en to zh translation catalogue (20858 entries)

note: ~ 1600cc normal car engine motor ~ Item name
en: I4 engine | I4 engines
zh[0]: 四缸直列引擎

note: ~ 1600cc normal car engine motor ~ Description of "I4 engine"
en: A small, 1600cc 4-cylinder combustion engine, commonly called a straight-four.
zh: 一个 1600cc四缸内燃机，体积较小，也被称为直四。

note: ~ Item name
en: I4 diesel engine | I4 diesel engines
zh[0]: 四缸直列柴油引擎

note: ~ Description of "I4 diesel engine"
en: A small, yet powerful 4-cylinder diesel engine, commonly called a straight-four.
zh: 一个体积小功率大的四缸柴油内燃机，也被称为直四。

note: ~ Item name
en: I6 diesel engine | I6 diesel engines
zh[0]: 六缸直列柴油引擎

note: ~ Description of "I6 diesel engine"
en: An industrial-sized 6-cylinder diesel engine, commonly called a straight-six.  About as powerful as a V6 engine but significantly larger for use in heavy equipment.
zh: 工业级六缸柴油引擎，通常称为直六。与 V6 引擎一样强大，但体积要大很多，通常用于重型设备。

note: ~ 600cc fast motorbike or small car motor ~ Item name
en: V2 engine | V2 engines
zh[0]: V型双缸引擎

note: ~ 600cc fast motorbike or small car motor ~ Description of "V2 engine"
en: A 600cc, 2-cylinder 4-stroke combustion engine, commonly called a V-twin.
zh: 一个 600cc双缸四冲程内燃机，也被称为V2。

note: ~ Item name
en: V6 engine | V6 engines
zh[0]: 六缸引擎

note: ~ Description of "V6 engine"
en: A powerful 6-cylinder combustion engine.
zh: 一个大功率的六缸内燃机。

note: ~ Item name
en: V6 diesel engine | V6 diesel engines
zh[0]: 六缸柴油引擎

note: ~ Description of "V6 diesel engine"
en: A powerful 6-cylinder diesel engine.
zh: 一个大功率的六缸柴油内燃机。

note: ~ Item name
en: V8 engine | V8 engines
zh[0]: 八缸引擎

note: ~ Description of "V8 engine"
en: A large and very powerful 8-cylinder combustion engine.
zh: 一个体积和功率一样强大的八缸内燃机。

note: ~ Item name
en: V8 diesel engine | V8 diesel engines
zh[0]: 八缸柴油引擎

note: ~ Description of "V8 diesel engine"
en: A large and very powerful 8-cylinder diesel engine.
zh: 一个体积和功率一样强大的八缸内燃柴油机。

note: ~ Item name
en: V12 engine | V12 engines
zh[0]: 十二缸引擎

note: ~ Description of "V12 engine"
en: A massive and extremely powerful 12-cylinder combustion engine, usually built into high-end sports cars.
zh: 一台巨大而强劲的十二缸内燃机，一般用于高端跑车。

note: ~ Item name
en: V12 diesel engine | V12 diesel engines
zh[0]: 十二缸柴油引擎

note: ~ Description of "V12 diesel engine"
en: A massive and extremely powerful 12-cylinder diesel engine, usually built into heavy trucks.
zh: 一台巨大而强劲的十二缸内燃柴油机，一般用于重型卡车。

note: ~ Item name
en: makeshift steam engine | makeshift steam engines
zh[0]: 简易蒸汽引擎

note: ~ Description of "makeshift steam engine"
en: A small, primitive steam engine.  An integrated boiler burns coal to heat water into steam, driving a reciprocating shaft.  A condenser recaptures the water, making this a closed-cycle system.
zh: 一台小型自制蒸汽引擎。一个内置的锅炉燃烧木炭将水加热变成蒸汽，带动一根往复轴。一个冷凝器回收冷却水，构成一个闭环系统。

note: ~ Item name
en: small steam engine | small steam engines
zh[0]: 小型蒸汽引擎

note: ~ Description of "small steam engine"
en: A small steam engine.  An integrated boiler burns coal to heat water into steam, driving a reciprocating shaft.  A condenser recaptures the water, making this a closed-cycle system.
zh: 一台小型蒸汽引擎。一个内置的锅炉燃烧木炭将水加热变成蒸汽，带动一根往复轴。一个冷凝器回收冷却水，构成一个闭环系统。

note: ~ Item name
en: medium steam engine | medium steam engines
zh[0]: 中型蒸汽引擎

note: ~ Description of "medium steam engine"
en: A medium-sized steam engine.  An integrated boiler burns coal to heat water into steam, driving a reciprocating shaft.  A condenser recaptures the water, making this a closed-cycle system.
zh: 一台中型蒸汽引擎。一个内置的锅炉燃烧木炭将水加热变成蒸汽，带动一根往复轴。一个冷凝器回收冷却水，构成一个闭环系统。

note: ~ Item name
en: massive engine block | massive engine blocks
zh[0]: 巨型引擎框架

note: ~ Description of "massive engine block"
en: The beginnings of a massive gas or diesel engine.  It's not good for much of anything on its own.
zh: 巨型的汽油或柴油引擎设备的框架，不组装起来的话，单独一块并没什么用。

note: ~ Item name
en: large engine block | large engine blocks
zh[0]: 大型引擎框架

note: ~ Description of "large engine block"
en: The beginnings of a large gas or diesel engine.  It's not good for much of anything on its own.
zh: 大型的汽油或柴油引擎设备的框架，不组装起来的话，单独一块并没什么用。

note: ~ Item name
en: medium engine block | medium engine blocks
zh[0]: 中型引擎框架

note: ~ Description of "medium engine block"
en: The beginnings of a medium gas or diesel engine.  It's not good for much of anything on its own.
zh: 中型的汽油或柴油引擎设备的框架，不组装起来的话，单独一块并没什么用。

note: ~ Item name
en: small engine block | small engine blocks
zh[0]: 小型引擎框架

note: ~ Description of "small engine block"
en: The beginnings of a small gas or diesel engine.  It's not good for much of anything on its own.
zh: 小型的汽油或柴油引擎设备的框架，不组装起来的话，单独一块并没什么用。

note: ~ Item name
en: tiny engine block | tiny engine blocks
zh[0]: 微型引擎框架

note: ~ Description of "tiny engine block"
en: The beginnings of a tiny gas or diesel engine.  It's not good for much of anything on its own.
zh: 微型的汽油或柴油引擎设备的框架，不组装起来的话，单独一块并没什么用。

note: ~ Based on AGT1500 engine. ~ Item name
en: 1,350 HP gas turbine engine | 1,350 HP gas turbine engines
zh[0]: 燃气涡轮发动机（1350马力）

note: ~ Based on AGT1500 engine. ~ Description of "1,350 HP gas turbine engine"
en: A gas turbine engine, usually used for military vehicles.  Known for its high rate of fuel consumption.
zh: 一种燃气涡轮发动机，通常用于军用载具。以耗油率高而闻名。

note: ~ Based on T700 turboshaft engine. Much lighter weight than the 1,350 HP small gas turbine.  Doubled the published weight to account for a transmission. ~ Item name
en: 1,900 HP gas turbine engine | 1,900 HP gas turbine engines
zh[0]: 燃气涡轮发动机（1900马力）

note: ~ Based on T700 turboshaft engine. Much lighter weight than the 1,350 HP small gas turbine.  Doubled the published weight to account for a transmission. ~ Description of "1,900 HP gas turbine engine"
en: A large gas turbine engine, usually used for military helicopters.  Known for its high rate of fuel consumption.
zh: 一种大型燃气涡轮发动机，通常用于军用直升机。以耗油率高而闻名。

note: ~ Based on Rolls-Royce T406. ~ Item name
en: 6,000 HP gas turbine engine | 6,000 HP gas turbine engines
zh[0]: 燃气涡轮发动机（6000马力）

note: ~ Based on Rolls-Royce T406. ~ Description of "6,000 HP gas turbine engine"
en: A massive gas turbine engine, used to power the V-22 Osprey.  Known for its high rate of fuel consumption.
zh: 一种大型的燃气涡轮发动机，用于为V-22鱼鹰提供动力。以耗油率高而闻名。

note: ~ Item name
en: steel boom | steel booms
zh[0]: 钢制吊臂

note: ~ Description of "steel boom"
en: A large, rigid steel boom.  If attached to a frame it could be used to lift up to 20 metric tonnes.
zh: 一个巨大而坚固的钢吊杆。安装到车架上后，可以用于起重不超过20吨的载具。

note: ~ Item name
en: telescopic cantilever | telescopic cantilevers
zh[0]: 可伸缩吊臂

note: ~ Description of "telescopic cantilever"
en: A small, telescoping steel cantilever.  If attached to a frame it could be used to lift up to 3.5 metric tonnes.
zh: 一个小型钢制伸缩悬臂。安装到车架上后，可以用于起重不超过3.5吨的载具。

note: ~ Item name ~ Vehicle part name
en: pallet lifter | pallet lifters
zh[0]: 托盘升降机

note: ~ Description of "pallet lifter"
en: A makeshift pallet lifter.  If attached to a frame it could be used to lift up to 0.5 metric tonnes.
zh: 一个自制的托盘升降机。如果固定到一个车架上它就可以用于起重不超过0.5吨的车辆。

note: ~ Item name ~ Vehicle part name
en: rockwheel | rockwheels
zh[0]: 铣挖机

note: ~ Description of "rockwheel"
en: A large, heavy, jagged metal disc for digging trenches.
zh: 一个用于挖掘壕沟的巨大而沉重的锯齿状金属盘。

note: ~ Item name
en: airjack | airjacks
zh[0]: 充气千斤顶

note: ~ Description of "airjack" ~ Description of vehicle part "air jack system"
en: An extendable metal pylon used to replace a portable jack.  If mounted to a vehicle, it could be used to lift it up.
zh: 一个可伸缩的带充气气囊的金属支架，能够替代便携式千斤顶使用。当安装在载具上时，可以使载具提升自身。

note: ~ Item name ~ Vehicle part name
en: motorcycle kickstand | motorcycle kickstands
zh[0]: 摩托车支架

note: ~ Description of "motorcycle kickstand"
en: A kickstand to keep a bike from falling over.  You could use this to lean a small vehicle forward or backward to change a tire.
zh: 一个用于防止摩托车侧翻的金属支撑脚架。安装后可将车辆前倾或者后倾以更换轮胎。

note: ~ Item name
en: vehicle scoop | vehicle scoops
zh[0]: 车铲

note: ~ Description of "vehicle scoop"
en: An assembly of motors and sheet metal that allows a vehicle to clean the road surface by removing debris and contaminants.
zh: 由引擎和大块金属组装而成，能够允许车辆清除道路上的废墟及各类污染物。

note: ~ Item name ~ Vehicle part name
en: seed drill | seed drills
zh[0]: 播种机

note: ~ Description of "seed drill"
en: An assembly of tubes, spikes, and wheels that, when dragged along the ground, allows a vehicle to plant seeds automatically in suitably tilled land.
zh: 由各类管道，尖刺，和轮胎组装而成。当被拖行时，能够允许车辆自动在已经翻耕的土壤中播种。

note: ~ Item name ~ Vehicle part name
en: reaper | reapers
zh[0]: 收割机

note: ~ Description of "reaper"
en: An assembly of a blade, wheels, and a small lever for engaging/disengaging, used to cut down crops prior to picking them up.
zh: 由各类刀片，轮胎，及一个小型升降机组成，能够割倒农作物并收集起来。

note: ~ Item name ~ Vehicle part name
en: advanced reaper | advanced reapers
zh[0]: 高级收割机

note: ~ Description of "advanced reaper"
en: An advanced electronic device used to cut down, collect, and store crops.
zh: 高级电子设备，用于割倒、收集并存储农作物。

note: ~ Item name ~ Vehicle part name
en: advanced seed drill | advanced seed drills
zh[0]: 高级播种机

note: ~ Description of "advanced seed drill"
en: An assembly of tubes, spikes, and wheels that, when dragged along the ground, allows a vehicle to plant seeds automatically in suitably tilled land.  This one is equipped with an electronic control system and will avoid damaging itself when used on untilled land.
zh: 由各类管道，尖刺，和轮胎组装而成。当被拖行时，能够允许车辆自动在已经翻耕的土壤中播种。这一台装备了一个电子控制系统，当在未开耕的土地上使用时不会损坏。

note: ~ Item name ~ Vehicle part name
en: plow | plows
zh[0]: 犁具

note: ~ Description of "plow"
en: A heavy assembly of wheels and steel blades that turn up the ground.
zh: 一个由轮子及钢刀拼装而成的沉重部件，能够翻鬆泥土。

note: ~ Item name ~ Vehicle part name
en: foldable light frame | foldable light frames
zh[0]: 轻型车架（可折叠）

note: ~ Description of "foldable light frame"
en: A small, foldable lightweight frame made from pipework.
zh: 一个使用钢管制成的小型折叠轻型车架。

note: ~ Item name
en: extra-light frame | extra-light frames
zh[0]: 超轻车架

note: ~ Description of "extra-light frame"
en: A small, lightweight frame made from pipework.  Useful for crafting.
zh: 一个小型管材制做的车辆框架。可以用来制造物品。

note: ~ Item name
en: foldable extra-light frame | foldable extra-light frames
zh[0]: 超轻车架（可折叠）

note: ~ Description of "foldable extra-light frame"
en: A small, foldable lightweight frame made from aluminum.
zh: 一个铝制的小型可折叠超轻型车架。

note: ~ Item name
en: steel frame | steel frames
zh[0]: 底盘车架

note: ~ Description of "steel frame"
en: A large frame made of steel.  Useful for crafting.
zh: 一个大的钢制框架。可以用来制造物品。

note: ~ Item name ~ Vehicle part name
en: heavy-duty frame | heavy-duty frames
zh[0]: 重型车架

note: ~ Description of "heavy-duty frame"
en: A large, reinforced steel frame, used in military vehicle construction.
zh: 一个大型的钢筋框架，用于军用车辆制造。

note: ~ Item name ~ Vehicle part name
en: wooden frame | wooden frames
zh[0]: 木制车架

note: ~ Description of "wooden frame"
en: A large frame made of wood.  Useful for crafting.
zh: 一个用木头做的大框架。可以用来制造物品。

note: ~ Item name ~ Vehicle part name
en: foldable wooden frame | foldable wooden frames
zh[0]: 木制框架（可折叠）

note: ~ Description of "foldable wooden frame"
en: A small, foldable frame made from scrap wood.
zh: 木材边角料制成的小型折叠框架。

note: ~ Item name ~ Vehicle part name
en: light wooden frame | light wooden frames
zh[0]: 木制轻型车架

note: ~ Description of "light wooden frame"
en: A small frame made of a few pieces of wood, held together by rope.  Useful for crafting.
zh: 一个由木片做的小框架，用绳子绑扎起来。可以用来制造物品。

note: ~ Item name ~ Vehicle part name
en: skateboard deck | skateboard decks
zh[0]: 滑板板体

note: ~ Description of "skateboard deck"
en: A small skateboard frame made of thin layers of wood glued together.
zh: 滑板的主体，由层叠的薄木板粘合制成。

note: ~ Magazine name ~ Vehicle part name
en: fuel bunker | fuel bunkers
zh[0]: 燃料舱

note: ~ Description of magazine "fuel bunker"
en: A bin for holding solid fuel.  Contains up to 50 liters of coal or charcoal.
zh: 一个装固体的燃料舱。最多可以装50L的煤炭或者木炭。

note: ~ Item name
en: car headlight | car headlights
zh[0]: 车头灯

note: ~ Description of "car headlight"
en: A vehicle headlight to light up the way.
zh: 车载头灯，照亮前方的路。

note: ~ Item name ~ Vehicle part name
en: motorcycle headlight | motorcycle headlights
zh[0]: 摩托车头灯

note: ~ Description of "motorcycle headlight"
en: A motorcycle headlight to light up the way.
zh: 摩托车头灯，照亮前方的路。

note: ~ Item name
en: wide-angle car headlight | wide-angle car headlights
zh[0]: 广角车头灯

note: ~ Description of "wide-angle car headlight"
en: A wide-angle vehicle headlight to light up the way.
zh: 车载广角头灯，照亮前方的路。

note: ~ Item name ~ Vehicle part name
en: reinforced headlight | reinforced headlights
zh[0]: 强化车头灯

note: ~ Description of "reinforced headlight"
en: A vehicle headlight with a cage built around it to protect it from damage without reducing its effectiveness.
zh: 一个用铁制框架保护起来的车头灯，抗撞击又不降低可用性。

note: ~ Item name ~ Vehicle part name
en: reinforced wide-angle headlight | reinforced wide-angle headlights
zh[0]: 强化广角车头灯

note: ~ Description of "reinforced wide-angle headlight"
en: A wide-angle vehicle headlight with a cage built around it to protect it from damage without reducing its effectiveness.
zh: 一个用铁制框架保护起来的广角车头灯，抗撞击又不降低可用性。

note: ~ Item name
en: emergency vehicle light (red) | emergency vehicle lights (red)
zh[0]: 警灯（红）

note: ~ Description of "emergency vehicle light (red)"
en: A red light from the top of an emergency services vehicle.  When turned on, the light rotates to shine in all directions.
zh: 应急服务车辆车顶的红灯，打开后，灯光360度旋转闪烁。

note: ~ Item name
en: emergency vehicle light (blue) | emergency vehicle lights (blue)
zh[0]: 警灯（蓝）

note: ~ Description of "emergency vehicle light (blue)"
en: A blue light from the top of an emergency services vehicle.  When turned on, the light rotates to shine in all directions.
zh: 应急服务车辆车顶的蓝灯，打开后，灯光360度旋转闪烁。

note: ~ Item name ~ Vehicle part name
en: floodlight | floodlights
zh[0]: 泛光灯

note: ~ Description of "floodlight"
en: A large, heavy light designed to illuminate wide areas.
zh: 又大又重的灯，用来照亮大片区域。

note: ~ Item name ~ Vehicle part name
en: directed floodlight | directed floodlights
zh[0]: 定向泛光灯

note: ~ Description of "directed floodlight"
en: A large, heavy light designed to illuminate a wide area in a half-circular cone.
zh: 又大又重的灯，用来照亮大片半圆形区域。

note: ~ Item name
en: set of hand rims | sets of hand rims
zh[0]: 轮椅手轮

note: ~ Description of "set of hand rims"
en: A set of hand rims for use on a wheelchair.
zh: 一套轮椅上用的环形铁圈。

note: ~ Item name
en: foot crank | foot cranks
zh[0]: 脚踏板

note: ~ Description of "foot crank"
en: A pedal and gear assembly from a bicycle.
zh: 自行车的踏板和齿轮零件。

note: ~ Item name ~ Overmap terrain name ~ Vehicle part name
en: wind turbine | wind turbines
zh[0]: 风力发电机

note: ~ Description of "wind turbine"
en: A small turbine that can convert wind into electric power.
zh: 一台能将风能转化为电能的小型涡轮机。

note: ~ Item name ~ Vehicle part name
en: large wind turbine | large wind turbines
zh[0]: 大型风力发电机

note: ~ Description of "large wind turbine"
en: A large turbine that can convert wind into electric power.
zh: 能把风转化成电能的大型涡轮机。

note: ~ Item name ~ Vehicle part name
en: water wheel | water wheels
zh[0]: 水轮机

note: ~ Description of "water wheel"
en: A water wheel that will slowly recharge electrical power when built over shallow moving water.
zh: 一个木制水轮机。当建在流动的浅水上时，可以进行缓慢的充电。

note: ~ Item name ~ Vehicle part name
en: large water wheel | large water wheels
zh[0]: 大型水轮机

note: ~ Description of "large water wheel"
en: A large water wheel with wooden supports.  It will recharge electrical power when built over shallow moving water.
zh: 一个木结构支撑的大型水轮机。当建在流动的浅水上时，可以进行发电。

note: ~ Item name ~ Vehicle part name
en: electric motor | electric motors
zh[0]: 电力引擎

note: ~ Description of "electric motor"
en: A standard electric motor.  Suitable for use in ultra-light vehicles.
zh: 一台标准的电力引擎。适用于超轻载具。

note: ~ Item name ~ Vehicle part name
en: enhanced electric motor | enhanced electric motors
zh[0]: 增强版电力引擎

note: ~ Description of "enhanced electric motor"
en: A powerful electric motor, as found in those consumer electric sports cars with ridiculous or ludicrous acceleration options.
zh: 一台动力强劲的电力引擎，能用在最大加速度离谱夸张的的电驱运动跑车上。

note: ~ Item name ~ Vehicle part name
en: super electric motor | super electric motors
zh[0]: 超级电力引擎

note: ~ Description of "super electric motor"
en: An extremely powerful electric motor.  This delivers massive torque and would be well suited to an electric racing car.
zh: 一台体积庞大、功率极强的电动机，以巨大的耗电量为代价提供极高的扭矩，非常适合电动赛车。

note: ~ Item name ~ Vehicle part name
en: large electric motor | large electric motors
zh[0]: 大型电力引擎

note: ~ Description of "large electric motor"
en: A large electric motor.  Could be used to power a full-size car or SUV.
zh: 一台较大的电力引擎，能用来驱动全尺寸轿车或SUV。

note: ~ Item name ~ Vehicle part name
en: small electric motor | small electric motors
zh[0]: 小型电力引擎

note: ~ Description of "small electric motor"
en: A light-duty electric motor.  Strong enough for an electric moped or golf cart.
zh: 一个轻量级电动引擎。驱动电动助力车或高尔夫球车那是绰绰有余。

note: ~ Item name ~ Vehicle part name
en: tiny electric motor | tiny electric motors
zh[0]: 微型电力引擎

note: ~ Description of "tiny electric motor"
en: A small electric motor, suitable for powering a bicycle or a hedge trimmer.
zh: 一个小型电力引擎，能用来驱动自行车或树篱修剪机。

note: ~ Item name ~ Vehicle part name
en: 1,300 HP electric train engine | 1,300 HP electric train engines
zh[0]: 1300马力电力机车引擎

note: ~ Description of "1,300 HP electric train engine"
en: A 1,300 horsepower 3-phase 60 Hz electric engine.  Normally used in trains.
zh: 一台1300马力三相60Hz交流电引擎。通常用于列车。

note: ~ Item name ~ Vehicle part name
en: muffler | mufflers
zh[0]: 引擎消音器

note: ~ Description of "muffler"
en: A muffler from a car.  Useful in a few crafting recipes.
zh: 汽车引擎用的消音器。可以用来制造物品。

note: ~ Item name ~ Vehicle part name
en: back-up beeper | back-up beepers
zh[0]: 倒车警报器

note: ~ Description of "back-up beeper"
en: A safety device intended to warn passersby of a vehicle moving in reverse.  Usage of it now seems terribly unwise.
zh: 一个倒车时用来警告路人的安全装置，但在目前环境下使用它似乎很不明智。

note: ~ Item name ~ Vehicle part name
en: stereo system | stereo systems
zh[0]: 音响系统

note: ~ Description of "stereo system"
en: A stereo system with speakers.  It is capable of being hooked up to a vehicle.
zh: 附带扬声器的音响系统。可以被连接于载具。

note: ~ Item name
en: chime loudspeakers | chime loudspeakers
zh[0]: 音乐扩音器

note: ~ Description of "chime loudspeakers"
en: A stereo system with loudspeakers and a built-in set of simple melodies that it will play.  Commonly used by ice cream trucks to draw the attention of children in the days when children wanted ice cream more than brains.
zh: 演奏内建简单旋律的立体声扬声系统。冰淇淋车常用它吸引孩子们的注意——在他们喜欢冰淇淋更胜于脑浆的时代。

note: ~ Roughly in the 70cm×70cm×1.5mm to 1m×1m×0.75mm range. Has to be folded / rolled up when in inventory, so 75% density compared to solid block. ~ Item name
en: sheet metal | sheet metal
zh[0]: 薄钢板

note: ~ Roughly in the 70cm×70cm×1.5mm to 1m×1m×0.75mm range. Has to be folded / rolled up when in inventory, so 75% density compared to solid block. ~ Description of "sheet metal"
en: A thin sheet of metal.
zh: 薄薄的一片金属板。

note: ~ Item name
en: wooden armor kit | wooden armor kits
zh[0]: 木制装甲板套件

note: ~ Description of "wooden armor kit"
en: A bundle of planks prepared to be used as vehicle armor.
zh: 一块由木板拼装成的木制载具装甲板。

note: ~ Item name ~ Vehicle part name
en: steel plating | steel plating
zh[0]: 钢制装甲板

note: ~ Description of "steel plating"
en: A piece of vehicle armor plating made of steel.
zh: 一块由钢铁制成的载具装甲板。

note: ~ Item name ~ Vehicle part name
en: superalloy plating | superalloy plating
zh[0]: 超合金装甲板

note: ~ Description of "superalloy plating"
en: A piece of vehicle armor plating made of sturdy superalloy.
zh: 一块采用异常坚固的超合金制成的载具装甲板。

note: ~ Item name
en: superalloy sheet | superalloy sheets
zh[0]: 超合金装甲片

note: ~ Description of "superalloy sheet"
en: A sheet of sturdy superalloy; incredibly hard, yet incredibly malleable.
zh: 一块坚固的超合金片，十分坚硬，也很容易锻造。

note: ~ Item name ~ Vehicle part name
en: spiked plating | spiked plating
zh[0]: 钉刺装甲板

note: ~ Description of "spiked plating"
en: A piece of vehicle armor plating made of steel.  It is covered with menacing spikes.
zh: 一块由钢铁制成的载具装甲板，在它上面覆盖着尖尖的钉刺。

note: ~ Item name ~ Vehicle part name
en: hard plating | hard platings
zh[0]: 硬化装甲板

note: ~ Description of "hard plating"
en: A piece of very thick vehicle armor plating made of tempered steel.  Can be used as a makeshift anvil.
zh: 一块很厚的回火碳钢载具装甲板。可以用作临时铁砧。

note: ~ Item name
en: military composite plating | military composite platings
zh[0]: 军用复合装甲板

note: ~ Description of "military composite plating"
en: A thick sheet of military-grade armor; the best bullet-stopper you can stick on a vehicle.
zh: 军用级装甲厚板，制造防弹载具的最好选择。

note: ~ Item name
en: chitin armor kit | chitin armor kits
zh[0]: 甲壳装甲板

note: ~ Description of "chitin armor kit"
en: A piece of light chitin plating made for a vehicle.
zh: 载具用轻型甲壳装甲板。

note: ~ Item name
en: biosilicified chitin armor kit | biosilicified chitin armor kits
zh[0]: 硅化甲壳装甲片

note: ~ Description of "biosilicified chitin armor kit"
en: A piece of durable silica-coated chitin plating made for a vehicle.
zh: 载具用硅化甲壳装甲板。

note: ~ Item name ~ Vehicle part name
en: counterweight | counterweights
zh[0]: 配重钢块

note: ~ Description of "counterweight"
en: A heavy block of steel used for balancing other heavy things.  Can be used as a makeshift anvil.
zh: 用于平衡其他重物的重钢块。可以用作临时铁砧。

note: ~ Item name ~ Vehicle part name
en: shredder | shredders
zh[0]: 粉碎机

note: ~ Description of "shredder"
en: This menacing-looking attachment is meant to be powered by a vehicle's engine.  Upon doing so, the circular blades of this device will rotate rapidly; anything in front of it is likely to be ripped to shreds.  It is sturdy enough to withstand multiple impacts, and is designed to detach if it would take a hit that would break it.
zh: 这种带有旋转刀片的看起来很锋利的机器可以被连接到车辆的引擎上，然后带动锋利的旋转刀片旋转，切割面前的一切物体，使其变成一堆碎片。这种机器很结实耐用，还有过载分离机制以在承受到剧烈的撞击之前分离以保护机体。

note: ~ Item name
en: vehicle crafting rig | vehicle crafting rigs
zh[0]: 车载制造台

note: ~ Item name
en: vehicle forge rig | vehicle forge rigs
zh[0]: 车载锻造台

note: ~ Description of "vehicle forge rig"
en: A forge rig made to run off a vehicle's storage battery, with integrated tool storage for metalworking equipment.
zh: 一种使用车载电源的锻造系统，有着集成的金属加工工具的储存箱。

note: ~ Item name
en: vehicle kiln | vehicle kilns
zh[0]: 车载窑炉

note: ~ Description of "vehicle kiln"
en: An electric kiln made to run off a vehicle's storage battery.
zh: 一个使用车载电源的电动窑炉。

note: ~ Item name
en: vehicle high-temperature welding kit | vehicle high-temperature welding kits
zh[0]: 车载高温焊接套件

note: ~ Description of "vehicle high-temperature welding kit"
en: A welder combined with a fireproof insulating blanket, allowing for advanced welds and repairs to tempered steels.
zh: 一套焊机与防火绝缘毯，可以对回火碳钢进行高级焊接和修复。

note: ~ Item name ~ Vehicle part name
en: heavy-duty military rotors | sets of heavy-duty military rotors
zh[0]: 重型军用直升机旋翼

note: ~ Description of "heavy-duty military rotors"
en: A set of four rotor blades from a military attack helicopter.
zh: 一套军用攻击直升机所使用的四叶旋翼。

note: ~ Item name
en: small civilian helicopter rotors | sets of small civilian helicopter rotors
zh[0]: 小型民用直升机旋翼

note: ~ Description of "small civilian helicopter rotors"
en: A set of four rotor blades from a civilian light helicopter.
zh: 一套民用轻型直升机所使用的四叶旋翼。

note: ~ Item name ~ Vehicle part name
en: seat | seats
zh[0]: 座椅

note: ~ Description of "seat"
en: A soft car seat made from synthetic fabric.
zh: 由化纤织物制成的柔软汽车座椅。

note: ~ Item name ~ Vehicle part name
en: leather seat | leather seats
zh[0]: 皮革座椅

note: ~ Description of "leather seat"
en: A soft car seat covered with leather.
zh: 覆盖有真皮的柔软汽车座椅。

note: ~ Item name ~ Vehicle part name
en: saddle | saddles
zh[0]: 鞍座

note: ~ Description of "saddle"
en: A leather-covered seat designed to be straddled.
zh: 一个由皮革制成的鞍形座椅，需要双腿跨着乘坐。

note: ~ Assumed to be ~0.5x0.5m to fit in a vehicle tile ~ Item name ~ Vehicle part name
en: solar panel | solar panels
zh[0]: 太阳能板

note: ~ Assumed to be ~0.5x0.5m to fit in a vehicle tile ~ Description of "solar panel"
en: An electronic device that can convert solar radiation into electric power.  Useful for a vehicle or a static power grid.
zh: 可以将太阳辐射能量转换成电能的电子设备。用于制造载具，或者接入家电电网之中。

note: ~ Four solar panels stuck together to fit in 1x1m ~ Item name
en: solar panel array | solar panel arrays
zh[0]: 太阳能板阵列

note: ~ Four solar panels stuck together to fit in 1x1m ~ Description of "solar panel array"
en: A collection of four solar panels, ready to get to work converting solar radiation into electric power.  Install them to use them in a static power grid.
zh: 一组由四块太阳能电池板组成的装置，随时都能开始将太阳辐射转换成电能。安装它们以便将其接入家电电网。

note: ~ Based on https://www.bluettipower.com/products/bluetti-pv120-120w-solar- panel ~ 53cmx47cmx~3cm = 7.5L (assuming it's folded). Weighs in at 5.7kg ~ 'up to' 23.4% efficiency, max power = 120W (~20V ~6A) ~ surface area is 53cmx165cm = 0.8754m^2. 'solar_panel' above is 0.25m^2 ~ From relative surface
en: folding solar panel | folding solar panels
zh[0]: 折叠太阳能板

note: ~ Based on https://www.bluettipower.com/products/bluetti-pv120-120w-solar- panel ~ 53cmx47cmx~3cm = 7.5L (assuming it's folded). Weighs in at 5.7kg ~ 'up to' 23.4% efficiency, max power = 120W (~20V ~6A) ~ surface area is 53cmx165cm = 0.8754m^2. 'solar_panel' above is 0.25m^2 ~ From relative surface
en: This "little" solar panel folds up to carry around, in case you need to charge anything on the go.  Its small size means in might take quite some time to charge, however.
zh: 这个“小”太阳能电池板可以折叠起来随身携带，以防你在旅途中需要充电。拜“小”所赐，充电可能需要相当长的时间。

note: ~ Based on https://www.renogy.com/200-watt-12-volt-monocrystalline- foldable-solar-suitcase ~ 26.4x32.5x2.8 inches is 39.4L, 38.6lbs = 17.5kg ~ Surface area 0.554m^2, listed 200W. Half of solar_panel_v2 for half surface area ~ Item name
en: solar suitcase | solar suitcases
zh[0]: 太阳能折叠包

note: ~ Based on https://www.renogy.com/200-watt-12-volt-monocrystalline- foldable-solar-suitcase ~ 26.4x32.5x2.8 inches is 39.4L, 38.6lbs = 17.5kg ~ Surface area 0.554m^2, listed 200W. Half of solar_panel_v2 for half surface area ~ Description of "solar suitcase"
en: A large, ready-to-deploy set of solar panels, designed for portable off-the-grid use.
zh: 一组即插即用的大型太阳能电池板，专为背包客而设计。

note: ~ Item name ~ Vehicle part name
en: reinforced solar panel | reinforced solar panels
zh[0]: 太阳能板（强化）

note: ~ Description of "reinforced solar panel"
en: A solar panel that has been covered with a pane of reinforced glass to protect the delicate solar cells from zombies or errant baseballs.  The glass causes this panel to produce slightly less power than a normal panel.
zh: 一块太阳能电池板，覆盖着一层强化玻璃，以免脆弱的太阳能电池被丧尸或者打歪的棒球破坏。玻璃保护层导致电池功率略有降低。

note: ~ Assumed to be ~0.5mx0.5m to fit in a vehicle tile ~ Item name ~ Vehicle part name
en: advanced solar panel | advanced solar panels
zh[0]: 太阳能板（高能）

note: ~ Assumed to be ~0.5mx0.5m to fit in a vehicle tile ~ Description of "advanced solar panel"
en: An electronic device that can convert solar radiation into electric power.  This one is a high-performance type made with monocrystalline silicon cells.
zh: 可以将太阳辐射能量转换成电能的电子设备。这款高性能太阳能板是由单晶硅电池制成的。

note: ~ Four advanced solar panels stuck together for 1mx1m area ~ Item name
en: advanced solar panel array | advanced solar panel arrays
zh[0]: 太阳能板阵列（高能）

note: ~ Four advanced solar panels stuck together for 1mx1m area ~ Description of "advanced solar panel array"
en: A collection of four smaller solar panels, read to convert solar radiation into electric power.  These panels are high-performance, made with monocrystalline silicon cells.
zh: 一组由四块较小的太阳能板组成的太阳能板阵列，用于将太阳辐射转化为电能。这些电池板采用单晶硅电池制造，具有高性能。

note: ~ Item name ~ Vehicle part name
en: advanced reinforced solar panel | advanced reinforced solar panels
zh[0]: 太阳能板（强化高能）

note: ~ Description of "advanced reinforced solar panel"
en: An advanced solar panel that has been covered with a pane of reinforced glass to protect the delicate solar cells from zombies or errant baseballs.  The glass causes this panel to produce slightly less power than a normal advanced panel.
zh: 一块高能太阳能电池板，覆盖着一层强化玻璃，以免脆弱的太阳能电池被丧尸或者打歪的棒球破坏。玻璃保护层导致电池功率略有降低。

note: ~ Item name
en: solar cell | solar cells
zh[0]: 太阳能电池

note: ~ Description of "solar cell"
en: A small electronic device that can convert solar radiation into electric power.  This one is a common, inexpensive type made of polycrystalline silicon.
zh: 可以将太阳辐射能量转换成电能的小型电子设备。这是一种常见的、廉价的多晶硅电池。

note: ~ Item name
en: advanced solar cell | advanced solar cells
zh[0]: 太阳能电池（高能）

note: ~ Description of "advanced solar cell"
en: A small electronic device that can convert solar radiation into electric power.  This one is a high-performance type made of monocrystalline silicon.
zh: 可以将太阳辐射能量转换成电能的小型电子设备。这款高性能太阳能板是由单晶硅电池制成的。

note: ~ Item name
en: fancy table | fancy tables
zh[0]: 豪华桌子

note: ~ Description of "fancy table"
en: A very fancy table from a very fancy RV.  If times were better, it might be useful for something other than firewood.
zh: 一张从豪华房车上拆下的豪华桌子。如果情况不像现在一样糟的话，它可能除了被当成柴火烧掉还有点其他用途。

note: ~ Item name
en: wooden table | wooden tables
zh[0]: 木桌子

note: ~ Description of "wooden table"
en: A crude wooden table.
zh: 一张粗糙的木桌。

note: ~ 73.3044 cm D x 76.962 cm W x 79.248 cm H, 447 L unfolded, assumed folding shave it to 10% of original volume ~ Item name
en: workbench (folded) | workbenches (folded)
zh[0]: 工作台（折叠）

note: ~ 73.3044 cm D x 76.962 cm W x 79.248 cm H, 447 L unfolded, assumed folding shave it to 10% of original volume ~ Description of "workbench (folded)"
en: A sturdy workbench made of metal and wood.  It is perfect for crafting large and heavy things, when unfolded.
zh: 一个用金属制成的坚固的工作台。当它展开时非常适合用来制造巨大而沉重的物品。

note: ~ Item name ~ Vehicle part name
en: workbench with battery recharger | workbenches with battery rechargers
zh[0]: 工作台（充电器）

note: ~ Description of "workbench with battery recharger"
en: A sturdy metal workbench, perfect for crafting large and heavy things.  It also has a built-in battery charger for your phone.
zh: 一个用金属制成的坚固的工作台。它非常适合用来制造巨大而沉重的物品。还内置了手机电池的充电器。

note: ~ Item name ~ Vehicle part name
en: turret mount | turret mounts
zh[0]: 炮塔底座

note: ~ Description of "turret mount"
en: A universal mount for weapons intended to be installed as turrets.
zh: 一个将武器安装为车载炮塔的通用炮塔底座。

note: ~ Item name ~ Vehicle part name
en: military black box | military black boxes
zh[0]: 军用黑匣子

note: ~ Description of "military black box"
en: An aircraft's black box, seemingly pulled from some sort of military vehicle wreckage.  If you can find a system to analyze this, you may find something of interest.
zh: 这个黑匣子似乎是从军用载具的残骸里找到的。如果你能找到什么系统来分析一下这里面的东西，或许能找到什么有用的东西吧。

note: ~ Item name ~ Vehicle part name
en: minireactor | minireactors
zh[0]: 微型核反应堆

note: ~ Description of "minireactor"
en: A small, portable plutonium reactor.  Handle with great care!
zh: 小型便携式钚反应堆，请轻拿轻放！

note: ~ Item name
en: vehicle cooler | vehicle coolers
zh[0]: 车载冷却器

note: ~ Description of "vehicle cooler"
en: A vehicle-mounted area cooler.  Install a muffler in another part of the vehicle to direct the exhaust heat to that location.
zh: 车载区域冷却器。在车辆的另一部分安装消声器，将废气的热量引导到该位置。

note: ~ Item name ~ Vehicle part name
en: small integrated cooler | small integrated coolers
zh[0]: 小型集成冷却器

note: ~ Description of "small integrated cooler"
en: A small vehicle-mounted area cooler.
zh: 一个小型车载空间冷却器。

note: ~ Item name
en: vehicle heater | vehicle heaters
zh[0]: 车载加热器

note: ~ Description of "vehicle heater"
en: A vehicle-mounted area heater.
zh: 一个车载区域加热器。

note: ~ Item name
en: small vehicle heater | small vehicle heaters
zh[0]: 小型车载加热器

note: ~ Description of "small vehicle heater"
en: A small vehicle-mounted area heater.
zh: 一个小型车载空间加热器。

note: ~ Item name ~ Vehicle part name
en: towel hanger | towel hangers
zh[0]: 毛巾架

note: ~ Description of "towel hanger" ~ Description of vehicle part "towel hanger"
en: A towel hanger with towels.
zh: 一个挂有毛巾的毛巾架。

note: ~ Item name ~ Vehicle part name
en: recharging station | recharging stations
zh[0]: 车载充电站

note: ~ Description of "recharging station"
en: A universal recharging station designed to operate on vehicle power.  While on, it will steadily charge all rechargeable batteries (battery cells, lead-acid batteries, etc) placed directly within its storage space.  The system can only be installed onto existing storage compartments, and is controlled from a dashboard or electronics control unit.
zh: 一种使用车载能源的通用充电站。它会稳定地为直接放置在其存储空间内的所有可充电电池（蓄电池，铅酸电池等）充电。该系统只能安装在已有存储空间的位置上，并由仪表板或电子控制单元控制。

note: ~ Item name ~ Vehicle part name
en: battery charger | battery chargers
zh[0]: 车载蓄电池充电器

note: ~ Description of "battery charger"
en: A small device for recharging batteries, given a source of electricity.  It could easily be wired into a vehicle with power.  It will slowly charge all rechargeable batteries (battery cells, lead-acid batteries, etc) placed directly within its storage space.  It can only be installed onto existing storage compartments.
zh: 一个小型电子设备，通电后能够为电池重新充电。它看上去能很容易地接入车载电源系统中。它会稳定地为直接放置在其存储空间内的所有可充电电池（蓄电池，铅酸电池等）充电。该系统只能安装在载具中已有存储空间的位置上。

note: ~ Description of "washing machine"
en: A very small washing machine designed for use in vehicles.
zh: 一台非常小型的车载洗衣机。

note: ~ Item name ~ Vehicle part name
en: programmable autopilot | programmable autopilots
zh[0]: 可编程自动驾驶仪

note: ~ Description of "programmable autopilot"
en: A computer system hooked up to the steering and engine of a vehicle to allow it to follow simple paths.
zh: 一套连接到载具的方向控制系统和引擎的计算机系统，能够控制载具进行简单的驾驶。

note: ~ Item name
en: mountable autoclave | mountable autoclaves
zh[0]: 车载高压灭菌釜

note: ~ Description of "mountable autoclave"
en: This autoclave has been rigged to run off a vehicle power grid.
zh: 这个高压灭菌釜被改装过，可以使用载具上的电力来工作。

note: ~ Item name ~ Vehicle part name
en: minifridge | minifridges
zh[0]: 迷你冰箱

note: ~ Description of "minifridge"
en: A very small refrigerator for keeping food cool.  Provides some insulation from outside weather.
zh: 一个超级小的冰箱，用于冷藏食物。能够稍微隔热，减少外界气温的影响。

note: ~ Item name ~ Vehicle part name
en: minifreezer | minifreezers
zh[0]: 迷你冰柜

note: ~ Description of "minifreezer"
en: A compact version of a chest freezer, designed as a mobile solution for freezing food.  Provides insulation from the elements.
zh: 一台结构紧凑的车载冰柜，设计用于运输各种需要冰冻的食物。能够隔热，减少外界气温的影响。

note: ~ Item name ~ Vehicle part name
en: portable dishwasher | portable dishwashers
zh[0]: 车载洗碗机

note: ~ Description of "portable dishwasher"
en: A very small dishwasher designed for use in vehicles.
zh: 一台非常小型的车载洗碗机。

note: ~ Item name ~ Vehicle part name
en: refrigerated tank (60L) | refrigerated tanks (60L)
zh[0]: 冷藏罐（60L）

note: ~ Description of "refrigerated tank (60L)"
en: A 60L refrigerated tank for keeping liquids cool.  Provides some insulation from outside weather.
zh: 一个容量60L的冷藏罐，用于冷藏液体。能够稍微隔热，减少外界气温的影响。

note: ~ Item name ~ Vehicle part name
en: refrigerated tank (100L) | refrigerated tanks (100L)
zh[0]: 冷藏罐（100L）

note: ~ Description of "refrigerated tank (100L)"
en: A 100L refrigerated tank for keeping liquids cool.  Provides some insulation from outside weather.
zh: 一个容量100L的冷藏罐，用于冷藏液体。能够稍微隔热，减少外界气温的影响。

note: ~ Item name
en: heated tank | heated tanks
zh[0]: 加温油箱

note: ~ Description of "heated tank"
en: A 60L heated tank for keeping liquids from freezing.  Provides some insulation from outside weather.
zh: 一个容量60L的加热罐，用于防止液体冻结。能够稍微隔热，减少外界气温的影响。

note: ~ Item name ~ Vehicle part name
en: water faucet | water faucets
zh[0]: 水龙头

note: ~ Description of "water faucet"
en: A metal faucet that can be attached to a water tank for easy access.
zh: 一个金属的水龙头，可以连接到水箱上，方便随时取水。

note: ~ based on YZS-68C oil press ~ Item name
en: electric oil press | electric oil presses
zh[0]: 电动榨油机

note: ~ based on YZS-68C oil press ~ Description of "electric oil press"
en: A heavy-duty press used to create vegetable oil from nuts or seeds.  It needs to be mounted on a vehicle due to its high power draw.
zh: 一台重型压榨机，用来从坚果或种子中提炼植物油。由于其高功率消耗，需要将其安装在载具上使用。

note: ~ Item name ~ Vehicle part name
en: wooden wheel mount | wooden wheel mounts
zh[0]: 木制轮架

note: ~ Description of "wooden wheel mount"
en: A piece of wood with holes suitable for a bike wheel.
zh: 一种带有孔的木片，适合自行车车轮使用。

note: ~ Item name ~ Vehicle part name
en: light wheel mount | light wheel mounts
zh[0]: 轻型轮架

note: ~ Description of "light wheel mount" ~ Description of vehicle part "light wheel mount"
en: A piece of metal with holes suitable for a bike or motorbike wheel.
zh: 一种带有孔的金属片，适合自行车或摩托车车轮使用。

note: ~ Item name
en: medium wheel hub assembly | medium wheel hub assemblies
zh[0]: 中型轮毂

note: ~ Description of "medium wheel hub assembly"
en: A metal assembly that allows bolting a wheel onto a car.  Fit for a car wheel.
zh: 一种可以用螺栓把轮子固定在汽车上的金属组件。适合汽车轮子。

note: ~ Item name ~ Vehicle part name
en: heavy wheel hub assembly | heavy wheel hub assemblies
zh[0]: 重型轮毂

note: ~ Description of "heavy wheel hub assembly"
en: A heavy metal assembly that allows bolting a wheel onto a car.  Fit for a large car wheel.
zh: 一种可以用螺栓把轮子固定在汽车上的重型金属部件。适合大型车轮。

note: ~ Item name
en: pair of skateboard trucks | pairs of skateboard trucks
zh[0]: 滑板轮架

note: ~ Description of "pair of skateboard trucks"
en: A pair metal skateboard trucks, for attaching wheels to.
zh: 一对金属制成的支架，用于安装滑板轮。

note: ~ Item name
en: medium steel rim | medium steel rims
zh[0]: 中型轮辋

note: ~ Description of "medium steel rim"
en: A medium-size steel rim for a car tire.
zh: 一个汽车轮胎的中等尺寸的钢制轮辋。

note: ~ Item name
en: steel motorbike rim | steel motorbike rims
zh[0]: 摩托轮辋

note: ~ Description of "steel motorbike rim"
en: A steel rim for a motorbike tire.
zh: 一个摩托车轮胎的钢制轮辋。

note: ~ Item name
en: wide steel rim | wide steel rims
zh[0]: 宽轮辋

note: ~ Description of "wide steel rim"
en: A wide steel rim for a larger tire.
zh: 一个大轮胎的宽钢圈。

note: ~ Item name
en: bicycle rim | bicycle rims
zh[0]: 自行车轮辋

note: ~ Description of "bicycle rim"
en: A large, spoked rim for a bicycle tire.
zh: 一个大大的自行车轮胎的辐条轮辋。

note: ~ Item name
en: 17" car tire | 17" car tires
zh[0]: 17" 汽车轮胎

note: ~ Description of "17" car tire"
en: A standard 17" car tire for fitting to a medium steel rim.
zh: 一个标准的17英寸(约43厘米)汽车轮胎，用于安装在中型轮辋上。

note: ~ Item name
en: 16" racing tire | 16" racing tires
zh[0]: 16" 竞赛轮胎

note: ~ Description of "16" racing tire"
en: A slick 16" racing car tire for fitting to a medium steel rim.
zh: 一个光滑的16英寸(约41厘米)竞赛轮胎，用于安装在中型轮辋上。

note: ~ Item name
en: 16" motorbike tire | 16" motorbike tires
zh[0]: 16" 摩托轮胎

note: ~ Description of "16" motorbike tire"
en: A 16" motorbike tire for fitting to a steel motorbike rim.
zh: 一个16英寸(约41厘米)的摩托车轮胎，用于安装在摩托车轮辋上。

note: ~ Item name
en: 20" off-road motorbike tire | 20" off-road motorbike tires
zh[0]: 20" 越野摩托车轮胎

note: ~ Description of "20" off-road motorbike tire"
en: A 20" off-road motorbike tire for fitting to a steel motorbike rim.
zh: 一个20英寸(约50厘米)的越野摩托车轮胎，用于安装在摩托车轮辋上。

note: ~ Item name
en: 24" wide tire | 24" wide tires
zh[0]: 24" 宽轮胎

note: ~ Description of "24" wide tire"
en: A wide tire for fitting to a wide steel rim.
zh: 一个24英寸(约61厘米)汽车宽轮胎，用于安装在宽轮辋上。

note: ~ Item name
en: 24" off-road wide tire | 24" off-road wide tires
zh[0]: 24" 越野轮胎

note: ~ Description of "24" off-road wide tire"
en: A wide tire for fitting to a wide steel rim.  It's studded to provide better grip off-road at the cost of some performance on pavement.
zh: 一个24英寸(约61厘米)汽车宽轮胎，用于安装在宽轮辋上。表面布满了钉状花纹，能在越野时提供更高的抓地力，但牺牲了在公路上行驶时的一些性能。

note: ~ Item name
en: 27" bicycle tire | 27" bicycle tires
zh[0]: 27" 自行车轮胎

note: ~ Description of "27" bicycle tire"
en: A bicycle tire for fitting to a bicycle rim.
zh: 一个27英寸(约69厘米)自行车轮胎，用于安装在自行车轮辋上。

note: ~ Item name
en: 27" off-road bicycle tire | 27" off-road bicycle tires
zh[0]: 27" 越野自行车轮胎

note: ~ Description of "27" off-road bicycle tire"
en: A wide, studded bicycle tire intended to be fitted to a bicycle rim for off-road biking.
zh: 一个表面布满了钉状花纹的宽27英寸(约69厘米)自行车轮胎，用于安装在自行车轮辋上，适合自行车越野时使用。

note: ~ Item name
en: deflated 17" wheel | deflated 17" wheels
zh[0]: 17" 汽车轮胎（瘪）

note: ~ Description of "deflated 17" wheel"
en: A car wheel.  It is currently deflated and will need to be inflated to be used on a vehicle.
zh: 一个17英寸(约43厘米)汽车轮胎。它被放掉了气，需要充气后才能在载具上使用。

note: ~ Item name
en: deflated 16" racing wheel | deflated 16" racing wheels
zh[0]: 16" 赛车轮胎（瘪）

note: ~ Description of "deflated 16" racing wheel"
en: A wide, smooth wheel intended for racing.  It is currently deflated and will need to be inflated to be used on a vehicle.
zh: 一个用于竞赛的表面光滑的16英寸(约41厘米)宽车轮。它被放掉了气，需要充气后才能在载具上使用。

note: ~ Item name
en: deflated 16" motorbike wheel | deflated 16" motorbike wheels
zh[0]: 16" 摩托轮胎（瘪）

note: ~ Description of "deflated 16" motorbike wheel"
en: A motorbike wheel.  It is currently deflated and will need to be inflated to be used on a vehicle.
zh: 一个16英寸(约41厘米)的摩托车轮胎。它被放掉了气，需要充气后才能在载具上使用。

note: ~ Item name
en: deflated 20" off-road motorbike wheel | deflated 20" off-road motorbike wheels
zh[0]: 20" 越野摩托轮（瘪）

note: ~ Description of "deflated 20" off-road motorbike wheel"
en: A motorbike wheel, studded for improved off-road performance.  It is currently deflated and will need to be inflated to be used on a vehicle.
zh: 一个表面布满了钉状花纹，提供了更好抓地和越野性能的20英寸(约50厘米)的宽摩托车轮胎。它被放掉了气，需要充气后才能在载具上使用。

note: ~ Item name
en: deflated 24" wide wheel | deflated 24" wide wheels
zh[0]: 24" 宽轮胎（瘪）

note: ~ Description of "deflated 24" wide wheel"
en: A wide wheel.  \o/ This wide.  It is currently deflated and will need to be inflated to be used on a vehicle.
zh: 一个24英寸(约61厘米)宽车轮。它被放掉了气，需要充气后才能在载具上使用。

note: ~ Item name
en: deflated 24" off-road wide wheel | deflated 24" off-road wide wheels
zh[0]: 24" 越野宽轮胎（瘪）

note: ~ Description of "deflated 24" off-road wide wheel"
en: A wide wheel.  \o/ This wide.  It's studded to provide better grip off-road at the cost of some performance on pavement.  It is currently deflated and will need to be inflated to be used on a vehicle.
zh: 一个宽车轮。表面布满了钉状花纹，能在越野时提供更高的抓地力，但牺牲了在公路上行驶时的一些性能。它被放掉了气，需要充气后才能在载具上使用。

note: ~ Item name
en: deflated 27" bicycle wheel | deflated 27" bicycle wheels
zh[0]: 27" 自行车轮胎（瘪）

note: ~ Description of "deflated 27" bicycle wheel"
en: A bicycle wheel.  It is currently deflated and will need to be inflated to be used on a vehicle.
zh: 一个自行车轮胎。它被放掉了气，需要充气后才能在载具上使用。

note: ~ Item name
en: deflated 27" off-road bicycle wheel | deflated 27" off-road bicycle wheels
zh[0]: 27" 越野自行车轮胎（瘪）

note: ~ Description of "deflated 27" off-road bicycle wheel"
en: A wide, studded, bicycle wheel intended for off-road biking.  It is currently deflated and will need to be inflated to be used on a vehicle.
zh: 一个表面布满了钉状花纹的宽自行车轮，适合自行车越野时使用。它被放掉了气，需要充气后才能在载具上使用。

note: ~ Description of "wheel"
en: A car wheel.
zh: 一只汽车轮胎。

note: ~ Item name
en: racing wheel | racing wheels
zh[0]: 竞赛车轮

note: ~ Description of "racing wheel"
en: A wide, smooth wheel intended for racing.  The slick surface provides better speed on pavement but penalizes off-road speed.
zh: 一种用于竞赛的表面光滑的宽车轮。光滑的表面能提高公路行驶时的速度，但越野性能很差。

note: ~ Item name ~ Vehicle part name
en: armored wheel | armored wheels
zh[0]: 装甲车轮

note: ~ Description of "armored wheel"
en: A wide military-grade wheel.
zh: 一只军用宽轮胎。

note: ~ Item name ~ Vehicle part name
en: wheelbarrow wheel | wheelbarrow wheels
zh[0]: 手推车轮

note: ~ Description of "wheelbarrow wheel"
en: A small wheel from a common garden wheelbarrow.
zh: 一只园艺手推车的小型轮胎。

note: ~ Item name ~ Vehicle part name
en: bicycle wheel | bicycle wheels
zh[0]: 自行车轮

note: ~ Description of "bicycle wheel"
en: A bicycle wheel.
zh: 一只自行车轮胎。

note: ~ Item name ~ Vehicle part name
en: off-road bicycle wheel | off-road bicycle wheels
zh[0]: 越野自行车轮

note: ~ Description of "off-road bicycle wheel"
en: A wide, studded bicycle wheel intended for off-road biking.
zh: 一个表面布满了钉状花纹的宽自行车轮，适合自行车越野时使用。

note: ~ Item name
en: set of casters | sets of casters
zh[0]: 脚轮组

note: ~ Description of "set of casters"
en: A set of casters, like you'd find on a shopping cart.
zh: 一套脚轮，就像超市购物车用的那种。

note: ~ Item name
en: set of wheels | sets of wheels
zh[0]: 一套轮子

note: ~ Description of "set of wheels"
en: A set of four small wheels with tough rubber tires.
zh: 一套由结实的轮胎橡胶制成的四个小轮子。

note: ~ Item name
en: metal wheel | metal wheels
zh[0]: 金属车轮

note: ~ Description of "metal wheel"
en: A simple metal wheel.
zh: 一个简单的金属轮。

note: ~ Item name ~ Vehicle part name
en: rail wheel | rail wheels
zh[0]: 轨道轮

note: ~ Description of "rail wheel"
en: A strong rail wheel.  A flange helps keep it on a rail, but makes it perform terribly when not on a rail.
zh: 一个坚固的金属火车轮。凸出的轮缘有助于保持在轨道上行进，但如果不沿着轨道行进，那它的性能会十分糟糕。

note: ~ Item name ~ Vehicle part name
en: pair of small rail wheels | pairs of small rail wheels
zh[0]: 窄轨轨道轮

note: ~ Description of "pair of small rail wheels"
en: A pair of small rail wheels.  It fits small railroad rails found in places like amusement parks.  Mostly for hobby purposes rather than transportation.
zh: 一对窄轨火车车轮。它适合用在游乐园等地的观光窄轨铁路上。主要是为了观光游乐，而不是运输货物。

note: ~ Item name ~ Vehicle part name
en: motorbike wheel | motorbike wheels
zh[0]: 摩托车轮

note: ~ Description of "motorbike wheel"
en: A motorbike wheel.
zh: 一只摩托车轮胎。

note: ~ Item name ~ Vehicle part name
en: off-road motorbike wheel | off-road motorbike wheels
zh[0]: 越野摩托车轮

note: ~ Description of "off-road motorbike wheel"
en: A motorbike wheel, studded for improved off-road performance.
zh: 一个表面布满了钉状花纹，提供了更好抓地和越野性能的宽摩托车轮胎。

note: ~ Item name
en: large steel drum | large steel drums
zh[0]: 大型钢筒

note: ~ Description of "large steel drum"
en: A large cylinder fashioned out of thick plates of hardened steel, normally found on road rollers.  Numerous massive spokes, attached to a central axis, reinforce its structure even further, making it an unstoppable force once it starts rolling.
zh: 用淬火后的厚硬钢板做成的大筒，通常用在压路机上。许多又粗又长的辐条连接到中心的长轴上，更进一步的加固了它，使它开始滚动的时候恐怕只有钢铁侠敢站在它前面。

note: ~ Item name ~ Vehicle part name
en: small wheel | small wheels
zh[0]: 小型车轮

note: ~ Description of "small wheel"
en: A pretty small wheel.  Probably from one of those Segway things.  It is not very menacing.
zh: 一个非常小的轮子。可能是来自于那种体感车。不是很靠谱啊。

note: ~ Item name
en: skate wheel | skate wheels
zh[0]: 滑板轮

note: ~ Description of "skate wheel"
en: A very small plastic wheel with a punk attitude.  This wheel was made for skating.
zh: 一个很小的塑料轮子，看上去很有朋克精神。这个轮子是用来造滑冰鞋的。

note: ~ Item name
en: set of skateboard wheels | sets of skateboard wheels
zh[0]: 一套滑板轮

note: ~ Description of "set of skateboard wheels" ~ Description of vehicle part "skateboard wheels"
en: A set of four small wheels, for a skateboard.
zh: 成套的四个小型滑轮，适用于滑板。

note: ~ Item name
en: set of tricycle wheels | sets of tricycle wheels
zh[0]: 三轮车轮组

note: ~ Description of "set of tricycle wheels"
en: A set of hard plastic wheels with one larger than the other two.  Proudly made in the USA by Double Dango Productions.
zh: 一套硬塑料轮子，其中一个比另外两个大。由美国双丹戈公司出品。

note: ~ Item name
en: pair of wheelchair wheels | pairs of wheelchair wheels
zh[0]: 轮椅轮胎

note: ~ Description of "pair of wheelchair wheels"
en: A pair of wheels for a wheelchair.
zh: 一副轮椅的轮毂。

note: ~ Item name ~ Vehicle part name
en: wide wheel | wide wheels
zh[0]: 宽车轮

note: ~ Description of "wide wheel"
en: A wide wheel.  \o/ This wide.
zh: 一只宽车轮。\o/ 有这么宽。

note: ~ Item name ~ Vehicle part name
en: off-road wide wheel | off-road wide wheels
zh[0]: 宽越野车轮

note: ~ Description of "off-road wide wheel"
en: A wide wheel.  \o/ This wide.  It's studded to provide better grip off-road at the cost of some performance on pavement.
zh: 一只宽车轮。\o/ 有这么宽。表面布满了钉状花纹，能在越野时提供更高的抓地力，但牺牲了在公路上行驶时的一些性能。

note: ~ Item name ~ Vehicle part name
en: wooden cart wheel | wooden cart wheels
zh[0]: 木制车轮

note: ~ Description of "wooden cart wheel"
en: A handmade wooden cart wheel.
zh: 手工制作的木制车轮。

note: ~ Item name ~ Vehicle part name
en: banded wooden cart wheel | banded wooden cart wheels
zh[0]: 镶边木制车轮

note: ~ Description of "banded wooden cart wheel"
en: A handmade wooden cart wheel with metal bands for durability.
zh: 带有金属带的手工木制车轮，经久耐用。

note: ~ Computer name placed on map bank
en: Consolidated Computerized Bank of the Treasury
zh: 财政部统一电子化银行

note: ~ Interactive menu name in computer "Consolidated Computerized Bank of the Treasury" placed on map bank ~ Interactive menu name in computer "High Security Consolidated Computerized Bank of the Treasury" placed on map bank_1
en: Open Vault
zh: 开启保险库

note: ~ Computer name placed on map bank_1
en: High Security Consolidated Computerized Bank of the Treasury
zh: 财政部统一电子化银行（高安全等级）

note: ~ Access denied message on computer "High Security Consolidated Computerized Bank of the Treasury" placed on map bank_1 ~ Access denied message on computer "Missile Controls" placed on map silo_finale ~ Access denied message on computer "PE012 Storage" placed on map lab_finale_1level ~ Access denied
en: ERROR!  Access denied!  Unauthorized access will be met with lethal force!
zh: 错误！拒绝访问！未授权的访问者将会受到致命性攻击！

note: ~ Computer name placed on map cathedral_2_NW, cathedral_2_NE, cathedral_2_SW, cathedral_2_SE ~ Computer name placed on map cathedralv_2_NW, cathedralv_2_NE, cathedralv_2_SW, cathedralv_2_SE
en: Cathedral Bells 1.2
zh: 教堂钟声控制器 1.2 版

note: ~ Interactive menu name in computer "Cathedral Bells 1.2" placed on map cathedral_2_NW, cathedral_2_NE, cathedral_2_SW, cathedral_2_SE cathedralv_2_NW, cathedralv_2_NE, cathedralv_2_SW, cathedralv_2_SE
en: Gathering Toll
zh: 集会钟声

note: ~ Interactive menu name in computer "Cathedral Bells 1.2" placed on map cathedral_2_NW, cathedral_2_NE, cathedral_2_SW, cathedral_2_SE cathedralv_2_NW, cathedralv_2_NE, cathedralv_2_SW, cathedralv_2_SE
en: Wedding Toll
zh: 婚礼钟声

note: ~ Interactive menu name in computer "Cathedral Bells 1.2" placed on map cathedral_2_NW, cathedral_2_NE, cathedral_2_SW, cathedral_2_SE cathedralv_2_NW, cathedralv_2_NE, cathedralv_2_SW, cathedralv_2_SE
en: Funeral Toll
zh: 葬礼钟声

note: ~ Signage placed on map cemetery_4square_00, cemetery_4square_10, cemetery_4square_01, cemetery_4square_11
en: Closed at sunset.
zh: 傍晚关门。

note: ~ Signage placed on map cemetery_4square_00, cemetery_4square_10, cemetery_4square_01, cemetery_4square_11
en: Maintained by the <city> Church.
zh: 由<city>教会维护。

note: ~ Signage placed on map cemetery_small
en: <city> Cemetery
zh: <city>市墓地

note: ~ Signage placed on map cemetery_small
en: <family_name> Cemetery
zh: <family_name> 家族墓地

note: ~ Signage placed on map cemetery_small
en: Please respect the cemetery
zh: 请轻声细语，尊重逝者

note: ~ Signage placed on map cemetery_small
en: May <given_name> and their family rest in peace
zh: 愿 <given_name> 及其家人在此安息

note: ~ Signage placed on map cemetery_small
en: <family_name> Family Cemetery
zh: <family_name> 家族墓地

note: ~ Item name
en: active alien bomb | active alien bombs
zh[0]: 外星炸弹

note: ~ Description of "active alien bomb"
en: This item is used to make a hole for a crater.  It should not otherwise appear in game.
zh: 这个物品用来炸出弹坑。它不应该出现在游戏中。

note: ~ Signage placed on map cs_city_dump_small
en: Municipal City Dump
zh: 市政垃圾场

note: ~ Vehicle name
en: work light
zh: 工作灯

note: ~ Signage placed on map cs_open_sewer
en: Caution: Work in Progress
zh: 小心：操作进行中

note: ~ Signage placed on map cs_private_park
en: Private Property: No Trespassing
zh: 私有财产：严禁非法侵入

note: ~ Signage placed on map cs_tire_shop
en: Discount Tires
zh: 轮胎大甩卖

note: ~ Signage placed on map dollarstore
en: Dollar Store
zh: 一元店

note: ~ Signage placed on map dollarstore
en: OPEN 24/7!
zh: 24小时全天开放！

note: ~ Signage placed on map dump
en: <city> Dump
zh: <city>市垃圾场

note: ~ Signage placed on map dump
en: DUMP
zh: 垃圾场

note: ~ Signage placed on map dump
en: <city> Area Dump
zh: <city>地区垃圾场

note: ~ Signage placed on map farm_dairy_twd_1, farm_dairy_twd_2, null, null, farm_dairy_twd_5, farm_dairy_twd_6, farm_dairy_twd_7, farm_dairy_twd_8, farm_dairy_twd_9, farm_dairy_twd_10, farm_dairy_twd_11, farm_dairy_twd_12
en: St. John Dairy.  555-0199 Daily Farm Tours
zh: 圣约翰牧场。拨打555-0199预约牧场观光游览

note: ~ Name of the monster "mon_zombie_fat" placed on map farm_dairy_twd_3, farm_dairy_twd_4
en: Brenda
zh: 布兰达

note: ~ Signage placed on map TreeFarm_1a, TreeFarm_1b
en: <given_name>'s Tree Farm, call us at 555-8758!
zh: <given_name> 家族林场，联系电话：555-8758！

note: ~ Signage placed on map TreeFarm_1a, TreeFarm_1b
en: Christmas trees available early winter!
zh: 每个冬天都有圣诞树出售！

note: ~ Signage placed on map BotanicalGarden_1a, BotanicalGarden_1b
en: Welcome to <city> Botanical Garden!  Please stay on the path!
zh: 欢迎来到<city>市植物园！请沿参观路线行走！

note: ~ Signage placed on map BotanicalGarden_1a, BotanicalGarden_1b
en: WEEPING WILLOW
    Salix babylonica
    Planted by <full_name>
zh: 杨柳
    Salix babylonica
    种植者：<full_name>

note: ~ Signage placed on map BotanicalGarden_1a, BotanicalGarden_1b
en: RED PINE
    Pinus resinosa
    Planted by <full_name>
zh: 红松
    Pinus resinosa
    种植者：<full_name>

note: ~ Signage placed on map BotanicalGarden_1a, BotanicalGarden_1b
en: COMMON JUNIPER
    Juniperus communis
    Planted by <full_name>
zh: 杜松子
    Juniperus communis
    种植者：<full_name>

note: ~ Signage placed on map BotanicalGarden_1a, BotanicalGarden_1b
en: SHAGBARK HICKORY
    Carya ovata
    Planted by <full_name>
zh: 山核桃
    Carya ovata
    种植者：<full_name>

note: ~ Signage placed on map BotanicalGarden_1a, BotanicalGarden_1b
en: SUGAR MAPLE
    Acer saccharum
    Planted by <full_name>
zh: 糖枫
    Acer saccharum
    种植者：<full_name>

note: ~ Signage placed on map BotanicalGarden_1a, BotanicalGarden_1b
en: CANOE BIRCH
    Betula papyrifera
    Planted by <full_name>
zh: 纸皮桦
    Betula papyrifera
    种植者：<full_name>

note: ~ Signage placed on map BotanicalGarden_1a, BotanicalGarden_1b
en: NUDA BAMBOO
    Phyllostachys nuda
    Planted by <full_name>
zh: 灰竹
    Phyllostachys nuda
    种植者：<full_name>

note: ~ Signage placed on map BotanicalGarden_1a, BotanicalGarden_1b
en: BREADSEED POPPY
    Papaver somniferum
    Planted by <full_name>
zh: 罂粟
    Papaver somniferum
    种植者：<full_name>

note: ~ Signage placed on map BotanicalGarden_1a, BotanicalGarden_1b
en: 'FLORUNNER' PEANUT
    Arachis hypogaea
    Planted by <full_name>
zh: 落花生
    Arachis hypogaea
    种植者：<full_name>

note: ~ Signage placed on map BotanicalGarden_1a, BotanicalGarden_1b
en: COMMON DANDELION
    Taraxacum officinale
    Planted by <full_name>
zh: 蒲公英
    Taraxacum officinale
    种植者：<full_name>

note: ~ Signage placed on map BotanicalGarden_1a, BotanicalGarden_1b
en: KENTUCKY COFFEE
    Gymnocladus dioicus
    Planted by <full_name>
zh: 肯塔基咖啡
    Gymnocladus dioicus
    种植者：<full_name>

note: ~ Signage placed on map BotanicalGarden_1a, BotanicalGarden_1b
en: AMERICAN ELM
    Ulmus americana
    Planted by <full_name>
zh: 美洲榆
    Ulmus americana
    种植者：<full_name>

note: ~ Signage placed on map BotanicalGarden_1a, BotanicalGarden_1b
en: COMMON PEAR
    Pyrus communis
    Planted by <full_name>
zh: 西洋梨
    Pyrus communis
    种植者：<full_name>

note: ~ Signage placed on map BotanicalGarden_1a, BotanicalGarden_1b
en: SWEET CHERRY
    Prunus avium
    Planted by <full_name>
zh: 甜樱桃
    Prunus avium
    种植者：<full_name>

note: ~ Signage placed on map BotanicalGarden_1a, BotanicalGarden_1b
en: 'RED DELICIOUS' APPLE
    Malus domestica
    Planted by <full_name>
zh: 苹果
    Malus domestica
    种植者：<full_name>

note: ~ Signage placed on map BotanicalGarden_1a, BotanicalGarden_1b
en: 'AUTUMN RED' PEACH
    Prunus persica
    Planted by <full_name>
zh: 桃
    Prunus persica
    种植者：<full_name>

note: ~ Signage placed on map BotanicalGarden_1a, BotanicalGarden_1b
en: SWEET ALMOND
    Prunus dulcis
    Planted by <full_name>
zh: 扁桃
    Prunus dulcis
    种植者：<full_name>

note: ~ Signage placed on map BotanicalGarden_1a, BotanicalGarden_1b
en: COMMON APRICOT
    Prunus armeniaca
    Planted by <full_name>
zh: 美洲杏
    Prunus armeniaca
    种植者：<full_name>

note: ~ Signage placed on map BotanicalGarden_1a, BotanicalGarden_1b
en: EUROPEAN PLUM
    Prunus domestica
    Planted by <full_name>
zh: 欧洲李
    Prunus domestica
    种植者：<full_name>

note: ~ Signage placed on map BotanicalGarden_1a, BotanicalGarden_1b
en: GARDEN DAHLIA
    Dahlia pinnata
    Planted by <full_name>
zh: 大丽菊
    Dahlia pinnata
    种植者：<full_name>

note: ~ Signage placed on map BotanicalGarden_1a, BotanicalGarden_1b
en: DOG ROSE
    Rosa canina
    Planted by <full_name>
zh: 犬蔷薇
    Rosa canina
    种植者：<full_name>

note: ~ Signage placed on map BotanicalGarden_1a, BotanicalGarden_1b
en: SACRED DATURA
    Datura wrightii
    Planted by <full_name>
zh: 白曼陀罗
    Datura wrightii
    种植者：<full_name>

note: ~ Signage placed on map BotanicalGarden_1a, BotanicalGarden_1b
en: WILD CHAMOMILE
    Matricaria recutita
    Planted by <full_name>
zh: 甘菊
    Matricaria recutita
    种植者：<full_name>

note: ~ Signage placed on map BotanicalGarden_1a, BotanicalGarden_1b
en: VIRGINIA BLUEBELL
    Mertensia virginica
    Planted by <full_name>
zh: 维吉尼亚蓝铃花
    Mertensia virginica
    种植者：<full_name>

note: ~ Signage placed on map BotanicalGarden_1a, BotanicalGarden_1b
en: NEW JERSEY BLUEBERRY
    Vaccinium caesariense
    Planted by <full_name>
zh: 新泽西蓝莓
    Vaccinium caesariense
    种植者：<full_name>

note: ~ Signage placed on map BotanicalGarden_1a, BotanicalGarden_1b
en: GARDEN STRAWBERRY
    Fragaria × ananassa
    Planted by <full_name>
zh: 草莓
    Fragaria × ananassa
    种植者：<full_name>

note: ~ Signage placed on map BotanicalGarden_1a, BotanicalGarden_1b
en: RED MULBERRY
    Morus rubra
    Planted by <full_name>
zh: 红桑
    Morus rubra
    种植者：<full_name>

note: ~ Signage placed on map BotanicalGarden_1a, BotanicalGarden_1b
en: AMERICAN BLACK ELDERBERRY
    Sambucus canadensis
    Planted by <full_name>
zh: 美洲接骨木
    Sambucus canadensis
    种植者：<full_name>

note: ~ Signage placed on map BotanicalGarden_1a, BotanicalGarden_1b
en: MADEIRA WALNUT
    Juglans regia
    Planted by <full_name>
zh: 马德拉胡桃
    Juglans regia
    种植者：<full_name>

note: ~ Signage placed on map BotanicalGarden_1a, BotanicalGarden_1b
en: AMERICAN CHESTNUT
    Castanea dentata
    Planted by <full_name>
zh: 美洲栗
    Castanea dentata
    种植者：<full_name>

note: ~ Signage placed on map BotanicalGarden_1a, BotanicalGarden_1b
en: COMMON HAZELNUT
    Corylus avellana
    Planted by <full_name>
zh: 欧榛
    Corylus avellana
    种植者：<full_name>

note: ~ Signage placed on map BotanicalGarden_1a, BotanicalGarden_1b
en: BLACKJACK OAK
    Quercus marilandica
    Planted by <full_name>
zh: 马里兰得栎
    Quercus marilandica
    种植者：<full_name>

note: ~ Signage placed on map BotanicalGarden_1a, BotanicalGarden_1b
en: BLACK COTTONWOOD
    Populus trichocarpa
    Planted by <full_name>
zh: 毛果杨
    Populus trichocarpa
    种植者：<full_name>

note: ~ Signage placed on map BotanicalGarden_1a, BotanicalGarden_1b
en: HAZEL ALDER
    Alnus serrulata
    Planted by <full_name>
zh: 红桤
    Alnus serrulata
    种植者：<full_name>

note: ~ Signage placed on map BotanicalGarden_1a, BotanicalGarden_1b
en: 'OSWEGO' PECAN
    Carya illinoinensis
    Planted by <full_name>
zh: 美洲山核桃
    Carya illinoinensis
    种植者：<full_name>

note: ~ Signage placed on map BotanicalGarden_1a, BotanicalGarden_1b
en: COMMON BEECH
    Fagus sylvatica
    Planted by <full_name>
zh: 欧洲山毛榉
    Fagus sylvatica
    种植者：<full_name>

note: ~ Signage placed on map communitygarden
en: <city> Community Garden
zh: <city>市市民农园

note: ~ Signage placed on map communitygarden_2
en: <city> Community Garden.  Open dawn to dusk.
zh: <city>市社区花园。白天开放。

note: ~ Signage placed on map communitygarden_2
en: <city> Community Garden.  Grow your own food!
zh: <city>市市民农园。自己的食物自己种！

note: ~ Signage placed on map communitygarden_3
en: <city> Community Garden, sign up for your own plot!
zh: <city>市市民农园。挑一块属于自己的地！

note: ~ Signage placed on map communitygarden_3
en: <city> Community Garden, grow your own vegetables!
zh: <city>市市民农园。自己的蔬菜自己种！

note: ~ Signage placed on map publicgarden_2
en: <city> Public Garden
zh: <city>市公共花园

note: ~ Signage placed on map golfcourse_00, golfcourse_10, golfcourse_20, golfcourse_30, golfcourse_01, golfcourse_11, golfcourse_21, golfcourse_31, golfcourse_02, golfcourse_12, golfcourse_22, golfcourse_32
en: HOLE #18
zh: 18号洞

note: ~ Signage placed on map golfcourse_00, golfcourse_10, golfcourse_20, golfcourse_30, golfcourse_01, golfcourse_11, golfcourse_21, golfcourse_31, golfcourse_02, golfcourse_12, golfcourse_22, golfcourse_32
en: HOLE #17
zh: 17号洞

note: ~ Signage placed on map golfcourse_00, golfcourse_10, golfcourse_20, golfcourse_30, golfcourse_01, golfcourse_11, golfcourse_21, golfcourse_31, golfcourse_02, golfcourse_12, golfcourse_22, golfcourse_32
en: HOLE #16
zh: 16号洞

note: ~ Signage placed on map golfcourse_00, golfcourse_10, golfcourse_20, golfcourse_30, golfcourse_01, golfcourse_11, golfcourse_21, golfcourse_31, golfcourse_02, golfcourse_12, golfcourse_22, golfcourse_32
en: HOLE #15
zh: 15号洞

note: ~ Signage placed on map golfcourse_00, golfcourse_10, golfcourse_20, golfcourse_30, golfcourse_01, golfcourse_11, golfcourse_21, golfcourse_31, golfcourse_02, golfcourse_12, golfcourse_22, golfcourse_32
en: HOLE #14
zh: 14号洞

note: ~ Signage placed on map golfcourse_00, golfcourse_10, golfcourse_20, golfcourse_30, golfcourse_01, golfcourse_11, golfcourse_21, golfcourse_31, golfcourse_02, golfcourse_12, golfcourse_22, golfcourse_32
en: HOLE #13
zh: 13号洞

note: ~ Signage placed on map golfcourse_00, golfcourse_10, golfcourse_20, golfcourse_30, golfcourse_01, golfcourse_11, golfcourse_21, golfcourse_31, golfcourse_02, golfcourse_12, golfcourse_22, golfcourse_32
en: HOLE #12
zh: 12号洞

note: ~ Signage placed on map golfcourse_00, golfcourse_10, golfcourse_20, golfcourse_30, golfcourse_01, golfcourse_11, golfcourse_21, golfcourse_31, golfcourse_02, golfcourse_12, golfcourse_22, golfcourse_32
en: HOLE #11
zh: 11号洞

note: ~ Signage placed on map golfcourse_00, golfcourse_10, golfcourse_20, golfcourse_30, golfcourse_01, golfcourse_11, golfcourse_21, golfcourse_31, golfcourse_02, golfcourse_12, golfcourse_22, golfcourse_32
en: HOLE #10
zh: 10号洞

note: ~ Signage placed on map golfcourse_00, golfcourse_10, golfcourse_20, golfcourse_30, golfcourse_01, golfcourse_11, golfcourse_21, golfcourse_31, golfcourse_02, golfcourse_12, golfcourse_22, golfcourse_32
en: HOLE #9
zh: 9号洞

note: ~ Signage placed on map golfcourse_00, golfcourse_10, golfcourse_20, golfcourse_30, golfcourse_01, golfcourse_11, golfcourse_21, golfcourse_31, golfcourse_02, golfcourse_12, golfcourse_22, golfcourse_32
en: HOLE #8
zh: 8号洞

note: ~ Signage placed on map golfcourse_00, golfcourse_10, golfcourse_20, golfcourse_30, golfcourse_01, golfcourse_11, golfcourse_21, golfcourse_31, golfcourse_02, golfcourse_12, golfcourse_22, golfcourse_32
en: HOLE #7
zh: 7号洞

note: ~ Signage placed on map golfcourse_00, golfcourse_10, golfcourse_20, golfcourse_30, golfcourse_01, golfcourse_11, golfcourse_21, golfcourse_31, golfcourse_02, golfcourse_12, golfcourse_22, golfcourse_32
en: HOLE #6
zh: 6号洞

note: ~ Signage placed on map golfcourse_00, golfcourse_10, golfcourse_20, golfcourse_30, golfcourse_01, golfcourse_11, golfcourse_21, golfcourse_31, golfcourse_02, golfcourse_12, golfcourse_22, golfcourse_32
en: HOLE #5
zh: 5号洞

note: ~ Signage placed on map golfcourse_00, golfcourse_10, golfcourse_20, golfcourse_30, golfcourse_01, golfcourse_11, golfcourse_21, golfcourse_31, golfcourse_02, golfcourse_12, golfcourse_22, golfcourse_32
en: HOLE #4
zh: 4号洞

note: ~ Signage placed on map golfcourse_00, golfcourse_10, golfcourse_20, golfcourse_30, golfcourse_01, golfcourse_11, golfcourse_21, golfcourse_31, golfcourse_02, golfcourse_12, golfcourse_22, golfcourse_32
en: HOLE #3
zh: 3号洞

note: ~ Signage placed on map golfcourse_00, golfcourse_10, golfcourse_20, golfcourse_30, golfcourse_01, golfcourse_11, golfcourse_21, golfcourse_31, golfcourse_02, golfcourse_12, golfcourse_22, golfcourse_32
en: HOLE #2
zh: 2号洞

note: ~ Signage placed on map golfcourse_00, golfcourse_10, golfcourse_20, golfcourse_30, golfcourse_01, golfcourse_11, golfcourse_21, golfcourse_31, golfcourse_02, golfcourse_12, golfcourse_22, golfcourse_32
en: HOLE #1
zh: 1号洞

note: ~ Player message in effect in EoC "EOC_HAUNTING"
en: The sound of footsteps fade.  It's no longer tracking you.
zh: 脚步声走远了，它不再追踪你。

note: ~ Computer name placed on map haz_sar_1_2, haz_sar_1_1, haz_sar_1_4, haz_sar_1_3 ~ Computer name placed on map haz_sar_b_2, haz_sar_b_1, haz_sar_b_4, haz_sar_b_3
en: SRCF Security Terminal
zh: SRCF安全终端

note: ~ Interactive menu name in computer "SRCF Security Terminal" placed on map haz_sar_1_2, haz_sar_1_1, haz_sar_1_4, haz_sar_1_3 haz_sar_b_2, haz_sar_b_1, haz_sar_b_4, haz_sar_b_3
en: Security Reminder [1055]
zh: 绝密备忘录 [1055]

note: ~ Interactive menu name in computer "SRCF Security Terminal" placed on map haz_sar_1_2, haz_sar_1_1, haz_sar_1_4, haz_sar_1_3 haz_sar_b_2, haz_sar_b_1, haz_sar_b_4, haz_sar_b_3
en: Security Reminder [1056]
zh: 绝密备忘录 [1056]

note: ~ Interactive menu name in computer "SRCF Security Terminal" placed on map haz_sar_1_2, haz_sar_1_1, haz_sar_1_4, haz_sar_1_3 haz_sar_b_2, haz_sar_b_1, haz_sar_b_4, haz_sar_b_3
en: Security Reminder [1057]
zh: 绝密备忘录 [1057]

note: ~ Interactive menu name in computer "SRCF Security Terminal" placed on map haz_sar_1_2, haz_sar_1_1, haz_sar_1_4, haz_sar_1_3 haz_sar_b_2, haz_sar_b_1, haz_sar_b_4, haz_sar_b_3
en: Security Reminder [1058]
zh: 绝密备忘录 [1058]

note: ~ Interactive menu name in computer "SRCF Security Terminal" placed on map haz_sar_1_2, haz_sar_1_1, haz_sar_1_4, haz_sar_1_3 haz_sar_b_2, haz_sar_b_1, haz_sar_b_4, haz_sar_b_3
en: EPA: Report All Potential Containment Breaches [3873643]
zh: EPA：即刻上报所有潜在安全漏洞 [3873643]

note: ~ Interactive menu name in computer "SRCF Security Terminal" placed on map haz_sar_1_2, haz_sar_1_1, haz_sar_1_4, haz_sar_1_3 haz_sar_b_2, haz_sar_b_1, haz_sar_b_4, haz_sar_b_3
en: SRCF: Internal Memo, EPA [2918024]
zh: SRCF：内部备忘录，关于EPA [2918024]

note: ~ Interactive menu name in computer "SRCF Security Terminal" placed on map haz_sar_1_2, haz_sar_1_1, haz_sar_1_4, haz_sar_1_3 haz_sar_b_2, haz_sar_b_1, haz_sar_b_4, haz_sar_b_3
en: CDC: Internal Memo, Standby [2918115]
zh: CDC：内部备忘录，待机 [2918115]

note: ~ Interactive menu name in computer "SRCF Security Terminal" placed on map haz_sar_1_2, haz_sar_1_1, haz_sar_1_4, haz_sar_1_3 haz_sar_b_2, haz_sar_b_1, haz_sar_b_4, haz_sar_b_3
en: USARMY: SEAL SRCF [987167]
zh: 美国陆军：封锁SRCF设施 [987167]

note: ~ Interactive menu name in computer "SRCF Security Terminal" placed on map haz_sar_1_2, haz_sar_1_1, haz_sar_1_4, haz_sar_1_3 haz_sar_b_2, haz_sar_b_1, haz_sar_b_4, haz_sar_b_3
en: COMMAND: REACTIVATE ELEVATOR
zh: 指令：重新激活电梯

note: ~ Interactive menu name in computer "SRCF Security Terminal" placed on map haz_sar_1_2, haz_sar_1_1, haz_sar_1_4, haz_sar_1_3
en: COMMAND: SEAL SRCF [4423]
zh: 指令：封锁SRCF设施 [4423]

note: ~ Vehicle name
en: Pickup Truck
zh: 皮卡

note: ~ Computer name placed on map hospital_3, hospital_2, hospital_1, hospital_6, hospital_5, hospital_4, hospital_9, hospital_8, hospital_7 ~ Computer name placed on map office_doctor ~ Computer name placed on map office_doctor_2 ~ Computer name placed on map dm_hospital_3, dm_hospital_2, dm_hospital_1
en: Medical Supply Access
zh: 医疗用品存取

note: ~ Interactive menu name in computer "Medical Supply Access" placed on map hospital_3, hospital_2, hospital_1, hospital_6, hospital_5, hospital_4, hospital_9, hospital_8, hospital_7 office_doctor office_doctor_2 ~ Interactive menu name in computer "Secure Bionic Storage Access" placed on map afs_augm
en: Unlock Door
zh: 开门

note: ~ Interactive menu name in computer "Centrifuge" placed on map hospital_3, hospital_2, hospital_1, hospital_6, hospital_5, hospital_4, hospital_9, hospital_8, hospital_7 ~ Interactive menu name in computer "Centrifuge" placed on map urban_35_1, urban_35_2, urban_35_3, urban_35_4 ~ Interactive menu n
en: Analyze blood
zh: 分析血样

note: ~ Computer name placed on map irradiator_1_3, irradiator_1_2, irradiator_1_1, irradiator_1_6, irradiator_1_5, irradiator_1_4, irradiator_1_9, irradiator_1_8, irradiator_1_7
en: Irradiation Facility Operation Console
zh: 辐照设施操作控制台

note: ~ Interactive menu name in computer "Irradiation Facility Operation Console" placed on map irradiator_1_3, irradiator_1_2, irradiator_1_1, irradiator_1_6, irradiator_1_5, irradiator_1_4, irradiator_1_9, irradiator_1_8, irradiator_1_7
en: Uplink to mainframe servers
zh: 上传至主机服务器

note: ~ Interactive menu name in computer "Irradiation Facility Operation Console" placed on map irradiator_1_3, irradiator_1_2, irradiator_1_1, irradiator_1_6, irradiator_1_5, irradiator_1_4, irradiator_1_9, irradiator_1_8, irradiator_1_7
en: Cycle conveyor belt
zh: 启动传送带

note: ~ Interactive menu name in computer "Irradiation Facility Operation Console" placed on map irradiator_1_3, irradiator_1_2, irradiator_1_1, irradiator_1_6, irradiator_1_5, irradiator_1_4, irradiator_1_9, irradiator_1_8, irradiator_1_7 ~ Interactive menu name in computer "Unstable Matter Isolation Cha
en: Toggle safety shutters
zh: 切换安全百叶窗

note: ~ Interactive menu name in computer "Irradiation Facility Operation Console" placed on map irradiator_1_3, irradiator_1_2, irradiator_1_1, irradiator_1_6, irradiator_1_5, irradiator_1_4, irradiator_1_9, irradiator_1_8, irradiator_1_7
en: Probe radiation levels
zh: 探针辐射水平

note: ~ Interactive menu name in computer "Irradiation Facility Operation Console" placed on map irradiator_1_3, irradiator_1_2, irradiator_1_1, irradiator_1_6, irradiator_1_5, irradiator_1_4, irradiator_1_9, irradiator_1_8, irradiator_1_7
en: Commence irradiation sequence
zh: 开始辐照程序

note: ~ Interactive menu name in computer "Irradiation Facility Operation Console" placed on map irradiator_1_3, irradiator_1_2, irradiator_1_1, irradiator_1_6, irradiator_1_5, irradiator_1_4, irradiator_1_9, irradiator_1_8, irradiator_1_7
en: [Maintenance] Extract radiation core
zh: [维护]提取辐射核心

note: ~ Computer name placed on map irradiator_1_3, irradiator_1_2, irradiator_1_1, irradiator_1_6, irradiator_1_5, irradiator_1_4, irradiator_1_9, irradiator_1_8, irradiator_1_7
en: Hazardous Materials Containment
zh: 危险品隔离

note: ~ Interactive menu name in computer "Hazardous Materials Containment" placed on map irradiator_1_3, irradiator_1_2, irradiator_1_1, irradiator_1_6, irradiator_1_5, irradiator_1_4, irradiator_1_9, irradiator_1_8, irradiator_1_7
en: Access containment zone
zh: 开启隔离区

note: ~ Interactive menu name in computer "Hazardous Materials Containment" placed on map irradiator_1_3, irradiator_1_2, irradiator_1_1, irradiator_1_6, irradiator_1_5, irradiator_1_4, irradiator_1_9, irradiator_1_8, irradiator_1_7
en: Geiger counter readout
zh: 盖革计数器读数

note: ~ Computer name placed on map irradiator_1_3, irradiator_1_2, irradiator_1_1, irradiator_1_6, irradiator_1_5, irradiator_1_4, irradiator_1_9, irradiator_1_8, irradiator_1_7
en: Security Access Terminal
zh: 安全访问终端

note: ~ Interactive menu name in computer "Security Access Terminal" placed on map irradiator_1_3, irradiator_1_2, irradiator_1_1, irradiator_1_6, irradiator_1_5, irradiator_1_4, irradiator_1_9, irradiator_1_8, irradiator_1_7
en: Open doors
zh: 开门

note: ~ Interactive menu name in computer "Security Access Terminal" placed on map irradiator_1_3, irradiator_1_2, irradiator_1_1, irradiator_1_6, irradiator_1_5, irradiator_1_4, irradiator_1_9, irradiator_1_8, irradiator_1_7
en: Access security locker
zh: 开启安全保险箱

note: #-#-#-#-#  cataclysm-dda_0.H-1_zh_CN.po (cataclysm-dda 0.H)  #-#-#-#-# ~ Computer name placed on map irradiator_1_3, irradiator_1_2, irradiator_1_1, irradiator_1_6, irradiator_1_5, irradiator_1_4, irradiator_1_9, irradiator_1_8, irradiator_1_7
en: Power Management
zh: 电源管理

note: ~ Interactive menu name in computer "Power Management" placed on map irradiator_1_3, irradiator_1_2, irradiator_1_1, irradiator_1_6, irradiator_1_5, irradiator_1_4, irradiator_1_9, irradiator_1_8, irradiator_1_7
en: External power management
zh: 外部电源管理

note: ~ Interactive menu name in computer "Power Management" placed on map irradiator_1_3, irradiator_1_2, irradiator_1_1, irradiator_1_6, irradiator_1_5, irradiator_1_4, irradiator_1_9, irradiator_1_8, irradiator_1_7
en: Backup power management
zh: 备用电源管理

note: ~ Interactive menu name in computer "Power Management" placed on map irradiator_1_3, irradiator_1_2, irradiator_1_1, irradiator_1_6, irradiator_1_5, irradiator_1_4, irradiator_1_9, irradiator_1_8, irradiator_1_7
en: Run emergency auto-diagnostic
zh: 运行紧急自诊程序

note: ~ Signage placed on map landfill
en: <city> Landfill
zh: <city>市垃圾填埋场

note: ~ Signage placed on map landscapingsupplyco_1a, landscapingsupplyco_1b
en: SAND
zh: 黄沙

note: ~ Signage placed on map landscapingsupplyco_1a, landscapingsupplyco_1b
en: WOODCHIPS
zh: 碎木屑

note: ~ Signage placed on map landscapingsupplyco_1a, landscapingsupplyco_1b
en: LOGS
zh: 原木

note: ~ Signage placed on map landscapingsupplyco_1a, landscapingsupplyco_1b
en: STICKS
zh: 木棍

note: ~ Signage placed on map landscapingsupplyco_1a, landscapingsupplyco_1b
en: CLAY
zh: 黏土

note: ~ Signage placed on map landscapingsupplyco_1a, landscapingsupplyco_1b
en: HAY
zh: 干草

note: ~ Signage placed on map landscapingsupplyco_1a, landscapingsupplyco_1b
en: DIRT
zh: 泥土

note: ~ Signage placed on map landscapingsupplyco_1a, landscapingsupplyco_1b
en: GRAVEL
zh: 碎石

note: ~ Signage placed on map landscapingsupplyco_1a, landscapingsupplyco_1b
en: CEMENT
zh: 水泥

note: ~ Signage placed on map landscapingsupplyco_1a, landscapingsupplyco_1b
en: FERTILIZER
zh: 肥料

note: ~ Signage placed on map landscapingsupplyco_1a, landscapingsupplyco_1b
en: ROCKS
zh: 石砾

note: ~ Signage placed on map landscapingsupplyco_1a, landscapingsupplyco_1b
en: BOULDERS & SLABS
zh: 圆石和石板

note: ~ Signage placed on map landscapingsupplyco_1a, landscapingsupplyco_1b
en: BRICKS
zh: 砖块

note: ~ Signage placed on map landscapingsupplyco_1a, landscapingsupplyco_1b
en: ADOBE BRICKS
zh: 土坯砖

note: ~ Signage placed on map landscapingsupplyco_1a, landscapingsupplyco_1b
en: PLANKS
zh: 木板

note: ~ Signage placed on map lmoe_prepperquest
en: PRIVATE PROPERTY!
    NO SOLICITING!
    
    ATTEMPT TO ENTER
    AND YOU WILL BE SHOT!
zh: 私人财产！
    请勿靠近！
    
    试图进入
    你将会被枪毙!

note: ~ Signage placed on map emptycommerciallot ~ Signage placed on map overtakenlot ~ Signage placed on map overgrownlot
en: Empty lot, great for your small business!  Call <full_name> at 555-2117!
zh: 空地待售，黄金地段，自己创业做老板！联系人：<full_name>，电话：555-2117！

note: ~ Signage placed on map emptycommerciallot ~ Signage placed on map overgrownlot
en: Empty lot for sale!
zh: 黄金地段空地待售！

note: ~ Signage placed on map emptycommerciallot ~ Signage placed on map overgrownlot
en: Call <family_name> Family Realty at 555-3130!
zh: 详情请致电 <family_name> 家族地产公司，电话：555-3130！

note: ~ Signage placed on map emptycommerciallot
en: SOLD!
zh: 已售！

note: ~ Signage placed on map emptycommerciallot
en: East <city> Realty!
zh: <city>市地产！

note: ~ Signage placed on map emptycommerciallot
en: Lot for sale!
zh: 场地待售！

note: ~ Signage placed on map emptycommerciallot
en: Call for more info.  555-7723
zh: 详情请拨打 555-7723。

note: ~ Signage placed on map emptycommerciallot
en: Private Property!
zh: 私有财产！

note: ~ Signage placed on map emptycommerciallot
en: NO Dumping!
zh: 禁止丢垃圾！

note: ~ Signage placed on map emptyresidentiallot ~ Signage placed on map overtakenlot
en: Cheap lot for sale!  Call <given_name> at 555-5151!
zh: 场地待售，跳楼价！有意者请联系 <given_name>，电话：555-5151！

note: ~ Signage placed on map emptyresidentiallot ~ Signage placed on map overgrownlot
en: Property for sale!
zh: 空地出售！

note: ~ Signage placed on map emptyresidentiallot ~ Signage placed on map overgrownlot
en: Call <given_name> with <family_name> Realty at 555-6288!
zh: 详情致电 <family_name> 地产经纪人 <given_name>，电话：555-6288！

note: ~ Signage placed on map emptyresidentiallot
en: Beautiful lot with some natural privacy!  Call <full_name> at 555-3927!
zh: 远离闹市喧嚣，尽享静谧人生！请致电<full_name>，电话：555-3927！

note: ~ Signage placed on map emptyresidentiallot ~ Signage placed on map overtakenlot
en: Property for sale, call <city> Real Estate at 555-8255!
zh: 房产待售！请致电<city>市立房地产有限公司，电话：555-8255！

note: ~ Signage placed on map emptyresidentiallot ~ Signage placed on map overgrownlot
en: Lot SOLD!
zh: 此地已售！

note: ~ Signage placed on map silo
en: Restricted area!  Violators will be shot!
zh: 军事禁地，侵入者将被射击！

note: ~ Computer name placed on map silo_finale
en: Missile Controls
zh: 导弹控制台

note: ~ Interactive menu name in computer "Missile Controls" placed on map silo_finale
en: Disarm Missile
zh: 解除导弹

note: ~ Signage placed on map mortuary
en: The mortuary name followed by a hastily written message that reads: 'I am not liable if your loved ones will not stay dead.'
zh: 殡仪馆的名字后面写着一条草率的字条，上面写着："如果你的亲人不死，我不负责。"

note: ~ Signage placed on map
en: Travelier MOTEL
zh: 旅行者汽车旅馆

note: ~ Signage placed on map nursing_home_sh1, nursing_home_sh2, nursing_home_sh3, nursing_home_sh4, nursing_home_sh5, nursing_home_sh6, nursing_home_sh7, nursing_home_sh8, nursing_home_sh9, nursing_home_sh10, nursing_home_sh11, nursing_home_sh12
en: Shady Hills of <city>, Nursing Home
    
     ~Make Life Better~
zh: <city>的阴凉山庄，养老院
    
    ~让生活更美好~

note: ~ Interactive menu name in computer "Medical Supply Access" placed on map office_doctor
en: Lock Door
zh: 锁门

note: ~ Signage placed on map orchard_stall
en: Get Apples n Ciders!
zh: 出售新鲜苹果和苹果酒！

note: ~ Signage placed on map dog_park
en: Scoop the Poop!
zh: 请记得清理狗屎！

note: ~ Signage placed on map dog_park
en: DANGER!  Doggy Minefield!
zh: 危险！狗屎雷区！

note: ~ Signage placed on map dog_park
en: Dog Park: Off Leash Area
zh: 遛狗公园：无狗链区

note: ~ Signage placed on map dog_park
en: Watch your step!
zh: 当心脚下！

note: ~ Signage placed on map dog_park
en: Use park at your own risk.
zh: 使用本公园后果自负。

note: ~ Computer name placed on map police ~ Computer name placed on map police_1 ~ Computer name placed on map police_2ndfloor_1 ~ Computer name placed on map police_2
en: PolCom OS v1.47 - Supply Room Access
zh: PolCom操作系统 v1.47 - 给养室权限

note: ~ Interactive menu name in computer "PolCom OS v1.47 - Supply Room Access" placed on map police placed on map police_1 placed on map police_2ndfloor_1 placed on map police_2
en: Unlock Supply Room
zh: 解锁给养室

note: ~ Computer name placed on map police ~ Computer name placed on map police_1 ~ Computer name placed on map police_2ndfloor_1 ~ Computer name placed on map police_2
en: PolCom OS v1.47 - Evidence Locker Access
zh: PolCom操作系统 v1.47 - 证物储藏室权限

note: ~ Interactive menu name in computer "PolCom OS v1.47 - Evidence Locker Access" placed on map police Access" placed on map police_1 Access" placed on map police_2ndfloor_1 Access" placed on map police_2 ~ Interactive menu name in computer "Border Patrol OS v0.A17 - Evidence Locker Access" placed on m
en: Unlock Evidence Locker
zh: 解锁证物储藏室

note: ~ Signage placed on map PublicPond_1a, PublicPond_1b
en: NO lifeguard on duty, swim at own risk!
zh: 无救生员值守，擅自下水后果自负！

note: ~ Signage placed on map pool
en: NO lifeguard on duty!
zh: 此处无救生员值守！

note: ~ Signage placed on map pool ~ Signage placed on map pool_2
en: NO running!
zh: 禁止追逐打闹！

note: ~ Signage placed on map pool_2
en: MEN
zh: 男

note: ~ Signage placed on map pool_2
en: WOMEN
zh: 女

note: ~ Signage placed on map pool_2
en: NO diving in the shallow end!
zh: 禁止在浅水区跳水！

note: #-#-#-#-#  cataclysm-dda_0.H-1_zh_CN.po (cataclysm-dda 0.H)  #-#-#-#-# ~ Signage placed on map pool_3
en: Women
zh: 女

note: ~ Signage placed on map pool_4
en: NO Running!
zh: 禁止追逐打闹！

note: ~ Signage placed on map pool_4
en: NO Diving!
zh: 禁止跳水！

note: ~ Signage placed on map post_office
en: SHIPPING SUPPLIES
zh: 运输用品

note: ~ Signage placed on map p_resort_1nw, p_resort_1nn, p_resort_1ne, null, p_resort_1mm, p_resort_1ee ~ Signage placed on map p_resort_1sw, p_resort_1ss, p_resort_1se, p_resort_pw, p_resort_pm, p_resort_pe
en: Private property.  No trespassing!
zh: 私有财产。严禁非法侵入！

note: ~ Signage placed on map recyclecenter ~ Signage placed on map recyclecenter_1 ~ Signage placed on map recyclecenter_2
en: GLASS
zh: 玻璃制品

note: ~ Signage placed on map recyclecenter ~ Signage placed on map recyclecenter_1 ~ Signage placed on map recyclecenter_2
en: ALUMINUM
zh: 铝制品

note: ~ Signage placed on map recyclecenter ~ Signage placed on map recyclecenter_1 ~ Signage placed on map recyclecenter_2
en: PAPER
zh: 纸制品

note: ~ Signage placed on map recyclecenter ~ Signage placed on map recyclecenter_1 ~ Signage placed on map recyclecenter_2
en: PLASTIC
zh: 塑料制品

note: ~ Signage placed on map recyclecenter ~ Signage placed on map recyclecenter_1 ~ Signage placed on map recyclecenter_2 ~ Crafting recipes subcategory of "PRACTICE" cat.
en: ELECTRONICS
zh: 电子制品

note: ~ Signage placed on map recyclecenter ~ Signage placed on map recyclecenter_1 ~ Signage placed on map recyclecenter_2
en: COPPER
zh: 铜制品

note: ~ Signage placed on map recyclecenter ~ Signage placed on map recyclecenter_1 ~ Signage placed on map recyclecenter_2
en: IRON
zh: 铁制品

note: ~ Signage placed on map recyclecenter ~ Signage placed on map recyclecenter_1 ~ Signage placed on map recyclecenter_2
en: BATTERIES
zh: 电池

note: ~ Signage placed on map recyclecenter ~ Signage placed on map recyclecenter_1 ~ Signage placed on map recyclecenter_2
en: STEEL
zh: 钢类制品

note: ~ Signage placed on map recyclecenter_1
en: <given_name>'s Recycling
zh: <given_name> 家废品回收店

note: ~ Signage placed on map recyclecenter_1
en: Drop off 7am to 6pm Monday thru Friday
zh: 营业时间：周一至周五，上午7点至下午6点

note: ~ Signage placed on map recyclecenter_2
en: <city> Recycling
zh: <city>市废品回收站

note: ~ Signage placed on map recyclecenter_2
en: Drop off 8am to 8pm, weekdays.
zh: 开放时间：工作日早8点至晚8点

note: ~ Signage placed on map retirement_community_road
en: Shady Hills of <city>, Retirement Community
    
     ~Make Life Better~
zh: <city>市Shady Hills退休中心
    
    ~让生活更美好~

note: ~ Computer name placed on map
en: Shady Hills Corporation: Community Manager
zh: Shady Hills 企业：社区管理员

note: ~ Computer name placed on map
en: Welcome to MY PC
zh: 欢迎使用我的电脑

note: ~ Signage placed on map roadstop_a
en: This was once an information map for the <city> area, but it has long since eroded beyond usefulness.  There are small holders for tourist maps attached.
zh: 这张过去的信息地图描绘了 <city> 地区的情况，但是早已被腐蚀的不成样子了。旁边还有小型书架，上面有旅游地图。

note: ~ Signage placed on map s_hardware_3
en: the name is gone but a slogan remains: 'We'll repair you all the way'
zh: 名字已经无法辨认了，但口号仍然在："我们一路伴您修理！"

note: ~ Signage placed on map sewage_treatment_0_0_0, sewage_treatment_1_0_0, sewage_treatment_0_1_0, sewage_treatment_1_1_0
en: Authorized personnel only
zh: 非请勿入

note: ~ Signage placed on map sewage_treatment_0_0_0, sewage_treatment_1_0_0, sewage_treatment_0_1_0, sewage_treatment_1_1_0
en: <city> sewage treatment plant
zh: <city>市污水处理站

note: ~ Computer name placed on map sewage_treatment_0_0_0, sewage_treatment_1_0_0, sewage_treatment_0_1_0, sewage_treatment_1_1_0
en: EnviroCom OS v2.03 - Basement Access
zh: EnviroCom OS v2.03 - 地下室入口

note: ~ Interactive menu name in computer "EnviroCom OS v2.03 - Basement Access" placed on map sewage_treatment_0_0_0, sewage_treatment_1_0_0, sewage_treatment_0_1_0, sewage_treatment_1_1_0
en: Unlock stairs
zh: 开启楼梯

note: ~ Interactive menu name in computer "EnviroCom OS v2.03" placed on map sewage_treatment_0_0_-1, sewage_treatment_1_0_-1, sewage_treatment_2_0_-1, sewage_treatment_0_1_-1, sewage_treatment_1_1_-1, sewage_treatment_2_1_-1
en: Download Sewer Maps
zh: 下载管道地图

note: ~ Interactive menu name in computer "EnviroCom OS v2.03" placed on map sewage_treatment_0_0_-1, sewage_treatment_1_0_-1, sewage_treatment_2_0_-1, sewage_treatment_0_1_-1, sewage_treatment_1_1_-1, sewage_treatment_2_1_-1
en: Divert sample
zh: 转移样品

note: ~ Signage placed on map shootingrange_1a, shootingrange_2a
en: <family_name> Family Shooting Range
zh: <family_name> 家族射击场

note: ~ Signage placed on map shootingrange_1a, shootingrange_2a
en: Open sunrise to sunset, everyday besides Sundays
zh: 除了周日，从日出到日落都开门迎客

note: ~ Signage placed on map shootingrange_1a, shootingrange_2a
en: 5 YARDS
zh: 5码

note: ~ Signage placed on map shootingrange_1a, shootingrange_2a
en: 10 YARDS
zh: 10码

note: ~ Signage placed on map shootingrange_1a, shootingrange_2a
en: 15 YARDS
zh: 15码

note: ~ Signage placed on map shootingrange_1a, shootingrange_2a
en: 20 YARDS
zh: 20码

note: ~ Signage placed on map shootingrange_1a, shootingrange_2a
en: 25 YARDS
zh: 25码

note: ~ Signage placed on map shootingrange_1a, shootingrange_2a
en: 30 YARDS
zh: 30码

note: ~ Computer name placed on map station_radio ~ Computer name placed on map station_radio_1
en: Broadcasting Control
zh: 广播控制

note: ~ Interactive menu name in computer "Broadcasting Control" placed on map station_radio station_radio_1
en: ERROR:  SIGNAL DISCONNECT
zh: 错误：信号断开

note: ~ Interactive menu name in computer "Broadcasting Control" placed on map station_radio station_radio_1
en: Browse Audio Archive
zh: 查看音频档案

note: ~ Interactive menu name in computer "Broadcasting Control" placed on map station_radio station_radio_1 ~ Mission name
en: Install Repeater Mod
zh: 安装无线中继模块

note: ~ Signage placed on map
en: <city> Crossing
zh: <city>市商业大道

note: ~ Signage placed on map
en: Kevin's Crossing
zh: 凯文商业大道

note: ~ Signage placed on map
en: Meghan's Megamart
zh: 梅根超级商场

note: ~ Signage placed on map
en: <city> Bazaar
zh: <city>市集市

note: ~ Signage placed on map
en: <family_name> Bazaar
zh: <family_name>家族集市

note: ~ Signage placed on map
en: <city> Marketplace
zh: <city>市购物市场

note: ~ Signage placed on map
en: <family_name> Marketplace
zh: <family_name>家族购物市场

note: ~ Signage placed on map
en: <family_name> Plaza
zh: <family_name>家族露天购物广场

note: ~ Signage placed on map
en: <city> Plaza
zh: <city>市露天购物广场

note: ~ Signage placed on map
en: <city> Shopping Centre
zh: <city>市购物中心

note: ~ Signage placed on map
en: <city> Business Village
zh: <city>市商业中心

note: ~ Signage placed on map
en: <city> Business Mall
zh: <city>市商业购物中心

note: ~ Signage placed on map
en: Ye Olde <city> Shoppes
zh: <city>市老牌商店街

note: ~ Signage placed on map
en: Slappin' Jimmy's <city> Strip Mall
zh: <city>市"大鸟甩脸"商业街

note: ~ Signage placed on map
en: <city> Discount Shops
zh: <city>市大卖场

note: ~ Signage placed on map
en: <family_name>'s Discount Shops
zh: <family_name>家族大卖场

note: ~ Signage placed on map
en: The <family_name> Strip
zh: <family_name>家族商业街

note: ~ Signage placed on map
en: The <city> Strip
zh: <city>市商业街

note: ~ Signage placed on map s_teashop
en: The Red Dragon Tea Shop
zh: 红龙茶馆

note: ~ Signage placed on map s_teashop_1
en: The Green Leaf Tea Shop
zh: 绿叶茶馆

note: ~ Signage placed on map toxic_dump
en: RESTRICTED AREA!  AUTHORIZED PERSONNEL ONLY
zh: 此处禁区！非请勿入

note: ~ Signage placed on map NatureTrail_1a, NatureTrail_1b
en: Please don't litter, keep the trail nice!
zh: 请不要乱丢垃圾，保持道路整洁！

note: ~ Signage placed on map trailhead ~ Signage placed on map trailhead_outhouse_z0 ~ Signage placed on map trailhead_shack_z0
en: <family_name> Trail
zh: <family_name> 林间小径

note: ~ Signage placed on map trailhead_shack_z0
en: PLEASE  No fish cleaning or dish washing.
zh: 请不要在此清理鱼类或者洗碗。

note: ~ Snippet in category "trailhead"
en: Leave No Trace.
zh: 不要留下痕迹。

note: ~ Snippet in category "trailhead"
en: Plan Ahead and Prepare.
zh: 提前充分计划并做好准备。

note: ~ Snippet in category "trailhead"
en: Travel and Camp on Durable Surfaces.
zh: 旅行和扎营时要选择坚实的地表。

note: ~ Snippet in category "trailhead"
en: Dispose of Waste Properly.
zh: 妥善处理废弃物品。

note: ~ Snippet in category "trailhead"
en: Leave What You Find.
zh: 保持环境原有风貌。

note: ~ Snippet in category "trailhead"
en: Minimize Campfire Impacts.
zh: 将营火影响降至最低。

note: ~ Snippet in category "trailhead"
en: Respect Wildlife.
zh: 尊重野生动物。

note: ~ Snippet in category "trailhead"
en: Be Considerate of Other Visitors.
zh: 多为其他旅行者着想。

note: ~ Snippet in category "trailhead"
en: WARNING!  BEAR COUNTRY.
zh: 警告！前方熊出没。

note: ~ Snippet in category "trailhead"
en: For hiking, skiing, and enjoying nature.
zh: 为郊游，滑雪，享受大自然而设。

note: ~ Snippet in category "trailhead"
en: Please stay on trail.
zh: 请不要偏离道路。

note: ~ Snippet in category "trailhead"
en: No motorized vehicles.
zh: 禁止机动车通行。

note: ~ Snippet in category "trailhead"
en: DANGER.  HIGH FIRE HAZARD AREA.  NO OPEN FIRE.  NO SMOKING.
zh: 注意。火险高发地段。严禁使用明火。严禁吸烟。

note: ~ Snippet in category "trailhead"
en: Please don't feed the wildlife.
zh: 请不要喂食野生动物。

note: ~ Snippet in category "trailhead"
en: No Overnight Camping.
zh: 禁止在此过夜露营。

note: ~ Snippet in category "trailhead_graffiti"
en: I left my wallet in <city>
zh: 我把钱包忘在<city>了

note: ~ Snippet in category "trailhead_graffiti" ~ Snippet in category "headshop_graffiti"
en: <given_name> + <given_name> forever
zh: <given_name> ♥ <given_name> 直到永远

note: ~ Snippet in category "trailhead_graffiti"
en: N = R x fp x ne x fl x fi x fc x L  drake was right
zh: N = R * fp * ne * fl * fi * fc * L  德雷克是对的！（译注：前面是德雷克公式－计算可能与我们接触的银河系内外星球高智文明的数量的公式）

note: ~ Snippet in category "trailhead_graffiti"
en: kilroy was here
zh: 基洛伊到此一游

note: ~ Signage placed on map exodii_base_x0y0z0, exodii_base_x1y0z0, exodii_base_x2y0z0, exodii_base_x3y0z0, exodii_base_x0y1z0, exodii_base_x1y1z0, exodii_base_x2y1z0, exodii_base_x3y1z0, exodii_base_x0y2z0, exodii_base_x1y2z0, exodii_base_x2y2z0, exodii_base_x3y2z0, exodii_base_x0y3z0, exodii_base_x1y3
en: Traders Come Well Avaunt
zh: 交易的来的很好的

note: ~ Signage placed on map exodii_base_x0y0z0, exodii_base_x1y0z0, exodii_base_x2y0z0, exodii_base_x3y0z0, exodii_base_x0y1z0, exodii_base_x1y1z0, exodii_base_x2y1z0, exodii_base_x3y1z0, exodii_base_x0y2z0, exodii_base_x1y2z0, exodii_base_x2y2z0, exodii_base_x3y2z0, exodii_base_x0y3z0, exodii_base_x1y3
en: Enter Side the Other
zh: 进来的另一边的

note: ~ Signage placed on map exodii_base_x0y0z1, exodii_base_x1y0z1, exodii_base_x2y0z1, exodii_base_x3y0z1, exodii_base_x0y1z1, exodii_base_x1y1z1, exodii_base_x2y1z1, exodii_base_x3y1z1, exodii_base_x0y2z1, exodii_base_x1y2z1, exodii_base_x2y2z1, exodii_base_x3y2z1, exodii_base_x0y3z1, exodii_base_x1y3
en: <- Traders Hither
zh: <- 商人在此

note: ~ Signage placed on map s_gas
en: Danger!  Do not smoke!  Risk of explosion!
zh: 危险！严禁吸烟！有爆炸危险！

note: ~ Signage placed on map s_gas_1
en: Wide selection of storage batteries!  Discounts!
zh: 各类蓄电池任你挑！大减价！

note: ~ Signage placed on map house_24
en: Moving away sale!
zh: 房东搬迁，低价转让！

note: ~ Signage placed on map house_24
en: Estate sale!
zh: 地产急售！

note: ~ Computer name placed on map lab_4side ~ Computer name placed on map lab_finale_1level
en: Operating Theater Access Control
zh: 手术中心控制台

note: ~ Interactive menu name in computer "Operating Theater Access Control" placed on map lab_4side placed on map lab_finale_1level ~ Interactive menu name in computer "DinoLab Operating Theater Controls"
en: EMERGENCY EVAC - OPEN ALL DOORS
zh: 紧急撤离——打开所有门锁

note: ~ Interactive menu name in computer "Operating Theater Access Control" placed on map lab_4side placed on map lab_finale_1level ~ Interactive menu name in computer "DinoLab Operating Theater Controls"
en: UNLOCK AUTODOC DOOR
zh: 打开全自动医疗仪门锁

note: ~ Computer name placed on map lab_4side ~ Computer name placed on map lab_1side
en: Containment Control
zh: 隔离区控制台

note: ~ Interactive menu name in computer "Containment Control" placed on map lab_4side ~ Interactive menu name in computer "Containment Terminal" placed on map ~ Interactive menu name in computer "Border Patrol Containment Room Controls" placed on map
en: EMERGENCY CONTAINMENT UNLOCK
zh: 隔离区紧急解锁

note: ~ Interactive menu name in computer "Containment Control" placed on map lab_4side ~ Interactive menu name in computer "Border Patrol Containment Room Controls" placed on map
en: EMERGENCY CLEANSE
zh: 紧急清理

note: ~ Computer name placed on map lab_4side
en: Containment Terminal
zh: 隔离区终端

note: ~ Computer name placed on map lab_4side
en: Algorithmic Data Analyzer Mk. IV
zh: 演算数据分析仪 Mk IV

note: ~ Interactive menu name in computer "Algorithmic Data Analyzer Mk. IV" placed on map lab_4side
en: Run Decryption Algorithm
zh: 运行解密算法

note: ~ Interactive menu name in computer "Algorithmic Data Analyzer Mk. IV" placed on map lab_4side
en: Upload Data to Melchior
zh: 上传数据至梅尔基奥尔

note: ~ Interactive menu name in computer "Algorithmic Data Analyzer Mk. IV" placed on map lab_4side
en: Access Melchior
zh: 存取梅尔基奥尔

note: ~ Computer name placed on map lab_1side
en: Library Entrance
zh: 图书馆入口

note: ~ Interactive menu name in computer "Library Entrance" placed on map lab_1side ~ Interactive menu name in computer "Barracks Entrance" placed on map ~ Interactive menu name in computer "Magazine Entrance" placed on map ~ Interactive menu name in computer "Prisoner Containment Entrance" placed on map
en: UNLOCK ENTRANCE
zh: 开启入口

note: ~ Computer name placed on map lab_1side
en: Barracks Entrance
zh: 军营入口

note: ~ Computer name placed on map lab_1side ~ Computer name placed on map lab_security_z-6_final_flr ~ Computer name placed on map
en: Magazine Entrance
zh: 弹药库入口

note: ~ Computer name placed on map lab_1side
en: Prisoner Containment Entrance
zh: 囚犯隔离间入口

note: ~ Interactive menu name in computer "Containment Control" placed on map lab_1side
en: EMERGENCY CONTAINMENT RELEASE
zh: 隔离区紧急释放

note: ~ Computer name placed on map lab_finale_1level
en: PE012 Storage
zh: PE012 储藏室

note: ~ Interactive menu name in computer "PE012 Storage" placed on map lab_finale_1level ~ Interactive menu name in computer "Prototype DARPA-713 AUTHORIZED PILOTS ONLY" placed on map lab_finale_1level ~ Interactive menu name in computer "PE019 "Sculptor" Secure Storage" placed on map ~ Interactive menu 
en: UNLOCK STORAGE
zh: 开启储藏室

note: ~ Computer name placed on map lab_finale_1level
en: Prototype DARPA-713 AUTHORIZED PILOTS ONLY
zh: DARPA-713原型机甲 仅限授权人员使用

note: ~ Computer name placed on map
en: PE019 "Sculptor" Secure Storage
zh: PE019 "Sculptor" 药剂保险箱

note: ~ Computer name placed on map
en: PE050 "Alpha" Secure Storage
zh: PE050 "Alpha" 药剂保险箱

note: ~ Computer name placed on map
en: PE065 "Chimera" Secure Storage
zh: PE065 "Chimera" 药剂保险箱

note: ~ Computer name placed on map
en: PE070 "Raptor" Secure Storage
zh: PE070 "Raptor" 药剂保险箱

note: ~ Computer name placed on map
en: PE023 "Medical" Secure Storage
zh: PE023 "Medical" 药剂保险箱

note: ~ Computer name placed on map lab_train_depot, central_lab_train_depot ~ Computer name placed on map underground_lab_cargo_stationA
en: Laboratory Train Controls
zh: 实验室列车控制平台

note: ~ Interactive menu name in computer "Laboratory Train Controls" placed on map lab_train_depot, central_lab_train_depot
en: Request Subway Train
zh: 申请地铁列车

note: ~ Interactive menu name in computer "Laboratory Train Controls" placed on map lab_train_depot, central_lab_train_depot
en: View Subway Routes
zh: 查看地铁线路图

note: ~ Signage placed on map lab_security_z0N ~ Signage placed on map lab_security_z0S
en: <color_white_green>Relaxation Zone</color>
zh: <color_white_green>休闲区</color>

note: ~ Computer name placed on map lab_security_z0
en: Security Public Relations Zone
zh: 安全公共关系区

note: ~ Signage placed on map lab_security_z-3
en: <color_white_red>Badges Mandatory Beyond This Point.</color>
zh: <color_white_red>超过此线必须佩戴徽章。</color>

note: ~ Name of a trap
en: overhead light
zh: 顶灯

note: ~ Computer name placed on map underground_lab_central_-5E
en: Emergency Containment Entrance
zh: 紧急安全壳入口

note: ~ Computer name placed on map
en: Bio-Sample Storage
zh: 生化样本储藏室

note: ~ Computer name placed on map
en: Alien-Sample Storage
zh: 异界样本储藏室

note: ~ Computer name placed on map
en: PE050 Storage
zh: PE050 储藏室

note: ~ Computer name placed on map
en: Specimen Processing
zh: 测试对象处理

note: ~ Computer name placed on map
en: Storage for Gary
zh: 灰色物质储藏室

note: ~ Computer name placed on map
en: PE065 Storage
zh: PE065 储藏室

note: ~ Computer name placed on map
en: PE070 Storage
zh: PE070 储藏室

note: ~ Computer name placed on map
en: Armory Access
zh: 军械库入口

note: ~ Interactive menu name in computer "Armory Access" placed on map
en: Open Armory Door
zh: 打开军械库

note: ~ Computer name placed on map
en: Log Console
zh: 日志终端

note: ~ Interactive menu name in computer "Log Console" placed on map
en: View Research Logs
zh: 查看研究记录

note: ~ Interactive menu name in computer "Log Console" placed on map
en: Download Map Data
zh: 下载地图数据

note: ~ Signage placed on map
en: - Man of few words, aren't you?
    - …
zh: - 沉默寡言的家伙，不是吗？
    - ……

note: ~ Signage placed on map
en: Fortune and glory, kid.  Fortune and glory.
zh: 财富与荣耀，孩子。财富与荣耀。

note: ~ Signage placed on map ~ Snippet in category "<dog_name>"
en: Wilson
zh: 威尔森

note: ~ Signage placed on map
en: I walk by faith, not by sight.
zh: 我行事为人，是凭着信心，不是凭着眼见。（注：出自哥林多后书）

note: ~ Signage placed on map
en: Float away, little butterfly.  Just flutter away.  I got a gig in Vegas.  And the wastelands ain't no place for kids.
zh: 飘走吧，小蝴蝶。就这么飘走吧。我在维加斯还有活没干完。废土上可不适合小孩子玩。

note: ~ Signage placed on map
en: Wiggle your big toe.
zh: 晃晃你的大脚趾。

note: ~ Computer name placed on map microlab_generic_firebreak
en: Security Terminal
zh: 安保终端

note: ~ Interactive menu name in computer "Security Terminal" placed on map microlab_generic_firebreak
en: UNLOCK SECURITY DOORS
zh: 打开保安室门锁

note: ~ Signage placed on map
en: Warning:
    Hallway dimensionally unstable.
    Do not step beyond yellow line.
    
    Regulation EX-127 applies.
zh: 警告：
    该走廊空间不稳定。
    切勿穿越黄线。
    
    请遵循 EX-127 号规定。

note: ~ Signage placed on map
en: Warming;
    Wallhay dime table.
    Do step on lowland nile.
    
    Ration VC+983 appliance.
zh: 警吉：
    该赱廊空门卜急定。
    切穿䟠黉纟
    
    请尊偱 VC+983 号窥疋

note: ~ Computer name placed on map ~ Computer name placed on map microlab_portal_security1, microlab_portal_security2, microlab_portal_security_hallway1, microlab_portal_security3, microlab_portal_security4, microlab_portal_security5, microlab_portal_security6, microlab_portal_security_hallway2, microlab
en: Unstable Matter Isolation Chamber
zh: 不稳定物质隔离室

note: ~ Interactive menu name in computer "Unstable Matter Isolation Chamber" placed on map ~ Interactive menu name in computer "Portal Isolation Chamber" placed on map placed on map microlab_portal_security1, microlab_portal_security2, microlab_portal_security_hallway1, microlab_portal_security3, microla
en: Unlock isolation chamber
zh: 开启隔离室

note: ~ Computer name placed on map
en: Portal Isolation Chamber
zh: 传送门隔离室

note: ~ Computer name placed on map
en: Surgery room computer
zh: 手术室电脑

note: ~ Interactive menu name in computer "Surgery room computer" placed on map ~ Interactive menu name in computer "Dinosaur surgery room computer" placed on map microlab_DinoLab
en: Open Storage Chambers
zh: 打开储藏室

note: ~ Interactive menu name in computer "Surgery room computer" placed on map ~ Interactive menu name in computer "Dinosaur surgery room computer" placed on map microlab_DinoLab
en: Manifest
zh: 清单

note: ~ Computer name placed on map microlab_portal_MSU14
en: MSU 14 Unit
zh: MSU 14 单位建筑

note: ~ Signage placed on map microlab_portal_dressroom
en: 
    Warning:
    Active anchors beyond this point.
zh: 
    警告：
    前方有激活空间锚。

note: ~ Signage placed on map microlab_portal_elevator_physics_glass
en: Warning:
    Do not proceed if red lights are on.
    
    Regulation EX-127 applies.
zh: 警告：
    红灯亮时不要继续。
    
    适用法规 EX-127。

note: ~ Computer name placed on map mil_base_5h, mil_base_6h, mil_base_7h, mil_base_8h, mil_base_5i, mil_base_6i, mil_base_7i, mil_base_8i, mil_base_5j, mil_base_6j, mil_base_7j, mil_base_8j, mil_base_5k, mil_base_6k, mil_base_7k, mil_base_8k
en: Medical Storage Access
zh: 医疗用品仓库权限

note: ~ Interactive menu name in computer "Medical Storage Access" placed on map mil_base_5h, mil_base_6h, mil_base_7h, mil_base_8h, mil_base_5i, mil_base_6i, mil_base_7i, mil_base_8i, mil_base_5j, mil_base_6j, mil_base_7j, mil_base_8j, mil_base_5k, mil_base_6k, mil_base_7k, mil_base_8k
en: Open Storage Door
zh: 开启仓库门

note: ~ Signage placed on map mil_base_minefield_n ~ Signage placed on map mil_base_minefield_ne ~ Signage placed on map mil_base_minefield_e ~ Signage placed on map mil_base_minefield_se ~ Signage placed on map mil_base_minefield_s ~ Signage placed on map mil_base_minefield_sw ~ Signage placed on map mil
en: DANGER MINEFIELD
zh: 危险雷区

note: ~ Computer name placed on map mine_amigara_-1_west, mine_amigara_-1_central, mine_amigara_-1_east ~ Computer name placed on map mine_amigara_finale_west, mine_amigara_finale_central, mine_amigara_finale_east ~ Computer name placed on map mine_entrance, mine_entrance_loading_zone
en: NEPowerOS
zh: 东北能源OS

note: ~ Interactive menu name in computer "NEPowerOS" placed on map mine_amigara_-1_west, mine_amigara_-1_central, mine_amigara_-1_east
en: Read logs
zh: 阅读日志

note: ~ Interactive menu name in computer "NEPowerOS" placed on map mine_amigara_finale_west, mine_amigara_finale_central, mine_amigara_finale_east
en: Activate Seismic Source
zh: 激活震源

note: ~ Interactive menu name in computer "NEPowerOS" placed on map mine_entrance, mine_entrance_loading_zone
en: Divert power to elevator
zh: 接驳电源至电梯

note: ~ Computer name placed on map
en: Personal Computer: User
zh: 个人电脑：用户

note: ~ Computer name placed on map
en: Shady Hills: Receptionist
zh: Shady Hills：接待员

note: ~ Computer name placed on map
en: Shady Hills: Reception Manager
zh: Shady Hills：接待经理

note: ~ Computer name placed on map
en: Shady Hills: SVP Operations
zh: Shady Hills：运营高级副总裁

note: ~ Computer name placed on map
en: Shady Hills: Research & Development
zh: Shady Hills：研究与开发高级副总裁

note: ~ Computer name placed on map
en: Evac shelter computer
zh: 紧急避难所电脑终端

note: ~ Signage placed on map
en: Sample Shop
zh: 示例商店

note: ~ Signage placed on map
en: <family_name> Family Laundry
zh: <family_name>家族自助洗衣店

note: ~ Signage placed on map
en: <family_name> of <city>, Insurance Co.
zh: <city>市<family_name>家族，保险公司

note: ~ Signage placed on map
en: <given_name>'s Shoe Emporium
zh: <given_name> 鞋店

note: ~ Signage placed on map
en: <family_name> Worlds, Gaming Center
zh: <family_name>世界，游戏中心

note: ~ Signage placed on map
en: <given_name> & <given_name>'s World Class Pizza
zh: <given_name>&<given_name> 世界级披萨

note: ~ Signage placed on map
en: FOR LEASE
zh: 店铺出租

note: ~ Signage placed on map
en: <given_name>'s Beauty Parlor
zh: <given_name> 美发店

note: ~ Signage placed on map
en: Shady Hills Corporation, <city> Branch
    
     ~Make Life Better~
zh: Shady Hills 企业，<city>市分部
    
    ~让生活更美好~

note: ~ Signage placed on map
en: <full_name>, Branch Manager
zh: <full_name>，分部经理

note: ~ Signage placed on map
en: <given_name>'s Undisclosed
zh: <given_name> 成人用品店

note: ~ Signage placed on map
en: 18+ ONLY Beyond This Point
zh: 仅限年龄18岁以上进入

note: ~ Signage placed on map
en: <given_name>'s Electronics Unlimited
zh: <given_name> 电子商场

note: ~ Signage placed on map
en: <family_name> Family Books
zh: <family_name>家族书店

note: ~ Signage placed on map
en: <family_name> Discount Furniture
zh: <family_name>家族特价家具店

note: ~ Signage placed on map
en: <family_name> & <family_name>, Attorneys At Law
zh: <family_name>&<family_name>，律师事务所

note: ~ Signage placed on map
en: <city>'s Finest Clothiers
zh: <city>市顶级服装店

note: ~ Signage placed on map
en: <given_name>'s Sundae Fundae
zh: <given_name> 圣代大聚会

note: ~ Signage placed on map
en: Ultimate Explorers of <city>
zh: <city>市终极探险家营地

note: ~ Signage placed on map
en: <full_name>'s School of Self Defense
zh: <full_name> 校园自卫培训中心

note: ~ Signage placed on map
en: <city> Furnishings
zh: <city>市家具与陈设

note: ~ Signage placed on map
en: <family_name> & <family_name> & <family_name> & <family_name>, Attorneys At Law
zh: <family_name>&<family_name>&<family_name>&<family_name>，律师事务所

note: ~ Signage placed on map
en: Clothing Family <family_name>
zh: <family_name>服装世家

note: ~ Signage placed on map
en: <family_name>'s Humble Pies
zh: <family_name> 内脏馅饼

note: ~ Signage placed on map
en: <family_name>, The Huntsman
zh: <family_name>，猎人家族

note: ~ Signage placed on map
en: Champion <given_name>'s Fitness Center
zh: 冠军<given_name>的健身房

note: ~ Name of the monster "mon_zombie_brute_shocker" placed on map prison_island_1_1, prison_island_1_2, prison_island_1_3, prison_island_1_4, prison_island_1_5, prison_island_1_6, prison_island_1_7, prison_island_1_8, prison_island_1_9, prison_island_1_10, prison_island_1_11, prison_island_1_12, prison
en: The Foreman
zh: 领班

note: ~ Name of the monster "mon_zombie_master" placed on map prison_island_1_1, prison_island_1_2, prison_island_1_3, prison_island_1_4, prison_island_1_5, prison_island_1_6, prison_island_1_7, prison_island_1_8, prison_island_1_9, prison_island_1_10, prison_island_1_11, prison_island_1_12, prison_island
en: The Warden
zh: 典狱官

note: ~ Name of the monster "mon_zombie_kevlar_2" placed on map prison_island_1_1, prison_island_1_2, prison_island_1_3, prison_island_1_4, prison_island_1_5, prison_island_1_6, prison_island_1_7, prison_island_1_8, prison_island_1_9, prison_island_1_10, prison_island_1_11, prison_island_1_12, prison_isla
en: The Chief
zh: 大厨

note: ~ Name of the monster "mon_zombie_scientist" placed on map prison_island_1_1, prison_island_1_2, prison_island_1_3, prison_island_1_4, prison_island_1_5, prison_island_1_6, prison_island_1_7, prison_island_1_8, prison_island_1_9, prison_island_1_10, prison_island_1_11, prison_island_1_12, prison_isl
en: The Doctor
zh: 医生

note: ~ Name of the monster "mon_zombie_necro" placed on map prison_island_1_1, prison_island_1_2, prison_island_1_3, prison_island_1_4, prison_island_1_5, prison_island_1_6, prison_island_1_7, prison_island_1_8, prison_island_1_9, prison_island_1_10, prison_island_1_11, prison_island_1_12, prison_island_
en: The Priest
zh: 牧师

note: ~ Name of the monster "mon_zombie_prisoner_brute" placed on map prison_island_1_1, prison_island_1_2, prison_island_1_3, prison_island_1_4, prison_island_1_5, prison_island_1_6, prison_island_1_7, prison_island_1_8, prison_island_1_9, prison_island_1_10, prison_island_1_11, prison_island_1_12, priso
en: The Bully
zh: 恶棍

note: ~ Signage in mapgen palette
en: Subway Map: <city> stop
zh: 地铁地图：<city>站

note: ~ Monster attack "feral_weapon_pipe" message ~ Monster attack "feral_weapon_mace_pipe" message
en: %1$s hits your %2$s with a pipe!
zh: %1$s用钢管击中了你的%2$s！

note: ~ Monster attack "feral_weapon_pipe" message ~ Monster attack "feral_weapon_mace_pipe" message
en: %1$s hits <npcname>'s %2$s with a pipe!
zh: %1$s用钢管击中了<npcname>的%2$s！

note: ~ Monster attack "feral_weapon_pipe" message ~ Monster attack "feral_weapon_crowbar" message ~ Monster attack "feral_weapon_PR24" message ~ Monster attack "feral_weapon_stick" message ~ Monster attack "feral_weapon_axe" message ~ Monster attack "feral_weapon_shotgun_melee" message ~ Monster attack "
en: %1$s tries to hit you, but you dodge!
zh: %1$s试图攻击你，但你躲开了！

note: ~ Monster attack "feral_weapon_pipe" message ~ Monster attack "feral_weapon_crowbar" message ~ Monster attack "feral_weapon_PR24" message ~ Monster attack "feral_weapon_stick" message ~ Monster attack "feral_weapon_axe" message ~ Monster attack "feral_weapon_shotgun_melee" message ~ Monster attack "
en: %1$s tries to hit <npcname>, but they dodge!
zh: %1$s试图攻击<npcname>，但被躲开了！

note: ~ Monster attack "feral_weapon_pipe" message ~ Monster attack "feral_weapon_crowbar" message ~ Monster attack "feral_weapon_PR24" message ~ Monster attack "feral_weapon_stick" message ~ Monster attack "feral_weapon_axe" message ~ Monster attack "feral_weapon_shotgun_melee" message ~ Monster attack "
en: %1$s hits your %2$s without penetrating your armor.
zh: %1$s击中了你的%2$s，但没能穿透护甲。

note: ~ Monster attack "feral_weapon_pipe" message ~ Monster attack "feral_weapon_crowbar" message ~ Monster attack "feral_weapon_PR24" message ~ Monster attack "feral_weapon_stick" message ~ Monster attack "feral_weapon_axe" message ~ Monster attack "feral_weapon_shotgun_melee" message ~ Monster attack "
en: %1$s hits <npcname>'s %2$s without penetrating their armor.
zh: %1$s击中了<npcname>的%2$s，但没能穿透护甲。

note: ~ Monster attack "feral_weapon_crowbar" message
en: %1$s hits your %2$s with a crowbar!
zh: %1$s用撬棍击中了你的%2$s！

note: ~ Monster attack "feral_weapon_crowbar" message
en: %1$s hits <npcname>'s %2$s with a crowbar!
zh: %1$s用撬棍击中了<npcname>的%2$s！

note: ~ Monster attack "feral_weapon_PR24" message ~ Monster attack "feral_weapon_baton-extended" message
en: %1$s hits your %2$s with a baton!
zh: %1$s用警棍击中了你的%2$s！

note: ~ Monster attack "feral_weapon_PR24" message ~ Monster attack "feral_weapon_baton-extended" message
en: %1$s hits <npcname>'s %2$s with a baton!
zh: %1$s用警棍击中了<npcname>的%2$s！

note: ~ Monster attack "feral_weapon_stick" message
en: %1$s hits your %2$s with a stick!
zh: %1$s用木棍击中了你的%2$s！

note: ~ Monster attack "feral_weapon_stick" message
en: %1$s hits <npcname>'s %2$s with a stick!
zh: %1$s用木棍击中了<npcname>的%2$s！

note: ~ Monster attack "feral_weapon_axe" message ~ Monster attack "feral_weapon_crash_axe" message
en: %1$s hits your %2$s with an axe!
zh: %1$s用斧子砍到了你的%2$s！

note: ~ Monster attack "feral_weapon_axe" message ~ Monster attack "feral_weapon_crash_axe" message
en: %1$s hits <npcname>'s %2$s with an axe!
zh: %1$s用斧子砍到了<npcname>的%2$s！

note: ~ Monster attack "feral_weapon_shotgun_melee" message
en: %1$s hits your %2$s with a shotgun!
zh: %1$s用霰弹枪射中了你的%2$s！

note: ~ Monster attack "feral_weapon_shotgun_melee" message
en: %1$s hits <npcname>'s %2$s with a shotgun!
zh: %1$s用霰弹枪射中了<npcname>的%2$s！

note: ~ Monster attack "feral_weapon_broom" message
en: %1$s hits your %2$s with a broom!
zh: %1$s用扫把击中了你的%2$s！

note: ~ Monster attack "feral_weapon_broom" message
en: %1$s hits <npcname>'s %2$s with a broom!
zh: %1$s用扫把击中了<npcname>的%2$s！

note: ~ Monster attack "feral_weapon_knife_chef" message ~ Monster attack "feral_weapon_knife_combat" message ~ Monster attack "feral_weapon_knife_combat_low_skill" message
en: %1$s hits your %2$s with a knife!
zh: %1$s用刀击中了你的%2$s！

note: ~ Monster attack "feral_weapon_knife_chef" message ~ Monster attack "feral_weapon_knife_combat" message ~ Monster attack "feral_weapon_knife_combat_low_skill" message
en: %1$s hits <npcname>'s %2$s with a knife!
zh: %1$s用刀击中了<npcname>的%2$s！

note: ~ Monster attack "feral_weapon_candlestick" message
en: %1$s hits your %2$s with a candlestick!
zh: %1$s用烛台击中了你的%2$s！

note: ~ Monster attack "feral_weapon_candlestick" message
en: %1$s hits <npcname>'s %2$s with a candlestick!
zh: %1$s用烛台击中了<npcname>的%2$s！

note: ~ Monster attack "feral_weapon_rapier" message ~ Monster attack "feral_weapon_rapier_fake" message
en: %1$s hits your %2$s with a rapier!
zh: %1$s用迅捷剑刺中了你的%2$s！

note: ~ Monster attack "feral_weapon_rapier" message ~ Monster attack "feral_weapon_rapier_fake" message
en: %1$s hits <npcname>'s %2$s with a rapier!
zh: %1$s用迅捷剑刺中了<npcname>的%2$s！

note: ~ Monster attack "feral_weapon_battleaxe" message
en: %1$s hits your %2$s with a battle axe!
zh: %1$s用战斧砍中了你的%2$s！

note: ~ Monster attack "feral_weapon_battleaxe" message
en: %1$s hits <npcname>'s %2$s with a battle axe!
zh: %1$s用战斧砍中了<npcname>的%2$s！

note: ~ Monster attack "feral_weapon_mace" message
en: %1$s hits your %2$s with a mace!
zh: %1$s用钉头锤击中了你的%2$s！

note: ~ Monster attack "feral_weapon_mace" message
en: %1$s hits <npcname>'s %2$s with a mace!
zh: %1$s用钉头锤击中了<npcname>的%2$s！

note: ~ Monster attack "feral_weapon_wrench_large" message
en: %1$s hits your %2$s with a wrench!
zh: %1$s用扳手击中了你的%2$s！

note: ~ Monster attack "feral_weapon_wrench_large" message
en: %1$s hits <npcname>'s %2$s with a wrench!
zh: %1$s用扳手击中了<npcname>的%2$s！

note: ~ Monster attack "feral_weapon_lug_wrench" message
en: %1$s hits your %2$s with a lug wrench!
zh: %1$s用凸耳扳手击中了你的%2$s！

note: ~ Monster attack "feral_weapon_lug_wrench" message
en: %1$s hits <npcname>'s %2$s with a lug wrench!
zh: %1$s用凸耳扳手击中了<npcname>的%2$s！

note: ~ Monster attack "feral_weapon_mop_folded" message
en: %1$s hits your %2$s with a mop!
zh: %1$s用拖把击中了你的%2$s！

note: ~ Monster attack "feral_weapon_mop_folded" message
en: %1$s hits <npcname>'s %2$s with a mop!
zh: %1$s用拖把击中了<npcname>的%2$s！

note: ~ Monster attack "feral_weapon_spear_knife" message
en: %1$s thrusts a spear at your %2$s, slashing it!
zh: %1$s用矛猛地刺中了你的%2$s！

note: ~ Monster attack "feral_weapon_spear_knife" message
en: %1$s thrusts a spear at <npcname>'s %2$s, slashing it!
zh: %1$s用矛猛地刺中了<npcname>的%2$s！

note: ~ Monster attack "feral_weapon_spear_knife" message
en: %s thrusts a spear at you, but you evade!
zh: %s用矛猛地刺向了你，但你躲开了！

note: ~ Monster attack "feral_weapon_spear_knife" message
en: %s thrusts a spear at <npcname>, but they evade!
zh: %s用矛猛地刺向了<npcname>，但被躲开了！

note: ~ Monster attack "feral_weapon_spear_knife" message
en: %1$s thrusts a spear at your %2$s, but glances off your armor!
zh: %1$s用矛猛地刺向了你的%2$s，但被护甲弹开了！

note: ~ Monster attack "feral_weapon_spear_knife" message
en: %1$s thrusts a spear at <npcname>'s %2$s, but glances off armor!
zh: %1$s用矛猛地刺向了<npcname>的%2$s，但是被护甲弹开了！

note: ~ Monster attack "feral_weapon_hammer" message
en: %1$s hits your %2$s with a hammer!
zh: %1$s用锤子击中了你的%2$s！

note: ~ Monster attack "feral_weapon_hammer" message
en: %1$s hits <npcname>'s %2$s with a hammer!
zh: %1$s用锤子击中了<npcname>的%2$s！

note: ~ Monster attack "feral_weapon_shovel" message
en: %1$s hits your %2$s with a shovel!
zh: %1$s用铁锹击中了你的%2$s！

note: ~ Monster attack "feral_weapon_shovel" message
en: %1$s hits <npcname>'s %2$s with a shovel!
zh: %1$s用铁锹击中了<npcname>的%2$s！

note: ~ Monster attack "feral_weapon_makeshift_machete" message
en: %1$s hits your %2$s with a machete!
zh: %1$s用砍刀砍到了你的%2$s！

note: ~ Monster attack "feral_weapon_makeshift_machete" message
en: %1$s hits <npcname>'s %2$s with a machete!
zh: %1$s用砍刀砍到了<npcname>的%2$s！

note: ~ Monster attack "feral_weapon_scalpel" message
en: %1$s hits your %2$s with a scalpel!
zh: %1$s用手术刀击中了你的%2$s！

note: ~ Monster attack "feral_weapon_scalpel" message
en: %1$s hits <npcname>'s %2$s with a scalpel!
zh: %1$s用手术刀击中了<npcname>的%2$s！

note: ~ Monster attack "feral_weapon_feral_m9" message ~ Monster attack "feral_weapon_m18" message
en: %1$s hits your %2$s with a gun!
zh: %1$s用枪射中了你的%2$s！

note: ~ Monster attack "feral_weapon_feral_m9" message ~ Monster attack "feral_weapon_m18" message
en: %1$s hits <npcname>'s %2$s with a gun!
zh: %1$s用枪射中了<npcname>的%2$s！

note: ~ Monster attack "feral_weapon_heavy_flashlight" message
en: %1$s hits your %2$s with a flashlight!
zh: %1$s用手电筒击中了你的%2$s！

note: ~ Monster attack "feral_weapon_heavy_flashlight" message
en: %1$s hits <npcname>'s %2$s with a flashlight!
zh: %1$s用手电筒击中了<npcname>的%2$s！

note: ~ Monster attack "feral_weapon_feral_militia_gun" message
en: %1$s hits your %2$s with a rifle!
zh: %1$s用步枪射中了你的%2$s！

note: ~ Monster attack "feral_weapon_feral_militia_gun" message
en: %1$s hits <npcname>'s %2$s with a rifle!
zh: %1$s用步枪射中了<npcname>的%2$s！

note: ~ Monster attack "feral_weapon_feral_m4_carbine_bayonet" message
en: %1$s lunges their bayonet at your %2$s, stabbing it!
zh: %1$s挥动枪刺猛地刺中了你的%2$s！

note: ~ Monster attack "feral_weapon_feral_m4_carbine_bayonet" message
en: %1$s lunges their bayonet at <npcname>'s %2$s, stabbing it!
zh: %1$s挥动枪刺猛地刺中了<npcname>的%2$s！

note: ~ Monster attack "feral_weapon_feral_m4_carbine_bayonet" message
en: %s thrusts their bayonet at you, but you evade!
zh: %s挥动枪刺猛地刺向你，但你躲开了！

note: ~ Monster attack "feral_weapon_feral_m4_carbine_bayonet" message
en: %s thrusts their bayonet at <npcname>, but they evade!
zh: %s挥动枪刺猛地刺向<npcname>，但被躲开了！

note: ~ Monster attack "feral_weapon_feral_m4_carbine_bayonet" message
en: %1$s thrusts their bayonet at your %2$s, but it glances off your armor!
zh: %1$s挥动枪刺猛地刺向你的%2$s，但被护甲弹开了！

note: ~ Monster attack "feral_weapon_feral_m4_carbine_bayonet" message
en: %1$s thrusts their bayonet at <npcname>'s %2$s, but glances off armor!
zh: %1$s挥动枪刺猛地刺向<npcname>的%2$s，但被护甲弹开了！

note: ~ Monster attack "acid_charge" message
en: %s strains for a moment, and its claws are covered in a thick film of acid!
zh: %s稍作蓄力，随即爪子上覆盖了一层浓厚的酸液！

note: ~ Monster attack "acid_slash" message
en: %1$s slashes your %2$s, covering it in acid!
zh: %1$s用猛抓你的%2$s，使其沾满了酸液！

note: ~ Monster attack "acid_slash" message
en: %1$s slashes at <npcname>, covering them in acid!
zh: %1$s用猛抓 <npcname>，使其沾满了酸液！

note: ~ Monster attack "acid_slash" message
en: %1$s tries to slash at your %2$s, but you dodge!
zh: %1$s试图抓挠你的%2$s，但你躲开了！

note: ~ Monster attack "acid_slash" message
en: %1$s tries to slash at <npcname>, but they dodge!
zh: %1$s试图抓向 <npcname>，但被躲开了！

note: ~ Monster attack "acid_slash" message
en: %1$s slashes your %2$s, covering the armor in acid!
zh: %1$s用猛抓你的%2$s，使护甲沾满了酸液！

note: ~ Monster attack "acid_slash" message
en: %1$s slashes at <npcname>, covering their armor in acid!
zh: %1$s用猛抓 <npcname>，使护甲沾满了酸液！

note: ~ Monster attack "elec_charge" message
en: %s pauses, and the swollen organ on its back starts glowing brighter!
zh: %s停了下来，然后背上肿胀发光的器官更明亮了！

note: ~ Monster attack "grab" message
en: %1$s grabs your %2$s!
zh: %1$s 抓住了你的 %2$s！

note: ~ Monster attack "grab" message
en: %1$s grabs <npcname>'s %2$s!
zh: %1$s 抓住了 <npcname>的 %2$s！

note: ~ Monster attack "grab" message ~ Monster attack "grab_2" message ~ Monster attack "grab_drag" message ~ Monster attack "mutant_spinneret" message ~ Monster attack "garlander_web" message
en: %s tries to grab you, but you dodge!
zh: %s试图抓住你，但你躲开了！

note: ~ Monster attack "grab" message ~ Monster attack "grab_2" message ~ Monster attack "grab_drag" message ~ Monster attack "mutant_spinneret" message ~ Monster attack "garlander_web" message
en: %s tries to grab <npcname>, but they dodge!
zh: %s试图抓住 <npcname>，但被躲开了！

note: ~ Monster attack "grab_2" message
en: %1$s grabs your %2$s with another appendage!
zh: %1$s用另一只附肢抓住了你的%2$s！

note: ~ Monster attack "grab_2" message
en: %1$s grabs <npcname>'s %2$s with another appendage!
zh: %1$s用另一只附肢抓住了<npcname>的%2$s！

note: ~ Monster attack "ranged_pull" message
en: %s's arms fly out at you, but you dodge!
zh: %s 的双臂飞向你，但你躲开了！

note: ~ Monster attack "ranged_pull" message
en: %s's arms fly out at <npcname>, but they dodge!
zh: %s的双臂飞向<npcname>，但被躲开了！

note: ~ Monster attack "grab_drag" message
en: %1$s grabs you by your %2$s and drags you away!
zh: %1$s抓住了你的%2$s并将你拖着走！

note: ~ Monster attack "grab_drag" message
en: %1$s grabs <npcname>'s %2$s and drags them away!
zh: %1$s抓住了<npcname>的%2$s并将其拖着走！

note: ~ Monster attack "drag_followup" message
en: %1$s drags you!
zh: %1$s正在将你拖动！

note: ~ Monster attack "drag_followup" message
en: %1$s drags <npcname>!
zh: %1$s正在拖动<npcname>！

note: ~ Monster attack "bite_grab" message
en: %1$s bites your %2$s and latches on tightly!
zh: %1$s咬到了你的%2$s并紧紧不松口！

note: ~ Monster attack "bite_grab" message
en: %1$s bites <npcname>'s %2$s and latches on tightly!
zh: %1$s咬到了<npcname>的%2$s并紧紧不松口！

note: ~ Monster attack "bite_grab" message ~ Monster attack "star_vampire_bite" message
en: %1$s tries to bite you, but you dodge!
zh: %1$s试图咬向你，但你躲开了！

note: ~ Monster attack "bite_grab" message ~ Monster attack "star_vampire_bite" message
en: %1$s tries to bite <npcname>, but they dodge!
zh: %1$s试图咬向<npcname>，但被躲开了！

note: ~ Monster attack "bite_grab" message
en: %1$s latches onto your %2$s without penetrating your armor.
zh: %1$s咬住了你的%2$s，但没能穿透护甲。

note: ~ Monster attack "bite_grab" message
en: %1$s latches onto <npcname>'s %2$s without penetrating their armor.
zh: %1$s咬住了<npcname>的%2$s，但没能穿透护甲。

note: ~ Monster attack "tail_club" message
en: %1$s's clubbed tail whips out and hits your %2$s!
zh: %1$s挥舞着巨大的尾巴，击中了你的%2$s！

note: ~ Monster attack "tail_club" message ~ Monster attack "mutant_stinger" message
en: %1$s's tail stings <npcname>!
zh: %1$s用毒刺尾巴刺中了 <npcname>！

note: ~ Monster attack "tail_club" message
en: %1$s tries to club you, but you dodge!
zh: %1$s试图用尾巴抽打你，但你躲开了！

note: ~ Monster attack "tail_club" message
en: %1$s tries to club <npcname>, but they dodge!
zh: %1$s试图用尾巴抽打 <npcname>，但被躲开了！

note: ~ Monster attack "tail_club" message
en: %1$s's clubbed tail bounces off your %2$s.
zh: %1$s的巨大尾巴从你的%2$s弹开了。

note: ~ Monster attack "tail_club" message
en: %1$s tries to club <npcname>, but it fails to penetrate their armor.
zh: %1$s试图用尾巴抽打 <npcname>，但没能穿透护甲。

note: ~ Monster attack "impale" message ~ Monster attack "sharp_objects" message
en: %1$s impales your %2$s!
zh: %1$s穿刺了你的%2$s！

note: ~ Monster attack "impale" message ~ Monster attack "sharp_objects" message
en: %1$s impales <npcname>!
zh: %1$s穿刺了 <npcname>！

note: ~ Monster attack "impale" message ~ Monster attack "sharp_objects" message
en: %1$s tries to impale your %2$s, but you dodge!
zh: %1$s试图穿刺你的%2$s，但你躲开了！

note: ~ Monster attack "impale" message ~ Monster attack "sharp_objects" message
en: %1$s tries to impale <npcname>, but they dodge!
zh: %1$s试图穿刺 <npcname>，但是被躲开了！

note: ~ Monster attack "impale" message
en: %1$s tries to impale your %2$s, but fails to penetrate your armor.
zh: %1$s试图刺击你的%2$s，但没能穿透你的护甲。

note: ~ Monster attack "impale" message ~ Monster attack "bio_op_impale" message
en: %1$s tries to impale <npcname>, but fails to penetrate their armor.
zh: %1$s试图刺击 <npcname> ，但是没能穿透护甲！

note: ~ Monster attack "hunter_peck" message ~ Monster attack "feral_ravenfolk_peck" message
en: %1$s buries its beak in your %2$s!
zh: %1$s用尖喙刺入了你的%2$s！

note: ~ Monster attack "hunter_peck" message ~ Monster attack "void_spider_bite" message ~ Monster attack "feral_ravenfolk_peck" message
en: %1$s buries its beak in <npcname>!
zh: %1$s用尖喙刺入了 <npcname>！

note: ~ Monster attack "hunter_peck" message ~ Monster attack "feral_ravenfolk_peck" message
en: %1$s tries to peck you, but you dodge!
zh: %1$s试图啄击你，但你躲开了！

note: ~ Monster attack "hunter_peck" message ~ Monster attack "feral_ravenfolk_peck" message
en: %1$s tries to peck <npcname>, but they dodge!
zh: %1$s试图啄击 <npcname>，但是被躲开了！

note: ~ Monster attack "hunter_peck" message ~ Monster attack "feral_ravenfolk_peck" message
en: %1$s tries to peck your %2$s, but fails to penetrate your armor.
zh: %1$s的尖喙刺到了你的%2$s，但是没能穿透护甲。

note: ~ Monster attack "hunter_peck" message ~ Monster attack "feral_ravenfolk_peck" message
en: %1$s tries to peck <npcname>, but fails to penetrate their armor.
zh: %1$s的尖喙刺到了 <npcname>，但是没能穿透护甲。

note: ~ Monster attack "tentacle" message
en: %1$s snaps its tentacle at your %2$s!
zh: %1$s用触手鞭打了你的%2$s！

note: ~ Monster attack "tentacle" message
en: %1$s snaps its tentacle at <npcname>!
zh: %1$s用触手鞭打了 <npcname>！

note: ~ Monster attack "tentacle" message
en: %s's tentacle snaps at you, but you dodge!
zh: %s的触手猛地伸向你，但你躲开了！

note: ~ Monster attack "tentacle" message
en: %s's tentacle snaps at <npcname>, but they dodge!
zh: %s的触手猛地伸向 <npcname>，但是被躲开了！

note: ~ Monster attack "tentacle" message
en: %1$s's tentacle lashes out at you without doing any damage.
zh: %1$s用触手鞭打了你，但未能造成任何伤害。

note: ~ Monster attack "tentacle" message
en: %1$s's tentacle lashes out at <npcname> without doing any damage.
zh: %1$s用触手鞭打了 <npcname>，但未能造成任何伤害。

note: ~ Monster attack "barbed_tentacle" message
en: %1$s snaps its barbed tentacle at your %2$s!
zh: %1$s用带刺触手鞭打了你的%2$s！

note: ~ Monster attack "barbed_tentacle" message
en: %1$s snaps its barbed tentacle at <npcname>!
zh: %1$s用带刺触手鞭打了 <npcname>！

note: ~ Monster attack "barbed_tentacle" message
en: %s's barbed tentacle snaps at you, but you dodge!
zh: %s的带刺触手猛地伸向你，但你躲开了！

note: ~ Monster attack "barbed_tentacle" message
en: %s's barbed tentacle snaps at <npcname>, but they dodge!
zh: %s的带刺触手猛地伸向 <npcname>，但是被躲开了！

note: ~ Monster attack "barbed_tentacle" message
en: %1$s's barbed tentacle lashes out at you without doing any damage.
zh: %1$s用带刺触手鞭打了你，但未能造成任何伤害。

note: ~ Monster attack "barbed_tentacle" message
en: %1$s's barbed tentacle lashes out at <npcname> without doing any damage.
zh: %1$s用带刺触手鞭打了 <npcname>，但未能造成任何伤害。

note: ~ Monster attack "long_barbed_tentacle" message
en: %1$s snaps its long barbed tentacle at your %2$s!
zh: %1$s用带刺的长触手鞭打了你的%2$s！

note: ~ Monster attack "long_barbed_tentacle" message
en: %1$s snaps its long barbed tentacle at <npcname>!
zh: %1$s用带刺的长触手鞭打了 <npcname>！

note: ~ Monster attack "long_barbed_tentacle" message
en: %s's long barbed tentacle snaps at you, but you dodge!
zh: %s的带刺长触手猛地伸向你，但你躲开了！

note: ~ Monster attack "long_barbed_tentacle" message
en: %s's long barbed tentacle snaps at <npcname>, but they dodge!
zh: %s的带刺长触手猛地伸向 <npcname>，但是被躲开了！

note: ~ Monster attack "long_barbed_tentacle" message
en: %1$s's long barbed tentacle lashes out at you without doing any damage.
zh: %1$s用带刺的长触手鞭打了你，但未能造成任何伤害。

note: ~ Monster attack "long_barbed_tentacle" message
en: %1$s's long barbed tentacle lashes out at <npcname> without doing any damage.
zh: %1$s用带刺长触手鞭打了 <npcname>，但未能造成任何伤害。

note: ~ Monster attack "stretch_bite" message
en: %1$s's head shoots out, and its teeth sink into your %2$s!
zh: %1$s将头伸长，牙齿深深陷进你的%2$s之中！

note: ~ Monster attack "stretch_bite" message
en: %1$s's head shoots out, and its teeth sink into <npcname>!
zh: %1$s的头伸长，牙齿深深陷进 <npcname> 体内！

note: ~ Monster attack "stretch_bite" message
en: %s's head extends to bite you, but you dodge and the head sails past!
zh: %s的头伸过来咬你，但你及时闪开，头错了出去！

note: ~ Monster attack "stretch_bite" message
en: %s's head extends to bite <npcname>, but they dodge and the head sails past!
zh: %s的头伸过来咬 <npcname>，但被及时闪开，头错了出去！

note: ~ Monster attack "stretch_bite" message
en: %1$s's head hits your %2$s, but glances off your armor.
zh: %1$s的头撞击你的%2$s，但被护甲弹开了！

note: ~ Monster attack "stretch_bite" message
en: %1$s's head hits <npcname>, but glances off their armor.
zh: %1$s的头撞击<npcname>，但被护甲弹开了！

note: ~ Monster attack "stretch_attack" message
en: %1$s thrusts its arms at you, and its claws pierce your %2$s!
zh: %1$s伸手抓向你，爪子刺进了你的%2$s！

note: ~ Monster attack "stretch_attack" message
en: %1$s thrusts its arms at <npcname>!
zh: %1$s伸手抓刺了 <npcname>。

note: ~ Monster attack "stretch_attack" message
en: %s thrusts its arms at you, but you evade the stretched arm!
zh: %s向你伸出双臂，但你躲开了！

note: ~ Monster attack "stretch_attack" message
en: %s's thrusts its arms at <npcname>, but they dodge!
zh: %s向 <npcname> 伸出双臂，但是被躲开了！

note: ~ Monster attack "stretch_attack" message
en: %1$s's arms hit your %2$s, but they glance off your armor.
zh: %1$s用手臂攻击你的%2$s，但被护甲弹开了！

note: ~ Monster attack "stretch_attack" message
en: %1$s's arms hit <npcname>, but they glance off their armor.
zh: %1$s用手臂攻击<npcname>，但被护甲弹开了！

note: ~ Monster attack "teke_push" message
en: %1$s stares at you intently and a sudden wind buffets you!
zh: %1$s凝视着你，突然一阵狂风袭来！

note: ~ Monster attack "teke_push" message
en: %1$s stares intently at <npcname> and a hurricane force wind hits them!
zh: %1$s凝视着 <npcname>，突然那边刮起了一阵狂风！

note: ~ Monster attack "teke_push" message
en: %s stares at you, but the wind blows past you!
zh: %s凝视着你，一股气流从你身边呼啸而过！

note: ~ Monster attack "teke_push" message
en: %s's stares at <npcname>, but the wind blows past them!
zh: %s凝视着 <npcname>，一股气流从后者身边呼啸而过！

note: ~ Monster attack "teke_push" message
en: %1$s's wind buffets your %2$s, but it doesn't catch hold.
zh: %1$s的狂风吹向你的%2$s，但没造成什么影响。

note: ~ Monster attack "teke_push" message
en: %1$s's winds hit <npcname>, but it doesn't catch hold.
zh: %1$s的狂风吹向 <npcname>，但没造成什么影响。

note: ~ Monster attack "longswipe" message
en: %1$s thrusts a claw at your %2$s, slashing it!
zh: %1$s猛地爪击你的%2$s，划开一道裂痕！

note: ~ Monster attack "longswipe" message
en: %1$s thrusts a claw at <npcname>!
zh: %1$s猛地爪击 <npcname>！

note: ~ Monster attack "longswipe" message
en: %s thrusts a claw at you, but you evade it!
zh: %s猛地一爪抓向你，但你躲开了！

note: ~ Monster attack "longswipe" message
en: %s thrusts a claw at <npcname>, but they evade it!
zh: %s猛地一爪抓向 <npcname>，但被躲开了！

note: ~ Monster attack "longswipe" message
en: %1$s thrusts a claw at your %2$s, but glances off your armor.
zh: %1$s猛地爪击你的%2$s，但被护甲弹开了！

note: ~ Monster attack "longswipe" message
en: %1$s thrusts a claw at <npcname>, but glances off their armor.
zh: %1$s猛地爪击 <npcname>，但被护甲挡开了！

note: ~ Monster attack "cut_throat" message
en: %1$s slashes at your neck, cutting your throat!
zh: %1$s猛斩你的脖子，割中了你的喉咙！

note: ~ Monster attack "cut_throat" message
en: %1$s slashes at <npcname>!
zh: %1$s猛斩了 <npcname>！

note: ~ Monster attack "cut_throat" message
en: %s slashes at your neck!  You duck!
zh: %s猛地斩击你的脖子，但你躲开了！

note: ~ Monster attack "cut_throat" message
en: %s slashes at <npcname>, but they duck!
zh: %s斩向 <npcname>，但被躲开了！

note: ~ Monster attack "cut_throat" message
en: %1$s slashes at your neck, but glances off your armor.
zh: %1$s猛斩你的脖子，但被护甲弹开了！

note: ~ Monster attack "cut_throat" message
en: %1$s slashes at <npcname>, but glances off armor.
zh: %1$s猛地斩向 <npcname>，但被护甲弹开了！

note: ~ Monster attack "smash" message
en: %1$s takes a powerful swing at your %2$s, pulverizing it!
zh: %1$s朝你的%2$s猛力一挥，势要将其粉碎！

note: ~ Monster attack "smash" message
en: %1$s takes a powerful swing at <npcname>!
zh: %1$s朝 <npcname> 猛力一击！

note: ~ Monster attack "smash" message
en: %s takes a powerful swing at you, but you dodge it!
zh: %s朝你猛力一击，但你躲开了！

note: ~ Monster attack "smash" message
en: %s takes a powerful swing at <npcname>, who dodges it!
zh: %s朝 <npcname> 猛力一击，但被躲开了！

note: ~ Monster attack "smash" message
en: %s takes a swing at you, but it's blunted by your armor.
zh: %s朝你猛力一击，但被你的护甲弹开了。

note: ~ Monster attack "smash" message
en: %s takes a swing at <npcname>, but they appear unharmed.
zh: %s朝 <npcname> 猛力一击，但似乎并未造成伤害。

note: ~ Monster attack "stag_smash" message
en: %1$s brutally rams you in the %2$s!
zh: %1$s猛地撞击了你的%2$s！

note: ~ Monster attack "stag_smash" message
en: %1$s brutally rams <npcname>!
zh: %1$s猛地撞击了 <npcname>！

note: ~ Monster attack "stag_smash" message
en: %s flicks its horns at you, but you dodge!
zh: %s用鹿角撞向你，但你躲开了！

note: ~ Monster attack "stag_smash" message
en: %s flicks its horns at <npcname>, but they dodge!
zh: %s用鹿角撞向 <npcname>，但被躲开了！

note: ~ Monster attack "stag_smash" message
en: %1$s rams your %2$s, but you hold steady.
zh: %1$s猛地撞击了你的%2$s，但你稳稳站住！

note: ~ Monster attack "stag_smash" message
en: %1$s rams <npcname>, but they hold steady.
zh: %1$s猛地撞击了 <npcname>，但后者稳稳站住！

note: ~ Monster attack "scratch" message ~ Monster attack "scratch_humanoid" message
en: %1$s claws at your %2$s!
zh: %1$s猛抓了你的%2$s！

note: ~ Monster attack "scratch" message ~ Monster attack "scratch_humanoid" message
en: %1$s claws at <npcname>!
zh: %1$s猛抓了 <npcname>！

note: ~ Monster attack "scratch" message ~ Monster attack "scratch_humanoid" message
en: %1$s claws at you, but you dodge!
zh: %1$s猛地抓向你，但你躲开了！

note: ~ Monster attack "scratch" message ~ Monster attack "scratch_humanoid" message
en: %1$s tries to claw at <npcname>, but they dodge!
zh: %1$s试图抓向 <npcname>，但被躲开了！

note: ~ Monster attack "scratch" message ~ Monster attack "scratch_humanoid" message ~ Monster attack "scratch_grab_required" message
en: %1$s claws at your %2$s, but fails to penetrate armor.
zh: %1$s猛抓了你的%2$s，但没能穿透护甲。

note: ~ Monster attack "scratch" message ~ Monster attack "scratch_humanoid" message ~ Monster attack "scratch_grab_required" message
en: %1$s tries to claw at <npcname>, but fails to penetrate armor.
zh: %1$s猛抓了 <npcname>，但没能穿透护甲。

note: ~ Monster attack "scratch_grab_required" message
en: %1$s claws at your %2$s while holding you!
zh: %1$s在抓住你的同时用爪子攻击你的%2$s！

note: ~ Monster attack "scratch_grab_required" message
en: %1$s claws at <npcname> while holding them!
zh: %1$s在抓住<npcname>的同时用爪子向其发动攻击！

note: ~ Monster attack "slam" message
en: %1$s slams into your %2$s!
zh: %1$s猛地撞击了你的%2$s！

note: ~ Monster attack "slam" message
en: %1$s slams into <npcname>!
zh: %1$s猛地撞击了 <npcname>！

note: ~ Monster attack "slam" message
en: %1$s tries to slam into you, but you dodge!
zh: %1$s猛地撞向你，但你躲开了！

note: ~ Monster attack "slam" message
en: %1$s tries to slam into <npcname>, but they dodge!
zh: %1$s猛地撞向 <npcname>，但被躲开了！

note: ~ Monster attack "slam" message
en: %1$s slams into your %2$s, but your armor protects you.
zh: %1$s猛地撞向你的%2$s，但你的护甲保护了你。

note: ~ Monster attack "slam" message
en: %1$s slams into <npcname>, but their armor protects them.
zh: %1$s猛地撞向 <npcname>，但护甲保护住了后者。

note: ~ Monster attack "sting" message
en: %1$s stings your %2$s!
zh: %1$s蜇刺了你的%2$s！

note: ~ Monster attack "sting" message
en: %1$s stings <npcname>!
zh: %1$s蛰刺了 <npcname>！

note: ~ Monster attack "sting" message ~ Monster attack "mutant_stinger" message
en: %1$s tries to sting you, but you dodge!
zh: %1$s试图蜇刺你，但你躲开了！

note: ~ Monster attack "sting" message ~ Monster attack "mutant_stinger" message
en: %1$s tries to sting <npcname>, but they dodge!
zh: %1$s试图蜇刺 <npcname>，但被躲开了！

note: ~ Monster attack "sting" message
en: %1$s tries to sting your %2$s, but it fails to penetrate your armor.
zh: %1$s试图蛰刺你的%2$s，但没能穿透护甲。

note: ~ Monster attack "sting" message ~ Monster attack "mutant_stinger" message
en: %1$s tries to sting <npcname>, but it fails to penetrate their armor.
zh: %1$s试图蛰刺 <npcname>，但没能穿透护甲。

note: ~ Monster attack "mutant_stinger" message
en: %1$s's stinger tail whips out and hits your %2$s!
zh: %1$s的毒刺尾巴抽出，刺中了你的%2$s！

note: ~ Monster attack "mutant_stinger" message
en: %1$s's stinger bounces off your %2$s.
zh: %1$s的毒刺被你的%2$s弹开了。

note: ~ Monster attack "mutant_antler" message
en: %1$s gores your %2$s with its antlers!
zh: %1$s用鹿角穿刺了你的%2$s！

note: ~ Monster attack "mutant_antler" message
en: %1$s gores <npcname> with its antlers!
zh: %1$s用鹿角穿刺了 <npcname>！

note: ~ Monster attack "mutant_antler" message
en: %1$s tries to gore you, but you dodge!
zh: %1$s用鹿角刺向你，但你躲开了！

note: ~ Monster attack "mutant_antler" message
en: %1$s tries to gore <npcname>, but they dodge!
zh: %1$s用鹿角刺向 <npcname>，但被躲开了！

note: ~ Monster attack "mutant_antler" message
en: %1$s rams its antlers into your %2$s, but it bounces off your armor.
zh: %1$s用鹿角刺向你的%2$s，但没能穿透护甲。

note: ~ Monster attack "mutant_antler" message
en: %1$s tries to gore <npcname>, but it fails to penetrate their armor.
zh: %1$s用鹿角刺向 <npcname>，但没能穿透护甲。

note: ~ Monster attack "mutant_hoof" message
en: %1$s kicks your %2$s!
zh: %1$s踢中了你的%2$s！

note: ~ Monster attack "mutant_hoof" message
en: %1$s kicks <npcname>!
zh: %1$s踢中了 <npcname>！

note: ~ Monster attack "mutant_hoof" message
en: %1$s tries to kick you, but you dodge!
zh: %1$s试图踢向你，但你躲开了！

note: ~ Monster attack "mutant_hoof" message
en: %1$s tries to kick <npcname>, but they dodge!
zh: %1$s试图踢击 <npcname>，但被躲开了！

note: ~ Monster attack "mutant_hoof" message
en: %1$s kicks your %2$s, but it's dampened by your armor.
zh: %1$s踢中了你的%2$s，但被护甲阻挡了。

note: ~ Monster attack "mutant_hoof" message
en: %1$s kicks <npcname>, but fails to penetrate their armor.
zh: %1$s踢中了 <npcname>，但被护甲阻挡了。

note: ~ Monster attack "mutant_spinneret" message ~ Monster attack "garlander_web" message
en: %s grasps at you with silk-covered legs, engulfing you in sticky webs!
zh: %s用蛛丝包裹的腿抓住你，用粘乎乎的蛛网把你裹住！

note: ~ Monster attack "mutant_spinneret" message ~ Monster attack "garlander_web" message
en: %s grabs <npcname> and covers them in sticky webs!
zh: %s用蛛丝包裹的腿抓住<npcname>，用粘乎乎的蛛网将其裹住！

note: ~ Monster attack "leg_sweep" message
en: %1$s hits your legs, causing you to get knocked on your back!
zh: %1$s击中了你的腿部，让你向后倒在地上！

note: ~ Monster attack "leg_sweep" message
en: %1$s knocks <npcname> prone!
zh: %1$s击中了 <npcname> 的腿部！

note: ~ Monster attack "leg_sweep" message
en: %s goes for your legs!  You duck!
zh: %s扫向你的腿部！但你躲开了！

note: ~ Monster attack "leg_sweep" message
en: %s goes <npcname>'s legs, but they duck!
zh: %s扫向 <npcname> 的腿部，但被躲开了！

note: ~ Monster attack "leg_sweep" message
en: %1$s tries to knock you down, but your armor protects you.
zh: %1$s试图击倒你，但你的盔甲让你站稳了！

note: ~ Monster attack "leg_sweep" message
en: %1$s tries to knock <npcname> down, but their armor protects them.
zh: %1$s试图击倒 <npcname>，但被护甲防住了！

note: ~ Monster attack "bio_op_takedown" message
en: %1$s kicks your %2$s and slams you to the ground!
zh: %1$s踢击你的%2$s，并将你摔到了地上！

note: ~ Monster attack "bio_op_takedown" message
en: %1$s kicks <npcname> and slams them to the ground!
zh: %1$s踢击 <npcname>，并将其摔到了地上！

note: ~ Monster attack "bio_op_takedown" message
en: %1$s tries to kick your %2$s but you dodge!
zh: %1$s试图踢击你的%2$s，但你躲开了！

note: ~ Monster attack "bio_op_takedown" message
en: %s tries to kick and knock down <npcname>, but they dodge!
zh: %s试图踢击并放倒 <npcname>，但被躲开了！

note: ~ Monster attack "bio_op_takedown" message
en: %1$s tries to kick %2$s and knock you down, but your armor protects you.
zh: %1$s试图踢击你的%2$s将你放倒，但你的护甲保护了你！

note: ~ Monster attack "bio_op_takedown" message
en: %1$s tries to kick and knock <npcname> down, but their armor protects them.
zh: %1$s试图踢击并放倒 <npcname>，但被护甲防住了！

note: ~ Monster attack "bio_op_impale" message
en: %1$s lunges and impales your %2$s!
zh: %1$s猛地穿刺了你的%2$s！

note: ~ Monster attack "bio_op_impale" message
en: %1$s lunges and impales <npcname>!
zh: %1$s猛地穿刺了 <npcname>！

note: ~ Monster attack "bio_op_impale" message
en: %1$s lunges and tries to impale your %2$s, but you dodge!
zh: %1$s突然冲向并试图穿刺你的%2$s，但你躲开了！

note: ~ Monster attack "bio_op_impale" message
en: %1$s lunges and tries to impale <npcname>, but they dodge!
zh: %1$s突然冲向并试图穿刺 <npcname>，但被躲开了！

note: ~ Monster attack "bio_op_impale" message
en: %1$s lunges and tries to impale your %2$s, but fails to penetrate your armor.
zh: %1$s向你的%2$s猛地一刺，但没能穿透护甲。

note: ~ Spell name
en: Necro Boomer Revive
zh: 死灵爆汁丧尸复活

note: ~ Description of spell "Necro Boomer Revive"
en: Revives zombies in a large AoE.
zh: 复活大范围内的丧尸同伴。

note: ~ Spell name
en: Necro Boomer Upgrade
zh: 死灵爆汁丧尸进化

note: ~ Description of spell "Necro Boomer Upgrade"
en: Upgrades zombies in a large AoE.
zh: 进化大范围内的丧尸同伴。

note: ~ Spell name
en: Necro Boomer Death
zh: 死灵爆汁丧尸死亡

note: ~ Description of spell "Necro Boomer Death"
en: Revives and then upgrades zombies in a large area.
zh: 复活并进化大范围内的丧尸同伴。

note: ~ Spell name
en: Death Guilt
zh: 死亡负罪感

note: ~ Description of spell "Death Guilt"
en: Feeling guilty over killing a monster.
zh: 杀死怪物所产生的负罪感。

note: ~ Spell name
en: Death Portal
zh: 死亡传送门

note: ~ Description of spell "Death Portal"
en: Spawns a tear in reality, field intensity depends on spell level.
zh: 召唤时空裂痕，强度取决于法术等级。

note: ~ Spell name
en: Acid Death
zh: 酸液喷发

note: ~ Description of spell "Acid Death"
en: Acid sprays out of a dead acid zombie or some such.
zh: 酸液丧尸或类似的东西死亡时喷射出的酸液。

note: ~ Spell name
en: Blood Death
zh: 血腥的死亡

note: ~ Description of spell "Blood Death"
en: Explode in a shower of gore.  Metal!
zh: 爆炸成一大滩血雨。酷毙了！

note: ~ Spell name
en: Half Worm Death
zh: 半截巨蠕虫死亡

note: ~ Description of spell "Half Worm Death"
en: Spawns two half worms.
zh: 召唤出两只半蠕虫。

note: ~ Spell name
en: Large Blob Death - Split
zh: 大变形怪死亡分裂

note: ~ Description of spell "Large Blob Death - Split"
en: A large blob splits in half.
zh: 大变形怪死亡时分裂。

note: ~ Spell name
en: Blob Death - Split
zh: 变形怪死亡分裂

note: ~ Description of spell "Blob Death - Split"
en: A blob splits in half.
zh: 变形怪死亡时分裂。

note: ~ Spell name
en: Blob Brain Death - Split
zh: 变形怪主脑死亡分裂

note: ~ Description of spell "Blob Brain Death - Split"
en: A blob brain splits in half.
zh: 变形怪主脑死亡时分裂。

note: ~ Spell name
en: Blob Brain Death
zh: 变形怪主脑死亡

note: ~ Description of spell "Blob Brain Death"
en: A blob brain dies.
zh: 变形怪主脑死亡。

note: ~ Spell name
en: Death Explosion Sound
zh: 死亡爆炸声

note: ~ Description of spell "Death Explosion Sound"
en: Boom.
zh: 嘣。

note: ~ Spell name
en: Gas Explosion
zh: 毒气爆炸

note: ~ Description of spell "Gas Explosion"
en: Causes a small explosion of toxic gas.
zh: 释放出一团毒雾。

note: ~ Spell name
en: Smoke Explosion
zh: 烟雾爆炸

note: ~ Description of spell "Smoke Explosion"
en: Causes a small explosion of smoke.
zh: 释放出一团烟雾。

note: ~ Spell name
en: Teargas Explosion
zh: 催泪瓦斯爆炸

note: ~ Description of spell "Teargas Explosion"
en: Causes a small explosion of teargas.
zh: 释放出一团催泪瓦斯。

note: ~ Spell name
en: Relaxation Gas Explosion
zh: 麻醉气体爆炸

note: ~ Description of spell "Relaxation Gas Explosion"
en: Causes a small explosion of relaxation gas.
zh: 释放出一团麻醉气体。

note: ~ Spell name
en: Fungal Explosion
zh: 真菌爆炸

note: ~ Description of spell "Fungal Explosion"
en: Causes a small explosion of fungus.
zh: 释放出一团孢子。

note: ~ Spell name
en: Death Pouf Sound
zh: 死亡噗嗤声

note: ~ Description of spell "Death Pouf Sound"
en: Pouf.
zh: 噗嗤。

note: ~ Message of spell "Death Pouf Sound"
en: Pouf!
zh: 噗！

note: ~ Spell name
en: Pouf
zh: 噗嗤

note: ~ Description of spell "Pouf"
en: Fungal pouf.
zh: 真菌噗嗤声。

note: ~ Spell name
en: Darkman Death
zh: 地缚灵死亡

note: ~ Description of spell "Darkman Death"
en: Removes the darkness effect.
zh: 移除黑暗效果。

note: ~ Spell name
en: Fake Spell
zh: 虚拟法术

note: ~ Description of spell "Fake Spell"
en: A spell that doesn't do anything.
zh: 一个无任何效果的法术。

note: ~ Spell name
en: Shock Death
zh: 带电击的死亡

note: ~ Description of spell "Shock Death"
en: 1/5 chance to burst into electric clouds.
zh: 1/5几率会爆炸成一团电弧云。

note: ~ Spell name
en: Fireball Death
zh: 火球死亡

note: ~ Description of spell "Fireball Death"
en: 1/10 chance to burst into flames.
zh: 10%几率会爆炸成一团火球。

note: ~ Spell name
en: Conflagration Death
zh: 爆炸死亡

note: ~ Description of spell "Conflagration Death"
en: A fireball.  Hits with mild shrapnel, but the main effect is fire.
zh: 爆炸成一团火球。有少量破片伤害，但主要是火焰伤害。

note: ~ Spell name
en: Death Explosion - Huge
zh: 死亡巨型爆炸

note: ~ Description of spell "Death Explosion - Huge"
en: Big boom.
zh: 一场巨大的爆炸。

note: ~ Spell name
en: Death Explosion - Tiny
zh: 死亡小型爆炸

note: ~ Description of spell "Death Explosion - Tiny"
en: Tiny boom.
zh: 嘣。

note: ~ Spell name
en: Death Explosion - Large
zh: 死亡大型爆炸

note: ~ Description of spell "Death Explosion - Large"
en: Large boom.
zh: 一场巨大的爆炸。

note: ~ Spell name
en: Thing Death
zh: 怪形死亡

note: ~ Description of spell "Thing Death"
en: Spawns a thing.
zh: 召唤出一只怪形。

note: ~ Spell name
en: Pregnant Roach Death
zh: 怀孕蟑螂死亡

note: ~ Description of spell "Pregnant Roach Death"
en: Spawns roach nymph.
zh: 召唤出许多幼体。

note: ~ Spell name
en: Mommy Long Legs Death
zh: 雌地窖蛛死亡

note: ~ Description of spell "Mommy Long Legs Death"
en: Spawns a bunch of small spiders.
zh: 生成一群小蜘蛛

note: ~ Spell name
en: Boomer Death
zh: 爆汁丧尸死亡

note: ~ Description of spell "Boomer Death"
en: Vomitous explosion.
zh: 爆汁丧尸死亡时的爆炸。

note: ~ Spell name
en: Boomer Death - Glow
zh: 爆汁丧尸死亡发光

note: ~ Description of spell "Boomer Death - Glow"
en: Boomers and glow.
zh: 爆汁丧尸死亡时发光效果。

note: ~ Spell name
en: Death Summon Rats
zh: 死亡召唤老鼠

note: ~ Description of spell "Death Summon Rats"
en: Makes some rats.
zh: 召唤出许多老鼠。

note: ~ Spell name
en: Rat King Death
zh: 鼠王死亡

note: ~ Description of spell "Rat King Death"
en: Rat king dies.
zh: 鼠王死亡效果。

note: ~ Spell name
en: Focused Beam Explosion Death
zh: 聚焦光束爆炸死亡

note: ~ Description of spell "Focused Beam Explosion Death"
en: Give 'em the old flim flam flummox.
zh: 让他们陷入爆炸。

note: ~ Spell name
en: Focused Beam Death
zh: 聚焦光束死亡

note: ~ Description of spell "Focused Beam Death"
en: Give 'em the old razzle dazzle.
zh: 让他们眼花缭乱。

note: ~ Spell name
en: Kill Vines Death
zh: 杀死藤蔓死亡

note: ~ Description of spell "Kill Vines Death"
en: Kill all vines.
zh: 杀死所有藤蔓。

note: ~ Spell name
en: Kill Breathers Death
zh: 杀死呼吸者死亡

note: ~ Description of spell "Kill Breathers Death"
en: Kill all breathers.
zh: 杀死所有呼吸者。

note: ~ Spell name
en: Gameover Death
zh: 游戏结束

note: ~ Description of spell "Gameover Death"
en: You Died.
zh: 你死了。

note: ~ Message of spell "Gameover Death"
en: Game over, man!
zh: 游戏结束了，哥们！

note: ~ Spell name
en: Triffid Heart Death
zh: 三尖树之心死亡

note: ~ Description of spell "Triffid Heart Death"
en: Kills roots.
zh: 杀死所有根茎。

note: ~ Spell name
en: Amigara Death
zh: 阿弥壳之怪死亡

note: ~ Description of spell "Amigara Death"
en: Spawns an artifact and removes hypnosis if this is the last amigara.
zh: 如果这是最后一个阿弥壳之怪，则生成一个神器并移除催眠效果。

note: ~ Spell name
en: Sphenocorona Death?
zh: 十一面体死亡

note: ~ Description of spell "Sphenocorona Death?"
en: Spawns a golden monolith.
zh: 召唤黄金巨石。

note: ~ Spell name
en: Slime Microbian Death
zh: 变形怪微体死亡

note: ~ Description of spell "Slime Microbian Death"
en: Slime microbian dies.
zh: 变形怪微体死亡。

note: ~ Spell name
en: Zombie Kinderling Death
zh: 柴薪丧尸死亡

note: ~ Description of spell "Zombie Kinderling Death"
en: Zombie kinderling dies.
zh: 柴薪丧尸死亡。

note: ~ Name of a gun
en: barb launching organ | barb launching organs
zh[0]: 毒刺发射器官

note: ~ Description of gun "barb launching organ"
en: A mutated organ capable of launching bony barbs at great speed.
zh: 一个变异器官，能够以极高速度发射骨质毒刺。

note: ~ Name of a gun
en: electric alien frond | electric alien fronds
zh[0]: 放电异界蕨叶

note: ~ Description of gun "electric alien frond"
en: Electricity unnaturally arcs from the tips of this alien frond.
zh: 这片异界植物的叶子尖端会发射出不自然的电弧。

note: ~ Name of a gun
en: fireworks cannon | fireworks cannons
zh[0]: 烟花炮

note: ~ Description of gun "fireworks cannon"
en: An autoloading fireworks launcher.
zh: 一台自动装填的烟花发射器。

note: ~ Name of a gun
en: hurled rubble | hurled rubbles
zh[0]: 投出的碎石

note: ~ Description of gun "hurled rubble"
en: Stone at the ready to crush that which isn't part of the blob.
zh: 一块碎石，准备粉碎任何还未臣服于变形怪的生物。

note: ~ Name of a gun
en: mounted laser | mounted lasers
zh[0]: 车载激光

note: ~ Name of a gun
en: deterrent laser weapon | deterrent laser weapons
zh[0]: 威慑性激光武器

note: ~ Name of a gun
en: mad militias' rifle | mad militias' rifles
zh[0]: 疯狂民兵步枪

note: ~ Description of gun "mad militias' rifle"
en: A fake semi-auto rifle for feral militiamen (because monster aiming is too lethal).
zh: 一把供疯狂民兵用的虚拟半自动步枪（因为怪物瞄准太致命）。

note: ~ Name of a gun
en: feral bikers' shotgun | feral bikers' shotguns
zh[0]: 疯人车手的霰弹枪

note: ~ Description of gun "feral bikers' shotgun"
en: A fake shotgun for feral bikers (because monster aiming is too lethal).
zh: 一把供疯人车手用的虚拟霰弹枪（因为怪物瞄准太致命）。

note: ~ Description of gun "Beretta M9A1"
en: A poorly maintained and inaccurate version of the M9 for feral security guards, feral preppers, etc.
zh: 一把由疯人警卫、有备疯人等使用的M9 步枪，维护不当且命中率十分低。

note: ~ Name of a gun
en: Cops' Glock 22 | Cops' Glock 22
zh[0]: 警用格洛克 22 手枪

note: ~ Description of gun "Cops' Glock 22"
en: A gun carried by overconfident officer monsters, more inaccurate for balancing reasons.
zh: 一把由过分自信的警官怪物携带的枪，因为平衡原因不是很精准。

note: ~ Name of a gun
en: acid spit gun | acid spit guns
zh[0]: 射酸枪

note: ~ Description of gun "acid spit gun" ~ Description of gun "acid dart volley" ~ Description of gun "acid dart gun"
en: Fake gun that fires acid globs.
zh: 射出酸液球的假枪。

note: ~ Name of a gun
en: acid dart volley | acid dart volleys
zh[0]: 酸性飞镖

note: ~ Name of a gun
en: acid dart gun | acid dart guns
zh[0]: 酸性飞镖枪

note: ~ Name of a gun
en: mi-go bio-gun | mi-go bio-guns
zh[0]: 米·戈生化枪

note: ~ Description of gun "mi-go bio-gun"
en: Fake gun that fires some sort of solidified organic matter at very high speed by unknown means of propulsion.
zh: 一把假枪，通过未知的推进方式以极高的速度发射出某种固体有机物。

note: ~ Description of spell "Pain"
en: Increases pain.
zh: 提升疼痛。

note: ~ Description of spell "Tired"
en: Decreases stamina.
zh: 降低耐力。

note: ~ Spell name
en: Summon Gangrenous Crawlers
zh: 召唤坏疽爬行者

note: ~ Description of spell "Summon Gangrenous Crawlers"
en: Summons 2 permanent gangrenous crawlers.
zh: 召唤2个永久的坏疽爬行者。

note: ~ Spell name
en: Summon Gangrenous Monsters
zh: 召唤坏疽怪物

note: ~ Description of spell "Summon Gangrenous Monsters"
en: Summons 2 permanent gangrenous impalers.
zh: 召唤2个永久的坏疽穿刺者。

note: ~ Spell name
en: Summon Tadpole Constrictors
zh: 召唤蝌蚪蟒

note: ~ Description of spell "Summon Tadpole Constrictors"
en: Summons several temporary tadpoles.
zh: 召唤出几只蝌蚪蟒。

note: ~ Spell name
en: Wretch Hurt Self
zh: 小可怜虫自残

note: ~ Description of spell "Wretch Hurt Self" ~ Description of spell "Frog Mother Hurt Self" ~ Description of spell "Eggsac Eruption"
en: Hurts yourself.
zh: 伤害自己。

note: ~ Spell name
en: Frog Mother Hurt Self
zh: 蛙母伤害自身

note: ~ Spell name
en: Summon Raptors
zh: 召唤血鸷

note: ~ Description of spell "Summon Raptors"
en: Summons a few zombiespawn raptors.
zh: 召唤出几只丧尸血鸷。

note: ~ Spell name
en: Summon Many Raptors
zh: 召唤血鸷

note: ~ Description of spell "Summon Many Raptors"
en: Summons many zombiespawn raptors.
zh: 召唤出许多丧尸血鸷。

note: ~ Spell name
en: Summon Raptor
zh: 召唤血鸷

note: ~ Description of spell "Summon Raptor"
en: Summons a flesh raptor while dealing some damage to the zombie.
zh: 对丧尸造成一些伤害后，召唤一只血肉迅猛龙。

note: ~ Description of spell "Summon Raptor"
en: Summons a zombie-spawn raptor without killing the zombie.
zh: 召唤出一只丧尸血鸷同时不杀死宿主。

note: ~ Spell name
en: Summon Shady Raptors
zh: 召唤暗影血鸷

note: ~ Description of spell "Summon Shady Raptors"
en: Summons a few shady zombiespawn raptors.
zh: 召唤出几只丧尸暗影血鸷。

note: ~ Description of spell "Summon Raptor"
en: Summons a fungal flesh raptor while dealing some damage to the zombie.
zh: 召唤一只真菌肉体猛禽，同时对丧尸造成一些伤害。

note: ~ Spell name
en: Summon Fungal Raptors
zh: 召唤真菌血鸷

note: ~ Description of spell "Summon Fungal Raptors"
en: Summons a few fungal raptors.
zh: 召唤出几只真菌血鸷。

note: ~ Spell name
en: Spawning Zombie Die
zh: 丧尸召唤后死亡

note: ~ Description of spell "Spawning Zombie Die"
en: For zombies that are spawning something and die in the process.
zh: 杀死召唤出血鸷的丧尸。

note: ~ Spell name
en: Soft Squelch
zh: 怪物自爆噪声

note: ~ Description of spell "Soft Squelch"
en: Noise, emitted by the monster when it explode with gore.
zh: 怪物死亡自爆所发出的噪声。

note: ~ Sound description of spell "Soft Squelch"
en: a loud tearing!
zh: 巨大的撕裂声！

note: ~ Spell name
en: Phase Skulker Teleport
zh: 相位潜行者传送

note: ~ Description of spell "Phase Skulker Teleport"
en: Teleports the monster.
zh: 传送怪物。

note: ~ Spell name
en: Detach Leg
zh: 断腿

note: ~ Description of spell "Detach Leg"
en: The hurt leg of the cellar spider wriggles loose.  Ew.
zh: 地窖蛛受伤的腿松散地扭动着。呕。

note: ~ Player sees monster spawns in effect in EoC "EOC_cellar_spider_leg"
en: The maimed leg wriggles loose!
zh: 残废的腿扭动着掉了下来！

note: ~ Player sees monsters spawn in effect in EoC "EOC_cellar_spider_leg"
en: The maimed legs wriggle loose!
zh: 残废的腿扭动着掉了下来！

note: ~ Spell name
en: Summon Centipede
zh: 召唤蜈蚣

note: ~ Description of spell "Summon Centipede"
en: Summons a small, sometimes pissed off centipede.
zh: 召唤一只较小的，有时会暴怒的蜈蚣。

note: ~ Description of spell "Phase Skulker Teleport"
en: Electric explosion followed by a teleport.
zh: 传送后的爆炸电光。

note: ~ Spell name
en: Spur Shrill
zh: 尖岔呼啸

note: ~ Description of spell "Spur Shrill"
en: Heals nearby scrap swarms.
zh: 治疗周围的裂片集群。

note: ~ Spell name
en: an arc of electricity
zh: 一道电弧

note: ~ Description of spell "an arc of electricity"
en: Spawns electric fields.
zh: 生成电弧云。

note: ~ Spell name
en: Shock Blast
zh: 雷电爆发

note: ~ Description of spell "Shock Blast"
en: Spawns electric fields in a blast
zh: 从身上爆发出一团电弧云。

note: ~ Description of spell "Running Away"
en: Causes monster to run away for 5 turns.
zh: 使怪物持续逃跑五回合。

note: ~ Spell name
en: Dermatik Emergence
zh: 寄生蜂孵出

note: ~ Description of spell "Dermatik Emergence"
en: The incubating dermatik larvae flee their host.
zh: 正在孵化的寄生蜂幼虫逃离宿主。

note: ~ Spell name
en: Mutant Frenzy
zh: 变种人狂暴

note: ~ Description of spell "Mutant Frenzy"
en: Speeds up allied mutants in a radius.
zh: 提升范围内的变种人同伴速度。

note: ~ Spell name
en: Spread Sludge
zh: 散布淤泥

note: ~ Description of spell "Spread Sludge"
en: Splatters sludge along the ground in a cone.
zh: 在一片锥形区域的地面上喷射出淤泥。

note: ~ Spell name
en: Base characteristics of portal spells
zh: 空间风暴法术基础

note: ~ Description of spell "Base characteristics of portal spells"
en: Base portal stats.
zh: 基础空间风暴法术。

note: ~ Spell name
en: Shifting Mass Attack
zh: 幻形怪攻击

note: ~ Description of spell "Shifting Mass Attack"
en: Drains some of your essence.
zh: 吸取你的一部分精力。

note: ~ Spell name
en: Hurt Self
zh: 伤害自身

note: ~ Description of spell "Hurt Self"
en: Touching/perceiving you is bad for the other side as well.
zh: 触摸/感知到你对另一方也是有害的。

note: ~ Spell name
en: Impossible Shape Attack
zh: 无法之形攻击

note: ~ Description of spell "Impossible Shape Attack" ~ Description of spell "Twisting Blade Attack"
en: Hurts you mentally.
zh: 精神上伤害你。

note: ~ Player message in effect in EoC "EOC_impossible_shape_attack"
en: Your mind lurches, the shapes and figures dance across your vision, you feel like your head is going to explode.
zh: 你的脑子发涨，图形与文字在你眼前舞动，你感觉你的头简直要炸了。

note: ~ Player message in false effect in EoC "EOC_impossible_shape_attack"
en: You can't look away from the impossible shape, staring at it is making you feel sick, you have to get away!
zh: 你无法将视线从这个不可能的图形上移开，即使盯着它会让你感到不舒服，你得想办法逃开！

note: ~ Spell name
en: Absence Capture Attack
zh: 空间禁锢攻击

note: ~ Description of spell "Absence Capture Attack"
en: Traps you with nothing.
zh: 被比空间更空所限。

note: ~ Player message in effect in EoC "EOC_absence_capture_attack"
en: All the empty space around you is suddenly even emptier than should be possible.
zh: 你周围所有的空间突然变得比平时更空。

note: ~ Player message in false effect in EoC "EOC_absence_capture_attack"
en: For an instant you feel the absence's hunger upon you.
zh: 有那么一瞬间，你感到了无形怪对你的渴望。

note: ~ Spell name
en: Initial Boomer Claymore Attack
zh: 初始爆汁丧尸攻击

note: ~ Description of spell "Initial Boomer Claymore Attack" ~ Description of spell "Boomer Claymore Attack" ~ Description of spell "Boomer Suicide Spell" ~ Description of spell "Hallucination Touch Dissipation"
en: Nothing to see here.
zh: 怪物用法术。

note: ~ Spell name
en: Boomer Claymore Attack
zh: 爆汁丧尸攻击

note: ~ Spell name
en: Do noise
zh: 噪音术

note: ~ Description of spell "Do noise" ~ Description of spell "T-Rex Bio-Operator recording"
en: Causes some noise
zh: 制造一些噪音。

note: ~ Sound description of spell "Do noise"
en: a deafening screech
zh: 震耳欲聋的尖叫声

note: ~ Message of spell "Do noise"
en: The %s makes a deafening screech
zh: %s发出震耳欲聋的尖叫声。

note: ~ Spell name
en: Boomer Suicide Spell
zh: 爆汁丧尸自杀

note: ~ Spell name
en: Twisting Blade Attack
zh: 幻形利刃攻击

note: ~ Spell name
en: Swarm Structure Action
zh: 裂隙蜂群行动

note: ~ Description of spell "Swarm Structure Action"
en: Teleports and summons monsters.
zh: 传送和召唤怪物。

note: ~ Spell name
en: Reflection Action
zh: 倒影行动

note: ~ Description of spell "Reflection Action"
en: Teleports and harms monsters.
zh: 传送和伤害怪物。

note: ~ Spell name
en: Reflection Revive
zh: 倒影复苏

note: ~ Description of spell "Reflection Revive"
en: Revives the reflection.
zh: 唤起一个倒影。

note: ~ Spell name
en: Officer banish
zh: 驱逐咒

note: ~ Description of spell "Officer banish"
en: Stops the haunting.
zh: 不再纠缠。

note: ~ Spell name
en: Tainted Shadow Revive
zh: 污秽暗影复生

note: ~ Description of spell "Tainted Shadow Revive"
en: Revives the tainted shadow.
zh: 使污秽暗影复生。

note: ~ Spell name
en: Hallucination Touch Dissipation
zh: 幻象触碰消散

note: ~ Spell name
en: Give The Hallucination Effect
zh: 赋予幻觉效果

note: ~ Description of spell "Give The Hallucination Effect"
en: Spell that gives the player the effect, that will cause short term hallucination attacks.  You can see it only in debug menu.
zh: 给玩家加特效的法术，会引发短时间的幻觉攻击。您只能在调试菜单中看到它。

note: ~ Spell name
en: flatlander attack
zh: 平地人攻击

note: ~ Description of spell "flatlander attack"
en: Dazes the player
zh: 让玩家晕眩

note: ~ Spell name
en: flatlander attack nausea
zh: 平地人攻击恶心

note: ~ Description of spell "flatlander attack nausea"
en: Makes enemy nauseous
zh: 让目标恶心

note: ~ Spell name
en: star vampire invisibility
zh: 星之精隐身

note: ~ Description of spell "star vampire invisibility"
en: Makes the star vampire invisible
zh: 去除星之精的隐身效果

note: ~ Spell name
en: Sloth Attack
zh: 怠惰攻击

note: ~ Description of spell "Sloth Attack"
en: Slows you.
zh: 让你变慢。

note: ~ Spell name
en: Life Flashing
zh: 回忆闪现

note: ~ Description of spell "Life Flashing"
en: Brings back memories.
zh: 带回回忆。

note: ~ Spell name
en: Guilt Attack
zh: 罪恶攻击

note: ~ Description of spell "Guilt Attack"
en: Makes things heavier.
zh: 让东西变沉重。

note: ~ Item name
en: void weaver effigy | void weaver effigy
zh[0]: 虚空编织者雕像

note: ~ Description of "void weaver effigy"
en: The severed leg of a void weaver, turned into some macabre ornament.
zh: 虚空编织者的断肢，变成了某种可怕的装饰。

note: ~ "description" action message of item "void weaver effigy"
en: Touch the effigy.
zh: 触摸雕像。

note: ~ Player message in effect in EoC "VOID_SPIDER_TEST_MAP" in use action of item "void weaver effigy"
en: The world warps.
zh: 世界开始扭曲。

note: ~ Monster attack "void_spider_bite" message
en: %1$s immaterial limbs crawl over you and sink their fangs in your %2$s!
zh: %1$s无实质的肢体爬到你的身上，用尖牙咬中你的%2$s！

note: ~ Monster attack "void_spider_bite" message
en: %1$s hanging limbs try to bite you, but you dodge!
zh: %1$s肢体附在你身上并试图咬你，但你躲开了！

note: ~ Monster attack "void_spider_bite" message
en: %1$s hanging limbs try to bite you <npcname>, but they dodge!
zh: %1$s肢体附在<npcname>身上并试图啃咬，但被躲开了！

note: ~ Monster attack "void_spider_bite" message
en: %1$s hanging limbs try to bite your %2$s, but fails to penetrate your armor!
zh: %1$s肢体附在你身上并试图咬向你的%2$s，但是没能穿透护甲！

note: ~ Monster attack "void_spider_bite" message
en: %1$s hanging limbs try to bite your <npcname>, but fails to penetrate their armor!
zh: %1$s肢体附在<npcname>身上并试图啃咬，但是没能穿透护甲！

note: ~ Spell name
en: Void spider emptiness
zh: 虚空蜘蛛-吞噬

note: ~ Description of spell "Void spider emptiness" ~ Description of spell "Void spider revert emptiness"
en: Constantly empties the area around the spider.
zh: 虚空蜘蛛持续吞噬周围的空间。

note: ~ Spell name
en: Void spider revert emptiness
zh: 虚空蜘蛛-还原

note: ~ Spell name
en: Void spider control
zh: 虚空蜘蛛控制

note: ~ Description of spell "Void spider control"
en: Void spiders control themselves using this one.
zh: 虚空蜘蛛使用此法术控制自己。

note: ~ Spell name
en: Place Void Spider
zh: 放置虚空蜘蛛

note: ~ Description of spell "Place Void Spider"
en: Spawns a void spider.
zh: 生成一只虚空蜘蛛

note: ~ Spell name
en: Void Weaver Death
zh: 虚空编织者死亡

note: ~ Description of spell "Void Weaver Death"
en: Ends the fight.
zh: 结束这场战斗

note: ~ Player message in effect in EoC "webbed_place_void_spider" ~ Player message in effect in EoC "time_place_void_spider"
en: The emptiness shifts unnervingly, something is nearby.
zh: 虚空令人不安地平移着，一定有什么东西在附近。

note: ~ Player makes sound in effect in EoC "void_spider_life_remaining"
en: the spider mimic an anguished scream
zh: 蜘蛛模仿出痛苦的尖叫声

note: ~ Player message in effect in EoC "EOC_VOID_SPIDER_DISTURBED_NEST"
en: The shadows of frenzied limbs slip into reality
zh: 狂气肢体的阴影投射进了现实。

note: ~ Player message in effect in EoC "EOC_VOID_SPIDER_CAST_CHAOS_SWAP"
en: The cavern shifts under unseen pressure.
zh: 空间在无形的巨大压力下移动。

note: ~ Player message in effect in EoC "EOC_DISSOLVE_VOID_SPIDER_LAIR"
en: The cavern folds itself beyond perception.
zh: 空间以一种超出感知的方式折叠了起来。

note: ~ Spell name
en: Mi-go Slaver Beam
zh: 米·戈奴役者光束

note: ~ Description of spell "Mi-go Slaver Beam"
en: Mi-go slaver beams cause pain, lower stamina, and give a short-lasting daze effect.  Starts very short range, increases rapidly with level.
zh: 米·戈奴役者光束会造成疼痛、降低体力并产生短期的眩晕效果。基础攻击范围很低，但是会随着等级快速提高。

note: ~ Description of spell "Tired"
en: Decreases stamina.  Designed for mi-go slaver beam.
zh: 降低耐力。用于米·戈奴役者光束。

note: ~ Description of spell "Pain"
en: Increases pain.  Designed for mi-go slaver beam.
zh: 提升疼痛。用于米·戈奴役者光束。

note: ~ Spell name
en: Exodii Multipurpose Weapon Pod
zh: 流亡族多用途武器

note: ~ Description of spell "Exodii Multipurpose Weapon Pod"
en: Randomly selects one of several weapons.
zh: 随机选择一把武器发射。

note: ~ Spell name
en: Electric Arc Burst
zh: 电弧爆炸

note: ~ Description of spell "Electric Arc Burst"
en: The machine emits an explosion of arcing electricity.
zh: 机器释放出一道电弧，引发了爆炸。

note: ~ Sound description of spell "Electric Arc Burst"
en: a loud crack
zh: 轰隆一声

note: ~ Spell name
en: Combat Heat Gun
zh: 战斗热能枪

note: ~ Description of spell "Combat Heat Gun"
en: The machine emits a blast of searing heat.
zh: 机器释放出一道热浪。

note: ~ Sound description of spell "Combat Heat Gun" ~ Sound description of spell "Windstrike" ~ Sound description of spell "Frozen Winds"
en: a whoosh
zh: 嗖的一声

note: ~ Spell name
en: Combat Saw Arm
zh: 战斗锯臂

note: ~ Description of spell "Combat Saw Arm"
en: The machine lashes out with a spinning sawblade on some kind of extension arm.
zh: 机器伸出一根不断旋转的锯臂，像是某种延长的手臂一般。

note: ~ Sound description of spell "Combat Saw Arm"
en: a whir
zh: 嗡嗡作响

note: ~ Spell name
en: Base activate Yrax
zh: 伊拉克斯启动基础

note: ~ Description of spell "Base activate Yrax"
en: Base spell for Yrax (de)activation.
zh: 伊拉克斯启动的基础法术。

note: ~ Spell name
en: Activate Sphenocorona
zh: 十一面体启动

note: ~ Description of spell "Activate Sphenocorona"
en: Golden monoliths to Sphenocoronae.
zh: 金色巨石转换成十一面体。

note: ~ Description of spell "Activate Sphenocorona"
en: Sphenocoronae to Golden monoliths.
zh: 十一面体转换成金色巨石。

note: ~ Spell name
en: Release the deltas!
zh: 召唤三角形

note: ~ Description of spell "Release the deltas!"
en: Summons a varying amount of Yrax deltas.
zh: 召唤几只伊拉克斯三角形。

note: ~ Sentence fragment describing the "leg" weakpoint ~ Sentence fragment describing a weakpoint for monster "warehouse spider"
en: a leg
zh: 腿部

note: ~ Message describing the effect of hitting the "leg" weakpoint ~ Message describing the effect of hitting the "leg_joint" weakpoint ~ Message describing the effect of hitting the "foreleg" weakpoint ~ Message describing the effect of hitting the "hindleg" weakpoint ~ Message describing the effect of
en: The %s is knocked off-balance!
zh: %s 失去平衡了！

note: ~ Sentence fragment describing the "leg_joint" weakpoint ~ Sentence fragment describing a weakpoint for monster "warehouse spider"
en: a joint
zh: 关节

note: ~ Message describing the effect of hitting the "leg_joint" weakpoint
en: The %s's leg falls limp!
zh: %s 的腿跛了！

note: ~ Message describing the effect of hitting the "leg_joint" weakpoint ~ Message describing the effect of hitting the "foreleg" weakpoint ~ Message describing the effect of hitting the "hindleg" weakpoint
en: The %s's leg is disabled!
zh: %s 的腿断了！

note: ~ Sentence fragment describing the "head" weakpoint ~ Sentence fragment describing the "" weakpoint ~ Sentence fragment describing a weakpoint for monster "zombie prowler" ~ Sentence fragment describing a weakpoint for monster "zombie hunter" ~ Sentence fragment describing a weakpoint for monster "z
en: the head
zh: 头部

note: ~ Sentence fragment describing the "eye" weakpoint ~ Sentence fragment describing the "" weakpoint ~ Sentence fragment describing a weakpoint for monster "phase shrike" ~ Sentence fragment describing a weakpoint for monster "slavering biter" ~ Sentence fragment describing a weakpoint for monster "zo
en: the eye
zh: 眼睛

note: ~ Message describing the effect of hitting the "eye" weakpoint ~ Message describing the effect of hitting the "" weakpoint
en: The %s's eyes are obliterated!
zh: %s 的眼睛被重创了！

note: ~ Sentence fragment describing the "acid_gland" weakpoint
en: the acid gland
zh: 酸液腺

note: ~ Message describing the effect of hitting the "acid_gland" weakpoint
en: The %s's acid glands are maimed!
zh: %s的酸液腺受损了！

note: ~ Message describing the effect of hitting the "acid_gland" weakpoint
en: The %s's acid glands are destroyed!
zh: %s的酸液腺被摧毁了！

note: ~ Sentence fragment describing the "proboscis" weakpoint
en: the proboscis
zh: 下颚

note: ~ Message describing the effect of hitting the "proboscis" weakpoint
en: The %s's proboscis is maimed!
zh: %s的下颚受损了！

note: ~ Message describing the effect of hitting the "proboscis" weakpoint
en: The %s's proboscis is destroyed!
zh: %s的下颚被摧毁了！

note: ~ Sentence fragment describing the "armor_thin" weakpoint
en: a thin part of its armor
zh: 护甲薄弱处

note: ~ Sentence fragment describing the "armor_thick" weakpoint
en: a thick part of its armor
zh: 护甲的厚块

note: ~ Message describing the effect of hitting the "armor_thick" weakpoint
en: The %s's armor cracks!
zh: %s 的护甲碎裂了！

note: ~ Sentence fragment describing the "armor_cracked" weakpoint ~ Sentence fragment describing a weakpoint for monster "armored zombie"
en: a crack in the armor
zh: 护甲上的裂痕

note: ~ Sentence fragment describing the "capacitor" weakpoint
en: the glowing organ
zh: 发光器官

note: ~ Message describing the effect of hitting the "capacitor" weakpoint
en: Sparks fly from the %s!
zh: 电火花从%s身上飞出！

note: ~ Message describing the effect of hitting the "capacitor" weakpoint
en: The %s's glowing organ sputters out!
zh: %s身上发光器官的内容物喷溅而出！

note: ~ Sentence fragment describing the "mandible" weakpoint ~ Sentence fragment describing a weakpoint for monster "giant antlion larva"
en: the mandibles
zh: 虫颚

note: ~ Message describing the effect of hitting the "mandible" weakpoint
en: The %s's mandibles are maimed!
zh: %s 的虫颚残废了！

note: ~ Message describing the effect of hitting the "mandible" weakpoint
en: The %s's mandibles are destroyed!
zh: %s 的虫颚摧毁了！

note: ~ Sentence fragment describing the "tail" weakpoint
en: the tail
zh: 尾巴

note: ~ Message describing the effect of hitting the "tail" weakpoint
en: The %s's tail is maimed!
zh: %s的尾巴受损了！

note: ~ Message describing the effect of hitting the "tail" weakpoint
en: The %s's tail is disabled!
zh: %s的尾巴残废了！

note: ~ Sentence fragment describing the "wing" weakpoint ~ Sentence fragment describing the "wings_stagger" weakpoint ~ Sentence fragment describing the "wings_down" weakpoint ~ Sentence fragment describing a weakpoint for monster "feral ravenfolk"
en: the wings
zh: 翅膀

note: ~ Message describing the effect of hitting the "wing" weakpoint
en: The %s's wings are maimed!
zh: %s 的翅膀受损了！

note: ~ Message describing the effect of hitting the "wing" weakpoint ~ Message describing the effect of hitting the "wings_down" weakpoint
en: The %s's wings are disabled!
zh: %s 的翅膀残废了！

note: ~ Message describing the effect of hitting the "head" weakpoint ~ Message describing the effect of hitting the "antenna" weakpoint ~ Message describing the effect of hitting the "" weakpoint ~ Message describing the effect of hitting the "motive_power" weakpoint ~ Message describing the effect of hi
en: The %s is stunned!
zh: %s 被击晕了！

note: ~ Message describing the effect of hitting the "eye" weakpoint ~ Message describing the effect of hitting the "" weakpoint ~ Message describing the effect of hitting the "vid_eye_aperture" weakpoint
en: The %s is blinded!
zh: %s 瞎了！

note: ~ Sentence fragment describing the "mouth" weakpoint ~ Sentence fragment describing the "mouth_grabbing" weakpoint
en: the mouth
zh: 嘴部

note: ~ Message describing the effect of hitting the "mouth" weakpoint ~ Message describing the effect of hitting the "mouth_grabbing" weakpoint
en: The %s's mouth hangs slack!
zh: %s 的嘴歪了！

note: ~ Message describing the effect of hitting the "mouth" weakpoint ~ Message describing the effect of hitting the "mouth_grabbing" weakpoint
en: The %s's mouth is crippled!
zh: %s 的嘴巴残废了！

note: ~ Sentence fragment describing the "foreleg" weakpoint
en: the fore leg
zh: 前腿

note: ~ Message describing the effect of hitting the "foreleg" weakpoint ~ Message describing the effect of hitting the "hindleg" weakpoint
en: The %s's leg goes limp!
zh: %s 的腿跛了！

note: ~ Sentence fragment describing the "hindleg" weakpoint
en: the hind leg
zh: 后腿

note: ~ Sentence fragment describing the "belly" weakpoint ~ Sentence fragment describing the "" weakpoint ~ Sentence fragment describing a weakpoint for monster "weakpoint monster"
en: the belly
zh: 腹部

note: ~ Sentence fragment describing the "tongue_grabbing" weakpoint
en: the tongue
zh: 舌头

note: ~ Message describing the effect of hitting the "tongue_grabbing" weakpoint
en: The %s's tongue recoils in pain!
zh: %s 的舌头痛苦地缩了回去！

note: ~ Message describing the effect of hitting the "tongue_grabbing" weakpoint
en: The %s's tongue is crippled!
zh: %s 的舌头残废了！

note: ~ Message describing the effect of hitting the "tail" weakpoint
en: The %s's tail goes limp!
zh: %s 的尾巴歪了！

note: ~ Message describing the effect of hitting the "tail" weakpoint
en: The %s's tail is permanently damaged!
zh: %s 的尾巴永久损坏了！

note: ~ Sentence fragment describing the "electric_organ" weakpoint
en: the electric organ
zh: 放电器官

note: ~ Message describing the effect of hitting the "electric_organ" weakpoint
en: The %s twitches and spasms!  It's zapping itself!
zh: %s 开始痉挛抽搐！它正在电击自己！

note: ~ Message describing the effect of hitting the "electric_organ" weakpoint
en: The %s electrifies itself!  It begins seizing!
zh: %s 电击了自己！它开始抽搐！

note: ~ Message describing the effect of hitting the "electric_organ" weakpoint
en: The %s begins seizing!  It is electrocuting itself!
zh: %s 开始抽搐！它正在电击自己！

note: ~ Sentence fragment describing the "abdomen" weakpoint
en: abdomen
zh: 腹部

note: ~ Sentence fragment describing the "body_joint" weakpoint
en: a gap in the exoskeleton
zh: 甲壳上的缺口

note: ~ Sentence fragment describing the "armor_thick" weakpoint
en: a thick part of the exoskeleton
zh: 甲壳上的厚块

note: ~ Sentence fragment describing the "antenna" weakpoint
en: the antennae
zh: 触角

note: ~ Sentence fragment describing the "abdomen" weakpoint
en: the underbelly
zh: 下腹部

note: ~ Sentence fragment describing the "petiole" weakpoint
en: the waist
zh: 腰部

note: ~ Sentence fragment describing the "abdomen" weakpoint ~ Sentence fragment describing a weakpoint for monster "dermatik" ~ Sentence fragment describing a weakpoint for monster "dermatik midwife" ~ Sentence fragment describing a weakpoint for monster "giant ant" ~ Sentence fragment describing a weakp
en: the abdomen
zh: 腹部

note: ~ Message describing the effect of hitting the "abdomen" weakpoint
en: The %s retracts its stinger!
zh: %s 缩回了它的毒刺！

note: ~ Sentence fragment describing the "stinger" weakpoint
en: the stinger
zh: 毒刺

note: ~ Message describing the effect of hitting the "stinger" weakpoint
en: The %s's stinger is disabled!
zh: %s 的毒刺残废了！

note: ~ Message describing the effect of hitting the "wings_stagger" weakpoint
en: The %s's wings flutter uselessly
zh: %s 的翅膀无力地抖动着。

note: ~ Message describing the effect of hitting the "wings_down" weakpoint ~ Message describing the effect of hitting the "" weakpoint ~ Message describing the effect of hitting the "cyborg_leg" weakpoint ~ Message describing the effect of hitting the "leg" weakpoint ~ Message describing the effect of hi
en: The %s is knocked down!
zh: %s 被击倒了！

note: ~ Sentence fragment describing the "abdomen" weakpoint
en: the underside
zh: 下腹

note: ~ Sentence fragment describing the "" weakpoint ~ Sentence fragment describing the "wing" weakpoint ~ Sentence fragment describing a weakpoint for monster "batwing zombie" ~ Sentence fragment describing a weakpoint for monster "garghoul"
en: the wing
zh: 翅膀

note: ~ Sentence fragment describing the "small_gap" weakpoint
en: a small gap in the armored plates
zh: 板甲上的小缺口

note: ~ Sentence fragment describing the "weak_joint" weakpoint
en: a joint in the armored plates
zh: 板甲上的关节

note: ~ Sentence fragment describing the "hard_point" weakpoint
en: a particularly thick patch of armor
zh: 板甲上的厚块

note: ~ Sentence fragment describing the "grasping_appendage" weakpoint ~ Sentence fragment describing the "arm" weakpoint ~ Sentence fragment describing the "part_grabbing" weakpoint ~ Sentence fragment describing a weakpoint for monster "phase skulker"
en: the arm
zh: 手臂

note: ~ Sentence fragment describing the "part_grasping_appendage" weakpoint
en: the grasping appendage
zh: 抓取触手

note: ~ Sentence fragment describing the "cyborg_leg" weakpoint
en: the cybernetic leg
zh: 生化机械腿

note: ~ Sentence fragment describing the "motive_power" weakpoint
en: the motive power box
zh: 动力箱

note: ~ Sentence fragment describing the "vid_eye_aperture" weakpoint
en: the video aperture
zh: 摄像探头

note: ~ Message describing the effect of hitting the "vid_eye_aperture" weakpoint
en: Sparks fly from the aperture!
zh: 摄像探头上火花四射！

note: ~ Sentence fragment describing the "leg" weakpoint ~ Sentence fragment describing a weakpoint for monster "phase skulker" ~ Sentence fragment describing a weakpoint for monster "zombie hunter" ~ Sentence fragment describing the "" weakpoint ~ Sentence fragment describing a weakpoint for monster "zom
en: the leg
zh: 腿部

note: ~ Sentence fragment describing the "gap" weakpoint
en: a small gap in the thick wall
zh: 粗厚外壁上的小缺口

note: ~ Sentence fragment describing the "joint" weakpoint
en: a soft fold in the thick wall
zh: 粗厚外壁上的软褶

note: ~ Sentence fragment describing the "hard_hide" weakpoint
en: a particularly thick patch of the wall
zh: 一块特别厚的外壁

note: ~ Sentence fragment describing the "gap" weakpoint
en: a small gap in the thick hide
zh: 厚皮上的小缺口

note: ~ Sentence fragment describing the "joint" weakpoint
en: a soft fold in the thick hide
zh: 厚皮上的软褶

note: ~ Sentence fragment describing the "hard_hide" weakpoint
en: a particularly thick patch of hide
zh: 一块特别厚的皮

note: ~ Sentence fragment describing the "gap" weakpoint
en: a small gap in the bony plates
zh: 骨甲上的小缺口

note: ~ Sentence fragment describing the "joint" weakpoint
en: a joint in the bony plates
zh: 骨甲上的关节

note: ~ Sentence fragment describing the "hard_point" weakpoint
en: a particularly thick patch of bone
zh: 一块特别厚的骨甲

note: ~ Sentence fragment describing the "gap" weakpoint
en: a small fissure between the metal plates
zh: 金属板材之间的细小裂缝

note: ~ Sentence fragment describing the "joint" weakpoint
en: an exposed joint unprotected by the metal plates
zh: 金属板材间暴露出的连接点

note: ~ Sentence fragment describing the "hard_point" weakpoint
en: a strong, rigid chunk of metal
zh: 一块很大很硬的金属

note: ~ Sentence fragment describing the "arm" weakpoint ~ Sentence fragment describing the "leg" weakpoint ~ Sentence fragment describing the "tear" weakpoint
en: a tear in its turnout gear
zh: 消防服上的裂痕

note: ~ Sentence fragment describing the "armpit" weakpoint
en: the armpit
zh: 腋下

note: ~ Sentence fragment describing the "side_armour" weakpoint
en: the weak armor on the side
zh: 身侧的薄弱盔甲

note: ~ Sentence fragment describing the "stomach_armour" weakpoint
en: a gap in the stomach armor
zh: 腹甲上的缺口

note: ~ Sentence fragment describing the "leg" weakpoint
en: an unarmored part of the leg
zh: 腿上无甲的部分

note: ~ Sentence fragment describing the "helmet" weakpoint
en: the helmet
zh: 头盔

note: ~ Sentence fragment describing the "head" weakpoint ~ Sentence fragment describing a weakpoint for monster "phase skulker" ~ Sentence fragment describing a weakpoint for monster "phase shrike"
en: the face
zh: 脸部

note: ~ Sentence fragment describing the "neck" weakpoint
en: the neck
zh: 脖子

note: ~ Sentence fragment describing the "head" weakpoint
en: the face shield
zh: 面罩

note: ~ Sentence fragment describing the "eye" weakpoint
en: the goggles
zh: 护目镜

note: ~ Message describing the effect of hitting the "eye" weakpoint
en: The %s is blinded!  The goggles, they did nothing!
zh: %s 瞎了！护目镜没起到任何作用！

note: ~ Message describing the effect of hitting the "leg" weakpoint
en: The %s is tripped off-balance!
zh: %s 被绊了一跤！

note: ~ Message describing the effect of hitting the "wing" weakpoint
en: The %s is pushed off-balance!
zh: %s 被推了一个趔趄！

note: ~ Sentence fragment describing the "vulnerable spot" weakpoint
en: a spot that's more vulnerable than the rest
zh: 一处相对脆弱的地方

note: ~ Sentence fragment describing the "frond" weakpoint
en: the frond
zh: 叶子

note: ~ Sentence fragment describing the "rhizome" weakpoint
en: the rhizome
zh: 根茎

note: ~ Sentence fragment describing the "crown" weakpoint
en: the crown
zh: 树冠

note: ~ Sentence fragment describing the "body" weakpoint
en: the body
zh: 身体

note: ~ Sentence fragment describing the "insensitive_spot" weakpoint
en: a spot with virtually nothing to damage
zh: 一个基本没法造成伤害的地方

note: ~ Sentence fragment describing the "organ" weakpoint
en: an organ inside the slime, causing the slime to freeze up briefly as it reconstitutes it
zh: 一个内部器官，使得它暂时停止了移动开始复原

note: ~ Sentence fragment describing the "fragment" weakpoint
en: the body, separating a fragment that you manage to keep from rejoining the slime until the fragment melts away
zh: 身体，成功分离了其中的一小块并阻止其与原来的身体复合，最后分离的部分消逝了

note: ~ Sentence fragment describing the "pseudopod" weakpoint
en: a pseudopod reaching out to strike you when you deftly counter strike it
zh: 伸出来攻击你的伪足，并熟练地反击

note: ~ Sentence fragment describing the "branch" weakpoint
en: the branch
zh: 枝条

note: ~ Sentence fragment describing the "root" weakpoint
en: the root
zh: 根部

note: ~ Sentence fragment describing the "flower" weakpoint
en: the flower
zh: 花朵

note: ~ Sentence fragment describing the "gap" weakpoint
en: a small gap in the bark
zh: 树皮上的小缺口

note: ~ Sentence fragment describing the "joint" weakpoint
en: a soft fold in the thick bark
zh: 粗厚树皮上的软褶

note: ~ Sentence fragment describing the "thick bark" weakpoint
en: a particularly thick patch of the bark
zh: 一块特别厚的树皮

note: ~ Sentence fragment describing the "main_motor" weakpoint
en: the main motor
zh: 主引擎

note: ~ Message describing the effect of hitting the "main_motor" weakpoint
en: The %s's motor starts to jam up!
zh: %s的引擎堵塞了！

note: ~ Message describing the effect of hitting the "main_motor" weakpoint
en: The %s's motor grinds to a halt!
zh: %s的引擎熄火了！

note: ~ Sentence fragment describing the "camera" weakpoint
en: the camera
zh: 摄像头

note: ~ Message describing the effect of hitting the "camera" weakpoint
en: The %s's camera is lightly scratched!
zh: %s的摄像头被轻微划伤了！

note: ~ Message describing the effect of hitting the "camera" weakpoint
en: The %s's camera is cracked!
zh: %s的摄像头破损了！

note: ~ Message describing the effect of hitting the "camera" weakpoint
en: The %s's camera lens shatters into pieces!
zh: %s的摄像头被撕成碎片了！

note: ~ Sentence fragment describing the "turret_gun" weakpoint
en: the weapon
zh: 武器

note: ~ Message describing the effect of hitting the "turret_gun" weakpoint
en: The %s struggles to clear its jammed weapon!
zh: %s正在挣扎着清理它那被堵死的武器！

note: ~ Message describing the effect of hitting the "turret_gun" weakpoint
en: A round gets stuck in the %s's misshapen barrel, disabling the weapon!
zh: 一发子弹卡在%s变形的枪管里，让它完全失效了！

note: ~ Sentence fragment describing the "turret_shaft" weakpoint
en: the shaft
zh: 轴承

note: ~ Sentence fragment describing the "spotlight" weakpoint
en: the spotlight
zh: 聚光灯

note: ~ Description of monster "chicken"
en: A domesticated descendant of junglefowl, it may still be the most numerous bird in the world.  Before the Cataclysm, it was raised by humans as a source of meat, eggs, and early morning wakeup calls.
zh: 由野鸡驯化的家禽，它可能依旧是世界上数量最多的鸟类，是大灾变前人类的主要肉食来源。母鸡产蛋，公鸡打鸣。

note: ~ Monster name
en: grouse | grouses
zh[0]: 松鸡

note: ~ Description of monster "grouse"
en: A very common game bird, these creatures remind you of what a wild chicken must have been like.
zh: 一只常见的猎禽，这只生物时刻提醒着你一只野生的鸡会长成什么样子。

note: ~ Monster name
en: crow | crows
zh[0]: 乌鸦

note: ~ Description of monster "crow"
en: A small, elegant black bird, famous for its distinctive call.  An intelligent bird, there is a glitter of mischief behind its eyes.
zh: 一只羽毛大多黑色或黑白两色的乌鸦，长喙，有的有鲜明的白色颈圈，黑羽具紫蓝色金属光泽，嘴、腿及脚大多是纯黑色，十分聪明。

note: ~ Monster name
en: raven | ravens
zh[0]: 乌鸦

note: ~ Description of monster "raven"
en: A small, elegant black bird, famous for its distinctive call.  A clever bird, there is a glitter of mischief behind its eyes.
zh: 一只小巧优雅的黑鸟，以其独特的叫声而闻名。是只聪明的鸟，眼睛中闪烁着淘气的光芒。

note: ~ Monster name
en: blue jay | blue jays
zh[0]: 蓝松鸦

note: ~ Description of monster "blue jay"
en: A small, noisy bird with distinctive blue feathers.
zh: 一只小而吵闹的鸟，长着独特的蓝色羽毛。

note: ~ Monster name
en: cardinal | cardinals
zh[0]: 红衣凤头鸟

note: ~ Description of monster "cardinal"
en: A small songbird, famous for its distinctive crest and facial markings.  A well-known example of sexual dimorphism, the males are colored much more vibrantly than the females.
zh: 一只小型鸣禽，以其独特的羽冠和面部斑纹而闻名。作为众所周知的雌雄异形例子，雄鸟的羽毛比雌鸟要鲜艳得多。

note: ~ Monster name
en: robin | robins
zh[0]: 知更鸟

note: ~ Description of monster "robin"
en: A brown songbird with a reddish-orange breast.  Their eggs are a distinctive shade of blue.
zh: 一只棕色鸣禽，胸部呈桔红色。它们的蛋有一种独特的蓝色，很好分辨。

note: ~ Monster name
en: sparrow | sparrows
zh[0]: 麻雀

note: ~ Description of monster "sparrow"
en: A small bird with brown and gray feathers.  Introduced to North America in the 1850s, it is now one of the most abundant birds in the continent.
zh: 一只长着棕灰色羽毛的小鸟。它于19世纪50年代被引入北美，现在是北美大陆数量最多的鸟类之一。

note: #-#-#-#-#  cataclysm-dda_0.H-1_zh_CN.po (cataclysm-dda 0.H)  #-#-#-#-# ~ Monster name
en: duck | ducks
zh[0]: 鸭

note: ~ Description of monster "duck"
en: A mallard duck, often seen around rivers and other bodies of water.  It feeds primarily on insects, seeds, roots, and, pre-Cataclysm, bread scraps.
zh: 一只野鸭，常见于河流或其他水体附近，主要以昆虫、种子、植物根为食。当然，在大灾变之前，还有面包屑。

note: ~ Monster name
en: goose | geese
zh[0]: 雁

note: ~ Description of monster "goose"
en: A Canada goose; a common waterfowl that regrets leaving Canada.
zh: 一只加拿大雁；常见的水禽，这会它该后悔自己离开加拿大了。

note: ~ Monster name
en: turkey | turkeys
zh[0]: 火鸡

note: ~ Description of monster "turkey"
en: A large and colorful game bird native to the forests of North America.  Its head and beak are covered in fleshy protuberances.
zh: 一种原产于北美森林的大型美腻的鸟类。头和喙有着迷样的肉质棒状凸起。鸡盒的常客。

note: ~ Monster name
en: pheasant | pheasants
zh[0]: 雉鸡

note: ~ Description of monster "pheasant"
en: A medium-sized game bird that can have bright feathers depending on the sex and species.
zh: 一只体型中等的猎禽，根据性别和品种不同，会有颜色不同的彩色羽毛。

note: ~ Monster name
en: brown chick | brown chicks
zh[0]: 棕色雏鸟

note: ~ Description of monster "brown chick"
en: A tiny darkly-colored chick, it could be from a number of different species.
zh: 一只体型很小的深色雏鸟，太小了以至于你无法分辨它的物种，它可能来自几种不同的物种。

note: ~ Monster name
en: yellow chick | yellow chicks
zh[0]: 黄色雏鸟

note: ~ Description of monster "yellow chick" ~ Description of monster "mon_grouse_chick"
en: A tiny yellow and brown chick, it could be from a number of different species.
zh: 一只体型很小的黄棕色的雏鸟，太小了以至于你无法分辨它的物种，它可能来自几种不同的物种。

note: ~ Monster name
en: waterfowl chick | waterfowl chicks
zh[0]: 水禽雏鸟

note: ~ Description of monster "waterfowl chick"
en: A tiny yellow and brown waterfowl chick, it could be from a number of different species.
zh: 一只体型很小的黄棕色的水禽雏鸟，太小了以至于你无法分辨它的物种，它可能来自几种不同的物种。

note: ~ Monster name
en: oversized crow | oversized crows
zh[0]: 巨型乌鸦

note: ~ Description of monster "oversized crow"
en: A horrible bird grown three or four times bigger than ought to be possible and sporting a swollen gut that might look comical if it weren't for the razor sharp beak and the madness in its beady eyes.
zh: 这只可怕的鸟长得比你想象中的体型要大三到四倍，它的腹部十分肿胀，如果不是因为它那锋利的喙和眼里的疯狂，它可能会显得有些滑稽可笑。

note: ~ Monster name
en: bloated corvid | bloated corvids
zh[0]: 胀气鸦怪

note: ~ Description of monster "bloated corvid"
en: This may have once been a crow or a raven, but now it's a deformed monstrosity nearly the size of a man.  It heaves its sable bulk awkwardly along the ground, too overfed on carrion to fly.
zh: 它曾经可能是只乌鸦或渡鸦，但现在它已经变成了一只接近成人大小的畸形怪物。它笨拙地沿着地面沉重地抬起自己深黑色的鼓胀身躯，它吃了过多的腐肉，以至于无法飞起来。

note: ~ Monster name
en: pigeon | pigeons
zh[0]: 鸽子

note: ~ Description of monster "pigeon"
en: A gentle, plump, small-billed bird with a skin saddle, or cere, between its bill and forehead.  On the ground, it struts about with a characteristic bobbing of the head.  It is a strong, swift flier thanks to its long wings and powerful flight muscles.
zh: 一只圆润优雅的小喙鸟类，在喙和额之间长着一层隆起的皮肤，又称蜡膜。在地上时，它昂首阔步地走着，头不停地前后摇晃。由于具有较长的翼和强大的飞行肌群，它们能够长时间灵活飞行。

note: ~ Description of monster "goose"
en: The domestic goose.  A waterfowl well known for its loud honking and aggressive behavior.
zh: 一只家鹅。一种以大声鸣叫和攻击性行为而闻名的水禽。

note: ~ Monster name
en: royal honker | royal honkers
zh[0]: 帝王鹅

note: ~ Description of monster "royal honker"
en: This strange colored goose seems larger than the rest.  Even more strange is its docile, almost regal demeanor.
zh: 这只颜色奇怪的鹅似乎比其他的都大。更奇怪的是它温顺得宛如帝王般的举止。

note: ~ Monster name
en: hummingbird | hummingbirds
zh[0]: 蜂鸟

note: ~ Description of monster "hummingbird"
en: A very small ruby-throated hummingbird of varied colored feathers.  It flies at incredible speeds while seeking nectar among flowers.
zh: 一种非常小的红喉北蜂鸟，羽毛颜色各异。它以惊人的速度飞行，在花丛中寻找花蜜。

note: ~ Monster name
en: woodpecker | woodpeckers
zh[0]: 啄木鸟

note: ~ Description of monster "woodpecker"
en: A small bird with woody colors and a colored crest on its head.  These birds are well known for their ability to poke holes on trees while looking for grubs.
zh: 一种长着木质颜色羽毛，头上有彩色羽冠的小鸟。这种鸟以它能在树上戳洞寻找害虫而闻名。

note: ~ Monster name
en: coot | coots
zh[0]: 白骨顶鸡

note: ~ Description of monster "coot"
en: A bird belonging to the Rallidae family.  They can be found worldwide on freshwater habitats, including many islands in the not so distant past.
zh: 一种属于秧鸡科的鸟。它们可以在世界各地的淡水栖息地发现，包括近海岸的许多岛屿。

note: ~ Monster name
en: cormorant | cormorants
zh[0]: 鸬鹚

note: ~ Description of monster "cormorant"
en: An aquatic bird with a long snake-like neck.  They are considered coastal birds but many species can also be found on freshwater habitats.
zh: 一种脖子像蛇一样长的水鸟。它们被认为是沿海鸟类，但许多物种也可以在淡水栖息地找到。

note: ~ Monster name
en: moorhen | moorhens
zh[0]: 黑水鸡

note: ~ Description of monster "moorhen"
en: A bird belonging to the Rallidae family.  They are relatives of the coots but have a distinctive red coloration on their heads and brownish plumage.
zh: 一种属于秧鸡科的鸟。它们是白骨顶鸡的近亲，但头顶是独特的红色，羽毛呈褐色。

note: ~ Monster name
en: grebe | grebes
zh[0]: 䴙䴘

note: ~ Description of monster "grebe"
en: A medium sized aquatic bird with a long neck.  These birds can be distinguished by their strange leg placement which makes them great at diving.
zh: 一种脖子很长的中型水鸟。这种鸟可以通过它们奇怪的腿的位置来区分，这使它们擅长潜水。

note: ~ Monster name
en: panicked person | panicked persons
zh[0]: 歇斯底里的路人

note: ~ Description of monster "panicked person"
en: This hysterical individual has a faint, yet fading, glint of intelligence in their bloodshot eyes.  They sometimes scream in fear and behave clearly irrationally.  This will quite likely cause their demise at the hands of the undead horde rather quickly.
zh: 这个歇斯底里的家伙在布满血丝的眼球中，闪烁着微弱但逐渐消失的智慧。他们有时会大声尖叫，完全失去了理性。这会让他们更快地葬身成群游荡的丧尸之口。

note: ~ Monster name
en: petrified person | petrified persons
zh[0]: 呆若木鸡的路人

note: ~ Description of monster "petrified person"
en: They just stand there, staring into the void, with a vacant expression on their face.  Barely moving, they will probably fall to the undead horde soon.
zh: 他们呆呆地站在原地盯着空气，脸上只有空洞的表情。几乎一动不动，应该很快就会被丧尸群吞没。

note: ~ Monster name
en: overconfident officer | overconfident officers
zh[0]: 过分自大的警官

note: ~ Description of monster "overconfident officer"
en: Gun in hand, this police officer is determined to make a last stand against the horde.
zh: 枪在手，心不慌。这个警察官员决定与丧尸群好好碰一碰。

note: ~ Description of special attack of monster "overconfident officer"
en: The officer fires their Glock 22!
zh: 警官用手中的格洛克 22进行了射击！

note: ~ Monster name
en: futile fighter | futile fighters
zh[0]: 徒劳抵抗者

note: ~ Description of monster "futile fighter"
en: Obviously, this aggravated yet rallied human has lost their wits and tries to fight the undead with just a stick in their hands.
zh: 显然这些怒火中烧的人们虽然能团结抵抗，但也失去了理智，竟然试图仅凭手中的棍子与丧尸战斗。

note: ~ Monster name
en: hospitalized human | hospitalized humans
zh[0]: 住院病人

note: ~ Description of monster "hospitalized human"
en: This being is severely ill in some form or another, requiring intensive care that is not available anymore after the Cataclysm.  There is nothing you can do for them.
zh: 这个人病得很严重，需要重症监护，在大灾变之后就没有了。你对他们无能为力。

note: ~ Monster name
en: gawky guardian | gawky guardians
zh[0]: 笨拙的失独家长

note: ~ Description of monster "gawky guardian"
en: Obsessed with finding their offspring, they scour the environment for certain death.
zh: 它们痴迷于寻觅自己的孩子，在这场大灾变中寻找着必死的结局。

note: ~ Monster name
en: broken cyborg | broken cyborgs
zh[0]: 报废改造人

note: ~ Description of monster "broken cyborg"
en: A robot body with the head of a human.  All kinds of electronic wires and devices are implanted in its head.  The remaining patches of skin look diseased or rotting.  This cyborg moves erratically and has a confused and deranged look in its eyes.  Any personality or humanity it once had is clearly gone for good.
zh: 一具头部是人类但身体是机械的机器人，各种电线和电子设备被植入了它的脑袋里，残存的皮肤看上去不是得病就是腐烂了。它蹒跚的行走着，喃喃自语，眼中充满着迷茫和疯狂。它曾经拥有的一切个性或人性显然都早已消失。

note: ~ Monster name
en: prototype cyborg | prototype cyborgs
zh[0]: 原型改造人

note: ~ Description of monster "prototype cyborg"
en: A human fused with a mess of metal parts and wires.  While their eyes are empty, the flashes of pain that occasionally cross their face remind you that, deep down, there is a person just like you trapped in this grotesque body.  Someone with enough surgical skills might be able to restore some of their humanity.  If only anyone cared…
zh: 与零件、电缆融在一起的"人"，虽然眼神空洞，但转瞬即逝的痛苦表情仍提醒着你，在它的内心深处，有一个和你一样的人被困在这具怪诞的身体里。也许掌握了足够的外科手术技能的人，可以恢复它们的部分人性，但愿还有人在乎……

note: ~ Monster name
en: Exodii worker | Exodii workers
zh[0]: 流亡族工兵

note: ~ Description of monster "Exodii worker"
en: A mostly humanoid robot equipped with various construction tools.
zh: 一台看上去以人型生物为原型的机器人，装配了各种建筑工具。

note: ~ Monster name
en: Exodii quadruped | Exodii quadrupeds
zh[0]: 流亡族四足机器人

note: ~ Description of monster "Exodii quadruped"
en: This enormous quadrupedal robot seems to be cobbled together from parts, most of them unfamiliar to you.  It moves with a heavy, oddly graceful gait, its footsteps leaving shallow craters behind.  It bristles with an arsenal of weaponry, and while it doesn't seem to be in a rush to target you, you feel that you should keep your distance anyway.
zh: 这台体型巨大的四足机器人似乎是由各类零件拼凑而成，其中大部分零件你都从未见过。它以一种沉重的，奇怪的优雅步态移动，伴随着沉重的脚步声，它在它所踏过之处留下了一串浅坑。它的体内堆满了各类武器，虽然它目前似乎并不急于瞄准你，但你觉得谨慎起见还是保持好距离。

note: ~ Monster message of special attack of monster "Exodii quadruped"
en: The Exodii quadruped fires its weapon pod!
zh: 流亡族四足机器人发射了它的多用途武器！

note: ~ No ammo sound of special attack of monster "Exodii quadruped" ~ No ammo sound of special attack of monster "M16A4 autonomous TALON UGV" ~ No ammo sound of special attack of monster "M202A1 autonomous TALON UGV" ~ No ammo sound of special attack of monster "Hub 01 exterminatron" ~ No ammo sound of 
en: a chk!
zh: 叮！

note: ~ Monster name
en: zomborg | zomborgs
zh[0]: 丧尸改造人

note: ~ Description of monster "zomborg"
en: A mix of dead human and even deader technology, this twisted mess of steel and flesh moves like a puppet in the hands of an angry toddler.  Its robotic components seem to have shut down, and new bands of flesh have wrapped around them, tugging and pulling them in awkward directions.  Bits of metallic skeleton and armor plating jut from its decaying flesh.
zh: 一具早已死亡的人类和更致命的技术的混合体，这具钢铁和血肉扭曲在一起的躯体就像一个愤怒的幼童手中的木偶。它的机械部件似乎已经失效关闭，而新生的肌肉包裹在它们周围，把它们牵扯拉伸向奇怪的方向。一些金属骨架和盔甲从它腐烂的肉体中突出来。

note: ~ Monster name
en: zomborg devourer | zomborg devourers
zh[0]: 改造吞噬者

note: ~ Description of monster "zomborg devourer"
en: Human bodies, robots, and cybernetic enhancements fused together into a colossus, with heads and limbs both biological and robotic sticking out of its bloated body at grotesque angles.  The nature of the thing makes it difficult to estimate how close it is to dying.
zh: 人类、机器、与赛博格融合成的庞然巨物，头和肢体从肿胀的躯体中以一种诡异角度伸出，一半是生物一半是机器。这些特点让人难以判断它到底死没有。

note: ~ Monster name
en: M16A4 autonomous TALON UGV | M16A4 autonomous TALON UGVs
zh[0]: M16A4 鹰爪型无人车

note: ~ Description of monster "M16A4 autonomous TALON UGV"
en: A TALON unmanned ground vehicle equipped with an M16A4.  It is a small tracked UGV with an array of motors and sensors covering its weapon mount.
zh: 一架鹰爪型无人车，配有 M16A4 步枪。这是一种小型履带式无人车，其武器底座上装有一系列的电机和传感器。

note: ~ Targeting sound of special attack of monster "M16A4 autonomous TALON UGV" ~ Targeting sound of special attack of monster "M202A1 autonomous TALON UGV" ~ Targeting sound of special attack of monster "improvised MP5 turret" ~ Targeting sound of special attack of monster "M2HB autonomous CROWS II" ~ 
en: "Hostile detected."
zh: "检测到敌人。"

note: ~ Monster name
en: M202A1 autonomous TALON UGV | M202A1 autonomous TALON UGVs
zh[0]: M202A1 鹰爪型无人车

note: ~ Description of monster "M202A1 autonomous TALON UGV"
en: A TALON unmanned ground vehicle equipped with an M202A1 FLASH.  It is a small tracked UGV with an array of motors and sensors covering its weapon mount.
zh: 一台鹰爪型无人车，配有 M202A1 Flash 火箭筒。这是一种小型履带式无人车，其武器底座上装有一系列的电机和传感器。

note: ~ Monster name
en: autonomous TALON UGV Liberty Edition | autonomous TALON UGV Liberty Editions
zh[0]: 自由号鹰爪无人车

note: ~ Description of monster "autonomous TALON UGV Liberty Edition"
en: A TALON unmanned ground vehicle equipped with a fireworks cannon in place of its usual M16A4.  It is a small tracked UGV with an array of motors and sensors covering its weapon mount.  This one has been plastered with an american flag decal.
zh: 一架"鹰爪"型无人车，通常安装着 M16A4 步枪的位置被一门烟花炮代替。这是一种小型履带式无人车，其武器底座上装有一系列的电机和传感器。这一台无人车上已经被贴上了美国国旗的贴纸。

note: ~ Death message of monster "autonomous TALON UGV Liberty Edition"
en: Loud rock music blares as the %s explodes!
zh: 随着 %s 爆炸，播放出震耳欲聋的摇滚乐！

note: ~ Description of special attack of monster "autonomous TALON UGV Liberty Edition"
en: Fireworks explode out of the turret!
zh: 无人车的炮塔射出了一枚烟花！

note: ~ Targeting sound of special attack of monster "autonomous TALON UGV Liberty Edition"
en: "Proud to be an American."
zh: "身为美国人而骄傲。"

note: ~ No ammo sound of special attack of monster "autonomous TALON UGV Liberty Edition"
en: an igniter clicks rapidly!
zh: 点火器发出连串咔嗒声！

note: ~ Monster name
en: skitterbot | skitterbots
zh[0]: 掠行无人机

note: ~ Description of monster "skitterbot"
en: An insectoid robot the size of a small dog, originally designed to perform routine inspections within industrial sites.  Up-armed with two close-range tazers, it can skate across the ground with great speed.
zh: 一种小狗大小的昆虫机器人，最初设计用于在工业场地内进行例行检查。它配备了两把近距离电击枪，可以在地面上以极快的速度滑行。

note: ~ Monster name
en: experimental lab bot | experimental lab bots
zh[0]: 实验室原型机器人

note: ~ Description of monster "experimental lab bot"
en: This robot looks like a large metal spider, a bit bigger than a person, with its thorax covered in tiny holes.  An ominous buzzing emanates from it.
zh: 这个机器人看起来像一个大金属蜘蛛，比成人大一点。它的胸部布满了小孔，正在发出一种不祥的嗡嗡声。

note: ~ Monster name
en: prototype robot | prototype robots
zh[0]: 原型机器人

note: ~ Description of monster "prototype robot"
en: This robot's single, glowing eye surveys the landscape periodically as it performs the endless slaughter dictated by a misinterpreted and cruel routine.  Between half-built plates, you can see the machinery and cables that animate it, and yet it moves deftly as it switches between one target and the next.
zh: 这台机器人闪闪发光的独眼定期地扫视着周围，它正在错误地执行着一个本就残酷的程序指令，使得它进行无休止的杀戮。它的装甲还未彻底完工，你可以透过缝隙看到让它动起来的机构和线缆。尽管如此，它在一个又一个的目标间切换时仍然能够灵巧地移动。

note: ~ Monster name
en: NR-031 Dispatch | NR-031 Dispatches
zh[0]: NR-031 派遣者

note: ~ Description of monster "NR-031 Dispatch"
en: The Northrop Dispatch, designed for crowd control situations, carries and deploys kamikaze drones of various types.  The bright green-and-yellow paint marks a low-force variant - *comparatively* low-force, anyways - typically deployed as guards after an area has been cleared.
zh: 诺斯罗普公司出品，该型号的派遣者是为控制大规模暴乱而设计的，它携带并部署各种类型的自爆无人机。明亮的绿色和黄色标记意味着这是一种低武装型号——*相对*低武装，通常在区域被清理后作为警卫部署。

note: ~ Monster name
en: NR-V05-M Dispatch | NR-V05-M Dispatches
zh[0]: NR-V05-M 派遣者

note: ~ Description of monster "NR-V05-M Dispatch"
en: The Northrop Dispatch, designed for crowd control situations, carries and deploys kamikaze drones of various types.  The dark green paint job marks the lethal and feared military variant, carrying extreme and deadly firepower.
zh: 诺斯罗普公司出品，该型号的派遣者是为控制大规模暴乱而设计的，它携带并部署各种类型的自爆无人机。深绿色的标记意味着这是一台致命和令人恐惧的军用型号，拥有极端致命的火力。

note: ~ Monster name
en: autonomous drone | autonomous drones
zh[0]: 全自动无人机

note: ~ Death message of monster "autonomous drone"
en: The %s's interior compartment sizzles with destructive energy.
zh: %s 的体内充满了滋滋作响的破坏性的能量。

note: ~ Monster name
en: EMP hack | EMP hacks
zh[0]: EMP无人机

note: ~ Description of monster "EMP hack"
en: An automated kamikaze drone, this small quadcopter robot appears to have an EMP grenade inside.
zh: 一只自杀式攻击自动无人机，这台小型四轴无人机的身体内搭载了一枚EMP手雷。

note: ~ Monster name
en: C-4 hack | C-4 hacks
zh[0]: C4无人机

note: ~ Description of monster "C-4 hack"
en: An automated kamikaze drone, this small quadcopter robot appears to have some C-4 inside.
zh: 一只自杀式攻击自动无人机，这台小型四轴无人机的身体内搭载了一些C4塑胶高爆炸药。

note: ~ Monster name
en: flashbang hack | flashbang hacks
zh[0]: 闪光弹无人机

note: ~ Description of monster "flashbang hack"
en: An automated kamikaze drone, this small quadcopter robot appears to have a flashbang inside.
zh: 一只自杀式攻击自动无人机，这台小型四轴无人机的身体内搭载了一枚闪光弹。

note: ~ Monster name
en: tear gas hack | tear gas hacks
zh[0]: 催泪弹无人机

note: ~ Description of monster "tear gas hack"
en: An automated kamikaze drone, this small quadcopter robot appears to have a tear gas canister inside.
zh: 一只自杀式攻击自动无人机，这台小型四轴无人机的身体内搭载了一枚催泪弹。

note: ~ Monster name
en: grenade hack | grenade hacks
zh[0]: 榴弹无人机

note: ~ Description of monster "grenade hack"
en: An automated kamikaze drone, this small quadcopter robot appears to have a grenade inside.
zh: 一只自杀式攻击自动无人机，这台小型四轴无人机的身体内搭载了一枚榴弹。

note: ~ Monster name
en: manhack | manhacks
zh[0]: 飞锯无人机

note: ~ Description of monster "manhack"
en: An automated anti-personnel drone, a small quadcopter robot surrounded by whirring blades.
zh: 一只自杀式攻击自动无人机，这台小型四轴无人机周身安装了旋转的刀片。

note: ~ Monster name
en: balloon sniper-drone | balloon sniper-drones
zh[0]: 气球狙击无人机

note: ~ Description of monster "balloon sniper-drone"
en: This unusual contraption looks like a combination of a weather balloon and a quadcopter.  Beneath the crude box containing its components hangs a small articulated rig wielding an integrated rifle.  Its propellers flicker to life briefly, then shut down again, keeping it mostly stationary despite the air currents.  It looks capable of hanging in the air for quite a long time before running out of power.
zh: 这台不寻常的装置看起来像一个气象气球和一个四翼无人机的组合体。在装有部件的大箱子下面，悬挂着一个小型的铰接式装备，上面有把集成步枪。它的螺旋桨偶尔短暂地开启，而后再次关闭，使它不受气流影响，长时间保持静止。它看起来能够在空中悬浮很长一段时间才会耗尽电力。

note: ~ No ammo sound of special attack of monster "balloon sniper-drone"
en: tick!
zh: 滴答！

note: ~ Monster name
en: tazer hack | tazer hacks
zh[0]: 电击枪无人机

note: ~ Description of monster "tazer hack"
en: An automated drone, this small quadcopter robot appears to have a tazer strapped to the front.  While extremely fast, it is very fragile.
zh: 一只全自动无人机，这台小型四轴无人机的身体内搭载了一把电击枪。虽然速度很快，但很脆弱。

note: ~ Monster name
en: feral human | feral humans
zh[0]: 野性疯人

note: ~ Description of monster "feral human"
en: Their pupils are dilated and what can be seen of the iris and sclera are bloodshot.  This pipe-wielding maniac still breathes, but the zombies treat them like one of their own.
zh: 它的瞳孔扩大，眼中残存的虹膜和眼白已经充血变得鲜红。这个握着钢管的疯子还能呼吸，但丧尸们已经把它当成自己中的一员。

note: ~ Description of special attack of monster "feral human" ~ Description of special attack of monster "mon_feral_human_crowbar" ~ Description of special attack of monster "feral mechanic" ~ Description of special attack of monster "feral archaeologist"
en: The feral human throws a rock!
zh: 野性疯人扔了一块石头！

note: ~ Monster name
en: cunning feral | cunning ferals
zh[0]: 狡猾疯人

note: ~ Description of monster "cunning feral"
en: This feral human's eyes look more focused, and its movements steadier, than others of their kind.  They're carrying a crude spear, and have assembled some basic armor from scavenged clothing and bits of riot armor, though you can see several gaps.  Despite these signs of greater intelligence, this creature is still only a few steps away from being a zombie themself.
zh: 与其同类相比，这个疯人眼中尚存有更多的灵智，动作也更稳定。它手持一把自制长矛，用捡来的衣物及少许防暴装备，勉强组装成简单的护甲，但你可以看到上面有好些缺口。尽管它呈现出拥有更高智能的迹象，但这只怪物距离成为丧尸只剩几步之遥了。

note: ~ Monster name
en: feral troglobite | feral troglobites
zh[0]: 穴居疯人

note: ~ Description of monster "feral troglobite"
en: This person is still alive but completely crazed, changed by something they were exposed to down here.  Their face is dominated by unnaturally large, faintly glowing eyes and needle-sharp teeth poking through their lips.  They remind you of something out of a campy monster movie - and of the good times when underground cannibals were less of a real concern.
zh: 这个人仍然活着，但完全疯了，被它在这里接触到某种物质改造了。它的脸上长着一双不自然的大眼睛，微微发光，尖利的牙齿从嘴里钻出来。它让你联想起了某部野营怪兽电影中的一些东西——以及那段地底食人族还不是你最担心的事情的美好时光。

note: ~ Description of monster "mon_feral_human_crowbar"
en: Their pupils are dilated and what can be seen of the iris and sclera are bloodshot.  This crowbar-wielding maniac still breathes, but the zombies treat them like one of their own.
zh: 它的瞳孔扩大，眼中残存的虹膜和眼白已经充血变得鲜红。这个握着撬棍的疯子还能呼吸，但丧尸们已经把它当成自己中的一员。

note: ~ Monster name
en: deranged axeman | deranged axemen
zh[0]: 狂乱斧手

note: ~ Description of monster "deranged axeman"
en: They stumble along dragging a large bloodstained axe.  Their face is twisted into a sadistic grin, and they walk among the dead as though already one of them.
zh: 它拖着血染的大斧步履蹒颠。脸上扭曲着嗜虐的笑颜，游走死者之间，仿佛已成了其中的一员。

note: ~ Monster name
en: feral mechanic | feral mechanics
zh[0]: 疯人技工

note: ~ Description of monster "feral mechanic"
en: This wild human-like creature was probably a mechanic before the Cataclysm.  You can see it by his worker uniform, or by his blood-covered hammer in hand, or by his all-hating view.
zh: 这个类似人类的疯狂生物可能是大灾变前的技工。你可以从他的工人制服，或手上沾满鲜血的锤子，或他充满仇恨的眼中看到这一点。

note: ~ Description of monster "mon_feral_human_pipe_fungal_corpse" ~ Description of monster "mon_feral_human_magician_fungal_corpse"
en: Delicate fungal stalks sprout in rows from sores covering this person's body, and their facial expression is pure agony.
zh: 无数纤细的菌柄从覆盖它全身的伤口中成排地萌发而出，而它的面部表情只剩下纯粹的痛苦。

note: ~ Description of monster "mon_feral_human_crowbar_fungal_corpse"
en: Delicate fungal stalks sprout in rows from sores on this person's arms, and their facial expression is pure agony.  Their mouth opens and closes softly in a silent moan.
zh: 无数纤细的菌柄从覆盖它手臂的伤口中成排地萌发而出，而它的面部表情只剩下纯粹的痛苦。它的嘴伴随着无声的呻吟不断轻轻地开合着。

note: ~ Description of monster "mon_feral_human_axe_fungal_corpse"
en: Delicate fungal stalks sprout in rows from sores on this person's arms, and their facial expression is pure agony.
zh: 无数纤细的菌柄从覆盖它手臂的伤口中成排地萌发而出，而它的面部表情只剩下纯粹的痛苦。

note: ~ Monster name
en: mad scientist | mad scientists
zh[0]: 疯狂科学家

note: ~ Description of monster "mad scientist"
en: A researcher who has stared too long into the abyss, and now shambles about muttering nonsense under their breath.  For some reason, the zombies don't seem to mind that this person is obviously still alive.  They're clutching a tiny but razor-sharp blade in one shaky hand.
zh: 一个凝视了太久深渊的研究人员，现在不断低声咕哝着胡话。出于某种原因，丧尸们似乎并不介意这个显然还活着的人。它一只摇摇晃晃的手上抓着一把小而锋利的刀。

note: ~ Monster name
en: feral security guard | feral security guards
zh[0]: 疯人警卫

note: ~ Description of monster "feral security guard"
en: This security guard still breathes, but has been lost to some terrible madness.  They move among the undead, with a baton in their arms and saucer pupils scanning for threats in a mockery of their former duty.
zh: 这个警卫仍在呼吸，但已经深陷于某种可怕的疯狂之中。它与它的不死族人一同行动，手中拿着警棍，鲜红的瞳孔扫视着四周的威胁，仿佛是对它从前职责的无情嘲弄。

note: ~ Description of monster "mon_feral_labsecurity_flashlight"
en: At first glance, this disheveled figure could almost pass for a survivor, but the bloodshot eyes give them away as one of the humans who have gone feral and joined the undead without dying.  Their uniform suggests that this was at some point a security guard, and they still carry a stun gun and a heavy-duty flashlight that looks like it could easily double as a club.
zh: 乍一看，这个衣冠不整的人几乎可以算是个幸存者，但充满血丝的瞳孔却表露出它其实已经成为疯人们中的一员，虽未死却已经加入不死一族。制服表明它曾是一名警卫，其携带一把电击枪和一支看起来可以轻松当作棍棒使用的重型手电筒。

note: ~ Monster name
en: feral servant | feral servants
zh[0]: 疯人仆从

note: ~ Description of monster "feral servant"
en: Once a fancy servant of some rich family, this maniac walks around with a broom in hand, searching for a victim to sweep off this mortal coil.
zh: 这个疯子曾经是某个富裕家庭的高级仆人，手里拿着扫帚四处走动，寻找一个受害者，为其扫除人世牵挂。

note: ~ Description of monster "feral servant"
en: Once a fancy servant of some rich family, this maniac walks around with a candlestick in hand, ready to snuff out your life.
zh: 这个疯子曾经是某个富裕家庭的高级仆人，手里拿着一个烛台四处走动，准备掐灭你的生命之火。

note: ~ Description of monster "feral servant"
en: Once a fancy servant of some rich family, this maniac walks around with a knife in hand, searching for some victims to butcher.
zh: 这个疯子曾经是某个富裕家庭的高级仆人，手里拿着刀四处走动，寻找着一位受害者，成为待宰羔羊。

note: ~ Monster name
en: well dressed feral | well dressed ferals
zh[0]: 盛装疯人

note: ~ Description of monster "well dressed feral"
en: Wearing fancy clothes and with a rapier in hand, this maniac was once a socialite.  They smile with madness and seem like they want to invite you to dinner.
zh: 穿着花哨的衣服，手里拿着剑，这个疯子曾经是个社交名流。它疯狂地笑着，似乎想邀请你吃饭。

note: ~ Monster name
en: armored feral | armored ferals
zh[0]: 装甲疯人

note: ~ Description of monster "armored feral"
en: Clad in ancient armor and with a mace in hand, this maniac walks around in search of their next prey.  You can see stains of dried blood all over their mace.
zh: 穿着古老的盔甲，手持狼牙棒，这个疯子四处走动寻找下一个猎物。你可以在狼牙棒上看到干涸的血迹。

note: ~ Description of monster "armored feral"
en: Clad in ancient armor and with a battle axe in hand, this maniac walks around in search of their next prey.  You can see stains of dried blood all over their axe.
zh: 穿着古老的盔甲，手持战斧，这个疯子四处走动寻找下一个猎物。你可以在战斧上看到干涸的血迹。

note: ~ Monster name
en: feral prepper | feral preppers
zh[0]: 有备疯人

note: ~ Description of monster "feral prepper"
en: A quick glance at this person would suggest that they have prepared well enough for the apocalypse, with their armor equipped and some makeshift mace in their hands.  Unfortunately, their bloodshot eyes, and the excluding treatment by the undead, shows that they have turned feral.
zh: 一眼望去就能发现它身着护甲，手里拿着自制狼牙棒，早已为世界末日做好了充足的准备。不幸的是，它布满血丝的眼睛，以及不死族对它的特殊对待表明它已堕入疯人一族。

note: ~ Description of monster "feral prepper"
en: A quick glance at this person would suggest that they have prepared well enough for the apocalypse, with their armor equipped and some military-grade knife in their hands.  Unfortunately, their bloodshot eyes, and the excluding treatment by the undead, shows that they have turned feral.
zh: 一眼望去就能发现它身着护甲，手里拿着军用匕首，早已为世界末日做好了充足的准备。不幸的是，它布满血丝的眼睛，以及不死族对它的特殊对待表明它已堕入疯人一族。

note: ~ Monster name
en: crazed survivalist | crazed survivalists
zh[0]: 生存主义疯人

note: ~ Description of monster "crazed survivalist"
en: Grasping a sharp bladed weapon, this feral prepper has an athletic physique, a sign that they trained extensively before turning feral.  In addition to remembering how to use a flashlight, their survival instincts seem to kick in when critically harmed, causing them to act in self-preservation unlike most of their fellows.
zh: 这个发疯的末日准备狂手持着一把锋利的武器，看起来拥有运动员的体格，这是它在发疯之前接受过长期训练的标志。除了记住使用手电筒之外，它似乎在受到重伤时会触发其残余生存本能，使其寻求自我保护，而与其它同类不同。

note: ~ Monster name
en: mad militia | mad militias
zh[0]: 疯狂民兵

note: ~ Description of monster "mad militia"
en: Wearing a tactical camo uniform with a Kevlar vest, this person seems to have been a militia member, now turned feral.  Their hands grip unto a semi-automatic rifle as their bloodshot eyes scan for threats; a flashlight strapped to their helmet illuminates their presence and surroundings.
zh: 这个身穿凯夫拉背心及迷彩服的疯子似乎是当地民兵，但已经发疯了。它的双手紧握着一把半自动步枪，眼睛布满血丝，四处寻找着威胁；绑在它头盔上的手电筒照亮了它的存在和周围的环境。

note: ~ Monster name
en: feral soldier | feral soldiers
zh[0]: 疯人士兵

note: ~ Description of monster "feral soldier"
en: Wearing a military uniform with an armored vest, this person seems to be a highly trained military professional, now turned feral.  Tense, dirty hands grip a combat knife as their bloodshot eyes scan for threats.
zh: 这位身穿防弹背心及军装的人似乎曾经是一名训练有素的军人，现在早已发疯。它紧绷、肮脏的双手握着一把战术匕首，布满血丝的眼睛不断扫视着四周的威胁。

note: ~ Monster name
en: feral biker | feral bikers
zh[0]: 疯人车手

note: ~ Description of monster "feral biker"
en: A rough-looking feral human, clad in black leather and wielding a pump-action shotgun, that seems to be empty already.  It seems body-armor wasn't one of their priorities however.
zh: 一个外表粗鲁的疯子，身穿黑色皮衣，手持一把看上去已经没子弹的泵动式霰弹枪。然而，防弹衣似乎并非它们的首选装备。

note: ~ Monster name
en: feral swimmer | feral swimmers
zh[0]: 泳装疯人

note: ~ Description of monster "feral swimmer"
en: Clad in swimwear and with a stick in hand, this once normal person is now a bloodthirsty maniac.
zh: 穿着泳衣，手里拿着棍子，这个曾经的正常人现在成了嗜血的疯子。

note: ~ Monster name
en: feral crewman | feral crewmen
zh[0]: 疯人海员

note: ~ Description of monster "feral crewman"
en: Clad in a grimy and tattered naval uniform, this former sailor clutches a massive wrench as some form of makeshift weapon.  At a distance, you could mistake them as being another survivor.  However, upon closer inspection you make note of how their veins are visibly bulging, their wide open eyes have a primal, animalistic quality to their gaze, and their breaths come in ragged, wheezing pants.  Whatever the Cataclysm has done to the military crewman that this twitching shell of their former self once was, you’re certain that they're not fully human anymore.
zh: 这个曾经的海员身穿肮脏破烂的海军制服，手里拿着一把巨大的扳手作为某种形式的临时武器。在远处，你可能会误认为它是另一个幸存者。然而，仔细观察，你会注意到它的血管已经明显隆起，睁大的眼睛凝视你时具有某种原始的、野性的特征，它的呼吸中夹杂着不规则的、气喘吁吁的喘息声。无论这场大灾变对这个海员曾经与你相同但不停抽搐的躯壳造成了什么样的影响，你可以肯定，它已经不再是完全的人类了。

note: ~ Description of monster "mon_feral_sailor_axe"
en: Spattered from head to toe in large swaths of dried viscera, the deep blue of this person’s tattered naval uniform has been stained the color of rust.  Having seemingly had enough presence of mind to consider arming itself, this former crewman carries a crash axe in its shaking hands.  The veins on the back of their neck are visibly bulging, their eyes bloodshot, and a mass of crisscrossing blackened veins stand out against the pale skin of their face as they regard the area around them for perceived threats.
zh: 从头到脚溅满了大块已经干燥的内脏，把破烂海军制服的深蓝色部分染成了铁锈色。这个曾经的海员似乎有足够的头脑来考虑武装自己，它不停颤抖的手中握着一把斧头。脖子后面的血管已经明显隆起，眼中充满血丝，当它不停搜寻周围区域所存在明显的威胁时，大量纵横交错的发黑血管与苍白的皮肤形成鲜明对比。

note: ~ Description of monster "mon_feral_sailor_mop"
en: Clutching a stout mop in their quivering hands, this crewman was presumably assigned to basic deck sweeping in their final moments, before the Cataclysm struck and stripped them of their humanity.  Dressed in basic naval fatigues, you’d be forgiven for believing them to be another survivor.  However, their bloodshot eyes, blackened veins, and spastic twitching tell a far different story.
zh: 这名曾经的船员不停颤抖着，手中握着一把结实的拖把，大概是在最后的时刻被指派进行基本的甲板清扫，随后大灾变发生并夺走了它的人性。它身穿最简单的海军服，难怪你会把它误认为是另一个幸存者。然而，它充血的眼睛、发黑的血管和痉挛抽搐讲述了一个截然不同的故事。

note: ~ Description of monster "mon_feral_sailor_lug_wrench"
en: Still dressed in a grease spattered uniform, this crewman appears to have once been a naval engineer.  With tangled hair, oil stained working attire, and a lug wrench clenched in their fist, you assume that they were either assigned to shipside maintenance or responsible for servicing onboard aircraft.  Now all that’s left of the crewman that this person once was is a madly twitching, psychopathic monster.
zh: 这名船员仍然穿着沾满油污的海军服，似乎曾经是一名海军工程师。头发乱糟糟的，机油粘在工作服上，手中握着一把吊耳扳手，你可以猜测它要么曾负责码头维修，要么负责飞机维修。现在，这个曾经的船员只剩下一个疯狂抽搐的精神变态怪物。

note: ~ Monster name
en: feral marine | feral marines
zh[0]: 疯人马润

note: ~ Description of monster "feral marine"
en: This twitching, bloodied person is still clad in a ragged naval uniform, the insignia of the marines visible on their coat and a corresponding tattoo on their forearm.  Clutching a rifle in their quivering hands, you see them repeatedly pull the weapon’s trigger, constantly muttering incoherently and yanking back on the gun’s charging handle every time the rifle fails to fire.  Seemingly having lost the capability to comprehend that their weapon is empty, you’d feel relatively safe were it not for the gleaming bayonet still attached to the end of their firearm.
zh: 这个浑身抽搐、血迹斑斑的人仍然穿着破旧的海军制服，外套上印着海军陆战队的徽章，前臂上也有相应的纹身。颤抖的手中握着一支步枪，你可以看到它反复扣动武器的扳机，不停地语无伦次地咕哝着，每当步枪不开火时，它就会拉一下步枪的上膛拉柄。似乎已经没法理解手中的武器已经打光了弹药，如果不是因为枪口上还挂着闪闪发光的刺刀，你也许会觉得相对还算安全。

note: ~ Monster name
en: feral officer | feral officers
zh[0]: 疯人海军军官

note: ~ Description of monster "feral officer"
en: This person, clad in the tattered uniform of a naval officer, twitches erratically as their bloodshot eyes dart about and their breaths come in ragged pants.  The Cataclysm has clearly done something horrible to this military professional, inaudible mutterings emanating from their lips as they creep about like a skittish animal.  In their quivering hands they clutch a service pistol, the officer’s fingers nervously fidgeting with the weapon.  They may not be an undead corpse, but you doubt that they’re any more rational than the zombies which now infest the world.
zh: 这位身穿海军军官破烂制服的人，眼睛布满血丝，呼吸时时不时地喘息，身体不规则地抽搐着。大灾变显然对这位军事专业人员造成了可怕的影响，使得它像一只神经过敏的动物一样爬行，嘴里不停发出听不见的咕哝声。它用颤抖的双手握着一把手枪，军官的手指紧张地摆弄着武器。也许它还算不上是不死丧尸，但你怀疑它是否比现在已经遍布世界的丧尸更有理性。

note: ~ Monster name
en: feral cop | feral cops
zh[0]: 疯人警察

note: ~ Description of monster "feral cop"
en: Another of the crazed humans among the dead.  This police officer angrily mutters to themselves, wandering about with a truncheon in hand in search of someone to brutalize.
zh: 又一个在丧尸中疯掉的人。这个警察军官嘴上一直骂骂咧咧的，手拿警棍寻找着要暴力镇压的对象。

note: ~ Description of monster "mon_feral_cop_fungal_infected"
en: A maddened and crazed police officer infected by the fungus.  Their body armor is overgrown with fungal matter.  Though obviously in pain they don't seem any less keen to batter you to death with their baton.
zh: 一个被真菌感染而暴怒发狂的警察军官，身上的护甲已经被长出的真菌物质所覆盖。虽然被真菌感染显得无比痛苦，可想用手中警棍殴打你的意图没有半点衰减。

note: ~ Monster name
en: feral archaeologist | feral archaeologists
zh[0]: 疯人考古学家

note: ~ Description of monster "feral archaeologist"
en: Judging by looks, this poor individual was probably an archeologist in their former life.  Rabid and bloodshot, they now seem intent to make you a part of their collection as they come at you with a shovel in hand.
zh: 从外表来看，这个可怜虫生前应该是一个考古学家。现在他异常狂暴，眼里充满血丝，手中握着一个铲子向你靠近，似乎想把你也变成他的考古收藏之一。

note: ~ Monster name
en: alpha razorclaw | alpha razorclaws
zh[0]: 利爪怪首领

note: ~ Description of monster "alpha razorclaw"
en: A blood-red, gigantic razorclaw.  With its sword-like pincers, it serves as a protector of the nest.
zh: 一只浑身血红色，体型巨大的利爪怪。它用那剑一般的钳子来守护自己的巢穴。

note: ~ Monster name
en: tiny fish | tiny fish
zh[0]: 微型鱼

note: ~ Description of monster "tiny fish"
en: A tiny fish.
zh: 一条微型鱼。

note: ~ Monster name
en: small fish | small fish
zh[0]: 小型鱼

note: ~ Description of monster "small fish"
en: A small fish.
zh: 一条小型鱼。

note: ~ Monster name
en: medium fish | medium fish
zh[0]: 中型鱼

note: ~ Description of monster "medium fish"
en: A medium fish.
zh: 一条中型鱼。

note: ~ Monster name
en: large fish | large fish
zh[0]: 大型鱼

note: ~ Description of monster "large fish"
en: A large fish.
zh: 一条大型鱼。

note: ~ Monster name
en: huge fish | huge fish
zh[0]: 巨型鱼

note: ~ Description of monster "huge fish"
en: A huge fish.
zh: 一条巨型鱼。

note: ~ Monster name
en: fish fry | fish fry
zh[0]: 鱼苗

note: ~ Description of monster "fish fry"
en: A minuscule half-translucent fish larva.  Impossible to identify which species it belongs to.
zh: 一条微小的半透明幼鱼。无法确定它属于哪个物种。

note: ~ Death message of monster "fish fry" ~ Death message of monster "stingray fry"
en: The %s is smashed to non-recognizable pieces.
zh: %s 被碾碎成了无法辨别的碎肉。

note: ~ Monster name
en: brown trout | brown trouts
zh[0]: 褐鳟

note: ~ Description of monster "brown trout"
en: A brown trout.  A fish made popular by father-son fishing trips, except for the part where you have to gut it.
zh: 一条褐鳟。因为"父子垂钓之旅"节目而家喻户晓，嗯，只要吃的时候尽量别去想挖内脏的过程就行。

note: ~ Monster name
en: fry | fry
zh[0]: 鱼苗

note: ~ Monster name
en: brook trout | brook trouts
zh[0]: 溪鳟

note: ~ Description of monster "brook trout"
en: A brook trout.  A fish made popular by father-son fishing trips, except for the part where you have to gut it.
zh: 一条溪鳟。因为"父子垂钓之旅"节目而家喻户晓，嗯，只要吃的时候尽量别去想挖内脏的过程就行。

note: ~ Monster name
en: lake trout | lake trouts
zh[0]: 湖鳟

note: ~ Description of monster "lake trout"
en: A lake trout.  A fish made popular by father-son fishing trips, except for the part where you have to gut it.
zh: 一条湖鳟。因为"父子垂钓之旅"节目而家喻户晓，嗯，只要吃的时候尽量别去想挖内脏的过程就行。

note: ~ Monster name
en: rainbow trout | rainbow trouts
zh[0]: 虹鳟

note: ~ Description of monster "rainbow trout"
en: A rainbow trout.  A fish made popular by father-son fishing trips, except for the part where you have to gut it.
zh: 一条虹鳟。因为"父子垂钓之旅"节目而家喻户晓，嗯，只要吃的时候尽量别去想挖内脏的过程就行。

note: ~ Monster name
en: atlantic salmon | atlantic salmon
zh[0]: 大西洋鲑

note: ~ Description of monster "atlantic salmon"
en: An Atlantic salmon.  A very fatty, nutritious fish.  Tastes great smoked.
zh: 一条大西洋鲑。非常肥美并且营养丰富。烟熏后味道好极了。

note: ~ Monster name
en: kokanee salmon | kokanee salmon
zh[0]: 内陆红鲑

note: ~ Description of monster "kokanee salmon"
en: A Kokanee salmon.  A very fatty, nutritious fish.  Tastes great smoked.
zh: 一条内陆红鲑。非常肥美并且营养丰富。烟熏后味道好极了。

note: ~ Monster name
en: lake whitefish | lake whitefish
zh[0]: 湖白鲑

note: ~ Description of monster "lake whitefish"
en: A lake whitefish, closely related to salmon.  One can assume they taste just as nice when smoked.
zh: 一条湖白鲑（鲱形白鲑），在北美水域广泛分布，栖息地延伸至北极圈。因为是鲑鱼的近亲，你可以认为它们烟熏了之后也一样好吃。

note: ~ Monster name
en: round whitefish | round whitefish
zh[0]: 圆白鲑

note: ~ Description of monster "round whitefish"
en: A round whitefish, closely related to salmon.  One can assume they taste just as nice when smoked.
zh: 一条圆白鲑，与鲑鱼亲缘关系密切。可以想象，它们经过烟熏后的味道也一样好。

note: ~ Monster name
en: largemouth bass | largemouth bass
zh[0]: 大嘴鲈

note: ~ Description of monster "largemouth bass"
en: A largemouth bass.  Very popular with sport fishermen.
zh: 一条大嘴鲈。很受钓鱼爱好者的喜爱。

note: ~ Monster name
en: smallmouth bass | smallmouth bass
zh[0]: 小嘴鲈

note: ~ Description of monster "smallmouth bass"
en: A smallmouth bass.  Infamously intolerant to pollution, the presence of smallmouth bass is a good indicator of how clean a body of water is.
zh: 一条小口黑鲈。由于无法忍受水污染，小口黑鲈的存在是衡量水质清洁与否的好指标。

note: ~ Monster name
en: striped bass | striped bass
zh[0]: 条纹鲈

note: ~ Description of monster "striped bass"
en: A striped bass.  Mostly a saltwater fish, they migrate to fresher water to spawn.
zh: 一只条纹鲈。一般生活在咸水里，但在产卵期会游到淡水中。

note: ~ Monster name
en: yellow perch | yellow perches
zh[0]: 黄鲈

note: ~ Description of monster "yellow perch"
en: A small, sprightly perch.  It is a very bony fish, still has some tasty meat on it though.
zh: 一条活蹦乱跳的小鲈鱼。刺特别多，但肉也还挺好吃的。

note: ~ Monster name
en: walleye | walleyes
zh[0]: 碧古鱼

note: ~ Description of monster "walleye"
en: A walleye.  A green-brown medium-sized fish with a white belly.
zh: 一条碧古鱼。一种绿褐身体、白色肚腩的中型鱼。

note: ~ Monster name
en: banded sunfish | banded sunfish
zh[0]: 暗色九棘日鲈

note: ~ Description of monster "banded sunfish"
en: A banded sunfish.  A small fish related to bass and bluegill.
zh: 一条暗色九棘日鲈。与鲈鱼和蓝鳃太阳鱼是近亲。

note: ~ Monster name
en: pumpkinseed | pumpkinseeds
zh[0]: 驼背太阳鱼

note: ~ Description of monster "pumpkinseed"
en: A pumpkinseed sunfish.  A small fish related to bass and bluegill.
zh: 一条驼背太阳鱼。一种跟鲈鱼及蓝鳃太阳鱼关系较近的小鱼。

note: ~ Monster name
en: bluegill | bluegills
zh[0]: 蓝鳃太阳鱼

note: ~ Description of monster "bluegill"
en: A bluegill, an invasive species in Japan.  Commonly gutted and cooked whole.
zh: 一条蓝鳃太阳鱼，被引进日本后成为当地危险的入侵物种。一般把内脏去掉整条鱼烧了吃。

note: ~ Monster name
en: redbreast sunfish | redbreast sunfish
zh[0]: 红胸太阳鱼

note: ~ Description of monster "redbreast sunfish"
en: A redbreast sunfish.  A small fish related to bass and bluegill.
zh: 一条红胸太阳鱼。一种跟鲈鱼及蓝鳃太阳鱼关系较近的小鱼。

note: ~ Monster name
en: green sunfish | green sunfish
zh[0]: 蓝太阳鱼

note: ~ Description of monster "green sunfish"
en: A green sunfish.  A small fish related to bass and bluegill.
zh: 一条蓝太阳鱼。一种跟鲈鱼及蓝鳃太阳鱼关系较近的小鱼。

note: ~ Monster name
en: rock bass | rock bass
zh[0]: 岩钝鲈

note: ~ Description of monster "rock bass"
en: A rock bass.  Related to sunfish, this tiny fish has a camouflage-like patterning and red eyes.
zh: 一条岩钝鲈。这种形似太阳鱼的小鱼，有着迷彩状的伪装和红色的眼睛。

note: ~ Monster name
en: black crappie | black crappie
zh[0]: 黑莓鲈

note: ~ Description of monster "black crappie"
en: A black crappie.  A medium-sized fish also known as a 'calico bass'.
zh: 一条黑莓鲈（黑斑刺盖太阳鱼），体型中等，经常被与大口副鲈（calico bass）混淆。

note: ~ Monster name
en: warmouth | warmouths
zh[0]: 大口突鳃太阳鱼

note: ~ Description of monster "warmouth"
en: A warmouth, similar to a rock bass.  This small fish is related to the sunfish.
zh: 一条大口突鳃太阳鱼，类似于岩钝鲈，这种小鱼属于太阳鱼。

note: ~ Monster name
en: brown bullhead | brown bullheads
zh[0]: 云斑鮰

note: ~ Description of monster "brown bullhead"
en: A brown bullhead, a type of catfish.  Delicious when battered and fried.
zh: 一条云斑鮰，又名褐首鲇，属于鲇形目。裹浆油炸后很美味。

note: ~ Monster name
en: yellow bullhead | yellow bullheads
zh[0]: 黄鮰鱼

note: ~ Description of monster "yellow bullhead"
en: A yellow bullhead, a type of catfish.  Delicious when battered and fried, though smaller than its brown cousin.
zh: 一条黄鮰鱼，属于鲶鱼的一种。捣碎油炸后味道鲜美，不过体型比它的表亲云斑鮰小。

note: ~ Monster name
en: channel catfish | channel catfish
zh[0]: 斑点叉尾鮰

note: ~ Description of monster "channel catfish"
en: A channel catfish.  It has a forked tail and long whiskers.
zh: 一条斑点叉尾鮰。它长着分叉的尾巴和长长的胡须。

note: ~ Monster name
en: white catfish | white catfish
zh[0]: 白叉尾鮰

note: ~ Description of monster "white catfish"
en: A white catfish.  A small whiskered fish with a broad head.
zh: 一条白叉尾鮰。一种长着细长胡须的宽头鱼类。

note: ~ Description of monster "northern pike"
en: A northern pike.  Pike can be pretty aggressive fish, careful around those teeth.
zh: 一条北美梭鱼。梭鱼是一种攻击性很强的鱼，当心它们的牙齿。

note: ~ Monster name
en: chain pickerel | chain pickerels
zh[0]: 暗色狗鱼

note: ~ Description of monster "chain pickerel"
en: A chain pickerel.  It looks like a pike, but slightly smaller.
zh: 一条暗色狗鱼（链纹狗鱼），看起来和白斑狗鱼（北方狗鱼）很像，但体型较小，体表也覆盖有一层黏液。

note: ~ Monster name
en: American pickerel | American pickerels
zh[0]: 北美狗鱼

note: ~ Description of monster "American pickerel"
en: An American pickerel.  It looks like a pike, but unlike its chain pickerel cousin, this one is way smaller.
zh: 一条美国狗鱼。它看起来像一条长矛，但与它的表亲暗色狗鱼不同，这条要小得多。

note: ~ Monster name
en: muskellunge | muskellunges
zh[0]: 大梭鱼

note: ~ Description of monster "muskellunge"
en: A muskellunge.  Closely related to pike but even larger, it shares the same aggression and sharp teeth.
zh: 一条大梭鱼，与狗鱼是近亲，但生活在纬度更低的地方。它的体型更大，而且同样有尖锐的牙齿和强烈的攻击性。

note: ~ Monster name
en: white sucker | white suckers
zh[0]: 白亚口鱼

note: ~ Description of monster "white sucker"
en: A white sucker.  It has a streamlined body with a round mouth.
zh: 一条白亚口鱼，有着流线型的身体和一张圆嘴巴。

note: ~ Monster name
en: European carp | European carp
zh[0]: 欧洲鲤

note: ~ Description of monster "European carp"
en: A golden-yellow common carp.  Some people think they don't taste great, but you can't afford to be choosy in the Cataclysm.
zh: 一条金黄色的普通鲤鱼。有人觉得它们不好吃，但是你在大灾变的时候实在没有太多选择。

note: ~ Monster name
en: grass carp | grass carps
zh[0]: 草鱼

note: ~ Description of monster "grass carp"
en: A huge grass carp.  A golden, herbivorous fish.
zh: 一条大草鱼。一种金色的食草鱼类。

note: ~ Monster name
en: goldfish | goldfish
zh[0]: 金鱼

note: ~ Description of monster "goldfish"
en: Yes, this is that common pet fish.  Though, given its size and the fact that it's still alive, you can take a wild guess that this one is feral.
zh: 是的，就是那个及其常见的宠物鱼。不过，考虑到它的体型，以及它还活着，你可以大胆地猜测这条鱼是野生的。

note: ~ Monster name
en: bowfin | bowfins
zh[0]: 弓鳍鱼

note: ~ Description of monster "bowfin"
en: A bowfin.  These fish are related to gar but without the huge teeth, skin-rending scales, and aggression.
zh: 一条弓鳍鱼。这些鱼和颌针鱼有亲缘关系，但是没有大尖齿、能切破皮的鳞片和凶暴的天性。

note: ~ Monster name
en: longnose gar | longnose gars
zh[0]: 长吻雀鳝

note: ~ Description of monster "longnose gar"
en: A large ancient type of fish with a mean jaw and poisonous eggs.
zh: 一种古老的大型鱼类，有着健壮的下颚和有毒的卵。

note: ~ Monster name
en: burbot | burbots
zh[0]: 江鳕

note: ~ Description of monster "burbot"
en: A relatively large fish that looks like a cross between a catfish and an eel, and is the only freshwater fish from the order that cods hail from.
zh: 一种相对较大的鱼，看起来像是鲶鱼和鳗鱼的杂交体，是鳕鱼目中唯一的淡水鱼。

note: ~ Monster name
en: lake sturgeon | lake sturgeons
zh[0]: 湖鲟

note: ~ Description of monster "lake sturgeon"
en: A very large armored bottom-feeder, the lake sturgeon is one of the largest unmutated fish one can find in the freshwater regions of New England.
zh: 湖鲟是一种非常大的带甲底食性鱼类，是新英格兰地区最大的未变异淡水鱼类之一。

note: ~ Monster name
en: shortnose sturgeon | shortnose sturgeons
zh[0]: 短吻鲟

note: ~ Description of monster "shortnose sturgeon"
en: While the shortnose sturgeon is still large, it is nothing compared to its cousin - the lake sturgeon.  What really sets it apart, however, is its signature shorter snout.
zh: 虽然短吻鲟确实很大，但与它的表亲湖鲟相比，只能说是小巫见大巫。然而，真正让它与众不同的是它标志性的短吻。

note: ~ Monster name
en: fallfish | fallfish
zh[0]: 小眼须雅罗鱼

note: ~ Description of monster "fallfish"
en: A fallfish.  These fish are small cyprinids, related to carp.
zh: 一条小眼须雅罗鱼，与鲤鱼同属鲤科，但体型更小。

note: ~ Monster name
en: lobster | lobsters
zh[0]: 龙虾

note: ~ Description of monster "lobster"
en: A dark greenish crustacean in its natural habitat.  These were once considered pests barely worth eating, then some marketing genius started selling them to people as a delicacy and they took off in popularity… and price.
zh: 一只暗绿色甲壳动物，生活在其自然栖息地之中。它们曾被认为是不堪食用的害虫，直到某些营销天才把它们当作美食来宣传，从此这玩意儿的知名度……还有价格……开始蹭蹭地飞涨。

note: ~ Monster name
en: crayfish | crayfish
zh[0]: 螯虾

note: ~ Description of monster "crayfish"
en: This crustacean looks like a tiny lobster, but is actually a completely different species.  If you could get ahold of a bunch more of these, a hefty pot of boiling water, and some spicy seasonings…
zh: 这种甲壳动物看起来像一只小号的龙虾，但实际上两者是完全不同的物种。要是你能找到一大堆这玩意，烧一大锅开水，再加一些足够辣的调味品……

note: ~ Monster name
en: crustacean larva | crustacean larvae
zh[0]: 甲壳幼虫

note: ~ Description of monster "crustacean larva"
en: A minuscule half-translucent crustacean larva.  Impossible to identify which species it belongs to.
zh: 一种微小的半透明甲壳类动物幼虫。无法确定它属于哪个物种。

note: ~ Monster name
en: American eel | American eels
zh[0]: 美洲鳗鲡

note: ~ Description of monster "American eel"
en: An American eel.  They used to be quite common in these parts until the dams were built.  They'll get a second chance now that those aren't running.
zh: 一条美洲鳗鲡。它们在水坝修成之前还是挺常见的。现在大坝不再运作了，也许它们能有二次繁衍的机会。

note: ~ Monster name
en: oversized crayfish | oversized crayfish
zh[0]: 巨型鳌虾

note: ~ Description of monster "oversized crayfish"
en: A mutant crayfish the size of a dog, with a brown carapace, claws, and long antennae.
zh: 一只体型和狗一般大小的变异鳌虾，长着棕色的躯壳、爪子和长长的触须。

note: ~ Monster name
en: giant crayfish | giant crayfish
zh[0]: 巨型螯虾

note: ~ Description of monster "giant crayfish"
en: A mutant, terrestrial variety of crayfish, this massive crustacean resembles a humongous lobster.
zh: 一种变异的陆生鳌虾，这只巨大的甲壳类动物有点像超大号的龙虾。

note: ~ Monster name
en: colossal crayfish | colossal crayfish
zh[0]: 超巨型螯虾

note: ~ Description of monster "colossal crayfish"
en: An enormous mutated gray crayfish with pincer claws and long antennae.
zh: 一只体型巨大的灰色变异鳌虾，长着大大的钳爪和长长的触须。

note: ~ Monster name
en: giant crayfish larva | giant crayfish larvae
zh[0]: 巨型鳌虾幼虫

note: ~ Description of monster "giant crayfish larva"
en: A large crayfish larva already larger than non-mutated adults of its kind.
zh: 一只巨型鳌虾的幼虫，已经比没有变异过的成年人还要大了。

note: ~ Monster name
en: razorclaw | razorclaws
zh[0]: 利爪怪

note: ~ Description of monster "razorclaw"
en: A man-sized crustacean clad in iron-like chitin, capable of emitting horrible shrieking noises.  Often spotted near shipwrecks or other dark, damp places, which it uses as nesting grounds.
zh: 一只人型大小的甲壳类生物，浑身覆盖着铁一样甲壳，能发恐怖的尖叫声。经常在它用作筑巢地点沉船或其他黑暗潮湿的地方附近被发现。

note: ~ Monster name
en: giant carp | giant carps
zh[0]: 巨型鲤鱼

note: ~ Description of monster "giant carp"
en: This thing looks like a carp, but huge and very, very angry.  Death is the gift of the carp god.
zh: 这只怪物看起来很像是鲤鱼，只是体型十分巨大，而且非常暴躁。死亡是鲤鱼王送给你的礼物。

note: ~ Monster name
en: giant salmon | giant salmons
zh[0]: 巨型鲑鱼

note: ~ Description of monster "giant salmon"
en: A mutated salmon, the size of a large dog and quite dangerous to the inexperienced angler.
zh: 一条体型和大型犬类一般大小的变异鲑鱼，对于经验不足的渔夫来说非常危险。

note: ~ Monster name
en: seweranha | seweranhas
zh[0]: 下水道鱼王

note: ~ Description of monster "seweranha"
en: A large, mutant variety of carp.  It has shimmering green scales and a mouth lined with three jagged rows of razor-sharp teeth.
zh: 一只巨大的变异鲤鱼，它身上长满了闪闪发光的绿色鳞片，三瓣嘴充满了锯齿状的牙齿。

note: ~ Monster name
en: atlantic mackerel | atlantic mackerel
zh[0]: 大西洋鲭

note: ~ Description of monster "atlantic mackerel"
en: An Atlantic mackerel, known for its distinctive striped pattern.
zh: 一只大西洋鲭，因其独特的条纹为人所知。

note: ~ Monster name
en: mackerel fry | mackerel fry
zh[0]: 大西洋鲭鱼苗

note: ~ Monster name
en: flounder | flounder
zh[0]: 大西洋牙鲆

note: ~ Description of monster "flounder"
en: A flatfish, the flounder, also known as a fluke, likes to stay camouflaged against the ocean floor.
zh: 一只大西洋牙鲆，是一种比目鱼，喜欢贴近海床来伪装自己。

note: ~ Monster name
en: flounder fry | flounder fry
zh[0]: 大西洋牙鲆鱼苗

note: ~ Monster name
en: black sea bass | black sea bass
zh[0]: 黑海鲈

note: ~ Description of monster "black sea bass"
en: A small, robust fish, the black sea bass is known for its dark, mottled color and meaty texture.
zh: 黑海鲈是一种耐受性强的小型鱼类，以其斑驳的深色外皮和结实的口感为人所知。

note: ~ Monster name
en: black sea bass fry | black sea bass fry
zh[0]: 黑海鲈鱼苗

note: ~ Monster name
en: scup | scup
zh[0]: 门齿鲷

note: ~ Description of monster "scup"
en: Also known as porgy, the scup is a small fish commonly found in Atlantic coastal waters, recognizable by its silver body with blue and purple tinges.
zh: 门齿鲷是一种常见于大西洋海岸水域的小型鱼类，可通过其银色的身体及蓝色和紫色的色泽来分辨。

note: ~ Monster name
en: scup (porgy) fry | scup (porgy) fry
zh[0]: 门齿鲷鱼苗

note: ~ Monster name
en: bluefish | bluefish
zh[0]: 扁鲹

note: ~ Description of monster "bluefish"
en: The bluefish, a moderately proportioned marine fish, is known for its aggressive nature and sharp teeth.  It sports a distinct blue-green coloration.
zh: 扁鲹是一种中等大小的海鱼，以其天生的攻击性和锋利的牙齿而出名，带有独特的蓝绿色泽。

note: ~ Monster name
en: bluefish fry | bluefish fry
zh[0]: 扁鲹鱼苗

note: ~ Monster name
en: Atlantic cod | Atlantic cod
zh[0]: 大西洋鳕

note: ~ Description of monster "Atlantic cod"
en: A large, white-meat fish known for its mild flavor and flaky texture.  Highly prized in both commercial and recreational fishing.
zh: 一种大型白肉鱼类，以其较淡的风味和片状的肉质而闻名，在商业捕捞和休闲垂钓中具有极高价值。

note: ~ Monster name
en: cod fry | cod fry
zh[0]: 大西洋鳕鱼苗

note: ~ Monster name
en: haddock | haddock
zh[0]: 黑线鳕

note: ~ Description of monster "haddock"
en: A popular food fish, the haddock is recognized by its dark lateral line and a black blotch above the pectoral fin.
zh: 黑线鳕是一种知名的食用鱼类，可通过两侧的黑色线条和胸鳍上方的黑斑来辨认。

note: ~ Monster name
en: haddock fry | haddock fry
zh[0]: 黑线鳕鱼苗

note: ~ Monster name
en: Atlantic bluefin tuna | Atlantic bluefin tuna
zh[0]: 大西洋蓝鳍金枪鱼

note: ~ Description of monster "Atlantic bluefin tuna"
en: One of the largest and fastest fish in the waters of New England, the bluefin tuna is a streamlined predator with a dark blue back and silvery sides.
zh: 蓝鳍金枪鱼是新英格兰水域最大和速度最快的肉食性鱼类，具有流线型的身体、深蓝色的背部和银色的侧面。

note: ~ Monster name
en: bluefin tuna fry | bluefin tuna fry
zh[0]: 大西洋蓝鳍金枪鱼苗

note: ~ Monster name
en: Atlantic halibut | Atlantic halibut
zh[0]: 大比目鱼

note: ~ Description of monster "Atlantic halibut"
en: The largest flatfish in the ocean, known for its dense, firm texture and mild flavor.
zh: 大比目鱼是海洋中最大的比目鱼，以其结实的肉质和较淡的风味为人所知。

note: ~ Monster name
en: halibut fry | halibut fry
zh[0]: 大比目鱼苗

note: ~ Monster name
en: pollock | pollock
zh[0]: 狭鳕

note: ~ Description of monster "pollock"
en: A member of the cod family, pollock is a versatile fish known for its white, delicate meat and mild taste.
zh: 狭鳕是鳕鱼的一种，用途广泛，以其白色细嫩的肉质和较淡的风味为人所知。

note: ~ Monster name
en: pollock fry | pollock fry
zh[0]: 狭鳕鱼苗

note: ~ Monster name
en: fungal blossom | fungal blossoms
zh[0]: 真菌孢子花

note: ~ Description of monster "fungal blossom"
en: A broad fungus, looking much like a glowing blue sunflower.  It appears to emit finer spores than the typical fungal emission.
zh: 一株又大又扁的真菌植株，外观像是闪烁着蓝光的向日葵，看起来它比普通的真菌喷射能散播更小的孢子。

note: ~ Monster name
en: fungal hedgerow | fungal hedgerows
zh[0]: 真菌篱

note: ~ Description of monster "fungal hedgerow"
en: Looking at first glance like a dull gray privet, this "hedge" is really a mass of barbed fungal tendrils, defending the fungal tower.
zh: 第一眼看上去像是暗灰色的女贞树，但这圈"篱笆"其实是粗大的带倒刺的真菌触须簇，保护着真菌塔。

note: ~ Death message of monster "fungal hedgerow" ~ Death message of monster "fungal wall" ~ Death message of monster "spore cloud" ~ Death message of monster "ancient red dragon" ~ Death message of monster "vengeance spirit" ~ Death message of monster "will-o-wisp" ~ Death message of monster "flying sha
en: The %s disintegrates!
zh: %s 解体了！

note: ~ Monster name
en: fungal tendril | fungal tendrils
zh[0]: 真菌须

note: ~ Description of monster "fungal tendril"
en: A long and delicate-looking tendril with a sharp tip.
zh: 一条很长的，外观很精致但又有着锋利边缘的真菌触须。

note: ~ Description of monster "fungal wall"
en: A veritable wall of fungus, grown as a natural defense by the fungal spire.  New spores erupt from the surface every few seconds, and tendrils constrict around it, pulling new mass into its shape.  They move with an inexorable strength that could snap limbs.
zh: 一个名副其实的真菌墙，由真菌尖塔作为自然防御生长而成。其表面每隔数秒就会喷出新孢子，真菌卷须在它四周伸缩，不断将周围物质改造成同样的形态。它们以一种可以折断你四肢的无法阻挡的力量向前移动。

note: ~ Monster name
en: fungaloid | fungaloids
zh[0]: 真菌体

note: ~ Description of monster "fungaloid"
en: A pale white fungus, one meaty gray stalk supporting a bloom at the top.  Spores are periodically expelled from its gills, and a few tendrils extend from the base, allowing mobility and some basic means of defense.
zh: 一个淡白色的真菌，在一个多肉的灰色菌柄顶部有一朵绽放的菌花。菌褶周期性地喷出孢子，从基座伸出的触须帮助菌体移动和进行一些基本的攻击。

note: ~ Monster name
en: fungaloid shambler | fungaloid shamblers
zh[0]: 真菌蹒跚者

note: ~ Description of monster "fungaloid shambler"
en: A large white fungus, a bulging gray stalk supporting a bloom at the top.  Spores float from its gills and tendrils extend from the base.  Chunks of rock, metal, bone, and wood are held by tendrils as a kind of armor.
zh: 一个巨大的白色真菌，在一个凸起的灰色菌柄顶部有一朵绽放的菌花。菌褶周期性地喷出孢子，从基座伸出了许多触须。大块岩石、金属、骨头和木头被触须固定，像是盔甲一般。

note: ~ Description of special attack of monster "fungaloid shambler"
en: The fungaloid shambler throws a rock!
zh: 真菌蹒跚者扔了一块石头！

note: ~ Monster name
en: fungal spire | fungal spires
zh[0]: 真菌尖塔

note: ~ Description of monster "fungal spire"
en: An enormous fungal spire, towering over the ground.  It pulsates slowly, continuously growing new defenses.
zh: 高达30英尺(约9米)的庞大真菌尖塔拔地而起，它缓慢而又规律的不断悸动着，并生成新的防御组织。

note: ~ Monster name
en: giant fungal blossom | giant fungal blossoms
zh[0]: 巨型真菌孢子花

note: ~ Description of monster "giant fungal blossom"
en: An immense fungal blossom, towering over its surroundings.  It pulses with a soft blue glow, continuously pumping its spores into the air.
zh: 一个巨大的真菌植株，高耸于地上。它不断地闪烁着柔和的蓝光，并且让它的孢子飘散到空气中。

note: ~ Monster name ~ Overmap terrain name
en: fungal tower | fungal towers
zh[0]: 真菌塔

note: ~ Description of monster "fungal tower"
en: An enormous fungal tower.  On closer inspection, its cap is supported by LOTS of fungal tendrils of various thicknesses, emerging from yet more bristling tendrils at ground level.  Between this redundancy and their noticeable movement creating frequent gaps, it's tough to get a solid shot on the thing.
zh: 一座无比庞大的真菌塔。仔细观察，你会发现它的菌盖是由不同厚度的菌须支撑起来的，而更多的卷须则矗立着垂到了地面上。这些卷须不仅浓密还在明显的蠕动，导致从蠕动的空档里很难结实地击中主体。

note: ~ Monster name
en: fungal sporeling | fungal sporelings
zh[0]: 真菌孢苗

note: ~ Description of monster "fungal sporeling"
en: A fungal stalk several feet in height.  Two vicious-looking tendrils extend from its thorned and leathery exterior, and it moves about faster than the larger fungaloids.
zh: 一根近一人高的菌柄。两根可怕的触须从长满尖刺的皮质表皮生长出来，它移动起来比成熟真菌体快一些。

note: ~ Monster name
en: spore cloud | spore clouds
zh[0]: 孢子云

note: ~ Description of monster "spore cloud"
en: A mass of spores the size of a balled fist, wafting around in the air.
zh: 一团约有拳头大小的孢子云，其中有无数纤细的孢子随风飘荡。

note: ~ Monster name
en: fungal ant | fungal ants
zh[0]: 真菌蚁

note: ~ Description of monster "fungal ant"
en: Pale, sickly gray in color, this giant ant's cracked exoskeleton is barely held together by coils of fungus erupting from every joint in its body.
zh: 苍白色的躯体充满了真菌的巨型蚂蚁，蓬发盘绕的真菌把身体勉强组合在一起不让其散架。

note: ~ Monster name
en: fungal spider | fungal spiders
zh[0]: 真菌蜘蛛

note: ~ Description of monster "fungal spider"
en: The abdomen of this sickly-looking giant spider is now home to many lumps of blooming fungi.  It leaves behind a trail of tainted secretions as it struggles to drag itself along the ground.
zh: 这只恶心的巨型蜘蛛的腹部旺盛地生长着无数真菌。当这只蜘蛛挣扎着拖着真菌移动时，地上留下了一道感染分泌物。

note: ~ Monster name
en: fungal wasp | fungal wasps
zh[0]: 真菌黄蜂

note: ~ Description of monster "fungal wasp"
en: A huge wasp the size of a large cat.  It's bright yellow markings have faded and ripped to show a disqusting mass of mold and rot beneath.  Her wings jut into extremely odd angles, making flight impossible.  Even still, it chases anything without any sense of self-preservation.
zh: 一只和较大的猫一样大小的巨型黄蜂。它身上亮黄色的条纹已经变色脱落，下面显露出令人反胃的霉变和腐坏。它的翅膀以一种奇怪的角度伸出，使其失去了飞行能力。尽管如此，它还是不顾一切地追逐其它生物。

note: ~ Monster name
en: fungal wasp guard | fungal wasp guards
zh[0]: 真菌黄蜂守卫

note: ~ Description of monster "fungal wasp guard"
en: A wasp worker split down the middle.  While it's condition looks fatal, it doesn't seem to die, supposedly by the large mushroom growing from once it's wings were.  It's emotionless face still seems to cry with pain and anger.
zh: 一只从身体中间断开的黄蜂工蜂，原来是翅膀的地方长出了巨型真菌。虽然受了这种致命伤，它似乎并未死亡，而它本无表情的面部似乎正因疼痛而发怒和哭喊。

note: ~ Monster name
en: fungal wasp queen | fungal wasp queens
zh[0]: 真菌黄蜂蜂后

note: ~ Description of monster "fungal wasp queen"
en: A mutated wasp queen that has been consumed by a sickly grey mold covering it's body.  Abandoning it's duty to laying eggs, it seemingly searches for anything to attack, as a mist of spores emit from it's mandibles.
zh: 一只全身被病态灰色霉菌吞噬的变异黄蜂蜂后。它似乎已放弃了产卵的工作，转而寻找任何可以攻击的对象，虫颚中随时喷出雾状的孢子。

note: ~ Monster name
en: giant fungal wasp | giant fungal wasps
zh[0]: 巨型真菌黄蜂

note: ~ Description of monster "giant fungal wasp"
en: A gigantic wasp worker, It's body now a host for a plethora of mushrooms and spores.  Her abdomen glows faintly with a blue light, each pulse bringing a new crack for fungal growths to excape from.  It's stinger seems to have a soul of it's own, reaching out towards anything that isn't infested like itself.
zh: 一只身体已被多种真菌和孢子占据的巨型黄蜂工蜂。它的腹部发出淡淡的蓝光，每一次闪光都使身体的一部分裂开，从中长出各种真菌。它的蜂刺似乎产生了独立的意识，随时刺向周围未被真菌感染的生物。

note: ~ Monster name
en: giant fungal wasp guard | giant fungal wasp guards
zh[0]: 巨型真菌黄蜂守卫

note: ~ Description of monster "giant fungal wasp guard"
en: A wasp worker which seems to move like a puppet on strings.  It ambles backwards, its stinger, grotesquely swollen and pulsating, serving as a perverse compass guiding it forward, seeking relentlessly for something—anything—to pierce.  It periodically contracts and then abruptly expands, ejecting a fine mist of spores into the surrounding air.
zh: 一只如同提线木偶一般移动的黄蜂工蜂。它缓慢地向后移动，蜂刺以一种诡异的形式肿胀并跳动，如同一个古怪的罗盘一般指引身体移动的方向，并毫不停歇地寻找任何可以刺向的对象。蜂刺周期性地收缩并迅速扩张，向周围喷射出一阵阵雾状的孢子。

note: ~ Monster name
en: giant fungal wasp queen | giant fungal wasp queens
zh[0]: 巨型真菌黄蜂蜂后

note: ~ Description of monster "giant fungal wasp queen"
en: The head of this colossal queen wasp appears to be attached by only a few slender threads, wobbling precariously as additional tendrils sprout from the silky white exoskeleton.  Her batch of eggs has decayed due to lack of proper care, yet they seem to twitch, as if something within is attempting to break free from the hardened shells.
zh: 这只庞大的黄蜂蜂后的头部似乎只由几根细丝连接，摇摇欲坠地四处飘荡，同时又有新的丝状物从白色的外壳中喷出。它的蜂卵已经由于失去照料而腐坏，然而这些蜂卵似乎又抽搐着，就像里面有什么东西要从硬化的外壳中挣脱一般。

note: ~ Monster name
en: fungal bee | fungal bees
zh[0]: 真菌蜜蜂

note: ~ Description of monster "fungal bee"
en: A mutant bee the size of a small dog.  It's fur, once used to collect pollen has been trapped with thousands of spores.  it moves erratically on the ground, seemingly having great difficulty to keep any sense of coordination as visible growths of mold worsen underneath the thin hairs.
zh: 一只和小狗一般大小的变异蜜蜂。它原本用于收集花粉的短毛现在粘上了成千上万的孢子。它在地面无规律地移动，看起来难以保持哪怕一丝的身体协调，似乎是受到短毛下肉眼可见的霉菌生长的影响。

note: ~ Monster name
en: giant fungal bee | giant fungal bees
zh[0]: 巨型真菌蜜蜂

note: ~ Description of monster "giant fungal bee"
en: A sickly-sweet smelling grey goo pours from the mandibles of this dog-sized insect, stirs an odd sense of hunger within you.  However, the writhing syringe-looking needle and thick plumes of spores around quickly quell your appetite.
zh: 这只狗一般大小的昆虫的颚中不时流出腥甜的灰色粘液，使你不由得产生出诡异的饥饿感。然而，它注射器一般的扭动蜂刺和身体周围的孢子浓雾很快就让你食欲全无。

note: ~ Monster name
en: alpha fungal bee | alpha fungal bees
zh[0]: 超巨型真菌蜜蜂

note: ~ Description of monster "alpha fungal bee"
en: This oversized insect's every move is coerced by a seemingly invisible entity, like a puppet on strings.  Thousands of live spores fume from it's mandibles, forming thick clouds.  A stark blue gel leaks from it's splintering limbs, bubbling and sizzling, revealing soft, pulsing grey material beneath.
zh: 这只异常巨大的蜜蜂的每一次移动似乎都被某个不可见的力量操控，就像提线木偶一般。它的颚中不时喷出成千上万的孢子，形成了一道道浓雾。它残破的肢体中流出一股股鲜艳的翻滚冒泡的蓝色粘液，下面露出搏动的柔软灰色物质。

note: ~ Monster name
en: fungal zombie | fungal zombies
zh[0]: 真菌丧尸

note: ~ Description of monster "fungal zombie"
en: Once alive, then undead, now something else entirely.  Fungal tendrils sprout from its mouth, eyes, and other orifices, holding together a shambling mass of mold-covered flesh.
zh: 一具曾是人类的尸体，现在完全变成了怪物。真菌从它的口、眼、耳和其他孔洞处喷薄而出并互相连接起来，被霉菌覆盖的躯体还在蹒跚而行。

note: ~ Monster name
en: bloated fungal zombie | bloated fungal zombies
zh[0]: 真菌胀气丧尸

note: ~ Description of monster "bloated fungal zombie"
en: With its swollen gray skin overgrown by thick layer of mold, this balloon-like fungal zombie looks like it could violently burst into a cloud of noxious spores at any moment.
zh: 这只真菌丧尸肿胀的灰白皮肤上长满了厚厚的真菌，如同气球一般隆起，随时都有可能爆炸变成一团孢子云。

note: ~ Monster name
en: pollinator zombie | pollinator zombies
zh[0]: 授粉丧尸

note: ~ Description of monster "pollinator zombie"
en: Every breath of this crooked, fungus-ridden zombie emits a fine dust of spores, and it constantly looks like it's emerging from a cloud of mist.
zh: 这只扭曲的布满真菌的丧尸的每一次呼吸都喷射出一片孢子尘，使它看起来就像是从迷雾中诞生一般。

note: ~ Monster name
en: fungal skeletal zombie | fungal skeletal zombies
zh[0]: 真菌骷髅丧尸

note: ~ Description of monster "fungal skeletal zombie" ~ Description of monster "fungal skeletal brute"
en: Fungi bloom from the crevices in the twisted bone growths that cover this creature.  Spores linger in the air around it.
zh: 真菌从覆盖在这只怪物的扭曲的骨板缝隙中长出。它周围的空气中飘荡着孢子尘。

note: ~ Monster name
en: fungal skeletal brute | fungal skeletal brutes
zh[0]: 真菌骸骨丧尸兽

note: ~ Monster name
en: fungal juggernaut | fungal juggernauts
zh[0]: 真菌巨兽

note: ~ Description of monster "fungal juggernaut"
en: Fungi bloom from the crevices in the ossified plates of this ponderous bone titan, and it seems even its eyes are lost to it.  A dust of spores lands on the ground with every sluggish stomp of its heavy legs.
zh: 真菌从这只笨重的骷髅巨兽的骨板缝隙中长出，它的眼睛似乎已经被真菌破坏。它移动缓慢，而每一次踏步都使一片孢子尘飘落在地。

note: ~ Monster name
en: fungal child | fungal children
zh[0]: 真菌儿童

note: ~ Description of monster "fungal child"
en: It is hard to recognize a human child in this creature.  Disgusting-looking mold covers most of its skin.  Many cracks perforate its body, with small fungal stalks poking through.
zh: 一只真菌生物，很难认出这曾经是一个人类儿童。霉菌几乎覆盖住了它全部的皮肤，身体遍布裂痕穿孔，无数细小的菌丝在其中穿插蠕动。

note: ~ Monster name
en: fungal boomer | fungal boomers
zh[0]: 真菌爆汁丧尸

note: ~ Description of monster "fungal boomer"
en: A rotund and bloated human body with pasty, fungus-ridden flesh.  Its mouth drips with a frothing gray sludge.
zh: 这具腐败的丧尸身上充满了浮肿的烂肉和发芽的真菌。更恐怖的是这货的嘴里流淌着污泥。

note: ~ Monster name
en: fungal wretch | fungal wretches
zh[0]: 真菌可怜虫

note: ~ Description of monster "fungal wretch"
en: This severely deformed child lies on its back, its ribs exposed to the sky.  With its limbs contorted in ways only possible through a lack of bones, the child’s ribcage stretches far beyond the boundaries of human biology, appearing akin to a bony hive coated in quivering fungal matter.  Spores occasionally waft from its hollowed interior, and, periodically, you can catch sight of weak movement within the abomination’s guts.
zh: 这个躯体严重变形的孩童躺在地上，肋骨暴露朝向天上，四肢被扭曲得像是没有骨头一样，胸腔扩张超过了人生理能达到的程度，整体看起来就像长满了真菌的骨肉蜂巢。真菌孢子时不时地从空部的内腔飘出，你也可以看到令人恶心的肠子内有什么在周期性地微弱蠕动。

note: ~ Monster message of special attack of monster "fungal wretch"
en: Through a plume of fungal spores, a small beast struggles to take flight from the wretch’s abdomen!
zh: 伴随一簇真菌孢子，这个小可怜虫的腹部里似乎有一只小型的怪兽要起飞了！

note: ~ Monster name
en: fungal raptor | fungal raptors
zh[0]: 真菌血鸷

note: ~ Description of monster "fungal raptor"
en: Infested by a thick crust of fungal growth, this small, winged predator darts through the air on three spongy wings that look like stretched human hands.  A sheer, jagged spike juts out from the point where the wings meet.  It looks like nothing you've seen on Earth, and yet strangely like it is made of human parts.
zh: 被一层生长着厚厚真菌的外壳所感染，这种长着翅膀小型猛兽在空中飞来飞去，它的三对翅膀上十分蓬松，看起来就像被拉长的人手。在翅膀会合的地方长出了一根锯齿状的尖刺。它看上去根本一点都不像地球上的任何生物，然而奇怪的是，它又是由各种人类的肢体构成的。

note: ~ Monster name
en: fungal runner | fungal runners
zh[0]: 真菌追猎者丧尸

note: ~ Description of monster "fungal runner"
en: Fungal sprouts seem to support the host's broken legs like crude splints.  Even with its eyes shrouded with tiny spores, it darts towards anything that seems to move in a small radius.
zh: 真菌芽似乎像粗糙的夹板一样支撑着宿主的断腿。 即使它的眼睛笼罩着微小的孢子，它也会冲向任何似乎在小半径范围内移动的东西。

note: ~ Monster name
en: fungal rotter | fungal rotters
zh[0]: 真菌腐烂丧尸

note: ~ Description of monster "fungal rotter"
en: The rotten skin that flakes from the host's body seems to be covered in tiny blue dots; occasional popping and crackling sounds are heard, like cracking wood.  This corpse can't be discerned as human by the naked eye.
zh: 从宿主身上剥落的腐烂皮肤上似乎布满了蓝色的小点； 偶尔会听到爆裂声和噼啪声，就像木头破裂的声音。 这具尸体用肉眼根本无法辨别是人类。

note: ~ Monster name
en: fungal bulk | fungal bulks
zh[0]: 真菌浩克丧尸

note: ~ Description of monster "fungal bulk"
en: This terrifying fungal construct seems to have lost all facial features, its face covered in thick fungal sprouts.  Its arms end in jagged points as fungal tendrils burst forth.
zh: 这个可怕的真菌丧尸似乎失去了所有的面部特征，它的脸上覆盖着厚厚的真菌芽。 它的手臂末端呈锯齿状，真菌须从中爆发出来。

note: ~ Monster name
en: fungal zombie crawler | fungal zombie crawlers
zh[0]: 真菌爬行丧尸

note: ~ Description of monster "fungal zombie crawler"
en: This fungal monster struggles to move as bulbous mushrooms grow from its exposed back.  Its leg seems to be wrapped in sturdy tendrils, and its arms visibly swell and pop gruesomely with each drag along the ground.
zh: 这头真菌怪兽背上长满了球根状的蘑菇，艰难地爬行着。它的腿似乎被结实的卷须包裹着，而它的胳膊在每一次拖动时都会明显肿胀并发出令人毛骨悚然的爆裂声。

note: ~ Monster name
en: fungal feeder | fungal feeders
zh[0]: 真菌殖床丧尸

note: ~ Description of monster "fungal feeder"
en: Thousands upon thousands of fungal bulbs, sprouts and tendrils jut out from every angle of this walking carcass.  Large patches of yellow pulsating mold seem to be growing in the zombie's fat folds.
zh: 成千上万的真菌球茎、芽苗和卷须从这具行走的尸体的各个角度伸出。 大片的黄色脉动霉菌似乎正在丧尸的脂肪褶皱中生长。

note: ~ Monster name
en: scarred fungal zombie | scarred fungal zombies
zh[0]: 结痂真菌丧尸

note: ~ Description of monster "scarred fungal zombie"
en: The tough callouses and scar tissue of this unfortunate corpse are the only remaining signs of something once made of flesh; any spot seemingly soft enough has been thoroughly punctured by thick fungal tendrils that have started to creep over this disfigured husk.
zh: 这具不幸的遗体上那些坚硬的茧和疤痕组织，是曾经由血肉之躯构成的唯一残余迹象；任何看似柔软的部位，都已被粗壮的真菌卷须彻底刺穿，这些卷须已经开始在这具变形的躯壳上蔓延开来。

note: ~ Monster name
en: fungal dog | fungal dogs
zh[0]: 真菌狗

note: ~ Description of monster "fungal dog"
en: The deformed, animated, and again reanimated corpse of a what looked like the concept of a canine.  It has lost almost all of its dog-like features, except for its constant aggressive growling, and tendency to bite.  It shakes its fur like a wet dog, sending tiny spore clouds everywhere.
zh: 一具腐败的复活过又被再次复活的尸体，看起来像是犬科动物。除了不断的攻击性咆哮和咬人的倾向，它几乎失去了所有称得上是狗的特征。它像被淋湿的狗一样抖动着皮毛，到处释放出微小的孢子云。

note: ~ Monster name
en: antlered fungal horror | antlered fungal horrors
zh[0]: 真菌鹿角兽

note: ~ Description of monster "antlered fungal horror"
en: This formerly-majestic beast has lost any semblance of what a moose is, aside from its outgrown antlers, now covered in writhing fungal tendrils, seemingly trying to break into the cracking bone.  The animated corpse seems to be in a state of constant disrepair, held together by strange, sticky blue orbs.
zh: 这只曾经高贵强壮的野兽除了头上因生长过度而覆盖着扭动真菌卷须的鹿角外已完全失去了驼鹿的模样，卷须似乎正试图侵入那些开裂的骨骼。这具行尸走肉似乎处于持续破损的状态，只能由一些奇怪而粘稠的蓝色球体勉强拼凑在一起。

note: ~ Monster name
en: fungal pouncer | fungal pouncers
zh[0]: 真菌突袭兽

note: ~ Monster name
en:  rotten fungal horse |  rotten fungal horses
zh[0]: 腐烂的真菌马

note: ~ Description of monster " rotten fungal horse"
en: This hulking horse-figure seems to re-learn galloping with every step, as large fungi cling and sprout off of its mane.  It travels towards anything moving, even though in the center of each eye lies multiple fungal blooms.
zh: 随着大型的真菌依附在它的鬃毛中并喷出，这只笨拙的马状生物似乎在每一个步伐中重新学习飞奔。它奔向每个活动着的东西，即使每只眼睛的中心都长着数朵真菌花。

note: ~ Monster name
en: tiger fungal wight | tiger fungal wights
zh[0]: 真菌幽灵虎

note: ~ Description of monster "tiger fungal wight"
en: This rotting tiger has lost its stumble, as large fungal bulbs seem to have extended its pawpads thoroughly.  Its head crackles when trying to turn, seemingly stuck facing forward.
zh: 这只腐烂的老虎失去了蹒跚而行的机会，因为巨大的真菌球茎似乎已经将它的爪垫完全撑开。当它试图转头时，头部会发出爆裂声，像是被卡在了正前方的齿轮。

note: ~ Monster name
en: fungal wight | fungal wights
zh[0]: 真菌幽灵鹿

note: ~ Description of monster "fungal wight"
en: This deer's thick fur is spotted with blue orbs that seem to pop and ooze every few minutes, and its rotten skin seems unable to fall off, held together by thick fungal bedding underneath.
zh: 这只鹿厚厚的皮毛上长出了蓝色的球体，这些球体似乎每隔几分钟就会爆裂流脓，它腐烂的皮肤似乎无法脱落，下面生长着厚厚的真菌垫层。

note: ~ Monster name
en: fungideer | fungideers
zh[0]: 真菌鹿

note: ~ Description of monster "fungideer"
en: This bumpy, discolored reindeer resembles a malformed Rudolph, its nose having a faintly glowing red fungal sprout.  It'd look almost comical if it wasn't mutilating bodies with its innate strength.
zh: 这只凹凸不平、浑身褪色的驯鹿像一只畸形的鲁道夫，鼻子上长着一根微微发光的红色真菌芽。如果不是残破的躯体还包含着天生的强大力量的话，它看上去十分滑稽。

note: ~ Monster name
en: larva | larvae
zh[0]: 幼虫

note: ~ Description of monster "larva"
en: A fake monster.  If you're seeing this something went wrong.
zh: 一个虚拟怪物。你不该在游戏中见到它。

note: ~ Monster name
en: dark wyrm | dark wyrms
zh[0]: 暗龙

note: ~ Description of monster "dark wyrm"
en: A huge mutated worm living deep underground.  It has a round, gaping mouth lined with dagger-like teeth, and its flesh is slick with bubbling blue slime.
zh: 一只变异的巨大蠕虫，隐匿在地下深处。它的圆形大口之中长着一圈刀刃般的利齿，血肉中泛着冒泡的蓝色黏液。

note: ~ Monster name
en: graboid | graboids
zh[0]: 地魔虫

note: ~ Description of monster "graboid"
en: A monstrous beast the size of a semi truck with a tripartite mouth that opens to reveal hundreds of writhing tongues with razor sharp edges.  It keeps most of its enormous body hidden underground.
zh: 一只体型如半挂卡车一般巨大的野兽，三瓣嘴，露出骇人的数百利齿与充满尖刺的舌头，他的大部分身体隐藏在地下。

note: ~ Death message of monster "graboid" ~ Death message of monster "giant worm" ~ Death message of monster "slime" ~ Death message of monster "brain slime" ~ Death message of monster "big slime" ~ Death message of monster "zombie hollow"
en: The %s splits in two!
zh: %s 分裂成了两个！

note: ~ Monster name
en: half worm | half worms
zh[0]: 半截巨蠕虫

note: ~ Description of monster "half worm"
en: A squiggling severed portion of a wounded giant worm.
zh: 一个巨虫被切断的部份，体液从断肢部分渗出，还在不断扭动着。

note: ~ Monster name
en: giant worm | giant worms
zh[0]: 巨型蠕虫

note: ~ Description of monster "giant worm"
en: A huge, mutated creature that might once have been a nightcrawler.  It possesses a large fanged mouth and a long slender body that comes up to your shoulder, with even more surely hiding underground.
zh: 一只巨大的变异生物，可能是从蚯蚓之类变异而来的。长有吸血鬼般的尖牙利齿和与你肩膀同高的修长体形，边上肯定还有更多同类藏在地底下。

note: ~ Monster name
en: large worm | large worms
zh[0]: 大型蠕虫

note: ~ Description of monster "large worm"
en: A disturbingly large mutated subterranean creature similar to a nightcrawler.  It possesses a fanged mouth and a long slender body that comes up to your knees, with even more surely hiding underground.
zh: 一只令人不安的大型变异地下生物，可能是从蚯蚓之类变异而来的。长有吸血鬼般的尖牙利齿和与你膝盖同高的修长体形，边上肯定还有更多同类藏在地底下。

note: ~ Monster name
en: earthworm larva | earthworm larvae
zh[0]: 蚯蚓幼虫

note: ~ Description of monster "earthworm larva"
en: A white wriggling worm.
zh: 一条蠕动的白色蚯蚓。

note: ~ Monster name
en: cockroach | cockroaches
zh[0]: 蟑螂

note: ~ Description of monster "cockroach"
en: An aggressive mutant cockroach the size of a small dog.
zh: 一只体型和小狗一般大小的变异蟑螂，攻击性很强，长着巨大的口器与坚硬的外壳，浑身散发着恶心的味道，在地上疯狂的爬行寻找食物。

note: ~ Monster name
en: skittering plague | skittering plagues
zh[0]: 瘟疫飞掠者

note: ~ Description of monster "skittering plague"
en: A giant, sickly-looking cockroach that appears to be using the undead as its primary food source.  The diet of infected flesh doesn't seem to harm it, but something about the roach's biology is clearly changing.  It doesn't seem interested in you.
zh: 一只看起来得了病的巨型蟑螂，似乎正在利用丧尸作为其主要的食物来源。长期食用受感染的肉似乎并未对它造成伤害，但这只蟑螂的某些生化特性显然以及发生了变化。它似乎对你不感兴趣。

note: ~ Monster name
en: plague nymph | plague nymphs
zh[0]: 瘟疫飞掠者若虫

note: ~ Description of monster "plague nymph"
en: A sickly-looking mutant cockroach about the size of a rat, raised from birth on a healthy diet of zombie flesh.  It still has enough natural instinct left to avoid approaching you.
zh: 一只体型和老鼠一般大小的变异蟑螂幼虫，看起来得了病，从出生起就以丧尸血肉为食。它还保留了足够的本能懂得避免接近你。

note: ~ Monster name
en: plague vector | plague vectors
zh[0]: 瘟疫传染者

note: ~ Description of monster "plague vector"
en: This giant cockroach has been feeding on the undead for some time and started to mutate chaotically.  Extra limbs and growths sprout from its thorax, and it is notably aggressive even to creatures much larger than itself.
zh: 这只巨型蟑螂以丧尸为食已经有一段时间了，并开始无序的变异。额外的肢体和器官从它的胸腔中生长出来，它甚至对比自己体型大得多的生物也表现出明显的攻击性。

note: ~ Monster name
en: giant cockroach | giant cockroaches
zh[0]: 巨型蟑螂

note: ~ Description of monster "giant cockroach"
en: A mutant cockroach the size of a dog.  This size advantage is apparently all it needs to start regarding humans as food!
zh: 一只体型和狗一般大小的变异蟑螂。显然，这点体型优势足以使其将人类列入菜单！

note: ~ Monster name
en: giant cockroach nymph | giant cockroach nymphs
zh[0]: 巨型蟑螂幼虫

note: ~ Description of monster "giant cockroach nymph"
en: A baby mutant cockroach about the size of a rat.
zh: 一只体积约有老鼠一样大的变异蟑螂的幼虫。

note: ~ Monster name
en: pregnant giant cockroach | pregnant giant cockroaches
zh[0]: 怀孕的巨型蟑螂

note: ~ Description of monster "pregnant giant cockroach"
en: A mutant cockroach the size of a small dog.  Its abdomen is heavily swollen with eggs.
zh: 一只体型和小狗一般大小的变异蟑螂，它的腹部被无数虫卵撑得非常肿胀。

note: ~ Monster name
en: bee | bees
zh[0]: 蜜蜂

note: ~ Description of monster "bee"
en: A mutant bee the size of a small dog.
zh: 一只体型和狗一般大小的变异蜜蜂。

note: ~ Monster name
en: giant bee | giant bees
zh[0]: 巨型蜜蜂

note: ~ Description of monster "giant bee"
en: With a stinger the size of a kitchen knife, this dog-sized insect's black and yellow markings warn you to leave it undisturbed.
zh: 一只体型和狗一般大小的变异蜜蜂，长着和厨刀一样锋利的尾刺，身上黄黑色条纹警告着你需要离它远一点。

note: ~ Monster name
en: alpha bee | alpha bees
zh[0]: 超巨型蜜蜂

note: ~ Description of monster "alpha bee"
en: An enormous mutant bee with black and white markings and a long stinger spelling doom.
zh: 一只体型巨大的变异蜜蜂，长着黑白相间的条纹和一根标志着厄运的长毒刺。

note: ~ Monster name
en: centipede | centipedes
zh[0]: 蜈蚣

note: ~ Description of monster "centipede"
en: A brightly-colored mutant centipede the size of a small dog, skittering quickly in the underbrush.  Probably won't think you're suitable prey, but beware its venom.
zh: 一只颜色鲜艳的变异蜈蚣，有狗一般大小，快速地在灌木丛中穿行。它也许不会把你当作猎物，但是要小心它的毒液。

note: ~ Monster name
en: giant centipede | giant centipedes
zh[0]: 巨型蜈蚣

note: ~ Description of monster "giant centipede"
en: A two-meter-long centipede with a menacing set of venom-dripping mandibles and a worrying number of grabbing appendages, moving swiftly on dozens of spindly legs.  It has a pair of small compound eyes, but seems to mostly orient itself with its antennae.
zh: 一只两米长的蜈蚣，身上长着一双挂着毒液的颚和多得吓人的用于抓取的肢体，用几十只腿迅捷地移动。它长着一双小型复眼，但是似乎主要通过触须来感知四周。

note: ~ Monster name
en: centipede larva | centipede larvae
zh[0]: 蜈蚣幼虫

note: ~ Description of monster "centipede larva"
en: A juvenile centipede.  Despite its young age it is still quite large and you reckon these mandibles could pack quite a bite.
zh: 一条幼年蜈蚣。虽然他不是完全体，但体型已经很大了，它的下颚提醒着你它巨大的咬合力。

note: ~ Monster name
en: centipede matriarch | centipede matriarchs
zh[0]: 蜈蚣母虫

note: ~ Description of monster "centipede matriarch"
en: A giant centipede grown even larger, hind segments curled up to protect a huge clump of eggs and its children of different ages.  Sometimes one of its young gets shaken off by its clutchmates and disappears into the underbrush.
zh: 一只更加庞大的巨型蜈蚣，尾部卷起并保护着一大堆卵和不同年龄的小蜈蚣。一两只小蜈蚣不时从母虫身上掉落下来，然后消失在灌木丛之中。

note: ~ Monster message of special attack of monster "centipede matriarch"
en: A small centipede is shaken off in the struggle!
zh: 一只小蜈蚣在母虫的挣扎中掉了下来！

note: ~ Monster name
en: armored centipede | armored centipedes
zh[0]: 甲壳蜈蚣

note: ~ Description of monster "armored centipede"
en: A huge mutated centipede covered in interlocking chitinous plates of metallic gray, reminding you more of a runaway train car than any living animal.  Its mandibles end in jagged points, seemingly specialised to hunt prey at least as well-armored as itself.  You really don't want to try if you'd fare better.
zh: 一只巨大的变异蜈蚣，身体覆盖着互相连接的银灰色甲壳。这使你想起了脱轨的火车而不是其它活物。它的颚末端是锯齿状的，似乎专门用于捕猎和它一样带有厚重甲壳的生物。你可不想和它比试比试。

note: ~ Monster name
en: giant dragonfly naiad | giant dragonfly naiads
zh[0]: 巨型蜻蜓稚虫

note: ~ Description of monster "giant dragonfly naiad"
en: A predatory, aquatic dragonfly larva, normally barely a centimeter long and feeding on small fishes, grown to the size of a catfish.  Underneath its sharp mandibles you can see that its folded lower jaw has changed into something resembling a barbed spear.
zh: 一只蜻蜓的掠食性水生幼虫，通常只有一厘米长，以小鱼为食，但现在已经长到鲶鱼般大小。在它锋利的下颌下，你可以看到它卷起的下颚变成了类似于带刺长矛的东西。

note: ~ Monster name
en: giant dragonfly | giant dragonflies
zh[0]: 巨型蜻蜓

note: ~ Description of monster "giant dragonfly"
en: A ferocious, bright green dragonfly, still lightning-fast despite growing to the size of a schoolchild.  Its head is little more than a basketball-sized pair of rainbow compound eyes, and its legs - already specialized for grasping prey - end in curved talons.
zh: 一只凶猛的、明亮的绿色蜻蜓，尽管长到了幼童大小，但仍然闪电般地飞快。它的头只不过剩下一双篮球大小的彩虹复眼，它的经过进化专门用来抓住猎物的腿上长满了弯曲的锋利尖刺。

note: ~ Monster name
en: fused dragonflies | fused dragonflies
zh[0]: 蜻蜓融合怪

note: ~ Description of monster "fused dragonflies"
en: What appears to be a single, enormous insect with a swollen abdomen is actually the unholy union of two dragonflies in the act of mating, bodies still locked into the telltale heart shape.  The remains of their wings and abdomens form an egg sac they sluggishly pull between them, periodically dropping a handful of glistening eggs.
zh: 看起来是一个巨大的昆虫，腹部十分肿胀，但实际上是由两只正在交配的蜻蜓所组成的可怕融合体，从它们仍然如同锁紧的心脏一般的身体就能够看出来。它们的翅膀和腹部的残骸形成了一个卵囊，缓慢地拖在身后，时而产下许多闪闪发光的卵。

note: ~ Monster name
en: firefly | fireflies
zh[0]: 萤火虫

note: ~ Description of monster "firefly"
en: A mutated firefly grown to the size of a large housecat, brightly glowing abdomen bobbing up and down as it tries to impress its unseen mate.  It looks strangely uninterested in you and everything else.
zh: 一只家猫大小的变异萤火虫，腹部来回跳动、发出荧光，试图给它找不见的求偶对象留点深刻印象。它出奇地对你和其他东西一点都不感兴趣。

note: ~ Monster name
en: firefly larva | firefly larvae
zh[0]: 萤火虫幼体

note: ~ Description of monster "firefly larva"
en: An oversized larva of a firefly.  Shockingly large when compared to the adults of its kind.
zh: 一个超过平常大小的萤火虫幼体，比起一般的成年萤火虫都大得惊人。

note: ~ Monster name
en: fly | flies
zh[0]: 苍蝇

note: ~ Description of monster "fly"
en: A mutant housefly the size of a small dog.  Its buzzing is high-pitched and somehow sad.
zh: 一只体型和小狗一般大小的变异苍蝇。它发出高亢的嗡嗡声，看上去让人莫名悲伤。

note: ~ Monster name
en: giant fly | giant flies
zh[0]: 巨型苍蝇

note: ~ Description of monster "giant fly"
en: A tremendous housefly the size of a dog, predictably accompanied by a loud, incessant buzzing sound.
zh: 一只体型和狗一般大小的变异苍蝇。它在空中飞来飞去，不停地嗡嗡作响。

note: ~ Monster name
en: giant grub | giant grubs
zh[0]: 巨型蛴螬

note: ~ Description of monster "giant grub"
en: A grub the size of a small dog.
zh: 一只长到小型犬体型的蛴螬。

note: ~ Monster name
en: frigate fly | frigate flies
zh[0]: 超巨型苍蝇

note: ~ Description of monster "frigate fly"
en: A mutant housefly the size of a cow, creating a loud buzzing sound as it inexplicably stays airborne.
zh: 一只体型和奶牛一般大小的变异家蝇，当它令人费解地停在空中时，发出响亮的嗡嗡声。

note: ~ Monster name
en: mosquito | mosquitos
zh[0]: 蚊子

note: ~ Description of monster "mosquito"
en: A mutant mosquito the size of a small dog, buzzing and fluttering erratically.
zh: 一只体型和小狗一般大小的变异蚊子，在空中嗡嗡的飞着，飘忽不定。

note: ~ Monster name
en: giant mosquito | giant mosquitos
zh[0]: 巨型蚊怪

note: ~ Description of monster "giant mosquito"
en: A giant mutant mosquito the size of a dog, fluttering erratically.  Its face is dominated by a long, spear-tipped proboscis.
zh: 一只体型和狗一般大小的巨型变异蚊子，在空中嗡嗡的飞着，飘忽不定。它的脸上长着一根又长又尖的细管。

note: ~ Monster name
en: giant mosquito larva | giant mosquito larvae
zh[0]: 巨型蚊怪幼虫

note: ~ Description of monster "giant mosquito larva"
en: A large mosquito larva.  A bit more unsettling now that it isn't microscopic.
zh: 一只巨大的蚊子幼虫。往日常见的小虫子长到这么大让你有些不安。

note: ~ Monster name
en: bloodbank mosquito | bloodbank mosquitos
zh[0]: 超巨型蚊怪

note: ~ Description of monster "bloodbank mosquito"
en: A mutant mosquito the size of a cow, with huge, thin wings and legs.  Its face is dominated by a long, spear-tipped proboscis.
zh: 一只体型和奶牛一般大小的变异蚊子，长着巨大而细薄的翼和腿，在空中嗡嗡的飞着，飘忽不定。它的脸上长着一根又长又尖的细管。

note: ~ Monster name
en: cellar spider | cellar spiders
zh[0]: 地窖蛛

note: ~ Description of monster "cellar spider"
en: A cellar spider - also known as "daddy long-legs" - grown to distressing size.  Its body is about the size of your head, with the long, spindly legs raising it up to your knee.  It tries getting away from you with an unnervingly fluid run.
zh: 一只地窖蛛——也被称为"长腿爸爸"——长到了令人痛心的大小。它的身体和你的头差不多大，细长的腿可以举到你的膝盖上。它试图以一种令人不安的流畅步伐远离你。

note: ~ Monster name
en: giant cellar spider | giant cellar spiders
zh[0]: 巨型地窖蛛

note: ~ Description of monster "giant cellar spider"
en: A huge brown spider in constant movement, with a small body the size of a child held up at chest level by a set of spindly legs that branch into three-pronged graspers at the end.  Unlike the smaller variant it obviously decided hunting you is worth a try, and follows you with mandibles chittering in anticipation.
zh: 一只不停移动的巨大棕色蜘蛛，有一个孩子大的身体被一组细长的腿在胸前支撑住，这些腿在末端分支成三叉的抓手。与较小的变种不同，它显然觉得狩猎你值得一试，下颌骨一边发出叽叽喳喳的声音，一边期待地尾随着你。

note: ~ Monster name
en: cellar spiderling | cellar spiderlings
zh[0]: 地窖幼蛛

note: ~ Description of monster "cellar spiderling"
en: A juvenile cellar spider, about the size of a beer bottle.
zh: 一只幼年的地窖蜘蛛，大概有一个啤酒瓶那么大。

note: ~ Monster name
en: mommy long-legs | mommy long legs
zh[0]: 雌地窖蛛

note: ~ Description of monster "mommy long-legs"
en: This surprisingly shy giant cellar spider holds a head-sized ball of crawling spiderlings of different ages in its mandibles, carefully balancing on her long legs not to drop the precious cargo.  She seems uninterested in you.
zh: 这只意外害羞的巨型地窖蛛用下颚叼着一个脑袋大的球，年龄不一的小蜘蛛在里面爬来爬去。她小心地用长腿保持平衡以避免弄丢了这珍贵的货物——对你似乎不感兴趣。

note: ~ Death message of monster "mommy long-legs"
en: The spiderlings fall to the ground!
zh: 一群小蜘蛛掉到了地上！

note: ~ Monster name
en: warehouse spider | warehouse spiders
zh[0]: 超巨型地窖蛛

note: ~ Description of monster "warehouse spider"
en: A tangle of branching chitinous legs operating seemingly independently, somehow still managing to carry a cow-sized central body.  A number of malformed, twitching legs hang from the cephalothorax, but the head -and especially the mandibles- still seem to be in working order.
zh: 一堆缠结的几丁质腿似乎各有自己的想法，不知怎的仍然设法承载着有一头牛大的躯干。许多畸形、抽搐的腿从头胸部垂下来，但头部——尤其是下颚——似乎仍处于正常工作状态。

note: ~ Monster message of special attack of monster "warehouse spider"
en: The maimed legs start twitching erratically!
zh: 残废的腿开始不规律地抽搐！

note: ~ Monster name
en: detached spider leg | detached spider legs
zh[0]: 断蜘蛛腿

note: ~ Description of monster "detached spider leg"
en: The strangely branching leg of a mutated cellar spider that… fell?  crawled?  off of the main body when hurt.  It now flails about blindly, irregular clawed appendages grasping at anything that comes close.
zh: 一条分支出来的变异地窖蛛腿，因为受伤从躯干上脱离了下来……但还在爬行？它现在盲目地挥舞着，末端不规则的爪状结构试图抓住任何靠近的东西。

note: ~ Monster name
en: jumping spider | jumping spiders
zh[0]: 跳蛛

note: ~ Description of monster "jumping spider"
en: A mutant spider the size of a small dog with long forelegs, big eyes, and oversized fangs.
zh: 一只体型和小狗一般大小的变异蜘蛛，长着超长的前腿、大大的眼睛和超大的獠牙。

note: ~ Monster name
en: giant jumping spider | giant jumping spiders
zh[0]: 巨型跳蛛

note: ~ Description of monster "giant jumping spider"
en: A dog-sized mutant spider with big forelegs and two pairs of inquisitive-looking eyes.  It can leap quite quickly, even into the treetops.
zh: 一只体型和狗一般大小的变异蜘蛛，长着大大的前腿和两对好奇的眼睛。它可以快速跳跃，甚至可以跳到树梢上。

note: ~ Monster name
en: jumping spiderling | jumping spiderlings
zh[0]: 跳蛛幼蛛

note: ~ Description of monster "jumping spiderling"
en: A juvenile jumping spider, about the size of a beer bottle.
zh: 一只幼年的跳蛛，大概有一个啤酒瓶那么大。

note: ~ Monster name
en: missile spider | missile spiders
zh[0]: 超巨型跳蛛

note: ~ Description of monster "missile spider"
en: An enormous hairy mutated spider the size of a cow, with strong forelegs and a raised, bloated thorax.  Its vast increase in size has caused it to lose much of its mobility, and when near it you can smell rotten eggs for some reason…
zh: 一只体型和奶牛一般大小的巨型多毛变异蜘蛛，前腿强壮，胸部凸起。它体积的巨大增加使它失去了大部分活动能力，但当你靠近它时，不知为何会闻到臭鸡蛋的味道……

note: ~ Death message of monster "missile spider" ~ Death message of monster "starer" ~ Death message of monster "cleaner bot" ~ Death message of monster "trench pig" ~ Death message of monster "smoldering stallion" ~ Death message of monster "unstable flesh-raptor" ~ Death message of monster "zombie kind
en: The %s explodes!
zh: %s 爆炸了！

note: ~ Monster name
en: trapdoor spider | trapdoor spiders
zh[0]: 螲蟷

note: ~ Description of monster "trapdoor spider"
en: A dark brown mutant spider the size of a dog with a bulbous thorax, big eyes, and oversized fangs.
zh: 一只体型和小狗一般大小的变异深棕色蜘蛛，长着球型的胸腔、大大的眼睛和超大的獠牙。

note: ~ Monster name
en: giant trapdoor spider | giant trapdoor spiders
zh[0]: 巨型螲蟷

note: ~ Description of monster "giant trapdoor spider"
en: A gigantic dark brown spider with a bulbous thorax.  It digs a deep underground burrow that serves as a pit to trap unwary prey.
zh: 一只巨大的深棕色蜘蛛，长着球型的胸腔，会挖掘出一个大坑，等待粗心大意的猎物掉入陷阱。

note: ~ Monster name
en: trapdoor spiderling | trapdoor spiderlings
zh[0]: 螲蟷幼蛛

note: ~ Description of monster "trapdoor spiderling"
en: A juvenile trapdoor spider, about the size of a beer bottle.
zh: 一只螲蟷幼蛛，大概有一个啤酒瓶那么大。

note: ~ Monster name
en: deathtrap spider | deathtrap spiders
zh[0]: 超巨型螲蟷

note: ~ Description of monster "deathtrap spider"
en: A cow-sized mutant spider with strong, thick legs and a bulbous thorax, dark brown in color.  Anything it pulls into its underground lair is unlikely to see the light of day again.
zh: 一只体型和奶牛一般大小的变异蜘蛛，腿十分粗壮，胸部球状，呈深棕色。任何被它拖进地下巢穴的东西都不可能再见到阳光。

note: ~ Monster name
en: web spinning spider | web spinning spiders
zh[0]: 网蛛

note: ~ Description of monster "web spinning spider"
en: A light gray mutant spider the size of a dog with a long legs, big eyes, and oversized fangs.
zh: 一只体型和小狗一般大小的变异浅灰色蜘蛛，长着细长的腿、大大的眼睛和超大的獠牙。

note: ~ Monster name
en: giant web spider | giant web spiders
zh[0]: 巨型网蛛

note: ~ Description of monster "giant web spider"
en: A giant, light gray mutant grass spider, it waits for prey to become ensnared in the vast webs that it weaves between the trees.
zh: 一只巨大的浅灰色织网蜘蛛，在丛林树木间编织这死亡的蛛网，等待猎物的上门。

note: ~ Monster name
en: wyrd spider | wyrd spiders
zh[0]: 超巨型网蛛

note: ~ Description of monster "wyrd spider"
en: A cow-sized mutated grass spider with long spindly legs, light gray in color.  It moves ponderously, depending on its webs to prevent prey from fleeing.
zh: 一只体型和奶牛一般大小的的变异草蛛，长着细长的腿，呈浅灰色。它动动十分笨重，依靠自己的网防止猎物逃跑。

note: ~ Monster name
en: web spiderling | web spiderlings
zh[0]: 网蛛幼蛛

note: ~ Description of monster "web spiderling"
en: A juvenile giant grass spider, about the size of a beer bottle.  Too young to be venomous, or to walk proficiently for that matter
zh: 一个未成熟的巨型网蛛，体型和啤酒瓶一般大小。过于年幼以至于还未产生毒素，你可以走过去快速解决它。

note: ~ Monster name
en: black widow spider | black widow spiders
zh[0]: 黑寡妇蜘蛛

note: ~ Description of monster "black widow spider"
en: A black mutant spider the size of a small dog with a long legs, big eyes, and oversized fangs.  There is a red hourglass shape on its thorax.
zh: 一只体型和小狗一般大小的变异黑色蜘蛛，长着细长的腿、大大的眼睛和超大的獠牙。在它的胸前有着一个红色沙漏状的图案。

note: ~ Monster name
en: giant black widow | giant black widows
zh[0]: 巨型黑寡妇蜘蛛

note: ~ Description of monster "giant black widow"
en: A dog-sized mutated black widow spider.  There is a red hourglass shape on its thorax.  A highly venomous nightmare come to life.
zh: 一只体型和狗一般大小的变异黑寡妇蜘蛛。在它的胸前有着一个红色沙漏状的图案。这种蜘蛛毒素更加猛烈，犹如噩梦来袭。

note: ~ Monster name
en: black death widow | black death widows
zh[0]: 超巨型黑寡妇蜘蛛

note: ~ Description of monster "black death widow"
en: A cow-sized mutated black widow spider with a distinctive red hourglass shape on its thorax.  Still possesses its infamous venom, but it probably doesn't even need that to crush you like a bug.
zh: 一只体型和奶牛一般大小的变异黑寡妇蜘蛛，在它的胸前有着一个红色沙漏状的图案。它仍然拥有臭名昭著的毒液，但它甚至不需要用上，就能把你像虫子一样碾碎。

note: ~ Monster name
en: black widow spiderling | black widow spiderlings
zh[0]: 黑寡妇幼蛛

note: ~ Description of monster "black widow spiderling"
en: The horrid spawn of a giant black widow spider.  Though, given the size that it currently is, it appears relatively harmless.
zh: 巨型黑寡妇蜘蛛的后代，看起来就让人觉得很不爽。不过考虑到它目前的体型，应该还没什么危险。

note: ~ Monster name
en: wolf spider | wolf spiders
zh[0]: 狼蛛

note: ~ Description of monster "wolf spider"
en: A shaggy brown mutant spider the size of a dog with eight long legs, two especially big eyes, and oversized fangs.
zh: 一只体型和狗猫一般大小的变异棕色长毛蜘蛛，长着八条细长的腿、两只大大的眼睛和超大的獠牙。

note: ~ Monster name
en: giant wolf spider | giant wolf spiders
zh[0]: 巨型狼蛛

note: ~ Description of monster "giant wolf spider"
en: A wolf spider mutated to about thirty times its normal size, it moves quickly and aggressively to catch and consume prey.
zh: 变异的狼蛛，为普通狼蛛的三十倍大小，移动迅速且富有攻击性，被盯上的猎物很难逃脱。

note: ~ Monster name
en: wolf spiderling | wolf spiderlings
zh[0]: 狼蛛幼蛛

note: ~ Description of monster "wolf spiderling"
en: A juvenile wolf spider, about the size of a beer bottle.
zh: 一只幼年的狼蛛，大概有一个啤酒瓶那么大。

note: ~ Monster name
en: necrowolf spider | necrowolf spiders
zh[0]: 超巨型狼蛛

note: ~ Description of monster "necrowolf spider"
en: A cow-sized, hairy mutant wolf spider.  Its mouthparts have noticeably changed, and it moves much more slowly now with the additional weight it needs to carry.
zh: 一只体型和奶牛一般大小的多毛变异狼蛛。它的口器已经发生了明显的变异，由于如今需要带动额外体重，它的移动速度要慢得多。

note: ~ Monster name
en: wasp larva | wasp larvae
zh[0]: 黄蜂幼虫

note: ~ Description of monster "wasp larva"
en: A dog-sized white grub, featureless apart from a vestigal mouthpart.  It hangs upside-down in its cell, and regurgitates sweet-smelling fluid in return for the scraps of viscera fed to it by the workers below.
zh: 一只小狗大小的白色幼虫，除了退化的口器外没有其他特征。它倒挂在自己的巢室里，并反刍出一种带有甜味的液体，以换取下面工蜂给它喂食内脏碎片。

note: ~ Monster name
en: wasp pupa | wasp pupae
zh[0]: 黄蜂蛹

note: ~ Description of monster "wasp pupa"
en: A wasp larva undergoing metamorphosis into a full-grown giant wasp.  It looks like a strangely immobile adult coated in a thin white membrane, its legs and wings packed tightly into its cell.
zh: 一只黄蜂幼虫，正在蜕变成为一只成年巨型黄蜂。它看起来像一个被一层薄薄的白色薄膜包裹着的奇怪凝结不动的成年体，它的腿和翅膀紧紧地包在巢室里。

note: ~ Monster name
en: wasp | wasps
zh[0]: 黄蜂

note: ~ Description of monster "wasp"
en: A huge wasp the size of a large cat with bright yellow markings on her jet-black carapace and a threatening stinger.  She flies around erratically, searching for smaller prey.
zh: 一只体型有成年猫那么大的巨型黄蜂，黑色的甲壳上长着亮黄色的斑纹，还有一根凶猛的毒刺。它飘忽不定地飞行，寻找着比它更小的猎物。

note: ~ Monster name
en: wasp guard | wasp guards
zh[0]: 黄蜂守卫

note: ~ Description of monster "wasp guard"
en: A mutated wasp worker, buzzing around the nest.  While her foraging sisters are relatively content to leave you be, this one won't hesitate to attack anything she considers a threat to the nest.  Don't linger.
zh: 一只变异的巨型黄蜂工蜂，在它的巢穴周围嗡嗡作响。虽然它的觅食蜂姐妹相对而言不爱搭理你，但这只会毫不犹豫地攻击任何它认为对巢穴构成威胁的东西。别在此逗留了。

note: ~ Monster name
en: wasp queen | wasp queens
zh[0]: 黄蜂蜂后

note: ~ Description of monster "wasp queen"
en: A mutated wasp queen grown to the size of a person, laying a single white egg in each empty cell she comes across while scurrying around on the paper walls of her home.  She struggles to fit into some of them, but the newer cells seem to be getting larger…
zh: 一只长到了成人的大小的变异黄蜂蜂后，它在其巢穴的纸墙上到处乱爬，并在每一个空巢室中都产下一枚白色的卵。它的体型很难被塞进其中某些巢室之中，但新建的巢室看起来都似乎变得越来越大……

note: ~ Monster name
en: giant wasp | giant wasps
zh[0]: 巨型黄蜂

note: ~ Description of monster "giant wasp"
en: A gigantic wasp worker, scouring the landscape for an easy meal to feed the next generation.  Her abdomen glowers with ominous yellow stripes and ends in a half-hidden stinger the size of a kitchen knife.
zh: 一只巨型黄蜂工蜂，在周围土地上搜寻着狩猎目标来喂养下一代。它的腹部上的黄色条纹发出不祥的光，末端长着一根菜刀大小的半隐藏的毒刺。

note: ~ Monster name
en: giant wasp guard | giant wasp guards
zh[0]: 巨型黄蜂守卫

note: ~ Description of monster "giant wasp guard"
en: A wasp worker grown to the size of a person, buzzing around her home.  While her foraging sisters are relatively content to live and let live, this one won't hesitate to attack anything she considers a threat to the nest.  Don't linger.
zh: 一只体型长到成人大小的巨型黄蜂工蜂，在它的巢穴周围嗡嗡作响。虽然它的觅食蜂姐妹相对而言不爱搭理你，但这只会毫不犹豫地攻击任何它认为对巢穴构成威胁的东西。别在此逗留了。

note: ~ Monster name
en: giant wasp queen | giant wasp queens
zh[0]: 巨型黄蜂蜂后

note: ~ Description of monster "giant wasp queen"
en: A yellowjacket queen grown to the size of a horse, towering over her daughters.  Even with her abdomen swollen with eggs and wings long unused she still poses a threat to interlopers, should her children have failed at subduing them.
zh: 一只体型像马一样大的身披黄夹克的蜂后，在它的女儿之中如同鹤立鸡群一般。即使它们的腹部长满了卵，翅膀也早已无用，但当它的子民未能制服入侵者时，它自身仍能对入侵者构成威胁。

note: ~ Monster name
en: dermatik larva | dermatik larvae
zh[0]: 寄生蜂幼体

note: ~ Description of monster "dermatik larva"
en: A fat white grub as big as a squirrel, with a pair of large, spadelike mandibles.
zh: 一个体积差不多与小猫一样大的肥硕蠕虫，有着非常锋利的下颚，正在贪婪的寻找能让它迅速成长的养分。

note: ~ Monster name
en: dermatik | dermatiks
zh[0]: 寄生蜂

note: ~ Description of monster "dermatik"
en: A colorful parasitoid wasp grown to the size of a dog, with a huge ovipositor extruding from her abdomen.  She darts around in search of a suitable home for her many, many children.
zh: 一只体型和狗一般大小的彩色的寄生蜂，腹部长着一个巨大的产卵器。它飞来飞去，为她许许多多的孩子寻找一处合适的家。

note: ~ Monster name
en: dermatik midwife | dermatik midwives
zh[0]: 寄生蜂助产者

note: ~ Description of monster "dermatik midwife"
en: A dermatik grown even larger, her wings and ovipositor chewed off by her sisters.  She now stands watch in the nest, tending to the unfortunate hosts dragged home and ensuring they don't perish before their purpose is fulfilled.
zh: 一只翅膀和产卵器被她的姐妹们啃掉了的寄生蜂。它现在在巢穴里当看守，照顾那些被拖回家的不幸宿主，确保他们不会在目标实现之前死去。

note: ~ Monster name
en: motionless deer | motionless deers
zh[0]: 一动不动的鹿

note: ~ Description of monster "motionless deer"
en: A paralyzed, emaciated deer.  It spasms as it notices your presence, terrified eyes darting around the muddy chamber when it fails to stand and flee.
zh: 一只瘫痪且瘦弱的鹿。当它注意到你的存在时，它抽搐了一下，当它发现自己无法站立或逃跑时，恐惧的眼睛在浑浊的眼眶中不停打转。

note: ~ Monster message of special attack of monster "motionless deer"
en: The sudden motion of their host cause some dermatik larvae to flee!
zh: 由于宿主突然的移动，导致一些寄生蜂幼虫逃了出来！

note: ~ Monster name
en: helpless dog | helpless dogs
zh[0]: 茫然无助的狗

note: ~ Description of monster "helpless dog"
en: A barely living dog, panting in a pool of slime and blood.  As you draw near it lets out a faint whimper, and you see the smallest hint of a twitch in its tail.
zh: 一只勉强还活着的狗，在一滩黏液和血泊中不停喘息。当你走近它时，它发出微弱的呜咽声，你看到它尾巴上有轻微的抽搐。

note: ~ Monster name
en: twitching spider | twitching spiders
zh[0]: 不停抽搐的蜘蛛

note: ~ Description of monster "twitching spider"
en: A giant, mutated spider lying on its back, legs twitching without pause.  A translucent slime, mixed with its ichor seeps from its joints, and its chitin is marked by numerous exit wounds.
zh: 一只巨大的变异蜘蛛仰卧着，腿不停地抽搐。一种半透明的黏液，与它自身的体液混合后，从它的关节渗出，它的几丁质外壳上有许多破裂钻出的伤口。

note: ~ Monster name
en: ant | ants
zh[0]: 蚂蚁

note: ~ Description of monster "ant"
en: A mutant red ant the size of a dog, covered in chitinous plates.  She possesses a pair of wriggling antennae and vicious-looking mandibles.
zh: 一只体型和狗一般大小的变异红蚂蚁，浑身覆盖着几丁质甲壳，长着一双扭动的触角和可怖的下颚。

note: ~ Monster name
en: giant ant | giant ants
zh[0]: 巨型蚂蚁

note: ~ Description of monster "giant ant"
en: An enormous red ant covered in chitinous plates.  She possesses a pair of wriggling antennae and vicious-looking mandibles.
zh: 一只红色巨蚁，浑身覆盖着几丁质甲壳，长着一双扭动的触角和可怖的下颚。

note: ~ Monster name
en: acidic ant | acidic ants
zh[0]: 酸蚁

note: ~ Description of monster "acidic ant"
en: A dog-sized mutant brown ant with a swollen abdomen that ends with a small orifice at the tip.  Glistening liquid drips out periodically.
zh: 一只体型和狗一般大小的变异棕色蚂蚁，它肿胀的腹部末端长着一个小孔，有闪闪发光的液体不时从中滴出。

note: ~ Monster name
en: giant acidic ant | giant acidic ants
zh[0]: 巨型酸蚁

note: ~ Description of monster "giant acidic ant"
en: A monstrous brown ant with a swollen abdomen that ends with a small orifice at the tip.  Glistening liquid seems to drip out periodically.
zh: 一只红色巨蚁，它肿胀的腹部末端长着一个小孔，似乎有闪闪发光的液体周期性地从中滴出。

note: ~ Death message of monster "giant acidic ant" ~ Death message of monster "acidic ant larva" ~ Death message of monster "acidic soldier ant" ~ Death message of monster "acidic zombear" ~ Death message of monster "pestilent prancer" ~ Death message of monster "gastro bufo" ~ Death message of monster "
en: The %s's body leaks acid.
zh: %s 的尸体流出了酸液。

note: ~ Monster name
en: acidic ant larva | acidic ant larvae
zh[0]: 酸蚁幼虫

note: ~ Description of monster "acidic ant larva"
en: A squirming yellow grub that seems to be oozing liquid from both ends of its body.  It appears its chitin hasn't developed enough to resist acid.
zh: 一只蠕动的黄色蠕虫，身体两端似乎微微渗着液体。看来它的几丁质外皮尚未发展出足够的酸抗性。

note: ~ Monster name
en: acidic queen ant | acidic queen ants
zh[0]: 酸蚁蚁后

note: ~ Description of monster "acidic queen ant"
en: An enormous brown ant with an elongated, pulsating abdomen.  Her orifice seems developed only for egg-laying rather than spraying acid like the rest of the colony, but she doesn't seem affected by the acrid liquid either.
zh: 一只棕色巨蚁，长着不断搏动拉伸的腹部，它的孔口似乎只用于产卵，而不是像其他同类一样喷射酸液，并且腐蚀液体对其似乎没有影响。

note: ~ Monster name
en: acidic soldier ant | acidic soldier ants
zh[0]: 酸蚁士兵

note: ~ Description of monster "acidic soldier ant"
en: A massive woolly brown ant that towers over the worker ants with a giant head crest.  Along with her huge mandibles, a corrosive liquid seeps from the end of her bloated abdomen.
zh: 一只毛茸茸的棕色巨蚁，长着高出工蚁的巨大头冠，以及巨大的下颚，某种腐蚀性液体从它膨胀的腹部的尾端渗出。

note: ~ Monster name
en: super soldier acid ant | super soldier acid ants
zh[0]: 超巨型酸蚁士兵

note: ~ Description of monster "super soldier acid ant"
en: A cow-sized, woolly brown ant.  Corrosive liquid seeping from her huge mandibles.  Given the relative strength of ants to their body size, you don't doubt that this one could shove cars around or rip through solid walls.
zh: 一只体型和奶牛一般大小的毛茸茸褐色巨蚁，。腐蚀性液体从它的巨大下颚渗出。考虑到蚂蚁的相对力量与其身体大小的关系，你毫不怀疑这只蚂蚁能轻易推着汽车到处跑，或者撕裂坚固的墙壁。

note: ~ Monster name
en: ant larva | ant larvae
zh[0]: 蚂蚁幼虫

note: ~ Description of monster "ant larva"
en: A pulsating sausage of glistening white flesh, the size of a large cat.  On one end is a set of squirming mouth parts.
zh: 浑身看起来像是白色果肉的蠕动香肠，体型像猫一样，一端是蠕动的锋利口器。

note: ~ Monster name
en: queen ant | queen ants
zh[0]: 蚁后

note: ~ Description of monster "queen ant"
en: A colossal red ant with a bulging, bloated thorax.  She moves slowly and deliberately, tending to nearby eggs and continually laying more.
zh: 一只胸腔肿胀的巨大的红色蚂蚁。它移动缓慢而从容，在照顾四周的卵的同时继续产下更多的蚁卵。

note: ~ Monster name
en: soldier ant | soldier ants
zh[0]: 兵蚁

note: ~ Description of monster "soldier ant"
en: A huge and hairy red ant almost twice the size of other giant ants.  Bulging pincers extend from her jaws.
zh: 一只毛茸茸的红色巨蚁，几乎有其他巨蚁两倍大小。从它的下颚伸出一对凸出的钳子。

note: ~ Monster name
en: super soldier ant | super soldier ants
zh[0]: 超巨型兵蚁

note: ~ Description of monster "super soldier ant"
en: A cow-sized, hairy red ant.  Bulging pincers extend from her jaws.  Given the relative strength of ants to their body size, you don't doubt that this one could shove cars around or rip through solid walls.
zh: 一只体型和奶牛一般大小的毛茸茸的红色巨蚁。它的下巴长出了一对凸出的钳子。考虑到蚂蚁的相对力量与其身体大小的关系，你毫不怀疑这只蚂蚁能轻易推着汽车到处跑，或者撕裂坚固的墙壁。

note: ~ Monster name
en: locust | locusts
zh[0]: 蝗虫

note: ~ Description of monster "locust"
en: A yellow and brown mutated locust the size of a small dog, with big eyes and long, powerful legs.
zh: 一只体型和小狗一般大小的黄褐色变异蝗虫，长着一双大眼和有力的长腿。

note: ~ Monster name
en: giant locust | giant locusts
zh[0]: 巨型蝗虫

note: ~ Description of monster "giant locust"
en: A yellow and brown mutated locust the size of a dog with big eyes and long, powerful legs.  You don't think it'll eat you, but it could cause massive damage to nearby plants.
zh: 一只体型和狗一般大小的黄褐色变异蝗虫，长着一双大眼和有力的长腿。它可能不会吃掉你，但是会严重损害周围的植被。

note: ~ Monster name
en: famine | famines
zh[0]: 超巨型蝗虫

note: ~ Description of monster "famine"
en: A cow-sized yellow and brown mutated locust with huge, staring eyes and long, powerful legs.  The bane of the post-apocalyptic farmer.
zh: 一只体型和奶牛一般大小的黄褐色变异蝗虫，长着一双大眼和有力的长腿。大灾变后农民的祸害。

note: ~ Monster name
en: locust nymph | locust nymphs
zh[0]: 巨型蝗虫幼体

note: ~ Description of monster "locust nymph"
en: A locust the size of a rabbit.  You'd hate to think what a swarm of these could do.
zh: 一只如兔子一般大的蝗虫。你不敢去想像一群这样的怪物会干些什么出来。

note: ~ Monster name
en: aphid | aphids
zh[0]: 大型蚜虫

note: ~ Description of monster "aphid"
en: This huge aphid is as big as a hamster.  It's not as thirsty as bigger ones, but a herd of these could eat your crops easily.
zh: 一只体型和仓鼠一般大小的蚜虫。虽然它不像大的那么饥渴，但一群这样的家伙可以很轻松地吃光你的庄稼。

note: ~ Monster name
en: giant aphid | giant aphids
zh[0]: 巨型蚜虫

note: ~ Description of monster "giant aphid"
en: A green aphid about the size of a rabbit.  It is constantly searching for plants to suck from.
zh: 一只体型和兔子一般大小的蚜虫。它不断地寻找可以吸取的植物。

note: ~ Monster name
en: praying mantis | praying mantises
zh[0]: 螳螂

note: ~ Description of monster "praying mantis"
en: A green mutant insect with sharp grappling spikes on its front legs.  It's a little smaller than an adult person.
zh: 一只绿色的变异昆虫，前腿上长着尖锐的钩刺。它的体型比成年人稍小一点。

note: ~ Monster name
en: giant praying mantis | giant praying mantises
zh[0]: 巨型螳螂

note: ~ Description of monster "giant praying mantis"
en: An enormous green insect grown to about the size of a bear.  It moves in a weird, dance-like pattern and looks ready to chop your head off at any moment.
zh: 一只体型和熊一般大小的巨型绿色昆虫。它以一种奇怪的、舞蹈般的模式移动，仿佛随时都可能把你的头砍掉。

note: ~ Monster name
en: praying mantis nymph | praying mantis nymphs
zh[0]: 螳螂若虫

note: ~ Description of monster "praying mantis nymph"
en: A mantis nymph about the size of a dog.  Even though its far smaller than the adults, you have a feeling it wouldn't take kindly to you coming too close.
zh: 一只有狗大小的螳螂若虫。即使它比成年人小得多，你也觉得不应该靠它太近。

note: ~ Monster name
en: great mantis | great mantises
zh[0]: 超巨型螳螂

note: ~ Description of monster "great mantis"
en: This ferocious cow-sized mantis stalks the fields of New England.  It's probably capable of killing a moose with its powerful arms.
zh: 这只体型和奶牛一般大小的凶猛螳螂在新英格兰的田野里游荡。它也许能用它有力的长臂杀死一头驼鹿。

note: ~ Monster name
en: giant mole cricket | giant mole crickets
zh[0]: 巨型蝼蛄

note: ~ Description of monster "giant mole cricket"
en: An enormous underground bug.  Beware its ear-splitting screech and strong shovel-like front legs.
zh: 一只体型巨大的地下昆虫。当心它所发出刺耳的尖叫声和结实的铲子形前腿。

note: ~ Monster name
en: mole cricket nymph | mole cricket nymphs
zh[0]: 蝼蛄若虫

note: ~ Description of monster "mole cricket nymph"
en: A whitish mole cricket nymph the size of a dog.
zh: 一只带白色斑点的蟋蟀若虫，有小狗那么大。

note: ~ Monster name
en: lady bug | lady bugs
zh[0]: 变异瓢虫

note: ~ Description of monster "lady bug"
en: This is a mutated lady bug the size of a big dog.  While not as dangerous as her giant sisters, she's still troublesome to deal with.
zh: 一只体型和大狗一般的变异瓢虫。虽然不像她的巨型姐妹那样危险，但她仍然很难对付。

note: ~ Monster name
en: giant lady bug | giant lady bugs
zh[0]: 巨型瓢虫

note: ~ Description of monster "giant lady bug"
en: The normal-sized version of this red and black beetle is generally considered cute, and is adored by children and associated with good luck.  This monster, on the other hand is clearly a ferocious predator capable of killing swarms of ants, aphids, and unprepared humans.
zh: 这种红黑相间的甲虫的正常体型下通常被认为很可爱，深受孩子们的喜欢，被认为会带来好运。另一方面，这种怪物显然变成了某种凶猛的捕食者，能够杀死成群的蚂蚁、蚜虫和毫无准备的人类。

note: ~ Monster name
en: ladybug larva | ladybug larvae
zh[0]: 瓢虫幼体

note: ~ Description of monster "ladybug larva"
en: A large armored larva looking not unlike a centipede.  Even though it's just a juvenile the armor on its back already looks functional.
zh: 一只身上有甲壳的大瓢虫，不像是蜈蚣。即便还是幼虫，但它背上的甲壳看起来已经有实际作用了。

note: ~ Monster name
en: grasshopper | grasshoppers
zh[0]: 蚱蜢

note: ~ Description of monster "grasshopper"
en: A large grasshopper a few times bigger than a regular one.
zh: 一只体型比普通蚱蜢大几倍的大蚱蜢。

note: ~ Monster name
en: giant grasshopper | giant grasshoppers
zh[0]: 巨型蚱蜢

note: ~ Description of monster "giant grasshopper"
en: A huge green grasshopper about the size of a big dog, with long and strong back legs.  It hops, it hops and never stops.
zh: 一只体型和大狗一般大小的巨型绿色蚱蜢，后腿又长又壮。它跳啊，跳啊，跳个不停。

note: ~ Monster name
en: grasshopper nymph | grasshopper nymphs
zh[0]: 蚱蜢若虫

note: ~ Description of monster "grasshopper nymph"
en: A grasshopper nymph the size of a rabbit.
zh: 一只有兔子大小的蚱蜢若虫。

note: ~ Monster name
en: giant stag beetle larva | giant stag beetle larvae
zh[0]: 巨型锹甲幼虫

note: ~ Description of monster "giant stag beetle larva"
en: Something about this cow-sized larva is pitiable, despite its immense size and sickening cream color.
zh: 这只体型有奶牛大小的幼虫有些无助，尽管它体形巨大，而且呈出令人恶心的奶油色。

note: ~ Monster name
en: giant stag beetle | giant stag beetles
zh[0]: 大型锹甲虫

note: ~ Description of monster "giant stag beetle"
en: It was called a giant even before the Cataclysm, but now this mutant beetle is the size of a small horse.  It looks ready to molt again, even though parts of the shell are still soft.
zh: 虽然在大灾变之前这种昆虫的体型就已经很大了，但现在这种变异甲虫有一匹小马那么大。它看起来准备再次蜕皮，即使外壳部分仍然柔软。

note: ~ Monster name
en: massive stag beetle | massive stag beetles
zh[0]: 巨型锹甲虫

note: ~ Description of monster "massive stag beetle"
en: This enormous stag beetle has reached mutated maturity, but continues to grow.  Thankfully, that growth is exposing vulnerable cracks of flesh in the strained chitin.
zh: 这只体型巨大的鹿甲虫已经变异成熟，但仍在继续生长。谢天谢地，异常生长暴露出了变形甲壳裂缝下脆弱的肉体。

note: ~ Sentence fragment describing a weakpoint for monster "massive stag beetle"
en: a soft section of chitin
zh: 柔软的甲壳

note: ~ Sentence fragment describing a weakpoint for monster "massive stag beetle"
en: a crack in the chitin
zh: 甲壳上的裂痕

note: ~ Monster name
en: titan stag beetle | titan stag beetles
zh[0]: 超巨型锹甲虫

note: ~ Description of monster "titan stag beetle"
en: This stag beetle rivals an armored personnel carrier in size, bearing horns that could fell a tree and chitin thick enough to ignore most bullets.  Its bulky shell looks nigh-impenetrable, and the cracks have sealed with a foul paste.
zh: 这种鹿甲虫的大小可以与一辆装甲运兵车媲美，它的角可以轻松推倒大树，甲壳厚度可以无视大多数子弹。它笨重的外壳看起来几乎无法穿透，而且甲壳上的裂缝已经被某种肮脏粘液封死了。

note: ~ Sentence fragment describing a weakpoint for monster "titan stag beetle"
en: a foul scar in the chitin
zh: 甲壳上的可怕疤痕

note: ~ Monster name
en: giant antlion larva | giant antlion larvae
zh[0]: 巨型蚁狮幼虫

note: ~ Description of monster "giant antlion larva"
en: This huge grub has powerful mandibles and a hungry look.  It hides in the dirt and awaits its prey.
zh: 这只巨大的幼虫长着强壮的下颚，看起来很饥饿。它躲在泥土里等待着猎物送上门。

note: ~ Monster name
en: giant adult antlion | giant adult antlions
zh[0]: 巨型蚁蛉

note: ~ Description of monster "giant adult antlion"
en: A ferocious mutant flying antlion as big as a cat, darting through the air with a cluster of fangs for a mouth.  Despite its dangerous looks, it doesn't seem interested in you.
zh: 一只体型和猫一般大小的变异飞行蚁蛉，十分凶猛，四处飞窜，长着锋利的獠牙。尽管看起来很危险，但它似乎对你不感兴趣。

note: ~ Monster name
en: water strider | water striders
zh[0]: 水黾

note: ~ Description of monster "water strider"
en: This water bug is several times larger than a regular one.  Its movements are fast and fluid.
zh: 这只水生昆虫大小比普通的要大上好几倍。它的动作既快又流畅。

note: ~ Monster name
en: giant water strider | giant water striders
zh[0]: 巨型水黾

note: ~ Description of monster "giant water strider"
en: This water glider is about as big as a domestic cat.  Its legs are more fin-like and a swollen body is mostly submerged underwater.
zh: 一只体型和家猫一般大小的水黾。它的腿更像鳍，肿胀的身体大部分被淹没在水下。

note: ~ Monster name
en: water strider nymph | water strider nymphs
zh[0]: 水黾若虫

note: ~ Description of monster "water strider nymph"
en: A water strider nymph the size of a rabbit.
zh: 一只有兔子大小的水黾若虫。

note: ~ Monster name
en: mutated butterfly | mutated butterflies
zh[0]: 变异蝴蝶

note: ~ Description of monster "mutated butterfly"
en: An oversized butterfly with vibrant colored markings.  Unlike the other big insects of the Cataclysm this is a very peaceful nectivore.
zh: 一只长着鲜艳斑纹的超大蝴蝶。与大灾变中的其他变异大昆虫不同，这是一种非常安静的食蜜昆虫。

note: ~ Monster name
en: giant butterfly | giant butterflies
zh[0]: 巨型蝴蝶

note: ~ Description of monster "giant butterfly"
en: A mutated butterfly larger than a human.  Despite its size it is very lightweight and feeds mainly on the nectar produced by triffid flowers.
zh: 一只体型比人稍大的变异蝴蝶。尽管它的体积很大，但重量很轻，主要以三尖树花蜜为食。

note: ~ Monster name
en: emperor butterfly | emperor butterflies
zh[0]: 帝王蝴蝶

note: ~ Description of monster "emperor butterfly"
en: An enormous butterfly with regal looking wings.  This giant of the sky flies cheerfully under the sun, leaving dust as it passes.
zh: 一只长着帝王般翅膀的巨型蝴蝶。这个天空中的巨人在阳光下欢快地飞翔，在经过时留下了无数微尘。

note: ~ Monster name
en: mutated moth | mutated moths
zh[0]: 变异飞蛾

note: ~ Description of monster "mutated moth"
en: An oversized moth with its typical wood-like motifs.  It is as peaceful as the mutated butterflies found during the day.
zh: 一只具有典型的木质图案的超大飞蛾。它就像白天发现的变异蝴蝶一样平静。

note: ~ Monster name
en: giant moth | giant moths
zh[0]: 巨型飞蛾

note: ~ Description of monster "giant moth"
en: A mutated moth larger than a human.  It silently flies with its huge wings after dusk looking for nocturnal flowers to feed upon.
zh: 一只体型比人稍大的变异飞蛾。在黄昏后，它用巨大的翅膀静静地飞翔，寻找夜间活动的花朵为食。

note: ~ Monster name
en: lunar moth | lunar moths
zh[0]: 月后飞蛾

note: ~ Description of monster "lunar moth"
en: A majestic moth painted in pale colors.  This giant of the night only comes out after the moon is out, leaving glittering dust.
zh: 一只浑身惨白的体型雄伟的巨型飞蛾。这个夜晚中的巨人只有在月亮出来后才出来，所过之处留下微尘。

note: ~ Monster name
en: giant caterpillar | giant caterpillars
zh[0]: 巨型毛毛虫

note: ~ Description of monster "giant caterpillar"
en: The larval stage of a butterfly or a moth.  This one appears to be about your size so you can only imagine the size of the insect that it will grow into.
zh: 蝴蝶或蛾子的幼虫阶段。这只看起来已经和你的大小差不多了，所以你只能想象它蜕变为成虫后会有多大。

note: ~ Monster name
en: giant cocoon | giant cocoons
zh[0]: 巨茧

note: ~ Description of monster "giant cocoon"
en: A caterpillar undergoing a metamorphosis.  Considering the size of the cocoon you have a feeling the emerging adult will be massive as well.
zh: 正在蜕变的毛毛虫。考虑到茧的大小，你已经能感觉到新生的成虫会有多巨大了。

note: ~ Monster name
en: cicada nymph | cicada nymphs
zh[0]: 巨型蝉幼体

note: ~ Description of monster "cicada nymph"
en: The mutated larval form of a cicada.  It doesn't produce noise like the adults but its digging claws seem suited for scratching.
zh: 蝉的变异幼虫。它不像成蝉那样发出噪音，但它的用来挖掘的爪子似乎很能抓挠。

note: ~ Monster name
en: giant cicada | giant cicadas
zh[0]: 巨型蝉

note: ~ Description of monster "giant cicada"
en: A huge cicada the size of a person.  These insects are mostly harmless but may bite if attacked and produce a loud buzzing sound.
zh: 一只体型和人一般大小的巨型蝉。这些昆虫大多无害，但如果受到攻击，可能会咬人并发出响亮的嗡嗡声。

note: ~ Monster name
en: giant woodlouse | giant woodlice
zh[0]: 巨型潮虫

note: ~ Description of monster "giant woodlouse"
en: A woodlouse grown to the size of a dog.  These humble crustaceans are harmless and enjoy damp places.
zh: 一只体型和狗一般大小的潮虫。这些不起眼的甲壳类动物无害，喜欢潮湿的地方。

note: ~ Monster name
en: woodlouse manca | woodlouse mancae
zh[0]: 潮虫若虫

note: ~ Description of monster "woodlouse manca"
en: Woodlice reproduce by carrying their eggs in a pouch and releasing them as juveniles.  Their mancae look like small adults except for their pale color.
zh: 潮虫通过将卵装入育儿袋中并等其长成幼体后再释放来繁殖。除了苍白的颜色，它们的幼虫看起来像是缩小版的成虫。

note: ~ Monster name
en: giant water tiger | giant water tigers
zh[0]: 巨型龙虱

note: ~ Description of monster "giant water tiger"
en: The predatory, aquatic larva of a diving beetle grown to large proportions.  It is quite slow but still a good ambusher.
zh: 一只体形庞大的捕食性水生幼虫。它相当慢，但仍然是一个很好的伏击者。

note: ~ Monster name
en: giant diving beetle | giant diving beetles
zh[0]: 巨型水龟虫

note: ~ Description of monster "giant diving beetle"
en: Water beetles can be found in all freshwater environments, with diving beetles being their predatory variant.  These however seem to have grown far larger with the Cataclysm.
zh: 龙虱可以各种淡水环境中找到，水龟虫是它们的捕食者变种。然而，随着大灾变的发生，这些昆虫体型似乎变得更大了。

note: ~ Monster name
en: giant water scorpion | giant water scorpions
zh[0]: 巨型水蝎

note: ~ Description of monster "giant water scorpion"
en: A slender relative of the water bug, grown close to human size.  It uses its long tail as a snorkel while ambushing prey.
zh: 龙虱的近亲，体形修长，体型长到和人一般大小。在伏击猎物时，它用它的长尾作为通气管。

note: ~ Monster name
en: water scorpion nymph | water scorpion nymphs
zh[0]: 水蝎幼虫

note: ~ Description of monster "water scorpion nymph"
en: The nymph of a water scorpion, looks like a smaller version of its parents.
zh: 一只水蝎的若虫，看起来像它父母的缩小版本。

note: ~ Monster name
en: fleshy shambler | fleshy shamblers
zh[0]: 血肉蹒跚者

note: ~ Description of monster "fleshy shambler"
en: An amalgamation of throbbing organs from various creatures have fused together into this lurching, vaguely-humanoid shape.  Its myriad roughly-formed mouths susurrate in a chorus of sibilant groans and whispers.
zh: 各种生物跳动的器官融合在一起，形成了这个蹒跚而行、略为人型的怪物。无数临时拼凑形成的嘴颤抖着不断发出咝咝作响的呻吟和低语。

note: ~ Monster name
en: flesh golem | flesh golems
zh[0]: 血肉傀儡

note: ~ Description of monster "flesh golem"
en: A seeping conglomeration of spasming muscle and organs have fused together into this towering caricature of the human form.  Various organs fall off of its hulking body only to be reabsorbed moments later.
zh: 一只体型高耸的怪诞人型怪物，由痉挛的肌肉和器官融合而成。各种器官从它笨重的身体上脱落，但马上就重新被其躯体吸收。

note: ~ Monster name
en: jabberwock | jabberwocks
zh[0]: 伽卜沃克

note: ~ Description of monster "jabberwock"
en: A putrid amalgamation of body parts from humans and other creatures have fused together in this aberration of flesh.  The eyes of all the heads dart about rapidly and the mouths form a chorus of groaning screams.
zh: 这个血肉傀儡是由腐烂的人类和动物躯体融合在一起组成，它飞快的移动着所有头上的眼睛。口中发出尖叫和呻吟。

note: ~ Monster name
en: stalker octopus | stalker octopuses
zh[0]: 章鱼潜行者

note: ~ Description of monster "stalker octopus"
en: This octopus seems larger than you remember from visits to the aquarium and doesn't seem as slowed by land as would be expected.  Its body seems to mimic its surroundings.
zh: 这只章鱼看起来比你参观水族馆时记得的要大，而且也并未如你所想的那样在陆地上减慢速度。它的身体似乎在模仿周围的环境。

note: ~ Monster name
en: octopus spawn | octopus spawns
zh[0]: 章鱼子嗣

note: ~ Description of monster "octopus spawn" ~ Description of monster "Cecaelian Spawn"
en: A young Cecaelia.  If one is out here, a very protective parent is likely nearby.
zh: 一只幼年塞卡莉亚人。如果你发现了一只幼年塞卡莉亚人，说明它那保护欲极强的父母也一定就在附近。

note: ~ Monster name
en: kraken | kraken
zh[0]: 海怪

note: ~ Description of monster "kraken"
en: The kind of octopus that can take down small boats by itself.
zh: 这只章鱼的体型足以使其击沉一艘小船。

note: ~ Monster name
en: scylla | scylla
zh[0]: 斯库拉

note: ~ Description of monster "scylla"
en: The water froths as a great bulk of tentacles breach the surface.  A great bulk swiftly rises until the beak rises above the water and a shriek erupts from the beast.
zh: 水面不停得冒出泡泡，随后大量触手突出水面。一个巨大的身体迅速浮现上升，直到尖喙露出水面，随后这只怪兽发出刺耳的尖啸。

note: ~ Spell name
en: Green Maintenance Badge Trait
zh: 维护区（绿）访问授权

note: ~ Description of spell "Green Maintenance Badge Trait" ~ Description of spell "Ocher Maintenance Badge Trait" ~ Description of spell "Blue Maintenance Badge Trait" ~ Description of spell "Light Green Researcher Badge Trait" ~ Description of spell "Black Security Badge Trait"
en: Adds trait for badge check.
zh: 检测用访问授权特征。

note: ~ Message of spell "Green Maintenance Badge Trait" ~ Message of spell "Ocher Maintenance Badge Trait" ~ Message of spell "Blue Maintenance Badge Trait" ~ Message of spell "Light Green Researcher Badge Trait" ~ Message of spell "Black Security Badge Trait"
en: the drone scans for your ID badge.
zh: 无人机扫描了你的访问授权钥匙卡。

note: ~ Monster name
en: GM security drone | GM security drones
zh[0]: 绿区安防无人机

note: ~ Description of monster "GM security drone" ~ Description of monster "OM security drone" ~ Description of monster "BM security drone" ~ Description of monster "LGR security drone" ~ Description of monster "BS security drone"
en: A small quadcopter drone, it has a camera and speaker visible.  It patrols the surrounding area in a regular manner, continuously scanning individuals it encounters even if there is hardly anything left of them.
zh: 一架小型四旋翼无人机，上面安装了摄像头和扬声器。它定期巡逻附近区域，不断扫描它遇到的每个人，即便这里已经没有多少活人了。

note: ~ Monster message of special attack of monster "GM security drone" ~ Monster message of special attack of monster "OM security drone" ~ Monster message of special attack of monster "BM security drone" ~ Monster message of special attack of monster "LGR security drone" ~ Monster message of special at
en: Remain still.  Scanning for authorization.
zh: 请勿移动。正在扫描授权状态。

note: ~ Spell name
en: Ocher Maintenance Badge Trait
zh: 维护区（赭）访问授权

note: ~ Monster name
en: OM security drone | OM security drones
zh[0]: 赭区安防无人机

note: ~ Spell name
en: Blue Maintenance Badge Trait
zh: 维护区（蓝）访问授权

note: ~ Monster name
en: BM security drone | BM security drones
zh[0]: 蓝区安防无人机

note: ~ Spell name
en: Light Green Researcher Badge Trait
zh: 研究区（浅绿）访问授权

note: ~ Monster name
en: LGR security drone | LGR security drones
zh[0]: 浅绿区安防无人机

note: ~ Spell name
en: Black Security Badge Trait
zh: 安防区（黑）访问授权

note: ~ Monster name
en: BS security drone | BS security drones
zh[0]: 黑区安防无人机

note: ~ Monster name
en: human | humans
zh[0]: 人类

note: ~ Description of monster "human"
en: Placeholder for human corpses.  If you see this, it's a bug.
zh: 该物品用于人类尸体的占位符。如果你看到这个，说明出bug了。

note: ~ Monster name
en: charred human | charred humans
zh[0]: 烧焦的人类

note: ~ Description of monster "charred human"
en: Placeholder for charred human corpses.  If you see this, it's a bug.
zh: 该物品用于烧焦的人类尸体的占位符。如果你看到了这条信息，说明出bug了。

note: ~ Description of monster "child"
en: Placeholder for children corpses.  If you see this, it's a bug.
zh: 该物品用于儿童尸体的占位符。如果你看到了这条信息，说明出bug了。

note: ~ Monster name
en: bat | bats
zh[0]: 蝙蝠

note: ~ Description of monster "bat" ~ Description of monster "giant bat"
en: One of the vesper bats, a family of winged insect-eating mammals.  It roosts in caves and other hollows, and uses a form of echolocation to aerially navigate through tricky terrain at rapid speeds.
zh: 昼伏夜出的蝙蝠，可以飞行的哺乳动物，以昆虫为食，一般群居在山洞或者其他凹陷处，使用超声波定位和导航，移动非常迅速。

note: ~ Monster name
en: black bear cub | black bear cubs
zh[0]: 黑熊幼崽

note: ~ Description of monster "black bear cub"
en: A juvenile American black bear.  This one isn't much of a threat, but be wary of its parent; black bears are known for their protectiveness.
zh: 美国黑熊的幼体。这个小家伙虽然看上去没啥威胁，但是你需要当心它的父母；人人都知道黑熊有保护幼崽的习性。

note: ~ Monster name
en: black bear | black bears
zh[0]: 黑熊

note: ~ Description of monster "black bear"
en: The American black bear.  A large omnivorous scavenger, it has powerful claws and jaws, and is an effective ambush hunter.  Most individuals are shy around humans, but they're fiercely protective of their cubs.
zh: 美国黑熊，一种大型杂食性动物。有着强有力的爪子和下颚，而且是一名出色的伏击捕食者。大多数个体一般会避开人类生存，但是对幼崽的保护欲非常强。

note: ~ Monster name
en: beaver | beavers
zh[0]: 河狸

note: ~ Description of monster "beaver"
en: The North American beaver, the continent's largest rodent.  Its paddle-shaped tail helps ferry it through the water, and its prominent teeth can chew through wood, which it uses to build dam-like nests in lakes and streams.
zh: 北美河狸，世上最大的啮齿动物，他的浆状尾巴可以帮其穿过湖面，其突出的门牙可以咬断木头，喜欢在湖面与溪流建造大坝。

note: ~ Monster name
en: black rat | black rats
zh[0]: 黑鼠

note: ~ Description of monster "black rat"
en: The black rat, an omnivorous rodent with sheer black fur and a long, rough tail.  Harbinger of pestilence, famine, and mange, it will sometimes swarm over the dead or dying.
zh: 黑鼠，一种杂食性的啮齿动物，拥有纯黑色的毛皮和粗糙的长尾巴。它的出现预示着瘟疫、饥荒、兽疥癣。它有时成群结对地出现在已死或将死的人、畜上。

note: ~ Monster name
en: lab rat | lab rats
zh[0]: 实验白鼠

note: ~ Description of monster "lab rat"
en: The albino Norway rat, an omnivorous rodent with sleek white fur and a long, rough tail.  While its ancestors were harbingers of plague, these clever animals are omnipresent in modern biomedical research.
zh: 挪威白化鼠，一种杂食性啮齿动物，长着光滑的白色毛皮和长而粗糙的尾巴。虽然它的祖先是瘟疫的象征，但这些聪明的动物在现代生物医学研究中无处不在。

note: ~ Monster name
en: wild boar piglet | wild boar piglets
zh[0]: 野猪崽

note: ~ Description of monster "wild boar piglet"
en: Originally not native in the U.S., this wild omnivore is a crossbreed between the Eurasian wild boar escaped from hunting reserves and the domesticated pig gone feral in the wilderness.  This one is just a baby, and is surprisingly cute.
zh: 这种野生杂食性动物并非原产于美国，是由从狩猎保护区逃出来的欧亚野猪和野外野化后的家猪杂交而成的品种。它还只不过是个婴儿，非常可爱。

note: ~ Monster name
en: wild boar | wild boars
zh[0]: 野猪

note: ~ Description of monster "wild boar"
en: Originally not native in the U.S., this wild omnivore is a crossbreed between the Eurasian wild boar escaped from hunting reserves and the domesticated pig gone feral in the wilderness.  Its population has skyrocketed during the last few decades.
zh: 这种野生杂食性动物并非原产于美国，是由从狩猎保护区逃出来的欧亚野猪和野外野化后的家猪杂交而成的品种。在过去的几十年里，它们在美国的种群数量猛增。

note: ~ Monster name
en: bobcat | bobcats
zh[0]: 山猫

note: ~ Description of monster "bobcat"
en: A spotted wild cat living across much of North America.  It is not a serious threat to humans, but it can be aggressive when threatened.
zh: 一种生活在北美大部分地区的斑点野猫。它对人类而言没有严重的威胁，但它在受到威胁时可能具有攻击性。

note: ~ Monster name
en: shorthair kitten | shorthair kittens
zh[0]: 幼年短毛猫

note: ~ Description of monster "shorthair kitten"
en: A cuddly kitten meowing and scampering amidst the death.  Currently feral.
zh: 一只可爱的小猫，喵喵叫着在死亡的夹缝间流窜。看上去是野猫。

note: ~ Monster name
en: shorthair cat | shorthair cats
zh[0]: 短毛猫

note: ~ Description of monster "shorthair cat"
en: In the absence of human stewardship, this small, domesticated predator has grown wary of humans.  Harried by the elements and the rigors of survival, it has become very skittish but is still motivated by food.
zh: 在无人喂养的情况下，这只小型的家养捕食者对人类越来越警惕。它被大自然和生存的严酷所折磨，变得反复无常，但仍然受到食物的驱使。

note: ~ Description of monster "mon_cat_isherwood"
en: A small domesticated predator gone feral in the absence of human stewardship.  Located near the old Isherwood cabin.
zh: 一只恢复本性的野猫，发现于伊舍伍德小屋旧址附近。

note: ~ Monster name
en: longhair cat | longhair cats
zh[0]: 长毛猫

note: ~ Description of monster "longhair cat"
en: This fluffy feline has longer hair than average.  Looks both beautiful and warm.  You want to bury your face in its soft fur and forget about the Cataclysm.
zh: 这只蓬松猫科动物的毛发比普通猫要长。，看起来既漂亮又温暖。你想把脸埋在它柔软的毛发里，然后忘记大灾变。

note: ~ Monster name
en: longhair kitten | longhair kittens
zh[0]: 幼年长毛猫

note: ~ Description of monster "longhair kitten"
en: Barely more than a ball of fluff with eyes, this kitten looks like a longhair breed.
zh: 虽然看起来不过是一团长着眼睛的小毛球，但这只小猫像是长毛猫。

note: ~ Monster name
en: Maine Coon | Maine Coons
zh[0]: 缅因猫

note: ~ Description of monster "Maine Coon"
en: Impressively large for a domestic cat, this thick-haired breed was once native to the state of Maine.
zh: 按家猫的标准来说，它的体型十分大，令人印象深刻，这种厚毛品种原产于缅因州。

note: ~ Monster name
en: Maine Coon kitten | Maine Coon kittens
zh[0]: 幼年缅因猫

note: ~ Description of monster "Maine Coon kitten"
en: This young Maine coon has tufted ears and a striking pattern on its face.
zh: 这只幼年缅因猫长着簇生着毛的耳朵，脸上的图案十分醒目。

note: ~ Monster name
en: Siamese cat | Siamese cats
zh[0]: 暹罗猫

note: ~ Description of monster "Siamese cat"
en: This cat has the distinctive dark extremities of a Siamese, first native to Asia but a common domestic breed in North America.
zh: 这只猫是一只有着独特纯黑色的暹罗猫，原产于亚洲，但早已是北美地区常见的家猫品种之一。

note: ~ Monster name
en: Siamese kitten | Siamese kittens
zh[0]: 幼年暹罗猫

note: ~ Description of monster "Siamese kitten"
en: With cream-colored fur and dark points, you guess this kitten must be a young Siamese.
zh: 有着奶油色的毛皮和深色的斑点，你猜这只小猫一定是一只暹罗幼猫。

note: ~ Monster name
en: Persian cat | Persian cats
zh[0]: 波斯猫

note: ~ Description of monster "Persian cat"
en: The short nose and rounded face of this cat suggest it comes from the popular Persian breed.  Its fur is already matted without anyone being able to groom it.
zh: 这只猫的短鼻子和圆脸表明它来自流行的波斯品种。它的毛皮已经被弄脏了，也没人再来打理了。

note: ~ Monster name
en: Persian kitten | Persian kittens
zh[0]: 幼年波斯猫

note: ~ Description of monster "Persian kitten"
en: An adorably squashed nose and sad pleading eyes beg you to adopt this tiny Persian.
zh: 它可爱的塌鼻子和悲伤恳求的眼神恳求你收留下这只幼小的波斯猫。

note: ~ Monster name
en: Bengal cat | Bengal cats
zh[0]: 孟加拉猫

note: ~ Description of monster "Bengal cat"
en: Looking like a spotted wild cat, the Bengal breed derives from the Asian leopard cat and Egyptian Mau.  Domesticated but very energetic.
zh: 看起来像斑点野猫，这只孟加拉猫是亚洲豹猫和埃及猫杂交而成的品种。已经被驯化但是非常精力充沛。

note: ~ Monster name
en: Bengal kitten | Bengal kittens
zh[0]: 幼年孟加拉猫

note: ~ Description of monster "Bengal kitten"
en: You have seen spots like this on Bengal cats, but this one is just a kitten.
zh: 你在孟加拉猫身上见过这样的斑点，但它还只是只小猫。

note: ~ Monster name
en: Devon Rex cat | Devon Rex cats
zh[0]: 德文卷毛猫

note: ~ Description of monster "Devon Rex cat"
en: An unusual-looking cat with strikingly large eyes and ears, sporting a soft curly coat of fur.
zh: 一只有着惊人的大眼睛和大耳朵的外表奇特的猫，长着柔软的卷曲毛皮。

note: ~ Monster name
en: Devon Rex kitten | Devon Rex kittens
zh[0]: 幼年德文卷毛猫

note: ~ Description of monster "Devon Rex kitten"
en: This curly-coated kitten has enormous ears and inquisitive eyes, possibly a Devon Rex.
zh: 这只长着卷毛的小猫有着巨大的耳朵和好奇的眼睛，可能是只德文雷克斯猫。

note: ~ Monster name
en: Sphynx cat | Sphynx cats
zh[0]: 斯芬克斯猫

note: ~ Description of monster "Sphynx cat"
en: The Sphynx cat has practically no fur on its body, exposing its curiously wrinkled skin.
zh: 这只斯芬克斯猫身上几乎完全不长毛，露出了古怪的皱纹。

note: ~ Monster name
en: Sphynx kitten | Sphynx kittens
zh[0]: 幼年斯芬克斯猫

note: ~ Description of monster "Sphynx kitten"
en: An almost total lack of fur on this kitten suggests it is of the hairless Sphynx breed.
zh: 这只小猫身上几乎完全没有毛，这说明它是无毛的斯芬克斯品种。

note: ~ Monster name
en: tabby cat | tabby cats
zh[0]: 虎斑猫

note: ~ Description of monster "tabby cat"
en: Marked with the characteristic 'M' on its forehead and decorated with swirling stripes, the tabby's markings provide excellent camouflage.
zh: 额头上标志性的"M"形花纹和全身包围的条纹，这只猫的外表特征给它提供了不错的伪装。

note: ~ Monster name
en: tabby kitten | tabby kittens
zh[0]: 幼年虎斑猫

note: ~ Description of monster "tabby kitten"
en: Sharp lines around the eyes and familiar wavy stripes mark this kitten as a common tabby.
zh: 眼睛周围的锋利线条和熟悉的波浪状条纹表明这只小猫是一只常见的虎斑猫。

note: ~ Monster name
en: calico cat | calico cats
zh[0]: 三花猫

note: ~ Description of monster "calico cat"
en: Partly white with patches of orange and black, the calico coloring tells you this cat is probably female.  The calico was the Maryland state cat, back when there were still states.
zh: 白色毛发中夹杂了橙色和黑色的斑点，这些特征说明它应该是只雌猫。三花猫是马里兰州的州猫，当然那是在州政府还在的时候。

note: ~ Monster name
en: calico kitten | calico kittens
zh[0]: 幼年三花猫

note: ~ Description of monster "calico kitten"
en: Splotches of tan and gray mark this young cat as a calico, and probably female.
zh: 斑驳的棕色和灰色斑点表明了这只小猫是一只三花猫，而且应该是雌性。

note: ~ Monster name
en: golden chonker | golden chonkers
zh[0]: 金橘胖猫

note: ~ Description of monster "golden chonker"
en: Oh lawd, he comin'!  This impressive feline would once have been celebrated on internet cat forums for its chonkiness and majestic golden mane.  Appears surprisingly well-groomed despite its bulk.
zh: 天哦，它来了！这只令人印象深刻的猫科动物曾经因其肥胖体型和威风的金色鬃毛而在网络吸猫论坛上备受称颂。对于一只野猫来说，毛发出人意料的干净。

note: ~ Monster name
en: yellow kitten | yellow kittens
zh[0]: 黄色幼猫

note: ~ Description of monster "yellow kitten"
en: This poor little kitten is starving!  You wonder if you have some cat food around…
zh: 这只可怜的小猫看上去快饿死了！你忍不住想看看手头有没有猫粮……

note: ~ Monster name
en: black kitten | black kittens
zh[0]: 黑色幼猫

note: ~ Description of monster "black kitten"
en: An adorable, little furry ball of darkness with pronounced green eyes.
zh: 一个可爱的、毛茸茸的小黑球，有着显眼的绿色眼睛。

note: ~ Monster name
en: black cat | black cats
zh[0]: 黑猫

note: ~ Description of monster "black cat"
en: A black ball of fur with prominent green eyes staring right into your soul.
zh: 一团黑色的毛球，突出的绿色眼睛直视你的灵魂。

note: ~ Monster name
en: chipmunk | chipmunks
zh[0]: 花栗鼠

note: ~ Description of monster "chipmunk"
en: The eastern chipmunk, a tiny omnivorous rodent with a characteristic striped coat.  It spends much of the day patrolling its elaborate burrow and the precious stores of foraged food within.
zh: 一只小栗鼠，非常小巧的杂食性啮齿动物，它花了很多时间游荡在商店城镇收集食物，然后将食物藏在洞穴之中。

note: ~ Monster name
en: cougar | cougars
zh[0]: 美洲狮

note: ~ Description of monster "cougar"
en: The Eastern cougar, a large feline predator.  Once thought extinct in this region, conservation efforts were successful in restoring a thriving population.  Fast and silent, this predator can cover long distances with powerful leaps and pounces, catching its prey with its deadly claws before delivering the finishing blow with its enormous fangs.
zh: 东部美洲狮，大型猫科食肉动物。曾经在这一地区被认为已经灭绝，但是经过保育，在大灾变之后，成功的恢复了往日的荣光。迅捷而安静，这只捕猎者能够远距离跳扑，并用致命的爪子抓住猎物，最后用巨大的獠牙给它致命一击。

note: ~ Description of monster "tiger"
en: The majestic tiger, a large feline predator.  Native to Asia, they are now most populous in private reserves in the United States.  Fast and powerful, this predator is one of the most recognizable and beloved animals in the world.  Also one of the deadliest.
zh: 一只雄伟而威严的老虎，一种大型猫科捕食性动物。它们原产于亚洲，现在美国各个私人保护区中有多个种群分布。它的速度快，力量大，是世界上最受人们认可和喜爱的动物之一。当然也是最致命的动物之一。

note: ~ Monster name
en: calf | calves
zh[0]: 牛犊

note: ~ Description of monster "calf"
en: The domestic cow, a baleful, ruminating farm animal.  This one is still a juvenile; it'll take a while before you can get any milk or a meaningful amount of meat from her.
zh: 一头被圈养的牛，一种反刍类农场动物。它还未成年；你需要过一段时间才能从它获得牛奶或是足够的肉。

note: ~ Monster name
en: cow | cows
zh[0]: 牛

note: ~ Description of monster "cow"
en: The domestic cow, a baleful, ruminating farm animal.  She is quite muscular, and would be a great source of milk if domesticated or of meat and leather if slaughtered.
zh: 一头被圈养的牛，一种反刍类农场动物。它肌肉发达，驯养后会是不错的奶源，如果屠宰的话也会是肉和皮革的主要来源。

note: ~ Monster name
en: coyote | coyotes
zh[0]: 郊狼

note: ~ Description of monster "coyote"
en: The Eastern coyote, also called the tweed wolf, is a territorial canine descended from the offspring of gray wolves and true coyotes.  It is intimidated by humans and other predators, but it will still fight if threatened, and the Cataclysm has made it more fearless than usual.
zh: 东部郊狼，也被称作花呢狼，是一种由灰狼和土狼杂交而成的后代。它面对人类或其他食肉动物时会胆怯，但一旦受到威胁，它仍然会战斗，而且大灾变使它的胆子比以往更大了些。

note: ~ Description of monster "coyote"
en: The Northeastern coyote, a widespread canine pack hunter.  More timid than a wolf, it is an opportunistic feeder and prefers to hunt smaller and weaker prey, but is typically timid around humans.
zh: 东北郊狼，一种分布广泛的犬科群居猎手。比狼要胆小，是狡猾而爱投机的捕猎者，喜欢捕猎较小较弱的猎物，但在面对人类时一般会胆怯。

note: ~ Monster name
en: fawn | fawns
zh[0]: 小鹿

note: ~ Description of monster "fawn"
en: A juvenile northern woodland white-tailed deer, a quick and strong grazing animal.  Favored prey of coyotes, wolves, and giant spider mutants.
zh: 北方森林中的栖居的白尾鹿的幼体，快速灵敏且健壮，狼和巨型变异蛛最喜爱的猎物。

note: ~ Monster name
en: deer | deer
zh[0]: 鹿

note: ~ Description of monster "deer"
en: The northern woodland white-tailed deer, a quick and strong grazing animal.  Favored prey of coyotes, wolves, and giant spider mutants.
zh: 北方森林中的栖居的白尾鹿，快速灵敏且健壮，狼和巨型变异蛛最喜爱的猎物。

note: ~ Monster name
en: Labrador mutt | Labrador mutts
zh[0]: 混血拉布拉多犬

note: ~ Description of monster "Labrador mutt"
en: This once-average Labrador mixed-breed dog has clearly gone feral.  Though it likely still instinctively trusts humans, it's probably far from domestic by now.
zh: 这只普通的混血拉布拉多犬已经明显发狂了。尽管它的本能让它依旧信任人类，但比起原先驯服的宠物要差得远了。

note: ~ Monster name
en: Labrador puppy | Labrador puppies
zh[0]: 幼年拉布拉多犬

note: ~ Description of monster "Labrador puppy"
en: An adorable, defenseless Labrador puppy.  Much safer to tame than an adult dog.
zh: 一只可爱而无助的拉布拉多幼犬。驯服起来比一只成年狗要安全得多。

note: ~ Monster name
en: bulldog | bulldogs
zh[0]: 斗牛犬

note: ~ Description of monster "bulldog"
en: The American bulldog is a hardy, well-built dog that seems suited for surviving the apocalypse.
zh: 美国斗牛犬是一种勇敢且体格健壮的狗，看起来挺适合在末世里生存。

note: ~ Monster name
en: bulldog puppy | bulldog puppies
zh[0]: 幼年斗牛犬

note: ~ Description of monster "bulldog puppy"
en: An adorable, defenseless American bulldog puppy.  Much safer to tame than an adult dog.
zh: 一只可爱而无助的美国斗牛犬幼犬。驯服起来比一只成年狗要安全得多。

note: ~ Monster name
en: pit bull mix | pit bull mixes
zh[0]: 比特犬

note: ~ Description of monster "pit bull mix"
en: The oft-misunderstood pit bull is not actually a single breed but a label for several kinds of terriers.  It has average abilities, and is well-known for its 'lock jaw' - which isn't real, but its incredible determination is.
zh: 与通常印象相反，比特犬并不是单一犬种，而是几类不同犬的统称。它们能力平平但因为并不存在的自锁颌部而广为人知，至少它们的专注力很高，一旦咬住轻易不放松。

note: ~ Monster name
en: pit bull puppy | pit bull puppies
zh[0]: 幼年比特犬

note: ~ Description of monster "pit bull puppy"
en: An adorable, defenseless pit bull puppy.  Much safer to tame than an adult dog.
zh: 一只可爱而无助的比特犬幼犬。驯服起来比一只成年狗要安全得多。

note: ~ Monster name
en: beagle | beagles
zh[0]: 猎兔犬

note: ~ Description of monster "beagle"
en: An adorable beagle that has managed to survive the apocalypse.  Small and agile, but not especially tough.  Generally attacks in packs.
zh: 一只可爱的猎兔犬，在末世里幸存了下来。动作敏捷，体型小巧，但耐力不足。一般会成群发起攻击。

note: ~ Monster name
en: beagle puppy | beagle puppies
zh[0]: 幼年猎兔犬

note: ~ Description of monster "beagle puppy"
en: An adorable, defenseless beagle puppy.  Much safer to tame than an adult dog.
zh: 一只可爱又无助的幼年猎兔犬。驯服起来比一只成年狗要安全得多。

note: ~ Monster name
en: border collie | border collies
zh[0]: 边境牧羊犬

note: ~ Description of monster "border collie"
en: An athletic and hyperactive dog that loves to herd animals and jump, the Border Collie is an agile attacker.  Although they can be easy to train, they don't work well in packs.
zh: 边境牧羊犬是一种体格健壮、极度活跃的狗，喜欢放牧和跳跃，是敏捷的攻击者。尽管它们易于训练，但是不适应团体行动。

note: ~ Monster name
en: border collie puppy | border collie puppies
zh[0]: 幼年边境牧羊犬

note: ~ Description of monster "border collie puppy"
en: An adorable, defenseless Border Collie puppy.  Much safer to tame than an adult dog.
zh: 一只可爱又无助的幼年边境牧羊犬。驯服起来比一只成年狗要安全得多。

note: ~ Monster name
en: boxer mastiff | boxer mastiffs
zh[0]: 拳师獒犬

note: ~ Description of monster "boxer mastiff"
en: An ordinary breed full of affection, the boxer mastiff doesn't otherwise stand out amongst other dogs with its capabilities.
zh: 拳师獒犬是一种常见的情感丰富的犬种，除此之外，就平均能力而言相比其他犬种没有特别突出的特点。

note: ~ Monster name
en: boxer puppy | boxer puppies
zh[0]: 幼年拳师獒犬

note: ~ Description of monster "boxer puppy"
en: An adorable, defenseless boxer puppy.  Much safer to tame than an adult dog.
zh: 一只可爱而无助的幼年拳师獒犬。驯服起来比一只成年狗要安全得多。

note: ~ Description of monster "Chihuahua"
en: It's a tiny Chihuahua.  How it has managed to survive is a miracle, although its small size and aggressive nature may have proven useful.
zh: 它是一只小小的吉娃娃，存活下来简直是一个奇迹。它幼小的身形和好斗的天性或许能派得上用场。

note: ~ Monster name
en: Chihuahua puppy | Chihuahua puppies
zh[0]: 幼年吉娃娃犬

note: ~ Description of monster "Chihuahua puppy"
en: An adorable, defenseless Chihuahua puppy.  Much safer to tame than an adult dog.
zh: 一只可爱而无助的幼年吉娃娃犬。驯服起来比一只成年狗要安全得多。

note: ~ Monster name
en: dachshund | dachshunds
zh[0]: 腊肠犬

note: ~ Description of monster "dachshund"
en: A wiener dog!  This awkward looking dog can be a useful watchdog, plus it looks adorable as it bumbles around.  Needless to say, it doesn't make a good attack dog.
zh: 一只香肠狗！这种外表奇特的狗能够成为称职的看门狗，而且它走路跌跌撞撞，十分可爱。不必说，它称不上是一只好的攻击犬。

note: ~ Monster name
en: dachshund puppy | dachshund puppies
zh[0]: 幼年腊肠犬

note: ~ Description of monster "dachshund puppy"
en: An adorable, defenseless dachshund puppy.  Much safer to tame than an adult dog.
zh: 一只可爱而无助的幼年腊肠犬。驯服起来比一只成年狗要安全得多。

note: ~ Monster name
en: German shepherd | German shepherds
zh[0]: 德国牧羊犬

note: ~ Description of monster "German shepherd"
en: The original K-9 breed.  An easily trained and powerful attack dog that will defend its owner to the death, however they don't work well in packs.
zh: 最早的K-9犬种。易于训练，攻击力强，会保卫主人直至死去，但并不适应团队行动。

note: ~ Monster name
en: German shepherd puppy | German shepherd puppies
zh[0]: 幼年德国牧羊犬

note: ~ Description of monster "German shepherd puppy"
en: An adorable, defenseless German Shepherd puppy.  Much safer to tame than an adult dog.
zh: 一只可爱而无助的幼年德国牧羊犬。驯服起来比一只成年狗要安全得多。

note: ~ Monster name
en: Great Pyrenees | Great Pyrenees
zh[0]: 大白熊犬

note: ~ Description of monster "Great Pyrenees"
en: A large and powerful breed, the Great Pyrenees has a beautiful, thick white coat.  Originally bred to deter wolves and other predators, now faced with protecting livestock from shambling hordes of undead.
zh: 大白熊犬是一种孔武有力的狗，有着美丽而稠密的白色毛皮。最初是用来震慑狼和其他捕食者，如今却要保护牲畜免受蹒跚尸潮的袭击。

note: ~ Monster name
en: Great Pyrenees puppy | Great Pyrenees puppies
zh[0]: 幼年大白熊犬

note: ~ Description of monster "Great Pyrenees puppy"
en: An adorable, defenseless Great Pyrenees puppy.  Much safer to tame than an adult dog.
zh: 一只可爱而无助的大白熊犬幼犬。驯服起来比一只成年狗要安全得多。

note: ~ Monster name
en: rottweiler | rottweilers
zh[0]: 罗威纳犬

note: ~ Description of monster "rottweiler"
en: A terrifying breed to face feral, Rottweilers are descended from Roman legion mastiffs.  It's robust, vicious, and quite capable of mauling a human to death.
zh: 罗威纳犬是罗马军团獒犬的后裔，一旦发狂将会很难对付的可怕品种。它精力充沛，十分凶猛，完全有能力置人于死地。

note: ~ Monster name
en: rottweiler puppy | rottweiler puppies
zh[0]: 幼年罗威纳犬

note: ~ Description of monster "rottweiler puppy"
en: An adorable, defenseless Rottweiler puppy.  Much safer to tame than an adult dog.
zh: 一只可爱而无助的罗威纳幼犬。驯服起来比一只成年狗要安全得多。

note: ~ Monster name
en: cattle dog | cattle dogs
zh[0]: 牧牛犬

note: ~ Description of monster "cattle dog"
en: An agile and sturdy breed that is welcome on any farm, the Australian cattle dog is adept at leaping fences and herding livestock.
zh: 澳大利亚牧牛犬是一种机敏而健壮、受所有农场欢迎的狗，擅长越过障碍和放牧牲畜。

note: ~ Monster name
en: cattle dog puppy | cattle dog puppies
zh[0]: 幼年牧牛犬

note: ~ Description of monster "cattle dog puppy"
en: An adorable, defenseless Australian cattle dog puppy.  Much safer to tame than an adult dog.
zh: 一只可爱而无助的澳大利亚牧牛犬幼犬。驯服起来比一只成年狗要安全得多。

note: ~ Monster name
en: Samoyed | Samoyeds
zh[0]: 萨摩耶犬

note: ~ Description of monster "Samoyed"
en: A large, white, fluffy herding dog from Siberia.  Samoyeds are rarely aggressive: Their smiley face doesn't help either.  They can be agile for their size and can be taught to pull sleds.
zh: 一只西伯利亚牧羊犬，源自西伯利亚的毛绒绒的大型白色牧羊犬。萨摩耶犬很少表现出攻击性——它们标志性的微笑也帮不上任何忙，它们灵巧的体型有着不错的机动性，还可以被教来拉雪橇。

note: ~ Monster name
en: Samoyed puppy | Samoyed puppies
zh[0]: 幼年萨摩耶犬

note: ~ Description of monster "Samoyed puppy"
en: An adorable, defenseless Samoyed puppy.  Much safer to tame than an adult dog.
zh: 一只可爱而无助的幼年萨摩耶犬。驯服起来比一只成年狗要安全得多。

note: ~ Monster name
en: fox | foxes
zh[0]: 狐狸

note: ~ Description of monster "fox"
en: A small, omnivorous canine with almost cat-like mannerisms.  It is a solitary hunter, and one of the only canids able to climb trees.
zh: 一种小型杂食性犬科动物，但几乎有着猫一样的习性。它是一个孤独的猎手，也是唯一一种会爬树的犬科动物。

note: ~ Description of monster "fox"
en: The red fox, an omnivorous canine and largest of the true foxes, it is a wily hunter with a combative, suspicious temperament.
zh: 一只棕红色的狐狸，狐狸中体型最大的一种，性格狡猾多疑且十分凶猛。

note: ~ Monster name
en: groundhog | groundhogs
zh[0]: 土拨鼠

note: ~ Description of monster "groundhog"
en: Also known as the woodchuck, this ground squirrel has no actual talent for chucking wood.
zh: 被称为土拨鼠，这只生活在地面上的松鼠科动物喜欢掘土，神出鬼没，会"啊啊啊"的叫。

note: ~ Monster name
en: snowshoe hare | snowshoe hares
zh[0]: 白靴兔

note: ~ Description of monster "snowshoe hare"
en: A small grass-eater with a brown fur coat that changes to white in the wintertime.
zh: 一种小型草食动物，有着棕色的毛皮，冬天毛皮会变成白色。

note: ~ Monster name
en: snowshoe hare kit | snowshoe hare kits
zh[0]: 白靴兔幼崽

note: ~ Description of monster "snowshoe hare kit"
en: A tiny and very cute snowshoe hare kit.
zh: 一只娇小可爱的白靴兔幼崽。

note: ~ Monster name
en: foal | foals
zh[0]: 马驹

note: ~ Description of monster "foal"
en: A hooved grazing mammal with a mane of hair, a sweeping tail, and powerful-looking muscles.  This one is still a juvenile; it'll take a while before it can be ridden.
zh: 一匹拥有浓密的鬃毛，摇晃的尾巴和强壮的肌肉的哺乳动物。它还未成年；需要过一段时间才能骑乘。

note: #-#-#-#-#  cataclysm-dda_0.H-1_zh_CN.po (cataclysm-dda 0.H)  #-#-#-#-# ~ Monster name
en: horse | horses
zh[0]: 马

note: ~ Description of monster "horse" ~ Description of monster "Scott's horse"
en: A hooved grazing mammal with a mane of hair, a sweeping tail, and powerful-looking muscles.  A stalwart companion to humans for longer than recorded history, with some effort you should be able to get this one to trust you enough to ride it.
zh: 一匹拥有浓密的鬃毛，摇晃的尾巴和强壮的肌肉的哺乳动物。作为比有记录的历史更长时间以来人类坚定的伴侣，通过一些努力，你应该能够让它足够信任你来驾驭它。

note: ~ Description of monster "mon_horse_police"
en: A hooved grazing mammal with a mane of hair, a sweeping tail, and powerful-looking muscles.  This one has been trained to have less of a fear reaction in order to assist with riot control and standard police work.  With some effort, you should be able to get this one to trust you enough to ride it.
zh: 一匹拥有浓密的鬃毛，摇晃的尾巴和强壮的肌肉的哺乳动物。这个个体经过训练减少了惊恐，辅助参与镇暴及标准的出警工作。通过一些努力，你应该能取得它的信任并骑上它。

note: ~ Monster name
en: lemming | lemmings
zh[0]: 旅鼠

note: ~ Description of monster "lemming"
en: The Northern bog lemming, a small, predominantly vegetarian rodent that spends its life in the murk of swamps and other wetlands.  Contrary to popular belief, these creatures are not particularly hapless or suicidal, but they can eat themselves into scarcity within a few generations.
zh: 北美沼泽旅鼠，以素食为主的小型啮齿动物，一生都在深水沼或其他湿地中度过。与大众的看法"为了保证物种延续、控制种群大小，有组织地集群跳海"相反，它们不是特别倒霉或喜欢集体自杀的动物，它们也许更愿意相互厮杀同类相食而不是自杀，这导致了经常的世代数量消长。

note: ~ Monster name
en: mink | minks
zh[0]: 貂

note: ~ Description of monster "mink"
en: The American mink, a partially aquatic weasel, once factory-farmed for its fur.  It is a capable fisher, but the presence of otters in these parts makes it rely more on food from the land.
zh: 美国貂，一种半水栖鼬，因为毛皮的缘故曾被集中养殖。它是能干的渔夫，但来自当地水獭的竞争压力使其转为更频繁地于陆地觅食。

note: ~ Monster name
en: moose | moose
zh[0]: 驼鹿

note: ~ Description of monster "moose"
en: The Eastern moose, the largest living species of deer.  While they aren't typically aggressive unless provoked, the autumn mating season can make the bulls quite ill-tempered.
zh: 东部驼鹿，当今世界上种群数量最多的鹿类。虽然不被激怒时不会攻击别人，但秋天发情季节到来会使得雄性驼鹿脾气火爆。

note: ~ Monster name
en: moose calf | moose calves
zh[0]: 驼鹿幼崽

note: ~ Description of monster "moose calf"
en: The baby moose is called a calf.  Calves can outrun a human within days of birth and gain weight at an incredible pace.
zh: 一只幼年驼鹿。驼鹿幼崽的体型可以在出生后几天内超过人类，并以令人难以置信的速度增加体重。

note: ~ Monster name
en: great tusked moose | great tusked moose
zh[0]: 獠牙驼鹿

note: ~ Description of monster "great tusked moose"
en: The great tusked moose is a mutant variety of megafauna that evolved after the Cataclysm.  Easily recognized by the underslung tusks off the side of each mouth, in addition to an impressive rack of horns.  These moose are more aggressive than their predecessors.
zh: 獠牙驼鹿是在大灾变后变异出的巨型品种。除了令人印象深刻的巨大鹿角，嘴巴两面下垂的獠牙也让人十分好辨别。这些驼鹿比它们的前辈更具攻击性。

note: ~ Monster name
en: tusked moose calf | tusked moose calves
zh[0]: 獠牙驼鹿幼崽

note: ~ Description of monster "tusked moose calf"
en: The baby moose is called a calf so are it's tusked mutant descendants.  Calves can outrun a human within days of birth and gain weight at an incredible pace.
zh: 即使是变异的品种，獠牙驼鹿依然会有幼崽。同样的，它的体型可以在出生后几天内超过人类，并以令人难以置信的速度增加体重。

note: ~ Monster name
en: muskrat | muskrats
zh[0]: 麝鼠

note: ~ Description of monster "muskrat"
en: A large omnivorous rodent with a thick furry pelt, found in wetlands across the Northern Hemisphere.  It marks its territory with a musky odor for which it is named.
zh: 一只大型杂食性啮齿动物，浑身长着浓密的毛皮，在整个北半球的湿地中均有出没。它用一种类似麝香的气味来标记自己的领地，而这也正是它的名字的由来。

note: ~ Monster name
en: opossum | opossums
zh[0]: 负鼠

note: ~ Description of monster "opossum"
en: The Virginia opossum, a small omnivorous marsupial native to North America.  About the size of a cat, it is hardy and adaptive, and a fairly common sight in urban areas.
zh: 佛吉尼亚负鼠，一种小型的杂事性有袋类，原产于北美洲。大小犹如正常猫，耐寒，适应性极强，常见于城市附近。

note: ~ Monster name
en: otter | otters
zh[0]: 獭

note: ~ Description of monster "otter"
en: The North American river otter, a shy water-dwelling relative of the weasel that lives in large families along the banks of streams.  It is an excellent fisher and a resourceful survivor, using the abandoned dens of beavers and other animals to raise its own young.
zh: 北美水獭，一种害羞的半水栖哺乳动物，广泛成群生活在溪流沿岸，是黄鼠狼的近亲。它是优秀的渔民和足智多谋的幸存者，利用河狸和其他动物的废弃巢穴来养活自己的幼崽。

note: ~ Monster name
en: piglet | piglets
zh[0]: 猪崽

note: ~ Description of monster "piglet"
en: A domesticated omnivore descended from the wild boar, intelligent and inquisitive.  Left to its own devices, it has gone feral.  Unlike the fully grown version, this juvenile can be tamed.
zh: 一种源自于野猪的杂食性驯养后裔，既聪明又好奇，还很美味。现在它已恢复了野性，蓄势待发。不同于成年个体，它还能被再次驯服。

note: ~ Monster name
en: pig | pigs
zh[0]: 猪

note: ~ Description of monster "pig"
en: A domesticated omnivore descended from the wild boar, intelligent and inquisitive.  Left to its own devices, it has gone feral.
zh: 一种源自于野猪的杂食性驯养后裔，既聪明又好奇，还很美味。现在它已恢复了野性，蓄势待发。

note: ~ Description of monster "rabbit"
en: Rabbit abstract
zh: 占位用兔子

note: ~ Monster name
en: rabbit kit abstract | rabbit kit abstracts
zh[0]: 占位用兔子幼崽

note: ~ Monster name
en: domestic rabbit | domestic rabbits
zh[0]: 家兔

note: ~ Description of monster "domestic rabbit"
en: A small mammal with a cute wiggling nose, a cotton ball tail, and a body made of delicious flesh.
zh: 一只小型哺乳动物，鼻子可爱地翕动着，长着软绵绵的球形尾巴，而且肉质鲜美。

note: ~ Monster name
en: domestic rabbit kit | domestic rabbit kits
zh[0]: 家兔幼崽

note: ~ Description of monster "domestic rabbit kit"
en: A tiny bunny with a cute wiggling nose, a cotton ball tail, and a body made of delicious flesh.
zh: 一只可爱的小兔子，鼻子可爱地翕动着，长着软绵绵的球形尾巴，而且肉质鲜美。

note: ~ Monster name
en: cottontail rabbit | cottontail rabbits
zh[0]: 棉尾兔

note: ~ Description of monster "cottontail rabbit"
en: A brown-coated cottontail rabbit, with a fluffy white tail.  Its small size and docile nature makes it easy prey for predators, at least the ones that can catch it.  You can't tell which one of the two cottontail species from the region this is.
zh: 一只有着棕色毛皮和蓬松白尾的棉尾兔。它小巧的身材和温顺的性格使其容易成为捕食者的目标，至少是那些能追捕到它的捕食者。你无法确定这是该地区的两种棉尾兔中的哪一种。

note: ~ Monster name
en: cottontail rabbit kit | cottontail rabbit kits
zh[0]: 棉尾兔幼崽

note: ~ Description of monster "cottontail rabbit kit"
en: A tiny and very cute cottontail rabbit kit.
zh: 一只娇小可爱的棉尾兔幼崽。

note: ~ Monster name
en: raccoon | raccoons
zh[0]: 浣熊

note: ~ Description of monster "raccoon"
en: A small mammal native to North America, distinctive for its dexterous paws and facial markings.  It is resourceful and agile enough to open sealed containers in search of food.
zh: 北美本土的小型哺乳动物，具有灵巧的爪子和显著的面部特征。它足智多谋，且足够灵活，据说为了觅食能打开密封的容器。

note: ~ Monster name
en: sewer rat | sewer rats
zh[0]: 变异鼠

note: ~ Description of monster "sewer rat"
en: A worm-tailed rodent with long whiskers and beady eyes.  The way it squeaks makes it sound… hungry.
zh: 一只有着蠕虫一样尾巴的啮齿动物，眼睛像鹰一般锐利，它的尖叫声听起来像是它已经……饿了。

note: ~ Monster name
en: lamb | lambs
zh[0]: 羊羔

note: ~ Description of monster "lamb"
en: A timid, hooved grazing mammal, and one of the first animals ever domesticated.  Its body is covered in a thick layer of wool.
zh: 一种胆小的四蹄食草哺乳动物，是人类最早驯化的动物之一。它的身体覆盖着一层厚厚的毛皮。

note: ~ Monster name
en: sheep | sheep
zh[0]: 绵羊

note: ~ Description of monster "sheep"
en: A timid, hooved grazing mammal, and one of the first animals ever domesticated.  Its body is covered in a thick layer of wool, and the males have long, spiraling horns.
zh: 一种胆小的四蹄食草哺乳动物，是人类最早驯化的动物之一。它的身体覆盖着一层厚厚的毛皮，雄性有长长的螺旋状的角。

note: ~ Description of monster "kid"
en: A hooved browsing mammal known for climbing and eating just about anything.  The young are famously cute and cuddly.
zh: 一种胆小的四蹄食草哺乳动物，以攀爬和吃任何东西而闻名。幼年山羊以可爱著称。

note: ~ Monster name
en: goat | goats
zh[0]: 山羊

note: ~ Description of monster "goat"
en: A hooved browsing mammal known for climbing and eating just about anything.  Either gender can have horns.
zh: 一种胆小的四蹄食草哺乳动物，以攀爬和吃任何东西而闻名。山羊不论公母都会长角。

note: ~ Monster name
en: squirrel | squirrels
zh[0]: 松鼠

note: ~ Description of monster "squirrel"
en: A small granivorous rodent with a long bushy tail, often seen darting amid the branches of trees.  A skittish varmint with an expression of unwavering austerity, it is the mortal enemy of cat and dog alike.
zh: 一只小型食谷类啮齿动物，长有浓密毛发的尾巴，经常可以看到它在树枝间穿梭，表情坚定又淘气，惧怕猫和狗。

note: ~ Description of monster "squirrel"
en: A tiny opportunistic rodent with a long bushy tail.  The pine squirrel is clever and cute, and hunted by nearly everything in the woods with a taste for meat.
zh: 蠢萌蠢萌的长尾巴松鼠，它们聪明又可爱，肉质鲜又美，嘎嘣脆，松鼠味。

note: ~ Monster name
en: weasel | weasels
zh[0]: 黄鼠狼

note: ~ Description of monster "weasel"
en: The long-tailed weasel, a small but ubiquitous predator whose range extends across the continent.  It forms its den in small burrows, preferring to occupy the nesting holes of its prey.
zh: 长尾黄鼠狼，虽然体型很小，但是活动范围蔓延到整个欧洲大陆，他不喜欢窝在小洞穴里，而是喜欢猎食其他动物。

note: #-#-#-#-#  cataclysm-dda_0.H-1_zh_CN.po (cataclysm-dda 0.H)  #-#-#-#-# ~ Monster name
en: wolf | wolves
zh[0]: 狼

note: ~ Description of monster "wolf"
en: A cunning pack predator, once extinct in the New England area, the wolf was successfully reintroduced and their numbers reached record highs in the decade before the Cataclysm.  Lucky you.
zh: 一只生活在新英格兰地区的狡猾捕猎者，曾经一度灭绝。但是大灾变让他们成功的恢复了种群数量，有着出色的团队协作捕猎能力。祝你面对它们时还能好运。

note: ~ Monster name
en: wolf puppy | wolf puppies
zh[0]: 狼崽

note: ~ Description of monster "wolf puppy"
en: An adorable, defenseless wolf pup that will, in time, grow into a not-so-defenseless and debatably-adorable wolf.  Be careful of its parents, who are sure to be around nearby!
zh: 一只可爱而无助的小狼仔，终有一天会长成一只不再毫无防备且并非可爱的大灰狼。小心它的父母，他们肯定就在附近！

note: ~ Monster name
en: reindeer | reindeer
zh[0]: 驯鹿

note: ~ Description of monster "reindeer"
en: Also known as the caribou, this deer is native to North America and parts of Eurasia.  Although usually friendly, they can be aggressive during the autumn and winter mating season as well as when hungry.
zh: 这种鹿也被称为北美驯鹿，原产于北美和欧亚大陆的部分地区。尽管它们通常很温顺，但它们在秋冬交配季节以及饥饿时会表现出攻击性。

note: ~ Monster name
en: reindeer fawn | reindeer fawns
zh[0]: 驯鹿幼崽

note: ~ Description of monster "reindeer fawn"
en: A juvenile caribou, it is smaller than its adult counterparts, as well as having shorter antlers.
zh: 一只幼年北美驯鹿，比成年驯鹿体型更小，角也更短。

note: ~ Monster name
en: llama calf | llama calfs
zh[0]: 羊驼幼崽

note: ~ Description of monster "llama calf"
en: A baby llama.  Unlike their parents, the calves tend to be more friendly in demeanor.
zh: 一只小羊驼。与它们的父母不同，小犊子在举止上往往更加友好。

note: ~ Monster name
en: llama | llama
zh[0]: 羊驼

note: ~ Description of monster "llama"
en: A big and wooly herbivore domesticated by the Andean cultures of South America.  Llamas and their kin are distant relatives to camels and are adapted to mountain environments.
zh: 一种体大毛长的食草动物，被南美安第斯文明驯化。羊驼和它们的同类是骆驼的远亲，适应了山区气候环境。

note: ~ Monster name
en: ferret | ferrets
zh[0]: 雪貂

note: ~ Description of monster "ferret"
en: Domesticated from the European polecat, this sleek and energetic mammal was commonly kept as a pet before the Cataclysm.
zh: 由欧洲鼬驯化而来，这只毛光油亮精力旺盛的哺乳动物在大灾变之前往往被当作宠物饲养。

note: ~ Monster name
en: ferret kit | ferret kits
zh[0]: 雪貂幼崽

note: ~ Description of monster "ferret kit"
en: A young domesticated ferret, known as a kit.
zh: 一只年轻的家养雪貂，或者说雪貂幼崽。

note: ~ Monster name
en: Marloss zealot | Marloss zealots
zh[0]: 马洛斯狂信徒

note: ~ Description of monster "Marloss zealot"
en: Her eyes lie vacant and spittle foams in her mouth, as she recites from the hymns in rapturous ecstasy.
zh: 当她狂喜地背诵赞美诗时，她的眼睛空空如也，口吐白沫。

note: ~ Description of monster "Marloss zealot"
en: His eyes lie vacant and spittle foams in his mouth, as he recites from the hymns in rapturous ecstasy.
zh: 当他狂喜地背诵赞美诗时，他的眼睛空空如也，口吐白沫。

note: ~ Monster name
en: X-03: 'Spectre' Recon Mech | X-03: 'Spectre' Recon Mechs
zh[0]: X-03："幽灵"型侦察机甲

note: ~ Description of monster "X-03: 'Spectre' Recon Mech"
en: The Boeing-Daewoo RMES (Recon Mechanical Exoskeleton Suit), a recent acquisition by the U.S. military, it was designed to be used in a scout-recon-sniper role, due to its mobility, integrated laser sniper rifle, and suite of optics for target designation and battlefield awareness.  It was not deployed before the Cataclysm hit, though there were a few prototypes in the field.  You may be able to hack it to accept you as its pilot.  Like all mech-suits, it can act as a UPS from its large battery.
zh: 这是一套波音-大宇公司制造的侦察用机械式外骨骼装甲（RMES），最近才被投入美国军队使用。它被设计使用于侦察或狙击，拥有较好的移动性，内置了激光狙击枪和一套用于目标指示和战场感知的光学系统。在大灾变之前并未大规模部署，但是已有几套原型在战场上使用。你也许可以侵入它使其接受你的驾驶。和其他机甲一样，它的大型电池可以作为UPS使用。

note: ~ Monster name
en: X-02: 'Grunt' Combat Mech | X-02: 'Grunt' Combat Mechs
zh[0]: X-02："大兵"型战斗机甲

note: ~ Description of monster "X-02: 'Grunt' Combat Mech"
en: The Boeing-Daewoo CMES (Combat Mechanical Exoskeleton Suit), a recent acquisition by the U.S. military, it was designed to be used in a fire support role, due to its fearsome integrated gatling laser.  It was not deployed before the Cataclysm hit, though there were a few prototypes in the field.  You may be able to hack it to accept you as its pilot.  Like all mech-suits, it can act as a UPS from its large battery.
zh: 这是一套波音-大宇公司制造的战斗用机械式外骨骼装甲（CMES），最近才被投入美国军队使用。它被设计用于火力支援，配有一把威力恐怖的内置加特林激光枪。在大灾变之前并未部署，但是已有几套原型在战场上使用。你也许可以入侵它，使其接受你的驾驶。和其他机甲一样，它的大型电池可以作为UPS使用。

note: ~ Monster name
en: X-01: 'Jack' Lifting Mech | X-01: 'Jack' Lifting Mechs
zh[0]: X-01："千斤顶"型起重机甲

note: ~ Description of monster "X-01: 'Jack' Lifting Mech"
en: The Boeing-Daewoo LMES (Lifting Mechanical Exoskeleton Suit), a recent acquisition by the U.S. military, it was designed to be piloted by an operator to load and unload heavy material, and for limited combat support roles.  It was not deployed before the Cataclysm hit, though there were a few prototypes in the field.  You may be able to hack it to accept you as its pilot.  Like all mech-suits, it can act as a UPS from its large battery.
zh: 这是一套波音-大宇公司制造的起重用机械式外骨骼装甲（LMES），最近才被投入美国军队使用。它的设计是用于装卸重型材料，以及提供有限的战斗支持。在大灾变之前并未部署，但是已有几套原型在战场上使用。你也许可以入侵它使其接受你的驾驶。和其他机甲一样，它的大型电池可以作为UPS使用。

note: ~ Monster name
en: mi-go | mi-gos
zh[0]: 米·戈

note: ~ Description of monster "mi-go" ~ Description of monster "mi-go lightbringer" ~ Description of monster "mi-go mindrender"
en: An alien creature of uncertain origin.  Its shapeless pink body bears numerous sets of paired appendages of unknown function, and a pair of ribbed, membranous wings which seem to be quite useless.  Its odd, vaguely pyramid-shaped head bristles with numerous wavering antennae, and it moves with an uncanny fluidity on its many legs.
zh: 一只来自异界的未知起源的生物。它的结构混乱的粉红色身体带有许多未知功能的成对附肢，还有一对似乎毫无用处的带肋的膜状翅膀。它奇怪的约如金字塔状的头部有许多摇摆的触角，它靠许多像液体般活动的腿以一种诡异的方式移动着。

note: ~ Monster name
en: mi-go slaver | mi-go slavers
zh[0]: 米·戈奴役者

note: ~ Description of monster "mi-go slaver"
en: An alien creature of uncertain origin.  Its shapeless pink body bears numerous sets of paired appendages of unknown function, and a pair of ribbed, membranous wings which seem to be quite useless.  Its odd, vaguely pyramid-shaped head bristles with numerous wavering antennae, and it moves with an uncanny fluidity on its many legs.  It is carrying an oblong object that hums with an odd keening sound.
zh: 一只来自异界的未知起源的生物。它的结构混乱的粉红色身体带有许多未知功能的成对附肢，还有一对似乎毫无用处的带肋的膜状翅膀。它奇怪的约如金字塔状的头部有许多摇摆的触角，它靠许多像液体般活动的腿以一种诡异的方式移动着。它带着一个能鸣响奇特呼啸声的长条型物体。

note: ~ Monster message of special attack of monster "mi-go slaver" ~ Monster message of special attack of monster "mi-go guard" ~ Monster message of special attack of monster "mi-go myrmidon" ~ Monster message of special attack of monster "mi-go lightbringer" ~ Monster message of special attack of monste
en: The mi-go's numerous antennae sync their movements for a brief moment.
zh: 米·戈的无数根触角突然同步运动了一段时间。

note: ~ Monster name
en: mi-go surgeon | mi-go surgeons
zh[0]: 米·戈外科医生

note: ~ Description of monster "mi-go surgeon"
en: This mi-go has a slender body with snaking carapace along it, and even more paired clawed appendages.  Its claws are smaller and more delicate looking, but that does not make them less unnerving.
zh: 这只米·戈有着细长的身体和蜿蜒的甲壳，甚至有着更多的带爪附肢。这些爪子较小，看起来更加纤弱，但是这丝毫没有减轻它们给人带来的不安。

note: ~ Monster name
en: mi-go guard | mi-go guards
zh[0]: 米·戈守卫

note: ~ Description of monster "mi-go guard"
en: A more heavily armored version of the common mi-go.  Its trunk is a shapeless mass of strange flesh encased in an iridescent carapace, from which sprout several appendages terminating in what appear to be devices of some sort.  Its pyramidal head is encrusted in barnacle-like armor, aside from the bristling antennae that serve as its - you assume - sensory devices and mouth.
zh: 和其他普通米·戈一样，这是一只异界生物，但是长着更厚的护甲。它的躯体如同一堆形状不定的怪肉装填在斑斓的甲壳中，上面生长出许多附肢，末端似乎长着某种器官。它锥形的头部被藤壶一般的甲壳包围，仅有一对挺立的触角从其中伸出。你只能假设这是它的感觉器官和口器。

note: ~ Monster name
en: mi-go myrmidon | mi-go myrmidons
zh[0]: 米·戈战士

note: ~ Description of monster "mi-go myrmidon"
en: This creature resembles the smaller mi-go like a grizzly bear resembles a human.  Its enormous, thick body is covered in an iridescent segmented carapace, like a scarab crossed with an isopod.  It boasts several pairs of deadly looking claws and other appendages, and it moves with a strange, slow grace, like an otherworldly dancer.  It appears to be carrying weaponry.
zh: 这只生物的体型和普通米·戈相比就如同与灰熊与人类相比一样。它的巨型躯体上生长着斑斓的节肢甲壳，看上去如同圣甲虫和水虱的杂交体。它有着许多对骇人的爪子和其它附肢，以一种奇异、缓慢的姿态移动，如同一位异界的舞者。它看上去似乎携带着某种武器。

note: ~ Monster name
en: partially harvested mi-go | partially harvested mi-gos
zh[0]: 残废米·戈

note: ~ Description of monster "partially harvested mi-go"
en: This creature resembles the smaller mi-go like a grizzly bear resembles a human.  Its enormous, thick body is covered in an iridescent segmented carapace, like a scarab crossed with an isopod.  It has been mostly pulled apart and is stuck to a surgical table that seems to be keeping it alive.
zh: 这只生物的体型和普通米·戈相比就如同与灰熊与人类相比一样。它的巨型躯体上生长着斑斓的节肢甲壳，看上去如同圣甲虫和水虱的杂交体。它大部分身体都被切开了，固定在一张手术台上，似乎能让它活下来。

note: ~ Monster name
en: mi-go scout | mi-go scouts
zh[0]: 米·戈侦察兵

note: ~ Description of monster "mi-go scout"
en: This slender mi-go is a little smaller than most others of its kind.  It has a weird, oblong thing attached to the center of its body with some sort of a diaphragm or a membrane on the end.  The thing seems like an integral part of the mi-go's body, and all its appendages are supporting it to prevent swaying.
zh: 这只米·戈体型修长，比其它米·戈偏小。它身体正中伸出了一个奇怪的狭长物体，末端有着一块隔膜一般的东西。这个物体似乎是这只米·戈身体的一部分，而它所有的附肢都在支撑着这个物体，以避免晃动。

note: ~ Description of special attack of monster "mi-go scout"
en: The mi-go scout fires its weapon!
zh: 米·戈侦察兵发射了它的武器！

note: ~ Monster name
en: debug monster | debug monsters
zh[0]: 调试用怪物

note: ~ Description of monster "debug monster"
en: This monster exists only for testing purposes.
zh: 这只怪物只会在程序测试状态存在。

note: ~ Death message of monster "debug monster" ~ Death message of monster "weak debug grabber" ~ Death message of monster "breather" ~ Death message of monster "wraith" ~ Death message of monster "flying polyp" ~ Death message of monster "star vampire" ~ Death message of monster "unseen hunter" ~ Death 
en: The %s melts away.
zh: %s 溶解消逝了。

note: ~ Sentence fragment describing a weakpoint for monster "debug monster" ~ Sentence fragment describing a weakpoint for monster "weakpoint monster"
en: the knee
zh: 膝盖

note: ~ Sentence fragment describing a weakpoint for monster "debug monster"
en: the bugs
zh: bug错误

note: ~ Monster name
en: weak debug grabber | weak debug grabbers
zh[0]: 抓取测试怪物（弱）

note: ~ Description of monster "weak debug grabber"
en: This monster exists only for grab testing purposes.  Same grab strength as a basic zombie.
zh: 这个怪物只用于抓取功能的测试。抓取能力与基础丧尸等同。

note: ~ Monster name
en: middle-strength debug grabber | middle-strength debug grabbers
zh[0]: 抓取测试怪物（中）

note: ~ Description of monster "middle-strength debug grabber"
en: This monster exists only for grab testing purposes.  Same grab strength as a Tier 2 grabbing zombie.
zh: 这个怪物只用于抓取功能的测试。抓取能力与二级丧尸等同。

note: ~ Monster name
en: strong debug grabber | strong debug grabbers
zh[0]: 抓取测试怪物（强）

note: ~ Description of monster "strong debug grabber"
en: This monster exists only for grab testing purposes.  Same grab strength as a Tier 3 grabbing zombie.
zh: 这个怪物只用于抓取功能的测试。抓取能力与三级丧尸等同。

note: ~ Description of monster "mon_debug_grabber_left"
en: This grab testing monster has a strange fascination with your left arm.
zh: 这只抓取测试怪物格外中意于你的左臂。

note: ~ Description of monster "mon_debug_grabber_right"
en: This grab testing monster has a strange fascination with your right arm.
zh: 这只抓取测试怪物格外中意于你的右臂。

note: ~ Monster name
en: weak debug puller | weak debug pullers
zh[0]: 拉取测试怪物（弱）

note: ~ Description of monster "weak debug puller"
en: This 100kg monster exists only to test ranged pulls using the base 0.5 pull weight ratio.
zh: 这只100kg的怪物只用于拉取功能的测试，使用基础0.5拉动重量比的范围。

note: ~ Monster name
en: strong debug puller | strong debug pullers
zh[0]: 拉取测试怪物（强）

note: ~ Description of monster "strong debug puller"
en: This 100kg monster is strong enough to pull 250kg targets.
zh: 这只100kg的怪物只用于拉取功能的测试，强大可以拉动250kg的目标。

note: ~ Monster name
en: incompetent debug puller | incompetent debug pullers
zh[0]: 拖拽测试怪物（失败）

note: ~ Description of monster "incompetent debug puller"
en: This monster exists only to fail pulling its target despite technically being able to.  Truly a cursed existence.
zh: 这只怪物虽然有这种能力，但在拉取目标时成功概率为0，必定会失败。老倒霉蛋了。

note: ~ Monster name
en: debug dragger | debug draggers
zh[0]: 拖动测试怪物

note: ~ Description of monster "debug dragger"
en: This monster exists to drag you behind it briefly.
zh: 这个怪物的存在是为了把你短暂地拖在它后面。

note: ~ Monster name
en: weakpoint monster | weakpoint monsters
zh[0]: 测试用弱点怪物

note: ~ Description of monster "weakpoint monster"
en: This monster exists only for weakpoint testing purposes.
zh: 这只怪物只会在程序测试状态存在。

note: ~ Sentence fragment describing a weakpoint for monster "weakpoint monster"
en: impossible to hit
zh: 无法命中

note: ~ Monster name
en: ancient red dragon | ancient red dragons
zh[0]: 古代红龙

note: ~ Description of monster "ancient red dragon"
en: A towering, hulking dragon, with tremendous, curving horns and shining red scales, its glowing maw peeled back in a hateful grimace as its eyes bore into yours.
zh: 一条高大的巨龙，有着巨大的弯角和闪亮的红色鳞片，当它的眼睛直视你的时候，它张开炽热的血盆大口，露出了令人恐惧的表情。

note: ~ Description of monster "generator"
en: Your precious generator, noisily humming away.  Defend it at all costs!
zh: 你宝贵的发电机，喧闹地嗡嗡作响。不惜一切代价捍卫它！

note: ~ Monster name
en: your mother | your mothers
zh[0]: 你妈

note: ~ Description of monster "your mother"
en: Mom?
zh: 妈妈，是你吗？

note: ~ Death message of monster "your mother" ~ Death message of monster "evil multi-cooker" ~ Death message of monster "mannequin" ~ Death message of monster "hologram" ~ Death message of monster "inflatable dragon" ~ Death message of monster "inflatable ghost" ~ Death message of monster "warm air" ~ De
en: The %s disappears.
zh: %s 消失了。

note: ~ Monster name
en: evil multi-cooker | evil multi-cookers
zh[0]: 邪恶厨师机

note: ~ Description of monster "evil multi-cooker"
en: The multi-cooker's got a mind of its own!  Look out!
zh: 这个多功能炒菜机器人想要把你做成一盆大餐！小心！

note: ~ Description of monster "mannequin"
en: Is this mannequin moving?
zh: 这人体模型在动？

note: ~ Monster name
en: hologram | holograms
zh[0]: 全息投影

note: ~ Description of monster "hologram"
en: An image made from light, nearly identical to the real deal.
zh: 由光线构成的幻影，看起来几乎和活人一样。

note: ~ Description of monster "inflatable dragon"
en: A giant inflatable dragon for Halloween decorations.
zh: 万圣节装饰用巨型充气龙。

note: ~ Description of monster "inflatable ghost"
en: A human-sized inflatable ghost for Halloween decorations.
zh: 万圣节装饰的幽灵充气玩具。

note: ~ Description of monster "mannequin decoy"
en: A human-sized mannequin, speaking pre-recorded phrases.
zh: 一个成人大小的人偶，正在播放预先录制的语句。

note: ~ Death message of monster "mannequin decoy"
en: The %s falls over!
zh: %s 摔倒了！

note: ~ Description of monster "dummy"
en: This dummy serves for only one purpose - to teach players how to hit monsters.
zh: 这个假人只有一个用途——教玩家如何打怪。

note: ~ Death message of monster "dummy"
en: The %s is destroyed.
zh: %s 被毁掉了！

note: ~ Monster name
en: freshwater snail | freshwater snails
zh[0]: 淡水蜗牛

note: ~ Description of monster "freshwater snail"
en: A tiny and shelled aquatic gastropod of either native or introduced stock.  Dangerous to eat raw but properly cooked and cleaned it may serve as a fine dish.
zh: 一只有壳的小型水生腹足动物，原产本地或是引进自国外。生吃十分危险，但经过适当烹调和清洗，可以作为一道佳肴。

note: ~ Monster name
en: big snail | big snails
zh[0]: 大型蜗牛

note: ~ Description of monster "big snail"
en: A shelled gastropod either of native or introduced stock.  This one looks larger than usual.
zh: 一只有壳的腹足类动物，原产本地或是引进自国外。这只看起来比普通的大得多。

note: ~ Monster name
en: giant snail | giant snails
zh[0]: 巨型蜗牛

note: ~ Description of monster "giant snail"
en: A snail grown to human size.  Its mouth and underside dripping acid.
zh: 一只体型和人一般大小的蜗牛。它的嘴和腹部不断滴下酸液。

note: ~ Monster name
en: snail larva | snail larvae
zh[0]: 蜗牛幼虫

note: ~ Description of monster "snail larva"
en: A small snail larva.
zh: 一只小小的蜗牛幼虫。

note: ~ Monster name
en: colossal snail | colossal snails
zh[0]: 超巨型蜗牛

note: ~ Description of monster "colossal snail"
en: An enormous gastropod with a massive shell on its back.  It slowly crawls over the ground while leaving acid in its path.
zh: 一只背上长着巨大外壳的超巨大的腹足动物。它在地面上缓慢爬行，同时在所到之处留下酸液。

note: ~ Monster name
en: big slug | big slugs
zh[0]: 大型蛞蝓

note: ~ Description of monster "big slug"
en: A gastropod either of native or introduced stock.  This one looks larger than usual.
zh: 一只腹足类动物，原产本地或是引进自国外。这只看起来比普通的大得多。

note: ~ Monster name
en: giant slug | giant slugs
zh[0]: 巨型蛞蝓

note: ~ Description of monster "giant slug"
en: A disturbingly large mutated slug as large as a human.  Venom drips from what must be its mouth, and it is covered with sticky mucus.
zh: 一只大到让人恶心的蛞蝓，体型和成人一般大小。它的口器中有毒液滴出，它的身体上布满粘液。

note: ~ Monster name
en: slug larva | slug larvae
zh[0]: 蛞蝓幼虫

note: ~ Description of monster "slug larva"
en: A small slug larva.
zh: 一只小小的蛞蝓幼虫。

note: ~ Monster name
en: colossal slug | colossal slugs
zh[0]: 超巨型蛞蝓

note: ~ Description of monster "colossal slug"
en: A mutated leopard slug, as wide as a golf cart.  Venom dripping from its fanged maw as it slithers around slowly, leaving a trail of glistening slime.
zh: 变异的蛞蝓，有一辆高尔夫球车那么宽，毒液不断地从他的血盆大口滴下。它缓慢的往前滑行，所过之处留下一地闪闪发光的黏液。

note: ~ Monster name
en: sludge crawler | sludge crawlers
zh[0]: 泥泞蛞蝓

note: ~ Description of monster "sludge crawler"
en: A sluglike creature, eight feet long and the width of a refrigerator.  Its black body glistens as it oozes its way along the ground.  Eyestalks occasionally push their way out of the oily mass and look around.
zh: 一只巨型蛞蝓，八英尺(约2.4米)长，冰箱那么宽。黑色的身体不停地闪烁并一路"流动"。它沿着地面缓慢爬行，杆状眼偶尔从油乎乎的一坨肉里伸出观察路况。

note: ~ Monster name
en: experimental mutant | experimental mutants
zh[0]: 实验变种人

note: ~ Description of monster "experimental mutant"
en: A deformed mutant in a torn jumpsuit, looking at you with insane hatred.  Their skin is a chaotic mix of scales, fur and chitin, and their fingers end in long talons.
zh: 一个穿着破旧连身衣的畸形变种人，带着疯狂的仇恨盯着你。它的皮肤是鳞片、毛皮和甲壳的混乱混合体，手指末端变成了长长的爪子。

note: ~ Monster name
en: bestial mutant | bestial mutants
zh[0]: 野兽变种人

note: ~ Description of monster "bestial mutant"
en: A towering mutated test subject, covered in thick fur and the torn bottom part of a jumpsuit.  Their legs end in large padded feet not unlike a dog's, but they still manage to stand upright, freeing up their clawed hands to tear you apart.
zh: 一个高大的变异测试对象，全身覆盖着厚厚的毛皮和被撕裂的连身衣碎片。它的脚变异成了一只很大的软垫爪子，和狗的腿没什么两样，但它仍然能够直立站立，伸出长着爪子的手把你撕成碎片。

note: ~ Monster name
en: ungulate mutant | ungulate mutants
zh[0]: 有蹄变种人

note: ~ Description of monster "ungulate mutant"
en: A gigantic mutated test subject, still wearing the tattered remains of an orange jumpsuit.  They walk on four warped legs ending in hooves, and their head is dominated by a glistening, tangled crown of antlers that scratch the ceiling.
zh: 一个巨大的变异实验对象，仍然穿着破烂的橙色连身衣。它用四条弯曲的腿走路，手脚变成了蹄子，头上有一个闪闪发光的、缠结在一起的鹿角，鹿角顶部划着天花板。

note: ~ Monster name
en: arthropod mutant | arthropod mutants
zh[0]: 节肢变种人

note: ~ Description of monster "arthropod mutant"
en: A horribly mutated experimental subject.  Their original body - still wearing an orange jumpsuit - flops around lifelessly, carried by twelve segmented legs covered in hairy chitin erupting from their back.  At the base of the front pair of legs, an almost-human scalp gives way to a dozen irregularly-sized eyes and a set of mandibles, and from their hind end a stinger not unlike a scorpion's emerges.
zh: 一个可怕的变异实验对象。它原来的身体——仍然穿着橙色的连身衣——毫无生气地拖着十二条分节的腿，从背部长出的腿上覆盖着毛茸茸的甲壳。在前腿的底部，一个几乎像人类的头皮被十几只大小不规则的眼睛和一组下颚所取代，在它的身后长出了一根类似蝎子的毒刺。

note: ~ Monster name
en: camouflaged mutant | camouflaged mutants
zh[0]: 伪装变种人

note: ~ Description of monster "camouflaged mutant"
en: A mutated test subject, running on all fours at alarming speed.  Their short fur changes color to match the background in an instant, making you struggle to keep the thing in focus.  Their thin limbs end in long talons, and their mouth is held perpetually open by a set of knife-sized fangs.
zh: 一个变异实验对象，以惊人的速度用四肢奔跑。它的短毛会在瞬间改变颜色以匹配背景，使你很难盯住它的移动路径。它纤细的四肢末端变成长长的爪子，它的嘴被一对刀刃大小永远张开的尖牙所取代。

note: ~ Monster name
en: transcendent mutant | transcendent mutants
zh[0]: 超凡变种人

note: ~ Description of monster "transcendent mutant"
en: An experimental subject wearing a surprisingly clean orange jumpsuit.  They look unchanged at a distance, but as you approach their head spins towards you with unnatural speed.  Their face is disconcertingly beautiful, but their eyes shine with an intelligence far beyond human - and a deep disgust directed at you.
zh: 一个实验对象，穿着一件干净得出奇的橙色连身衣。它在远处看起来没有变异化的迹象，但当你走近时，它的头以一种不自然的速度向你旋转。它的脸令人不安地美丽，但它的眼中闪耀着远远超出人类的智慧——以及对你的深深厌恶。

note: ~ Monster message of special attack of monster "transcendent mutant"
en: The mutant gestures at you and barks a few orders, sending its pack of mutants into a frenzy.
zh: 变种人向你做手势，吼出了几句指令，让它周围的一群变种人陷入疯狂。

note: ~ Monster name
en: mutant child | mutant childs
zh[0]: 儿童变种人

note: ~ Description of monster "mutant child"
en: A thin child with a shaved head, wearing a too-large white lab coat over a baggy orange jumpsuit.  They turn their head towards you with uncanny speed, and you're takеn aback by the inhuman curiosity burning in their eyes.  Their angelic smile does very little to reassure you of their intentions.
zh: 一个剃了光头的瘦小孩子，穿着一件太大的白色实验服，外面套着一件宽松的橙色连身衣。它以不可思议的速度把头转向你，你被它眼中燃烧着非人好奇心吓了一跳。天使般的微笑并不能让你确信它的意图。

note: ~ Death message of monster "mutant child"
en: The child's eyes widen, and they try to say something before falling to the ground.
zh: 孩子的眼睛睁得大大的，它试图在倒下之前说些什么。

note: ~ Monster name
en: shelled mutant | shelled mutants
zh[0]: 带壳变种人

note: ~ Description of monster "shelled mutant"
en: An enormous mutant hidden beneath a gray segmented shell, crawling on a carpet of innumerable tentacles covered with suckers.  They hold three thicker, branching limbs high on their front end, each dotted with dozens of unblinking eyeballs.
zh: 一个巨大的变种人，藏在一个分段的灰壳下，用无数覆盖着吸盘的触角在地毯上爬行。它的前端高举着三条较粗的分支肢体，每一条肢体上都点缀着几十个不眨眼的眼球。

note: ~ Monster name
en: Cerbearus | Cerbearuses
zh[0]: 多头熊

note: ~ Description of monster "Cerbearus"
en: Sometime between the Cataclysm and now, this black bear has gained two extra heads.  This doesn't seem to have improved its disposition.
zh: 从大灾变之后，这只黑熊又多了两个脑袋。但这似乎没有改变它暴躁的性格。

note: ~ Monster name
en: dambreaker | dambreakers
zh[0]: 溃坝河狸

note: ~ Description of monster "dambreaker"
en: This mutated beaver is almost double its normal size, and its back is covered with tough-looking bristles.
zh: 这只变异河狸的体型几乎是原来的两倍，它的背部长满了坚硬的鬃毛。

note: ~ Monster name
en: feaver | feavers
zh[0]: 狂热河狸

note: ~ Description of monster "feaver"
en: This mutant beaver's body is covered with brightly-colored feathers in a particularly eyecatching pattern.  It must have been very lucky not to have been caught by a predator before now.
zh: 这种变异河狸身体上覆盖着色彩鲜艳的羽毛，图案特别醒目。之前他一定足够幸运没有被捕食者抓住。

note: ~ Monster name
en: grinning coyote | grinning coyotes
zh[0]: 龇牙郊狼

note: ~ Description of monster "grinning coyote"
en: Were it not for the misshapen snout and visible teeth, this would look like an ordinary Northeastern coyote.  Closer inspection of its mouth reveals row after row of serrated, shark-like teeth.
zh: 如果不看它变形的鼻子和牙齿，这就是一只郊狼。但仔细看它的嘴巴，可以发现成排像鲨鱼一样的锯齿状牙齿。

note: ~ Monster name
en: slavering coyote | slavering coyotes
zh[0]: 流涎郊狼

note: ~ Description of monster "slavering coyote"
en: Unnatural bulges line the neck of this obviously-mutated coyote; green-tinted foam flecks from its lips, and there's a crazed look in its eyes.
zh: 一只明显变异的郊狼，颈部有不自然的鼓包，它的嘴边有飞溅出来的绿色泡沫，眼神中只有疯狂。

note: ~ Monster name
en: dire wolf | dire wolves
zh[0]: 恐狼

note: ~ Description of monster "dire wolf"
en: This wolf has grown to terrifying proportions, rivalling a small car.  Its teeth give steak knives a run for their money, and it definitely doesn't look friendly.
zh: 这只长得特别吓人的狼，大小堪比小汽车。它的牙齿让牛排刀都只能卷铺盖走路，而且看来明显不太友善。

note: ~ Monster name
en: spideer | spideers
zh[0]: 蛛形鹿

note: ~ Description of monster "spideer"
en: This once-ordinary deer has grown a disturbingly agile array of extra limbs, plus three extra eyes.  Its antlers wriggle subtly in the wind.
zh: 一只曾经普通的变异鹿，如今多长出了些令人不安的肢体和三只灵活转动的眼睛，鹿角在风中敏锐的蠕动着。

note: ~ Monster name
en: spideer fawn | spideer fawns
zh[0]: 蛛形小鹿

note: ~ Description of monster "spideer fawn"
en: This obviously mutated adolescent deer moves unsteadily on its eight legs, nervously scanning the area with all five eyes.
zh: 这只明显变异的幼鹿用八只脚不太稳定地移动，五只眼睛紧张地扫视着周边区域。

note: ~ Monster name
en: mongrel | mongrels
zh[0]: 杂种狗

note: ~ Description of monster "mongrel"
en: This dog of unidentifiable breed looks like it has seen better days.  Its wiry hair is patchy, revealing scales underneath, but it still happily wags its tails anyways.
zh: 这只无法辨认品种的狗看起来已经独自生存了好些日子，它的毛看起来乱七八糟的，但它仍然高兴地摇着尾巴。

note: ~ Monster name
en: Loper | Lopers
zh[0]: 冲锋犬

note: ~ Description of monster "Loper"
en: This dog has undergone visible mutation.  While its body is larger than normal, its legs are noticeably elongated, muscular and covered in long cord-like fur.  It easily stands as tall as you and watches your every move closely with reflective eyes.
zh: 这只狗发生了明显的变异。虽然它的身体比正常情况下大，但它的腿明显细长，肌肉发达，覆盖着长长的绳索状毛皮。它很容易站得和你一样高，用反光的眼睛仔细观察你的一举一动。

note: ~ Monster name
en: Loper puppy | Loper puppies
zh[0]: 幼年冲锋犬

note: ~ Description of monster "Loper puppy"
en: An adorable, but unusual puppy.  It wags its tail happily but something about its legs seems off.
zh: 一只可爱但不同寻常的小狗。它高兴地摇着尾巴，但腿上似乎有些不对劲。

note: ~ Monster name
en: Mauler | Maulers
zh[0]: 撕裂犬

note: ~ Description of monster "Mauler"
en: This stocky dog has undergone visible mutation.  Its jaw has widened and features more teeth than any dog should ever have.  While its toothy grin is unnerving, its tail wags as energetically as ever.
zh: 这只粗壮的狗发生了明显的变异。它的下巴变宽了，牙齿比任何狗都多。虽然它龇牙咧嘴的笑容令人不安，但它的尾巴却像往常一样充满活力地摇摆着。

note: ~ Monster name
en: Mauler puppy | Mauler puppies
zh[0]: 幼年撕裂犬

note: ~ Description of monster "Mauler puppy"
en: An adorable, but unusual puppy.  It wags its tail happily but something about its mouth seems off.
zh: 一只可爱但不寻常的小狗。它高兴地摇着尾巴，但它的嘴似乎有些不对劲。

note: ~ Monster name
en: Thrasher | Thrashers
zh[0]: 猛禽犬

note: ~ Description of monster "Thrasher"
en: This dog has undergone visible mutation.  Its paws are larger than normal and have developed long digging nails.  Its fur is extremely short, barely covering its leathery skin.
zh: 这只狗发生了明显的变异。它的爪子比正常的要大，并且长出了长长的指甲。它的毛皮非常短，几乎覆盖在坚韧的皮肤上。

note: ~ Monster name
en: Thrasher puppy | Thrasher puppies
zh[0]: 幼年猛禽犬

note: ~ Description of monster "Thrasher puppy"
en: An adorable, but unusual puppy.  It wags its tail happily but something about its paws seems off.
zh: 一只可爱但不寻常的小狗。它高兴地摇着尾巴，但是它的爪子看起来有些不对劲。

note: ~ Monster name
en: albino penguin | albino penguins
zh[0]: 白化变种企鹅

note: ~ Description of monster "albino penguin"
en: An eight-foot-tall, ghastly white penguin.  Its muscular body suggests immense strength, but it seems placid unless otherwise provoked.
zh: 一只八英尺(约2.4米)高、可怕的白色企鹅。它肌肉发达的身体显示出巨大的力量，但除非挑衅它，通常不会主动攻击人类。

note: ~ Monster name
en: amigara horror | amigara horrors
zh[0]: 阿弥壳之怪

note: ~ Description of monster "amigara horror"
en: A hellish, vaguely humanoid horror, two stories tall.  Its face is grotesquely stretched out, its limbs deformed to unrecognizable outgrowths.
zh: 犹如地狱出来的未知生物，类似人形，两层楼高，脸看上去完全畸变了，扭曲的四肢非常瘆人。

note: ~ Monster name
en: blank body | blank bodies
zh[0]: 苍白人体

note: ~ Description of monster "blank body"
en: This is some form of unnatural changeling creature; its appearance is a bland mockery of the human form.  Featureless and pale, its repugnant countenance is all the more unsettling due to its lack of eyes and distinguishing features except for a perfectly round mouth.  Adding to its unearthly appearance is the way it moves, stiff and doll-like as though it was only feigning knowing how to walk.
zh: 这是某种形式的非自然的变异生物；它的外表是对人类外形的平淡嘲弄。 它没有特征，脸色苍白，除了一张完美的圆嘴外，没有眼睛和明显的特征，因此它令人厌恶的面孔更令人不安。 它移动的方式更让人觉得不伦不类，僵硬得像个洋娃娃，仿佛它只是在假装知道如何走路。

note: ~ Monster name
en: blood sacrifice | blood sacrifices
zh[0]: 血祭牺牲者

note: ~ Description of monster "blood sacrifice"
en: A defiled human body, once living.  Tortured to death long ago, it remains chained to the altar, the putrescent flays of its peeled skin quivering like so much flotsam upon a murky pond.
zh: 一个人形生物，被折磨至死很久了，但仍然被锁在祭坛上，从表皮剥落的腐肉抖动得就像浮在灰暗池塘上的垃圾，目光死死盯着你，充满着难以估量的怨恨。

note: ~ Monster name ~ Furniture name
en: breather | breathers
zh[0]: 血肉呼吸者

note: ~ Description of monster "breather"
en: This is some sort of unearthly pink flesh sac; moist and ridged with veins, it is otherwise without discernible exterior features.  Seemingly immobile and defenseless, it sits in place, swelling and collapsing upon itself as it breathes.
zh: 一个受到异界影响而成的巨大的粉红色肉瘤。表面布满了湿漉漉且隆起的血管，除此之外没有其他明显的外部特征。看上去无法移动而且毫无防护能力，它就坐在原地，随着自身的呼吸不断地膨胀和收缩。

note: ~ Description of monster "breather"
en: A weird mass of immobile, breathing pink goo.  The other breathers seem to originate from this one.
zh: 一团呈粉红色诡异的，停滞不动的黏答答的血肉。其他的血肉呼吸者似乎都产自这个。

note: ~ Monster name
en: shrapnel swarm | shrapnel swarms
zh[0]: 裂片集群

note: ~ Description of monster "shrapnel swarm"
en: Uncountable jagged spikes, cleaving reality as they fly through its invisible seams.
zh: 无数锯齿状的尖刺划破了现实，仿佛穿行于你所看不见的裂隙一般。

note: ~ Death message of monster "shrapnel swarm"
en: The %s grows inert.
zh: %s 逐渐停止了移动。

note: ~ Monster name
en: structural spur | structural spurs
zh[0]: 空间尖岔

note: ~ Description of monster "structural spur"
en: Misshapen spikes of concrete and rebar crumble upwards from the floor, held aloft by strands of visual distortion.  Sound around it is drowned and distorted into an incessant drone.
zh: 无数残缺的混凝土和钢筋尖刺从地板向上刺出，被一串串的扭曲视觉的细丝固定在高处。它周围的声音被其淹没，扭曲成永不停歇的蜂鸣声。

note: ~ Death message of monster "structural spur"
en: The distortion fades as the %s crumbles.
zh: 时空扭曲随着%s破碎而逐渐消失。

note: ~ Monster message of special attack of monster "structural spur"
en: Scraps of metal fly off the spur and into the nearby swarms!
zh: 许多金属碎片从空间尖岔中飞出，汇合成一个裂片集群！

note: ~ Monster name
en: void weaver | void weavers
zh[0]: 虚空编织者

note: ~ Description of monster "void weaver"
en: Articulated limbs slip into the outlines of shadow, each a conduit for the kaleidoscopic maw from which they emerge.
zh: 关节铰接的肢体滑入阴影的轮廓，每一个出现之处都是通往万花筒般无底深渊的管道。

note: ~ Death message of monster "void weaver"
en: The %s dissolves into inert shadows.
zh: %s消融在了迟滞的阴影中。

note: ~ Monster name
en: hanging maw | hanging maws
zh[0]: 悬空巨口

note: ~ Description of monster "hanging maw"
en: An explosion of glistening fangs, itself but a small reflection of the greater horror.
zh: 一口闪闪发光的獠牙，它本身只是巨大恐惧反映出的一点小小部分。

note: ~ Death message of monster "hanging maw" ~ Death message of monster "hanging limb" ~ Death message of monster "weaver juvenile"
en: The %s shatters like pane of glass.
zh: %s如玻璃一样碎裂开了。

note: ~ Monster name
en: hanging limb | hanging limbs
zh[0]: 悬空肢体

note: ~ Description of monster "hanging limb"
en: A limb of shadow, itself but a small reflection of a greater horror.
zh: 由暗影组成的一条肢体，它本身只是巨大恐惧反映出的一点小小部分。

note: ~ Monster name
en: weaver juvenile | weaver juveniles
zh[0]: 幼年编织者

note: ~ Description of monster "weaver juvenile"
en: The distressed movements of the juvenile reveal conjoined layers of flailing legs and fangs.  It is no spider as you know it.
zh: 这只幼年编织者焦虑的爬行，显露出它一层层连接在一起的腿和獠牙。这不是你认识的任何一种蜘蛛。

note: ~ Monster name
en: skewered juvenile | skewered juveniles
zh[0]: 虚弱幼体

note: ~ Description of monster "skewered juvenile"
en: Layers of flailing limbs struggle against an impaled emerald lance.
zh: 层层叠叠的舞动肢体被一支祖母绿短矛死死钉在地上，仍在不断挣扎着。

note: ~ Monster name
en: wraith | wraiths
zh[0]: 地缚灵

note: ~ Description of monster "wraith"
en: A gigantic shadow, chaotically changing in shape and volume.  Two piercing orbs of light dominate what can only be described as its head.
zh: 一个巨大的暗影怪物，形状和体积毫无规律的不停变化，两颗光球占据着一块只能被描述成它头部的部分。

note: ~ Monster name
en: dementia | dementias
zh[0]: 疯人怪

note: ~ Description of monster "dementia"
en: A crazed individual, the bloody scars on the side of its shaved head suggest some sort of partial lobotomy.
zh: 一个头上带有血淋淋的伤疤的怪人，显然是接受过某种脑叶切除手术，疯狂转动的瞳孔搜索着附近一切它想杀死的生物，充满着攻击性。

note: #-#-#-#-#  cataclysm-dda_0.H-1_zh_CN.po (cataclysm-dda 0.H)  #-#-#-#-# ~ Monster name ~ Snippet in category "<name_b>" ~ generic negative/hostile pronouns
en: dog | dogs
zh[0]: 狗

note: ~ Description of monster "dog"
en: A domesticated mongrel of the canine persuasion.  In the absence of human society, it has turned feral.
zh: 一只曾经被驯服的杂种犬，人类社会的瓦解让它恢复了野性，眼神极其凶恶。

note: ~ Death message of monster "dog" ~ Death message of monster "tentacle dog"
en: The %s emerges!
zh: %s 出现了！

note: ~ Monster name
en: flaming eye | flaming eyes
zh[0]: 燃烧之眼

note: ~ Description of monster "flaming eye"
en: An enormous disembodied eyeball the size of a person, flying through the air through some unknown agency.  Wreathed in unnatural flickering blue flame, it possesses a blazing yellow iris with a slitted pupil like that of a cat, and trails a set of flailing black tendrils as it slowly drifts about.  You involuntarily get a heavy, sinking feeling deep in your gut as you watch its gaze comb over the world around it.
zh: 一只体型有如成人大小而脱离了肉体的巨大眼球，通过某种未知的方式在空中四处漂浮。浑身上下笼罩在一种超自然的蓝色火焰之中，它长着炽热发光的黄色虹膜和如同猫一般的瞳孔，而在它缓缓漂浮的身躯之后长出了许多四处挥舞的黑色触须。当它的目光扫过周遭时，你的内心深处不由得产生了一种厚重、坠落的感觉。

note: ~ Monster name
en: flying polyp | flying polyps
zh[0]: 盲目者

note: ~ Description of monster "flying polyp"
en: A half-polypous, utterly alien creature.  It's only partly material and has the ability to fly, despite the absence of wings.  It produces strange whistling noises which dominate every other sound.
zh: 一只源自克苏鲁神话的盲目者亚种，完完全全的异界生物。它的身体仅有一半是由物质构成，虽然没有翅膀却能够在空中飞行。它在移动时发出奇怪的呼啸声，压倒了其他所有的声音。

note: ~ Monster name
en: star vampire | star vampires
zh[0]: 星之精

note: ~ Description of monster "star vampire"
en: Originally invisible, you can now see the myriad writhing tentacles tipped with gnashing maws that make up this creature.  The small central body is dominated by an enormous fanged mouth from which emerges a near-constant high-pitched tittering.
zh: 虽然一开始不可见，但现在你可以看到组成这只生物的身体的无数扭曲的触手，触手顶端上面长着张牙舞爪的大嘴。小小的身体被一张巨大的布满尖牙的大嘴所支配，从嘴里发出近乎持续的高声奸笑。

note: ~ Monster attack "star_vampire_bite" message
en: %1$s bites your %2$s with its fang-filled maw!
zh: %1$s满是尖牙的嘴一口咬到了你的%2$s！

note: ~ Monster attack "star_vampire_bite" message
en: %1$s bites <npcname>'s %2$s with its fang-filled maw!
zh: %1$s满是尖牙的嘴一口咬到了<npcname>的%2$s！

note: ~ Monster attack "star_vampire_bite" message
en: %1$s tries to bite your %2$s, but can't penetrate your armor.
zh: %1$s试图咬向你的%2$s，但没能穿透护甲。

note: ~ Monster attack "star_vampire_bite" message
en: %1$s tries to bite <npcname>'s %2$s, but can't penetrate their armor.
zh: %1$s试图咬向<npcname>的%2$s，但没能穿透护甲。

note: ~ Monster attack "star_vampire_blood_drinking" message ~ Monster attack "star_vampire_blood_drinking_ferals" message
en: %1$s fastens onto your %2$s and greedily drinks your blood!
zh: %1$s牢牢缠上你的%2$s，贪婪地痛饮你的鲜血！

note: ~ Monster attack "star_vampire_blood_drinking" message ~ Monster attack "star_vampire_blood_drinking_ferals" message
en: %1$s fastens onto <npcname>'s %2$s and greedily drinks their blood!
zh: %1$s牢牢缠上<npcname>的%2$s，贪婪地痛饮鲜血！

note: ~ Monster attack "star_vampire_blood_drinking" message ~ Monster attack "star_vampire_blood_drinking_ferals" message
en: %1$s tries to fasten onto you, but you dodge!
zh: %1$s试图缠住你，但你躲开了！

note: ~ Monster attack "star_vampire_blood_drinking" message
en: %1$s tries to fasten onto you <npcname>, but they dodge!
zh: %1$s试图缠上你的 <npcname>，但被躲开了！

note: ~ Monster attack "star_vampire_blood_drinking" message ~ Monster attack "star_vampire_blood_drinking_ferals" message
en: %1$s tries to fasten onto your %2$s, but can't penetrate your armor.
zh: %1$s试图缠上你的%2$s，但没能穿透护甲。

note: ~ Monster attack "star_vampire_blood_drinking" message ~ Monster attack "star_vampire_blood_drinking_ferals" message
en: %1$s tries to fasten onto <npcname>'s %2$s, but can't penetrate their armor.
zh: %1$s试图缠上<npcname>的%2$s，但没能穿透护甲。

note: ~ Monster attack "star_vampire_blood_drinking_ferals" message
en: %1$s tries to fasten onto <npcname>, but they dodge!
zh: %1$s试图缠上<npcname>，但被躲开了！

note: ~ Monster name
en: unseen hunter | unseen hunters
zh[0]: 隐形猎手

note: ~ Description of monster "unseen hunter"
en: There was nothing here a moment ago, but now you see the faintest outline of an otherworldly creature approaching you with jittery leaps.  Trying to focus on it reveals a pointed beak dripping translucent fluid and rows upon rows of bladed legs grasping the floor, before your eyes begin to burn and your head starts to spin.
zh: 上一刻这里还什么都没有，但现在你隐约看见一只异界生物的模糊轮廓正不断闪烁地跳跃着向你接近。当你试图把注意力集中在它身上时，能看见它的尖嘴中滴下半透明的液体，一排又一排如利刃一般的爪子抓着地板，随后你的眼睛开始发酸，头昏脑涨。

note: ~ Monster name
en: gozu | gozus
zh[0]: 牛头怪

note: ~ Description of monster "gozu"
en: This is some sort of unnatural cross between a bull and a man.  Quite different from the minotaur of legend, it possesses a shaggy white bull’s head on an otherwise unremarkable human body.  Clad in sagging socks and stained jockey shorts, it grunts and snuffles, drooling ropey strands of white slobber down its chest.  You occasionally catch a glint in its eyes and freeze up involuntarily, like a deer in headlights.
zh: 一只半人半牛的奇特异界生物。与希腊传说中的牛头怪不同，这只怪物仅仅是一个毛茸茸的白色公牛头长在一个除此之外平凡无奇的人类身躯上。它穿着松垮垮的袜子和沾满血的骑师裤，不断发出哼哼唧唧的咕噜声，从嘴边不断垂下细长而浓白色的口水沾满了胸口。你偶尔会在它的眼睛里看到一闪而过的光芒，然后不由自主地僵住，就像一只被车灯照到的鹿。

note: ~ Monster name
en: gracken | grackens
zh[0]: 格拉肯

note: ~ Description of monster "gracken"
en: This is some form of eldritch monstrosity; an uncouth black being with smooth, oily skin and unpleasant horns that curve inward toward each other.  Tall and thin, the shadows cling unnaturally to its vaguely defined humanoid form as it shuffles along, its hands twitching and spasming so rapidly as to appear a little more than a black blur of claws.  Despite the night-terror esque appearance, it doesn't appear aggressive.
zh: 一只来自古老传说的邪恶怪物。这只外表笨拙的黑色生物长着光滑油腻的皮肤，头上有着两只朝内弯曲的丑陋的角。阴影不自然地依附在那勉强可分辨的又瘦又高的人形身躯上，并随着它缓慢移动。它的双手抽搐如此之快，只能看见许多利爪的黑色残影。尽管有梦魇般的外表，但它似乎并不具有攻击性。

note: ~ Monster name
en: tentacle dog | tentacle dogs
zh[0]: 触手变异犬

note: ~ Description of monster "tentacle dog"
en: A dog's body with a mass of ropey, black tentacles reaching out from its head.
zh: 这只狗的身上有大量的粘液，蛇形的黑色触角从头部生长出来。

note: ~ Monster name
en: hound of Tindalos | hounds of Tindalos
zh[0]: 廷达罗斯猎犬

note: ~ Description of monster "hound of Tindalos"
en: A grotesque dog-like beast, its frame is angular and emaciated and its head is like that of an abyssal fish.  When it moves, its twisted limbs duplicate, merge, disappear, and reform in dissonance, as if a hundred copies of itself were somehow forced to inhabit the same space.  Extraneous to our reality, it moves between the corners of the world, hunting those that would dare step beyond time and space.
zh: 一只怪诞的如猎犬般的怪物，它的身躯瘦骨嶙峋，头部就如一条来自地狱深渊的鱼。当它移动的时候，扭曲的肢体以一种诡异的方式复制、融合、消失和重组，就仿佛有上百个自身的复制品被以某种未知的方式强行栖居在同一个空间里。它游离在我们的现实世界之外，在无数世界的角落之间移动，猎杀那些胆敢穿越时空的人。

note: ~ Monster name
en: human snail | human snails
zh[0]: 人面蜗牛

note: ~ Description of monster "human snail"
en: An enormous fleshy snail, with an oddly human face.  Eyestalks protrude from where the eyes should be.
zh: 一只令人惊悚的人面蜗牛，眼睛却是一对触角。

note: ~ Monster name
en: hunting horror | hunting horrors
zh[0]: 恐怖猎手

note: ~ Description of monster "hunting horror"
en: This is some sort of great viperine creature, possessed of a curiously distorted head and massive clawed appendages.  It partially supports itself with the aid of black, rubbery wings of monstrous dimensions.  The wings beat slowly like an eagle while the body coils through the air like how an eel swims in water.
zh: 一只体型巨大的如毒蛇一般的怪物，长着一个怪异而扭曲的头部和许许多多爪子一样的附肢。它的身体依靠着尺寸巨大的黑色且有弹性的翅膀支撑而部分竖起。翅膀像鹰一样缓慢地拍打，而身体像鳗鱼在水中游动一样在空中盘旋。

note: ~ Monster name
en: kreck | krecks
zh[0]: 克雷克

note: ~ Description of monster "kreck"
en: This is some form of otherworldly hound.  Lean and hungry-looking, its twisted red flesh is stretched tightly across its misshapen, angular frame.  Loping grotesquely along, its unusually long neck stretches forward, its skull-like head near the ground as it sniffs out its prey.  Its foulness partially veiled by some arcane force, it seems to almost flicker in and out of your perceptions as if you were looking at it from the corner of your vision.
zh: 一只来自异界的如同猎犬一般的怪物。身形瘦弱仿佛饥肠辘辘一般，扭曲的红色肉体紧紧地覆盖在它畸形而又瘦骨嶙峋的骨架之上。随着它步伐怪异地四处飞奔，它那异乎寻常的长颈向前伸出，它骷髅一般的头颅贴近地面四处嗅探寻找猎物。它的邪恶似乎被某种神秘力量所掩盖于体内，你能够感觉到它的外形不断在你眼前隐约闪烁，就像你从你余光里看着它。

note: ~ Description of monster "shadow"
en: An animate shadow.  Looking like nothing more than an errant patch of normal shadow, it draws your attention by the way it moves subtly and whispers softly in the back of your mind.  Strange intrusive thoughts accompany the quiet murmur, trying to forcefully supplant your own.
zh: 一团移动的暗影，看起来不过是一块罕见的影子，但它细微的移动吸引了你的注意力，并开始在你的脑海中轻声低语。 怪异的侵入性想法伴随着低声的耳语，试图强行取代你的神志。

note: ~ Monster name
en: shadow snake | shadow snakes
zh[0]: 幽灵蛇

note: ~ Description of monster "shadow snake"
en: An animate shadow in the form of a long and sinuous snake.  Translucent and dark, it glides silently across the floor, wriggling and flexing as it moves.
zh: 一只活着的暗影，外形如同一条细长弯曲的蛇。它悄无声息地在地板上蜿蜒滑行，透明而黝黑的身体随之蠕动和弯曲。

note: ~ Monster name
en: shoggoth | shoggoths
zh[0]: 修格斯

note: ~ Description of monster "shoggoth"
en: A gargantuan protoplasmic blob, constantly reshaping, forming new pseudopods seemingly at will.  All over its body are eyes that form and disappear.  The rapid and chaotic way it reconstitutes itself gives the impression of it boiling over with some kind of primordial fury.
zh: 那是一个体型无比巨大的，身上不断分裂出四处挥舞的触手，外形不定的巨型变形怪。遍布它全身的无数只眼睛，不断地在体表形成又消失。它快速而混乱地重组自己，给人一种它沸腾着某种原始的愤怒的印象。

note: ~ Monster name
en: thing | things
zh[0]: 怪形

note: ~ Description of monster "thing"
en: An amorphous black creature, detaching and sprouting tentacles without any apparent pause.
zh: 一只外形不定的黑色怪物，从它的躯体上毫不间断地有触手长出并脱离出来。

note: ~ Monster name
en: twisted body | twisted bodies
zh[0]: 扭曲人体

note: ~ Description of monster "twisted body"
en: A human body, but with its limbs, neck, and hair impossibly twisted.  It clambers around swiftly, making awful screeching sounds.
zh: 一具人类的尸体，但是他的四肢、颈部、和头发均不可思议的扭曲。它飞快地在四处攀爬，并发出可怕的尖叫声。

note: ~ Monster name
en: yugg | yuggs
zh[0]: 尤格巨噬虫

note: ~ Description of monster "yugg"
en: A huge, slimy worm-like creature.  Its pale, flattened head drips an oily mucus as it breaches the ground, searching for prey.  Its pinkish mouth opens and closes, revealing long fangs glistening with ropey strands of saliva, which leave smoldering stains wherever they drip.
zh: 一只巨大而粘滑的蠕虫状生物。它苍白而扁平的头部在它钻出地面寻找猎物时会不断滴下油性粘液。它的粉红色的大嘴一张一合，露出沾满丝丝恶心唾液的长牙。无论唾液滴在哪里都会留下燃烧的痕迹。

note: ~ Monster name
en: vortex | vortexes
zh[0]: 涡旋

note: ~ Description of monster "vortex"
en: A twisting spot in the air, with some kind of morphing mass at its center.
zh: 半空中出现一个扭曲的点，它的中心似乎有某种正不断变形的东西。

note: ~ Monster name
en: shifting mass | shifting masses
zh[0]: 幻形怪

note: ~ Description of monster "shifting mass"
en: An animate blotch of conflicting symmetries, erratically hovering through the air.  It's not even real enough to hold a stable shape, and its entire form is constantly in flux.  You can see through it - not as if it were transparent, but as if it isn't quite fully here.
zh: 一团活生生的充满矛盾而又对称的班点，不规则地在空中盘旋。它甚至无法保持稳定状态，整体形状都在不断变化。你可以看穿它——不是因为它是透明的，而是因为它仿佛不完全位于这个空间之中。

note: ~ Death message of monster "shifting mass" ~ Death message of monster "impossible shape" ~ Death message of monster "guilt" ~ Death message of monster "sloth"
en: The %s fades away.
zh: %s 消失了。

note: ~ Monster message of special attack of monster "shifting mass"
en: The shifting mass passes through you as if you were an illusion, and a slight wave of fatigue washes over you.
zh: 幻形怪穿透了你的身体，仿佛它是一个幻觉，一股轻微的疲倦感席卷了你。

note: ~ Monster name
en: impossible shape | impossible shapes
zh[0]: 无法之形

note: ~ Description of monster "impossible shape"
en: A twisted shape floating in midair; its angles don't seem to quite add up - it hurts to look at.  Is it inanimate?  Alive?  Something else?  You can't make heads or tails of it at all, but you can see through it - not as if it were transparent, but as if it isn't quite fully here.
zh: 一个扭曲的形状漂浮在半空中；它的角度似乎完全不合逻辑——光是看着就让你头痛。它是死的吗？是活的吗？还是别的什么？你对此毫无头绪。你可以看穿它，不是因为它是透明的，而是因为它仿佛不完全位于这个空间之中。

note: ~ Monster message of special attack of monster "impossible shape"
en: You get a very clear view of the impossible shape.
zh: 你能清清楚楚地看清无法之形。

note: ~ Monster name
en: absence | absences
zh[0]: 无形怪

note: ~ Description of monster "absence"
en: Every sense you have claims this space to be empty, but your mind is not fooled.  There is an emptiness here that is far from natural or safe.
zh: 你的每种感官都告诉你这个空间是空的，但你的头脑并没有被愚弄。这里的空，远非自然，绝不安全。

note: ~ Death message of monster "absence"
en: The %s returns to normal levels of empty.
zh: %s 附近的空间恢复成普通的空。

note: ~ Monster message of special attack of monster "absence"
en: The absence intensifies.
zh: 空荡荡的感觉加深了。

note: ~ Monster name
en: giant appendage | giant appendages
zh[0]: 巨型附肢

note: ~ Description of monster "giant appendage"
en: A gigantic, probing appendage blindly feeling the area around it.  All of your senses scream at you that it's the size of a truck, and yet it only takes up about as much space in the world as you do.  It seems to be jutting through a portal, suggesting that it's merely a smaller extension of something much larger.
zh: 一条巨大的探测附肢盲目地感觉周围的区域。你所有的感官都在向你尖叫，它有辆卡车那么大，但它在这个世界上所占的空间却和你类似。它似乎是从一个传送门伸进来，表明它不过是某只更巨大的怪物的小型延伸部分。

note: ~ Death message of monster "giant appendage"
en: The %s is pulled back through the closing portal.
zh: %s 缩回了关闭的传送门中。

note: ~ Monster name
en: flatlander | flatlanders
zh[0]: 平地人

note: ~ Description of monster "flatlander"
en: An oblong figure floating parallel with the ground, some feet in the air like a piece of paper - Its far thinner than one as well, to the point it would be invisible if looked at with the right angle.
zh: 一个长条形的身影平躺着漂浮在地面上，双脚像一张纸一样悬空——它也比纸张薄得多，转到合适的角度，甚至都看不见它。

note: ~ Death message of monster "flatlander" ~ Death message of monster "swarm structure" ~ Death message of monster "twisting blade"
en: Your memory can't decide whether the %s was even there in the first place.
zh: 你的记忆无法确定%s是否一直就待在那里。

note: ~ Monster message of special attack of monster "flatlander"
en: Standing close to the %s, your body is violently dragged down to the second dimension.  You're there for only an instant but the experience is enough to send you reeling.
zh: 站在靠近%s的地方，你的身体被剧烈地降至二维。你虽然只在那里呆了一瞬间，但这种经历足以让你感到浑身作呕。

note: ~ Description of monster "memory"
en: The silhouette of a human body, reaching towards you like it needs help.  It has no eyes, but you can still feel it staring through you.
zh: 人型剪影向你伸出手，好像它需要帮助一般。它没有眼睛，但你觉得它紧盯着你的眼神穿透了你。

note: ~ Death message of monster "memory"
en: The %s begins to cry as it disappears.
zh: %s不断哭号并消失。

note: ~ Monster name
en: swarm structure | swarm structures
zh[0]: 裂隙蜂群

note: ~ Description of monster "swarm structure"
en: Your mind can't decide if this is a vast structure, or an endless swarm of tiny flying sharp things.  The only thing you know for sure is that it is far too large to fit in the space it occupies.
zh: 你的大脑无法分辨这是一个巨大的结构，还是由无穷无尽的小型飞行锋利物品组成的集群。你唯一能确定的是，它太大了，本不可能放进它所占据的空间之中。

note: ~ Monster message of special attack of monster "swarm structure"
en: The integrity of spacetime is violated.
zh: 时空的连续性被违背了。

note: ~ Monster name
en: twisting blade | twisting blades
zh[0]: 幻形利刃

note: ~ Description of monster "twisting blade"
en: You are uncertain whether this dwarfs you or you dwarf it.  Its exact shape and number of dimensions is constantly changing, but it is always sharp enough to cut a moment in half.
zh: 你不确定是它让你相形见绌还是你让它相形见绌。它的确切形状和尺寸不停变化，但它总是足够锋利，可以将时间斩断。

note: ~ Monster message of special attack of monster "twisting blade"
en: You are cut in ways worse than physical.
zh: 你被比物理更糟糕的方式割伤了。

note: ~ Monster name
en: chunk of unknown material | chunks of unknown material
zh[0]: 不明材料块

note: ~ Description of monster "chunk of unknown material"
en: This formless, pitch-black mass wriggles on the ground as it reshapes itself before your eyes.  It slowly drags itself towards you with many tendrils of varied sizes.  As it gets closer to you, its wriggling intensifies as if it reacted to you.
zh: 这个无形的、漆黑的物体在地面上蠕动，在你眼前不停地重塑自己。它用无数大小不一的触手慢慢地把自己拖向你。当它靠近你时，它的蠕动加剧，好像对你有反应。

note: ~ Death message of monster "chunk of unknown material"
en: The material stabilizes and reforms itself into a small chunk of unknown composition.
zh: 不明材料块稳定下来，并将自身改造成一小块不明组分。

note: ~ Monster message of special attack of monster "chunk of unknown material"
en: The chunk twists and tears itself as it reacts to your presence!
zh: 不明材料块扭曲并撕裂自己，对你的存在做出反应！

note: ~ Monster name
en: pulsating chunk of unknown material | pulsating chunks of unknown material
zh[0]: 不明材料块（搏动中）

note: ~ Description of monster "pulsating chunk of unknown material"
en: This formless, pitch-black mass wriggles and pulses on the ground as it reshapes itself before your eyes.  It slowly drags itself towards you with many tendrils of varied sizes.  As it gets closer to you, its pulsing intensifies as if it reacted to you.
zh: 这个无形的、漆黑的物体在地面上蠕动并搏动，在你眼前不停地重塑自己。它用无数大小不一的触手慢慢地把自己拖向你。当它靠近你时，它的搏动加剧，好像对你有反应。

note: ~ Monster name
en: resonating chunk of unknown material | resonating chunks of unknown material
zh[0]: 不明材料块（共鸣中）

note: ~ Description of monster "resonating chunk of unknown material"
en: This formless, pitch-black mass wriggles violently and noisily on the ground as it reshapes itself before your eyes.  It slowly drags itself towards you with many tendrils of varied sizes sparkling with electricity.  As it gets closer to you, its wriggling intensifies and its sparks grow brighter as if it reacted to you.
zh: 这个无形的、漆黑的物体在地面上疯狂抖动并发出噪声，在你眼前不停地重塑自己。它用无数大小不一的散发电火花的触手慢慢地把自己拖向你。当它靠近你时，电火花变得更亮，好像对你有反应。

note: ~ Monster name
en: pale reflection | pale reflections
zh[0]: 苍白倒影

note: ~ Description of monster "pale reflection"
en: This looks nothing like you.  It's barely real.  So why does your mind keep mistaking it for you?
zh: 这个东西看起来完全不像你，甚至不像是真实存在的。那么为什么你的大脑总是把它误认为是你呢？

note: ~ Death message of monster "pale reflection"
en: The %s vanishes but you can still feel it.
zh: %s消失了，但你仍然可以感受到它。

note: ~ Monster message of special attack of monster "pale reflection"
en: You can feel the %s.
zh: 你可以感受到%s的存在。

note: ~ Monster name
en: twisted reflection | twisted reflections
zh[0]: 扭曲倒影

note: ~ Description of monster "twisted reflection"
en: This looks almost nothing like you.  Its form isn't even stable.  So why does your mind keep mistaking it for you?
zh: 这个东西看起来并不像你，甚至形态都不稳定。那么为什么你的大脑总是把它误认为是你呢？

note: ~ Monster name
en: dark reflection | dark reflections
zh[0]: 黑暗倒影

note: ~ Description of monster "dark reflection"
en: This only looks a little like you.  It's obviously not you.  So why does your mind keep mistaking it for you?
zh: 这个东西看起来只和你有一点相似，但显然不是你。那么为什么你的大脑总是把它误认为是你呢？

note: ~ Monster name
en: better half | better halves
zh[0]: 更好的你

note: ~ Description of monster "better half"
en: This doesn't look like you.  It looks like what you've dreamed you could be.  Why does your mind keep mistaking you for a bad copy of it?
zh: 这个东西看起来不像你，而是像你梦寐以求的样子。为什么你的大脑总是把你误认为是它的劣质仿冒品？

note: ~ Monster name
en: mercenary officer | mercenary officers
zh[0]: 佣兵军官

note: ~ Description of monster "mercenary officer"
en: A figure in a high-tech suit, their outline contorted as though you were viewing them through a prism.  Their movements are strained but determined, pushing through apparent pain with feverish resolve, dead-set on reaching their target.
zh: 一个身着高科技服装的身影，他们的轮廓扭曲，就像你透过棱镜看到的一样。 他们的动作紧张而坚定，带着狂热的决心忍着明显的疼痛，一心只想到达目标。

note: ~ Monster message of special attack of monster "mercenary officer"
en: The creature screams "SOMEONE HELP ME, ANYONE!".
zh: 这个生物拼命叫喊着"帮帮我，谁来帮帮我！"

note: ~ Monster name
en: mercenary ghost | mercenary ghosts
zh[0]: 佣兵鬼魂

note: ~ Description of monster "mercenary ghost"
en: A figure in combat gear, distorted and shattered like broken glass.  They thrash around as they move, an expression of shock and anguish frozen on their face.
zh: 一个个身着战斗服的身影，像破碎的玻璃一样扭曲、破碎。 他们一边移动一边扭动着身体，震惊和痛苦的表情凝固在脸上。

note: ~ Death message of monster "mercenary ghost"
en: The soldier fades away to nothing.
zh: 这个佣兵鬼魂永远的消逝了，什么也没剩下。

note: ~ Monster name
en: tainted shadow | tainted shadows
zh[0]: 污秽暗影

note: ~ Description of monster "tainted shadow"
en: Your shadow is host to something alien.
zh: 你的影子仿佛是某些怪东西的宿主。

note: ~ Death message of monster "tainted shadow"
en: Your shadow seemingly becomes normal again.
zh: 你的影子似乎又恢复正常了。

note: ~ Description of monster "person"
en: A common human.  It looks exactly like a human looks.  You can see them.  They can see you.  You know they know you can see them.  They know you know you can see them.  They move towards you.
zh: 一个普通的人类。 它看起来和人类的样子一模一样。 你可以看到他们。 他们可以看到你。 你知道他们知道你能看到他们。 他们知道你知道你能看到他们。 它在向你移动。

note: ~ Death message of monster "person"
en: The %s just disappeared.
zh: 这个%s就这么突然消失了。

note: ~ Monster message of special attack of monster "person"
en: You feel something was destroyed inside you.
zh: 你觉得你内在的某些东西被摧毁了。

note: ~ Monster name
en: guilt | guilts
zh[0]: 罪恶

note: ~ Description of monster "guilt"
en: An animate blotch of conflicting shapes, when you look at or think of this, memories of your wrongdoings rise to the surface.
zh: 一堆相互冲突的动态不明形体，当你看到它或想到它时，过去犯下的错误浮出水面。

note: ~ Monster message of special attack of monster "guilt"
en: The guilt makes no physical movement and yet you feel the force of its assault.  Everything feels heavier.
zh: 罪恶没有任何移动，但你却能感受到它向你攻来的力量。一切都感觉更重了。

note: ~ Monster name
en: sloth | sloths
zh[0]: 怠惰

note: ~ Description of monster "sloth"
en: An animate blotch of conflicting shapes, when you look at or think of this, a desire to stop moving rises.
zh: 一堆相互冲突的动态不明形体，当你看到它或想到它时，忽然有一种想要停下一切的冲动。

note: ~ Monster message of special attack of monster "sloth"
en: The sloth does nothing, and you feel time itself aiding your desire to do nothing.
zh: 怠惰什么都没有做，你感觉时间本身也让你什么都不要做。

note: ~ Monster name
en: hanging roper | hanging ropers
zh[0]: 吊挂捕猎者

note: ~ Description of monster "hanging roper"
en: What looks to be a loose mass of worm-like appendages reveals a solid body beneath, a great maw of rows of serrated fangs taking up most of the body.  It is either very lethargic or stalking prey, sitting in place without much obvious motion.
zh: 它看起来由一堆蠕虫般的增生肉瘤组成，盖着下方的坚实身体，一张布满锯齿的血口占据了身体的大部分。它要么就萎靡不振，要么就在等待伏击猎物，伫立在原地没有什么明显的移动。

note: ~ Monster name
en: carrion grub | carrion grubs
zh[0]: 食腐蛴螬

note: ~ Description of monster "carrion grub"
en: A wriggling brown grub of unnatural origin, slithering along the ground and unnaturally pulsating.  As it moves along, it chews through any available flesh with surprising speed.
zh: 一种不像是自然界的的蠕动的棕色蛴螬，沿着地面滑行，不自然地脉动着。 一路上它以惊人的速度咀嚼着任何可用的肉体。

note: ~ Monster name
en: spearfisher | spearfishers
zh[0]: 尖刺怪犬

note: ~ Description of monster "spearfisher"
en: A strange quadrupedal creature with long, lanky limbs and a gaping maw.  A long sharp spike protrudes from it's back, which occasionally launches from its' joint to stab prey before slinking back in.
zh: 一只奇怪的四足动物，有一张大嘴与修长的四肢。 一根修长的利刺从它的背上钻出，偶尔发射出去刺击猎物。

note: ~ Monster name
en: strange leech | strange leeches
zh[0]: 诡异蚂蝗

note: ~ Description of monster "strange leech"
en: A very wet, snake-like creature which you estimate to be five feet long, covered in slime and slithering about.  Occasionally, it will attach itself to the flesh around it and begins to suck.
zh: 一条体表潮湿、外形像蛇的生物，估计有五英尺(约1.5米)长，浑身都是粘液，四处滑动。偶尔，它会附在周围的肉上，开始吸吮。

note: ~ Monster name
en: nether fish symbiote | nether fish symbiotes
zh[0]: 异界共生鱼

note: ~ Description of monster "nether fish symbiote"
en: A small fish symbiote that resembles a deformed, eyeless piranha.  It swims blindly in the yellow ichor, wriggling incessantly with malicious intent.
zh: 一只小型的共生鱼，样子像没有眼睛的食人鱼。它在黄色的脓水里盲目地游动，一刻不停地扭动着身躯，酝酿着恶毒的意图。

note: ~ Monster name
en: nuckalavee | nuckalavees
zh[0]: 海人马

note: ~ Description of monster "nuckalavee"
en: A giant grotesque centaur-like beast, with a skinless human torso grafted to an equally skinless horse.  Thick toxic smoke leeches from its two mouths as it affixes you with a gaze of pure malevolence.
zh: 一只巨大而怪异的半人马般的怪兽，将无皮的人类躯干嫁接在同样无皮的马身上。滚滚毒烟从它的两张嘴里喷出，它用充满恶意的目光紧紧盯着你。

note: ~ Monster name
en: iridescent cat | iridescent cats
zh[0]: 虹彩猫

note: ~ Description of monster "iridescent cat"
en: As it moves, this cat's colors shift unnaturally in the light.  You can't make out the breed, but its fur pattern seems to change with every step.
zh: 这只猫在阳光移动时下呈现不同的颜色。你看不出它的品种，但它的毛皮似乎每步都在变化。

note: ~ Monster name
en: liquid cat | liquid cats
zh[0]: 液态猫

note: ~ Description of monster "liquid cat"
en: It is universally known that cats are liquid, but this cat's body is actually quivering while it walks around.  It also enjoys resting while twisting its body in ways that would break a normal cat's bones.
zh: 众所周知，猫是液体。但这只猫的身体在四处走动时，实际上是在颤动。它享受休息时光的时候，还会把身体扭曲成能把正常猫骨头折断的程度。

note: ~ Death message of monster "liquid cat"
en: The %s's body splashes one last time.
zh: %s的身体最后一次溅射开来。

note: ~ Monster name
en: void cat | void cats
zh[0]: 虚空之猫

note: ~ Description of monster "void cat"
en: Seeing how unnaturally dark this black cat's fur is, you are certain this is no ordinary cat.  Its fur seems to absorb light from the surroundings.
zh: 看到这只黑猫的毛黑得不自然，你确定这不是普通的猫。它的毛似乎吸收了周围的光线。

note: ~ Monster name
en: translucent dog | translucent dogs
zh[0]: 半透明犬

note: ~ Description of monster "translucent dog"
en: This dog doesn't cast a shadow, and if you squint hard enough you can see right through it.  Its condition doesn't appear to do any harm to it, though it seems to cause trouble when it tries to groom itself.
zh: 这只狗没有影子，如果你用力眯起眼睛，就能"看穿"它。这种状况似乎没对它造成任何危害，不过当它梳理狗毛时可能会有些麻烦。

note: ~ Monster name
en: triclopean dog | triclopean dogs
zh[0]: 三眼犬

note: ~ Description of monster "triclopean dog"
en: A rather average looking dog until you notice the third eye, right on its forehead, covered by a thick eyelid.  Whenever its open, small particles of dust from the ground rise and swirl around it.
zh: 一只看起来相当普通的狗，直到你注意到它的第三只眼睛，就在它的额头上，被厚厚的眼皮覆盖。每当它睁开时，地面上的小颗粒灰尘就会上升，在它周围旋转。

note: ~ Monster name
en: unknowable dog | unknowable dogs
zh[0]: 不可知犬

note: ~ Description of monster "unknowable dog"
en: You are completely unable to recall anything about what this dog looks like.  You know it's a dog, you know it's there, you know you can see it, but any further information about it isn't retained in your mind.
zh: 你完全无法回忆起这只狗的样貌。你知道那里有一条狗，你能看到它，但关于它的任何进一步信息都没有保留在你的脑海中。

note: ~ Monster name
en: leech blossom | leech blossoms
zh[0]: 怒放水蛭花

note: ~ Description of monster "leech blossom"
en: A resplendent alien fern, crowned with flowers colored deep indigo.  It appears to be the centerpiece of this otherworldly bloom.
zh: 一株光彩夺目的异界蕨类植物，顶端长着一朵深靛蓝色的花。它似乎是这片异界植物盛开的核心。

note: ~ Description of special attack of monster "leech blossom"
en: Lightning arcs from the leech blossom!
zh: 怒放水蛭花射出了一道电弧！

note: ~ Targeting sound of special attack of monster "leech blossom" ~ Targeting sound of special attack of monster "leech stalk" ~ Targeting sound of special attack of monster "leech pod cluster" ~ Targeting sound of special attack of monster "root runner" ~ Targeting sound of special attack of monster "
en: a faint buzz
zh: 轻微的嗡嗡声

note: ~ Monster name
en: leech stalk | leech stalks
zh[0]: 水蛭花茎秆

note: ~ Description of monster "leech stalk"
en: A resplendent and voluminous alien fern.  A faint buzzing sound emanates from it, and the shadow cast by its canopy continuously glows with electric charge.
zh: 一株光彩夺目而硕大的异界蕨类植物。从它身上散发出一股微弱的嗡嗡声，它高大的冠顶所投射出的阴影之下不断有电荷在发光。

note: ~ Description of special attack of monster "leech stalk"
en: Lightning arcs from the leech stalk!
zh: 水蛭花茎秆射出了一道电弧！

note: ~ Monster name
en: signal tree | signal trees
zh[0]: 信号树

note: ~ Description of monster "signal tree"
en: A trunk reaches tall into the sky, its topmost branches glowing with yellow light.  A low drum periodically shakes its vicinities.
zh: 这棵树的树干高高耸立入云，其最顶端的树枝发出黄光。它周期性地发出一阵阵低沉的鼓声震撼着四周。

note: ~ Monster name
en: leech pod cluster | leech pod clusters
zh[0]: 水蛭花卵荚

note: ~ Description of monster "leech pod cluster"
en: The translucent egg pods of an alien plant, firmly attached by luminous rhizomes.  You can barely distinguish a root drone floating within a cloudy substance.
zh: 一小丛半透明的异界植物卵荚，牢牢地依附在发光的根茎之上。你勉强能够分辨出漂浮在其浑浊物质之中的根状工蜂。

note: ~ Description of special attack of monster "leech pod cluster"
en: Lightning arcs from the pod cluster!
zh: 水蛭花卵荚射出了一道电弧！

note: ~ Monster name
en: root runner | root runners
zh[0]: 根状追猎者

note: ~ Description of monster "root runner"
en: This clump of woody vegetation hastily clambers around in a lizard-like fashion.  Three translucent scale-leaves stand tall on the backside of the creature, and the thin ridges within them periodically glow through some unknown means.  It's seemingly a symbiote of the nearby alien ferns, and looks ready to defend them with its life.
zh: 这丛木本植物像壁虎一样在四周快速地爬来爬去。有三片半透明的鳞状叶片高高耸立在其背部，其中的细脊状结构周期性地通过某种未知的方式发光。它似乎是这附近异界蕨类植物的共生体，看起来已经准备好用生命来保护它们了。

note: ~ Description of special attack of monster "root runner"
en: Sparks fly from the root runner!
zh: 根状追猎者射出了一道电弧！

note: ~ Monster name
en: root drone | root drones
zh[0]: 根状工蜂

note: ~ Description of monster "root drone"
en: A small bulb with a beak-like protuberance, skittishly roaming about under three tendril rhizomes.  Dripping and glistening, it resembles a newborn animal rather than a sapling grown from seeds.
zh: 一种长着喙状突起的小型木本植物，使用下方三根卷须状根茎在让人捉摸不定地四处游荡。它更像是一只刚刚出生的生物，而非一株刚刚从种子长成的树苗。

note: ~ Description of special attack of monster "root drone"
en: Lightning arcs from the root pod!
zh: 根状工蜂射出了一道电弧！

note: ~ Monster name
en: sewer gator | sewer gators
zh[0]: 下水道鳄

note: ~ Description of monster "sewer gator"
en: In the late 20th century, there was an urban legend about pet alligators getting flushed down the toilet and growing to adulthood in the sewers.  If this large specimen was ever someone's pet, it doesn't look like it sees humans as anything other than a meal now.
zh: 一只在充满废料的下水道长大的鳄鱼，在二十世纪末常常有关于宠物短吻鳄被冲下马桶，在下水道中长到成年的都市传说。如果这只巨大的生物曾是某人的宠物，那么现在它看起来把人类除了当作食物之外什么也没有了。

note: ~ Monster name
en: rattlesnake snakelet | rattlesnake snakelets
zh[0]: 幼年响尾蛇

note: ~ Description of monster "rattlesnake snakelet"
en: A timber rattlesnake in its hatchling stage.  It will eventually grow a rattle and learn how to hunt.
zh: 一只在刚孵化的木纹响尾蛇。它最终会长出尾环，学会如何捕猎。

note: ~ Monster name
en: rattlesnake | rattlesnakes
zh[0]: 响尾蛇

note: ~ Description of monster "rattlesnake"
en: The timber rattlesnake, the most venomous viper native to New England.  Climatic changes have extended its range far into the north.
zh: 一条林响蛇（响尾蛇的一种），新英格兰地区的毒性最强的一种，气候变化将其活动范围拓展到北方边远地区。

note: ~ Monster name
en: mutant rattlesnake | mutant rattlesnakes
zh[0]: 突变响尾蛇

note: ~ Description of monster "mutant rattlesnake"
en: A mutated timber rattlesnake, about three times as large as the norm.  While it isn't big enough to regard humans as potential prey, it is more aggressive and dangerous compared to a normal rattler.
zh: 一条变异的林响蛇，约有普通响尾蛇的三倍体积，虽然体型并没有大到可以将人类当作猎物，但相比普通的响尾蛇更具有侵略性且更危险。

note: ~ Monster name
en: mutant rattlesnake snakelet | mutant rattlesnake snakelets
zh[0]: 幼年突变响尾蛇

note: ~ Description of monster "mutant rattlesnake snakelet"
en: A large mutated timber rattlesnake in its hatchling stage.  It will eventually grow a rattle and learn how to hunt.
zh: 一只在刚孵化的大型变异木纹响尾蛇。它最终会长出尾环，学会如何捕猎。

note: ~ Monster name
en: giant rattlesnake | giant rattlesnakes
zh[0]: 巨型响尾蛇

note: ~ Description of monster "giant rattlesnake"
en: A large mutated timber rattlesnake, about six times as large as the norm.  While it still isn't big enough to regard humans as potential prey, it is much more aggressive and dangerous compared to a normal rattler.
zh: 一条变异的巨型林响蛇，约有普通响尾蛇的六倍体积，虽然体型仍没有大到可以将人类当作猎物，但相比普通的响尾蛇更具有侵略性且更危险。

note: ~ Monster name
en: deathrattle serpent | deathrattle serpents
zh[0]: 死鸣蛇

note: ~ Description of monster "deathrattle serpent"
en: A primal fear strikes when the club-like tail of this massively warped snake shifts, an assortment of bones rattling softly.  Multiple sets of hollow fangs have erupted in its maw, which itself is flanked by skinless ropes of powerful muscle.  Its scales constantly shed off and regrow with unnatural speed.
zh: 当这条巨大而扭曲的蛇的棒状尾巴移动时，一种原始的恐惧朝你袭来，各种各样的骨头轻轻地嘎嘎作响。它的大嘴已经长出了好几对中空的毒牙，而大嘴两侧则是没有皮肤的强健肌肉纤维。它的鳞片以不自然的速度不断脱落和再生。

note: ~ Monster name
en: sewer snake | sewer snakes
zh[0]: 变异盲蛇

note: ~ Description of monster "sewer snake"
en: An aggressive mutant variety of the worm snake, turned pale yellow from lack of sunlight.  It swarms beneath the ground, and is named for its habit of infesting sewer lines.
zh: 这是一种具有攻击性的变异盲蛇，缺少阳光照射使其身体变成淡黄色。这种生物在地下生活，并以其群聚在下水道的习性而命名。

note: ~ Monster name
en: tadpole | tadpoles
zh[0]: 蝌蚪

note: ~ Description of monster "tadpole"
en: The larval form of some species of frog.  This one is only hypothetical and you shouldn't be seeing it without debug.
zh: 蛙类蝌蚪的虚拟模板。

note: ~ Description of monster "tadpole"
en: A speckled, grey-brown tadpole.  Its tail is broad and paddle-like, and its body rotund.  Sometime soon it will grow legs and lose its tail entirely.
zh: 有斑点的灰褐色蝌蚪。它的尾巴宽阔，像桨一样，身体圆滚滚的。不久的将来，它会长出腿，完全失去尾巴。

note: ~ Description of monster "tadpole"
en: Every part of this speckled, green-brown tadpole is thick and broad.  It must be from some larger species of frog.
zh: 这只有斑点的绿褐色蝌蚪的每一部分都又厚又宽。它一定来自某种较大的青蛙。

note: ~ Description of monster "tadpole"
en: The larval form of some species of frog.  Soon enough it will undergo metamorphosis into its adult form.  This dark, speckled one has a rather large, bulbous body compared to its thin, tapered tail.
zh: 蛙类的幼年形态。很快它就会蜕变成成体。与细长的锥形尾巴相比，这只深色、有斑点的蝌蚪有着相当大的球状身体。

note: ~ Description of monster "tadpole"
en: A tiny larval frog.  Almost solid black, this one is barely a speck in the water around it.
zh: 一只小小的青蛙蝌蚪。它几乎是纯黑的，在它周围的水中几乎只有一个斑点。

note: ~ Description of monster "tadpole"
en: This rather unique tadpole might be mistaken for a small fish.  It sports a very broad tail with bright red-orange coloration at its end, dotted with black spots.
zh: 这种相当独特的蝌蚪可能会被误认为是一种小鱼。它有一条非常宽的尾巴，尾巴末端有明亮的红橙色，点缀着黑点。

note: ~ Monster name
en: giant tadpole | giant tadpoles
zh[0]: 巨型蝌蚪

note: ~ Description of monster "giant tadpole"
en: A tadpole the size of a bass.  It could win awards if it hadn't been debugged.
zh: 巨型蝌蚪的虚拟模板。

note: ~ Description of monster "giant tadpole"
en: A giant, grey-brown tadpole.  Its body is covered in irregular, chaotic speckles of pitch black and chalk white.
zh: 一只巨大的灰棕色蝌蚪。它的身体表面覆盖着不规则、混乱的漆黑和白垩斑点。

note: ~ Description of monster "giant tadpole"
en: This giant, green tadpole would have been an oddity before the collapse.  Now it's simply part of the scenery.
zh: 在世界末日之前，这只巨大的绿色蝌蚪会是个怪胎。而现在它只是风景的一部分。

note: ~ Description of monster "giant tadpole"
en: This big tadpole has already grown some warty bumps on its softball-sized body.  Its nearly whip-thin tail appears to have no trouble propelling its much larger core.
zh: 这只大蝌蚪垒球大小的身体上已经长出了一些疣状肿块。它近乎鞭状的细长尾巴似乎能够毫不费力地推动其更大的身体。

note: ~ Description of monster "giant tadpole"
en: Some kind of giant tadpole.  This speckled one has a body the size of a grapefruit and a thin, tapered tail.  It flits about the water in quick bursts.
zh: 某种巨型蝌蚪。这只布满斑点的蝌蚪身体有柚子那么大，还有一条细细的锥形尾巴。它在水面上快速地跳跃。

note: ~ Monster name
en: proxy frog | proxy frogs
zh[0]: 虚拟青蛙

note: ~ Description of monster "proxy frog"
en: A hypothetical frog, if you're seeing this there's a problem.
zh: 占位青蛙。你要是看到这个说明出bug了。

note: ~ Monster name
en: leopard frog | leopard frogs
zh[0]: 豹蛙

note: ~ Description of monster "leopard frog"
en: Leopard frogs are named for the brown spots on their backs and legs.  Although limited by size, they too are voracious predators.
zh: 豹蛙因其背部和腿部的褐色斑点而得名。尽管受体型限制，它们也是贪婪的捕食者。

note: ~ Monster name
en: strangely-patterned frog | strangely-patterned frogs
zh[0]: 怪图青蛙

note: ~ Monster name
en: bullfrog | bullfrogs
zh[0]: 牛蛙

note: ~ Description of monster "bullfrog"
en: The American bullfrog, in its natural habitat.  It feeds on insects, mice, lizards and any other living thing it can stuff down its gullet.
zh: 美国牛蛙，在自然栖息地生活，他捕食昆虫、老鼠、蜥蜴等，食道可以过滤掉残渣。

note: ~ Monster name
en: strange bullfrog | strange bullfrogs
zh[0]: 怪异牛蛙

note: ~ Description of monster "strange bullfrog"
en: Based on its vestigial tail, you would surmise that this bullfrog still has some growing to do.  That is if it weren't already larger than any adult frog.
zh: 根据它残存的尾巴，你猜测这只牛蛙仍会继续长大。然而它的体型已经比任何成年青蛙都大了。

note: ~ Monster name
en: fowler's toad | fowler's toads
zh[0]: 福勒蟾蜍

note: ~ Description of monster "fowler's toad"
en: Fowler's toads secrete a harmful and distasteful compound from their backs.  This helps safeguard them from predators and also gives them a distinctive odor like boiled peanuts.
zh: 福勒蟾蜍从背部分泌一种有害且令人厌恶的化合物。这有助于保护它们免受捕食者的攻击，也给它们带来了一种独特的气味，就像煮花生一样。

note: ~ Monster name
en: foul toad | foul toads
zh[0]: 恶臭蟾蜍

note: ~ Description of monster "foul toad"
en: You could almost smell it before you saw it.  This toad reeks.  You're not quite sure what like, but it's hot and musky and it sticks in your nose until you're tasting it.
zh: 在你看到它之前，你几乎可以闻到它的味道。这蟾蜍散发着臭味。你不太确定它喜欢什么，但它又热又有麝香味，在你品尝之前它会一直粘在你的鼻子里。

note: ~ Monster name
en: american toad | american toads
zh[0]: 美洲蟾蜍

note: ~ Description of monster "american toad"
en: American toads can vary greatly in appearance.  Individual toads will shift their coloration and patterning throughout the seasons to better camouflage.
zh: 美洲蟾蜍的外表差别很大。单个蟾蜍会在整个季节改变它们的颜色和图案，以更好地伪装。

note: ~ Monster name
en: odd toad | odd toads
zh[0]: 怪异蟾蜍

note: ~ Description of monster "odd toad"
en: Wide as a watermelon and halfway up to your knee, this toad's size is alarming.  So too are its odd proportions.  It's as if it hasn't fully grown.
zh: 这种蟾蜍有西瓜那么宽，高度到你半膝盖，其大小令人震惊。它的奇怪比例也是如此。就好像还没有完全长成一样。

note: ~ Monster name
en: spring peeper | spring peepers
zh[0]: 春雨蛙

note: ~ Description of monster "spring peeper"
en: This diminutive frog has a distinctive chirping call and bands of darker skin that come to form a rough 'X' shape on its back.
zh: 这种体型小巧的青蛙叫声独特，背部的深色条纹构成十字交叉的花纹。

note: ~ Monster name
en: vocal treefrog | vocal treefrogs
zh[0]: 发声树蛙

note: ~ Description of monster "vocal treefrog"
en: A small brown frog with a very big voice.  When it calls, its whole criss-crossed torso expands and trembles like an inflatable suit.  The loud squeaky sound it makes is more charming than troubling.  The frequency can be exhausting.
zh: 一只棕色的小青蛙，叫声很响亮。当它叫的时候，整个纵横交错的躯干就会像充气娃娃一样膨胀并颤抖。它发出的响亮的呱呱声与其说是迷人，不如说是令人不安。叫声的频率听着有点折磨人。

note: ~ Monster name
en: gray treefrog | gray treefrogs
zh[0]: 灰树蛙

note: ~ Description of monster "gray treefrog"
en: This treefrog can change its coloration much like a chameleon, shifting from a near-white gray, through greens and browns, to a dark, almost charcoal color.
zh: 这种树蛙能够像变色龙一样改变颜色，它的色彩从灰白色开始，经过绿色和棕色的变化，最终转变成深色、几近炭黑色。

note: ~ Monster name
en: shifting treefrog | shifting treefrogs
zh[0]: 变色树蛙

note: ~ Description of monster "shifting treefrog"
en: You've seen it wrinkle its skin into bark and disappear on a tree; settle on a toadstool and take its spots.  It's no trick of the light, this frog's skin shifts not just color but texture.
zh: 你曾见过它将皮肤皱成树皮隐身于树上；你也曾见过它停在蘑菇上并模仿出斑点。这不仅仅是光线的幻觉，这只蛙的皮肤不仅可以改变颜色，还能改变纹理。

note: ~ Monster name
en: oversized proxy frog | oversized proxy frogs
zh[0]: 虚拟超巨型青蛙

note: ~ Description of monster "oversized proxy frog"
en: An unreal frog of unusually large size.  This one is here by mistake; likely drawn by some kind of (de)bug.
zh: 超巨型青蛙模板。

note: ~ Monster name
en: mutant bullfrog | mutant bullfrogs
zh[0]: 变异牛蛙

note: ~ Description of monster "mutant bullfrog"
en: A mutant bullfrog larger than most dogs.  It looks unwell, as if this growth spurt was less than comfortable.
zh: 一种比大多数狗都大的变异牛蛙。看起来它情况不太妙，好像这个突然增长的过程让它不太舒服。

note: ~ Monster name
en: oversized toad | oversized toads
zh[0]: 巨型蟾蜍

note: ~ Description of monster "oversized toad"
en: This toad seems to have been mutated to absurd size by the Cataclysm.  It's only half your size but that hardly feels comforting.
zh: 这只蟾蜍似乎因为大灾变而变异到了荒谬的大小。尽管它只有你体型的一半，但它几乎不会让人觉得安心。

note: ~ Monster name
en: staticskin frog | staticskin frogs
zh[0]: 静电青蛙

note: ~ Description of monster "staticskin frog"
en: Bioluminescent trails trace through the dark speckled patterns on this oversized frog's skin.  What would be cleanly defined spots on another frog, are instead fragmented collages of grey and black pigment over pale skin.  Its vestigial gills have grown into something else.  You can see them bulging the flesh under its mouth.
zh: 生物发光痕迹在这只巨型青蛙皮肤上的黑色斑点图案上传递。在其他青蛙身上原本清晰的斑点，现在却变成了苍白皮肤上碎片分布的灰色和黑色染料拼贴画。它早已退化的鳃已经长成了别的东西。你可以看到它们嘴中的血肉鼓胀起来。

note: ~ Monster name
en: greasy stinktoad | greasy stinktoads
zh[0]: 油污蟾蜍

note: ~ Description of monster "greasy stinktoad"
en: This lumpy oversized toad is a real stinker!  A miasma like rotted onions coated in rancid peanut butter surrounds it.  Even approaching it makes your eyes water and your throat tighten until you're coughing to catch breath.  It doesn't help that its leathery skin looks to be coated in a thick greasy substance, no doubt related to the creature's horrid odor.
zh: 这只硕大的巨型蟾蜍真的很臭！它周围弥漫着一种像裹着腐烂花生酱的腐烂洋葱一样的恶臭。光是靠近它就让你的眼睛流泪，喉咙发紧，直到你咳嗽得喘不过气来。它坚韧的皮肤上似乎覆盖着一层厚厚的油腻物质，毫无疑问，这与这种生物恐怖臭味有关。

note: ~ Monster name
en: jumbo treefrog | jumbo treefrogs
zh[0]: 巨型树蛙

note: ~ Description of monster "jumbo treefrog"
en: On, thick over-proportioned legs this large treefrog slings its weight with notable force.  It doesn't seem a danger, but its size is still cause for concern.  Even scrunched up, it is as large as a Thanksgiving turkey.
zh: 这只巨大的树蛙用一双比例不符的粗腿以可观的力量吊起全身重量。它看起来并不危险，但其体型大小仍然令人担忧。即使缩成一团，它也和一只感恩节火鸡一样大。

note: ~ Monster name
en: wailing treefrog | wailing treefrogs
zh[0]: 哀嚎树蛙

note: ~ Description of monster "wailing treefrog"
en: Now the size of a dog, this tan, speckled tree frog will not stop making noise.  Its increased size has only boosted its volume.  It belts out sound in a relentless series of piercing, grinding chirps.
zh: 体型已经长到有狗那么大了，现在这只棕褐色、有斑点的树蛙时刻不停地发出噪音。它增大的体型只会增加叫声的音量。它不停地发出一阵阵无情的尖利、刺耳的鸣叫声。

note: ~ Monster name
en: mimic treefrog | mimic treefrogs
zh[0]: 拟态树蛙

note: ~ Description of monster "mimic treefrog"
en: You've seen enough to gather that this is a frog with some very specialized camouflage.  Its skin appears able to reactively change texture and color to match its surroundings.  Like a morphing ghillie suit it can extend filaments to mimic individual leaves and blades of grass.  It is keen enough to match the swaying of brush in the wind.
zh: 你详细地观察了好一阵子，可以断定这是一只带有非常专业伪装的某种树蛙。它的皮肤似乎能够跟随环境改变纹理和颜色以适应周围的环境。就像变形的吉利服一样，它可以延伸细长的毛发来模仿单个叶子和草叶。毛发相似程度足以与风中摇曳的毛刷相匹配。

note: ~ Monster name
en: giant proxy frog | giant proxy frogs
zh[0]: 虚拟巨型青蛙

note: ~ Description of monster "giant proxy frog"
en: This frog is much too big to be real, must be a bug
zh: 巨型青蛙模板。

note: ~ Monster name
en: giant bullfrog | giant bullfrogs
zh[0]: 巨型牛蛙

note: ~ Description of monster "giant bullfrog"
en: A mutated bullfrog taller than you are.  It stares with amber eyes as it considers the easiest way to swallow you whole.
zh: 一只变异的牛蛙，体积十分巨大以至于可以将一个人类生吞下去，它正在盯着周围的生物。

note: ~ Monster name
en: giant toad | giant toads
zh[0]: 巨型蟾蜍

note: ~ Description of monster "giant toad"
en: This toad has grown bigger than a human.  It looks uninterested in eating you but you better not give it a chance.
zh: 这只蟾蜍长得比人还大。它看起来对吃你不感兴趣，但你最好不要给它机会。

note: ~ Monster name
en: taser tongue | taser tongues
zh[0]: 电舌怪

note: ~ Description of monster "taser tongue"
en: This pale, trash can-sized frog sports a series of faintly glowing spots among its chaotic skin patterns.  The glow seems most concentrated around its unusually bulky neck and mouth.  Its dark eyes scan for an appetizing target.
zh: 这只体表苍白、垃圾桶大小的青蛙在其混乱的皮肤图案上长着有一系列微弱发光的斑点。光芒似乎最集中在其异常庞大的颈部和嘴巴周围。它的黑色眼睛不停扫描着开胃大餐。

note: ~ Monster name
en: giant hogtoad | giant hogtoads
zh[0]: 巨型猪蟾

note: ~ Description of monster "giant hogtoad"
en: This large, odious, boar-sized toad shares some features with its namesake.  It grunts, roots and wallows, but more striking are the dense tusk-like growths sprouting from its face and jaw.  Though they seem to be most effective for burrowing and protection, in places they come to curved points that look quite sharp.
zh: 一只体型巨大、令人厌恶、野猪大小的蟾蜍，有着与它名字的相同的特征。它会发出咕噜声、扎根和打滚，但更引人注目的是从它的脸和下巴上长出獠牙状生长物。尽管看起来是更适合挖掘而非自卫，但在某些弯曲的地方看起来相当尖锐。

note: ~ Monster name
en: mega proxy frog | mega proxy frogs
zh[0]: 虚拟巨型青蛙

note: ~ Description of monster "mega proxy frog"
en: You can only imagine the size of the (de)bugs that drew out this enormous frog
zh: 巨型青蛙模板。

note: ~ Monster name
en: colossal croaker | colossal croakers
zh[0]: 超巨型牛蛙

note: ~ Description of monster "colossal croaker"
en: Bloated to titanic size, rivaling a moose, this mutated bullfrog takes several seconds just to blink each vacant eye.  In place of the cognition it has lost, the beast has gained an even more voracious appetite and the might to sustain it.
zh: 这只变异的牛蛙体型十分庞大，可以与驼鹿媲美，每眨次都需要好几秒钟的时间。取代它所失去的认知能力，它获得了更贪婪的食欲和维持食欲的力量。

note: ~ Monster name
en: gargantuan toad | gargantuan toads
zh[0]: 超巨型蟾蜍

note: ~ Description of monster "gargantuan toad"
en: This toad is of truly enormous stature, larger than many cars.  You can't help but wonder if it could fit as many people inside.
zh: 这只蟾蜍的体型确实巨大，比许多汽车还要大。你不禁想知道它的体内是否也能容纳下那么多人。

note: ~ Monster name
en: great beaked toad | great beaked toads
zh[0]: 巨喙蟾蜍

note: ~ Description of monster "great beaked toad"
en: This massive toad's jaw bones have grown out from its lips into a powerful beak, large enough to snap a bicycle in two.  The bony growths extend to its face, ringing its eyes and shielding its parotoid glands, swollen with poison.  Though intimidating, it appears more interested in a soothing mud bath than anything violent.
zh: 这只巨型蟾蜍的下颌骨已经从嘴唇长出，形成了一个强大的喙，大到足以将一辆自行车咬成两半。骨头生长延伸到它的前脸，包围住它的眼睛并保护它因充满毒液而肿胀的腮腺。虽然很吓人，但相比暴力行为，它似乎对舒缓的泥浴更感兴趣。

note: ~ Monster name
en: prototype laser turret | prototype laser turrets
zh[0]: 原型激光炮塔

note: ~ Description of monster "prototype laser turret"
en: This appears to be a very experimental automated tower.  Lacking armor plating and seemingly half-built, it's little more than an oversized laser emitter and a camera, both welded to a swiveling platform.
zh: 它似乎是一台实验性的自动化炮塔。尚未安装装甲板，看起来像是半成品一般，像是在一台加大号的激光发射器上安装了一个摄像头，两者都被焊接在一个能够旋转的炮塔底座上。

note: ~ Monster name
en: Hub 01 camspy | Hub 01 camspies
zh[0]: Hub 01 侦察无人机

note: ~ Description of monster "Hub 01 camspy"
en: A white and brown quadcopter drone mounting what looks to be a camera dome and a large antenna array.  It calmly hovers a comfortable distance above the ground, surveilling its surroundings with cold indifference.
zh: 一架白棕色的四旋翼无人机，安装了一个看起来像是摄像头的圆顶和一个大型天线阵列。它平静地在离地面较高的地方盘旋着，冷漠地监视着周围的环境。

note: ~ Monster name
en: Hub 01 exterminatron | Hub 01 exterminatrons
zh[0]: Hub 01 根除者无人机

note: ~ Description of monster "Hub 01 exterminatron"
en: An an armed and up-armored skitterbot, clad in white plastic plating and mounting a stripped down 7.62 battle rifle over its original cam-arm.
zh: 一台全副武装的掠行无人机，覆盖白色的塑料装甲板，在原来的辅助臂上安装了一支简化版本的 7.62mm 口径战斗步枪。

note: ~ Description of special attack of monster "Hub 01 exterminatron"
en: The exterminatron legs lock into place as it swings its turret to bear.
zh: 根除者无人机的腿部固定在原地，同时转动炮塔对准目标。

note: ~ Targeting sound of special attack of monster "Hub 01 exterminatron"
en: "Teep."
zh: “嘀嗒。”

note: ~ Monster name
en: big rat | big rats
zh[0]: 变异大鼠

note: ~ Description of monster "big rat"
en: This cat-sized rat snuffles along the ground looking for things to eat.  It hisses at anything that comes near it, baring sizable teeth.
zh: 这只体型和猫一般大小的老鼠在地上嗅来嗅去寻找食物。它会对任何靠近的东西发出嘶嘶声，露出尖利的大牙齿。

note: ~ Monster name
en: zap rattigan | zap rattigans
zh[0]: 霹雳鼠

note: ~ Description of monster "zap rattigan"
en: This cat sized albino mouse sparks randomly, whenever anything approaches it.
zh: 这只体型和猫一般大小的白化老鼠在任何东西接近它时都会随机发出火花。

note: ~ Monster name
en: tunnel runner | tunnel runners
zh[0]: 隧道追猎鼠

note: ~ Description of monster "tunnel runner"
en: Prior to the Cataclysm someone might have referred to this dog-sized rat as a 'mass of claws and teeth,' but that could describe nearly everything you meet these days.  In any case, this particular mass of claws and teeth is eyeing its surroundings hungrily.
zh: 在大灾变之前，有人可能会把这只从地底爬出来的巨大老鼠称为"一团尖牙利爪"，但这几乎可以描述你现在遇到的一切。不管怎样，这团尖牙和利爪正贪婪地注视着周围的环境。

note: ~ Monster name
en: pack rat | pack rats
zh[0]: 林鼠

note: ~ Description of monster "pack rat"
en: This humanoid rodent stands over five feet tall, it pokes and bites at anything shiny, hastily shoving anything of interest into its mouth.
zh: 这种人形啮齿动物身高超过五英尺(约1.5米)，会去戳和咬任何闪闪发光的东西，然后匆忙将一切感兴趣的东西塞进嘴里。

note: ~ Monster name
en: Mouse of NEMA | Mice of NEMA
zh[0]: NEMA认证鼠

note: ~ Description of monster "Mouse of NEMA"
en: This albino, humanoid mouse walks on its hind legs.  You can see eddies of wind swirl unnaturally around it as it moves, debris caught in its wake.
zh: 这只白化的人形老鼠用后腿行走。你可以看到空气漩涡在它周围不自然地旋转，无数碎石随着它的尾迹裹挟舞动。

note: ~ Monster name
en: mausketeer | mausketeers
zh[0]: 火枪鼠

note: ~ Description of monster "mausketeer"
en: This humanoid rat seems to be inexplicably dressed for a renfaire in an imitation of Ancien Régime light cavalry, complete with a sword.
zh: 这只人形老鼠似乎莫名其妙地穿着一件模仿法国旧制度下国王火枪卫队轻骑兵的服装，还配上了一把剑。

note: ~ Description of monster "slime"
en: A black blob of viscous goo, oozing across the ground like a glob of living oil.
zh: 一个黑色粘液球，渗出的粘液滴在地上像一团有生命的石油。

note: ~ Monster name
en: brain slime | brain slimes
zh[0]: 变形怪主脑

note: ~ Description of monster "brain slime"
en: A gigantic black blob of viscous goo, oozing across the ground like a glob of living oil.  Other slimes seem to swarm around it.
zh: 一个巨型的黑色粘液球，渗出的粘液滴在地上像一团有生命的石油。无数的小变形怪围绕着它。

note: ~ Monster name
en: big slime | big slimes
zh[0]: 大变形怪

note: ~ Description of monster "big slime"
en: A large black blob of viscous goo, oozing across the ground like a glob of living oil.
zh: 一个大型的黑色粘液球，渗出的粘液滴在地上像一团有生命的石油。

note: ~ Monster name
en: small slime | small slimes
zh[0]: 小变形怪

note: ~ Description of monster "small slime"
en: A small black blob of viscous goo, oozing across the ground like a glob of living oil.
zh: 一个小型的黑色粘液球，渗出的粘液滴在地上像一团有生命的石油。

note: ~ Death message of monster "small slime" ~ Death message of monster "tadpole constrictor"
en: The %s's body melts away.
zh: %s 的尸体融化了。

note: ~ Monster name
en: amoebic mold | amoebic molds
zh[0]: 阿米巴原虫

note: ~ Description of monster "amoebic mold"
en: A formless slime mold the size of a cow.  Crusty bits of cytoplasm fall away as it oozes across the ground.
zh: 一团无定形的黏液，有母牛般大小。随着它在地上爬行，不断有小块细胞质从身上掉落。

note: ~ Monster name
en: slime microbian | slime microbians
zh[0]: 变形怪微体

note: ~ Description of monster "slime microbian"
en: A small wriggling slime, a first line of defense for the colony.
zh: 一团蠕动的小型变形怪，是种群中的第一道防线。

note: ~ Death message of monster "slime microbian" ~ Death message of monster "slime ocularium" ~ Death message of monster "bilious soldier zombie" ~ Death message of monster "caustic soldier zombie"
en: The %s's body dissolves into acid.
zh: %s 的尸体被酸液融化了。

note: ~ Monster name
en: slime ocularium | slime oculariums
zh[0]: 变形怪单眼

note: ~ Description of monster "slime ocularium"
en: A spire of hardened slime, coated in rotating eyespots and glistening ocular nerves.
zh: 一只变硬的尖顶变形怪，覆盖着不停旋转的眼柄和闪闪发光的眼神经。

note: ~ Monster name
en: starer | starers
zh[0]: 凝视者

note: ~ Description of monster "starer" ~ Description of monster "mon_starer_crowbar" ~ Description of monster "mon_starer_axe"
en: A horribly burned human, reeking of charred meat.  Their flesh has mended into a leathery shell, and the pupils of their wide-open eyes are dilated and the iris and sclera are bloodshot.  Somehow they still breathe, in deep, ragged gulps.
zh: 一具被烧焦的可怕人类尸体，散发着烧焦血肉的气味。它烧焦的血肉已经融合成坚韧的外壳，眼睛睁大瞳孔扩张，虹膜和巩膜充血。不知怎的，它仍在呼吸着，深深地吞咽着。

note: ~ Description of special attack of monster "starer" ~ Description of special attack of monster "mon_starer_crowbar"
en: The starer throws a rock!
zh: 凝视者扔了一块石头！

note: ~ Monster name
en: biollante sprig | biollante sprigs
zh[0]: 异形花幼枝

note: ~ Description of monster "biollante sprig"
en: A short, fat stalk with broad leaves and tiny flower buds.
zh: 一根矮胖的肉茎，上面长着宽阔的叶子和幼小的花苞。

note: ~ Monster name
en: biollante sprout | biollante sprouts
zh[0]: 异形花之芽

note: ~ Description of monster "biollante sprout"
en: A thick stalk that rises five feet from the ground, with heavy, broad leaves at its base.  Purple flower buds adorn the top.
zh: 一根粗壮的肉茎，顶端离地面约五英尺(约1.5米)高，底部长满了宽阔的叶子。最顶部装点着一个紫色的花苞。

note: ~ Monster name
en: biollante | biollantes
zh[0]: 异形花

note: ~ Description of monster "biollante"
en: A drooped, quivering plant with a thick stalk adorned by a purple flower.  Its petals are closed, and pulsate ominously.
zh: 一株低垂颤抖的植物，粗茎顶部有一朵紫色的花。闭合的花瓣不祥地跳动着。

note: ~ Monster name
en: creeper hub | creeper hubs
zh[0]: 蔓藤中心

note: ~ Description of monster "creeper hub"
en: A thick stalk, rooted to the ground.  It rapidly sprouts thorny vines in all directions.
zh: 一个粗茎，扎根在地上。它迅速地向四周催生荆棘。

note: ~ Monster name
en: creeper vine | creeper vines
zh[0]: 匍匐藤

note: ~ Description of monster "creeper vine"
en: A thorny vine, twisting wildly as it grows with incredible speed.
zh: 一个棘手的藤蔓，它像发疯一样的扭曲增长，迅速的蔓延着。

note: ~ Monster name
en: triffid sprig | triffid sprigs
zh[0]: 三尖树幼枝

note: ~ Description of monster "triffid sprig"
en: A teeny-tiny triffid that has recently germinated.  Like a house cat, you know it wants to eat you but it just can't figure out how.
zh: 一只最近刚刚发芽的小型三尖树。体型看上去和家猫差不多大，你知道这只怪物很想把你一口吃下，不过你不知道它要怎样才能吞下你。

note: ~ Monster name
en: triffid sprout | triffid sprouts
zh[0]: 三尖树之芽

note: ~ Description of monster "triffid sprout"
en: A small triffid, only a few feet tall.  It has not yet developed bark, but its sting is still sharp and deadly.
zh: 一个小的三尖树，约1米高。尚未长出树皮，但是它的刺仍然锋利和致命。

note: ~ Monster name
en: triffid | triffids
zh[0]: 三尖树

note: ~ Description of monster "triffid"
en: A creeping mobile plant, as tall as a moose.  It has a single bark-covered stalk supporting a flowery head with a paralyzing sting concealed within.  Nature is healing.
zh: 一种缓慢爬行的怪异植物，和驼鹿一般高。主体是一根被厚树皮覆盖着的茎部，上面支撑着内含麻痹毒刺的花冠状头部。大自然可真是"治愈"啊。

note: ~ Monster name
en: triffid queen | triffid queens
zh[0]: 三尖树女王

note: ~ Description of monster "triffid queen"
en: A ponderous and particularly arborescent triffid.  It has enormous red petals surrounded by a haze of spores, and two thick barbed vines stick out from the stems like wary harpoons.
zh: 庞大的特别的三尖树。有着巨大的红色花瓣，周围环绕着孢子，两个带厚刺的蔓藤像是警戒着的鱼叉。

note: ~ Monster name
en: vine beast | vine beasts
zh[0]: 蔓藤兽

note: ~ Description of monster "vine beast"
en: An animated mass of roots and vines, creeping along the ground with alarming speed.  The tangle is thick enough that the center from which they grow is concealed.
zh: 地面充满了移动的藤蔓和根部，这些植物以惊人的速度像四周蔓延，他们成长的源头被这些混乱景象隐藏了起来。

note: ~ Monster name
en: fungal fighter | fungal fighters
zh[0]: 抗真菌三尖树

note: ~ Description of monster "fungal fighter"
en: A stout, woody plant that can dig through the ground and flick spines from its branches.  The thorns carry a fungicidal compound with paralytic effects.
zh: 一棵粗壮的木质植物，能沿着地面掘进，用自己带刺的荆棘拍打敌人。荆棘上分泌出带有麻痹作用的化合物，但似乎也能提炼出带有抗真菌效果的成分。

note: ~ Monster name
en: triffid flower | triffid flowers
zh[0]: 三尖树之花

note: ~ Description of monster "triffid flower"
en: A giant plant with a thick stalk adorned by a purple flower.  Its petals are open with an ominous shine in the center.
zh: 一株体型巨大的植物，粗茎顶端长着一朵紫色的花。它张开的花瓣之中散发出不祥的光芒。

note: ~ Monster name ~ Overmap terrain name
en: triffid heart | triffid hearts
zh[0]: 三尖树之心

note: ~ Description of monster "triffid heart"
en: A knot of tubular roots, flowing with sap and beating like a heart.  Strands of vascular tissue reach out to the surrounding root walls.
zh: 像毛细血管的树根流动着不明的汁液，连接到中心的类似心脏的部位，周围的墙壁分布着丛丛脉管。

note: ~ Monster name
en: improvised MP5 turret | improvised MP5 turrets
zh[0]: 自制 MP5 炮塔

note: ~ Description of monster "improvised MP5 turret"
en: A 9mm MP5 attached to a motorized chassis with basic autonomous software control.  There is no mechanism to reload the weapon when its magazine is empty, and the fire control system is only designed for semi-automatic fire.
zh: 一把9mm MP5冲锋枪被连接在安装了自动瞄准软件的机动式底盘上。但是由于缺少重新上弹的机械装置，所以没法自动重新装填，并且火控系统只能半自动射击。

note: ~ Monster name
en: milspec searchlight | milspec searchlights
zh[0]: 军用探照灯

note: ~ Description of monster "milspec searchlight"
en: A pylon boasting three high-powered searchlights with automated search AI, continually seeking targets.
zh: 一个安装了自动搜索AI的三路大功率探照灯，不停地搜寻着目标。

note: ~ Death message of monster "milspec searchlight"
en: As the final light is destroyed, it erupts in a blinding flare!
zh: 最后一盏灯在熄灭前爆发出眩目的闪光！

note: ~ Monster name
en: M2HB autonomous CROWS II | M2HB autonomous CROWS IIs
zh[0]: M2HB CROWS II 炮塔

note: ~ Description of monster "M2HB autonomous CROWS II"
en: A remote weapon system derived from the M153 CROWS II and enhanced with autonomous operation software.  This one is fitted with a .50 caliber M2HB machine gun.
zh: 一台M153 CROWS II 自主武器系统的升级型号，安装了自主操作软件。这一台配备了一支 .50 口径 M2HB 机枪。

note: ~ Monster name
en: M249 autonomous CROWS II | M249 autonomous CROWS IIs
zh[0]: M249 CROWS II 炮塔

note: ~ Description of monster "M249 autonomous CROWS II"
en: A remote weapon system derived from the M153 CROWS II and enhanced with autonomous operation software.  This one is fitted with a 5.56 caliber M249 machine gun.
zh: 一台M153 CROWS II 自主武器系统的升级型号，安装了自主操作软件。这一台配备了一支 5.56mm 口径 M249 机枪。

note: ~ Monster name
en: M240 autonomous CROWS II | M240 autonomous CROWS IIs
zh[0]: M240 CROWS II 炮塔

note: ~ Description of monster "M240 autonomous CROWS II"
en: A remote weapon system derived from the M153 CROWS II and enhanced with autonomous operation software.  This one is fitted with a 7.62 caliber M240 machine gun.
zh: 一台M153 CROWS II 自主武器系统的升级型号，安装了自主操作软件。这一台配备了一支 7.62mm 口径 M240 机枪。

note: ~ Monster name
en: riot control platform | riot control platforms
zh[0]: 防暴平台

note: ~ Description of monster "riot control platform"
en: These TALON-derived riot control platforms were widely publicized a few years before the Cataclysm as a new semi-autonomous device that could fire less-lethal rounds with far more accuracy than a human, ensuring safer hits against a target's limbs.  They were quickly adopted by prisons and inner-city police forces, where they demonstrated that 'less lethal' does not mean 'non-lethal'.  In the days before the Cataclysm, massive stockrooms of these things were put into circulation.  On the bright side, although it shoots autonomously, it requires a human operator to relocate, so it's not mobile anymore.
zh: 这台由鹰爪型无人车衍生而来的防暴平台在大灾变发生前几年被作为一款新型半自主装置而被广泛宣传，可以发射出比人类精确得多的低致命性子弹，从而确保只对目标四肢进行更无害的打击。它们很快就被监狱和中心城区警察所采纳，在那里验证了其"低致命性"与"非致命性"的不同。在大灾变发生前的几天里，有满满几仓库的该型号平台被投入使用。乐观点看，虽然它能够自主射击，但它需要一个人工操作者来更换位置，所以它已经无法再移动了。

note: ~ Targeting sound of special attack of monster "riot control platform"
en: "Universal curfew is in effect.  Please return to your home.  This unit is authorized to open fire."
zh: "全天宵禁已经生效，请返回你的家中。本单位已被授权开火。"

note: ~ Monster name
en: loudspeaker | loudspeakers
zh[0]: 扩音器

note: ~ Description of monster "loudspeaker"
en: A high-powered loudspeaker set to loudly repeat messages on a loop.
zh: 一台大功率扩音器，一遍又一遍响亮地重复着的预先录制的信息。

note: ~ Monster name
en: upcycled turret | upcycled turrets
zh[0]: 升级再造的炮塔

note: ~ Description of monster "upcycled turret"
en: This hefty turret appears to be bolted together out of various scraps of technology, many of them extremely foreign-looking.  It is equipped with a hefty-looking machine gun.
zh: 这座巨大的炮塔似乎是用各种高科技零件拼凑而成的，其中有许多看起来非常奇怪的零件。它配备了一把看起来很结实的机枪。

note: ~ Targeting sound of special attack of monster "upcycled turret"
en: "Beep."
zh: "哔。"

note: ~ Monster name
en: custom plated turret | custom plated turrets
zh[0]: 自制装甲炮塔

note: ~ Description of monster "custom plated turret"
en: A remote weapon system derived from the M153 CROWS II and enhanced with autonomous operation software.  This one is fitted with a M249 and reinforced with heavy plating.
zh: 一台M153 CROWS II 自主武器系统的升级型号，安装了自主操作软件。这一台配备了一支 M249 机枪，并用厚厚的装甲加固。

note: ~ Monster name
en: grocery bot | grocery bots
zh[0]: 食杂店机器人

note: ~ Description of monster "grocery bot"
en: A popular product from Uncanny, this friendly android can carry your bag or push your grocery cart for you.  You know it's friendly because its human-esque face is constantly smiling at you.  According to the ads, it uses a state-machine of a complexity never seen before.  Uncanny even hired professional actors to record its lines.  Examine to befriend.
zh: 这个友善的机器人是安可异公司的一款大受欢迎的产品，能够为你携带包裹或者帮你推购物车。你确信它是友善的，因为它的仿人脸庞一直对你露出微笑。广告宣称该机器人采用了前所未见的复杂状态机系统。安可异公司甚至请了专业的配音演员来为其配音。查看以建立友谊。

note: ~ Monster name
en: busted grocery bot | busted grocery bots
zh[0]: 食杂店机器人（残缺）

note: ~ Description of monster "busted grocery bot"
en: A busted grocery bot, it can still carry your bag but its arms are too damaged to push a grocery cart.  Despite its current state, it's still smiling at you.  Examine to befriend.
zh: 一个残缺的食杂店机器人。它仍然能帮你拎包，但手臂已经损坏，不能再推购物车了。即使是在这种状况下，它仍然对你露出微笑。查看以建立友谊。

note: ~ Monster name
en: cleaner bot | cleaner bots
zh[0]: 清洁机器人

note: ~ Description of monster "cleaner bot"
en: The Ford Sanitron, a utility robot designed for cleaning up waste material in hazardous conditions.
zh: "福特清洁者"，一种被设计与在危险的情况下清除废弃物的机器人。

note: ~ Monster name
en: demining bot | demining bots
zh[0]: 排雷机器人

note: ~ Description of monster "demining bot"
en: A snake-like, segmented robot built to tunnel into the ground and detonate landmines.
zh: 分段的蛇形机器人，被建造用以在地下掘进并探测矿物。

note: ~ Monster name
en: nurse bot | nurse bots
zh[0]: 护士机器人

note: ~ Description of monster "nurse bot"
en: The first product from Uncanny, a towering four-armed humanoid with a gentle face.  The details of its visage are striking, but the stiffness of it makes you really uncomfortable.  The end of the world did not stop it from looking for patients to assist.
zh: 安可异公司的第一款产品，一个高耸的四臂人形机器人，五官柔和。它容貌细节令人称奇，但它冷漠的表情让你感到非常不舒服。世界末日并没有阻止它寻找病人协助。

note: ~ Monster name
en: Yrax trifacet | Yrax trifacets
zh[0]: 三琢面

note: ~ Description of monster "Yrax trifacet"
en: Three dual leg modules join with each lower vertex of a pyramidal body, in a abstract configuration that vaguely recalls an alien arthropod.  Devoid of any exterior signs that betray its artificial origin, it looks like it could fold itself into a perfectly featureless quartz pyramid.  It crawls with a gait like none you've seen before, its minute movements too fast for your eyes to track.
zh: 三个多足模块与金字塔身体的每个下顶点连接在一起，形成的抽象结构看起来仿佛一只外星昆虫。外表上没有任何人造产物的迹象，它看起来可以将自己折叠成一个完全平平无奇的石英金字塔。它以一种你前所未见的步态爬行，微小的动作让你的眼睛几乎无法辨别出来。

note: ~ Targeting sound of special attack of monster "Yrax trifacet"
en: a fast sequence of clicking tones.
zh: 一系列快速的咔嗒声。

note: ~ Monster name
en: Yrax sphenocorona | Yrax sphenocoronas
zh[0]: 十一面体

note: ~ Description of monster "Yrax sphenocorona"
en: Manipulator arrays seamlessly protract from asymmetric facets, their testing spaces undisturbed by the forces affixing it to the sky.
zh: 机械手阵列从不对称的面上无缝延伸出来，它们的测试空间不受把它固定在空中的力的干扰。

note: ~ Death message of monster "Yrax sphenocorona" ~ Monster message of special attack of monster "Yrax sphenocorona"
en: The %s abruptly falls to the ground!
zh: %s猛然坠落在地面上！

note: ~ Monster message of special attack of monster "Yrax sphenocorona" ~ Monster message of special attack of monster "golden monolith"
en: Shards of gleaming alloy detach from the %s's surface!
zh: 从%s的表面分离出一些发光的合金碎片！

note: ~ Monster message of special attack of monster "golden monolith"
en: The %s unfolds into an alien robot!
zh: %s不断伸缩变形，展开成一个外星机械生物！

note: ~ Monster name
en: Yrax apeirohedra | Yrax apeirohedras
zh[0]: 无限面体

note: ~ Description of monster "Yrax apeirohedra"
en: Its uncountable surfaces flow against each other in a dazzling sea of gold.
zh: 无数的表面，在闪耀的金色海洋中交错流动。

note: ~ Death message of monster "Yrax apeirohedra"
en: The %s folds away.
zh: %s折叠了起来。

note: ~ Monster name
en: Yrax delta | Yrax deltas
zh[0]: 三角形

note: ~ Description of monster "Yrax delta"
en: A kite shaped blade of metal, darting through air and foes by indiscernible means.
zh: 像风筝一样的金属刀刃，以难以捉摸的轨迹斩裂敌人与空气。

note: ~ Monster name
en: skeletal dog | skeletal dogs
zh[0]: 骷髅犬

note: ~ Description of monster "skeletal dog"
en: This undead canine has shed all of its skin, revealing a carapace of fused bones and ribs.  This walking suit of bone seems to be controlled by a net of veins and sinews which pulse with glistening black goo.
zh: 这只丧尸犬的毛皮早已全部脱落，露出了内部由骨骼和肋骨融合而成的甲壳。这套会行走的骨甲似乎被一团充满了闪闪发光的黑色粘液的血管和肌腱网所驱动。

note: ~ Monster name
en: barghest | barghests
zh[0]: 犬魔

note: ~ Description of monster "barghest"
en: A huge swollen zombie dog, smeared black with slime.  Its teeth have grown longer, and its broad back ripples with muscles and oozing wounds.
zh: 一只体型巨大而肿胀的丧尸犬，身体表面涂满了黑色的黏液。它的牙齿变得更长，宽阔的后背上布满了肌肉和渗出脓液的伤口。

note: ~ Monster name
en: hulking horror | hulking horrors
zh[0]: 恐怖巨犬

note: ~ Description of monster "hulking horror"
en: What may once have been a dog is now a grotesquely swollen monstrosity, standing on four limbs as wide as trash cans and showing massive, jagged teeth.
zh: 曾经是一只狗的怪物，身体已经肿胀得十分荒唐，四肢像垃圾桶一样粗壮，长着巨大的锯齿状牙齿。

note: ~ Monster name
en: boneplate wolf | boneplate wolves
zh[0]: 骨板狼

note: ~ Description of monster "boneplate wolf"
en: A four-legged creature covered in fused bony plates, shaped somewhat like a dog or wolf.  Joints and cracks across its body ooze with black goo.
zh: 一只全身覆盖着骨板的四足动物，骨板和躯体已经融合在一起，外形有点像狗或狼。它全身上下的关节和裂缝渗出了黑色的粘液。

note: ~ Monster name
en: skull pig | skull pigs
zh[0]: 颅骨野猪

note: ~ Description of monster "skull pig"
en: This undead boar appears to have been a truly massive specimen in life.  Stretching eight to nine feet in length, the most arresting feature of this animal is that the enamel of its tusks has spread across its face, leaving a skull-like appearance with deep-set eye holes.
zh: 这只丧尸野猪如同是活着的特别巨大的巨型生物标本一样。这只怪物体型有八到九英尺(约2.6米)长，其中最引人注目的特征是，它獠牙上的珐琅质已经完全覆盖了正脸，留下了颅骨般的外观和深陷的眼孔。

note: ~ Monster name
en: trench pig | trench pigs
zh[0]: 壕沟野猪

note: ~ Description of monster "trench pig"
en: Billowing clouds of yellowish gas precede a boar-shaped shadow.  Glimpses of a zombified boar are quickly obscured by the gases spewing forth from the open wounds on its body.
zh: 滚滚的黄色气云不断地从一只隐隐若现的野猪形阴影上散发出来。这只偶尔出现的丧尸野猪很快被它尸体上数道开放伤口中释放出的气体掩盖起来。

note: ~ Monster name
en: skeletal wolf | skeletal wolves
zh[0]: 骷髅狼

note: ~ Description of monster "skeletal wolf"
en: This undead canine has shed all of its skin, revealing a carapace of fused bones and ribs.  Devoid entirely of flesh, this walking suit of bone seems to be controlled by a net of veins and sinews which pulse with glistening black goo.
zh: 这只丧尸狼的毛皮早已全部脱落，露出了内部由骨骼和肋骨融合而成的甲壳。这套缺少血肉覆盖的会行走的骨甲似乎被一团充满了闪闪发光的黑色粘液的血管和肌腱网所驱动。

note: ~ Monster name
en: spearcat hunter | spearcat hunters
zh[0]: 矛猫猎手

note: ~ Description of monster "spearcat hunter"
en: This undead cougar's eyes ooze with dark, oily fluid, and its fur is torn, revealing deep, festering wounds.  Its claws and teeth are unnaturally long, and sharpened into dangerous looking spikes
zh: 这只丧尸美洲狮的眼睛渗出深色油状液体，它的毛皮被撕裂，露出了深深的溃烂的伤口。它的爪子和牙齿不自然地生长，并磨尖成危险的尖刺。

note: ~ Monster name
en: skeletal zombear | skeletal zombears
zh[0]: 骸骨丧尸熊

note: ~ Description of monster "skeletal zombear"
en: As if a zombified bear wasn't already a problem, this one is layered in thick bone growths that protect it from harm.  The irregular way the plates grow against each other has somewhat stifled its movement, but not enough to stop it from easily gaining up on you.
zh: 似乎丧尸熊还不够带劲，这只丧尸熊身上开始长出厚厚的骨制防护层来抵挡伤害。这些骨质甲板在某种程度上有些阻碍它的运动，但它仍能轻易的追上你。

note: ~ Monster name
en: shadowcat | shadowcats
zh[0]: 幽灵猫

note: ~ Description of monster "shadowcat"
en: An uncanny shadow envelops this creature, as if light itself were too repulsed to touch it.  All you can make out is the outline of a large, shambling cat.
zh: 这只丧尸怪物被一层不可思议的阴影所笼罩，看上去似如光线也拒绝去接触它一般。你唯一能够分辨出来的是一个步履蹒跚的大型猫科动物轮廓。

note: ~ Monster name
en: acidic zombear | acidic zombears
zh[0]: 酸液丧尸熊

note: ~ Description of monster "acidic zombear"
en: Most of this bear's fur has burnt off and its body looks to be falling apart, not entirely immune to its own acidic fluids.  Despite its weakened state, the strength of a bear hasn't left it.
zh: 这只熊怪的大多数皮毛已被酸蚀殆尽，身体结构看起来岌岌可危，还没有完全免疫它自己产生的酸液。尽管它现在很虚弱，但不要忘了它体内还是有着熊的力量。

note: ~ Monster name
en: pestilent prancer | pestilent prancers
zh[0]: 瘟疫之马

note: ~ Description of monster "pestilent prancer"
en: The abdomen of this once majestic horse has grown rotund to the point you can see through the skin, at the reservoir of caustic bile inside.  Its neck is equally enlarged as well as slightly longer than normal.
zh: 这匹曾经雄伟的马腹部已经变得臃肿，以至于你可以透过皮肤，看到里面的腐蚀性巨大胆囊。它的脖子也同样变粗，而且比正常情况下略长。

note: ~ Monster name
en: sinewy warhorse | sinewy warhorses
zh[0]: 战争之马

note: ~ Description of monster "sinewy warhorse"
en: A zombified horse without skin, its overgrown, bloody musculature clear for all to see.  Some muscles occasionally tear from their tendons as it barrels towards its target, flailing around like a loose hose before weaving back into place.
zh: 一匹没有皮肤的丧尸马，过度生长的血淋淋肌肉组织清晰可见。当它冲向目标时，一些肌肉偶尔会从肌腱上撕裂，像一条松散的软管一样甩来甩去，然后再织回原处。

note: ~ Monster name
en: smoldering stallion | smoldering stallions
zh[0]: 饥荒之马

note: ~ Description of monster "smoldering stallion"
en: This undead horse has a charred hide as black as soot, the underside of which is littered with gashes and holes.  Pillars of choking black smoke pour from the wounds, smothering everything that draws near.
zh: 这匹不死的马的皮肤像煤灰一样焦黑，布满了伤口和洞。呛人的黑烟柱从伤口处涌出，熏死了靠近的一切。

note: ~ Monster name
en: pale charger | pale chargers
zh[0]: 死亡之马

note: ~ Description of monster "pale charger"
en: With plates of asymmetrical bone tissue overlapping its body, this ignoble steed needs no rider for you to fear its approach.  Completing its ghoulish look is an overgrown skull which, judging by the flattened and battered forehead, has become its main weapon.
zh: 这匹怪异的马身上重叠着不对称的骨板，不需要骑手，你就会害怕它的到来。头骨已经过度增生探出头部，从它扁平而带有裂痕的前额来看，这已经成了它的主要武器。

note: ~ Monster name
en: antlered hammer | antlered hammers
zh[0]: 鹿角锤头兽

note: ~ Description of monster "antlered hammer"
en: This once-great moose's eyes ooze with dark, oily fluid, and its flesh is torn and scarred.  Its entire body bulges with distended muscles and swollen, festering wounds.
zh: 这只曾经体型巨大的驼鹿的眼睛渗出深色油状液体，被撕烈的血肉瘢痕累累。它全身上下布满了肿胀的肌肉和溃烂的伤口。

note: ~ Monster name
en: thorny moose shambler | thorny moose shamblers
zh[0]: 荆棘蹒跚兽

note: ~ Description of monster "thorny moose shambler"
en: This once-great moose is covered with long, matted hair twisted with thorny vines that wrap together and then twist back into its body.  Long, interlocking thorns wrap its antlers, dripping with a silvery liquid.
zh: 曾经是一只体型巨大的驼鹿，现在被长而密的毛发所覆盖，上面缠绕着荆棘藤蔓，这些藤蔓缠绕在一起包裹着它的尸体。长长的刺缠绕在鹿角上，某种银色液体从尖端滴下来。

note: ~ Monster name
en: jawed terror | jawed terrors
zh[0]: 恐怖下颚鱼

note: ~ Description of monster "jawed terror"
en: Once a normally-aggressive, normally-hungry bull shark, this undead terror is now even more aggressive and more hungry, possibly thanks to its lack of a functioning brain.
zh: 曾经它是一条极富攻击性的饥肠辘辘的牛鲨，它现在丧尸化后看起来更恐怖了，可能是因为它缺乏一个正常运作的大脑的原因吧。

note: ~ Monster name
en: abyssal terror | abyssal terrors
zh[0]: 深渊恐鲨

note: ~ Description of monster "abyssal terror"
en: Once a former apex predator of the seas, now an undead nightmare, this zombified Great White shark terrorizes the waters with its relentless hunger and aggression.
zh: 这只丧尸化的大白鲨曾经是海洋的顶级捕食者，而现在成为了不死的梦魇，以其无尽的饥饿和攻击性为海洋带来恐惧。

note: ~ Monster name
en: zombie dog | zombie dogs
zh[0]: 丧尸犬

note: ~ Description of monster "zombie dog"
en: The deformed, animated corpse of a canine; a sinewy beast which can easily outpace its two-legged friends.
zh: 一具变形的犬类尸体，现在已经复活。这只怪兽肌肉发达，能够轻易追赶上它的两条腿的"朋友"。

note: ~ Description of monster "Z-9"
en: A zombified version of one of the German Shepherd dogs used in law enforcement.  Its deformed body is encased in a protective Kevlar harness.
zh: 一只已经变成丧尸的德国牧羊警犬。它早已变形的身躯上仍然套着残存的凯夫拉犬具。

note: ~ Monster name
en: rot-weiler | rot-weilers
zh[0]: 腐烂犬尸

note: ~ Description of monster "rot-weiler"
en: An acrid smell accompanies this animated canine corpse.  Its whole body is covered in chains of pulsing cysts and slime-dribbling ulcers.
zh: 这具复生的犬类尸体散发着刺鼻的气味。它全身都布满了一串串不断搏动的囊肿，从中滴下粘稠的溃疡脓汁。

note: ~ Monster name
en: grim howler | grim howlers
zh[0]: 狰狞狂吠兽

note: ~ Description of monster "grim howler"
en: A zombified wolf.  Its mouth oozes with a black substance, coating its vicious-looking white fangs.
zh: 一条丧尸化的野狼。它的嘴里流淌着黑色物质，长长的白色獠牙外翻着。

note: ~ Monster name
en: zombear | zombears
zh[0]: 丧尸熊

note: ~ Description of monster "zombear"
en: This black bear's eyes ooze with dark, oily fluid, and its flesh is torn and scarred.  It shuffles as it walks.
zh: 这只黑熊的眼睛渗出深色油状液体，撕裂的肉体瘢痕累累。它的步伐拖曳蹒跚。

note: ~ Monster name
en: festering boar | festering boars
zh[0]: 溃烂野猪

note: ~ Description of monster "festering boar"
en: A zombified omnivore descended from the wild boar.  Now it's got black goo all over it, instead of mud.
zh: 一种从野猪驯化而来的杂食动物，不过现在已经丧尸化了。它鼻子上通常全是泥巴的位置现在满是黑色粘液。

note: ~ Monster name
en: zombeaver | zombeavers
zh[0]: 丧尸河狸

note: ~ Description of monster "zombeaver"
en: This wall-eyed beast has a large wound on its side, its gore-stained ribs clearly visible.  Its most prominent features are the fearsome incisors dribbling thick, black goo from inside its mouth.  It doesn't look interested in chewing on trees anymore.
zh: 这只长着白星眼的怪兽身体侧面有个巨大伤口，血迹斑斑的肋骨清晰可见。它最突出的特征是一对可怕的门牙和嘴中不断滴下的厚厚的黑色粘液。它看起来不再想要啃树了。

note: ~ Monster name
en: antlered horror | antlered horrors
zh[0]: 恐怖鹿角兽

note: ~ Description of monster "antlered horror"
en: This formerly-majestic moose has succumbed to the infection that is killing the world.  Shiny green blowflies swarm the vast, suppurated patches of purulent flesh where its skin has sloughed away, and its remaining fur is black and matted with necrotic discharge.
zh: 这只曾经高贵强壮的驼鹿已经向正在毁灭世界的感染屈服。脱落的皮肤将化脓溃烂的血肉暴漏在外，滋生大量的绿头苍蝇。残余的毛皮则被腐败物染成了黑色。

note: ~ Monster name
en: decayed pouncer | decayed pouncers
zh[0]: 腐朽突袭兽

note: ~ Description of monster "decayed pouncer"
en: A normal-looking cougar, except that its hind legs are swollen, and its eyes bulge with black goo.
zh: 一条看似正常的美洲狮，但仔细观察会发现它的后腿肿了，眼睛凸起并流着黑色的粘液。

note: ~ Monster name
en: zombie horse | zombie horses
zh[0]: 丧尸马

note: ~ Description of monster "zombie horse"
en: From the deteriorated state of this undead horse's ghastly features--protruding ribs, off-white skull, and decayed, tattered muscles--it doesn't seem like it should put up much of a fight, but something deep inside gives it power.  Black, reeking ichor drips from its wounds.
zh: 这匹丧尸马有着可怕的外表，从它突出的肋骨、发白的头骨、腐朽破烂的肌肉来看，它似乎无法进行太多的战斗，但它变异后的力量让它变得更加强大。黑色发臭的体液从伤口上缓缓滴下。

note: ~ Monster name
en: tiger wight | tiger wights
zh[0]: 幽灵虎

note: ~ Description of monster "tiger wight"
en: This tiger stumbles and sways, its jaws slack, its eyes wide open and shining black.
zh: 这只看似正常的老虎走起路来摇摇晃晃的，下巴松弛，眼睛睁得大大的，漆黑的眼睛正闪闪发亮。

note: ~ Monster name
en: zombie sheep | zombie sheep
zh[0]: 丧尸绵羊

note: ~ Description of monster "zombie sheep"
en: This sheep's once pure white wool is now barely hanging by its rotten flesh, held together by dried mud and blood.  Its legs now buckle as the rotten muscles have a hard time sustaining the rest of the body.
zh: 这只绵羊身上沾着干泥和污血的腐肉已经挂不住它那曾经纯白色的羊毛，由于腐烂的肌肉很难支撑身体的其余部分，它现在只能屈膝着腿。

note: ~ Monster name
en: zombie goat | zombie goats
zh[0]: 丧尸山羊

note: ~ Description of monster "zombie goat"
en: The moving corpse of what once was a goat is now left stumbling around, with pitch black empty eyes, looking for anything alive to kill.
zh: 这具曾经是山羊的尸体现在正蹒跚而行，嗜杀的欲望让它那双漆黑空洞的眼睛不断地寻找着任何活物。

note: ~ Monster name
en: zombie cow | zombie cows
zh[0]: 丧尸牛

note: ~ Description of monster "zombie cow"
en: Once a placid cow, this leathery horror stumbles and shudders, its pulsing black eyes scanning for prey.  Dairy cows have no natural weapons, but a zombie as big, heavy, and murderous as this is still extremely dangerous.
zh: 曾经是一头平静的母牛，这只皮革包裹的恐怖怪物蹒跚着，颤抖着。虽然奶牛没有天生的武器，但像这样又大又重的凶残丧尸奶牛仍然极其危险。

note: ~ Monster name
en: zombull | zombulls
zh[0]: 丧尸公牛

note: ~ Description of monster "zombull"
en: This enormous, terrifyingly fast creature with oily black eyes and dreadful horns was once a domestic bull.  While live bulls can be temperamental, unbridled rage is now this one's only emotion.
zh: 曾经是一头家养的公牛，这只巨大且速度惊人的怪物长着黑色油光的眼睛和可怕的尖角。即便是活生生的公牛也会喜怒无常，而如今难以掩盖的愤怒是它唯一的情绪。

note: ~ Monster name
en: vicious vicuña | vicious vicuña
zh[0]: 酸尸羊驼

note: ~ Description of monster "vicious vicuña"
en: This llama oozes a dark oil from a multitude of lesions and cuts.  Its wool has sloughed off with parts of its skin, revealing pulsating muscles and flesh.  Its mouth drips with a sickly green substance which it seems to be chewing on.
zh: 这只羊驼从许多伤口中渗出黑色液体，毛皮已经和部分皮肤一起脱落，露出跳动的肉块。它的嘴里滴着一种恶心的绿色物质，似乎在咀嚼。

note: ~ Description of special attack of monster "vicious vicuña"
en: The vicious vicuña spits a glob of acid!
zh: 酸尸羊驼吐出了一团酸液！

note: ~ Monster name
en: woodland wight | woodland wights
zh[0]: 林地幽灵鹿

note: ~ Description of monster "woodland wight"
en: A pale, stumbling, white-tailed deer, rivulets of slime running down its neck.  Its limbs twist and bend in unnatural, haphazard directions, and yet it moves with uncanny strength and speed.  Thanks to the Cataclysm, it has now turned the tables; what was once prey, now itself preys on coyotes, wolves, and giant spider mutants.
zh: 一只肤色苍白、步履蹒跚的白尾鹿，黑色黏液的溪流顺着它的脖子流下来。它的四肢扭动弯曲成奇怪而随意的模样，但充满了非自然的力量和速度。多亏了大灾变，它现在扭转了局面；曾经的猎物，现在自己甚至能够猎杀郊狼、狼和巨型变异蜘蛛。

note: ~ Monster name
en: mass of zombie spiders | masses of zombie spiders
zh[0]: 大群丧尸蜘蛛

note: ~ Description of monster "mass of zombie spiders"
en: Thousands, maybe millions of spiders piled up high, each slowly oozing sticky green pus, struggling to keep the fetid mass together and moving.
zh: 成千上万，也许是数百万只蜘蛛高高地堆积在一起，每只蜘蛛都在慢慢地渗出黏糊糊的绿色脓液，它们挣扎着把腐烂发臭的躯体堆在一起移动。

note: ~ Monster name
en: zeindeer | zeindeers
zh[0]: 丧尸驯鹿

note: ~ Description of monster "zeindeer"
en: Once a majestic caribou, this undead creature barely resembles Santa's helpful reindeer and seems to only be interested in human flesh.
zh: 曾经是一只高贵强壮的驯鹿，被丧尸化后已经与圣诞老人的驯鹿大相径庭，只渴望着人类的血肉。

note: ~ Monster name
en: gastro bufo | gastro bufos
zh[0]: 强酸蟾蜍

note: ~ Description of monster "gastro bufo"
en: A massive toad stumbling around while leaking acid from its skin.  Doesn't look friendly at all.
zh: 一只巨大的蟾蜍蹒跚而行，同时从皮肤中不断朝外滴出酸液。看起来一点也不友好。

note: ~ Monster name
en: scarred zombie | scarred zombies
zh[0]: 结痂丧尸

note: ~ Description of monster "scarred zombie"
en: A deformed human body, its skin transformed into one thick, calloused envelope of scar tissue.
zh: 一个畸形丧尸，它的皮肤变成了一层厚厚的、带硬壳的疤痕组织。

note: ~ Description of monster "zombie"
en: A human body, swaying as it moves, an unstoppable rage visible in its oily black eyes.
zh: 一具人类尸体，蹒跚的步伐，黑洞的眼睛潜藏着对血肉无法压抑的狂躁渴望。

note: ~ Monster name
en: zombie cop | zombie cops
zh[0]: 警察丧尸

note: ~ Description of monster "zombie cop"
en: A human body covered by a weather-beaten and badly damaged set of police gear.
zh: 一个曾经是警察的丧尸，身上披着经历了风吹雨打而受损严重的防暴装备，目光不再紧盯着昔日的罪犯，而是在搜索鲜活的肉体。

note: ~ Monster name
en: crawling zombie | crawling zombies
zh[0]: 爬行丧尸

note: ~ Description of monster "crawling zombie"
en: This human corpse drags itself along slowly with its arms.  Its legs are damaged beyond repair.
zh: 一具只靠着上肢缓慢地爬行的人类尸体，而它的下肢已经腐烂得原形崩坏了。

note: ~ Monster name
en: fat zombie | fat zombies
zh[0]: 肥胖丧尸

note: ~ Description of monster "fat zombie"
en: Stumbling as it moves, this corpse of an overweight human regards its surroundings with an empty black gaze.
zh: 一只身体脂肪层发生了变异的肥胖丧尸，它臃肿的尸体踉跄着，吞下的恶心食物在胃中腐烂，散发着浓烈的恶臭，空洞的黑色眼眶扫视四周。

note: ~ Monster name
en: firefighter zombie | firefighter zombies
zh[0]: 消防员丧尸

note: ~ Description of monster "firefighter zombie"
en: A decaying human body clad in tattered firefighting gear.  It staggers aimlessly, reeking of smoke and decay.  Its protective mask prevents it from attempting to bite you.
zh: 一具穿着破烂消防装备的腐败人体，漫无目的地蹒跚着，散发着毒瘴与腐烂的气息。它戴着的防护面具让它没法试图咬你。

note: ~ Monster name
en: hazmat zombie | hazmat zombies
zh[0]: 防化员丧尸

note: ~ Description of monster "hazmat zombie"
en: This zombie is completely encased in a protective suit that apparently failed to protect it from whatever this infection is.  At least it can't bite you from inside that suit.
zh: 这只丧尸被完全包裹在防护服中，显然这无法保护它免受感染。至少它没法从防护服里面咬你。

note: ~ Sentence fragment describing a weakpoint for monster "hazmat zombie"
en: a tear in its hazmat suit
zh: 防化服上的裂痕

note: ~ Monster name
en: decayed zombie | decayed zombies
zh[0]: 腐朽丧尸

note: ~ Description of monster "decayed zombie"
en: A once-dead human corpse.  Its discolored, swollen flesh is riddled with festering wounds and open sores.
zh: 一具曾经死去的人类尸体。它褪色的浮肿肉体布满了溃烂的伤口与醒目的脓疮。

note: ~ Monster name
en: SWAT zombie | SWAT zombies
zh[0]: SWAT丧尸

note: ~ Description of monster "SWAT zombie"
en: This zombie was part of a specialized unit of law enforcement.  It still wears a battered armor with the SWAT logo emblazoned on the front.  The protective mask makes its head a difficult target, but also prevents it from biting you.
zh: 这只丧尸曾经是一个特别执法行动部门的成员。它仍然穿着一件破旧的护甲，上面印有SWAT特警的标志。防护面具使它的头部成为难以攻击的目标，但也能防止它咬你。

note: ~ Monster name
en: tough zombie | tough zombies
zh[0]: 健壮丧尸

note: ~ Description of monster "tough zombie"
en: This was once an athletic human, now a brutal monster.  Its facial features are twisted into an expression of pure rage.
zh: 这只丧尸曾经是一名运动员，如今成为了凶残的丧尸怪物。它面孔扭曲，每一个毛孔都释放出纯粹的破坏欲望。

note: ~ Monster name
en: sleek zombie | sleek zombies
zh[0]: 时髦丧尸

note: ~ Description of monster "sleek zombie"
en: This zombie is rather sleek and scantily clothed.
zh: 这只丧尸非常时髦并且衣着暴露。

note: ~ Monster name
en: bouncer zombie | bouncer zombies
zh[0]: 保镖丧尸

note: ~ Description of monster "bouncer zombie"
en: This muscular zombie is dressed in the tattered remnants of a security uniform.
zh: 这只强壮的丧尸身上穿着残留的破烂保安制服。

note: ~ Monster name
en: zombie medic | zombie medics
zh[0]: 医生丧尸

note: ~ Description of monster "zombie medic"
en: This shambling corpse is dressed like a medical professional.  It was either a doctor, or only played one on TV.
zh: 这具蹒跚而行的尸体穿着得像个医学专家。要么它曾经真的是医生，要么就是它在电视上演过一个。

note: ~ Monster name
en: medical horror | medical horrors
zh[0]: 医生丧尸兽

note: ~ Description of monster "medical horror"
en: A former doctor of some sort, though its uniform has been torn apart.  You assume the oversized muscles that cover it to be the culprit.
zh: 或许它曾经是某种医生，但它的制服已经被身上硕大的肌肉撕碎了。

note: ~ Monster name
en: miracle lurker | miracle lurkers
zh[0]: 奇迹潜伏者

note: ~ Description of monster "miracle lurker"
en: The zombified remains of a practitioner of medicine, you aren't certain what field - your focus is instead drawn to the way that its pink flesh snakes all over it, weaving its way over wounds and injuries.
zh: 一个分不清是哪个领域的医学工作者遗体，显然已经丧尸化了。你注意到，粉红的血肉正盘布在它的伤口和残躯上，四处蔓延。

note: ~ Monster name
en: sawbones | sawbones
zh[0]: 锯骨丧尸

note: ~ Description of monster "sawbones"
en: A malformed armor of misshapen bone has grown over this zombie, having pushed what remains of the skin out of the way.  The clothes of a medical worker are still draped over it.
zh: 这只丧尸身上长出了一副畸形的骨头盔甲，已经把剩下的皮肤推开了。上面仍然披着一套医务工作者的衣服。

note: ~ Monster name
en: doctor burns | doctor burns
zh[0]: 酸医丧尸

note: ~ Description of monster "doctor burns"
en: This is the body of a doctor or nurse of some kind.  It's hard to tell now that most of its clothing has corroded away from whatever vile acid its secreting.
zh: 一具医生或护士的尸体，具体是哪种，看不出来。它的大部分衣服已经被分泌出的恶心酸液腐蚀掉了。

note: ~ Monster name
en: pupating zombie crawler | pupating zombie crawlers
zh[0]: 化蛹爬行丧尸

note: ~ Description of monster "pupating zombie crawler"
en: This half of a human corpse is wrapped in sticky black fibers that cover everything from the neck down.  Beneath the wrapping there is a strange rhythmic movement, grotesque to behold.
zh: 这半具人类尸体自脖子以下的一切都被一种黑色粘稠的纤维包裹着。在其下方有什么东西正在有规律的不停搏动，看上去十分怪异。

note: ~ Monster message of special attack of monster "pupating zombie crawler"
en: The pupating zombie crawler bursts, and gore-smeared winged beasts climb out of the corpse!
zh: 化蛹爬行丧尸的身体爆开，一只血迹斑斑的带翼怪兽从尸体中爬了出来！

note: ~ Monster name
en: pupating zombie | pupating zombies
zh[0]: 化蛹丧尸

note: ~ Description of monster "pupating zombie"
en: This human corpse is wrapped in sticky black fibers that cover everything from the neck down.  Beneath the wrapping there is a strange rhythmic movement, grotesque to behold.
zh: 这具人类尸体自脖子以下的一切都被一种黑色粘稠的纤维包裹着。在其下方有什么东西正在有规律的不停搏动，看上去十分怪异。

note: ~ Monster message of special attack of monster "pupating zombie"
en: The pupating zombie bursts, and gore-smeared winged beasts climb out of the corpse!
zh: 化蛹丧尸的身体爆开，一只血迹斑斑的带翼怪兽从尸体中爬了出来！

note: ~ Monster name
en: pupating brute | pupating brutes
zh[0]: 化蛹丧尸兽

note: ~ Description of monster "pupating brute"
en: This muscular human corpse is wrapped in sticky black fibers that cover everything from the neck down.  Beneath the wrapping there is a strange rhythmic movement, grotesque to behold.
zh: 这具肌肉肿胀的人类尸体自脖子以下的一切都被一种黑色粘稠的纤维包裹着。在其下方有什么东西正在有规律的不停搏动，看上去十分怪异。

note: ~ Monster message of special attack of monster "pupating brute"
en: The pupating brute bursts, and gore-smeared winged beasts climb out of the corpse!
zh: 化蛹丧尸兽的身体爆开，许多血迹斑斑的带翼怪兽从尸体中爬了出来！

note: ~ Monster name
en: hive hulk | hive hulks
zh[0]: 蜂巢浩克

note: ~ Description of monster "hive hulk"
en: The bloated torso of this gigantic corpse is wrapped in sticky black fibers.  Beneath the wrapping there is a strange rhythmic movement, grotesque to behold.
zh: 这具巨大的肌肉肿胀的人类尸体被一种黑色粘稠的纤维包裹着。在其下方有什么东西正在有规律的不停搏动，看上去十分怪异。

note: ~ Monster message of special attack of monster "hive hulk"
en: The hive hulk opens its mouth, and a gore-smeared winged beast flies out of it!
zh: 蜂巢浩克的嘴巴张开，一只血迹斑斑的带翼怪兽从中爬了出来！

note: ~ Monster name
en: shady pupating zombie | shady pupating zombies
zh[0]: 暗影化蛹丧尸

note: ~ Description of monster "shady pupating zombie"
en: An uncanny shadow envelops this creature.  You can make out the outline of what once may have been a human being, but its edges bulge rhythmically in places that are not anatomically possible for humans.
zh: 怪诞的阴影笼罩着这个生物。你可以看出曾经为人的隐约轮廓，但轮廓边缘处规律的鼓胀，却不是人体结构能办到的。

note: ~ Monster message of special attack of monster "shady pupating zombie"
en: The pupating zombie bursts, and shadowy winged beasts climb out of the corpse!
zh: 化蛹丧尸的身体爆开，一只暗色的带翼怪兽从尸体中爬了出来！

note: ~ Monster name
en: batwing zombie | batwing zombies
zh[0]: 蝠翼丧尸

note: ~ Description of monster "batwing zombie"
en: This zombie's arms have stretched far beyond human limits, the skin lengthened into a gruesome, fleshy membrane.  The mutation does not suit it well: it moves clumsily, even compared to other zombies, but can occasionally leap a significant distance.
zh: 这只丧尸的手臂已经拉伸到超出了人类极限，连皮肤都被绷成惊悚的肉膜。突变显然与它不甚契合：相比其他丧尸，它动作更显笨拙，但偶尔能突然跳出一段相当长的距离。

note: ~ Monster name
en: garghoul | garghouls
zh[0]: 石像鬼丧尸

note: ~ Description of monster "garghoul"
en: This zombie's arms have stretched far beyond human limits, the skin lengthened into a gruesome, fleshy membrane.  The rest has become emaciated, with thin, rope-like muscles ripping through taut flesh.  While it doesn't appear to be able to fly, it uses its mutated arms to make shockingly fast leaps through the air.
zh: 这只丧尸的手臂长度已经伸长得超出了人类的极限，上面覆盖的表皮被拉伸成了可怕的肉质薄膜。其余的身体部分变得十分瘦弱，细绳样的肌肉撕破紧绷的血肉。虽然它看上去并不能真正飞行，但它能用自己变异的手臂在空中惊人地快速跳跃。

note: ~ Monster name
en: flesh-raptor | flesh-raptors
zh[0]: 血鸷

note: ~ Description of monster "flesh-raptor"
en: This small, winged predator darts through the air on three thinly-haired wings that look like stretched human hands.  A sheer, jagged spike juts out from the point where the wings meet.  It looks like nothing you've seen on Earth, and yet strangely like it is made of human parts.
zh: 这种长着翅膀小型猛兽在空中飞来飞去，它的三对翅膀上长着稀疏的毛发，看起来就像被拉长的人手。在翅膀会合的地方长出了一根锯齿状的尖刺。它看上去根本一点都不像地球上的任何生物，然而奇怪的是，它又是由各种人类的肢体构成的。

note: ~ Monster name
en: shadow raptor | shadow raptors
zh[0]: 暗影血鸷

note: ~ Description of monster "shadow raptor"
en: An uncanny shadow envelops this creature.  You can make out the outline of three flapping wings connected to a jagged, pointed object.
zh: 怪诞的阴影笼罩着这个生物。你可以看到三支拍动的翅膀连接到锯齿状尖头物体的轮廓。

note: ~ Monster name
en: unstable flesh-raptor | unstable flesh-raptor
zh[0]: 肿胀血鸷

note: ~ Description of monster "unstable flesh-raptor"
en: This small, winged predator darts through the air on three thinly-haired wings that look like stretched human hands.  A jagged spike juts out from the point where the wings meet, and a bloated, fleshy belly hangs beneath.  A sharp smell of rotten eggs hangs around it.
zh: 这种长着翅膀小型猛兽在空中飞来飞去，它的三对翅膀上长着稀疏的毛发，看起来就像被拉长的人手。在翅膀会合的地方长出了一根锯齿状的尖刺，下方吊着臃肿多肉的肚子。一股刺鼻的臭鸡蛋味笼罩着它。

note: ~ Monster name
en: zaptor | zaptors
zh[0]: 雷鸷

note: ~ Description of monster "zaptor"
en: This small, winged predator darts through the air on three thinly-haired wings that look like stretched human hands.  A jagged spike with a pulsing electrical glow juts out from the point where the wings meet.
zh: 这种长着翅膀小型猛兽在空中飞来飞去，它的三对翅膀上长着稀疏的毛发，看起来就像被拉长的人手。在翅膀会合的地方长出了一根不断冒出电火花的锯齿状的尖刺。

note: ~ Monster name
en: acidic zombie | acidic zombies
zh[0]: 酸液丧尸

note: ~ Description of monster "acidic zombie"
en: A sickly-looking zombie.  Its skin looks especially thin, with a sticky, yellow fluid flowing through the clearly visible veins.
zh: 一只看上去很恶心的丧尸。它的皮肤看上去非常薄，你都能看到它的血管下流动着粘稠的黄色液体。

note: ~ Monster name
en: corrosive zombie | corrosive zombies
zh[0]: 腐蚀丧尸

note: ~ Description of monster "corrosive zombie"
en: This zombie has swollen to immense proportions, but still manages to hold itself together with semi-congealed acid all over its bloated, leathery body.  It moves clumsily, but spits from a large reserve of acid with uncanny accuracy.
zh: 一只全身大部分都浮肿的丧尸，但是在他臃肿的身体里由于一些半凝固的胶体酸液，仍然能够保持着大概的轮廓。它移动十分笨拙，但将体内储备的大量强酸吐出，精确得出奇。

note: ~ Description of special attack of monster "corrosive zombie"
en: The corrosive zombie spits a glob of acid!
zh: 腐蚀丧尸吐出了一团酸液！

note: ~ Monster name
en: spitter zombie | spitter zombies
zh[0]: 吐酸丧尸

note: ~ Description of monster "spitter zombie"
en: A hunched human body with its eyes pushed up into its forehead and drooping cheeks, most of its face is occupied by a puckered mouth.  Its stomach is swollen and nearly translucent, with a sickly yellow tint.
zh: 一个弯腰驼背的丧尸，他的面部下垂，大部分的皮肤都有皱褶，几乎半透明，身上慢慢滴下病态的黄色液体。

note: ~ Monster name
en: wretched puker | wretched pukers
zh[0]: 可怖呕吐者

note: ~ Description of monster "wretched puker"
en: A degenerate corpse, shambling as it walks.  Various pieces of trash and waste materials have melded into the black goo leaking from its skin.
zh: 一具蹒跚移动的腐化尸体。各种各样的垃圾和废料已经融化成从皮肤上不断渗出的黑色黏液。

note: ~ Monster name
en: acidic zombie dog | acidic zombie dogs
zh[0]: 酸尸犬

note: ~ Description of monster "acidic zombie dog"
en: A deformed, sickly-looking animated corpse of a canine.  A dangerous-looking yellow saliva drips from its mouth.
zh: 残缺扭曲、不堪入目的犬类活尸。怵目惊心的黄涎从其嘴中滴落。

note: ~ Monster name
en: blistered horror | blistered horrors
zh[0]: 脓疱恐兽

note: ~ Description of monster "blistered horror"
en: A huge canine with multiple large, foul-looking blisters covering its body.  A corrosive liquid spills from its menacing-looking mouth.
zh: 身上覆盖多处恶臭脓疱的巨犬。腐蚀性液体从其狰狞的口中溢出。

note: ~ Monster name
en: tiny meat cocoon | tiny meat cocoons
zh[0]: 微型肉茧

note: ~ Description of monster "tiny meat cocoon"
en: A small, wet sack of pink skin, with something dog-sized moving around underneath the surface.  Black roots anchor it to the ground.
zh: 一个由粉红色皮肤组成的潮湿小袋子，表面下有狗大小的东西在蠕动。黑色的树根状结构将它固定在地面上。

note: ~ Death message of monster "tiny meat cocoon" ~ Death message of monster "small meat cocoon" ~ Death message of monster "large meat cocoon" ~ Death message of monster "gigantic meat cocoon"
en: The %s explodes in a shower of gore!
zh: %s在一片血雨中爆炸了！

note: ~ Monster name
en: small meat cocoon | small meat cocoons
zh[0]: 小型肉茧

note: ~ Description of monster "small meat cocoon"
en: A sack of pink flesh sitting in the middle of a net of black roots.  At irregular intervals it shudders as something (or multiple somethings?) inside changes position.  You're not sure you want to know what's inside.
zh: 一个粉红色的肉袋子固定在黑色根状物间，随着里面的东西（或多个东西）改变位置，它不定期地颤抖着。你不确定你是否想知道里面有什么。

note: ~ Monster name
en: large meat cocoon | large meat cocoons
zh[0]: 大型肉茧

note: ~ Description of monster "large meat cocoon"
en: A mass of pink flesh the size of a fridge squirming constantly, black veins anchoring it to the ground.  Occasionally a malformed limb pushes against the skin from the inside, before a churn of the cocoon pushes it back.  Not ready yet, it seems.
zh: 一团冰箱大小的粉红色血肉不断蠕动着，黑色的血管将它固定在地面上。偶尔有一个畸形的肢体向外推动皮肤，然后被茧的搅动推回去。似乎还没有准备好。

note: ~ Monster name
en: gigantic meat cocoon | gigantic meat cocoons
zh[0]: 巨型肉茧

note: ~ Description of monster "gigantic meat cocoon"
en: A rigid, off-white lump of flesh the size of a small car constricted by bands of rope-sized pulsing black veins that tie it to the floor below.  The whole thing is shuddering constantly, and gives off an otherworldly stench.
zh: 一个僵硬的米白色肉块，有一辆小汽车那么大，被绳索大小的黑色血管束缚着，把它固定在下面的地板上。整个肉茧在不断地颤抖，并散发出一种另类的臭味。

note: ~ Monster name
en: abstracted amalgamation | abstracted amalgamations
zh[0]: 融合怪模板

note: ~ Monster name
en: swarming amalgamation | swarming amalgamations
zh[0]: 迷你融合怪

note: ~ Description of monster "swarming amalgamation"
en: An small, flat creature dashing around erratically on seven short legs.  Its form is dominated by an oversized set of black mandibles on an almost comically small head, featureless apart from a single, black eye.  The rest of the body is covered with sickly white skin crisscrossed by black veins.
zh: 一只小而扁平的生物，用七条短腿无规律地四处奔跑。它的外形由一组超大的黑色下颌骨主导，头部小得有点滑稽，除了一只黑色的眼睛外没有其他特征。身体的其余部分覆盖着病态的白色皮肤，上面有纵横交错的黑色血管。

note: ~ Monster name
en: vigilant amalgamation | vigilant amalgamations
zh[0]: 警戒融合怪

note: ~ Description of monster "vigilant amalgamation"
en: An inflated white body carried by five dainty legs, waving its remaining two limbs constantly.  Each one is tipped by a head-sized compound eye, independently scanning the horizon for prey.
zh: 一个肿胀的白色身体，由五条细小的腿支撑，不断挥舞着剩下的两条腿。每条腿的顶端都有一只和头一样大的复眼，各自不断扫描着地平线，寻找猎物。

note: ~ Monster message of special attack of monster "vigilant amalgamation"
en: The amalgamation screams!
zh: 融合怪发出了尖叫声！

note: ~ Monster name
en: caustic amalgamation | caustic amalgamations
zh[0]: 强酸融合怪

note: ~ Description of monster "caustic amalgamation"
en: A gangly creature running on six legs, its form made irregular by the green pustules at the limbs' base, each feeding into a large vein leading to two blackened claws.  What must have been a seventh leg fused with the creature's head forming a jagged proboscis emerging from below its eyes, dripping a caustic liquid.
zh: 一只用六条腿奔跑的奇怪生物，它的形状因四肢根部的绿色脓包变得不规则，每个脓包都通往一条大血管，通向两个发黑的爪子。第七条腿和它的头融合在一起，形成一个锯齿状的颚，从眼睛下面冒出来，滴下一种腐蚀性的液体。

note: ~ Monster name
en: leaping amalgamation | leaping amalgamations
zh[0]: 跳跃融合怪

note: ~ Description of monster "leaping amalgamation"
en: A four-legged white creature about the size of a human, running with a decidedly feline gait, the three remaining limbs holding an almost-translucent skin membrane outstretched on its side and rear.  Much of its head is taken up by a beak like a raven's, which opens to reveal a set of jagged black teeth.
zh: 一只四条腿的白色生物，大小和人差不多，以一种明显的猫科动物步态奔跑，剩下的三条肢体在侧面和后面撑起一层几乎透明的皮膜。它的头部大部分被一个像乌鸦一样的喙占据，张开后露出一组锯齿状的黑牙。

note: ~ Monster name
en: charged amalgamation | charged amalgamations
zh[0]: 放电融合怪

note: ~ Description of monster "charged amalgamation"
en: A short, crablike creature waddling around on six multi-jointed legs, its body dominated by a large glowing organ bulging from between the white armor plates.  A single raised appendage connects to the mass, its tip surrounded by brilliant white sparks.
zh: 一只螃蟹形状的矮小生物，用六条多关节的腿蹒跚而行，它的身体被一个巨大的发光器官占据，从白色的甲壳板之间鼓起。一个凸起的附着物与这团东西相连，其顶端被灿烂的白色火花包围。

note: ~ Monster message of special attack of monster "charged amalgamation"
en: A cloud of electricity explodes from the %s
zh: 一团电弧云从%s的身体上爆发开来！

note: ~ Monster message of special attack of monster "charged amalgamation"
en: A bolt of electricity arcs from %s!
zh: %s射出了一道电弧！

note: ~ Monster name
en: brutish amalgamation | brutish amalgamations
zh[0]: 狂暴融合怪

note: ~ Description of monster "brutish amalgamation"
en: A large, thickly armored creature built not unlike a bear, if a bear had a long, clubbed tail and two short limbs ending in black talons framing a vertical mouth on an otherwise smooth, featureless head.  On second thought, not that much like a bear at all.
zh: 一只带有厚重装甲的巨大生物，长得和熊差别不是很大——如果熊有大木棒一样的尾巴，上面还长着两条短肢，末端是黑色的爪子，另一端有张垂直的嘴，光滑到看不出来是头的话。转念一想，这根本就不像熊。

note: ~ Monster name
en: zombie kinderling | zombie kinderlings
zh[0]: 柴薪丧尸

note: ~ Description of monster "zombie kinderling"
en: A tiny charred body, jumping and kicking and flailing around in a mockery of playground exercise.  It does not need a face for you to feel bad about killing it.
zh: 一具小小的被烧焦的尸体，跳跃、蹬踢并四处挥舞手臂宛如拙劣模仿着操场运动。它可没长着一张让你杀了它后感到愧疚的脸。

note: ~ Monster name
en: fiend | fiends
zh[0]: 恶魔丧尸

note: ~ Description of monster "fiend"
en: A charred zombie covered with bony plates, spikes, and protrusions.  Moves stiffly, but swiftly.
zh: 一具烧焦的丧尸，但长着骨质甲壳，尖刺和凸起。移动僵硬，但是速度很快。

note: ~ Monster name
en: scorched zombie | scorched zombies
zh[0]: 烧焦丧尸

note: ~ Description of monster "scorched zombie"
en: A heavily burned zombie that still reeks of charred meat.  Its flesh has mended into a leathery shell.
zh: 一具严重烧伤的丧尸，烧焦的血肉散发着恶臭。它的血肉已经碳化为一层皮甲似的壳。

note: ~ Monster name
en: anklebiter | anklebiters
zh[0]: 小不点啃蚀者

note: ~ Description of monster "anklebiter"
en: This horrifying little mutated wretch looks to have once been a child, but its massive gaping jaws are now far more suggestive of a predatory beast.
zh: 这个可怕的小型变异怪胎看上去曾经是一个小孩，但其巨大的大颚让它看上去更像一只食肉的野兽。

note: ~ Monster name
en: zombie child | zombie children
zh[0]: 儿童丧尸

note: ~ Description of monster "zombie child"
en: It was only a child, and little is different about it now aside from the hungry look in its eyes.  You'd be hard-pressed to not feel like you were killing an actual child by putting it down.
zh: 它只是一个孩子，现在除了眼中的饥饿，外表没有什么不同了。你在杀死它时很难摆脱自己是在杀死一个真正的孩子的感觉。

note: ~ Monster name
en: creepy crawler | creepy crawlers
zh[0]: 恐怖爬行者

note: ~ Description of monster "creepy crawler"
en: What was once a child is now a mutant beast with blackened skin and massive eyes.  This abomination's vile form makes a mockery of its human origin.
zh: 曾经是个小孩，但现在已经成了变异怪兽，有着发黑的表皮及巨大的眼睛。这可憎的邪恶生物就是对其人类起源的嘲弄。

note: ~ Monster name
en: shriekling | shrieklings
zh[0]: 小尖叫丧尸

note: ~ Description of monster "shriekling"
en: This heavily mutated child zombie twitches and flails its limbs in painful-looking spasms as it runs about.
zh: 这个严重变异的儿童丧尸移动时四肢四处抽搐，看着如同痉挛疼痛一般。

note: ~ Monster name
en: snotgobbler | snotgobblers
zh[0]: 小鼻涕虫丧尸

note: ~ Description of monster "snotgobbler"
en: This swollen, gooey-looking mutant child looks bad, even for a zombie.  Maybe that's why it seems to want a hug so badly.
zh: 这孩子是一个肿肿的，粘稠的变异怪物。即使是按丧尸的标准，看起来也很糟糕。也许这就是为什么它似乎如此迫切地想要一个拥抱。

note: ~ Monster name
en: sproglodyte | sproglodytes
zh[0]: 小穴居者丧尸

note: ~ Description of monster "sproglodyte"
en: This crouching child-mutant's face is dominated by a pair of huge black eyes, and its fingertips end in sharp claws.
zh: 这个蜷缩着的变异小孩的脸上长着一对巨大的黑眼睛，它的指尖末端有着锋利的爪子。

note: ~ Monster name
en: howling waif | howling waifs
zh[0]: 哀嚎流浪儿

note: ~ Description of monster "howling waif"
en: Undeath has not been kind to the children of the apocalypse.  This one is little more than a reanimated membrane of skin stretched across tiny brittle bones.
zh: 亡灵并没有善待末日的孩子们。这只小怪物就仅有复活的膜状皮肤包裹着微小脆弱的骨头。

note: ~ Monster name
en: wretched hatchery | wretched hatcheries
zh[0]: 邪恶孵化场

note: ~ Description of monster "wretched hatchery"
en: Lethargically resting on its back, this hideous mass of sagging flesh and writhing organs, which used to be a child, twitches feebly as its midsection churns.  Almost bursting from its skin, the child’s ribcage has arched outward, forming a hive-like construct covered by severely stretched epidermis.  Through the wretched organism’s taut abdominal flesh, you witness small forms swarming within its ribcage—its guts roiling as new beings are sculpted from pilfered flesh and bone.  The creature’s limbs rest haphazardly on the ground, contorted in ways that suggest the absence of bones or any interior construct.
zh: 这团可怕的下垂着的肉和扭动的器官曾经是一个孩子，当它的腹部翻腾时它会虚弱地抽搐。孩子的胸腔几乎从皮肤上裂开，向外拱起形成一个蜂巢状的结构，表皮严重拉伸。通过这只可怜的生物紧绷的腹部肌肉你可以看到小动物在它的胸腔里蜂拥而至——当新的生物从被偷走的肉和骨头中雕刻出来时，它的内脏在翻滚。这种生物的四肢随意地躺在地上，扭曲的方式表明没有骨头或任何内部结构。

note: ~ Monster message of special attack of monster "wretched hatchery"
en: Ripping and tearing, a small beast burrows free of the wretch’s abdomen!
zh: 一只小野兽撕裂着，从这个可怜虫的腹部钻了出来！

note: ~ Monster name
en: skeletal master | skeletal masters
zh[0]: 骸骨主宰

note: ~ Description of monster "skeletal master"
en: A strange zombie covered in bone plates from face to toe.  Despite the added weight on its body, its movements are coordinated, almost as if capable of analyzing your movements.
zh: 一个从头到脚被骨板覆盖的奇怪丧尸。尽管骨板让它的身体变得更加沉重，但它的动作是协调的，好像可以分析你的动作一样。

note: ~ Monster name
en: zombie lich | zombie liches
zh[0]: 丧尸巫妖

note: ~ Description of monster "zombie lich"
en: A twisted visage of the human body decked in bone from head to toe.  Its vague shape is reminiscent of some tabletop monster, and it walks and watches your actions with a cold and calculating demeanor.
zh: 一具从头到脚都被骨头覆盖的扭曲的人体。它模糊的形状让人联想到一些桌游里的怪物，它冷酷而精明地行动着，同时一边在观察你的行为。

note: ~ Spell name
en: kill pseudo zombie
zh: 杀死虚拟丧尸

note: ~ Description of spell "kill pseudo zombie"
en: You should not see this.  Kills pseudo zombie to turn it into a corpse for revival.
zh: 虚拟法术。用来杀死虚拟丧尸将其转换成怪兽。

note: ~ Spell name
en: dormant corpse setup
zh: 休眠尸体放置

note: ~ Description of spell "dormant corpse setup"
en: You should not see this.  Sets up trap for dormant zombies.
zh: 你不应该看到这个。设置休眠丧尸陷阱。

note: ~ Description of monster "zombie"
en: Fake zombie used for spawning dormant zombies.  If you see this, open an issue on github.
zh: 用于生成休眠丧尸的假丧尸。如果你看见了这个，请向github上报告。

note: ~ Name of a trap
en: dormant zombie corpse
zh: 休眠的丧尸尸体

note: ~ Message when player triggers trap "dormant zombie corpse" ~ Message when NPC triggers trap "dormant zombie corpse"
en: A zombie rises from the ground!
zh: 一只丧尸从地底爬了出来！

note: ~ Spell name
en: cause loud moaning
zh: 引发大声呻吟

note: ~ Description of spell "cause loud moaning"
en: You should not see this.  Causes loud noise.
zh: 你不应该看到这个。引发大量噪声。

note: ~ Sound description of spell "cause loud moaning"
en: a zombie moaning!
zh: 一只丧尸正在呻吟！

note: ~ Spell name
en: dormant corpse waking up
zh: 休眠尸体苏醒

note: ~ Description of spell "dormant corpse waking up"
en: You should not see this.  Causes all dormant corpses in the tile to revive.
zh: 你不应该看到这个。使当前所有休眠尸体复活。

note: ~ Monster name
en: shocker brute | shocker brutes
zh[0]: 放电丧尸兽

note: ~ Description of monster "shocker brute"
en: A huge beast covered in visible scarring from the lightning bolts that arc out of its body.  Being near it, you can hear a slight humming, like that of an electrical transformer.
zh: 一个覆盖着疤痕的巨型丧尸，那些疤痕来自其体内闪电激发出来的电弧。当靠近它的时候，你可以听到轻微而又低沉的嗡嗡声，像是工作中的交流电变压器一样。

note: ~ Monster name
en: shocker zombie | shocker zombies
zh[0]: 放电丧尸

note: ~ Description of monster "shocker zombie"
en: A human body with pale blue flesh, crackling with electrical energy.
zh: 一具身体呈现淡蓝色的丧尸，由于生化插件的异常放电，其周围不断有噼啪的电流环绕。

note: ~ Monster name
en: incandescent husk | incandescent husks
zh[0]: 炽耀躯壳

note: ~ Description of monster "incandescent husk"
en: This zombie is visible only as a glowing white silhouette that you have to squint to see, cloaked in a crackling field of lightning that pulses like a beating heart.  It walks slowly and deliberately, the thunderstorm surrounding it eagerly jumping to anything conductive within its grasp.
zh: 这只丧尸如今仅剩下一个发光的白色轮廓，你必须眯着眼睛才能透过那如同心跳一般一闪一闪的电场看见它的身影。它慢悠悠地走着，身体四周缠绕的闪电急切地扑向所能触及的任何导电物体。

note: ~ Monster name
en: zapper zombie | zapper zombies
zh[0]: 静电丧尸

note: ~ Description of monster "zapper zombie"
en: A very pale dead body with the worst case of static hair you have ever seen.  Sparks of electricity frequently jump off it, lighting it up in the dark.  You might not want to touch it with your bare hands, or anything conductive.
zh: 一具非常苍白的尸体，长着你所见过的最糟糕的带电头发。电火花偶尔从它身上射出来，在黑暗中点亮它。你也许不该徒手或是用任何导电的物体触摸它。

note: ~ Monster name
en: boomer | boomers
zh[0]: 爆汁丧尸

note: ~ Description of monster "boomer"
en: A rotund human body, bloated beyond belief and layered in rolls of fat.  It emits a horrible odor, and a putrid pink sludge dribbles from its mouth.
zh: 臃肿的难以相信的躯体，脂肪堆积在一起，它发出一种可怕的气味，粉红色的腐烂粘液从它口中滴下来。

note: ~ Monster name
en: huge boomer | huge boomers
zh[0]: 巨型爆汁丧尸

note: ~ Description of monster "huge boomer"
en: This boomer, normally swollen and ready to burst, has strengthened and solidified.  The bile dribbling from its mouth also appears to have changed…
zh: 和一般的爆汁丧尸不同，这只爆汁丧尸的表皮已经变异得更加坚硬，嘴中溢出的胆汁颜色似乎也产生了变化……

note: ~ Death message of monster "huge boomer"
en: A %s explodes!
zh: %s 炸裂开来！

note: ~ Monster name
en: gasoline zombie | gasoline zombies
zh[0]: 汽油丧尸

note: ~ Description of monster "gasoline zombie"
en: A huge, bloated zombie that appears to have consumed gasoline; fumes and flames escape from its mouth and liquid fuel leaks from its waddling form.
zh: 一只巨大、肿胀的丧尸，似乎吃了许多汽油；烟雾和火焰从它的口中喷出，燃油不停地从它的蹒跚而行的身体中泄漏出来。

note: ~ Monster name
en: bloated zombie | bloated zombies
zh[0]: 胀气丧尸

note: ~ Description of monster "bloated zombie"
en: With its gray skin swollen to near-rupture with putrid gas, this cyst-covered zombie looks like it could violently burst under the slightest of disturbances.
zh: 一具灰白的皮肤下充满了臌胀的腐败气体的尸体，隆起的皮肤遍布着黑色的血管，随时都可能爆出大量毒气。

note: ~ Monster name
en: sleepwalker zombie | sleepwalker zombies
zh[0]: 梦游丧尸

note: ~ Description of monster "sleepwalker zombie"
en: A zombie swollen with a bluish, oddly sweet smelling gas.  It stumbles around even more than regular zombies, as if heavily intoxicated.
zh: 这只丧尸的肚子被某种蓝色的、奇怪的甜味气体撑得鼓鼓胀胀的。它走起路来比普通丧尸更加跌跌撞撞，仿佛喝醉了一般。

note: ~ Monster name
en: swollen tearjerker | swollen tearjerkers
zh[0]: 催泪丧尸

note: ~ Description of monster "swollen tearjerker"
en: A bloated corpse, its ballooning skin blistered and rashy and its face caked in mucus.  The off-colour orange gas that occasionally leaks from it makes your eyes water and smells faintly of pepper.
zh: 一具臃肿的尸体，它膨胀的皮肤起了很多水泡，泛着红晕，脸上结着粘液。偶尔从它身上漏出的异常橙色气体让你"潸然泪下"，还带有淡淡的胡椒味。

note: ~ Monster name
en: boomer glutton | boomer gluttons
zh[0]: 贪食爆汁丧尸

note: ~ Description of monster "boomer glutton"
en: A large, grotesque ball of flesh and fat.  Seemingly vestigial limbs flop around haphazardly as it rolls across the ground.  You occasionally catch a glimpse of bulging eyes and a distended gaping maw oozing some sort of black sludge.
zh: 一个巨大而怪诞的血肉和脂肪组成的肉球。当它在地面上滚动时，看似残存的四肢随之肆意摇摆。你偶尔会瞥见一双鼓鼓的眼睛和一只张开的大嘴、从中不断渗出某种黑色淤泥。

note: ~ Monster message of special attack of monster "boomer glutton"
en: The glutton vomits sludge!
zh: 贪食爆汁丧尸吐出了一团淤泥！

note: ~ Monster name
en: bombardier boomer | bombardier boomers
zh[0]: 投弹爆汁丧尸

note: ~ Description of monster "bombardier boomer"
en: This zombie's exposed ribcage is encircled by swollen lungs and other organs.  You would prefer to be far away when they burst.
zh: 这只丧尸肿胀的肺脏和其他器官似乎快要从胸腔里爆出来了。当它们爆炸时，你最好躲得远远的。

note: ~ Monster message of special attack of monster "bombardier boomer"
en: A bombardier boomer explodes!
zh: 投弹爆汁丧尸爆炸了！

note: ~ Monster name
en: rust zombie | rust zombies
zh[0]: 锈铁丧尸

note: ~ Description of monster "rust zombie"
en: A zombie impaled with a multitude of metal fragments, each covered with a thick layer of rust that seems to propagate to other parts of its body.  You can't remember the last time you got a tetanus shot, so it would be best not to let this thing touch you.
zh: 这只丧尸浑身上下穿刺着无数覆盖着厚厚铁锈的金属碎片，碎片上的铁锈似乎已经扩散到了尸体的其他部位。你不记得上次注射破伤风疫苗是什么时候了，所以最好不要让它碰你。

note: ~ Monster name
en: rust shell zombie | rust shell zombies
zh[0]: 锈壳丧尸

note: ~ Description of monster "rust shell zombie"
en: Jagged fragments of rust-bitten metal have fused into this zombie's flesh and displaced parts of its spine.
zh: 锈蚀的锯齿状金属破片融合进丧尸的血肉中并取代了部分脊椎。

note: ~ Monster name
en: rust plated zombie | rust plated zombies
zh[0]: 锈甲丧尸

note: ~ Description of monster "rust plated zombie"
en: Ruptures in this zombie's skin expose fragments of metal arranged like armor underneath.  Black sludge can be seen in places where the rust has receded.
zh: 丧尸皮肤破裂处露出的金属破片，如同交织于皮下的甲胄。在锈迹消退之处可以看到黑色的污泥。

note: ~ Monster name
en: rust urchin | rust urchins
zh[0]: 锈刺丧尸

note: ~ Description of monster "rust urchin"
en: A spiked horror of a zombie covered in long, rusty spikes.  A walking tetanus infection waiting to happen.
zh: 一只浑身长满锈刺的恐怖丧尸。一个等待发生的会行走的破伤风感染。

note: ~ Monster name
en: rust fist brute | rust fist brutes
zh[0]: 锈拳丧尸兽

note: ~ Description of monster "rust fist brute"
en: This brute of a zombie is covered in rusted metal detritus.  Chunks of metal smashed through its arms have deformed them into hammers.
zh: 这只丧尸兽身上覆盖着生锈的金属破片。大块的金属砸穿了它的手臂，并融合成了锤子一样的形状。

note: ~ Monster name
en: crawler | crawlers
zh[0]: 怪异爬行者

note: ~ Description of monster "crawler"
en: A conglomeration of human parts fused together in a horrible mishmash of function, slowly dragging its eldritch body across the ground.
zh: 一团将各种各样的部分以某种奇怪的方式融合在一起的人类，他们那怪异的身躯则在地上慢慢拖行。

note: ~ Monster name
en: dissoluted devourer | dissoluted devourers
zh[0]: 放荡吞噬者

note: ~ Description of monster "dissoluted devourer"
en: Human bodies fused together into a colossus, with heads and limbs sticking out of its bloated body.  The nature of the thing makes it difficult to estimate how close it is to dying, and its capabilities might change if it manages to assimilate more zombies into itself.
zh: 由人类躯体融合而成的巨型怪物，膨胀的身体上伸出好几个头颅和肢体。这种东西的性质使得我们很难估计它离死亡有多近，在它将更多的丧尸同化进体内后，它的能力可能会改变。

note: ~ Monster name
en: melded task force | melded task forces
zh[0]: 融合特遣队

note: ~ Description of monster "melded task force"
en: A tangle of security personnel fused with their gear and with each other, warped limbs and flesh-covered equipment moving in strange unison.  Every so often you glimpse a pitch-black figure at its center, limbs mirroring the movements of the larger mass.
zh: 一堆保安尸体与他们的装备相互融合，扭曲的四肢和覆盖着肉体的装备异曲同工地移动着。每隔一段时间，你就会看见一只漆黑的身影从它的体内钻出，四肢的移动方式和它更大的主体一样。

note: ~ Death message of monster "melded task force"
en: The creature grows sluggish before freezing in place for a moment.  Suddenly its flesh turns black and recedes to coat the central figure, which reaches out towards you before collapsing into a pinprick of shimmering air.  Torn uniforms and other gear tumble to the ground.
zh: 这只怪物动作逐渐迟缓，直到停在原地静止片刻。突然，它的血肉变黑并渐渐褪去，从中浮现出其体内的躯体，它向你伸出手来，然后突然塌陷成一团闪闪发光的空气。被撕碎的制服和其他装备掉落在地上。

note: ~ Monster message of special attack of monster "melded task force"
en: A handful of flesh wriggles loose from the mass and takes flight!
zh: 几块血肉从主体中挣脱出来，然后飞起来了！

note: ~ Monster name
en: trapped tendril | trapped tendrils
zh[0]: 受困触手

note: ~ Description of monster "trapped tendril"
en: A great tendril of mutated flesh and sharpened bone.  Emerging from a crevice in the ruined floor, hundreds of human limbs seek freedom and writhe incessantly from underneath its grotesque carapace.  As enormous as it may be, you feel certain that this is just part of a much bigger creature, for when it moves, you can feel this whole ruin tremble, as though an unseen giant is struggling against the weight of its concrete tomb.
zh: 一只血肉和尖骨组成的巨型触手。它从破损的地面的一个缝隙中伸出，缝隙之下无数的人类残肢在怪异的甲壳下不停蠕动，希望重获自由。虽然这只触手已经无比巨大，你仍然确信这只是一只更大生物的一部分，因为当触手移动时，你能感觉到整个废墟的震动，如同一只未知的巨人正在与它的混凝土坟墓抗争。

note: ~ Monster name
en: gangrenous flesh | gangrenous flesh
zh[0]: 坏疽肉块

note: ~ Description of monster "gangrenous flesh"
en: Covered in grievous wounds, this wretch's gray skin has bloated to near-rupture with putrid gas.  Between lumps of unrecognizable gore, a human head lamely follows your movements with empty, black eyes.
zh: 这个可怜虫的灰色皮肤上布满了严重的伤口，在腐败气体的压力下几乎就要爆炸。在不可辨认的血肉之中，一个人类头颅用空洞的黑色眼珠注视着你的行动。

note: ~ Monster name
en: gangrenous crawler | gangrenous crawlers
zh[0]: 坏疽爬行者

note: ~ Description of monster "gangrenous crawler"
en: A nightmarish, spidery abomination born from human gore.  It deftly crawls between the walls and ceiling with limbs grown from its own disjointed ribs.
zh: 一只噩梦般的蛛形怪物，由人类血肉变成。它敏捷地在墙壁和天花板上爬行，断离的肋骨构成了它的肢体。

note: ~ Monster name
en: gangrenous impaler | gangrenous impalers
zh[0]: 坏疽穿刺者

note: ~ Description of monster "gangrenous impaler"
en: A corpse hideously twisted into an insect-like form.  A hollow tendril reaches out from its open thorax.
zh: 这个尸体以骇人的方式扭曲，变成了昆虫一般的形状。从它的胸腔之中伸出了一只中空的触手。

note: ~ Description of special attack of monster "gangrenous impaler"
en: The impaler launches a barb!
zh: 坏疽穿刺者射出了一根毒刺！

note: ~ Monster name
en: scissorlimbs | scissorlimbs
zh[0]: 利剪蛛

note: ~ Description of monster "scissorlimbs"
en: A nightmarish spider of gore standing tall among the ruins, keeping silent watch of the blighted landscape.  Its spindly limbs of bone slip between the rubble with otherworldly speed.
zh: 一团如同梦魇般的蜘蛛形状的血肉高高地矗立在废墟中，无声地守护着眼前残破的景色。它细长的骨头四肢以难以置信的速度在瓦砾中滑动。

note: ~ Monster name
en: hanging innards | hanging innards
zh[0]: 吊挂内脏

note: ~ Description of monster "hanging innards"
en: Great snakes of flesh hang from the ceiling above, madly thrashing and reaching about.
zh: 一大块巨大的蛇形血肉从天花板悬吊下来，疯狂地四处拍打着，不断搜寻着猎物。

note: ~ Monster name
en: spasming lump | spasming lumps
zh[0]: 痉挛肉块

note: ~ Description of monster "spasming lump"
en: A great pile of merged bodies and mutated flesh.  It spasms in an arrhythmic and desperate manner.
zh: 一大团融合在一起的尸体和变异血肉。它不断痉挛，如同心率失常的心脏病人般绝望地搏动。

note: ~ Description of monster "flesh wall"
en: A great lump of mutated flesh.  It resembles the innards of some gigantic creature, and is covered in a grid of diminutive veins.
zh: 一大团体积巨大的变异肉体。它看起来像是某种巨型生物的内脏，表面覆盖着纤细血管构成的网络。

note: ~ Monster name
en: zombie scientist | zombie scientists
zh[0]: 研究员丧尸

note: ~ Description of monster "zombie scientist"
en: The remaining protective gear, laboratory equipment, and long, formerly white labcoat tell you that this zombie was some kind of researcher before turning.
zh: 防护装备、实验设备、长长的白色制式实验外套仍然在身上，这只丧尸似乎在告诉你他在大灾变之前是某个机构的研究员。

note: ~ Monster name
en: zombie security guard | zombie security guards
zh[0]: 警卫丧尸

note: ~ Description of monster "zombie security guard"
en: A shambling human corpse wearing a gray uniform and a bulletproof vest with "SECURITY" emblazoned across the front.  It looks like this guard was quite physically fit before its death; it moves quickly and powerfully, albeit clumsily.
zh: 一只摇摇欲坠的丧尸，穿着灰色制服和前面印有"保安"字样的防弹背心。看起来这位警卫死前身体体质不错；它的移动步伐迅速有力，尽管动作笨拙。

note: ~ Monster name
en: phase skulker | phase skulkers
zh[0]: 相位潜行者

note: ~ Description of monster "phase skulker"
en: What remains of a researcher lost to the portal storms, twisted and enervated by the presences that lurk beneath natural perception.  It walks and stumbles in a stuttered manner, and is granted tenuous corporality only by grace of the experimental gear it wore when it died.
zh: 一具迷失在传送门风暴中的研究者的遗骸，被暗藏的某种肉眼不可见的存在扭曲和削弱。它断断续续地蹒跚而行，仅靠着生前曾经所穿着的实验装备维持着脆弱的躯体。

note: ~ Monster message of special attack of monster "phase skulker"
en: The skulker shifts and melts inwards before disappearing!
zh: 相位潜行者突然移位，融化，消失了！

note: ~ Sentence fragment describing a weakpoint for monster "phase skulker" ~ Sentence fragment describing a weakpoint for monster "phase shrike" ~ Sentence fragment describing the "stomach_armour" weakpoint
en: a gap in the armor
zh: 装甲上的缺口

note: ~ Monster name
en: phase shrike | phase shrikes
zh[0]: 相位复仇者

note: ~ Description of monster "phase shrike"
en: What remains of a researcher lost to the portal storms, twisted and enervated by the presences that lurk beneath natural perception.  It unnaturally skitters on four bone-plated spikes, its every motion trailing an aura of energetic distortion.
zh: 一具迷失在传送门风暴中的研究者的遗骸，被暗藏的某种肉眼不可见的存在扭曲和削弱。它依靠四只布满骨头的尖刺不自然地滑行，它的每一个动作都留下一道充满了扭曲能量的光环。

note: ~ Monster message of special attack of monster "phase shrike"
en: The shrike shifts and disappears amidst an electric surge!
zh: 相位复仇者突然移位，消失在一道电光之中！

note: ~ Monster name
en: A shadow? | A shadow?
zh[0]: 影子？

note: ~ Description of monster "A shadow?"
en: Something is there!  Against all reason, this shadow lurks at the corners of your vision.  You close your eyes, but still, it is there.  No matter how far you run, it is there.  In pitchest black, it is there.  Now you will know why you fear the night.
zh: 有什么东西在那里！毫无疑问，这个阴影潜伏在你视野的角落。即使闭上眼睛，它依然存在。无论逃多远，它都紧随其后。在一片漆黑中，它也从不离开。现在你将明白你为什么如此畏惧黑夜。

note: ~ Monster message of special attack of monster "A shadow?"
en: The ground blackens before you.
zh: 你眼前变黑了。

note: ~ Monster message of special attack of monster "A shadow?"
en: Your hearing is overwhelmed by a booming sound!
zh: 你的听觉被一声巨响淹没！

note: ~ Spell name
en: Life Drain
zh: 生命汲取

note: ~ Description of spell "Life Drain"
en: When even the grass rises against you, what hope do you have?
zh: 当草叶都升起对抗你,你有什么希望？

note: ~ Spell name
en: Visual Sundering
zh: 视觉分离

note: ~ Description of spell "Visual Sundering"
en: The fact a shadow can make such an awful, loud sound makes your head want to split in two.
zh: 事实上，阴影会发出如此可怕、响亮的声音，这让你的头想一分为二。

note: ~ Player message in effect in EoC "EOC_LIEUTENANT_DRAIN_LIFE_TERRAIN"
en: The air rings out with a piercing shriek!
zh: 空气中响起了刺耳的尖叫声！

note: ~ Player message in effect in EoC "EOC_LIEUTENANT_SPAWN_SHADOW" ~ Player message in effect in EoC "EOC_LIEUTENANT_SPAWN_SHADOW_ACTUAL"
en: You shiver as the night closes in…
zh: 你在夜幕降临下颤抖

note: ~ Spell name
en: BEGONE_SHADOW
zh: 走开的影子

note: ~ Description of spell "BEGONE_SHADOW"
en: BEGONE_SHADOW.
zh: 走开的影子。

note: ~ Player message in effect in EoC "EOC_LIEUTENANT_SHADOW_WITHDRAWS_FOR_NOW"
en: The wind laughs through the night
zh: 风呼笑了一夜

note: ~ Player message in effect in EoC "EOC_LIEUTENANT_SHADOW_WITHDRAWS_FOR_NOW"
en: …but it grows more distant for now.
zh: ……但现在它变得越来越遥远了。

note: ~ Success message in teleportation in effect in EoC "EOC_LIEUTENANT_SHADOW_CATCHUP"
en: You can't outrun your own shadow!
zh: 你无法逃离自己的影子！

note: ~ Monster name
en: frog mother | frog mothers
zh[0]: 蛙母

note: ~ Description of monster "frog mother"
en: A large, bulbous creature with an extremely large mouth and small, stubby legs with no feet.  Drenched in an oily greenish-black substance, its flesh seems to rapidly decompose and reconstitute itself, and it is covered in large, white pustules that seem ready to pop.
zh: 一只体型巨大的浑圆怪物，嘴巴张得非常大，腿又小又短，几乎看不见它的脚。它浑身覆盖着一层油乎乎黑绿色物质，血肉似乎会迅速分解和自我重建，而且身上长着无数巨大的白色脓疱，似乎随时会破裂。

note: ~ Monster message of special attack of monster "frog mother"
en: Some of the pustules pop, and the frog mother opens her mouth and vomits tadpoles!
zh: 有些脓疱爆裂了，蛙母张开了大嘴吐出了一些蝌蚪！

note: ~ Monster name
en: tadpole constrictor | tadpole constrictors
zh[0]: 蝌蚪蟒

note: ~ Description of monster "tadpole constrictor"
en: The only resemblance this creature bears to a tadpole is its slick black-green skin and slender body.  Its three appendages, resembling long tentacles or pseudopods, propel it across the ground at maddening speed.  It has no outward sensory organs or a mouth, and steam rises from its skin as if it is burning away its own lifeforce to catch you.
zh: 这种生物和蝌蚪的唯一相似之处是它光滑的黑绿色皮肤和细长的身体。它身上所长着的三条附肢，像是长长的触手或是假足一般，以令人发狂的速度推动它穿过地面。它没有任何外在的感官或嘴，但有股蒸汽从它皮肤上冒出，仿佛它正在燃烧自己的生命来抓住你一般。

note: ~ Monster name
en: zombullfrog | zombullfrogs
zh[0]: 丧尸牛蛙

note: ~ Description of monster "zombullfrog"
en: The wound covered skin of this large bullfrog appears to be peeling in places, revealing a black goop beneath the surface.  Its vacant stare passes by anything that isn't food, and it will leap to devour anything it can.
zh: 这只大牛蛙身上覆盖的皮肤似乎从某些伤口上剥落，露出下面的黑色粘液。它空洞的目光掠过任何不是食物的东西，准备着跳起来吞噬任何食物。

note: ~ Monster name
en: colossal zombullfrog | colossal zombullfrogs
zh[0]: 巨大丧尸牛蛙

note: ~ Description of monster "colossal zombullfrog"
en: This gigantic zombified frog lets out an ear splitting unholy wail as it slowly takes notice of you.  Its lethargic movements is offset by the gargantuan stout leaping legs
zh: 当这只巨大的丧尸青蛙慢慢注意到你时，它会发出一声撕耳朵的邪恶哀号。它那粗壮的跳跃腿抵消了它慵懒的动作

note: ~ Monster name
en: slavering biter | slavering biters
zh[0]: 流涎啃蚀者

note: ~ Description of monster "slavering biter"
en: A distorted and swollen human body.  Its jaws have elongated into a crocodile-like snout, dripping with foul-smelling saliva.
zh: 一个扭曲而膨胀的人体。它的颌已经延长的如同鳄鱼的长吻一般，滴落着恶臭的唾液。

note: ~ Sentence fragment describing a weakpoint for monster "slavering biter" ~ Sentence fragment describing a weakpoint for monster "mangrove lurker"
en: the inside of its mouth
zh: 张开的嘴

note: ~ Monster name
en: brainless zombie | brainless zombies
zh[0]: 无脑丧尸

note: ~ Description of monster "brainless zombie"
en: A zombie like any other, except that its facial features and skull have been devastated.  It's unclear what caused the damage, but between the scraps of flesh you can see that its face and brain are gone, though its ears remain intact.
zh: 一只除了面部和头骨被完全毁坏之外，与其它丧尸差不多的丧尸。虽然原因不明，但在一团血肉模糊中，你能看到它失去了脸和大脑，只有耳朵还算完整。

note: ~ Monster name
en: headless horror | headless horrors
zh[0]: 恐怖无头怪

note: ~ Description of monster "headless horror"
en: This headless zombie has swollen to frightening proportions, towering almost nine feet tall.  Six-foot-long feelers of black ooze blindly wave from its neck, violently twitching at nearby sounds.  Its long stride allows it to quickly pursue its targets, which it pummels into pulp with its huge, swollen fists.
zh: 这个无头丧尸已经肿胀到可怕的比例，几乎九英尺约2.7米高。六英尺(约1.8米)长的黑色软泥触角在它的脖子上盲目地挥动，对身边的声音作出剧烈地抽搐。它长长的触手让它能够迅速追上目标，并用它巨大而肿胀的拳头将目标打成肉酱。

note: ~ Monster name
en: zombie brute | zombie brutes
zh[0]: 狂暴丧尸兽

note: ~ Description of monster "zombie brute"
en: This zombie's entire body bulges with distended muscles and swollen, festering wounds.
zh: 一个肌肉发生了突变的巨型丧尸，浑身上下都是畸形的巨型肌肉与肿胀化脓的伤口，手臂力量之大足以将人击飞很远，非常危险。

note: ~ Monster name
en: zombie wrestler | zombie wrestlers
zh[0]: 摔跤手丧尸

note: ~ Description of monster "zombie wrestler"
en: A slab of festering muscle the size of a well-toned bodybuilder.  Seems eager to strangle the life from you.
zh: 一只肌肉溃烂的健壮丧尸，威风犹在的健美身姿让这货看起来仍然块头不小。看上去他迫不及待的想把你活活掐死。

note: ~ Monster name
en: zombie nightstalker | zombie nightstalkers
zh[0]: 丧尸夜魔

note: ~ Description of monster "zombie nightstalker"
en: Somehow, this brute hides in the dark like some kind of boogeyman.  Very agile for such a large zombie.
zh: 一具不知何故像某种恶灵一样躲在黑暗之中的巨型丧尸，体型庞大但其行动十分敏捷。

note: ~ Monster name
en: zombie prowler | zombie prowlers
zh[0]: 潜行者丧尸

note: ~ Description of monster "zombie prowler"
en: Enveloped in darkness is the outline of what used to be a person, quick and spindly - and nigh invisible in the shadows.  Even with the unnatural camouflage hiding its features you can make out large teeth and even larger claws.
zh: 一具曾经是人类的瘦长身体被笼罩在黑暗之中，行动速度很快，基本上很难看得清。然而即使这种超自然的伪装隐藏了它的外部特征，你也可以辨认出它那巨大的牙齿和更大的爪子。

note: ~ Monster name
en: listener zombie | listener zombies
zh[0]: 循声者丧尸

note: ~ Description of monster "listener zombie"
en: This zombie's head was once obviously destroyed, the gaps in its scraps of face now filling with a peculiar gray goo.  Human ears hang from the sides, enormous and unsettling.  Thin slits at the front suggest it may have a (very limited) sense of sight.
zh: 这只丧尸的头很明显曾经被摧毁过，它脸上的裂口充满了一种特殊的灰色粘液。人类的耳朵从侧面垂下，巨大而令人恶心。眼睛前的狭缝表明它还可能还保留着一定的视力。

note: ~ Monster name
en: relentless hulk | relentless hulks
zh[0]: 浩克追猎者

note: ~ Description of monster "relentless hulk"
en: A hulking zombie swollen to the size of six men.  Its inky black eyes are locked on you.  No matter how far you run, it always seems to find you.
zh: 一只体型肿胀到有六个人大小的巨型丧尸。它墨黑的眼睛紧盯着你。不管你跑多远，它似乎总能找到你。

note: ~ Monster name
en: grabber zombie | grabber zombies
zh[0]: 肉钩丧尸

note: ~ Description of monster "grabber zombie"
en: A badly deformed zombie.  Its arms dangle from its sides like the limbs of some skinless ape, mindlessly groping at their surroundings.
zh: 一只严重畸形的丧尸。它的四条胳膊像没有皮的猿猴四肢一样枯瘦，一边在身体四周晃悠，一边盲目的摸索着四周。

note: ~ Monster name
en: grappler zombie | grappler zombies
zh[0]: 长臂丧尸

note: ~ Description of monster "grappler zombie"
en: This zombie's elongated arms drag along the ground as it moves.  It looks to almost have a hunchback from the swollen shoulder muscles tearing though its skin.
zh: 这只丧尸在移动时，两条长长的手臂沿着地面拖动。肿胀的后背看上去就像是驼背了，肩膀上的肌肉也从撕破的皮里露出来。

note: ~ Monster name
en: zombie hollow | zombie hollows
zh[0]: 变形丧尸

note: ~ Description of monster "zombie hollow"
en: This zombie's hollow black eyes survey its surroundings as it stretches and bends in ways that whoever the original body belonged to never could.  The only things that seem solid on this flexible, black-veined body are the rows of sharp, black teeth.  You get the feeling that the only human thing remaining is the skin, worn as one might wear clothes.
zh: 这只丧尸黝黑阴森的眼窝中空无一物，然而你却能感到它在巡视着周围。它的身体以一种原来主人永远无法达到的姿势卷曲变幻、辗转腾挪。在布满黑色血管的躯体上，唯一看起来还结实的是那一排尖锐而漆黑的獠牙。你有一种感觉，那东西唯一能算是人体的东西就是剩下的那层皮，就像你穿着你的衣服那般。

note: ~ Monster name
en: zombie hulk | zombie hulks
zh[0]: 丧尸浩克

note: ~ Description of monster "zombie hulk"
en: A human corpse swollen to the size of six men, with arms as wide as trash cans.
zh: 一个全身肌肉都发生了变异的超大块头丧尸，体型约为六个人大小，双臂极为强壮，力量之大足以击碎墙壁，愤怒的破坏欲支配着它粉碎着所能见到的一切，极为危险。

note: ~ Monster name
en: zombie hunter | zombie hunters
zh[0]: 狩猎者丧尸

note: ~ Description of monster "zombie hunter"
en: You're barely able to believe this thing was ever human; it scrambles about on all fours, its nails and teeth sharpened into dangerous-looking spikes.
zh: 你几乎无法相信这个怪物曾经是人类；它用四肢在地上爬行，指甲和牙齿都如同矛尖一般锋利。

note: ~ Monster name
en: zombie snapper | zombie snappers
zh[0]: 类鱼丧尸

note: ~ Description of monster "zombie snapper"
en: With a crocodile-like snout and rows of protruding teeth, this swimwear-clad zombie lurks in the water.
zh: 首先入眼的是一张鳄鱼般的大嘴和外突的牙齿，这种穿着泳衣的丧尸潜伏在水里。

note: ~ Sentence fragment describing a weakpoint for monster "zombie snapper"
en: the inside of the mouth
zh: 张开的嘴

note: ~ Monster name
en: zombie master | zombie masters
zh[0]: 丧尸主宰

note: ~ Description of monster "zombie master"
en: This zombie's features have tightened, its lips pulled back into an unnatural grin, revealing rows of blackened teeth beneath large, piercing eyes.  It stands tall and its movements are fluid and tightly controlled.  A feeling of danger permeates the surrounding air, and the light that falls on it seems somehow harsher and more glaring.
zh: 这只丧尸的五官风干收紧，它的嘴唇回缩让它露出不自然的诡异笑容，暴露出在它炯炯有神的大眼睛下方的一排黝黑发亮的牙齿。它体型庞大，移动起来流畅而又如同经过严密控制一般。它周围的空气弥漫着一股危险的气息，而照落在它身上的光线似乎变得更明亮刺眼。

note: ~ Monster name
en: zombie necromancer | zombie necromancers
zh[0]: 死灵法尸

note: ~ Description of monster "zombie necromancer"
en: A twisted mockery of the human form, emaciated, with jet-black skin and glowing red eyes.  It is somehow painful to look at, awakening fears deep within your psyche, and even the surrounding air seems more sinister, somehow darker and more dangerous.
zh: 一具被扭曲得变形的人形丧尸，十分瘦弱，有着乌黑的皮肤和发光的红色瞳孔，看着它让你感到莫名的痛苦，仿佛唤醒你内心深处的恐惧，甚至连周围的空气都似乎变得更恶毒，更黑暗，更危险了。

note: ~ Monster name
en: zombie necro-boomer | zombie necro-boomers
zh[0]: 死灵爆汁丧尸

note: ~ Description of monster "zombie necro-boomer"
en: At first this creature looks like nothing more than a grotesque and oleaginous husk, bloated and punctured by jet-black pustules.  When approached, its glowing red eyes and an aching grin take form; its skin tears and its guts teem with unmatched fecundity, as its gaze inspires fear of nothing less than cosmic, inhuman ecstasy.
zh: 初看上去这只怪物看起来只不过是一个怪异而油腻的空壳，浑身肿胀，许多深黑色的脓疱刺破了它的表皮。当你走近它时，它的眼睛发出了红光并露出了痛苦的怪笑；它的皮肤撕裂开，内脏充满了无与伦比的繁殖力，它的目光激发了你对它那广大无边而又非人般狂喜的恐惧。

note: ~ Death message of monster "zombie necro-boomer"
en: The %s lets out an unholy screech, and the corpses around it stir.
zh: %s 发出了一声邪恶的尖叫，周围的尸体开始骚动。

note: ~ Monster name
en: zombie runner | zombie runners
zh[0]: 追猎者丧尸

note: ~ Description of monster "zombie runner"
en: This recently-risen body moves quickly, darting its head back and forth and gnawing at its hands.
zh: 这个刚复活不久的丧尸跑得很快，它的头神经质一样的前后不断晃动并啮咬自己的手。

note: ~ Monster name
en: regenerating zombie | regenerating zombies
zh[0]: 再生丧尸

note: ~ Description of monster "regenerating zombie"
en: A hairless zombie.  Its pale, pinkish flesh appears to be squirming and moving across its body, quickly covering and fixing any wounds that it receives.  Its clothing is riddled with holes, suggesting someone else tried, and failed, to take it down.
zh: 一只浑身无毛的丧尸。它浑身上下的淡粉色血肉似乎在不停蠕动，很快覆盖并修复它所受的任何伤口。它的衣服上布满了枪眼，表明有人试图干掉它，但失败了。

note: ~ Monster name
en: zombie predator | zombie predators
zh[0]: 捕猎者丧尸

note: ~ Description of monster "zombie predator"
en: With its joints in odd places and angles, this humanoid creature prowls across the landscape with surprising speed.  Its teeth and arms are sharpened into fine points, and black ooze seeps out from cuts between its muscles.
zh: 它四肢的关节以奇怪的角度弯折，但是这只人型生物仍能以惊人的速度飞快移动。它的牙齿和手臂都磨成了尖刺型，身上深可见骨的伤口缓缓地流出着黑色的软泥。

note: ~ Monster name
en: screecher zombie | screecher zombies
zh[0]: 尖啸丧尸

note: ~ Description of monster "screecher zombie"
en: A thin corpse, its chest swollen in what appears to be preparation.  A thick black ooze drips from its open mouth.
zh: 一具瘦弱的尸体，它的胸口已经肿胀，浸透了类似某种试剂的液体。一种浓稠漆黑的软泥正从它张大的口中滴落下来。

note: ~ Monster name
en: shady zombie | shady zombies
zh[0]: 暗影丧尸

note: ~ Description of monster "shady zombie"
en: An uncanny shadow envelops this creature, as if light itself were too repulsed to touch it.  All you can make out is its shambling, human-shaped outline.
zh: 一只被一层不可思议的阴影所笼罩的丧尸，可能变异出了可以折射光线的表皮，看上去似如光线也拒绝去接触它一般。你唯一能够分辨出来的是一个步履蹒跚的人形轮廓。

note: ~ Monster name
en: shrieker zombie | shrieker zombies
zh[0]: 尖叫丧尸

note: ~ Description of monster "shrieker zombie"
en: An elongated human body with a swollen chest and a gaping hole where its jaw used to be.
zh: 一具细长的人体，胸部有一个大洞，下巴已经不见了。

note: ~ Monster name
en: skull zombie | skull zombies
zh[0]: 颅骨丧尸

note: ~ Description of monster "skull zombie"
en: This zombie's head is a hideous gray skull, formed of human bone fragments and some sort of goo.  Jagged teeth are visible as the thing works its jaw, and lidless, disturbingly human eyes stare at you from their sockets.  The thing's fleshy ears are four sizes too large and droop under their own weight.
zh: 这只丧尸的头是一个可怕的灰色头骨，由人类的骨头碎片和某种粘液组成。当它活动下颚时你能看到锯齿状的牙齿，相当令人不安。它的眼睛裸露在眼窝里，死死盯着你。它的肉质耳朵有正常的四倍大，在自身重量的作用下下垂。

note: ~ Monster name
en: smoker zombie | smoker zombies
zh[0]: 烟雾丧尸

note: ~ Description of monster "smoker zombie"
en: A blackened and twisted naked human body.  Strips of flesh hang from its frame, and it emits a constant haze of thick black smoke.
zh: 一个黑色扭曲的丧尸，肉块挂在其身上，不停地发出阴霾的黑烟。

note: ~ Monster name
en: ashen brawler | ashen brawlers
zh[0]: 灰白斗尸

note: ~ Description of monster "ashen brawler"
en: A gigantic, twisted human frame with a menacing stance and rapid movements.  Thick clouds of smoke pour from violent-looking eviscerations spread across its muscular body, and its arms appear to have elongated massively.
zh: 一具巨大而扭曲的人体骨架，姿态恐怖，移动迅速。浓重的烟雾从它的内脏中汹涌喷出，蔓延在它肌肉发达的四肢上，它的手臂似乎能够被拉伸得很长。

note: ~ Monster name
en: swimmer zombie | swimmer zombies
zh[0]: 泳装丧尸

note: ~ Description of monster "swimmer zombie"
en: A zombie clad in swimwear.  Probably not a very graceful swimmer anymore.
zh: 一只穿着泳衣的丧尸。可能不再是一个优雅的游泳运动员了。

note: ~ Monster name
en: webbed zombie | webbed zombies
zh[0]: 带蹼丧尸

note: ~ Description of monster "webbed zombie"
en: A slick and glistening human body clad in swimwear.  Its hands and feet are heavily webbed, suggesting some kind of rapid evolutionary adaptation to water.
zh: 一只穿着泳装、浑身皮肤光滑闪亮的丧尸。它的手和脚都变异成厚蹼，这表明它也许快速进化适应了水生生活。

note: ~ Monster name
en: zombie technician | zombie technicians
zh[0]: 技术员丧尸

note: ~ Description of monster "zombie technician"
en: Still wearing its work clothes and hardhat, this zombie likely used to work on power lines or other electrical equipment.
zh: 这只丧尸依然穿戴着它的工作服和安全帽，看起来曾经是个电力系统的技术员。

note: ~ Monster name
en: zombie miner | zombie miners
zh[0]: 矿工丧尸

note: ~ Description of monster "zombie miner"
en: This zombie's face, hands, work clothes, and miner's helmet are fully covered with stains of coal dust.
zh: 这只丧尸的脸、手、工作服和矿工头盔上全是煤尘的污渍。

note: ~ Monster name
en: thorny shambler | thorny shamblers
zh[0]: 荆棘蹒跚者

note: ~ Description of monster "thorny shambler"
en: A shambling undead humanoid, its body overgrown with a tangled mass of otherworldly vegetation.  Hunched over and dragging its feet as it moves, the bramble utterly enveloping its upper half twitches and moves with a life of its own, tendrils tipped with a paralytic sting.
zh: 蹒跚的人形不死生物，身上长满了纠缠成团的异界植物，只能驼着背拖着脚行动。随着它的行动，完全包裹了它上半身的荆棘似乎活着一般，不断抽搐蠕动，卷弄着致人麻痹的尖刺。

note: ~ Monster name
en: ravenous reenactor | ravenous reenactors
zh[0]: 饥渴扮演者

note: ~ Description of monster "ravenous reenactor"
en: This shambling corpse is dressed in the tatters of an antiquated soldier's uniform.  Either it was a historical reenactor, or zombies have also started to time travel.
zh: 这具蹒跚而行的尸体穿着破烂老旧的士兵制服。要么它曾经是位历史重演爱好者，要么就是丧尸也学会了时间旅行。

note: ~ Monster name
en: malicious mane | malicious manes
zh[0]: 邪恶福瑞

note: ~ Description of monster "malicious mane"
en: A human body, swaying awkwardly in a torn cloth suit of an anthropomorphized animal.  Black goo and blood cakes the suit, and it gives off a foul, rotting odor.
zh: 一具穿着被撕破的福瑞装的身体，正笨拙地摇晃着。黑色粘液和鲜血使它的衣服结了块，散发出阵阵恶臭。

note: ~ Monster name
en: prisoner zombie | prisoner zombies
zh[0]: 囚犯丧尸

note: ~ Description of monster "prisoner zombie"
en: Apparently this zombie was doing time when the Cataclysm struck.  It wears black and white striped prisoner clothes, and tattoos can be seen on its decaying skin.
zh: 显然，当大灾变来临时这只丧尸正在狱中服刑。它穿着黑白条纹的囚衣，腐烂的皮肤上刻有纹身。

note: ~ Monster name
en: prisoner brute | prisoner brutes
zh[0]: 囚犯丧尸兽

note: ~ Description of monster "prisoner brute"
en: This muscular zombie wears black and white striped prisoner clothes.
zh: 这只肌肉发达的丧尸穿着黑白条纹的囚服。

note: ~ Monster name
en: fat prisoner | fat prisoners
zh[0]: 肥胖囚犯丧尸

note: ~ Description of monster "fat prisoner"
en: This fat zombie wears black and white striped prisoner clothes.
zh: 这只肥胖丧尸穿着黑白条纹的囚服。

note: ~ Monster name
en: tough prisoner | tough prisoners
zh[0]: 健壮囚犯丧尸

note: ~ Description of monster "tough prisoner"
en: This tough-looking zombie wears black and white striped prisoner clothes.
zh: 这只外貌凶猛的丧尸穿着黑白条纹的囚服。

note: ~ Monster name
en: charred nightmare | charred nightmares
zh[0]: 灰烬梦魇

note: ~ Description of monster "charred nightmare"
en: Intense radiation has spurred a unique form of necrosis and regeneration, it is impossible to tell if this creature was ever human.
zh: 一个曾经也是个人的怪物，由巨量的辐射加速了一种独特的坏死，然后再生的全新形态生命体。

note: ~ Monster name
en: irradiated wanderer | irradiated wanderers
zh[0]: 辐射行尸

note: ~ Description of monster "irradiated wanderer"
en: This rotting corpse seeps a glowing ooze from its lesions.  A strange tattered jumpsuit marks it as an oddity across the wasteland.
zh: 这具腐败的尸体不断从皮肤表面渗漏出发光的软泥。身上一件破碎的连身衣让它在废土上显得很奇特。

note: ~ Monster name
en: skeletal zombie | skeletal zombies
zh[0]: 骷髅丧尸

note: ~ Description of monster "skeletal zombie"
en: A monstrous overgrowth of ossified tissue has replaced this zombie's rotting skin with an organic armor of dense bone.  Large clumps of black goo seep from its joints as it shambles aimlessly, with sickening crackling sounds filling the surrounding air.
zh: 一层巨大的过度生长而成的骨化组织已经形成了致密有机的骨制盔甲并取代了这只丧尸表面原来早已腐烂的皮肤。大块的黑色粘液从其关节不断渗出，它毫无目的蹒跚而行，全身的关节随着移动不断发出令人作呕的咔嗒声。

note: ~ Monster name
en: skeletal brute | skeletal brutes
zh[0]: 骸骨丧尸兽

note: ~ Description of monster "skeletal brute"
en: Distorted outgrowths of calcified bone plates cover this zombie's rotten skin.  Joints and cracks around its body ooze with black goo.
zh: 扭曲生长的钙化骨板覆盖了这个丧尸的腐烂皮肤，关节和遍及全身的裂缝渗出黑色粘液。

note: ~ Monster name
en: skeletal shocker | skeletal shockers
zh[0]: 放电骷髅

note: ~ Description of monster "skeletal shocker"
en: Heavy, jagged bone plates have grown out of the surface of this zombie's skin.  Underneath, its flesh glows and crackles with the occasional jolt of electricity.
zh: 参差不齐的沉重骨板从这只丧尸的体表长出。骨板之下的肉体发出闪光，并不时发出一道道电弧。

note: ~ Monster name
en: skeletal juggernaut | skeletal juggernauts
zh[0]: 骷髅巨兽

note: ~ Description of monster "skeletal juggernaut"
en: This hideous golem of plated bones and misshapen flesh drags its heavy, pointed limbs behind it like an unwanted burden.  Formerly soft and vulnerable, bones grew around its form to protect it - only, they kept growing.  And growing.  And growing.
zh: 这只丑陋的巨型怪兽浑身布满了骨板，畸形的血肉拖拽着其沉重而尖锐的四肢，如同无用的负担一般。曾经柔软脆弱的躯体长出了许多保护的骨甲。而这骨甲还在增长、增长、不断增长。

note: ~ Monster name
en: zombie soldier | zombie soldiers
zh[0]: 士兵丧尸

note: ~ Description of monster "zombie soldier"
en: Once a soldier, it is dressed head to toe in combat gear and carries itself rather steadily for a zombie.
zh: 一个曾经是一名军人的丧尸，从头到脚包裹着战斗服，隐藏在基因里的本能与尚存的肌肉记忆使其比普通丧尸更加可怕。

note: ~ Monster name
en: black-ops zombie | black-ops zombies
zh[0]: 黑雾丧尸

note: ~ Description of monster "black-ops zombie"
en: This soldier zombie's skin radiates a sort of shadowy smoke that obscures its outline, making its camouflage even harder to see against the background.  In the darkness it would be nigh invisible.
zh: 这只士兵丧尸的皮肤散发出一种模糊的烟雾，模糊了它的轮廓，使得它的伪装在背景下更加难以察觉。在黑暗中，几乎看不见它。

note: ~ Monster name
en: hunter-killer zombie | hunter-killer zombies
zh[0]: 猎杀者丧尸

note: ~ Description of monster "hunter-killer zombie"
en: Fragments of visible uniform hint that this monstrosity was once a soldier.  Anything human is invisible, hidden inside a sheath of living shadow.  It moves with preternatural fluidity and grace.
zh: 身上残留的制服碎片表明这个怪物曾经是一名士兵。它失去了人类的所有特征，隐藏在仿佛有生命的阴影中。它的移动方式不可思议的优雅和灵动。

note: ~ Monster name
en: bilious soldier zombie | bilious soldier zombies
zh[0]: 胆汁士兵丧尸

note: ~ Description of monster "bilious soldier zombie"
en: This staggering soldier wears a burnt gasmask, now fused to its face.  Through the melted, bile-encrusted ruination of the mask protrudes some sort of hardened, fleshy proboscis, with steaming corrosive fluid leaking from the end.
zh: 这个蹒跚而行的士兵丧尸戴着一个烧坏的防毒面具，现在和它的脸融化在一起了。透过融化且被胆汁腐蚀结痂的面具，能看见似乎是某种已经硬化的肉质长喙，某种正在冒烟的腐蚀性液体从中泄漏出来。

note: ~ Description of special attack of monster "bilious soldier zombie"
en: The %s launches a corrosive dart!
zh: %s 射出了一道酸液！

note: ~ Monster name
en: caustic soldier zombie | caustic soldier zombies
zh[0]: 酸液士兵丧尸

note: ~ Description of monster "caustic soldier zombie"
en: This zombie wears what appears to have once been a soldier's uniform and armor, now a series of cracked and melted plates that have fused to its skin and thickened hide.  Its face and arms blister with strange, mutated tubes that pulse and drip with acid.
zh: 这只丧尸穿着一件看起来曾经是士兵制服和盔甲的东西，现在已经变成了几块破裂融化的金属板，融到了它外表的厚皮之中。它的脸和胳膊被变异血管涨破，酸液不断随着血管的跳动滴落在地上。

note: ~ Description of special attack of monster "caustic soldier zombie"
en: The %s launches a hail of corrosive darts!
zh: %s 射出了许多酸雨！

note: ~ Monster name
en: Kevlar zombie | Kevlar zombies
zh[0]: 凯夫拉丧尸

note: ~ Description of monster "Kevlar zombie"
en: This zombie dons a uniform with heavy, bulletproof materials sewn in.  Peculiarly, the uniform seems to have fused to its skin in certain places, its flesh gripping the edges of its gear as though the body were trying to absorb it.
zh: 这只丧尸穿着一件缝有厚重防弹材料的制服，制服似乎在某些地方与它的皮肤融合了在一起，腐肉包住了那件制服的边缘，就像它的身体正在试图吸收它一样。

note: ~ Monster name
en: Kevlar brute | Kevlar brutes
zh[0]: 凯夫拉丧尸兽

note: ~ Description of monster "Kevlar brute"
en: This zombie was once wearing some kind of uniform with heavy, bulletproof materials sewn in.  At this point it's impossible to tell what kind of uniform it was: the monster's skin has grown over the fabric, splitting and tearing it to shreds, turning the remaining Kevlar and other bits of armor material into part of its hide.  Its hands have similarly fused into large, leathery cudgels.
zh: 这只丧尸曾经穿着一种缝有重型防弹材料的制服。但现在已经看不出是什么制服了：怪物的外皮已经覆盖在原有织物上，将制服撕裂成碎片，把剩下的凯夫拉装甲和其他防弹材料变成了它的一部分。同样的，它的双手也融合成了巨大的厚皮棍棒。

note: ~ Monster name
en: Kevlar hulk | Kevlar hulks
zh[0]: 凯夫拉浩克

note: ~ Description of monster "Kevlar hulk"
en: This zombie was once wearing some kind of now long-shredded uniform with heavy, bulletproof materials sewn in.  It has grown into a hulking, leatherbacked beast, its mutated skin taking on a strange texture similar to the Kevlar bits embedded in it.  Its arms have twisted into enormous clubs of misshapen bone that it drags on the ground behind it.
zh: 这只丧尸曾经穿着一种有重型防弹材料夹层的制服，但现在它已经长成了一只巨大的厚皮怪物，它变异的皮肤呈现出一种奇怪的纹理，类似于嵌入其中的凯夫拉甲块。它的手臂扭曲成了巨大的畸形骨头棒，在它身后拖行。

note: ~ Monster name
en: zombie military pilot | zombie military pilots
zh[0]: 飞行员丧尸

note: ~ Description of monster "zombie military pilot"
en: Once a pilot, it is wearing a flight suit and a sturdy-looking flight helmet.  The head twitches and adjusts constantly, following any and every source of movement.
zh: 曾经是一名飞行员，穿着飞行服，戴着看起来坚固的飞行头盔。头部不停抽搐，不断朝着各种运动源头调整。

note: ~ Monster name
en: uniformed zombie | uniformed zombies
zh[0]: 军装丧尸

note: ~ Description of monster "uniformed zombie"
en: This undead soldier is adorned in standard military fatigues.  It carries itself rather steadily for a zombie.
zh: 这个不死士兵浑身穿着制式军装。以丧尸的标准来说，它的行动相当稳健。

note: ~ Monster name
en: zombie mariner | zombie mariners
zh[0]: 水手丧尸

note: ~ Description of monster "zombie mariner"
en: Still dressed in the ragged remains of deep blue naval fatigues, it’s clear that this walking corpse was once a sailor of some description.  The US Navy’s insignia is embroidered on the shredded sleeve and shoulder of its bloodied jacket, the dead crewman’s battered cap is beaten into the remains of its fractured skull and its inky black eyes are scanning the area around it as dark ooze drips from its limply hanging maw.
zh: 这具行尸走肉的尸体仍然穿着破烂的深蓝色海军制服，很明显，这具尸体曾经是一名水手。美国海军的徽章绣在血迹斑斑的夹克衫的袖口和肩部，死去船员的破旧帽子被敲进了骨折的头骨残骸中，墨黑色眼睛正在不停扫视周围的区域，黑色的软泥从其无力的垂挂的大嘴中不停滴下。

note: ~ Monster name
en: zombie officer | zombie officers
zh[0]: 军官丧尸

note: ~ Description of monster "zombie officer"
en: Dressed in the shredded blue dress uniform of a naval officer, this undead corpse was evidently a higher ranking crewman in life.  Having more than likely not been clad in body armor, the result now staggers before you: horrific wounds exposed to the air and large portions of flesh and muscle ripped from its glistening skeleton.
zh: 这具不死丧尸身穿海军军官的破碎蓝色制服，显然是一名级别更高的海员。很可能由于没有及时穿上防弹衣，结果现在你面前蹒跚而行：可怕的伤口暴露在空气中，大部分血肉从闪闪发光的骨架上被撕碎垂落下来。

note: ~ Monster name
en: zombie marine | zombie marines
zh[0]: 海军陆战队丧尸

note: ~ Description of monster "zombie marine"
en: Dressed head to toe in naval combat equipment and with Marine insignia embroidered on its gear, this lurching corpse still retains its physical fitness in death.  From underneath its helmet, its inky black eyes scan the area around it.
zh: 从头到脚穿着海军作战装备，装备上绣着海军陆战队徽章，这具摇摇晃晃的尸体在死亡中仍保持着健壮的躯体。从头盔下面，它墨黑的眼睛扫视着周围的区域。

note: ~ Monster name
en: bestial stalker | bestial stalkers
zh[0]: 野兽追猎者

note: ~ Description of monster "bestial stalker"
en: Lumbering about on all fours, this mutated beast’s dagger-like claws clack against the ground as it predatorially moves: thick strands of exposed muscle tissue running across its rotting body.  The addition of its new bulk has caused the skin along its arms and back to split, and the brute's teeth have extended into spikes of bone.  The Marine insignias on the remains of the creature’s pulverized gear are the only testaments to the soldier that this hulking abomination used to be.
zh: 这只变异野兽四肢着地笨拙地爬行，匕首般的爪子在掠食时咔嗒作响：厚厚的裸露肌肉组织遍布腐烂的全身。新增的肌肉导致其手臂和背部的皮肤裂开，而这头野兽的牙齿已经延伸成骨刺。粉碎的装备残骸上的海军陆战队徽章是这只笨重可憎的生物曾是士兵的唯一证明。

note: ~ Description of monster "mon_bestial_stalker"
en: Lumbering about on all fours, this mutated beast’s dagger-like claws clack against the ground as it predatorially moves: thick strands of exposed muscle tissue running across its rotting body.  The addition of its new bulk has caused the skin along its arms and back to split, and the brute's teeth have extended into spikes of bone.  The military insignias on the remains of the creature’s pulverized gear are the only testaments to the soldier that this hulking abomination used to be.
zh: 这只变异野兽四肢着地笨拙地爬行，匕首般的爪子在掠食时咔嗒作响：厚厚的裸露肌肉组织遍布腐烂的全身。新增的肌肉导致其手臂和背部的皮肤裂开，而这头野兽的牙齿已经延伸成骨刺。粉碎的装备残骸上的军队徽章是这只笨重可憎的生物曾是士兵的唯一证明。

note: ~ Monster name
en: armored zombie | armored zombies
zh[0]: 装甲丧尸

note: ~ Description of monster "armored zombie"
en: Despite being encased in a what was once a nigh-impenetrable combat exoskeleton, something still managed to kill this soldier.
zh: 尽管被包裹在一台几乎无法穿透的战斗机甲之中，但还是有什么东西杀死了这个士兵。

note: ~ Monster name
en: zombie bio-operator | zombie bio-operators
zh[0]: 生化战士丧尸

note: ~ Description of monster "zombie bio-operator"
en: This armored soldier zombie appears to have been some sort of special forces agent.  Its malfunctioning equipment sends out occasional showers of sparks.
zh: 这个浑身装甲的士兵丧尸曾经似乎是某个特种部队的特战队员。它的故障设备偶尔会释放出一连串火花。

note: ~ Monster name
en: elite zombie bio-operator | elite zombie bio-operators
zh[0]: 精英生化战士丧尸

note: ~ Description of monster "elite zombie bio-operator"
en: Once a highly-trained soldier, this zombie is still equipped with heavy military gear and dangerous physical abilities.  Its malfunctioning equipment sends out occasional showers of sparks.
zh: 这只丧尸曾经是一名训练有素的士兵，现在仍然穿着厚重的军用装备，具备可怕的身体素质。它的故障设备偶尔会释放出一连串火花。

note: ~ Monster name
en: survivor zombie | survivor zombies
zh[0]: 幸存者丧尸

note: ~ Description of monster "survivor zombie"
en: Still wearing the tattered remnants of improvised armor and weaponry, it is plain to see that this zombie was once a survivor like you.
zh: 一具穿着破旧的自制装甲，武器仍旧挂在身上的丧尸，看样子他曾经也是与你一样的幸存者。

note: ~ Monster name
en: paramilitary zombie | paramilitary zombies
zh[0]: 准军事丧尸

note: ~ Description of monster "paramilitary zombie"
en: Wearing military surplus gear including an armored vest with patches of local militias, cartoon women, obscene statements, or local political groups.  This person definitely thought they were ready for the apocalypse.
zh: 穿着多余的军事装备和一件印有当地民兵、卡通妇女、淫秽言论或当地政治党派图案的装甲背心。这个人肯定认为他们已经为世界末日做好了准备。

note: ~ Monster name
en: veteran survivor zombie | veteran survivor zombies
zh[0]: 资深幸存者丧尸

note: ~ Description of monster "veteran survivor zombie"
en: This zombie once was a survivor like you, and a pretty good one at that.  Unfortunately they didn't make it, despite the custom-made, heavy armor pieces they wear and the gear that they are still lugging around.
zh: 这个丧尸曾经是一个像你一样的幸存者，而且是一个相当优秀的幸存者。但是，他们没有一直幸运下去。现在他们仍穿着生前自制的重型盔甲和装备。

note: ~ Mutation name
en: Hair: none
zh: 头发：无

note: ~ Description of mutation "Hair: none"
en: You are bald.
zh: 你是光头。

note: ~ Mutation name
en: Hair: buzz cut
zh: 头发：寸头

note: ~ Description of mutation "Hair: buzz cut"
en: Your hair has been shaved close to the head.
zh: 你的头发被剪短到紧贴头部。

note: ~ Variant name of mutation "Hair: buzz cut"
en: Hair: black, buzz cut
zh: 头发：黑，寸头

note: ~ Description of variant "Hair: black, buzz cut" of mutation"Hair: buzz cut"
en: Your black hair has been shaved close to the head.
zh: 你的黑色头发被剪短到紧贴头部。

note: ~ Variant name of mutation "Hair: buzz cut"
en: Hair: blond, buzz cut
zh: 头发：金，寸头

note: ~ Description of variant "Hair: blond, buzz cut" of mutation"Hair: buzz cut"
en: Your blond hair has been shaved close to the head.
zh: 你的金色头发被剪短到紧贴头部。

note: ~ Variant name of mutation "Hair: buzz cut"
en: Hair: blue, buzz cut
zh: 头发：蓝，寸头

note: ~ Description of variant "Hair: blue, buzz cut" of mutation"Hair: buzz cut"
en: Your blue hair has been shaved close to the head.
zh: 你的蓝色头发被剪短到紧贴头部。

note: ~ Variant name of mutation "Hair: buzz cut"
en: Hair: brown, buzz cut
zh: 头发：棕，寸头

note: ~ Description of variant "Hair: brown, buzz cut" of mutation"Hair: buzz cut"
en: Your brown hair has been shaved close to the head.
zh: 你的棕褐色头发被剪短到紧贴头部。

note: ~ Variant name of mutation "Hair: buzz cut"
en: Hair: gray, buzz cut
zh: 头发：灰，寸头

note: ~ Description of variant "Hair: gray, buzz cut" of mutation"Hair: buzz cut"
en: Your gray hair has been shaved close to the head.
zh: 你的灰色头发被剪短到紧贴头部。

note: ~ Variant name of mutation "Hair: buzz cut"
en: Hair: green, buzz cut
zh: 头发：绿，寸头

note: ~ Description of variant "Hair: green, buzz cut" of mutation"Hair: buzz cut"
en: Your green hair has been shaved close to the head.
zh: 你的绿色头发被剪短到紧贴头部。

note: ~ Variant name of mutation "Hair: buzz cut"
en: Hair: pink, buzz cut
zh: 头发：粉，寸头

note: ~ Description of variant "Hair: pink, buzz cut" of mutation"Hair: buzz cut"
en: Your pink hair has been shaved close to the head.
zh: 你的粉色头发被剪短到紧贴头部。

note: ~ Variant name of mutation "Hair: buzz cut"
en: Hair: purple, buzz cut
zh: 头发：紫，寸头

note: ~ Description of variant "Hair: purple, buzz cut" of mutation"Hair: buzz cut"
en: Your purple hair has been shaved close to the head.
zh: 你的紫色头发被剪短到紧贴头部。

note: ~ Variant name of mutation "Hair: buzz cut"
en: Hair: red, buzz cut
zh: 头发：红，寸头

note: ~ Description of variant "Hair: red, buzz cut" of mutation"Hair: buzz cut"
en: Your red hair has been shaved close to the head.
zh: 你的红色头发被剪短到紧贴头部。

note: ~ Variant name of mutation "Hair: buzz cut"
en: Hair: white, buzz cut
zh: 头发：白，寸头

note: ~ Description of variant "Hair: white, buzz cut" of mutation"Hair: buzz cut"
en: Your white hair has been shaved close to the head.
zh: 你的白色头发被剪短到紧贴头部。

note: ~ Mutation name
en: Hair: crew-cut
zh: 头发：平头

note: ~ Description of mutation "Hair: crew-cut"
en: Crewcut hair style.
zh: 平头发型。

note: ~ Variant name of mutation "Hair: crew-cut"
en: Hair: black, crew-cut
zh: 头发：黑，平头

note: ~ Description of variant "Hair: black, crew-cut" of mutation"Hair: crew- cut"
en: Crewcut black hair style.
zh: 黑色平头发型。

note: ~ Variant name of mutation "Hair: crew-cut"
en: Hair: blond, crew-cut
zh: 头发：金，平头

note: ~ Description of variant "Hair: blond, crew-cut" of mutation"Hair: crew- cut"
en: Crewcut blond hair style.
zh: 金色平头发型。

note: ~ Variant name of mutation "Hair: crew-cut"
en: Hair: blue, crew-cut
zh: 头发：蓝，平头

note: ~ Description of variant "Hair: blue, crew-cut" of mutation"Hair: crew-cut"
en: Crewcut blue hair style.
zh: 蓝色平头发型。

note: ~ Variant name of mutation "Hair: crew-cut"
en: Hair: brown, crew-cut
zh: 头发：棕，平头

note: ~ Description of variant "Hair: brown, crew-cut" of mutation"Hair: crew- cut"
en: Crewcut brown hair style.
zh: 棕色平头发型。

note: ~ Variant name of mutation "Hair: crew-cut"
en: Hair: gray, crew-cut
zh: 头发：灰，平头

note: ~ Description of variant "Hair: gray, crew-cut" of mutation"Hair: crew-cut"
en: Crewcut gray hair style.
zh: 灰色平头发型。

note: ~ Variant name of mutation "Hair: crew-cut"
en: Hair: green, crew-cut
zh: 头发：绿，平头

note: ~ Description of variant "Hair: green, crew-cut" of mutation"Hair: crew- cut"
en: Crewcut green hair style.
zh: 绿色平头发型。

note: ~ Variant name of mutation "Hair: crew-cut"
en: Hair: pink, crew-cut
zh: 头发：粉，平头

note: ~ Description of variant "Hair: pink, crew-cut" of mutation"Hair: crew-cut"
en: Crewcut pink hair style.
zh: 粉色平头发型。

note: ~ Variant name of mutation "Hair: crew-cut"
en: Hair: purple, crew-cut
zh: 头发：紫，平头

note: ~ Description of variant "Hair: purple, crew-cut" of mutation"Hair: crew- cut"
en: Crewcut purple hair style.
zh: 紫色平头发型。

note: ~ Variant name of mutation "Hair: crew-cut"
en: Hair: red, crew-cut
zh: 头发：红，平头

note: ~ Description of variant "Hair: red, crew-cut" of mutation"Hair: crew-cut"
en: Crewcut red hair style.
zh: 红色平头发型。

note: ~ Variant name of mutation "Hair: crew-cut"
en: Hair: white, crew-cut
zh: 头发：白，平头

note: ~ Description of variant "Hair: white, crew-cut" of mutation"Hair: crew- cut"
en: Crewcut white hair style.
zh: 白色平头发型。

note: ~ Mutation name
en: Hair: 'fro
zh: 头发：非洲发

note: ~ Description of mutation "Hair: 'fro"
en: 'Fro hair style.
zh: 非洲发型。

note: ~ Variant name of mutation "Hair: 'fro"
en: Hair: black, 'fro
zh: 头发：黑，非洲发

note: ~ Description of variant "Hair: black, 'fro" of mutation"Hair: 'fro"
en: 'Fro black hair style.
zh: 黑色非洲发型。

note: ~ Variant name of mutation "Hair: 'fro"
en: Hair: blond, 'fro
zh: 头发：金，非洲发

note: ~ Description of variant "Hair: blond, 'fro" of mutation"Hair: 'fro"
en: 'Fro blond hair style.
zh: 金色非洲发型。

note: ~ Variant name of mutation "Hair: 'fro"
en: Hair: blue, 'fro
zh: 头发：蓝，非洲发

note: ~ Description of variant "Hair: blue, 'fro" of mutation"Hair: 'fro"
en: 'Fro blue hair style.
zh: 蓝色非洲发型。

note: ~ Variant name of mutation "Hair: 'fro"
en: Hair: brown, 'fro
zh: 头发：棕，非洲发

note: ~ Description of variant "Hair: brown, 'fro" of mutation"Hair: 'fro"
en: 'Fro brown hair style.
zh: 棕色非洲发型。

note: ~ Variant name of mutation "Hair: 'fro"
en: Hair: gray, 'fro
zh: 头发：灰，非洲发

note: ~ Description of variant "Hair: gray, 'fro" of mutation"Hair: 'fro"
en: 'Fro gray hair style.
zh: 灰色非洲发型。

note: ~ Variant name of mutation "Hair: 'fro"
en: Hair: green, 'fro
zh: 头发：绿，非洲发

note: ~ Description of variant "Hair: green, 'fro" of mutation"Hair: 'fro"
en: 'Fro green hair style.
zh: 绿色非洲发型。

note: ~ Variant name of mutation "Hair: 'fro"
en: Hair: pink, 'fro
zh: 头发：粉，非洲发

note: ~ Description of variant "Hair: pink, 'fro" of mutation"Hair: 'fro"
en: 'Fro pink hair style.
zh: 粉色非洲发型。

note: ~ Variant name of mutation "Hair: 'fro"
en: Hair: purple, 'fro
zh: 头发：紫，非洲发

note: ~ Description of variant "Hair: purple, 'fro" of mutation"Hair: 'fro"
en: 'Fro purple hair style.
zh: 紫色非洲发型。

note: ~ Variant name of mutation "Hair: 'fro"
en: Hair: red, 'fro
zh: 头发：红，非洲发

note: ~ Description of variant "Hair: red, 'fro" of mutation"Hair: 'fro"
en: 'Fro red hair style.
zh: 红色非洲发型。

note: ~ Variant name of mutation "Hair: 'fro"
en: Hair: white, 'fro
zh: 头发：白，非洲发

note: ~ Description of variant "Hair: white, 'fro" of mutation"Hair: 'fro"
en: 'Fro white hair style.
zh: 白色非洲发型。

note: ~ Mutation name
en: Hair: long
zh: 头发：长发

note: ~ Description of mutation "Hair: long"
en: Long hair style.
zh: 长发型。

note: ~ Variant name of mutation "Hair: long"
en: Hair: black, long
zh: 头发：黑，长发

note: ~ Description of variant "Hair: black, long" of mutation"Hair: long"
en: Long black hair style.
zh: 黑色长发型。

note: ~ Variant name of mutation "Hair: long"
en: Hair: blond, long
zh: 头发：金，长发

note: ~ Description of variant "Hair: blond, long" of mutation"Hair: long"
en: Long blond hair style.
zh: 金色长发型。

note: ~ Variant name of mutation "Hair: long"
en: Hair: blue, long
zh: 头发：蓝，长发

note: ~ Description of variant "Hair: blue, long" of mutation"Hair: long"
en: Long blue hair style.
zh: 蓝色长发型。

note: ~ Variant name of mutation "Hair: long"
en: Hair: brown, long
zh: 头发：棕，长发

note: ~ Description of variant "Hair: brown, long" of mutation"Hair: long"
en: Long brown hair style.
zh: 棕色长发型。

note: ~ Variant name of mutation "Hair: long"
en: Hair: gray, long
zh: 头发：灰，长发

note: ~ Description of variant "Hair: gray, long" of mutation"Hair: long"
en: Long gray hair style.
zh: 灰色长发型。

note: ~ Variant name of mutation "Hair: long"
en: Hair: green, long
zh: 头发：绿，长发

note: ~ Description of variant "Hair: green, long" of mutation"Hair: long"
en: Long green hair style.
zh: 绿色长发型。

note: ~ Variant name of mutation "Hair: long"
en: Hair: pink, long
zh: 头发：粉，长发

note: ~ Description of variant "Hair: pink, long" of mutation"Hair: long"
en: Long pink hair style.
zh: 粉色长发型。

note: ~ Variant name of mutation "Hair: long"
en: Hair: purple, long
zh: 头发：紫，长发

note: ~ Description of variant "Hair: purple, long" of mutation"Hair: long"
en: Long purple hair style.
zh: 紫色长发型。

note: ~ Variant name of mutation "Hair: long"
en: Hair: red, long
zh: 头发：红，长发

note: ~ Description of variant "Hair: red, long" of mutation"Hair: long"
en: Long red hair style.
zh: 红色长发型。

note: ~ Variant name of mutation "Hair: long"
en: Hair: white, long
zh: 头发：白，长发

note: ~ Description of variant "Hair: white, long" of mutation"Hair: long"
en: Long white hair style.
zh: 白色长发型。

note: ~ Mutation name
en: Hair: long over-eye
zh: 头发：遮眼刘海长发

note: ~ Description of mutation "Hair: long over-eye"
en: You have long hair, swooping over one eye.
zh: 你有一头长发，面前的刘海遮住了一只眼睛。

note: ~ Variant name of mutation "Hair: long over-eye"
en: Hair: black, long over-eye
zh: 头发：黑，遮眼刘海长发

note: ~ Description of variant "Hair: black, long over-eye" of mutation"Hair: long over-eye"
en: You have long black hair, swooping over one eye.
zh: 你有一头黑色长发，面前的刘海遮住了一只眼睛。

note: ~ Variant name of mutation "Hair: long over-eye"
en: Hair: blond, long over-eye
zh: 头发：金，遮眼刘海长发

note: ~ Description of variant "Hair: blond, long over-eye" of mutation"Hair: long over-eye"
en: You have long blond hair, swooping over one eye.
zh: 你有一头金色长发，面前的刘海遮住了一只眼睛。

note: ~ Variant name of mutation "Hair: long over-eye"
en: Hair: blue, long over-eye
zh: 头发：蓝，遮眼刘海长发

note: ~ Description of variant "Hair: blue, long over-eye" of mutation"Hair: long over-eye"
en: You have long blue hair, swooping over one eye.
zh: 你有一头蓝色长发，面前的刘海遮住了一只眼睛。

note: ~ Variant name of mutation "Hair: long over-eye"
en: Hair: brown, long over-eye
zh: 头发：棕，遮眼刘海长发

note: ~ Description of variant "Hair: brown, long over-eye" of mutation"Hair: long over-eye"
en: You have long brown hair, swooping over one eye.
zh: 你有一头棕褐色长发，面前的刘海遮住了一只眼睛。

note: ~ Variant name of mutation "Hair: long over-eye"
en: Hair: gray, long over-eye
zh: 头发：灰，遮眼刘海长发

note: ~ Description of variant "Hair: gray, long over-eye" of mutation"Hair: long over-eye"
en: You have long gray hair, swooping over one eye.
zh: 你有一头灰色长发，面前的刘海遮住了一只眼睛。

note: ~ Variant name of mutation "Hair: long over-eye"
en: Hair: green, long over-eye
zh: 头发：绿，遮眼刘海长发

note: ~ Description of variant "Hair: green, long over-eye" of mutation"Hair: long over-eye"
en: You have long green hair, swooping over one eye.
zh: 你有一头绿色长发，面前的刘海遮住了一只眼睛。

note: ~ Variant name of mutation "Hair: long over-eye"
en: Hair: pink, long over-eye
zh: 头发：粉，遮眼刘海长发

note: ~ Description of variant "Hair: pink, long over-eye" of mutation"Hair: long over-eye"
en: You have long pink hair, swooping over one eye.
zh: 你有一头粉色长发，面前的刘海遮住了一只眼睛。

note: ~ Variant name of mutation "Hair: long over-eye"
en: Hair: purple, long over-eye
zh: 头发：紫，遮眼刘海长发

note: ~ Description of variant "Hair: purple, long over-eye" of mutation"Hair: long over-eye"
en: You have long purple hair, swooping over one eye.
zh: 你有一头紫色长发，面前的刘海遮住了一只眼睛。

note: ~ Variant name of mutation "Hair: long over-eye"
en: Hair: red, long over-eye
zh: 头发：红，遮眼刘海长发

note: ~ Description of variant "Hair: red, long over-eye" of mutation"Hair: long over-eye"
en: You have long red hair, swooping over one eye.
zh: 你有一头红色长发，面前的刘海遮住了一只眼睛。

note: ~ Variant name of mutation "Hair: long over-eye"
en: Hair: white, long over-eye
zh: 头发：白，遮眼刘海长发

note: ~ Description of variant "Hair: white, long over-eye" of mutation"Hair: long over-eye"
en: You have long white hair, swooping over one eye.
zh: 你有一头白色长发，面前的刘海遮住了一只眼睛。

note: ~ Mutation name
en: Hair: medium-length
zh: 头发：中长发

note: ~ Description of mutation "Hair: medium-length"
en: Medium-length hair style.
zh: 中长发型。

note: ~ Variant name of mutation "Hair: medium-length"
en: Hair: black, medium-length
zh: 头发：黑，中长发

note: ~ Description of variant "Hair: black, medium-length" of mutation"Hair: medium-length"
en: Medium-length black hair style.
zh: 黑色中长发型。

note: ~ Variant name of mutation "Hair: medium-length"
en: Hair: blond, medium-length
zh: 头发：金，中长发

note: ~ Description of variant "Hair: blond, medium-length" of mutation"Hair: medium-length"
en: Medium-length blond hair style.
zh: 金色中长发型。

note: ~ Variant name of mutation "Hair: medium-length"
en: Hair: blue, medium-length
zh: 头发：蓝，中长发

note: ~ Description of variant "Hair: blue, medium-length" of mutation"Hair: medium-length"
en: Medium-length blue hair style.
zh: 蓝色中长发型。

note: ~ Variant name of mutation "Hair: medium-length"
en: Hair: brown, medium-length
zh: 头发：棕，中长发

note: ~ Description of variant "Hair: brown, medium-length" of mutation"Hair: medium-length"
en: Medium-length brown hair style.
zh: 棕色中长发型。

note: ~ Variant name of mutation "Hair: medium-length"
en: Hair: gray, medium-length
zh: 头发：灰，中长发

note: ~ Description of variant "Hair: gray, medium-length" of mutation"Hair: medium-length"
en: Medium-length gray hair style.
zh: 灰色中长发型。

note: ~ Variant name of mutation "Hair: medium-length"
en: Hair: green, medium-length
zh: 头发：绿，中长发

note: ~ Description of variant "Hair: green, medium-length" of mutation"Hair: medium-length"
en: Medium-length green hair style.
zh: 绿色中长发型。

note: ~ Variant name of mutation "Hair: medium-length"
en: Hair: pink, medium-length
zh: 头发：粉，中长发

note: ~ Description of variant "Hair: pink, medium-length" of mutation"Hair: medium-length"
en: Medium-length pink hair style.
zh: 粉色中长发型。

note: ~ Variant name of mutation "Hair: medium-length"
en: Hair: purple, medium-length
zh: 头发：紫，中长发

note: ~ Description of variant "Hair: purple, medium-length" of mutation"Hair: medium-length"
en: Medium-length purple hair style.
zh: 紫色中长发型。

note: ~ Variant name of mutation "Hair: medium-length"
en: Hair: red, medium-length
zh: 头发：红，中长发

note: ~ Description of variant "Hair: red, medium-length" of mutation"Hair: medium-length"
en: Medium-length red hair style.
zh: 红色中长发型。

note: ~ Variant name of mutation "Hair: medium-length"
en: Hair: white, medium-length
zh: 头发：白，中长发

note: ~ Description of variant "Hair: white, medium-length" of mutation"Hair: medium-length"
en: Medium-length white hair style.
zh: 白色中长发型。

note: ~ Mutation name
en: Hair: long messy
zh: 头发：披散长发

note: ~ Description of mutation "Hair: long messy"
en: You have long hair, worn loose and carefree!
zh: 你有一头随心所欲披散着的长发。

note: ~ Variant name of mutation "Hair: long messy"
en: Hair: black, long messy
zh: 头发：黑，披散长发

note: ~ Description of variant "Hair: black, long messy" of mutation"Hair: long messy"
en: You have long black hair, worn loose and carefree!
zh: 你有一头随心所欲披散着的蓝色长发！

note: ~ Variant name of mutation "Hair: long messy"
en: Hair: blond, long messy
zh: 头发：金，披散长发

note: ~ Description of variant "Hair: blond, long messy" of mutation"Hair: long messy"
en: You have long blond hair, worn loose and carefree!
zh: 你有一头随心所欲披散着的金色长发！

note: ~ Variant name of mutation "Hair: long messy"
en: Hair: blue, long messy
zh: 头发：蓝，披散长发

note: ~ Description of variant "Hair: blue, long messy" of mutation"Hair: long messy"
en: You have long blue hair, worn loose and carefree!
zh: 你有一头随心所欲披散着的蓝色长发！

note: ~ Variant name of mutation "Hair: long messy"
en: Hair: brown, long messy
zh: 头发：棕，披散长发

note: ~ Description of variant "Hair: brown, long messy" of mutation"Hair: long messy"
en: You have long brown hair, worn loose and carefree!
zh: 你有一头随心所欲披散着的棕褐色长发！

note: ~ Variant name of mutation "Hair: long messy"
en: Hair: gray, long messy
zh: 头发：灰，披散长发

note: ~ Description of variant "Hair: gray, long messy" of mutation"Hair: long messy"
en: You have long gray hair, worn loose and carefree!
zh: 你有一头随心所欲披散着的灰色长发！

note: ~ Variant name of mutation "Hair: long messy"
en: Hair: green, long messy
zh: 头发：绿，披散长发

note: ~ Description of variant "Hair: green, long messy" of mutation"Hair: long messy"
en: You have long green hair, worn loose and carefree!
zh: 你有一头随心所欲披散着的绿色长发！

note: ~ Variant name of mutation "Hair: long messy"
en: Hair: pink, long messy
zh: 头发：粉，披散长发

note: ~ Description of variant "Hair: pink, long messy" of mutation"Hair: long messy"
en: You have long pink hair, worn loose and carefree!
zh: 你有一头随心所欲披散着的粉色长发！

note: ~ Variant name of mutation "Hair: long messy"
en: Hair: purple, long messy
zh: 头发：紫，披散长发

note: ~ Description of variant "Hair: purple, long messy" of mutation"Hair: long messy"
en: You have long purple hair, worn loose and carefree!
zh: 你有一头随心所欲披散着的紫色长发！

note: ~ Variant name of mutation "Hair: long messy"
en: Hair: red, long messy
zh: 头发：红，披散长发

note: ~ Description of variant "Hair: red, long messy" of mutation"Hair: long messy"
en: You have long red hair, worn loose and carefree!
zh: 你有一头随心所欲披散着的红色长发！

note: ~ Variant name of mutation "Hair: long messy"
en: Hair: white, long messy
zh: 头发：白，披散长发

note: ~ Description of variant "Hair: white, long messy" of mutation"Hair: long messy"
en: You have long white hair, worn loose and carefree!
zh: 你有一头随心所欲披散着的白色长发！

note: ~ Mutation name
en: Hair: mohawk
zh: 头发：莫西干

note: ~ Description of mutation "Hair: mohawk"
en: Mohawk hair style.
zh: 莫西干发型。

note: ~ Variant name of mutation "Hair: mohawk"
en: Hair: black, mohawk
zh: 头发：黑，莫西干

note: ~ Description of variant "Hair: black, mohawk" of mutation"Hair: mohawk"
en: Mohawk black hair style.
zh: 黑色莫西干发型。

note: ~ Variant name of mutation "Hair: mohawk"
en: Hair: blond, mohawk
zh: 头发：金，莫西干

note: ~ Description of variant "Hair: blond, mohawk" of mutation"Hair: mohawk"
en: Mohawk blond hair style.
zh: 金色莫西干发型。

note: ~ Variant name of mutation "Hair: mohawk"
en: Hair: blue, mohawk
zh: 头发：蓝，莫西干

note: ~ Description of variant "Hair: blue, mohawk" of mutation"Hair: mohawk"
en: Mohawk blue hair style.
zh: 蓝色莫西干发型。

note: ~ Variant name of mutation "Hair: mohawk"
en: Hair: brown, mohawk
zh: 头发：棕，莫西干

note: ~ Description of variant "Hair: brown, mohawk" of mutation"Hair: mohawk"
en: Mohawk brown hair style.
zh: 棕色莫西干发型。

note: ~ Variant name of mutation "Hair: mohawk"
en: Hair: gray, mohawk
zh: 头发：灰，莫西干

note: ~ Description of variant "Hair: gray, mohawk" of mutation"Hair: mohawk"
en: Mohawk gray hair style.
zh: 灰色莫西干发型。

note: ~ Variant name of mutation "Hair: mohawk"
en: Hair: green, mohawk
zh: 头发：绿，莫西干

note: ~ Description of variant "Hair: green, mohawk" of mutation"Hair: mohawk"
en: Mohawk green hair style.
zh: 绿色莫西干发型。

note: ~ Variant name of mutation "Hair: mohawk"
en: Hair: pink, mohawk
zh: 头发：粉，莫西干

note: ~ Description of variant "Hair: pink, mohawk" of mutation"Hair: mohawk"
en: Mohawk pink hair style.
zh: 粉色莫西干发型。

note: ~ Variant name of mutation "Hair: mohawk"
en: Hair: purple, mohawk
zh: 头发：紫，莫西干

note: ~ Description of variant "Hair: purple, mohawk" of mutation"Hair: mohawk"
en: Mohawk purple hair style.
zh: 紫色莫西干发型。

note: ~ Variant name of mutation "Hair: mohawk"
en: Hair: red, mohawk
zh: 头发：红，莫西干

note: ~ Description of variant "Hair: red, mohawk" of mutation"Hair: mohawk"
en: Mohawk red hair style.
zh: 红色莫西干发型。

note: ~ Variant name of mutation "Hair: mohawk"
en: Hair: white, mohawk
zh: 头发：白，莫西干

note: ~ Description of variant "Hair: white, mohawk" of mutation"Hair: mohawk"
en: Mohawk white hair style.
zh: 白色莫西干发型。

note: ~ Mutation name
en: Hair: mullet
zh: 头发：鱼尾式发型

note: ~ Description of mutation "Hair: mullet"
en: Business in the front, party in the back!
zh: 正面看是谈生意，背面看是开趴体！

note: ~ Variant name of mutation "Hair: mullet"
en: Hair: black, mullet
zh: 头发：黑，鱼尾式发型

note: ~ Description of variant "Hair: black, mullet" of mutation"Hair: mullet"
en: You have long black hair, in the style of a mullet.
zh: 你有一头黑色的长发，是鱼尾式的发型。

note: ~ Variant name of mutation "Hair: mullet"
en: Hair: blond, mullet
zh: 头发：金，鱼尾式发型

note: ~ Description of variant "Hair: blond, mullet" of mutation"Hair: mullet"
en: You have long blond hair, in the style of a mullet.
zh: 你有一头金色的长发，是鱼尾式的发型。

note: ~ Variant name of mutation "Hair: mullet"
en: Hair: blue, mullet
zh: 头发：蓝，鱼尾式发型

note: ~ Description of variant "Hair: blue, mullet" of mutation"Hair: mullet"
en: You have long blue hair, in the style of a mullet.
zh: 你有一头蓝色的长发，是鱼尾式的发型。

note: ~ Variant name of mutation "Hair: mullet"
en: Hair: brown, mullet
zh: 头发：棕，鱼尾式发型

note: ~ Description of variant "Hair: brown, mullet" of mutation"Hair: mullet"
en: You have long brown hair, in the style of a mullet.
zh: 你有一头棕色的长发，是鱼尾式的发型。

note: ~ Variant name of mutation "Hair: mullet"
en: Hair: gray, mullet
zh: 头发：灰，鱼尾式发型

note: ~ Description of variant "Hair: gray, mullet" of mutation"Hair: mullet"
en: You have long gray hair, in the style of a mullet.
zh: 你有一头灰色的长发，是鱼尾式的发型。

note: ~ Variant name of mutation "Hair: mullet"
en: Hair: green, mullet
zh: 头发：绿，鱼尾式发型

note: ~ Description of variant "Hair: green, mullet" of mutation"Hair: mullet"
en: You have long green hair, in the style of a mullet.
zh: 你有一头绿色的长发，是鱼尾式的发型。

note: ~ Variant name of mutation "Hair: mullet"
en: Hair: pink, mullet
zh: 头发：粉，鱼尾式发型

note: ~ Description of variant "Hair: pink, mullet" of mutation"Hair: mullet"
en: You have long pink hair, in the style of a mullet.
zh: 你有一头粉色的长发，是鱼尾式的发型。

note: ~ Variant name of mutation "Hair: mullet"
en: Hair: purple, mullet
zh: 头发：紫，鱼尾式发型

note: ~ Description of variant "Hair: purple, mullet" of mutation"Hair: mullet"
en: You have long purple hair, in the style of a mullet.
zh: 你有一头紫色的长发，是鱼尾式的发型。

note: ~ Variant name of mutation "Hair: mullet"
en: Hair: red, mullet
zh: 头发：红，鱼尾式发型

note: ~ Description of variant "Hair: red, mullet" of mutation"Hair: mullet"
en: You have long red hair, in the style of a mullet.
zh: 你有一头红色的长发，是鱼尾式的发型。

note: ~ Variant name of mutation "Hair: mullet"
en: Hair: white, mullet
zh: 头发：白，鱼尾式发型

note: ~ Description of variant "Hair: white, mullet" of mutation"Hair: mullet"
en: You have long white hair, in the style of a mullet.
zh: 你有一头白色的长发，是鱼尾式的发型。

note: ~ Mutation name
en: Hair: ponytail
zh: 头发：单马尾

note: ~ Description of mutation "Hair: ponytail"
en: You have long hair, pulled back into a ponytail.
zh: 你有一头长发，向后扎成了一束马尾辫。

note: ~ Variant name of mutation "Hair: ponytail"
en: Hair: black, ponytail
zh: 头发：黑，单马尾

note: ~ Description of variant "Hair: black, ponytail" of mutation"Hair: ponytail"
en: You have long black hair, pulled back into a ponytail.
zh: 你有一头黑色长发，向后扎成了一束马尾辫。

note: ~ Variant name of mutation "Hair: ponytail"
en: Hair: blond, ponytail
zh: 头发：金，单马尾

note: ~ Description of variant "Hair: blond, ponytail" of mutation"Hair: ponytail"
en: You have long blond hair, pulled back into a ponytail.
zh: 你有一头金色长发，向后扎成了一束马尾辫。

note: ~ Variant name of mutation "Hair: ponytail"
en: Hair: blue, ponytail
zh: 头发：蓝，单马尾

note: ~ Description of variant "Hair: blue, ponytail" of mutation"Hair: ponytail"
en: You have long blue hair, pulled back into a ponytail.
zh: 你有一头蓝色长发，向后扎成了一束马尾辫。

note: ~ Variant name of mutation "Hair: ponytail"
en: Hair: brown, ponytail
zh: 头发：棕，单马尾

note: ~ Description of variant "Hair: brown, ponytail" of mutation"Hair: ponytail"
en: You have long brown hair, pulled back into a ponytail.
zh: 你有一头棕褐色长发，向后扎成了一束马尾辫。

note: ~ Variant name of mutation "Hair: ponytail"
en: Hair: gray, ponytail
zh: 头发：灰，单马尾

note: ~ Description of variant "Hair: gray, ponytail" of mutation"Hair: ponytail"
en: You have long gray hair, pulled back into a ponytail.
zh: 你有一头灰色长发，向后扎成了一束马尾辫。

note: ~ Variant name of mutation "Hair: ponytail"
en: Hair: green, ponytail
zh: 头发：绿，单马尾

note: ~ Description of variant "Hair: green, ponytail" of mutation"Hair: ponytail"
en: You have long green hair, pulled back into a ponytail.
zh: 你有一头绿色长发，向后扎成了一束马尾辫。

note: ~ Variant name of mutation "Hair: ponytail"
en: Hair: pink, ponytail
zh: 头发：粉，单马尾

note: ~ Description of variant "Hair: pink, ponytail" of mutation"Hair: ponytail"
en: You have long pink hair, pulled back into a ponytail.
zh: 你有一头粉色长发，向后扎成了一束马尾辫。

note: ~ Variant name of mutation "Hair: ponytail"
en: Hair: purple, ponytail
zh: 头发：紫，单马尾

note: ~ Description of variant "Hair: purple, ponytail" of mutation"Hair: ponytail"
en: You have long purple hair, pulled back into a ponytail.
zh: 你有一头紫色长发，向后扎成了一束马尾辫。

note: ~ Variant name of mutation "Hair: ponytail"
en: Hair: red, ponytail
zh: 头发：红，单马尾

note: ~ Description of variant "Hair: red, ponytail" of mutation"Hair: ponytail"
en: You have long red hair, pulled back into a ponytail.
zh: 你有一头红色长发，向后扎成了一束马尾辫。

note: ~ Variant name of mutation "Hair: ponytail"
en: Hair: white, ponytail
zh: 头发：白，单马尾

note: ~ Description of variant "Hair: white, ponytail" of mutation"Hair: ponytail"
en: You have long white hair, pulled back into a ponytail.
zh: 你有一头白色长发，向后扎成了一束马尾辫。

note: ~ Mutation name
en: Hair: short
zh: 头发：短发

note: ~ Description of mutation "Hair: short"
en: Short hair style
zh: 短发型。

note: ~ Variant name of mutation "Hair: short"
en: Hair: black, short
zh: 头发：黑，短发

note: ~ Description of variant "Hair: black, short" of mutation"Hair: short"
en: Short black hair style
zh: 黑色短发型。

note: ~ Variant name of mutation "Hair: short"
en: Hair: blond, short
zh: 头发：金，短发

note: ~ Description of variant "Hair: blond, short" of mutation"Hair: short"
en: Short blond hair style
zh: 金色短发型。

note: ~ Variant name of mutation "Hair: short"
en: Hair: blue, short
zh: 头发：蓝，短发

note: ~ Description of variant "Hair: blue, short" of mutation"Hair: short"
en: Short blue hair style
zh: 蓝色短发型。

note: ~ Variant name of mutation "Hair: short"
en: Hair: brown, short
zh: 头发：棕，短发

note: ~ Description of variant "Hair: brown, short" of mutation"Hair: short"
en: Short brown hair style
zh: 棕色短发型。

note: ~ Variant name of mutation "Hair: short"
en: Hair: gray, short
zh: 头发：灰，短发

note: ~ Description of variant "Hair: gray, short" of mutation"Hair: short"
en: Short gray hair style
zh: 灰色短发型。

note: ~ Variant name of mutation "Hair: short"
en: Hair: green, short
zh: 头发：绿，短发

note: ~ Description of variant "Hair: green, short" of mutation"Hair: short"
en: Short green hair style
zh: 绿色短发型。

note: ~ Variant name of mutation "Hair: short"
en: Hair: pink, short
zh: 头发：粉，短发

note: ~ Description of variant "Hair: pink, short" of mutation"Hair: short"
en: Short pink hair style
zh: 粉色短发型。

note: ~ Variant name of mutation "Hair: short"
en: Hair: purple, short
zh: 头发：紫，短发

note: ~ Description of variant "Hair: purple, short" of mutation"Hair: short"
en: Short purple hair style
zh: 紫色短发型。

note: ~ Variant name of mutation "Hair: short"
en: Hair: red, short
zh: 头发：红，短发

note: ~ Description of variant "Hair: red, short" of mutation"Hair: short"
en: Short red hair style
zh: 红色短发型。

note: ~ Variant name of mutation "Hair: short"
en: Hair: white, short
zh: 头发：白，短发

note: ~ Description of variant "Hair: white, short" of mutation"Hair: short"
en: Short white hair style
zh: 白色短发型。

note: ~ Mutation name
en: Hair: short without a fringe
zh: 头发：短发无刘海

note: ~ Description of mutation "Hair: short without a fringe"
en: You have short hair, without a fringe.
zh: 你有一头短发，没有刘海。

note: ~ Variant name of mutation "Hair: short without a fringe"
en: Hair: black, short without a fringe
zh: 头发：黑，短发无刘海

note: ~ Description of variant "Hair: black, short without a fringe" of mutation"Hair: short without a fringe"
en: You have short black hair, without a fringe.
zh: 你有一头黑色短发，没有刘海。

note: ~ Variant name of mutation "Hair: short without a fringe"
en: Hair: blond, short without a fringe
zh: 头发：金，短发无刘海

note: ~ Description of variant "Hair: blond, short without a fringe" of mutation"Hair: short without a fringe"
en: You have short blond hair, without a fringe.
zh: 你有一头金色短发，没有刘海。

note: ~ Variant name of mutation "Hair: short without a fringe"
en: Hair: blue, short without a fringe
zh: 头发：蓝，短发无刘海

note: ~ Description of variant "Hair: blue, short without a fringe" of mutation"Hair: short without a fringe"
en: You have short blue hair, without a fringe.
zh: 你有一头蓝色短发，没有刘海。

note: ~ Variant name of mutation "Hair: short without a fringe"
en: Hair: brown, short without a fringe
zh: 头发：棕，短发无刘海

note: ~ Description of variant "Hair: brown, short without a fringe" of mutation"Hair: short without a fringe"
en: You have short brown hair, without a fringe.
zh: 你有一头棕色短发，没有刘海。

note: ~ Variant name of mutation "Hair: short without a fringe"
en: Hair: gray, short without a fringe
zh: 头发：灰，短发无刘海

note: ~ Description of variant "Hair: gray, short without a fringe" of mutation"Hair: short without a fringe"
en: You have short gray hair, without a fringe.
zh: 你有一头灰色短发，没有刘海。

note: ~ Variant name of mutation "Hair: short without a fringe"
en: Hair: green, short without a fringe
zh: 头发：绿，短发无刘海

note: ~ Description of variant "Hair: green, short without a fringe" of mutation"Hair: short without a fringe"
en: You have short green hair, without a fringe.
zh: 你有一头绿色短发，没有刘海。

note: ~ Variant name of mutation "Hair: short without a fringe"
en: Hair: pink, short without a fringe
zh: 头发：粉，短发无刘海

note: ~ Description of variant "Hair: pink, short without a fringe" of mutation"Hair: short without a fringe"
en: You have short pink hair, without a fringe.
zh: 你有一头粉色短发，没有刘海。

note: ~ Variant name of mutation "Hair: short without a fringe"
en: Hair: purple, short without a fringe
zh: 头发：紫，短发无刘海

note: ~ Description of variant "Hair: purple, short without a fringe" of mutation"Hair: short without a fringe"
en: You have short purple hair, without a fringe.
zh: 你有一头紫色短发，没有刘海。

note: ~ Variant name of mutation "Hair: short without a fringe"
en: Hair: red, short without a fringe
zh: 头发：红，短发无刘海

note: ~ Description of variant "Hair: red, short without a fringe" of mutation"Hair: short without a fringe"
en: You have short red hair, without a fringe.
zh: 你有一头红色短发，没有刘海。

note: ~ Variant name of mutation "Hair: short without a fringe"
en: Hair: white, short without a fringe
zh: 头发：白，短发无刘海

note: ~ Description of variant "Hair: white, short without a fringe" of mutation"Hair: short without a fringe"
en: You have short white hair, without a fringe.
zh: 你有一头白色短发，没有刘海。

note: ~ Mutation name
en: Hair: short over-eye
zh: 头发：遮眼刘海短发

note: ~ Description of mutation "Hair: short over-eye"
en: You have short hair, with the fringe over one eye.
zh: 你有一头短发，面前的刘海遮住了一只眼睛。

note: ~ Variant name of mutation "Hair: short over-eye"
en: Hair: black, short over-eye
zh: 头发：黑，遮眼刘海短发

note: ~ Description of variant "Hair: black, short over-eye" of mutation"Hair: short over-eye"
en: You have short black hair, with the fringe over one eye.
zh: 你有一头黑色短发，面前的刘海遮住了一只眼睛。

note: ~ Variant name of mutation "Hair: short over-eye"
en: Hair: blond, short over-eye
zh: 头发：金，遮眼刘海短发

note: ~ Description of variant "Hair: blond, short over-eye" of mutation"Hair: short over-eye"
en: You have short blond hair, with the fringe over one eye.
zh: 你有一头金色短发，面前的刘海遮住了一只眼睛。

note: ~ Variant name of mutation "Hair: short over-eye"
en: Hair: blue, short over-eye
zh: 头发：蓝，遮眼刘海短发

note: ~ Description of variant "Hair: blue, short over-eye" of mutation"Hair: short over-eye"
en: You have short blue hair, with the fringe over one eye.
zh: 你有一头蓝色短发，面前的刘海遮住了一只眼睛。

note: ~ Variant name of mutation "Hair: short over-eye"
en: Hair: brown, short over-eye
zh: 头发：棕，遮眼刘海短发

note: ~ Description of variant "Hair: brown, short over-eye" of mutation"Hair: short over-eye"
en: You have short brown hair, with the fringe over one eye.
zh: 你有一头棕褐色短发，面前的刘海遮住了一只眼睛。

note: ~ Variant name of mutation "Hair: short over-eye"
en: Hair: gray, short over-eye
zh: 头发：灰，遮眼刘海短发

note: ~ Description of variant "Hair: gray, short over-eye" of mutation"Hair: short over-eye"
en: You have short gray hair, with the fringe over one eye.
zh: 你有一头灰色短发，面前的刘海遮住了一只眼睛。

note: ~ Variant name of mutation "Hair: short over-eye"
en: Hair: green, short over-eye
zh: 头发：绿，遮眼刘海短发

note: ~ Description of variant "Hair: green, short over-eye" of mutation"Hair: short over-eye"
en: You have short green hair, with the fringe over one eye.
zh: 你有一头绿色短发，面前的刘海遮住了一只眼睛。

note: ~ Variant name of mutation "Hair: short over-eye"
en: Hair: pink, short over-eye
zh: 头发：粉，遮眼刘海短发

note: ~ Description of variant "Hair: pink, short over-eye" of mutation"Hair: short over-eye"
en: You have short pink hair, with the fringe over one eye.
zh: 你有一头粉色短发，面前的刘海遮住了一只眼睛。

note: ~ Variant name of mutation "Hair: short over-eye"
en: Hair: purple, short over-eye
zh: 头发：紫，遮眼刘海短发

note: ~ Description of variant "Hair: purple, short over-eye" of mutation"Hair: short over-eye"
en: You have short purple hair, with the fringe over one eye.
zh: 你有一头紫色短发，面前的刘海遮住了一只眼睛。

note: ~ Variant name of mutation "Hair: short over-eye"
en: Hair: red, short over-eye
zh: 头发：红，遮眼刘海短发

note: ~ Description of variant "Hair: red, short over-eye" of mutation"Hair: short over-eye"
en: You have short red hair, with the fringe over one eye.
zh: 你有一头红色短发，面前的刘海遮住了一只眼睛。

note: ~ Variant name of mutation "Hair: short over-eye"
en: Hair: white, short over-eye
zh: 头发：白，遮眼刘海短发

note: ~ Description of variant "Hair: white, short over-eye" of mutation"Hair: short over-eye"
en: You have short white hair, with the fringe over one eye.
zh: 你有一头白色短发，面前的刘海遮住了一只眼睛。

note: ~ Mutation name
en: Standard Neurobionic Interface
zh: 标准神经生化接口

note: ~ Description of mutation "Standard Neurobionic Interface"
en: You have a matrix in your central nervous system that acts as a universal control and installation bus for compact bionic modules.
zh: 你的中枢神经系统中被植入了一个矩阵，作为紧凑型生化插件的通用控制和安装总线。

note: ~ Mutation name
en: Exodii cyborg framework - style 1a
zh: 流亡族改造人框架（1a型）

note: ~ Description of mutation "Exodii cyborg framework - style 1a"
en: Your brain and some of your organs are shielded in a nice tough bipedal walker frame.
zh: 你的大脑和一些重要器官被保护在一台结实的双足机器人中。

note: ~ Mutation name
en: Exodii cyborg framework - style 2a
zh: 流亡族改造人框架（2a型）

note: ~ Description of mutation "Exodii cyborg framework - style 2a"
en: Your brain and some of your organs are shielded in a shiny gold bipedal walker frame.
zh: 你的大脑和一些重要器官被保护在一台金光闪烁的双足机器人中。

note: ~ Mutation name
en: Eye color
zh: 眼睛颜色

note: ~ Description of mutation "Eye color"
en: You have eyes.
zh: 你的眼睛拥有了颜色。

note: ~ Variant name of mutation "Eye color"
en: Eye color: blue
zh: 眼睛：蓝

note: ~ Description of variant "Eye color: blue" of mutation"Eye color"
en: You have blue eyes.
zh: 你有一双蓝色的眼睛。

note: ~ Variant name of mutation "Eye color"
en: Eye color: brown
zh: 眼睛：棕

note: ~ Description of variant "Eye color: brown" of mutation"Eye color"
en: You have brown eyes.
zh: 你有一双棕色的眼睛。

note: ~ Variant name of mutation "Eye color"
en: Eye color: hazel
zh: 眼睛：淡褐

note: ~ Description of variant "Eye color: hazel" of mutation"Eye color"
en: You have hazel eyes.
zh: 你有一双淡褐色的眼睛。

note: ~ Variant name of mutation "Eye color"
en: Eye color: amber
zh: 眼睛：琥珀

note: ~ Description of variant "Eye color: amber" of mutation"Eye color"
en: You have amber eyes.
zh: 你有一双琥珀色的眼睛。

note: ~ Variant name of mutation "Eye color"
en: Eye color: gray
zh: 眼睛：灰

note: ~ Description of variant "Eye color: gray" of mutation"Eye color"
en: You have gray eyes.
zh: 你有一双灰色的眼睛。

note: ~ Variant name of mutation "Eye color"
en: Eye color: green
zh: 眼睛：绿

note: ~ Description of variant "Eye color: green" of mutation"Eye color"
en: You have green eyes.
zh: 你有一双绿色的眼睛。

note: ~ Mutation name
en: Skin tone: dark brown
zh: 肤色：深棕

note: ~ Description of mutation "Skin tone: dark brown"
en: You have a dark brown skin tone.
zh: 深棕肤色。

note: ~ Mutation name
en: Skin tone: light
zh: 肤色：浅淡

note: ~ Description of mutation "Skin tone: light"
en: You have a light peach skin tone.
zh: 浅淡桃红肤色。

note: ~ Mutation name
en: Skin tone: light brown
zh: 肤色：浅棕

note: ~ Description of mutation "Skin tone: light brown"
en: You have a light brown skin tone.
zh: 浅棕肤色。

note: ~ Mutation name
en: Skin tone: rose
zh: 肤色：玫红

note: ~ Description of mutation "Skin tone: rose"
en: You have a rosy pink skin tone.
zh: 粉玫红肤色。

note: ~ Mutation name
en: Skin tone: bronze
zh: 肤色：古铜

note: ~ Description of mutation "Skin tone: bronze"
en: You have a bronze or tan skin tone.
zh: 古铜肤色。

note: ~ Mutation name
en: Facial hair: none
zh: 胡须：无

note: ~ Description of mutation "Facial hair: none"
en: You have no hair on your face, it is shaven or simply untouched by the presence of hair.
zh: 你的脸上没有毛发。它被剃干净了，或者你原本就没有胡子。

note: ~ Mutation name
en: Facial hair: goatee
zh: 胡须：山羊胡

note: ~ Description of mutation "Facial hair: goatee"
en: You have a short beard at the tip of your chin.
zh: 你的下巴尖有一把短胡子。

note: ~ Mutation name
en: Facial hair: circle beard
zh: 胡须：圆胡

note: ~ Description of mutation "Facial hair: circle beard"
en: You have a moustache and a short beard, that both form a circle around your lips.
zh: 你的胡子在你的嘴唇周围长成了一个圆圈。

note: ~ Mutation name
en: Facial hair: royale beard
zh: 胡须：王室胡

note: ~ Description of mutation "Facial hair: royale beard"
en: You have a moustache and a short beard forming a patch under your lips.
zh: 你的嘴唇下面有一块短胡子。

note: ~ Mutation name
en: Facial hair: anchor beard
zh: 胡须：锚胡

note: ~ Description of mutation "Facial hair: anchor beard"
en: You have a moustache and a beard starting with a strip going down from the bottom lip, then tracing the jaw lines.  It looks a bit like an anchor, thus the name.
zh: 你有一个小胡子，胡须从下唇开始，沿着下颚线向下延伸。它看起来有点像一个锚，因此得名。

note: ~ Mutation name
en: Facial hair: short boxed beard
zh: 胡须：短箱式胡

note: ~ Description of mutation "Facial hair: short boxed beard"
en: You have a moustache and a short beard with trimmed sides.  Thin patches connect them both, forming a 'box' around the lips, thus the name.
zh: 你留着小胡子和短胡须，旁边修剪过。薄胡茬将两者连接起来，在嘴唇周围形成一个"盒子"，因此得名。

note: ~ Mutation name
en: Facial hair: chevron moustache
zh: 胡须：人字胡

note: ~ Description of mutation "Facial hair: chevron moustache"
en: You have a moustache that covers your entire top lip.
zh: 你的整个上唇上都长着小胡子。

note: ~ Mutation name
en: Facial hair: 3-day stubble
zh: 胡须：三日茬胡

note: ~ Description of mutation "Facial hair: 3-day stubble"
en: You have a short trimmed moustache and beard imitating a 3-day stubble.
zh: 你有一个修剪得很短的小胡子和模仿胡茬生长三天的长度的胡须。

note: ~ Mutation name
en: Facial hair: horseshoe
zh: 胡须：马蹄胡

note: ~ Description of mutation "Facial hair: horseshoe"
en: You have a moustache with patches going down the chin from both ends, thus the name.
zh: 你的小胡子两头从下巴往下垂，因此得名。

note: ~ Mutation name
en: Facial hair: original moustache
zh: 胡须：原始小胡子

note: ~ Description of mutation "Facial hair: original moustache"
en: You have a moustache with shortened ends, that covers only the skin above your upper lip.
zh: 你的胡须末端很短，只覆盖上唇以上的皮肤。

note: ~ Mutation name
en: Facial hair: mutton chops beard
zh: 胡须：羊排胡

note: ~ Description of mutation "Facial hair: mutton chops beard"
en: You have long sideburns that connect to your moustache, with the tip of the chin shaven clean.
zh: 你留着长长的胡子，下巴尖剃得很干净。

note: ~ Mutation name
en: Facial hair: gunslinger beard
zh: 胡须：枪手胡

note: ~ Description of mutation "Facial hair: gunslinger beard"
en: You have a horseshoe moustache and disconnected sideburns.
zh: 你有马蹄形的小胡子，和鬓角不相连。

note: ~ Mutation name
en: Facial hair: chin strip
zh: 胡须：下颏束胡

note: ~ Description of mutation "Facial hair: chin strip"
en: You have a short beard in a form of a vertical patch under your bottom lip.
zh: 你的下嘴唇下面有一个直直的小胡子。

note: ~ Mutation name
en: Facial hair: chin curtain
zh: 胡须：下颏幕型胡

note: ~ Description of mutation "Facial hair: chin curtain"
en: You have a full beard without a moustache, restricted to the chin, sometimes called a 'lion's mane'. Much like Abraham Lincoln's beard.
zh: 你的胡须浓密，没有胡须，只长在下巴上，有时被称为"狮子鬃毛"。就像亚伯拉罕·林肯的胡子。

note: ~ Mutation name
en: Facial hair: chin strap
zh: 胡须：下颏沿胡

note: ~ Description of mutation "Facial hair: chin strap"
en: You have a beard along the jaw lines, circling the chin, and no moustache.
zh: 你的胡须沿着下巴的线条，环绕着下巴，没有小胡子。

note: ~ Mutation name
en: Facial hair: beard
zh: 胡须：全覆胡须

note: ~ Description of mutation "Facial hair: beard"
en: You have a moustache and a long beard, both formed by allowing free growth of hair, with no particular styling.
zh: 你有一个小胡子和一把长胡须，两者都是由头发自由生长形成的，没有特别的造型。

note: ~ Mutation name
en: Facial hair: handlebar moustache
zh: 胡须：翘八字胡

note: ~ Description of mutation "Facial hair: handlebar moustache"
en: You have a moustache with long flared out ends.
zh: 你有一把长而展开的胡子。

note: ~ Mutation name
en: Facial hair: neckbeard
zh: 胡须：垂颈胡

note: ~ Description of mutation "Facial hair: neckbeard"
en: You have a beard formed from hair grown on neck below the chin line.  No moustache included.
zh: 你留着下巴到脖子之间的胡须，但是没有小胡子。

note: ~ Mutation name
en: Facial hair: pencil moustache
zh: 胡须：铅笔胡

note: ~ Description of mutation "Facial hair: pencil moustache"
en: You have a very thin moustache just above the line of the upper lip.
zh: 你的小胡子很薄，刚好在上唇的上方。

note: ~ Mutation name
en: Facial hair: shenandoah
zh: 胡须：谢南多厄胡

note: ~ Description of mutation "Facial hair: shenandoah"
en: Long full beard with no moustache, popular among Amish community, often with two pointed ends.
zh: 长而覆盖广的胡须，没有胡子。在阿们宗派中很受欢迎，通常有两个尖头。

note: ~ Mutation name
en: Facial hair: sideburns
zh: 胡须：连鬓胡

note: ~ Description of mutation "Facial hair: sideburns"
en: You have patches of hair in front of your ears, that normally would connect your hair with the beard, but they are here by themselves.
zh: 你的耳朵前面有些鬓角毛发，一般来说，它会让你的头发和胡须相连，但它们是单独存在的。

note: ~ Mutation name
en: Facial hair: soul patch
zh: 胡须：下唇胡

note: ~ Description of mutation "Facial hair: soul patch"
en: You have a little bit of hair in the dip under your lower lip, and no other facial hair whatsoever.
zh: 你的下唇下面留着一点胡子，其它地方没留胡须。

note: ~ Mutation name
en: Facial hair: toothbrush moustache
zh: 胡须：卫生胡

note: ~ Description of mutation "Facial hair: toothbrush moustache"
en: Charlie Chaplin used to have this short patch of hair just under the nose, but then that other guy used it as a characteristic, and it became unwelcomed.
zh: 查理·卓别林以前在鼻子下面留的一种短短的胡子，但后来另一个人把它作为一种特征，它变得不受欢迎。
    （注：卫生胡，又称希特勒胡。一度在日本和抗日神剧中相当流行。）

note: ~ Mutation name
en: Facial hair: Van Dyke
zh: 胡须：凡戴克胡

note: ~ Description of mutation "Facial hair: Van Dyke"
en: You have a handlebar moustache with a chin strip or a small goatee.
zh: 你留着八字胡，下巴剃光或留一点小山羊胡。

note: ~ Mutation name
en: Facial hair: walrus
zh: 胡须：海象胡

note: ~ Description of mutation "Facial hair: walrus"
en: You have a long thick moustache, overshadowing your lips, that somewhat resembles the facial hair of a walrus.
zh: 你长着浓密的胡须，遮住了嘴唇，看上去像海象。

note: ~ Mutation name
en: Facial hair: The Zappa
zh: 胡须：扎帕胡

note: ~ Description of mutation "Facial hair: The Zappa"
en: You have a wide soul patch and a full moustache that extends a bit downwards at the corners of your lips.
zh: 你有一个宽宽的下唇胡和一个完整的小胡子，延伸到你的嘴唇的角落再往下一点。

note: ~ "mutagen_message" of mutation class "Any"
en: You feel strange.
zh: 你觉得有点奇怪。

note: ~ "mutagen_message" of mutation class "Human"
en: You feel the aberrance fade.
zh: 你感觉到变异正在消失。

note: ~ "mutagen_message" of mutation class "Plant"
en: You feel much closer to nature.  Your breath and thoughts slow.
zh: 你感觉自己更接近自然。你的呼吸和思维变慢了。

note: ~ Mutation class name ~ Mutation name
en: Insect
zh: 虫人

note: ~ "mutagen_message" of mutation class "Insect"
en: You hear buzzing, and feel your body harden.
zh: 你听到嗡嗡声，感觉你的身体变硬。

note: ~ "mutagen_message" of mutation class "Spider"
en: You feel insidious, and your vision fragments for a moment.
zh: 你感觉自己需要潜伏，视野有一阵子碎裂开来。

note: ~ "mutagen_message" of mutation class "Slime"
en: Your body loses all rigidity for a moment.
zh: 你的身体失去了一会儿控制。

note: ~ "mutagen_message" of mutation class "Fish"
en: You are overcome by an overwhelming longing for the ocean.
zh: 你渴望大海，非同小渴。

note: ~ Mutation class name ~ Mutation name
en: Gastropod
zh: 蜗牛人

note: ~ "mutagen_message" of mutation class "Gastropod"
en: Your split lower body starts to come back together.
zh: 你分裂的下半身开始恢复。

note: ~ "mutagen_message" of mutation class "Rat"
en: You feel a momentary nausea.
zh: 你感觉到一阵短暂的恶心。

note: ~ Mutation class name ~ Mutation name
en: Beast
zh: 兽人

note: ~ "mutagen_message" of mutation class "Beast"
en: Your heart races and you see blood for a moment.
zh: 你看到血感到心跳加速。

note: ~ Mutation class name
en: Ursine
zh: 熊人

note: ~ "mutagen_message" of mutation class "Ursine"
en: You feel an urge to… patrol?  The forests?
zh: 你突然想去……巡视领地？在森林里？

note: ~ Mutation class name ~ Mutation name
en: Feline
zh: 猫人

note: ~ "mutagen_message" of mutation class "Feline"
en: Your back arches and the hair stands up on the back of your neck.
zh: 你的背部拱起，头发从脖子后面披散下来。

note: ~ Mutation class name
en: Lupine
zh: 狼人

note: ~ "mutagen_message" of mutation class "Lupine"
en: You feel an urge to mark your territory.  But then it passes.
zh: 你有一种标记领地的冲动，不过很快就消失了。

note: ~ Mutation class name
en: Cattle
zh: 家畜

note: ~ "mutagen_message" of mutation class "Cattle"
en: Your mind and body slow down.  You feel peaceful.
zh: 你的思想和身体都慢了下来。你感觉平静祥和。

note: ~ Mutation class name ~ Mutation name
en: Cephalopod
zh: 章鱼人

note: ~ "mutagen_message" of mutation class "Cephalopod"
en: Your mind is overcome by images of eldritch horrors… and then they pass.
zh: 各种光怪陆离的影像压向了你，你感到恐惧……但它们很快消失了。

note: ~ "mutagen_message" of mutation class "Bird"
en: Your body lightens and you long for the sky.
zh: 你感觉到你的身体变轻，你渴望着蓝天。

note: ~ Mutation class name ~ Mutation name
en: Lizard
zh: 蜥蜴人

note: ~ "mutagen_message" of mutation class "Lizard"
en: For a heartbeat, your blood cools down.
zh: 有如心跳般的瞬间，你的血液变冷了。

note: ~ Mutation class name ~ Mutation name
en: Batrachian
zh: 蛙人

note: ~ "mutagen_message" of mutation class "Batrachian"
en: Like a tadpole you must transform.
zh: 就像蝌蚪一样，你必须改变。

note: ~ Mutation class name ~ Mutation name
en: Troglobite
zh: 穴居人

note: ~ "mutagen_message" of mutation class "Troglobite"
en: You yearn for a cool, dark place to hide.
zh: 你渴望隐藏在一个凉爽、黑暗的地方。

note: ~ "mutagen_message" of mutation class "Alpha"
en: You feel… better.  Somehow.
zh: 你觉得……好多了。不知何故。

note: ~ "mutagen_message" of mutation class "Medical"
en: You can feel the blood rushing through your veins and a strange, medicated feeling washes over your senses.
zh: 你感觉到血液在你的血管中四处奔涌，一股奇特的磕了药的感觉洗涤了你的感官。

note: ~ Mutation class name
en: Chimera
zh: 奇美拉

note: ~ "mutagen_message" of mutation class "Chimera"
en: You need to roar, bask, bite, and flap.  NOW.
zh: 你需要歇斯底里的发泄！马上！

note: ~ Mutation class name
en: Elf-A
zh: 精灵

note: ~ "mutagen_message" of mutation class "Elf-A"
en: Everything goes green for a second.  Nature is becoming one with you…
zh: 一切都变绿了。大自然正在与你合而为一……

note: ~ Mutation class name ~ Mutation name
en: Raptor
zh: 迅猛龙

note: ~ "mutagen_message" of mutation class "Raptor"
en: You're struck by a primordial flashback… and then it passes.
zh: 你被某种原始的闪回片段所震撼……然后它就消散了。

note: ~ "mutagen_message" of mutation class "Mouse"
en: You feel a desire to curl up in a nice, warm pile of… shredded paper.
zh: 你感到一阵冲动，想要蜷缩在一堆美好而温暖的……碎纸里。

note: ~ "mutagen_message" of mutation class "Rabbit"
en: Walking is overrated.  It's time to start hopping.
zh: 直立行走没那么好，该蹦跶蹦跶了。

note: ~ Mutation class name ~ Mutation name
en: Crustacean
zh: 螃蟹人

note: ~ "mutagen_message" of mutation class "Crustacean"
en: You suddenly want to burrow under some sand or find some nice rocky alcove to hide behind.
zh: 你突然有种卧沙的冲动，想把自己埋在沙子下，或是找一个岩石洞将自己藏起来。

note: ~ Mutation class name ~ Mutation name
en: Mycus
zh: 马卡斯

note: ~ Mutation name
en: Well Distributed Gear
zh: 良好配重装备

note: ~ Description of mutation "Well Distributed Gear"
en: You are wearing equipment that helps to distribute weight allowing you to carry more.
zh: 你所穿戴的装备有利于分散负重，让你能够携带更多物品。

note: ~ Name of body part ~ Heading of body part "gastropod foot"
en: gastropod foot
zh: 软体腹足

note: ~ Heading of body part "gastropod foot"
en: gastropod feet
zh: 软体腹足

note: ~ HP bar UI text of body part "gastropod foot"
en: G. FOOT
zh: 腹足

note: ~ Name of body part
en: left arm stub
zh: 左臂根部

note: ~ Name of body part ~ Heading of body part "left arm stub" ~ Heading of body part "right arm stub"
en: arm stubs
zh: 手臂根部

note: ~ Heading of body part "left arm stub"
en: l. arm stub
zh: 左臂根部

note: ~ HP bar UI text of body part "left arm stub"
en: L ARM STUB
zh: 左臂根

note: ~ Name of body part
en: right arm stub
zh: 右臂根部

note: ~ Heading of body part "right arm stub"
en: r. arm stub
zh: 右臂根部

note: ~ HP bar UI text of body part "right arm stub"
en: R ARM STUB
zh: 右臂根

note: ~ Name of body part ~ Heading of body part "right leg stub"
en: right leg stub
zh: 右腿根部

note: ~ Encumbrance text of body part "right leg stub"
en: You've lost your right leg.
zh: 你失去了右腿。

note: ~ Heading of body part "right leg stub"
en: right leg stubs
zh: 右腿根部

note: ~ HP bar UI text of body part "right leg stub"
en: R. STUB
zh: 右腿根

note: ~ Name of body part ~ Heading of body part "left leg stub"
en: left leg stub
zh: 左腿根部

note: ~ Encumbrance text of body part "left leg stub"
en: You've lost your left leg.
zh: 你失去了左腿。

note: ~ Heading of body part "left leg stub"
en: left leg stubs
zh: 左腿根部

note: ~ HP bar UI text of body part "left leg stub"
en: L. STUB
zh: 左腿根

note: ~ Name of body part
en: right prosthetic leg
zh: 仿生右腿假肢

note: ~ Encumbrance text of body part "right prosthetic leg" ~ Encumbrance text of body part "right peg leg"
en: You're using a prosthetic right leg.
zh: 你右腿装着假肢。

note: ~ Heading of body part "right prosthetic leg"
en: right leg prosthetic
zh: 仿生右腿假肢

note: ~ Heading of body part "right prosthetic leg"
en: right leg prosthetics
zh: 仿生右腿假肢

note: ~ HP bar UI text of body part "right prosthetic leg"
en: R. PROS
zh: 右腿仿

note: ~ Name of body part
en: left prosthetic leg
zh: 仿生左腿假肢

note: ~ Encumbrance text of body part "left prosthetic leg" ~ Encumbrance text of body part "left peg leg"
en: You're using a prosthetic left leg.
zh: 你左腿装着假肢。

note: ~ Heading of body part "left prosthetic leg"
en: left leg prosthetic
zh: 仿生左腿假肢

note: ~ Heading of body part "left prosthetic leg"
en: left leg prosthetics
zh: 仿生左腿假肢

note: ~ HP bar UI text of body part "left prosthetic leg"
en: L. PROS
zh: 左腿仿

note: ~ Heading of body part "right peg leg"
en: right peg legs
zh: 木制右腿假肢

note: ~ HP bar UI text of body part "right peg leg"
en: R. PEG
zh: 右腿木

note: ~ Heading of body part "left peg leg"
en: left peg legs
zh: 木制左腿假肢

note: ~ HP bar UI text of body part "left peg leg"
en: L. PEG
zh: 左腿木

note: ~ Name of body part
en: left prosthetic foot
zh: 仿生左脚假肢

note: ~ Heading of body part "left prosthetic foot"
en: l. pros foot
zh: 仿生左脚假肢

note: ~ Name of body part
en: right prosthetic foot
zh: 仿生右脚假肢

note: ~ Heading of body part "right prosthetic foot"
en: r. pros foot
zh: 仿生右脚假肢

note: ~ Name of body part ~ Heading of body part "prosthetic right arm" ~ Heading of body part "prosthetic left arm" ~ name of the nested group
en: prosthetic arms
zh: 手臂假肢

note: ~ Heading of body part "prosthetic right arm" ~ Heading of body part "cosmetic prosthetic right arm"
en: r. prosthetic arm
zh: 仿生右臂假肢

note: ~ HP bar UI text of body part "prosthetic right arm" ~ HP bar UI text of body part "cosmetic prosthetic right arm"
en: R PROS ARM
zh: 右臂仿

note: ~ Heading of body part "prosthetic left arm" ~ Heading of body part "cosmetic prosthetic left arm"
en: l. prosthetic arm
zh: 仿生左臂假肢

note: ~ HP bar UI text of body part "prosthetic left arm" ~ HP bar UI text of body part "cosmetic prosthetic left arm"
en: L PROS ARM
zh: 左臂仿

note: ~ Name of body part
en: cosmetic prosthetic right arm
zh: 装饰右臂假肢

note: ~ Name of body part ~ Heading of body part "cosmetic prosthetic right arm" ~ Heading of body part "cosmetic prosthetic left arm"
en: cosmetic prosthetic arms
zh: 装饰手臂假肢

note: ~ Name of body part
en: cosmetic prosthetic left arm
zh: 装饰左臂假肢

note: ~ Name of body part ~ Heading of body part "neuroprosthetic right arm" ~ Heading of body part "neuroprosthetic left arm"
en: neuroprosthetic arms
zh: 智能手臂假肢

note: ~ Heading of body part "neuroprosthetic right arm"
en: r. neuroprosthetic arm
zh: 智能右臂假肢

note: ~ HP bar UI text of body part "neuroprosthetic right arm"
en: R N.PROS ARM
zh: 右臂智

note: ~ Heading of body part "neuroprosthetic left arm"
en: l. neuroprosthetic arm
zh: 智能左臂假肢

note: ~ HP bar UI text of body part "neuroprosthetic left arm"
en: L N.PROS ARM
zh: 左臂智

note: ~ Name of body part
en: prosthetic right hand
zh: 仿生右手假肢

note: ~ Name of body part ~ Heading of body part "prosthetic right hand" ~ Heading of body part "prosthetic left hand"
en: prosthetic hands
zh: 仿生手部假肢

note: ~ Heading of body part "prosthetic right hand"
en: r. prosthetic hand
zh: 仿生右手假肢

note: ~ Smash message of body part "prosthetic right hand" ~ Smash message of body part "prosthetic left hand"
en: You smash the %s with your prosthetic fist.
zh: 你用仿生手部假肢猛击了 %s 一拳。

note: ~ Name of body part
en: prosthetic left hand
zh: 仿生左手假肢

note: ~ Heading of body part "prosthetic left hand"
en: l. prosthetic hand
zh: 仿生左手假肢

note: ~ Name of body part
en: neuroprosthetic right hand
zh: 智能右手假肢

note: ~ Heading of body part "neuroprosthetic right hand"
en: r. neuroprosthetic hand
zh: 智能右手假肢

note: ~ Heading of body part "neuroprosthetic right hand" ~ Heading of body part "neuroprosthetic left hand"
en: neuroprosthetic hands
zh: 智能手部假肢

note: ~ Smash message of body part "neuroprosthetic right hand" ~ Smash message of body part "neuroprosthetic left hand"
en: You smash the %s with your neuroprosthetic fist.
zh: 你用智能手部假肢猛击了 %s 一拳。

note: ~ Name of body part
en: neuroprosthetic left hand
zh: 智能左手假肢

note: ~ Heading of body part "neuroprosthetic left hand"
en: l. neuroprosthetic hand
zh: 智能左手假肢

note: ~ Spell name
en: Blinding Spray
zh: 致盲喷雾

note: ~ Description of spell "Blinding Spray" ~ Description of spell "Blinding spray"
en: Blinds enemy for a short time.
zh: 使敌人短暂失明。

note: ~ Spell name ~ Mutation name
en: Slime Spray
zh: 黏液喷射

note: ~ Description of spell "Slime Spray"
en: Spray slime onto an enemy to slow them down.
zh: 朝敌人喷射黏液，使他们减速。

note: ~ Spell name ~ Mutation name
en: Bioluminescent Flare
zh: 生物闪光弹

note: ~ Description of spell "Bioluminescent Flare"
en: Launches a glob of bioluminescent goo that illuminates the area around it.
zh: 喷射出一团生物发光的粘液，照亮周围区域。

note: ~ Spell name
en: Short Leap
zh: 小跳

note: ~ Description of spell "Short Leap" ~ Description of spell "Hare Leap"
en: You squat down, build up tension in your legs and release.  Launching yourself quite a distance.
zh: 你蹲下，增加腿部的张力，然后释放。让自己跳出一段距离。

note: ~ Spell name ~ Mutation name
en: Crushing Leap
zh: 粉碎一跳

note: ~ Description of spell "Crushing Leap"
en: You squat down, build up tension in your legs and release.  You have the ability to target and land in the way to do maximum damage to any target in your way.  Death from above.
zh: 你蹲下，增加腿部的张力，然后释放。你能按照自己的意愿瞄准降落地点，对挡路的目标造成极大伤害。死亡从天而降。

note: ~ Spell name
en: Talon Leap
zh: 爪跃

note: ~ Spell name ~ Mutation name
en: Pounce
zh: 猛扑

note: ~ Description of spell "Pounce"
en: You squat down, build up tension in your legs, waggling your tail, then release.  Launching yourself quite a distance.
zh: 你蹲下，增加腿部的张力，摆动尾巴，然后释放。让自己弹射出一段距离。

note: ~ Spell name
en: Blinding spray primer
zh: 致盲喷雾底火

note: ~ Description of spell "Blinding spray primer"
en: Blinds a random nearby enemy for a short duration and up an ink_gland_ink status charge
zh: 使附近的随机敌人短时间内失明并消耗墨汁

note: ~ Spell name
en: Blinding spray
zh: 致盲喷雾

note: ~ Martial technique name
en: CHOMP
zh: 调试用

note: ~ Message of martial technique "CHOMP"
en: You sting %s with your bug-laden tail
zh: 你用调试bug尾巴蛰刺%s

note: ~ Message of martial technique "CHOMP"
en: <npcname> stings %s with their bug-laden tail
zh: <npcname>用调试bug尾巴蛰刺%s

note: ~ Description of mutation "Changing"
en: You shouldn't see this.  This makes you mutate.
zh: 你不应该看到这个。这会让你变异。

note: ~ Mutation name
en: No Extras
zh: 没有多余

note: ~ Description of mutation "No Extras"
en: You don't have any tails, whiskers, horns, or miscellaneous extra bits.
zh: 你没有任何尾巴、胡须、角或其他多余的部分。

note: ~ Mutation name
en: Human Arms
zh: 人类手臂

note: ~ Description of mutation "Human Arms"
en: You have human arms.
zh: 你有人类的手臂。

note: ~ Description of mutation "Human Blood"
en: You have human blood.
zh: 你体内流着人类的血。

note: ~ Mutation name
en: Human Ears
zh: 人类耳朵

note: ~ Description of mutation "Human Ears"
en: You have human ears and hearing.
zh: 你有人的耳朵和听力。

note: ~ Mutation name
en: Human Eyes
zh: 人类眼睛

note: ~ Description of mutation "Human Eyes"
en: You have human eyes.
zh: 你有一双人类眼睛。

note: ~ Mutation name
en: Human Hands
zh: 人类手掌

note: ~ Description of mutation "Human Hands"
en: You have human hands.
zh: 你有人类的手掌。

note: ~ Mutation name
en: Human Healing
zh: 人类愈合

note: ~ Description of mutation "Human Healing"
en: You heal as fast as most humans do in this new world.
zh: 在这个新世界里，你的治愈速度和大多数人一样快。

note: ~ Mutation name
en: Human Legs
zh: 人类腿部

note: ~ Description of mutation "Human Legs"
en: You have human legs.
zh: 你有人类的腿。

note: ~ Mutation name
en: Human Metabolism
zh: 人类代谢

note: ~ Description of mutation "Human Metabolism"
en: Your digestive system and cardio health are standard for a human.
zh: 你的消化系统和心肺功能是普通人类的标准。

note: ~ Mutation name
en: Human Mouth
zh: 人类嘴巴

note: ~ Description of mutation "Human Mouth"
en: You have a human mouth with human teeth.
zh: 你有一张长着人牙的人嘴。

note: ~ Mutation name
en: Human Voice
zh: 人类嗓音

note: ~ Description of mutation "Human Voice"
en: Your voice doesn't sound especially abnormal.
zh: 你的嗓音并没有什么反常的。

note: ~ Mutation name
en: Human Skin
zh: 人类皮肤

note: ~ Description of mutation "Human Skin"
en: You have human skin and no distinct smell.
zh: 你有人类的皮肤，没有特别的气味。

note: ~ Mutation name
en: Human Rest
zh: 人类睡眠

note: ~ Description of mutation "Human Rest"
en: You sleep a normal amount for a human.
zh: 对于人类来说，你的睡眠量是正常的。

note: ~ Mutation name
en: Human Capabilities
zh: 人类能力

note: ~ Description of mutation "Human Capabilities"
en: Your capabilities are pretty normal.
zh: 你的能力很普通。

note: ~ Mutation name
en: Human Mind
zh: 人类思维

note: ~ Description of mutation "Human Mind"
en: Your mind and brain chemistry are not mutated.
zh: 你的思维和脑化学没有发生任何变异。

note: ~ Mutation name
en: Human Immunity
zh: 人类免疫

note: ~ Description of mutation "Human Immunity"
en: Your immune system is more or less normal for a human.
zh: 你的免疫系统能力处于正常人类范围。

note: ~ Mutation name
en: Human ACCLIMATIZATION
zh: 人类适应

note: ~ Description of mutation "Human ACCLIMATIZATION"
en: Your temperature tolerance is more or less normal for a human.
zh: 你的耐热与耐寒能力处于正常人类范围。

note: ~ Mutation name
en: Fleet-Footed
zh: 速行

note: ~ Description of mutation "Fleet-Footed"
en: You can move more quickly than most, resulting in a 15% speed bonus on sure footing.
zh: 你的腿部肌肉与协调能力更加出色，可以比别人走、跑得更快，俗称"健步如飞"。你步行的速度增加15%。

note: ~ Description of mutation "left leg" ~ Description of mutation "right leg" ~ Description of mutation "left arm" ~ Description of mutation "right arm"
en: Dummy mutation that keeps you from wearing prosthetics.
zh: 你无法穿戴假肢。

note: ~ Mutation name
en: No Right Leg
zh: 失去右腿

note: ~ Description of mutation "No Right Leg"
en: Whether by a serious accident, birth defect, or other means, you have lost your right leg.  You can hobble around, but will likely need a wheelchair or other means of locomotion to get somewhere far.
zh: 无论是由于严重事故、先天残疾还是其他原因，你失去了右腿。您可以一瘸一拐地走来走去，但可能需要轮椅或其他移动工具才能到达较远的地方。

note: ~ Mutation name
en: No Left Leg
zh: 失去左腿

note: ~ Description of mutation "No Left Leg"
en: Whether by a serious accident, birth defect, or other means, you have lost your left leg.  You can hobble around, but will likely need a wheelchair or other means of locomotion to get somewhere far.
zh: 无论是由于严重事故、先天残疾还是其他原因，你失去了左腿。您可以一瘸一拐地走来走去，但可能需要轮椅或其他移动工具才能到达较远的地方。

note: ~ Mutation name
en: No Left Arm
zh: 失去左臂

note: ~ Description of mutation "No Left Arm"
en: Whether by a serious accident, birth defect, or other means, you have lost your left arm.  As such, you cannot use anything you normally could with it, like lifting with two hands.
zh: 无论是由于严重事故、先天残疾还是其他原因，你失去了左臂。受此影响，你不能进行需要左臂的活动，比如使用双臂抬起物体。

note: ~ Mutation name
en: No Right Arm
zh: 失去右臂

note: ~ Description of mutation "No Right Arm"
en: Whether by a serious accident, birth defect, or other means, you have lost your right arm.  As such, you cannot use anything you normally could with it, like lifting with two hands.
zh: 无论是由于严重事故、先天残疾还是其他原因，你失去了右臂。受此影响，你不能进行需要右臂的活动，比如使用双臂抬起物体。

note: ~ Mutation name
en: Right Prosthetic Leg
zh: 仿生右腿假肢

note: ~ Description of mutation "Right Prosthetic Leg" ~ Description of mutation "Right Peg Leg"
en: You have a prosthetic on your right leg.
zh: 你右腿装着假肢。

note: ~ Mutation name
en: Left Prosthetic Leg
zh: 仿生左腿假肢

note: ~ Description of mutation "Left Prosthetic Leg" ~ Description of mutation "Left Peg Leg"
en: You have a prosthetic on your left leg.
zh: 你左腿装着假肢。

note: ~ Mutation name
en: Right Peg Leg
zh: 木制右腿假肢

note: ~ Mutation name
en: Left Peg Leg
zh: 木制左腿假肢

note: ~ Mutation name
en: Left Prosthetic Arm
zh: 仿生左臂假肢

note: ~ Description of mutation "Left Prosthetic Arm" ~ Description of mutation "Left Neuroprosthetic Arm" ~ Description of mutation "Left Cosmetic Prosthetic Arm"
en: You have a prosthetic on your left arm.
zh: 你左臂装着假肢。

note: ~ Mutation name
en: Right Prosthetic Arm
zh: 仿生右臂假肢

note: ~ Description of mutation "Right Prosthetic Arm" ~ Description of mutation "Right Neuroprosthetic Arm" ~ Description of mutation "Right Cosmetic Prosthetic Arm"
en: You have a prosthetic on your right arm.
zh: 你右臂装着假肢。

note: ~ Mutation name
en: Left Neuroprosthetic Arm
zh: 智能左臂假肢

note: ~ Mutation name
en: Right Neuroprosthetic Arm
zh: 智能右臂假肢

note: ~ Mutation name
en: Left Cosmetic Prosthetic Arm
zh: 装饰左臂假肢

note: ~ Mutation name
en: Right Cosmetic Prosthetic Arm
zh: 装饰右臂假肢

note: ~ Mutation name
en: Reflex Photophore
zh: 状态发光器

note: ~ Description of mutation "Reflex Photophore"
en: A photophore has grown from your head.  You can't consciously control it, and it might start to shine in response to your emotions or your physiological state.
zh: 你的头上长出了一个发光器。你不能自主控制它，它可能会随着你的情绪或生理状态而自行发光。

note: ~ Mutation name
en: Weak Photophore
zh: 弱发光器

note: ~ Description of mutation "Weak Photophore"
en: A photophore has grown from your head; you can make it glow softly.  This will make you very visible in the dark, ideal for attracting a partner during mating season.
zh: 从你的额头上长出一个发光器官，你可以使它发出微光。这将使你在黑暗中非常明显，很适合在交配季节吸引伴侣。

note: ~ Message when transforming from mutation  "Weak Photophore" to "BIOLUM1_active" ~ Message when transforming from mutation  "Photophore" to "BIOLUM2_active"
en: Your photophore starts glowing.
zh: 你额头上的发光器官开始发出微光。

note: ~ Mutation name
en: Weak Photophore (on)
zh: 弱发光器（开）

note: ~ Description of mutation "Weak Photophore (on)"
en: Your photophore is glowing softly.
zh: 你额头上的发光器官正在发出柔弱的微光。

note: ~ Message when transforming from mutation  "Weak Photophore (on)" to "BIOLUM1" ~ Message when transforming from mutation  "Photophore (on)" to "BIOLUM2"
en: Your photophore stops glowing.
zh: 你额头上的发光器官停止发光。

note: ~ Mutation name
en: Photophore
zh: 发光器

note: ~ Description of mutation "Photophore"
en: You can make your photophore glow brightly.
zh: 你额头上的发光器官现在能发出强光。

note: ~ Mutation name
en: Photophore (on)
zh: 发光器（开）

note: ~ Description of mutation "Photophore (on)"
en: You photophore is glowing brightly.
zh: 你额头上的发光器官正在发出强光。

note: ~ Description of mutation "Bioluminescent Flare"
en: You can spit a wad of bioluminescent goo several meters away.  There it will light up its surroundings until it dissipates.
zh: 你可以在几米外吐出一团生物发光的粘液。在那里，它会照亮周围的环境，直到消失。

note: ~ Mutation name
en: Normal Human
zh: 正常人

note: ~ Description of mutation "Normal Human"
en: You're a normal human; there's nothing wrong with you.  No need to worry.
zh: 你现在是个正常人，没什么问题。不用担心。

note: ~ Trigger message of mutation "Normal Human"
en: Everything is terrible and this makes you so ANGRY!
zh: 一切都糟透了，这让你很*生*气*！

note: ~ Message when transforming from mutation  "Normal Human" to "HYDE"
en: The anger overtakes you!
zh: 怒火占据了你全身！

note: ~ Mutation name
en: Violent Monster
zh: 猛兽形态

note: ~ Description of mutation "Violent Monster"
en: Anger clouds your mind; you can't think straight, but you feel strong.
zh: 莫名的愤怒充满了你的头脑，你脑子里一团糟，但你感觉自己很强大。

note: ~ Trigger message of mutation "Violent Monster"
en: As the morning comes, you return back to normal.
zh: 当早晨来临时，你恢复了正常。

note: ~ Message when transforming from mutation  "Violent Monster" to "JEKYLL"
en: The anger subsides.
zh: 怒火平息了。

note: ~ Mutation name
en: Seasonal Affective Disorder
zh: 季节性情绪失调

note: ~ Description of mutation "Seasonal Affective Disorder"
en: You tend to have bouts of depression during the fall and especially winter.  Taking antidepressants can help.
zh: 到秋季末至冬季，你会出现抑郁症状。服用抗抑郁药会有所帮助。

note: ~ Mutation name
en: Good Hearing
zh: 听觉发达

note: ~ Description of mutation "Good Hearing"
en: Your hearing is better than average, and you can hear distant sounds more easily.
zh: 你的听觉神经更为发达，对于微小的、更远处的声音你可以更容易的听清楚。

note: ~ Mutation name
en: Fey Hearing
zh: 精灵听觉

note: ~ Description of mutation "Fey Hearing"
en: You're not sure the shape of your ears is helping you any; regardless, you have become very sensitive to sounds.
zh: 你不确定是不是耳朵形状的原因，你对声音变得非常敏感。

note: ~ Description of mutation "Inattentive"
en: You never paid attention to your surroundings and specifically to people around you.  You can't judge the intent of critters you see.
zh: 你从来没有注意过你周围的环境，尤其是你周围的人。你不能判断你看到的动物的意图。

note: ~ Mutation name
en: Outdoorsman
zh: 户外客

note: ~ Description of mutation "Outdoorsman"
en: You are accustomed to being exposed to the elements.  This decreases morale penalties for being wet.
zh: 你相比普通人，更习惯于被雨淋。减少湿身心情惩罚。

note: ~ Mutation name
en: Indefatigable
zh: 精力充沛

note: ~ Description of mutation "Indefatigable"
en: Whether due to exercise and good diet, or due to a natural propensity to physical endurance, you tire due to physical exertion much less readily than others.  Your cardio fitness and maximum stamina are higher than usual.
zh: 或许是由于锻炼和良好的饮食习惯，或许是由于先天体能优势，你更不容易因体力消耗而感到劳累。你的心肺功能和耐力上限比常人高。

note: ~ Mutation name
en: Hyperactive
zh: 龙精虎猛

note: ~ Description of mutation "Hyperactive"
en: Your body's efficiency is like that of a tiny furnace, greatly increasing your cardio and stamina.
zh: 你的身体效率有如一台微型火炉一般，极大地提升了你的心肺功能和耐力上限。

note: ~ Description of mutation "Quick"
en: You're just generally quick!  You get a 10% bonus to action points.
zh: 你的神经反射能力更加迅速，不论是思考还是动作。你比普通人行动更快10%。

note: ~ Mutation name
en: Tunnel Fighter
zh: 隧道斗士

note: ~ Description of mutation "Tunnel Fighter"
en: You know how to fight in cramped tunnels at risk of collapse.  You gain bonuses when fighting underground.
zh: 你知道如何在狭窄的隧道里冒着坍塌的危险战斗。你在地下战斗时获得加成。

note: ~ Mutation name
en: Night Raider
zh: 夜袭者

note: ~ Description of mutation "Night Raider"
en: Your body is one with the night.  You make less noise when the moon is up in the sky, even when you cannot see it.
zh: 你的身体与黑夜合一。当月亮升上天空时，即使你看不见它，你也会发出更少的噪音。

note: ~ Mutation name
en: Portal Dependent
zh: 传送成瘾

note: ~ Description of mutation "Portal Dependent"
en: You feel alien in your own body, as if part of you remained behind with the storm.  You will suffer severely when not exposed to portal storms unless you find a way to anchor yourself to the world again.
zh: 你对自己的身体感到陌生，仿佛自己的一部分留在了空间风暴之中。如果你没有暴露在空间风暴中时，你将遭受严重的痛苦，除非你找到一种方法再次将自己锚定到这个世界上。

note: ~ Mutation name
en: Stabilized in Reality
zh: 稳定现实

note: ~ Description of mutation "Stabilized in Reality"
en: You have regained some substance and have stabilized somewhat, if not entirely.  Portal storm withdrawal will not affect you as strongly as before.
zh: 你恢复了部分现实形态，并在某种程度上稳定下来，空间风暴脱瘾症的影响将不会像之前那样地强烈。

note: ~ Description of mutation "Optimist"
en: Nothing gets you down!  You savor the joys of life, ignore its hardships, and are generally happier than most people.
zh: 你大脑激素水平更加旺盛，时刻分泌着令你快乐的多巴胺，你一直在享受着生活的乐趣，并无视其中的艰难困苦。你通常比绝大多数人更加乐观。

note: ~ Mutation name
en: Fast Healer
zh: 快速自愈

note: ~ Description of mutation "Fast Healer"
en: Your wounds and broken limbs heal quicker than usual.
zh: 你的伤口与断肢比常人愈合得更快。

note: ~ Mutation name
en: Light Eater
zh: 节食者

note: ~ Description of mutation "Light Eater"
en: Your metabolism is a little slower, and you require less food than most.
zh: 你的新陈代谢较为缓慢，你所需食物比普通人更少一些。

note: ~ Mutation name
en: Accomplished Sleeper
zh: 睡神

note: ~ Description of mutation "Accomplished Sleeper"
en: You have always been able to fall asleep easily, even when sleeping in less than ideal circumstances.
zh: 你很容易入睡，即便在金属残骸上也照睡不误。

note: ~ Mutation name
en: Practiced Sleeper
zh: 睡仙

note: ~ Description of mutation "Practiced Sleeper"
en: Your body's demanding energy needs mean you can fall asleep just about anywhere.
zh: 你的身体所需要的极高能量消耗让你能够在任何地方迅速睡着。

note: ~ Mutation name
en: Earth Sleeper
zh: 地眠者

note: ~ Description of mutation "Earth Sleeper"
en: You always sleep better surrounded by earth.
zh: 在大地的包围下，你总是睡得更好。

note: ~ Mutation name
en: Aquatic Sleeper
zh: 水眠者

note: ~ Description of mutation "Aquatic Sleeper"
en: You always sleep better underwater.
zh: 在水的包围下，你总是睡得更好。

note: ~ Mutation name
en: Pain Resistant
zh: 疼痛抵抗

note: ~ Description of mutation "Pain Resistant"
en: You have a high tolerance for pain.
zh: 你的神经与精神更加坚韧，对疼痛有着很高的忍耐性。

note: #-#-#-#-#  cataclysm-dda_0.H-1_zh_CN.po (cataclysm-dda 0.H)  #-#-#-#-# ~ Mutation name
en: Night Vision
zh: 夜视

note: ~ Description of mutation "Night Vision"
en: You possess natural night vision, and can see further in the dark than most.  Activate to toggle NV-visible areas on or off.
zh: 你拥有天然的夜视能力，在黑暗中能看得比普通人更远一些。激活以切换显示夜视范围。

note: ~ Mutation name
en: Poison Resistant
zh: 抗毒体质

note: ~ Description of mutation "Poison Resistant"
en: Your system is rather tolerant of poisons and toxins, and most will affect you less.
zh: 你的身体组织对于中和体内有毒物质能力更强，大部分毒素对你效果甚微。

note: ~ Mutation name
en: Fast Reader
zh: 快速阅读

note: ~ Description of mutation "Fast Reader"
en: You're a quick reader, and can get through books a lot faster than most.
zh: 你的大脑对于文字与图片的处理更加有效率，俗称"一目十行"，你阅读书籍的速度比一般人要快。

note: ~ Mutation name
en: Tough Feet
zh: 坚硬脚掌

note: ~ Description of mutation "Tough Feet"
en: The bottoms of your feet are tough, and you are accustomed to going barefoot.  You receive no movement penalty for not wearing shoes.
zh: 你的脚掌厚度与脚底反射区较为坚韧，即便脚掌没有保护，也不会受到移动力惩罚。

note: ~ Mutation name
en: Bovine Bulk
zh: 粗壮如牛

note: ~ Description of mutation "Bovine Bulk"
en: Your flesh has become dense with fat and muscle.  This makes you harder to take down, but also a poor swimmer.
zh: 你的肉变得充满脂肪和肌肉。这会让你更难被击倒，但同时也是一个糟糕的游泳者。

note: ~ Mutation name
en: Bull Roids
zh: 牛固醇

note: ~ Description of mutation "Bull Roids"
en: Your bulk has rendered you a veritable living wall.  Be careful around water though; while you're as sturdy as a rock, you'll sink like one too.
zh: 你的体积使你成为一堵名副其实的活墙。不过要小心水源；当你像岩石一样坚固时，你也会像岩石一样沉没。

note: ~ Mutation name
en: Tough
zh: 身强体壮

note: ~ Description of mutation "Tough"
en: It takes a lot to bring you down!  You get a 20% bonus to all hit points.
zh: 你的肌肉密度更大，对于外界打击有着更强的抵御能力，你的生命值上限增加20%。

note: ~ Mutation name
en: Durable
zh: 钢筋铁骨

note: ~ Description of mutation "Durable"
en: You can shrug off almost anything!  You get a 30% bonus to all hit points.
zh: 你不仅肌肉密度更强大，你的内脏与骨骼也更加坚韧，你的生命值上限增加30%。

note: ~ Mutation name ~ Spell name
en: Unbreakable
zh: 不可战胜

note: ~ Description of mutation "Unbreakable"
en: Nothing can break you!  You get a 40% bonus to all hit points.
zh: 你的肌体强度极为强大，对于一切攻击都有着出色的抵御能力，你的生命值上限增加40%。

note: ~ Mutation name
en: Thick-Skinned
zh: 坚韧皮肤

note: ~ Description of mutation "Thick-Skinned"
en: Your skin is tough.  Cutting and bashing damage is slightly reduced for you.  There's a small chance you don't cut yourself on sharp terrain.
zh: 你的皮肤组织比普通人更加坚韧。略微减少对你受到的钝击和斩击伤害，同时降低在通过尖锐地形时割伤自己的几率。

note: ~ Mutation name
en: Packmule
zh: 打包专家

note: ~ Description of mutation "Packmule"
en: You pack things very efficiently!  You can retrieve things from containers 10% faster.
zh: 你收拾起东西来很有效率！你从包里取东西的速度快10%。

note: ~ Mutation name
en: Strong Back
zh: 背肌发达

note: ~ Description of mutation "Strong Back"
en: You are capable of carrying far more than someone with similar strength could.  Your maximum weight carried is increased by 35%.
zh: 你背部肌肉力量比普通人更大，你的身体最大承载重量上升35%。

note: ~ Mutation name
en: Fast Learner
zh: 快速学习

note: ~ Description of mutation "Fast Learner"
en: You have a flexible mind, allowing you to learn skills much faster than others.  Note that this only applies to real-world experience, not to skill gain from other sources like books.
zh: 你的大脑的学习能力更加灵活出色，加快你技能的经验获得速度。

note: ~ Mutation name
en: Rigid Table Manners
zh: 餐桌礼仪强迫症

note: ~ Description of mutation "Rigid Table Manners"
en: You've been taught proper table manners from your early childhood on; now, you can't even think about eating without being seated at a table and taking your time.  Eating without a table and chair frustrates you, but eating like a civilized person gives you a bigger morale bonus.
zh: 你从小就被教导需要时刻遵守正规餐桌礼仪。即便是现在，你依然无法想象自己不在桌椅吃饭，或是不细嚼慢咽慢慢吃饭的样子。不在桌椅上吃饭会让你沮丧，像文明人一样吃饭会带给你好心情。

note: ~ Mutation name
en: Strong Stomach
zh: 肠胃发达

note: ~ Description of mutation "Strong Stomach"
en: You are less likely to throw up from food poisoning, alcohol, etc.  If you throw up despite this, you won't suffer any residual nausea.
zh: 你的胃与肠道对于酒精与食物中毒等处理能力更强，即便你呕吐了，也不会因此导致后续恶心。

note: ~ Mutation name
en: Stomach Cleanse
zh: 洗胃

note: ~ Description of mutation "Stomach Cleanse"
en: You have gained the ability to invert your stomach outside your body to quickly eliminate toxins, and are more likely to throw up from food poisoning, alcohol, etc.  If you throw up because of this, you won't suffer any residual nausea.
zh: 你获得了将胃容物呕吐到体外的能力，以快速排除毒素，并且更有可能因食物中毒、酒精等而呕吐。如果你因此呕吐，你不会产生残留的恶心效果。

note: ~ Mutation name
en: Good Memory
zh: 出色记忆

note: ~ Description of mutation "Good Memory"
en: You have an exceptional memory, and find it easy to remember things.  Your skills will erode slightly slower than usual.
zh: 你的大脑掌管记忆的部分非常出色，你更容易记住你所学到的事情，你的技能遗忘速度较常人更慢。

note: ~ Mutation name
en: Deft
zh: 灵巧

note: ~ Description of mutation "Deft"
en: While you're not any better at melee combat, you are better at recovering from a miss, and will be able to attempt another strike faster.
zh: 虽然你的近战技能并未得到提升，但你能更快的从一次未命中的攻击中恢复过来，并更快的尝试发动新的攻击。

note: ~ Mutation name
en: Spiritual
zh: 神学家

note: ~ Description of mutation "Spiritual"
en: You've always felt that there is more to the world than we can see.  Whether driven by religious beliefs or philosophical interest, you find great inspiration in studying holy texts and experiencing mystical things.
zh: 你一直觉得世界远比我们能看到的丰富。不知是出于宗教信仰还是哲学观念，总之你能从研习神学或体验神秘事物中得到极大的鼓舞。

note: ~ Mutation name
en: Substance Tolerance
zh: 耐药体质

note: ~ Description of mutation "Substance Tolerance"
en: You can handle intoxicants well.  Their effects clear up more quickly for you.
zh: 你可以很好的抵抗麻醉药品。它们的效果在你身上持续时间更短。

note: ~ Mutation name
en: Gourmand
zh: 美食家

note: ~ Description of mutation "Gourmand"
en: You eat faster, and can eat and drink more, than anyone else!  You also enjoy food more; delicious food is better for your morale, and you don't mind unsavory meals as much.  Activate to skip prompt for overeating.
zh: 你比别人吃得更快，也比别人更能吃！你能从美食中获得更多的好心情，你也不介意残羹剩菜。激活该变异可跳过暴饮暴食的确认对话框。

note: ~ Description of mutation "Bookworm"
en: There's nothing quite like the smell of a good book!  Books are more fun (or less boring) for you!
zh: 没有什么能比得上看一本好书的感觉！书籍对你来说更有趣（或不会枯燥）！

note: ~ Mutation name
en: Addiction Resistant
zh: 抗瘾体质

note: ~ Description of mutation "Addiction Resistant"
en: Whether due to a lifetime of exposure or through simple willpower, it's harder for you to become addicted to substances, and easier to rid yourself of these addictions.
zh: 你的机体对于物质与精神的相互作用更加具有自我控制力，你不易上瘾，戒瘾也更加轻松。

note: ~ Mutation name ~ Name of effect type id "effect_animal"
en: Animal Empathy
zh: 动物共鸣

note: ~ Description of mutation "Animal Empathy"
en: Peaceful animals will not run away from you, and even aggressive animals are less likely to attack.  This only applies to natural animals such as woodland creatures.
zh: 不攻击人的动物不会从你身边跑开，甚至那些富有攻击性的动物也不太会优先攻击你。该特性只能对诸如林地动物等的自然生物生效。

note: ~ Mutation name
en: Animal Kinship
zh: 亲近动物

note: ~ Description of mutation "Animal Kinship"
en: Something about your presence is calming to animals, and they will treat you with innate trust.  This only applies to natural animals such as woodland creatures.
zh: 你能让动物平静下来，他们会以与生俱来的信任对待你。此特性只对野生动物起效。

note: ~ Mutation name
en: Terrifying
zh: 恐惧气息

note: ~ Description of mutation "Terrifying"
en: There's something about you that creatures find frightening, and they are more likely to try to flee.
zh: 你身上有些让动物们感到恐惧的东西，它们更有可能试图从你身边逃开。

note: ~ Mutation name
en: Disease Resistant
zh: 抗病体质

note: ~ Description of mutation "Disease Resistant"
en: It's very unlikely that you will catch ambient diseases like the cold or flu.
zh: 你的机体免疫力更强，对感冒等环境疾病有一定的特殊抵抗能力。

note: ~ Mutation name
en: High Adrenaline
zh: 活化肾上腺素

note: ~ Description of mutation "High Adrenaline"
en: If you are in a very dangerous situation, you may experience a temporary rush which increases your speed and strength significantly.
zh: 你肾上腺髓质分泌的激素在紧急时刻作用更大，当你处于濒死等危险之中时，你可以获得一次短暂的加速以及力量提升。

note: ~ Mutation name
en: Combat Adaptation
zh: 战斗适应

note: ~ Description of mutation "Combat Adaptation"
en: When you are in great danger you may flip a chemical switch in your brain and for a cost in hunger, fatigue, and thirst your nervous system will process things around you slightly faster.  Giving you better reaction times that you can pay for later if you survive.
zh: 当你处于极大的危险中时，你可能会在大脑中触发一个化学开关，以饥饿、疲劳和口渴为代价，你的神经系统会稍微加快处理你周围的事情。提升你的反应时间，如果你能活下来，你可以之后再付代价。

note: ~ Mutation name
en: Less Sleep
zh: 少眠者

note: ~ Description of mutation "Less Sleep"
en: You need less sleep than the average person.
zh: 相比普通人，你不需要充足的睡眠就依旧能够保持活力，你对睡眠时间的要求比普通人要少。

note: ~ Mutation name
en: Masochist
zh: 受虐狂

note: ~ Description of mutation "Masochist"
en: Although you still suffer the negative effects of pain, it also brings a unique pleasure to you.
zh: 你有受虐癖，疼痛使你感到快乐，虽然你还会承受疼痛的负面效果，但这同时会让你感到一种独特的快感。

note: ~ Mutation name
en: Stimulant Psychosis
zh: 兴奋剂精神病

note: ~ Description of mutation "Stimulant Psychosis"
en: You have a unique history with stimulants (like coffee or amphetamines).  You can tolerate a lot more of them without overdosing, but if you indulge too much, you start seeing things…
zh: 你有着一段关于兴奋剂（如咖啡因或安非他命）的独特经历。你比普通人能够承受更高剂量的兴奋剂而不过量，但如果你摄入过多兴奋剂，你会开始看见奇怪的事情发生……

note: ~ Description of mutation "Stylish"
en: Practicality is far less important than style.  Your morale is improved by wearing fashionable and attractive clothing.
zh: 对你来说，实用的重要性远远低于好看。即使是在末世，把自己打扮的光彩照人和是很重要的。你的心情值会随着自己穿着的时髦衣着而增加。

note: ~ Mutation name
en: Light Step
zh: 轻手轻脚

note: ~ Description of mutation "Light Step"
en: You make less noise while walking.  You're also less likely to set off traps.
zh: 你走路时的声音很轻，而且触发陷阱的概率更低。

note: ~ Mutation name
en: Robust Genetics
zh: 优良基因

note: ~ Description of mutation "Robust Genetics"
en: Your genetics have rapidly adapted to the chaos of the Cataclysm, and the genetic damage caused by mutations will fade much quicker.
zh: 你的基因已经迅速适应了大灾变的混乱，变异所造成的基因损伤将更快地消失。

note: ~ Description of mutation "Scout"
en: You're an excellent navigator and your ability to recognize distant landmarks is unmatched.  Your sight radius on the overmap extends beyond the normal range.
zh: 你是个出色的领航员，你认出远处地标的能力无与伦比。你的大地图视野相比普通人有所扩大。

note: ~ Mutation name
en: Topographagnosia
zh: 路痴症

note: ~ Description of mutation "Topographagnosia"
en: Focal brain damage has rendered you incapable of recognizing landmarks and orienting yourself in your surroundings, severely crippling your sight radius on the overmap.
zh: 局部性脑损伤使你无法定位地标和识别你自己所处的周围环境，严重削弱你的大地图视野。

note: ~ Mutation name
en: Cannibal
zh: 食人族

note: ~ Description of mutation "Cannibal"
en: For your whole life you've been forbidden from indulging in your peculiar tastes.  Now the world's ended, and you'll be damned if anyone is going to tell you that you can't eat people.
zh: 你喜好人肉，但你这一辈子都被禁止从你的特殊嗜好里获得快感，不过现在是世界末日，再没有人可以阻止你享用新鲜人肉了。

note: ~ Mutation name
en: Strict Humanitarian
zh: 人间尸格

note: ~ Description of mutation "Strict Humanitarian"
en: You're convinced that these things that look vaguely human from elsewhere are definitely not people.  Therefore it's okay to eat them, right?
zh: 你坚信，亚人只是长得有点像人而已，其实根本不配称为人，总之——可以吃，对吧？

note: ~ Mutation name
en: Psychopath
zh: 无情

note: ~ Description of mutation "Psychopath"
en: You don't experience guilt like others do.  Even when you know your actions are wrong, you just don't care.
zh: 你由于灾变的不断刺激，也许就是天生如此，你对于情感处理方面更加独特，罪恶感与你无缘，甚至当你知道你的所作所为是错的——但你就是不在意。

note: ~ Mutation name
en: Killer Drive
zh: 杀意驱动

note: ~ Description of mutation "Killer Drive"
en: You derive enjoyment from killing things.  Putting end to life seem to spark some dark satisfaction and thrill, and you crave it every moment.
zh: 你爱杀戮，杀戮使你快乐。终结生命会使你的黑暗本能感到满足和振奋，你每时每刻都在渴望着它。

note: ~ Mutation name
en: Martial Arts Training
zh: 武道家

note: ~ Description of mutation "Martial Arts Training"
en: You have received some martial arts training at a local dojo.  You start with your choice of Karate, Judo, Aikido, Tai Chi, Taekwondo, or Pankration.
zh: 你在道场里接受过一些武术训练。你能够在空手道、柔道、合气道、太极拳、跆拳道及古希腊搏击中选择一项，作为你的起始武术。

note: ~ Mutation name
en: Self-Defense Classes
zh: 格斗者

note: ~ Description of mutation "Self-Defense Classes"
en: You have taken some self-defense classes at a nearby gym.  You start with your choice of Boxing, Kickboxing, Capoeira, Krav Maga, Muay Thai, Ninjutsu, Wing Chun, or Zui Quan.
zh: 你曾在附近健身房受过一套防身术训练。你可以在开局时从拳击、踢拳、巴西战舞、马伽术、泰拳、忍术、咏春或者醉拳之中选择其一。

note: ~ Mutation name
en: Shaolin Adept
zh: 少林武僧

note: ~ Description of mutation "Shaolin Adept"
en: You have studied the arts of the Shaolin monks.  You start with one of the five animal fighting styles: Tiger, Crane, Leopard, Snake, or Dragon.
zh: 你是少林寺的俗家弟子。你在开始的时候可以选择少林虎形拳、少林豹形拳、少林鹤形拳、少林蛇形拳或者少林龙形拳之一。

note: ~ Mutation name
en: Melee Weapon Training
zh: 剑术师

note: ~ Description of mutation "Melee Weapon Training"
en: You have practiced fighting with weapons.  You start with your choice of Barbaran Montante, Bōjutsu, Eskrima, Fencing, Fior Di Battaglia, Medieval Swordsmanship, Niten Ichi-Ryu, Pencak Silat, or Sōjutsu.
zh: 你曾经接受过一套近身武器训练。你在开始的时候可以选择巴巴兰重剑术、日本棍术、菲律宾剑棍术、击剑术、战斗之花、中世纪剑术、二天一流剑术、班卡苏拉刀术或日本枪术之一。

note: ~ Mutation name
en: Competitive Fencer
zh: 竞技击剑运动员

note: ~ Description of mutation "Competitive Fencer"
en: You were an avid fencer, starting with foil and moving onto saber, then épée.  You competed nationally and dabbled with some of the historical fencing weapons afforded by HEMA's popularity.
zh: 你是一个狂热的击剑运动员，从花剑开始，然后进入佩剑，最后是重剑。你参加了全国比赛，还接触了欧洲历史武术流行所提供的一些历史上的传统击剑武器。

note: ~ Mutation name
en: Weak Scent
zh: 体味微弱

note: ~ Description of mutation "Weak Scent"
en: Your scent is quite weak.  Animals that track your scent will do so with more difficulty.
zh: 你身上汗腺等处散发的气味很小，依靠气味追踪的怪物不太容易注意到你。

note: ~ Mutation name
en: Skilled Liar
zh: 说谎达人

note: ~ Description of mutation "Skilled Liar"
en: You have no qualms about bending the truth, and have practically no tells.  Telling lies and otherwise bluffing will be much easier for you.
zh: 你对歪曲事实毫无顾虑，说谎时毫不脸红，而谎话说的就像是真的一样。欺骗别人将变得更加容易。

note: ~ Mutation name
en: Weight: XS
zh: XS 体型

note: ~ Description of mutation "Weight: XS"
en: You lost an awful lot of weight before the Cataclysm.  Whatever the reason, now that food is not always close at hand, your skeletal figure presents an additional danger.  You need to gain weight or die trying.
zh: 你在大灾变之前失去了不少体重。无论原因如何，你现在骨瘦如柴，在食物难以获得的如今这开始拖你的后腿。你需要在饿死之前增加你的体重。

note: ~ Mutation name
en: Weight: XXXL
zh: XXXL 体型

note: ~ Description of mutation "Weight: XXXL"
en: You gained an awful lot of weight before the Cataclysm.  Whatever the reason, now that mobility is key to survival, your bloated figure presents an additional danger.  You need to lose weight or die trying.
zh: 你在大灾变之前增加了不少体重。无论原因如何，你肥胖的体型开始拖你的后腿，而移动能力又对你的生存至关重要。你需要在挂掉之前开始减肥。

note: ~ Mutation name
en: Pretty
zh: 长相俊美

note: ~ Description of mutation "Pretty"
en: You are a sight to behold.  People who care about such things will react more kindly to you.
zh: 你的外貌十分出众，习惯以貌取人的人或许对你会更有好感。

note: ~ Mutation name
en: Bad Knees
zh: 膝盖旧伤

note: ~ Description of mutation "Bad Knees"
en: Whether due to injury or age, your knees aren't particularly strong or flexible.  Moving over rough terrain will slow you down more than normal.
zh: 你的膝盖状态由于旧伤一直欠佳。在比较崎岖的地形上行走会让你耗时更长。

note: ~ Mutation name
en: Stiff Knees
zh: 老僵腿

note: ~ Description of mutation "Stiff Knees"
en: Your knees never bend.  Period.  Stiff as a metal pole.  Pray that your journey doesn't involve stairs or slightly uneven terrain.
zh: 你的膝盖有时完全无法弯曲，僵硬如金属杆。希望你的旅程不用经过楼梯或者稍微不平整的地形。

note: ~ Mutation name
en: Strong Knees
zh: 强壮膝盖

note: ~ Description of mutation "Strong Knees"
en: Your knees are strong and capable of angles that you couldn't imagine previously.  Moving over rough terrain will slow you down less than normal.
zh: 你的膝盖很强壮，能够弯曲到你以前无法想象的角度。在崎岖不平的地形上移动时不像普通人那样困难。

note: ~ Mutation name
en: Languorous
zh: 乏力

note: ~ Description of mutation "Languorous"
en: Whether due to lack of exercise and poor diet, or due to a natural disinclination to physical endurance, you tire due to physical exertion much more readily than others.  Your total cardio fitness and stamina are lower than normal.
zh: 或许是由于缺乏运动和常吃垃圾食品，或许是由于先天体能劣势，你的体力消耗比其他人更快。你的心肺功能和耐力上限比常人低。

note: ~ Mutation name
en: Near-Sighted
zh: 近视眼

note: ~ Description of mutation "Near-Sighted"
en: Without glasses, your seeing radius is severely reduced!  However, you are guaranteed to start with a pair of glasses.
zh: 当不戴近视眼镜时，你看不清远处的东西了。幸运的是，你可以一开始就拥有一副近视镜。

note: ~ Mutation name
en: Slow Healer
zh: 慢速自愈

note: ~ Description of mutation "Slow Healer"
en: Your wounds heal a little slower than most.  Your HP whilst asleep, as well as your broken limbs, heal at 75% of the regular rate.
zh: 你的伤口愈合得比大多数人都慢。伤口在睡眠时恢复速度以及折断的四肢的愈合速度是正常人的75%。

note: ~ Mutation name
en: Poor Healer
zh: 自愈弱化

note: ~ Description of mutation "Poor Healer"
en: Your health recovery is severely impaired.  Your HP whilst asleep, as well as your broken limbs, heal at 33% of the regular rate.
zh: 你的机体自愈能力严重受损。伤口在睡眠时恢复速度以及折断的四肢的愈合速度是正常人的33%。

note: ~ Mutation name
en: Imperceptive Healer
zh: 自愈无效

note: ~ Description of mutation "Imperceptive Healer"
en: Wounds are incredibly dangerous to you, as they barely heal at all.  Your HP whilst asleep, as well as your broken limbs, heal at 10% of the regular rate.
zh: 伤口对你来说是非常危险的，因为它们几乎无法愈合。伤口在睡眠时恢复速度以及折断的四肢的愈合速度是正常人的10%。

note: ~ Mutation name
en: Irreparable
zh: 无法治愈

note: ~ Description of mutation "Irreparable"
en: Whatever caused the end of the world affected you in a horrible way.  Your wounds will never heal on their own and your broken limbs will never mend.
zh: 无论是什么导致了世界末日，都以某种可怕的方式影响着你。你的伤口永远无法自行愈合，你折断的肢体也永远无法自愈。

note: ~ Mutation name
en: Far-Sighted
zh: 远视眼

note: ~ Description of mutation "Far-Sighted"
en: Without reading glasses, you are unable to read anything, and take penalties on melee accuracy and electronics/tailoring crafting.  However, you are guaranteed to start with a pair of reading glasses.
zh: 你的晶状体硬化，弹性减弱，睫状肌收缩能力降低而致调节减退，近点远移，故发生近距离视物困难，近处的东西什么都看不清，所以根本无法看书、制造物品了。幸运的是，你可以一开始就拥有一副老花镜。

note: ~ Mutation name
en: Heavy Sleeper
zh: 重度沉睡

note: ~ Description of mutation "Heavy Sleeper"
en: You're quite the heavy sleeper.  Noises are unlikely to wake you up.
zh: 你很容易进入深度睡眠，而且深度更甚于常人，当你沉睡时，基本对外界没有任何感应，任何声响都无法唤醒你。

note: ~ Description of mutation "Sleepy"
en: You need sleep more often, but still spend most of your time awake.
zh: 相对于常人，你需要更多的睡眠，不过大多数时候还能保持清醒。

note: ~ Mutation name
en: Assassin Convict
zh: 刺客囚犯

note: ~ Description of mutation "Assassin Convict"
en: You have a target to kill.  Search it, find it, and eliminate whatever it is now.
zh: 你有个要杀死的目标。搜寻它，找到它，不管它现在是什么，杀了它。

note: ~ Mutation name
en: Asthmatic
zh: 哮喘

note: ~ Description of mutation "Asthmatic"
en: You will occasionally need to use an inhaler, or else suffer severe physical limitations.  However, you are guaranteed to start with an inhaler.
zh: 你患有哮喘，需要时不时地使用哮喘吸入剂，否则将会受到多种生理方面的制约。幸运的是，你可以一开始就拥有一个哮喘吸入剂。

note: ~ Mutation name
en: Bad Back
zh: 背部旧伤

note: ~ Description of mutation "Bad Back"
en: You simply cannot carry as much as people with a similar strength could.  Your maximum weight carried is reduced by 35%.
zh: 你的背伤让你无法和其他同等力量的人那样携带那么重的东西。你的最大负重减少了35%。

note: ~ Mutation name
en: Bad Temper
zh: 易怒

note: ~ Description of mutation "Bad Temper"
en: Things just keep getting you down.  You tend to be unhappy, and it takes some doing to cheer you up.
zh: 你天性易怒，你时常抱怨这个世界，看什么都感到不快，你很难感到开心。

note: ~ Mutation name
en: Disorganized
zh: 杂乱无章

note: ~ Description of mutation "Disorganized"
en: You are terrible at organizing and storing your possessions.  You retrieve things from containers 10% slower.
zh: 你的物品总是放得一团糟。你从包里取东西的速度慢10%。

note: ~ Mutation name
en: Illiterate
zh: 文盲

note: ~ Description of mutation "Illiterate"
en: You never learned to read!  Books and computers are off-limits to you.
zh: 你幼年时错过了对文字的最佳开发期，所以你不识字，你无法阅读书籍或使用电脑。

note: ~ Mutation name
en: Poor Hearing
zh: 耳背

note: ~ Description of mutation "Poor Hearing"
en: Your hearing is poor, and you may not hear quiet or far-off noises.
zh: 你的听力很弱，可能听不清楚附近小的或远些的声音。

note: ~ Description of mutation "Deaf"
en: You're not able to hear anything, and as such you're not able to talk to NPCs.
zh: 你什么都听不到，所以你不能和他人说话。

note: ~ Mutation name
en: Slow Learner
zh: 学习缓慢

note: ~ Description of mutation "Slow Learner"
en: You are slow to grasp new ideas, and thus learn things more slowly than others.  Note that this only applies to real-world experience, not to skill gain from other sources like books.
zh: 你认为掌握新思维实在是个难事，你在生活实践中获得的经验较常人少，但并不影响其他来源的经验获取速度，比如阅读。

note: ~ Mutation name
en: Insomniac
zh: 失眠症

note: ~ Description of mutation "Insomniac"
en: You have a hard time falling asleep, even under the best circumstances!
zh: 你患有严重的失眠症，你的大脑睡眠功能非常紊乱，即使最好的情况下依然难以入睡。

note: ~ Mutation name
en: Meat Intolerance
zh: 素食主义

note: ~ Description of mutation "Meat Intolerance" ~ Description of mutation "Herbivorous Ancestry"
en: You have problems with eating meat.  It's possible for you to eat it, but you will suffer morale penalties and obtain less nutrition from it.
zh: 你坚持素食主义。虽然你还是可以吃肉，但是你会受到心情惩罚并且吸收更少的营养。

note: ~ Mutation name
en: Thin-Skinned
zh: 脆弱皮肤

note: ~ Description of mutation "Thin-Skinned"
en: Your skin is fragile.  Cutting and bashing damage is slightly increased for you.
zh: 你的皮肤组织很脆弱。钝击和斩击伤害对你的伤害略有增加。

note: ~ Mutation name
en: Hates Vegetables
zh: 肉食主义

note: ~ Description of mutation "Hates Vegetables"
en: You have problems with eating vegetables.  It's possible for you to eat them, but you will suffer morale penalties and obtain less nutrition from them.
zh: 你讨厌蔬菜。虽然你还是可以吃菜，但是你会受到心情惩罚并且吸收更少的营养。

note: ~ Mutation name
en: Hates Books
zh: 讨厌读书

note: ~ Description of mutation "Hates Books"
en: Reading is for nerds!  Boring books are more boring, and you can't have fun by reading books.
zh: 读书是书呆子才会做的事！枯燥的书籍将更枯燥，而且无法从书中获得乐趣。

note: ~ Mutation name
en: Fructose Intolerance
zh: 果糖不耐受

note: ~ Description of mutation "Fructose Intolerance"
en: Eating fruits always causes your stomach to ache.  It's possible for you to eat them, but you will suffer morale penalties and obtain less nutrition from them.
zh: 水果总是让你肚子不舒服。虽然你还是可以吃水果，但是你会受到心情惩罚并且吸收更少的营养。

note: ~ Mutation name
en: Lactose Intolerance
zh: 乳糖不耐症

note: ~ Description of mutation "Lactose Intolerance"
en: You, like 75 percent of the world, cannot tolerate milk or milk based products.  It's possible for you to eat them, but you will suffer morale penalties and obtain less nutrition from them.
zh: 你像世界上75%的人一样，你有乳糖不耐症，难以消化奶制品。虽然你还是可以吃，但是你会受到心情惩罚并且吸收更少的营养。

note: ~ Mutation name
en: Junkfood Intolerance
zh: 快餐不耐症

note: ~ Description of mutation "Junkfood Intolerance"
en: Something in those heavily processed foods doesn't agree with you.  It's possible for you to eat them, but you will suffer morale penalties and obtain less nutrition from them.
zh: 你非常讨厌那些高热量低营养的快餐，虽然你还是可以吃快餐，但是你会受到心情惩罚并吸收更少的营养。

note: ~ Mutation name
en: Grain Intolerance
zh: 谷物不耐症

note: ~ Description of mutation "Grain Intolerance"
en: You have a rare allergy that prevents you from eating wheat.  It's possible for you to eat wheat-based products, but you will suffer morale penalties and obtain less nutrition from them.
zh: 你有罕见的过敏症使你难以消化麦面制品。虽然你还是可以吃，但是你会受到心情惩罚并吸收更少的营养。

note: ~ Mutation name
en: Sweet Tooth
zh: 爱吃甜食

note: ~ Description of mutation "Sweet Tooth"
en: You have a soft spot for processed foods, and gain a morale bonus from eating them.
zh: 你对加工食品有种特殊偏好，吃下它们能够提升更多心情值。

note: ~ Mutation name
en: Sugar-Loving
zh: 热爱甜食

note: ~ Description of mutation "Sugar-Loving"
en: You *adore* the taste of junk food, and find it preferable to everything else!
zh: 你*爱极*了垃圾食品的味道，比起其他食物对你的身体更好！

note: ~ Mutation name
en: Glass Jaw
zh: 脆弱头骨

note: ~ Description of mutation "Glass Jaw"
en: Your head can't take much abuse.  Its maximum HP is 20% lower than usual.  Your apparent fragility makes you less intimidating.
zh: 你的头骨由于生理缺陷导致很脆弱，经不起太大打击。头部HP上限减少20%，并且这种明显的脆弱感降低了你的威慑力。

note: ~ Mutation name
en: Forgetful
zh: 健忘

note: ~ Description of mutation "Forgetful"
en: You have a hard time remembering things.  Your skills will erode slightly faster than usual.
zh: 你的记忆力很差，记住学到的东西很困难，你的技能遗忘速度的要比别人快。

note: ~ Mutation name
en: Lightweight
zh: 过敏体质

note: ~ Description of mutation "Lightweight"
en: Alcohol and drugs go straight to your head.  You suffer the negative effects of these for longer.
zh: 酒精和毒品很容易影响你的大脑，因此它们所带来的副作用将会更长。

note: ~ Mutation name
en: Addictive Personality
zh: 成瘾体质

note: ~ Description of mutation "Addictive Personality"
en: It's easier for you to become addicted to substances, and harder to rid yourself of these addictions.
zh: 你很容易对其他东西上瘾，烟酒不论，同时，也许是上瘾和戒瘾过于频繁，你想再次戒瘾是很难办到的。

note: ~ Mutation name
en: Strong Scent
zh: 强烈体味

note: ~ Description of mutation "Strong Scent"
en: Your scent is particularly strong.  It's not offensive to humans, but animals that track your scent will do so more easily.
zh: 你的汗腺等处散发的气味比常人要重。人们也许还不怎么在意，但嗅觉灵敏的其他生物会因此轻易的追踪到你。

note: ~ Mutation name
en: Chemical Imbalance
zh: 内分泌失调

note: ~ Description of mutation "Chemical Imbalance"
en: You suffer from a minor chemical imbalance, whether mental or physical.  Minor changes to your internal chemistry will manifest themselves on occasion, such as hunger, sleepiness, narcotic effects, etc.
zh: 你的内分泌失调，无论精神还是肉体上。你的内部化学成份改变会造成饥饿、嗜睡、麻醉等作用。

note: ~ Mutation name
en: Animal Discord
zh: 动物公敌

note: ~ Description of mutation "Animal Discord"
en: Most animals don't like you, and aggressive animals are more likely to attack you.  This only applies to natural animals such as woodland creatures.
zh: 你的身体散发着令动物反感的信息素，大多数动物不喜欢你，具有攻击性的动物更会表现出强烈的攻击性。此特性只对野生动物起效。

note: ~ Mutation name
en: Prey Animal
zh: 猎物

note: ~ Description of mutation "Prey Animal"
en: Natural animals like dogs and wolves see you as prey, and are liable to attack you on sight.
zh: 野生动物如狗和狼把你当作猎物看待，并且会更有可能一见面就攻击你。

note: ~ Mutation name
en: Slow Reader
zh: 阅读障碍

note: ~ Description of mutation "Slow Reader"
en: You're a slow reader, and it takes you longer to get through books than most.
zh: 你大脑对于文字处理能力很差，你阅读速度很慢，你阅读书籍消耗比别人更长的时间。

note: ~ Mutation name
en: Kaluptic Psychosis
zh: 末日精神病

note: ~ Description of mutation "Kaluptic Psychosis"
en: Ever since the sky first broke, you have felt unwell, your head split by alien thoughts.  You will periodically suffer from delusions, ranging from minor effects to full visual hallucinations.  Some of these effects may be controlled through the use of antipsychotics.
zh: 自从天空被扭曲之后，你就感到有些异常，你感觉头脑被奇怪的思想撕裂了。你经常受到精神分裂的困扰，会不断产生幻觉，可以通过服用抗精神病药来控制症状。

note: ~ Mutation name
en: Narcoleptic
zh: 发作性睡眠症

note: ~ Description of mutation "Narcoleptic"
en: You randomly fall asleep without any reason.
zh: 你无缘无故就会倒下睡着。

note: ~ Mutation name
en: Clumsy
zh: 笨拙

note: ~ Description of mutation "Clumsy" ~ Description of mutation "Giant Step"
en: You make more noise while walking.  You're also more likely to set off traps.
zh: 你的身体协调能力很差，你的行走噪声更大，也更容易触发陷阱。

note: ~ Mutation name
en: Jittery
zh: 神经质

note: ~ Description of mutation "Jittery"
en: When very hungry or under the effects of stimulants, you may find your hands shaking uncontrollably, severely reducing your Dexterity.
zh: 你在非常饥饿或极度兴奋时，你的手会不自觉地颤抖，降低你的敏捷。

note: ~ Description of mutation "Hoarder"
en: You don't feel right unless you're carrying as much as you can.  You suffer morale penalties for carrying less than maximum volume (weight is ignored).  Xanax can help control this anxiety.
zh: 你不把你的背包装满就觉得浑身不对劲。当你携带物品的体积小于你可携带的最大体积时，你会受到心情值惩罚。服用赞安诺等抗焦虑药可以控制这种焦虑。

note: ~ Mutation name
en: Savant
zh: 独开一窍

note: ~ Description of mutation "Savant"
en: You tend to specialize in one skill and be poor at all others.  You advance at half speed in all skills except your best one.  Note that combining this with Fast Learner will come out to a slower rate of learning for all skills.
zh: 你在技能实践上严重偏科，除了你当前最高等级的技能的之外都爱搭不理，这将会导致其他的技能升级速度减半。此外，如果你同时拥有快速学习特性时，改为你的所有的技能经验获取速度减慢。

note: ~ Description of mutation "Pacifist"
en: You don't like thinking about violence.  Your combat skills advance much slower than usual, and you feel more guilt about killing.
zh: 你对暴力行为极为的抵触与反感，连想都不愿意想，你的战斗技能增长更为缓慢，你对杀戮造成的内疚也更为强烈。

note: ~ Mutation name
en: Mood Swings
zh: 情绪波动

note: ~ Description of mutation "Mood Swings"
en: Your morale will shift up and down at random, often dramatically.
zh: 你的心情难以控制，常常毫无预料的开心或难过，而且很强烈。

note: ~ Mutation name
en: Slow Footed
zh: 脚步迟缓

note: ~ Description of mutation "Slow Footed"
en: You can't move as fast as most, resulting in a 15% speed penalty on flat ground.
zh: 你的腿部肌肉与腿部协调能力很差，相比普通人，你就是跑不快。在平地上移动有15%的速度损失。

note: ~ Mutation name
en: Weak Stomach
zh: 痨肠寡肚

note: ~ Description of mutation "Weak Stomach"
en: You are more likely to throw up from food poisoning, alcohol, etc.
zh: 你患有慢性胃病，在食物中毒或饮酒后有更大的几率呕吐。

note: ~ Mutation name
en: Wool Allergy
zh: 羊毛过敏

note: ~ Description of mutation "Wool Allergy"
en: You are badly allergic to wool, and cannot wear any clothing made of the substance.
zh: 你对羊毛过敏，不能穿任何羊毛制品。

note: ~ Description of mutation "Vegan"
en: You're very strictly vegan, eating animal products is out of the question, even if it means death.  You also can't bear to wear clothing made of animal products, such as leather or fur.
zh: 你是一个严格意义的素食主义者，吃下动物制品是不可能的，死都不吃。你也坚决抵制穿上动物材质的衣服，如皮革或是毛皮。

note: ~ Mutation name
en: Truth Teller
zh: 说不出谎

note: ~ Description of mutation "Truth Teller"
en: When you try to tell a lie, you blush, stammer, and get all shifty-eyed.  Telling lies and otherwise bluffing will be much more difficult for you.
zh: 你试图说谎时，你会脸红，心跳加速，别人一眼就看得出你在撒谎。

note: ~ Mutation name
en: Ugly
zh: 丑陋

note: ~ Description of mutation "Ugly"
en: You're not much to look at.  People who care about such things will react poorly to you.
zh: 你的五官令有着正常审美的人会感到不悦，一些在意你长相的人可能不会信任你，甚至忽视你。

note: ~ Mutation name
en: Albino
zh: 白化症

note: ~ Description of mutation "Albino"
en: You lack skin pigmentation due to a genetic problem.  You sunburn extremely easily, and typically use an umbrella and sunglasses when going out in the sun.
zh: 由于基因缺陷，你缺乏皮肤色素沉着。你非常容易被阳光晒伤，外出时最好带上伞和太阳镜。

note: ~ Mutation name
en: Flimsy
zh: 瘦弱

note: ~ Description of mutation "Flimsy"
en: Your body can't take much abuse.  Its maximum HP is 25% lower than usual.  Your weakness is apparent and makes you less intimidating.  Stacks with Glass Jaw.
zh: 你的身体经不起太多打击。HP上限减少20%，并且这种明显的脆弱感降低了你的威慑力。

note: ~ Mutation name
en: Frail
zh: 弱不禁风

note: ~ Description of mutation "Frail"
en: Your body breaks very easily.  Its maximum HP is 50% lower than usual.  Your weakness is apparent and makes you less intimidating.  Stacks with Glass Jaw.
zh: 你的身体非常容易受损。HP上限减少50%，并且这种明显的脆弱感降低了你的威慑力。

note: ~ Mutation name
en: Fragile
zh: 柴毁骨立

note: ~ Description of mutation "Fragile"
en: Your body is extremely fragile.  Its maximum HP is 75% lower than usual.  Your weakness is apparent and makes you less intimidating.  Stacks with Glass Jaw.
zh: 你的身体极其脆弱。HP上限减少75%，并且这种明显的脆弱感降低了你的威慑力。

note: ~ Mutation name
en: Genetic Downward Spiral
zh: 基因恶性循环

note: ~ Description of mutation "Genetic Downward Spiral"
en: The events of the Cataclysm have damaged your DNA beyond repair.  You mutate frequently, all mutations you receive (from any source) are negative, and your instability is rapidly growing out of control.
zh: 一次大灾变中发生的事故已经严重损坏了你的DNA，使其难以恢复。你会经常发生变异，而且你获得的所有变异（无论来源）都是负面的，同时你的基因不稳定性在快速增长。

note: ~ Mutation name
en: Jaundice
zh: 黄疸

note: ~ Description of mutation "Jaundice"
en: It's subtle, but your skin has definitely taken on a sickly yellow-green hue.
zh: 虽然很轻微，但你的皮肤毫无疑问正呈现病态的黄绿色。

note: ~ Mutation name
en: Goosebumps
zh: 鸡皮疙瘩

note: ~ Description of mutation "Goosebumps"
en: You have goosebumps that never seem to go away.  Are they getting bigger?
zh: 你身上的鸡皮疙瘩似乎用于不会消退。它们会变得更大吗？

note: ~ Mutation name
en: Rashy Skin
zh: 皮疹

note: ~ Description of mutation "Rashy Skin"
en: You've developed a persistent skin rash.  Sometimes it's fine, other times it itches like hell.
zh: 你患上了持续性的皮疹。有些还好，有些地方简直痒得难以忍受。

note: ~ Mutation name
en: Hirsute
zh: 体毛旺盛

note: ~ Description of mutation "Hirsute"
en: Your body hair is growing in thicker than it used to.  It's almost like you're going through a second puberty or something.
zh: 你的体毛比以往长得更厚，你又到青春期了还是啥的吗？

note: ~ Mutation name
en: Peeling Skin
zh: 脱皮

note: ~ Description of mutation "Peeling Skin"
en: Your skin keeps peeling in big flakes, like you're recovering from a bad sunburn.  Oddly, it doesn't hurt at all.
zh: 你的皮肤出现了大块脱皮的症状，就好像经历过严重的晒伤一样。但很奇怪，这一点也不疼。

note: ~ Mutation name
en: Smooth Skin
zh: 平滑皮肤

note: ~ Description of mutation "Smooth Skin"
en: Your skin has lost some of its color and taken on a smooth, papery texture.  This slightly reduces wet effects, but also makes you a little more vulnerable to cuts and scrapes.
zh: 你的皮肤失去了它本应有的颜色，呈现平滑的白纸质感。这稍微减少了湿身的影响，但这也使你面对割伤或砍伤时更加的脆弱。

note: ~ Mutation name
en: High Night Vision
zh: 高级夜视

note: ~ Description of mutation "High Night Vision"
en: You can see incredibly well in the dark!  Activate to toggle NV-visible areas on or off.
zh: 你的视觉神经发生了变异，在夜晚的黑暗中，视野出乎意料的好。激活来切换显示夜视可见范围。

note: ~ Mutation name
en: Full Night Vision
zh: 完美夜视

note: ~ Description of mutation "Full Night Vision"
en: You can see in pitch blackness as if you were wearing night-vision goggles.  Activate to toggle NV-visible areas on or off.
zh: 你的视觉神经发生了变异，在夜晚的黑暗中可以看得更远，就像戴了夜视镜一样。激活来切换显示夜视可见范围。

note: ~ Mutation name
en: Cephalopod Eyes
zh: 章鱼眼

note: ~ Description of mutation "Cephalopod Eyes"
en: Your eyes still bulge, yet your pupils look different somehow.  Water doesn't seem to cause any trouble at all, though.
zh: 你的眼睛发生了变异，眼珠很突出，瞳孔发生了变化，你可以轻易的在水中视物。

note: ~ Mutation name
en: Man's Best Friend
zh: 人之良友

note: ~ Description of mutation "Man's Best Friend"
en: Man's oldest and most well known friends are all Lupines.  Somehow you've mutated something that reminds other survivors of your more domestic relatives.  A softer edge around the eyes, maybe.
zh: 人类最古老和最著名的同伴都是狼科生物。不知何故，你获得了某种变异，能让其他幸存者联想起与你同族的家养宠物。可能是眼神比较柔软吧。

note: ~ Mutation name
en: Cephalopod Vision
zh: 章鱼视觉

note: ~ Description of mutation "Cephalopod Vision"
en: Your brain has caught up with your eyes.  You can see much better in the dark, but sunlight seems much brighter now.  Activate to toggle NV-visible areas on or off.
zh: 你的视觉系统发生了变异，你的大脑神经跟上了你眼睛的速度，在黑暗中你看得更清楚了。不过阳光对你来说却更加刺眼。激活来切换显示夜视可见范围。

note: ~ Mutation name
en: Fey Eyes
zh: 精灵之眼

note: ~ Description of mutation "Fey Eyes"
en: Your eyes have turned… green.  It's tough to tell the exact shade, as it seems to shift.  The effect is… pleasant.
zh: 你的眼睛发生了变异，眼睛颜色变成了莹绿色。瞳孔似乎在不断地转动，你很难描述出它的形状，这效果棒极了。

note: ~ Mutation name
en: Fey Vision
zh: 精灵视觉

note: ~ Description of mutation "Fey Vision"
en: The shadows don't seem as dark now.  Activate to toggle NV-visible areas on or off.
zh: 你的眼睛发生了变异，所视的阴影似乎并没有那么暗。激活来切换显示夜视可见范围。

note: ~ Mutation name
en: Fey Nightsight
zh: 精灵夜视

note: ~ Description of mutation "Fey Nightsight"
en: You have great low-light vision now, but it doesn't allow you to perform fine tasks such as crafting and reading in darkness.  Activate to toggle NV-visible areas on or off.
zh: 你的眼睛发生了变异，有着很好的夜视能力，但这不能让你在黑暗中执行精细的任务，如阅读和制造物品。激活来切换显示夜视可见范围。

note: ~ Mutation name
en: Feline Eyes
zh: 猫眼

note: ~ Description of mutation "Feline Eyes"
en: Your eyes have mutated; now you have slit pupils, and they glitter in the light, much like a cat's.  This is visually striking, but it isn't helping you see at night.
zh: 你的眼睛发生了变异，瞳孔像猫一样眯成一条缝，在夜里闪着光。看起来不错，但并没有夜视功能。

note: ~ Mutation name
en: Feline Vision
zh: 猫之视觉

note: ~ Description of mutation "Feline Vision"
en: Your optic nerves and brain caught up with your eyes.  Now you can see pretty well at night.  Activate to toggle NV-visible areas on or off.
zh: 你的视觉系统发生了变异，视觉神经和大脑终于适应了你的新眼睛。现在你能像猫一样看穿黑夜了。激活来切换显示夜视可见范围。

note: ~ Mutation name
en: Ursine Vision
zh: 熊之视觉

note: ~ Description of mutation "Ursine Vision"
en: Your visual processing has shifted: though you can see better in the dark, you're nearsighted in the light.  Maybe glasses would help.  Activate to toggle NV-visible areas on or off.
zh: 你的视觉系统发生了变异，尽管黑暗里你看得更清楚，亮光底下你却看不了多远了。可能带副眼镜会有帮助。激活来切换显示夜视可见范围。

note: ~ Mutation name
en: Avian Eyes
zh: 鹰眼

note: ~ Description of mutation "Avian Eyes"
en: Your vision has become particularly acute: you suspect you could pick out zombies much farther away.  Perception +4.
zh: 你的视觉非常敏锐，很远距离就能看见丧尸。感知+4

note: ~ Description of mutation "Infrared Vision"
en: Your eyes have mutated to pick up radiation in the infrared spectrum.
zh: 你的眼睛发生了变异，可以看见红外线光线。

note: ~ Mutation name
en: Reptilian Eyes
zh: 蜥蜴之眼

note: ~ Description of mutation "Reptilian Eyes"
en: Your eyes have mutated, with a brilliant iris and slitted pupil similar to that of a lizard.  This is visually striking, but doesn't seem to affect your vision.
zh: 你的眼睛发生了变异，有着类似蜥蜴一样闪亮的虹膜和竖瞳，看上去很吓人，不过好像并不影响你的视力。

note: ~ Mutation name
en: Reptilian IR
zh: 红外蜥眼

note: ~ Description of mutation "Reptilian IR"
en: Your optic nerves and brain have mutated to catch up with your eyes, allowing you to see in the infrared spectrum.
zh: 你的视觉系统发生了变异，视觉神经与大脑已经随着你眼睛的变异而变异，现在你能使用红外线视觉了。

note: ~ Mutation name
en: Very Fast Healer
zh: 高速自愈

note: ~ Description of mutation "Very Fast Healer"
en: Your wounds and broken limbs heal very quickly.
zh: 你的伤口与断肢恢复得非常快。

note: ~ Mutation name ~ Name of effect type id "flask_regeneration"
en: Regeneration
zh: 急速自愈

note: ~ Description of mutation "Regeneration"
en: Your flesh regenerates and your limbs mend incredibly quickly.
zh: 你的肉体再生与断肢愈合速度快得不可思议。

note: ~ Mutation name
en: Reptilian Healing
zh: 蜥蜴再生

note: ~ Description of mutation "Reptilian Healing"
en: Your broken limbs mend themselves without significant difficulty in addition to your already-quick healing.  You do not require splints for broken limbs.
zh: 你断掉的四肢可以轻易的自愈。你折断的四肢不需要夹板就能愈合。

note: ~ Mutation name
en: Very Little Sleep
zh: 极少睡眠

note: ~ Description of mutation "Very Little Sleep"
en: You don't sleep often.  But when you do, you need very little of it.
zh: 你的大脑发生了变异，细胞活性极其活跃，你无需经常睡觉，仅需小憩便能恢复活力。

note: ~ Mutation name
en: Tireless
zh: 极度亢奋

note: ~ Description of mutation "Tireless"
en: You defend the realm all night and all day.
zh: 你的大脑发生了变异，脑细胞活性较于常人相比基本处于旺盛状态，疲劳下降速度为正常的一半。

note: ~ Mutation name
en: Fangs
zh: 獠牙

note: ~ Description of mutation "Fangs"
en: Your teeth have grown into two-inch-long fangs, allowing you to make an extra attack when conditions favor it.
zh: 你的嘴部牙齿发生了变异，拥有两英寸长的獠牙，如果条件允许，可以用你的牙齿再攻击一次。

note: ~ Message when player with mutation "Fangs" attacks
en: You sink your fangs into %s!
zh: 你将尖牙扎入%s体内！

note: ~ Message when NPC with mutation "Fangs" attacks
en: %1$s sinks their fangs into %2$s!
zh: %1$s将尖牙扎入了%2$s体内！

note: ~ Mutation name
en: Incisors
zh: 门齿

note: ~ Description of mutation "Incisors"
en: Your big teeth have grown in.  Folks had best show some more respect.
zh: 你的嘴部牙齿发生了变异，长出了很突出的门齿，看起来也许会令人不悦。

note: ~ Message when player with mutation "Incisors" attacks
en: You bite into %s with your ratlike incisors!
zh: 你用你的门齿狠狠的咬进%s！

note: ~ Message when NPC with mutation "Incisors" attacks
en: %1$s bites %2$s with their ratlike incisors!
zh: %1$s 用老鼠般的门齿扎入 %2$s 体内

note: ~ Description of mutation "Nictitating Membrane"
en: You have a set of clear lenses which lower over your eyes while underwater, allowing you to see as though you were wearing goggles.  Slightly decreases wet penalties.
zh: 你的眼睛长出了透明的薄膜，在水下时能够覆盖眼球，让你像戴了潜水镜一样看得很清楚，同时也稍微减少湿身心情惩罚。

note: ~ Mutation name
en: Frog Eyes
zh: 蛙眼

note: ~ Description of mutation "Frog Eyes"
en: Your eyes bulge noticeably out of your face, and you are able to move them much more freely than before.  You can see movement and close objects clearly, but you have trouble picking up distant details in the light.  Instead of eyelids they are covered by a translucent, protective membrane that blocks irritants and water.  It allows you to sleep with your eyes open!  Activate to cause the approach of hostile creatures to wake you up.
zh: 你的眼睛明显从脸上凸出，可以比以前更自由地移动它们。你现在可以清楚地看到运动中和近距离物体，但在明亮环境中难以捕捉远处的细节。眼睑被半透明的保护膜替代，可以阻挡刺激物和水，还可以让你睁着眼睛睡觉！激活以使敌对生物接近时唤醒你。

note: ~ Mutation name
en: Gills
zh: 鱼鳃

note: ~ Description of mutation "Gills"
en: You've grown a set of gills in your neck, allowing you to breathe underwater.  Slightly increases wet benefits.
zh: 你的呼吸系统发生了变异，拥有了一对腮，允许你在水下呼吸。稍微增加湿身对你的心情加成。

note: ~ Mutation name
en: Cephalopod Gills
zh: 章鱼鳃

note: ~ Description of mutation "Cephalopod Gills"
en: You've grown a set of gills, running from your neck up behind your ears.  They allow you to breathe underwater and slightly increase wet benefits.
zh: 你的呼吸系统发生了变异，长了一对腮，从脖子一直开口到耳朵后边。允许你在水下呼吸。略微增加湿身对你的心情奖励。

note: ~ Mutation name
en: Mycus Flesh
zh: 马卡斯纤维层

note: ~ Description of mutation "Mycus Flesh"
en: We have begun adapting local physiology to Mycus physical structure, greatly reducing wet effects.
zh: 吾等已将本地生物肌体改造为马卡斯结构。大大降低了湿身心情惩罚。

note: ~ Mutation name
en: Mycus Fireproofing
zh: 马卡斯御火层

note: ~ Description of mutation "Mycus Fireproofing"
en: We have spliced the dense, amphibole fibers from Mycus core towers with the resilient, adaptive flesh of local physiology.  This reduces our speed by a moderate amount, but provides powerful armor across our body, nullifies wet effects, and provides complete protection from fire.
zh: 吾等已将源自马卡斯核心塔中的致密角闪石纤维嫁接至本地生物柔韧而广泛适应的肌体之上。大大降低吾等速度，但为吾等各处躯体提供强大保护，无视湿身心情惩罚，并提供对火焰的完全防护。

note: ~ Mutation name
en: Mycogenesis
zh: 马卡斯休眠

note: ~ Description of mutation "Mycogenesis"
en: Local physiology has been fully incorporated with that of Mycus silicate fibers.  In addition to benefits conferred by previous developments, we may join with Mycus fibers beneath us - sleeping on top of fungal areas places us into a dormant state, which spreads spores around us as we sleep and revitalizes our body much more quickly than regular sleep.
zh: 本地生物结构已完全与马卡斯硅酸盐纤维融合。先前变异的益处仍然存在，现在吾等可与脚下的马卡斯纤维融合，在马卡斯之地上入眠可使吾等变为休眠状态，在吾等睡眠时朝四周散布孢子，并比普通睡眠更快恢复元气。

note: ~ Mutation name
en: Sparse Scales
zh: 稀疏鳞甲

note: ~ Description of mutation "Sparse Scales"
en: Your skin has toughened and grown thin, flexible scales in some places, acting as natural armor.
zh: 你的皮肤已经变硬，在一些地方长出薄而有弹性的鳞片，作为天然的盔甲。

note: ~ Description of mutation "Scales"
en: Your skin has toughened further and your scales have grown to cover most of your body.  Somewhat reduces wet effects.
zh: 你的皮肤进一步变硬，你的鳞片生长覆盖了你的大部分体表。在一定程度上减少湿身效果。

note: ~ Mutation name
en: Thick Scales
zh: 厚重鳞甲

note: ~ Description of mutation "Thick Scales"
en: Your skin has grown thick and leathery and a set of heavy green scales has grown to cover most of your body, acting as natural armor.  Further, bony scutes cover your extremities, offering additional protection there.  While difficult to penetrate, it also limits your flexibility.  Greatly reduces wet effects.
zh: 你的皮肤已经变得坚韧而厚实，一套厚重的绿色鳞片覆盖了你的大部分身体，充当天然的盔甲。此外肢体末端还覆盖有骨甲板，提供更多的防御。尽管难以被穿透，但它也限制了你的灵活性。极大减少湿身惩罚。

note: ~ Mutation name
en: Sleek Scales
zh: 光滑鳞甲

note: ~ Description of mutation "Sleek Scales"
en: A set of very flexible and slick scales has grown to cover your toughened skin.  These act as decent natural armor, improve your ability to swim, and make you difficult to grab.  Mostly reduces wet effects.
zh: 你的皮肤组织发生了变异，柔韧光滑的鳞片长满了你硬化的皮肤，成为了你天然的护甲。这些鳞片有一定保护效果，也增强了你的游泳能力，同时让你滑溜溜难以被抓住。减少湿身心情惩罚。

note: ~ Mutation name
en: Light Bones
zh: 轻盈骨架

note: ~ Description of mutation "Light Bones"
en: Your bones are very light.  This enables you to move and attack 10% faster, but also reduces your carrying weight by 20% and makes bashing attacks hurt a little more.
zh: 你的骨骼发生了变异，骨质非常松脆，你的行动速度增加了10%，但你所携带的物品最大重量下降20%，而且你受到的钝击伤害略微提升。

note: ~ Mutation name
en: Feathers
zh: 五彩羽毛

note: ~ Description of mutation "Feathers"
en: Iridescent feathers have grown to cover your entire body, providing a marginal protection against attacks and minor protection from cold.  They also provide a natural waterproofing.
zh: 你的皮肤组织发生了变异，绚丽的羽毛长满了你的身体。羽毛可以抵挡少量伤害并提供很好的保暖。同时，它们也拥有防水能力。

note: ~ Description of mutation "Down"
en: You shan't need to migrate south with your layer of down.  It's even better with no apes around to kill you for it!
zh: 你的皮肤组织发生了变异，羽绒可以为你保持体温。有了它你就没必要向南迁徙。更棒的是，那些觊觎你绒羽的猩猩都已经死光了！

note: ~ Mutation name
en: Lightly Furred
zh: 轻便毛皮

note: ~ Description of mutation "Lightly Furred"
en: Light fur has grown to cover your entire body, providing marginal protection against attacks and slight protection from cold.
zh: 你的皮肤组织发生了变异，整个身体长出了轻薄的毛皮，既可以些许抵挡攻击，又稍稍可以保暖。

note: ~ Mutation name
en: Furry
zh: 毛绒皮肤

note: ~ Description of mutation "Furry"
en: Thick black fur has grown to cover your entire body, providing minor protection against attacks, and considerable protection from cold.
zh: 你的皮肤组织发生了变异，整个身体长出了厚厚的黑色毛皮，既可以少许抵挡攻击，又相当保暖。

note: ~ Mutation name
en: Shaggy Fur
zh: 浓密毛皮

note: ~ Description of mutation "Shaggy Fur" ~ Description of mutation "Wooly Fur"
en: Your fur has grown out and thickened, providing great protection from attacks as well as considerable insulation.
zh: 你的皮肤组织发生了变异，体表的毛皮长得又浓又密，既可以很好的抵挡攻击，又相当保暖。

note: ~ Mutation name
en: Scruffy Fur
zh: 杂乱毛皮

note: ~ Description of mutation "Scruffy Fur"
en: You've lost your fluffy undercoat for the summer.  This feels a lot better in the heat, but it's less protective and looks a little bedraggled.
zh: 夏天让你失去了自己蓬松的毛发。这在炎热的天气里感觉好多了，但它的防护较差，而且看起来有点脏。

note: ~ Mutation name
en: Gray Fur
zh: 灰色长毛

note: ~ Description of mutation "Gray Fur"
en: Dense gray fur has grown to cover your entire body, providing noticeable protection against attacks, and considerable protection from cold.
zh: 你的皮肤组织发生了变异，整个身体包裹着深灰色的毛皮，既可以明显地抵挡攻击，又相当保暖。

note: ~ Mutation name
en: Summer Coat
zh: 夏季外套

note: ~ Description of mutation "Summer Coat"
en: Your entire body is covered in dense fur, but it's thinned out a bit for the summer, which may provide some relief from the heat at the cost of physical protection.
zh: 你的整个身体被厚实的毛皮覆盖，但它为了适应夏日而稍微变薄了。可能以物理防护为代价，减轻了炎热的负担

note: ~ Mutation name
en: Sleek Fur
zh: 光滑毛皮

note: ~ Description of mutation "Sleek Fur"
en: You've grown sleek fur, providing minor protection against attacks, and some protection from cold.
zh: 你的皮肤组织发生了变异，整个身体长出了光滑的毛皮，既可以少许抵挡攻击，又可以保暖。

note: ~ Mutation name
en: Lynx Fur
zh: 猞猁毛皮

note: ~ Description of mutation "Lynx Fur"
en: Your fur has grown out significantly around your cheeks and neck, providing excellent protection from attacks.
zh: 你的皮肤组织发生了变异，脸上和脖子上都长出了猞猁一样的长毛，可以极好地抵挡攻击。

note: ~ Mutation name
en: Jumbled Skin
zh: 杂乱皮肤

note: ~ Description of mutation "Jumbled Skin"
en: Your skin has mutated into an amalgamation of fur and scales.
zh: 你的皮肤已经变异，由毛皮和鳞片融合而成。

note: ~ Mutation name
en: Patchwork Skin
zh: 斑驳皮肤

note: ~ Description of mutation "Patchwork Skin"
en: Your skin has mutated into an amalgamation of thickened fur, scales, and more.
zh: 你的皮肤组织发生了变异，由厚厚的毛皮和鳞片等融合而成。

note: ~ Mutation name
en: Patchwork Armor
zh: 斑驳护甲

note: ~ Description of mutation "Patchwork Armor"
en: Your skin has warped into a highly protective but inconsistent medley of chitin, scales, fur, bone, and even something close to Kevlar.
zh: 你的皮肤已经扭曲成一层防护很好但杂乱无章地混合着甲壳、鳞片、毛皮、骨头、甚至接近凯夫拉的东西。

note: ~ Description of mutation "Epicuticle"
en: Your epidermis has turned into a thin, flexible layer of chitin.  It provides decent physical protection.  Slightly reduces wet effects.
zh: 你的皮肤组织发生了变异，变成了一层轻薄而有弹性的甲壳。可以很好的抵挡攻击。稍微减少湿身心情惩罚。

note: ~ Mutation name
en: Epicuticle (Molted)
zh: 角质外皮（新蜕）

note: ~ Description of mutation "Epicuticle (Molted)"
en: Your epidermis has turned into a thin, flexible layer of chitin.  Newly molted, it feels a little tender, but it's still tough and leathery.
zh: 你的外表皮变成了一层薄的、可动的几丁质甲壳层。刚刚蜕皮，现在还是软的，但已经像皮革般坚韧了。

note: ~ Mutation name
en: Chitin Carapace
zh: 甲壳外壳

note: ~ Description of mutation "Chitin Carapace"
en: You've grown a chitin exoskeleton, much like that of an insect.  It provides considerable physical protection, and make your punches hit a little harder.  Somewhat reduces wet effects.
zh: 你的皮肤组织发生了变异，整个身体被类似昆虫的甲壳外壳所包围。可以很好的抵挡攻击，让你的拳头更有力。稍微减少湿身心情惩罚。

note: ~ Mutation name
en: Chitin Carapace (Molted)
zh: 几丁质甲壳（新蜕）

note: ~ Description of mutation "Chitin Carapace (Molted)"
en: You've recently molted, and your chitin exoskeleton is still soft and vulnerable.
zh: 你刚刚才蜕皮，你的几丁质外骨骼还柔软而脆弱。

note: ~ Mutation name
en: Sclerotin Plate
zh: 骨质片甲

note: ~ Description of mutation "Sclerotin Plate"
en: You've grown a sclerotin exoskeleton, akin to an organic suit of platemail.  It provides excellent physical protection and makes your punches hit harder, but reduces your Dexterity by 1 and encumbers all body parts but your eyes and mouth.  Greatly reduces wet effects.
zh: 你的皮肤组织发生了变异，整个身体被骨质外骨骼所包围，类似一层有机骨板甲。可以极好地抵挡攻击，让拳头打得更重些，但你的敏捷 -1，且身体除了眼睛和嘴的其他部位的累赘都额外增加了。大大减少湿身心情惩罚。

note: ~ Mutation name
en: Sclerotin Plate (Molted)
zh: 骨质片甲（新生）

note: ~ Description of mutation "Sclerotin Plate (Molted)"
en: Your exoskeleton bears thick plates of chitin which have not fully sclerotized.  They won't provide good protection until they've had time to harden.
zh: 你的外装甲覆盖有一层厚厚的几丁质，还没有完全骨骼化。它们现在的防御力不佳，除非彻底等到硬化。

note: ~ Mutation name
en: Crustacean Carapace
zh: 骨质巨甲壳

note: ~ Description of mutation "Crustacean Carapace"
en: Your body is covered with a thick, near impenetrable, vividly-colored carapace.  It provides unmatched physical protection and even some protection from corrosive chemicals, but reduces your dexterity by 2 and encumbers all body parts except your eyes.  Greatly reduces wet effects.
zh: 你被厚实的，几乎无法刺穿的彩色甲壳包裹住了身体。为你提供无与伦比的物理防御能力，甚至能阻挡某些腐蚀性化学液体，但会减少你 2点 敏捷，为除了眼部的所有身体部位增加累赘。极大地减少湿身惩罚。

note: ~ Mutation name
en: Crustacean Carapace (Molted)
zh: 骨质巨甲壳（新蜕）

note: ~ Description of mutation "Crustacean Carapace (Molted)"
en: You're covered in a great chitin carapace which reduces your Dexterity by 1, however it has recently molted and will offer poor protection until it has time to harden.  Greatly reduces wet effects.
zh: 你被巨大的几丁质甲壳给整个包住了，减少你 1点 敏捷。但甲壳才蜕出不久，在完全硬化之前防御力会很差。极大减低湿身惩罚。

note: ~ Mutation name
en: Hairy Chitin
zh: 带毛甲壳

note: ~ Description of mutation "Hairy Chitin"
en: You've developed some sort of hair growing out of your chitin.  It's a bit warmer than not having hair.
zh: 你的皮肤组织发生了变异，产生了甲壳。几丁质甲壳上进化出了一些毛发。比光溜溜的要暖和点儿。

note: ~ Mutation name
en: Furred Chitin
zh: 毛皮甲壳

note: ~ Description of mutation "Furred Chitin"
en: Your chitin hair has thickened and spread across your body.  It provides minor warmth and helps you sense nearby vibrations.
zh: 你的皮肤组织发生了变异，产生了甲壳。甲壳上的几丁质毛发变得浓密并且遍布全身。这为你提供了一点热量，并且有助于你感知附近的振动。

note: ~ Mutation name
en: Furred Plate
zh: 毛皮板甲

note: ~ Description of mutation "Furred Plate"
en: Your thick exoskeleton boasts a fine coat of hairs that put feline whiskers to shame.
zh: 你的皮肤组织发生了变异，外骨骼外覆盖着一层可以强化感知的长毛，能让猫须自愧不如。

note: ~ Mutation name
en: Urticating Hairs
zh: 螫毛

note: ~ Description of mutation "Urticating Hairs"
en: Significant amounts of your hairs have loosened.  If some creature tries to attack you, your assailant is quite likely to get fine, bristly chitin in an irritating spot; it doesn't carry your venom but it will be distracting.
zh: 你的皮肤组织发生了变异，产生了许多毛发。大部分毛发都是松脱地粘在身上的。攻击你的生物很可能会沾上大量恼人的绒毛。这些毛发并未携带你身上的毒液，但会分散攻击者的注意力。

note: ~ Mutation name
en: Giant Pincer
zh: 巨钳

note: ~ Description of mutation "Giant Pincer"
en: Instead of your right hand, you now have a giant claw resembling ones found on crabs.  It encumbers you greatly, but you can use it in melee combat to deal massive damage.
zh: 一只巨大的钳子代替了你的右手。它让你非常烦恼，但你可以在近战中使用它来造成巨量伤害。

note: ~ Mutation name
en: Spines
zh: 骨刺

note: ~ Description of mutation "Spines"
en: Your skin is covered with fine spines.  Whenever an unarmed opponent strikes a part of your body that is not covered by clothing, they will receive moderate damage.
zh: 你的皮肤组织发生了变异，长出了许多细骨刺。当对手徒手攻击直接命中暴露在外的肢体时，将会受到不小的伤害。

note: ~ Mutation name
en: Quills
zh: 棘刺

note: ~ Description of mutation "Quills"
en: Your body is covered with large quills.  Whenever an unarmed opponent strikes a part of your body that is not covered by clothing, they will receive significant damage.
zh: 你的皮肤组织发生了变异，长出了又大又长的硬刺。当对手徒手攻击直接命中暴露在外的肢体时，将会受到较高的伤害。

note: ~ Mutation name
en: Assault Barbs
zh: 尖锐倒刺

note: ~ Description of mutation "Assault Barbs"
en: Some of the quills on your arms have become quite loose.  By flinging your arms, you can fire off these quills as projectiles.
zh: 你胳膊上的一些羽毛已经松了。你可以甩动手臂，把这些羽毛当作投射物发射出去。

note: ~ Message when firing ranged attack with mutation "Assault Barbs"
en: You fire off some of your quills.
zh: 你射出了一些棘刺。

note: ~ Mutation name
en: Phelloderm
zh: 软木皮层

note: ~ Description of mutation "Phelloderm"
en: Your skin is light green and has a slightly woody quality to it.  This provides armor and helps you retain moisture, resulting in less thirst.  Greatly decreases wet penalties.
zh: 你的皮肤组织发生了变异，在变成绿色的同时质地也更像木头。这为你提供了防护加成，并帮助你保持水分，从而使你不容易口渴。大大减少湿身心情惩罚。

note: ~ Mutation name
en: Protective Bark
zh: 防护树皮

note: ~ Description of mutation "Protective Bark"
en: Your skin is coated in a light bark, like that of a tree.  This provides powerful armor and makes you nearly waterproof.
zh: 你的皮肤组织发生了变异，整个身体覆盖着一层薄薄的树皮，就像一棵树一样。这为你提供了强大的防护，也让你几乎完全防水。

note: ~ Mutation name
en: Shifting Bark (Distributed)
zh: 分布树皮

note: ~ Description of mutation "Shifting Bark (Distributed)"
en: Your warped bark can be shifted in function, and is currently spread evenly.  Activate to better protect your torso, at the cost of other areas.
zh: 你所变异出的树皮可以进行功能转化，目前分布均匀。激活此变异，可以以牺牲其他部位为代价，更好地保护躯干。

note: ~ Message when transforming from mutation  "Shifting Bark (Distributed)" to "BARK2_b" ~ Message when transforming from mutation  "Shifting Bark (Consolidated)" to "BARK2_c" ~ Message when transforming from mutation  "Shifting Bark (Latticed)" to "BARK2_a"
en: Your bark ripples across your body, repositioning at a cellular level.
zh: 你的树皮在扩散出一道道波纹，在细胞水平上重新调换位置。

note: ~ Mutation name
en: Shifting Bark (Consolidated)
zh: 固结树皮

note: ~ Description of mutation "Shifting Bark (Consolidated)"
en: Your warped bark can be shifted in function, and is currently consolidated on your torso.  Activate to shift your bark into a lattice, increasing bulk but providing better protection for the entire body.
zh: 你所变异出的树皮可以进行功能转化，目前固结在躯干上。激活此变异，将树皮变成网格状，增加累赘，同时为整个身体提供更好的保护。

note: ~ Mutation name
en: Shifting Bark (Latticed)
zh: 网状树皮

note: ~ Description of mutation "Shifting Bark (Latticed)"
en: Your warped bark can be shifted in function, and is currently expanded into a sturdy lattice.  Activate to collapse the lattice, returning to an evenly distributed form.
zh: 你所变异出的树皮可以进行功能转化，已经扩展开成坚固的网格。激活此变异，将网格回缩，变成更加平均分布的形状。

note: ~ Mutation name ~ Name of effect type id "effect_goblin_fruit_thorns"
en: Thorns
zh: 荆棘皮肤

note: ~ Description of mutation "Thorns"
en: Your skin is covered in small, woody thorns.  Whenever an unarmed opponent strikes a part of your body that is not covered by clothing, they will receive minor damage.  Your punches may also deal extra damage.
zh: 你的皮肤组织发生了变异，覆盖着许多细小的木质尖刺。当对手徒手攻击直接命中暴露在外的肢体时，将会受到些微的伤害。你的徒手攻击也能造成额外伤害。

note: ~ Description of mutation "Leaves"
en: All the hair on your body has turned to long, grass-like leaves.  Apart from being physically striking, these provide you with a minor amount of nutrients while in sunlight when your head is uncovered.  Slightly reduces wet effects.
zh: 你的秀发转变成了一蓬绿油油的藤蔓，上面长满了绿叶。除了样子很令人瞩目之外，当你的手臂和头部被暴露在阳光下时，光合作用会产生少许营养。稍微减少湿身心情惩罚。

note: ~ Mutation name
en: Lush Leaves
zh: 茂密青叶

note: ~ Description of mutation "Lush Leaves"
en: Your leaves have grown in size and prominence, with additional leaves sprouting along your arms.  While your arms and head are uncovered, you will photosynthesize nutrients while in sunlight.  Reduces wet effects.
zh: 你的叶子已经长大了，而且非常突出，更多的叶子在你的手臂上发芽。当你的手臂和头部被暴露在阳光下时，光合作用会产生营养。减少湿身心情惩罚。

note: ~ Mutation name
en: Turning Leaves
zh: 枯黄树叶

note: ~ Description of mutation "Turning Leaves"
en: The leaves growing from your head and arms have taken on fall colors.  While pretty, they can't photosynthesize as well as the green ones.  Reduces wet effects.
zh: 从你的头和手臂上长出的叶子已经变得枯黄，虽然很漂亮，但是它们光合作用的效果不如绿色的树叶。减少湿润效果。

note: ~ Description of mutation "Dead Lush Leaves"
en: You have no leaves because it's wintertime.  This keeps you warm by reducing heat loss, but you don't know that because you shouldn't be able to see this.
zh: 你身上不再有叶子因为已经是冬天了。这让你减少热量损失从而保持温暖，但你不知道，因为你本来不应该看见这句话。

note: ~ Mutation name
en: Verdant Leaves
zh: 青翠之叶

note: ~ Description of mutation "Verdant Leaves"
en: Your leaves are vibrant, large, and green, and have become a major source of nutrients for your body.  Whenever your arms and head are uncovered you will gain a large amount of nutrients by standing in the sunlight.  Reduces wet effects.
zh: 你的叶子生机勃勃，又大又绿，它已经成为你身体营养的主要来源。当你的手臂和头部被暴露在阳光下时，光合作用会产生大量的营养。减少湿身心情惩罚。

note: ~ Mutation name
en: Autumn Foliage
zh: 秋叶

note: ~ Description of mutation "Autumn Foliage"
en: Your head and upper limbs are covered in beautiful autumn leaves.  If they're uncovered you'll still be able to photosynthesize, but not as well as in the warmer months.  Reduces wet effects.
zh: 你的头和上肢被美丽的秋叶覆盖了。如果它们被揭开了，你仍然可以进行光合作用，但不如在温暖的日子里。减少湿身带来的心情惩罚。

note: ~ Mutation name
en: Dead Verdant Leaves
zh: 枯萎的青翠之叶

note: ~ Description of mutation "Dead Verdant Leaves"
en: It's winter, so all your leaves are gone.  This keeps you warm by reducing heat loss, but you don't know that because you shouldn't be able to see this.
zh: 冬天到了，你身上的叶子都枯萎了。这让你减少热量损失从而保持温暖，但你不知道，因为你本来不应该看见这句话。

note: ~ Mutation name
en: Transpiration
zh: 蒸腾作用

note: ~ Description of mutation "Transpiration"
en: You body has begun moving nutrients via the evaporation of water.  This increases your thirst when it's hot, but reduces it when it's cold.
zh: 你的身体已经开始通过水分的蒸腾作用来运输营养物质。热的时候会让你更容易口渴，但在冷的时候会让你不容易口渴。

note: ~ Mutation name
en: Flowering
zh: 脑花怒放

note: ~ Description of mutation "Flowering"
en: You've started blooming where your scalp used to be.  Your blossoms have a pleasant aroma, are visually striking, and are quite sensitive.
zh: 你的头皮上开出了花朵，香气怡人，看上去也很令人瞩目，而且还特别敏感。

note: ~ Mutation name
en: Dead Flowers
zh: 枯萎的花

note: ~ Description of mutation "Dead Flowers" ~ Description of mutation "Dead Roses"
en: No flowers in wintertime.  As such this mutation is not supposed to be visible to the player.
zh: 冬天里没有花。因此这样的变异不应该让玩家看见。

note: ~ Mutation name
en: Rosebuds
zh: 玫瑰头发

note: ~ Description of mutation "Rosebuds"
en: The top of your head is blooming with rosebuds.  They're eye catching, and have a mild fragrance that makes you pleasant to be around.
zh: 你头顶上开满了花蕾。它们很吸引人，有一种温和的香味，让在你旁边的人身心愉悦。

note: ~ Mutation name
en: Blooming Roses
zh: 盛开玫瑰

note: ~ Mutation name
en: Fruiting
zh: 结果

note: ~ Description of mutation "Fruiting"
en: A few odd-looking fruits ripen on stems growing out of your head.  They'll probably die off come winter, but you could activate this mutation to pick them before then, if you wanted.
zh: 几个外形奇怪的果子从你头上的茎长出来。它们很有可能冬天一到就相继死去，但是你可以激活这个变异来提前摘掉它们，如果你愿意。

note: ~ Mutation name
en: Fruiting (picked)
zh: 结果（已采摘）

note: ~ Description of mutation "Fruiting (picked)"
en: You've picked all your fruit and no longer have any, as such this mutation is not supposed to be visible.
zh: 你已经摘掉了所有头上的果实，所以这个变异不应该是显示的。

note: ~ Mutation name
en: Dead Roses
zh: 枯萎玫瑰

note: ~ Mutation name
en: Mycus Spores
zh: 马卡斯孢子

note: ~ Description of mutation "Mycus Spores"
en: We have developed local spore sacs.  The Mycus must grow.
zh: 吾等已在本地生物上培育出了孢子囊。马卡斯必将壮大。

note: ~ Mutation name
en: Mycus Sporogenesis
zh: 马卡斯产孢

note: ~ Description of mutation "Mycus Sporogenesis"
en: Local organisms seem to regard overt spore dispersal as a danger, and attack the Mycus.  Accordingly, our local spore sacs remain quiescent, until local guidance determines that it is safe to germinate.  Rapid development taxes local nutrient reserves but ensures swift and effective growth.
zh: 有机生物土著们似乎将公开散播孢子视作危险行为，并攻击马卡斯。为此吾等将使本地孢子囊保持沉寂，直至本地生物的引导者决定何时为安全发芽的时机。孢子增殖会极大地消耗本地养分储备，但能保证快速而有效地繁殖。

note: ~ Mutation name
en: Mycus Blossoms
zh: 马卡斯之花

note: ~ Description of mutation "Mycus Blossoms"
en: We have developed local blossoms.  The Mycus must grow.
zh: 吾等已在本地生物上培育出了孢子花。马卡斯必将壮大。

note: ~ Mutation name
en: Mycus Bloom
zh: 马卡斯怒放

note: ~ Description of mutation "Mycus Bloom"
en: Local organisms seem to regard overt spore dispersal as a danger, and attack the Mycus.  Accordingly, our local blossoms remain quiescent, until local guidance determines that it is safe to germinate.  Rapid development taxes local nutrient reserves but ensures swift and effective growth.
zh: 有机生物土著们似乎将公开散播孢子视作危险行为，并攻击马卡斯。为此吾等将使本地孢子花保持沉寂，直至本地生物的引导者决定何时为安全发芽的时机。孢子增殖会极大地消耗本地养分储备，但能保证快速而有效地繁殖。

note: ~ Mutation name
en: Mycus Provenance
zh: 马卡斯之源

note: ~ Description of mutation "Mycus Provenance"
en: Local spore sacs and blossoms have merged into a single, symbiotic form.  Acting as one, they germinate together to cement rapid growth across a large area according to local guidance.  The Mycus must grow.
zh: 本地的孢子囊和孢子花已融合为单一而共生的形态。合二为一，它们将在本地生物引导者的控制下共同生长，将这广阔的土地融合在马卡斯下。马卡斯必将壮大。

note: ~ Mutation name
en: Long Fingernails
zh: 长指甲

note: ~ Description of mutation "Long Fingernails"
en: Your fingernails are long and sharp.  If you aren't wearing gloves, your unarmed attacks deal a minor amount of cutting damage.
zh: 你的指甲变得很长。如果不戴手套，徒手攻击对方时将造成少量斩击伤害。

note: ~ Mutation name
en: Claws
zh: 利爪

note: ~ Description of mutation "Claws"
en: You have claws on the ends of your fingers.  If you aren't wearing gloves, your unarmed attacks deal a minor amount of cutting damage.
zh: 你的指甲变得又长又硬，如果不戴手套，徒手攻击对方会造成少量斩击伤害。

note: ~ Mutation name
en: Gnarled Claws
zh: 粗糙利爪

note: ~ Description of mutation "Gnarled Claws"
en: Your claws have grown tougher and slightly gnarled.
zh: 你的爪子变得又粗又硬，还带着倒钩。

note: ~ Mutation name
en: Stainless Claws
zh: 钢铁利爪

note: ~ Description of mutation "Stainless Claws"
en: Your paws are bone, muscle, and claw with a thin layer of skin and fur.  They might as well be made of stainless steel.
zh: 你的手爪不外乎骨头，肌肉，利爪外加一层毛皮，如同不锈钢一般锋利。

note: ~ Mutation name
en: Retractable Claws
zh: 伸缩利爪

note: ~ Description of mutation "Retractable Claws"
en: You have claws on the ends of your fingers, and can extend or retract them as desired.  Gloves will still get in the way, though.
zh: 你的指甲变得尖锐锋利，并且伸缩自如。如果不戴手套，你的徒手攻击将造成少量斩击伤害。

note: ~ Message when transforming from mutation  "Retractable Claws" to "CLAWS_RETRACT_active"
en: You extend your claws.
zh: 你伸出了爪子。

note: ~ Mutation name
en: Extended Claws
zh: 伸缩利爪（伸出）

note: ~ Description of mutation "Extended Claws"
en: Sharp claws are extending from the end of your fingers.
zh: 锋利的爪子从你的手指末端伸出来。

note: ~ Message when transforming from mutation  "Extended Claws" to "CLAWS_RETRACT"
en: You retract your claws.
zh: 你缩回了爪子。

note: ~ Mutation name
en: Tentacle Rakes
zh: 触手钩刺

note: ~ Description of mutation "Tentacle Rakes"
en: Your upper tentacles have grown large, hook-barbed rakes on the ends.  They're quite vicious, but really aren't suited for fine manipulation.
zh: 你上肢的触手变长了，并且在尖端长出了钩刺。虽然触手看起来很碉堡，但是控制起来可不方便。

note: ~ Mutation name
en: Ink Glands
zh: 墨腺

note: ~ Description of mutation "Ink Glands"
en: Several ink glands have developed in your gill structure.  When active, they will spray defensive ink and blind an attacker in an emergency.
zh: 鳃的结构中已发育出几个墨腺。激活后，它们会在紧急情况下喷射防御性墨汁并致盲攻击者。

note: ~ Description of mutation "Slime Spray"
en: You exude slime from your pores.  You can spread that slime on an opponent in melee range.
zh: 你的毛孔会渗出黏液。你可以在近战时将黏液喷射到对手身上。

note: ~ Mutation name
en: Bulging Reservoir
zh: 肿胀液囊

note: ~ Description of mutation "Bulging Reservoir"
en: You develop a reservoir of fluids that bulges out of your abdomen.  Your body has adapted to containing extra liquids in event of shortfalls.
zh: 你的腹部形成了一个隆起的体液储库。你的身体进化得能够容纳额外液体供水分短缺时使用。

note: ~ Mutation name
en: Bombardier Beetle Blast
zh: 放屁虫喷射

note: ~ Description of mutation "Bombardier Beetle Blast"
en: You have an ability to spray boiling water on your enemies at melee distance.  This will drastically increase your thirst.  Without an extra reservoir you would quickly dehydrate yourself.
zh: 你能在近距离向你的敌人喷射灼热液体。这将大大增加你的口渴速度。如果没有额外的储备，你会很快脱水。

note: ~ Message when player with mutation "Bombardier Beetle Blast" attacks
en: You spray %s with a boiling chemical mixture!
zh: 你朝着 %s 喷出一股灼热的化学液体！

note: ~ Message when NPC with mutation "Bombardier Beetle Blast" attacks
en: %1$s sprays %2$s with a boiling chemical mixture!
zh: %1$s朝着 %2$s 喷出一股灼热的化学液体！

note: ~ Mutation name
en: Large Talons
zh: 猛禽巨爪

note: ~ Description of mutation "Large Talons" ~ Description of mutation "Demon Claws"
en: Your index fingers have grown into huge talons.  After a bit of practice, you find that this does not affect your dexterity, but allows for a deadly unarmed attack.  They also prevent wearing gloves.
zh: 你的食指已经变成了一个巨大的猛禽利爪，经过实践后你发现，这并不影响你的敏捷，还可以造成致命一击。但你穿不了手套了。

note: ~ Mutation name
en: Radiogenic
zh: 辐射再生

note: ~ Description of mutation "Radiogenic"
en: Your system has adapted to radiation.  While irradiated, you will actually heal slowly, converting the radiation into hit points.
zh: 你的身体似乎稍微适应了辐射。当你受到辐射时，你将缓慢恢复生命值，将辐射值慢慢转换成生命值。

note: ~ Mutation name
en: Radiophile
zh: 嗜辐射生物

note: ~ Description of mutation "Radiophile"
en: Your flesh has developed a unique reaction to radiation that lets you sense when ambient radiation is abnormally high.  Turn off to ignore messages.
zh: 你的血肉能与辐射产生特殊的反应，让你能感觉到超出底噪的辐射量。关闭以忽略监测信息。

note: ~ Mutation name
en: Marloss Carrier
zh: 马洛斯携带者

note: ~ Description of mutation "Marloss Carrier"
en: Ever since you ate that Marloss berry, you can't get its scent out of your nose, and you have a strong desire to try some seeds and… sap?
zh: 自从你吃了马洛斯变异莓后，你始终无法忘怀它的气味，你十分想再吃一次，或者去试试种子和……凝胶？

note: ~ Mutation name
en: Marloss Vessel
zh: 马洛斯化身

note: ~ Description of mutation "Marloss Vessel"
en: Ever since you ate that Marloss seed, you can't get its taste off of your tongue, and you have a strong desire to try some berries and… sap?
zh: 自从你吃了马洛斯种子后，你始终无法忘怀它的味道，你十分想再吃一次，或者去试试变异莓和……凝胶？

note: ~ Mutation name
en: Marloss Vector
zh: 马洛斯传教者

note: ~ Description of mutation "Marloss Vector"
en: Ever since you ate that Marloss jelly, you can't stop thinking of it, and you have a strong desire to eat some seeds and berries.
zh: 自从你吃了马洛斯凝胶后，你永远无法忘怀它的味道，你十分想再吃一次，或者去试试种子和变异莓。

note: ~ Mutation name
en: Marloss Rejection
zh: 马洛斯排斥

note: ~ Description of mutation "Marloss Rejection"
en: Ever since you had that life-threatening reaction to that Marloss junk, you can't bear the thought of ever eating it again!
zh: 自从你对那什么马洛斯狗屁玩意有过一次危及生命的排异反应，你一辈子都不想再吃它了，哪怕是一次！

note: ~ Mutation name
en: Mutagenic Aversion
zh: 诱变剂厌恶

note: ~ Description of mutation "Mutagenic Aversion"
en: Ever since you had that life-threatening reaction to those mutagen and purifier things, you can't bear the thought of ever using them again!
zh: 你受够了那些在你身体里面反应来反应去最后差点要你命的诱变剂和净化剂。你再也不想使用这些见鬼的玩意了。

note: ~ Mutation name
en: Insect Pheromones
zh: 昆虫信息素

note: ~ Description of mutation "Insect Pheromones"
en: Your body produces low-level pheromones, identifying you as a friend to many species of insects.  Insects will attack you much less.
zh: 你的身体会生产少量使昆虫安心的信息素，使得昆虫不太可能攻击你。

note: ~ Mutation name
en: Amphibian Pheromones
zh: 两栖信息素

note: ~ Description of mutation "Amphibian Pheromones"
en: Your body produces low-level pheromones, identifying you as a friend to many species of amphibian.  Amphibians will attack you much less.
zh: 你的身体会生产少量使两栖动物安心的信息素，使得两栖动物不太可能攻击你。

note: ~ Mutation name
en: Mammal Pheromones
zh: 动物信息素

note: ~ Description of mutation "Mammal Pheromones"
en: Your body produces low-level pheromones which put mammals at ease.  They will be less likely to attack or flee from you.
zh: 你的身体会生产少量使哺乳动物安心的信息素，使得动物不太可能会攻击或逃离你。

note: ~ Mutation name
en: Disease Immune
zh: 疾病免疫

note: ~ Description of mutation "Disease Immune"
en: Your body is simply immune to diseases.  You will never catch an ambient disease.
zh: 你的身体产生了疾病免疫。你将永远不会生病。

note: ~ Mutation name
en: Infection Resistant
zh: 抗感染体质

note: ~ Description of mutation "Infection Resistant"
en: Your immune system is particularly good at resisting infections.  You have an increased chance for bad wounds and infections to heal on their own, and only suffer reduced penalties from them.
zh: 你的免疫系统特别能抵抗感染。你有更高的机率治愈严重的伤口与感染，而且伤势的影响也较轻微。

note: ~ Mutation name
en: Infection Immune
zh: 感染免疫

note: ~ Description of mutation "Infection Immune"
en: Your bloodstream has developed antibiotic properties.  Your wounds will never become infected.
zh: 你的血液里充斥着抗体。你的伤口再也不会被感染了。

note: ~ Mutation name
en: Seasonal Allergies
zh: 季节性过敏

note: ~ Description of mutation "Seasonal Allergies"
en: You tend to get hay fever, especially in springtime.  Antihistamines are your friend.
zh: 你容易得花粉热，尤其是春天。抗组胺药是你的朋友。

note: ~ Mutation name
en: Mycus Identity
zh: 马卡斯认同

note: ~ Description of mutation "Mycus Identity"
en: We have synchronized our local physiology with that of the Mycus.  Any spores we may encounter will not attempt to germinate inside the local system, and we may traverse Mycus biospheres easily, as native bioforms shift shape to accommodate us.
zh: 吾等已将本地生物结构与马卡斯同步。所遇到的孢子将不会在本地生物体内生长，并且吾等可在马卡斯中畅行无阻，本地生物将改变形态以容纳吾等。

note: ~ Mutation name
en: Parasite Immune
zh: 寄生免疫

note: ~ Description of mutation "Parasite Immune"
en: Your body is unusually inhospitable to parasitic lifeforms.  You will never become infested with internal parasites.
zh: 你的身体对寄生虫类生命形式极度不友好。你永远不会被内部寄生虫感染。

note: ~ Mutation name
en: Venomous
zh: 毒素攻击

note: ~ Description of mutation "Venomous"
en: Your body produces a potent venom.  Cutting or stabbing attacks from mutations have a chance to poison your target.
zh: 你的身体能分泌出一种烈性毒液。任何由于变异导致的斩击和刺击攻击都有机会使目标中毒。

note: ~ Mutation name
en: Strongly Venomous
zh: 剧毒攻击

note: ~ Description of mutation "Strongly Venomous"
en: Your venom has become particularly strong.  You're confident that your bites or other cutting/stabbing natural attacks will take your target down quickly.
zh: 你所分泌的毒液的毒性变得更加猛烈。你相信，被你咬伤或其他变异的斩击/刺击攻击都能够迅速干掉你的目标。

note: ~ Mutation name
en: Slime Hands
zh: 黏液之手

note: ~ Description of mutation "Slime Hands"
en: The skin on your hands is now a mucous membrane that produces a thick, acrid slime.  Attacks using your hand will cause minor acid damage.  Slightly increases wet benefits.
zh: 你双手表皮发生了变异，能够分泌出一层厚厚的、刺鼻气味的黏液膜，当你徒手攻击敌人时将会造成轻微的酸液腐蚀伤害。稍微增加湿身心情加成。

note: ~ Mutation name
en: Stretchy Limbs
zh: 弹性肢体

note: ~ Description of mutation "Stretchy Limbs"
en: Your limbs seem to have a little more 'give' to them.  +1 Dexterity.
zh: 你的四肢好像能够再主动"伸远"一点点。敏捷 +1。

note: ~ Mutation name
en: Rubbery Limbs
zh: 橡胶肢体

note: ~ Description of mutation "Rubbery Limbs"
en: Your limbs are significantly more flexible than any pathetic human arm or leg.  +3 Dexterity, -2 Strength.
zh: 你的四肢明显比可悲的人类肢体要柔韧。敏捷 +3，力量 -2。

note: ~ Mutation name
en: Pseudolimbs
zh: 变形肢体

note: ~ Description of mutation "Pseudolimbs"
en: Your pseudopod-like limbs can fit into anything!  +4 Dexterity, -4 Strength.
zh: 你的四肢能够匹配任何东西！敏捷 +4，力量 -4。

note: ~ Mutation name
en: Muscle Consolidation
zh: 肌肉巩固

note: ~ Description of mutation "Muscle Consolidation"
en: Your extremities have gained strength but lost fine motor skills.  -1 Dexterity +2 Strength.
zh: 你的四肢力量增强了，但失去了精细运动技能。敏捷-1，力量+2。

note: ~ Mutation name
en: Rasping Tongue
zh: 锉舌

note: ~ Description of mutation "Rasping Tongue"
en: You've developed an extremely long and mobile tongue capped with teeth.  You may use it to attack your enemies and pull them towards you.
zh: 你长出了一根非常长的舌头，上面覆盖着尖刺。你可以用它来攻击或拖拽你的敌人。

note: ~ Message when player with mutation "Rasping Tongue" attacks
en: You tear into %s with your rasping tongue!
zh: 你用锉舌撕裂了 %s！

note: ~ Message when NPC with mutation "Rasping Tongue" attacks
en: %1$s tears into %2$s with their rasping tongue!
zh: %1$s 用锉舌撕裂了 %2$s!

note: ~ Mutation name
en: Harpoon Tongue
zh: 叉舌

note: ~ Description of mutation "Harpoon Tongue"
en: Your tongue has increased its length and mobility.  You may use it to pull your enemies towards you.
zh: 你的舌头增加了长度和灵活性。你可以用它拖拽你的敌人。

note: ~ Message when player with mutation "Harpoon Tongue" attacks
en: You stab into %s with your harpoon tongue!
zh: 你用叉舌刺入 %s！

note: ~ Message when NPC with mutation "Harpoon Tongue" attacks
en: %1$s stabs into %2$s with their harpoon tongue!
zh: %1$s 用叉舌刺入 %2$s！

note: ~ Mutation name
en: Compound Eyes
zh: 复眼

note: ~ Description of mutation "Compound Eyes"
en: Your eyes are compound, like those of an insect.  This increases your Perception by 2 whenever you aren't wearing eyewear.
zh: 你的眼睛变成了像昆虫一样的复眼。只要你不戴任何眼部装备，感知 +2。

note: ~ Mutation name
en: Padded Feet
zh: 肉质脚垫

note: ~ Description of mutation "Padded Feet"
en: The bottoms of your feet are strongly padded.  You receive no movement penalty for not wearing shoes, and even receive a 10% bonus when moving barefoot.  Also, your steps are significantly quieter, as added tissue dampens the noise.
zh: 你的脚底有厚实的肉垫。你不会因为不穿鞋而受到运动惩罚，甚至赤脚移动时还会获得 10% 的奖励。此外，你的脚步声明显更加安静了，因为额外的肉垫可以减弱噪音。

note: ~ Mutation name
en: Strong Legs
zh: 强壮腿部

note: ~ Description of mutation "Strong Legs"
en: Your legs have gained muscle mass to propel you across any terrain.
zh: 你的双腿肌肉发达，可以让你穿越任何地形。

note: ~ Mutation name
en: Digitigrade Legs
zh: 趾行腿

note: ~ Description of mutation "Digitigrade Legs"
en: The heels of your feet have shifted up off the ground in a rather animalistic fashion, reducing your carry weight limit and preventing you from wearing shoes.  These hind feet are a bad match for human arms, but could pair well with matching forepaws.
zh: 你的脚后跟以一种相当动物化的方式向上移动，降低了你的负重，还让你没法穿鞋子。这种脚后跟和人类的手臂无法很好地配合，但可以和前爪相得益彰。

note: ~ Trigger message of mutation "Digitigrade Legs" ~ Trigger message of mutation "Paws" ~ Trigger message of mutation "Broad Paws" ~ Trigger message of mutation "Little Paws"
en: You drop down on all fours.
zh: 你开始用四肢爬行。

note: ~ Trigger message of mutation "Digitigrade Legs" ~ Trigger message of mutation "Paws" ~ Trigger message of mutation "Broad Paws" ~ Trigger message of mutation "Little Paws"
en: You rise up to walk on your hind feet.
zh: 你重新站起用下肢行走。

note: ~ Description of mutation "Pounce"
en: You've gained a strong ability to leap a short distance from a standing position with little preparation time.
zh: 你获得了一种强大的能力，能以很短的准备时间从立定姿态跳跃出一小段距离。

note: ~ Mutation name
en: Leaping Legs
zh: 跳跃足

note: ~ Description of mutation "Leaping Legs"
en: You've gained a strong ability to leap from a standing position.
zh: 你获得了站立时跳跃的强大能力。

note: ~ Description of mutation "Crushing Leap"
en: You've gained a strong ability to leap a significant distance from a standing position and crush whatever you land on.
zh: 你获得了从站立的位置跳跃一段很长的距离，然后压碎你落点处的任何东西的强大能力。

note: ~ Mutation name
en: Toe Talons
zh: 趾爪

note: ~ Description of mutation "Toe Talons"
en: You have grown large, curved, and wickedly sharp talons in place of your big toes.  Fortunately, they don't get in the way of your movement.  Unfortunately, they do prevent wearing footgear.
zh: 你的大脚趾上长出了巨大、弯曲且看上去十分锋利的爪子。幸运的是，它们不会影响你的移动。不幸的是，这爪子让你无法穿戴鞋袜。

note: ~ Message when player with mutation "Toe Talons" attacks
en: You slash %s with one of your talons!
zh: 你爪击了%s！

note: ~ Message when NPC with mutation "Toe Talons" attacks
en: %1$s slashes %2$s with one of their talons!
zh: %1$s用它的利爪攻击%2$s！

note: ~ Mutation name
en: Avian Legs
zh: 鸟腿

note: ~ Description of mutation "Avian Legs"
en: Your legs and feet have become bird-like.  Instead of toes you now have three long talons at the front and one at the back, ending in wicked claws and preventing you from wearing shoes.  Fortunately they don't impede your movement.
zh: 你的腿和脚变得像鸟一样了。现在你的脚趾不再是脚趾，而是三根前趾，一根后趾，末端长着十分可怕的爪子，让你没法穿鞋。幸运的是，它们不会阻碍你的行动。

note: ~ Mutation name
en: Hooves
zh: 蹄足

note: ~ Description of mutation "Hooves"
en: Your feet have fused into hooves.  This allows you to perform a powerful kicking attack, provides natural armor, and removes the need to wear shoes; however, you cannot wear normal shoes.  Reduces wet effects.
zh: 您的脚已经融合成马蹄形状。这使您能够进行强大的踢击攻击，提供天然的护甲，并且不需要穿鞋子；然而，您无法穿普通的鞋子。这还可以减少在潮湿环境下的不利影响。

note: ~ Message when player with mutation "Hooves" attacks ~ Message when player with mutation "Demon Hooves" attacks
en: You kick %s with your hooves!
zh: 你用蹄子踢%s！

note: ~ Message when NPC with mutation "Hooves" attacks ~ Message when NPC with mutation "Demon Hooves" attacks
en: %1$s kicks %2$s with their hooves!
zh: %1$s 用蹄子猛地踢击 %2$s！

note: ~ Mutation name
en: Alcohol Metabolism
zh: 酒精代谢

note: ~ Description of mutation "Alcohol Metabolism"
en: So it's fermented?  Whatever, it's still good drinking.  You've developed the ability to metabolize alcohol as a food source.
zh: 所以说这玩意发酵过吗？管它呢，反正挺好喝。"酒是粮食精"，现在你消化酒精就像消化粮食一样能解饿。

note: ~ Mutation name
en: Subterranean Fortitude
zh: 地底耐性

note: ~ Description of mutation "Subterranean Fortitude"
en: The aches and pains of living underground don't bother you as much.
zh: 你习惯于长年生活在地下，对你来说并不痛苦。

note: ~ Mutation name
en: Subterranean Build
zh: 地底适应

note: ~ Description of mutation "Subterranean Build"
en: Your frame has adapted for life in confined spaces.  You seem a little shorter and bulkier, trading mobility for muscle mass.  (+2 Strength, -2 Dexterity)
zh: 为了适应在狭小地方的生活，你变得矮小精干，牺牲灵活性来获得力量。力量 +2，敏捷 -2。

note: ~ Mutation name
en: Saprovore
zh: 食腐动物

note: ~ Description of mutation "Saprovore"
en: Your digestive system is specialized to allow you to consume decaying material.  You can eat rotten food, albeit for less nutrition than usual.
zh: 你的消化系统已经变异得能够消化已经腐坏的食物，但是仅能从中获得较正常食物少的营养。

note: ~ Mutation name
en: Saprophage
zh: 食腐为生

note: ~ Description of mutation "Saprophage"
en: You prefer to sustain your nutritional needs using your roots and direct nutrient extraction/synthesis.  Your human parts still need the raw caloric bulk of 'food' to keep them going, though, and you handle it a lot easier if it's had time to… age a little.
zh: 你更喜欢用你的根和或其他直接的营养萃取合成过程来维持你的营养需求。不过，你的人体成分仍然需要大量的"食物"来维持它们的健康，而且吸收食物养分时，你更希望它们能……"熟成"一段时间。

note: ~ Mutation name
en: Gizzard
zh: 砂囊

note: ~ Description of mutation "Gizzard"
en: You seem to get full faster now, and food goes through you more rapidly as well.
zh: 你更容易吃饱了，同时你现在是个直肠子。（物理意义上）

note: ~ Mutation name
en: Mycus Feeder
zh: 马卡斯供应者

note: ~ Description of mutation "Mycus Feeder"
en: We have streamlined our nutritional requirements.  We rely on the Mycus for sustenance, as it relies on us.  We may locate sources of sustenance in close proximity to Mycus core towers, and in forested areas that the Mycus has grown into.
zh: 吾等已精简了营养需求。吾等依赖马卡斯维生，正如其依赖吾等。在马卡斯核心塔及马卡斯繁盛之地四周，吾等将可寻获营养之源。

note: ~ Mutation name
en: Ruminant
zh: 反刍动物

note: ~ Description of mutation "Ruminant"
en: Your digestive system is capable of digesting cellulose and other rough plant material.  You can eat underbrush and shrubs by activating this, standing over your target, and pressing E.
zh: 你能消化纤维素等植物原料了。激活后站在灌木丛上按"E"键，吃掉它。

note: ~ Mutation name
en: Grazer
zh: 食草动物

note: ~ Description of mutation "Grazer"
en: You're accustomed to eating plants directly, and can get nutrition from grass as well as underbrush and shrubs.  Eat either one by activating this, standing over your target, and pressing E.
zh: 你习惯直接吃植物，可以从草地以及灌木丛中得到营养。激活后站在目标上按"E"键，吃掉它。

note: ~ Mutation name
en: Intestinal Fortitude
zh: 肠道坚韧

note: ~ Description of mutation "Intestinal Fortitude"
en: Your guts have developed the ability to handle the toxic elements of mutated flesh.  Mostly.
zh: 你的五脏六腑已经进化出处理变异肉中有毒成分的能力。大部分吧。

note: ~ Mutation name
en: Eater Of The Dead
zh: 食尸鬼

note: ~ Description of mutation "Eater Of The Dead"
en: Your digestion has evolved further.  In addition to mutated meat, you can also stomach the tainted and long-dead flesh of zombies… if you can stand the taste, of course.
zh: 你的消化能力进一步发展。除了变异肉，你还可以吃被污染的、早已死去的丧尸肉……当然，如果你能忍受这种味道的话。

note: ~ Mutation name
en: Burrowing
zh: 打洞

note: ~ Description of mutation "Burrowing"
en: Your dextrous paws and long teeth allow you to dig through dirt and rubble with ease.
zh: 你灵活的爪子和长牙可以让你轻松地挖开泥土和瓦砾。

note: ~ Description of mutation "Burrowing"
en: Your tough paws allow you to dig through dirt and rubble with ease.
zh: 你坚硬的爪子可以让你轻松地挖开泥土和瓦砾。

note: ~ Mutation name
en: Saber Teeth
zh: 刃牙

note: ~ Description of mutation "Saber Teeth"
en: Your fangs have grown extremely large and incredibly sharp.  They make it impossible to wear mouthgear and difficult to eat… but leave nasty wounds when you bite.
zh: 你的牙又长又尖，以至于你不能带口罩，吃东西也很不方便……不过你的尖牙在咬人会留下可怕的伤口。

note: ~ Message when player with mutation "Saber Teeth" attacks
en: You tear into %s with your saber teeth!
zh: 你用你的尖牙攻击了%s！

note: ~ Message when NPC with mutation "Saber Teeth" attacks
en: %1$s tears into %2$s with their saber teeth!
zh: %1$s 用如刀般的牙撕裂了 %2$s！

note: ~ Mutation name
en: Hyper-Metabolism
zh: 超级代谢

note: ~ Description of mutation "Hyper-Metabolism"
en: Your particular metabolism allows you to burn calories at a prodigious rate to regenerate tissues in a matter of minutes; this is, however, a very wasteful process.  Activate to start healing.
zh: 你特殊的新陈代谢让你以惊人的速度燃烧卡路里，在几分钟内使组织再生，然而这是一个非常耗能的过程。激活以开始治疗。

note: ~ Message when transforming from mutation  "Hyper-Metabolism" to "EATHEALTH_active"
en: Your hyper-metabolism starts burning up calories.
zh: 你的超级代谢开始极速消耗卡路里。

note: ~ Mutation name
en: Hyper-Metabolism: burning
zh: 超级代谢：激活

note: ~ Description of mutation "Hyper-Metabolism: burning"
en: You're burning calories like crazy to heal your wounds.
zh: 你疯狂地燃烧卡路里来治愈你的伤口。

note: ~ Message when transforming from mutation  "Hyper-Metabolism: burning" to "EATHEALTH"
en: Your hyper-metabolism slows down.
zh: 你的超级代谢渐渐减弱了。

note: ~ Mutation name ~ Mutation class name
en: Horns
zh: 小牛犄角

note: ~ Description of mutation "Horns"
en: You have a pair of small horns on your head.  They allow you to make a weak piercing headbutt attack, but prevent the use of most rigid headwear.
zh: 你头上有一对角，它们能让你施展较弱的头刺击，但也阻止了大多数硬质头部装备的佩戴。

note: ~ Message when player with mutation "Horns" attacks
en: You headbutt %s with your horns!
zh: 你用角头锥攻击%s！

note: ~ Message when NPC with mutation "Horns" attacks
en: %1$s headbutts %2$s with their horns!
zh: %1$s 用角头锥攻击了 %2$s！

note: ~ Mutation name
en: Curled Horns
zh: 弯曲羊角

note: ~ Description of mutation "Curled Horns"
en: You have a pair of large curled horns, like those of a ram.  They allow you to make a strong bashing headbutt attack, but prevent wearing any headwear.
zh: 你有一对像公羊一样的羊角。你可以用你的头撞击对方造成钝击伤害，但也让你没法戴上不是织物的帽子。

note: ~ Message when player with mutation "Curled Horns" attacks
en: You headbutt %s with your curled horns!
zh: 你用头上的卷角撞击%s

note: ~ Message when NPC with mutation "Curled Horns" attacks
en: %1$s headbutts %2$s with their curled horns!
zh: %1$s 使用卷角头锤攻击 %2$s！

note: ~ Mutation name
en: Pointed Horns
zh: 尖利犄角

note: ~ Description of mutation "Pointed Horns"
en: You have a pair of long, pointed horns, like those of an antelope.  They allow you to make a strong piercing headbutt attack, but prevent wearing headwear that is not made of fabric.
zh: 你头上有一对像羚羊般的犄角。你可以用你的头撞击对方造成刺击伤害，但也让你没法戴上不是织物做的帽子。

note: ~ Message when player with mutation "Pointed Horns" attacks
en: You stab %s with your pointed horns!
zh: 你用尖角突刺%s！

note: ~ Message when NPC with mutation "Pointed Horns" attacks
en: %1$s stabs %2$s with their pointed horns!
zh: %1$s 用尖角突刺 %2$s！

note: ~ Mutation name
en: Antlers
zh: 巨型鹿角

note: ~ Description of mutation "Antlers"
en: You have a huge rack of antlers, like those of a moose.  They allow you to make a weak headbutt attack, but prevent wearing headwear that is not made of fabric.
zh: 你头上有个像麋鹿一样的鹿角。你可以用你的头撞击对方造成轻微的钝击伤害，但也让你没法戴上不是织物做的帽子。

note: ~ Message when player with mutation "Antlers" attacks
en: You butt %s with your antlers!
zh: 你用鹿角冲撞%s！

note: ~ Message when NPC with mutation "Antlers" attacks
en: %1$s butts %2$s with their antlers!
zh: %1$s 用鹿角冲撞 %2$s！

note: ~ Mutation name
en: Antennae
zh: 昆虫触角

note: ~ Description of mutation "Antennae"
en: You have a pair of antennae.  They allow you to detect the presence of monsters up to a few tiles away, even if you can't see or hear them, but prevent wearing headwear that is not made of fabric.
zh: 你有一对触角，可以发现周围你看不见的怪物，但也让你没法戴上不是织物做的帽子。

note: ~ Mutation name
en: Road-Runner
zh: 跑步健将

note: ~ Description of mutation "Road-Runner"
en: Your legs are extremely limber and fast-moving.  You move 30% faster on flat surfaces.
zh: 你的腿非常柔软有弹性。在平地上，你移动能快30%。

note: ~ Mutation name
en: Stubby Tail
zh: 粗短尾巴

note: ~ Description of mutation "Stubby Tail"
en: You have a short, stubby tail, like a rabbit's.  It serves no purpose.
zh: 你有一个毛茸茸的兔子尾巴。但是没有任何作用。

note: ~ Mutation name
en: Tail Fin
zh: 尾鳍

note: ~ Description of mutation "Tail Fin"
en: You have a fin-like tail.  It allows you to swim more quickly, but prevents wearing non-fabric pants.  Slightly increases wet benefits.
zh: 你有一个鳍状的尾巴。它让你游得更快，但也让你没法穿上不是织物的裤子。略微增加湿身心情加成。

note: ~ Mutation name
en: Long Tail
zh: 长尾巴

note: ~ Description of mutation "Long Tail"
en: You have a long, graceful tail, like that of a big cat.  It improves your balance, making your ability to dodge higher, but prevents wearing non-fabric pants.
zh: 你有一条像猫一样的尾巴，它可以提高你的平衡能力，使你的闪避能力提高，但也让你没法穿上不是织物的裤子。

note: ~ Mutation name
en: Cattle Tail
zh: 牛尾

note: ~ Description of mutation "Cattle Tail"
en: You have a long tail with a tuft on the end.  You find yourself instinctively swatting away flies with it, though it's not as effective at balancing you as you'd like.  Prevents wearing non-fabric pants.
zh: 你长出了一条长尾巴，末端有一簇毛。你发现你本能地用它驱赶苍蝇，以至于当你想要用它保持平衡时，它却打向了后背。让你没法穿上不是织物的裤子。

note: ~ Mutation name
en: Rodent Tail
zh: 鼠尾

note: ~ Description of mutation "Rodent Tail"
en: You have a long but hairless tail.  It's a pretty effective balancing aid, but does look, uh, ratty.  Prevents wearing non-fabric pants.
zh: 你长出了一条长而无毛的尾巴。它提供了优秀的平衡辅助，你没法穿上不是织物的裤子。

note: ~ Mutation name
en: Thick Tail
zh: 蜥蜴尾

note: ~ Description of mutation "Thick Tail"
en: You have a long, thick, lizardlike tail.  It helps you balance a bit but also makes a serviceable whip.  Prevents wearing non-fabric pants.
zh: 你现在有了一根长长的、粗粗的蜥蜴尾巴。它能够帮你维持平衡，同时还能当做一根很犀利的鞭子。让你没法穿上不是织物的裤子。

note: ~ Message when player with mutation "Thick Tail" attacks ~ Message when player with mutation "Short Dragon Tail" attacks
en: You whap %s with your tail!
zh: 你用尾巴抽击%s！

note: ~ Message when NPC with mutation "Thick Tail" attacks ~ Message when NPC with mutation "Short Dragon Tail" attacks
en: %1$s whaps %2$s with their tail!
zh: %1$s 用尾巴猛抽 %2$s！

note: ~ Mutation name
en: Dromeosaur Muzzle
zh: 恐龙嘴

note: ~ Description of mutation "Dromeosaur Muzzle"
en: Your face has drastically mutated, with the bones of your jaws having extended forth into a long, tapered snout.  The palate of your mouth is considerably vaulted, with curved, serrated teeth lining your saurian maw and reptilian scales covering your muzzle’s exterior.  While paleobiology has evidently not evolved with mouth gear in mind (making such items unwearable), the bite wounds you can now inflict promise the ferocity of long-dead beasts.
zh: 你的脸已经发生了剧烈的变化，你的下颌骨头已经伸展成一个长而锥形的鼻子。 你的嘴颚是相当拱形的，蜥蜴臚内有弯曲的锯齿状牙齿，爬行动物的鳞片覆盖着你的口吻外部。 虽然古生物学显然没有考虑到嘴部装备（使这些物品无法佩戴），但你现在可以造成的咬伤预示着早已死去的野兽的凶猛。

note: ~ Message when player with mutation "Dromeosaur Muzzle" attacks
en: You dart your head and snap at %s!
zh: 你猛扑上去用大嘴撕咬%s！

note: ~ Message when NPC with mutation "Dromeosaur Muzzle" attacks
en: %1$s darts their head and snaps at %2$s!
zh: %1$s猛扑上去撕咬%2$s！

note: ~ Mutation name
en: Raptor Tail
zh: 迅猛龙尾

note: ~ Description of mutation "Raptor Tail"
en: Formed from a network of interlocking bones, a long tail has mutated from the base of your spine, with ossified tendons assisting in keeping the limb stiff and rigid.  A plume of lengthy feathers sprouts from the reptilian flesh along your new tail, drawing the eye.  While it is useless in combat and prevents you from wearing non-fabric pants, you find it’s pretty handy for maintaining your balance.
zh: 一条长尾巴由互锁的骨头网络组成，从脊柱根部突变，骨化的肌腱有助于保持肢体僵硬和僵硬。 一缕长长的羽毛从爬行动物的肉中沿着你的新尾巴发芽，吸引眼球。 虽然它在战斗中毫无用处，并且阻止您穿非织物裤子，但您会发现它对于保持平衡非常方便。

note: ~ Mutation name
en: Fluffy Tail
zh: 毛绒长尾

note: ~ Description of mutation "Fluffy Tail"
en: You have a long, fluffy-furred tail.  It greatly improves your balance, making your ability to dodge much higher.  Prevents wearing non-fabric pants.
zh: 你有一根长长的毛茸茸的尾巴，它极大地提高你的平衡，使你的闪避能力提高。让你没法穿上不是织物的裤子。

note: ~ Mutation name
en: Spiked Tail
zh: 尖刺蝎尾

note: ~ Description of mutation "Spiked Tail"
en: You have a long tail that ends in a vicious stinger.  It does not improve your balance at all, but allows for a powerful piercing attack.  Prevents wearing non-fabric pants.
zh: 你有一条长着毒刺的尾巴，它并不能使你保持平衡，但提供刺击伤害。让你没法穿上不是织物的裤子。

note: ~ Message when player with mutation "Spiked Tail" attacks
en: You sting %s with your tail!
zh: 你用尾巴蛰刺%s！

note: ~ Message when NPC with mutation "Spiked Tail" attacks
en: %1$s stings %2$s with their tail!
zh: %1$s 用尾巴蛰刺 %2$s！

note: ~ Mutation name
en: Club Tail
zh: 骨质尾锤

note: ~ Description of mutation "Club Tail"
en: You have a long tail that ends in a heavy, bony club.  It does not improve your balance at all, but allows for a powerful bashing attack.  Prevents wearing non-fabric pants.
zh: 你有一条骨感十足的长长的尾巴，它并不能使你保持平衡，但提供钝击伤害。让你没法穿上不是织物的裤子。

note: ~ Message when player with mutation "Club Tail" attacks
en: You club %s with your tail!
zh: 你用尾巴锤击%s！

note: ~ Message when NPC with mutation "Club Tail" attacks
en: %1$s clubs %2$s with their tail!
zh: %1$s 用尾巴锤击 %2$s！

note: ~ Mutation name
en: Hibernation
zh: 冬眠

note: ~ Description of mutation "Hibernation"
en: You've developed the ability to stockpile calories and then sleep for extended periods of time.
zh: 你拥有了储存大量卡路里后进入冬眠状态的能力。

note: ~ Description of mutation "Resilient" ~ Description of mutation "Immovable"
en: You can survive injuries that would incapacitate humans: you get a 20% bonus to all hit points.  Stacks with Tough, etc.
zh: 你能从严酷的环境中存活下来，生命值上限额外加成20%。可以和强壮等特性叠加。

note: ~ Mutation name
en: Solidly Built
zh: 内外兼修

note: ~ Description of mutation "Solidly Built" ~ Description of mutation "Unstoppable"
en: Not much scares you.  You get a 30% bonus to all hit points.  Stacks with Tough, etc.
zh: 基本没什么东西可以吓到你了。生命值上限额外加成30%。可以和强壮等特性叠加。

note: ~ Mutation name
en: TAAANK
zh: 人形坦克

note: ~ Description of mutation "TAAANK" ~ Description of mutation "Meatshield"
en: You can simply take the punishment from lesser beings and keep going.  You get a 40% bonus to all hit points.  Stacks with Tough, etc.
zh: 弱者无法阻止你前进的道路，碾压！生命值上限额外加成40%。可以和强壮等特性叠加。

note: ~ Mutation name
en: Pain Recovery
zh: 疼痛恢复

note: ~ Description of mutation "Pain Recovery"
en: You recover from pain slightly faster than normal.
zh: 你从疼痛中恢复的速度要比一般人快一些。

note: ~ Mutation name
en: Quick Pain Recovery
zh: 快速疼痛恢复

note: ~ Description of mutation "Quick Pain Recovery"
en: You recover from pain faster than normal.
zh: 你从疼痛中恢复的速度要比一般人要快很多。

note: ~ Mutation name
en: Very Quick Pain Recovery
zh: 急速疼痛恢复

note: ~ Description of mutation "Very Quick Pain Recovery"
en: You recover from pain much faster than normal.
zh: 你从疼痛中恢复的速度远远超过一般人。

note: ~ Mutation name
en: Pain Junkie
zh: 疼痛嗜瘾

note: ~ Description of mutation "Pain Junkie"
en: You've developed a serious appetite for pain, and take pride in your scars.
zh: 你对疼痛上瘾了，而且你对自己满身的伤疤非常自豪。

note: ~ Mutation name
en: Cenobite
zh: 受虐大师

note: ~ Description of mutation "Cenobite"
en: You positively adore pain, in all its varied forms.
zh: 你沉迷于疼痛带来的快感，无论何种形式。

note: ~ Mutation name
en: Deadened
zh: 疼痛麻木

note: ~ Description of mutation "Deadened"
en: Nothing hurts anymore.  Those bites tickle and the wounds itch a bit, but that's it.
zh: 再也没什么让你感到疼痛了，那些撕咬撞击枪凿斧砍仅仅让你感到有点痒。

note: ~ Mutation name
en: Pain Sensitive
zh: 痛觉敏感

note: ~ Description of mutation "Pain Sensitive"
en: For some reason, things always seem to hurt you more.  Pain dealt to you is increased by 25%.
zh: 不知道为什么，你总是容易受伤。你受到的疼痛增加25%。

note: ~ Mutation name
en: Hyperalgesia
zh: 痛觉过敏

note: ~ Description of mutation "Hyperalgesia"
en: Your body experiences pain out of proportion to the physical causes.  Pain dealt to you is increased by 50%.
zh: 你所感受到的疼痛要比实际情况高出很多。你受到的疼痛增加50%。

note: ~ Mutation name
en: Extreme Hyperalgesia
zh: 极度痛觉过敏

note: ~ Description of mutation "Extreme Hyperalgesia"
en: Your body reacts cripplingly to any source of pain.  Pain dealt to you is doubled.
zh: 你的身体会对任何疼痛来源产生极度反应。对你造成双倍疼痛。

note: ~ Mutation name
en: Culler
zh: 扑杀者

note: ~ Description of mutation "Culler"
en: You've had a revelation: by killing the weaker creatures, who would only die anyway, you preserve resources for those better able to survive.  You are less bothered by the deaths of others: their own weakness invited these fates upon them.
zh: 你从杀戮之中领悟到，通过杀掉终将死去的弱者，你为那些能够活下去的强者保留了更多资源。你不会太被其他人的死亡所困扰，因为他们自身的懦弱导致了他们的结局。

note: ~ Mutation name ~ Name of an NPC class ~ Name suffix of an NPC ~ Appears in the refugee center as a trader. ~ Snippet in category "<dog_name>"
en: Hunter
zh: 狩猎者

note: ~ Description of mutation "Hunter"
en: Your brain has a lot more in common with a predatory animal than a human, making it easier to control misplaced reactions to the death of your prey.  Additionally, combat skills, which you use to hunt, are easier to learn and maintain.
zh: 你的大脑较人类而言更像是只猛兽，让你更容易控制自己在面对猎物死亡时所造成的负面情绪。此外，你能够更容易提升及保持你所用来进行狩猎的战斗技能。

note: ~ Mutation name
en: Predator
zh: 捕食者

note: ~ Description of mutation "Predator"
en: You consider yourself something other than human and no longer empathize with them.  Combat skills are easy to learn and maintain, but your critical thinking, so characteristic to these creatures, suffers.
zh: 你认为自己不再归属于人类，也不再同情他们。战斗技能很容易提升及保持，但你的批判性思维能力，那类生物的突出特点，变差了。

note: ~ Mutation name
en: Apex Predator
zh: 生杀予夺

note: ~ Description of mutation "Apex Predator"
en: Your mind and brain have adapted to your new place in the world: as one on top of the food chain.  You can effortlessly master and maintain combat skills, but your critical thinking has atrophied further.
zh: 你是顶级掠食者，你的意识和大脑已经适应了你在世界上的新地位：食物链的巅峰。你可以毫不费力地提升及保持战斗技能，但你的批判性思维能力已进一步萎缩。

note: ~ Mutation name
en: Sapiovore
zh: 嗜人症

note: ~ Description of mutation "Sapiovore"
en: The hairless apes make as good eating as any other meat.
zh: 你认为那些没毛的猴子们比任何肉都要更好吃，你对美味的人肉充满着渴望。

note: ~ Mutation name
en: Pack Hunter
zh: 狼群猎手

note: ~ Description of mutation "Pack Hunter"
en: Puny as they may seem, a hunter needs a pack, and some of those hairless bipeds may yet prove some worth.  You continue to gain combat skills at an elevated rate, and maintain a level of critical thinking that supports cooperation.
zh: 尽管它们看起来很弱小，但猎手需要群体行动，而那些没毛的双足动物中的一部分可能还能证明自身有些价值。你继续以更高的速度获得战斗技能，并保持了进行合作所需要的批判思维。

note: ~ Mutation name
en: Mycus Defender
zh: 马卡斯守卫者

note: ~ Description of mutation "Mycus Defender"
en: From time to time the Mycus requires protection from non-Mycus that, for whatever reason, wish it ill.  We have adapted to better carry out this task - our fibers will grow strong and resilient when such threats present themselves to us.
zh: 马卡斯时而需要吾等之保护，以免受那些，不知何故，总想伤害它的非马卡斯们的攻击。吾等已适应并进化出了执行该项任务之能力，吾等之纤维在遇到此类威胁时能够生长，并变得足够强大且有弹性。

note: ~ Mutation name
en: Bird Wings
zh: 鸟翼

note: ~ Description of mutation "Bird Wings"
en: You have a pair of large, feathered wings.  Your body is too heavy to be able to fly, but you can use them to slow your descent during a fall, and will not take falling damage under any circumstances.
zh: 你的背后有双天使般的翅膀，但你太重了飞不起来。它可以大大降低你的掉落速度，从高空坠落再也无法对你造成伤害。

note: ~ Mutation name
en: Insect Wings
zh: 虫翼

note: ~ Description of mutation "Insect Wings"
en: You have a pair of large, translucent wings.  They are too small to lift you, but are powerful enough to greatly speed your movement, with some effort and noise.
zh: 你可以像一个巨型小叮当一样带着嗡嗡声走来走去。扇动这双巨大的半透明的翅膀，虽然不能让你飞起来，但是可以大大加快你的移动速度。

note: ~ Mutation name
en: Mouth Tentacles
zh: 触手口器

note: ~ Description of mutation "Mouth Tentacles" ~ Description of mutation "Facial Tentacles"
en: A set of tentacles surrounds your mouth.  They allow you to eat twice as fast.  Slightly decreases wet penalties.
zh: 你嘴上长了很多触须。吃东西快了一倍。稍微减少湿身心情惩罚。

note: ~ Mutation name
en: Mandibles
zh: 虫颚

note: ~ Description of mutation "Mandibles"
en: A set of insect-like mandibles have grown around your mouth.  They allow you to eat faster and provide a slicing unarmed attack.  Slightly reduces wet effects.
zh: 你的嘴上长出了类似昆虫一样的下颚，你吃东西更快，并且让你在徒手攻击时能够用它狠狠地咬敌人一口。稍微减少湿身心情惩罚。

note: ~ Message when player with mutation "Mandibles" attacks ~ Message when player with mutation "Folding Fangs" attacks
en: You bite %s with your fangs!
zh: 你用口器咬向%s！

note: ~ Message when NPC with mutation "Mandibles" attacks ~ Message when NPC with mutation "Folding Fangs" attacks
en: %1$s bites %2$s with their fangs!
zh: %1$s用口器咬向%2$s！

note: ~ Mutation name
en: Folding Fangs
zh: 潜藏獠牙

note: ~ Description of mutation "Folding Fangs"
en: You have developed deadly extensible fangs, allowing you to bite quickly or ensure your venom goes home, as desired.
zh: 你的牙齿发生了变异，你长出了可以伸缩的毒牙，让你能够快速撕咬敌人，也能让你的毒液如预期一样到达目的地。

note: ~ Mutation name
en: Crab Legs
zh: 蟹腿

note: ~ Description of mutation "Crab Legs"
en: You have four prong-tipped legs, splayed out and articulated like a crab's.  They're a little quieter than human feet.
zh: 你张开四条关节像螃蟹一样的尖头腿。它们比人腿要安静一点。

note: ~ Mutation name
en: Gastropod Foot
zh: 蜗牛腹足

note: ~ Description of mutation "Gastropod Foot"
en: Your legs have consolidated into a single muscular 'foot' that goes up into your belly.  You move about a fourth of your previous speed and can no longer wear pants or shoes, on the other hand you make significantly less noise.  In addition to being harder to knock down, you can move through sludge-covered surfaces easily.
zh: 你的双腿被整合成一只肌肉发达的"脚"，伸入你的腹部。你的移动速度约为先前速度的四分之一，并且不能再穿裤子或鞋子，另一方面，你移动时的噪音明显降低。除了更难击倒外，你还可以轻松地穿过泥泞地面。

note: ~ Mutation name
en: Gastropod Balance
zh: 蜗牛平衡

note: ~ Description of mutation "Gastropod Balance"
en: By pushing your whole 'foot' against the ground you are able to move across rough terrain without losing your 'footing'.  You're also able to cling to the ground underwater, allowing you to move along the bottom more easily.
zh: 通过将整个"腹足"推到地面上，您可以在崎岖的地形上移动而不会失去"立足点"。 您还可以紧贴水下的地面，让您更轻松地沿着底部移动。

note: ~ Mutation name
en: Mucus Secretion
zh: 粘液分泌

note: ~ Description of mutation "Mucus Secretion"
en: You once had a significant other call you slimy, now you exemplify that.  It covers everything you come into contact with but now you can move through slime you didn't create with ease.
zh: 你曾经有个重要的另一半说你滑头，现在你就是个活生生的例子。黏液覆盖了所有你接触到的东西，但现在你可以不受阻碍的穿过任何粘液。

note: ~ Mutation name
en: Acidic Secretion
zh: 酸液分泌

note: ~ Description of mutation "Acidic Secretion"
en: Your mucus has developed an acidic component that seems to soften your prey up.
zh: 你分泌出的粘液中含有一种酸性成分，似乎能软化你的猎物。

note: ~ Message when player with mutation "Acidic Secretion" attacks
en: You smear slime on %s!
zh: 你朝 %s 喷射黏液！

note: ~ Message when NPC with mutation "Acidic Secretion" attacks
en: %1$s smears slime on %2$s!
zh: %1$s 朝 %2$s 喷射黏液！

note: ~ Mutation name
en: Snail Trail
zh: 蜗痕

note: ~ Description of mutation "Snail Trail"
en: You've developed some ability to control your slime emissions.  As a result of this you can leave trails of slime anywhere you walk.
zh: 你进化出了部分控制你的黏液排放的能力。因此，无论你走到哪里，你都可以留下黏液的痕迹。

note: ~ Mutation name
en: Animal Ears
zh: 兽耳

note: ~ Description of mutation "Animal Ears"
en: You have large ears with broad pinnae, like a dog or a cow.  They enhance your hearing, allowing you to hear at greater distances.
zh: 你有着一对耳廓很宽的大耳朵，就像狗或者牛一样。它们能增强你的听觉，让你听得更远。

note: ~ Mutation name
en: Lupine Ears
zh: 狼耳

note: ~ Description of mutation "Lupine Ears"
en: Your hearing has evolved further and is now on par with that of wolves.  You can hear things significantly farther away.
zh: 你的耳朵已经进一步变异，现在和狼耳朵差不多了。你能够听到远得多的地方所发出的声音。

note: ~ Mutation name
en: Feline Ears
zh: 猫耳

note: ~ Description of mutation "Feline Ears"
en: Your ears have extended into long, pointed, velvety ones, like those of a feline.  You find it easier to tune in on sounds from afar.
zh: 你的耳朵发生了变异，变得又长又尖又软，和猫耳朵差不多。你发现自己能比较容易的收到远处发出的声音，听力得到了增强。

note: ~ Mutation name
en: Ursine Ears
zh: 熊耳

note: ~ Description of mutation "Ursine Ears"
en: Your ears have grown longer and rounder, much like those of a bear.  You can hear things a little farther away.
zh: 你的耳朵发生了变异，变得又圆又大，和熊耳朵差不多。你的听力稍微提升了。

note: ~ Mutation name
en: Pointed Ears
zh: 尖耳

note: ~ Description of mutation "Pointed Ears"
en: Your upper earlobes have grown noticeably higher.  Fortunately, they don't get in the way of your headgear, much.  Unfortunately, they also don't seem to help your hearing any.
zh: 你的耳朵发生了变异，和精灵一般，幸运的是，长长的耳垂并不影响你穿戴头饰。不幸的是，这仅仅是外观上的改变，并不能增强你的听力。

note: ~ Mutation name
en: Rodent Ears
zh: 鼠耳

note: ~ Description of mutation "Rodent Ears"
en: Your ears are huge, round, and gray!  They're rather fascinating, and help you hear from a much greater distance.
zh: 你的耳朵发生了变异，变得又大又圆还有点灰！它们看上去很迷人，而且能够帮助你听见远处的动静。

note: ~ Mutation name
en: Web Walker
zh: 蛛网行者

note: ~ Description of mutation "Web Walker"
en: Your body excretes very fine amounts of a chemical which prevents you from sticking to webs.  Walking through webs does not affect you at all.
zh: 你的皮肤分泌出非常精细的化学物质以阻止粘在网上。你可以尽情地穿梭于网中了

note: ~ Mutation name
en: Web Spinner
zh: 吐网者

note: ~ Description of mutation "Web Spinner"
en: Your body produces and anchors webbing.  Too bad you can't seem to control the process.  There is a chance that you will leave webs in your wake.
zh: 你的身体能够自动生成并射出蛛网，不过不受控制。没准儿一觉醒来，你就被粘在床上了。

note: ~ Mutation name
en: Web Weaver
zh: 织网者

note: ~ Description of mutation "Web Weaver"
en: You've developed the necessary anatomy and techniques to control your web-generation.  Activate this to start or stop weaving webs.
zh: 你已经变异出了生成蛛网的必要结构并掌握了相关控制技巧。激活该变异来开始或停止编织蛛网。

note: ~ Mutation name
en: Web Diver
zh: 吊网者

note: ~ Description of mutation "Web Diver"
en: Your webbing is strong enough to support your weight.  Activate to rappel down any drop you encounter, at the cost of nutrition.
zh: 你的蛛网很结实，足以支撑你的体重。激活时，通过消耗营养值，让你快速索降至悬崖之下。

note: ~ Mutation name
en: Rope Webs
zh: 绳网者

note: ~ Description of mutation "Rope Webs"
en: With spinnerets like THESE, who needs rope?!  Activate to produce rope.
zh: 有了次世代纺织器，谁还需要绳子？激活该变异以制造绳索。

note: ~ Message when spawning item "rope_30" with mutation "Rope Webs"
en: You spin a rope from your silk.
zh: 你用自己的丝编了一条绳索。

note: ~ Mutation name
en: Whiskers
zh: 猫须

note: ~ Description of mutation "Whiskers"
en: You have a handsome set of whiskers around your mouth.  These make you more aware of vibrations in the air, and improve your ability to dodge very slightly.
zh: 你的嘴部周围长出了漂亮的胡须。它可以在空气中震动从而提高你的感知，略微提升你的闪避能力。

note: ~ Mutation name
en: Wiry Whiskers
zh: 鼠须

note: ~ Description of mutation "Wiry Whiskers"
en: You have a set of prominent rodent-like whiskers around your mouth.  These make you more aware of vibrations in the air, and improve your ability to dodge slightly.
zh: 你的嘴部周围出现了像啮齿动物般的显眼胡须。它可以在空气中震动从而提高你的感知，并轻微提升你的闪避力。

note: ~ Mutation name
en: Fat Deposits
zh: 脂肪沉积

note: ~ Description of mutation "Fat Deposits"
en: You've put on some additional weight around your body.  It slows you down a little, but helps your swimming and warmth.
zh: 你身上有不少脂肪，或许这会使你变得迟钝一点，不过这对游泳和保暖都有帮助。

note: ~ Mutation name
en: Inconveniently Large
zh: 傻大个子

note: ~ Description of mutation "Inconveniently Large" ~ Description of mutation "Elephantine"
en: You have grown noticeably taller and broader.  Much of it is useful muscle mass (Strength +2), but you find it throws off your balance and you get in your own way (+10 torso and arm encumbrance).
zh: 你明显地长高长壮了。你变得更强壮（力量+2），但是你发现你的平衡感被破坏了，甚至会自己绊到自己（+10躯干和手臂累赘）。

note: ~ Description of mutation "Large"
en: You carry your rugged body with the dignity you deserve.  Strength +2.
zh: 虽然你的身材高大，但是你也拥有与之相匹配的力量和敏捷。力量+2。

note: ~ Mutation name
en: Freakishly Huge
zh: 畸形巨大

note: ~ Description of mutation "Freakishly Huge" ~ Description of mutation "Freakishly Gigantic" ~ Description of mutation "Freakish Draconic Maturity"
en: You have grown even more massive, to the point where you cannot usefully fit into human-sized clothing or vehicles.  Much of it is powerful muscle mass (Strength +4), but it's a real pain to haul around.
zh: 你的巨型身材很难找到匹配的衣服，连钻进汽车都困难。尽管你的力量惊人（力量+4）但是与之相随的迟缓笨重令你相当头痛。

note: ~ Description of mutation "Huge" ~ Description of mutation "Gigantic" ~ Description of mutation "Draconic Maturity"
en: Your cardiovascular system has caught up with your muscular physique, so who needs pathetic human cars?  Strength +4.
zh: 你的生理系统已经足够驱动你巨大的身形，惊人的力量在你身上得到了完美的平衡。你堪称人形汽车。力量+4。

note: ~ Description of mutation "Strong"
en: Your muscles are a little stronger.  +1 Strength.
zh: 你比以前强壮了少许。力量+1。

note: ~ Mutation name
en: Very Strong
zh: 肌肉发达

note: ~ Description of mutation "Very Strong"
en: Your muscles are stronger.  +2 Strength.
zh: 你的肌肉更强壮了。力量+2。

note: ~ Mutation name
en: Extremely Strong
zh: 孔武有力

note: ~ Description of mutation "Extremely Strong"
en: Your muscles are much stronger.  +4 Strength.
zh: 你的肌肉变得强壮多了。力量+4。

note: ~ Mutation name
en: Insanely Strong
zh: 力大无穷

note: ~ Description of mutation "Insanely Strong"
en: Your muscles are noticeably bulging.  +7 Strength.
zh: 你的肌肉明显鼓起。力量+7。

note: ~ Mutation name
en: Prime Strength
zh: 终极力量

note: ~ Description of mutation "Prime Strength"
en: Your muscles are perfectly developed.
zh: 你的肌肉已经生长完美。

note: ~ Mutation name
en: Dextrous
zh: 动作轻灵

note: ~ Description of mutation "Dextrous"
en: You are a little nimbler.  +1 Dexterity.
zh: 你比以前灵活了少许。敏捷+1。

note: ~ Mutation name
en: Very Dextrous
zh: 眼疾手快

note: ~ Description of mutation "Very Dextrous"
en: You are nimbler.  +2 Dexterity.
zh: 你比以前更灵活了。敏捷+2。

note: ~ Mutation name
en: Extremely Dextrous
zh: 动如脱兔

note: ~ Description of mutation "Extremely Dextrous"
en: You are nimble and quick.  +4 Dexterity.
zh: 你变得既灵活又敏捷。敏捷+4。

note: ~ Mutation name
en: Insanely Dextrous
zh: 风驰电掣

note: ~ Description of mutation "Insanely Dextrous"
en: You are much nimbler than before.  +7 Dexterity.
zh: 你掌握了灵活行动的身法。敏捷+7。

note: ~ Mutation name
en: Prime Dexterity
zh: 终极敏捷

note: ~ Description of mutation "Prime Dexterity"
en: You're perfectly coordinated.
zh: 你的肢体协调性已经完美。

note: ~ Description of mutation "Smart"
en: You are a little smarter.  +1 Intelligence.
zh: 你比以前聪明了少许。智力+1。

note: ~ Mutation name
en: Very Smart
zh: 精明强干

note: ~ Description of mutation "Very Smart"
en: You are smarter.  +2 Intelligence.
zh: 你比以前更聪明了。智力+2。

note: ~ Mutation name
en: Extremely Smart
zh: 算无遗策

note: ~ Description of mutation "Extremely Smart"
en: You are much smarter, and your skull bulges slightly.  +4 Intelligence.
zh: 你变得聪明多了，而且你的头骨略微隆起。智力+4。

note: ~ Mutation name
en: Insanely Smart
zh: 绝顶聪明

note: ~ Description of mutation "Insanely Smart"
en: Your skull bulges noticeably due to your impressive brain.  +7 Intelligence.
zh: 你令人印象深刻的大头显示了你的过人才智。智力+7。

note: ~ Mutation name
en: Prime Intelligence
zh: 终极智力

note: ~ Description of mutation "Prime Intelligence"
en: You understand almost everything about which you think, with minimal effort.
zh: 你的智力发展已经完美。

note: ~ Mutation name
en: Distributed Neurology
zh: 分布式神经

note: ~ Description of mutation "Distributed Neurology"
en: Your brain has evolved beyond human imagination.  You'll show them the REAL meaning of 'gray goo'!
zh: 你的大脑已经进化到人类无法想象的地步。现在让他们见识一下什么才是"变形怪"真正的力量。

note: ~ Mutation name
en: Perceptive
zh: 心明眼亮

note: ~ Description of mutation "Perceptive"
en: Your senses are a little keener.  +1 Perception.
zh: 你的感官敏锐了少许。感知+1。

note: ~ Mutation name
en: Very Perceptive
zh: 高度敏锐

note: ~ Description of mutation "Very Perceptive"
en: Your senses are keener.  +2 Perception.
zh: 你的感官更敏锐了。感知+2。

note: ~ Mutation name
en: Extremely Perceptive
zh: 洞察一切

note: ~ Description of mutation "Extremely Perceptive"
en: Your senses are much keener.  +4 Perception.
zh: 你的感官比以前敏锐得多了。感知+4。

note: ~ Mutation name
en: Insanely Perceptive
zh: 未卜先知

note: ~ Description of mutation "Insanely Perceptive"
en: You can sense things you never imagined.  +7 Perception.
zh: 你能感觉到你从未想象过的东西。感知+7。

note: ~ Mutation name
en: Prime Perception
zh: 终极感知

note: ~ Description of mutation "Prime Perception"
en: Your senses are keenly honed.
zh: 你的感官敏锐度已经完美。

note: ~ Mutation name
en: Sensory Disintegration
zh: 感官崩溃

note: ~ Description of mutation "Sensory Disintegration"
en: Your sense organs are all over the place: eyes extending and retracting, 'ears' of various shapes migrating about, and taste & smell are uncontrollable.  The world is a horrible mixup.  Ugh!
zh: 你的感知器官非常淘气：眼睛非凸即凹，各种形状的耳朵长的到处都是，假如它们还算是耳朵的话，更别提嗅觉和味觉了，根本不听使唤。这世界变成了一团恐怖的浆糊。呃啊~！

note: ~ Mutation name
en: Distributed Senses
zh: 感官分裂

note: ~ Description of mutation "Distributed Senses"
en: You can now extend and reabsorb sensory organs at will, and can therefore ignore most shocks that would overwhelm lesser beings.
zh: 你的感知器官能够随意伸展收回，这让你能够忽略那些会对大部分低等生物造成巨大感知伤害的打击。

note: ~ Mutation name
en: Slimewave
zh: 变形怪电波

note: ~ Description of mutation "Slimewave"
en: You can communicate with your extant mass without physical contact, absorbing knowledge from nearby friendly slime.
zh: 你可以在没有身体接触的情况下与你现存的同类交流，从附近友好的变形怪中获取知识。

note: ~ Mutation name
en: Little
zh: 小个子

note: ~ Description of mutation "Little"
en: You've noticeably shrunk in size.  You're able to move with increased litheness, but your smaller stature prevents you from carrying as much.
zh: 你的体型明显缩小了。你移动时更加敏捷，但你的小个子让你无法携带很多东西。

note: ~ Description of mutation "Tiny"
en: You're only half as tall as you used to be!  The weight of things you once found easy to carry is now unbearable, clothes are now twice as encumbering for you unless you refit them (since you're half their size), and your hit points are heavily reduced.  However, your movement is silent, and your dodge skill is a little higher.
zh: 你的身高只有以前的一半！你发现曾经轻易携带的物品重量现在已经让你难以忍受，从前所穿着的衣物在重新裁剪前对你而言增加了两倍累赘（因为你只有原来的一半大），你的生命值也大大降低了。然而，你移动时很安静，闪避技能也会更高一点。

note: ~ Mutation name
en: Unassuming
zh: 毫不起眼

note: ~ Description of mutation "Unassuming"
en: You've mastered your tiny form!  Item encumbrance and carry weight penalties are reduced, and you've learned to use your increased nimbleness to offset your reduced capacity to absorb damage.
zh: 你已经完全掌握了你细小的体型！累赘度和携带重量的惩罚略微减少了，而且你学会了用你所增加的灵活性来稍微补偿你所降低的吸收伤害的能力。

note: ~ Mutation name
en: Crafty
zh: 诡计多端

note: ~ Description of mutation "Crafty"
en: By making the most of your small stature, you can avoid the notice of all but the most perceptive creatures, and your speed is greatly increased.
zh: 通过充分利用你的细小身材，除了少数高感知的生物，你可以避开大部分生物的注意，你的速度也大大提高了。

note: ~ Mutation name
en: Metallassomaiphile
zh: 诱变剂迷恋

note: ~ Description of mutation "Metallassomaiphile"
en: Just thinking of mutagen (such a lovely word!  'Mutagen'.  Perfect!) makes you thirsty.  And you so love your new parts.  You simply must have more mutagen!
zh: 只要一想到"诱变剂"你就会饥渴难耐，你是如此的迷恋你的变异……再来点诱变剂就好了……

note: ~ Mutation name
en: Head Bumps
zh: 头部隆块

note: ~ Description of mutation "Head Bumps"
en: You have a pair of bumps on your skull.
zh: 你额头上有一对突起。

note: ~ Mutation name
en: Slit Nostrils
zh: 狭缝鼻孔

note: ~ Description of mutation "Slit Nostrils"
en: You have a flattened nose and thin slits for nostrils, giving you a lizard-like appearance.  This makes breathing slightly difficult and increases mouth encumbrance by 10.
zh: 你有一个扁平的鼻子和窄窄的鼻孔，就像蜥蜴一样。使你产生轻微的呼吸困难，嘴部累赘+10。

note: ~ Mutation name
en: Forked Tongue
zh: 蛇信

note: ~ Description of mutation "Forked Tongue"
en: Your tongue is forked, like that of a reptile.  This has no effect.
zh: 你的舌头像蛇一样分叉，除了吓人以外没什么用。

note: ~ Mutation name
en: Lolling Tongue
zh: 垂舌

note: ~ Description of mutation "Lolling Tongue"
en: Your tongue has lengthened and often extends far beyond your mouth.  This has no effect.
zh: 你的舌头拉长了，而且经常伸到嘴以外。这没有效果。

note: ~ Mutation name
en: Whipping Tongue
zh: 鞭舌

note: ~ Description of mutation "Whipping Tongue"
en: You've developed an extremely long and mobile tongue.  You may use it to attack your enemies and pull them towards you.
zh: 你长出了一根非常长的舌头。你可以用它来攻击或拖拽你的敌人。

note: ~ Message when player with mutation "Whipping Tongue" attacks
en: You swipe %s with your tongue!
zh: 你用舌头抽打 %s！

note: ~ Message when NPC with mutation "Whipping Tongue" attacks
en: %1$s swipes %2$s with their tongue!
zh: %1$s用舌头抽打%2$s！

note: ~ Mutation name
en: Bulging Eyes
zh: 凸眼

note: ~ Description of mutation "Bulging Eyes"
en: Your eyes bulge out several inches from your skull.  This does not affect your vision in any way.
zh: 你的眼睛从头颅突出来几英寸，但这并不影响你的视觉。

note: ~ Mutation name
en: Intermediate Eyestalks
zh: 半凸眼柄

note: ~ Description of mutation "Intermediate Eyestalks"
en: Your eyes barely protrude from your head on tentacles, preventing the use of any rigid eyewear.  On the plus side, you can have additional awareness, but sometimes your vision goes wonky as your brain tries to process the new angles.  Perception +1
zh: 你的眼睛变成触柄稍稍从你的头上凸出，这让你无法使用任何硬质眼镜。从好的方面来说，你可以获得额外的环境感知力，但有时当你的大脑试图处理新的视角时，你的视野会变得不稳定。感知+1

note: ~ Mutation name
en: Eyestalks
zh: 眼柄

note: ~ Description of mutation "Eyestalks"
en: Your eyes protrude from your head on flexible tentacles, preventing the use of any eyewear.  On the plus side, you can see in two directions at once, and they automatically retract to reduce damage.  Perception +2
zh: 你的眼睛从你的头上伸出，变成灵活的触柄，这让你无法使用任何眼镜。但另一方面，你可以同时看向两个方向，它们会自动缩回以减少伤害。感知+2

note: ~ Mutation name
en: Rigid Eyestalks
zh: 刚性眼柄

note: ~ Description of mutation "Rigid Eyestalks"
en: You have compound eyes on rigid stalks that can fold back against your head to protect them from danger.  This gives you better all-around vision and allows you to see underwater, but interferes with eyewear.  Perception +1
zh: 你有一对坚硬的眼柄，可以向后折叠靠在你的头上，保护它们免受危险。这可以给你更好的全方位视野，让你在水下看看得更清楚，但会让你无法戴上眼镜。感知+1。

note: ~ Mutation name
en: Mouth Flaps
zh: 口皮瓣

note: ~ Description of mutation "Mouth Flaps" ~ Description of mutation "Mouth Tendrils"
en: Skin tabs and odd flaps of skin surround your mouth.  They don't affect your eating, but are unpleasant to look at.
zh: 你的嘴部环绕着褶皱和奇怪的皮瓣，它们并不影响你的进食，但看上去让人很不舒服。

note: ~ Mutation name
en: Wing Stubs
zh: 翅根

note: ~ Description of mutation "Wing Stubs"
en: You have a pair of stubby little wings projecting from your shoulderblades.  They can be wiggled at will, but are useless.
zh: 你肩胛骨外有一对又粗又短的小翅膀，你可以拍打它们，但它们没什么用。

note: ~ Mutation name
en: Bat Wings
zh: 蝠翼

note: ~ Description of mutation "Bat Wings"
en: You have a pair of large, leathery wings.  You can move them a little, but they are useless, and in fact put you off balance, reducing your ability to dodge slightly.
zh: 你的背后有双巨大的翅膀，它太重了以至于不但飞不起来还使你身体失去了平衡，降低了你的闪避能力。

note: ~ Mutation name
en: Butterfly Wings
zh: 蝶翼

note: ~ Description of mutation "Butterfly Wings"
en: You have a very large pair of brightly-colored, very beautiful wings.  They can't lift you, and they make balancing tricky, but they certainly catch air and attention!
zh: 你拥有一对又大又漂亮的色彩斑斓的蝶翼。靠这玩意飞不起来，也让平衡变得更难。不过至少很拉风！

note: ~ Mutation name
en: Pale Skin
zh: 苍白皮肤

note: ~ Description of mutation "Pale Skin"
en: Your skin is rather pale.
zh: 你的皮肤很苍白。

note: ~ Mutation name
en: Spots
zh: 红疹

note: ~ Description of mutation "Spots"
en: Your skin is covered in a pattern of red spots.
zh: 你的皮肤长了很多红色的疹子。

note: ~ Mutation name
en: Smelly
zh: 狐臭

note: ~ Description of mutation "Smelly"
en: You smell awful.  Monsters that track scent will find you very easily, and humans will react poorly.
zh: 你的臭味十里外都能闻得到，怪物很容易追到你，人类都离你远远的。

note: ~ Mutation name
en: Deformed
zh: 畸形外貌

note: ~ Description of mutation "Deformed"
en: You're slightly deformed.  Some people will react badly to your appearance.
zh: 你长得像个畸形怪胎，某些人看你可能不顺眼。

note: ~ Mutation name
en: Badly Deformed
zh: 丑陋不堪

note: ~ Description of mutation "Badly Deformed"
en: You're hideously deformed.  Some people will have a strong negative reaction to your appearance.
zh: 你的面部结构严重变形，有些人可能会对你的外表产生强烈的反感。

note: ~ Mutation name
en: Grotesque
zh: 怪诞

note: ~ Description of mutation "Grotesque"
en: Your visage is disgusting and liable to induce vomiting.  People will not want to interact with you unless they have a very good reason to.
zh: 你恶心的畸形外表让人看到就有想吐的冲动，除非有非常重要的缘由，人们压根就不愿搭理你。

note: ~ Description of mutation "Beautiful"
en: You're a real head-turner.  Some people will react well to your appearance, and most people have an easier time trusting you.
zh: 你的相貌十分英俊，大家很容易接近你并且信任你。

note: ~ Mutation name
en: Very Beautiful
zh: 绝色容颜

note: ~ Description of mutation "Very Beautiful"
en: You are a vision of beauty.  Some people will react very well to your looks, and most people will trust you immediately.
zh: 你有一个看起来美丽的外表，一些人会被你外表所吸引，大多数人会信任你。

note: ~ Description of mutation "Glorious"
en: You are incredibly beautiful.  People cannot help themselves due to your charms, and will do whatever they can to please you.
zh: 你有着超凡脱俗般的灿丽容貌，正如天使下凡一般，无论是谁都完全在你身上挑不出任何缺点；人们情不自禁被你所折服，将尽一切可能来的取悦你。

note: ~ Mutation name
en: Snout
zh: 猪鼻子

note: ~ Description of mutation "Snout"
en: Your face and jaw have begun… changing.  Masks and such fit OK, but you're noticeably mutated.
zh: 你的脸和下巴发生了……变化。你仍然可以戴上面具一类的东西，但是你的变异已经十分明显。

note: ~ Mutation name
en: Bovine Snout
zh: 牛鼻子

note: ~ Description of mutation "Bovine Snout"
en: Your face resembles that of a bull, with a significant snout.  It looks fearsome but prevents wearing mouthgear.
zh: 你的鼻子变的像牛鼻子一般，看上去很可怕，但供人类使用的口罩等嘴部装备对你来说已经戴不上了。

note: ~ Mutation name
en: Lupine Muzzle
zh: 狼牙利齿

note: ~ Description of mutation "Lupine Muzzle"
en: Your jaw and nose have extended into a wolfish muzzle.  It lends itself to biting in combat and looks impressive, but prevents wearing mouthgear.
zh: 你的下巴和鼻子都发生了变异，变得和狼一样。这让你能在战斗中狠狠地咬敌人一口，而且看着也很"引入注目"，但供人类使用的口罩等嘴部装备对你来说已经戴不上了。

note: ~ Message when player with mutation "Lupine Muzzle" attacks
en: You nip at %s!
zh: 你袭击并扑咬了%s！

note: ~ Message when NPC with mutation "Lupine Muzzle" attacks
en: %1$s nips and harries %2$s!
zh: %1$s 袭扰并扑咬 %2$s！

note: ~ Mutation name
en: Ursine Muzzle
zh: 熊嘴

note: ~ Description of mutation "Ursine Muzzle"
en: Your jaw and nose have extended into a bearish muzzle.  You could bite with it, and it looks impressive, but it prevents wearing mouthgear.
zh: 你的下巴和鼻子都发生了变异，成了名符其实的熊孩子。咬人威力大多了，看起来也很熊……很威猛，但供人类使用的口罩等嘴部装备对你来说已经戴不上了。

note: ~ Message when player with mutation "Ursine Muzzle" attacks
en: You bite %s!
zh: 你狠咬%s!

note: ~ Message when NPC with mutation "Ursine Muzzle" attacks
en: %1$s bites %2$s!
zh: %1$s狠咬%2$s！

note: ~ Mutation name
en: Rodent Muzzle
zh: 鼠嘴

note: ~ Description of mutation "Rodent Muzzle"
en: Your face and jaw have extended, giving you an alert and attentive appearance.
zh: 你的脸颊凸出来了，让你看起来充满着警觉与细心。

note: ~ Mutation name
en: Reptilian Muzzle
zh: 蜥蜴之吻

note: ~ Description of mutation "Reptilian Muzzle"
en: Your face and jaws are a shorter version of those found on alligators.  They look NASTY--as do the bite wounds they can inflict--but prevent wearing mouthgear.
zh: 你的脸和鼻子都发生了变异，呃，看上去是缩短版的鳄鱼吻。它看起来巨凶——咬起来也巨凶，但供人类使用的口罩等嘴部装备对你来说已经戴不上了。

note: ~ Message when player with mutation "Reptilian Muzzle" attacks ~ Message when player with mutation "Scaled Mouth" attacks ~ Message when player with mutation "Black Dragon Maw" attacks
en: You bite a chunk out of %s!
zh: 你咬掉了 %s 的一部分！

note: ~ Message when NPC with mutation "Reptilian Muzzle" attacks ~ Message when NPC with mutation "Scaled Mouth" attacks ~ Message when NPC with mutation "Black Dragon Maw" attacks
en: %1$s bites a chunk out of %2$s!
zh: %1$s 咬掉了 %2$s 的一部分！

note: ~ Mutation name
en: Wide Mouth
zh: 大嘴

note: ~ Description of mutation "Wide Mouth"
en: Your face and jaws have widened like a frogs.  It looks hideous but it allows you to eat food whole.
zh: 你的脸和下巴像青蛙一样变大了。这看起来很难看，但它可以让你把食物整个吞下。

note: ~ Mutation name
en: Proboscis
zh: 管状喙

note: ~ Description of mutation "Proboscis"
en: You've gotten rid of that terribly imprecise mouth and now imbibe your food like a proper person.  Chewing was tiresome anyway.
zh: 你终于摆脱那张糟糕而又含糊的嘴啦，现在你现在能用长长的喙像个真正的"人"一样吸取植物精华。咀嚼多累啊！

note: ~ Mutation name
en: Hollow Bones
zh: 中空骨骼

note: ~ Description of mutation "Hollow Bones"
en: You have Avian Bone Syndrome--your bones are nearly hollow.  Your body is very light as a result, enabling you to move and attack 20% faster, but also frail; you can carry 40% less, and bashing attacks injure you more.
zh: 你有禽骨综合症 - 你的骨头几乎是空心的。由于你的身体很轻，你的行动速度增加20%，但你的体质也弱，你的最大载重量减少40%，而且你受到的钝击伤害有所提升。

note: ~ Mutation name
en: Dense Bones
zh: 致密骨骼

note: ~ Description of mutation "Dense Bones"
en: Your bones are particularly dense and durable.  Your tougher frame grants 5% more HP and 15% more carry capacity plus bashing attacks injure you less, but your higher weight makes attacking and moving 5% slower.  Also, dodging and swimming are harder.
zh: 你的骨骼特别致密耐用。更硬的身体为你增加了5%的生命值和15%的负重能力，钝击对你的伤害也变得更小了，但你较高的体重会使攻击和移动速度变慢5%。此外，你更难进行闪避和游泳。

note: ~ Mutation name
en: Nausea
zh: 反胃

note: ~ Description of mutation "Nausea"
en: You feel nauseated almost constantly, and are more liable to throw up from food poisoning, alcohol, etc.  You can, if desired, think yourself into vomiting, too.
zh: 你经常感到恶心，更容易从变质食物和酒精中获得这种状态。

note: ~ Mutation name
en: Vomitous
zh: 易吐

note: ~ Description of mutation "Vomitous"
en: You have a major digestive disorder.  Though it causes you to vomit frequently, you have found that you can trigger your vomit reflex on demand, too.
zh: 你有严重的消化系统紊乱，虽然它会导致你频繁呕吐，但你也可以根据需求触发呕吐反射。

note: ~ Mutation name
en: Persistence Hunter
zh: 耐力猎人

note: ~ Description of mutation "Persistence Hunter"
en: You can pursue prey for miles and miles at a variety of paces until they stop from exhaustion.
zh: 你可以按照自己的节奏连续追踪猎物数英里，直到它们停止呼吸。

note: ~ Mutation name
en: Extreme Persistence Hunter
zh: 超级耐力猎人

note: ~ Description of mutation "Extreme Persistence Hunter"
en: You can pursue prey for days until they literally die from exhaustion.  It's too bad zombies don't fatigue either.
zh: 你可以追捕猎物几天，直到它们精疲力竭而死。可惜的是，丧尸也不知疲倦。

note: ~ Mutation name
en: Fast Metabolism
zh: 快速新陈代谢

note: ~ Description of mutation "Fast Metabolism" ~ Description of mutation "Constant Eater"
en: You require more food than most people, but recover stamina slightly faster.
zh: 你消耗的食物比大部分人都多，同样，你耐力的恢复速度略微加快。

note: ~ Mutation name
en: Rapid Metabolism
zh: 高速新陈代谢

note: ~ Description of mutation "Rapid Metabolism"
en: You require more resources than most, but heal more rapidly as well.  Provides weak regeneration even when not asleep.
zh: 你会消耗比众人更多的资源，但是也会自我愈合得非常快。不在睡眠时也能恢复相当一部分HP。

note: ~ Mutation name
en: Very Fast Metabolism
zh: 急速新陈代谢

note: ~ Description of mutation "Very Fast Metabolism"
en: You need about twice as much food as the average human to maintain your expanded cardiovascular and respiratory systems.  On the plus side, it doesn't take you much time to recover from any strenuous activity.
zh: 你消耗的食物相当于普通人食量的两倍多，这才能够支撑被变异扩充的心肺系统。同时，你的耐力能在经过激烈运动后更加快速的恢复。

note: ~ Mutation name
en: Extreme Metabolism
zh: 极限新陈代谢

note: ~ Description of mutation "Extreme Metabolism"
en: You consume three times as much food as the average human to maintain your truly superhuman endurance.
zh: 你的全身系统发生了变异，你消耗的食物相当于普通人食量的三倍多，但以此来维持你超人一般的耐力。

note: ~ Mutation name
en: High Thirst
zh: 口干舌燥

note: ~ Description of mutation "High Thirst"
en: Your body dries out easily; you need to drink more water.
zh: 你的身体容易脱水。你需要喝更多的水。

note: ~ Mutation name
en: Very Thirsty
zh: 口舌生烟

note: ~ Description of mutation "Very Thirsty" ~ Description of mutation "Giant Thirst"
en: Ugh, out of water already?  You need about twice the fluids of an average human.
zh: 呃，已经没水了么？你差不多需要两人份的水来维持生命。

note: ~ Mutation name
en: Extremely Thirsty
zh: 奇渴无比

note: ~ Description of mutation "Extremely Thirsty"
en: You dry out seriously quickly, requiring three times as much liquid to stay hydrated.
zh: 如果没有三人份的水的话，你就要变成人干了。

note: ~ Mutation name
en: Metabolic Rehydration
zh: 代谢补液

note: ~ Description of mutation "Metabolic Rehydration"
en: Your body gets everything it needs from the food that you eat!  You no longer need hydration from fluids.
zh: 你的身体能够从食物中得到所有需要的所有营养！你不再需要通过液体补水了。

note: ~ Mutation name
en: Very Heavy Sleeper
zh: 超重度沉睡

note: ~ Description of mutation "Very Heavy Sleeper"
en: You could probably sleep through a firefight.
zh: 大火和消防水枪都叫不醒你。

note: ~ Mutation name
en: Very Sleepy
zh: 非常渴睡

note: ~ Description of mutation "Very Sleepy"
en: You find yourself needing to sleep quite often.  You'll spend about half of your time in or around a bed.
zh: 你发现自己更加渴望睡眠，整天都迷迷糊糊，睡眠占去了你的一半生命。

note: ~ Mutation name ~ Spell name
en: Weakening
zh: 虚弱

note: ~ Description of mutation "Weakening"
en: You feel as though you are slowly weakening and your body heals slower.
zh: 你好像觉得你的身体正在慢慢变得虚弱，而且自愈得更慢了。

note: ~ Mutation name
en: Deterioration
zh: 衰退

note: ~ Description of mutation "Deterioration"
en: Your body is very slowly wasting away.
zh: 你的身体正在非常缓慢地萎缩！

note: ~ Mutation name
en: Disintegration
zh: 解体

note: ~ Description of mutation "Disintegration"
en: Your body is slowly wasting away!
zh: 你的身体正在缓慢地萎缩！

note: ~ Mutation name
en: Solar Sensitivity
zh: 阳光过敏

note: ~ Description of mutation "Solar Sensitivity"
en: Your skin simply cannot handle ultraviolet radiation, such as sunlight.  It will seriously burn you.
zh: 你的皮肤无法承受阳光中的紫外线辐射，暴露在阳光下会严重灼伤你的皮肤。

note: ~ Mutation name
en: Sores
zh: 疥疮症

note: ~ Description of mutation "Sores"
en: Your extremities are covered in painful sores.  The pain is worse when they are covered in clothing.
zh: 你的四肢覆盖满了疼痛的溃疡。当你穿着衣服时更是会痛不欲生。

note: ~ Mutation name
en: Light Sensitive
zh: 光线恐惧

note: ~ Description of mutation "Light Sensitive"
en: Sunlight makes you uncomfortable.  If you are outdoors and the weather is Sunny, you suffer -1 to all stats.
zh: 阳光使你不舒服。如果你在晴朗的户外，你所有属性值-1。

note: ~ Mutation name
en: Very Light Sensitive
zh: 畏光如鼠

note: ~ Description of mutation "Very Light Sensitive"
en: Sunlight makes you very uncomfortable.  If you are outdoors during the day, you suffer -1 to all stats; -2 if the weather is Sunny.
zh: 阳光让你很不舒服。如果你在户外，你所有属性值-1，如果天气晴朗，则-2。

note: ~ Description of mutation "Troglobite"
en: Sunlight makes you extremely uncomfortable, resulting in large penalties to all stats.
zh: 阳光让你极端不舒服，暴露在阳光下会使你各项属性值大幅下降。

note: ~ Mutation name
en: Webbed Hands
zh: 蹼状手指

note: ~ Description of mutation "Webbed Hands"
en: Your hands are heavily webbed, reducing your Dexterity by 1 and causing problems with gloves.  However, you can swim much faster.  Slightly decreases wet penalties.
zh: 你的手上长出了蹼，敏捷-1，而且没法戴手套，但是你可以游得更快。稍微减少湿身心情惩罚。

note: ~ Mutation name
en: Webbed Feet
zh: 脚蹼

note: ~ Description of mutation "Webbed Feet"
en: Your feet are heavily webbed, allowing you to swim faster if you aren't wearing footwear.
zh: 你的脚上长有厚厚的蹼，如果你不穿鞋，可以游得更快。

note: ~ Mutation name
en: Paws
zh: 大爪

note: ~ Description of mutation "Paws"
en: Your hands have fused into quasi-paws.  Fine manipulation is a challenge: permanent hand encumbrance of 10, difficulty with delicate craftwork, and your gloves don't fit.  But they handle water better and bear weight well, allowing you to move on all fours when crouching and unarmed.
zh: 你的双手变成了爪子。精细操作对你来说是个挑战：手掌累赘永久+10，精细制造时间延长，手套也不再合身。但也更适应于游泳，可以更好地负重，也能让你在没穿装备时用四肢匍匐行进。

note: ~ Mutation name
en: Broad Paws
zh: 宽爪

note: ~ Description of mutation "Broad Paws"
en: Your paws are much larger now.  Manual dexterity is difficult: permanent hand encumbrance of 20, serious problems crafting, and no gloves.  In return, though, you can swim better and move on all fours when crouching and unarmed.
zh: 你的爪子现在更加粗壮了。手部灵活性更差：手掌累赘永久+20，制造物品有严重困难，不能戴手套。这也让你能更好地游泳，且可以在空手时靠四肢行动。

note: ~ Mutation name
en: Beak
zh: 鸟喙

note: ~ Description of mutation "Beak"
en: You have a beak for a mouth.  You can occasionally use it to peck at your enemies, but it is impossible for you to wear mouth gear.  Slightly reduces wet effects.
zh: 你有一个嘴喙。你可以偶尔用它来啄你的敌人，但你不能带口罩类物品。稍微减少湿身心情惩罚。

note: ~ Message when player with mutation "Beak" attacks
en: You peck %s!
zh: 你使劲啄%s！

note: ~ Message when NPC with mutation "Beak" attacks
en: %1$s pecks %2$s!
zh: %1$s 啄击了 %2$s！

note: ~ Mutation name
en: Woodpecker Beak
zh: 啄木鸟喙

note: ~ Description of mutation "Woodpecker Beak"
en: Pecking at prey is part of your daily routine now.  Slightly reduces wet effects.
zh: 啄你的猎物已经是你日常生活的一部分了。稍微减少湿身心情惩罚。

note: ~ Message when player with mutation "Woodpecker Beak" attacks
en: You jackhammer into %s with your beak!
zh: 你用喙钻入了 %s！

note: ~ Message when NPC with mutation "Woodpecker Beak" attacks
en: %1$s jackhammer into %2$s with their beak!
zh: %1$s 用长喙反复猛啄了 %2$s！

note: ~ Mutation name
en: Hummingbird Beak
zh: 蜂鸟喙

note: ~ Description of mutation "Hummingbird Beak"
en: Though your beak's not suitable for pecking, those flowers out there are a good source of energy.  Examine them to feed.
zh: 虽然你的喙不适合啄东西，那些开在外边的花却成了不错的能量来源。按"E"查看来食用。

note: ~ Mutation name
en: Genetically Unstable
zh: 基因错乱

note: ~ Description of mutation "Genetically Unstable"
en: Your DNA has been damaged in a way that causes you to continually develop more mutations.
zh: 你体内的基因已被严重损害，这会导致你会不断产生更多的变异。

note: ~ Mutation name
en: Catastrophic Mutation
zh: 错乱变异

note: ~ Description of mutation "Catastrophic Mutation"
en: Exposure to portal storms and related phenomena causes you to mutate in a mostly predictable fashion.
zh: 暴露在空间风暴及其带来的异象下，让你开始向难以预测的方向变异。

note: ~ Mutation name
en: Genetic Chaos
zh: 基因混沌

note: ~ Description of mutation "Genetic Chaos"
en: Your body alters itself rapidly, and without your intervention or conscious control.
zh: 你的身体快速的发生各种变异，而且根本不管你愿不愿意。

note: ~ Mutation name
en: Minor Radioactivity
zh: 微量辐射

note: ~ Description of mutation "Minor Radioactivity"
en: Your body has become radioactive!  You continuously emit low levels of radiation, which slowly contaminates the world around you.
zh: 你的身体拥有了放射性！你不断向周围辐射少量的射线，缓慢地污染着你周围的世界。

note: ~ Description of mutation "Radioactivity"
en: Your body has become radioactive!  You continuously emit moderate levels of radiation, which contaminates the world around you.
zh: 你的身体拥有了放射性！你不断向周围辐射中量的射线，污染着你周围的世界。

note: ~ Mutation name
en: Severe Radioactivity
zh: 高能辐射

note: ~ Description of mutation "Severe Radioactivity"
en: Your body has become radioactive!  You continuously emit heavy levels of radiation, making your surroundings unlivable.
zh: 你的身体拥有了放射性！你不断向周围辐射大量的射线，你周围的世界寸草不生。

note: ~ Mutation name
en: Slimy
zh: 粘液外表

note: ~ Description of mutation "Slimy"
en: Your body is coated with a fine slime which makes uncovered skin harder to grab and protects from long-term effects of acid, though not short-term ones.  Greatly increases wet benefits.
zh: 你的身上覆盖着一层细腻的黏液，使你裸露的皮肤难以抓握，并且使你能免受酸液腐蚀的长期效果影响，但不能防止短期腐蚀。大大增加湿身心情加成。

note: ~ Mutation name
en: Viscous
zh: 粘滞外表

note: ~ Description of mutation "Viscous"
en: Your body's slime output has become sticky and gel-like, making uncovered skin harder to grab and offering some protection from acid.  Greatly increases wet benefits.
zh: 你身上的黏液变得粘稠且呈凝胶状，使你裸露的皮肤难以抓握，并且使你能部分免受酸液的腐蚀。大大增加湿身心情加成。

note: ~ Mutation name
en: Amorphous Body
zh: 无定形形体

note: ~ Description of mutation "Amorphous Body"
en: Your flesh is a pleasing gel-like consistency.  Your bodily functions seem to be moving around, and your leg-equivalents flow comfortably - if a little slower than your old meat-legs.
zh: 你的血肉就好像一整块舒爽的凝胶。你的身体结构似乎正在到处跑偏，而你的"腿"流动的相当舒适，不过比起你原先的肉腿稍微慢了些。

note: ~ Mutation name
en: Omnicellular
zh: 全向细胞体

note: ~ Description of mutation "Omnicellular"
en: Your body is more or less one consistent whole: a single, giant, omni-cell that alters itself as needed.
zh: 你的身体基本上就是一个整体：一个单一巨大可以随意变换形状的大细胞。

note: ~ Mutation name
en: Herbivore
zh: 草食动物

note: ~ Description of mutation "Herbivore"
en: Your body's ability to digest meat is severely hampered.  Eating meat has a good chance of making you vomit it back up; even if you manage to keep it down, its nutritional value is greatly reduced.
zh: 你的身体丧失了对肉类的消化以及吸收能力，你将不能从鸡鸭等肉类中获得营养，你只能吃素了。

note: ~ Mutation name
en: Carnivore
zh: 食肉动物

note: ~ Description of mutation "Carnivore"
en: Your body's ability to digest fruits, vegetables, grains and nuts is severely hampered.  You cannot eat anything besides meat.
zh: 你的身体消化水果，蔬菜，谷物和坚果的能力受到严重阻碍。除了肉，你什么都不能吃。

note: ~ Mutation name
en: Ponderous
zh: 行动迟缓

note: ~ Description of mutation "Ponderous"
en: Your muscles are generally slow to move.  You move 10% slower.
zh: 你的肌肉总体来说不适合运动，你移动速度下降10%。

note: ~ Mutation name
en: Very Ponderous
zh: 慢如龟爬

note: ~ Description of mutation "Very Ponderous"
en: Your muscles are quite slow to move.  You move 20% slower.
zh: 你的肌肉十分不适合运动，你移动速度下降20%。

note: ~ Mutation name
en: Extremely Ponderous
zh: 笨重如山

note: ~ Description of mutation "Extremely Ponderous"
en: Your muscles are very slow to move.  You move 30% slower.
zh: 你的肌肉非常不适合运动，你移动速度下降30%。

note: ~ Mutation name
en: Sunlight Dependent
zh: 阳光依赖

note: ~ Description of mutation "Sunlight Dependent"
en: You feel very sluggish when not in direct sunlight.  You suffer a 5% drop in speed when in shade, and a 10% drop in speed when in the dark.
zh: 当你不在阳光下时，你的行动会变得非常迟钝。你在阴暗处速度下降5%，在黑暗中下降10%。

note: #-#-#-#-#  cataclysm-dda_0.H-1_zh_CN.po (cataclysm-dda 0.H)  #-#-#-#-# ~ Mutation name
en: Vines
zh: 藤蔓

note: ~ Description of mutation "Vines"
en: You have developed several vines sprouting from your shoulder area.  They're bulky, and get in the way.
zh: 你的肩膀上长出了许多藤蔓。又笨重又麻烦。

note: ~ Mutation name
en: Vine Limbs
zh: 藤蔓假肢

note: ~ Description of mutation "Vine Limbs"
en: You've developed the ability to control your vines; they make good lashes.  You can even rappel down sheer drops using them, but disconnecting HURTS.
zh: 你已经可以控制你身上的藤蔓了。这些藤蔓可以猛抽你的敌人。你甚至可以用这些藤蔓从陡坡上爬下去，不过藤蔓断开时可真疼。

note: ~ Message when player with mutation "Vine Limbs" attacks ~ Message when player with mutation "Vine Sprouter" attacks
en: You lash %s with one of your vines!
zh: 你用藤蔓鞭挞%s！

note: ~ Message when NPC with mutation "Vine Limbs" attacks ~ Message when NPC with mutation "Vine Sprouter" attacks
en: %1$s lashes %2$s with one of their vines!
zh: %1$s 用藤蔓鞭挞 %2$s！

note: ~ Mutation name
en: Vine Sprouter
zh: 藤蔓萌发

note: ~ Description of mutation "Vine Sprouter"
en: You have full control of your vines, and can grow new ones and detach old ones more or less at will.
zh: 你已经完全掌握了你的藤蔓。并且可以随时生长出新的藤蔓或者扯下旧的藤蔓。

note: ~ Message when spawning item "vine_30" with mutation "Vine Sprouter"
en: You detach a vine from your body.
zh: 你从身上扯下一条藤蔓。

note: ~ Mutation name
en: Hair Roots
zh: 根系头发

note: ~ Description of mutation "Hair Roots"
en: Roots have started growing from your leaf-like hair.  They don't seem to do much.
zh: 根已经开始从你的头发上生长出来，它们似乎没有什么作用。

note: ~ Mutation name
en: Toe Roots
zh: 根状脚趾

note: ~ Description of mutation "Toe Roots"
en: Your toes have grown wriggly, and you can't imagine why you wear that stuff on your feet.  Take it off.  It's in the way.
zh: 你的脚趾奇葩的蜿蜒着，而你根本想不通你为何会在脚上穿东西。脱下来，它挡到你了。

note: ~ Description of mutation "Roots" ~ The idea is that you, for lack of a better term, plant yourself. Crafting and digging don't count because they presume a certain amount of movement during the task.  The handheld game does count.
en: It's about time you started developing a root system.  When reading, fishing, waiting, or otherwise being stationary for a while on diggable terrain, you'll extract nutrients and water from the soil.
zh: 是时候发展你的根系了。在阅读，钓鱼，等待，或者站在可挖掘地形上时，你将从土壤中提取营养素。

note: ~ Mutation name
en: Rooter
zh: 人根合一

note: ~ Description of mutation "Rooter"
en: You find it difficult not to sink roots when able.  You extract nutrients and water whenever on diggable terrain, but move more slowly.
zh: 你发现一有机会自己就想要扎根进土里。你可以从任何可挖掘地形上或者水中汲取营养，但你的行动更加缓慢了。

note: ~ Mutation name
en: Chloromorphosis
zh: 植物形态

note: ~ Mutation name
en: Mycorrhizal Communion
zh: 菌根交流

note: ~ Description of mutation "Mycorrhizal Communion"
en: You have gained the ability to commune with trees and comprehend their ancient wisdom.  Activate next to a tree to gradually gain overmap vision through connected forests.
zh: 你获得了与树木交流的能力，能够理解它们的古老智慧。在树木附近激活，可借助相连的森林获得大地图视野。

note: ~ Mutation name
en: Heat Dependent
zh: 热能依赖

note: ~ Description of mutation "Heat Dependent"
en: Your muscle response is dependent on ambient temperatures.  You lose 1% of your speed for every 5 (2.8) degrees below 65 F (18.3 C).  This sluggishness helps you conserve energy, however.
zh: 你的肌肉反应速度受环境温度影响。在18.3℃（65F）以下，温度每降低2.8℃（5F），你的速度将下降1%。但行动迟缓能够帮助你减少略微食物消耗。

note: ~ Mutation name
en: Very Heat Dependent
zh: 重度热能依赖

note: ~ Description of mutation "Very Heat Dependent"
en: Your muscle response is highly dependent on ambient temperatures.  You lose 1% of your speed for every 3 (1.7) degrees below 65 F (18.3 C), but your slow metabolism requires much less energy.
zh: 你的肌肉反应速度严重受环境温度影响。在18.3℃（65F）以下，温度每降低1.7℃（3F），你的速度将下降1%。但你缓慢的新陈代谢能够帮助你减少能量消耗。

note: ~ Mutation name
en: Cold Blooded
zh: 冷血动物

note: ~ Description of mutation "Cold Blooded"
en: You are cold-blooded and rely on heat to keep moving.  Your lose 1% of your speed for every 2 (1.1) degrees below 65 F (18.3 C), resulting in less calorie usage.
zh: 你是冷血动物，依靠热量来移动.你在气温为18℃以下（65F）时气温每下降1.1℃（2F）速度降低1%。但缓慢的新陈代谢能够减少卡路里消耗。

note: ~ Mutation name
en: Ectothermic
zh: 变温动物

note: ~ Description of mutation "Ectothermic"
en: Your body has become permanently cold-blooded.  Your speed lowers or raises 1% for every 2 (1.1) degrees below or above 65 F (18.3 C).  You eat much less than you otherwise would.
zh: 你已经完全变异为冷血动物。在温度低于/高于18.3℃（65F）时，每 1.1℃（2F）的变化会使你的速度降低/提高 1%。你的食量也因此减少了不少。

note: ~ Mutation name
en: Growling Voice
zh: 咆哮音喉

note: ~ Description of mutation "Growling Voice"
en: You have a growling, rough voice.  Persuading NPCs will be more difficult, but threatening them will be easier.
zh: 你有着一个粗鲁的声音，说服他人将更加困难，但威胁他们变得十分容易。

note: ~ Mutation name
en: Croaking Voice
zh: 青蛙嗓门

note: ~ Description of mutation "Croaking Voice"
en: You have a low, croaking voice, like an aged grandparent.  Persuading NPCs will be easier, but threatening them will be more difficult.
zh: 你的声音变成低沉的呱呱叫声，像一个年老的祖父母。说服他人会更容易，但威胁他们会更难。

note: ~ Mutation name
en: Snarling Voice
zh: 咆哮嗓门

note: ~ Description of mutation "Snarling Voice"
en: You have a threatening snarl in your voice.  Persuading NPCs will be near impossible, but threatening them will be much easier.
zh: 你的嗓门很大且经常发出咆哮音，从而几乎不可能说服他人，但威胁他们要容易得多。

note: ~ Mutation name
en: Hissing Voice
zh: 蜥蜴之嗓

note: ~ Description of mutation "Hissing Voice"
en: You hiss when speaking.  Persuading NPCs will be more difficult, but threatening them will be easier.
zh: 正常说话的时候会伴随嘶嘶声，虽然说服他人会更为困难，但是威胁他们却轻而易举。

note: ~ Mutation name
en: Screeching Voice
zh: 类鸟嗓音

note: ~ Description of mutation "Screeching Voice"
en: Your voice sounds like a bird trying to imitate a human.  Persuading NPCs will be more difficult, but threatening them will be easier.
zh: 你的声音听起来像是一只鸟在模仿人类。说服他人将会更加困难，但恐吓他们会更简单。

note: ~ Mutation name
en: Shouter
zh: 喊叫者

note: ~ Description of mutation "Shouter"
en: You occasionally shout uncontrollably.
zh: 你偶尔会无法控制的大喊大叫。

note: ~ Mutation name
en: Screamer
zh: 尖啸者

note: ~ Description of mutation "Screamer"
en: You sometimes scream uncontrollably.
zh: 你有时会失声尖叫。

note: ~ Mutation name
en: Howler
zh: 惨嚎者

note: ~ Description of mutation "Howler"
en: You frequently let out a piercing howl.
zh: 你经常发出刺耳的惨嚎声。

note: ~ Mutation name
en: Feathered Arms
zh: 羽化手臂

note: ~ Description of mutation "Feathered Arms"
en: Your arms have grown vibrantly-colored feathers.  They effectively waterproof your arms and take the edge off hits, but really get in the way.  They're simply too small to help you in the air.
zh: 你的手臂长满了彩色的浓密羽毛，它们能提高你手臂的防水性和防护性，但是非常碍事累赘。可惜因为这些羽毛太小了，靠它们你完全飞不起来。

note: ~ Mutation name
en: Insect Limbs
zh: 昆虫肢体

note: ~ Description of mutation "Insect Limbs"
en: You've *finally* sprouted a pair of arms from your midsection.  They flail more or less uncontrollably, making you feel rather larval.
zh: 你"终于"从身体中部长出了一对臂膀。他们来回摆动基本不受控制，让你感觉自己就是个幼虫。

note: ~ Mutation name
en: Insect Arms
zh: 昆虫臂膀

note: ~ Description of mutation "Insect Arms"
en: It's good having all your arms.  Though they're too thin to block or punch, you can fold them inside human-shaped gear if need be.
zh: 有这么多臂膀真是好。尽管它们太纤细没办法格挡或者击拳，但需要时你能够把它们藏进你披的这身人皮里边。

note: ~ Mutation name
en: Arachnid Limbs
zh: 蜘蛛肢体

note: ~ Description of mutation "Arachnid Limbs"
en: There's the last two limbs you were expecting.  Unfortunately, you still can't coordinate them, so you're getting in your own way.  A lot.
zh: 你期待的最后那两条肢体就在这。不幸的是你还无法协调他们，所以你还有很长的路要走，很长的路。

note: ~ Mutation name
en: Arachnid Arms
zh: 蜘蛛臂膀

note: ~ Description of mutation "Arachnid Arms"
en: You have four handsome limbs, and then those mutant 'hand' and 'foot' things.  They probably aren't worth concealing.
zh: 你另外有四条漂亮的肢体，在加上那些变异了的手和脚。或许根本没必要藏起来。

note: ~ Mutation name
en: Tentacle Arms
zh: 触手手臂

note: ~ Description of mutation "Tentacle Arms"
en: Your arms have transformed into tentacles, resulting in a +1 bonus to Dexterity, permanent hand encumbrance of 30, and an inability to wear gloves.  Somewhat decreases wet penalties.
zh: 你的手臂已转化为触手，敏捷+1，手掌累赘永久+30，不能戴手套。稍微减少湿身心情惩罚。

note: ~ Message when player with mutation "Tentacle Arms" attacks ~ Message when player with mutation "4 Tentacles" attacks ~ Message when player with mutation "8 Tentacles" attacks
en: You slap %s with one of your tentacles!
zh: 你用你的触手拍击%s！

note: ~ Message when NPC with mutation "Tentacle Arms" attacks ~ Message when NPC with mutation "4 Tentacles" attacks ~ Message when NPC with mutation "8 Tentacles" attacks
en: %1$s slaps %2$s with one of their tentacles!
zh: %1$s 用触手拍击 %2$s！

note: ~ Message when player with mutation "Tentacle Arms" attacks ~ Message when player with mutation "4 Tentacles" attacks ~ Message when player with mutation "8 Tentacles" attacks
en: You rake %s with one of your tentacles!
zh: 你用你的触手扑打%s！

note: ~ Message when NPC with mutation "Tentacle Arms" attacks ~ Message when NPC with mutation "4 Tentacles" attacks ~ Message when NPC with mutation "8 Tentacles" attacks
en: %1$s rakes %2$s with one of their tentacles!
zh: %1$s 用触手扑打 %2$s！

note: ~ Mutation name
en: 4 Tentacles
zh: 四手明王

note: ~ Description of mutation "4 Tentacles"
en: Your arms have transformed into four tentacles, resulting in a +1 bonus to Dexterity, permanent hand encumbrance of 30, and an inability to wear gloves.  You can make up to 3 extra attacks with them.  Somewhat decreases wet penalties.
zh: 你的手臂变成了四条触须，敏捷+1，手掌累赘永久+30，不能戴手套。随机增加最多3次额外攻击。稍微减少湿身心情惩罚。

note: ~ Mutation name
en: 8 Tentacles
zh: 八臂哪吒

note: ~ Description of mutation "8 Tentacles"
en: Your arms have transformed into eight tentacles, resulting in a +1 bonus to Dexterity, permanent hand encumbrance of 30, and an inability to wear gloves.  You can make up to 7 extra attacks with them.  Somewhat decreases wet penalties.
zh: 你的手臂变成了八条触须，敏捷+1，手掌累赘永久+30，不能戴手套。随机增加最多7次额外攻击。稍微减少湿身心情惩罚。

note: ~ Description of mutation "Shell"
en: You have grown a thick shell over your torso, providing excellent armor, but you cannot wear anything on your torso.  Somewhat reduces wet effects.
zh: 你的躯干外长出了一层厚厚的外壳，为你提供了优秀的防护。但不能穿衣服了。稍微减少湿身心情惩罚。

note: ~ Mutation name
en: Roomy Shell
zh: 大龟壳

note: ~ Description of mutation "Roomy Shell"
en: Your protective shell has grown large enough to accommodate--if need be--your whole body.  Activate to pull your head and limbs into your shell, trading mobility and vision for warmth and shelter.
zh: 你可以随时、把自己整个缩进你宽敞的甲壳里，充分享受它的温暖和保护。激活它将头和四肢缩入壳里，以移动力和视野为代价，换取保暖和防护。

note: ~ Mutation name
en: Nacreous Shell
zh: 珠质外壳

note: ~ Description of mutation "Nacreous Shell"
en: Your protective shell has developed increased strength and hardness and a mother of pearl sheen.
zh: 你的保护外壳变得具有更高的强度和硬度，散发出珍珠母般的光泽。

note: ~ Mutation name
en: Leg Tentacles
zh: 章鱼下肢

note: ~ Description of mutation "Leg Tentacles"
en: Your legs have transformed into six tentacles.  This decreases your speed on land by 20%, makes your movement silent, increases your swimming speed and reduces wet penalties, but you can't use footwear any more.
zh: 你的腿变成了六条触须。这会降低你20%左右的陆地移动速度，但让你走路悄无声息。然而，也增加你的游泳速度，减少湿身心情惩罚，同时你也无法再穿上鞋子了。

note: ~ Mutation name
en: Tentacle Bracing
zh: 触手吸盘

note: ~ Description of mutation "Tentacle Bracing"
en: Your lower tentacles have developed suckers, perfect for walking along lake beds and ocean floors.  They make land movement marginally more tiring, do a good job of keeping you set in place.
zh: 你的下肢的触手长出了吸盘，非常适合在湖底或海床上移动。在陆地上行动时会带来一定的不便，不过可以保证你稳稳站着。

note: ~ Mutation name
en: Scuttle
zh: 碎步疾跑

note: ~ Description of mutation "Scuttle"
en: Your hook-shaped feet curl inward to grip the ground, allowing you to easily walk along the bottom when you're underwater.  They're also a bit quicker at climbing over obstacles, even on dry land.
zh: 你的钩形脚向内弯曲以抓住地面，让你可以轻松地沿着水底行走。即使在陆地上，它们也能帮你更快地越过障碍。

note: ~ Description of mutation "Lizard"
en: You sometimes look back on your days before your tail came in.  But you're better now.
zh: 你偶尔还会回想起长尾巴前的日子，但你觉得现在快活多了。

note: ~ Description of mutation "Gastropod"
en: You feel bad for all the creatures that don't carry their home on their backs.
zh: 你为所有不背着家的生物感到难过。

note: ~ Description of mutation "Bird"
en: You're sure you'll fly someday.  In the meantime, there are still nests to build.
zh: 你确信你有一天会飞起来的，但在此之前还是先把窝做好再说。

note: ~ Mutation name
en: Aquatic
zh: 水栖人

note: ~ Description of mutation "Aquatic"
en: Ninety percent of the planet, and it's yours to explore.  And colonize.  And enjoy.  What was that about a surface?
zh: 行星上百分之九十的区域等待着你去探索征服。你还想什么陆地上的事？

note: ~ Description of mutation "Beast"
en: It's about time you grew out.  Now that you've matured, it is time to make something of yourself.
zh: 漫长的时间终于让你成熟，是时候让你拥有自己的东西了。

note: ~ Description of mutation "Feline"
en: Stalking prey, eating well, and lying in the sun.  Mmm, all you could ever desire.
zh: 跟踪猎物，吃顿好的，躺在阳光下晒太阳。嗯，这些就是你全部的渴望。

note: ~ Description of mutation "Wolf"
en: You're the perfect candidate to lead a pack.
zh: 你是狼群最合适的领头人选。

note: ~ Description of mutation "Bear"
en: So the humans died; what's the worry?  Now they won't ruin the woods.
zh: 人类灭绝又如何？反正它们不再会来毁灭我的森林了。

note: ~ Mutation name
en: Bovine
zh: 牛人

note: ~ Description of mutation "Bovine"
en: Civilization collapsed?  Great!  You and your kin will never have to worry about a slaughterhouse again.
zh: 文明崩溃？太棒了！你和你的亲属将永远不用再担心屠宰场了。

note: ~ Description of mutation "Insect"
en: It would be good to be a queen, having workers constantly servicing your every need… but how would you keep them in line?
zh: 要是你能够成为王虫，让其它虫子每时每刻服侍着你，不是很好吗……但是怎样才能让虫群顺从呢？

note: ~ Description of mutation "Plant"
en: Well, you still have those other walking flowers--and the mushrooms, too--to deal with.  But you'll manage.
zh: 好吧，你还要处理一些会走路的花草或者蘑菇，但你会搞定的。

note: ~ Mutation name
en: Aqueous
zh: 液态人

note: ~ Description of mutation "Aqueous"
en: What was that old advertisement?  'Paint the planet'?  That might be a good long-term goal, but for now…
zh: 以前有个宣传是怎么说的，"绿色地球"？听起来是个不错的远大目标，不过现在嘛……

note: ~ Mutation name
en: Subterranean
zh: 穴居人

note: ~ Description of mutation "Subterranean"
en: Not much point to rebuilding up in that horribly bright, roofless wasteland.  Now that you've become accustomed to your new digs, there's the beginning of a great empire right here, underground.
zh: 在那个亮的可怕的废土上重建并没有多大意义。你现在习惯于你的新住所，这将是一个伟大帝国的开端，地下的帝国。

note: ~ Description of mutation "Cephalopod"
en: Strange aeons, true, but Death seems to be slacking, and you are doing just fine.
zh: 现在是个奇怪的时代，是啊，古神还在打盹儿，没空儿理你。

note: ~ Mutation name
en: Arachnid
zh: 蜘蛛人

note: ~ Description of mutation "Arachnid"
en: Well, maybe you'll just have to make your own worldwide web.
zh: 你已经变异为蜘蛛人，你也许可以自己搞个万维网。

note: ~ Mutation name ~ Name suffix of an NPC ~ A rural holdout survivor living in a barn or a forest or something, all by themselves.  At some point this NPC should get special dialogue. ~ A survivor who sometimes visits the refugee center. ~ Name of an NPC class ~ A wandering survivor, a pretty tough an
en: Survivor
zh: 幸存者

note: ~ Description of mutation "Survivor"
en: Hey.  Civilization fell.  You're still around.  'Rat' just isn't respectful.
zh: 嘿，文明毁灭，但你毫发无伤。"老鼠"这个称呼太不尊重，但你拥有着不亚于老鼠的顽强生命力。

note: #-#-#-#-#  cataclysm-dda_0.H-1_zh_CN.po (cataclysm-dda 0.H)  #-#-#-#-# ~ Mutation name
en: Prototype
zh: 原型

note: ~ Description of mutation "Prototype"
en: After all those experiments, what's a few more, hmm?
zh: 所有这些实验之后，再来几个，怎么样？

note: ~ Description of mutation "Prime"
en: You're the perfect candidate to tidy this mess.
zh: 你就是救世主。

note: ~ Mutation name
en: Fey
zh: 精灵

note: ~ Description of mutation "Fey"
en: You are the tree under which humankind will shelter during these dark times.
zh: 你是一颗大树。你是人类在黑暗岁月的避难所。

note: ~ Mutation name
en: Chaos
zh: 奇美拉

note: ~ Description of mutation "Chaos"
en: You can't tell what you are anymore.  Everything and yet nothing, like you weren't meant to exist.  But you do, and you're a force, no matter what happens.
zh: 你再也不能描述你是什么了。你不是任何生物，好像你根本不存在。但你是确实存在的，你是一种力量，不管发生了什么。

note: ~ Description of mutation "Raptor"
en: The chance to undo not one but TWO extinction events.  You're confident you'll do fine.
zh: 接连化解两次灭绝危机的挑战，你相信你会做得很好。

note: ~ Description of mutation "Batrachian"
en: A perfect ambush predator, if only there were less competition.
zh: 一个完美的伏击捕食者，要是少一点竞争就好了。

note: ~ Mutation name
en: Diminutive
zh: 小鼠

note: ~ Description of mutation "Diminutive"
en: So much food, everywhere!  And nobody's even guarding it anymore!  These are good times.
zh: 到处都是这么多的食物！而且连一个看守的人都没有！现在是个好时代。

note: ~ Mutation name
en: Marloss Gateway
zh: 马洛斯之门

note: ~ Description of mutation "Marloss Gateway"
en: You get the feeling that you're on the cusp of becoming something greater than yourself.
zh: 你觉得你将马上成为某种比你自己更伟大的存在。

note: ~ Description of mutation "Mycus"
en: We are the Mycus.
zh: 吾等为马卡斯。

note: ~ Description of mutation "Crustacean"
en: Who needs skin when you can have a hard carapace?
zh: 当你有着坚硬的甲壳，谁还会需要皮肤？

note: ~ Mutation name
en: Acidproof
zh: 耐酸血肉

note: ~ Description of mutation "Acidproof"
en: Your mutated flesh is immune to the damaging effects of acid.
zh: 你变异后的血肉对酸液的腐蚀伤害免疫了。

note: ~ Mutation name
en: Acid Blood
zh: 酸性血液

note: ~ Description of mutation "Acid Blood"
en: Your body has developed a wonderful defense mechanism.  Instead of normal blood, you bleed a strong molecular acid which will damage any creature foolish enough to harm you.
zh: 你的身体产生了一种神奇的防御机制。你流出的血含有强酸，会伤害任何蠢到弄破你皮肤的家伙。

note: ~ Mutation name
en: Pyromaniac
zh: 纵火狂

note: ~ Description of mutation "Pyromaniac"
en: You have an unhealthy obsession with fire, and you get anxious if you don't light them every now and then or stand near them often.  However, you gain a mood bonus from doing so.
zh: 你对火焰有种病态的渴望，每当你不点燃火焰或靠近火焰，你就感到自己无比焦虑。反之，你的心情会得到很大提升。

note: ~ Mutation name
en: Amphibious
zh: 水陆两栖

note: ~ Description of mutation "Amphibious"
en: You're as comfortable in water as on land, and your body has adapted around that fact.  Your base swimming speed is greatly increased, and weight will hinder you much less while swimming.
zh: 你感到自己在水里和在陆地上一样舒服，你的身体已经据此进化了。你的基础游泳速度大大提高，游泳时负重对你的阻碍会更少。

note: ~ Mutation name
en: Lidless Eyes
zh: 无睑之眼

note: ~ Description of mutation "Lidless Eyes"
en: Like a true fish, your eyes lack eyelids, and are instead covered by a translucent, protective membrane that blocks irritants and water, and provides minor armor.  It also allows you to sleep with your eyes open!  Activate to cause the approach of hostile creatures to wake you up.
zh: 就像一条真正的鱼一样，你的眼睛缺少眼睑，而是被一层半透明的保护膜所覆盖，它能够阻挡刺激物和水，并提供少量护甲。它也让你能够睁着眼睛睡觉！激活后，敌对生物的接近会将你唤醒。

note: ~ Mutation name
en: Aqueous Repose
zh: 水下安生

note: ~ Description of mutation "Aqueous Repose"
en: Falling asleep underwater is easy for you, and you spend less time asleep when you rest there.  You can also eat underwater, though you can't drink.
zh: 在水下入睡对你来说很容易，当你在水下睡眠时，你花费的时间会更少。你也可以在水下吃东西，然而你还是不能直接汲取周围水分。

note: ~ Mutation name
en: Toxic Flesh
zh: 含毒血肉

note: ~ Description of mutation "Toxic Flesh"
en: Your flesh is highly poisonous, and creatures that bite you will receive a nasty surprise.
zh: 你的肉含有剧毒，任何咬你的生物会得到一个麻烦的惊喜。

note: ~ Mutation name
en: Freshwater Osmosis
zh: 淡水渗透

note: ~ Description of mutation "Freshwater Osmosis"
en: Your gills and skin are highly permeable to moisture, and you can hydrate your body through osmosis.  While submerged in fresh water, any thirst you might have will be slaked.
zh: 你的鳃和皮肤能够渗透并吸收水汽，你可以通过渗透补充你的身体的水分。当你被淡水淹没时，你所有的任何口渴度将得到满足。

note: ~ Mutation name
en: Electroreceptors
zh: 电感受器

note: ~ Description of mutation "Electroreceptors"
en: A network of jelly-filled electroreceptors, like that of a shark, have grown throughout your face and nose.  They are very sensitive to magnetic fields, allowing you to see robots and creatures charged with electricity through walls, but being shocked will seriously mess you up.
zh: 你的脸部和鼻子内长出了一个像鲨鱼一样的充满胶质的电感受器网络。它们对磁场非常敏感，可以让你透过墙壁看到带电的机器人和生物，但是一旦被电击你会更惨。

note: ~ Mutation name
en: Shark Teeth
zh: 鲨齿

note: ~ Description of mutation "Shark Teeth"
en: Your teeth have grown incredibly sharp, and have calcified even further.  In addition to letting you eat much faster, you can use them as a lethal natural weapon, as long as your anatomy favors it.  They also grow very fast, and you harmlessly shed them more or less at random.
zh: 你的牙齿变得非常锋利，并且进一步钙化。除了让你更快进食，你还可以将它们作为一种致命的天然武器使用，只要你的身体允许。它们也生长得非常快，会时不时随机地脱落。

note: ~ Message when player with mutation "Shark Teeth" attacks
en: You tear into %s with your teeth!
zh: 你用尖牙撕扯%s！

note: ~ Message when NPC with mutation "Shark Teeth" attacks
en: %1$s tears into %2$s with their teeth!
zh: %1$s用尖牙撕扯%2$s！

note: ~ Mutation name
en: Police Officer
zh: 警官

note: ~ Description of mutation "Police Officer" ~ Description of mutation "SWAT Officer"
en: You are a duly sworn law enforcement officer, with jurisdiction throughout the New England region thanks to interstate agreements.  Whether that means anything now is another question.
zh: 你是一名誓言捍卫法律的执法警察。感谢州际协议，你拥有在全新英格兰的执法权。当然，这还有没有意义是另外一回事了。

note: ~ Mutation name
en: SWAT Officer
zh: SWAT特警

note: ~ Mutation name
en: Churl
zh: 中世纪农夫

note: ~ Description of mutation "Churl"
en: Thou art a lewede man, a lowly cowherd, though where thi catel been thou hast not ynn certain.
zh: 草民生于中世纪，仅仅是个放牛的下人。

note: ~ Mutation name
en: Police Detective
zh: 警探

note: ~ Description of mutation "Police Detective"
en: You are a duly sworn law enforcement investigator, with jurisdiction throughout the New England region thanks to interstate agreements.  Whether your shield means anything now is another question.
zh: 你是一名誓言守卫法律的警探。感谢州际协议，你拥有在全新英格兰的执法权。当然，这还有没有意义是另外一回事了。

note: ~ Mutation name
en: US Marshal
zh: 联邦执法官

note: ~ Description of mutation "US Marshal"
en: You are a duly sworn Federal marshal, with nationwide jurisdiction and the authority of the United States of America.
zh: 你是一名誓言守卫法律的联邦执法官，拥有在美国全国的执法权。

note: ~ Mutation name
en: Hub 01 Ancillary
zh: Hub 01 附属人员

note: ~ Description of mutation "Hub 01 Ancillary"
en: You are known to be a capable and resourceful mercenary at the employ of Hub 01.
zh: 众所周知，你是Hub 01雇佣的一名有足够能力且足智多谋的雇佣兵。

note: ~ Mutation name
en: True Foodperson
zh: 美食侠™

note: ~ Description of mutation "True Foodperson"
en: You are the true Foodperson, some might think Foodperson is just a mascot, but you know better.  You are Foodperson, the mask has become your face; you are real, and the only thing standing between this world and oblivion is you.
zh: 你是真正的美食侠™，有些人可能认为那只是吉祥物而已，但你知道不仅仅如此：美食侠™面具已成为你的面孔，你真实存在，绝世而独立。

note: ~ Description of mutation "MD"
en: You were just through with the administrative formalities for your residency when the Cataclysm struck.  "Your" hospital was overrun and evacuated, but there's always work for a good doctor.
zh: 大灾变来临之际，你才刚刚圆满完成你的实习期，成为一名住院医师。而"你的"医院已经被丧尸攻陷，你成功撤离了，不过好医生无论到哪里都很吃香。

note: ~ Mutation name
en: Skater
zh: 滑冰高手

note: ~ Description of mutation "Skater"
en: You are skilled in maneuvering on skates.  You suffer lower penalties to dodging and are less likely to fall down if hit in melee combat while you're wearing rollerskates or rollerblades.
zh: 你擅长滑冰。当你穿着滚轴溜冰鞋或者直排轮滑鞋时，你受到的闪避惩罚更少，在近战中被击中时摔倒的几率也更小。

note: ~ Mutation name
en: Martial Artist
zh: 武术家

note: ~ Description of mutation "Martial Artist"
en: You were shaping up to be a pretty decent student of the martial arts before the Cataclysm struck.  Time to see just how good you really are.
zh: 在大灾变前你中规中矩的探索武学的道路，是时候检验你的水平了。

note: ~ Mutation name
en: Black Belt
zh: 空手道黑带

note: ~ Description of mutation "Black Belt"
en: You were competitive at national levels, and had considered teaching your art.  Defending against the entire town may still be a challenge, though.
zh: 国宝级的空手道大师，但是在你招收开门弟子时，所有人都来踢你的馆了。

note: ~ Description of mutation "Pugilist"
en: You are experienced in the Sweet Science of boxing.  You could've had a shot at a local boxing tournament, if the Cataclysm hadn't screwed that up.
zh: 你专精于甜蜜的拳击科学。如果不是大灾变搞砸了一切，你很有机会在当地的拳击比赛中获奖。

note: ~ Mutation name
en: Kickboxer
zh: 踢拳运动员

note: ~ Description of mutation "Kickboxer"
en: You have some training in the art of kickboxing.  It's just boxing with kicks, right?
zh: 你接受过自由搏击的训练。就是有踢的拳击，对吧

note: ~ Mutation name
en: Autodoc Specialist
zh: 全自动医疗仪专家

note: ~ Description of mutation "Autodoc Specialist"
en: You're trained in proper operation of the Autodoc, an advanced machine used for surgical procedures.  Operations involving it will be moderately more likely to succeed.
zh: 你受过专业培训，可在一种被称为"全自动医疗仪"的尖端医疗设备上进行手术。所有涉及使用该医疗设备的手术会更容易成功。

note: ~ Mutation name
en: Dungeon Master
zh: 地下城主

note: ~ Description of mutation "Dungeon Master"
en: Weeks spent picking through manuals and researching topics you aren't versed in has taught you to find what you need to know more quickly.  You read slightly faster, and suffer no reading time penalty for books too complex for you to easily understand.
zh: 你经常会花费了数周的时间钻研各类游戏手册，了解各类陌生领域的设定，这让你更快找到你所需要学习的信息。你阅读速度略有提升，同时免受书籍难度超出智力时的阅读时间惩罚。

note: ~ Mutation name
en: Carries Brandy
zh: 带着白兰地

note: ~ Description of mutation "Carries Brandy"
en: This Bartender now carries brandy!
zh: 这个酒保带着白兰地！

note: ~ Mutation name
en: Carries Rum
zh: 带着朗姆酒

note: ~ Description of mutation "Carries Rum"
en: This Bartender now carries rum!
zh: 这个酒保带着朗姆酒！

note: ~ Mutation name
en: Carries Whiskey
zh: 带着威士忌

note: ~ Description of mutation "Carries Whiskey"
en: This Bartender now carries whiskey!
zh: 这个酒保带着威士忌！

note: ~ Mutation name
en: Has Level 1 Companion Missions
zh: 有1级同伴任务

note: ~ Description of mutation "Has Level 1 Companion Missions"
en: New mission options have become available!
zh: 有新的任务选项！

note: ~ Mutation name
en: Has Level 1 Construction Built
zh: 有1级建筑建设

note: ~ Description of mutation "Has Level 1 Construction Built" ~ Description of mutation "Has Level 2 Construction Built"
en: New options may have become available!
zh: 有新的可用选项！

note: ~ Mutation name
en: Has Level 2 Construction Built
zh: 有2级建筑建设

note: ~ Mutation name
en: Starting NPC
zh: 起始NPC

note: ~ Description of mutation "Starting NPC"
en: Marker for starting NPCs
zh: 起始NPC的标记

note: ~ Mutation name
en: Static NPC
zh: 静态NPC

note: ~ Description of mutation "Static NPC"
en: Marker for static NPCs
zh: 静态NPC的标记

note: ~ Mutation name
en: Hallucination
zh: 幻觉

note: ~ Description of mutation "Hallucination"
en: NPC trait that makes them be hallucination.  It is a bug if you have it.
zh: NPC专用标签：他们由幻觉产生。如果你有的话，那就是个bug。

note: ~ Mutation name
en: Ignores Sounds
zh: 无视噪音

note: ~ Description of mutation "Ignores Sounds"
en: NPC ignores sounds and does not investigate them.  If you see this, it's is a bug.
zh: NPC忽视声音，不会去调查来源。如果你看到了这条信息，说明出bug了。

note: ~ Mutation name
en: Will Not Bash
zh: 不砸东西

note: ~ Description of mutation "Will Not Bash"
en: NPC will not bash to reach things.  If you see this, it's a bug.
zh: NPC将不会砸碎东西。如果你看到了这条信息，说明出bug了。

note: ~ Mutation name
en: Returns to Start POS
zh: 返回初始位置

note: ~ Description of mutation "Returns to Start POS"
en: NPC will return to its spawn position on idle.
zh: NPC在处理完事情后会回到其初始位置。

note: ~ Mutation name
en: Assign Random Mission
zh: 分配随机任务

note: ~ Description of mutation "Assign Random Mission"
en: This is an AI tag to give a static NPC a random mission.  If you see this, it's a bug.
zh: 这是给静态NPC分配随机任务的AI标记，如果你看到了这条信息，说明出bug了。

note: ~ Mutation name
en: Assign Random Nomove Mission
zh: 分配随机等待任务

note: ~ Description of mutation "Assign Random Nomove Mission"
en: This is an AI tag to give a static NPC a random mission that doesn't involve them following you.  If you see this, it's a bug.
zh: 这是给静态NPC分配随机不跟随你的任务的AI标记。如果你看到了这条信息，说明出bug了。

note: ~ Mutation name
en: Debug Tail
zh: 调试用尾巴

note: ~ Description of mutation "Debug Tail"
en: Gain a tail bodypart.
zh: 获得一条调试用尾巴。

note: ~ Mutation name
en: Debug No Torso
zh: 调试用无躯干

note: ~ Description of mutation "Debug No Torso"
en: They said college costs an arm and a leg, they sure weren't kidding!
zh: 他们说上大学要抵上你的手和脚，他们肯定不是在开玩笑！

note: ~ Mutation name
en: Debug Big Head
zh: 调试用大头

note: ~ Description of mutation "Debug Big Head"
en: They said college what make me smart, this is a lot to lug around!
zh: 他们说上大学让我有一个聪明的大头，这实在是太拖累了。

note: ~ Mutation name
en: Debug Night Vision
zh: 调试用夜视

note: ~ Description of mutation "Debug Night Vision" ~ Description of mutation "Debug Clairvoyance"
en: You can clearly see that this is for dev purposes only.
zh: 你现在可以看的和开发组大神一样清楚了！耶！

note: ~ Mutation name
en: Debug Clairvoyance
zh: 调试用透视

note: ~ Mutation name
en: Debug Clairvoyance Super
zh: 调试用超级透视

note: ~ Description of mutation "Debug Clairvoyance Super"
en: You can see all the bugs with this one.
zh: 有了这个就能看见所有bug了。

note: ~ Mutation name
en: Debug Invisibility
zh: 调试用隐形

note: ~ Description of mutation "Debug Invisibility"
en: If you see this, you'd best be debugging something.
zh: 如果你能看到这个，你最好正在debug某些东西，否则就是作弊。

note: ~ Mutation name
en: Debug Life Support
zh: 调试用生命支持

note: ~ Description of mutation "Debug Life Support"
en: Holds hunger, thirst, and fatigue stable.  You can debug all year long with this one!
zh: 让饥饿，口渴，疲劳这些指数定住不动。然后你可以一辈子废寝忘食的debug下去了。

note: ~ Mutation name
en: Debug Cardio
zh: 调试用耐力

note: ~ Description of mutation "Debug Cardio"
en: You can run, but you'll never run out of breath.
zh: 你可以跑，但你永远不会喘不过气来。

note: ~ Mutation name
en: Debug 9000 HP
zh: 调试用9000HP

note: ~ Description of mutation "Debug 9000 HP"
en: If you need to survive the deadliest bug attacks.
zh: 如果你需要抗住致命的bug攻击的话。

note: ~ Mutation name
en: Debug Regeneration
zh: 调试用再生

note: ~ Description of mutation "Debug Regeneration"
en: Heal yourself from this stupid bug attacks.
zh: 让你在抗住愚蠢的bug攻击后自愈。

note: ~ Mutation name
en: Debug Deodorizer
zh: 调试用除臭剂

note: ~ Description of mutation "Debug Deodorizer"
en: Smell that bug?  Smell's certainly not coming from you!
zh: 完全消除你的体味，生物无法从嗅觉上感知到你的存在。

note: ~ Mutation name
en: Debug Silent Walk
zh: 调试用静走

note: ~ Description of mutation "Debug Silent Walk"
en: Be vewwy vewwy quiet.  We're hunting bugs.
zh: 幽灵一般的消除你的脚步声音。我们正在除错。

note: ~ Mutation name
en: Debug Mana
zh: 调试用魔力

note: ~ Description of mutation "Debug Mana"
en: To cast bug killing spells.  Also increase the cast speed of spells.
zh: 用来施放杀手级bug法术。也会增加施法速度。

note: ~ Mutation name
en: Debug HVAC
zh: 调试用冷热系统

note: ~ Description of mutation "Debug HVAC"
en: Temperature and weather won't bug you.
zh: 气候和温度再也无法干扰你了。

note: ~ Mutation name
en: Debug Invincibility
zh: 调试用无敌

note: ~ Description of mutation "Debug Invincibility"
en: Bug-repellent forcefield.
zh: 调试用力场屏障。

note: ~ Mutation name
en: Debug Light
zh: 调试用发光

note: ~ Description of mutation "Debug Light"
en: You start to emit a light, so you can debug in the darkest nights.
zh: 你开始发光，即使在最黑暗的夜晚也能进行调试。

note: ~ Mutation name
en: Debug Hammerspace
zh: 调试用百宝袋

note: ~ Description of mutation "Debug Hammerspace"
en: Crafting and construction requirements bugger off with this one.  Apply with care.
zh: 制造和建设的要求统统不再需要了，小心应用。

note: ~ Mutation name
en: Debug Crafting Virtuoso
zh: 调试用手工艺大师

note: ~ Description of mutation "Debug Crafting Virtuoso"
en: Crafting failures won't bug you any more.
zh: 制造失败不会再困扰你了。

note: ~ Mutation name
en: Debug Crafting Speed
zh: 调试用制造速度

note: ~ Description of mutation "Debug Crafting Speed"
en: Craft the bug out 50 times faster.
zh: 以50倍的速度制作物品，以及bug。

note: ~ Mutation name
en: Debug Mind Control
zh: 调试用精神控制

note: ~ Description of mutation "Debug Mind Control"
en: Mind the bugs, would you kindly?
zh: 当心那些bug，好吗？

note: ~ Mutation name
en: Debug Bionic Installation
zh: 调试生化插件安装

note: ~ Description of mutation "Debug Bionic Installation"
en: Lets you instantly install torsion ratchets for your eight legs.
zh: 让你能立刻为自己安装上各类生化插件。

note: ~ Mutation name
en: Debug Speed
zh: 调试速度

note: ~ Description of mutation "Debug Speed"
en: With this, you'll be fixing those bugs faster than ever!
zh: 有了这个，你将比以往更快地修复bug !

note: ~ Mutation name
en: Debug Prevent Death
zh: 调试用死亡防护

note: ~ Description of mutation "Debug Prevent Death"
en: You are prevented from death.
zh: 你将免疫死亡。

note: ~ Mutation name
en: Squeamish
zh: 洁癖

note: ~ Description of mutation "Squeamish"
en: You can't even think about putting filthy clothes on yourself, especially from zombies' corpses.
zh: 你根本无法容忍把脏衣服穿在身上，尤其是那些从丧尸上扒下来的。

note: ~ Mutation name
en: Bee
zh: 蜜蜂

note: ~ Description of mutation "Bee"
en: NPC trait that makes monsters see it as a bee.  It is a bug (heh) if you have it.
zh: NPC专用标签：被其他怪物看作蜜蜂。

note: ~ Mutation name
en: Mycus friend
zh: 马卡斯之友

note: ~ Description of mutation "Mycus friend"
en: NPC trait that makes fungaloid monsters see this NPC as a friend.
zh: NPC专用标签：被真菌怪物看作朋友。

note: ~ Description of mutation "Mute"
en: Trait that makes it impossible to say anything.
zh: 让你无法说话的特性。

note: ~ Mutation name
en: Nomad
zh: 流浪者

note: ~ Description of mutation "Nomad"
en: You're too adventurous for your own good.  The more time you spend somewhere, the unhappier it makes you to be there.
zh: 你过于爱好冒险。在同一地点待得越久，你就越是坐立难安。

note: ~ Mutation name
en: Antsy
zh: 流浪癖

note: ~ Description of mutation "Antsy"
en: You can't bear to stay still for long.  Your morale will suffer unless you constantly explore new territory.
zh: 你不能在同一个地方待太久。去探索未知的地方，不然你就会感到难受。

note: ~ Description of mutation "Restless"
en: Spending any amount of time in familiar places makes you miserable.  Must.  Keep.  Moving.
zh: 在熟悉的地方待一秒钟都让你感到痛苦不堪。必须！保持！移动！

note: ~ Mutation name
en: Wayfarer
zh: 徒步旅行者

note: ~ Description of mutation "Wayfarer"
en: Whether from personal choice or childhood trauma, traveling with vehicles is off-limits to you, even if your life depended on it.
zh: 无论是出于个人选择还是童年阴影，你不愿驾驶载具，就算事关生死也不能接受。

note: ~ Description of mutation "Brawler"
en: Whether from personal choice or childhood trauma, using ranged weapons is off-limits to you, even if your life depended on it.
zh: 无论是出于个人选择还是童年阴影，你不愿意使用远程武器，就算事关生死也不能接受。

note: ~ Mutation name
en: Fast Reflexes
zh: 快速反应

note: ~ Description of mutation "Fast Reflexes"
en: You have fast reflexes, allowing you to dodge attacks more easily.
zh: 你反应很快，让你更容易闪避敌人的攻击。

note: ~ Mutation name
en: Lagomorph
zh: 兔人

note: ~ Description of mutation "Lagomorph"
en: You really want to eat some carrots.  Welcome to the Lagomorpha family.
zh: 你十分想吃胡萝卜。欢迎加入兔兔大家族。

note: ~ Mutation name
en: Rabbit Ears
zh: 兔耳

note: ~ Description of mutation "Rabbit Ears"
en: Your ears have grown into tall and flexible rabbit ears.  They're are slender and enhance your hearing beyond the normal range.
zh: 你的耳朵已经长成了长长的、灵活的兔耳朵。它们又细又长，使你的听力超越凡人。

note: ~ Mutation name
en: Rabbit Tail
zh: 兔尾

note: ~ Description of mutation "Rabbit Tail"
en: Your stubby tail has become fuzzy and more round, but doesn't seem to serve any purpose.
zh: 你短粗的尾巴变得毛茸茸、圆滚滚，但似乎没有什么实际用途。

note: ~ Mutation name
en: Rabbit Fur
zh: 兔毛

note: ~ Description of mutation "Rabbit Fur"
en: Your fur keeps you covered in winter, maintaining heat and allowing you to better tolerate cold temperatures.
zh: 在冬天，你的毛皮能更好地保持体温，让你更加耐寒。

note: ~ Mutation name
en: Rabbit Feet
zh: 兔脚

note: ~ Description of mutation "Rabbit Feet"
en: Your feet have grown into strong and large rabbit feet.  This makes your kicks pack a little more oomph.  Emphasis on little.  It also offers some warmth, and the lucky part is but superstition.  The downside is you are unable to wear shoes.
zh: 你的脚长成了又大又结实的兔子脚。这让你在蹬腿时更有力了。虽然只有那么一点点。此外，这双脚更加保暖。缺点是你不能穿鞋了。
    "兔子脚带来幸运什么的都是迷信啦~"

note: ~ Message when player with mutation "Rabbit Feet" attacks
en: You kick %s with your large feet!
zh: 你用大脚猛地蹬向 %s！

note: ~ Message when NPC with mutation "Rabbit Feet" attacks
en: %1$s kicks %2$s with their large feet!
zh: %1$s 用大脚猛地蹬向 %2$s！

note: ~ Mutation name
en: Rabbit Nose
zh: 兔鼻

note: ~ Description of mutation "Rabbit Nose"
en: Your nose has morphed into a cute bunny nose, along with the snout.  It's extremely twitchy too.
zh: 你的鼻子变成了可爱的兔鼻子，像兔鼻子一样抽动。

note: ~ Mutation name
en: Little Paws
zh: 小爪子

note: ~ Description of mutation "Little Paws"
en: Your hands have elongated and look a bit more like paws.  It makes fine manipulation a little more difficult, but you can still probably manage.  Plus, they allow you to move on all fours when crouching and unarmed.
zh: 你的手变得更加修长，看上去更像爪子。精细操作变得困难了一点，但还勉强接受。此外在空手蹲伏时，可以适用四肢爬动行进。

note: ~ Mutation name
en: Hunted
zh: 被追杀

note: ~ Description of mutation "Hunted"
en: Since the start of the Cataclysm, something has been hunting you relentlessly.  You can outrun it, but it always seems to find you eventually.  The only escape is for one of you to die.
zh: 自从大灾变开始以来，有只怪物一直在永不停歇地追杀着你。你可以跑得比它快，但它似乎总能最终找到你。唯一解脱的方式就是你们当中死一个。

note: ~ Description of mutation "Numb"
en: Your ability to feel or express emotion has been greatly hampered.
zh: 你的感官及表达情感的能力受到了极大的妨碍。

note: ~ Mutation name
en: Booming Voice
zh: 声如洪钟

note: ~ Description of mutation "Booming Voice"
en: You know how to project your voice.  You are able to shout much louder than the average person.
zh: 你知道如何发声才能广为人知。你能比一般人喊得更大声。

note: ~ Mutation name
en: Feline Flexibility
zh: 猫之轻灵

note: ~ Description of mutation "Feline Flexibility"
en: Your muscles, joints, and the movement center of your brain have changed internally somewhat, allowing you to traverse obstacles with ease.
zh: 你的肌肉、关节和大脑运动中枢发生了一些内部变化，让你可以轻松穿越障碍。

note: ~ Mutation name
en: Hates Water
zh: 厌水症

note: ~ Description of mutation "Hates Water"
en: You really hate getting your fur all wet.  This increases morale penalties for being wet, and you will get them even when wearing appropriate clothing.
zh: 你真的很讨厌把你的毛皮弄湿。增加湿身时的心情惩罚，就算穿着合适的衣服也会遭受影响。

note: ~ Mutation name
en: Imitation Carnivore
zh: 类食肉动物

note: ~ Description of mutation "Imitation Carnivore"
en: Fake mutation to allow post-threshold Ursine mutants access to mutations normally gated behind Carnivore.  This is not meant to be visible in-game.
zh: 虚拟变异，用来让跨阈值后的熊人变种人能够获得通常需要食肉动物的变异。它不应该在游戏中被你看到。

note: ~ Mutation name
en: Resilient Physiology
zh: 坚韧生理

note: ~ Description of mutation "Resilient Physiology"
en: Your body is well-adapted to resist trauma.  20% bonus to all hit points.  Stacks with Tough, etc.
zh: 你的身体能够很好地抵抗创伤。生命值上限额外加成20%。可以和强壮等特性叠加。

note: ~ Mutation name
en: Solid Physiology
zh: 坚固生理

note: ~ Description of mutation "Solid Physiology"
en: Your body is extremely well-adapted to resist trauma.  30% bonus to all hit points.  Stacks with Tough, etc.
zh: 你的身体能够极好地抵抗创伤。生命值上限额外加成30%。可以和强壮等特性叠加。

note: ~ Mutation name
en: Tainted Shadow
zh: 污秽暗影

note: ~ Description of mutation "Tainted Shadow"
en: You shouldn't see this.  This makes you spawn tainted shadows.
zh: 你不应该看到这个。这会让你召唤出污秽暗影。

note: ~ Mutation name
en: Nyctophobia
zh: 黑暗恐惧症

note: ~ Description of mutation "Nyctophobia"
en: You are terribly afraid of the dark.  You refuse to enter very dark areas.  If you somehow still happen to stay in dark areas, you suffer from various detrimental mental and physical effects.
zh: 你非常害怕黑暗。你拒绝进入非常黑暗的区域。如果你强行或仍然以某种方式碰巧停留在黑暗区域，那么你将遭受各种有害的心理和身体影响，可以服用速效镇静剂来缓解。

note: ~ Mutation name
en: Cold Tolerance
zh: 耐寒体质

note: ~ Description of mutation "Cold Tolerance"
en: You fare better than most in colder climates and are less bothered by lower temperatures.  Note that while you are slightly less prone to developing frostbite as a result, you aren't any better at dealing with the symptoms.
zh: 你比大多数人更能适应寒冷的气候，受到低温的影响更少。请注意，虽然你因此略微不容易被冻伤，但冻伤对你的影响并不会比正常人轻。

note: ~ Mutation name
en: High Cold Tolerance
zh: 高度耐寒体质

note: ~ Description of mutation "High Cold Tolerance"
en: You are now even less bothered by the cold and it is harder for you to freeze or to even get chilly.  When you do though, it'll hit just as hard as it did before.
zh: 你现在更加不受寒冷的困扰了，你更难被冻僵，甚至更难变冷。不过当你冻僵的时候，它一样会让你受到沉重的打击。

note: ~ Mutation name
en: Heat Tolerance
zh: 耐热体质

note: ~ Description of mutation "Heat Tolerance"
en: You fare better than most in warmer climates and are less bothered by hotter temperatures.  Note that while you it will take more heat and exposure for you to suffer from sunstroke, this will not make dealing with its consequences any easier.
zh: 在温暖的气候条件下，你比大多数人表现得更好，更少受到高温的困扰。 需要注意的是，虽然中暑需要更多的热量和曝晒，但这并不会让你更容易应对中暑的后果。

note: ~ Mutation name
en: High Heat Tolerance
zh: 高度耐热体质

note: ~ Description of mutation "High Heat Tolerance"
en: You are now even less bothered by the heat and it is harder for you to overheat or even sweat.  When you do though, it'll hit just as hard as it did before.
zh: 你现在更加不受炎热的困扰了，你更难过热，甚至更难发热。不过当你过热的时候，它一样会让你受到沉重的打击。

note: ~ Mutation name
en: Colorful Skin
zh: 绚烂皮肤

note: ~ Description of mutation "Colorful Skin"
en: Your skin is covered in shifting patterns of dots, lines, and swirls.  This is outside of your control and does not help your stealth.  In fact, it makes you more noticeable.
zh: 你的皮肤上布满了变化的斑点、线条和漩涡。你无法操控它，而且对你的隐身没有帮助。事实上，它会让你更引人注目。

note: ~ Mutation name
en: Camouflage Skin
zh: 伪装皮肤

note: ~ Description of mutation "Camouflage Skin"
en: Your can change your skin patterns to match your environment, somewhat increasing your stealthiness.
zh: 你可以改变你的皮肤以适应你周围的环境，在一定程度上增加你的隐蔽性。

note: ~ Mutation name
en: Cephalopod Mind
zh: 章鱼思维

note: ~ Description of mutation "Cephalopod Mind"
en: Your mind has been altered in such a way that you now find it very difficult to understand humans.  Your capability to persuade and lie to them suffers slightly, even if it is mitigated by your intelligence.  In addition, while you find it much easier to learn by doing now, the plasticity of your psyche means you forget skills much faster.
zh: 你的思维已经被改变了，以至于你现在发现你很难理解人类。你说服他们和对他们撒谎的能力会受到轻微的影响，不过你的智慧会减轻这种影响。此外，虽然你发现现在通过实践学习变得更容易了，但你心智的可塑性也意味着你遗忘技能的速度要快得多。

note: ~ Mutation name
en: Temperature Tolerance
zh: 温度耐受

note: ~ Description of mutation "Temperature Tolerance"
en: You are now not at all bothered by the heat and it is harder for you to overheat or freeze at all.  When you do though, it'll hit just as hard as it did before.
zh: 你现在更加不受温度的困扰了，你更难过热，也更难冻僵。不过当你过热或冻僵的时候，它一样会让你受到沉重的打击。

note: ~ Mutation name
en: Highly Vain
zh: 高度虚荣

note: ~ Description of mutation "Highly Vain"
en: You know you're beautiful, and the world deserves to know it too.  You prefer to show off your stunningly good looks to the world and will be unhappy if you cover up your face.
zh: 你知道自己很美，全世界都应该知道。你更喜欢向世界炫耀你惊人的美貌，你会因为面部被遮掩而感到不快。

note: ~ Mutation name
en: Picky Eater
zh: 挑食者

note: ~ Description of mutation "Picky Eater"
en: You're a very picky eater.  You refuse to eat any food that tastes bad unless you're starving.
zh: 你是个很挑食的人。除非你感到极度饥饿，否则你拒绝吃任何难吃的食物。

note: ~ Mutation name
en: Superiority Complex
zh: 优越感

note: ~ Description of mutation "Superiority Complex"
en: You can't stand to prostrate yourself before your lessers and hate it when they don't immediately do what you say.  Persuasion is much more difficult, but you're better at lying and intimidating.
zh: 你不能忍受在一些次要之人面前卑躬屈膝，讨厌他们不立刻按你说的去做。说服他人会变得更加困难，但你会更擅长说谎和威胁。

note: ~ Mutation name
en: Comfortably Fluid
zh: 舒适的体液

note: ~ Description of mutation "Comfortably Fluid"
en: You can hear your heartbeat in your ears, feel the blood sloshing around in your veins.  The uneven hitches in your breath, the aches in your joints, the rumbling of your stomach.  It's nasty and messy and ugly.  And you are extremely grateful for that.
zh: 你可以在耳朵里听到你的心跳，感觉到血液在你的静脉里流动。你的呼吸不均匀，关节疼痛，胃部隆隆作响。它又脏又乱又丑。你对此非常感激。

note: ~ Mutation name
en: Survivor at any cost
zh: 全力求生

note: ~ Description of mutation "Survivor at any cost"
en: <npc_name> is certainly a survivor.  You can only wonder how many they've abandoned to save themself.
zh: <npc_name>肯定是幸存者。你不禁好奇为了拯救自己而付出了多少代价。

note: ~ Mutation name
en: Timid
zh: 胆小鬼

note: ~ Description of mutation "Timid"
en: <npc_name> tries to avoid conflict, even when they have good reason not to.
zh: <npc_name> 尽量避免冲突，即使他们有很好的理由不这样做

note: ~ Mutation name
en: Hardass
zh: 硬汉

note: ~ Description of mutation "Hardass"
en: <npc_name> loves to fight a good fight, but only for themself.
zh: <npc_name>想要好好干一架，但只为了自己。

note: ~ Mutation name
en: Freedom fighter
zh: 自由战神

note: ~ Description of mutation "Freedom fighter"
en: <npc_name> believes in fighting… mostly for others, even at risk to their own wellbeing.
zh: <npc_name>执着于为他人而战斗，甚至冒着损害自身利益的风险。

note: ~ Description of mutation "Volatile"
en: <npc_name> is just looking for an excuse.
zh: <npc_name>只需要一个借口。

note: ~ Mutation name
en: Coward
zh: 胆小

note: ~ Description of mutation "Coward"
en: <npc_name> flinches at the thought of fighting, whether it be other people or the undead.
zh: <npc_name>一想到战斗就会退缩，无论是与其他人还是不死生物。

note: ~ Mutation name
en: Craven
zh: 懦夫

note: ~ Description of mutation "Craven"
en: <npc_name> is afraid of the dark, spiders, and unexplained sounds.  So are you, but only because you've lived through the apocalypse.  <npc_name> has always been like this.
zh: <npc_name>害怕黑暗、蜘蛛和无法解释的声音。你也是，但只是因为你经历过世界末日。<npc_name>一直都是这样。

note: ~ Description of mutation "Brave"
en: <npc_name> knows the name of fear, but only as a long-defeated foe.  Little can shake them.
zh: <npc_name>知道什么叫害怕，但那不过是早已击败过的敌人。没有什么可以使其动摇。

note: ~ Mutation name
en: Hero
zh: 人民英雄

note: ~ Description of mutation "Hero"
en: <npc_name> is an ideal ally to those they call friend, always willing to help others.
zh: <npc_name>对于被其称作朋友的人来说，是个完美的盟友，总是愿意帮助他人。

note: ~ Mutation name
en: Miser
zh: 吝啬鬼

note: ~ Description of mutation "Miser"
en: <npc_name> loves their trinkets, and hates giving them away.
zh: <npc_name>异常爱惜自己的小玩意，并拒绝把它们交出去。

note: ~ Mutation name
en: Scrooge
zh: 麦克老鸭

note: ~ Description of mutation "Scrooge"
en: <npc_name> collects trash like a RPG protagonist collects potions.
zh: <npc_name>像RPG游戏里收集药剂一样收集垃圾。

note: ~ Description of mutation "Kind"
en: <npc_name> just wants to help.
zh: <npc_name>只是想提供帮助。

note: ~ Mutation name
en: Self-centered
zh: 利己

note: ~ Description of mutation "Self-centered"
en: <npc_name> steers every interaction into discussing how it will help them.
zh: <npc_name>总是想把话题导向到如何能够帮助自己。

note: ~ Mutation name
en: Survivor: Confused 1
zh: 幸存者

note: ~ Description of mutation "Survivor: Confused 1" ~ Description of mutation "Survivor: No Past 1" ~ Description of mutation "Survivor: No Past 2" ~ Description of mutation "Survivor: No Past 3" ~ Description of mutation "Survivor: No Past 4" ~ Description of mutation "Survivor: No Past 5" ~ Descripti
en: This NPC could tell you about how they survived the Cataclysm.
zh: 这个人可以告诉你他们是如何在大灾变中幸存下来的。

note: ~ Mutation name
en: Survivor: No Past 1
zh: 幸存者

note: ~ Mutation name
en: Survivor: No Past 2
zh: 幸存者

note: ~ Mutation name
en: Survivor: No Past 3
zh: 幸存者

note: ~ Mutation name
en: Survivor: No Past 4
zh: 幸存者

note: ~ Mutation name
en: Survivor: No Past 5
zh: 幸存者

note: ~ Mutation name
en: Survivor: Religious 1
zh: 幸存者

note: ~ Mutation name
en: Survivor: Religious 2
zh: 幸存者

note: ~ Mutation name
en: Survivor: Dreamer 1
zh: 幸存者

note: ~ Mutation name
en: Survivor: Wedding 1
zh: 幸存者

note: ~ Mutation name
en: Survivor: Evacuee 1
zh: 幸存者

note: ~ Mutation name
en: Survivor: Evacuee 2
zh: 幸存者

note: ~ Mutation name
en: Survivor: Evacuee 3
zh: 幸存者

note: ~ Mutation name
en: Survivor: Evacuee 4
zh: 幸存者

note: ~ Mutation name
en: Survivor: Evacuee 5
zh: 幸存者

note: ~ Mutation name
en: Survivor: Evacuee 6
zh: 幸存者

note: ~ Mutation name
en: Survivor: FEMA Evacuee 1
zh: 幸存者

note: ~ Mutation name
en: Survivor: Left for Dead 1
zh: 幸存者

note: ~ Mutation name
en: Survivor: Left for Dead 2
zh: 幸存者

note: ~ Mutation name
en: Survivor: Left for Dead 3
zh: 幸存者

note: ~ Mutation name
en: Survivor Story
zh: 幸存者故事

note: ~ Mutation name
en: Other Survivors Story
zh: 其他幸存者故事

note: ~ Description of mutation "Other Survivors Story"
en: No others 01.
zh: 无其它01。

note: ~ Description of mutation "Other Survivors Story"
en: No others 02.
zh: 无其它02。

note: ~ Description of mutation "Other Survivors Story"
en: Lapin 01.
zh: 拉宾先生01。

note: ~ Description of mutation "Other Survivors Story"
en: Farmer 01.
zh: 农夫01。

note: ~ Description of mutation "Other Survivors Story"
en: Survivor Chef 01.
zh: 幸存厨师01。

note: ~ Description of mutation "Other Survivors Story"
en: Brigitte LaCroix 01.
zh: 布丽吉特·拉克鲁瓦01。

note: ~ NPC dialogue line
en: I'm my own person, but I'm mostly willing to follow your lead.  I can do a lot of things for you: I can fight, I can train you or you can train me, I can carry stuff, I can bandage your wounds, I can build faction camps, I can do some other activities, I can ride horses, I can go places, I can guard things, I can use some bionics, I can even chit-chat with you or give you tips or talk about my background.  You can give me instructions in conversation or by radio or shout commands at me.
      What do you want to know more about?
zh: 我虽然一个人过惯了，但我大体上还是很愿意跟随你的。我可以为你做很多事：我可以帮你战斗；我可以教你不少东西，当然，如果你愿意你也可以教教我；我可以帮你搬东西；我也可以帮你包扎伤口；我还可以帮你建立派系营地或者什么其他的活动；我不光可以骑马，还可以听你的指示去某个地方或者帮你看着东西；我也可以安装部分生化插件；在你空闲时可以跟你闲聊，给你点提示或者谈谈我的过去。你可以直接对话、通过双向无线电或者大声呼喊来给我下达指令。
    你还想了解什么吗？

note: ~ Response to NPC dialogue
en: Forget I asked.
zh: 暂时不想问了。

note: ~ Response to NPC dialogue
en: Skip it, let's get going.
zh: 不必，我们出发吧。

note: ~ Response to NPC dialogue
en: Any hints about the world we now live in?
zh: 关于这个世界，还有什么建议吗？

note: ~ Response to NPC dialogue
en: Let's talk about faction camps.
zh: 我们来谈谈派系营地的事情。

note: ~ Response to NPC dialogue
en: What do you mean, "mostly" willing to follow my lead?
zh: 翻译翻译，什么叫"大体上"愿意跟随我？

note: ~ Response to NPC dialogue
en: What's that about giving instructions?
zh: 关于下达指令有哪些细节？

note: ~ Response to NPC dialogue
en: We can talk with radios?
zh: 关于无线电联络。

note: ~ Response to NPC dialogue
en: How do shouted commands work?
zh: 怎样通过呼喊给你下达指令？

note: ~ Response to NPC dialogue
en: How does fighting work?
zh: 你怎样战斗？

note: ~ Response to NPC dialogue
en: What's that about training?
zh: 关于训练。

note: ~ Response to NPC dialogue
en: Tell me about you carrying stuff.
zh: 关于携带物品。

note: ~ Response to NPC dialogue
en: You can perform first aid?
zh: 你会急救？

note: ~ Response to NPC dialogue
en: Tell me about faction camps.
zh: 关于派系营地。

note: ~ Response to NPC dialogue
en: What's that about activities?  Like what, you can farm for me?
zh: 什么叫活动？举个例子，你能帮我种田吗？

note: ~ Response to NPC dialogue
en: You can ride horses?
zh: 你可以骑马？

note: ~ Response to NPC dialogue
en: What do you mean, you can go places?
zh: 什么意思，你可以去某个地方？

note: ~ Response to NPC dialogue
en: What do you do as a guard?
zh: 当你守卫时会做些什么？

note: ~ Response to NPC dialogue
en: You can use bionics?  How does that work?
zh: 你还能用生化插件？能具体说明下吗？

note: ~ Response to NPC dialogue
en: What about chit-chatting and your background?
zh: 聊聊你的过去？

note: ~ Response to NPC dialogue
en: Anything else I should know, like making you pulp zombies or assigning you a seat in my vehicle?
zh: 还能告诉我点其他的事情吗？例如我该怎么让你去捣碎尸体或者安排你在载具上的座位呢？

note: ~ Response to NPC dialogue
en: Any new abilities recently?
zh: 最近有什么新能力吗？

note: ~ NPC dialogue line
en: You and me, we better stick together to survive, right?  But that doesn't mean I'll tolerate infinite abuse.  Mistreat me too much, or especially fail to keep me fed, and I'll like you less and less.  If it gets bad enough, I'll mutiny - and if you have anyone else following you, I may convince some of them to join my mutiny and we'll form our own little band.
      Obviously, if I quit in a huff, there's going to be bad blood between us, and you're probably going to want to kill me for betrayal and I may need to kill you to get my fair share of the loot.  So keep me fed and satisfied so it doesn't come to that.
zh: 两个人一同行动总要比你我分开行动的生存几率更大，对吧？但这并不意味着我会安心被你欺负。如果你老是对我不好，特别是一直让我忍饥挨饿，我就会越来越讨厌你。关系太糟的话，我可是会和你翻脸的，团队里如果有其他人，我会拉着他们一起出走组建我们自己的小团体。
    显然，事情闹大了免不了要见血，你会认为我是叛徒而要杀了我，而我不得不亲手杀了你来拿回我应得的那一份物资。所以，如果你让不想闹到那一步的话，记得好好对我，让我吃饱喝足。

note: ~ Response to NPC dialogue
en: Sure.  Is there any easy way to keep you fed?
zh: 那是当然。要怎么样才能让你吃饱喝足呢？

note: ~ NPC dialogue line
en: If we're next to each other, you can just bump into me and we'll start talking, right?  But if I'm farther away, you're going to have to shout a bit (use the 'C'hat command) for me to hear you.  You'll need to see me for us to have a conversation.  Or we can talk by radios if we both have them.
      When we talk, you can give me instructions about how to fight or when to sleep or whatever.  I'll mostly do them, and you can ask me what my current instructions are.  Sometimes you'll give me two sets of instructions: a normal set, and an override for a specific situation.  I'll tell you which instructions are overridden.  You can set and clear overrides with shouted commands.
zh: 显然当我们相邻时，你可以直接过来和我对话。而如果我们离得稍远时，你就得按"C"呼喊才能让我听见，前提是你能看见我。如果用无线电沟通，我们两个人必须都有双向无线电。
    当我们对话时，你可以指示我如何战斗何时睡觉等等。我会根据下达的指令行动，并在你有需要时告诉你我当前的指令。特殊情况下，你可以下达"戒严"命令，这会覆盖日常指令，我会告诉你哪些指令被覆盖。通过呼喊的方式设置戒严或解除戒严。

note: ~ NPC dialogue line
en: Are you making a joke?  We're using two-way radios to talk right now.
      Whatever, I'll go over it again in case you forgot.
zh: 你是在开玩笑吗？我们现在不就在用双向无线电通话吗。
    好吧，怕不是你又忘了，那我再和你说一遍。

note: ~ NPC dialogue line
en: If you have a two-way radio and I have a two-way radio, you can use the faction interface (keybind '#') key to contact me.  I'll respond as long as I'm not too far away and the signal isn't blocked by the ground.  We can converse normally via a radio, but obviously we can't trade items and I can't train you.
      You can tell me to come to you or go to any of your faction camps, or if I'm at a faction camp, you can tell me to perform actions at the camp.
zh: 如果你有台双向无线电，而我也有台双向无线电，你可以查看派系页面（快捷键"#"）来和我联系。只要我没离你太远，而且无线电信号没被地面挡住，我就会回应你。我们可以通过无线电正常交谈，但显然我们无法交换物品，而我也无法训练你。
    你可以让我去你所在的位置或去任意一处派系营地，或者当我已经在派系营地时，你可以让我在营地中执行任务。

note: ~ Affirmative response to NPC dialogue
en: Sorry, I don't know what I was thinking.  Tell me about you coming here.
zh: 抱歉，我不知道我刚刚怎么想的。告诉我怎么指示你移动吧。

note: ~ Negative response to NPC dialogue
en: Tell me about you coming here.
zh: 告诉我怎么指示你移动吧。

note: ~ NPC dialogue line
en: Sometimes you need to give orders in a hurry.  You can use the 'C'hat command to shout a single specific order.  If I hear you, I'll do what you say, as will anyone else following you that hears it.
      Some orders will override other instructions you've given me.  If you change my instructions when I've got an override command, I'll tell you which ones are overridden.  You can shout an order to clear any overrides, or talk to me and tell me to clear them.
zh: 有时候你需要下达紧急指令，可以按"C"呼喊后选择特定的临时指令，如果我能听见的话，我会按照你的指令行动。其他同伴听见后也会照办。
    有些指令会覆盖之前的指令。如果我有被新指令所覆盖的指令，我会告诉你那些指令被覆盖了。你也可以通过呼喊取消覆盖的临时指令，或者与我交谈告诉我取消覆盖指令。

note: ~ Response to NPC dialogue
en: Good to know.  What orders can I give?
zh: 很高兴知道这些。我可以下达什么指令呢？

note: ~ NPC dialogue line
en: It's a dangerous world out there, right?  So we fight to survive.  I'm on your side, and I'll stick with you, but if I think the situation is too dangerous, I'll be honest, I'm going to run.
      You can't tell me not to run, because I'm going to flee if things are bad, but you can tell me a safe place to retreat by using the zones manager (keybind 'Y').  I'll run toward the closest place you've designated - and you can set zones on vehicles, so if you've got a car, you could tell me to retreat there.
      If I see you running but I think it's safe, I'll stay and fight, but you can tell me run with you and I'll stick by you as best I can.
      You can give me some instructions on when I should attack, but I'll make my own decisions about who - I'll try to defend myself and you, but if you tell me to stay in one place I'll stay there.
      I'll use guns and grenades if I have them, but you can tell me to not use grenades or not use loud weapons or to not use ranged weapons at all.  If I'm shooting, you can tell me how much to aim and whether to try to avoid shooting you or not.  I'm not so good at recognizing safe shots, so stay out of my line of fire no matter what.
      I'll respect your rules for what types of weapons to use, but I'll choose what to use from my stuff.
      You can also tell me to hold the line and fight at chokepoints, but I'm not great at recognizing them so I may go off to fight something elsewhere anyway.
zh: 这是个危险的世界，对吧？让我们一起为生存而奋斗。我会在你身边支持你。但如果情况不妙，实话说，我会逃跑。
    你没法禁止我逃跑，因为我不会傻乎乎的待着送死，但你可以通过区域管理菜单（快捷键"Y"）指定撤退安全区，那么我会撤退到最近的一个，撤退区域也可以指定在载具上。
    如果你逃了，但我觉得很安全，我会留下战斗，除非你让我和你一起逃跑，我会尽量忠于你的指令。
    你可以指示我何时攻击，但我会自己决定攻击目标。我将尽可能同时保护我们两个人，除非你告诉我守卫某地，那我就会一只守在那里。
    我能够用枪支和手榴弹——只要我有，除非你告诉我不要使用手榴弹、不要使用造成巨大噪音的武器或不使用任何远程武器。你还可以告诉我该瞄准多久、在射击时是否避免误伤你，但我还是不太能避免误伤，所以尽量远离我的火力线。
    我会尽量使用你所要求的武器类型，但我会自己选择具体使用的武器。
    你也可以指示我坚守阵地，或者扼守战术要地，但我不太擅长理解那些玩意，可能会去别处战斗。

note: ~ Response to NPC dialogue
en: Can I give you orders quickly in combat?
zh: 我能在战斗中迅速给你下命令吗？

note: ~ NPC dialogue line
en: If I'm better at a skill than you, I can help you improve.  But it's boring to teach a lot, so I'm not going to do it very often.  And I'm not going to do it when we're in danger or if I'm hungry or tired or if you're driving.
      If we're someplace safe and you're reading a book that improves skills, I'll listen if I don't have that skill.  You can even read me books for skills that you already have.
      If you give me a book that teaches a skill and that's accessible to someone with my current skill, you can ask me about my current activity and tell me to read it, and I'll learn from the book.  But while I'm reading, I won't be following you around, so make sure I'm in a safe place.
      And don't bother asking me about learning or teaching martial arts style.  My brain just doesn't work that way, so I don't know any to teach you and it's pointless trying to get me to learn any.
zh: 如果我比你更擅长某项技能，我就可以把我的经验传授给你。不过一次性教太多会很无聊，所以你也不要短时间内五次三番的来让我教你，我不会答应的。而且如果我们当前处境有危险，或者我在挨饿，又或者你现在正在开车，我也没办法教你东西。
    如果我们处于安全的地方而且你正在读一本可以提升技能的书，而且我的技能等级没有到达你正在提升的技能等级，我就会旁听。如果你愿意，你也可以读你已经学完的书来提升我的技能等级。
    如果你给了我一本可以提升技能的书，而且我当前的技能等级也可以阅读它，你就可以在当前行动选项中指示我去阅读它，我就会去从书中学习技能。不过我没办法一边跟着你一边读书，所以你最好找个安全的地方再让我这么干。
    还有就是，如果你有什么武术指导书就别让我去学了，我的脑子可没有你那么好，短时间内学不会那东西。我也没办法教你我已有的武术，毕竟我也不是什么专业的武术教练。

note: ~ Response to NPC dialogue
en: Instead of reading to you, can we just talk?
zh: 与其读给你听，不如我们谈谈？

note: ~ NPC dialogue line
en: You give me something to carry, I'll carry it.  But I only have so many pockets and I'm only so strong, so I'll drop stuff that's too big to carry.
      I'll also wear stuff - I'll decide what I want to wear, but you can take stuff from me.  If I'm wearing something I shouldn't, you can bump into me and sort my armor to get me to take if off.
      I don't like wearing a lot of gear, so if you give me a lot of bulky stuff and things that don't fit, I'm going to take them off and probably drop them.
      Also, since we're friends, I'll give you anything I'm carrying, no questions asked.
      Oh, yeah, if I'm hungry or thirsty and I'm carrying food, I'll eat it.  Same if I need to recharge my bionics and I have some fuel.  So you might want to watch what you give me, y'know?
zh: 我可以携带你给我的物品，但我的空间和负重能力有限，我会丢掉那些太大而无法携带的东西。
    我会自行决定穿戴物品，如果我穿了不该穿的东西，你可以通过整理装束、让我脱掉它。
    我不喜欢穿戴太多，如果你给我的东西太笨重或者不合适，我会把脱下它们甚至直接丢掉。
    当然，我会把任何携带物品交易给你，我们是朋友，没问题。
    哦对了，如果饿了、渴了，我会吃掉我携带着的饮食。同理也会消耗燃料为生化插件充能。所以也许你应该注意下你给我的物品，是吧？

note: ~ NPC dialogue line
en: Hey, I'm a doctor!  I know how to treat trauma.  You give me some bandages or a bottle of antiseptic, I'm get you fixed when I see you hurting.
zh: 嘿，我是名医生！我知道如何治疗创伤。只要你给我一些绷带或一瓶消毒剂，我就能在你受伤时治好你。

note: ~ NPC dialogue line
en: Yeah, I can perform first aid.  You give me some bandages or a bottle of antiseptic, I'll treat your wounds as best I can.
zh: 是的，我懂得一些急救知识。我知道如何治疗创伤。只要你给我一些绷带或一瓶消毒剂，我就能在你受伤时治好你。

note: ~ NPC dialogue line
en:   But remember, I like you, but I like me more - so I'm going to use those items on myself first, then you, then any of your other friends.
zh: 但请记住，虽然我尊重你，但我更爱我自己。所以我会先用这些东西治疗自己，然后才是你，最后才轮到你其他的那些朋友。

note: ~ Response to NPC dialogue
en: Tell me how I give you medical supplies.
zh: 告诉我怎么给你医疗用品。

note: ~ NPC dialogue line
en: I can help with some tasks if you show me where to work.
      Use the zone manager (keybind 'Y') to set up sorting zones for your loot, or to draw blueprints for a building, or to define where you want to plant some crops, or where you'd like some trees cut down, or where you want a vehicle dismantled or repaired, or a good fishing spot.  Then talk to me about my current activity and tell me to sort stuff, or build stuff, or cut down trees, or repair or dismantle a vehicle, or do farmwork, or catch some fish, and I'll go off and do my best to get what you want done.
      If I need tools, you should leave them in a loot zone near where you want me to work - axes for logging, shovels and seeds and fertilizer for farming, wrenches and hacksaws or a toolbox to take apart a vehicle.  I promise to put stuff back in an unsorted loot zone when I'm finished.
      I can pretty much sort out our stuff without needing tools, but keep the piles of unsorted and sorted stuff kind of close together because I don't want to walk back and forth carrying junk too much.
zh: 只要你给我安排些工作区，我就能帮你完成一些任务。
    首先使用区域管理菜单（快捷键"Y"）可以设置物资分拣区、或者制定建筑蓝图区、指定种植区、伐木区、载具区、钓鱼区等等。然后你就可以让我去为物资分类、建造建筑、砍树、拆卸或修理载具、干农活或者钓鱼，接着我就会开始行动，尽力完成你所制定的任务。
    如果我需要工具，你应该把他们放在靠近工作地的物资区域中：比如伐木用的斧头、种地用的铲子和种子和肥料、用来拆卸车辆的扳手和钢锯或工具箱。虽然我整理物品时并不需要用到任何工具，但是请把未分类和分类好的东西放近一点，因为我可不想带着一堆乱七八糟的东西来来回回走得太远。

note: ~ Response to NPC dialogue
en: Good to know.  Can you perform first aid?
zh: 这些知识很有用。你会急救吗？

note: ~ Response to NPC dialogue
en: What about carrying stuff in general?
zh: 那么关于携带物品呢？

note: ~ Response to NPC dialogue
en: What if I want you to build an organized camp?
zh: 如果我想让你建立一个有序的营地呢？

note: ~ NPC dialogue line
en: If you call me by radio, you can tell me to come to you.  If you've got some basecamps set up, you can tell me to go to one of them.  I'll start walking, and when I get to where I'm going, I'll guard it.
      Now depending on where I am and where I'm going, it may take me a while to get there.  I'll dodge any dangers on the way, don't worry about that, but if you're way the heck away from me and tell me to come, it may be a while until I get to you.
      I'll move faster if I'm horseback.
zh: 如果你用无线电联络我，你可以叫我去找你。如果你建立了营地，可以让我去其中一个，到达后我会在那里守卫。
    不过我可能需要花一段时间才能到达目的地，这取决于我所处的位置。我会躲避路上的危险，所以不必为我担心，但如果我们距离太远，找到你可能需要一段时间。
    当然，如果有马骑的话，我能移动得更快。

note: ~ Response to NPC dialogue
en: You can ride a horse?
zh: 你会骑马？

note: ~ NPC dialogue line
en: If there's a friendly horse with a saddle nearby, you tell me to mount up, I'll go over and get on it.  You may need to feed a feral horse some cattlefodder to get it act tame and friendly, and e'x'amine it while you have a saddle in your inventory in order to put the saddle on.  You can also ride yourself, if you know how how.
      You want me to get off a horse, you just tell me.  You can get off a horse with the vehicle control key (keybind '^').
      While we're on horses, we'll just move normally, but a lot faster.  It's a good way to get places more quickly than we could on our own two feet.
zh: 如果附近已经有一匹安装好鞍座的友好的马，当你叫我上马时，我就会过去骑马。你可能需要喂给野马一些草料，让它变得驯服而友好，而安装鞍座需要你的物品栏先有一个鞍座，然后在靠近马匹按"e"检查。如果你会骑马的话，你也可以自己骑。
    你想要我下马时，直接告诉我就行。你自己可以用载具控制键（快捷键"^"）下马。
    当我们骑马的时候，我们会正常的移动，但是要快得多。这是个快速到达目的地的好方法，比用两条腿走路要快多了。

note: ~ Response to NPC dialogue
en: You said something about being to go places.
zh: 你刚刚说过可以让你去别的地方。

note: ~ NPC dialogue line
en: You tell me to guard, I'll stay where I am and guard it - unless I'm in a vehicle, in which case I'll stick with the vehicle.  I might not be able to sop a horde of zombies, but I can keep people other people from stealing our stuff.  Well, unless they try to kill me.
      Also, I'm not a potted plant, so if I hear something dangerous happening, I'm going to go see what it is instead of getting jumped in the dark.  If you want me to stay put, tell me not to investigate noises - but if I get shot by some bandit because I can't see where he is and you don't want me to go looking, I won't be happy.
      You can also use the zone manager (keybind 'Y') to set up no-investigate zone, so if there's some monsters behind a door that you know about, I can ignore them.  You can also set on an investigate-only zone, and I won't investigate noises coming from outside the zone.  The no-investigate zone takes precedence over the investigate-only, if there's a noise coming from some place in both zones.  And if you've got an investigate-only zone set anywhere, even if it's far away, I won't investigate noises coming from outside of it, so be careful with those zones.  Like I said, I don't want to get sniped by some bandit because you told me not to go looking for him - but I also don't want to go investigate something pounding at door only to find out it's some horrible monster you forgot to warn me about.
zh: 如果你让我当守卫，那我就会在原地站岗——除非是在载具上，那我会一直守在载具里。虽然我没法杀光尸潮，不过我可以守着不让其他幸存者偷我们的东西。当然，要是他们想杀我那我也守不住。
    不过，我可不是个植物人，如果我察觉到可疑的事物，我会过去调查，而不是原地等死。如果你想让我守在原地，就告诉我不要调查噪音。但是如果我被某个强盗射击，而我看不到他，你又不让我去看，我会很不高兴。
    使用区域管理菜单（快捷键"Y"）可以设置噪音无视区域，设置在门后有怪物躁动的地方，我就会忽略它。或者你也可以设置一个噪音警戒区域，我不会调查那个区域外的噪音。如果上述两个区域有重叠的部分，我会视其为无视噪音区域。不管在哪里设置了噪音警戒区域，即使离得很远，我也不会再调查区域外的噪音，所以在设置区域时要小心。就像我说的，我不想因为你禁止我调查噪声而被强盗狙击。当然我也不想在调查砸门的噪音时，发现门外是个超级可怕的怪物，而你却事前没警告我。

note: ~ Response to NPC dialogue
en: Just in case - how else can I tell you to stay put?
zh: 以防万一，我还能告诉你些什么指令呢？

note: ~ Response to NPC dialogue
en: Hang on, other people can steal our stuff?
zh: 等等，其他人还会偷我们的东西吗？

note: ~ NPC dialogue line
en: Bionics are augmentation packages, right?  They come in these installable Compact Bionic Modules or CBMs, and I can use some CBMs - if you examine a CBM, it will tell you if I can use it.
      Find a programmable surgical installer or Autodoc, position me on the couch, and activate it, and you can install a suitable CBM to me - or if I think I'll do a better job, I'll do.  I'll take over installing CBMs into you if I'm better at it.
      I can use almost all passive bionics and some active bionics.  If I have any active bionics, I'll try to use them sensibly, but if we're in danger, I'm going to activate anything that might give me an edge.  I'll use any weapon bionics if they're better than the weapons you gave me, but if you think I should reserve my bionic energy for my defensive and healing bionics, you can tell me how much to reserve.  I'll try to keep my bionic energy topped off, but if we're running low on supplies, you can tell me to stop recharging when I'm not full.
      I'll tell you if I'm low on bionic energy and can't recharge, and what fuel I need.
zh: 生化插件就是那些高科技的强化装置，知道吧？它们被装在那种可供安装的被简称为CBM的小型生化插件盒子里，我可以使用其中某些插件。当你查看一个CBM模块时，它会说明是否能供我使用。
    然后你需要一台可编程外科程序仪或全自动医疗仪，让我躺到床上，启动它，你就可以帮我安装合适的CBM了。当然，要是我觉得自己能做得更好，我会自己来。如果我的技能比你强的话，我也能帮你安装CBM。
    我可以使用几乎所有的被动生化插件和某些主动生化插件。如果我身上安装了生化插件，我会尝试合理使用它们，但是如果我们有危险，我会激活所有能帮助我们的插件。如果我安装的生化插件的武器比你给我的普通武器好，我会优先使用它们，但是如果你认为我应该保留一点生化能量用于防御和治疗的话，你可以告诉我要保留多少。我会尽量充满我的生化能量，但当我们缺少补给时，你也可以让我少补充一些生化能量。
    当我的生化能量不足、缺少充能方式或者是缺少燃料时，我都会告诉你。

note: ~ Response to NPC dialogue
en: Tell me how I give you fuel for your bionics.
zh: 告诉我如何为你的生化插件提供燃料。

note: ~ NPC dialogue line
en: We can chit-chat, if you want.  People are social animals, right?  A little light conversation can do wonders for your mood.  But I don't want to be yapping all the time, so if we've chatted recently, I probably am not going to want to talk for a bit.
      You can also ask me about my background.  I may not want to talk about it, though.
      You can also ask me for advice - I've heard things here and there that may help us survive, but I don't usually give advice relevant to the situation.
      I can also train you, and you can read books to me in order to train me.
zh: 如果你愿意，我们可以聊天。人是社会性动物，对吧？轻松的谈话对你的心情会产生意想不到的效果。但是我不想一直喋喋不休，所以如果我们最近聊过，我可能就不想再聊了
    你也可以问我我的背景。不过，我可能不想谈这个。
    你也可以向我征求建议，我偶尔听到过一些可以帮助我们生存的技巧，但我通常不会给出与具体情况相关的建议。
    我也可以训练你，或者你给我看书，来训练我。

note: ~ NPC dialogue line
en: You can give me a bunch of instructions.  Talk to me about the miscellaneous rules, and I'll tell you what I'm doing and you can give a new instruction.  Sometimes you'll have shouted a command that overrides your other instructions, and I'll tell you which instructions are overridden.
      I'm not a chatterbox, but I'll tell you when I see or hear danger or if I'm hurt or hungry or something.  You don't want me doing that, you just tell me.
      Also, I'll pulp zombies if you'd like - I would prefer that.
      If I hear something suspicious and can't see if, I'll go take a look, but you can tell me not to do that.
      I'll open and close doors, or open them and leave them ajar, or not going through closed doors.  You just tell me what you want.
      I can pick stuff up if want me to, and you can tell me what to pick up.  If I've got a bow or crossbow, please tell me to pick up the ammo - it's less fuss for both of us.
      If you've got a vehicle, you can e'x'amine it and use the cre'w' command to assign me a seat.  That saves arguments about who needs to sit where.
zh: 你可以给我下达各种指令。讨论杂项规则时，我会告诉你我正在做什么，可以给我新的指令。你可以通过呼喊直接覆盖其他指令，我会告诉你被覆盖的指令类型。
    我平时不会多嘴多舌，只有当我察觉危险、受伤或者感到饥饿时才会告诉你。如果你不想听，麻烦你提前说一下。
    另外如果你愿意，我会把丧尸砸成浆尸——我比较喜欢这样。
    当我听见可疑的声音，但看不见时，我会去查看，但你可以提前告诉我不要这样。
    我会开门、关门、只开一点、保持敞开，只要你告诉我你想怎样。
    我也可以拾取物品，你可以告诉我可拾取物品的列表。如果我用弓弩的话，别忘了告诉我自动拾取箭矢，对咱们来说这都是小意思。
    如果有载具，在按"e"检查载具时可以按"w"来分配座位。这可以避免大家争抢座位。

note: ~ NPC dialogue line
en: Here's the list of shouted commands I'll respond to:
      - Order me to guard, and I'll stay where I am and watch out for danger.  I'll investigate suspicious noises unless you told me not to.
      - Order me to follow, and I'll stop guarding and go back to following you.
      - Order me to stay awake, and I'll stay awake until I'm too tired to keep my eyes open.
      - Order me to sleep when tired, and I'll nap when I get tired.  I'll try to tell you when I'm off to bed unless you don't want to hear it.
      - Order me to flee, and I'll stick close to you when you run from danger.  I won't go running off on my own - though if things really bad, I might be running away already!
      - Order me to stop running, and I'll evaluate the danger myself and might go off and fight something while you're doing other things.
      - Ordering me to prepare for danger is special: it's an override command.  That means I'm going to follow certain instructions, even if you've given me other instructions earlier.  Specifically, I'm going to flee with you, I'm not going to open or close doors, I'm not going to sleep until I'm exhausted, and I'm going to try to hold any chokepoints that you're fighting at.
      - Ordering me to relax from danger is another special command, and it will clear any overrides I currently have and I'll go back to whatever instructions I had before you told me to prepare for danger.
zh: 这是我可以响应的呼喊命令列表：
    守卫：原地警戒。调查可疑噪音，除非被你禁止。
    跟随：停止原地警戒，跟随你。
    保持清醒：避免入睡，除非困到睁不开眼睛。
    允许睡眠：疲倦时睡觉。睡觉前通知你，除非你不想听。
    共同逃跑：紧随你逃离危险。我不会独自逃走，除非情况真的太糟，我可能已经跑掉了！
    停止逃跑：自行评估风险，可能会你在做其他事时自行战斗。
    戒严：比较特殊的临时指令，覆盖日常指令，紧跟你、停止开门关门、避免入睡。在你战斗时，控制战术要地。
    解除戒严：结束临时指令，回归日常指令。

note: ~ Response to NPC dialogue
en: Thanks.  How can I give you instructions normally?
zh: 谢谢，我平时该怎么给你下指令呢？

note: ~ Response to NPC dialogue
en: Can I give you instructions about fighting?
zh: 我能给你下达战斗相关的指令吗？

note: ~ Response to NPC dialogue
en: Can I tell you to open and close doors or avoid sleep without shouting?
zh: 我可以不通过呼喊告诉你是否开关门、是否睡觉吗？

note: ~ NPC dialogue line
en: Just about everyone is dead, but some people survived, right?  But just like you go around breaking into houses and taking whatever you think you need or want, well, other survivors do the same thing.  And that stack of loot you've been accumulating looks just like some random dead person's loot when it's left alone.  If some other scavenger comes around and sees that loot, and you or I or another ally isn't around to claim it, that other survivor is just going to take it.  So try to detail someone to watch your stuff - whether its at a base or in a vehicle.
      Also, we've teamed up to better our chances of survival.  Other people are going to do the same, forming little factions just like we did.  If you open the faction manager (keybind '#'), you can see a list of all your allies, as well as all the other factions you've met so far.  Some factions are really just some guy trying to survive on his own, but other factions have dozens of members and fortified bases and such.  You might want to find some of them and try to make friends with them.
zh: 虽然大部分人都死了，但还是有些幸存者，不是吗？你不是也在四处拾荒，闯进房子里拿走自己需要的物品，其他的幸存者也和你一样。当你那堆物资没人看管时，在别人眼里就好像是另一个死掉的倒霉蛋的东西。如果别的拾荒者过来看到了那些物资，而你和我又或者是其他队友都不在那里声明我们的所有权的话，那些人会直接拿走它们。所以最好时刻留个人看着东西，不论是在基地里还是在载具上。
    而且，既然我们一起行动更容易活下去，那么其他人也会这么做，像我们一样组织起自己的小派系。如果你打开派系管理菜单（快捷键"#"），你就可以看见你的同伴和你迄今为止遇见的其他派系的列表。有些派系只不是几个艰难求生的幸存者，而有些派系则会有众多的成员和防御坚固的基地等等。你也许会想要找到这些派系并和他们保持良好关系。

note: ~ Response to NPC dialogue
en: Anything else  I can do in the faction manager?
zh: 那么我还能用派系管理菜单做些什么呢？

note: ~ Response to NPC dialogue
en: Is there any way we can build base for our faction?
zh: 有什么方法可以给我们的派系建立一个营地吗？

note: ~ NPC dialogue line
en: Well, this conversation is pretty new!  But there's been some other changes.
      I've been able to install CBMs on you, and have passive bionics installed in me, for a while.  But now I can use some active bionics, and I can explain some details on how I use bionics.
      I can also ride horses, and you can give me orders to do things like farmwork, cutting trees, or even building houses from a blueprint.
      I can even read books to improve my skills, so you don't have to spend time reading to me.
      If you've got a faction camp, and we're near it, I'll eat from the camp's food reserves when I'm hungry.  And if the camp has a well, I'll drink from the well when thirsty.  Be careful, though - if other people are out on missions, I may eat the food they expected to eat when they got done!
zh: 好吧，虽然这段对话是我新加的！但最近又有一些新变化。
    我过去已经能在你身上安装生化插件，并且能为自己安装被动生化插件，这已经有一段时间了。但现在我可以使用一些主动生化插件，我可以解释一些我使用生化插件的细节。
    我也可以骑马，你也可以命令我做一些事情，比如干农活，砍树，甚至能按照蓝图造房子。
    我现在可以自己读书来提升技能，所以你不再需要花时间读给我听了。
    如果你已经建立了一个派系营地，而且我又离营地很近时，我就会在饿的时候吃营地里储备的食物。如果营地里面有井的话，我就会在口渴时去喝井水。不过，要注意的是——如果其他人外出执行任务，我可能会吃掉他们完成任务后预期要吃的食物！

note: ~ Response to NPC dialogue
en: You can ride horses?  Can I ride horses?
zh: 你可以骑马？我可以骑马吗？

note: ~ Response to NPC dialogue
en: Tell me more about the activities you can do now.
zh: 跟我说说你现在可以做的的事。

note: ~ Response to NPC dialogue
en: Hey, you can teach yourself from a book.  How does that work?
zh: 你说你可以从书本上自学，这是怎么回事？

note: ~ Response to NPC dialogue
en: Thanks for the explanation.  I wanted to know more about something else.
zh: 谢谢你的解释。我想了解其他事情。

note: ~ Response to NPC dialogue
en: Thanks.  I have some things for you to do.
zh: 谢谢，我有一些事情要你做。

note: ~ NPC dialogue line
en: Hi there, <name_g>.
zh: 你好，<name_g>。

note: ~ NPC dialogue line
en: STOP, Put your hands in the air!  Ha, startled you didn't I… there is no law anymore…
zh: 站住，举起手来！哈哈，吓到你了吗，我们……已经没有法律了……

note: ~ Response to NPC dialogue
en: What are you doing here?
zh: 你在这里干什么？

note: ~ Response to NPC dialogue
en: Wanna get outta here?
zh: 想离开这儿吗？

note: ~ Response to NPC dialogue
en: Let's trade items.
zh: [交易]让我们做笔交易吧。

note: ~ Response to NPC dialogue
en: Can I do anything for you?
zh: [任务]我能为你做些什么？

note: ~ Response to NPC dialogue
en: I gotta go.
zh: 我得走了。

note: ~ NPC dialogue line
en: I was watching the station when things went sideways.  None of the other officers returned from the last call, well not as humans anyway…
zh: 事情发生时我在这里守着警局，其他警察在最后一次通话之后就再也没回来……至少没作为人类回来。

note: ~ Response to NPC dialogue
en: Why don't you go somewhere else?
zh: 你为什么不去别的地方呢？

note: ~ Response to NPC dialogue
en: Let's trade then.
zh: 那么让我们交易吧。

note: ~ Response to NPC dialogue
en: I'm sorry, I gotta go.
zh: 对不起，我得走了。

note: ~ NPC dialogue line
en: This is a nice, secure building.  I'd be a fool to leave.  Been living off the vending machines, but I found the code for the evidence lockup so I've been doing some trading with other survivors.
zh: 这是一座漂亮、安全的建筑。我绝逼不会离开这里。我一直靠自动售货机为生，但我找到了证物储藏室的密码，所以我能和其他幸存者做一些交易。

note: ~ Response to NPC dialogue
en: What kind of stuff was in the evidence lockup?
zh: 证物储藏室里有什么东西？

note: ~ Response to NPC dialogue
en: You've seen other survivors?
zh: 你见过其他幸存者吗？

note: ~ Response to NPC dialogue
en: What can you sell me?
zh: 你能卖给我什么？

note: ~ NPC dialogue line
en: Knives… drugs… um… drugs and shiny things.  Thieves steal all sorts of stuff.
zh: 刀……药物……嗯……毒品和闪闪发光的东西，小偷偷的各种东西。

note: ~ Response to NPC dialogue
en: Well, let me check out some of that stuff.
zh: 好吧，让我看看那些东西。

note: ~ NPC dialogue line
en: Yeah, there are some like me that have holed up around town.  We do some trading… and then sometimes a stranger wanders through thinking they'll find something better here than they left behind.
zh: 是的，还有其他一些人像我一样躲在镇里。我们有时候会做些交易……有时会有陌生人路过这，以为他们能找到比之前待得更好的地方。

note: ~ NPC dialogue line
en: Hey again.  *kzzz*
zh: 又见面了。*滋滋滋*

note: ~ NPC dialogue line
en: I… I'm free.  *Zzzt* I'm actually free!  *bzzz* Look, you're the first person I've seen in a long time.
zh: 我……我自由了。*滋滋滋* 我真的自由了！*噗滋滋滋* 看啊，你是这么长时间以来我见到的第一个活人。

note: ~ Response to NPC dialogue
en: Hey.  Let's chat for a second.
zh: 嘿，我们聊聊吧。

note: ~ Response to NPC dialogue
en: That's because I saved you.  Listen, I could use your help…
zh: 那是因为我救了你。听着，我需要你帮我……

note: ~ Response to NPC dialogue
en: Big fucking deal.  Do what I say or I'll shove that chip back where it belongs.
zh: 屁大点事。乖乖听话，不然我就把那块芯片塞回去。

note: ~ Response to NPC dialogue
en: Sorry, I'm nobody.  Enjoy your freedom, I guess.
zh: 对不起，不要在意我是谁。我想你还是继续享受自由吧。

note: ~ NPC dialogue line
en: *buzz* Great!  So what happens now?
zh: *噗滋滋* 太棒了！那现在该做什么？

note: ~ Response to NPC dialogue
en: Come with me.  We can help each other out.
zh: 跟我走吧，我们可以互相帮助。

note: ~ Response to NPC dialogue
en: We both go our separate ways.  Enjoy your freedom.
zh: 我们各自走各自的路，继续享受你的自由吧。

note: ~ NPC dialogue line
en: …Wait.  *BEEP* Why do I believe you?  *ZZZT* You could be just as bad as them!
zh: ……等等。*哔卟*为什么我要相信你？*滋滋滋*你可能和他们一样坏！

note: ~ Response to NPC dialogue
en: I wouldn't have pulled your chip out if I didn't want you to think for yourself.
zh: 如果我不想让你独立思考，我就不会把你的芯片拿出来。

note: ~ Response to NPC dialogue
en: For all you know, I did.  I'm being nice for now.  You'd better hope that it lasts.
zh: 如你所知，我帮了你。我现在还挺友善，你最好希望这能持续下去。

note: ~ Response to NPC dialogue
en: Forget it.  Enjoy your freedom.
zh: 算了，继续享受你的自由吧。

note: ~ NPC dialogue line
en: Okay, okay, *BUZZ* I'm sorry!  Don't hurt me again!  Anything but the chip!
zh: 好吧，好吧，*噗滋滋*对不起！别再伤害我了！别插芯片其他的要我做什么都行！

note: ~ Response to NPC dialogue
en: Follow me and do my bidding, then.
zh: 跟着我，按我的吩咐去做。

note: ~ Response to NPC dialogue
en: Get out of my sight.
zh: 给我滚。

note: ~ Response to NPC dialogue
en: No, *I'm* sorry, I didn't mean that.  Go do what you want.
zh: 不，我才该道歉，我不是故意的。去做你想做的事吧。

note: ~ NPC dialogue line
en: …kill… *ZTZTZT* …you!
zh: ……杀了…… *滋滋滋* ……你！

note: ~ Response to NPC dialogue
en: Run while you still can!
zh: 趁你还能跑快跑吧！

note: ~ Response to NPC dialogue
en: Not if I kill you first!
zh: 除非我先杀了你！

note: ~ Response to NPC dialogue
en: I'm sorry!  I shouldn't have said that!
zh: 很抱歉！我不应该那样说的！

note: ~ NPC dialogue line
en: Yeah, *beeeeep* I don't think so.  Bye.
zh: 噢，*哔哔哔哔* 我并不这么认为。再见。

note: ~ Response to NPC dialogue
en: Suit yourself.
zh: 随便你。

note: ~ NPC dialogue line
en: What about faction camps?
zh: 谈点关于派系营地的事好吗？

note: ~ Response to NPC dialogue
en: Tell me how faction camps work.
zh: 告诉我派系营地是怎么样运行的。

note: ~ Response to NPC dialogue
en: Tell me how faction camps have changed.
zh: 告诉我派系营地有哪些变化。

note: ~ Response to NPC dialogue
en: I want you to build a camp here.
zh: 我想让你在这里建立营地。

note: ~ Response to NPC dialogue
en: Since we can't build a camp here, where can we build a camp?
zh: 既然我们不能在这里建立营地，那在哪里可以建？

note: ~ Response to NPC dialogue
en: We need to abandon this camp.
zh: [营地]我们得废弃这个营地了。

note: ~ Response to NPC dialogue
en: Show me what needs to be done at the camp.
zh: 告诉我营地还需要些什么。

note: ~ Response to NPC dialogue
en: Nothing.  Let's talk about something else.
zh: 没什么。我们谈点其他的事情吧。

note: ~ Response to NPC dialogue
en: Never mind, let's talk about other things you can do
zh: 算了，我们说说你能做的其他事情。

note: ~ Response to NPC dialogue
en: Nothing.  Let's get back to work.
zh: 没什么。继续工作吧。

note: ~ Response to NPC dialogue
en: Interesting.  Let's talk about something else.
zh: 有点意思，我们谈点别的吧。

note: ~ Response to NPC dialogue
en: Well, until we go there, let's talk about camps more.
zh: 好吧，在我们到那里之前，再和我谈谈更多关于营地的事情吧。

note: ~ Response to NPC dialogue
en: Well, then.  Let's get back to work.
zh: 好吧。继续工作吧。

note: ~ NPC dialogue line
en: The faction camp system allows you to use companions to take over existing buildings or construct new buildings and use them to extend the usefulness of your allies.  When you have a faction camp, you can order your companions to perform missions, such as crafting new items, building up the camp, hunting for food, or recruiting more allies.  Faction camps also simplify some aspects of managing your companions.
zh: 派系营地系统能够让你的同伴改建现有建筑当作营地或在旷野中建造新营地，并大大提升同伴协助你的功能和能力。当你有一个派系营地时，你可以让你的同伴执行任务，比如制造新物品，建造营地建筑，寻找食物，或者招募更多的同伴。派系营地也使同伴管理的部分操作大大简化。

note: ~ Response to NPC dialogue
en: Give me an overview of how camps work.
zh: 告诉我派系营地大概是怎么运作的。

note: ~ Response to NPC dialogue
en: Tell me more about faction camps and food.
zh: 告诉我更多关于派系营地食物的事。

note: ~ Response to NPC dialogue
en: Tell me more about camp missions.
zh: 告诉我更多关于营地任务的事。

note: ~ Response to NPC dialogue
en: Tell me about building a camp.
zh: 告诉我更多关于建造营地建筑的事。

note: ~ Response to NPC dialogue
en: Give me some advice on building a camp.
zh: 给我些关于建造营地建筑的建议。

note: ~ Response to NPC dialogue
en: I know the basics.  Just tell me what changed.
zh: 我大体都了解过了，告诉我有什么新变化就行了。

note: ~ Response to NPC dialogue
en: Never mind, let's go back to talking about camps.
zh: 算了，我们谈点关于派系营地的其他事情吧。

note: ~ Response to NPC dialogue
en: Never mind, let's talk about other things you can do.
zh: 算了，我们说说你能做的其他事情。

note: ~ Response to NPC dialogue
en: Never mind, let's talk about something else.
zh: 算了，我们谈点其他事情吧。

note: ~ Response to NPC dialogue
en: Forget it.  Let's go.
zh: 算了。我们出发吧。

note: ~ NPC dialogue line
en: Each faction camp starts with the companion surveying the land and constructing a bulletin board, with the exception of the bare bones camp, where it is up to you to construct the board yourself anywhere within the camp's perimeter.  You can then 'e'xamine the bulletin board to get a list of available missions with descriptions, and to assign a companion to work on a mission.  The bulletin board is the primary way to access the camp.
      If both you and a companion have two-way radios, you can assign missions to the companion remotely by talking on the radio.
      When you ask a companion to start a camp they'll survey the land and mark it as a faction camp (visible on the overmap) to establish it.  The companion will also build a bulletin board for all faction camps except the bare bones one.  A faction camp has a central tile where the bulletin board is, and possibly one or more expansions that are in adjacent tiles.
      All of your faction camps can be stocked with food, and your companions will eat from that food when performing camp missions, or even when they're just hungry and near the camp.
      Currently, the bare bones faction camp can be created anywhere, while the modular hub ones can be built in fields, and the evac shelter one in all evac shelters.  In addition to those, there are faction camps that can be built in fire stations, mansions, fire lookout towers, helipads, lighthouses, military outposts, pottery cottages, radio towers, and small sealabs, and I may have forgotten some.  You can start a faction camp by talking to a companion who is standing on a suitable terrain, asking about faction camps, and then telling the companion to build a faction camp.  They'll immediately survey the tile and make the bulletin board (bare bones leaves the bulletin board location and construction up to you).  You'll be able to ask the companion for a list of suitable starting sites.
zh: 每个派系营地都从同伴勘测地形并建造公告板开始，而简易营地则需要你自己在营地中选择位置建造公告板。在公告板建造完成后，你可以按"e"查看公告板，以获得可用任务列表和描述，并指派同伴执行任务。公告板是管理营地的主要方式。
    如果你和同伴都有双向无线电，则可以通过对讲机远程将任务分配给同伴。
    当你让一个同伴开始建立营地时，他们会在当前所在位置建立一个公告板，并在对应的大地图地块上建立派系营地。一个派系营地通常由公告板所在的中心区，以及四周可能存在的一个或多个营地扩展区组成。
    所有派系营地都可以储备食物，当你的同伴在执行营地任务时，或是在营地附近饿了时，都会消耗储备的食物。
    目前，简易营地可以在任何地方创建，而模块化野外营地可以在旷野中建造，而避难所营地则是建立在紧急避难所之中的。除此之外，还有可以建在消防站、别墅、火警瞭望塔、直升机停机坪、灯塔、军事哨站、陶艺工坊、无线电塔和小型海洋实验室的派系营地，我可能忘记了一些。你可以通过与站在合适地形上的同伴交谈，询问关于派系营地的事情，然后告诉同伴建立营地来开始建造。他们将立即勘测地形并建造公告板（简易营地会把建造公告板的任务交给你）。你可以向同伴询问可改建建筑的列表。

note: ~ Response to NPC dialogue
en: Wait, we can talk with radios?
zh: 等等，我们可以通过无线电联络？

note: ~ NPC dialogue line
en: Faction camps require food, but simplify managing your companions.
      When you activate a camp's bulletin board, you'll be required to make some zones if you haven't already.  One of those zones must be a camp food zone.  If you drop food in the camp food zone and select the 'Distribute Food' mission, then the food will disappear and be converted into stored kcalories.
      When you send companions out on camp missions, they'll eat from the stored food when they return at the rate of 2,500 kcalories per day.  Some missions have variable length, and companions will become upset if there isn't enough food when they come back, so try to keep a healthy surplus of food on hand.
      Companions who aren't on camp missions, but who are following you, will also eat from the camp food stores whenever they're hungry and within 2 overmap tiles of the camp.  This drastically simplifies keeping your followers fed, so it's worthwhile to build a minimal faction camp just for this feature.
      You can upgrade a camp to include a water well.  If you do, your followers will also drink from the well when they're thirsty.
zh: 派系营地运行需要食物，但是简化了管理同伴的操作。
    在使用营地的公告板之前，你需要为营地规划一些区域。其中"营地食物区"是必须的。当你将食物放置在"营地食物区"中并选择"分发食物"任务后，这些食物会消失并根据其卡路里转化为营地食物储备储存起来。
    当你的同伴被派去执行营地任务时，他们会在返回时按每日2500大卡消耗营地食物储备。有些任务的时间长短不一，如果同伴执行任务返回时营地中没有足够的食物，他们会很不高兴，所以尽量保持营地中食物充足。
    那些没有任务但跟随着你的同伴，当自己饥饿且大地图两格内有营地时，他们会消耗营地内的食物储备来喂饱自己。这大大简化了保证同伴吃饱的操作，即便为此也值得建立一个小型派系营地。
    你可以升级营地并建造一口水井。建好后，同伴也会在口渴时喝井水。

note: ~ NPC dialogue line
en: When you assign a companion to a faction camp mission, they'll disappear while they go do whatever you want them to do.  When the duration of the mission has elapsed, you'll see a new mission on the bulletin board to have them return and complete the mission by upgrading your camp, returning their hunting kills, dropping off whatever they were crafting, or whatever else the mission results are.
      There are all kinds of faction camp missions: building up the camp, recruiting new allies, hunting and trapping game, scrounging for materials, farming, disassembling cars, and more.  Not all activities can be done at every camp - you may need to build some additional buildings, or expand the camp, to get access to some missions.
      Some faction camp missions can be duplicated by companion activities, but building up the camp can only be done via faction camp missions, as only completion of camp construction missions are recognized as fulfillment of those goals.
      You assign missions by interacting with the bulletin board.  You'll see a list of available missions for your central camp tile.  If your camp has expansions, you can tab through the expansions to see the available missions at each expansion.
      Remember, companions on camp missions need to be fed, and will become angry if they complete a mission but there isn't any food in the larder.
      There is one special mission called 'Emergency Recall'.  You can use this to retrieve any companion on a faction camp mission, but this cancels the mission and wastes any resources used on it.  Only use it to recover allies when something has gone really wrong with your camp and you can't get them to come back any other way.
zh: 当你指派同伴执行营地任务时，他们会凭空消失并去执行任务。当任务完成后，你会在公告板上看到一个新的任务，让他们返回并真正的完成任务：例如升级营地，送回猎物，放下制造完的物品，或者其他的任务结果。
    营地任务的种类很多：建造营地建筑，招募新同伴，打猎和设置陷阱，寻找材料，干农活，拆卸载具等等。不是每个营地都包含所有的任务，你可能需要建造一些额外的建筑物，或建造营地扩展区，来解锁新任务。
    一些营地任务可能与指派在该营地中的同伴所能执行的活动重复，但是建造营地建筑只能通过派系营地任务来完成，因为只有完成营地建设任务才被视为实现了这些目标。
    你可以使用公告板来分配任务。你将看到公告板所在的营地中心区的任务列表。如果营地有扩展区的话，可以按"Tab"键查看各个扩展区中可用的任务。
    请记住，外出执行营地任务的同伴仍然需要食物，当他们完成了任务返回，而食物储备中又没有任何食物的话，他们会生气的。
    此外还有一个"紧急召回同伴"的特殊任务。你可以用它来找回派系营地任务中的任何同伴，但这会取消任务并浪费所有已消耗的资源。最好只在你的营地出了问题，而你没有其他方法让他们回来时，才使用它来找回你的同伴。

note: ~ Response to NPC dialogue
en: What do you mean by angry?
zh: 你说他们会生气是什么意思？

note: ~ NPC dialogue line
en: Currently, there are three main types of camps that you can start building: bare bones camps, modular field camps, and established building camps which is a wide range of camps adapted to using specific buildings.  The established building list includes fire lookout towers, helipads, lighthouses, light industry, mansions, military outposts, pottery cottages, radio towers, small sealabs, and fire stations.  I may have forgotten something here, as my memory may not be completely up to date.
      The bare bones camp is the most flexible kind of camp as it can be built anywhere and doesn't mandate any construction.  Modular field camps is the next most flexible kind of camp since you can build them on any field, hay field, farm field, or field dirt road and can locate them to have plenty of space for expansions, but you start with nothing in an open area and have to build every building, so they can require a lot of resources.  Established building camps are faster to set up since you start in an existing building, but you have to establish them in a supported type of existing building and there may be limited or no space for expansions.
      Each camp location will have a variety of upgrade missions for it, except for the bare bones one where everything is up to you.  The various missions have descriptions.  In general, though, you can expand your camp with expansions whenever you want, assuming there are expansions suitable to the adjacent terrain (the general expansions can only be established on the same kind of open areas as field base camps can be placed on), and some missions such as hunting or recruiting will require that you have some kind of kitchen or office that you can use to help schedule activities.
      Regardless of what kind of camp you make, you have to start it by asking a companion to build the camp.  If there are more alternatives than just the bare bones camp you'll get a list of the available alternatives.
zh: 目前，你可以从三种大类的营地开始建设：简易营地、模块化的野外营地和改建营地（适用于各种特定建筑的营地）。可以改建的建筑包括火警瞭望塔、直升机停机坪、灯塔、轻工厂、别墅、军事哨站、陶艺工坊、无线电塔、小型海洋实验室和消防局。也许我可能记漏了一些，因为我不可能总记得更新这些列表。以前还有一个叫原始野外营地，但是你不能再建造它们了，只能升级它们。
    简易营地是最灵活的营地，因为它可以在任何地方建造，不依赖其他建筑。模块化野外营地是第二灵活的营地，因为你几乎可以在任何旷野，干草田，农场，或是田间土路建造它们，并且可以选择建造地点来保证有足够空间建造扩展区。但是你从一个什么都没有的开阔地带上开始建造营地，而且必须建造每一个建筑，因此它们会需要大量的资源。如果你选择在特定建筑物中开始建造改建营地，建造速度会更快，但同时由于你必须建立在现有的建筑上，你可能没有空间建造营地扩展区。
    每种营地都有各种各样不同的升级任务，但简易营地除外，那里的一切都由您决定。各种任务都有各自类型。一般来说，您可以随时使用扩建来扩展营地，前提是有适合的地形（一般的扩建只能建在与野外营地相同类型的开阔地带上），有些诸如狩猎或招募同伴的任务，需要你有间厨房或办公室来协助安排这些任务。
    不管你建什么样的营地，你都得先有一名同伴，然后和他交谈建设营地。如果所在地可以建造除了简易营地以外的其他类型营地，你也可以从可选营地类型中选择一项。

note: ~ Response to NPC dialogue
en: Tell me about bare bones camps.
zh: 告诉我更多关于简易营地的事。

note: ~ Response to NPC dialogue
en: Tell me about modular field camps.
zh: 告诉我更多关于模块化野外营地的事。

note: ~ Response to NPC dialogue
en: Tell me about fire station camps.
zh: 告诉我更多关于消防局营地的事。

note: ~ Response to NPC dialogue
en: Tell me about evac shelter camps.
zh: 告诉我更多关于紧急避难所营地的事。

note: ~ Response to NPC dialogue
en: Tell me about fire lookout tower camps.
zh: 告诉我更多关于火警瞭望塔营地的事。

note: ~ Response to NPC dialogue
en: Tell me about helipad camps.
zh: 告诉我更多关于直升机停机坪营地的事。

note: ~ Response to NPC dialogue
en: Tell me about lighthouse camps.
zh: 告诉我更多关于灯塔营地的事。

note: ~ Response to NPC dialogue
en: Tell me about light industry camps.
zh: 告诉我更多关于轻工厂营地的事。

note: ~ Response to NPC dialogue
en: Tell me about mansion camps.
zh: 告诉我更多关于别墅营地的事。

note: ~ Response to NPC dialogue
en: Tell me about military outpost camps.
zh: 告诉我更多关于军事哨站营地的事。

note: ~ Response to NPC dialogue
en: Tell me about pottery cottage camps.
zh: 告诉我更多关于陶艺工坊营地的事。

note: ~ Response to NPC dialogue
en: Tell me about radio tower camps.
zh: 告诉我更多关于无线电塔营地的事。

note: ~ Response to NPC dialogue
en: Tell me about small sealab camps.
zh: 告诉我关于更多小型海洋实验室营地的事。

note: ~ Response to NPC dialogue
en: Tell me about expansions.
zh: 告诉我更多关于营地扩展区的事。

note: ~ NPC dialogue line
en: The bare bones camp is the most flexible kind of camp as you can build them anywhere while still having access to almost all camp capabilities, leaving it completely up to you how you design them (the missed functionality is tied to the construction of a radio tower).  You start by ordering the companion to build the camp, then construct a bulletin board within it yourself or by ordering your companion to make a zone construction for it, after which you can use the board to order companions to execute camp missions without construction preconditions.  You still have to meet all the usual restrictions for companion crafting missions, such as access to fire, tools, etc, but facilities constructed by you or your companions should be available for crafting provided you have covered them with Camp: Supply zones.  How you want to construct the camp in your chosen location is up to you, with construction zones available should you want to give the task to your companions.
zh: 裸露营地是最灵活的营地类型，因为你可以在任何地方建造它们，同时仍然可以访问几乎所有的营地功能，完全由你来设计它们(错过的功能与建造无线电塔捆绑在一起)。你可以从命令同伴建造营地开始，然后自己在里面建造一个公告栏，或者命令你的同伴为它建造一个区域，然后你可以使用公告牌命令同伴在没有建造先决条件的情况下执行营地任务。你仍然必须满足同伴手工艺任务的所有常见限制，例如接近火、工具等，但你或你的同伴建造的设施应该可以用于手工艺，前提是你已经用Camp：Supply Zones覆盖了它们。你想如何在你选择的地点建造营地取决于你，如果你想把任务交给你的同伴，建筑区是可用的。

note: ~ Response to NPC dialogue
en: I want to go back to the list of possible camps.
zh: 回到刚才的话题，哪些地方可以建造营地？

note: ~ Response to NPC dialogue
en: Got it.  Tell me about expansions.
zh: 知道了。告诉我更多关于营地扩展区的事。

note: ~ Response to NPC dialogue
en: Can we review how camps work?
zh: 能再跟我说说派系营地是怎么运作的吗？

note: ~ NPC dialogue line
en: The modular field camp is the second most flexible kind of camp, but they require a lot of time and resources to build.  There are actually two different versions with slightly different layouts.  With both versions you start with an empty field which can be a field, hay field, farm field, or dirt road on a field, and build up from nothing.  You have a range of different building materials available from which buildings can be constructed, and different sections can be constructed from different materials to make the most of what you have available.
      You start by building a lean-to and a bed in the northeast corner of the central camp, and then typically add a cooking facility to it, and expand out until you have a small shelter for two people.  When the first building is complete, you can expand the camp in a variety of ways:
      1.  Version 1 allows building up to 5 more rooms or shacks with a maximum of 3 on each side of the camp that increases to a total of 8 with version 2.
      2.  You can build a central building in the south half of the camp, between the rooms in version 1, with version 2 having the central building in the center, shaping the camp into an 'H'.  The central building will act as a command center, allowing your camp to perform hunting, recruiting, and combat patrol missions.
      3.  In version 1 only you can dig trenches on all sides of the camp, which can possibly connect to the rooms on the sides to minimize the amount of trenching you need to do.
      4.  You can build various small features such as root cellars to preserve food or a radio tower to make it easier to recruit more companions.
      With each new construction in a modular camp can being able to be made from a different material you aren't constrained by what you start with.  If limited by resources, tents are a fast alternative way to provide shelter, but fragile and likely to get destroyed by the first zombie stumbling in, however the central building must still be made from a 'real' building material.
zh: 模块化野外营地是第二灵活的营地，但需要大量时间和资源建造。有两种布局稍为不同的营地可供选择。两种营地都要在空地上从头建造，空地可以是旷野、干草田、农田或者田间土路。不同的建筑类型可以由不同的材料建造，各部分也可以由不同的材料构成，这样你就能最大化利用现有的建筑资源。
    第一步是在中央营地的东北角建造带一张床的小屋，接着通常会再增加一套烹饪设施，然后继续扩展到能够容纳两人的庇护所。当第一个建筑完成后，你可以以多种方式扩展营地：
    1. 版本1能建造最多5个房间或小屋，营地每边最多三个，在版本2增加为8个。
    2. 版本1可以在营地的南边建造一个被房间包围的中央建筑。版本2的中央建筑在营地中心，使营地整体成H形。这个中央建筑会作为指挥中心，让你的营地可以进行狩猎、招募、巡逻任务。
    3. 只有版本1可以在营地四周挖掘堑壕，堑壕可以与房间连接以减少挖掘量。
    4. 可以建造各种小型设施，如用于保存食物的地下室，或招募新成员的无线电塔。
    模块化营地的每个新建筑都可以用不同的材料建造，不再受起始材料的限制。如果受资源所限，帐篷能够提供快捷、廉价的居所，但极为脆弱。但是，中央建筑仍然必须以“真正”的建筑材料建造。

note: ~ NPC dialogue line
en: Fire stations make good basecamps.  You start with a brick building with secure metal doors, so you're not going to see your efforts destroyed by zombies.  On the downside, you generally can't build expansions from a fire station.
      Fire station camps are also very compact.  There isn't much living space, but you can build a small pottery or blacksmithy, a chop shop in one of the garage bays, and even tear up some of the pavement to create a garden.  The existing kitchen makes it easy to cook from the start, though you may need to spruce it up a bit.
zh: 消防局是个建造营地的好地方。你从一栋有安全金属门的砖房开始建造，因此你的成果不太容易被丧尸们破坏。但缺点是，你也基本没法在消防局边上建造扩展区。
    消防局营地自身也非常紧凑。这里没有太多的居住空间，但是你可以将车库的一个隔间改造成一间小型砖窑或铁匠铺，或者是一个拆车场，甚至可以拆掉部分路面来建造一个花园。因为有现成的厨房，所以烹饪从一开始就不是问题，不过你可能需要把它稍稍修整一下。

note: ~ NPC dialogue line
en: You can build a faction camp in any kind of evac shelter.  Evac shelters are everywhere and often have fields surrounding them, so they're a little faster to start than a modular field camp but still make it easy to add expansions.
      Evac center camps can be built up in several ways.  You basically need to decide between building more bedrooms or adding crafting and cooking space.
zh: 你可以在任意一处紧急避难所建造一个派系营地。紧急避难所随处可见，而且四周常常都是旷野，所以它们比模块化野外营地起步要快，而且很容易增加扩展区。
    紧急避难所营地有多种建造方式。但都需要你在建造更多卧室或者增加制造工房或厨房之间做出选择。

note: ~ NPC dialogue line
en: You can build a faction camp in a fire lookout tower.  Fire lookout towers often have fields surrounding them.
      The base camp starts in an established building, and provides a full set of base camp missions, but the number of construction upgrades is limited to a pair of dual bed rooms, a well, a root cellar, and a radio tower.  This makes it a camp that allows you to get the camp setup done with quickly so you can focus on other things.
zh: 你可以在火警瞭望塔中建造派系营地，并且火警瞭望塔周围通常有旷野。
    营地从已有建筑开始，并且提供全套基本的营地任务，但建筑升级数量仅限于一对双人床房、一口水井、一个地窖和一个无线电塔。所以它是一个可以快速建设完成的营地，以便你可以专注于其他事情。

note: ~ NPC dialogue line
en: You can build a faction camp in a helipad facility, where you're provided with water purification and cooking facilities from the beginning and can expand with a root cellar, butchering rack, a radio tower, and 4 beds.  A site specific expansion is into the garage, where you're given access to the available appliances.
zh: 你可以在直升机停机坪中建造派系营地。这种营地从一开始就为你提供净水和烹饪设施，并且可以增加储藏地窖、屠宰架、无线电塔和 4 张床。一个特别的扩展区是车库，在那里你可以使用已有的各种家电。

note: ~ NPC dialogue line
en: You can build a faction camp in a lighthouse, where you're provided with water purification and cooking facilities from the beginning and can expand with a root cellar.
zh: 你可以在灯塔中建造派系营地。这种营地从一开始就为你提供净水和烹饪设施，并且可以增建储藏地窖。

note: ~ NPC dialogue line
en: You can build a faction camp in a light industry facility, where you're provided with cooking facilities from the beginning and can expand with a root cellar, butchering rack, well, a radio tower, and beds.  One site specific expansion that's always available is the workshop, where you're given access to the available appliances and can add a drop hammer for companion crafting.
zh: 你可以在轻工厂中建立派系营地。这种营地从一开始就为你提供烹饪设施，并且可以扩建储藏地窖，屠宰架，水井，无线电塔和一些床。一个始终可建造的特殊扩展区是工坊，在那里你可以使用已有的各种家电，并且可以添加一个落锤用于营地制作。

note: ~ NPC dialogue line
en: You can build a faction camp in a mansion.  You have four different starting positions available, namely the Fountain Garden, Dance Floor Room, Basketball Room, and Garden with Columns.  Depending on where you set up your base, the following site specific expansions may become available: Entrance 1, Entrance 2, Swimming Pool 1, Bedrooms 1, Unidentified Room, Kitchen 2, Library, Bedrooms 2, Swimming Pool 2, Bar, Living Rooms, Bedroom 3, and Kitchen 2.  The Entrances and Swimming Pool 1 provide farming, the Library a limited set of cooking, the Bar a different set, and the Kitchens an extended set of cooking recipes.
zh: 你可以在别墅中建立派系营地。你有四种不同的起始位置可供选择，即喷泉花园、舞池室、篮球室和带柱子的花园。根据你设置营地的位置，可能会出现以下扩展：入口 1、入口 2、游泳池 1、卧室 1、不明房间、厨房 1、图书馆、卧室 2、游泳池 2、酒吧、客厅、卧室 3 和厨房 2。入口和游泳池 1 提供农业，图书馆提供一部分烹饪配方，酒吧提供另一部分烹饪配方，厨房提供更多的烹饪配方。

note: ~ NPC dialogue line
en: You can build a faction camp in a military outpost, of which there are two versions, 'normal' and 'cross'.  They differ in that the normal version can be expanded with two beds, while the cross version can be expanded with four.  Apart from that, they provide you with the ability to build a root cellar, a butchery rack, a water well, farm plots, a radio tower, and repair the reactor's controller.
zh: 你可以在军事哨站建立派系营地，包括"普通"和"十字"两个版本。它们的不同之处在于普通版可以增设两张床，而十字版可以增设四张床。除此之外，它们还为你提供建造地窖、屠宰架、水井、农田、无线电塔和修理反应堆控制器的能力。

note: ~ NPC dialogue line
en: You can build a faction camp in a pottery cottage.  Setting up your base there allows you to use the char kiln and clay kiln for crafting.  You can add a butchery rack to the facilities, as well as build blacksmithing facilities.
zh: 你可以在陶器小屋中建立派系营地。在那里建立你的基地可以直接让你使用炭窑和黏土窑来进行制造。你可以在设施中添加屠宰架，也可以建造锻造设施。

note: ~ NPC dialogue line
en: You can build a faction camp in a radio tower, both the version with and the one without an adjacent building on the ground.  Bedroom shacks can be built to host your companions.  You can build a root cellar, a water well, hook yourself up to the radio tower, and fix the tower to get access to extended capabilities.
zh: 你可以在无线电塔中建造派系营地，无论是否有地面上的相邻建筑物都可以。你可以建造卧室小屋来安置你的同伴。还可以建造一个地窖、一口水井，或是连接到无线电塔上，然后修复无线电塔以获得更多功能（例如从网络或卫星上下载数据）。

note: ~ NPC dialogue line
en: You can build a faction camp in a small sealab facility.  This provides you with access to the air compressor and water purifier appliances on site.
zh: 你可以在小型海洋实验室中建立派系营地。这样你就可以直接使用那里的的空气压缩机和净水器了。

note: ~ NPC dialogue line
en: A camp can have up to 8 expansions (one for each of the 8 adjacent overmap tiles).  Expansions add to the capabilities of your camp, such as adding a farm field or a manufactory for crafting all kinds of things.
      Expansion missions show up in separate tabs in the bulletin board, one set of missions per location, and you'll need to hit 'tab' to see them.  Some base camps have dedicated expansions tailored to their specific facilities, and while these might be accessible from other base camps should those be constructed adjacent to one of these, the set of reasonably general expansions are currently all limited to open field locations (field, hay field, farm field, or field dirt road).  The currently available general expansions are:
      -- Farm: This is a full tile of plowed fields that you can maintain or send companions on missions to maintain.  Plants grow here normally.  This expansion exists in two versions.
      -- Garage: This is a large building that currently doesn't provide any functionality, and so is of limited use (it used to provide disassembly before that was supported via zones, which can still be placed inside the garage).  This expansion exists in two versions.
      -- Canteen: This is an expanded kitchen, dining area, and pantry that provides an expanded set of companion cooking recipes.  This expansion exists in two versions.
      -- Livestock Area: This is a modular set of buildings for holding livestock such as cows, horses, or chickens.  Animals are not included!  This expansion exists in two versions.
      -- Saltworks Area: This is a small expansion for processing salt.  This expansion creates a local mini swamp for salt extraction and exists in only one version.
      -- Fabrication Workshop: This is a large expansion for doing all kinds of crafts.  Companions can use some of the furniture in this expansion to craft some items much faster than you can do by yourself by hand.  This expansion exists in two versions.
      -- Central Storage Building: This is a large building for storing goods.  This expansion exists in two versions, the second of which allows the construction of storage furniture with a larger capacity than storage on the ground.
      Note that there is nothing stopping you from constructing more than one instance of an expansion, such as multiple farms for more farming, or a second Livestock expansion if you have a lot of animals.  In most cases there is not much value in having more than one of an expansion, though.
zh: 一个营地最多可以有8个扩展区（周围8格大地图）。扩展区增加了营地的功能，例如添加农田或制造各种东西的工厂。
    营地扩展区的任务显示在公告板的单独选项卡中，每个位置一组任务，你需要按"TAB"才能看到它们。一些营地有专门为其特定设施量身定制的扩展，虽然如果在其中一个特定设施附近建立营地，或许可以作为扩展区使用这些设施，但目前合理的一般扩展区都仅限于开阔地区。（如旷野、干草田、农田或者田间土路）。当前可用的通用扩展区有：
    -- 农场：这是一块完整的耕地，你可以自己维护或派遣同伴执行任务来维护。植物在这里正常生长。此扩展区存在两个版本。
    -- 车库：这是一座大型建筑，目前不提供任何功能，因此用途有限（在此之前，它曾提供拆卸功能，但现在可以通过区域来实现了，当然拆卸区仍然可以放置在车库内）。此扩展区存在两个版本。
    -- 食堂：这是一个扩展的厨房、用餐区和食品储藏室，提供一组额外的配套烹饪食谱。此扩展区存在两个版本。
    -- 牧场：这是一组模块化的建筑物，用于饲养牛、马或鸡等牲畜。但并不会凭空产生动物！依然需要你自己去寻找动物来饲养。此扩展区存在两个版本。
    -- 盐场：这是一个用于加工盐的小型扩展区。此扩展区会创建一个用于提取盐的营地内迷你沼泽，并且仅存在一个版本。
    -- 工坊：这是一个可以进行各种制造的大型扩展区。同伴可以使用此扩展区中的一些家具来制作一些物品，比起你自己手工制作的速度要快得多。此扩展区存在两个版本。
    -- 仓库：这是一个用于储存货物的大型建筑。这种扩展区存在两个版本，第二个版本允许建造比地面存储容量更大的存储家具。
    请注意，没有任何不能建造多个同种扩展区的限制，例如用于更多耕作的多个农场，或者如果你有很多动物，则可以建造第二个牧场。但是，在大多数情况下，拥有一个以上的扩展区并没有多大价值。

note: ~ Response to NPC dialogue
en: Got it.  Give me some advice on building a camp.
zh: 知道了。给我些关于建造营地建筑的建议。

note: ~ NPC dialogue line
en: Starting a camp doesn't take much time, and you can use a faction camp to keep your companions fed without needing to regularly give them food, so it's a good idea to establish a minimal camp anywhere you intend to be for a while.
      How much you want to expand your camps is up to you.  A modular field camp can be very resource intensive, but building one up allows you to send companions off to hunt and farm for you, so there's quite the pay-off.  What kind of camp (or camps) you want to build depends both on what you intend to focus on and whether you want to be stationary or roaming with stops in areas only for some time before moving on.  If nothing else, you should consider building a water well as soon as you can, which may require you to perform construction prerequisites.
      If you have access to a fire station or evac shelter, you may want to build your camp in them.  Both of those camps are are very compact, but have much of the same functionality as an upgraded field camp without requiring so many resources.
      If you are adding expansions to your camp, consider starting with a farm, canteen, or fabrication workshop.  The farm makes it easy to grow your own food if you don't have any ready plowed farms nearby, the canteen provides you with a well and root cellars after some upgrades, while the fabrication workshop can allow you to craft some of the resources you need to upgrade your camp.
      The livestock area, storage area, and saltworks probably shouldn't be your first expansions, but they all have their uses.
zh: 建立营地并不需要太多时间，因此你可以使用一个派系营地来保证你的同伴吃饱，而不需要经常为他们分发食物，所以最好是在你经常待的地方建立一个最低限度的派系营地。
    你想要把营地扩建多大取决于你。模块化的野外营地可能会消耗大量资源，但建造一个营地可以让你派出同伴为你狩猎和耕种，因此收益颇丰。你想要建立什么样的营地取决于你的偏好，是想安顿下来还是在继续前行前临时落脚。即便不为别的，你也应该考虑尽快建造水井，但这也要你先进行一些前置的建造。
    当你碰见消防局或紧急避难所时，你也许会想在那里建立营地。这两种营地的空间都非常紧凑，但功能与升级后的野外营地基本相同，而且不需要那么多的资源。如果你想为营地建造扩展区的话，可以从农场、食堂或工坊开始。农场能让你自给自足，而工坊可以让你制造升级营地所需要的资源。盐场、牧场和仓库也许不该成为你建造扩展区的第一选择，但它们都有各自的用途。

note: ~ Response to NPC dialogue
en: I want to go to the list of possible camps.
zh: 我想知道哪里可以建造营地。

note: ~ NPC dialogue line
en: 
    1.  Faction camps used to require a second companion to act as overseer and camp manager, but that's been replaced by the bulletin board and two-way radio.
    2.  It used to be impossible to upgrade faction camps if there was a vehicle, even a cart, on the same map.  You can now upgrade camps even if there is a vehicle on the map, as long as the upgrade doesn't change the area under the vehicle.
    3.  Faction camps used to upgrade by completely redrawing the map.  Damage to the camp would be replaced when the camp was upgraded.  Now upgrades only change the actual area being upgraded, and you will have to repair damage to the camp yourself.
    4.  There used to be a single path for upgrading the main camp.  Now, after you have completed the first tent, you will have many options for your next upgrade, and you can have different companions working on different upgrades of the main camp at the same time.
    5.  Companions who are near a camp will feed themselves from the camp's food stores, and if the camp has a well, they'll use it to quench their thirst.
    6.  You can now set up faction camps in select buildings.  The list of available buildings is constantly growing, so you'll have to experiment.
    7.  The oldest type of camp, known as the primitive field camp or "Old Camp", is no longer supported and will be removed entirely in the future.
    8.  Most camps abided by a restriction that allowed them to add expansions to the camps only when camp constructions had added a sufficient number of beds to the camp (2 per expansion), but this restriction has been removed from all camps.
    9.  Field base camps and standard expansions used to be available for fields only.  They can now be placed on fields (as before), hay fields, farm fields, and field dirt roads.
zh: 
    1. 过去，派系营地需要另一名同伴来作为营地主管监督和管理营地，但现在已经被公告板和双向无线电所取代。
    2. 过去，如果在同一区域上有载具，即便是辆手推车，也无法升级同位置的营地。现在即使区域内有载具，你仍旧可以升级营地，只要升级不会改变载具所在位置。
    3. 过去，派系营地通过完全重新绘制地图来升级。营地升级后，损坏的设施会被替换。现在升级只会改变实际升级的部分，你必须自己修复营地的损坏设施。
    4. 过去，主营地只有一条升级途径。现在，在你完成第一个帐篷之后，你将有许多不同的升级选项，你可以让多名同伴同时升级主营地的不同部分。
    5. 现在在营地附近的同伴将会自动使用营地中的食物储备，如果营地中有水井，他们也会使用它来解渴。
    6. 现在你可以在特定建筑中建立营地。可以建立营地的建筑列表会逐步增加，所以记得多试试。
    7. 最早的营地类型，称为原始野外营地或"老营地"，现在已不再支持，未来将被完全移除。
    8. 大多数营地遵守一项限制，只有在营地建设增加了足够数量的床位（每级扩展两张床）后，才能向营地添加扩展。但现在所有营地都取消了这个限制。
    9. 过去，野外基地营地和标准扩展只适用于旷野。现在，它们可以放置在旷野（与以前一样）、干草田、农田和田间土路上。

note: ~ Response to NPC dialogue
en: Wait, let's go back over from the start.
zh: 等等，让我们从头开始理一理。

note: ~ Response to NPC dialogue
en: Thanks, let's go back to talking about camps.
zh: 谢谢了，我们谈点关于派系营地的其他事情吧。

note: ~ Response to NPC dialogue
en: Fair enough.
zh: 当然可以。

note: ~ NPC dialogue line
en: Yes, friend?
zh: 何事，吾友？

note: ~ NPC dialogue line
en: Your travels be fruitful, friend.
zh: 祝汝之旅途硕果累累，吾友。

note: ~ NPC dialogue line
en: May you find your peace, traveler.
zh: 愿汝平安，行者。

note: ~ NPC dialogue line
en: We might have lost everything, but hope remains.
zh: 吾等或已失去一切，但余希望尚存。

note: ~ NPC dialogue line
en: May the earth flourish beneath our paths.
zh: 愿此地在吾等之路下欣欣向荣。

note: ~ NPC dialogue line
en: Unity of spirit, of mind, and body…
zh: 神智体，生而为一……

note: ~ NPC dialogue line
en: Look for the bonds which define you, and act in accord.
zh: 探寻汝之纽带，并与之协同一致。

note: ~ Response to NPC dialogue
en: I don't know what kind of heresy you are spreading, but I'm putting an end to it!
zh: 我不知道你在散布什么异端邪说，但我会在这里终结它！

note: ~ Response to NPC dialogue
en: This place is dangerous, what are you doing here?
zh: 这地方很危险，你在这里干什么？

note: #-#-#-#-#  cataclysm-dda_0.H-1_zh_CN.po (cataclysm-dda 0.H)  #-#-#-#-# ~ Response to NPC dialogue ~ NPC dialogue line
en: Who are you?
zh: 你是谁？

note: ~ NPC dialogue line
en: Dangerous?  It may look different, but this land cares and provides for us.  We are celebrating with a feast, in fact.  Do you care to join us?
zh: 危险？其形虽异，但此地关爱并喂养吾等。吾等正欲享用盛宴。汝欲同食否？

note: ~ Response to NPC dialogue
en: Well, sure.
zh: 嗯，当然可以。

note: ~ Response to NPC dialogue
en: I'd… rather not.
zh: 我……还是算了。

note: ~ Response to NPC dialogue
en: I'm sorry… I have places to be.
zh: 我很抱歉……我还要到其他地方去。

note: ~ NPC dialogue line
en: I'm a priest or guide of a sort.  I sing the hymns along my companions so that we may learn to live in unity, both with each other and with our ailing world.
zh: 吾乃此之牧师亦或向导。吾与吾辈同侪齐唱圣歌，以此吾等可习得如何生而为一，无论是彼此之间，亦或与此荒芜尘世。

note: ~ Response to NPC dialogue
en: Alright.
zh: 好吧。

note: ~ Response to NPC dialogue
en: Can I join you?
zh: 我能加入你们吗？

note: ~ Response to NPC dialogue
en: Understood.  Can I join you?
zh: 明白了。我可以加入你们吗？

note: ~ Response to NPC dialogue
en: Well, I gotta go.
zh: 好吧，我得走了。

note: ~ NPC dialogue line
en: Oh, but you already have.
zh: 但汝早已加入。

note: ~ Response to NPC dialogue
en: Yes… yes I have.
zh: 哦对……我已经加入了。

note: ~ NPC dialogue line
en: Join us then, eat from this meal with us.
zh: 加入吾等，同吾等共享此物。

note: ~ Response to NPC dialogue
en: [Take Marloss berry] Thank you.
zh: [收下马洛斯浆果]谢谢。

note: ~ Response to NPC dialogue
en: I have changed my mind, thank you.
zh: 我改变主意了，谢谢。

note: ~ Response to NPC dialogue
en: I'm joining no stinking cult!  Take your berry and shove it!
zh: 我才不会加入你这恶臭的邪教！拿走你的果子然后滚吧！

note: ~ NPC dialogue line
en: Are you one of them?
zh: 你是他们的一员吗？

note: ~ Response to NPC dialogue
en: One of who?
zh: 谁的一员？

note: ~ Response to NPC dialogue
en: My thoughts exactly.  We have a lot in common, we should travel together!
zh: 我和你想的一样。我们之间有这么多共同点，我们应该一起走！

note: ~ Response to NPC dialogue
en: A daring trader?  Yes.  Let's trade items.
zh: 一名大胆的商人？是的。我们来做笔交易吧。

note: ~ Response to NPC dialogue
en: I don't have time for this.
zh: 我可没时间玩猜谜。

note: ~ NPC dialogue line
en: Hey, you're alive!  Me too.  Been a long while since I've had a conversation.  Uh, with someone else.  Um.
zh: 嘿，你还活着！我也一样。自从我上次交谈已经过了有一段时间了。呃，和别人一起。呃。

note: ~ Response to NPC dialogue
en: It's not safe here anymore, you need to move on.
zh: 这一带已经不安全了，你得快点离开。

note: ~ Response to NPC dialogue
en: How did you make it?
zh: 你怎么活下来的？

note: ~ Response to NPC dialogue
en: What did you do before the Cataclysm?
zh: 你在大灾变之前是做什么的？

note: ~ Response to NPC dialogue
en: Have anything to trade?
zh: 你有什么能卖的东西吗？

note: ~ NPC dialogue line
en: I heard it's bad in the cities, back when the radio was still working.  Some of those things came through here.  I want to stay out in the country if I can stay safe.
zh: 我听说城里的情况很糟糕，那时候广播还能用。有一些那种东西经过这里了。如果能保持安全，我想待在乡下。

note: ~ NPC dialogue line
en: One of the nice things about the country life is the troubles of the world take a little longer to reach you, and some don't get you at all.  We didn't see any dead the first day, but we heard all kinds of crazy things on the news.
zh: 乡村生活的好处之一是，世界上所发生的各种麻烦事需要更长的时间才能到这里，有些甚至永远到不了。大灾变第一天的时候我们这里没有看到过任何死人，但我们从新闻里听到了各种疯狂的消息。

note: ~ Response to NPC dialogue
en: What happened next?
zh: 接下来发生了什么？

note: ~ NPC dialogue line
en: Come a little closer, I don't want to make too much noise.  You smell much nicer than what I'm used to.  Someone in trouble banged on the door that night, she said she was desperate, she had a baby, her home had burned down and her drugs were gone and there were monsters in the streets.  We figured she was on drugs, but we couldn't turn them away so we gave them food and let them stay in the barn.
zh: 靠近一点，我不想发出太大的噪声。你闻起来比我以前好多了。那天晚上有人狂敲我家的门，她说她很绝望，她有一个婴儿，她的房子被烧毁了，她的药都用完了，而街上还有怪物。我们以为她吸毒吸高了，但我们无法拒绝她们，所以我们给了她们食物，让她们待在谷仓里。

note: ~ Response to NPC dialogue
en: That's decent, was she all right?
zh: 听起来还不错，她还好吗？

note: ~ NPC dialogue line
en: She was not all right.  I don't know what happened, if she was already turning or if something got in and got her, but she and the baby didn't make it.  We lost some more people trying to figure that out, it was horrible.
zh: 她的情况一点都不好。我不知道发生了什么，不知道是她变成了那些怪物，或者有什么东西闯进去抓住了她，但是她和婴儿没能活下来。为了弄清楚发生的事我们又死了不少人，太可怕了。

note: ~ Response to NPC dialogue
en: Are you all right?
zh: 你没事吧？

note: ~ NPC dialogue line
en: I'm a lot better now, I've been hunkering down here.  Something came by in the night screaming and crying, sounded just like that woman.  Maybe a ghost, I don't know.  It's good to have company again.  You're not a ghost, right?  On second thought, don't tell me if you are, I probably don't want to know.
zh: 我现在好多了，我一直躲在这里。但是夜里总会有人在附近尖叫和哭泣，听起来就像那个女人。也许是鬼魂，我不知道。能再次见到活人可真好。你不是鬼魂，对吗？仔细想想，即使是也别告诉我了，我还是不要知道的好。

note: ~ NPC dialogue line
en: I grew up on the farm, I don't know much about ghosts and goblins, but I've spent a lot of time growing food and I work hard.  It's better in the country, cleaner.  Not as dangerous.  I hope.
zh: 我从小在农场长大，对鬼怪和地精什么的了解不多，但是我花了很多时间种菜而且我干活特别卖力。在乡下更好，更干净。没有那么危险。希望是这样吧。

note: ~ Computer name placed on map
en: Shady Hills Corporation: Branch Manager
zh: Shady Hills 企业：分部经理

note: ~ NPC dialogue line
en: Shady Hills Corporation.
     You are logged in as: Branch Manager.
    
    WARNING!  ERROR A101; FAILURE DETECTED IN POWER SUPPLY.
     RESERVE POWER ACTIVATED.  CONTACT INFORMATION TECHNOLOGY DEPARTMENT IMMEDIATELY!
zh: &Shady Hills 企业。
    当前登录身份：分部经理。
    
    警告！错误 A101；检测到电源故障。
    备用电源已激活。请立即联系信息技术部！

note: ~ Response to NPC dialogue
en: Access Messages
zh: 查看消息

note: ~ Response to NPC dialogue
en: Access Main Drive
zh: 访问主数据库

note: ~ NPC dialogue line
en: WARNING!  ERROR A101; FAILURE DETECTED IN POWER SUPPLY.
     RESERVE POWER ACTIVATED.  CONTACT INFORMATION TECHNOLOGY DEPARTMENT IMMEDIATELY!
    
     WARNING!  ERROR B231; UNABLE TO CONNECT TO MESSAGING SERVER.
     ERROR REFRESHING MESSAGES.  NOT ALL MESSAGES MAY BE DISPLAYED.
     CONTACT INFORMATION TECHNOLOGY DEPARTMENT IMMEDIATELY!
zh: &警告！错误 A101；检测到电源故障。
    备用电源已激活。请立即联系信息技术部！
    
    警告！错误 B231；无法连接到消息服务器。
    刷新消息时出错。可能无法显示所有消息。
    请立即联系信息技术部！

note: ~ Response to NPC dialogue
en: [!]RE: Important Status Update
zh: [!]主题：重要情况更新

note: ~ Response to NPC dialogue
en: RETURN TO MAIN PAGE
zh: 返回主页

note: ~ NPC dialogue line
en: FROM: Kristi Gordee, SVP Operations
      TO: [Branch Managers], [Community Managers]
      RE: Important Status Update
    
     Everyone,
     You are to follow your appropriate lockdown protocols at your discretion.  With the recent events as they are, we must do our utmost to ensure that our goals remain priority.
    
     Branch Managers - your deliveries will have an altered schedule.  I will send a separate email with details.  Ensure the hidden safe rooms are properly secured.
     Community Managers - Lockdown the community appropriately.  Tell the residents that it is for their protection, but do not let them leave.  We need them for the Big Pappy project to be successful.  I am going to send you some contacts who can discreetly install a heavy security gate.
    
     You will continue to receive your bonus pay as agreed upon.  Do not lose sight of our important endgame.
zh: &来自：克里斯蒂·戈迪，运营高级副总裁
    发往：[分部经理]，[社区管理员]
    主题：重要情况更新
    
    致所有人，
    你们应自行决定遵循适当的锁定协议。鉴于最近发生的事件，我们必须尽最大努力确保我们的目标仍然是优先事项。
    
    分部经理 - 你的工作时间表有改变。我将单独发送一封包含详细信息的电子邮件。确保隐藏的安全房间得到妥善保护。
    社区管理员 - 适时封闭社区。告诉居民这是为了保护他们，而且不要让他们离开，我们需要他们来让"大老爹"项目取得成功。我将向你发送一些可以安装可靠重型安全门的联系人。
    
    按照约定，你们将继续收到奖金。在最后的重要关头绝不能掉以轻心。

note: ~ Response to NPC dialogue
en: RETURN TO MESSAGES
zh: 返回消息界面

note: ~ NPC dialogue line
en: ERROR ACCESSING SERVER
zh: 连接服务器错误

note: ~ Response to NPC dialogue
en: RETURN TO PREVIOUS PAGE
zh: 返回上一页

note: ~ NPC dialogue line
en: Hey, I didn't expect to live long enough to see another living human!
zh: 嘿，简直不敢相信我可以活到看见另一个活人！

note: ~ NPC dialogue line
en: I've been here since shit went down.  Just my luck I had to work.
zh: 自从局势失控之后我就一直呆在这里了。我能活到现在纯粹是靠运气。

note: ~ Response to NPC dialogue
en: How are you alive?
zh: 你是怎么活下来的？

note: ~ NPC dialogue line
en: Well, the dishwasher made a break for it three days after things got weird.  He was ripped to shreds before he made it to the street.  I figure this place has gotta be safer than my apartment, and at least I've got all this food here.
zh: 嗯……在怪事发生后的第三天，洗碗工试着从这里逃出去，但他还没走到大街上他就被撕成了碎片。我认为这儿肯定比我住的公寓更安全，至少这儿有这么多吃的。

note: ~ NPC dialogue line
en: I… um… hid.  I was in the kitchen, preparing another masterpiece when I heard glass shattering followed by screaming.  I ran over to the serving window to see what happened, assuming a guest had fallen and broke something.  What I witnessed was the most awful thing I've ever seen.  I'm not even sure I could go over it again.
zh: 我……呃……藏起来了。那时候我还在后厨准备大餐，突然听见玻璃破碎和尖叫声，我跑到服务窗口去看看发生了什么事，一开始还以为是有客人摔倒碰坏了什么东西，可我看见的是我一生之中所见过的最可怕的事情。我甚至不太敢回忆它。

note: ~ NPC dialogue line
en: Some lunatic covered in a film of goo, black as oil, had fallen through one of the large glass windows.  There were glass shards stuck in its head and neck.  I thought the poor guy, girl-thing-whatever was dead.  People began to crowd around it, some were taking pictures.
zh: 有个浑身上下摊满了石油似的黑色粘液的疯子，从一扇大落地玻璃窗摔了进来，它的脑袋和脖子扎满了碎玻璃。我原以为这个不知是男是女的倒霉家伙一定死透了。人们开始围过来，还有人给它拍照。

note: ~ Response to NPC dialogue
en: Horrible.  Did you get any pictures yourself?
zh: 可怕。你拍照了吗？

note: ~ NPC dialogue line
en: No!  I figured the thing dead until it started writhing and spazzing out for a moment.  Everyone jumped back, a few screamed, and one curious stranger stepped in closer, kneeling a little… it attacked him!
zh: 没！我原以为它已经死了，没过一会儿它竟然又开始抽动而且喷出粘液了！大家惊讶得往后四散跳开，有些人在尖叫，有个好奇的家伙靠近，刚一跪下身子……那个东西就袭击了他！

note: ~ Response to NPC dialogue
en: What'd you do?
zh: 你做了什么？

note: ~ NPC dialogue line
en: I ran to the back of the kitchen and hid as best I could.  People outside were screaming and I could hear them running.  Suddenly I heard more glass shatter and something skitter out of the restaurant.  I waited a moment and then went and checked the dining area.  Both the stranger and the thing were gone.  People were running in the streets, some even had guns so I locked all the doors and blocked the windows with what I could and barricaded myself in here.
zh: 我跑到后厨，尽可能藏起来。我听见外面的人尖叫、逃窜。突然有更多玻璃碎了，有什么东西跳出餐馆。我等了好一会儿才敢去用餐区查看，陌生人和那个东西都不见了。人们在街上逃跑，甚至有人开枪，所以我锁上门窗，把自己封死在这里。

note: ~ Response to NPC dialogue
en: Crazy, so you have been here ever since?
zh: 这真疯狂。之后你就一直在这躲着？

note: ~ NPC dialogue line
en: Yeah, it was awhile before it was quiet again.  I heard all kinds of sounds: explosions, jets flying by, helicopters, screaming, and rapid gunfire.  I swear I even heard what sounded like a freaking tank drive by at one time!  I've been hiding here since.
zh: 是的。又过了好一阵子一切才平静下来。我听见各种各样的声音：爆炸、飞机、直升机、尖叫、剧烈的枪声。我确信我有次甚至听到了坦克驶过的声音！我一直躲在这里。

note: ~ NPC dialogue line
en: I've been a cook since forever, this wasn't the best joint, but management was cool.
zh: 我一直都是个厨师，虽然这不是个最好的餐厅，起码主管很酷。

note: ~ NPC dialogue line
en: Greetings friend, it's nice to see you.
zh: 你好朋友，很高兴见到你。

note: ~ NPC dialogue line
en: So you're back… explain yourself!
zh: 所以你又回来了……马上给我个解释！

note: ~ NPC dialogue line
en: What sorcery is this?
zh: 这是什么巫术？

note: ~ NPC dialogue line
en: Welcome home Foodkid!
zh: 欢迎回家，美食小子™！

note: ~ NPC dialogue line
en: Still here?  Take your time, it's rough out there.
zh: 还在这里？慢慢来，外面很乱。

note: ~ NPC dialogue line
en: Greeting citizen, what brings you to the FoodLair?
zh: 欢迎市民，什么风把你吹到了美食之城？

note: ~ Response to NPC dialogue
en: Greetings… Foodperson?
zh: 你好……美食侠™？

note: ~ Response to NPC dialogue
en: I am you but from an alternate reality.
zh: 我就是你，但来自另外一个世界。

note: ~ Response to NPC dialogue
en: I am Foodperson, who are YOU?
zh: 我是美食侠™，你又是谁？

note: ~ Response to NPC dialogue
en: There is only one real Foodperson!
zh: 真正的美食侠™只有一个！

note: ~ Response to NPC dialogue
en: I am the REAL Foodperson!
zh: 我是真正的美食侠™！

note: ~ Response to NPC dialogue
en: So, you are a REAL FOODPERSON, right?  You know my <name_g> over there?  You know that you ruined his legacy?
zh: 所以，你就是那个真正的美食侠™？你认识我那边的那位<name_g>吗？你知道你的所作所为毁了他的家业吗？

note: ~ Response to NPC dialogue
en: Nevermind me, I'm just going to leave.
zh: 没事，我要走了。

note: ~ NPC dialogue line
en: Indeed it is I!  The one and only FOODPERSON!
zh: 的确是我！独一无二的美食侠！

note: ~ Response to NPC dialogue
en: Wow!  Such an honor to meet you in person!
zh: 哇！很荣幸见到你本人！

note: ~ Response to NPC dialogue
en: Are you joking?  Foodperson is not real, it's a restaurant mascot!
zh: 你在开玩笑吗？美食侠™并不是真的存在，它不过是个餐厅的吉祥物。

note: ~ Response to NPC dialogue
en: The great Foodperson in the flesh!  Such an honor to finally meet you in person!
zh: 亲眼见到伟大的活生生的美食侠™！很荣幸能见到你本人！

note: ~ Response to NPC dialogue
en: Ah… well, nice to meet you Foodperson.
zh: 额……好吧。很高兴见到你，美食侠™。

note: ~ NPC dialogue line
en: Do not mock me, for my strength is quite real!  Get out of here now!
zh: 不许嘲笑我，因为我的力量是真实存在的！现在快滚！

note: ~ Response to NPC dialogue
en: Sheesh, ok, calm down, I'm leaving!
zh: 天哪！好吧，冷静点，我这就走。

note: ~ Response to NPC dialogue
en: Forgive me, I didn't mean to disrespect you.
zh: 对不起，我不是有意冒犯。

note: ~ Response to NPC dialogue
en: Oh yeah?  Show me what you can do!
zh: 哦，是吗？让我看看你能做什么！

note: ~ NPC dialogue line
en: A common mistake, but I can assure you that I'm very real!
zh: 一个常见的错误，但我向你保证，我是真实存在的！

note: ~ Response to NPC dialogue
en: Sure, whatever.
zh: 好吧，随你的便。

note: ~ Response to NPC dialogue
en: Ok… I believe you.
zh: 好的……我相信你。

note: ~ NPC dialogue line
en: Anyway, do you need something?
zh: 总之，你需要什么吗？

note: ~ Response to NPC dialogue
en: Are you interested in some trading?
zh: 你有兴趣做一些交易吗？

note: ~ Response to NPC dialogue
en: Let's trade?
zh: 让我们交易吧？

note: ~ Response to NPC dialogue
en: I'm looking for a place to stay.
zh: 我想找个地方住。

note: ~ Response to NPC dialogue
en: I want to get stronger.  Please teach me.
zh: 我想变得更强大。请教导我。

note: ~ Response to NPC dialogue
en: Please share your knowledge.
zh: 请教我些知识。

note: ~ Response to NPC dialogue
en: I'm building up a team, people with special abilities.
zh: 我正在组建团队，里面每个人都有特殊能力。

note: ~ Response to NPC dialogue
en: Can you tell me again about this sidekick offer?
zh: 你能再说说关于跟班的事吗？

note: ~ Response to NPC dialogue
en: Alright, I thought about this, what do you say about we team up?
zh: 好吧，我想过了，你觉得我们合作怎么样？

note: ~ Response to NPC dialogue
en: I'm good, bye.
zh: 我很好，再见。

note: ~ NPC dialogue line
en: I already have everything I need here in the FoodLair!
zh: 在我的美食之城里有我所需要的所有东西！

note: ~ NPC dialogue line
en: Alright let's see what you've got.
zh: 好吧，让我们看看你有什么。

note: ~ NPC dialogue line
en: You're not ready for this.
zh: 你还没准备好。

note: ~ Response to NPC dialogue
en: But I am worthy!
zh: 但我能证明自己的价值！

note: ~ NPC dialogue line
en: I can teach you a few tricks.
zh: 我可以教你一些技巧。

note: ~ Response to NPC dialogue
en: Nevermind.
zh: 算了。

note: ~ NPC dialogue line
en: This is no place for a civilian.  You should go to the refugee center.
zh: 这不是平民居住的地方。你应该去难民中心。

note: ~ Response to NPC dialogue
en: Damn!
zh: 该死的！

note: ~ NPC dialogue line
en: Well… You seem like a decent sort, I might have an offer for you.
zh: 嗯……你看起来不错，我这有份工作给你。

note: ~ Response to NPC dialogue
en: I'm listening.
zh: 洗耳恭听。

note: ~ NPC dialogue line
en: Sorry but I work alone.
zh: 抱歉，我一个人单干。

note: ~ Response to NPC dialogue
en: We could really use your help!
zh: 我们真的需要你的帮助！

note: ~ NPC dialogue line
en: What about: you prove your worth and join me as my sidekick?
zh: 不如这样：你先证明自身的价值，然后做我的跟班吧？

note: ~ Response to NPC dialogue
en: That sounds great!
zh: 这听起来太棒了！

note: ~ Response to NPC dialogue
en: Ok…
zh: 好吧……

note: ~ Response to NPC dialogue
en: I need to think about it.
zh: 我得考虑下。

note: ~ Response to NPC dialogue
en: Huh… no thanks.
zh: 唔……不，谢了。

note: ~ Response to NPC dialogue
en: There's other things I'd like to discuss.
zh: 我还想聊聊其他事情。

note: ~ Response to NPC dialogue
en: Alright bye.
zh: 好吧，回见。

note: ~ NPC dialogue line
en: The way you talk, the way you move… You're… You're me?  But how?
zh: 你说话和走路的方式……你……你是我？但这怎么可能呢？

note: ~ Response to NPC dialogue
en: I… I don't know.  It probably has something to do with <the_cataclysm>!  What do you say we team up to find out?
zh: 我……我不知道。这可能和<the_cataclysm>有关！我们应该联合起来找出答案，怎么样？

note: ~ Response to NPC dialogue
en: It might have something to do with <the_cataclysm>, mind if I stay here while we try to figure this out?
zh: 这可能和<the_cataclysm>有关，我能在这里多待一阵子，一起找出这一切的答案吗？

note: ~ Response to NPC dialogue
en: This can't be true, you're trying to trick me!
zh: 这不可能是真的，你想骗我！

note: ~ Response to NPC dialogue
en: I need time to think.
zh: 我需要时间思考。

note: ~ NPC dialogue line
en: Wha… but.  But… how?
zh: 什么……但……但是……怎么做？

note: ~ Response to NPC dialogue
en: No time to explain, the world is at an end and we must join forces to save it!
zh: 没时间解释了，世界末日到了，我们必须联合起来拯救它！

note: ~ Response to NPC dialogue
en: The Cataclysm weakened the space-time continuum, I accidentally fell through a tear in reality and ended up here.  I will need access to your resources to keep fighting.
zh: 大灾变削弱了时空连续性，我不小心掉进了时空裂痕之中，然后就来到了这里。我需要你提供给我一些资源，我才能继续战斗。

note: ~ Response to NPC dialogue
en: I am the ultimate Foodperson, I travel the multiverse consuming powers from all the Foodpersons.  And now I've come for you!
zh: 我是终极美食侠™，我从多元宇宙之中的每个美食侠™手上夺取力量。现在我来找你了。

note: ~ Response to NPC dialogue
en: Can't tell you now.  In due time all will be revealed.
zh: 现在不能告诉你。在合适的时候，一切都会真相大白。

note: ~ NPC dialogue line
en: Of course, whatever you need… Foodperson.
zh: 当然，随便拿……美食侠™。

note: ~ Response to NPC dialogue
en: Thank you Foodperson!  It's good to know I have a friend here.
zh: 谢谢你，美食侠™！很高兴能有个新朋友。

note: ~ NPC dialogue line
en: It's crazy out there, it's going to be a tough journey but I'm with you!
zh: 外面的一切都很疯狂，这将是一段艰难的旅程，但我和你在一起！

note: ~ Response to NPC dialogue
en: Let's go, we have a world to save!
zh: 走吧！我们需要去拯救世界。

note: ~ NPC dialogue line
en: There can be only one!
zh: 世上只能有一个美食侠！

note: ~ Response to NPC dialogue
en: I AM THE ONE!
zh: 而那一个美食侠就是我！

note: ~ Response to NPC dialogue
en: Wow, calm down, it's just a prank bro.
zh: 哇，冷静点，这只是个恶作剧。

note: ~ Response to NPC dialogue
en: WAIT!  There might be another way!
zh: 等等！也许还有别的办法！

note: ~ Response to NPC dialogue
en: I don't want to fight you.  I'm leaving.
zh: 我不会和你打。我这就走。

note: ~ NPC dialogue line
en: Umm, I'm not sure I'm following you…
zh: 呃，我不是很明白你在说些什么……

note: ~ Response to NPC dialogue
en: You know what, <name_b>, I don't want to talk to you anymore.  <kill_npc> <name_b>!
zh: 你知道发生了什么，<name_b>，我不想再和你废话。<kill_npc><name_b>！

note: ~ Name of an NPC class
en: No class
zh: 无职业

note: ~ Job description of "No class" NPC class ~ Job description of "Fisherman" NPC class
en: I'm just wandering.
zh: 我在闲逛。

note: ~ Name of an NPC class
en: Debug Dude
zh: 调试用NPC

note: ~ Job description of "Debug Dude" NPC class
en: I'm helping you test the game.
zh: 我正在帮助你测试这个游戏。

note: ~ Name of an NPC class ~ This is a unique NPC who doesn't get randomly selected background traits
en: Shopkeep
zh: 店主

note: ~ Job description of "Shopkeep" NPC class ~ This is a unique NPC who doesn't get randomly selected background traits ~ Job description of "Merchant" NPC class ~ Smokes is a firefighter that volunteered to take stock of what was available and keep inventory. He's gradually had more lumped onto him as
en: I'm a local shopkeeper.
zh: 我是此处的商人。

note: ~ Job description of "Soldier" NPC class ~ Job description of "Operator" NPC class ~ Job description of "Thug" NPC class ~ These are here to workaround the bug of NPCs spawning without weapons due to either marksmanship or melee being their highest skill, and thus not knowing what weapon to give the
en: I'm just here for the paycheck.
zh: 我来这就是为了收保护费的。

note: ~ Name of an NPC class
en: Hacker
zh: 黑客

note: ~ Job description of "Hacker" NPC class ~ Job description of "Thawed Hacker" NPC class
en: I'm looking for some choice systems to hack.
zh: 我在寻找一些可以被入侵的系统。

note: ~ Job description of "Doctor" NPC class ~ Job description of "Thawed Doctor" NPC class
en: I'm looking for wounded to help.
zh: 我正在寻找需要救助的伤员。

note: ~ Job description of "Trader" NPC class
en: I'm collecting gear and selling it.
zh: 我正在四处收集装备好换点钱。

note: ~ Name of an NPC class
en: Ninja
zh: 忍者

note: ~ Job description of "Ninja" NPC class
en: I'm a wandering master of martial arts.
zh: 我是个流浪的武术大师。

note: ~ Name of an NPC class
en: Cowboy
zh: 牛仔

note: ~ Job description of "Cowboy" NPC class
en: I'm looking to make an honest living using the skills I gained in the country.
zh: 俺希望用俺在乡下学到的技能来维持俺的正当生活。

note: ~ Name of an NPC class ~ Name suffix of an NPC ~ Flavor
en: Farmer
zh: 农夫

note: ~ Job description of "Farmer" NPC class
en: I made things grow before, I bet I can do it again once things calm down.
zh: 我以前是种庄稼的，我打赌等这一切都稳定下来之后我还能继续种庄稼。

note: ~ Name of an NPC class ~ Name suffix of an NPC ~ Generic Marloss Priest who leads pilgrim bands.
en: Marloss Voice
zh: 马洛斯之声

note: ~ Job description of "Marloss Voice" NPC class
en: I spread the Hymns so that peace and unity return to our world.
zh: 吾辈传播圣歌，使吾辈之世界回归生而为一。

note: ~ Name of an NPC class
en: Scientist
zh: 科学家

note: ~ Job description of "Scientist" NPC class ~ Job description of "Thawed Scientist" NPC class
en: I'm looking for clues concerning these monsters' origins…
zh: 我在找关于这些怪物起源的线索……

note: ~ Name of an NPC class
en: Bounty Hunter
zh: 赏金猎人

note: ~ Job description of "Bounty Hunter" NPC class
en: I'm a killer for hire.
zh: 我是个寻求雇主的杀手，莫得感情。

note: ~ Name of an NPC class
en: Motorhead
zh: 摩托党

note: ~ Job description of "Motorhead" NPC class
en: I'm just about ready to ride off into the sunset…
zh: 我正准备骑车奔向夕阳……

note: ~ Name of an NPC class ~ Name suffix of an NPC ~ Generic melee focused guard for the Hell's Raiders faction. ~ Mission set to null, so they walk around. ~ These are here to workaround the bug of NPCs spawning without weapons due to either marksmanship or melee being their highest skill, and thus not
en: Thug
zh: 恶棍

note: ~ Name of an NPC class ~ This is for NPCs who need to remain in a general area, such as a trader. ~ Override to erase shopkeep item groups appearing when spawned! A tiny bit safer than overriding all the item groups themevles
en: Scavenger
zh: 拾荒者

note: ~ Job description of "Scavenger" NPC class ~ This is for NPCs who need to remain in a general area, such as a trader. ~ Job description of "Joinee" NPC class ~ Job description of "Doctor" NPC class ~ Job description of "joinee" NPC class ~ Response to NPC dialogue ~ Job description of "Prisoner" NPC
en: I'm just trying to survive.
zh: 我只是在努力生存下去。

note: ~ Job description of "Hunter" NPC class
en: I'm tracking game.
zh: 我正在追踪猎物。

note: ~ Name of an NPC class ~ Name suffix of an NPC ~ Mission source, shopkeep
en: Bartender
zh: 酒保

note: ~ Job description of "Bartender" NPC class
en: I'm looking for new drink recipes.
zh: 我在四处寻找新饮料配方。

note: ~ Name of an NPC class ~ NPCs can't run yet and we want this one to be fast, so road runner. ~ Unique name of a female NPC ~ Bee mutant or mutant bee (supposed to be ambiguous). Should be 'it', but we'll go with 'she' because it's a bee.
en: Apis
zh: 蜜蜂人

note: ~ Job description of "Apis" NPC class ~ NPCs can't run yet and we want this one to be fast, so road runner.
en: I'm bugged - I shouldn't talk to you.
zh: 我出现了bug，我不该跟你说话的。

note: ~ Name of an NPC class
en: Real Person
zh: 真人

note: ~ Job description of "Real Person" NPC class
en: I'm just wandering, like a totally real and normal NP… person!
zh: 我只是在徘徊，就像一个完全真实和正常的NP……人！

note: ~ Name of an NPC class
en: Chef
zh: 厨师

note: ~ Job description of "Chef" NPC class
en: I'm a chef.
zh: 我是个厨子。

note: ~ Name of an NPC class ~ Unique name of an NPC ~ Foodperson mascot, except if you ask them Foodperson is a real hero and it's them!
en: Foodperson
zh: 美食侠™

note: ~ Job description of "Foodperson" NPC class
en: I AM FOODPERSON.  AND I BRING SUSTENANCE!
zh: 我是美食侠™，我带来了食物！

note: ~ Name of an NPC class ~ Name suffix of an NPC ~ A prototype cyborg you saved. ~ Materials manager and music fan from another Ethiopia.
en: Cyborg
zh: 改造人

note: ~ Job description of "Cyborg" NPC class
en: Zzzzzt… I… I'm a Cy… BEEEEEP… borg.
zh: 滋滋滋……我…我是一个…改…造造造…人。

note: ~ Name of an NPC class
en: Former Cop
zh: 前警官

note: ~ Job description of "Former Cop" NPC class
en: I used to be a police officer, but I'm just a survivor now.
zh: 我曾经是一名警官，但现在我只是一个幸存者。

note: ~ Mutation name
en: Agriculture Training
zh: 农业培训

note: ~ Description of mutation "Agriculture Training"
en: This survivor has some formal training in agriculture, but not much experience.
zh: 这位幸存者受过一些正规的农业培训，但经验不多。

note: ~ Mutation name
en: Agriculture Expert
zh: 农业专家

note: ~ Description of mutation "Agriculture Expert"
en: This survivor has extensive experience in agriculture.
zh: 这位幸存者在农业方面有丰富的经验。

note: ~ Mutation name
en: Biochemistry Training
zh: 生物化学培训

note: ~ Description of mutation "Biochemistry Training"
en: This survivor has some formal training in biochemistry, but not much experience.
zh: 这位幸存者受过一些正规的生物化学培训，但经验不多。

note: ~ Mutation name
en: Biochemistry Expert
zh: 生物化学专家

note: ~ Description of mutation "Biochemistry Expert"
en: This survivor has extensive experience in biochemistry, a PhD or equivalent.
zh: 这位幸存者在生物化学方面有丰富的经验，获得过博士学位或同等学历。

note: ~ Mutation name
en: Biology Training
zh: 生物学培训

note: ~ Description of mutation "Biology Training"
en: This survivor has some formal training in general biology, but not much experience.
zh: 这位幸存者受过一些正规的生物学培训，但经验不多。

note: ~ Mutation name
en: Biology Expert
zh: 生物学专家

note: ~ Description of mutation "Biology Expert"
en: This survivor has extensive experience in general biology, a PhD or equivalent.
zh: 这位幸存者在生物学方面有丰富的经验，获得过博士学位或同等学历。

note: ~ Mutation name
en: Bookkeeping Training
zh: 簿记培训

note: ~ Description of mutation "Bookkeeping Training"
en: This survivor has some formal training in bookkeeping, but not much experience.
zh: 这位幸存者受过一些正规的簿记培训，但经验不多。

note: ~ Mutation name
en: Bookkeeping Expert
zh: 簿记专家

note: ~ Description of mutation "Bookkeeping Expert"
en: This survivor has extensive experience in bookkeeping.
zh: 这位幸存者在簿记方面有丰富的经验。

note: ~ Mutation name
en: Botany Training
zh: 植物学培训

note: ~ Description of mutation "Botany Training"
en: This survivor has some formal training in botany, but not much experience.
zh: 这位幸存者受过一些正规的植物学培训，但经验不多。

note: ~ Mutation name
en: Botany Expert
zh: 植物学专家

note: ~ Description of mutation "Botany Expert"
en: This survivor has extensive experience in botany, a PhD or equivalent.
zh: 这位幸存者在植物学方面有丰富的经验，获得过博士学位或同等学历。

note: ~ Mutation name
en: Chemistry Training
zh: 化学培训

note: ~ Description of mutation "Chemistry Training"
en: This survivor has some formal training in inorganic chemistry, but not much experience.
zh: 这位幸存者受过一些正规的化学培训，但经验不多。

note: ~ Mutation name
en: Chemistry Expert
zh: 化学专家

note: ~ Description of mutation "Chemistry Expert"
en: This survivor has extensive experience in inorganic chemistry, a PhD or equivalent.
zh: 这位幸存者在化学方面有丰富的经验，获得过博士学位或同等学历。

note: ~ Mutation name
en: Culinary Training
zh: 烹饪培训

note: ~ Description of mutation "Culinary Training"
en: This survivor has some formal training in culinary arts, but not much experience.
zh: 这位幸存者受过一些正规的烹饪培训，但经验不多。

note: ~ Mutation name
en: Culinary Expert
zh: 烹饪专家

note: ~ Description of mutation "Culinary Expert"
en: This survivor has extensive experience in culinary arts, a professional chef or equivalent.
zh: 这位幸存者在烹饪方面有丰富的经验，获得过专业大厨或同等资质。

note: ~ Mutation name
en: Electrical Engineering Training
zh: 电子工程学培训

note: ~ Description of mutation "Electrical Engineering Training"
en: This survivor has some formal training in electrical engineering, but not much experience.
zh: 这位幸存者受过一些正规的电子工程学培训，但经验不多。

note: ~ Mutation name
en: Electrical Engineering Expert
zh: 电子工程学专家

note: ~ Description of mutation "Electrical Engineering Expert"
en: This survivor has extensive experience in electrical engineering: an EngD, extensive field experience, or equivalent.
zh: 这位幸存者在电子工程学方面有丰富的经验，获得过工程博士学位或同等学历。

note: ~ Mutation name
en: Mechanical Engineering Training
zh: 机械工程学培训

note: ~ Description of mutation "Mechanical Engineering Training"
en: This survivor has some formal training in mechanical engineering, but not much experience.
zh: 这位幸存者受过一些正规的机械工程学培训，但经验不多。

note: ~ Mutation name
en: Mechanical Engineering Expert
zh: 机械工程学专家

note: ~ Description of mutation "Mechanical Engineering Expert"
en: This survivor has extensive experience in mechanical engineering: an EngD, extensive field experience, or equivalent.
zh: 这位幸存者在机械工程学方面有丰富的经验，获得过工程博士学位或同等学历。

note: ~ Mutation name
en: Software Engineering Training
zh: 软件工程学培训

note: ~ Description of mutation "Software Engineering Training"
en: This survivor has some formal training in software engineering, but not much experience.
zh: 这位幸存者受过一些正规的软件工程学培训，但经验不多。

note: ~ Mutation name
en: Software Engineering Expert
zh: 软件工程学专家

note: ~ Description of mutation "Software Engineering Expert"
en: This survivor has extensive experience in software engineering: an EngD, extensive field experience, or equivalent.
zh: 这位幸存者在软件工程学方面有丰富的经验，获得过工程博士学位或同等学历。

note: ~ Mutation name
en: Structural Engineering Training
zh: 结构工程学培训

note: ~ Description of mutation "Structural Engineering Training"
en: This survivor has some formal training in structural engineering, but not much experience.
zh: 这位幸存者受过一些正规的结构工程学培训，但经验不多。

note: ~ Mutation name
en: Structural Engineering Expert
zh: 结构工程学专家

note: ~ Description of mutation "Structural Engineering Expert"
en: This survivor has extensive experience in structural engineering: an EngD, extensive field experience, or equivalent.
zh: 这位幸存者在结构工程学方面有丰富的经验，获得过工程博士学位或同等学历。

note: ~ Mutation name
en: Entomology Training
zh: 昆虫学培训

note: ~ Description of mutation "Entomology Training"
en: This survivor has some formal training in entomology, but not much experience.
zh: 这位幸存者受过一些正规的昆虫学培训，但经验不多。

note: ~ Mutation name
en: Entomology Expert
zh: 昆虫学专家

note: ~ Description of mutation "Entomology Expert"
en: This survivor has extensive experience in entomology, a PhD or equivalent.
zh: 这位幸存者在昆虫学方面有丰富的经验，获得过博士学位或同等学历。

note: ~ Mutation name
en: Geology Training
zh: 地质学培训

note: ~ Description of mutation "Geology Training"
en: This survivor has some formal training in geology, but not much experience.
zh: 这位幸存者受过一些正规的地质学培训，但经验不多。

note: ~ Mutation name
en: Geology Expert
zh: 地质学专家

note: ~ Description of mutation "Geology Expert"
en: This survivor has extensive experience in geology, a PhD or equivalent.
zh: 这位幸存者在地质学方面有丰富的经验，获得过博士学位或同等学历。

note: ~ Mutation name
en: Medicine Training
zh: 医学培训

note: ~ Description of mutation "Medicine Training"
en: This survivor has some formal training in medicine, but not much experience.
zh: 这位幸存者受过一些正规的医学培训，但经验不多。

note: ~ Mutation name
en: Medicine Expert
zh: 医学专家

note: ~ Description of mutation "Medicine Expert"
en: This survivor has extensive experience in medicine, an MD or equivalent.
zh: 这位幸存者在医学方面有丰富的经验，获得过医学博士学位或同等学历。

note: ~ Mutation name
en: Mycology Training
zh: 真菌学培训

note: ~ Description of mutation "Mycology Training"
en: This survivor has some formal training in mycology, but not much experience.
zh: 这位幸存者受过一些正规的真菌学培训，但经验不多。

note: ~ Mutation name
en: Mycology Expert
zh: 真菌学专家

note: ~ Description of mutation "Mycology Expert"
en: This survivor has extensive experience in mycology, a PhD or equivalent.
zh: 这位幸存者在真菌学方面有丰富的经验，获得过博士学位或同等学历。

note: ~ Mutation name
en: Physics Training
zh: 物理学培训

note: ~ Description of mutation "Physics Training"
en: This survivor has some formal training in physics, but not much experience.
zh: 这位幸存者受过一些正规的物理学培训，但经验不多。

note: ~ Mutation name
en: Physics Expert
zh: 物理学专家

note: ~ Description of mutation "Physics Expert"
en: This survivor has extensive experience in physics, a PhD or equivalent.
zh: 这位幸存者在物理学方面有丰富的经验，获得过博士学位或同等学历。

note: ~ Mutation name
en: Psychology Training
zh: 心理学培训

note: ~ Description of mutation "Psychology Training"
en: This survivor has some formal training in psychology, but not much experience.
zh: 这位幸存者受过一些正规的心理学培训，但经验不多。

note: ~ Mutation name
en: Psychology Expert
zh: 心理学专家

note: ~ Description of mutation "Psychology Expert"
en: This survivor has extensive experience in psychology, a PhD or equivalent.
zh: 这位幸存者在心理学方面有丰富的经验，获得过博士学位或同等学历。

note: ~ Mutation name
en: Sanitation Training
zh: 卫生培训

note: ~ Description of mutation "Sanitation Training"
en: This survivor has some formal training in sanitation, but not much experience.
zh: 这位幸存者受过一些正规的卫生培训，但经验不多。

note: ~ Mutation name
en: Sanitation Expert
zh: 卫生专家

note: ~ Description of mutation "Sanitation Expert"
en: This survivor has extensive experience in sanitation.
zh: 这位幸存者在卫生方面有丰富的经验。

note: ~ Mutation name
en: Teaching Training
zh: 教育学培训

note: ~ Description of mutation "Teaching Training"
en: This survivor has some formal training in teaching, but not much experience.
zh: 这位幸存者受过一些正规的教育学培训，但经验不多。

note: ~ Mutation name
en: Teaching Expert
zh: 教育学专家

note: ~ Description of mutation "Teaching Expert"
en: This survivor has extensive experience in teaching, a PhD or equivalent.
zh: 这位幸存者在教育学方面有丰富的经验，获得过博士学位或同等学历。

note: ~ Mutation name
en: Veterinary Training
zh: 兽医学培训

note: ~ Description of mutation "Veterinary Training"
en: This survivor has some formal training in veterinary medicine, but not much experience.
zh: 这位幸存者受过一些正规的兽医学培训，但经验不多。

note: ~ Mutation name
en: Veterinary Expert
zh: 兽医学专家

note: ~ Description of mutation "Veterinary Expert"
en: This survivor has extensive experience in veterinary medicine, a DVM or equivalent.
zh: 这位幸存者在兽医学方面有丰富的经验，获得过博士学位或同等学历。

note: ~ NPC faction name
en: Your Followers
zh: 你和你的同伴

note: ~ Description of NPC faction "Your Followers"
en: The survivors who have entrusted you with their well-being.  If morale drops, poor performance and mutiny may become issues.
zh: 相信追随你可以生活得更好的幸存者。如果士气下降，糟糕的表现甚至哗变都可能会给你带来各类麻烦。

note: ~ NPC faction name
en: AMF
zh: 叛变的同伴

note: ~ Description of NPC faction "AMF"
en: The survivors who formerly entrusted you with their well-being, but have now mutinied because of your abuse and incompetence.  They will kill you if they can.
zh: 这些曾经相信跟随你可以生活得更好的幸存者如今由于你的无能和虐待叛变了。如果可能的话，他们会杀了你。

note: ~ Description of NPC faction "Hub 01"
en: The surviving staff of Hub 01, a pre-Cataclysm research lab.  They rarely leave their lab, if at all, and rely on their robots and advanced technology to survive.
zh: Hub 01，一个大灾变前的研究实验室里幸存的职工人员。他们很少离开实验室（如果会的话），并依靠机器人和先进的技术来生存。

note: ~ NPC faction name
en: Hub 01 Ancilla
zh: Hub 01 附属人员

note: ~ Description of NPC faction "Hub 01 Ancilla"
en: A loose association of skilled wastelanders, traders, mercenaries and scouts.  All working on behalf of Hub 01, for their own reasons.
zh: 一群有一定能力但组织松散的幸存者、商人、佣兵和侦察兵。他们各自为了不同的原因为 Hub 01 工作。

note: ~ NPC faction name
en: The Old Guard
zh: 旧世守护者

note: ~ Description of NPC faction "The Old Guard"
en: The remains of the federal government.  The extent of their strength is unknown but squads of patrolling soldiers have been seen under their banner.
zh: 联邦政府的残部。他们具体的实力并不明了，不过时常有成小队的士兵打着他们的旗帜巡逻。

note: ~ NPC faction name
en: The Free Merchants
zh: 自由商会

note: ~ Description of NPC faction "The Free Merchants"
en: A conglomeration of entrepreneurs and businessmen that stand together to hammer-out an existence through trade and industry.
zh: 一群商人和企业家组成的团体，通过工商业在此艰难求存。

note: ~ NPC faction name
en: The Beggars in the Lobby
zh: 大厅乞丐

note: ~ Description of NPC faction "The Beggars in the Lobby"
en: A collection of mentally and physically disadvantaged survivors who beg for food in the Evac Center lobby.
zh: 一群精神上和身体上处于弱势的幸存者在难民中心大厅乞讨食物。

note: ~ NPC faction name
en: The Tacoma Commune
zh: 塔科马公社

note: ~ Description of NPC faction "The Tacoma Commune"
en: An outpost started by the Free Merchants to provide a source of food and raw materials.
zh: 一个自由商会用来补给食物和原材料来源的前哨站。

note: ~ NPC faction name
en: Isolated Artisans
zh: 索居工匠

note: ~ Description of NPC faction "Isolated Artisans"
en: A couple of talented artisans in the country.
zh: 一对居住在乡下的天才工匠。

note: ~ NPC faction name
en: Marloss Evangelists
zh: 马洛斯福音

note: ~ Description of NPC faction "Marloss Evangelists"
en: Diverse bands, congregations and organizations with the common goal of preaching human survival through symbiosis with fungaloids.
zh: 来自天涯海角的不同的一帮人，聚集并组织在一起，其共同目标是四处宣扬通过与真菌类生物共生使人类存活下去。

note: ~ NPC faction name
en: No Faction
zh: 无派系

note: ~ Description of NPC faction "No Faction"
en: A lone wolf, not aligned with any faction.
zh: 一名独狼，不属于任何派系。

note: ~ NPC faction name
en: The Wasteland Scavengers
zh: 废土拾荒者

note: ~ Description of NPC faction "The Wasteland Scavengers"
en: Autonomous bands or individuals who make their living raiding the ruins of the old-world for gear and provisions.
zh: 各自为政的个人、团伙，在旧世界的废墟中谋生，搜寻着各种装备和给养。

note: ~ NPC faction name
en: Hell's Raiders
zh: 地狱掠夺者

note: ~ Description of NPC faction "Hell's Raiders"
en: The largest gang of hooligans and bandits that preys upon other survivors.  Even if you have no gear, there is always a need for slaves and fresh meat.
zh: 最大的恶棍与强盗团伙，靠狩猎其他幸存者为生。就算你是在裸奔，也别忘记奴隶或鲜肉都是有市场的。

note: ~ NPC faction name
en: Enslaved individuals
zh: 被奴役者

note: ~ Description of NPC faction "Enslaved individuals"
en: Individuals who have been enslaved or held prisoner for a long period of time, for various reasons.
zh: 因各种原因长期被奴役或囚禁的个人。

note: ~ NPC faction name
en: Norse Evangelicals
zh: 北欧福音派

note: ~ Description of NPC faction "Norse Evangelicals"
en: A band of people practicing 'Asatro' or 'Forn Sidr'; the worship of the Norse pantheon.  Thay have the common goal of recruiting new members, entering Valhalla, and exterminating the Marloss Evangelists; whom they deem heretics.
zh: 一群在练习"Asatro"或"Forn Sidr"的人，或者说，对北欧万神殿的崇拜者。祂们的共同目标是招募新成员，进入英灵殿，并消灭马洛斯福音传教士——他们眼中的异端。

note: ~ NPC faction name
en: Mutants Bees
zh: 突变蜜蜂

note: ~ Description of NPC faction "Mutants Bees"
en: Mutant bees who hate everyone.
zh: 憎恨每个人的突变蜜蜂。

note: ~ NPC faction name
en: Isherwood family
zh: 伊舍伍德家族

note: ~ Description of NPC faction "Isherwood family"
en: A small family surviving on their generational land.
zh: 一个世代生存在同一片土地的小家族。

note: ~ NPC faction name
en: New England Church Community
zh: 新英格兰教会社区

note: ~ Description of NPC faction "New England Church Community"
en: A small group of churchgoers that formed a community in the woods.  They welcome anyone in their faction, but hate the unnatural.
zh: 在森林中抱团聚居的一小群教徒。他们欢迎任何人加入他们派系，但讨厌不自然的人。

note: ~ NPC faction name
en: Rabbit Enthusiasts
zh: 兔子爱好者协会

note: ~ Description of NPC faction "Rabbit Enthusiasts"
en: Mr. Lapin and any acolytes he may have gathered in the apocalypse.
zh: 拉宾先生和他在大灾变时召集的追随者。

note: ~ NPC faction name
en: Fisherman Family
zh: 渔夫一家

note: ~ Description of NPC faction "Fisherman Family"
en: A small family trying to survive in this new world.
zh: 一个试图在这个新世界生存的小家族。

note: ~ NPC faction name
en: Prisoners
zh: 越狱囚犯

note: ~ Description of NPC faction "Prisoners"
en: Former prisoners who got their freedom during the apocalypse.
zh: 曾经被囚禁、在这场浩劫时重获自由的囚犯。

note: ~ NPC faction name
en: The Exodii
zh: 流亡族

note: ~ Description of NPC faction "The Exodii"
en: A tribe of scavengers and survivors that have been through this before, and sacrificed what they must to make it through.
zh: 一小股曾经经历过这一切的拾荒者和幸存者所组成的部落，他们牺牲了他们所拥有的一切才来到这个世界。

note: ~ NPC faction name
en: The Great Library
zh: 伟大图书馆

note: ~ Description of NPC faction "The Great Library"
en: A group of academics and other survivors that stand together to preserve and spread knowledge of the world.
zh: 一群学者和其他幸存者团结在一起保护和传播文明世界的知识。

note: ~ Snippet in category "hint"
en: Squirrels are pretty yummy, but if you shoot them with a high-powered gun you'll probably be left with no meat!  Use a BB gun or maybe a .22 rifle.
zh: 松鼠相当的美味，但是如果你用伤害过高的枪械射击它们的话，它们会渣都不剩！用BB枪或者.22 口径步枪比较好。

note: ~ Snippet in category "hint"
en: Squirrels really ain't such a bad snack if you don't blast them all to hell.
zh: 如果你不把松鼠都炸成碎肉的话，它们还真不算是糟糕的零食。

note: ~ Snippet in category "hint"
en: Ever run into those big worm things?  If you see trails of churned-up dirt, you can be sure they're around.
zh: 曾经遇见过那些大蠕虫吗？如果你看到一连串翻起的泥土痕迹，你就可以肯定它们在周围。

note: ~ Snippet in category "hint"
en: Try to stay on the roads as much as you can.  Giant worms can't cross them!
zh: 尽你所能的待在马路上。因为那些巨型蠕虫没法过马路！

note: ~ Snippet in category "hint"
en: Don't relax after killing a giant worm.  Little bits of them can break off and still attack!
zh: 杀死巨型蠕虫之后也千万别松懈。它们分裂后的躯体依然会继续攻击你！

note: ~ Snippet in category "hint"
en: If you see a big mob of zombies coming, RUN!  Trying to fight them all is impossible unless you have a big tactical advantage.
zh: 如果你看到一大群丧尸向你袭来，赶紧跑！试图与它们搏斗就是自杀的行为，除非你有巨大的战术优势。

note: ~ Snippet in category "hint"
en: If you see a big mob of zombies coming, you better run.  Trying to fight them all is suicide!
zh: 如果你看到一大群丧尸向你袭来，赶紧跑！试图与它们搏斗就是自杀的行为。

note: ~ Snippet in category "hint"
en: When you see a swarm of zombies coming it's time to run!
zh: 如果你看到一大群丧尸向你袭来，赶紧跑！

note: ~ Snippet in category "hint"
en: If you're getting chased by a horde of zombies, try ducking into the subways and traveling a block or two before coming back up.
zh: 当你被尸群追得屁滚尿流的时候，可以试着躲到下水道，过了一两个街区，就又是一条好汉。

note: ~ Snippet in category "hint"
en: Watch out for those zombies that shriek; they'll let other zombies know where you are, and will attract them from all over.
zh: 当心那些会尖叫的丧尸；它们会让其他丧尸知道你在哪里，并且会把它们从四面八方吸引过来。

note: ~ Snippet in category "hint"
en: Those acid-spitting zombies are pretty nasty, but if you're smart, you can get other zombies to wade through the acid.
zh: 那些吐酸丧尸非常令人讨厌，不过如果你足够聪明，你可以让其他丧尸趟进酸液里。

note: ~ Snippet in category "hint"
en: If there's a pool of acid blocking your way, trying tossing a junk item into it.  Eating up items will help neutralize the acid faster.
zh: 假如你被一大滩酸液阻挡了去路，试着把没用的垃圾物品丢上去。酸液在腐蚀物品后会更快中和消失。

note: ~ Snippet in category "hint"
en: Rubber boots aren't as tough as combat boots and you don't run very fast in them.  But I've seen zombies vomiting puddles of acid, and I'd hate to have my feet melt off, so I'd consider having a pair of those.
zh: 橡胶靴不像战斗靴那么坚韧，而且穿着它跑不快。但我见过一些呕吐酸液的丧尸，我害怕脚被腐蚀，所以考虑准备一双。

note: ~ Snippet in category "hint"
en: There's this type of zombie that can shoot bolts of lightning!  Stay away from walls and stuff when they do… the electricity can travel along solid surfaces.
zh: 有一种可以放出高能闪电的丧尸！记住离墙和其他物品远点……因为电能可以通过其他固体表面传导。

note: ~ Snippet in category "hint"
en: Zombie hulks are NASTY, but they're easy to outsmart.  If there's other monsters between you and them, they'll kill the monster for you!
zh: 丧尸浩克极度惹人厌，不过它们很容易被智取。如果在你和它们之间有其他的怪物，浩克就会帮你杀掉那些。

note: ~ Snippet in category "hint"
en: If you run into a zombie hulk, it's probably a good idea to run.  They're fast as hell, but pretty dumb; they'll try to smash through obstacles rather than going around, and that slows them down a lot.
zh: 如果你碰上了一只丧尸浩克，逃跑应该是个好主意。它们快得见鬼，但是非常蠢；比起赶路来它们更喜欢将障碍物砸烂，这极大的减缓了它们的速度。

note: ~ Snippet in category "hint"
en: Zombie brutes and hulks have really tough hide, but skeletal juggernauts with their bone plates are the worst.  Don't bother shooting at them with lower-caliber guns, the bullet will bounce right off!
zh: 狂暴尸兽和丧尸浩克有坚硬的外皮，那些骨骼上有骨板的大家伙更加糟糕。小口径的枪对它们不管用，子弹会被弹开！

note: ~ Snippet in category "hint"
en: Try not to kill a boomer if it's standing right next to you.  They tend to explode when they die, and that pink goop will get all over you.
zh: 尽量不要杀一个靠近你的爆汁丧尸，他们会在死亡时爆炸，并且喷你一身粉红粘液。

note: ~ Snippet in category "hint"
en: Skeletons are a tough target for a gun.  They're so skinny and full of holes that it's hard to make a good hit.  And those big ones are hard as nails too.
zh: 骷髅是一个棘手的目标。他们非常的瘦并且浑身都是孔，朝它们开枪只会让你的子弹从它们的孔中穿过。那些大"骷髅"也硬得像钉子一样。

note: ~ Snippet in category "hint"
en: Small skeletons are too delicate to smash through doors or windows.  Big ones can walk in through a wall.  At least they can't smell you, unlike zombies, so if you turn your light off at night you can sneak right past.
zh: 普通骷髅的骨头过于脆弱以至于不能打破门和窗户，大的却可以直接打穿墙。它们也闻不到你，不像丧尸那样，所以如果你晚上关掉灯，就可以偷偷的绕过它们。

note: ~ Snippet in category "hint"
en: Don't try to take on a skeleton with a bladed weapon… you'll just leave scratch marks.  You've got to shatter those bones with a hammer or something.
zh: 不要试图拿开刃的武器砍一个结实的骷髅架子，你最多也就只能给它划上几道划痕而已……你应该用大铁锤什么的将它的骨头给震碎。

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en: It's a good idea to butcher corpses if you have the time.  I've seen these weird zombies bring their friends back from the dead!
zh: 如果你有时间的话，不妨把丧尸尸体屠宰掉。我曾经看过某种奇怪的丧尸能够复活它的同伴！

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en: I have a buddy who was sleeping in this cabin way out in the woods, when he suddenly woke up to trees and vines growing right up through the floor and walls!  He said it was some kind of huge tree beast…
zh: 我有个兄弟，某次在林子口的小木屋里睡觉的时候，半夜被突然惊醒，然后就看见树枝和藤蔓从地板和墙壁的缝隙中生长出来！他说这是某种巨大的植物野兽……

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en: Oh man, have you gone down into the old subway systems?  I'd be careful… there's these things down there that are like zombies, but tougher.
zh: 哦老兄，你有没有下到以前的地铁里去过？要我说得小心点……那底下有些像丧尸，但要比丧尸更厉害的怪物。

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en: There's snakes down in most of the old sewer systems.  They're slow on land, but boy, those suckers can swim fast!
zh: 旧日的下水道里大部分都会有蛇出没。它们在地上的动作缓慢，但是，我去，这些玩意在水里面可是真的快！

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en: If you're planning on wandering around the sewers--not that you'd have a reason too--watch out for those fish.  Those suckers are fast, and vicious too!
zh: 你在探索下水道的时候——最好是有个明确目标再下去——要当心那些鱼。那些混蛋又快又狠！

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en: Ever go toe-to-toe with a manhack?  Tiny little helicopters covered in knives.  Best be packing a shotgun!
zh: 可曾同飞锯无人机面对面交锋么？那个用刀锋做成的小直升机。最好准备把霰弹枪对付它！

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en: They're rare, but demining bots are nasty things.  They bore through the ground, then pop up to stab ya.  Still, you're safe from them if you stay on pavement…
zh: 虽然很罕见，但扫雷机器人可是很棘手的玩意。它们钻在地底下，然后突然跳出来捅你。但如果你站在水泥地上，那么它们拿你毫无办法……

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en: Don't fire your gun if you can help it - the noise attracts monsters.  If you could get a silencer, or make one, it would give you some advantage.
zh: 如果不是万不得已，不要开枪——噪音会吸引怪物。如果你能找到一个消音器，或者做一个，它会给你带来一些优势。

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en: Standing behind a window is a good tactic.  It takes zombies a long time to crawl through, giving you lots of opportunities to hit them.
zh: 站在窗后是个好战术。这会让丧尸们花很长时间才能爬进来，这样给了你很多攻击它们的机会。

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en: Zombies are pretty dumb… heck, most monsters are!  If you can get a fire going between you and them, they'll just run straight through it.
zh: 丧尸很愚蠢……好吧，大部分怪物都很蠢！如果你和怪物之间有堆火，它们会径直穿过火场来追杀你。

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en: I know it's tempting to just go full-auto and unload as many bullets as possible, but don't except as a last resort.  It's inaccurate and wastes ammo.
zh: 我知道将枪调成全自动然后突突突的想法很吸引人，但最好把这方法当成你最后的救命稻草。因为突突突命中率不高而且浪费子弹。

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en: If there's a bunch of zombies in a straight line, try unloading a burst from your gun.  Be sure to aim at the zombie furthest away; you'll hit more of them that way.
zh: 如果有一堆丧尸排成直线朝你过来，试着用你的枪打短点射。记着瞄准最远的丧尸，这样你能打中他们中的大部分。

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en: If you shoot a zombie, but don't quite kill it, try to finish it off with a punch or something instead of wasting a bullet.
zh: 如果你射中了丧尸，但还没完全杀死它，试着用你的拳头或其他东西解决他，而不是浪费你的子弹。

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en: If you're in a corridor or something, and there's a bunch of zombies chasing you down it, try to wound the guy in front badly.  He'll start moving slow and cause a serious traffic jam!
zh: 如果你在走廊或其他狭窄地形被一堆丧尸追，试着重创跑在最前排的那个。他会减慢速度造成严重的交通堵塞！

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en: Here's a trick for taking care of a huge swarm of zombies chasing you: head into a liquor store, shoot out as many bottles as you can, then light the alcohol on fire.  Then duck out the back door, and watch the zombies run into a burning building!
zh: 以下是一个逃脱丧尸大军的小把戏：冲进一间酒吧，打碎尽可能多的酒瓶，然后点燃酒精。随后从后门离开，看着身后的丧尸冲进火场，没有什么比这更愉悦的了！

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en: Sledge hammers may seem like a great weapon, but swinging them is really slow, and you won't do much damage unless you're really strong.
zh: 大钢锤看着像是不错的武器，但抡起来可真慢。除非你真的够壮，不然伤害可不高。

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en: For a good melee weapon, you can't beat a machete.  I've seen a guy take down a zombie brute with one!  Of course, if you can find a katana, that might be even better…
zh: 当做近战武器来使，大砍刀可是最好不过了。我曾经看见一个家伙拿着一把大砍刀干翻了一只狂暴丧尸兽！当然，如果你能找到一把武士刀，那生活会更加美好……

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en: A spike on a stick makes a good weapon in a pinch, but a spike strapped to a stick isn't the sturdiest construction.  At least you can strap the spike back on when it comes off.
zh: 在紧要关头，铁刺木棍是一件很好的武器，但它却不怎么牢固。至少你可以在铁刺掉下来的时候把它绑回去。

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en: You know, a glass bottle can make a good weapon in a pinch.  If you break it over someone's head, the shattering glass will hurt them extra.  Of course, it might hurt your hands, too…
zh: 你知道，一个玻璃瓶在紧要关头可以作为一个不错的武器。如果你用它暴击某物的头，碎玻璃会对他造成额外的伤害。当然，它同样也会伤了你的手……

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en: You know what makes a nice weapon?  Take a plank, or a baseball bat or something, and stick a bunch of nails through the end!
zh: 你知道如何制造一把吊炸天的武器吗？拿一块木板或棒球棍或其他东西，然后在末端钉上一堆钉子。

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en: BB guns may seem like a joke, but they've got their uses.  They're good for hunting small game, or getting to know the basics of rifles.
zh: BB枪看起来可能很搞笑，但是他们对付小型猎物很管用，并且可以为日后使用大型枪械打下基础。

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en: Crossbows are a great weapon for long term use.  Most of the time, you can retrieve the bolt after shooting it, so running out of ammo is less of a concern.
zh: 弩是一种可以长期使用的优良武器。大多数时候，你可以在射击后回收射出的弩箭，所以很少会有弹药用尽的时候。

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en: Consider going Robin Hood, if you have the strength to pull the string of a bow.  Those larger ones need significant muscle power, but they hit hard, and are silent.
zh: 如果你拉得动弓弦的话，考虑一下模仿罗宾汉。使用那些大弓需要强大的肌肉力量，但是它们的威力很大，而且不会有噪音。

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en: I hid in a dumpster once or twice.  I may smell bad, but I'm not dead, as they say.
zh: 曾经有一两次，我藏在垃圾箱里。气味是差了点，但俗话说得好，好死不如赖活着。

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en: It's good to keep a pistol handy, in case your main gun runs out of ammo or something.  They're also better than most guns at short range.
zh: 在身边留把手枪总是不错的，以防你主武器用光了弹药或别的情况。而且在近距离手枪可比其他枪好用得多。

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en: Shotguns are nice; you can take out lots of baddies with a single shot.  Just remember that they're noisy as hell, and you might end up attracting more than you kill.
zh: 霰弹枪是很不错的武器，你能一枪干掉不少怪。但是得记着它的枪声吵得要死，可能招引来的怪比你杀掉的多得多。

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en: A good submachine gun can't be beat.  Most of them use common ammo, they're good at short and long range, and you can burst-fire if you need to!
zh: 一把好用的冲锋枪是无与伦比的。它们大多使用常见弹药，远距近距性能都不错，而且在必要时还能多发短点射。

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en: Hunting rifles are great at long range, but suck close up.  Plus, most of them don't carry many rounds.  Keep a pistol as a sidearm if you use a rifle.
zh: 步枪在远距离十分出色，但近距离就是垃圾。而且，它们大部分弹匣都很小。如果要使用步枪记得带把手枪当备用武器。

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en: You know, you don't have to go full auto with an assault rifle.  Firing single shots is more accurate and efficient!
zh: 你知道吗，拿着突击步枪不一定要一直用全自动模式。单发点射更精确且高效。

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en: I wish we had laser guns like in those sci-fi stories.  They'd be the perfect weapon: quiet, accurate, and deadly.
zh: 我真希望能有把像科幻电影里那样的激光枪。它们是完美的武器：安静、准确且致命。

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en: When it comes to footwear, you've got two basic choices as far as I see it; sneakers, for running extra fast, or boots for durability.  Depends on your style, I guess.
zh: 说起鞋类装备的选择，依我看，你有两个基本的选择：要么穿运动鞋跑得更快，要么穿靴子更耐用。至于具体选哪样，就看你自己的喜好了。

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en: You don't really need to wear gloves most of the time, but once in a while they'll really come in handy.
zh: 你真的不需要大部分时间戴着手套，但是偶尔有需要的时候它们会派上用场。

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en: I wish I could still use those rollerblades.  I would be so fast.  But I took an arrow to the knee, and all that.
zh: 我真希望我还能用那些溜冰鞋，我滑得超快。直到我的膝盖中了一箭，就没有然后了。

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en: It's good to keep a filter mask or gas mask handy.  You never know when you'll have to go into a smoke-filled room or something.
zh: 随手带上一个过滤面罩或者防毒面具都是极好的。你可猜不到下次不得不走进烟雾弥漫的地方是什么时候。

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en: There's basically no reason not to wear safety glasses… nothing is worse than taking a hit to the eyes and getting blinded for a few seconds.
zh: 基本上没什么理由不戴安全眼镜……没什么比在战斗中眼睛被击中后失明几秒钟更糟糕的了。

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en: Ski goggles are a great choice if you're worried about getting stuff in your eyes.  Perfect for dealing with boomers!
zh: 如果你担心眼睛里进东西，滑雪镜是个不错的选择。特别是对付爆汁丧尸。

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en: If you get a pair of night vision goggles, hold on to them!  A flashlight will give you away, but with goggles you can be sneaky.  Beware that some types of zombies are camouflaged against it, and require proper light to be visible.
zh: 如果你找到夜视仪，一定要留着！灯光会让你暴露，但夜视仪不会。但要当心，某些丧尸已经进化出对抗它的伪装，需要正常的灯光才能发现。

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en: I know they look dumb, but wearing a fanny pack gives you that extra bit of storage without encumbering you.
zh: 我知道看起来会有些傻，但装备腰包确实能给你带来额外的存储空间，而且毫无累赘感。

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en: Backpacks let you carry lots of stuff, but they limit your movement a lot.  If you have to fight a zombie at close range, don't wear one, or at least drop it on the ground before the fight.
zh: 背包让你能装得更多，同时也限制了你的行动。如果你必须近距离与丧尸战斗，千万别背这玩意，或者至少在战斗前把它扔在地上！

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en: Don't underestimate a good book.  Not only will it keep you company on lonely nights, but you can learn a hell of a lot from some of them.
zh: 一本好书，会带来超过你想象的价值。它不仅能陪伴你度过清冷孤寂的夜晚，还让你从中学到超多东西。

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en: It's a good idea to carry around a couple of empty bottles.  You can fill them up with water, gasoline, or whatever!
zh: 随身携带一些空瓶，这是一个好主意，可以用来装水或者汽油饮料或者其他的东西！

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en: First aid 101 for you.  Always bandage your wounds, they will heal faster that way.  Bandages are plenty and you can make makeshift ones easily, so there is no reason not to.
zh: 急救小知识：随时用绷带包扎伤口，这样伤口会愈合得更快。绷带到处都能找到，你也可以很容易地制造简易绷带，所以没有理由不利用它们。

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en: I can bandage you if you are wounded, so give me some spare bandages, if you have any.
zh: 如果你受伤了，我可以给你包扎，所以如果你有绷带的话，给我一些备用。

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en: If you have extra antiseptic, use it to disinfect your wounds, even if they aren't infected.  They will recover faster that way.
zh: 如果你有多余的抗菌剂，用它来消毒你的伤口。即使伤口没有感染，也能恢复得更快。

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en: Treat your infected wounds as soon as possible.  If the infection spreads only antibiotics may help you, but it will take time, and you may still die from it if it's too serious.
zh: 尽快治疗感染的伤口。如果感染扩散，只有抗生素能救你一命，但这需要时间，如果感染太严重，你可能仍然会因此死亡。

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en: If you need a bunch of rags for making Molotov cocktails, take a pair of scissors to an old t-shirt or something.
zh: 如果你需要一块布来制造莫洛托夫燃烧瓶，拿稳你的剪刀，向旧衣物们下手吧。

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en: Carrying a lighter is something all veterans do.  It takes up almost no space, and can easily save your life.
zh: 记得像老鸟们一样随身携带一只打火机，这占不了多少空间，但是偶尔可以救你一命。

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en: If you can spare the space, you might want to carry a fire extinguisher along.  Nothing is worse than being trapped in a burning building!
zh: 假如你的背包还有空间的话，最好带上一只灭火器。相信我，没有什么能够比被困在一栋失火的建筑里更糟糕的了。

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en: Crowbars not only make a pretty good weapon, they're also useful for opening locked doors and lifting manhole covers.
zh: 撬棍不仅是很顺手的武器，同时也能够撬开锁住的门窗以及移开地上的井盖。

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en: If you're spending the night in an area you're not sure is safe, laying traps at the entrance(s) to the area you choose to sleep in could save your life by injuring and alerting you to any stragglers that find their way in.
zh: 如果你需要在一个不确定安全的地方过夜，在准备睡觉的区域入口处放置陷阱可以伤害那些闯入的不速之客并给你报警，从而救你一命。

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en: A chainsaw may seem like a great weapon, but remember that they're slow, unwieldy, and very noisy.
zh: 链锯看起来像是一把好武器，但别忘了，它又慢又吵，拿起来还挺沉。

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en: Bubble wrap is pretty harmless, but setting it up around you before going to sleep will keep you from waking up to a zombie punching you.
zh: 气泡袋不会造成任何伤害，不过在睡前把它安装在你周围，你就不会痛醒以后发现丧尸正在把你当沙包练拳。

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en: Bear traps are a nice way to cover an escape.  If you place one in a doorway, the first zombie through will get stuck, and the rest won't be able to get past!
zh: 把捕熊陷阱设在逃跑的路上是个好点子。将它安在门口，第一个经过的丧尸就会卡住，剩下的也过不来。

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en: Smoke grenades aren't really offensive weapons, but they'll cover up your scent and hide you from view--perfect for making a quick escape.
zh: 烟雾弹威力并不大，但能掩盖你的气味，遮蔽敌人视线，是完美的快速逃生工具。

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en: Don't use Molotovs indoors.  Especially in a liquor store.
zh: 千万别在室内用莫洛托夫燃烧瓶，在酒庄里更须小心。

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en: If you're going to be playing with Molotov cocktails around a gas station, just make sure you're a long way from those pumps.
zh: 当你在加油站附近扔莫洛托夫燃烧瓶时，请离油泵远一点。

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en: I once knew a guy who figured he'd survive a night in the subway by setting fires blocking off the tunnel in both directions and sleeping between them.  He wound up asphyxiating on the smoke.
zh: 我曾经见过一个人，他想度过一个温暖的夜晚，于是他在地铁道里烧了一个火堆，呆在里边，他最后被烟雾窒息而死。

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en: Don't light a Molotov until you're ready to throw it.  Not only can they go out, but if you accidentally drop it or something, you're in trouble.
zh: 除非你已经想好要扔哪，不要点燃燃烧瓶。它们不仅会烧没，如果你不小心没拿稳，就只能自求多福了。

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en: If you're weak or clumsy, it might be a good idea not to mess with Molotovs or grenades.  Accidentally dropping them when you meant to throw them could be deadly.
zh: 你感到虚弱或手脚笨拙时，最好不去扔莫洛托夫燃烧瓶和手榴弹。万一没扔出去，掉在地上，你就死定了。

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en: If you're not particularly agile it might be good not to mess with Molotovs or grenades.  Accidents involving these sort of items tend to be grievous.
zh: 如果你不是特别敏捷的话，最好不要乱扔莫洛托夫燃烧瓶或手榴弹。涉及这类物品的事故往往很严重。

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en: If you're wandering in the wilderness, or following a road, keep an eye out for wild strawberries, blueberries and other gifts of nature.
zh: 如果你在荒野中前进，或者沿着公路走，请留意野生草莓、蓝莓和其他大自然的馈赠。

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en: Be careful eating wild mushrooms.  Some are poisonous, and others can make you hallucinate.
zh: 蘑菇是自然的美味，但品尝需要勇气和谨慎。有些蘑菇含有剧毒，还有些会让你产生幻觉。

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en: Try to go around swamps, if you can.  Some of them have sinkholes that can pull you right underground.
zh: 如果可以的话，还是绕过沼泽为好。沼泽之中会有陷坑，让你能掉入地下。

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en: I heard about this group that raided a bee hive a while ago.  Everyone got massacred but one, and he came home with this weird, magic honey stuff.
zh: 我听说之前有群人去搜刮了一个蜂巢。几乎所有人都葬身蜂刺之手，只有一个人带着这个奇怪的、像魔法蜂蜜般的东西回来了。

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en: If you need to, you can swim across a river to escape; some monsters can't swim.  Just make sure you drop as much stuff as possible first, and maybe strip naked, or you'll sink like a rock.
zh: 必要时你可以游泳过河逃生。有些怪物不会游泳。不过记得先扔掉身上的包袱，最好脱个精光，免得像石头一样沉下去。

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en: Houses can be a surprisingly good resource for all kinds of stuff; clothing, medication, food, books, and more.  People kept all the odd things around, especially in basements.
zh: 你可以在民宅里找到几乎一切你需要的资源：衣服、药品、食物、书等等。人们把所有奇怪的东西都放在民宅里，尤其是地下室。

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en: While there's not much to loot, gas stations are a good source for gasoline, to power tools or to make Molotov cocktails.
zh: 虽然加油站里搜刮不到什么，但在这里能获得大量汽油，用来给工具供能，或者制造莫洛托夫燃烧瓶。

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en: It's not like in the movies; shooting a gas pump won't make it explode.  But it WILL make it leak all over the place, which is a definite fire hazard.
zh: 和电影里不同，射击汽油泵并不会让它爆炸，只会让汽油流满地面，一有火星就会燃烧起来。

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en: I know grocery stores and stuff are full of fruit, but be careful, it's probably rotten.
zh: 我知道杂货店里可能有很多水果，但是务必注意，很大可能是腐坏的。

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en: Next time you visit a grocery store, load up on canned goods.  They never go bad!
zh: 下次你搜刮杂货店时，记得多拿些罐装食物吧，它们是不会腐坏的！

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en: Load up on canned goods if you ever find a grocery store.  Cans never go bad!
zh: 如果你找到一家杂货店，记得多带些罐头食品走。罐头食品永远不会坏！

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en: I've found more good weapons in hardware stores than anywhere else.  Except gun stores, of course.
zh: 我在五金店里能够找到比其他地方更多更实用的武器。当然，枪店除外。

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en: Liquor stores are a great place to pick up non-alcoholic beverages, too.  Not that I mind alcohol!
zh: 酒庄里也会有不少不含酒精的饮料。虽然我也不介意拿点酒喝！

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en: Most gun stores follow pretty similar layouts.  The restricted stuff - SMGs, assault rifles, and most importantly ammo - are always behind the counter.
zh: 大多数武器店的布局都差不多：各种管制枪支——冲锋枪、突击步枪，还有最重要的——弹药，总会被码放在柜台后面。

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en: I've spent many nights in the changing rooms at the back of clothing stores.  Walls on four sides, far from the store's entrance, a corridor for easy defense… it's perfect!
zh: 我曾经藏身在服装店后面的更衣室里，安全地度过了许多个夜晚。四面都有墙，而且远离商店入口，便于防御的狭窄走廊……我要给它一百分！

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en: Have you seen those weird science labs out in the middle of nowhere?  I think you need some kind of special ID card to get in.
zh: 你有看见过那些出现在荒郊野地的科学实验室吗？依我看或许那些地方应该需要特殊的钥匙卡才能进去。

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en: I have a dream of raiding a military bunker, but zombies and armor are a scary mix.  And the sheer thought of being sprayed with bullets by a turret is giving me the shivers.
zh: 我一直梦想着能洗劫一次军事掩体，但丧尸和护甲是个可怕的组合。而且一想到会有炮塔向我喷射子弹，我就不寒而栗。

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en: I've thought about raiding an ant hill before, but I realized it wasn't worth the risk.  I doubt they have any loot beyond some scraps of food, you know?
zh: 我以前考虑过要去洗劫蚁巢，但后来想想还是觉得不值得去冒这个险了。我感觉那里面除了一点食物残渣之外什么都不会有，你觉得呢？

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en: This guy I know was walking through the subway when he came across a giant rift in the earth, with lava far below.  Weird, huh?
zh: 我知道一个家伙，他走在地铁通道里，突然发现前方有个大裂缝，底下全是岩浆。这事可真有些奇怪，对吧？

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en: In a lot of places, there's little hallways connecting the subways with the sewers, with heavy metal doors on both ends.  It's a perfect place to sleep!
zh: 在地铁和下水道之间会有很多地方用一个小走廊连接起来，两头都是沉重的金属门，可以安心的在里面睡个踏实觉！

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en: Be careful of drinking water from rivers and stuff, it's a good way to get sick.  But if you have a water purifier, it'll make it safe.
zh: 在你从河里抑或其他地方直接喝水时要小心，这样很容易生病。但你要是有一台净水器，就不用怕了。

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en: Autodocs are probably your best bet to install bionics - if you can find one!  However, I heard they won't work if you don't bring anesthetics to put you in a sleep.
zh: 全自动医疗仪是你安装生化插件的最好选择——当然前提是你得先找到这玩意！不过我听说如果你没有配套的麻醉工具箱就没法使用它。

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en: Be wary of anything deeper than your average basement.  Some folks heard scary screams from the ventilation shafts of mines and labs.  Very unsettling screams.
zh: 在比一般地下室更深的任何地方都要提高警惕。有些人从矿井和实验室的通风井里听到可怕的尖叫声。那是非常恐怖的尖叫声。

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en: A screwdriver a day keeps the scurvy away!
zh: 螺丝刀鸡尾酒在手，预防坏血病我有！

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en: Hungrier than usual?  Natural oils can help.  Not tasty at all, but who cares when eating your leg is the second option?
zh: 比平时更饿？纯天然的油会帮你度过难关。虽然味道很糟糕，但在吃你自己的腿是第二选择时，谁还在乎呢？

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en: Terrain can turn the tide of a battle.  Make sure you use it against your enemies, lest it be used against you.
zh: 地形可以扭转战局。记得用它来对付敌人，而别被敌人用它来对付你。

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en: Folks that passed by the mine said something about foul smell.  If you plan a visit there consider taking a gas mask with you.
zh: 从矿井旁边经过的人提到了些难闻的味道。如果你计划去那里的话，可以考虑带上防毒面具。

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en: Knowledge is power.  Seriously, just pick up a book.
zh: 知识就是力量。我说的是真的，拿起一本书就知道了。

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en: Knowledge is power.  And books are power you can read.
zh: 知识就是力量。而书籍是可以阅读的力量。

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en: Knowledge is power.  But not every book you find contains true knowledge.
zh: 知识就是力量。但并不是每本书都包含真正的知识。

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en: Some days are full of sadness.  Reading can help, if you have the right book.
zh: 你会有些很难过的日子。但如果手头有本好书的话，读一读会帮你渡过难关。

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en: Nothing can kill you if everything is already dead.  Well, except cold, hunger, and… never mind.
zh: 如果所有人都死了，那就没什么能够杀死你的了。好吧，除了寒冷、饥饿以及……当我什么都没说过。

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en: I met a girl that insisted that she saw a land shark boring through rock, walls, and dirt alike.  I'd consider it a fable, but I've seen things, and can't just say it's a lie.
zh: 我遇到过一个女孩，她坚持说她看到一只在陆地上游的鲨鱼钻过岩石、墙壁和泥土。要是在以前，我会认为这是无稽之谈，但现在遇到这么多事情之后，我不好说它就是一个谎言。

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en: Boil first, then drink.  Ten men caravan once drank from a spring, and they are now known as a three man caravan.
zh: 水先煮开，然后再喝下。曾经有个十个商队直接喝下泉水，现在他们变成三人商队了。

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en: I've once seen a full duffel bag pass hands five times in a week.  Having a lot of stuff is a moot point if you can't run from zombies.
zh: 我有一次在一周内见过一个满满的帆布包经过五次手。如果你不能逃离丧尸，那有再多的东西都是没有意义的。

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en: Tim says you can drive a car through a horde of zombies.  Tim is now a zombie.  Any questions?
zh: 提姆曾夸口说可以开车穿过尸潮。提姆现在是丧尸了。你还有什么问题吗？

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en: They said: go solar, save the environment and yourself.  Well… there is no environment to save now, but one can still save thyself I guess.
zh: 他们说过：使用太阳能，拯救地球，拯救自己。好吧……现在没有地球可以拯救了，但我想我们仍然可以拯救自己。

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en: What's the difference between a good and a bad choke point?  The good one has another back door behind you.
zh: 好的咽喉点和坏的咽喉点有什么区别？好的咽喉点背后还有另一扇后门。

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en: You'd be surprised how many items can be disassembled into their components.  A guy around here, McSomething whatever his name is, is a master at this.
zh: 当你知道有多少物品能够被拆成零件时，你会惊讶的。这儿附近有个叫麦什么什么的家伙（名字忘了），他对这些事很在行。

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en: A soldering iron can be an aspiring mechanic's best friend.
zh: 电烙铁是一名有抱负的机械师最好的朋友。

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en: I'm fed up with smoked meat, but it lasts so long.  Well… if I had more heart for learning cooking I guess I'd be able to diversify my food without sacrificing its shelf life.
zh: 我已经吃腻了熏肉，但它能长期储存。好吧……如果当初我花多点心思学习烹饪，也许现在我的食谱能更多样化，同时也有更多长保质期的食物可选择。

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en: Tricky Joe was hanged for his inventive ways of killing zombies.  Yeah, burning down a building to smoke few hordes is ok, but burning a whole town with all the loot certainly is not.
zh: 狡猾的乔因他那创造性地杀死丧尸的方式被判了绞刑。是的，为了杀死几只丧尸烧掉一栋房子还能让人接受，但把整座镇子，尤其和没拿走的东西一起烧光就太过头了。

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en: Mr. Tombstone always said: take nothing with you for the raids, save the space for loot.  He was known as Joe then and he rightfully earned his nickname as the first tombstone 'owner' around this place.
zh: "墓碑"主人生前总是说：外出劫掠时不要带东西，要为战利品留出空间。他那时候还姓乔，但之后他为自己赢得了这个昵称，成为这里的第一位墓碑墓碑"主人"。

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en: A friend is a second mouth to fill, but when it comes to work four hands are always better than two.
zh: 多一个同伴就多一张吃饭的嘴，但当有活要干时，四只手总比两只要强。

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en: I was against drugs until I was almost killed by a zombie.  I was hauling my sorry ass away from the horde, with nothing more but some white powder I got from that zombie.  Saved me that time.
zh: 我一直反对使用毒品，直到有次我被尸潮追杀时，差点被一只丧尸杀死，除了从那个丧尸尸身上得到的一些白色粉末之外，我什么也没有。它救了我一命。

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en: I knew an elementary school teacher who had to fight his way out of school.  He had to kill a dozen crazed children.  I can't imagine what that does to a person.
zh: 我认识一位小学老师，他杀出了一条血路逃离学校。他不得不杀死十几个发疯的孩子。我无法想象这会对一个人造成什么影响。

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en: A thought about explosives: If you can still run, and the explosive hasn't detonated yet, run some more.  No amount of caution is excessive when handling a grenade.
zh: 关于炸药的思考：如果你还能跑，而炸药还没有引爆，那就再跑远一些。在处理手榴弹时，再谨慎也不过分。

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en: Avoid using launchers in narrow hallways, you might miss.
zh: 避免在狭窄的走廊使用火箭发射器，你可能会射歪。

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en: Met a mad chemist once.  She made a battery from a potato… or was it lemon?
zh: 我曾经见过一位疯狂的化学家。她制造电池只用了土豆……也许是柠檬？

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en: Met a mad chemist once.  She made a battery from a potato, and then nobody was willing to eat the potato.
zh: 我曾经见过一位疯狂的化学家。她用土豆做了一个电池，然后没人愿意吃那个土豆。

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en: Is it dead yet?  How can you tell if it was dead before and it's dead now?  I prefer asking: are?  *smash*  you?  *smash*  dead?  *smash*  yet?  *smash smash smash*
zh: 这家伙死了吗？你如何确认呢？它以前死过一次，现在又死了一次。所以我宁愿问：你（砸）死（砸）了（砸）没？~*砸砸砸碎*

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en: I hear there's strange big berries around, but why don't I hear first hand if they are filling for their size or not?
zh: 我听说这附近有种奇怪的大个浆果，但奇怪的是，我却从没听说过这种浆果是否能用来充饥？

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en: I've heard of a gang called The Doctors.  You know, bank robbers wearing stethoscopes.  What are they trying to achieve?  I use paper money to start fires now.
zh: 我曾经听说过有个叫"医生帮"的帮派。你知道，戴着听诊器的银行劫匪。他们想要什么？我现在都用纸币点火了。

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en: You can hole up on a roof if you need to.  Yeah, the rain will fall on your head, but it's harder for the dead to get you there.  Get a tent, a rollmat, a sleeping bag and you're set.
zh: 如果有必要的话，你可以在躲在屋顶上。是的，雨会落在你头上，但是死人很难跑到那里吃掉你。找一个帐篷，一个垫子，一个睡袋，你就安顿好了。

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en: I thought about putting a bag on my dog to carry some of my stuff.  It didn't work, because it was a chihuahua, and it was eaten by a rottweiler.  Should have put some Kevlar on it like those Z9.  Oh well…
zh: 我想过在我的狗身上放一个袋子来装我的东西。但那没用，因为它是吉娃娃，被一只罗威纳犬吃了。应该为它穿些凯夫拉犬具的，像Z9一样。哦……好吧……

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en: Stuff from zombies is filthy but perfectly fine otherwise.  Using soap or other detergents won't hurt you.  Quick wash and you're equipped for days.
zh: 丧尸上的东西都弄得很脏，但其实完全还能用。使用肥皂或其他清洁剂对你没坏处。随便洗几件衣服，你就几天都不用愁装备了！

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en: Civilization has made a step back in time, so let's learn from the past.  No fridges?  Build a root cellar or keep food cool in the basement.  No guns?  Make a pointy stick or a cudgel, and work from there.  The end of the world is not the end, it seems.
zh: 文明已经退步了，让我们向历史学习吧。没有冰箱？建一个储藏地窖或让食物在地下室保持凉爽。没有枪？做一根尖棍或棍子，然后从那开始。世界的尽头不是人类末日，大概。

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en: Hey, if you happen to find a set of two two-way radios, give one to me and we will be able to talk while being away from each other.
zh: 嘿，如果你碰巧找到一套双向对讲机，给我一台，我们就可以在不碰面的情况下交谈了。

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en: If I had the skill to do it, I'd build a boat and sail down the river.  Maybe even towards the ocean.  Or make an amphibious vehicle that could drive on land too.  That would be useful.
zh: 如果我有本事的话，我会造一条船顺流而下。甚至可能朝向大海前进。或者制造一种可以在陆地上行驶的两栖车辆。那会很有用的。

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en: I sink like a rock in water, but I once used a scuba tank to cross a river that had no bridge nearby.
zh: 在水里我会像石头一样下沉，但我曾经用一个水下呼吸器渡过没有桥的河流。

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en: Can you imagine?  I've heard of people digging graves for loot.  Whole cities lay dead for the taking and they dig graves!  Madness!
zh: 你能想象吗？我听说过有人为了些许财宝而掘墓。整座城市的东西都随便拿，他们却去挖坟！真疯狂！

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en: When I broke a leg few years ago they had this great machine at the hospital that set the bones in place.  I'd hate to break a limb in this apocalypse, but it's something to remember.  You never know.
zh: 几年前我摔断了一条腿，那时医院里有一台很棒的机器，帮我把骨头复位了。我可不想在大灾变中摔断腿，但这是值得记住的情报。谁知道会发生什么。

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en: You, me, and another pair of hands and we might even think of settling down.  Making a base of our own.  A bastion of hope in the apocalypse.  Think of it.
zh: 你，我，还有其他人，我们甚至可以考虑安顿下来。建立自己的基地。大灾变中的希望堡垒！考虑一下。

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en: Hey if you are leading, just tell me what to do.  You want me to shoot, go melee, use grenades?  I can adjust to your style of fighting.
zh: 嘿，如果你是带头的，告诉我该怎么做。你想让我开枪，近战，还是使用手榴弹？我可以适应你的战斗风格。

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en: Everything seems to mutate nowadays.  Even survivors.  I wonder if I would look good with bunny ears?  Would I hear better?
zh: 如今一切似乎都在变异，即使是幸存者。我想知道如果我长兔子耳朵会不会好看？能增强我的听力吗？

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en: Everything seems to mutate nowadays.  Even survivors.  Do you think I'd still look good if I had piranha teeth?
zh: 如今一切似乎都在变异，即使是幸存者。我想知道如果我长着水虎鱼的牙齿会不会好看？

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en: Everything seems to mutate nowadays.  Even survivors.  You think I'd look good with thorns growing from my face?
zh: 如今一切似乎都在变异，即使是幸存者。我想知道如果我脸上长刺的话会不会好看？

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en: Everything seems to mutate nowadays.  Even survivors.  If my eyeballs began shooting lasers do you think I would still be able see?
zh: 如今一切似乎都在变异，即使是幸存者。我想知道如果我的眼睛能射出激光时视力是否还正常？

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en: Everything seems to mutate nowadays.  Even survivors.  I wonder how I would look with antlers?  Hats would be out of the question…
zh: 如今一切似乎都在变异，即使是幸存者。我想知道如果我长着鹿角会不会好看？帽子该怎么戴呢……

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en: Winter is a harsh lady.  You need fire to survive, to heat yourself and your water and food.  Keep a cooking device to melt what is frozen, and a thermos for the liquids.
zh: 冬天是个严酷的婊子。想要生存，你需要用火来温暖你自己，加热你的水和食物。保留一个烹饪设备来融化冷冻的东西，找个保温瓶来盛液体。

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en: There is not much gas left for the vehicles.  If I'd plan for the long run, I'd consider learning about steam engines, or maybe making biodiesel.
zh: 路上废弃的汽车里不会有太多汽油剩下。如果我打算长远发展的话，我会考虑学习蒸汽机原理，或者生产生物柴油。

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en: Heard a rumor that few cities were evacuated to a place that's not on the maps.  Tough luck finding them now.  But perhaps they don't want to be found.  Or worse - perhaps you don't know that you don't want to find them either, if you catch my drift.
zh: 听说有很少一部分城市居民被疏散到了一处地图上没标注的地方。现在很难找到他们，也许是他们不想被人找到。或者更糟——也许你不知道自己并不想找到他们，如果你明白我的意思的话。

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en: Heard a rumor about a lady on rollerblades with a fire extinguisher strapped to her back.  Zipping around, hardly wearing no clothes, smashing cannibals in the face with a baseball bat.  Don't that beat all?
zh: 听说有一位女士背上绑着灭火器，脚上穿着溜冰鞋。四处滑行，几乎不穿衣服，用棒球棒砸碎食人族的脸。难道这还不够棒吗？

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en: Ok, some weird shit now.  Before we met I saw a knight.  No, I'm fine under the hood.  A guy in a full medieval armor was cornered by some zombies.  Much to be said, but half an hour later, he was still alive.  Guess you can take a punch being a walking tin can.
zh: 好吧，给你讲个诡异的故事。在我们相遇之前，我看见一个骑士。不，我没疯。一个穿着中世纪盔甲的家伙被一些丧尸逼到了墙角。一言难尽，但半小时后，他还活着。我建议你把自己武装成一个步行的铁罐头。

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en: If you're into electronics, you may try to make a noise emitter from a talking doll, or something that has a speaker.  Why?  To distract the zombies, of course.
zh: 如果你会使用电子装置，你可以尝试用说话玩偶或者其他带扬声器的东西制造噪音。为什么？当然是用来分散丧尸的注意力。

note: ~ Snippet in category "hint"
en: A friend of mine was a hunter and showed me once how to butcher properly.  You need a flat clean surface to place the products, a rack to hang the carcass in the air, and a good knife.  If you're in a forest you may use a tree and a rope.  Big game might require a saw too.
zh: 我有一个猎人朋友，曾经教过我如何正确地屠宰。你需要一个平整干净的平台来放置收获，一个能悬挂尸体的架子，还有一把好刀。如果你在森林里，你可以用树和绳子。屠宰大猎物可能还需要一把锯子。

note: ~ Snippet in category "hint"
en: A friend of mine was a hunter and told me, that if you field dress a corpse, it will stay fresh a bit longer.
zh: 我有一个猎人朋友，他告诉我，如果将尸体清理内脏，它保持新鲜的时间会更长一点。

note: ~ Snippet in category "hint"
en: Look at the sky before you go for adventure.  You will know what weather to expect.  It's nothing compared to the old meteorology and satellite pictures, but at least you may know if you need the umbrella.
zh: 出门之前先看看天空。你会知道稍后的天气怎么样。与之前的气象和卫星图片相比，这不算太准，但至少你可能知道用不用带伞。

note: ~ Snippet in category "hint"
en: Be extra careful on roads.  They are easy to travel on, but occasional minefields or a road block can make you feel sorry in an instant.  I've even seen a tank once.  I ran away like never before.
zh: 在路上走时要格外小心。无脑移动固然爽，但偶尔遇到雷区或路障可以一瞬间教你做人。我甚至见过一次坦克，我从来没有逃跑得那么快。

note: ~ Snippet in category "hint"
en: I know it's not best of times, but try to sleep well.  You're not yourself if you're sleep deprived.  Grab a pillow and a blanket.  If you can't, even a teddy bear under your head and a pile of clothes to keep you warm can make a difference.  And pick a spot well, even a chair or a bench is better than a cold ground.
zh: 我知道现在不该说这个，但你要努力睡好觉。如果你睡眠不足，你就不是你自己。找个枕头和毯子。如果你做不到，即使用泰迪熊做枕头，盖上一堆衣服保暖也行。选一个好地方，即使是睡在椅子或长椅上也比睡地板好。

note: ~ Snippet in category "hint"
en: There's no rule against wearing more than one set of pants.  Well, I mean, there probably is, but nothing stopping you from breaking it!
zh: 没有任何规则禁止你穿多条裤子。嗯，我想，也许还是有的，但没有什么能阻止你打破它！

note: ~ Snippet in category "hint"
en: There are two ways of throwing grenades.  The smart one is throwing from behind a corner.  The less smart one involves getting shot while throwing in the open and being torn apart by the resulting explosion.
zh: 投掷手榴弹有两种方法。聪明人会躲在角落后面扔，蠢人会在开阔地扔手榴弹，然后被弹片击中，并炸成几百块。

note: ~ Mission name
en: Follow Sarcophagus Team
zh: 追踪埋点调查队

note: ~ Dialogue line in mission "Follow Sarcophagus Team"
en: You wouldn't believe what I found…
zh: 你不会相信我找到了什么……

note: ~ Dialogue line in mission "Follow Sarcophagus Team"
en: Holy hell, the crash you recovered the black box from wasn't as old as I thought.  Check this out, it was on its approach to pick up a team sent to secure and destroy something called a 'Hazardous Waste Sarcophagus' in the middle of nowhere.  If the bird never picked up the team then we may still have a chance to meet up with them.  It includes an access code for the elevator and an encoded message for the team leader, I guess.  If we want to join up with what remains of the government then now may be our only chance.
zh: 我的天啊！你找到黑匣子的那次坠机事故并不像我想的那么久远。看看这个，这架直升机当时正准备接应一支小队，那支部队被派去控制并摧毁某个地处偏僻而被称为"放射性废料埋点"的地点。既然直升机没能成功接到人，那我们就还有机会在那个地方找到他们。我猜黑匣子里应该还有电梯启动密码和给指挥官的加密指令。如果我们还想同政府部队的残存力量会合的话，这也许就是唯一的机会了。

note: ~ Dialogue line in mission "Follow Sarcophagus Team"
en: Fuck ya, America!
zh: 真是吊，美国！

note: ~ Dialogue line in mission "Follow Sarcophagus Team"
en: Are you going to forfeit your duty when the country needs you the most?
zh: 当国家最需要你的时候，你难道想临阵脱逃？

note: ~ Dialogue line in mission "Follow Sarcophagus Team"
en: If there is a military team down there then we better go in prepared if we want to impress them.  Carry as much ammo as you can and prepare to ditch this place if they have a second bird coming to pick them up.
zh: 如果那个地方下面有一队军方小组的话，我们得好好准备准备才能给他们留下点深刻印象。带上尽可能多的弹药并准备打包好撤离这个鬼地方，毕竟他们肯定会再叫一批支援直升机的。

note: ~ Dialogue line in mission "Follow Sarcophagus Team"
en: Having any trouble following the map?  Remember to search underground.
zh: 照着地图走有什么问题吗？记得搜索地下。

note: ~ Dialogue line in mission "Follow Sarcophagus Team"
en: Maybe these things are what remains of the team we were searching for…
zh: 也许这些玩意就是我们一直在寻找的小队的残骸……

note: ~ Dialogue line in mission "Follow Sarcophagus Team"
en: What?!  I out'ta whip your ass.
zh: 什么？！我要好好抽你一顿。

note: ~ Dialogue line in mission "Follow Sarcophagus Team"
en: Damn, we were so close.
zh: 靠，我们差一点就成了。

note: ~ Mission name
en: Find Inhaler
zh: 寻找哮喘吸入器

note: ~ Dialogue line in mission "Find Inhaler" ~ Dialogue line in mission "Find Spurge Tea"
en: I'm… short… of breath…
zh: 我……快……喘不上气……

note: ~ Dialogue line in mission "Find Inhaler"
en: I'm asthmatic.  I need you to get an inhaler for me…
zh: 我有哮喘。帮我找个哮喘吸入器，拜托……

note: ~ Dialogue line in mission "Find Inhaler" ~ Dialogue line in mission "Find Antibiotics" ~ Dialogue line in mission "Find Spurge Tea"
en: Oh, thank god, thank you so much!  I won't last more than a couple of days, so hurry…
zh: 哦，感谢上帝，非常感谢你！我撑不过几天的，所以请快点……

note: ~ Dialogue line in mission "Find Inhaler" ~ Dialogue line in mission "Find Antibiotics" ~ Dialogue line in mission "Find Spurge Tea" ~ Dialogue line in mission "Find Cattail Jelly"
en: What?!  Please, <ill_die> without your help!
zh: 什么？！求你了，要是你不帮忙的话<ill_die>！

note: ~ Dialogue line in mission "Find Inhaler"
en: There's a town nearby.  Check pharmacies; it'll be behind the counter.
zh: 附近有一个小镇。药店里应该能找到一些。

note: ~ Dialogue line in mission "Find Inhaler"
en: Find any inhaler yet?
zh: 找到哮喘吸入器了吗？

note: ~ Dialogue line in mission "Find Inhaler" ~ Dialogue line in mission "Find Antibiotics" ~ Dialogue line in mission "Find Spurge Tea" ~ Dialogue line in mission "Find Cattail Jelly"
en: Oh thank god!  I'll be right as rain in no time.
zh: 哦，感谢上帝！我感觉好多了。

note: ~ Dialogue line in mission "Find Inhaler" ~ Dialogue line in mission "Find Antibiotics" ~ Dialogue line in mission "Kill Zombie Mom" ~ Dialogue line in mission "Find Lost Dog" ~ Dialogue line in mission "Find Spurge Tea" ~ Dialogue line in mission "Find Cattail Jelly" ~ Dialogue line in mission "Kil
en: What?!  You're lying, I can tell!  Ugh, forget it!
zh: 什么？！你骗我，我就知道！啊，算了！

note: ~ Dialogue line in mission "Find Inhaler" ~ Dialogue line in mission "Find Antibiotics" ~ Dialogue line in mission "Find Spurge Tea" ~ Dialogue line in mission "Find Cattail Jelly"
en: How am I not dead already?!
zh: 我怎么没死？！

note: ~ Mission name
en: Find Antibiotics
zh: 寻找抗生素

note: ~ Dialogue line in mission "Find Antibiotics" ~ Dialogue line in mission "Find Cattail Jelly"
en: This infection is bad, <very> bad…
zh: 感染不容乐观，<very>糟糕……

note: ~ Dialogue line in mission "Find Antibiotics"
en: I'm infected.  Badly.  I need you to get some good antibiotics for me…
zh: 我被感染了，很严重。帮我找点好点的抗生素来，拜托……

note: ~ Dialogue line in mission "Find Antibiotics"
en: There's a town nearby.  Check pharmacies; it'll be behind the counter, either antibiotics or broad-spectrum antibiotics will do.
zh: 附近有一个小镇。药店里应该能找到一些。不管是普通抗生素还是广谱抗生素都行。

note: ~ Dialogue line in mission "Find Antibiotics"
en: Find any antibiotics yet?
zh: 找到抗生素了吗？

note: ~ Mission name
en: Retrieve Military Black Box
zh: 取回军用黑匣子

note: ~ Dialogue line in mission "Retrieve Military Black Box"
en: We've got the flag, now we need to locate US forces.
zh: 我们现在有国旗了，现在我们需要找到美国军队。

note: ~ Dialogue line in mission "Retrieve Military Black Box"
en: We have the flag but now we need to locate US troops to see what we can do to help.  I haven't seen any but I'm figurin' one of those choppers that were flyin' round during th' outbreak would have a good idea.  If you can get me a black box from one of the wrecks I'll look into where we might open 'er at.
zh: 我们有国旗，但现在我们需要找到军队，看看我们能帮上点什么忙。虽然至今我都没看到过一个军人，但我想在这次事件爆发时四处飞的直升机上应该能找到些线索。如果你能找到一架坠毁直升机残骸上的黑匣子的话，我看看我能不能从里面找到些什么。

note: ~ Dialogue line in mission "Retrieve Military Black Box" ~ Dialogue line in mission "Retrieve Black Box Transcript"
en: Fuck yeah, America!
zh: 真是屌，美国！

note: ~ Dialogue line in mission "Retrieve Military Black Box" ~ Dialogue line in mission "Retrieve Black Box Transcript" ~ Dialogue line in mission "Obtain 3 Hazmat Suits" ~ Dialogue line in mission "Obtain 30 Glass Bottles" ~ Dialogue line in mission "Obtain 100 Mushroom Spores"
en: Do you have any better ideas?
zh: 难道你有更好的主意吗？

note: ~ Dialogue line in mission "Retrieve Military Black Box"
en: Survivors were talking about them crashing but I don't know where.  If I were a pilot I'd avoid crash landing in a city or forest though.
zh: 幸存者曾说过见到它们坠毁在某地，但我不知道具体地点。如果我是个飞行员的话，应该会避免在城市或森林里迫降的。

note: ~ Dialogue line in mission "Retrieve Military Black Box" ~ Dialogue line in mission "Retrieve Black Box Transcript"
en: How 'bout that black box?
zh: 那个黑匣子的事情怎么样了？

note: ~ Dialogue line in mission "Retrieve Military Black Box"
en: America, fuck yeah!
zh: 美国，真是屌！

note: ~ Dialogue line in mission "Retrieve Military Black Box" ~ Dialogue line in mission "Retrieve Black Box Transcript"
en: What?!  I oughta whip your ass.
zh: 什么？！我要好好抽你一顿。

note: ~ Dialogue line in mission "Retrieve Military Black Box"
en: Damn, I'll have to find 'er myself.
zh: 妈的！我只能亲自去找了。

note: ~ Mission name
en: Retrieve Black Box Transcript
zh: 恢复黑匣子记录

note: ~ Dialogue line in mission "Retrieve Black Box Transcript"
en: With the black box in hand, we need to find a lab.
zh: 黑匣子已经到手，我们需要找到一个实验室。

note: ~ Dialogue line in mission "Retrieve Black Box Transcript"
en: Thanks to your searching we've got the black box but now we need to have a look inside her.  Now, most buildings don't have power anymore but there are a few that might be of use.  Have you ever seen one of those science labs that have popped up in the middle of nowhere?  Them suckers have a glowing terminal out front so I know they have power somewhere inside 'em.  If you can get inside and find a computer lab that still works you ought to be able to find out what's in the black box.
zh: 多亏了你的搜索，我们已经拿回了黑匣子，但我们现在需要看看里面存了什么。遗憾的是现在绝大多数建筑都没有电力了，但也许还有少数建筑有。不知你有没有曾经在某个鸟不拉屎的地方见过那些科学实验室？那些狗地方门口总能看到发光的终端，所以我猜它内部一定还有电力供应。如果你能想办法进去并找到一台能用的电脑，应该就能知道黑匣子里面的内容了。

note: ~ Dialogue line in mission "Retrieve Black Box Transcript"
en: When I was playin' with the terminal for the one I ran into it kept asking for an ID card.  Finding one would be the first order of business.
zh: 在我捣鼓那台偶然碰见的电脑终端时，它总是说要插入什么钥匙卡。看来首先我们得先找到这么一张卡。

note: ~ Dialogue line in mission "Retrieve Black Box Transcript"
en: America, fuck yeah!  I was in the guard a few years back so I'm confident I can make heads-or-tails of these transmissions.
zh: 美国，真是屌！几年前我在国民警卫队里服役过，所以我想我能从这些通信记录里查到一些线索。

note: ~ Dialogue line in mission "Retrieve Black Box Transcript"
en: Damn, I maybe we can find an egg-head to crack the terminal.
zh: 该死，也许我们该找一个聪明人去破解终端。

note: ~ Mission name
en: Find Deputy Badge
zh: 寻找副官勋章

note: ~ Dialogue line in mission "Find Deputy Badge" ~ Dialogue line in mission "Find Corporate Accounts" ~ Dialogue line in mission "Retrieve Deposit Box" ~ Dialogue line in mission "Find Secrets in Leather Journal"
en: Those twisted snakes…
zh: 那些扭曲的蛇……

note: ~ Dialogue line in mission "Find Deputy Badge"
en: I hope you will find use from what you got out of the deposit box but I also have another job for you that might lead you to an opportunity to deal out justice for those who cannot.  First things first, we can't just look like ruffians.  Find us a deputy badge, easy enough?
zh: 我希望这个保险箱里的东西对你能有点用，不过我还有个任务给你，能够让你走上一条为不平之人伸张正义的道路。不过凡事有轻重缓急，我们可不能看起来像个暴徒一样。先找到个副官勋章，很简单不是吗？

note: ~ Dialogue line in mission "Find Deputy Badge"
en: I'd check the police station.
zh: 我会去警察局找找。

note: ~ Dialogue line in mission "Find Deputy Badge"
en: We're also official… just hang in there and I'll show you what we can really do.
zh: 我们也是公务员……就在那里等着，我会让你见识见识我们的厉害。

note: ~ Dialogue line in mission "Find Deputy Badge"
en: They shouldn't be that hard to find… should they?
zh: 那玩意不应该这么难找……不是吗？

note: ~ Dialogue line in mission "Find Deputy Badge" ~ Dialogue line in mission "Find Corporate Accounts" ~ Dialogue line in mission "Find Patient Records" ~ Dialogue line in mission "Find Weather Log" ~ Dialogue line in mission "Retrieve Deposit Box" ~ Dialogue line in mission "Prison Visionary" ~ Dialog
en: Any luck?
zh: 成功了没？

note: ~ Dialogue line in mission "Find Deputy Badge"
en: Great work, Deputy.  We're in business.
zh: 干的不错，副官。咱们现在该干活了。

note: ~ Dialogue line in mission "Find Deputy Badge" ~ Dialogue line in mission "Find Corporate Accounts" ~ Dialogue line in mission "Find Patient Records" ~ Dialogue line in mission "Retrieve Deposit Box" ~ Dialogue line in mission "Reach Farm House" ~ Dialogue line in mission "Reach FEMA Camp" ~ Dialogu
en: Thanks for trying… I guess.
zh: 感谢你的努力……我想是吧。

note: ~ Dialogue line in mission "Find Deputy Badge"
en: The day of reckoning will come for the criminals if it hasn't already.
zh: 那些罪犯迟早都会被清算的，如果不是已经过了的话。

note: ~ Mission name
en: Find Flag
zh: 寻找美国国旗

note: ~ Dialogue line in mission "Find Flag"
en: Does our flag still yet wave?
zh: 我们的国旗还在飘扬吗？

note: ~ Dialogue line in mission "Find Flag"
en: Does our flag still yet wave?  We're battered but not yet out of the fight, we need the old colors!
zh: 国旗还在飘扬吗？我们遭受重创，但没有停止战斗，不能让旗帜倒下！

note: ~ Dialogue line in mission "Find Flag"
en: Hell ya!  Find me one of those big ol' American flags.
zh: 真棒！那就赶紧去找来一面大大的美国国旗给我吧。

note: ~ Dialogue line in mission "Find Flag" ~ Dialogue line in mission "Make a Flag"
en: Seriously?  God damned commie…
zh: 真的吗？你个该死的共匪……

note: ~ Dialogue line in mission "Find Flag"
en: Find a large federal building or school, they must have one.
zh: 去学校或者大型联邦设施里找找，那些地方肯定会有国旗。

note: ~ Dialogue line in mission "Find Flag"
en: Rescued the standard yet?
zh: 找到国旗了没？

note: ~ Dialogue line in mission "Find Flag"
en: America, fuck ya!
zh: 美国，真是吊！

note: ~ Dialogue line in mission "Find Flag" ~ Dialogue line in mission "Retrieve Software" ~ Dialogue line in mission "Angry pyromaniac" ~ Dialogue line in mission "Make a Flag" ~ Dialogue line in mission "Retrieve Stick"
en: What?!  You liar!
zh: 什么？！你这个骗子！

note: ~ Dialogue line in mission "Find Flag" ~ Dialogue line in mission "Trophy Hunt I" ~ Dialogue line in mission "Trophy Hunt II"
en: You give up?  This country fell apart because no one could find a good man to rely on… might as well give up, I guess.
zh: 你就这么放弃了？这个国家因为大家找不到一个可以依靠的好人而土崩瓦解……还不如放弃，我想也是。

note: ~ Mission name
en: Find Corporate Accounts
zh: 寻找公司会计总账

note: ~ Dialogue line in mission "Find Corporate Accounts"
en: Our world fell apart because our leaders were as crooked as the con-men that paid for their elections.  Just find me one of those corporate accounting books and I'll show you and the rest of the world just who is at fault.
zh: 我们的世界土崩瓦解了，这都是因为所谓的国家领导人和为他们的选举买单的骗子一样狡猾。帮我找来一份公司会计总账，我将向你和世人揭示这到底是谁的错。

note: ~ Dialogue line in mission "Find Corporate Accounts"
en: You'll see, I know I'm right.
zh: 等着瞧。我知道我是对的。

note: ~ Dialogue line in mission "Find Corporate Accounts"
en: I know it isn't pressing but the big corporations didn't get a chance to destroy the evidence yet.
zh: 我知道这件事并不紧迫，但大公司没时间来毁灭证据。

note: ~ Dialogue line in mission "Find Corporate Accounts"
en: Try a big corporate building of some sort, they're bound to have an accounting department.
zh: 去那些大企业的办公楼看看，里面肯定会有会计部。

note: ~ Dialogue line in mission "Find Corporate Accounts"
en: Great, let's see… uh… hmmm….  Fine, I didn't even do my own taxes but I'm sure this will prove their guilt if we get an expert to examine it.
zh: 很好，我们来看看……嗯……呃……好吧，其实我自己也没填过税表，但我肯定如果我们能找个专家来看的话，这玩意肯定能证明他们有罪。

note: ~ Dialogue line in mission "Find Corporate Accounts" ~ Dialogue line in mission "Retrieve Deposit Box"
en: The day of reckoning will come for the corporations if it hasn't already.
zh: 那些大企业迟早都会被清算的，如果不是已经过了的话。

note: ~ Mission name
en: Find Patient Records
zh: 寻找患者治疗记录

note: ~ Dialogue line in mission "Find Patient Records" ~ Dialogue line in mission "Find Patient Records in Leather Journal"
en: I hope I don't see many names I know…
zh: 希望不要看到太多我认识的名字……

note: ~ Dialogue line in mission "Find Patient Records"
en: I've lost so many friends… please find me a patient list from the regional hospital or doctor's office.  I just want to know who might still be out there.
zh: 我已经失去了这么多的朋友……请帮我从地区医院或诊所里找来一份病人名单。我只是想知道谁还可能被困在那里。

note: ~ Dialogue line in mission "Find Patient Records" ~ Dialogue line in mission "Find Patient Records in Leather Journal"
en: Thank you, I suppose it won't change what has already happened but it will bring me closure.
zh: 谢谢你，它虽然不能改变已经发生的一切，但是至少算是给了一个答案。

note: ~ Dialogue line in mission "Find Patient Records" ~ Dialogue line in mission "Find Patient Records in Leather Journal"
en: Please, I just want to know what happened to everyone.
zh: 求求你，我只是想弄明白大家身上究竟都发生些了什么。

note: ~ Dialogue line in mission "Find Patient Records"
en: I bet you'll run into a lot of those things in the hospital, please be careful.
zh: 我打赌你将会在医院内遇到不少怪物，请小心些。

note: ~ Dialogue line in mission "Find Patient Records"
en: Oh dear, I thought Timmy would have made it…
zh: 哦，天啊，我本以为蒂米能撑过去的……

note: ~ Dialogue line in mission "Find Patient Records" ~ Dialogue line in mission "Reach FEMA Camp" ~ Dialogue line in mission "Find Patient Records in Leather Journal"
en: I bet some of them are still out there…
zh: 我打赌他们中的一些人还被困在那里……

note: ~ Mission name
en: Find Weather Log
zh: 寻找天气日志

note: ~ Dialogue line in mission "Find Weather Log" ~ Dialogue line in mission "Find Weather Log in Leather Journal"
en: I wonder if a retreat might exist…
zh: 我想知道是否有个隐身之所……

note: ~ Dialogue line in mission "Find Weather Log"
en: Everyone who dies gets back up, right?  Which means that whatever is causing this it must be airborne to have infected everyone.  I believe that if that is the case then there should be regions that were not downwind from where-ever the disease was released.  We need to find a record of all the weather patterns leading up to the outbreak.
zh: 所有死去的人都复活了，对吗？这就说明不管是什么原因造成的这一切，它一定是通过空气传染了所有人。如果是这样的话，我相信总会有一处地方在瘟疫传播时处在上风口。我们需要找到导致瘟疫爆发的所有记录来构建这个天气模型。

note: ~ Dialogue line in mission "Find Weather Log" ~ Dialogue line in mission "Find Weather Log in Leather Journal"
en: Thanks so much, you may save both of us yet.
zh: 太谢谢了，你可能救了我们两人的命。

note: ~ Dialogue line in mission "Find Weather Log" ~ Dialogue line in mission "Prove You're A Survivor" ~ Dialogue line in mission "Find Weather Log in Leather Journal"
en: Ya, it was a long shot I admit.
zh: 是，我承认，可能性微乎其微。

note: ~ Dialogue line in mission "Find Weather Log"
en: I'm not sure, maybe a news station would have what we are looking for?
zh: 我不确定，也许在电视台里能找到那玩意？

note: ~ Dialogue line in mission "Find Weather Log" ~ Dialogue line in mission "Find Weather Log in Leather Journal"
en: These look more complicated than I thought, just give me some time.
zh: 这些玩意看起来比我想的要复杂很多，嘛，给我些时间。

note: ~ Dialogue line in mission "Find Weather Log" ~ Dialogue line in mission "Find Weather Log in Leather Journal"
en: This isn't what we need.
zh: 这不是我们想要的。

note: ~ Dialogue line in mission "Find Weather Log" ~ Dialogue line in mission "Find Weather Log in Leather Journal"
en: If only we could find a great valley or something.
zh: 要是我们能找到大峡谷之类的就好了。

note: ~ Mission name
en: Find a Holy Symbol
zh: 找个圣徽项链

note: ~ Dialogue line in mission "Find a Holy Symbol"
en: Any variant is fine, I am not that choosy…
zh: 任何变体都可以，我没那么挑剔……

note: ~ Dialogue line in mission "Find a Holy Symbol"
en: The sky has torn apart and creatures beyond our wildest imaginations lurk in the dark now.  I beg you, find me a holy symbol.  Maybe some faith can help me sleep better at night.
zh: 天空破碎，大地震颤，难以名状的生物正蛰伏在黑暗之中！你能找个圣辉项链给我吗？只有在神的庇护下我才能得以安睡。

note: ~ Dialogue line in mission "Find a Holy Symbol"
en: May whatever god or spirits that now reign the world protect you.
zh: 无论现在统治这个世界的神明或灵体是什么，我都祝福祂可以保佑你。

note: ~ Dialogue line in mission "Find a Holy Symbol"
en: I guess the stress may just be getting to me…
zh: 我想压力可能正在影响我……

note: ~ Dialogue line in mission "Find a Holy Symbol"
en: A church must be full of them and who knows, maybe some of those <zombies> carry some.  But please, do not waste your time making one yourself.
zh: 教堂里一定满是那些东西，谁知道呢，也许其中一些<zombies>身上有那些东西。但请不要把你的时间浪费在自己做一个上。

note: ~ Dialogue line in mission "Find a Holy Symbol"
en: Any luck?  Please find me a holy symbol.  Any of them will do.
zh: 有什么发现吗？找个冥想圣物给我吧，哪种都行。

note: ~ Dialogue line in mission "Find a Holy Symbol"
en: Thank the heavens.
zh: 感谢上天。

note: ~ Dialogue line in mission "Find a Holy Symbol" ~ Dialogue line in mission "Find an anvil" ~ Dialogue line in mission "Find a copy of the Quran" ~ Dialogue line in mission "Make a makeshift haircut kit for Vanessa Toby in the refugee center"
en: What good does this do me?
zh: 这对我有什么好处？

note: ~ Dialogue line in mission "Find a Holy Symbol" ~ Dialogue line in mission "Find Relic" ~ Dialogue line in mission "Investigate Cult" ~ Dialogue line in mission "Prison Visionary" ~ Dialogue line in mission "Recover Priest's Diary" ~ Dialogue line in mission "Water Pump Construction" ~ Dialogue line
en: It was a lost cause anyways…
zh: 反正是注定要失败的……

note: ~ Mission name
en: Find Relic
zh: 寻找圣物

note: ~ Description of mission "Find Relic"
en: Find a relic of a forgotten saint.  Places like <color_yellow>cathedrals</color> or <color_yellow>museums</color> might have one.
zh: 寻找一件发掘自被遗忘的某圣地的小巧圣物。<color_yellow>大教堂</color>和<color_yellow>博物馆</color>里可能会有。

note: ~ Dialogue line in mission "Find Relic" ~ Dialogue line in mission "Investigate Cult" ~ Dialogue line in mission "Prison Visionary" ~ Dialogue line in mission "Recover Priest's Diary" ~ Dialogue line in mission "Find Rock" ~ Dialogue line in mission "Recover Holy Symbol" ~ Dialogue line in mission "
en: St. Michael the archangel defend me in battle…
zh: 愿圣迈克尔天使在战斗中护佑着我……

note: ~ Dialogue line in mission "Find Relic"
en: As the world seems to abandon the reality that we once knew, it becomes plausible that the old superstitions that were cast aside may have had some truth to them.  Please go and find me a religious relic… I doubt it will be of much use but I've got to hope in something.
zh: 随着整个世界似乎都在颠覆我们以往对现实的认识，那些曾经被我们抛弃的迷信所内含的道理现在看来也变得让人可信。请帮我找到一份宗教圣物……我虽然怀疑它可能没有多大用，但我总得有点盼头。

note: ~ Dialogue line in mission "Find Relic" ~ Dialogue line in mission "Recover Priest's Diary" ~ Dialogue line in mission "Find Rock" ~ Dialogue line in mission "Recover Holy Symbol"
en: I wish you the best of luck, may whatever god you please guide your path.
zh: 祝你好运，愿你信仰的那个上帝指引你前进的道路。

note: ~ Dialogue line in mission "Find Relic" ~ Dialogue line in mission "Investigate Cult" ~ Dialogue line in mission "Prison Visionary" ~ Dialogue line in mission "Recover Priest's Diary" ~ Dialogue line in mission "Find Rock" ~ Dialogue line in mission "Recover Holy Symbol" ~ Dialogue line in mission "
en: Ya, I guess the stress may just be getting to me…
zh: 呵，我想恐怕只有我来承担压力了……

note: ~ Dialogue line in mission "Find Relic"
en: I suppose a large church or cathedral may have something.
zh: 我想大教堂里可能会有点什么吧。

note: ~ Dialogue line in mission "Find Relic"
en: Any luck?  Please find me a small relic.  Any relic will do.
zh: 运气如何？请帮我找来圣物。任何圣物都行。

note: ~ Dialogue line in mission "Find Relic" ~ Dialogue line in mission "Find Rock"
en: Thank you, I need some time alone now…
zh: 谢谢你。现在我想一个人静静……

note: ~ Dialogue line in mission "Find Relic" ~ Dialogue line in mission "Investigate Cult" ~ Dialogue line in mission "Prison Visionary" ~ Dialogue line in mission "Recover Priest's Diary" ~ Dialogue line in mission "Well Construction" ~ Dialogue line in mission "Water Pump Construction" ~ Dialogue line 
en: What good does this do us?
zh: 你这样做对我们有什么好处？

note: ~ Mission name
en: Retrieve Deposit Box
zh: 取回保险箱

note: ~ Dialogue line in mission "Retrieve Deposit Box"
en: Now I don't mean to upset you but I'm not sure what I can do with the accounting ledger at the moment.  We do have a new lead though, the ledger has a safe deposit box under the regional manager's name.  Guess what, dumb sucker wrote down his combination.  Come with me to retrieve the box and you can keep any of the goodies in it that I can't use to press charges against these bastards.
zh: 嗨，我不想冒犯你，但现在我不知道该拿着这份会计总账干什么用。不过我们现在可有个新目标了，账本上写着地区经理名下有一个保险箱。你猜怎么着，这个蠢货把密码写在这上面了。把这个保险箱带来给我，里面只要是不能指控这帮混蛋的东西你都可以自己留着。

note: ~ Dialogue line in mission "Retrieve Deposit Box"
en: You may make a tidy profit from this.
zh: 你也许会从中获得可观的利润哦。

note: ~ Dialogue line in mission "Retrieve Deposit Box"
en: I know it isn't pressing but the world is going to be just as corrupt when we start rebuilding unless we take measure to stop those who seek to rule over us.
zh: 我知道这件事并不紧迫，但除非我们现在就采取措施来制止那些想要统治我们的人，否则重建的世界将会同样的腐败堕落。

note: ~ Dialogue line in mission "Retrieve Deposit Box"
en: This shouldn't be hard unless we run into a horde.
zh: 这应该不难，除非我们一头撞进尸潮里。

note: ~ Dialogue line in mission "Retrieve Deposit Box"
en: Great, anything I can't use to prosecute the bastards is yours, as promised.
zh: 很好，保险箱里面不能指控那帮混蛋的东西按照约定都是你的了。

note: ~ Mission name
en: Retrieve Software
zh: 取回软件资料

note: ~ Description of mission "Retrieve Software"
en: Retrieve the software in their computer marked on your map.
zh: 去地图上标记地点取回储存在电脑中的软件。

note: ~ Dialogue line in mission "Retrieve Software"
en: Oh man, I can't believe I forgot to download it…
zh: 哦，我不敢相信我居然忘了下载它……

note: ~ Dialogue line in mission "Retrieve Software"
en: There's some important software on my computer that I need on USB.
zh: 我电脑里有些很重要的资料要复制到U盘里面。

note: ~ Dialogue line in mission "Retrieve Software"
en: Thanks!  Just pull the data onto this USB drive and bring it to me.
zh: 谢谢！只要把数据下载到这个U盘里并带给我就行了。

note: ~ Dialogue line in mission "Retrieve Software" ~ Dialogue line in mission "Retrieve Stick"
en: Seriously?  It's an easy job…
zh: 真的吗？这很简单啊……

note: ~ Dialogue line in mission "Retrieve Software"
en: Take this USB drive.  Use the console, and download the software.
zh: 带上这个U盘。使用电脑，然后下载软件。

note: ~ Dialogue line in mission "Retrieve Software"
en: So, do you have my software yet?
zh: 所以，你下载到我需要的软件了吗？

note: ~ Dialogue line in mission "Retrieve Software" ~ Dialogue line in mission "Retrieve Stick"
en: Excellent, thank you!
zh: 非常好，谢谢！

note: ~ Dialogue line in mission "Retrieve Software" ~ Dialogue line in mission "Retrieve Stick"
en: Wow, you failed?  All that work, down the drain…
zh: 哇，你失败了？那么多心血成果，都白费了……

note: ~ Mission name
en: Analyze Zombie Blood
zh: 分析丧尸血样

note: ~ Dialogue line in mission "Analyze Zombie Blood"
en: It could be very informative to perform an analysis of zombie blood…
zh: 如果对丧尸血液进行一次分析的话，应该会很有用……

note: ~ Dialogue line in mission "Analyze Zombie Blood"
en: I need someone to get a sample of zombie blood, take it to a hospital, and perform a centrifuge analysis of it.
zh: 我需要你采集一份丧尸血液样本，将它带到医院里，然后使用离心机分析它。

note: ~ Dialogue line in mission "Analyze Zombie Blood"
en: Excellent.  Take this blood draw kit; once you've produced a zombie corpse, use it to extract blood from the body, then take it to a hospital for analysis.
zh: 很好。带着这根采血管；当你找到一具丧尸尸体后，就可以使用它从尸体中提取出血液样本，然后把它带到医院进行分析。

note: ~ Dialogue line in mission "Analyze Zombie Blood"
en: Are you sure?  The scientific value of that blood data could be priceless…
zh: 你确定吗？那些血液样本数据的科学价值可是无价的……

note: ~ Dialogue line in mission "Analyze Zombie Blood"
en: The centrifuge is a bit technical; you might want to study up on the usage of computers before completing that part.
zh: 操作离心机是需要点技术的，你也许需要先提升下计算机技能，然后才能完成这部分操作。

note: ~ Dialogue line in mission "Analyze Zombie Blood"
en: Well, do you have the data yet?
zh: 嗯，你拿到数据了吗？

note: ~ Dialogue line in mission "Analyze Zombie Blood" ~ Dialogue line in mission "Analyze Alien Fungus"
en: Excellent!  This may be the key to removing the infection.
zh: 太棒了！这可能是治疗感染的关键。

note: ~ Dialogue line in mission "Analyze Zombie Blood"
en: Wait, you couldn't possibly have the data!  Liar!
zh: 等等，你不可能有数据！骗子！

note: ~ Dialogue line in mission "Analyze Zombie Blood"
en: What a shame, that data could have proved invaluable…
zh: 真遗憾，那份数据本该是无价的……

note: ~ Mission name
en: Investigate Cult
zh: 调查祭仪地点

note: ~ Description of mission "Investigate Cult"
en: Investigate the strange cabin in the woods and find an item that may clue you in about <color_yellow>a potential human sacrifice</color> the cult has performed, such as <color_yellow>human bones or other remains</color>.
zh: 调查森林里的奇怪小屋，找到一件可能会告诉你该邪教可能进行的<color_yellow>活人祭祀</color>的物品，例如<color_yellow>人骨</color>或其他遗骸。

note: ~ Dialogue line in mission "Investigate Cult"
en: You have no idea how interesting this diary is.  I have two very promising leads… first things first, the Catholic Church has been performing its own investigations into global cult phenomenon and it appears to have become very interested in a local cult as of recently.  Could you investigate a location for me?  I'm not sure what was going on here but the priest seemed fairly worried about it.
zh: 你不知道这本日记是多么有价值。我发现两条非常有希望的线索……先说重要的，天主教教会已经开始对全球邪教现象的进行全面自查，最近以来教会似乎对本地的一个邪教很感兴趣。你能替我去那里调查一下吗？我不知道发生了什么事情，但牧师似乎对此相当担心。

note: ~ Dialogue line in mission "Investigate Cult"
en: I wish you the best of luck, may whatever god you please guide your path… You may need it this time more than the past excursions you have gone on.  There is a note about potential human sacrifice in the days immediately before and after the outbreak.  The name of the cult is believed to be the Church of Starry Wisdom but it is noted that accounts differ.
zh: 我祝你好运，愿你心中的神指引你的道路……你此行之艰辛将远超以往，只有更加坚定的信仰才能给你继续前行的勇气。这有一份灾变前后几天内可能发生过活人献祭的记录。据信该邪教的名字是星慧教堂，但记录里前后说法不一。

note: ~ Dialogue line in mission "Investigate Cult"
en: I doubt the site is still occupied but I'd carry a firearm at least… I'm not sure what you might be looking for but I'm positive you'll find something out of the ordinary if you look long enough.
zh: 我不确定那个地点是否还在运作，但要去的话我还是会带上枪防身。我虽然不知道你可能找到什么东西，但我肯定，如果搜寻够仔细的话，你还是能找到与众不同的东西。

note: ~ Dialogue line in mission "Investigate Cult"
en: I'm positive there is something there… there has to be, any luck?
zh: 我很确定那里会藏着点什么的……肯定会有的，找到了么？

note: ~ Dialogue line in mission "Investigate Cult"
en: Thank you, your account of these… demonic creations proves the fears the churches had were well founded.  Our priority should be routing out any survivors of this cult… I don't known if they are responsible for the outbreak but they certainly know more about it than I do.
zh: 谢谢你所做的一切……这些恶魔般的生物证明教会的担心不是空穴来风。现在我们的首要任务是找到这个邪教教派的任何幸存者……我不知道他们是否该对大灾变负责，但他们肯定比我知道的更多。

note: ~ Mission name
en: Prison Visionary
zh: 狱中神示

note: ~ Dialogue line in mission "Prison Visionary"
en: I have another task if you are feeling up to it.  There is a prisoner that the priest made special mention of.  I was wondering if you could see what may have happened to him or if he left anything in his cell.  The priest admits the individual is rather unstable, to put it lightly, but the priest personally believed the man was some kind of repentant visionary.  I'm not in a position to cast out the account just yet… it seems the man has prophesied events accurately before concerning the Church of Starry Wisdom.
zh: 如果你愿意的话，我这还有另一个任务给你。牧师曾特别提到了一个囚犯，我想你能不能去调查下他到底怎么样了，或者说他有没有在他的囚室留下了什么东西。牧师承认，说的轻一点，那个人相当不稳定，但牧师个人认为那个人有过悔罪神示。我现在还不能排除这份记录……但看起来这个人之前关于星慧教堂的预言都非常准确。

note: ~ Dialogue line in mission "Prison Visionary"
en: I wish you the best of luck, may whatever god you please guide your path… I can only imagine that the prison will be a little slice of hell.  I'm not sure what they would have decided to do with the inmates when they knew death was almost certain.
zh: 祝你好运，无论你所信仰的是什么神，祝愿祂能为你引路……我能想象出监狱现在会如同从地狱中分裂出来一小块一般。我不敢想象在他们知道自己死定了时会对那些囚犯做些什么。

note: ~ Dialogue line in mission "Prison Visionary"
en: The worst case scenario will probably be that the prisoners have escaped their cells and turned the building into their own little fortress.  Best case, the building went into lock-down and secured the prisoners in their cells.  Either way, navigating the building will pose its own difficulties.
zh: 最差的情况可能是囚犯逃脱了他们的牢笼，并把它建成自己的小堡垒。最好的情况可能是监狱进入紧急状态，囚犯都呆在监狱里。无论哪种情况，想要在监狱里找出一条路都会很困难。

note: ~ Dialogue line in mission "Prison Visionary" ~ Dialogue line in mission "Mad Hermit"
en: Thank you, I'm not sure what to make of this but I'll ponder your account.
zh: 谢谢，我不知道该怎么回报你，但我会仔细研究你的记录的。

note: ~ Dialogue line in mission "Find Deputy Badge"
en: Well damn, you must be the guys here to pick me up…
zh: 太他妈好了，你一定就是来接我的人吧……

note: ~ Dialogue line in mission "Find Deputy Badge"
en: I got the brief so I know what I'm getting into.  Let me be upfront, treat me like shit and I'm going to cover my own hide.  However, you treat me well and give me something to believe in, even if it's just a shiny bit of metal, and I'll do you right.  Without a strong band a man doesn't stand a chance in this world.  You ready to take charge boss?  This world could use a Sheriff just about now.
zh: 我已大致了解现状所以我很清楚将要面对什么。我有言在先，如果你不把我当人看，我就要一走了之，去我自己的安乐窝。不过，如果你好好待我并给我看看你职位的证明，即便在现在只意味着一块闪闪发光的金属片，我也能够接受。没有一个强力团队单靠个人在这个世界上毫无生存机会。你准备好成为团队指挥了吗？这个世界现在就缺一个执法官来拯救它。

note: ~ Dialogue line in mission "Find Deputy Badge"
en: Before we get into a major fight just make sure we have the gear we need, boss.
zh: 头儿，在我们干场大仗之前请确保我们带了足够的装备。

note: ~ Dialogue line in mission "Find Deputy Badge"
en: I don't think you're going to find many other survivors who haven't taken up a faction yet.
zh: 我可不觉得你还能找到任何一个到现在还没加入派系的其他幸存者。

note: ~ Dialogue line in mission "Find Deputy Badge"
en: I'm a pretty good shot with a rifle or pistol.
zh: 我对步枪和手枪很在行。

note: ~ Dialogue line in mission "Find Deputy Badge"
en: Any problems boss?
zh: 有问题吗？头儿？

note: ~ Dialogue line in mission "Find Deputy Badge"
en: Wait… are you really making me a deputy?
zh: 等等……你真的让我当副官吗？

note: ~ Dialogue line in mission "Find Deputy Badge" ~ Dialogue line in mission "Recruit Tracker" ~ Dialogue line in mission "Bring me the heart of a Jabberwock"
en: I don't think so…
zh: 我可不这么想……

note: ~ Dialogue line in mission "Find Deputy Badge" ~ Dialogue line in mission "Kill 100 Zombies" ~ Dialogue line in mission "Kill Horde Master" ~ Dialogue line in mission "Recruit Tracker" ~ Dialogue line in mission "Bring me the heart of a Jabberwock"
en: Quitting already?
zh: 这就不干了？

note: ~ Mission name
en: Kill 100 Zombies
zh: 杀死100只丧尸

note: ~ Dialogue line in mission "Kill 100 Zombies" ~ Dialogue line in mission "Recruit Tracker"
en: You seem to know this new world better than most…
zh: 你似乎比其他人要更了解这个新世界……

note: ~ Dialogue line in mission "Kill 100 Zombies"
en: You're kitted out better than most… would you be interested in making this world a little better for the rest of us?  The towns have enough supplies for us survivors to start securing a foothold but we don't have anyone with the skills and equipment to thin the masses of undead.  I'll lend you a hand to the best of my ability but you really showed promise taking out that other beast.  You, I, and a 100 zombies laid to rest, what do you say?
zh: 你这身装备比大多数人要好的多……你对为我们创造一个更好的世界感兴趣么？这个小镇有足够的储备能让我们安家，但是我们这没有人有足够能清理尸群的技能和装备。我会尽我所能去帮你，但是你得真的像你说的那样把那些丧尸都赶出去。你，和我一起，让100只丧尸永远安息，怎么样？

note: ~ Dialogue line in mission "Kill 100 Zombies"
en: Hell ya, we may get ourselves killed but we'll be among the first legends of the apocalypse.
zh: 噢耶，这也许会害死我们，但我们将成为大灾变之后的首批传奇人物。

note: ~ Dialogue line in mission "Kill 100 Zombies" ~ Dialogue line in mission "Recruit Tracker"
en: Hey, I know I wouldn't volunteer for it either… but then I remember that most of us survivors won't make it unless someone decides to take the initiative.
zh: 嗨，我知道我也不想自愿做这事儿……但我随即想到我们绝大多数人都不可能活下来，除非我们中有人能站出来。

note: ~ Dialogue line in mission "Kill 100 Zombies"
en: I'd secure an ammo cache and try to sweep a town in multiple passes.
zh: 我会确保弹药储备并且分几次扫清整个城镇。

note: ~ Dialogue line in mission "Kill 100 Zombies" ~ Dialogue line in mission "Kill Horde Master"
en: Got this knocked out?
zh: 干掉这些家伙了没？

note: ~ Dialogue line in mission "Kill 100 Zombies"
en: Man… you're a goddamn machine.  It was a pleasure working with you.  You know, you may just change our little neck of the world if you keep this up.
zh: 兄弟……你他妈就是一台机器。和你一起工作真是一件愉快的事，你知道吗，如果你坚持下去你将给我们的世界带来改变。

note: ~ Dialogue line in mission "Kill 100 Zombies"
en: I don't think that was quite a hundred dead zeds.
zh: 我想那点量不够100个丧尸。

note: ~ Mission name
en: Kill Horde Master
zh: 杀死尸潮首领

note: ~ Dialogue line in mission "Kill Horde Master"
en: I've heard some bad rumors so I hope you are up for another challenge…
zh: 我听到了很糟糕的传言，希望你准备好迎接新挑战……

note: ~ Dialogue line in mission "Kill Horde Master"
en: Apparently one of the other survivors picked up on an unusually dense horde of undead moving into the area.  At the center of this throng there was a 'leader' of some sort.  The short of it is, kill the son of a bitch.  We don't know what it is capable of or why it is surrounded by other zombies but this thing reeks of trouble.  Do whatever it takes but we can't risk it getting away.
zh: 据我所知，另一名幸存者注意到有一波异常密集的尸潮正在走进本地区。在尸潮中心还有一个"领导"。总而言之，杀死那只王八蛋。我们不知道它有什么能力，也不知道为什么其他丧尸围着它转，但是它绝对是个大麻烦。不惜一切代价，我们不能让它跑了。

note: ~ Dialogue line in mission "Kill Horde Master"
en: I'll lend you a hand but I'd try and recruit another gunslinger if you can.
zh: 虽然我很想帮你的忙，但现在我想你应该试着再招募一个枪手。

note: ~ Dialogue line in mission "Kill Horde Master"
en: What's the use of walking away, they'll track you down eventually.
zh: 你以为逃跑有用么？那些家伙最终会找到并干掉你。

note: ~ Dialogue line in mission "Kill Horde Master"
en: Don't risk torching the building it may be hiding in if it has a basement.  The sucker may still be alive under the rubble and ash.
zh: 不要冒险去烧它所在的屋子，那间屋子要是有地下室的话，它可能会藏在底下。即便是压在瓦砾和碎石下，那个混蛋还是会继续活蹦乱跳的。

note: ~ Dialogue line in mission "Kill Horde Master"
en: May that bastard never get up again.
zh: 愿那个混蛋死翘翘了。

note: ~ Dialogue line in mission "Kill Horde Master"
en: I don't think we got it yet.
zh: 我想我们还没干掉它。

note: ~ Name of the monster "mon_zombie_master" placed on map update on start of mission "Kill Horde Master"
en: Demonic Soul
zh: 恶魔之魂

note: ~ Mission name
en: Kill Jabberwock
zh: 杀死伽卜沃克

note: ~ Dialogue line in mission "Kill Jabberwock"
en: The eater of the dead… something was ripping zombies to shreds and only leaving a few scattered limbs…
zh: 我看到了专吃丧尸的怪物……有东西把丧尸扯成碎片，只留下些残肢……

note: ~ Dialogue line in mission "Kill Jabberwock"
en: A few days ago another survivor and I were trying to avoid the cities by staying in the woods during the day and foraging for gear at night.  It worked well against the normal zeds but one night something caught onto our trail and chased us for ten minutes or so until we decided to split up and meet-up back here.  My buddy never showed up and I don't have the means to kill whatever it was.  Can you lend a hand?
zh: 前些时候我和另一个朋友都躲在远离城镇的树林里，晚上再出来觅食。这帮我们躲过了普通丧尸的注意，但是有一天晚上有只怪物发现了我们的踪迹，追着我们跑了十多分钟，最后我们决定分头逃跑并在这里汇合。但是我的朋友却没能回来，我没办法杀掉那只怪物。你能帮忙吗？

note: ~ Dialogue line in mission "Kill Jabberwock"
en: Thanks, make sure you're ready for whatever the beast is.
zh: 谢谢，请确保你已经准备好对付那个不知道是什么东西的怪物。

note: ~ Dialogue line in mission "Kill Jabberwock"
en: Hey, I know I wouldn't volunteer for it either.
zh: 好吧，要是我我也不会自愿去做这件事的。

note: ~ Dialogue line in mission "Kill Jabberwock"
en: I'd carry a shotgun at least, it sounded pretty big.
zh: 要是我的话就要带一支喷子，那个家伙听上去就是个大个子。

note: ~ Dialogue line in mission "Kill Jabberwock"
en: You look a little shaken up, I can't tell you how glad I am that you killed it though.
zh: 你看起来快散架了，我无法形容知道你杀了它时我有多高兴。

note: ~ Dialogue line in mission "Kill Jabberwock"
en: Something in the shadows still seems to stare at me when I look at the woods.
zh: 当我看树林时，那个家伙仍然在暗暗盯着我。

note: ~ Dialogue line in mission "Kill Jabberwock"
en: I'm glad you came back alive… I wasn't sure if I had sent you to your death.
zh: 我很高兴你能活着回来……我之前还担心是不是让你去送死呢。

note: ~ Mission name
en: Kill Zombie Mom
zh: 杀死丧尸妈妈

note: ~ Dialogue line in mission "Kill Zombie Mom" ~ Dialogue line in mission "Kill Zombie Bear"
en: Oh god, I can't believe it happened…
zh: 哦，上帝，我简直不敢相信发生的一切……

note: ~ Dialogue line in mission "Kill Zombie Mom"
en: My mom… she's… she was killed, but then she just got back up… she's one of those things now.  Can you put her out of her misery for me?
zh: 我的妈妈……她……她被杀害了，但后来她又复活了……她现在也成了那种怪物的一员了。你能帮她从她的痛苦中解脱吗？

note: ~ Dialogue line in mission "Kill Zombie Mom" ~ Dialogue line in mission "Kill Zombie Bear"
en: Thank you… she would've wanted it this way.
zh: 谢谢你！她也会想这样解决的。

note: ~ Dialogue line in mission "Kill Zombie Mom" ~ Dialogue line in mission "Kill Zombie Bear"
en: Please reconsider, I know she's suffering…
zh: 请再考虑一下，我知道她正在受苦……

note: ~ Dialogue line in mission "Kill Zombie Mom"
en: Find a gun if you can, make it quick…
zh: 如果你能找到一把枪，请干脆点……

note: ~ Dialogue line in mission "Kill Zombie Mom"
en: Well…?  Did you… finish things for my mom?
zh: 嗯……？你有没有……让我妈妈解脱？

note: ~ Dialogue line in mission "Kill Zombie Mom" ~ Dialogue line in mission "Kill Zombie Bear"
en: Thank you.  I couldn't rest until I knew that was finished.
zh: 谢谢你！在这之前我都睡不好觉。

note: ~ Dialogue line in mission "Kill Zombie Mom" ~ Dialogue line in mission "Kill Zombie Bear"
en: Really… that's too bad.
zh: 真的……那太糟了。

note: ~ Mission name
en: Null mission
zh: 无效任务

note: ~ Mission name
en: Reach Farm House
zh: 到达农舍

note: ~ Dialogue line in mission "Reach Farm House"
en: I just need a place to start over…
zh: 我只想找个地方重新开始……

note: ~ Dialogue line in mission "Reach Farm House"
en: I've accepted that everyone I used to know is dead… one way or another.  I really wish I could have done something to save my brother but he was one of the first to go.  I'd like to start over, just rebuild at one of the farms in the countryside.  Can you help me secure one?
zh: 我承认我所认识的人都挂了……因为各种原因。但我真的希望我当初能做点什么救下我的兄弟，但他却是第一个挂掉的。我想重新开始，在乡下建立一个开心农场，你能帮我吗？

note: ~ Dialogue line in mission "Reach Farm House"
en: Thank you, let's find a remote one so we don't have to worry about many zombies.
zh: 谢谢你，我们找个偏僻一点的吧，那样不必担心有许多丧尸。

note: ~ Dialogue line in mission "Reach Farm House"
en: Please, I just don't know what to do otherwise.
zh: 求求你，我不知道除此之外我还能做点什么。

note: ~ Dialogue line in mission "Reach Farm House"
en: Traveling the backroads would be a good way to search for one.
zh: 沿着小路走应该是个找到农场的好方法。

note: ~ Dialogue line in mission "Reach Farm House"
en: Shall we keep looking for a farm house?
zh: 我们继续找农舍好吗？

note: ~ Dialogue line in mission "Reach Farm House"
en: Well, my adventuring days are over.  I can't thank you enough.  Trying to make this place self sustaining will take some work but the future is looking brighter.  At least it ought to be safe for now.  You'll always be welcome here.
zh: 好吧，我冒险的日子已经结束了。我对你感激不尽。试图让这里自给自足还需要干不少活，但未来是光明的。至少现在是安全的。这里永远欢迎你到来。

note: ~ Dialogue line in mission "Reach Farm House" ~ Dialogue line in mission "Well Construction"
en: I guess it was just a pipe dream.
zh: 我想这只是一个白日梦。

note: ~ Mission name
en: Reach FEMA Camp
zh: 到达联邦应急管理局营地

note: ~ Dialogue line in mission "Reach FEMA Camp"
en: Maybe they escaped to one of the camps…
zh: 也许他们逃到了一个难民营地里……

note: ~ Dialogue line in mission "Reach FEMA Camp"
en: I can't thank you enough for bringing me the patient records but I do have another request.  You seem to know your way around… could you take me to one of the FEMA camps?  I know some were overrun but I don't want to believe all of them could have fallen.
zh: 你能帮我带来这些患者记录，真是感激不尽，但是我还有另一个请求。你看起来对外面的环境颇为熟悉……能否请你带我去其中一个联邦应急管理局营地？我知道有些营地已被丧尸攻破，但我还是无法相信所有营地都沦陷了。

note: ~ Dialogue line in mission "Reach FEMA Camp"
en: Thank you, just bring me to the camp… I just want to see.
zh: 谢谢你，带我到那营地就好……我只是想看下。

note: ~ Dialogue line in mission "Reach FEMA Camp"
en: Please, I don't know what else to do.
zh: 求求你，我不知道还能做什么。

note: ~ Dialogue line in mission "Reach FEMA Camp"
en: We should go at night, if it is overrun then we can quickly make our escape.
zh: 我们最好在晚上行动，如果营地已经被丧尸攻破，我们可以尽快跑路。

note: ~ Dialogue line in mission "Reach FEMA Camp"
en: Any leads on where a camp might be?
zh: 你有没有任何关于营地方位的线索？

note: ~ Dialogue line in mission "Reach FEMA Camp"
en: I guess this wasn't as bright an idea as I thought.
zh: 我猜这个主意不是我想象中的那样好。

note: ~ Mission name
en: Reach Safety
zh: 达到安全地点

note: ~ Mission name
en: Recover Priest's Diary
zh: 获得牧师日记

note: ~ Description of mission "Recover Priest's Diary"
en: Find something that may reveal what the church's stance is on these events.  Something like <color_yellow>a priest's diary</color> would suffice.
zh: 找到一些可以揭示教会对这些事件的立场的东西。<color_yellow>牧师日记</color>之类的东西就足够了。

note: ~ Dialogue line in mission "Recover Priest's Diary"
en: From what I understand, the creatures you encountered surrounding this relic were unlike anything I've heard of.  It is laughable that I now consider the living dead to be part of our ordinary reality.  Never-the-less, the church must have some explanation for these events.  I have located the residence of a local clergy man, could you go to this address and recover any items that may reveal what the church's stance is on these events?
zh: 据我所知，你在获取圣物时在那里碰见的那些生物跟我所了解的任何东西都不一样。可笑的是，我现在已接受丧尸是我们日常生活的一部分。无论如何，教会对这些事件一定有些解释。我已经找到了一位本地神职人员的住址，你能去这个地址并带回来任何可能揭示教堂对这些事件立场的东西吗？

note: ~ Dialogue line in mission "Recover Priest's Diary"
en: If the information is confidential the priest must have it hidden within his own home.
zh: 如果这些信息是保密的，那么牧师肯定会把它隐藏在他自己的家里。

note: ~ Dialogue line in mission "Recover Priest's Diary"
en: Thank you, a diary is exactly what I was looking for.
zh: 谢谢你，这就是我要找的日记。

note: ~ Mission name
en: Recruit Tracker
zh: 征募追踪者

note: ~ Description of mission "Recruit Tracker"
en: Go to the cabin in the woods where the Tracker is camping and <color_yellow>recruit them</color>.
zh: 前往追踪者露营的森林小屋并<color_yellow>招募他们</color>。

note: ~ Dialogue line in mission "Recruit Tracker"
en: We've got another problem to deal with but I don't think we can handle it on our own.  So, I sent word out and found us a volunteer… of sorts.  He's vain as hell but has a little skill with firearms.  He was supposed to collect whatever he had of value and is going to meet us at a cabin in the woods.  Wasn't sure how long we were going to be so I told him to just camp there until we picked him up.
zh: 我们还有另一个麻烦需要解决，但光靠我们俩恐怕不行，所以我帮大家找了个志愿者……算是志愿的吧。他自负的像个锤子，但却有一手好枪法。他将会去搜集有用的线索，然后在森林的小木屋里和我们碰头。因为不确定我们要多久才能去和他碰头，所以我告诉他如果他到了小木屋就一直在那扎营等我们来。

note: ~ Dialogue line in mission "Recruit Tracker"
en: Rodger, if he's a no-show then any other gunslinger will do… but I doubt he'll quit before we even begin.
zh: 了解，如果他没出现的话，那么找个其他枪手代替他就好……但我担心在我们动身之前他就溜了。

note: ~ Dialogue line in mission "Recruit Tracker"
en: I hope the bastard is packing heat… else we'll need to grab him a gun before we hit our next target.
zh: 我希望那混蛋有自带武器……否则的话，在我们开始我们的下个目标之前我们还得给他找把枪。

note: ~ Dialogue line in mission "Recruit Tracker"
en: Found a gunslinger?
zh: 找到枪手了没？

note: ~ Dialogue line in mission "Recruit Tracker"
en: Great, just let me know when you are ready to wade knee-deep in an ocean of blood.
zh: 很好，在你准备好在齐膝深的血海中跋涉时就来找我吧。

note: ~ Mission name
en: Find Lost Dog
zh: 寻找丢失的狗

note: ~ Dialogue line in mission "Find Lost Dog"
en: Oh, my poor puppy…
zh: 哦，我那可怜的小家伙……

note: ~ Dialogue line in mission "Find Lost Dog"
en: I left my poor dog in a house, not far from here.  Can you retrieve it?
zh: 我把我那可怜的狗狗忘在一间房子里，离这里不远。你能帮我把它找回来吗？

note: ~ Dialogue line in mission "Find Lost Dog"
en: Thank you!  Please hurry back!
zh: 谢谢你！请尽快回来！

note: ~ Dialogue line in mission "Find Lost Dog"
en: Please, think of my poor little puppy!
zh: 拜托，请为我那可怜的狗狗想想！

note: ~ Dialogue line in mission "Find Lost Dog"
en: Take my dog whistle; if the dog starts running off, blow it and he'll return to your side.
zh: 给你，这是我的狗哨；一旦那小家伙跑开了，吹响它，他会回到你身边的。

note: ~ Dialogue line in mission "Find Lost Dog"
en: Have you found my dog yet?
zh: 你找到我的宝贝狗了吗？

note: ~ Dialogue line in mission "Find Lost Dog"
en: Thank you so much for finding him!
zh: 谢谢你帮忙找到他！

note: ~ Dialogue line in mission "Find Lost Dog"
en: Oh no!  My poor puppy…
zh: 哦不！我那可怜的狗狗……

note: ~ Mission name
en: Break into armory to retrieve family photo
zh: 闯入军械库取回家庭照

note: ~ Dialogue line in mission "Break into armory to retrieve family photo"
en: I need you to get my family photo from the armory safe.
zh: 我需要你从军械库的保险箱中取回我的全家福照片。

note: ~ Dialogue line in mission "Break into armory to retrieve family photo"
en: I left the only photo I have from my family in the armory.  I don't have the code, can you get in?
zh: 我把和家人仅有的合照落在了军械库里。我没有密码，你能进去吗？

note: ~ Dialogue line in mission "Break into armory to retrieve family photo" ~ Dialogue line in mission "Break into armory to retrieve valued possession"
en: Thanks, it's great to see someone willing to help a out.
zh: 谢谢，很高兴有人愿意帮忙。

note: ~ Dialogue line in mission "Break into armory to retrieve family photo" ~ Dialogue line in mission "Break into armory to retrieve valued possession"
en: Well, I'll find someone else to do it for me, real shame with all those guns locked up too…
zh: 得，那我去找别人做这件事好了。可惜啊可惜，要知道那些枪械也被锁在里面哦……

note: ~ Dialogue line in mission "Break into armory to retrieve family photo" ~ Dialogue line in mission "Break into armory to retrieve valued possession"
en: You look like a resourceful sort, maybe you can hack it or something.
zh: 你看上去属于那种足智多谋的类型，也许你可以破解它，或者有别的办法。

note: ~ Dialogue line in mission "Break into armory to retrieve family photo"
en: Got the photo?  Should've been in my gun safe.
zh: 找到照片了吗？它应该在我的枪用保险箱里。

note: ~ Dialogue line in mission "Break into armory to retrieve family photo" ~ Dialogue line in mission "Break into armory to retrieve valued possession"
en: Thanks!  I'll be sure to put in a good word for you around town.
zh: 谢谢你！我会在镇上替你说好话的。

note: ~ Dialogue line in mission "Break into armory to retrieve family photo" ~ Dialogue line in mission "Smokes, let's go." ~ Dialogue line in mission "Break into armory to retrieve valued possession" ~ Dialogue line in mission "Go into deep woods to retrieve family seeds"
en: OK, then hand it over.
zh: 好吧，赶紧给我。

note: ~ Dialogue line in mission "Break into armory to retrieve family photo" ~ Dialogue line in mission "Smokes, let's go." ~ Dialogue line in mission "Go into deep woods to retrieve family seeds"
en: Shit happens.
zh: 这种事都会发生的。

note: ~ Mission name
en: Prove your worth to Foodperson
zh: 向美食侠™证明自身价值

note: ~ Description of mission "Prove your worth to Foodperson"
en: Prove your dedication to the Foodperson and Foodplace as a whole by finding <color_yellow>10 foodplace loyalty cards</color>.
zh: 证明你对美食侠™和美食广场™的执着。收集 <color_yellow>10张美食广场™会员卡</color>。

note: ~ Dialogue line in mission "Prove your worth to Foodperson"
en: Prove your dedication to Foodplace.
zh: 证明你对美食广场™的执着。

note: ~ Dialogue line in mission "Prove your worth to Foodperson"
en: Show me the proof of your loyalty to the great Foodplace, and I'll consider you worthy of my friendship.  Ten loyalty cards should be enough, I'm sure you already have much more than that waiting for you at home, right?
zh: 向我证明你对伟大的美食广场™的忠诚，而我会认为你配得上我的友谊。十张会员卡应该足够了，我相信你家里已经有很多了，不是吗？

note: ~ Dialogue line in mission "Prove your worth to Foodperson"
en: That's the spirit!  Good luck kid.
zh: 就是这样！祝你好运，孩子。

note: ~ Dialogue line in mission "Prove your worth to Foodperson"
en: That's alright not everyone is cutout for this.
zh: 没关系，不是每个人都对此感兴趣。

note: ~ Dialogue line in mission "Prove your worth to Foodperson"
en: Those are very precious, people would probably keep them on their person or in bank vaults.  And definitely not throw them in the trash!
zh: 它们非常宝贵，一般人们都会随身携带或者存进银行的保险箱里，绝对不会扔进垃圾桶里！

note: ~ Dialogue line in mission "Prove your worth to Foodperson"
en: How is it going?  Do you have them?
zh: 怎么样？带来了吗？

note: ~ Dialogue line in mission "Prove your worth to Foodperson"
en: YES!  I knew you could do it!  You proved your worth and I'm proud to call you a friend.
zh: 对！我知道你能做到！你证明了你的价值，而我将自豪地称你为朋友。

note: ~ Dialogue line in mission "Prove your worth to Foodperson"
en: Well… where are they?
zh: 好吧……它们在哪？

note: ~ Dialogue line in mission "Prove your worth to Foodperson"
en: I'm so disappointed in you kid…
zh: 孩子，你真让我失望……

note: ~ Mission name
en: Prove You're A Survivor
zh: 生存者证明

note: ~ Description of mission "Prove You're A Survivor"
en: Prove you're a survivor by surviving for 10 days after the Cataclysm, and then returning to the person who gave you this mission.
zh: 通过生存 10 天来证明自己的生存能力，并向给予你任务的人报到。

note: ~ Dialogue line in mission "Prove You're A Survivor"
en: It's hard to tell who actually has the skills to survive these days…
zh: 如今很难看出到底一个人有没有生存能力……

note: ~ Dialogue line in mission "Prove You're A Survivor"
en: It's hard surviving out here on our own, and we'd probably have a better chance working together.  Problem is, I don't really know you and what you're capable of.  You might have what it takes, or you might not.  Either way, I'm going to need some proof.  Come back in a few days and I'll gladly follow you.  It's basically a win-win for me: either you come back and I'll know you've got what it takes, or you don't and I'll know that I was right not to follow you.
zh: 我一直活得很困难，也许和你组队会好一点。问题在于，我根本不了解你的能力，你可能是我需要的人，也可能不是。因此我需要你证明这一点。几天之后再来见我，到时候我就愿意跟你走了。这样对我比较稳当：如果你来见我了，说明你还是有两把刷子，如果你没有来见我，那我不跟你就是对的。

note: ~ Dialogue line in mission "Prove You're A Survivor"
en: I'll see you then… or I won't, and then I'll know I made the right decision.
zh: 到时候见……或者不见，然后我就知道不跟你是对的了。

note: ~ Dialogue line in mission "Prove You're A Survivor"
en: Don't die.  If you're asking me for advice, that doesn't bode well for you.
zh: 别死了就行。如果你还得找我问才知道的话，那对你来说可不是什么好消息。

note: ~ Dialogue line in mission "Prove You're A Survivor"
en: Well, you're not dead… yet.
zh: 哦，你还没死呢。

note: ~ Dialogue line in mission "Prove You're A Survivor"
en: I'll be honest, I wasn't really expecting to see you again.  A promise is a promise, I'll follow you now!
zh: 开诚布公地讲，其实我根本没指望能再见到你。君子一言驷马难追，我以后就跟你走了！

note: ~ Dialogue line in mission "Prove You're A Survivor"
en: I know time is relative and all that.
zh: 对对，时间只是一个相对概念。

note: ~ Dialogue line in mission "Prove You're A Survivor"
en: I'm not quite sure how you failed to survive AND are talking to me.
zh: 你都死了，怎么还能找我说话！

note: ~ Mission name
en: Gather cattail stalks to create cattail jelly
zh: 收集 80 根香蒲杆以制造凝胶

note: ~ Description of mission "Gather cattail stalks to create cattail jelly"
en: Gather <color_light_blue>80 cattail stalks</color> from the swamp and bring them back to <color_light_red>learn how to craft cattail jelly</color>.  Raise your <color_light_blue>survival skill to at least 1</color> by harvesting cattail stalks.  <color_light_blue>Bring back the provided bag</color> as well.
zh: 从沼泽收集并带回 <color_light_blue>80 香蒲杆</color> 来<color_light_red>学习制造香蒲胶的方法</color>。你还需要通过收集香蒲杆提升<color_light_blue>生存技能</color>。最后，你还需要<color_light_blue>还回行李袋</color>。

note: ~ Dialogue line in mission "Gather cattail stalks to create cattail jelly"
en: Medical services are a little sparse following <the_cataclysm>, but people have been surviving using their wits and the bounty of Mother Nature for a long time.  Care to learn a little?
zh: 在<the_cataclysm>之后，医疗资源变得越来越稀缺，不过人们早已凭借自身智慧与大自然的恩赐在地球上生存了千百年的时间。你想要来学习一点有关的知识吗？

note: ~ Dialogue line in mission "Gather cattail stalks to create cattail jelly"
en: Did you know that cattails are a source of a jelly that works as an antiseptic and analgesic?  Something like that is likely to be mighty helpful out here.  I want you to take this bag, head to the nearest swamp, collect 80 cattail stalks, and bring them back here.  In exchange, I'll show you how to harvest the jelly.
zh: 你知道吗，香蒲草是一种有杀菌止痛效果的凝胶的原料。现如今这种东西可非常有用。我要你拿着这个袋子，到最近的沼泽地去，收集80根香蒲杆，带回来这里。作为交换，我会教你怎么提炼凝胶。

note: ~ Dialogue line in mission "Gather cattail stalks to create cattail jelly"
en: Great!  This bag should be big enough to hold all of the stalks we'll need.  Don't forget to bring it back.
zh: 很好！这个袋子应该大到足够容纳我们需要的所有的香蒲秆了。别忘了把它带回来还给我。

note: ~ Dialogue line in mission "Gather cattail stalks to create cattail jelly" ~ Response to NPC dialogue
en: Your loss.
zh: 你的损失。

note: ~ Dialogue line in mission "Gather cattail stalks to create cattail jelly"
en: The cattails grow in the fresh water in swamps.  You can't miss them.
zh: 香蒲草生长在沼泽的淡水中。你一定能找到它们的。

note: ~ Dialogue line in mission "Gather cattail stalks to create cattail jelly"
en: Got those cattail stalks yet?  Don't forget to bring back my bag and to work on improving your survival skill as well.
zh: 得到那些香蒲杆了吗？别忘了把我的行李袋拿回来，还有练一练你的生存技能。

note: ~ Dialogue line in mission "Gather cattail stalks to create cattail jelly"
en: Great!  Hand them over and I'll show you how this works.
zh: 太棒了！现在把它们给我，我来给演示你看看。

note: ~ Dialogue line in mission "Gather cattail stalks to create cattail jelly"
en: OK, then hand them over.
zh: 好吧，赶紧给我。

note: ~ Dialogue line in mission "Gather cattail stalks to create cattail jelly"
en: Well, that's a shame.
zh: 好吧，那真遗憾。

note: ~ Player message in an effect
en: You learn how to craft cattail jelly.
zh: 你学习制作香蒲胶。

note: ~ Mission name
en: Angry pyromaniac
zh: 愤怒的纵火狂

note: ~ Description of mission "Angry pyromaniac"
en: Bring the pyromaniac to <color_light_blue>their rival's house</color> and don't forget to <color_yellow>bring atleast 200 units of gasoline</color>.  After you got there, talk to the pyromaniac to start burning the house.
zh: 把纵火狂带到“仇人”家，并带上至少200单位的汽油，最后跟纵火狂谈谈，把房子烧了。

note: ~ Dialogue line in mission "Angry pyromaniac"
en: Oh man, I want to <swear> burn it so bad…
zh: 哦，兄弟，我<swear>真想把它烧了……

note: ~ Dialogue line in mission "Angry pyromaniac"
en: I'm so <swear> infuriated!  I've got an enemy that ruined my life, and now I want to get revenge!  I don't care about <the_cataclysm>, I just want to burn his house!  Would you help me, <name_g>?
zh: 我<swear>真生气！我有一个毁了我一生的敌人，我要为此报仇！我不在乎什么<the_cataclysm>，我只想烧了他的房子！你能帮我吗，<name_g>？

note: ~ Dialogue line in mission "Angry pyromaniac"
en: Good.  Let's go to his house and <swear> burn it down!  Oh, by the way, could you bring gasoline with you, <name_g>?  I was so angry I forgot to bring it with me…
zh: 很好。我们一起去他的房子，然后<swear>烧了它！哦，顺便问一下，你能带些汽油来吗，<name_g>？我太生气了，忘了带……

note: ~ Dialogue line in mission "Angry pyromaniac"
en: Seriously?  It's such an easy job…
zh: 真的吗？这很简单啊……

note: ~ Dialogue line in mission "Angry pyromaniac"
en: Maybe we can find some gasoline at a gas station.
zh: 也许我们可以在加油站找到一些汽油。

note: ~ Dialogue line in mission "Angry pyromaniac" ~ Dialogue line in mission "Angry pizzaiolo"
en: Are you ready, <name_g>?
zh: 准备好了吗，<name_g>？

note: ~ Dialogue line in mission "Angry pyromaniac"
en: Sweet, sweet revenge!  Ah, smells so nice!  Feels like the smell of napalm in the morning!  All his stuff, and probably even that <name_b>, will burn to ashes in a matter of minutes.  You helped me get my revenge, so I'll follow you to the end, <name_g>!
zh: 甜蜜，甜蜜的复仇！闻起来真香！闻起来感觉就像是清晨凝固汽油弹的味道！他的东西，甚至可能那<name_b>，在几分钟内都会被烧成灰。你帮我报了仇，而我会跟着你走到最后，<name_g>！

note: ~ Dialogue line in mission "Angry pyromaniac"
en: Wow, you failed?  How…
zh: 哇，你失败了？怎么办到的……

note: ~ Mission name
en: Investigate Strange Location
zh: 调查奇怪地点

note: ~ Description of mission "Investigate Strange Location"
en: You could find this place upside down, dizzy and blindfolded.  Its presence is too altered to allow the mercy of ignorance.
zh: 你会发现这个地方上下颠倒，头晕目眩，蒙住双眼。它的存在变化得太多了，以至于不能容忍无知的怜悯。

note: ~ Mission name
en: Center of the storm
zh: 风暴中心

note: ~ Description of mission "Center of the storm"
en: This is the center of the portal storm, you could find it upside down, dizzy and blindfolded.  Its presence is too altered to allow the mercy of ignorance.
zh: 这里是空间风暴的中心，你发现这个地方上下颠倒，令人头晕目眩，眼花缭乱。它的存在千变万化，对那些无知的人毫无怜悯。

note: ~ Mission name
en: Faction succession
zh: 权力交接

note: ~ Description of mission "Faction succession"
en: You have some time left until you can transfer control to your companions, provided you have <color_yellow>established a Basecamp</color> and <color_yellow>have at least 1 NPC companion</color>.
zh: 在将控制权转交给同伴前，你还有一些时间，前提是你已经<color_yellow>建立了一个营地</color>并且<color_yellow>至少有一名NPC同伴</color>。

note: ~ Player message in effect in EoC "EOC_FACTION_SUCCESSION_IMMEDIATE"
en: You've been badly wounded.  It might be better to rest for a while and let someone else scavenge. (Changing characters is now available at any camp board.)
zh: 你受了重伤。最好休息一会，派别人去捡垃圾吧。（现在可以在任意营地公告板上切换角色。）

note: ~ Name suffix of an NPC ~ Generic hostile military deserter.
en: Deserter
zh: 逃兵

note: ~ Name suffix of an NPC ~ Crazy Person.
en: Psycho
zh: 精神病人

note: ~ Name suffix of an NPC ~ A chef hiding at their job since the Cataclysm. They spawn in a slightly fortified back room of a restaurant with a stockpile of food.
en: chef
zh: 厨师

note: ~ Name suffix of an NPC ~ A farmer survivor, friendly but suspicious.
en: farmer
zh: 农夫

note: ~ Name suffix of an NPC ~ A police officer who has taken over the station since the Cataclysm. They sell items out of the evidence locker.
en: officer
zh: 警官

note: ~ Name suffix of an NPC
en: camper
zh: 露营者

note: ~ Name suffix of an NPC
en: scavenger
zh: 拾荒者

note: ~ Name suffix of an NPC
en: prepper
zh: 幸存者

note: ~ Name suffix of an NPC
en: moonshiner
zh: 私酒贩

note: ~ Name suffix of an NPC
en: marksman
zh: 神枪手

note: ~ Name suffix of an NPC
en: veterinarian
zh: 兽医

note: ~ Snippet in category "<spirals>" ~ Spiral madman's responses. ~ Job description of "Miner" NPC class
en: Spirals.
zh: 无尽的螺旋。

note: ~ Snippet in category "<spirals>" ~ Spiral madman's responses.
en: Spirals…
zh: 螺旋……

note: ~ Snippet in category "<spirals>" ~ Spiral madman's responses.
en: Spirals?  <spirals>
zh: 螺旋？<spirals>

note: ~ Snippet in category "<spirals>" ~ Spiral madman's responses.
en: Spirals?  Spirals.
zh: 螺旋？螺旋。

note: ~ Snippet in category "<spirals>" ~ Spiral madman's responses.
en: Spiiiraals!
zh: 螺螺螺旋！

note: ~ Snippet in category "<spirals>" ~ Spiral madman's responses.
en: Ha!  Spirals.
zh: 哈！螺旋。

note: ~ Snippet in category "<spirals>" ~ Spiral madman's responses.
en: Spi…rals.  <spirals>
zh: 螺……旋。<spirals>

note: ~ Snippet in category "<spirals>" ~ Spiral madman's responses.
en: Spiralling spirals.
zh: 螺旋的螺旋。

note: ~ Snippet in category "<spirals>" ~ Spiral madman's responses.
en: Hmm, spirals.
zh: 唔，螺旋。

note: ~ Snippet in category "<spirals>" ~ Spiral madman's responses.
en: Ah!  Spirals.
zh: 啊！螺旋。

note: ~ Snippet in category "<spirals>" ~ Spiral madman's responses.
en: Uhh… Spirals?
zh: 呃……螺旋？

note: ~ Snippet in category "<spirals>" ~ Spiral madman's responses.
en: Huh.  Spirals.
zh: 哈。螺旋。

note: ~ Snippet in category "<spirals>" ~ Spiral madman's responses.
en: Spirals!
zh: 螺旋！

note: ~ Snippet in category "<spirals>" ~ Spiral madman's responses.
en: Spirals!!!
zh: 螺旋！！！

note: ~ Snippet in category "<spirals>" ~ Spiral madman's responses.
en: SpIrAlS.
zh: 摞璇。

note: ~ Snippet in category "<spirals>" ~ Spiral madman's responses.
en: SPIRALS.
zh: 虫累方𭻾。

note: ~ Snippet in category "<spirals>" ~ Spiral madman's responses.
en: <spirals> AHAHAHAHA!!!  <spirals>
zh: <spirals>啊哈哈哈哈！！！<spirals>

note: ~ Snippet in category "<spirals>" ~ Spiral madman's responses.
en: <spirals> UEE HEE HEE!  <spirals>
zh: <spirals>噫呵呵！<spirals>

note: ~ Snippet in category "<spirals>" ~ Spiral madman's responses.
en: SpiRAAAAAAALS!
zh: 螺螺螺旋旋旋！

note: ~ Snippet in category "<spirals>" ~ Spiral madman's responses.
en: Spirals and spirals and spirals and spirals…
zh: 螺旋和螺旋和螺旋和螺旋……

note: ~ Snippet in category "<spirals>" ~ Spiral madman's responses.
en: The spirals spiral into more spirals don't you see?
zh: 螺旋的螺旋变成了更多的螺旋，你看不到吗？

note: ~ Snippet in category "<spirals>" ~ Spiral madman's responses.
en: Now, now!  Let the games begin!  <spirals>
zh: 现在，来吧！好戏开场了！<spirals>

note: ~ Snippet in category "<spirals>" ~ Spiral madman's responses.
en: Who keeps spinning the world around?
zh: 谁在让世界旋转？

note: ~ Snippet in category "<spirals>" ~ Spiral madman's responses.
en: <spirals> So very many spirals!
zh: <spirals>好多螺旋！

note: ~ Snippet in category "<get_lost>" ~ A rude way of telling player to get lost.
en: Don't let the door hit you on the way out.
zh: 出去时小心别被门夹了。

note: ~ Snippet in category "<get_lost>" ~ A rude way of telling player to get lost.
en: Fuck off.
zh: 滚蛋。

note: ~ Snippet in category "<get_lost>" ~ A rude way of telling player to get lost.
en: Fuck off, <name_b>.
zh: 滚开，<name_b>。

note: ~ Snippet in category "<get_lost>" ~ A rude way of telling player to get lost.
en: Fuck off, you <dumb> <name_b>.
zh: 滚开，你个<dumb><name_b>。

note: ~ Snippet in category "<get_lost>" ~ A rude way of telling player to get lost.
en: Get outta my sight.
zh: 给我滚。

note: ~ Snippet in category "<get_lost>" ~ A rude way of telling player to get lost.
en: Get lost.
zh: 快滚。

note: ~ Snippet in category "<get_lost>" ~ A rude way of telling player to get lost.
en: Get off.
zh: 走开。

note: ~ Snippet in category "<get_lost>" ~ A rude way of telling player to get lost.
en: Get the fuck out of here.
zh: 赶紧从这里滚开。

note: ~ Snippet in category "<get_lost>" ~ A rude way of telling player to get lost.
en: Get the fuck outta here.
zh: 赶紧从这儿滚开。

note: ~ Snippet in category "<get_lost>" ~ A rude way of telling player to get lost.
en: Go bug someone else.
zh: 骚扰别人去吧。

note: ~ Snippet in category "<get_lost>" ~ A rude way of telling player to get lost.
en: Get out of here.
zh: 滚出去。

note: ~ Snippet in category "<get_lost>" ~ A rude way of telling player to get lost.
en: Get going, now.
zh: 现在就滚，快点。

note: ~ Snippet in category "<get_lost>" ~ A rude way of telling player to get lost.
en: Go on, get!
zh: 赶紧，快滚！

note: ~ Snippet in category "<get_lost>" ~ A rude way of telling player to get lost.
en: Get out of here, Stalker.
zh: 滚吧，跟踪狂。

note: ~ Snippet in category "<get_lost>" ~ A rude way of telling player to get lost.
en: <name_b>, out of my face.  Go!
zh: <name_b>，从我面前消失。滚！

note: ~ Snippet in category "<get_lost>" ~ A rude way of telling player to get lost.
en: Are you <dumb>? Fuck off!
zh: 你是不是<dumb>？快滚开！

note: ~ Snippet in category "<get_lost>" ~ A rude way of telling player to get lost.
en: Off you fuck.
zh: 滚你妈的。

note: ~ Snippet in category "<get_lost>" ~ A rude way of telling player to get lost.
en: Make like a banana, split.
zh: 请你团成一团，圆润离开。

note: ~ Snippet in category "<get_lost>" ~ A rude way of telling player to get lost.
en: Begone!
zh: 滚！

note: ~ Snippet in category "<get_lost>" ~ A rude way of telling player to get lost.
en: Begone from my sight!
zh: 滚出我的视线。

note: ~ Snippet in category "<get_lost>" ~ A rude way of telling player to get lost.
en: Scat!
zh: 走开！

note: ~ Snippet in category "<no_to_thorazine>" ~ Hallucinatory NPCs say these things to discourage the avatar from taking thorazine and ending the hallucination.
en: I hate thorazine!
zh: 我讨厌冬眠灵！

note: ~ Snippet in category "<no_to_thorazine>" ~ Hallucinatory NPCs say these things to discourage the avatar from taking thorazine and ending the hallucination.
en: Arg thorazine, don't touch it!
zh: 那是冬眠灵！别碰它！

note: ~ Snippet in category "<no_to_thorazine>" ~ Hallucinatory NPCs say these things to discourage the avatar from taking thorazine and ending the hallucination.
en: Thorazine is bad for you, you know.
zh: 你知道，冬眠灵对你不好。

note: ~ Snippet in category "<no_to_thorazine>" ~ Hallucinatory NPCs say these things to discourage the avatar from taking thorazine and ending the hallucination.
en: Thorazine is poison.
zh: 冬眠灵是毒药。

note: ~ Snippet in category "<no_to_thorazine>" ~ Hallucinatory NPCs say these things to discourage the avatar from taking thorazine and ending the hallucination.
en: Thorazine?  I wouldn't if I were you.
zh: 冬眠灵？如果我是你我就不会这么做。

note: ~ Snippet in category "<no_to_thorazine>" ~ Hallucinatory NPCs say these things to discourage the avatar from taking thorazine and ending the hallucination.
en: You don't need thorazine, it's limiting you.
zh: 你不需要冬眠灵，它限制了你。

note: ~ Snippet in category "<no_to_thorazine>" ~ Hallucinatory NPCs say these things to discourage the avatar from taking thorazine and ending the hallucination.
en: Thorazine, sounds like a good way to get incapacitated.
zh: 冬眠灵，听起来是一个让人丧失能力的蠢方法。

note: ~ Snippet in category "<no_to_thorazine>" ~ Hallucinatory NPCs say these things to discourage the avatar from taking thorazine and ending the hallucination.
en: Thorazine?  No, not a good choice.
zh: 冬眠灵？不，不是一个好的选择。

note: ~ Snippet in category "<no_to_thorazine>" ~ Hallucinatory NPCs say these things to discourage the avatar from taking thorazine and ending the hallucination.
en: Absolutely no to Thorazine.
zh: 绝对不要用冬眠灵。

note: ~ Snippet in category "<no_to_thorazine>" ~ Hallucinatory NPCs say these things to discourage the avatar from taking thorazine and ending the hallucination.
en: You have read the notes on Thorazine, right?
zh: 你已经读过关于冬眠灵的提醒了，对吗？

note: ~ Snippet in category "<no_to_thorazine>" ~ Hallucinatory NPCs say these things to discourage the avatar from taking thorazine and ending the hallucination.
en: Thorazine… that's what 'they' use to keep you tame.
zh: 冬眠灵……这就是"他们"用来驯服你的方法。

note: ~ Snippet in category "<no_to_thorazine>" ~ Hallucinatory NPCs say these things to discourage the avatar from taking thorazine and ending the hallucination.
en: Don't.  This Thorazine seriously clouds your mind.  You need to stay sharp.
zh: 不行。冬眠灵会让你的思绪变得无比模糊，而你需要保持清醒。

note: ~ Snippet in category "<no_to_thorazine>" ~ Hallucinatory NPCs say these things to discourage the avatar from taking thorazine and ending the hallucination.
en: Sure, take Thorazine.  If you want to lose your mind and wander into a horde of undead!
zh: 当然可以，服用冬眠灵。如果你想失去理智，加入不死尸群的话！

note: ~ Snippet in category "<yes_to_lsd>" ~ Hallucinatory NPCs say these things to encourage the avatar to extend the hallucination
en: Pink tablets!  I love those!
zh: 粉色药片！我的最爱！

note: ~ Snippet in category "<yes_to_lsd>" ~ Hallucinatory NPCs say these things to encourage the avatar to extend the hallucination
en: Hey there's some pink tablets, take some!
zh: 嘿，这有些粉色药片，快来点！

note: ~ Snippet in category "<yes_to_lsd>" ~ Hallucinatory NPCs say these things to encourage the avatar to extend the hallucination
en: Look, some LSD, let's play Cataclysm: Fun Times Ahead!
zh: 看，一些迷幻药，让我们玩大灾变：趣日来临！

note: ~ Snippet in category "<yes_to_lsd>" ~ Hallucinatory NPCs say these things to encourage the avatar to extend the hallucination
en: Say yes to LSD, say yes to Fun!
zh: 对迷幻药说女子，对乐趣说彳亍！

note: ~ Snippet in category "<yes_to_lsd>" ~ Hallucinatory NPCs say these things to encourage the avatar to extend the hallucination
en: Perfect, those pink tablets will keep us going, take some!
zh: 太好了，那些粉色小药片能让我们撑下去，来点吧！

note: ~ Snippet in category "<yes_to_lsd>" ~ Hallucinatory NPCs say these things to encourage the avatar to extend the hallucination
en: You know what would make all this more bearable?  Pink Tablets!
zh: 你知道怎样才能让人忍受这一切吗？粉色小药片！

note: ~ Snippet in category "<yes_to_lsd>" ~ Hallucinatory NPCs say these things to encourage the avatar to extend the hallucination
en: An odd pink tablet from the ground?  I don't see why not!
zh: 地上捡到的奇怪粉色药片？感觉没什么问题！

note: ~ Snippet in category "<yes_to_lsd>" ~ Hallucinatory NPCs say these things to encourage the avatar to extend the hallucination
en: Finally, something to take the edge off.
zh: 终于能释放一下压力了。

note: ~ Snippet in category "<yes_to_lsd>" ~ Hallucinatory NPCs say these things to encourage the avatar to extend the hallucination
en: I could take them, or I could be a loser.
zh: 要么我吃了它，要么我是个废物。

note: ~ Snippet in category "<yes_to_lsd>" ~ Hallucinatory NPCs say these things to encourage the avatar to extend the hallucination
en: What if, I just took one more?
zh: 如果，我再来一些呢？

note: ~ Snippet in category "<yes_to_lsd>" ~ Hallucinatory NPCs say these things to encourage the avatar to extend the hallucination
en: Tablets!  What's the worst that could happen?
zh: 药片！会有什么坏处呢？

note: ~ Snippet in category "<yes_to_lsd>" ~ Hallucinatory NPCs say these things to encourage the avatar to extend the hallucination
en: This reality is much better, best take another.
zh: 这种现实要好得多，最好再吃一片。

note: ~ Snippet in category "<yes_to_lsd>" ~ Hallucinatory NPCs say these things to encourage the avatar to extend the hallucination
en: I am limitless!  Time to neck another!
zh: 我无所不能！是时候再来一片了！

note: ~ Snippet in category "<hallu_dont_trade>" ~ Hallucinations can't trade, obviously.
en: No thanks, I'm good.
zh: 不用了，谢谢，我不需要。

note: ~ Snippet in category "<hallu_dont_trade>" ~ Hallucinations can't trade, obviously.
en: I don't want to trade with you.
zh: 我不想和你做交易。

note: ~ Snippet in category "<hallu_dont_trade>" ~ Hallucinations can't trade, obviously.
en: I have the best stuff.  And I'm keeping it!
zh: 我有最好的东西。我要留着它！

note: ~ Snippet in category "<hallu_dont_trade>" ~ Hallucinations can't trade, obviously.
en: No trading, that's my rule.
zh: 不交易，这是我的规则。

note: ~ Snippet in category "<hallu_dont_trade>" ~ Hallucinations can't trade, obviously.
en: I'm not interested.
zh: 我不感兴趣。

note: ~ Snippet in category "<hallu_dont_trade>" ~ Hallucinations can't trade, obviously.
en: How about no?
zh: 不要吧？

note: ~ Snippet in category "<hallu_dont_trade>" ~ Hallucinations can't trade, obviously.
en: I'm sorry <name_g>. I'm afraid I can't do that.
zh: 我很抱歉，<name_g>。恐怕我不能那样做。

note: ~ Snippet in category "<hallu_dont_trade>" ~ Hallucinations can't trade, obviously.
en: Wish I could, <name_g>.
zh: 我倒是想，<name_g>。

note: ~ Snippet in category "<hallu_dont_trade>" ~ Hallucinations can't trade, obviously.
en: Nothing to trade, sorry <name_g>.
zh: 这里没有可以交易的物品，很抱歉，<name_g>。

note: ~ Snippet in category "<hallu_dont_trade>" ~ Hallucinations can't trade, obviously.
en: I don't want to trade right now.
zh: 我现在不想交易。

note: ~ Snippet in category "<hallu_dont_trade>" ~ Hallucinations can't trade, obviously.
en: Maybe next time?
zh: 下次再来？

note: ~ Snippet in category "<hallu_dont_camp>" ~ Hallucinations can't build basecamps.
en: No thanks, I really don't feel like it.
zh: 不，谢了，我真的不想。

note: ~ Snippet in category "<hallu_dont_camp>" ~ Hallucinations can't build basecamps.
en: Well, I would, but I don't want to right now.
zh: 好吧，我会的，但我现在不想。

note: ~ Snippet in category "<hallu_dont_camp>" ~ Hallucinations can't build basecamps.
en: I have better things to do.
zh: 我还有更重要的事要做。

note: ~ Snippet in category "<hallu_dont_camp>" ~ Hallucinations can't build basecamps.
en: I'll pass; it's too much work.
zh: 我不去了，太费事了。

note: ~ Snippet in category "<hallu_dont_camp>" ~ Hallucinations can't build basecamps.
en: Who put you in charge of what I do?
zh: 谁告诉你我愿意做这个？

note: ~ Snippet in category "<hallu_dont_camp>" ~ Hallucinations can't build basecamps.
en: Great idea!  Call me when you find SOMEONE ELSE to do it.
zh: 好主意！当你找到*别人*做这件事之后再叫我。

note: ~ Snippet in category "<hallu_dont_camp>" ~ Hallucinations can't build basecamps.
en: I'm afraid I can't help you there.
zh: 恐怕我帮不了你。

note: ~ Snippet in category "<hallu_dont_camp>" ~ Hallucinations can't build basecamps.
en: Not exactly the settlin' type.
zh: 我不属于喜欢扎营的类型。

note: ~ Snippet in category "<hallu_dont_camp>" ~ Hallucinations can't build basecamps.
en: I can't help you with that right now.
zh: 我现在帮不了你。

note: ~ Snippet in category "<hallu_dont_camp>" ~ Hallucinations can't build basecamps.
en: Would a nomad do this?  Nope.  Don't think so.
zh: 四海为家的人会这样做吗？不会的。我可不这么认为。

note: ~ Snippet in category "<hallu_dont_camp>" ~ Hallucinations can't build basecamps.
en: I'm more of a free spirit, can't settle, sorry.
zh: 我是个自由的灵魂，不喜欢受拘束，抱歉。

note: ~ Snippet in category "<name_b>" ~ generic negative/hostile pronouns
en: airhead
zh: 没头脑

note: ~ Snippet in category "<name_b>" ~ generic negative/hostile pronouns
en: arse
zh: 混账东西

note: ~ Snippet in category "<name_b>" ~ generic negative/hostile pronouns
en: ass
zh: 狗屁玩意

note: ~ Snippet in category "<name_b>" ~ generic negative/hostile pronouns
en: assclown
zh: 混蛋

note: ~ Snippet in category "<name_b>" ~ generic negative/hostile pronouns
en: assface
zh: 蠢驴

note: ~ Snippet in category "<name_b>" ~ generic negative/hostile pronouns
en: asstown
zh: 二货

note: ~ Snippet in category "<name_b>" ~ generic negative/hostile pronouns
en: asswagon
zh: 傻吊

note: ~ Snippet in category "<name_b>" ~ generic negative/hostile pronouns
en: bitch
zh: 婊子

note: ~ Snippet in category "<name_b>" ~ generic negative/hostile pronouns
en: bootlicker
zh: 马屁精

note: ~ Snippet in category "<name_b>" ~ generic negative/hostile pronouns
en: bugger
zh: 浑蛋

note: ~ Snippet in category "<name_b>" ~ generic negative/hostile pronouns
en: butthead
zh: 呆逼

note: ~ Snippet in category "<name_b>" ~ generic negative/hostile pronouns
en: butt-licker
zh: 舔狗

note: ~ Snippet in category "<name_b>" ~ generic negative/hostile pronouns
en: chucklefuck
zh: 煞笔

note: ~ Snippet in category "<name_b>" ~ generic negative/hostile pronouns
en: coward
zh: 懦夫

note: ~ Snippet in category "<name_b>" ~ generic negative/hostile pronouns
en: cuck
zh: 混球

note: ~ Snippet in category "<name_b>" ~ generic negative/hostile pronouns
en: cunt
zh: 龟孙子

note: ~ Snippet in category "<name_b>" ~ generic negative/hostile pronouns
en: damn <name_b>
zh: 该死的<name_b>

note: ~ Snippet in category "<name_b>" ~ generic negative/hostile pronouns
en: damned <name_b>
zh: 可恶的<name_b>

note: ~ Snippet in category "<name_b>" ~ generic negative/hostile pronouns
en: dildo
zh: 吊毛

note: ~ Snippet in category "<name_b>" ~ generic negative/hostile pronouns
en: dimwit
zh: 呆子

note: ~ Snippet in category "<name_b>" ~ generic negative/hostile pronouns
en: dumbshit
zh: 王八蛋

note: ~ Snippet in category "<name_b>" ~ generic negative/hostile pronouns
en: dumpster fire
zh: 惨剧

note: ~ Snippet in category "<name_b>" ~ generic negative/hostile pronouns
en: dunderfuck
zh: 猪逼

note: ~ Snippet in category "<name_b>" ~ generic negative/hostile pronouns
en: effing <name_b>
zh: 混账的<name_b>

note: ~ Snippet in category "<name_b>" ~ generic negative/hostile pronouns
en: emergency ration
zh: 应急食品

note: ~ Snippet in category "<name_b>" ~ generic negative/hostile pronouns
en: empty headed <name_b>
zh: 头脑空虚的<name_b>

note: ~ Snippet in category "<name_b>" ~ generic negative/hostile pronouns
en: expendable <name_b>
zh: 可有可无的<name_b>

note: ~ Snippet in category "<name_b>" ~ generic negative/hostile pronouns
en: fart
zh: 屁货

note: ~ Snippet in category "<name_b>" ~ generic negative/hostile pronouns
en: fat-ass
zh: 肥猪

note: ~ Snippet in category "<name_b>" ~ generic negative/hostile pronouns
en: frail-ass <name_b>
zh: 弱鸡的<name_b>

note: ~ Snippet in category "<name_b>" ~ generic negative/hostile pronouns
en: frigger
zh: 傻屌

note: ~ Snippet in category "<name_b>" ~ generic negative/hostile pronouns
en: fungus eater
zh: 吃霉货色

note: ~ Snippet in category "<name_b>" ~ generic negative/hostile pronouns
en: goddamn <name_b>
zh: 他妈的<name_b>

note: ~ Snippet in category "<name_b>" ~ generic negative/hostile pronouns
en: good for nothing
zh: 没用的东西

note: ~ Snippet in category "<name_b>" ~ generic negative/hostile pronouns
en: inbred
zh: 近亲繁殖产物

note: ~ Snippet in category "<name_b>" ~ generic negative/hostile pronouns
en: lazy
zh: 懒货

note: ~ Snippet in category "<name_b>" ~ generic negative/hostile pronouns
en: lazy ass
zh: 懒鬼

note: ~ Snippet in category "<name_b>" ~ generic negative/hostile pronouns
en: limp-dick
zh: 弱鸡

note: ~ Snippet in category "<name_b>" ~ generic negative/hostile pronouns
en: low-life
zh: 虫豸

note: ~ Snippet in category "<name_b>" ~ generic negative/hostile pronouns
en: meat face
zh: 猪头

note: ~ Snippet in category "<name_b>" ~ generic negative/hostile pronouns
en: mi-go hugger
zh: 米戈眷者

note: ~ Snippet in category "<name_b>" ~ generic negative/hostile pronouns
en: mushy pizza
zh: 烧饼

note: ~ Snippet in category "<name_b>" ~ generic negative/hostile pronouns
en: pissbrain
zh: 脑子进水的东西

note: ~ Snippet in category "<name_b>" ~ generic negative/hostile pronouns
en: pool noodle
zh: 草包

note: ~ Snippet in category "<name_b>" ~ generic negative/hostile pronouns
en: prick
zh: 屌人

note: ~ Snippet in category "<name_b>" ~ generic negative/hostile pronouns
en: pussy
zh: 娘们

note: ~ Snippet in category "<name_b>" ~ generic negative/hostile pronouns
en: shitweasel
zh: 傻貂

note: ~ Snippet in category "<name_b>" ~ generic negative/hostile pronouns
en: slime hugger
zh: 变形怪眷者

note: ~ Snippet in category "<name_b>" ~ generic negative/hostile pronouns
en: smooth brain
zh: 弱智

note: ~ Snippet in category "<name_b>" ~ generic negative/hostile pronouns
en: snowflake
zh: 玻璃心

note: ~ Snippet in category "<name_b>" ~ generic negative/hostile pronouns
en: toilet licker
zh: 舔厕所的渣渣

note: ~ Snippet in category "<name_b>" ~ generic negative/hostile pronouns
en: turd
zh: 牛屎

note: ~ Snippet in category "<name_b>" ~ generic negative/hostile pronouns
en: twat
zh: 蠢材

note: ~ Snippet in category "<name_b>" ~ generic negative/hostile pronouns
en: twerp
zh: 蠢人

note: ~ Snippet in category "<name_b>" ~ generic negative/hostile pronouns
en: useless
zh: 废物

note: ~ Snippet in category "<name_b>" ~ generic negative/hostile pronouns
en: wanker
zh: 撸瑟

note: ~ Snippet in category "<name_b>" ~ generic negative/hostile pronouns
en: waste of ammo
zh: 浪费子弹的废物

note: ~ Snippet in category "<name_b>" ~ generic negative/hostile pronouns
en: weapon holder
zh: 武器架子

note: ~ Snippet in category "<name_b>" ~ generic negative/hostile pronouns
en: weiner
zh: 细香肠屌

note: ~ Snippet in category "<name_b>" ~ generic negative/hostile pronouns
en: weird <name_b>
zh: 古怪的<name_b>

note: ~ Snippet in category "<name_b>" ~ generic negative/hostile pronouns
en: wet sandwich
zh: 包子

note: ~ Snippet in category "<name_b>" ~ generic negative/hostile pronouns
en: wet sock
zh: 臭袜子

note: ~ Snippet in category "<name_b>" ~ generic negative/hostile pronouns
en: z fodder
zh: 丧尸午餐

note: ~ Snippet in category "<name_b>" ~ generic negative/hostile pronouns ~ Snippet in category "<fuck_you>" ~ Extremely negative response to a request or command.
en: <swear> <name_b>
zh: <swear><name_b>

note: ~ Snippet in category "<name_b>" ~ generic negative/hostile pronouns
en: asshat
zh: 傻叼

note: ~ Snippet in category "<name_b>" ~ generic negative/hostile pronouns
en: asswipe
zh: 脑残

note: ~ Snippet in category "<name_b>" ~ generic negative/hostile pronouns
en: bag of shit
zh: 粪坑

note: ~ Snippet in category "<name_b>" ~ generic negative/hostile pronouns
en: bastard
zh: 杂种

note: ~ Snippet in category "<name_b>" ~ generic negative/hostile pronouns
en: blockhead
zh: 瓜批

note: ~ Snippet in category "<name_b>" ~ generic negative/hostile pronouns
en: chump
zh: 蠢货

note: ~ Snippet in category "<name_b>" ~ generic negative/hostile pronouns
en: clown
zh: 小丑

note: ~ Snippet in category "<name_b>" ~ generic negative/hostile pronouns
en: cretin
zh: 脑瘫

note: ~ Snippet in category "<name_b>" ~ generic negative/hostile pronouns
en: degenerate
zh: 败类

note: ~ Snippet in category "<name_b>" ~ generic negative/hostile pronouns
en: dick
zh: 沙雕

note: ~ Snippet in category "<name_b>" ~ generic negative/hostile pronouns
en: dipshit
zh: 逗比

note: ~ Snippet in category "<name_b>" ~ generic negative/hostile pronouns
en: douchebag
zh: 二逼

note: ~ Snippet in category "<name_b>" ~ generic negative/hostile pronouns
en: dumbass
zh: 哈批

note: ~ Snippet in category "<name_b>" ~ generic negative/hostile pronouns
en: dumb <name_b>
zh: 弱智的<name_b>

note: ~ Snippet in category "<name_b>" ~ generic negative/hostile pronouns
en: fool
zh: 瘟丧

note: ~ Snippet in category "<name_b>" ~ generic negative/hostile pronouns
en: freak
zh: 扑街

note: ~ Snippet in category "<name_b>" ~ generic negative/hostile pronouns
en: goon
zh: 杂碎

note: ~ Snippet in category "<name_b>" ~ generic negative/hostile pronouns
en: half-eaten <name_b>
zh: 被吃了半截的<name_b>

note: ~ Snippet in category "<name_b>" ~ generic negative/hostile pronouns
en: idiot
zh: 傻瓜

note: ~ Snippet in category "<name_b>" ~ generic negative/hostile pronouns
en: imbecile
zh: 巨婴

note: ~ Snippet in category "<name_b>" ~ generic negative/hostile pronouns
en: jackass
zh: 蠢驴

note: ~ Snippet in category "<name_b>" ~ generic negative/hostile pronouns
en: moron
zh: 傻子

note: ~ Snippet in category "<name_b>" ~ generic negative/hostile pronouns
en: nitwit
zh: 笨坯

note: ~ Snippet in category "<name_b>" ~ generic negative/hostile pronouns
en: piece of an ass
zh: 孬种

note: ~ Snippet in category "<name_b>" ~ generic negative/hostile pronouns
en: piece of shit
zh: 憨批

note: ~ Snippet in category "<name_b>" ~ generic negative/hostile pronouns ~ Snippet in category "<musicgenre_noun>"
en: punk
zh: 阿飞

note: ~ Snippet in category "<name_b>" ~ generic negative/hostile pronouns
en: scumbag
zh: 崽种

note: ~ Snippet in category "<name_b>" ~ generic negative/hostile pronouns
en: shit-brained <name_b>
zh: 脑子进屎的<name_b>

note: ~ Snippet in category "<name_b>" ~ generic negative/hostile pronouns
en: shit-eater
zh: 吔屎鬼

note: ~ Snippet in category "<name_b>" ~ generic negative/hostile pronouns
en: shitass
zh: 吹屎泡

note: ~ Snippet in category "<name_b>" ~ generic negative/hostile pronouns
en: shitbag
zh: 得瑟粪

note: ~ Snippet in category "<name_b>" ~ generic negative/hostile pronouns
en: shitface
zh: 大便脸

note: ~ Snippet in category "<name_b>" ~ generic negative/hostile pronouns
en: son of a <name_b>
zh: 狗娘养的<name_b>

note: ~ Snippet in category "<name_b>" ~ generic negative/hostile pronouns
en: stinky <name_b>
zh: 恶臭的<name_b>

note: ~ Snippet in category "<name_b>" ~ generic negative/hostile pronouns
en: stupidass
zh: 傻鸠

note: ~ Snippet in category "<name_b>" ~ generic negative/hostile pronouns
en: stupid <name_b>
zh: 愚蠢的<name_b>

note: ~ Snippet in category "<name_b>" ~ generic negative/hostile pronouns
en: swine
zh: 蠢猪

note: ~ Snippet in category "<name_b>" ~ generic negative/hostile pronouns
en: zombie food
zh: 丧尸饲料

note: ~ Snippet in category "<name_b>" ~ generic negative/hostile pronouns
en: loser
zh: 屌丝

note: ~ Snippet in category "<name_b>" ~ generic negative/hostile pronouns
en: dickhead
zh: 吊毛

note: ~ Snippet in category "<name_b>" ~ generic negative/hostile pronouns
en: asshole
zh: 混蛋

note: ~ Snippet in category "<name_b>" ~ generic negative/hostile pronouns
en: fucker
zh: 人渣

note: ~ Snippet in category "<name_b>" ~ generic negative/hostile pronouns
en: sucker
zh: 卢瑟

note: ~ Snippet in category "<name_b>" ~ generic negative/hostile pronouns
en: fuckwad
zh: 贱逼

note: ~ Snippet in category "<name_b>" ~ generic negative/hostile pronouns
en: jerk
zh: 白痴

note: ~ Snippet in category "<name_b>" ~ generic negative/hostile pronouns ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events
en: motherfucker
zh: 混账

note: ~ Snippet in category "<name_b>" ~ generic negative/hostile pronouns
en: shithead
zh: 智障

note: ~ Snippet in category "<name_b>" ~ generic negative/hostile pronouns
en: fuck-trumpet
zh: 瓜娃子

note: ~ Snippet in category "<name_b>" ~ generic negative/hostile pronouns
en: pillock
zh: 屌逼

note: ~ Snippet in category "<name_b>" ~ generic negative/hostile pronouns
en: bellend
zh: 傻逼

note: ~ Snippet in category "<name_b>" ~ generic negative/hostile pronouns
en: chode
zh: 窝囊废

note: ~ Snippet in category "<name_b>" ~ generic negative/hostile pronouns
en: milk drinker
zh: 乳臭未干的家伙

note: ~ Snippet in category "<name_b>" ~ generic negative/hostile pronouns
en: <name_b>-looking <name_b>
zh: <name_b>一样的<name_b>

note: ~ Snippet in category "<name_b>" ~ generic negative/hostile pronouns
en: oxygen-wasting <name_b>
zh: 浪费空气的<name_b>

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: <ill_die> if I won't get some water soon.
zh: 再不快点让我喝点水，<ill_die>！

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: Can you get me some water, <name_g>?
zh: 能帮我弄点水吗，<name_g>？

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: Do you have something to drink, <name_g>?
zh: 你有喝的吗，<name_g>？

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: I need some <swear> water!
zh: 我需要<swear>水！

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: My mouth is dry.
zh: 我的嘴很干。

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: When we drinkin'?
zh: 我们什么时候喝点东西？

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: When was the last time I had a drink?
zh: 我们上一次喝东西是什么时候？

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: I'm parched, I need to drink something.
zh: 我口渴了，我需要喝点东西。

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: I'm thirsty…
zh: 我渴了……

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: I'm <very> thirsty.
zh: 我<very>口渴。

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: I'm <swear> thirsty.
zh: 我真<swear>渴。

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: Can you give me something to drink, <name_g>?
zh: 能给我点喝的吗，<name_g>？

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: I <really> need to get some water.
zh: 我<really>要喝点水。

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: <ill_die> if I don't drink something.
zh: 再不让我喝点东西<ill_die>！

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: Water water everywhere and not a drop to drink.
zh: 水，水，到处都是水，一滴也不能喝。

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: Three days without water is all it takes.
zh: 三天三夜不喝水会出事的。

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: Thirsty?  Yes, absolutely.
zh: 渴吗？是的，当然。

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: Water… is there an oasis nearby?
zh: 水……附近有绿洲吗？

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: Did you know that lack of water kills faster than lack of rest?
zh: 你要知道，喝水不足比起休息不足更加致命。

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: I can't remember the last time I was this thirsty.
zh: 我都想不起上次我这么渴是什么时候了。

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: I'd kill for a sip of water right now.
zh: 我现在能为喝一口水而杀人。

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events
en: ARGH
zh: 啊操

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events
en: aw fuck
zh: 啊该死

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events
en: can't believe it
zh: 真不敢相信

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events
en: crapper
zh: 狗日的

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events
en: feck
zh: 该死

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events
en: For serious?
zh: 逗我呢？

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events
en: frigg
zh: 真要命

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events
en: heavens
zh: 天啊

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events
en: heck
zh: 该死的

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events
en: hell
zh: 我靠

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events
en: my luck
zh: 真走运

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events
en: shards and shatters
zh: 什么鬼

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events
en: the audacity
zh: 没法没天了

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events
en: the worst!
zh: 糟透了！

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events
en: what
zh: 什么吊

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events
en: darn
zh: 我丢

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events
en: fuck
zh: 卧槽

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events ~ Snippet in category "<swear>"
en: goddamn
zh: 娘希匹

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events
en: goddamnit
zh: 妈卖批

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events ~ Snippet in category "<swear>"
en: damn
zh: 你妈的

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events
en: damnit
zh: 去你妈的

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events
en: shit
zh: 谢特

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events
en: fuckit
zh: 去他妈的

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events
en: crap
zh: 狗屎

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events
en: <swear><punc> <swear!>
zh: <swear><punc><swear!>

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events
en: <very> <swear!>
zh: <very><swear!>

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events
en: son of an ass
zh: 狗娘养的

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events
en: Oh sugar!
zh: 真他妈棒！

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events
en: bloody hell
zh: 我去

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events
en: fuck's sake
zh: 妈逼

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events
en: bollocks
zh: 吊卵

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events
en: goodness
zh: 天哪

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events
en: oh my God
zh: 天啊

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events
en: by the Gods
zh: 上帝啊

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events
en: oh my Lord
zh: 主啊

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events
en: Sheesh
zh: 天呐

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events
en: fuck me sideways
zh: 我了个大草

note: ~ Snippet in category "<sad>" ~ Generic terms for being sad.
en: bummed
zh: 失落

note: ~ Snippet in category "<sad>" ~ Generic terms for being sad.
en: depressed
zh: 郁闷

note: ~ Snippet in category "<sad>" ~ Generic terms for being sad.
en: unhappy
zh: 不高兴

note: ~ Snippet in category "<sad>" ~ Generic terms for being sad.
en: <very> <sad>
zh: <very><sad>

note: ~ Snippet in category "<sad>" ~ Generic terms for being sad.
en: dejected
zh: 沮丧

note: ~ Snippet in category "<sad>" ~ Generic terms for being sad.
en: glum
zh: 忧郁

note: ~ Snippet in category "<sad>" ~ Generic terms for being sad.
en: dismal
zh: 伤心

note: ~ Snippet in category "<sad>" ~ Generic terms for being sad.
en: sorrowful
zh: 悲伤

note: ~ Snippet in category "<sad>" ~ Generic terms for being sad.
en: despondent
zh: 懊恼

note: ~ Snippet in category "<greet>" ~ Friendly or neutral greetings. ~ NPC dialogue line ~ Response to NPC dialogue
en: Hey <name_g>.
zh: 嘿，<name_g>。

note: ~ Snippet in category "<greet>" ~ Friendly or neutral greetings.
en: Greetings <name_g>.
zh: 您好，<name_g>。

note: ~ Snippet in category "<greet>" ~ Friendly or neutral greetings.
en: Hi <name_g><punc> You okay?
zh: 嗨<name_g><punc>你还好吗？

note: ~ Snippet in category "<greet>" ~ Friendly or neutral greetings.
en: <name_g><punc>  Let's talk.
zh: <name_g><punc>让我们谈谈。

note: ~ Snippet in category "<greet>" ~ Friendly or neutral greetings.
en: Well hey there.
zh: 嗨，你好。

note: ~ Snippet in category "<greet>" ~ Friendly or neutral greetings.
en: <name_g><punc>  Hello.
zh: <name_g><punc>你好。

note: ~ Snippet in category "<greet>" ~ Friendly or neutral greetings.
en: What's up, <name_g>?
zh: 你好啊，<name_g>？

note: ~ Snippet in category "<greet>" ~ Friendly or neutral greetings.
en: You okay, <name_g>?
zh: 你还好吧，<name_g>？

note: ~ Snippet in category "<greet>" ~ Friendly or neutral greetings. ~ NPC dialogue line
en: Hello, <name_g>.
zh: 你好，<name_g>。

note: ~ Snippet in category "<greet>" ~ Friendly or neutral greetings.
en: Hi <name_g>.
zh: 嗨，<name_g>。

note: ~ Snippet in category "<greet>" ~ Friendly or neutral greetings.
en: Well met!
zh: 幸会！

note: ~ Snippet in category "<greet>" ~ Friendly or neutral greetings. ~ NPC dialogue line
en: Howdy.
zh: 哈喽。

note: ~ Snippet in category "<greet>" ~ Friendly or neutral greetings.
en: <name_g>.
zh: <name_g>。

note: ~ Snippet in category "<greet>" ~ Friendly or neutral greetings.
en: Yo.
zh: 哟。

note: ~ Snippet in category "<greet>" ~ Friendly or neutral greetings.
en: Hail!
zh: 好啊！

note: ~ Snippet in category "<greet>" ~ Friendly or neutral greetings.
en: Hey hey!
zh: 呵嗨！

note: ~ Snippet in category "<greet>" ~ Friendly or neutral greetings. ~ NPC dialogue line
en: Hi there.
zh: 你好啊。

note: ~ Snippet in category "<greet>" ~ Friendly or neutral greetings. ~ NPC dialogue line ~ Response to NPC dialogue
en: Hello.
zh: 你好。

note: ~ Snippet in category "<greet>" ~ Friendly or neutral greetings.
en: Salutations.
zh: 敬礼。

note: ~ Snippet in category "<no>" ~ Generally emphatic negative responses to a request or command
en: not gonna happen
zh: 不可能

note: ~ Snippet in category "<no>" ~ Generally emphatic negative responses to a request or command
en: not happening
zh: 没可能的

note: ~ Snippet in category "<no>" ~ Generally emphatic negative responses to a request or command
en: over my dead body
zh: 除非我死了

note: ~ Snippet in category "<no>" ~ Generally emphatic negative responses to a request or command
en: when pigs fly
zh: 等猪上天吧

note: ~ Snippet in category "<no>" ~ Generally emphatic negative responses to a request or command
en: won't happen
zh: 不可能的

note: ~ Snippet in category "<no>" ~ Generally emphatic negative responses to a request or command
en: fuck no
zh: 操，不行

note: ~ Snippet in category "<no>" ~ Generally emphatic negative responses to a request or command
en: hell no
zh: 没门

note: ~ Snippet in category "<no>" ~ Generally emphatic negative responses to a request or command
en: no way
zh: 不行

note: ~ Snippet in category "<no>" ~ Generally emphatic negative responses to a request or command
en: not a chance
zh: 没可能

note: ~ Snippet in category "<no>" ~ Generally emphatic negative responses to a request or command
en: I don't think so
zh: 我并不这么认为

note: ~ Snippet in category "<no>" ~ Generally emphatic negative responses to a request or command
en: no way in hell
zh: 想都别想

note: ~ Snippet in category "<no>" ~ Generally emphatic negative responses to a request or command
en: nuh uh
zh: 呃，不了

note: ~ Snippet in category "<no>" ~ Generally emphatic negative responses to a request or command
en: nope
zh: 不了

note: ~ Snippet in category "<no>" ~ Generally emphatic negative responses to a request or command
en: absolutely not.
zh: 绝对不行。

note: ~ Snippet in category "<no>" ~ Generally emphatic negative responses to a request or command
en: uh, no.
zh: 呃，不。

note: ~ Snippet in category "<no>" ~ Generally emphatic negative responses to a request or command
en: still no.
zh: 还是不行。

note: ~ Snippet in category "<no>" ~ Generally emphatic negative responses to a request or command
en: not happenin' chief.
zh: 不可能，老兄。

note: ~ Snippet in category "<no>" ~ Generally emphatic negative responses to a request or command
en: me?  No.
zh: 我吗？不了。

note: ~ Snippet in category "<no>" ~ Generally emphatic negative responses to a request or command
en: aaaaand nope.
zh: 嗯——不行。

note: ~ Snippet in category "<no>" ~ Generally emphatic negative responses to a request or command
en: fat chance
zh: 想得美

note: ~ Snippet in category "<no>" ~ Generally emphatic negative responses to a request or command
en: bananope
zh: 卜行

note: ~ Snippet in category "<no>" ~ Generally emphatic negative responses to a request or command
en: when hell freezes over
zh: 你等下辈子吧

note: ~ Snippet in category "<im_leaving_you>" ~ The NPC says these things when leaving the avatar's faction, generally because the NPC no longer likes the avatar.
en: Goodbye, <name_b>!
zh: 再见，<name_b>！

note: ~ Snippet in category "<im_leaving_you>" ~ The NPC says these things when leaving the avatar's faction, generally because the NPC no longer likes the avatar.
en: I'm leaving.
zh: 我要走了。

note: ~ Snippet in category "<im_leaving_you>" ~ The NPC says these things when leaving the avatar's faction, generally because the NPC no longer likes the avatar. ~ Snippet in category "<done_mugging>" ~ Said when a hostile NPC completes mugging the player
en: So long, <name_b>!
zh: 就此别过，<name_b>！

note: ~ Snippet in category "<im_leaving_you>" ~ The NPC says these things when leaving the avatar's faction, generally because the NPC no longer likes the avatar. ~ Snippet in category "<done_mugging>" ~ Said when a hostile NPC completes mugging the player
en: Hasta luego, <name_g>!
zh: 撒由那拉，<name_g>！

note: ~ Snippet in category "<im_leaving_you>" ~ The NPC says these things when leaving the avatar's faction, generally because the NPC no longer likes the avatar.
en: I'm outta here!
zh: 我走了！

note: ~ Snippet in category "<im_leaving_you>" ~ The NPC says these things when leaving the avatar's faction, generally because the NPC no longer likes the avatar. ~ Snippet in category "<done_mugging>" ~ Said when a hostile NPC completes mugging the player
en: Bye bye, <name_b>!
zh: 拜拜，<name_b>！

note: ~ Snippet in category "<im_leaving_you>" ~ The NPC says these things when leaving the avatar's faction, generally because the NPC no longer likes the avatar.
en: See you later, alligator.
zh: 回见了您嘞。

note: ~ Snippet in category "<im_leaving_you>" ~ The NPC says these things when leaving the avatar's faction, generally because the NPC no longer likes the avatar.
en: Our paths must part, for now at least.
zh: 我们必须分头行动了，至少现在是这样。

note: ~ Snippet in category "<im_leaving_you>" ~ The NPC says these things when leaving the avatar's faction, generally because the NPC no longer likes the avatar.
en: There's something I gotta do on my own.  Sorry.
zh: 我有一些得独自一人做的事情，抱歉。

note: ~ Snippet in category "<im_leaving_you>" ~ The NPC says these things when leaving the avatar's faction, generally because the NPC no longer likes the avatar.
en: I'm out
zh: 我走了。

note: ~ Snippet in category "<im_leaving_you>" ~ The NPC says these things when leaving the avatar's faction, generally because the NPC no longer likes the avatar.
en: Peace out.
zh: 再见。

note: ~ Snippet in category "<im_leaving_you>" ~ The NPC says these things when leaving the avatar's faction, generally because the NPC no longer likes the avatar.
en: So, this is us.  Goodbye.
zh: 好吧，到此为止了。再见。

note: ~ Snippet in category "<im_leaving_you>" ~ The NPC says these things when leaving the avatar's faction, generally because the NPC no longer likes the avatar.
en: We're done, until next time.
zh: 我们结束了，再也不见。

note: ~ Snippet in category "<im_leaving_you>" ~ The NPC says these things when leaving the avatar's faction, generally because the NPC no longer likes the avatar.
en: That's the end of that, then.
zh: 那就到此为止了。

note: ~ Snippet in category "<im_leaving_you>" ~ The NPC says these things when leaving the avatar's faction, generally because the NPC no longer likes the avatar.
en: It's not you, it's me.
zh: 不怪你，怪我。

note: ~ Snippet in category "<ill_kill_you>" ~ The NPC is announcing a target, and all the phrases are followed by an NPC or monsters' name.
en: consider yourself dead
zh: 你已经死了

note: ~ Snippet in category "<ill_kill_you>" ~ The NPC is announcing a target, and all the phrases are followed by an NPC or monsters' name.
en: I'll destroy you
zh: 我要灭了你

note: ~ Snippet in category "<ill_kill_you>" ~ The NPC is announcing a target, and all the phrases are followed by an NPC or monsters' name.
en: I'll kick your ass
zh: 老子要爆你菊花

note: ~ Snippet in category "<ill_kill_you>" ~ The NPC is announcing a target, and all the phrases are followed by an NPC or monsters' name.
en: I'll kill you
zh: 我要杀了你

note: ~ Snippet in category "<ill_kill_you>" ~ The NPC is announcing a target, and all the phrases are followed by an NPC or monsters' name.
en: I'll send you to hell
zh: 我要送你下地狱

note: ~ Snippet in category "<ill_kill_you>" ~ The NPC is announcing a target, and all the phrases are followed by an NPC or monsters' name.
en: I'm gonna kick your ass
zh: 老子要踹你菊花

note: ~ Snippet in category "<ill_kill_you>" ~ The NPC is announcing a target, and all the phrases are followed by an NPC or monsters' name.
en: you won't make it out alive
zh: 你别想活了

note: ~ Snippet in category "<ill_kill_you>" ~ The NPC is announcing a target, and all the phrases are followed by an NPC or monsters' name.
en: you're dead
zh: 你死定了

note: ~ Snippet in category "<ill_kill_you>" ~ The NPC is announcing a target, and all the phrases are followed by an NPC or monsters' name.
en: I'll <swear> kill you
zh: 我要<swear>杀了你

note: ~ Snippet in category "<ill_kill_you>" ~ The NPC is announcing a target, and all the phrases are followed by an NPC or monsters' name.
en: you're dead meat
zh: 你惹上大麻烦了

note: ~ Snippet in category "<ill_kill_you>" ~ The NPC is announcing a target, and all the phrases are followed by an NPC or monsters' name.
en: <ill_kill_you>, <name_b>
zh: <ill_kill_you>，<name_b>

note: ~ Snippet in category "<ill_kill_you>" ~ The NPC is announcing a target, and all the phrases are followed by an NPC or monsters' name.
en: you're a dead man
zh: 你现在死定了

note: ~ Snippet in category "<ill_kill_you>" ~ The NPC is announcing a target, and all the phrases are followed by an NPC or monsters' name.
en: you'll taste my <mywp>
zh: 尝尝我的<mywp>

note: ~ Snippet in category "<ill_kill_you>" ~ The NPC is announcing a target, and all the phrases are followed by an NPC or monsters' name.
en: you're <swear> dead
zh: 你<swear>死定了

note: ~ Snippet in category "<ill_kill_you>" ~ The NPC is announcing a target, and all the phrases are followed by an NPC or monsters' name.
en: <name_b>, <ill_kill_you>
zh: <name_b>，<ill_kill_you>

note: ~ Snippet in category "<ill_kill_you>" ~ The NPC is announcing a target, and all the phrases are followed by an NPC or monsters' name.
en: only one of us is leaving here alive,
zh: 不是你死就是我活

note: ~ Snippet in category "<ill_kill_you>" ~ The NPC is announcing a target, and all the phrases are followed by an NPC or monsters' name.
en: prepare thyself for punishment,
zh: 准备接受汝的惩罚吧

note: ~ Snippet in category "<ill_kill_you>" ~ The NPC is announcing a target, and all the phrases are followed by an NPC or monsters' name.
en: make peace with your gods,
zh: 去见上帝吧

note: ~ Snippet in category "<ill_kill_you>" ~ The NPC is announcing a target, and all the phrases are followed by an NPC or monsters' name.
en: if you worship any gods, now is a good time to start praying
zh: 你要是信神的话，最好现在就开始祈祷了

note: ~ Snippet in category "<ill_kill_you>" ~ The NPC is announcing a target, and all the phrases are followed by an NPC or monsters' name.
en: your life is now forfeit,
zh: 你马上就没命了

note: ~ Snippet in category "<ill_kill_you>" ~ The NPC is announcing a target, and all the phrases are followed by an NPC or monsters' name.
en: when I'm through with you, there won't be enough left to identify
zh: 等我搞定你的时候，你会连渣都不剩

note: ~ Snippet in category "<ill_kill_you>" ~ The NPC is announcing a target, and all the phrases are followed by an NPC or monsters' name.
en: I'm gonna beat you so bad, even the people who look like you will hurt
zh: 我要把你打得妈都不认识

note: ~ Snippet in category "<ill_kill_you>" ~ The NPC is announcing a target, and all the phrases are followed by an NPC or monsters' name.
en: come closer, I can't beat the shit out of you from a distance
zh: 走近点，你离那么远让我怎么收拾你

note: ~ Snippet in category "<ill_kill_you>" ~ The NPC is announcing a target, and all the phrases are followed by an NPC or monsters' name.
en: I'm going to rip out your tongue and wipe my ass with it
zh: 我要撕烂你的舌头，用来擦我的屁股

note: ~ Snippet in category "<ill_kill_you>" ~ The NPC is announcing a target, and all the phrases are followed by an NPC or monsters' name.
en: you just signed your death warrant
zh: 你刚刚签署了自己的死刑判决书

note: ~ Snippet in category "<ill_kill_you>" ~ The NPC is announcing a target, and all the phrases are followed by an NPC or monsters' name.
en: prepare to die
zh: 准备受死吧

note: ~ Snippet in category "<ill_kill_you>" ~ The NPC is announcing a target, and all the phrases are followed by an NPC or monsters' name.
en: I'm going to make you my bitch
zh: 我要把你变成我的婊子

note: ~ Snippet in category "<ill_kill_you>" ~ The NPC is announcing a target, and all the phrases are followed by an NPC or monsters' name.
en: momma said knock you out
zh: 妈妈说把你打倒

note: ~ Snippet in category "<ill_kill_you>" ~ The NPC is announcing a target, and all the phrases are followed by an NPC or monsters' name.
en: you did this, not me
zh: 你逼我的

note: ~ Snippet in category "<ill_kill_you>" ~ The NPC is announcing a target, and all the phrases are followed by an NPC or monsters' name.
en: Time's up, you're done for!
zh: 时间到了，你完蛋了！

note: ~ Snippet in category "<ill_kill_you>" ~ The NPC is announcing a target, and all the phrases are followed by an NPC or monsters' name.
en: You're getting fast tracked to the afterlife!
zh: 看我送你投胎！

note: ~ Snippet in category "<ill_kill_you>" ~ The NPC is announcing a target, and all the phrases are followed by an NPC or monsters' name.
en: Your number's up <name_b>!
zh: 你大限难逃了，<name_b>！

note: ~ Snippet in category "<ill_kill_you>" ~ The NPC is announcing a target, and all the phrases are followed by an NPC or monsters' name.
en: This is how you died!
zh: 这里就是你的死地！

note: ~ Snippet in category "<ill_kill_you>" ~ The NPC is announcing a target, and all the phrases are followed by an NPC or monsters' name.
en: Let's write your ending, together!
zh: 让我们一起写下你的结局！

note: ~ Snippet in category "<ill_kill_you>" ~ The NPC is announcing a target, and all the phrases are followed by an NPC or monsters' name.
en: I'm going to wear your ears as a necklace
zh: 我要把你的耳朵串成项链

note: ~ Snippet in category "<ill_die>" ~ A snippet use in the context of another complaint, like "I'll die without your help"
en: I'm not gonna last much longer
zh: 我撑不下去了

note: ~ Snippet in category "<ill_die>" ~ A snippet use in the context of another complaint, like "I'll die without your help"
en: I'll be dead soon
zh: 我马上就要死了

note: ~ Snippet in category "<ill_die>" ~ A snippet use in the context of another complaint, like "I'll die without your help"
en: I'll be a goner
zh: 我就要完蛋了

note: ~ Snippet in category "<ill_die>" ~ A snippet use in the context of another complaint, like "I'll die without your help"
en: I'm dead, <name_g>,
zh: 我就要死了，<name_g>，

note: ~ Snippet in category "<ill_die>" ~ A snippet use in the context of another complaint, like "I'll die without your help"
en: I'm dead meat
zh: 我死定了

note: ~ Snippet in category "<ill_die>" ~ A snippet use in the context of another complaint, like "I'll die without your help"
en: I'm in <very> serious trouble
zh: 我现在<very>麻烦了

note: ~ Snippet in category "<ill_die>" ~ A snippet use in the context of another complaint, like "I'll die without your help"
en: I'm <very> doomed
zh: 我必死无疑了

note: ~ Snippet in category "<ill_die>" ~ A snippet use in the context of another complaint, like "I'll die without your help"
en: I'm done for
zh: 我真的完了

note: ~ Snippet in category "<ill_die>" ~ A snippet use in the context of another complaint, like "I'll die without your help"
en: I won't last much longer
zh: 我坚持不了多久了

note: ~ Snippet in category "<ill_die>" ~ A snippet use in the context of another complaint, like "I'll die without your help"
en: my days are <really> numbered
zh: 我<really>时日不多了

note: ~ Snippet in category "<ill_die>" ~ A snippet use in the context of another complaint, like "I'll die without your help"
en: <name_g>, I'm sorry
zh: <name_g>，我对不起你

note: ~ Snippet in category "<ill_die>" ~ A snippet use in the context of another complaint, like "I'll die without your help"
en: didn't think it would end like this.
zh: 我没想过会这样结束。

note: ~ Snippet in category "<ill_die>" ~ A snippet use in the context of another complaint, like "I'll die without your help"
en: so, this is how it ends, huh?
zh: 所以，这就是我的结局了？

note: ~ Snippet in category "<ill_die>" ~ A snippet use in the context of another complaint, like "I'll die without your help"
en: I don't wanna go
zh: 我不想死

note: ~ Snippet in category "<ill_die>" ~ A snippet use in the context of another complaint, like "I'll die without your help"
en: Ugh, my number's up.
zh: 唉，吾命休矣。

note: ~ Snippet in category "<ill_die>" ~ A snippet use in the context of another complaint, like "I'll die without your help"
en: Looks like this is me, <name_g>.
zh: 看起来这就是我的结局，<name_g>。

note: ~ Snippet in category "<ill_die>" ~ A snippet use in the context of another complaint, like "I'll die without your help"
en: I am all out of lives.
zh: 我已经没命了。

note: ~ Snippet in category "<ill_die>" ~ A snippet use in the context of another complaint, like "I'll die without your help"
en: bury me somewhere nice, if I don't make it
zh: 如果我没撑过去，找个好地方把我埋了

note: ~ Snippet in category "<ill_die>" ~ A snippet use in the context of another complaint, like "I'll die without your help"
en: <name_g>, I don't feel so good
zh: <name_g>，我感觉不太好

note: ~ Snippet in category "<wait>" ~ The NPC says these things when the player has moved out of sight and the NPCs wants to catch up.
en: Can you wait?
zh: 你能等一下吗？

note: ~ Snippet in category "<wait>" ~ The NPC says these things when the player has moved out of sight and the NPCs wants to catch up.
en: Hey, where are you?
zh: 嘿，你在哪？

note: ~ Snippet in category "<wait>" ~ The NPC says these things when the player has moved out of sight and the NPCs wants to catch up.
en: Wait!
zh: 等等！

note: ~ Snippet in category "<wait>" ~ The NPC says these things when the player has moved out of sight and the NPCs wants to catch up.
en: Wait up, <name_g>!
zh: 等一下，<name_g>！

note: ~ Snippet in category "<wait>" ~ The NPC says these things when the player has moved out of sight and the NPCs wants to catch up.
en: <name_g>, wait for me!
zh: <name_g>，等等我！

note: ~ Snippet in category "<wait>" ~ The NPC says these things when the player has moved out of sight and the NPCs wants to catch up.
en: Hey, wait up, <okay>?
zh: 嗨，等一下，<okay>？

note: ~ Snippet in category "<wait>" ~ The NPC says these things when the player has moved out of sight and the NPCs wants to catch up.
en: You <really> need to wait for me!
zh: 你<really>需要等等我！

note: ~ Snippet in category "<wait>" ~ The NPC says these things when the player has moved out of sight and the NPCs wants to catch up.
en: You <swear> need to wait!
zh: 你<swear>等会儿！

note: ~ Snippet in category "<wait>" ~ The NPC says these things when the player has moved out of sight and the NPCs wants to catch up.
en: <name_g>, where are you?
zh: <name_g>，你在哪？

note: ~ Snippet in category "<wait>" ~ The NPC says these things when the player has moved out of sight and the NPCs wants to catch up.
en: Hey <name_g><punc> Wait for me!
zh: 嘿，<name_g><punc>等等我！

note: ~ Snippet in category "<wait>" ~ The NPC says these things when the player has moved out of sight and the NPCs wants to catch up.
en: Where are you?!
zh: 你在哪里？！

note: ~ Snippet in category "<wait>" ~ The NPC says these things when the player has moved out of sight and the NPCs wants to catch up.
en: Hey, I'm over here!
zh: 嘿，我在这儿！

note: ~ Snippet in category "<wait>" ~ The NPC says these things when the player has moved out of sight and the NPCs wants to catch up.
en: Hold up a second, will ya?
zh: 等一下，行吗？

note: ~ Snippet in category "<wait>" ~ The NPC says these things when the player has moved out of sight and the NPCs wants to catch up.
en: Excuse me, slow down!
zh: 对不起，请慢点！

note: ~ Snippet in category "<wait>" ~ The NPC says these things when the player has moved out of sight and the NPCs wants to catch up.
en: Excuse me, where are you?
zh: 对不起，你在哪？

note: ~ Snippet in category "<wait>" ~ The NPC says these things when the player has moved out of sight and the NPCs wants to catch up.
en: <name_g>, slow down will you?
zh: <name_g>，慢一点可以吗？

note: ~ Snippet in category "<wait>" ~ The NPC says these things when the player has moved out of sight and the NPCs wants to catch up.
en: <name_g>, gotta slow the pace.
zh: <name_g>，脚步慢一些。

note: ~ Snippet in category "<wait>" ~ The NPC says these things when the player has moved out of sight and the NPCs wants to catch up.
en: <name_g>, gimme a minute to catch up!
zh: <name_g>，给我点时间好跟上你！

note: ~ Snippet in category "<wait>" ~ The NPC says these things when the player has moved out of sight and the NPCs wants to catch up.
en: What's the rush?
zh: 这么急做什么？

note: ~ Snippet in category "<wait>" ~ The NPC says these things when the player has moved out of sight and the NPCs wants to catch up.
en: Wait for me <name_g>, I can't keep up with you like this!
zh: 等等我，<name_g>，我快跟不上你了！

note: ~ Snippet in category "<wait>" ~ The NPC says these things when the player has moved out of sight and the NPCs wants to catch up.
en: Where's the rush?
zh: 急什么？

note: ~ Snippet in category "<wait>" ~ The NPC says these things when the player has moved out of sight and the NPCs wants to catch up.
en: Hey!  Slow down!
zh: 嘿！慢点！

note: ~ Snippet in category "<no_faction>" ~ These would be used if we had a way to ask NPCs what there faction was, and the NPC didn't have one.
en: I'm unaffiliated.
zh: 我是打酱油的。

note: ~ Snippet in category "<no_faction>" ~ These would be used if we had a way to ask NPCs what there faction was, and the NPC didn't have one.
en: I don't run with a crew.
zh: 我没有同伙。

note: ~ Snippet in category "<no_faction>" ~ These would be used if we had a way to ask NPCs what there faction was, and the NPC didn't have one.
en: I'm a solo artist, <okay>?
zh: 我是个独行侠，<okay>？

note: ~ Snippet in category "<no_faction>" ~ These would be used if we had a way to ask NPCs what there faction was, and the NPC didn't have one.
en: I don't kowtow to any group, <okay>?
zh: 我从不向别人下跪，<okay>？

note: ~ Snippet in category "<no_faction>" ~ These would be used if we had a way to ask NPCs what there faction was, and the NPC didn't have one.
en: I'm a freelancer.
zh: 我是个独行侠。

note: ~ Snippet in category "<no_faction>" ~ These would be used if we had a way to ask NPCs what there faction was, and the NPC didn't have one.
en: I work alone, <name_g>.
zh: 我干我自己的，<name_g>。

note: ~ Snippet in category "<no_faction>" ~ These would be used if we had a way to ask NPCs what there faction was, and the NPC didn't have one.
en: One man wolf pack, <name_g>.
zh: 一个人的狼群，<name_g>。

note: ~ Snippet in category "<no_faction>" ~ These would be used if we had a way to ask NPCs what there faction was, and the NPC didn't have one.
en: I've been told I am not a team player.
zh: 别人都说我不是团队合作的料。

note: ~ Snippet in category "<no_faction>" ~ These would be used if we had a way to ask NPCs what there faction was, and the NPC didn't have one.
en: Group?  No, that's not my style.
zh: 组队？不，那不是我的风格。

note: ~ Snippet in category "<no_faction>" ~ These would be used if we had a way to ask NPCs what there faction was, and the NPC didn't have one.
en: Just me and the road, chief.
zh: 只有我自己和这条路，老兄。

note: ~ Snippet in category "<no_faction>" ~ These would be used if we had a way to ask NPCs what there faction was, and the NPC didn't have one.
en: Group?  Does my teddy count?
zh: 组队？我的泰迪熊算吗？

note: ~ Snippet in category "<no_faction>" ~ These would be used if we had a way to ask NPCs what there faction was, and the NPC didn't have one.
en: I'm a free agent, more money that way.
zh: 我是个行动自由的人，这样好处更多。

note: ~ Snippet in category "<no_faction>" ~ These would be used if we had a way to ask NPCs what there faction was, and the NPC didn't have one.
en: I prefer to work uninhibited by that kind of connection.
zh: 我更喜欢无拘无束的工作。

note: ~ Snippet in category "<no_faction>" ~ These would be used if we had a way to ask NPCs what there faction was, and the NPC didn't have one.
en: I haven't found one that's good enough for me.
zh: 我还没有发现足够适合我的。

note: ~ Snippet in category "<no_faction>" ~ These would be used if we had a way to ask NPCs what there faction was, and the NPC didn't have one.
en: I don't belong to a faction, <name_g>.
zh: 我不属于任何一个派系，<name_g>。

note: ~ Snippet in category "<no_faction>" ~ These would be used if we had a way to ask NPCs what there faction was, and the NPC didn't have one.
en: I'm currently not under any contract.  Why, you hiring?
zh: 我现在还没有接到活。咋了，你想雇人吗？

note: ~ Snippet in category "<name_g>" ~ Friendly name pro-nouns and references
en: amigo
zh: 兄弟

note: ~ Snippet in category "<name_g>" ~ Friendly name pro-nouns and references
en: comrade
zh: 同志

note: ~ Snippet in category "<name_g>" ~ Friendly name pro-nouns and references
en: my good fellow
zh: 好兄弟

note: ~ Snippet in category "<name_g>" ~ Friendly name pro-nouns and references
en: lad
zh: 哥们

note: ~ Snippet in category "<name_g>" ~ Friendly name pro-nouns and references
en: mate
zh: 大佬

note: ~ Snippet in category "<name_g>" ~ Friendly name pro-nouns and references
en: my fellow nomad
zh: 流浪者兄弟

note: ~ Snippet in category "<name_g>" ~ Friendly name pro-nouns and references
en: partner
zh: 搭档

note: ~ Snippet in category "<name_g>" ~ Friendly name pro-nouns and references
en: fellow survivor
zh: 幸存者兄弟

note: ~ Snippet in category "<name_g>" ~ Friendly name pro-nouns and references ~ Snippet in category "<granny_name_g>"
en: friend
zh: 朋友

note: ~ Snippet in category "<name_g>" ~ Friendly name pro-nouns and references
en: fellow traveler
zh: 旅行者兄弟

note: ~ Snippet in category "<name_g>" ~ Friendly name pro-nouns and references
en: pal
zh: 老兄

note: ~ Snippet in category "<name_g>" ~ Friendly name pro-nouns and references
en: fella
zh: 小伙子

note: ~ Snippet in category "<name_g>" ~ Friendly name pro-nouns and references
en: my dude
zh: 老哥

note: ~ Snippet in category "<name_g>" ~ Friendly name pro-nouns and references
en: chum
zh: 老弟

note: ~ Snippet in category "<name_g>" ~ Friendly name pro-nouns and references
en: accomplice
zh: 老铁

note: ~ Snippet in category "<name_g>" ~ Friendly name pro-nouns and references
en: bruv
zh: 兄逮

note: ~ Snippet in category "<name_g>" ~ Friendly name pro-nouns and references
en: bud
zh: 哥们儿

note: ~ Snippet in category "<keep_up>" ~ Said when the NPC is leading and the player has lagged by more than 12 tiles for more than 10 turns.
en: Catch up!
zh: 跟上！

note: ~ Snippet in category "<keep_up>" ~ Said when the NPC is leading and the player has lagged by more than 12 tiles for more than 10 turns.
en: Get over here!
zh: 来这边！

note: ~ Snippet in category "<keep_up>" ~ Said when the NPC is leading and the player has lagged by more than 12 tiles for more than 10 turns.
en: Get over here, <name_g>!
zh: 来这边，<name_g>！

note: ~ Snippet in category "<keep_up>" ~ Said when the NPC is leading and the player has lagged by more than 12 tiles for more than 10 turns.
en: Keep close, <name_g>!
zh: 跟紧点，<name_g>！

note: ~ Snippet in category "<keep_up>" ~ Said when the NPC is leading and the player has lagged by more than 12 tiles for more than 10 turns.
en: Keep it moving, <name_g>!
zh: 别停下，<name_g>！

note: ~ Snippet in category "<keep_up>" ~ Said when the NPC is leading and the player has lagged by more than 12 tiles for more than 10 turns.
en: Keep up, <name_g>!
zh: 快跟上，<name_g>！

note: ~ Snippet in category "<keep_up>" ~ Said when the NPC is leading and the player has lagged by more than 12 tiles for more than 10 turns.
en: Let's keep going, <name_g>!
zh: 让我们继续前进，<name_g>！

note: ~ Snippet in category "<keep_up>" ~ Said when the NPC is leading and the player has lagged by more than 12 tiles for more than 10 turns.
en: Over here!
zh: 这边！

note: ~ Snippet in category "<keep_up>" ~ Said when the NPC is leading and the player has lagged by more than 12 tiles for more than 10 turns.
en: Over here, <name_g>!
zh: 这边，<name_g>！

note: ~ Snippet in category "<keep_up>" ~ Said when the NPC is leading and the player has lagged by more than 12 tiles for more than 10 turns.
en: Stay close, <name_g>!
zh: 跟住了，<name_g>！

note: ~ Snippet in category "<keep_up>" ~ Said when the NPC is leading and the player has lagged by more than 12 tiles for more than 10 turns.
en: Stay with me, <name_g>!
zh: 跟紧了，<name_g>！

note: ~ Snippet in category "<keep_up>" ~ Said when the NPC is leading and the player has lagged by more than 12 tiles for more than 10 turns.
en: Catch up, <name_g>!
zh: 跟上，<name_g>！

note: ~ Snippet in category "<keep_up>" ~ Said when the NPC is leading and the player has lagged by more than 12 tiles for more than 10 turns.
en: Keep up!
zh: 快跟上！

note: ~ Snippet in category "<keep_up>" ~ Said when the NPC is leading and the player has lagged by more than 12 tiles for more than 10 turns.
en: Keep it moving!
zh: 别停下！

note: ~ Snippet in category "<keep_up>" ~ Said when the NPC is leading and the player has lagged by more than 12 tiles for more than 10 turns.
en: Stay with me!
zh: 跟着我！

note: ~ Snippet in category "<keep_up>" ~ Said when the NPC is leading and the player has lagged by more than 12 tiles for more than 10 turns.
en: It's my way or the highway!
zh: 要么跟上我，要么就自己走吧！

note: ~ Snippet in category "<keep_up>" ~ Said when the NPC is leading and the player has lagged by more than 12 tiles for more than 10 turns.
en: If you can't keep up, don't step up.
zh: 如果你跟不上，就不要一起来。

note: ~ Snippet in category "<keep_up>" ~ Said when the NPC is leading and the player has lagged by more than 12 tiles for more than 10 turns.
en: There's gonna be one speed, mine.
zh: 这里就一种速度，我的速度。

note: ~ Snippet in category "<keep_up>" ~ Said when the NPC is leading and the player has lagged by more than 12 tiles for more than 10 turns.
en: Keep close!
zh: 跟紧点！

note: ~ Snippet in category "<keep_up>" ~ Said when the NPC is leading and the player has lagged by more than 12 tiles for more than 10 turns.
en: Stay close!
zh: 跟住了！

note: ~ Snippet in category "<keep_up>" ~ Said when the NPC is leading and the player has lagged by more than 12 tiles for more than 10 turns.
en: Let's keep going!
zh: 让我们继续前进！

note: ~ Snippet in category "<keep_up>" ~ Said when the NPC is leading and the player has lagged by more than 12 tiles for more than 10 turns.
en: Hurry!
zh: 快点！

note: ~ Snippet in category "<keep_up>" ~ Said when the NPC is leading and the player has lagged by more than 12 tiles for more than 10 turns.
en: Hurry up!
zh: 快来！

note: ~ Snippet in category "<keep_up>" ~ Said when the NPC is leading and the player has lagged by more than 12 tiles for more than 10 turns.
en: Move faster!
zh: 走快点！

note: ~ Snippet in category "<keep_up>" ~ Said when the NPC is leading and the player has lagged by more than 12 tiles for more than 10 turns.
en: I don't have all day!
zh: 我没时间等你！

note: ~ Snippet in category "<keep_up>" ~ Said when the NPC is leading and the player has lagged by more than 12 tiles for more than 10 turns.
en: Are you coming?
zh: 你来不来？

note: ~ Snippet in category "<keep_up>" ~ Said when the NPC is leading and the player has lagged by more than 12 tiles for more than 10 turns.
en: Quit dawdling!
zh: 别磨蹭了！

note: ~ Snippet in category "<keep_up>" ~ Said when the NPC is leading and the player has lagged by more than 12 tiles for more than 10 turns.
en: Your slower than cold molasses going uphill
zh: 你简直在蜗牛爬

note: ~ Snippet in category "<keep_up>" ~ Said when the NPC is leading and the player has lagged by more than 12 tiles for more than 10 turns.
en: My grandmother moves faster than you!
zh: 我奶奶都比你走得快！

note: ~ Snippet in category "<yawn>" ~ Complaint when the NPC wants to sleep but overrides or rules prevent them from sleeping.
en: I can barely keep my eyes open.
zh: 我都快睁不开眼睛了。

note: ~ Snippet in category "<yawn>" ~ Complaint when the NPC wants to sleep but overrides or rules prevent them from sleeping.
en: When we sleepin'?
zh: 我们什么时候睡觉？

note: ~ Snippet in category "<yawn>" ~ Complaint when the NPC wants to sleep but overrides or rules prevent them from sleeping.
en: *Yawn*
zh: *哈欠*

note: #-#-#-#-#  cataclysm-dda_0.H-1_zh_CN.po (cataclysm-dda 0.H)  #-#-#-#-# ~ Snippet in category "<yawn>" ~ Complaint when the NPC wants to sleep but overrides or rules prevent them from sleeping.
en: What time is it?
zh: 现在几点？

note: ~ Snippet in category "<yawn>" ~ Complaint when the NPC wants to sleep but overrides or rules prevent them from sleeping.
en: I'm tired…
zh: 我累了……

note: ~ Snippet in category "<yawn>" ~ Complaint when the NPC wants to sleep but overrides or rules prevent them from sleeping.
en: I'm <very> tired.
zh: 我<very>疲倦。

note: ~ Snippet in category "<yawn>" ~ Complaint when the NPC wants to sleep but overrides or rules prevent them from sleeping.
en: I'm <swear> tired.
zh: 我真<swear>累。

note: ~ Snippet in category "<yawn>" ~ Complaint when the NPC wants to sleep but overrides or rules prevent them from sleeping.
en: Can we rest for a while, <name_g>?
zh: <name_g>，我们能休息一会吗？

note: ~ Snippet in category "<yawn>" ~ Complaint when the NPC wants to sleep but overrides or rules prevent them from sleeping.
en: I <really> need to rest.
zh: 我<really>需要休息一下。

note: ~ Snippet in category "<yawn>" ~ Complaint when the NPC wants to sleep but overrides or rules prevent them from sleeping.
en: <ill_die> if we don't stop for a moment.
zh: 再不歇会儿<ill_die>！

note: ~ Snippet in category "<yawn>" ~ Complaint when the NPC wants to sleep but overrides or rules prevent them from sleeping.
en: Did you know that lack of rest kills faster than lack of food?
zh: 你要知道，休息不足比起食物不足更加致命。

note: ~ Snippet in category "<yawn>" ~ Complaint when the NPC wants to sleep but overrides or rules prevent them from sleeping.
en: I'll just go to sleep, <okay>?
zh: 我去睡了，<okay>？

note: ~ Snippet in category "<yawn>" ~ Complaint when the NPC wants to sleep but overrides or rules prevent them from sleeping.
en: I just… gotta close my eyes for a bit, okay?
zh: 我只是……稍微眯一下，行吗？

note: ~ Snippet in category "<yawn>" ~ Complaint when the NPC wants to sleep but overrides or rules prevent them from sleeping.
en: Imagine, being able to sleep peacefully.
zh: 想象一下，能够安详地入睡。

note: ~ Snippet in category "<yawn>" ~ Complaint when the NPC wants to sleep but overrides or rules prevent them from sleeping.
en: What I wouldn't give for some rest.
zh: 为了休息我啥都愿意换。

note: ~ Snippet in category "<yawn>" ~ Complaint when the NPC wants to sleep but overrides or rules prevent them from sleeping.
en: If I don't rest soon, <ill_die>.
zh: 如果我再不尽快休息，<ill_die>。

note: ~ Snippet in category "<yawn>" ~ Complaint when the NPC wants to sleep but overrides or rules prevent them from sleeping.
en: Can't remember the last time I had a proper kip.
zh: 我都想不起上次好好睡觉是什么时候了。

note: ~ Snippet in category "<yawn>" ~ Complaint when the NPC wants to sleep but overrides or rules prevent them from sleeping.
en: I can't keep going for long <name_g>.  I need some rest, bad.
zh: 我撑不下去了，<name_g>。我需要休息，马上。

note: ~ Snippet in category "<yawn>" ~ Complaint when the NPC wants to sleep but overrides or rules prevent them from sleeping.
en: My eyes are dropping, I need to rest.
zh: 我的眼皮一直往下掉，我需要休息。

note: ~ Snippet in category "<yawn>" ~ Complaint when the NPC wants to sleep but overrides or rules prevent them from sleeping.
en: You see these eyebags?  I need to sleep!
zh: 你看到这对眼袋了吗？我需要睡觉！

note: ~ Snippet in category "<warn_sleep>" ~ Complaint when the NPC is actually going off to bed.
en: I'm going to sleep now.
zh: 我要去睡觉了。

note: ~ Snippet in category "<warn_sleep>" ~ Complaint when the NPC is actually going off to bed.
en: I'm off to bed.  Wake me if you need me.
zh: 我要睡了。如果有需要的话叫醒我。

note: ~ Snippet in category "<warn_sleep>" ~ Complaint when the NPC is actually going off to bed.
en: I'm going to sleep over there.
zh: 我要去那边睡觉了。

note: ~ Snippet in category "<warn_sleep>" ~ Complaint when the NPC is actually going off to bed.
en: Time for bed!  See you in the morning.
zh: 睡觉时间到！明早见。

note: ~ Snippet in category "<warn_sleep>" ~ Complaint when the NPC is actually going off to bed.
en: There's a bed calling my name, and I'm going to it.
zh: 有张床在呼唤我，我该去睡一觉了。

note: ~ Snippet in category "<warn_sleep>" ~ Complaint when the NPC is actually going off to bed.
en: Good night!  Wake me if you need me.
zh: 晚安！如果有需要的话叫醒我。

note: ~ Snippet in category "<warn_sleep>" ~ Complaint when the NPC is actually going off to bed.
en: Well, I'm going to bed now.
zh: 好吧，我现在要睡觉了。

note: ~ Snippet in category "<warn_sleep>" ~ Complaint when the NPC is actually going off to bed.
en: Calling it a night for now.  You get some rest too, okay?
zh: 时候不早，我要睡觉了。你也睡一会，行吗？

note: ~ Snippet in category "<warn_sleep>" ~ Complaint when the NPC is actually going off to bed.
en: I'm getting some shut-eye, good night!
zh: 我要睡觉了，晚安！

note: ~ Snippet in category "<warn_sleep>" ~ Complaint when the NPC is actually going off to bed.
en: night, <name_g>!
zh: 晚安吧，<name_g>！

note: ~ Snippet in category "<warn_sleep>" ~ Complaint when the NPC is actually going off to bed.
en: I'm hitting the hay.
zh: 我要睡觉了。

note: ~ Snippet in category "<warn_sleep>" ~ Complaint when the NPC is actually going off to bed.
en: Good night, <name_g>.
zh: 晚安，<name_g>。

note: ~ Snippet in category "<warn_sleep>" ~ Complaint when the NPC is actually going off to bed.
en: Going to catch some shut-eye.
zh: 我要好好休息一下。

note: ~ Snippet in category "<warn_sleep>" ~ Complaint when the NPC is actually going off to bed.
en: Time to view the old eye-lid cinema, good night!
zh: 我该去见周公了，晚安！

note: ~ Snippet in category "<warn_sleep>" ~ Complaint when the NPC is actually going off to bed.
en: Time to hit the hay.
zh: 该睡觉了。

note: ~ Snippet in category "<warn_sleep>" ~ Complaint when the NPC is actually going off to bed.
en: I'm going to see about a bed with my name on it, good night.
zh: 我要去找我的床了，晚安。

note: ~ Snippet in category "<very>" ~ Generic terms of emphasis
en: ass-shatteringly
zh: 爆

note: ~ Snippet in category "<very>" ~ Generic terms of emphasis
en: extremely
zh: 怪

note: ~ Snippet in category "<very>" ~ Generic terms of emphasis
en: greatly
zh: 极其

note: ~ Snippet in category "<very>" ~ Generic terms of emphasis
en: highly
zh: 很

note: ~ Snippet in category "<very>" ~ Generic terms of emphasis
en: incredibly
zh: 蛮

note: ~ Snippet in category "<very>" ~ Generic terms of emphasis
en: quite
zh: 十分

note: ~ Snippet in category "<very>" ~ Generic terms of emphasis ~ Snippet in category "<really>"
en: really
zh: 真的

note: ~ Snippet in category "<very>" ~ Generic terms of emphasis
en: utterly
zh: 甚是

note: ~ Snippet in category "<very>" ~ Generic terms of emphasis ~ Snippet in category "<really>" ~ Snippet in category "<swear>"
en: fucking
zh: 他妈的

note: ~ Snippet in category "<very>" ~ Generic terms of emphasis
en: wicked
zh: 异常

note: ~ Snippet in category "<very>" ~ Generic terms of emphasis
en: very
zh: 非常

note: ~ Snippet in category "<very>" ~ Generic terms of emphasis
en: uber
zh: 极度

note: ~ Snippet in category "<very>" ~ Generic terms of emphasis
en: ultra
zh: 极端

note: ~ Snippet in category "<very>" ~ Generic terms of emphasis
en: so <very>
zh: 如此<very>

note: ~ Snippet in category "<very>" ~ Generic terms of emphasis
en: <very> <very>
zh: <very><very>

note: ~ Snippet in category "<very>" ~ Generic terms of emphasis
en: severely
zh: 出奇

note: ~ Snippet in category "<very>" ~ Generic terms of emphasis
en: extraordinarily
zh: 挺

note: ~ Snippet in category "<very>" ~ Generic terms of emphasis
en: unusually
zh: 好

note: ~ Snippet in category "<very>" ~ Generic terms of emphasis
en: tremendously
zh: 超级

note: ~ Snippet in category "<very>" ~ Generic terms of emphasis
en: vastly
zh: 好不

note: ~ Snippet in category "<very>" ~ Generic terms of emphasis
en: palpably
zh: 万分

note: ~ Snippet in category "<very>" ~ Generic terms of emphasis
en: inordinately
zh: 分外

note: ~ Snippet in category "<very>" ~ Generic terms of emphasis
en: staggeringly
zh: 好生

note: ~ Snippet in category "<okay>" ~ General terms of acknowledgement for an order
en: get it
zh: 明白

note: ~ Snippet in category "<okay>" ~ General terms of acknowledgement for an order
en: you dig
zh: 懂吗

note: ~ Snippet in category "<okay>" ~ General terms of acknowledgement for an order
en: got it
zh: 行吗

note: ~ Snippet in category "<okay>" ~ General terms of acknowledgement for an order
en: you see
zh: 行不

note: ~ Snippet in category "<okay>" ~ General terms of acknowledgement for an order
en: see, <name_g>
zh: 明白，<name_g>

note: ~ Snippet in category "<okay>" ~ General terms of acknowledgement for an order
en: alright
zh: 行吧

note: ~ Snippet in category "<okay>" ~ General terms of acknowledgement for an order
en: that clear
zh: 清楚

note: ~ Snippet in category "<okay>" ~ General terms of acknowledgement for an order
en: understood
zh: 了解

note: ~ Snippet in category "<okay>" ~ General terms of acknowledgement for an order
en: acknowledged
zh: 了解了

note: ~ Snippet in category "<okay>" ~ General terms of acknowledgement for an order
en: roger that
zh: 收到了

note: ~ Snippet in category "<okay>" ~ General terms of acknowledgement for an order
en: for sure
zh: 当然

note: ~ Snippet in category "<okay>" ~ General terms of acknowledgement for an order
en: uh huh
zh: 嗯哼

note: ~ Snippet in category "<okay>" ~ General terms of acknowledgement for an order
en: capiche
zh: 中不

note: ~ Snippet in category "<okay>" ~ General terms of acknowledgement for an order
en: gotcha
zh: 明白了

note: ~ Snippet in category "<really>" ~ Generic terms of emphasis
en: seriously
zh: 非常

note: ~ Snippet in category "<really>" ~ Generic terms of emphasis
en: absolutely
zh: 绝对

note: ~ Snippet in category "<really>" ~ Generic terms of emphasis
en: definitely
zh: 确实

note: ~ Snippet in category "<really>" ~ Generic terms of emphasis
en: for real
zh: 的确

note: ~ Snippet in category "<really>" ~ Generic terms of emphasis
en: honestly
zh: 当真

note: ~ Snippet in category "<really>" ~ Generic terms of emphasis
en: <really> <really>
zh: <really><really>

note: ~ Snippet in category "<really>" ~ Generic terms of emphasis
en: most <really>
zh: 实在是<really>

note: ~ Snippet in category "<really>" ~ Generic terms of emphasis
en: urgently
zh: 切实

note: ~ Snippet in category "<really>" ~ Generic terms of emphasis
en: REALLY
zh: *真的*

note: ~ Snippet in category "<let_me_pass>" ~ Said when an NPC needs to move past another character
en: Excuse me, let me pass.
zh: 对不起，请让我过去。

note: ~ Snippet in category "<let_me_pass>" ~ Said when an NPC needs to move past another character
en: Hey <name_g>, can I get through?
zh: 嘿，<name_g>，能让我过去吗？

note: ~ Snippet in category "<let_me_pass>" ~ Said when an NPC needs to move past another character
en: Let me get past you, <name_g>.
zh: 让我过去吧，<name_g>。

note: ~ Snippet in category "<let_me_pass>" ~ Said when an NPC needs to move past another character
en: Let me through, <okay>?
zh: 让我过去，<okay>？

note: ~ Snippet in category "<let_me_pass>" ~ Said when an NPC needs to move past another character
en: Step aside, <name_g>!
zh: 让开，<name_g>！

note: ~ Snippet in category "<let_me_pass>" ~ Said when an NPC needs to move past another character
en: Can I get past you, <name_g>?
zh: 能让我过去吗，<name_g>？

note: ~ Snippet in category "<let_me_pass>" ~ Said when an NPC needs to move past another character
en: I need to get past you, <name_g>.
zh: 我需要从你这过去，<name_g>。

note: ~ Snippet in category "<let_me_pass>" ~ Said when an NPC needs to move past another character
en: Move your <swear> ass, <name_b>!
zh: 动动你<swear>的屁股，<name_b>！

note: ~ Snippet in category "<let_me_pass>" ~ Said when an NPC needs to move past another character
en: Out of my way, <name_b>!
zh: 别挡我的路，<name_b>！

note: ~ Snippet in category "<let_me_pass>" ~ Said when an NPC needs to move past another character
en: Move it, <name_g>!
zh: 让一下，<name_g>！

note: ~ Snippet in category "<let_me_pass>" ~ Said when an NPC needs to move past another character
en: Excuse me, <name_g>.
zh: 借过，<name_g>。

note: ~ Snippet in category "<let_me_pass>" ~ Said when an NPC needs to move past another character
en: Gotta get past you, <name_g>.
zh: 让我过一下，<name_g>。

note: ~ Snippet in category "<let_me_pass>" ~ Said when an NPC needs to move past another character
en: I'm coming through <name_g>.
zh: 让我过去，<name_g>。

note: ~ Snippet in category "<let_me_pass>" ~ Said when an NPC needs to move past another character
en: Shift it, <name_g>.
zh: 让一让，<name_g>。

note: ~ Snippet in category "<let_me_pass>" ~ Said when an NPC needs to move past another character
en: In the way here <name_g>.
zh: 别挡路，<name_g>。

note: ~ Snippet in category "<let_me_pass>" ~ Said when an NPC needs to move past another character
en: You need to move, <name_g>, <okay>?
zh: 让一下，<name_g>，<okay>？

note: ~ Snippet in category "<let_me_pass>" ~ Said when an NPC needs to move past another character
en: Coming through!
zh: 借过！

note: ~ Snippet in category "<let_me_pass>" ~ Said when an NPC needs to move past another character
en: Out of my <swear> way!
zh: 快<swear>让开！

note: ~ Snippet in category "<let_me_pass>" ~ Said when an NPC needs to move past another character
en: I need to get by.
zh: 我需要过一下。

note: ~ Snippet in category "<let_me_pass>" ~ Said when an NPC needs to move past another character
en: Pardon me.
zh: 对不起，借过。

note: ~ Snippet in category "<let_me_pass>" ~ Said when an NPC needs to move past another character
en: Can I just squeeze by you?
zh: 我能从你身边挤过去吗？

note: ~ Snippet in category "<done_mugging>" ~ Said when a hostile NPC completes mugging the player
en: Thanks for the cash, <name_b>!
zh: 谢谢你的钱，<name_b>！

note: ~ Snippet in category "<done_mugging>" ~ Said when a hostile NPC completes mugging the player
en: Thanks a lot, <name_g>!
zh: 多谢了，<name_g>！

note: ~ Snippet in category "<done_mugging>" ~ Said when a hostile NPC completes mugging the player
en: Catch you later, <name_g>!
zh: 回头见，<name_g>！

note: ~ Snippet in category "<done_mugging>" ~ Said when a hostile NPC completes mugging the player
en: See you later, <name_b>!
zh: 回见，<name_b>！

note: ~ Snippet in category "<done_mugging>" ~ Said when a hostile NPC completes mugging the player
en: See you in hell, <name_b>!
zh: 地狱见，<name_b>！

note: ~ Snippet in category "<done_mugging>" ~ Said when a hostile NPC completes mugging the player
en: I'm outta here!  <done_mugging>
zh: 我要离开这儿！<done_mugging>

note: ~ Snippet in category "<done_mugging>" ~ Said when a hostile NPC completes mugging the player
en: Thanks, <name_g>!
zh: 多谢啊，<name_g>！

note: ~ Snippet in category "<done_mugging>" ~ Said when a hostile NPC completes mugging the player
en: Pleasure doing business with you.
zh: 和你合作真愉快。

note: ~ Snippet in category "<done_mugging>" ~ Said when a hostile NPC completes mugging the player
en: Nice haul, see you soon.
zh: 干得好，再见。

note: ~ Snippet in category "<done_mugging>" ~ Said when a hostile NPC completes mugging the player
en: What's yours is mine, <name_g>.
zh: 你的就是我的，<name_g>。

note: ~ Snippet in category "<done_mugging>" ~ Said when a hostile NPC completes mugging the player
en: Half your shit belongs to me, <name_b>.
zh: 你的一半东西都归我了，<name_b>。

note: ~ Snippet in category "<done_mugging>" ~ Said when a hostile NPC completes mugging the player
en: Now beat it, you <name_b>.
zh: 赶紧滚吧，你个<name_b>。

note: ~ Snippet in category "<done_mugging>" ~ Said when a hostile NPC completes mugging the player
en: Good haul.  See you around<punc>
zh: 战果颇丰。下次再见<punc>

note: ~ Snippet in category "<done_mugging>" ~ Said when a hostile NPC completes mugging the player
en: I need this more than you, I think.
zh: 我想我比你更需要这个。

note: ~ Snippet in category "<done_mugging>" ~ Said when a hostile NPC completes mugging the player
en: Thanks for your generosity.
zh: 感谢您的慷慨解囊。

note: ~ Snippet in category "<done_mugging>" ~ Said when a hostile NPC completes mugging the player
en: Your contribution is much appreciated.
zh: 非常感谢你的贡献。

note: ~ Snippet in category "<done_mugging>" ~ Said when a hostile NPC completes mugging the player
en: You're helping to feed my kids.
zh: 你在帮我养活孩子。

note: ~ Snippet in category "<witnessed_thievery>" ~ Warning from non-hostile NPCs when the player steals something.
en: Hey!  I <swear> saw you take that <name_b>!  Drop it.  Now.
zh: 嘿！我<swear>看见你这<name_b>拿了不该拿的东西！把它放下，马上！

note: ~ Snippet in category "<witnessed_thievery>" ~ Warning from non-hostile NPCs when the player steals something.
en: You best be dropping what you just picked up right now <name_b>.
zh: 你最好立刻把你刚才拿走的东西放下，<name_b>。

note: ~ Snippet in category "<witnessed_thievery>" ~ Warning from non-hostile NPCs when the player steals something.
en: I've got eyes, you <swear> <name_b> thief!
zh: 你以为我瞎吗，你这个<swear><name_b>毛贼！

note: ~ Snippet in category "<witnessed_thievery>" ~ Warning from non-hostile NPCs when the player steals something.
en: Hey!  That belongs to us!  Drop it.
zh: 嘿！那是我们的！放下。

note: ~ Snippet in category "<witnessed_thievery>" ~ Warning from non-hostile NPCs when the player steals something.
en: <swear>, I've seen a <swear> thief!
zh: <swear>，我看见了一个<swear>贼！

note: ~ Snippet in category "<witnessed_thievery>" ~ Warning from non-hostile NPCs when the player steals something.
en: I saw that!  Drop what you just stole!
zh: 我看到了！放下你刚偷的东西！

note: ~ Snippet in category "<witnessed_thievery>" ~ Warning from non-hostile NPCs when the player steals something.
en: Stop, you have violated the law, return what you stole!
zh: 站住，你违法了，把你偷的东西还给我！

note: ~ Snippet in category "<witnessed_thievery>" ~ Warning from non-hostile NPCs when the player steals something.
en: Thieves will not last long around me <name_g>, please drop that.
zh: 小偷在我身边可跑不掉，<name_g>。把东西放下。

note: ~ Snippet in category "<witnessed_thievery>" ~ Warning from non-hostile NPCs when the player steals something.
en: Consider this a warning <name_b>, thieves will not be tolerated, drop it.
zh: 这是一个警告，<name_b>，我们不会容忍小偷，把东西放下。

note: ~ Snippet in category "<witnessed_thievery>" ~ Warning from non-hostile NPCs when the player steals something.
en: You think I'm <swear> blind <name_b>?  Don't touch our stuff.
zh: 你<swear>以为老子是瞎的，<name_b>？别动我们的东西。

note: ~ Snippet in category "<witnessed_thievery>" ~ Warning from non-hostile NPCs when the player steals something.
en: You have one chance to put it back.
zh: 你只有一次把它放回去的机会。

note: ~ Snippet in category "<witnessed_thievery>" ~ Warning from non-hostile NPCs when the player steals something.
en: Return the stolen goods.  You have to the count of three to comply.
zh: 把你偷的东西还回来。我数到三。

note: ~ Snippet in category "<witnessed_thievery>" ~ Warning from non-hostile NPCs when the player steals something.
en: You're not leaving here with stolen goods, <name_g>.
zh: 你不能带着赃物离开这里，<name_g>。

note: ~ Snippet in category "<happy>"
en: glad
zh: 欣喜

note: ~ Snippet in category "<happy>"
en: overjoyed
zh: 喜出望外

note: ~ Snippet in category "<happy>"
en: pleased
zh: 满意

note: ~ Snippet in category "<happy>"
en: ecstatic
zh: 欣喜若狂

note: ~ Snippet in category "<happy>"
en: thrilled
zh: 激动

note: ~ Snippet in category "<happy>"
en: stoked
zh: 兴奋

note: ~ Snippet in category "<happy>"
en: <very> <happy>
zh: <very><happy>

note: ~ Snippet in category "<happy>"
en: tickled pink
zh: 欢快

note: ~ Snippet in category "<happy>"
en: delighted
zh: 愉快

note: ~ Snippet in category "<happy>"
en: pumped
zh: 振奋

note: ~ Snippet in category "<happy>"
en: joyful
zh: 愉悦

note: ~ Snippet in category "<happy>"
en: merry
zh: 快乐

note: ~ Snippet in category "<drop_it>" ~ General warning to put a weapon down, either in preparation for a mugging or by an scared NPC as part of a request to establish trust with the avatar.
en: Drop your <swear> weapon!
zh: 放下你那<swear>武器！

note: ~ Snippet in category "<drop_it>" ~ General warning to put a weapon down, either in preparation for a mugging or by an scared NPC as part of a request to establish trust with the avatar.
en: Okay <name_b>, drop your weapon!
zh: 听好，<name_b>，放下你的武器！

note: ~ Snippet in category "<drop_it>" ~ General warning to put a weapon down, either in preparation for a mugging or by an scared NPC as part of a request to establish trust with the avatar.
en: Put your <swear> weapon down!
zh: 把你那<swear>武器放下！

note: ~ Snippet in category "<drop_it>" ~ General warning to put a weapon down, either in preparation for a mugging or by an scared NPC as part of a request to establish trust with the avatar.
en: Drop the <yrwp>, <name_b>!
zh: 放下<yrwp>，<name_b>！

note: ~ Snippet in category "<drop_it>" ~ General warning to put a weapon down, either in preparation for a mugging or by an scared NPC as part of a request to establish trust with the avatar.
en: Drop the <swear> <yrwp>!
zh: 放下<swear><yrwp>！

note: ~ Snippet in category "<drop_it>" ~ General warning to put a weapon down, either in preparation for a mugging or by an scared NPC as part of a request to establish trust with the avatar.
en: Drop your <yrwp>!
zh: 放下你的<yrwp>！

note: ~ Snippet in category "<drop_it>" ~ General warning to put a weapon down, either in preparation for a mugging or by an scared NPC as part of a request to establish trust with the avatar.
en: Put down the <yrwp>!
zh: 放下手中的<yrwp>！

note: ~ Snippet in category "<drop_it>" ~ General warning to put a weapon down, either in preparation for a mugging or by an scared NPC as part of a request to establish trust with the avatar.
en: Drop your <swear> weapon, <name_b>!
zh: 放下你那<swear>武器，<name_b>！

note: ~ Snippet in category "<drop_it>" ~ General warning to put a weapon down, either in preparation for a mugging or by an scared NPC as part of a request to establish trust with the avatar.
en: Put down your <yrwp>!
zh: 放下你那<yrwp>！

note: ~ Snippet in category "<drop_it>" ~ General warning to put a weapon down, either in preparation for a mugging or by an scared NPC as part of a request to establish trust with the avatar.
en: Drop it, the <yrwp>.
zh: 放下它，那个<yrwp>。

note: ~ Snippet in category "<drop_it>" ~ General warning to put a weapon down, either in preparation for a mugging or by an scared NPC as part of a request to establish trust with the avatar.
en: <yrwp>, drop it!
zh: <yrwp>，给我放下！

note: ~ Snippet in category "<drop_it>" ~ General warning to put a weapon down, either in preparation for a mugging or by an scared NPC as part of a request to establish trust with the avatar.
en: Alright, drop the <yrwp>!
zh: 听着，放下<yrwp>！

note: ~ Snippet in category "<drop_it>" ~ General warning to put a weapon down, either in preparation for a mugging or by an scared NPC as part of a request to establish trust with the avatar.
en: Hey, put that weapon down!
zh: 嘿，放下武器！

note: ~ Snippet in category "<drop_it>" ~ General warning to put a weapon down, either in preparation for a mugging or by an scared NPC as part of a request to establish trust with the avatar.
en: Please put down your weapon.  I'll give you to the count of three.  One…
zh: 请放下你的武器。我数三声。一……

note: ~ Snippet in category "<drop_it>" ~ General warning to put a weapon down, either in preparation for a mugging or by an scared NPC as part of a request to establish trust with the avatar.
en: Let's take it easy now, okay?  Put the weapon down.
zh: 不要乱来，好吧？放下武器。

note: ~ Snippet in category "<swear>"
en: motherfucking
zh: 操蛋的

note: ~ Snippet in category "<swear>"
en: freaking
zh: 混帐的

note: ~ Snippet in category "<swear>"
en: <swear> <swear>
zh: <swear><swear>

note: ~ Snippet in category "<swear>"
en: fuckin'
zh: 你奶奶的

note: ~ Snippet in category "<swear>"
en: god damn
zh: 天杀的

note: ~ Snippet in category "<swear>"
en: mafuckin'
zh: 狗日的

note: ~ Snippet in category "<swear>"
en: bloody
zh: 他娘的

note: ~ Snippet in category "<swear>"
en: god-forsaken
zh: 他奶奶的

note: ~ Snippet in category "<swear>"
en: titty-fuckin'
zh: 操她奶奶的

note: ~ Snippet in category "<swear>"
en: cursed
zh: 日他妈的

note: ~ Snippet in category "<lets_talk>" ~ NPCs shout these things while approaching the avatar for the first time
en: Wait up, let's talk!
zh: 等等，让我们谈谈！

note: ~ Snippet in category "<lets_talk>" ~ NPCs shout these things while approaching the avatar for the first time
en: Hey, I <really> want to talk to you!
zh: 嗨，我<really>需要和你谈谈！

note: ~ Snippet in category "<lets_talk>" ~ NPCs shout these things while approaching the avatar for the first time
en: Come on, talk to me!
zh: 过来，我有话跟你说！

note: ~ Snippet in category "<lets_talk>" ~ NPCs shout these things while approaching the avatar for the first time
en: Hey <name_g>, let's talk!
zh: 嗨，<name_g>，让我们谈谈！

note: ~ Snippet in category "<lets_talk>" ~ NPCs shout these things while approaching the avatar for the first time
en: <name_g>, we <really> need to talk!
zh: <name_g>，我们<really>需要谈谈！

note: ~ Snippet in category "<lets_talk>" ~ NPCs shout these things while approaching the avatar for the first time
en: Hey, we should talk, <okay>?
zh: 嗨，我们应该谈谈，<okay>？

note: ~ Snippet in category "<lets_talk>" ~ NPCs shout these things while approaching the avatar for the first time
en: Hey, can we talk for a bit?
zh: 嘿，我们能谈谈吗？

note: ~ Snippet in category "<lets_talk>" ~ NPCs shout these things while approaching the avatar for the first time
en: <name_g>!  Wait up!
zh: <name_g>！等一等！

note: ~ Snippet in category "<lets_talk>" ~ NPCs shout these things while approaching the avatar for the first time
en: Wait up, <okay>?
zh: 等一等，<okay>？

note: ~ Snippet in category "<lets_talk>" ~ NPCs shout these things while approaching the avatar for the first time
en: Let's talk, <name_g>!
zh: 让我们谈一谈，<name_g>！

note: ~ Snippet in category "<lets_talk>" ~ NPCs shout these things while approaching the avatar for the first time
en: Look, <name_g><punc> let's talk!
zh: 这边，<name_g><punc>让我们谈谈！

note: ~ Snippet in category "<lets_talk>" ~ NPCs shout these things while approaching the avatar for the first time
en: Hey, what's the rush?  Let's chat a tad.
zh: 嘿，你急什么？过来聊聊。

note: ~ Snippet in category "<lets_talk>" ~ NPCs shout these things while approaching the avatar for the first time
en: Hey you, let's talk.
zh: 嘿，那谁，咱们谈谈。

note: ~ Snippet in category "<lets_talk>" ~ NPCs shout these things while approaching the avatar for the first time
en: Excuse you, we need to talk.
zh: 对不起，我们需要谈谈。

note: ~ Snippet in category "<lets_talk>" ~ NPCs shout these things while approaching the avatar for the first time
en: <name_g> we gotta talk, now.
zh: <name_g>，我们现在得谈一谈。

note: ~ Snippet in category "<lets_talk>" ~ NPCs shout these things while approaching the avatar for the first time
en: I need to talk to you!
zh: 我需要和你谈谈！

note: ~ Snippet in category "<lets_talk>" ~ NPCs shout these things while approaching the avatar for the first time
en: Don't be afraid, I need to talk to you!
zh: 别害怕，我要和你谈谈！

note: ~ Snippet in category "<lets_talk>" ~ NPCs shout these things while approaching the avatar for the first time
en: Thank God, another survivor!  Can we talk?
zh: 感谢上帝，又一个幸存者！我们能谈谈吗？

note: ~ Snippet in category "<lets_talk>" ~ NPCs shout these things while approaching the avatar for the first time
en: Hey!  Do you speak English?
zh: 嘿！你会说英语吗？

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: Put your <swear> hands up!
zh: 举起你那<swear>双手，投降！

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: Put your hands up, <name_b>!
zh: 举起双手，投降吧，<name_b>！

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: Reach for the sky!
zh: 把手举在空中！

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar. ~ Response to NPC dialogue
en: Hands up!
zh: 举起手来！

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: Hands in the air!
zh: 把手举高！

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar. ~ Response to NPC dialogue
en: Hands up, <name_b>!
zh: 举起手来，<name_b>！

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: Hands where I can see them!
zh: 把手放在我看得到的地方！

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: Okay <name_b>, hands up!
zh: 好吧<name_b>，举起手来！

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: Okay <name_b><punc> hands up!
zh: 好吧<name_b><punc>举起手来！

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: Hands in the air, <name_b>!
zh: 把手举高，<name_b>！

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: Show me your hands, now.
zh: 举起手来，现在马上。

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: Hands up, now!
zh: 举起手来，快！

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: Hands above your head!
zh: 双手举过头顶！

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: Freeze!  Show me your hands!
zh: 站住！举起手来！

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: No sudden movements, got it?
zh: 不要乱动，明白吗？

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: Hands up, no sudden movements and we're gravy, okay?
zh: 举起手来，不乱动就不会有事，明白？

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: Take it easy and put your hands up now, <name_g>.
zh: 不要紧张，举起手来，<name_g>。

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: Why don't you put your hands up for me <name_g>.
zh: 你最好举起手来，<name_g>。

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: There's some bad folks around these parts, now stick'em up!
zh: 这附近有些坏人，现在举起手来！

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: You should have been more careful, now give me your stuff!
zh: 你应该小心点，现在把你的东西给我！

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: This is a robbery!
zh: 抢劫！

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: Don't try anything funny.
zh: 不要试图做任何滑稽的事。

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: Your money or your life!
zh: 要钱还是要命！

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: Didn't anyone ever tell you not to talk to strangers?  Give me your shit!
zh: 没人告诉过你不要和陌生人说话吗？把你的东西都给我！

note: ~ Snippet in category "<move>" ~ Generic orders to move,mostly used as part of firing warnings.
en: Move your ass
zh: 闪开

note: ~ Snippet in category "<move>" ~ Generic orders to move,mostly used as part of firing warnings.
en: Get out of the way
zh: 别挡道

note: ~ Snippet in category "<move>" ~ Generic orders to move,mostly used as part of firing warnings.
en: Shift it
zh: 快让开

note: ~ Snippet in category "<move>" ~ Generic orders to move,mostly used as part of firing warnings.
en: Out the way!
zh: 让开！

note: ~ Snippet in category "<move>" ~ Generic orders to move,mostly used as part of firing warnings.
en: You need to move
zh: 让开

note: ~ Snippet in category "<move>" ~ Generic orders to move,mostly used as part of firing warnings.
en: Hey <name_g>, move
zh: 嗨，<name_g>，走开

note: ~ Snippet in category "<move>" ~ Generic orders to move,mostly used as part of firing warnings.
en: <swear> move it
zh: <swear>快走开

note: ~ Snippet in category "<move>" ~ Generic orders to move,mostly used as part of firing warnings.
en: Move your <swear> ass
zh: 挪一挪你那<swear>菊花

note: ~ Snippet in category "<move>" ~ Generic orders to move,mostly used as part of firing warnings.
en: Get out of my way, <name_b>,
zh: 别挡我，<name_b>

note: ~ Snippet in category "<move>" ~ Generic orders to move,mostly used as part of firing warnings.
en: Move to the side
zh: 闪到一边去

note: ~ Snippet in category "<move>" ~ Generic orders to move,mostly used as part of firing warnings.
en: Get out of my line of fire
zh: 别挡着我射击

note: ~ Snippet in category "<move>" ~ Generic orders to move,mostly used as part of firing warnings.
en: Move, move, move
zh: 让，让，让

note: ~ Snippet in category "<hungry>" ~ Complaint when the NPC is hungry and wants food.
en: I almost want to eat my <mywp> now.
zh: 我都想把我手里的<mywp>一口吃了。

note: ~ Snippet in category "<hungry>" ~ Complaint when the NPC is hungry and wants food.
en: When we eatin'?
zh: 我们什么时候吃点东西？

note: ~ Snippet in category "<hungry>" ~ Complaint when the NPC is hungry and wants food.
en: I'd eat a burger if I had one.
zh: 这会如果有个汉堡我就吃了。

note: ~ Snippet in category "<hungry>" ~ Complaint when the NPC is hungry and wants food.
en: Perfect time for a lunch break.
zh: 是时候该吃顿午饭了。

note: ~ Snippet in category "<hungry>" ~ Complaint when the NPC is hungry and wants food.
en: I'm hungry…
zh: 我饿了……

note: ~ Snippet in category "<hungry>" ~ Complaint when the NPC is hungry and wants food.
en: I'm <very> hungry.
zh: 我<very>饥饿。

note: ~ Snippet in category "<hungry>" ~ Complaint when the NPC is hungry and wants food.
en: I'm <swear> hungry.
zh: 我真<swear>饿。

note: ~ Snippet in category "<hungry>" ~ Complaint when the NPC is hungry and wants food.
en: So, <name_g>, when we eatin'?
zh: 嘿，<name_g>，我们什么时候吃点东西？

note: ~ Snippet in category "<hungry>" ~ Complaint when the NPC is hungry and wants food.
en: I <really> need to eat something.
zh: 我<really>想吃点东西。

note: ~ Snippet in category "<hungry>" ~ Complaint when the NPC is hungry and wants food.
en: <ill_die> if I don't get some food.
zh: 再不让我吃点东西<ill_die>！

note: ~ Snippet in category "<hungry>" ~ Complaint when the NPC is hungry and wants food.
en: Consider this idea: you give me food and I eat it.
zh: 考虑下这个主意：你给我点吃的，我吃掉。

note: ~ Snippet in category "<hungry>" ~ Complaint when the NPC is hungry and wants food.
en: Did you know that lack of food kills faster than chain smoking?
zh: 你要知道，食物不足比起连续吸烟更加致命。

note: ~ Snippet in category "<hungry>" ~ Complaint when the NPC is hungry and wants food.
en: Can't remember the last time I got a proper meal.
zh: 我不记得最后一次吃安稳饭是什么时候了。

note: ~ Snippet in category "<hungry>" ~ Complaint when the NPC is hungry and wants food.
en: Urgh, I miss fast food.  Eating in general too.  Hint hint.
zh: 呃，我想吃快餐了。重点在吃。疯狂暗示。

note: ~ Snippet in category "<hungry>" ~ Complaint when the NPC is hungry and wants food.
en: That rumble?  My stomach.
zh: 那咕噜声？是我的肚子。

note: ~ Snippet in category "<hungry>" ~ Complaint when the NPC is hungry and wants food.
en: Wow, my stomach is so hungry it's talking!
zh: 哇，我的肚子饿得都会说话了！

note: ~ Snippet in category "<hungry>" ~ Complaint when the NPC is hungry and wants food.
en: I could eat a horse.
zh: 我饿到能吃一匹马。

note: ~ Snippet in category "<hungry>" ~ Complaint when the NPC is hungry and wants food.
en: <swear>, I'm starved.
zh: <swear>，我饿坏了。

note: ~ Snippet in category "<hungry>" ~ Complaint when the NPC is hungry and wants food.
en: I could do with a bite to eat right now.
zh: 我现在想吃点东西。

note: ~ Snippet in category "<hungry>" ~ Complaint when the NPC is hungry and wants food.
en: I'd kill for some chocolate right now.
zh: 我现在能为吃个巧克力而杀人。

note: ~ Snippet in category "<hungry>" ~ Complaint when the NPC is hungry and wants food.
en: Man I miss that burger joint I used to go to.
zh: 老兄，我好怀念我过去常去的那个汉堡店。

note: ~ Snippet in category "<hungry>" ~ Complaint when the NPC is hungry and wants food.
en: I'm so hungry I can taste it.
zh: 我已经饿到能尝出舌头了。

note: ~ Snippet in category "<hungry>" ~ Complaint when the NPC is hungry and wants food.
en: I've never been so hungry in my life!
zh: 我这辈子还从来没有这么饿过！

note: ~ Snippet in category "<fuck_you>" ~ Extremely negative response to a request or command.
en: fuck you
zh: 操你妈

note: ~ Snippet in category "<fuck_you>" ~ Extremely negative response to a request or command.
en: fuck off
zh: 滚开

note: ~ Snippet in category "<fuck_you>" ~ Extremely negative response to a request or command.
en: go fuck yourself
zh: 去你妈逼的

note: ~ Snippet in category "<fuck_you>" ~ Extremely negative response to a request or command.
en: <fuck_you>, <name_b>
zh: <fuck_you>，<name_b>

note: ~ Snippet in category "<fuck_you>" ~ Extremely negative response to a request or command.
en: <fuck_you>, <swear> <name_b>
zh: <fuck_you>，<swear><name_b>

note: ~ Snippet in category "<fuck_you>" ~ Extremely negative response to a request or command.
en: you can fuck right off, you <name_b>
zh: 你可以滚了，你个<name_b>

note: ~ Snippet in category "<fuck_you>" ~ Extremely negative response to a request or command.
en: I've had enough of you, begone
zh: 我受够你了，滚吧

note: ~ Snippet in category "<fuck_you>" ~ Extremely negative response to a request or command.
en: Swivel on it
zh: 想都别想

note: ~ Snippet in category "<fuck_you>" ~ Extremely negative response to a request or command.
en: What a fucking stupid suggestion
zh: 什么傻逼建议

note: ~ Snippet in category "<fuck_you>" ~ Extremely negative response to a request or command.
en: Stop speaking, really
zh: 别说话了，真的

note: ~ Snippet in category "<fuck_you>" ~ Extremely negative response to a request or command.
en: you're a poster child for abortions
zh: 我看你是胎盘长大的

note: ~ Snippet in category "<fuck_you>" ~ Extremely negative response to a request or command.
en: how the fuck you've survived this far is beyond me, you <swear> <swear> <name_b>
zh: 真不知道你他妈是怎么活了这么久的，你个<swear><swear><name_b>

note: ~ Snippet in category "<fuck_you>" ~ Extremely negative response to a request or command.
en: you're why the gene pool needs a lifeguard
zh: 你简直拉低全球基因组质量

note: ~ Snippet in category "<fuck_you>" ~ Extremely negative response to a request or command.
en: your father should have jerked you off onto a rock and let you dry up in the sun
zh: 你爸爸应该把你射到石头上，让你在阳光下晒干

note: ~ Snippet in category "<fuck_you>" ~ Extremely negative response to a request or command.
en: you're a worthless cunt
zh: 你就是个贱逼

note: ~ Snippet in category "<cramped_vehicle>" ~ NPC complaint if a HUGE NPC is taking pain from being inside a vehicle. Key points are that the NPC is HUGE and they're in a confined vehicle, along with some hints on how to resolve it.
en: Can I get out and walk?  This vehicle is too small.
zh: 我能出去透透气吗？这辆车太小了。

note: ~ Snippet in category "<cramped_vehicle>" ~ NPC complaint if a HUGE NPC is taking pain from being inside a vehicle. Key points are that the NPC is HUGE and they're in a confined vehicle, along with some hints on how to resolve it.
en: How about we make the next vehicle a convertible?
zh: 不如我们把下一辆车变成敞篷的怎么样？

note: ~ Snippet in category "<cramped_vehicle>" ~ NPC complaint if a HUGE NPC is taking pain from being inside a vehicle. Key points are that the NPC is HUGE and they're in a confined vehicle, along with some hints on how to resolve it.
en: This vehicle is too small.
zh: 这辆车太挤了。

note: ~ Snippet in category "<cramped_vehicle>" ~ NPC complaint if a HUGE NPC is taking pain from being inside a vehicle. Key points are that the NPC is HUGE and they're in a confined vehicle, along with some hints on how to resolve it.
en: I'm not a contortionist!
zh: 我可不是个逃生魔术师！

note: ~ Snippet in category "<cramped_vehicle>" ~ NPC complaint if a HUGE NPC is taking pain from being inside a vehicle. Key points are that the NPC is HUGE and they're in a confined vehicle, along with some hints on how to resolve it.
en: I can't fit in your tiny human vehicle.
zh: 我可坐不进你那辆小小人类才能坐的车里。

note: ~ Snippet in category "<cramped_vehicle>" ~ NPC complaint if a HUGE NPC is taking pain from being inside a vehicle. Key points are that the NPC is HUGE and they're in a confined vehicle, along with some hints on how to resolve it.
en: This sucks.  I'm too big.
zh: 这车太糟糕了。我体型太大了。

note: ~ Snippet in category "<cramped_vehicle>" ~ NPC complaint if a HUGE NPC is taking pain from being inside a vehicle. Key points are that the NPC is HUGE and they're in a confined vehicle, along with some hints on how to resolve it.
en: This space was not designed for big boned people.
zh: 这个空间不是为身材高大的人设计的。

note: ~ Snippet in category "<cramped_vehicle>" ~ NPC complaint if a HUGE NPC is taking pain from being inside a vehicle. Key points are that the NPC is HUGE and they're in a confined vehicle, along with some hints on how to resolve it.
en: So the fact I am huge isn't an issue to you?  As it is to me.
zh: 所以我块头这么大对你来说不是问题？对我来可有些问题。

note: ~ Snippet in category "<cramped_vehicle>" ~ NPC complaint if a HUGE NPC is taking pain from being inside a vehicle. Key points are that the NPC is HUGE and they're in a confined vehicle, along with some hints on how to resolve it.
en: I don't like being a mutant crammed into your tiny little vehicle.
zh: 我这种变异人可不喜欢挤进你那辆小车里。

note: ~ Snippet in category "<cramped_vehicle>" ~ NPC complaint if a HUGE NPC is taking pain from being inside a vehicle. Key points are that the NPC is HUGE and they're in a confined vehicle, along with some hints on how to resolve it.
en: Getting awfully cramped in here.
zh: 这里好狭窄。

note: ~ Snippet in category "<cramped_vehicle>" ~ NPC complaint if a HUGE NPC is taking pain from being inside a vehicle. Key points are that the NPC is HUGE and they're in a confined vehicle, along with some hints on how to resolve it.
en: I don't think this vehicle was designed for someone like me.
zh: 我觉得这辆载具不是为我这种人设计的。

note: ~ Snippet in category "<cramped_vehicle>" ~ NPC complaint if a HUGE NPC is taking pain from being inside a vehicle. Key points are that the NPC is HUGE and they're in a confined vehicle, along with some hints on how to resolve it.
en: It's tighter than a nun's cunt in here!'
zh: 这里他妈的比修女的逼还紧

note: ~ Snippet in category "<fire_in_the_hole_h>" ~ Hostile NPC warning about a live explosive in the vicinity.
en: <swear!> Fire in the hole!
zh: <swear!>！当心炸弹！

note: ~ Snippet in category "<fire_in_the_hole_h>" ~ Hostile NPC warning about a live explosive in the vicinity.
en: <swear!> Get cover!
zh: <swear!>！快找掩护！

note: ~ Snippet in category "<fire_in_the_hole_h>" ~ Hostile NPC warning about a live explosive in the vicinity.
en: Hit the <swear> dirt!
zh: 快<swear>卧倒！

note: ~ Snippet in category "<fire_in_the_hole_h>" ~ Hostile NPC warning about a live explosive in the vicinity. ~ Snippet in category "<fire_in_the_hole>" ~ Friendly NPC warning about a live explosive in the vicinity.
en: This <swear> shit is gonna blow!
zh: 这个<swear>玩意要炸了！

note: ~ Snippet in category "<fire_in_the_hole_h>" ~ Hostile NPC warning about a live explosive in the vicinity. ~ Snippet in category "<fire_in_the_hole>" ~ Friendly NPC warning about a live explosive in the vicinity.
en: I'm standing way too close to this <swear> firecracker.
zh: 我站得离这个<swear>炮仗太近了。

note: ~ Snippet in category "<fire_in_the_hole_h>" ~ Hostile NPC warning about a live explosive in the vicinity. ~ Snippet in category "<fire_in_the_hole>" ~ Friendly NPC warning about a live explosive in the vicinity.
en: I <really> need to get some distance.
zh: 我<really>要跑远点。

note: ~ Snippet in category "<fire_in_the_hole_h>" ~ Hostile NPC warning about a live explosive in the vicinity. ~ Snippet in category "<fire_in_the_hole>" ~ Friendly NPC warning about a live explosive in the vicinity.
en: Touch your toes!  Down!
zh: 快找掩护！趴下！

note: ~ Snippet in category "<fire_in_the_hole_h>" ~ Hostile NPC warning about a live explosive in the vicinity. ~ Snippet in category "<fire_in_the_hole>" ~ Friendly NPC warning about a live explosive in the vicinity.
en: Pull up your socks, duck!
zh: 打起精神，快趴下！

note: ~ Snippet in category "<fire_in_the_hole_h>" ~ Hostile NPC warning about a live explosive in the vicinity.
en: I <really> need to get some <swear> distance.
zh: 我<really>要<swear>跑远点。

note: ~ Snippet in category "<fire_in_the_hole_h>" ~ Hostile NPC warning about a live explosive in the vicinity.
en: <swear!> I'm getting my ass out of here!
zh: <swear!>！我要马上离开这！

note: ~ Snippet in category "<fire_in_the_hole_h>" ~ Hostile NPC warning about a live explosive in the vicinity.
en: Fire in the <swear> hole, motherfuckers!
zh: 当心<swear>炸弹，傻逼！

note: ~ Snippet in category "<fire_in_the_hole_h>" ~ Hostile NPC warning about a live explosive in the vicinity.
en: Heads up, <name_b>.
zh: 小心，<name_b>。

note: ~ Snippet in category "<fire_in_the_hole_h>" ~ Hostile NPC warning about a live explosive in the vicinity.
en: Watch out for shrapnel!
zh: 小心炸弹！

note: ~ Snippet in category "<fire_in_the_hole>" ~ Friendly NPC warning about a live explosive in the vicinity.
en: Fire in the hole!
zh: 当心炸弹！

note: ~ Snippet in category "<fire_in_the_hole>" ~ Friendly NPC warning about a live explosive in the vicinity.
en: Get cover!
zh: 找掩护！

note: ~ Snippet in category "<fire_in_the_hole>" ~ Friendly NPC warning about a live explosive in the vicinity.
en: Get down!
zh: 趴下！

note: ~ Snippet in category "<fire_in_the_hole>" ~ Friendly NPC warning about a live explosive in the vicinity.
en: Hit the dirt!
zh: 卧倒！

note: ~ Snippet in category "<fire_in_the_hole>" ~ Friendly NPC warning about a live explosive in the vicinity.
en: Fire in the hole, motherfuckers!
zh: 当心炸弹，傻逼！

note: ~ Snippet in category "<fire_in_the_hole>" ~ Friendly NPC warning about a live explosive in the vicinity.
en: Bombs away!
zh: 有炸弹！

note: ~ Snippet in category "<fire_in_the_hole>" ~ Friendly NPC warning about a live explosive in the vicinity.
en: Shrapnel, incoming!  Watch it!
zh: 炸弹，这边！小心！

note: ~ Snippet in category "<fire_in_the_hole>" ~ Friendly NPC warning about a live explosive in the vicinity.
en: Making some noise!
zh: 有炸弹的声音！

note: ~ Snippet in category "<fire_in_the_hole>" ~ Friendly NPC warning about a live explosive in the vicinity.
en: It's gonna blow!
zh: 要炸了！

note: ~ Snippet in category "<fire_in_the_hole>" ~ Friendly NPC warning about a live explosive in the vicinity.
en: Hit the deck!
zh: 快卧倒！

note: ~ Snippet in category "<monster_warning_h>" ~ Hostile NPCs are foul-mouthed.  This is a warning about a dangerous monster, and the code always follows it with the name of the monster.
en: Fuck me!  A <swear>
zh: 操！有只<swear>

note: ~ Snippet in category "<monster_warning_h>" ~ Hostile NPCs are foul-mouthed.  This is a warning about a dangerous monster, and the code always follows it with the name of the monster. ~ Snippet in category "<monster_warning>" ~ This is a warning about a dangerous monster, and the code always follows
en: Watch out for that
zh: 当心那只

note: ~ Snippet in category "<monster_warning_h>" ~ Hostile NPCs are foul-mouthed.  This is a warning about a dangerous monster, and the code always follows it with the name of the monster. ~ Snippet in category "<monster_warning>" ~ This is a warning about a dangerous monster, and the code always follows
en: Watch out!  I see a
zh: 当心点！我看到一只

note: ~ Snippet in category "<monster_warning_h>" ~ Hostile NPCs are foul-mouthed.  This is a warning about a dangerous monster, and the code always follows it with the name of the monster.
en: Run!  It's a
zh: 快跑！有一只

note: ~ Snippet in category "<monster_warning_h>" ~ Hostile NPCs are foul-mouthed.  This is a warning about a dangerous monster, and the code always follows it with the name of the monster. ~ Snippet in category "<monster_warning>" ~ This is a warning about a dangerous monster, and the code always follows
en: <swear!>, a
zh: <swear!>，有只

note: ~ Snippet in category "<monster_warning_h>" ~ Hostile NPCs are foul-mouthed.  This is a warning about a dangerous monster, and the code always follows it with the name of the monster.
en: <swear!>, I'm doomed!  There's a <swear> <swear>
zh: <swear!>，完蛋了！那里有只<swear><swear>

note: ~ Snippet in category "<monster_warning_h>" ~ Hostile NPCs are foul-mouthed.  This is a warning about a dangerous monster, and the code always follows it with the name of the monster. ~ Snippet in category "<monster_warning>" ~ This is a warning about a dangerous monster, and the code always follows
en: <swear!>, here comes a <swear>
zh: <swear!>，来了只<swear>

note: ~ Snippet in category "<monster_warning_h>" ~ Hostile NPCs are foul-mouthed.  This is a warning about a dangerous monster, and the code always follows it with the name of the monster.
en: Incoming!
zh: 过来了！

note: ~ Snippet in category "<monster_warning_h>" ~ Hostile NPCs are foul-mouthed.  This is a warning about a dangerous monster, and the code always follows it with the name of the monster.
en: Prepare yourself!  We have a
zh: 做好准备！那儿有个

note: ~ Snippet in category "<monster_warning_h>" ~ Hostile NPCs are foul-mouthed.  This is a warning about a dangerous monster, and the code always follows it with the name of the monster.
en: Are you fuckin' my goat, it's a
zh: 你搞毛啊，那是

note: ~ Snippet in category "<monster_warning_h>" ~ Hostile NPCs are foul-mouthed.  This is a warning about a dangerous monster, and the code always follows it with the name of the monster.
en: Awww <swear>,
zh: 啊啊啊啊，<swear>，

note: ~ Snippet in category "<monster_warning_h>" ~ Hostile NPCs are foul-mouthed.  This is a warning about a dangerous monster, and the code always follows it with the name of the monster.
en: <swear>! It's a,
zh: <swear>！那是

note: ~ Snippet in category "<monster_warning_h>" ~ Hostile NPCs are foul-mouthed.  This is a warning about a dangerous monster, and the code always follows it with the name of the monster.
en: It's a fuckin'
zh: 是一只该死的

note: ~ Snippet in category "<monster_warning_h>" ~ Hostile NPCs are foul-mouthed.  This is a warning about a dangerous monster, and the code always follows it with the name of the monster.
en: Holy fuck!
zh: 妈的！

note: ~ Snippet in category "<monster_warning_h>" ~ Hostile NPCs are foul-mouthed.  This is a warning about a dangerous monster, and the code always follows it with the name of the monster.
en: That's a whole lotta nope right there!
zh: 这里的怪真是太他妈多了！

note: ~ Snippet in category "<monster_warning>" ~ This is a warning about a dangerous monster, and the code always follows it with the name of the monster.
en: Look out for that
zh: 小心那只

note: ~ Snippet in category "<monster_warning>" ~ This is a warning about a dangerous monster, and the code always follows it with the name of the monster.
en: Hey!  Over there!  I see a
zh: 看那里！我看到只

note: ~ Snippet in category "<monster_warning>" ~ This is a warning about a dangerous monster, and the code always follows it with the name of the monster.
en: Uhm, see that
zh: 呃，看那只

note: ~ Snippet in category "<monster_warning>" ~ This is a warning about a dangerous monster, and the code always follows it with the name of the monster.
en: Quick, it's a
zh: 赶快，那是

note: ~ Snippet in category "<monster_warning>" ~ This is a warning about a dangerous monster, and the code always follows it with the name of the monster.
en: Move!  It's a
zh: 快跑！那是

note: ~ Snippet in category "<monster_warning>" ~ This is a warning about a dangerous monster, and the code always follows it with the name of the monster.
en: You see that
zh: 你看那只

note: ~ Snippet in category "<monster_warning>" ~ This is a warning about a dangerous monster, and the code always follows it with the name of the monster.
en: Oh jeez, a
zh: 哦天啊，一只

note: ~ Snippet in category "<monster_warning>" ~ This is a warning about a dangerous monster, and the code always follows it with the name of the monster.
en: Are we fighting?  There's a
zh: 要不要打？那里有只

note: ~ Snippet in category "<monster_warning>" ~ This is a warning about a dangerous monster, and the code always follows it with the name of the monster.
en: Hey, <name_g>!  <monster_warning>
zh: 嗨，<name_g>！<monster_warning>

note: ~ Snippet in category "<monster_warning>" ~ This is a warning about a dangerous monster, and the code always follows it with the name of the monster.
en: Look out!  A
zh: 当心点！有只

note: ~ Snippet in category "<monster_warning>" ~ This is a warning about a dangerous monster, and the code always follows it with the name of the monster.
en: Keep an eye on that
zh: 留意那

note: ~ Snippet in category "<monster_warning>" ~ This is a warning about a dangerous monster, and the code always follows it with the name of the monster.
en: I suggest a tactical retreat from that
zh: 我建议应该战术撤退，远离

note: ~ Snippet in category "<monster_warning>" ~ This is a warning about a dangerous monster, and the code always follows it with the name of the monster.
en: Get down!  There's a
zh: 快趴下！那里有个

note: ~ Snippet in category "<general_danger>" ~ NPC complaint when the threat level increases from very low to dangerous.
en: Look sharp!  Things are heating up.
zh: 提高警惕！现在有点棘手了。

note: ~ Snippet in category "<general_danger>" ~ NPC complaint when the threat level increases from very low to dangerous.
en: Hostiles inbound.
zh: 敌人来了。

note: ~ Snippet in category "<general_danger>" ~ NPC complaint when the threat level increases from very low to dangerous.
en: Are we fighting or leaving?
zh: 我们是打还是撤？

note: ~ Snippet in category "<general_danger>" ~ NPC complaint when the threat level increases from very low to dangerous.
en: Hey, <name_g>!  <general_danger>
zh: 嗨，<name_g>！<general_danger>

note: ~ Snippet in category "<general_danger>" ~ NPC complaint when the threat level increases from very low to dangerous.
en: Uh, <name_g>?  <general_danger>
zh: 额，<name_g>？<general_danger>

note: ~ Snippet in category "<general_danger>" ~ NPC complaint when the threat level increases from very low to dangerous.
en: Naptime is over.
zh: 悠闲时光结束了。

note: ~ Snippet in category "<general_danger>" ~ NPC complaint when the threat level increases from very low to dangerous. ~ Snippet in category "<general_danger_h>" ~ Hostile, swear-filled NPC complaint when the threat level increases from very low to dangerous.  Some lines deliberately copied from mi-go
en: Who's there?
zh: 是谁？

note: ~ Snippet in category "<general_danger>" ~ NPC complaint when the threat level increases from very low to dangerous.
en: Look alive!
zh: 打起精神！

note: ~ Snippet in category "<general_danger>" ~ NPC complaint when the threat level increases from very low to dangerous.
en: Fight or flight?
zh: 打还是撤？

note: ~ Snippet in category "<general_danger>" ~ NPC complaint when the threat level increases from very low to dangerous.
en: Weapons hot!
zh: 准备好武器！

note: ~ Snippet in category "<general_danger>" ~ NPC complaint when the threat level increases from very low to dangerous.
en: Lock and load!
zh: 子弹上膛！

note: ~ Snippet in category "<general_danger>" ~ NPC complaint when the threat level increases from very low to dangerous.
en: Heads on swivel!
zh: 招子放亮些！

note: ~ Snippet in category "<general_danger>" ~ NPC complaint when the threat level increases from very low to dangerous.
en: Stay frosty!
zh: 保持冷静！

note: ~ Snippet in category "<general_danger>" ~ NPC complaint when the threat level increases from very low to dangerous.
en: We've got incoming!
zh: 我们遇到敌人了！

note: ~ Snippet in category "<general_danger>" ~ NPC complaint when the threat level increases from very low to dangerous.
en: Ready to rumble?
zh: 准备好打一架了吗？

note: ~ Snippet in category "<general_danger>" ~ NPC complaint when the threat level increases from very low to dangerous.
en: It's a good day to die
zh: 慷慨赴死就在今日

note: ~ Snippet in category "<general_danger>" ~ NPC complaint when the threat level increases from very low to dangerous.
en: We've got company
zh: 我们有客人来了

note: ~ Snippet in category "<general_danger>" ~ NPC complaint when the threat level increases from very low to dangerous.
en: Bogies incoming!
zh: 敌人来袭！

note: ~ Snippet in category "<general_danger>" ~ NPC complaint when the threat level increases from very low to dangerous.
en: Nerd alert!
zh: 书呆子警报！

note: ~ Snippet in category "<general_danger_h>" ~ Hostile, swear-filled NPC complaint when the threat level increases from very low to dangerous.  Some lines deliberately copied from mi-go text.
en: <swear> look sharp!  Things are <swear> heating up.
zh: <swear>提高警惕！现在<swear>有点棘手了。

note: ~ Snippet in category "<general_danger_h>" ~ Hostile, swear-filled NPC complaint when the threat level increases from very low to dangerous.  Some lines deliberately copied from mi-go text.
en: <swear!>  Hostiles <swear> inbound.
zh: <swear!>！<swear>敌人来了。

note: ~ Snippet in category "<general_danger_h>" ~ Hostile, swear-filled NPC complaint when the threat level increases from very low to dangerous.  Some lines deliberately copied from mi-go text. ~ Snippet in category "<kill_player_h>" ~ Hostile NPC complaint that they're attacking the avatar.  Could use 
en: You're gonna rot in hell, you pieces of shit!
zh: 烂在地狱里吧，傻逼！

note: ~ Snippet in category "<general_danger_h>" ~ Hostile, swear-filled NPC complaint when the threat level increases from very low to dangerous.  Some lines deliberately copied from mi-go text. ~ Snippet in category "<kill_player_h>" ~ Hostile NPC complaint that they're attacking the avatar.  Could use 
en: You're gonna rot in hell for this!
zh: 烂在地狱里吧！

note: ~ Snippet in category "<general_danger_h>" ~ Hostile, swear-filled NPC complaint when the threat level increases from very low to dangerous.  Some lines deliberately copied from mi-go text.
en: Kill them all and let God sort them out!
zh: 杀光它们，让上帝来清理它们！

note: ~ Snippet in category "<general_danger_h>" ~ Hostile, swear-filled NPC complaint when the threat level increases from very low to dangerous.  Some lines deliberately copied from mi-go text.
en: I love the smell of napalm in the morning.
zh: 我最爱在早上闻到凝固汽油弹的味道了！

note: ~ Snippet in category "<general_danger_h>" ~ Hostile, swear-filled NPC complaint when the threat level increases from very low to dangerous.  Some lines deliberately copied from mi-go text.
en: This is the way the fuckin' world ends.
zh: 这才是这该死的世界结束的方式。

note: ~ Snippet in category "<general_danger_h>" ~ Hostile, swear-filled NPC complaint when the threat level increases from very low to dangerous.  Some lines deliberately copied from mi-go text.
en: Look at this fuckin' shit we're in, man.
zh: 兄弟，看看我们遇到的什么狗屁事情。

note: ~ Snippet in category "<general_danger_h>" ~ Hostile, swear-filled NPC complaint when the threat level increases from very low to dangerous.  Some lines deliberately copied from mi-go text.
en: Is everything all right?
zh: 一切都还好吗？

note: ~ Snippet in category "<general_danger_h>" ~ Hostile, swear-filled NPC complaint when the threat level increases from very low to dangerous.  Some lines deliberately copied from mi-go text.
en: Be quiet.
zh: 小声点。

note: ~ Snippet in category "<general_danger_h>" ~ Hostile, swear-filled NPC complaint when the threat level increases from very low to dangerous.  Some lines deliberately copied from mi-go text. ~ Snippet in category "<its_safe_h>" ~ Hostile NPC complaint when the danger level drops from significant to v
en: Please, I don't want to die.
zh: 求求你，我不想死。

note: ~ Snippet in category "<general_danger_h>" ~ Hostile, swear-filled NPC complaint when the threat level increases from very low to dangerous.  Some lines deliberately copied from mi-go text.
en: It's going south pretty <swear> fast.
zh: 情况变得越来越<swear>糟糕了。

note: ~ Snippet in category "<general_danger_h>" ~ Hostile, swear-filled NPC complaint when the threat level increases from very low to dangerous.  Some lines deliberately copied from mi-go text.
en: Game over man, game over!
zh: 游戏结束了，哥们！都完了。

note: ~ Snippet in category "<general_danger_h>" ~ Hostile, swear-filled NPC complaint when the threat level increases from very low to dangerous.  Some lines deliberately copied from mi-go text.
en: We have a serious situation here.
zh: 我们情况紧急。

note: ~ Snippet in category "<general_danger_h>" ~ Hostile, swear-filled NPC complaint when the threat level increases from very low to dangerous.  Some lines deliberately copied from mi-go text.
en: Where did you come from?
zh: 你哪来的？

note: ~ Snippet in category "<general_danger_h>" ~ Hostile, swear-filled NPC complaint when the threat level increases from very low to dangerous.  Some lines deliberately copied from mi-go text.
en: Be careful out there.
zh: 你小心点。

note: ~ Snippet in category "<general_danger_h>" ~ Hostile, swear-filled NPC complaint when the threat level increases from very low to dangerous.  Some lines deliberately copied from mi-go text.
en: It's heading right for us!
zh: 它正在向我们这边过来！

note: ~ Snippet in category "<general_danger_h>" ~ Hostile, swear-filled NPC complaint when the threat level increases from very low to dangerous.  Some lines deliberately copied from mi-go text.
en: You hear that?
zh: 你听到了吗？

note: ~ Snippet in category "<general_danger_h>" ~ Hostile, swear-filled NPC complaint when the threat level increases from very low to dangerous.  Some lines deliberately copied from mi-go text. ~ Snippet in category "<kill_player_h>" ~ Hostile NPC complaint that they're attacking the avatar.  Could use 
en: Time to die!
zh: 给我死吧！

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe' ~ Response to NPC dialogue
en: Looks like that's over.
zh: 看来已经结束了。

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: <name_g>, <its_safe>
zh: <name_g>，<its_safe>

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: I think we won.
zh: 我想我们赢了。

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: Hey, <name_g>, <its_safe>
zh: 嗨，<name_g>，<its_safe>

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: Are you wounded?  Am I wounded?
zh: 你受伤了吗？我受伤了吗？

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: Another day, another victory.
zh: 又是一天，又一次胜利。

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe' ~ Snippet in category "<its_safe_h>" ~ Hostile NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: I think I need to see a doctor.
zh: 我觉得我该找个医生。

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe' ~ Snippet in category "<its_safe_h>" ~ Hostile NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: At least we know they can die.
zh: 起码我们知道他们不是不死的。

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe' ~ Snippet in category "<its_safe_h>" ~ Hostile NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: Anyone else want to die?
zh: 还有谁想来送死吗？

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe' ~ Snippet in category "<its_safe_h>" ~ Hostile NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: How do we get out of here?
zh: 我们怎么离开？

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: Is that the last of them?
zh: 这是最后一个了吗？

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: I'd kill for a coke.
zh: 我想喝杯可乐。

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: Keep your wits about you.
zh: 别太放松了，继续保持警惕。

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: That might not be all, careful.
zh: 可能还不止这些，当心点。

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: Weapons check everyone.  There may be more.
zh: 大家准备好武器，可能还有更多。

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: That's that, then.
zh: 完事了。

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: That's the last of them for now.
zh: 看起来这是最后一个了。

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: Clearing the world, one <name_b> at a time.
zh: 净化世界，一次一个<name_b>。

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: Well, that got the blood pumping.
zh: 好吧，那可真是热血沸腾。

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: We're clear, but stay frosty.
zh: 我们暂时安全了，但是保持警惕。

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: <swear> beautiful work.
zh: <swear>真是一场激战。

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: Getting really good at this.
zh: 我开始擅长这个了。

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: Look what you made me do.
zh: 瞧瞧你让我做了什么。

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: It's better you than me.
zh: 杀你总比被你杀了要好。

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: Phew, that was close.
zh: 呼，太险了。

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: Did we win?
zh: 我们赢了吗？

note: ~ Snippet in category "<its_safe_h>" ~ Hostile NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: <swear!>  What a <shitty> day.
zh: <swear!>！真是<shitty>一天。

note: ~ Snippet in category "<its_safe_h>" ~ Hostile NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: <swear!>  I win again!
zh: <swear!>！我又赢了！

note: ~ Snippet in category "<its_safe_h>" ~ Hostile NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: Don't worry about it.
zh: 没事，别担心。

note: ~ Snippet in category "<its_safe_h>" ~ Hostile NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: Don't worry.
zh: 别担心。

note: ~ Snippet in category "<its_safe_h>" ~ Hostile NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: Fuckin' showed them.
zh: 他妈的给它们瞧瞧厉害。

note: ~ Snippet in category "<its_safe_h>" ~ Hostile NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: Ha!  Fuckin' sorted.
zh: 哈！都他妈的解决了。

note: ~ Snippet in category "<its_safe_h>" ~ Hostile NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: Who's still standing?  Me.
zh: 谁还站着？我。

note: ~ Snippet in category "<its_safe_h>" ~ Hostile NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: I've seen horrors, horrors that you've seen.
zh: 我经历了恐怖，那些你同样经历过的恐怖。

note: ~ Snippet in category "<its_safe_h>" ~ Hostile NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: Every man has got a breaking point.
zh: 每个人都有他的极限。

note: ~ Snippet in category "<its_safe_h>" ~ Hostile NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: Only a few more days 'til the weekend.
zh: 距离周末只有几天了。

note: ~ Snippet in category "<its_safe_h>" ~ Hostile NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: Anything else?
zh: 还有别的吗？

note: ~ Snippet in category "<its_safe_h>" ~ Hostile NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: I'm fine.
zh: 我还好。

note: ~ Snippet in category "<its_safe_h>" ~ Hostile NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: There you are.
zh: 搞定了。

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC. The code always appends the name of NPC, so you get 'I can take on Tonza'.
en: Time for you to die,
zh: 你该死了，

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC. The code always appends the name of NPC, so you get 'I can take on Tonza'.
en: This bullet is for you,
zh: 这颗子弹是给你的，

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC. The code always appends the name of NPC, so you get 'I can take on Tonza'.
en: I can take on
zh: 我去对付

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC. The code always appends the name of NPC, so you get 'I can take on Tonza'.
en: Hey, <name_g>!  I've got
zh: 嗨，<name_g>！我去解决

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC. The code always appends the name of NPC, so you get 'I can take on Tonza'.
en: <name_g>!  Watch my back while I kill
zh: <name_g>！帮我看着点，我要去干掉

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC. The code always appends the name of NPC, so you get 'I can take on Tonza'.
en: I'm your huckleberry,
zh: 我就是来终结你的小越橘，

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC. The code always appends the name of NPC, so you get 'I can take on Tonza'.
en: Sorry, but you have to go down,
zh: 抱歉，但你必须得死，

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC. The code always appends the name of NPC, so you get 'I can take on Tonza'. ~ Snippet in category "<kill_npc_h>" ~ Hostile NPC complaint that they're attacking a particular friendly NPC. The c
en: End of the line,
zh: 结束了，

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC. The code always appends the name of NPC, so you get 'I can take on Tonza'. ~ Snippet in category "<kill_npc_h>" ~ Hostile NPC complaint that they're attacking a particular friendly NPC. The c
en: You have it coming
zh: 你活该，

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC. The code always appends the name of NPC, so you get 'I can take on Tonza'. ~ Snippet in category "<kill_npc_h>" ~ Hostile NPC complaint that they're attacking a particular friendly NPC. The c
en: Afterlife time,
zh: 死期将至，

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC. The code always appends the name of NPC, so you get 'I can take on Tonza'. ~ Snippet in category "<kill_npc_h>" ~ Hostile NPC complaint that they're attacking a particular friendly NPC. The c
en: Who ordered a dirt nap for
zh: 轮到你躺平了，

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC. The code always appends the name of NPC, so you get 'I can take on Tonza'. ~ Snippet in category "<kill_npc_h>" ~ Hostile NPC complaint that they're attacking a particular friendly NPC. The c
en: You're next,
zh: 你是下一个，

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC. The code always appends the name of NPC, so you get 'I can take on Tonza'. ~ Snippet in category "<kill_npc_h>" ~ Hostile NPC complaint that they're attacking a particular friendly NPC. The c
en: It's the end for you,
zh: 今天是你的死期，

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC. The code always appends the name of NPC, so you get 'I can take on Tonza'. ~ Snippet in category "<kill_npc_h>" ~ Hostile NPC complaint that they're attacking a particular friendly NPC. The c
en: Let's dance,
zh: 来战个痛，

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC. The code always appends the name of NPC, so you get 'I can take on Tonza'. ~ Snippet in category "<kill_npc_h>" ~ Hostile NPC complaint that they're attacking a particular friendly NPC. The c
en: You and me,
zh: 不是你死就是我活，

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC. The code always appends the name of NPC, so you get 'I can take on Tonza'. ~ Snippet in category "<kill_npc_h>" ~ Hostile NPC complaint that they're attacking a particular friendly NPC. The c
en: I will kill you to death,
zh: 我要杀了你，

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC. The code always appends the name of NPC, so you get 'I can take on Tonza'. ~ Snippet in category "<kill_npc_h>" ~ Hostile NPC complaint that they're attacking a particular friendly NPC. The c
en: You're going down,
zh: 你得躺平了，

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC. The code always appends the name of NPC, so you get 'I can take on Tonza'. ~ Snippet in category "<kill_npc_h>" ~ Hostile NPC complaint that they're attacking a particular friendly NPC. The c
en: Get fucked,
zh: 去你妈的，

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC. The code always appends the name of NPC, so you get 'I can take on Tonza'. ~ Snippet in category "<kill_npc_h>" ~ Hostile NPC complaint that they're attacking a particular friendly NPC. The c
en: Time to meet your maker,
zh: 该去见你的上帝了，

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC. The code always appends the name of NPC, so you get 'I can take on Tonza'. ~ Snippet in category "<kill_npc_h>" ~ Hostile NPC complaint that they're attacking a particular friendly NPC. The c
en: I'm going to fuck you up,
zh: 我要把你干掉，

note: ~ Snippet in category "<kill_npc_h>" ~ Hostile NPC complaint that they're attacking a particular friendly NPC. The code always appends the name of NPC, so you get 'Time to die, Tonza'.
en: <swear!>!  I'm gonna <swear> kill you,
zh: <swear!>！我要<swear>杀了你，

note: ~ Snippet in category "<kill_npc_h>" ~ Hostile NPC complaint that they're attacking a particular friendly NPC. The code always appends the name of NPC, so you get 'Time to die, Tonza'.
en: Watch you bleed out,
zh: 我要看着你流血而死，

note: ~ Snippet in category "<kill_npc_h>" ~ Hostile NPC complaint that they're attacking a particular friendly NPC. The code always appends the name of NPC, so you get 'Time to die, Tonza'.
en: Hey <name_b>!  I'm gonna <swear> murder
zh: 嗨，<name_b>！我要<swear>杀了

note: ~ Snippet in category "<kill_npc_h>" ~ Hostile NPC complaint that they're attacking a particular friendly NPC. The code always appends the name of NPC, so you get 'Time to die, Tonza'.
en: <swear!>!  This is the end,
zh: <swear!>！今天就是你的祭日，

note: ~ Snippet in category "<kill_npc_h>" ~ Hostile NPC complaint that they're attacking a particular friendly NPC. The code always appends the name of NPC, so you get 'Time to die, Tonza'.
en: I can <swear> take on
zh: 我要<swear>去对付

note: ~ Snippet in category "<kill_npc_h>" ~ Hostile NPC complaint that they're attacking a particular friendly NPC. The code always appends the name of NPC, so you get 'Time to die, Tonza'.
en: Time to die,
zh: 给我死吧，

note: ~ Snippet in category "<kill_npc_h>" ~ Hostile NPC complaint that they're attacking a particular friendly NPC. The code always appends the name of NPC, so you get 'Time to die, Tonza'.
en: Prepare to die,
zh: 受死吧，

note: ~ Snippet in category "<kill_npc_h>" ~ Hostile NPC complaint that they're attacking a particular friendly NPC. The code always appends the name of NPC, so you get 'Time to die, Tonza'.
en: See you in hell,
zh: 地狱里见，

note: ~ Snippet in category "<kill_npc_h>" ~ Hostile NPC complaint that they're attacking a particular friendly NPC. The code always appends the name of NPC, so you get 'Time to die, Tonza'.
en: Rot in hell,
zh: 烂在地狱里吧，

note: ~ Snippet in category "<kill_npc_h>" ~ Hostile NPC complaint that they're attacking a particular friendly NPC. The code always appends the name of NPC, so you get 'Time to die, Tonza'.
en: Say your prayers,
zh: 抓紧祈祷吧，

note: ~ Snippet in category "<kill_player_h>" ~ Hostile NPC complaint that they're attacking the avatar.  Could use more variety.
en: <ill_kill_you>!
zh: <ill_kill_you>！

note: ~ Snippet in category "<kill_player_h>" ~ Hostile NPC complaint that they're attacking the avatar.  Could use more variety.
en: I'ma cut those fuckin' tentacles off, bitch!
zh: 我要把你那些该死的触手都切断，臭婊子！

note: ~ Snippet in category "<kill_player_h>" ~ Hostile NPC complaint that they're attacking the avatar.  Could use more variety.
en: Watch you bleed out!
zh: 我要看着你流血而死！

note: ~ Snippet in category "<kill_player_h>" ~ Hostile NPC complaint that they're attacking the avatar.  Could use more variety.
en: Is this Reno?  Because I need to watch you die!
zh: 我们这是在里诺城吗？因为我要看着你死！

note: ~ Snippet in category "<kill_player_h>" ~ Hostile NPC complaint that they're attacking the avatar.  Could use more variety.
en: You're going to pay for that, <name_b>!
zh: 你要为此付出代价，<name_b>！

note: ~ Snippet in category "<kill_player_h>" ~ Hostile NPC complaint that they're attacking the avatar.  Could use more variety.
en: You done fucked up!
zh: 你再也没法捣乱了！

note: ~ Snippet in category "<kill_player_h>" ~ Hostile NPC complaint that they're attacking the avatar.  Could use more variety.
en: I won't even break a sweat!
zh: 我干掉你连汗都不会流！

note: ~ Snippet in category "<kill_player_h>" ~ Hostile NPC complaint that they're attacking the avatar.  Could use more variety.
en: You ain't shit!
zh: 你啥狗屁都不是！

note: ~ Snippet in category "<kill_player_h>" ~ Hostile NPC complaint that they're attacking the avatar.  Could use more variety.
en: Let's dance!
zh: 来战个痛！

note: ~ Snippet in category "<kill_player_h>" ~ Hostile NPC complaint that they're attacking the avatar.  Could use more variety.
en: End of the line!
zh: 结束了！

note: ~ Snippet in category "<kill_player_h>" ~ Hostile NPC complaint that they're attacking the avatar.  Could use more variety.
en: You have it coming!
zh: 你活该！

note: ~ Snippet in category "<kill_player_h>" ~ Hostile NPC complaint that they're attacking the avatar.  Could use more variety.
en: You and me!
zh: 不是你死就是我活！

note: ~ Snippet in category "<kill_player_h>" ~ Hostile NPC complaint that they're attacking the avatar.  Could use more variety.
en: I will kill you to death!
zh: 我要杀了你！

note: ~ Snippet in category "<kill_player_h>" ~ Hostile NPC complaint that they're attacking the avatar.  Could use more variety.
en: You're going down!
zh: 你得躺平了！

note: ~ Snippet in category "<kill_player_h>" ~ Hostile NPC complaint that they're attacking the avatar.  Could use more variety.
en: Get fucked!
zh: 去死吧！

note: ~ Snippet in category "<kill_player_h>" ~ Hostile NPC complaint that they're attacking the avatar.  Could use more variety.
en: I'm going to fuck you up!
zh: 我要把你干掉！

note: ~ Snippet in category "<kill_player_h>" ~ Hostile NPC complaint that they're attacking the avatar.  Could use more variety.
en: Prepare to die!
zh: 受死吧！

note: ~ Snippet in category "<kill_player_h>" ~ Hostile NPC complaint that they're attacking the avatar.  Could use more variety.
en: See you in hell!
zh: 地狱里见！

note: ~ Snippet in category "<kill_player_h>" ~ Hostile NPC complaint that they're attacking the avatar.  Could use more variety.
en: Rot in hell!
zh: 下地狱吧！

note: ~ Snippet in category "<heal_self>" ~ NPC complaint that they are wounded but have medical equipment and are stopping to heal themselves.
en: I think I need to see a doctor.  I'm patching myself up.
zh: 我想我应该去看医生。我正在治疗自己。

note: ~ Snippet in category "<heal_self>" ~ NPC complaint that they are wounded but have medical equipment and are stopping to heal themselves.
en: Please, I don't want to die.  Let these bandages work!
zh: 拜托，我不想死，让这些绷带起作用吧！

note: ~ Snippet in category "<heal_self>" ~ NPC complaint that they are wounded but have medical equipment and are stopping to heal themselves.
en: Hold up, I need to apply these.
zh: 等等，我得包扎一下。

note: ~ Snippet in category "<heal_self>" ~ NPC complaint that they are wounded but have medical equipment and are stopping to heal themselves.
en: That cut looks bad, I'm going to fix it.
zh: 这个伤口看上去很糟糕，我得处理一下。

note: ~ Snippet in category "<heal_self>" ~ NPC complaint that they are wounded but have medical equipment and are stopping to heal themselves.
en: I hope these bandages work.
zh: 我希望这些绷带能起效。

note: ~ Snippet in category "<heal_self>" ~ NPC complaint that they are wounded but have medical equipment and are stopping to heal themselves.
en: I think I need to see a doctor.  They're all dead, I hope these work.
zh: 我想我应该去看医生。可他们都死了，希望这玩意能有效。

note: ~ Snippet in category "<heal_self>" ~ NPC complaint that they are wounded but have medical equipment and are stopping to heal themselves.
en: Please, I don't want to die.  C'mon, bandages!
zh: 求求你，我不想死。快点，拿点绷带来！

note: ~ Snippet in category "<heal_self>" ~ NPC complaint that they are wounded but have medical equipment and are stopping to heal themselves.
en: Wait a spell, patching myself up!
zh: 等一下，我要包扎伤口！

note: ~ Snippet in category "<heal_self>" ~ NPC complaint that they are wounded but have medical equipment and are stopping to heal themselves.
en: Applying first aid!
zh: 正在使用急救包！

note: ~ Snippet in category "<heal_self>" ~ NPC complaint that they are wounded but have medical equipment and are stopping to heal themselves.
en: These bandages ain't much, but they will do for now.
zh: 这些绷带不够多，但是勉强够用了。

note: ~ Snippet in category "<heal_self>" ~ NPC complaint that they are wounded but have medical equipment and are stopping to heal themselves.
en: Hold up, gotta plug this hole in me.
zh: 等等，我得堵上身上这个洞。

note: ~ Snippet in category "<heal_self>" ~ NPC complaint that they are wounded but have medical equipment and are stopping to heal themselves.
en: Watch my back while I stitch my arm back on, <name_g>.
zh: 在我把手臂缝上的时候帮我把把风，<name_g>。

note: ~ Snippet in category "<heal_self>" ~ NPC complaint that they are wounded but have medical equipment and are stopping to heal themselves.
en: Gotta bandage this or I'll bleed out.  Give me a sec.
zh: 我需要包扎一下，要不我就挂点了，等我一会。

note: ~ Snippet in category "<heal_self>" ~ NPC complaint that they are wounded but have medical equipment and are stopping to heal themselves.
en: Let me fix myself up here for a second.
zh: 给我点时间让我治疗自己一下。

note: ~ Snippet in category "<heal_self>" ~ NPC complaint that they are wounded but have medical equipment and are stopping to heal themselves.
en: I ain't got time to ble-wait, that's a lot of blood.  Give me a second while I patch this.
zh: 现在可不是流血的时——等下，这血也太多了，给我点时间包扎。

note: ~ Snippet in category "<heal_self>" ~ NPC complaint that they are wounded but have medical equipment and are stopping to heal themselves.
en: I've been through too much to bleed out now!  Bandaging this up!
zh: 我的路还长，可不能现在流光血！快包扎起来！

note: ~ Snippet in category "<speech_warning>" ~ NPC complaint that they heard an unknown voice.  This goes off a lot and could use more variety.
en: Quiet down over there!
zh: 安静点，听见说话声了吗！

note: ~ Snippet in category "<speech_warning>" ~ NPC complaint that they heard an unknown voice.  This goes off a lot and could use more variety.
en: Did you hear someone talking?
zh: 你听到有人说话了吗？

note: ~ Snippet in category "<speech_warning>" ~ NPC complaint that they heard an unknown voice.  This goes off a lot and could use more variety.
en: Who said that?
zh: 谁在说话？

note: ~ Snippet in category "<speech_warning>" ~ NPC complaint that they heard an unknown voice.  This goes off a lot and could use more variety.
en: Did someone say something?
zh: 有人说了什么吗？

note: ~ Snippet in category "<speech_warning>" ~ NPC complaint that they heard an unknown voice.  This goes off a lot and could use more variety.
en: What made that noise?
zh: 那是什么发出的声音？

note: #-#-#-#-#  cataclysm-dda_0.H-1_zh_CN.po (cataclysm-dda 0.H)  #-#-#-#-# ~ Snippet in category "<speech_warning>" ~ NPC complaint that they heard an unknown voice.  This goes off a lot and could use more variety. ~ Snippet in category "<combat_noise_warning>" ~ NPC complaint that they heard combat noi
en: What was that?
zh: 那是什么？

note: ~ Snippet in category "<speech_warning>" ~ NPC complaint that they heard an unknown voice.  This goes off a lot and could use more variety.
en: Hear that?
zh: 听到了吗？

note: ~ Snippet in category "<speech_warning>" ~ NPC complaint that they heard an unknown voice.  This goes off a lot and could use more variety.
en: What is that noise?
zh: 什么声音？

note: ~ Snippet in category "<speech_warning>" ~ NPC complaint that they heard an unknown voice.  This goes off a lot and could use more variety.
en: Huh?  Is someone there?
zh: 什么？有人在那里吗？

note: ~ Snippet in category "<speech_warning>" ~ NPC complaint that they heard an unknown voice.  This goes off a lot and could use more variety.
en: Someone there?
zh: 那边有人吗？

note: ~ Snippet in category "<speech_warning>" ~ NPC complaint that they heard an unknown voice.  This goes off a lot and could use more variety.
en: Did anyone else hear that?
zh: 刚刚还有谁听到那声音了吗？

note: ~ Snippet in category "<speech_warning>" ~ NPC complaint that they heard an unknown voice.  This goes off a lot and could use more variety.
en: Sounds like someone said something.
zh: 听起来好像有人说了什么。

note: ~ Snippet in category "<speech_warning>" ~ NPC complaint that they heard an unknown voice.  This goes off a lot and could use more variety.
en: Who goes there?
zh: 你是谁？

note: ~ Snippet in category "<speech_warning>" ~ NPC complaint that they heard an unknown voice.  This goes off a lot and could use more variety.
en: I heard something!
zh: 我听到了什么！

note: ~ Snippet in category "<speech_warning>" ~ NPC complaint that they heard an unknown voice.  This goes off a lot and could use more variety.
en: Could have sworn I just heard a voice.
zh: 我敢肯定我刚刚听到了声音。

note: ~ Snippet in category "<speech_warning>" ~ NPC complaint that they heard an unknown voice.  This goes off a lot and could use more variety.
en: Somebody there?
zh: 那里有人吗？

note: ~ Snippet in category "<speech_warning>" ~ NPC complaint that they heard an unknown voice.  This goes off a lot and could use more variety.
en: Great, now I'm hearing things!
zh: 真好，我开始幻听了！

note: ~ Snippet in category "<speech_warning>" ~ NPC complaint that they heard an unknown voice.  This goes off a lot and could use more variety.
en: Say something?
zh: 你说啥？

note: ~ Snippet in category "<speech_warning>" ~ NPC complaint that they heard an unknown voice.  This goes off a lot and could use more variety.
en: What did you say?
zh: 你刚刚说话了？

note: ~ Snippet in category "<speech_warning>" ~ NPC complaint that they heard an unknown voice.  This goes off a lot and could use more variety.
en: Is something there?
zh: 那里有东西吗？

note: ~ Snippet in category "<speech_warning>" ~ NPC complaint that they heard an unknown voice.  This goes off a lot and could use more variety.
en: Is it just me hearing that?
zh: 就我听见那个了吗？

note: ~ Snippet in category "<speech_warning>" ~ NPC complaint that they heard an unknown voice.  This goes off a lot and could use more variety.
en: Just me, or was that a noise?
zh: 是我听错了，还是那里有什么声音？

note: ~ Snippet in category "<speech_warning>" ~ NPC complaint that they heard an unknown voice.  This goes off a lot and could use more variety.
en: Okay, I heard something.
zh: 好吧，我听到些动静。

note: ~ Snippet in category "<speech_warning>" ~ NPC complaint that they heard an unknown voice.  This goes off a lot and could use more variety.
en: Okay, that was a noise.
zh: 好吧，那里有噪音。

note: ~ Snippet in category "<speech_warning>" ~ NPC complaint that they heard an unknown voice.  This goes off a lot and could use more variety.
en: Okay, there's something there.
zh: 好吧，那边有些东西。

note: ~ Snippet in category "<speech_warning>" ~ NPC complaint that they heard an unknown voice.  This goes off a lot and could use more variety.
en: Okay, what was that?
zh: 好吧，那是什么？

note: ~ Snippet in category "<speech_warning>" ~ NPC complaint that they heard an unknown voice.  This goes off a lot and could use more variety.
en: Uh, hear that?
zh: 呃，听到了吗？

note: ~ Snippet in category "<speech_warning>" ~ NPC complaint that they heard an unknown voice.  This goes off a lot and could use more variety.
en: Uh, what was that?
zh: 呃，那是什么？

note: ~ Snippet in category "<speech_warning>" ~ NPC complaint that they heard an unknown voice.  This goes off a lot and could use more variety.
en: Uh, am I hearing things?
zh: 呃，我幻听了？

note: ~ Snippet in category "<speech_warning>" ~ NPC complaint that they heard an unknown voice.  This goes off a lot and could use more variety.
en: Uh, what's that noise?
zh: 呃，那是什么声音？

note: ~ Snippet in category "<speech_warning>" ~ NPC complaint that they heard an unknown voice.  This goes off a lot and could use more variety.
en: Uh, any idea what that is?
zh: 呃，知道那是什么吗？

note: ~ Snippet in category "<speech_warning>" ~ NPC complaint that they heard an unknown voice.  This goes off a lot and could use more variety.
en: Uh, wonder what that is.
zh: 呃，想知道那是什么。

note: ~ Snippet in category "<speech_warning>" ~ NPC complaint that they heard an unknown voice.  This goes off a lot and could use more variety.
en: Uh, did I hear something?
zh: 呃，我听到什么了吗？

note: ~ Snippet in category "<speech_warning>" ~ NPC complaint that they heard an unknown voice.  This goes off a lot and could use more variety.
en: Uhm, I heard something.
zh: 嗯，我听到了什么声音。

note: ~ Snippet in category "<speech_warning>" ~ NPC complaint that they heard an unknown voice.  This goes off a lot and could use more variety.
en: Uhm, what was that?
zh: 嗯，那是什么？

note: ~ Snippet in category "<speech_warning>" ~ NPC complaint that they heard an unknown voice.  This goes off a lot and could use more variety.
en: Uhm, what is that?
zh: 嗯，那是啥？

note: ~ Snippet in category "<speech_warning>" ~ NPC complaint that they heard an unknown voice.  This goes off a lot and could use more variety.
en: Uhm, that was a noise.
zh: 嗯，那里有些声音。

note: ~ Snippet in category "<speech_warning>" ~ NPC complaint that they heard an unknown voice.  This goes off a lot and could use more variety.
en: Anyone else hear that?
zh: 还有人听到吗？

note: ~ Snippet in category "<speech_warning>" ~ NPC complaint that they heard an unknown voice.  This goes off a lot and could use more variety.
en: I'm hearing something.
zh: 我听到了什么声音。

note: ~ Snippet in category "<speech_warning>" ~ NPC complaint that they heard an unknown voice.  This goes off a lot and could use more variety.
en: Shh, hear something?
zh: 嘘，听到什么了吗？

note: ~ Snippet in category "<speech_warning>" ~ NPC complaint that they heard an unknown voice.  This goes off a lot and could use more variety.
en: Shh, I heard something.
zh: 嘘，我听到了什么。

note: ~ Snippet in category "<speech_warning>" ~ NPC complaint that they heard an unknown voice.  This goes off a lot and could use more variety.
en: Shh, what is that?
zh: 嘘，那是什么？

note: ~ Snippet in category "<speech_warning>" ~ NPC complaint that they heard an unknown voice.  This goes off a lot and could use more variety.
en: Shh, quiet a second.
zh: 嘘，安静一下。

note: ~ Snippet in category "<speech_warning>" ~ NPC complaint that they heard an unknown voice.  This goes off a lot and could use more variety.
en: Shh, there's something there.
zh: 嘘，那里有东西。

note: ~ Snippet in category "<speech_warning>" ~ NPC complaint that they heard an unknown voice.  This goes off a lot and could use more variety.
en: Shh, what is that noise?
zh: 嘘，那是什么声音？

note: ~ Snippet in category "<speech_warning>" ~ NPC complaint that they heard an unknown voice.  This goes off a lot and could use more variety.
en: Quiet, hear something?
zh: 安静，听到什么了吗？

note: ~ Snippet in category "<speech_warning>" ~ NPC complaint that they heard an unknown voice.  This goes off a lot and could use more variety.
en: Quiet, I heard something.
zh: 安静，我听到了什么。

note: ~ Snippet in category "<speech_warning>" ~ NPC complaint that they heard an unknown voice.  This goes off a lot and could use more variety.
en: Quiet, what is that?
zh: 安静，那是什么？

note: ~ Snippet in category "<speech_warning>" ~ NPC complaint that they heard an unknown voice.  This goes off a lot and could use more variety.
en: Quiet, there's something there.
zh: 安静，那里有东西。

note: ~ Snippet in category "<speech_warning>" ~ NPC complaint that they heard an unknown voice.  This goes off a lot and could use more variety.
en: Quiet, what is that noise?
zh: 安静，那是什么声音？

note: ~ Snippet in category "<speech_warning>" ~ NPC complaint that they heard an unknown voice.  This goes off a lot and could use more variety.
en: Hey, hear something?
zh: 嘿，听到什么了吗？

note: ~ Snippet in category "<speech_warning>" ~ NPC complaint that they heard an unknown voice.  This goes off a lot and could use more variety.
en: Hey!  I heard something.
zh: 嘿，我听到些动静。

note: ~ Snippet in category "<speech_warning>" ~ NPC complaint that they heard an unknown voice.  This goes off a lot and could use more variety.
en: Silence!  What is that?
zh: 安静！那是什么？

note: ~ Snippet in category "<speech_warning>" ~ NPC complaint that they heard an unknown voice.  This goes off a lot and could use more variety.
en: Hush, quiet a second.
zh: 嘘，都安静一下。

note: ~ Snippet in category "<speech_warning>" ~ NPC complaint that they heard an unknown voice.  This goes off a lot and could use more variety.
en: Shut up, there's something there.
zh: 闭嘴，那里有东西。

note: ~ Snippet in category "<speech_warning>" ~ NPC complaint that they heard an unknown voice.  This goes off a lot and could use more variety.
en: Shut up, I heard something.
zh: 闭嘴，我听到了什么。

note: ~ Snippet in category "<speech_warning>" ~ NPC complaint that they heard an unknown voice.  This goes off a lot and could use more variety.
en: Shut up, something is going on.
zh: 闭嘴，有些动静。

note: ~ Snippet in category "<speech_warning>" ~ NPC complaint that they heard an unknown voice.  This goes off a lot and could use more variety.
en: Shut up, I hear something.
zh: 闭嘴，我听到什么了。

note: ~ Snippet in category "<speech_warning>" ~ NPC complaint that they heard an unknown voice.  This goes off a lot and could use more variety.
en: Shut up, noise over there.
zh: 闭嘴，那边有些声音。

note: ~ Snippet in category "<speech_warning>" ~ NPC complaint that they heard an unknown voice.  This goes off a lot and could use more variety.
en: Shut it, there's something there.
zh: 停，那里有东西。

note: ~ Snippet in category "<speech_warning>" ~ NPC complaint that they heard an unknown voice.  This goes off a lot and could use more variety.
en: Shut it, I heard something.
zh: 停，我听到了什么。

note: ~ Snippet in category "<speech_warning>" ~ NPC complaint that they heard an unknown voice.  This goes off a lot and could use more variety.
en: Shut it, something is going on.
zh: 停，有些动静。

note: ~ Snippet in category "<speech_warning>" ~ NPC complaint that they heard an unknown voice.  This goes off a lot and could use more variety.
en: Shut it, I hear something.
zh: 停，我听到什么了。

note: ~ Snippet in category "<speech_warning>" ~ NPC complaint that they heard an unknown voice.  This goes off a lot and could use more variety.
en: Shut it, noise over there.
zh: 停，那边有些声音。

note: ~ Snippet in category "<speech_warning>" ~ NPC complaint that they heard an unknown voice.  This goes off a lot and could use more variety.
en: Hush, what is that noise?
zh: 嘘，那是什么动静？

note: ~ Snippet in category "<combat_noise_warning>" ~ NPC complaint that they heard combat noises that they can't see.
en: That sounds bad.
zh: 那声音听起来可不妙。

note: ~ Snippet in category "<combat_noise_warning>" ~ NPC complaint that they heard combat noises that they can't see.
en: Be alert, something is up!
zh: 警戒，有情况！

note: ~ Snippet in category "<combat_noise_warning>" ~ NPC complaint that they heard combat noises that they can't see. ~ Snippet in category "<schizo_weapon_talk_misc>"
en: Did you hear that?
zh: 你听到了吗？

note: ~ Snippet in category "<combat_noise_warning>" ~ NPC complaint that they heard combat noises that they can't see.
en: What's that noise?
zh: 什么声音？

note: ~ Snippet in category "<combat_noise_warning>" ~ NPC complaint that they heard combat noises that they can't see.
en: It's going down over there!
zh: 那边干起来了！

note: ~ Snippet in category "<combat_noise_warning>" ~ NPC complaint that they heard combat noises that they can't see.
en: Switch on, it's go time!
zh: 做好准备，该上了！

note: ~ Snippet in category "<combat_noise_warning>" ~ NPC complaint that they heard combat noises that they can't see.
en: Heads on swivel, something's up.
zh: 招子放亮些，有情况。

note: ~ Snippet in category "<combat_noise_warning>" ~ NPC complaint that they heard combat noises that they can't see.
en: Stay frosty, something is happening.
zh: 保持冷静，那边有些动静。

note: ~ Snippet in category "<combat_noise_warning>" ~ NPC complaint that they heard combat noises that they can't see.
en: Look alive, there's something happening.
zh: 保持警惕，那边出状况了。

note: ~ Snippet in category "<combat_noise_warning>" ~ NPC complaint that they heard combat noises that they can't see.
en: Wake up, something's up.
zh: 快醒醒，有情况了。

note: ~ Snippet in category "<combat_noise_warning>" ~ NPC complaint that they heard combat noises that they can't see.
en: Is something over there?
zh: 那边有什么东西吗？

note: ~ Snippet in category "<combat_noise_warning>" ~ NPC complaint that they heard combat noises that they can't see.
en: Sounds like something bad's going on.
zh: 听起来情况不妙。

note: ~ Snippet in category "<combat_noise_warning>" ~ NPC complaint that they heard combat noises that they can't see.
en: <swear>! Hear that?
zh: <swear>！听见了吗？

note: ~ Snippet in category "<combat_noise_warning>" ~ NPC complaint that they heard combat noises that they can't see.
en: Oh <swear>. Hear it?
zh: 哦<swear>。听见了吗？

note: ~ Snippet in category "<combat_noise_warning>" ~ NPC complaint that they heard combat noises that they can't see.
en: Anyone hearing that <swear> noise?
zh: 有谁听见那<swear>声音了吗？

note: ~ Snippet in category "<combat_noise_warning>" ~ NPC complaint that they heard combat noises that they can't see.
en: Gah, <swear>. What is that?
zh: 呃啊，<swear>。发生什么了？

note: ~ Snippet in category "<combat_noise_warning>" ~ NPC complaint that they heard combat noises that they can't see.
en: <swear> <swear>, what was that!?
zh: <swear><swear>，那是什么声音？

note: ~ Snippet in category "<combat_noise_warning>" ~ NPC complaint that they heard combat noises that they can't see.
en: What's going on over there?
zh: 那边发生什么了？

note: ~ Snippet in category "<combat_noise_warning>" ~ NPC complaint that they heard combat noises that they can't see.
en: Sounds like a fight's going on.
zh: 听着像是打起来了。

note: ~ Snippet in category "<combat_noise_warning>" ~ NPC complaint that they heard combat noises that they can't see.
en: What's happening?
zh: 发生什么了？

note: ~ Snippet in category "<combat_noise_warning>" ~ NPC complaint that they heard combat noises that they can't see.
en: Something's happening.
zh: 那边有情况。

note: ~ Snippet in category "<combat_noise_warning>" ~ NPC complaint that they heard combat noises that they can't see.
en: Sounds like another riot.
zh: 听起来像是又一场暴乱。

note: ~ Snippet in category "<combat_noise_warning>" ~ NPC complaint that they heard combat noises that they can't see.
en: What was that?  Oh god, oh god!
zh: 那是什么声音？天啊，天啊！

note: ~ Snippet in category "<combat_noise_warning>" ~ NPC complaint that they heard combat noises that they can't see.
en: What's that sound?
zh: 那是什么声音？

note: ~ Snippet in category "<movement_noise_warning>" ~ NPC complaint that they heard movement that they can't see.  The code appends an description of the movement, so you get 'I could swear I heard hooves clopping'.  Could use more variety.
en: I hear something moving - sounded like
zh: 我听见什么东西在动，就像是

note: ~ Snippet in category "<movement_noise_warning>" ~ NPC complaint that they heard movement that they can't see.  The code appends an description of the movement, so you get 'I could swear I heard hooves clopping'.  Could use more variety.
en: What's that sound?  I heard
zh: 那是什么声音？我听见

note: ~ Snippet in category "<movement_noise_warning>" ~ NPC complaint that they heard movement that they can't see.  The code appends an description of the movement, so you get 'I could swear I heard hooves clopping'.  Could use more variety.
en: What's there?  I heard
zh: 那是啥？我听见

note: ~ Snippet in category "<movement_noise_warning>" ~ NPC complaint that they heard movement that they can't see.  The code appends an description of the movement, so you get 'I could swear I heard hooves clopping'.  Could use more variety.
en: Did you hear that?  Sounded like
zh: 你听到了吗？听上去像是

note: ~ Snippet in category "<movement_noise_warning>" ~ NPC complaint that they heard movement that they can't see.  The code appends an description of the movement, so you get 'I could swear I heard hooves clopping'.  Could use more variety.
en: What is making that sound?  I can hear
zh: 是什么发出的声音？我能听到

note: ~ Snippet in category "<movement_noise_warning>" ~ NPC complaint that they heard movement that they can't see.  The code appends an description of the movement, so you get 'I could swear I heard hooves clopping'.  Could use more variety.
en: I could swear I heard
zh: 我敢肯定我听到了

note: ~ Snippet in category "<movement_noise_warning>" ~ NPC complaint that they heard movement that they can't see.  The code appends an description of the movement, so you get 'I could swear I heard hooves clopping'.  Could use more variety.
en: Huh?  I think I just heard
zh: 嗯？我想我刚刚听到了

note: ~ Snippet in category "<movement_noise_warning>" ~ NPC complaint that they heard movement that they can't see.  The code appends an description of the movement, so you get 'I could swear I heard hooves clopping'.  Could use more variety.
en: Huh?  That sounded like
zh: 嗯？那听起来像

note: ~ Snippet in category "<movement_noise_warning>" ~ NPC complaint that they heard movement that they can't see.  The code appends an description of the movement, so you get 'I could swear I heard hooves clopping'.  Could use more variety.
en: Is that
zh: 那是不是

note: ~ Snippet in category "<movement_noise_warning>" ~ NPC complaint that they heard movement that they can't see.  The code appends an description of the movement, so you get 'I could swear I heard hooves clopping'.  Could use more variety.
en: I swear I heard
zh: 我敢肯定我听见

note: ~ Snippet in category "<movement_noise_warning>" ~ NPC complaint that they heard movement that they can't see.  The code appends an description of the movement, so you get 'I could swear I heard hooves clopping'.  Could use more variety.
en: <swear>, was that
zh: <swear>，那是不是

note: ~ Snippet in category "<movement_noise_warning>" ~ NPC complaint that they heard movement that they can't see.  The code appends an description of the movement, so you get 'I could swear I heard hooves clopping'.  Could use more variety.
en: Uh, I heard
zh: 呃，我听见

note: ~ Snippet in category "<movement_noise_warning>" ~ NPC complaint that they heard movement that they can't see.  The code appends an description of the movement, so you get 'I could swear I heard hooves clopping'.  Could use more variety.
en: Uh, is that
zh: 呃，那是不是

note: ~ Snippet in category "<movement_noise_warning>" ~ NPC complaint that they heard movement that they can't see.  The code appends an description of the movement, so you get 'I could swear I heard hooves clopping'.  Could use more variety.
en: Uhm, I heard
zh: 嗯，我听见

note: ~ Snippet in category "<movement_noise_warning>" ~ NPC complaint that they heard movement that they can't see.  The code appends an description of the movement, so you get 'I could swear I heard hooves clopping'.  Could use more variety.
en: Uhm, is that
zh: 嗯，那是不是

note: ~ Snippet in category "<movement_noise_warning>" ~ NPC complaint that they heard movement that they can't see.  The code appends an description of the movement, so you get 'I could swear I heard hooves clopping'.  Could use more variety.
en: Is that the sound of
zh: 那声音是不是

note: ~ Snippet in category "<movement_noise_warning>" ~ NPC complaint that they heard movement that they can't see.  The code appends an description of the movement, so you get 'I could swear I heard hooves clopping'.  Could use more variety.
en: I think I heard
zh: 我想我听见

note: ~ Snippet in category "<movement_noise_warning>" ~ NPC complaint that they heard movement that they can't see.  The code appends an description of the movement, so you get 'I could swear I heard hooves clopping'.  Could use more variety.
en: I think that was the sound of
zh: 我想那声音是

note: ~ Snippet in category "<movement_noise_warning>" ~ NPC complaint that they heard movement that they can't see.  The code appends an description of the movement, so you get 'I could swear I heard hooves clopping'.  Could use more variety.
en: I could have sworn I just heard
zh: 我敢肯定我刚刚听到了

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.  Comes up a lot and could use more variety.
en: I'm on it.
zh: 我这就去办。

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.  Comes up a lot and could use more variety. ~ Response to NPC dialogue
en: Understood.
zh: 了解。

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.  Comes up a lot and could use more variety.
en: I hear you.
zh: 我听到了。

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.  Comes up a lot and could use more variety. ~ Response to NPC dialogue
en: I'll do that.
zh: 我会去做的。

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.  Comes up a lot and could use more variety.
en: Sure, I got that.
zh: 当然，我明白了。

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.  Comes up a lot and could use more variety.
en: Absolutely.
zh: 当然了。

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.  Comes up a lot and could use more variety.
en: Got it, <name_g>.
zh: 知道了，<name_g>。

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.  Comes up a lot and could use more variety.
en: Sure thing, <name_g>.
zh: 当然可以，<name_g>。

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.  Comes up a lot and could use more variety.
en: Absolutely, <name_g>.
zh: 当然，<name_g>。

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.  Comes up a lot and could use more variety.
en: Understood, <name_g>.
zh: 了解，<name_g>。

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.  Comes up a lot and could use more variety.
en: Okay, <name_g>.
zh: 好的，<name_g>。

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.  Comes up a lot and could use more variety.
en: Will do, <name_g>.
zh: 马上就去，<name_g>。

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.  Comes up a lot and could use more variety.
en: Can do, <name_g>.
zh: 可以，<name_g>。

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.  Comes up a lot and could use more variety.
en: On it, <name_g>.
zh: 马上，<name_g>。

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.  Comes up a lot and could use more variety.
en: No problem, <name_g>.
zh: 没问题，<name_g>。

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.  Comes up a lot and could use more variety.
en: Roger, <name_g>.
zh: 收到，<name_g>。

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.  Comes up a lot and could use more variety. ~ Response to NPC dialogue
en: Okay.
zh: 好的。

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.  Comes up a lot and could use more variety.
en: Will do.
zh: 马上就去。

note: #-#-#-#-#  cataclysm-dda_0.H-1_zh_CN.po (cataclysm-dda 0.H)  #-#-#-#-# ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.  Comes up a lot and could use more variety. ~ Response to NPC dialogue
en: No problem.
zh: 没问题。

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.  Comes up a lot and could use more variety.
en: Can do.
zh: 可以。

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.  Comes up a lot and could use more variety.
en: Acknowledged.
zh: 收到了。

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.  Comes up a lot and could use more variety. ~ Response to NPC dialogue
en: Affirmative.
zh: 同意。

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.  Comes up a lot and could use more variety.
en: Roger that.
zh: 收到。

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.  Comes up a lot and could use more variety.
en: Capiche.
zh: 好。

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.  Comes up a lot and could use more variety. ~ Response to NPC dialogue
en: You got it.
zh: 马上搞定。

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.  Comes up a lot and could use more variety.
en: Aye aye.
zh: 明白。

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.  Comes up a lot and could use more variety.
en: Aye.
zh: 是。

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.  Comes up a lot and could use more variety.
en: Gotcha.
zh: 好嘞。

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.  Comes up a lot and could use more variety.
en: Okie Dokie.
zh: OK。

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.  Comes up a lot and could use more variety.
en: On it.
zh: 马上干。

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.  Comes up a lot and could use more variety.
en: No problemo.
zh: 冇问题。

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.  Comes up a lot and could use more variety.
en: Sounds fun!
zh: 听上去很有趣！

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.  Comes up a lot and could use more variety.
en: I've got nothing better to do.
zh: 反正我也没事干。

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.  Comes up a lot and could use more variety.
en: No!  Just kidding.
zh: 不行！开玩笑的。

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.  Comes up a lot and could use more variety. ~ Response to NPC dialogue
en: Let's do it.
zh: 就这么办吧。

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.  Comes up a lot and could use more variety.
en: I guess I can.
zh: 我猜我能行。

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.  Comes up a lot and could use more variety.
en: I guess so.
zh: 我想也是。

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.  Comes up a lot and could use more variety.
en: I should be able to.
zh: 我想我能行。

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.  Comes up a lot and could use more variety.
en: I'll try.
zh: 我可以试试。

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.  Comes up a lot and could use more variety.
en: I'll do my best.
zh: 我会尽力的。

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.  Comes up a lot and could use more variety.
en: I'll be right on it.
zh: 我马上就去。

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.  Comes up a lot and could use more variety.
en: I can manage that.
zh: 我可以应付。

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.  Comes up a lot and could use more variety.
en: I think I can just about handle that.
zh: 我想我可以完成。

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.  Comes up a lot and could use more variety.
en: Fine by me.
zh: 我没问题。

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.  Comes up a lot and could use more variety. ~ Response to NPC dialogue
en: Not a problem.
zh: 没有问题。

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.  Comes up a lot and could use more variety.
en: Loud and clear.
zh: 清楚明白。

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.  Comes up a lot and could use more variety.
en: I'll have that covered in no time.
zh: 我马上就把这件事办完。

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.  Comes up a lot and could use more variety.
en: That all?
zh: 就这些了吗？

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.  Comes up a lot and could use more variety.
en: Already on it.
zh: 已经在做了。

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.  Comes up a lot and could use more variety.
en: Remind me why I follow you again?
zh: 我跟随你不就是为了帮你吗！

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.  Comes up a lot and could use more variety.
en: Consider it done.
zh: 你可以当作搞定了。

note: ~ Snippet in category "<weed_smoke>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Whew… smells like skunk!
zh: 哎呀……这味儿闻起来像臭鼬！

note: ~ Snippet in category "<weed_smoke>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Man, that smells like some good shit!
zh: 老兄，那玩意闻起来真棒！

note: ~ Snippet in category "<weed_smoke>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Is that marijuana you're smoking?
zh: 你那抽的是大麻吗？

note: ~ Snippet in category "<weed_smoke>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Hey, don't bogart the joint!
zh: 嘿，别光自己抽啊！

note: ~ Snippet in category "<weed_smoke>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: C'mon, <name_g>, I can smell it, pass it over.
zh: 快点，<name_g>，我能闻到，递点过来。

note: ~ Snippet in category "<weed_smoke>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Wow, that smell takes me back.
zh: 哇，这味道让我回忆起过去。

note: ~ Snippet in category "<weed_smoke>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Ah, man.  Good times, good times.  Love that scent.
zh: 啊，兄弟。这让我想起了往日的好时光，我喜欢那香味。

note: ~ Snippet in category "<weed_smoke>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: What do I smell?  Well, I guess it's legal now.
zh: 我闻到什么味道？嗯，我想如今这是合法的了。

note: ~ Snippet in category "<weed_smoke>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Mmm, that weed smells good.
zh: 嗯，那叶子闻起来很香。

note: ~ Snippet in category "<weed_smoke>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Man, I can smell the weed, can I have some?
zh: 老兄，我都能闻到叶子的味道。能给我来一些吗？

note: ~ Snippet in category "<weed_smoke>" ~ Complaint when the NPC is near the avatar who is smoking marijuana. ~ Snippet in category "<meth_smoke>" ~ Complaint when the NPC is near the avatar who is smoking meth.
en: Are you sure it's a good idea to smoke that now?
zh: 你确定现在是抽那玩意的时候吗？

note: ~ Snippet in category "<weed_smoke>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Are you getting stoned right now?
zh: 你现在吸高了吗？

note: ~ Snippet in category "<weed_smoke>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Is that the devil's lettuce I smell?
zh: 那不是叶子的味道吗？

note: ~ Snippet in category "<weed_smoke>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Puff, puff, pass.
zh: 呸，呸，我可不要。

note: ~ Snippet in category "<weed_smoke>" ~ Complaint when the NPC is near the avatar who is smoking marijuana. ~ Snippet in category "<meth_smoke>" ~ Complaint when the NPC is near the avatar who is smoking meth. ~ Snippet in category "<crack_smoke>" ~ Complaint when the NPC is near the avatar who is sm
en: Urgh, that stinks.
zh: 呃，真臭。

note: ~ Snippet in category "<weed_smoke>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: That smell is repulsive.
zh: 那味道很难闻。

note: ~ Snippet in category "<weed_smoke>" ~ Complaint when the NPC is near the avatar who is smoking marijuana. ~ Snippet in category "<meth_smoke>" ~ Complaint when the NPC is near the avatar who is smoking meth.
en: Oh great, now I'm gonna smell too.
zh: 哦，太好了，现在我也都臭了。

note: ~ Snippet in category "<weed_smoke>" ~ Complaint when the NPC is near the avatar who is smoking marijuana. ~ Snippet in category "<meth_smoke>" ~ Complaint when the NPC is near the avatar who is smoking meth.
en: Ah, that smells pretty bad.
zh: 啊，那味道很难闻。

note: ~ Snippet in category "<weed_smoke>" ~ Complaint when the NPC is near the avatar who is smoking marijuana. ~ Snippet in category "<meth_smoke>" ~ Complaint when the NPC is near the avatar who is smoking meth. ~ Snippet in category "<crack_smoke>" ~ Complaint when the NPC is near the avatar who is sm
en: I can smell that from here.
zh: 我都能从这里闻到那味道。

note: ~ Snippet in category "<weed_smoke>" ~ Complaint when the NPC is near the avatar who is smoking marijuana. ~ Snippet in category "<meth_smoke>" ~ Complaint when the NPC is near the avatar who is smoking meth.
en: That smell takes me back.
zh: 那味道让我回想起过去。

note: ~ Snippet in category "<weed_smoke>" ~ Complaint when the NPC is near the avatar who is smoking marijuana. ~ Snippet in category "<meth_smoke>" ~ Complaint when the NPC is near the avatar who is smoking meth. ~ Snippet in category "<crack_smoke>" ~ Complaint when the NPC is near the avatar who is sm
en: Absolutely stinks.
zh: 真臭。

note: ~ Snippet in category "<weed_smoke>" ~ Complaint when the NPC is near the avatar who is smoking marijuana. ~ Snippet in category "<meth_smoke>" ~ Complaint when the NPC is near the avatar who is smoking meth. ~ Snippet in category "<crack_smoke>" ~ Complaint when the NPC is near the avatar who is sm
en: What a disgusting smell.
zh: 这味道真难闻。

note: ~ Snippet in category "<weed_smoke>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: You got that sticky icky.
zh: 你又抽那恶心玩意了。

note: ~ Snippet in category "<weed_smoke>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Eh yo!  Lemme hit that!
zh: 哎哟！让我也来一根！

note: ~ Snippet in category "<weed_smoke>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Roll, roll, roll your joint…
zh: 卷，卷，卷叶子……

note: ~ Snippet in category "<weed_smoke>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Hook us up!
zh: 大伙一起嗨啊！

note: ~ Snippet in category "<weed_smoke>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Hey, don't hog it!
zh: 嘿，别都自己抽了！

note: ~ Snippet in category "<weed_smoke>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Share that shit!
zh: 给我也他妈尝尝！

note: ~ Snippet in category "<meth_smoke>" ~ Complaint when the NPC is near the avatar who is smoking meth.
en: I don't know… should you really be smoking that stuff?
zh: 我不确定……你真的该抽那玩意么？

note: ~ Snippet in category "<meth_smoke>" ~ Complaint when the NPC is near the avatar who is smoking meth.
en: <name_g>, that's going to ruin your nose.
zh: <name_g>，那东西会毁了你的鼻子。

note: ~ Snippet in category "<meth_smoke>" ~ Complaint when the NPC is near the avatar who is smoking meth. ~ Snippet in category "<crack_smoke>" ~ Complaint when the NPC is near the avatar who is smoking crack.
en: Man, that stinks.  Put it out!
zh: 兄弟，难闻死了，赶紧灭了！

note: ~ Snippet in category "<meth_smoke>" ~ Complaint when the NPC is near the avatar who is smoking meth. ~ Snippet in category "<crack_smoke>" ~ Complaint when the NPC is near the avatar who is smoking crack.
en: That smell is repulsive
zh: 那味道很难闻

note: ~ Snippet in category "<meth_smoke>" ~ Complaint when the NPC is near the avatar who is smoking meth. ~ Snippet in category "<crack_smoke>" ~ Complaint when the NPC is near the avatar who is smoking crack.
en: Smells awful, <name_g>.
zh: 味道很难闻，<name_g>。

note: ~ Snippet in category "<meth_smoke>" ~ Complaint when the NPC is near the avatar who is smoking meth. ~ Snippet in category "<crack_smoke>" ~ Complaint when the NPC is near the avatar who is smoking crack.
en: You're going to kill yourself smoking that stuff, <name_g>.
zh: 你吸那玩意就是自杀，<name_g>。

note: ~ Snippet in category "<meth_smoke>" ~ Complaint when the NPC is near the avatar who is smoking meth. ~ Snippet in category "<crack_smoke>" ~ Complaint when the NPC is near the avatar who is smoking crack.
en: Oh, wow, that smell… can I have some?
zh: 啊，天啊，这味道……能给我一些吗？

note: ~ Snippet in category "<meth_smoke>" ~ Complaint when the NPC is near the avatar who is smoking meth.
en: I smell heresy.
zh: 我闻到了异端的味道。

note: ~ Snippet in category "<meth_smoke>" ~ Complaint when the NPC is near the avatar who is smoking meth.
en: Seriously?  You're smoking that?
zh: 讲真？你抽那玩意儿？

note: ~ Snippet in category "<meth_smoke>" ~ Complaint when the NPC is near the avatar who is smoking meth.
en: Well that's one way to guarantee the zombies don't kill you.
zh: 好吧，这也算是确保自己不被丧尸杀死的一种方式。

note: ~ Snippet in category "<meth_smoke>" ~ Complaint when the NPC is near the avatar who is smoking meth.
en: Come on <name_g>, you're better than this.
zh: 我说<name_g>，你可以不用这样的。

note: ~ Snippet in category "<crack_smoke>" ~ Complaint when the NPC is near the avatar who is smoking crack.
en: Ew, smells like burning rubber!
zh: 呃，闻着就像是橡胶烧着了。

note: ~ Snippet in category "<crack_smoke>" ~ Complaint when the NPC is near the avatar who is smoking crack.
en: Ugh, that smells rancid!
zh: 啊，闻着一股子霉味。

note: ~ Snippet in category "<crack_smoke>" ~ Complaint when the NPC is near the avatar who is smoking crack.
en: Why are you smoking crack cocaine?
zh: 你为什么要抽快客可卡因？

note: ~ Snippet in category "<crack_smoke>" ~ Complaint when the NPC is near the avatar who is smoking crack.
en: Crack cocaine smells awful!
zh: 快克可卡因的味道太难闻了！

note: ~ Snippet in category "<crack_smoke>" ~ Complaint when the NPC is near the avatar who is smoking crack.
en: Ah, that smells awful.
zh: 啊，真难闻。

note: ~ Snippet in category "<crack_smoke>" ~ Complaint when the NPC is near the avatar who is smoking crack.
en: Are you seriously going to be a crackhead around me?
zh: 你真的要在我身边当个瘾君子吗？

note: ~ Snippet in category "<crack_smoke>" ~ Complaint when the NPC is near the avatar who is smoking crack.
en: Crack is a hell of a drug.
zh: 快克是种可怕的毒品。

note: ~ Snippet in category "<crack_smoke>" ~ Complaint when the NPC is near the avatar who is smoking crack.
en: Can I get a hit?
zh: 我也能来一发吗？

note: ~ Snippet in category "<crack_smoke>" ~ Complaint when the NPC is near the avatar who is smoking crack.
en: Fuckin' crackhead!
zh: 该死的瘾君子！

note: ~ Snippet in category "<crack_smoke>" ~ Complaint when the NPC is near the avatar who is smoking crack.
en: Got any more of that?
zh: 还有多的吗？

note: ~ Snippet in category "<need_batteries>" ~ NPC complaint when they are low on CBM power and have a battery charger system.  Additional versions should continue to specify that the NPC needs batteries and they need them to recharge their power CBMs.
en: I need some batteries to power my CBMs.
zh: 我需要一些电池来驱动我的生化插件。

note: ~ Snippet in category "<need_batteries>" ~ NPC complaint when they are low on CBM power and have a battery charger system.  Additional versions should continue to specify that the NPC needs batteries and they need them to recharge their power CBMs.
en: I can't recharge my CBMs without some batteries.
zh: 没有电池我就不能给我的生化插件充电。

note: ~ Snippet in category "<need_batteries>" ~ NPC complaint when they are low on CBM power and have a battery charger system.  Additional versions should continue to specify that the NPC needs batteries and they need them to recharge their power CBMs.
en: Hey, <name_g>, can I get some batteries here?  I need to recharge.
zh: 嘿，<name_g>，能给我拿些电池吗？我需要给自己充电。

note: ~ Snippet in category "<need_batteries>" ~ NPC complaint when they are low on CBM power and have a battery charger system.  Additional versions should continue to specify that the NPC needs batteries and they need them to recharge their power CBMs.
en: Internal batteries running low.  How many batteries can you spare right now?
zh: 我的生化能量快耗尽了。你现在还有多少能用的电池？

note: ~ Snippet in category "<need_batteries>" ~ NPC complaint when they are low on CBM power and have a battery charger system.  Additional versions should continue to specify that the NPC needs batteries and they need them to recharge their power CBMs.
en: I can do a lot more for you if you pass me a couple batteries to recharge.
zh: 如果给我些电池充能的话，我能帮更多的忙。

note: ~ Snippet in category "<need_batteries>" ~ NPC complaint when they are low on CBM power and have a battery charger system.  Additional versions should continue to specify that the NPC needs batteries and they need them to recharge their power CBMs.
en: Reading low power, can I get a recharge?
zh: 能量读数很低，我可以充电吗？

note: ~ Snippet in category "<need_batteries>" ~ NPC complaint when they are low on CBM power and have a battery charger system.  Additional versions should continue to specify that the NPC needs batteries and they need them to recharge their power CBMs.
en: Systems are low, got a recharge?
zh: 系统能量不足，有什么能充电吗？

note: ~ Snippet in category "<need_batteries>" ~ NPC complaint when they are low on CBM power and have a battery charger system.  Additional versions should continue to specify that the NPC needs batteries and they need them to recharge their power CBMs.
en: Critical power levels, need a recharge.
zh: 临界能量水平，需要充电。

note: ~ Snippet in category "<need_batteries>" ~ NPC complaint when they are low on CBM power and have a battery charger system.  Additional versions should continue to specify that the NPC needs batteries and they need them to recharge their power CBMs.
en: Power's nearly out, need a top up.
zh: 能量快耗光了，需要充能。

note: ~ Snippet in category "<need_batteries>" ~ NPC complaint when they are low on CBM power and have a battery charger system.  Additional versions should continue to specify that the NPC needs batteries and they need them to recharge their power CBMs.
en: Batteries not included here, need some more soon.
zh: 这里能量不足，马上需要一些电池。

note: ~ Snippet in category "<need_batteries>" ~ NPC complaint when they are low on CBM power and have a battery charger system.  Additional versions should continue to specify that the NPC needs batteries and they need them to recharge their power CBMs.
en: All these implants I got are going to turn to useless scrap real soon if I don't get some batteries to recharge.
zh: 如果我不能尽快拿到些电池充能的话，这些生化插件很快就要变成一堆没用的金属垃圾了。

note: ~ Snippet in category "<need_batteries>" ~ NPC complaint when they are low on CBM power and have a battery charger system.  Additional versions should continue to specify that the NPC needs batteries and they need them to recharge their power CBMs.
en: My batteries are all out of juice, need to recharge.
zh: 我的电池没电了，需要充电。

note: ~ Snippet in category "<need_booze>" ~ NPC complaint when they are low on CBM power and have an ethanol burner system.  Additional versions should continue to specify that the NPC needs ethanol or methanol and they need them to recharge their power CBMs.
en: Pass some ethanol, I need to power my ethanol burner.
zh: 来点酒精，我需要为我的酒精锅炉充电。

note: ~ Snippet in category "<need_booze>" ~ NPC complaint when they are low on CBM power and have an ethanol burner system.  Additional versions should continue to specify that the NPC needs ethanol or methanol and they need them to recharge their power CBMs.
en: Waiter!  I need a refill, my ethanol burner is running out of charge!
zh: 服务员！我需要续杯，我的酒精锅炉快空了！

note: ~ Snippet in category "<need_booze>" ~ NPC complaint when they are low on CBM power and have an ethanol burner system.  Additional versions should continue to specify that the NPC needs ethanol or methanol and they need them to recharge their power CBMs.
en: I require ethanol for my internal power supply.  Anything on you?
zh: 我需要一些酒精来给我的生化插件供能。你身上有吗？

note: ~ Snippet in category "<need_booze>" ~ NPC complaint when they are low on CBM power and have an ethanol burner system.  Additional versions should continue to specify that the NPC needs ethanol or methanol and they need them to recharge their power CBMs.
en: Ethanol?  Hit me with more.
zh: 有乙醇吗？再给我一点。

note: ~ Snippet in category "<need_booze>" ~ NPC complaint when they are low on CBM power and have an ethanol burner system.  Additional versions should continue to specify that the NPC needs ethanol or methanol and they need them to recharge their power CBMs.
en: Running dry here, got any ethanol?
zh: 这里快干了，有乙醇吗？

note: ~ Snippet in category "<need_booze>" ~ NPC complaint when they are low on CBM power and have an ethanol burner system.  Additional versions should continue to specify that the NPC needs ethanol or methanol and they need them to recharge their power CBMs.
en: In dire need of some ethanol, stat.
zh: 急需一些乙醇，快。

note: ~ Snippet in category "<need_booze>" ~ NPC complaint when they are low on CBM power and have an ethanol burner system.  Additional versions should continue to specify that the NPC needs ethanol or methanol and they need them to recharge their power CBMs.
en: Ethanol free soon enough, need some more.
zh: 乙醇很快耗尽，需要更多。

note: ~ Snippet in category "<need_booze>" ~ NPC complaint when they are low on CBM power and have an ethanol burner system.  Additional versions should continue to specify that the NPC needs ethanol or methanol and they need them to recharge their power CBMs.
en: Need that sweet ethanol if I am going to remain powered.
zh: 如果我还想保持动力，就需要那种美味的乙醇。

note: ~ Snippet in category "<need_booze>" ~ NPC complaint when they are low on CBM power and have an ethanol burner system.  Additional versions should continue to specify that the NPC needs ethanol or methanol and they need them to recharge their power CBMs.
en: No ethanol?  No power.
zh: 没乙醇？没动力。

note: ~ Snippet in category "<need_booze>" ~ NPC complaint when they are low on CBM power and have an ethanol burner system.  Additional versions should continue to specify that the NPC needs ethanol or methanol and they need them to recharge their power CBMs.
en: Gotta top up my ethanol reserve.
zh: 我得补充些乙醇储备。

note: ~ Snippet in category "<need_booze>" ~ NPC complaint when they are low on CBM power and have an ethanol burner system.  Additional versions should continue to specify that the NPC needs ethanol or methanol and they need them to recharge their power CBMs.
en: I need some ethanol to power up my CBMs.
zh: 我需要一些乙醇来驱动我的生化插件。

note: ~ Snippet in category "<need_booze>" ~ NPC complaint when they are low on CBM power and have an ethanol burner system.  Additional versions should continue to specify that the NPC needs ethanol or methanol and they need them to recharge their power CBMs.
en: Got any alcohol to spare?  Need to recharge my drives.  Methanol, would do.
zh: 你有多余的酒吗？我需要给我的生化插件充能。实在不行甲醇也行。

note: ~ Snippet in category "<need_junk>" ~ NPC complaint when they are low on CBM power and have an internal furnace.  Additional versions should continue to specify that the NPC needs junk (withered plants, paper, or wood) and they need them to recharge their power CBMs.
en: I need some junk to power my internal furnace.
zh: 给我些不用的东西，我要用来给我的内燃锅炉发电。

note: ~ Snippet in category "<need_junk>" ~ NPC complaint when they are low on CBM power and have an internal furnace.  Additional versions should continue to specify that the NPC needs junk (withered plants, paper, or wood) and they need them to recharge their power CBMs.
en: I can't recharge my CBMs without some firewood for my internal furnace.
zh: 没有燃料我就不能给我的生化插件充电，因为我的内燃锅炉需要燃料。

note: ~ Snippet in category "<need_junk>" ~ NPC complaint when they are low on CBM power and have an internal furnace.  Additional versions should continue to specify that the NPC needs junk (withered plants, paper, or wood) and they need them to recharge their power CBMs.
en: I need something to use as fuel for my furnace.
zh: 我需要一些东西作为我的炉子的燃料。

note: ~ Snippet in category "<need_junk>" ~ NPC complaint when they are low on CBM power and have an internal furnace.  Additional versions should continue to specify that the NPC needs junk (withered plants, paper, or wood) and they need them to recharge their power CBMs.
en: Gotta stoke the furnace, need some fuel.
zh: 要给炉子加燃料，需要一些燃料。

note: ~ Snippet in category "<need_junk>" ~ NPC complaint when they are low on CBM power and have an internal furnace.  Additional versions should continue to specify that the NPC needs junk (withered plants, paper, or wood) and they need them to recharge their power CBMs.
en: Fuel for the furnace?  Yes please.
zh: 炉子燃料？是的，请给我些。

note: ~ Snippet in category "<need_junk>" ~ NPC complaint when they are low on CBM power and have an internal furnace.  Additional versions should continue to specify that the NPC needs junk (withered plants, paper, or wood) and they need them to recharge their power CBMs. ~ Snippet in category "<need_fue
en: No fuel?  No power.
zh: 没燃料？没动力。

note: ~ Snippet in category "<need_junk>" ~ NPC complaint when they are low on CBM power and have an internal furnace.  Additional versions should continue to specify that the NPC needs junk (withered plants, paper, or wood) and they need them to recharge their power CBMs.
en: Need to get my burn on, got any fuel?
zh: 需要把我的火继续烧下去，有燃料吗？

note: ~ Snippet in category "<need_junk>" ~ NPC complaint when they are low on CBM power and have an internal furnace.  Additional versions should continue to specify that the NPC needs junk (withered plants, paper, or wood) and they need them to recharge their power CBMs.
en: I'm running on embers, got any fuel?
zh: 我的火快烧尽了，有燃料吗？

note: ~ Snippet in category "<need_junk>" ~ NPC complaint when they are low on CBM power and have an internal furnace.  Additional versions should continue to specify that the NPC needs junk (withered plants, paper, or wood) and they need them to recharge their power CBMs.
en: Any fuel to stoke these embers?
zh: 有什么燃料可以传火的吗？

note: ~ Snippet in category "<need_junk>" ~ NPC complaint when they are low on CBM power and have an internal furnace.  Additional versions should continue to specify that the NPC needs junk (withered plants, paper, or wood) and they need them to recharge their power CBMs.
en: I'll be all burned out soon enough, need some fuel.
zh: 我很快就烧光了，需要一些燃料。

note: ~ Snippet in category "<need_junk>" ~ NPC complaint when they are low on CBM power and have an internal furnace.  Additional versions should continue to specify that the NPC needs junk (withered plants, paper, or wood) and they need them to recharge their power CBMs.
en: Fuel reserves are burnt through, got anymore?
zh: 燃料储备耗尽了，还有吗？

note: ~ Snippet in category "<need_junk>" ~ NPC complaint when they are low on CBM power and have an internal furnace.  Additional versions should continue to specify that the NPC needs junk (withered plants, paper, or wood) and they need them to recharge their power CBMs.
en: I need something to burn for my furnace.  Can you help?
zh: 我需要一些能烧的东西来烧炉子。你能帮忙吗？

note: ~ Snippet in category "<need_junk>" ~ NPC complaint when they are low on CBM power and have an internal furnace.  Additional versions should continue to specify that the NPC needs junk (withered plants, paper, or wood) and they need them to recharge their power CBMs.
en: Hey, <name_g>, can I get some waste paper or withered plants?  I need to recharge.
zh: 嘿，<name_g>，能给我拿些废纸或者枯萎植物吗？我需要充能。

note: ~ Snippet in category "<need_fuel>" ~ NPC complaint when they are low on CBM power and have a fueled bionic. Additional versions should continue to specify that the NPC needs fuel and they need it to recharge their power CBMs.
en: I need some fuel to power my bionics.
zh: 我需要一些燃料来驱动我的生化插件。

note: ~ Snippet in category "<need_fuel>" ~ NPC complaint when they are low on CBM power and have a fueled bionic. Additional versions should continue to specify that the NPC needs fuel and they need it to recharge their power CBMs.
en: I can't recharge my CBMs without some fuel.
zh: 没有燃料我无法给我的生化插件充能。

note: ~ Snippet in category "<need_fuel>" ~ NPC complaint when they are low on CBM power and have a fueled bionic. Additional versions should continue to specify that the NPC needs fuel and they need it to recharge their power CBMs.
en: Gotta get some fuel soon.
zh: 很快就要加油了。

note: ~ Snippet in category "<need_fuel>" ~ NPC complaint when they are low on CBM power and have a fueled bionic. Additional versions should continue to specify that the NPC needs fuel and they need it to recharge their power CBMs.
en: I'm low on fuel, need to find some.
zh: 我快没油了，需要再找些。

note: ~ Snippet in category "<need_fuel>" ~ NPC complaint when they are low on CBM power and have a fueled bionic. Additional versions should continue to specify that the NPC needs fuel and they need it to recharge their power CBMs.
en: What do I and an empty car have in common?  No fuel.
zh: 我和一辆空车有什么共同点？都没油。

note: ~ Snippet in category "<need_fuel>" ~ NPC complaint when they are low on CBM power and have a fueled bionic. Additional versions should continue to specify that the NPC needs fuel and they need it to recharge their power CBMs.
en: Without some fuel, I'm gonna be obsolete.
zh: 如果油不够，我会被淘汰的。

note: ~ Snippet in category "<need_fuel>" ~ NPC complaint when they are low on CBM power and have a fueled bionic. Additional versions should continue to specify that the NPC needs fuel and they need it to recharge their power CBMs.
en: I'm thirsty, for fuel.
zh: 我渴了，想要加点油。

note: ~ Snippet in category "<need_fuel>" ~ NPC complaint when they are low on CBM power and have a fueled bionic. Additional versions should continue to specify that the NPC needs fuel and they need it to recharge their power CBMs.
en: Could I get some fuel for my bionics?
zh: 我能为我的生化插件要些燃料吗？

note: ~ Snippet in category "<need_fuel>" ~ NPC complaint when they are low on CBM power and have a fueled bionic. Additional versions should continue to specify that the NPC needs fuel and they need it to recharge their power CBMs.
en: I need more fuel.  Can you help me out here?
zh: 我需要更多的燃料。你能帮帮我吗？

note: ~ Snippet in category "<need_fuel>" ~ NPC complaint when they are low on CBM power and have a fueled bionic. Additional versions should continue to specify that the NPC needs fuel and they need it to recharge their power CBMs.
en: Hey, <name_g>, can I get some fuel?  I need to recharge.
zh: 嘿，<name_g>，能给我些燃料吗？我需要充能。

note: ~ Snippet in category "<need_radioactives>" ~ NPC complaint when they are low on CBM power and have an internal reactor.  Additional versions should continue to specify that the NPC needs radioactive slurry and they need it to recharge their power CBMs.  Also, mostly obsolete since internal reactors
en: I can't believe I'm saying this, but I need radioactive plutonium slurry for my internal reactor.
zh: 我不敢相信我会这么说，但我需要放射性钚浆用于我的内置反应堆。

note: ~ Snippet in category "<need_radioactives>" ~ NPC complaint when they are low on CBM power and have an internal reactor.  Additional versions should continue to specify that the NPC needs radioactive slurry and they need it to recharge their power CBMs.  Also, mostly obsolete since internal reactors
en: I can't use my internal reactor to recharge my CBMs without some plutonium slurry.
zh: 如果没有钚浆，我就不能用我的内置反应堆给我的CBM充电。

note: ~ Snippet in category "<need_radioactives>" ~ NPC complaint when they are low on CBM power and have an internal reactor.  Additional versions should continue to specify that the NPC needs radioactive slurry and they need it to recharge their power CBMs.  Also, mostly obsolete since internal reactors
en: Gotta slurp some slurry in a hurry here!
zh: 我得赶紧再灌点钚浆！

note: ~ Snippet in category "<need_radioactives>" ~ NPC complaint when they are low on CBM power and have an internal reactor.  Additional versions should continue to specify that the NPC needs radioactive slurry and they need it to recharge their power CBMs.  Also, mostly obsolete since internal reactors
en: No slurry?  No power.
zh: 没钚浆？没动力。

note: ~ Snippet in category "<need_radioactives>" ~ NPC complaint when they are low on CBM power and have an internal reactor.  Additional versions should continue to specify that the NPC needs radioactive slurry and they need it to recharge their power CBMs.  Also, mostly obsolete since internal reactors
en: I'm pretty slurriless right now, need a top up.
zh: 我现在快没钚浆了，需要加点。

note: ~ Snippet in category "<need_radioactives>" ~ NPC complaint when they are low on CBM power and have an internal reactor.  Additional versions should continue to specify that the NPC needs radioactive slurry and they need it to recharge their power CBMs.  Also, mostly obsolete since internal reactors
en: Systems saying slurry reserves are low.
zh: 系统读数显示钚浆储量很低了。

note: ~ Snippet in category "<need_radioactives>" ~ NPC complaint when they are low on CBM power and have an internal reactor.  Additional versions should continue to specify that the NPC needs radioactive slurry and they need it to recharge their power CBMs.  Also, mostly obsolete since internal reactors
en: Critical slurry supply, need to top up the reactor.
zh: 钚浆供应不足，需要给反应堆加料。

note: ~ Snippet in category "<need_radioactives>" ~ NPC complaint when they are low on CBM power and have an internal reactor.  Additional versions should continue to specify that the NPC needs radioactive slurry and they need it to recharge their power CBMs.  Also, mostly obsolete since internal reactors
en: If I don't get some slurry, we'll have a miniature China Syndrome on our hands.
zh: 如果我再不弄点钚浆，我的反应堆怕是要烧穿地球了。

note: ~ Snippet in category "<need_radioactives>" ~ NPC complaint when they are low on CBM power and have an internal reactor.  Additional versions should continue to specify that the NPC needs radioactive slurry and they need it to recharge their power CBMs.  Also, mostly obsolete since internal reactors
en: Supplies of slurry are low, could do with some more.
zh: 钚浆供应不足，再来些行不。

note: ~ Snippet in category "<need_radioactives>" ~ NPC complaint when they are low on CBM power and have an internal reactor.  Additional versions should continue to specify that the NPC needs radioactive slurry and they need it to recharge their power CBMs.  Also, mostly obsolete since internal reactors
en: Empty reactor coming up, unless I get some slurry.
zh: 反应堆马上要空转了，除非我再得到一些钚浆。

note: ~ Snippet in category "<need_radioactives>" ~ NPC complaint when they are low on CBM power and have an internal reactor.  Additional versions should continue to specify that the NPC needs radioactive slurry and they need it to recharge their power CBMs.  Also, mostly obsolete since internal reactors
en: Hey, <name_g>, pass me some plutonium slurry if you have any, I need to refuel my internal reactor.
zh: 嘿，<name_g>，如果你有钚浆，请给我一些，我需要补充反应堆。

note: ~ Snippet in category "<need_radioactives>" ~ NPC complaint when they are low on CBM power and have an internal reactor.  Additional versions should continue to specify that the NPC needs radioactive slurry and they need it to recharge their power CBMs.  Also, mostly obsolete since internal reactors
en: Beta radiation can be blocked by clothing, but is really dangerous if you ingest it.  So can I have some plutonium slurry to power my reactor and give me cancer?
zh: β射线可以被衣服阻挡，但如果进入消化系统，则相当危险。好了，现在我能要些给反应堆供能且让我得癌症的钚浆吗？

note: ~ Snippet in category "<need_radioactives>" ~ NPC complaint when they are low on CBM power and have an internal reactor.  Additional versions should continue to specify that the NPC needs radioactive slurry and they need it to recharge their power CBMs.  Also, mostly obsolete since internal reactors
en: I need some radioactive slurry to power my reactor.  Or a less dangerous power source, that would be even better!
zh: 我需要一些放射性钚浆来给我的反应堆供电。或者给我换个不那么危险的供能方式，那就更好了！

note: ~ Snippet in category "<need_radioactives>" ~ NPC complaint when they are low on CBM power and have an internal reactor.  Additional versions should continue to specify that the NPC needs radioactive slurry and they need it to recharge their power CBMs.  Also, mostly obsolete since internal reactors
en: Please, <name_g>, get me some radioactive slurry to fuel my internal reactor.  Or get me another way to recharge my CBMs!
zh: <name_g>，请给我一些用来补充反应堆的放射性液体，或者给我换种CBM充能方式就行！

note: ~ Snippet in category "<need_radioactives>" ~ NPC complaint when they are low on CBM power and have an internal reactor.  Additional versions should continue to specify that the NPC needs radioactive slurry and they need it to recharge their power CBMs.  Also, mostly obsolete since internal reactors
en: I can't use my internal reactor to recharge my CBMs without some plutonium slurry.  Which wouldn't be a problem if I had anything else that would recharge my CBMs!
zh: 没有钚浆，就不能用我的内部反应堆给我的CBM充电。如果我还有其他东西可以给我的CBM充电，那就不成问题了！

note: ~ Snippet in category "<need_radioactives>" ~ NPC complaint when they are low on CBM power and have an internal reactor.  Additional versions should continue to specify that the NPC needs radioactive slurry and they need it to recharge their power CBMs.  Also, mostly obsolete since internal reactors
en: I sure could use a highly radioactive slurry shake for my power supply right now.
zh: 我现在需要一些高放射性的钚浆来给我补充生化能量。

note: ~ Snippet in category "<BGSS_intro_question>" ~ avatar response to an NPC that opens up their history.
en: Tell me about how you survived the Cataclysm.
zh: 和我说说你是怎么在大灾变中幸存下来的。

note: ~ Snippet in category "<BGSS_intro_question>" ~ avatar response to an NPC that opens up their history. ~ Response to NPC dialogue
en: How did you survive the Cataclysm?
zh: 你是如何在大灾变中幸存下来的？

note: ~ Snippet in category "<BGSS_intro_question>" ~ avatar response to an NPC that opens up their history.
en: What was the Cataclysm like for you?
zh: 对你来说大灾变是什么样的？

note: ~ Snippet in category "<BGSS_intro_question>" ~ avatar response to an NPC that opens up their history.
en: How did you make it through the initial chaos?
zh: 你是怎么度过最初的混乱的？

note: ~ Snippet in category "<BGSS_intro_question>" ~ avatar response to an NPC that opens up their history.
en: Tell me how you survived the initial wave of the Cataclysm.
zh: 和我说说你是如何在大灾变的最初阶段幸存下来的。

note: ~ Snippet in category "<BGSS_intro_question>" ~ avatar response to an NPC that opens up their history.
en: How did you survive those first few days?
zh: 你是怎么熬过一开始的几天的？

note: ~ Snippet in category "<BGSS_intro_question>" ~ avatar response to an NPC that opens up their history.
en: Mind telling me what happened?
zh: 不介意告诉我发生了什么事吗？

note: ~ Snippet in category "<BGSS_intro_question>" ~ avatar response to an NPC that opens up their history. ~ Response to NPC dialogue
en: So, what happened?
zh: 那么，发生什么了？

note: ~ Snippet in category "<BGSS_intro_question>" ~ avatar response to an NPC that opens up their history.
en: What was it like, at the beginning?
zh: 这一切，一开始是怎么样的？

note: ~ Snippet in category "<BGSS_intro_question>" ~ avatar response to an NPC that opens up their history.
en: Mind if I ask what happened, in the beginning?
zh: 不介意我问一下这一切，一开始发生了什么吗？

note: ~ Snippet in category "<BGSS_intro_question>" ~ avatar response to an NPC that opens up their history.
en: Can I ask you, what happened?
zh: 我可以问你，发生了什么事吗？

note: ~ Snippet in category "<BGSS_intro_question>" ~ avatar response to an NPC that opens up their history.
en: Was it rough surviving thus far?
zh: 活到现在是不是非常艰难？

note: ~ Snippet in category "<CWH_intro_question>" ~ avatar response to an NPC that opens up their theories about what the Cataclysm was.
en: How do you think we ended up here?  What even happened?
zh: 你觉得这一切是怎样到这个地步的？到底发生了什么？

note: ~ Snippet in category "<CWH_intro_question>" ~ avatar response to an NPC that opens up their theories about what the Cataclysm was.
en: What's going on?  Like, big picture, what the hell happened?
zh: 到底怎么回事？就是说，从全局角度看，到底发生了什么？

note: ~ Snippet in category "<CWH_intro_question>" ~ avatar response to an NPC that opens up their theories about what the Cataclysm was.
en: What do you think the Cataclysm even was?
zh: 你认为大灾变到底是什么？

note: ~ Snippet in category "<CWH_intro_question>" ~ avatar response to an NPC that opens up their theories about what the Cataclysm was.
en: So how do you think the end of the world happened?
zh: 你认为世界末日是怎么发生的？

note: ~ Snippet in category "<CWH_intro_question>" ~ avatar response to an NPC that opens up their theories about what the Cataclysm was.
en: Have you heard anything about how the apocalypse came about?
zh: 你听说过这场大灾变是怎么发生的吗？

note: ~ Snippet in category "<CWH_intro_question>" ~ avatar response to an NPC that opens up their theories about what the Cataclysm was.
en: Got any theories on what happened?
zh: 你觉得这一切是怎么发生的？

note: ~ Snippet in category "<CWH_intro_question>" ~ avatar response to an NPC that opens up their theories about what the Cataclysm was.
en: So, want to share what you think happened?
zh: 那么，想分享一下你认为发生了什么吗？

note: ~ Snippet in category "<CWH_intro_question>" ~ avatar response to an NPC that opens up their theories about what the Cataclysm was.
en: Tell me, what do you think happened?
zh: 告诉我，你认为发生了什么事？

note: ~ Snippet in category "<CWH_intro_question>" ~ avatar response to an NPC that opens up their theories about what the Cataclysm was.
en: Wondering how it all happened, any ideas?
zh: 想知道这一切是怎么发生的，有什么想法吗？

note: ~ Snippet in category "<CWH_intro_question>" ~ avatar response to an NPC that opens up their theories about what the Cataclysm was.
en: Any idea how we ended up here, in this mess?
zh: 你知道我们怎么会落到这么一团糟的吗？

note: ~ Snippet in category "<CWH_intro_question>" ~ avatar response to an NPC that opens up their theories about what the Cataclysm was.
en: Curious, what do you think happened out there?
zh: 好奇，你觉得外面发生了什么事？

note: ~ Snippet in category "<BOSS_intro_question>" ~ avatar response to an NPC to get breadcrumbs for other NPCs and factions.
en: Have you seen any signs of other survivors?
zh: 你有没有看到过其他幸存者的踪迹？

note: ~ Snippet in category "<BOSS_intro_question>" ~ avatar response to an NPC to get breadcrumbs for other NPCs and factions.
en: Do you know where we could find other survivors?
zh: 你知道我们在哪能找到其他幸存者吗？

note: ~ Snippet in category "<BOSS_intro_question>" ~ avatar response to an NPC to get breadcrumbs for other NPCs and factions.
en: Have you seen any sign there are others out there?
zh: 你有没有在外面看到过其他人的踪迹？

note: ~ Snippet in category "<BOSS_intro_question>" ~ avatar response to an NPC to get breadcrumbs for other NPCs and factions.
en: Seen anyone else out there we could find?
zh: 你在外面碰到过其他人吗？

note: ~ Snippet in category "<BOSS_intro_question>" ~ avatar response to an NPC to get breadcrumbs for other NPCs and factions.
en: Got any leads on some survivors?
zh: 有什么幸存者的线索吗？

note: ~ Snippet in category "<BOSS_intro_question>" ~ avatar response to an NPC to get breadcrumbs for other NPCs and factions.
en: Any idea where we could find other survivors?
zh: 知道我们在哪里可以找到其他幸存者吗？

note: ~ Snippet in category "<BOSS_intro_question>" ~ avatar response to an NPC to get breadcrumbs for other NPCs and factions.
en: Any suggestions on how we could find others?
zh: 对我们如何找到其他人有什么建议吗？

note: ~ Snippet in category "<BOSS_intro_question>" ~ avatar response to an NPC to get breadcrumbs for other NPCs and factions.
en: Reckon we could find some others, perhaps?
zh: 也许我们还能找到其他人？

note: ~ Snippet in category "<BOSS_intro_question>" ~ avatar response to an NPC to get breadcrumbs for other NPCs and factions.
en: We should try to find some other survivors.  Got any ideas?
zh: 我们应该设法找到更多的幸存者。有什么好主意吗？

note: ~ Snippet in category "<done_conversation_section>" ~ Avatar response to an NPC that can be used for TALK_NONE responses. Could be used in a lot more dialogs.  Could also use a lot more variety. ~ Response to NPC dialogue
en: Let's talk about something else.
zh: 让我们谈点其他的事情吧。

note: ~ Snippet in category "<done_conversation_section>" ~ Avatar response to an NPC that can be used for TALK_NONE responses. Could be used in a lot more dialogs.  Could also use a lot more variety. ~ Response to NPC dialogue
en: Let's change the subject.
zh: 我们换个话题吧。

note: ~ Snippet in category "<done_conversation_section>" ~ Avatar response to an NPC that can be used for TALK_NONE responses. Could be used in a lot more dialogs.  Could also use a lot more variety. ~ Response to NPC dialogue
en: I'd like to ask you about something else.
zh: 我想问你点别的事。

note: ~ Snippet in category "<done_conversation_section>" ~ Avatar response to an NPC that can be used for TALK_NONE responses. Could be used in a lot more dialogs.  Could also use a lot more variety.
en: I'd like to talk about something else.
zh: 我想谈点别的事。

note: ~ Snippet in category "<done_conversation_section>" ~ Avatar response to an NPC that can be used for TALK_NONE responses. Could be used in a lot more dialogs.  Could also use a lot more variety.
en: Let's move on.
zh: 我们继续吧。

note: ~ Snippet in category "<done_conversation_section>" ~ Avatar response to an NPC that can be used for TALK_NONE responses. Could be used in a lot more dialogs.  Could also use a lot more variety.
en: And swiftly moving on.
zh: 好吧，我们继续谈谈其他吧。

note: ~ Snippet in category "<done_conversation_section>" ~ Avatar response to an NPC that can be used for TALK_NONE responses. Could be used in a lot more dialogs.  Could also use a lot more variety.
en: So, let's change gear here.
zh: 那么，让我们换个话题吧。

note: ~ Snippet in category "<done_conversation_section>" ~ Avatar response to an NPC that can be used for TALK_NONE responses. Could be used in a lot more dialogs.  Could also use a lot more variety.
en: Next question, please.
zh: 下一个话题吧，请。

note: ~ Snippet in category "<done_conversation_section>" ~ Avatar response to an NPC that can be used for TALK_NONE responses. Could be used in a lot more dialogs.  Could also use a lot more variety.
en: So, you were saying?
zh: 对了，你刚刚还说？

note: ~ Snippet in category "<done_conversation_section>" ~ Avatar response to an NPC that can be used for TALK_NONE responses. Could be used in a lot more dialogs.  Could also use a lot more variety.
en: Let's talk about literally anything else.
zh: 咱们聊聊其他话题。

note: ~ Snippet in category "<done_conversation_section>" ~ Avatar response to an NPC that can be used for TALK_NONE responses. Could be used in a lot more dialogs.  Could also use a lot more variety.
en: Actually, I was wondering…
zh: 转头想想，我还想知道……

note: ~ Snippet in category "<done_conversation_section>" ~ Avatar response to an NPC that can be used for TALK_NONE responses. Could be used in a lot more dialogs.  Could also use a lot more variety.
en: Moving on…
zh: 我们继续……

note: ~ Snippet in category "<done_conversation_section>" ~ Avatar response to an NPC that can be used for TALK_NONE responses. Could be used in a lot more dialogs.  Could also use a lot more variety.
en: Anyway…
zh: 好吧……

note: ~ Snippet in category "<end_talking>" ~ Avatar response indicated that the conversation is over via TALK_DONE. Could be used in a lot more dialogs.  Could also use a lot more variety.
en: We should probably get going.
zh: 我们该走了。

note: ~ Snippet in category "<end_talking>" ~ Avatar response indicated that the conversation is over via TALK_DONE. Could be used in a lot more dialogs.  Could also use a lot more variety.
en: We'd better get moving.
zh: 我们最好现在动身。

note: ~ Snippet in category "<end_talking>" ~ Avatar response indicated that the conversation is over via TALK_DONE. Could be used in a lot more dialogs.  Could also use a lot more variety.
en: Time's a-wasting.  Let's head out.
zh: 时间紧迫，我们出发吧。

note: ~ Snippet in category "<end_talking>" ~ Avatar response indicated that the conversation is over via TALK_DONE. Could be used in a lot more dialogs.  Could also use a lot more variety.
en: Come on.  We got stuff to do.
zh: 走吧，我们还有事情要做。

note: ~ Snippet in category "<end_talking>" ~ Avatar response indicated that the conversation is over via TALK_DONE. Could be used in a lot more dialogs.  Could also use a lot more variety.
en: We'll pick this up another time.  Let's go.
zh: 我们下次再接着说，走吧。

note: ~ Snippet in category "<end_talking>" ~ Avatar response indicated that the conversation is over via TALK_DONE. Could be used in a lot more dialogs.  Could also use a lot more variety.
en: Talk to you later.
zh: 等会再和你聊。

note: ~ Snippet in category "<end_talking>" ~ Avatar response indicated that the conversation is over via TALK_DONE. Could be used in a lot more dialogs.  Could also use a lot more variety.
en: We'll have a chat later.
zh: 我们稍后再聊。

note: ~ Snippet in category "<end_talking>" ~ Avatar response indicated that the conversation is over via TALK_DONE. Could be used in a lot more dialogs.  Could also use a lot more variety.
en: Want to pick this up another time?
zh: 要不下次再聊这个吧？

note: ~ Snippet in category "<end_talking>" ~ Avatar response indicated that the conversation is over via TALK_DONE. Could be used in a lot more dialogs.  Could also use a lot more variety. ~ Response to NPC dialogue
en: I'll get back to you on that.
zh: 我之后再来找你。

note: ~ Snippet in category "<end_talking>" ~ Avatar response indicated that the conversation is over via TALK_DONE. Could be used in a lot more dialogs.  Could also use a lot more variety.
en: Light's burning, let's move.
zh: 时间紧迫，让我们行动吧。

note: ~ Snippet in category "<end_talking>" ~ Avatar response indicated that the conversation is over via TALK_DONE. Could be used in a lot more dialogs.  Could also use a lot more variety.
en: Come on, best push on.
zh: 来吧，最好继续行动。

note: ~ Snippet in category "<end_talking>" ~ Avatar response indicated that the conversation is over via TALK_DONE. Could be used in a lot more dialogs.  Could also use a lot more variety.
en: We can continue this another time.
zh: 我们可以下次再讨论。

note: ~ Snippet in category "<end_talking>" ~ Avatar response indicated that the conversation is over via TALK_DONE. Could be used in a lot more dialogs.  Could also use a lot more variety.
en: We can pick it up later.
zh: 我们下次再谈吧。

note: ~ Snippet in category "<end_talking>" ~ Avatar response indicated that the conversation is over via TALK_DONE. Could be used in a lot more dialogs.  Could also use a lot more variety.
en: Time and a place, later.
zh: 找个时间和地点，以后再聊。

note: ~ Snippet in category "<end_talking>" ~ Avatar response indicated that the conversation is over via TALK_DONE. Could be used in a lot more dialogs.  Could also use a lot more variety.
en: Another time, perhaps.
zh: 下次再聊吧，也许。

note: ~ Snippet in category "<end_talking>" ~ Avatar response indicated that the conversation is over via TALK_DONE. Could be used in a lot more dialogs.  Could also use a lot more variety.
en: I'll good for now, let's go.
zh: 就先聊到这里，我们出发吧。

note: ~ Snippet in category "<end_talking>" ~ Avatar response indicated that the conversation is over via TALK_DONE. Could be used in a lot more dialogs.  Could also use a lot more variety.
en: Let's do this another time.
zh: 我们改天再聊吧。

note: ~ Snippet in category "<end_talking>" ~ Avatar response indicated that the conversation is over via TALK_DONE. Could be used in a lot more dialogs.  Could also use a lot more variety.
en: Let's get a boogie on.
zh: 让我们准备出发吧。

note: ~ Snippet in category "<end_talking>" ~ Avatar response indicated that the conversation is over via TALK_DONE. Could be used in a lot more dialogs.  Could also use a lot more variety.
en: Let's get a shift on.
zh: 我们抓紧出发吧。

note: ~ Snippet in category "<end_talking>" ~ Avatar response indicated that the conversation is over via TALK_DONE. Could be used in a lot more dialogs.  Could also use a lot more variety.
en: Let's get a move on.
zh: 我们快走吧。

note: ~ Snippet in category "<end_talking>" ~ Avatar response indicated that the conversation is over via TALK_DONE. Could be used in a lot more dialogs.  Could also use a lot more variety.
en: Let's get back to it.
zh: 让我们回到正事上来。

note: ~ Snippet in category "<end_talking>" ~ Avatar response indicated that the conversation is over via TALK_DONE. Could be used in a lot more dialogs.  Could also use a lot more variety.
en: Let's head out.
zh: 我们出发吧。

note: ~ Snippet in category "<end_talking>" ~ Avatar response indicated that the conversation is over via TALK_DONE. Could be used in a lot more dialogs.  Could also use a lot more variety. ~ Response to NPC dialogue
en: Let's hit the road.
zh: 我们上路吧。

note: ~ Snippet in category "<end_talking>" ~ Avatar response indicated that the conversation is over via TALK_DONE. Could be used in a lot more dialogs.  Could also use a lot more variety.
en: Let's link in later.
zh: 让我们稍后再说。

note: ~ Snippet in category "<end_talking>" ~ Avatar response indicated that the conversation is over via TALK_DONE. Could be used in a lot more dialogs.  Could also use a lot more variety.
en: Let's put a pin in this chat for now.
zh: 这个话题我们留着下次再说。

note: ~ Snippet in category "<shitty>"
en: shitty
zh: 糟糕的

note: ~ Snippet in category "<shitty>"
en: lame
zh: 蹩脚的

note: ~ Snippet in category "<shitty>"
en: crappy
zh: 差劲的

note: ~ Snippet in category "<shitty>"
en: unpleasant
zh: 讨厌的

note: ~ Snippet in category "<shitty>"
en: <swear> <shitty>
zh: <swear><shitty>

note: ~ Snippet in category "<shitty>"
en: <very> <shitty>
zh: <very><shitty>

note: ~ Snippet in category "<shitty>"
en: awful
zh: 糟糕的

note: ~ Snippet in category "<shitty>"
en: terrible
zh: 可怕的

note: ~ Snippet in category "<shitty>"
en: miserable
zh: 凄惨的

note: ~ Snippet in category "<shitty>"
en: fucked-up
zh: 一塌糊涂的

note: ~ Snippet in category "<shitty>"
en: lousy
zh: 可恶的

note: ~ Snippet in category "<shitty>"
en: deplorable
zh: 悲惨的

note: ~ Snippet in category "<dumb>"
en: stupid
zh: 愚蠢

note: ~ Snippet in category "<dumb>"
en: idiotic
zh: 白痴

note: ~ Snippet in category "<dumb>"
en: dumb
zh: 脑残

note: ~ Snippet in category "<dumb>"
en: dumb-ass
zh: 智障

note: ~ Snippet in category "<dumb>"
en: moronic
zh: 低能

note: ~ Snippet in category "<dumb>"
en: mickey mouse
zh: 幼稚

note: ~ Snippet in category "<dumb>"
en: shit-for-brains
zh: 脑瘫

note: ~ Snippet in category "<dumb>"
en: brain-dead
zh: 无脑

note: ~ Snippet in category "<dumb>"
en: imbecilic
zh: 弱智

note: ~ Snippet in category "<dumb>"
en: lame-brain
zh: 痴线

note: ~ Snippet in category "<zombie>"
en: shambler
zh: 蹒跚者

note: ~ Snippet in category "<zombie>"
en: goo-puker
zh: 粘液喷子

note: ~ Snippet in category "<zombie>"
en: walker
zh: 行尸

note: ~ Snippet in category "<zombie>"
en: walking corpse
zh: 行尸走肉

note: ~ Snippet in category "<zombie>"
en: <swear> <zombie>
zh: <swear><zombie>

note: ~ Snippet in category "<zombie>" ~ Snippet in category "<zombies>"
en: undead
zh: 不死人

note: ~ Snippet in category "<zombie>"
en: a living corpse
zh: 活尸

note: ~ Snippet in category "<zombie>"
en: zed
zh: 不死者

note: ~ Snippet in category "<zombies>"
en: zombies
zh: 丧尸

note: ~ Snippet in category "<zombies>"
en: Z's
zh: 丧尸们

note: ~ Snippet in category "<zombies>"
en: <swear> <zombies>
zh: <swear><zombies>

note: ~ Snippet in category "<zombies>"
en: living dead
zh: 活死人

note: ~ Snippet in category "<zombies>"
en: shamblers
zh: 蹒跚者

note: ~ Snippet in category "<zombies>"
en: walkers
zh: 行尸

note: ~ Snippet in category "<zombies>"
en: goo-pukers
zh: 粘液喷子

note: ~ Snippet in category "<zombies>"
en: zeds
zh: 不死者

note: ~ Snippet in category "<monster>"
en: monster
zh: 怪物

note: ~ Snippet in category "<monster>"
en: demon
zh: 恶魔

note: ~ Snippet in category "<monster>"
en: horror
zh: 恐怖怪物

note: ~ Snippet in category "<monster>"
en: indescribable beast
zh: 难以形容的野兽

note: ~ Snippet in category "<monster>"
en: creature made of nightmares
zh: 恶梦中才会出现的生物

note: ~ Snippet in category "<monster>"
en: critter
zh: 生物

note: ~ Snippet in category "<monster>"
en: <swear> <monster>
zh: <swear><monster>

note: ~ Snippet in category "<monster>"
en: unbelievable <swear> thing
zh: 难以置信的<swear>玩意

note: ~ Snippet in category "<monster>"
en: walking nightmare
zh: 行走的梦魇

note: ~ Snippet in category "<monster>"
en: thing right out of a scary movie
zh: 恐怖电影里的东西

note: ~ Snippet in category "<monster>"
en: <swear> thing
zh: <swear>玩意

note: ~ Snippet in category "<monster>"
en: whatever-the-fuck that is
zh: 天知道啥鬼家伙

note: ~ Snippet in category "<monster>"
en: eldritch horror
zh: 异界恐怖

note: ~ Snippet in category "<monster>"
en: beast
zh: 野兽

note: ~ Snippet in category "<monster>"
en: monstrosity
zh: 庞然怪物

note: ~ Snippet in category "<the_cataclysm>"
en: the Cataclysm
zh: 大灾变

note: ~ Snippet in category "<the_cataclysm>"
en: the apocalypse
zh: 末日

note: ~ Snippet in category "<the_cataclysm>"
en: the end of the world
zh: 世界末日

note: ~ Snippet in category "<the_cataclysm>"
en: Armageddon
zh: 末日审判

note: ~ Snippet in category "<the_cataclysm>"
en: the end of days
zh: 世界终结之时

note: ~ Snippet in category "<the_cataclysm>"
en: the end
zh: 终结之日

note: ~ Snippet in category "<the_cataclysm>"
en: the reckoning
zh: 清算之日

note: ~ Snippet in category "<run_away>" ~ NPC complaint when the NPC intends to run away from overwhelming threats.
en: They'll kill us!  Run away!
zh: 他们会杀了我们的！快跑！

note: ~ Snippet in category "<run_away>" ~ NPC complaint when the NPC intends to run away from overwhelming threats.
en: We're going to die!  Fall back!
zh: 我们要死了！撤退！

note: ~ Snippet in category "<run_away>" ~ NPC complaint when the NPC intends to run away from overwhelming threats.
en: Fall back and regroup!
zh: 撤退重组！

note: ~ Snippet in category "<run_away>" ~ NPC complaint when the NPC intends to run away from overwhelming threats.
en: There's no hope for victory.  I'm running!
zh: 没有胜利的希望。我跑了！

note: ~ Snippet in category "<run_away>" ~ NPC complaint when the NPC intends to run away from overwhelming threats.
en: Feet don't fail me now!
zh: 腿你要撑住！

note: ~ Snippet in category "<run_away>" ~ NPC complaint when the NPC intends to run away from overwhelming threats.
en: I don't have to be faster than them, just faster than you!
zh: 我不需要比他们快，只要比你快！

note: ~ Snippet in category "<run_away>" ~ NPC complaint when the NPC intends to run away from overwhelming threats.
en: Oh God, my leg, Oh God!
zh: 天啊，我的腿，上帝啊！

note: ~ Snippet in category "<run_away>" ~ NPC complaint when the NPC intends to run away from overwhelming threats.
en: We have a serious situation here.  I'm leaving!
zh: 我们情况紧急。我要走了！

note: ~ Snippet in category "<run_away>" ~ NPC complaint when the NPC intends to run away from overwhelming threats.
en: It can't follow all of us.  I'll run this way, you go there!
zh: 它总不能同时追我们所有人。我往这边跑，你去那儿！

note: ~ Snippet in category "<run_away>" ~ NPC complaint when the NPC intends to run away from overwhelming threats.
en: Me go, you stay.
zh: 我走，你留。

note: ~ Snippet in category "<run_away>" ~ NPC complaint when the NPC intends to run away from overwhelming threats.
en: Not that way!  Go left!
zh: 不是那边！往左走！

note: ~ Snippet in category "<run_away>" ~ NPC complaint when the NPC intends to run away from overwhelming threats.
en: Game over!  Run!
zh: 游戏结束了，快逃！

note: ~ Snippet in category "<run_away>" ~ NPC complaint when the NPC intends to run away from overwhelming threats.
en: Run, faster!
zh: 快逃，快点！

note: ~ Snippet in category "<run_away>" ~ NPC complaint when the NPC intends to run away from overwhelming threats.
en: <swear>! Run!  Go!
zh: <swear>！快逃！快！

note: ~ Snippet in category "<run_away>" ~ NPC complaint when the NPC intends to run away from overwhelming threats.
en: Hurry, run!
zh: 快点，逃跑！

note: ~ Snippet in category "<run_away>" ~ NPC complaint when the NPC intends to run away from overwhelming threats.
en: Go!  Flee!
zh: 快！逃跑！

note: ~ Snippet in category "<run_away>" ~ NPC complaint when the NPC intends to run away from overwhelming threats.
en: <move>!
zh: <move>！

note: ~ Snippet in category "<run_away>" ~ NPC complaint when the NPC intends to run away from overwhelming threats.
en: Retreat!  Retreat!
zh: 撤退！撤退！

note: ~ Snippet in category "<run_away>" ~ NPC complaint when the NPC intends to run away from overwhelming threats.
en: Book it!
zh: 风紧扯呼！

note: ~ Snippet in category "<run_away>" ~ NPC complaint when the NPC intends to run away from overwhelming threats.
en: Leg it!
zh: 快跑！

note: ~ Snippet in category "<run_away>" ~ NPC complaint when the NPC intends to run away from overwhelming threats.
en: I'm getting the hell out of here!
zh: 我要马上离开这！

note: ~ Snippet in category "<run_away>" ~ NPC complaint when the NPC intends to run away from overwhelming threats.
en: Thank fuck for all the cardio!
zh: 多谢你他妈陪练！

note: ~ Snippet in category "<run_away>" ~ NPC complaint when the NPC intends to run away from overwhelming threats.
en: Let's get out of here!
zh: 咱们快逃啊！

note: ~ Snippet in category "<run_away>" ~ NPC complaint when the NPC intends to run away from overwhelming threats.
en: Time to haul ass!
zh: 该开溜了！

note: ~ Snippet in category "<cant_flee>" ~ NPC complaint when they would like to run, but have no legal movement options and must fight.
en: I can't outrun it!  I'm going to kill it!
zh: 我跑得没它快！我要杀了它！

note: ~ Snippet in category "<cant_flee>" ~ NPC complaint when they would like to run, but have no legal movement options and must fight.
en: <swear>!  Die, you <name_b>!  I want to live!
zh: <swear>！死吧，你这个<name_b>！我想活下去！

note: ~ Snippet in category "<cant_flee>" ~ NPC complaint when they would like to run, but have no legal movement options and must fight.
en: My feet failed me!  Arms, don't fail me!
zh: 我的腿不行了！手你要撑住啊！

note: ~ Snippet in category "<cant_flee>" ~ NPC complaint when they would like to run, but have no legal movement options and must fight.
en: Can't run!  Have to fight!
zh: 逃不了了！只能干了！

note: ~ Snippet in category "<cant_flee>" ~ NPC complaint when they would like to run, but have no legal movement options and must fight.
en: I can't run away from this!
zh: 我逃不掉了！

note: ~ Snippet in category "<cant_flee>" ~ NPC complaint when they would like to run, but have no legal movement options and must fight.
en: Backed in a corner here!  <swear>!
zh: 被堵在角落里了！<swear>！

note: ~ Snippet in category "<cant_flee>" ~ NPC complaint when they would like to run, but have no legal movement options and must fight.
en: Gotta go through it!
zh: 只能开干了！

note: ~ Snippet in category "<cant_flee>" ~ NPC complaint when they would like to run, but have no legal movement options and must fight.
en: I'm not going without a fight!
zh: 我不会乖乖认输的！

note: ~ Snippet in category "<cant_flee>" ~ NPC complaint when they would like to run, but have no legal movement options and must fight.
en: Witness me stand tall!
zh: 看我正面刚！

note: ~ Snippet in category "<cant_flee>" ~ NPC complaint when they would like to run, but have no legal movement options and must fight.
en: If I die, I'm taking you all with me!
zh: 即使是死，我也要你们陪葬！

note: ~ Snippet in category "<fire_bad>" ~ NPC complaint when there is an uncontrolled fire in the vicinity and the NPC wants to run away.  Could use more variety.
en: Call the fire department!  Wait, they're dead!  Run away!
zh: 给消防队打电话！等等，他们死了！快跑！

note: ~ Snippet in category "<fire_bad>" ~ NPC complaint when there is an uncontrolled fire in the vicinity and the NPC wants to run away.  Could use more variety.
en: This place is on fire.  I'm leaving.
zh: 这地方着火了。我要溜了。

note: ~ Snippet in category "<fire_bad>" ~ NPC complaint when there is an uncontrolled fire in the vicinity and the NPC wants to run away.  Could use more variety.
en: Put the fire out!  Put it out!
zh: 快把火灭了！快把它灭了！

note: ~ Snippet in category "<fire_bad>" ~ NPC complaint when there is an uncontrolled fire in the vicinity and the NPC wants to run away.  Could use more variety.
en: Fire bad!  <move>!
zh: 火势严重！<move>！

note: ~ Snippet in category "<fire_bad>" ~ NPC complaint when there is an uncontrolled fire in the vicinity and the NPC wants to run away.  Could use more variety.
en: We need to put this fire out!
zh: 我们得把火扑灭！

note: ~ Snippet in category "<fire_bad>" ~ NPC complaint when there is an uncontrolled fire in the vicinity and the NPC wants to run away.  Could use more variety.
en: Somebody get some water!
zh: 谁去拿点水来！

note: ~ Snippet in category "<fire_bad>" ~ NPC complaint when there is an uncontrolled fire in the vicinity and the NPC wants to run away.  Could use more variety.
en: Fire, fire, FIRE!
zh: 火，火，火——！

note: ~ Snippet in category "<fire_bad>" ~ NPC complaint when there is an uncontrolled fire in the vicinity and the NPC wants to run away.  Could use more variety.
en: Get an extinguisher!
zh: 去拿灭火器！

note: ~ Snippet in category "<fire_bad>" ~ NPC complaint when there is an uncontrolled fire in the vicinity and the NPC wants to run away.  Could use more variety.
en: Bootleg fireworks, Fire!
zh: 劣质烟花，着火了！

note: ~ Snippet in category "<fire_bad>" ~ NPC complaint when there is an uncontrolled fire in the vicinity and the NPC wants to run away.  Could use more variety.
en: Get the water <name_b>!
zh: 快打水来，<name_b>！

note: ~ Snippet in category "<fire_bad>" ~ NPC complaint when there is an uncontrolled fire in the vicinity and the NPC wants to run away.  Could use more variety.
en: Quick, fire!
zh: 快点，着火了！

note: ~ Snippet in category "<fire_bad>" ~ NPC complaint when there is an uncontrolled fire in the vicinity and the NPC wants to run away.  Could use more variety.
en: Fire?  Fire!
zh: 着火了？着火了！

note: ~ Snippet in category "<fire_bad>" ~ NPC complaint when there is an uncontrolled fire in the vicinity and the NPC wants to run away.  Could use more variety.
en: FIIIIREE!
zh: 着~火~了！

note: ~ Snippet in category "<fire_bad>" ~ NPC complaint when there is an uncontrolled fire in the vicinity and the NPC wants to run away.  Could use more variety.
en: <swear>! Fire!
zh: <swear>！着火了！

note: ~ Snippet in category "<fire_bad>" ~ NPC complaint when there is an uncontrolled fire in the vicinity and the NPC wants to run away.  Could use more variety.
en: Somebody get some water or something!
zh: 快来人帮我拿点水或是什么的！

note: ~ Snippet in category "<fire_bad>" ~ NPC complaint when there is an uncontrolled fire in the vicinity and the NPC wants to run away.  Could use more variety.
en: Danger hot!
zh: 危险，高温！

note: ~ Snippet in category "<follower_mutiny>" ~ NPC shout when the NPC is leaving your_followers because the NPC hates you due to abuse.  Always followed by 'adios, motherfucker!'  Could use more variety.
en: I've done so much for you, and you can't even keep me fed!
zh: 我给你干了这么多事，你居然不能让我吃饱！

note: ~ Snippet in category "<follower_mutiny>" ~ NPC shout when the NPC is leaving your_followers because the NPC hates you due to abuse.  Always followed by 'adios, motherfucker!'  Could use more variety.
en: You are the worst person in the world!
zh: 你就是个人渣！

note: ~ Snippet in category "<follower_mutiny>" ~ NPC shout when the NPC is leaving your_followers because the NPC hates you due to abuse.  Always followed by 'adios, motherfucker!'  Could use more variety.
en: Why are you such a horrible leader?
zh: 你这个领导怎么这么烂啊？

note: ~ Snippet in category "<follower_mutiny>" ~ NPC shout when the NPC is leaving your_followers because the NPC hates you due to abuse.  Always followed by 'adios, motherfucker!'  Could use more variety.
en: I trusted you, and you can't even provide food!
zh: 我信任过你，你却连食物都给不了我！

note: ~ Snippet in category "<follower_mutiny>" ~ NPC shout when the NPC is leaving your_followers because the NPC hates you due to abuse.  Always followed by 'adios, motherfucker!'  Could use more variety.
en: I don't have to take this abuse from you, there are plenty of people to abuse me!
zh: 周围人的虐待已经够多了，我没必要再忍受你的虐待了！

note: ~ Snippet in category "<follower_mutiny>" ~ NPC shout when the NPC is leaving your_followers because the NPC hates you due to abuse.  Always followed by 'adios, motherfucker!'  Could use more variety.
en: You said you would keep me safe, and you haven't!
zh: 你说你会保护我的安全，但是你根本没有！

note: ~ Snippet in category "<follower_mutiny>" ~ NPC shout when the NPC is leaving your_followers because the NPC hates you due to abuse.  Always followed by 'adios, motherfucker!'  Could use more variety.
en: I thought you cared, obviously not.
zh: 我以为你在乎手下，显然你并不在乎。

note: ~ Snippet in category "<follower_mutiny>" ~ NPC shout when the NPC is leaving your_followers because the NPC hates you due to abuse.  Always followed by 'adios, motherfucker!'  Could use more variety.
en: I thought we were a team?  Not anymore.
zh: 我还以为我们是一伙的？以后不再是了。

note: ~ Snippet in category "<follower_mutiny>" ~ NPC shout when the NPC is leaving your_followers because the NPC hates you due to abuse.  Always followed by 'adios, motherfucker!'  Could use more variety.
en: You and me are SO done.
zh: 你和我从此一刀两断。

note: ~ Snippet in category "<follower_mutiny>" ~ NPC shout when the NPC is leaving your_followers because the NPC hates you due to abuse.  Always followed by 'adios, motherfucker!'  Could use more variety.
en: We cannot go on like this.
zh: 我们不能再这样下去了。

note: ~ Snippet in category "<follower_mutiny>" ~ NPC shout when the NPC is leaving your_followers because the NPC hates you due to abuse.  Always followed by 'adios, motherfucker!'  Could use more variety.
en: I am not standing for this any longer.
zh: 我再也忍不下去了。

note: ~ Snippet in category "<follower_mutiny>" ~ NPC shout when the NPC is leaving your_followers because the NPC hates you due to abuse.  Always followed by 'adios, motherfucker!'  Could use more variety.
en: No, enough is enough.  I am not doing this.
zh: 不了，适可而止吧。我受够了。

note: ~ Snippet in category "<follower_mutiny>" ~ NPC shout when the NPC is leaving your_followers because the NPC hates you due to abuse.  Always followed by 'adios, motherfucker!'  Could use more variety.
en: I am not a tool for you to use, I have needs too!
zh: 我不是供你使用的工具，我也有自己的追求！

note: ~ Snippet in category "<follower_mutiny>" ~ NPC shout when the NPC is leaving your_followers because the NPC hates you due to abuse.  Always followed by 'adios, motherfucker!'  Could use more variety.
en: There's only a couple hundred people left in the world, and I relied on the dumbest one!
zh: 世界上只剩下几百人了，我却投靠了最愚蠢的那个！

note: ~ Snippet in category "<follower_mutiny>" ~ NPC shout when the NPC is leaving your_followers because the NPC hates you due to abuse.  Always followed by 'adios, motherfucker!'  Could use more variety.
en: You're a monster!
zh: 你就是个禽兽！

note: ~ Snippet in category "<follower_mutiny>" ~ NPC shout when the NPC is leaving your_followers because the NPC hates you due to abuse.  Always followed by 'adios, motherfucker!'  Could use more variety.
en: You call this safe?  You're crazy and incompetent!
zh: 你管这叫安全？你不仅无能而且是个疯子！

note: ~ Snippet in category "<follower_mutiny>" ~ NPC shout when the NPC is leaving your_followers because the NPC hates you due to abuse.  Always followed by 'adios, motherfucker!'  Could use more variety.
en: That was the last straw!  I'm not following your orders anymore!
zh: 我忍无可忍了！我不会再听你的命令了！

note: ~ Snippet in category "<granny_name_g>"
en: my child
zh: 我的孩子

note: ~ Snippet in category "<granny_name_g>"
en: dear
zh: 亲爱的

note: ~ Snippet in category "<granny_name_g>"
en: my dear
zh: 我亲爱的

note: ~ Snippet in category "<granny_name_g>"
en: survivor
zh: 幸存者

note: ~ Snippet in category "<camp_water_thanks>" ~ NPCs say this after drinking water from a camp well.
en: Clean water, the taste that refreshes!
zh: 干净的水，清新的味道！

note: ~ Snippet in category "<camp_water_thanks>" ~ NPCs say this after drinking water from a camp well.
en: I was parched, but now I am not.
zh: 我刚刚快被渴死了，现在可好些了。

note: ~ Snippet in category "<camp_water_thanks>" ~ NPCs say this after drinking water from a camp well.
en: Water is nice, but I should get a grog ration.
zh: 水很好，但我想找点酒。

note: ~ Snippet in category "<camp_water_thanks>" ~ NPCs say this after drinking water from a camp well.
en: Ah, refreshing.
zh: 啊，真清凉爽口。

note: ~ Snippet in category "<camp_water_thanks>" ~ NPCs say this after drinking water from a camp well.
en: Mhmm, I needed that.
zh: 嗯，我正想着喝杯这个。

note: ~ Snippet in category "<camp_water_thanks>" ~ NPCs say this after drinking water from a camp well.
en: Sweet sweet aqua.
zh: 甜美清冽的水啊。

note: ~ Snippet in category "<camp_water_thanks>" ~ NPCs say this after drinking water from a camp well.
en: Nothing quite like clean water.
zh: 没有什么能比得上干净的水。

note: ~ Snippet in category "<camp_water_thanks>" ~ NPCs say this after drinking water from a camp well.
en: Could use some ice cubes with that.
zh: 有些冰块就更好了。

note: ~ Snippet in category "<camp_water_thanks>" ~ NPCs say this after drinking water from a camp well.
en: That wasn't Evian, but I'm not thirsty.
zh: 那不是依云牌的，不过起码我不口渴了。

note: ~ Snippet in category "<camp_food_thanks>" ~ NPCs say this after eating food from a basecamp larder.
en: And now I have eaten and am not hungry.
zh: 现在我总算吃上些东西，不饿了。

note: ~ Snippet in category "<camp_food_thanks>" ~ NPCs say this after eating food from a basecamp larder.
en: That food was good, but I miss real restaurants.
zh: 食物很好，但我还是怀念从前餐馆的味道。

note: ~ Snippet in category "<camp_food_thanks>" ~ NPCs say this after eating food from a basecamp larder.
en: Well, that satisfied me.
zh: 好吧，我吃饱了。

note: ~ Snippet in category "<camp_food_thanks>" ~ NPCs say this after eating food from a basecamp larder.
en: Nice to have food once in a while.
zh: 偶尔吃点东西真好。

note: ~ Snippet in category "<camp_food_thanks>" ~ NPCs say this after eating food from a basecamp larder.
en: That hit the spot, yum!
zh: 这可正合我的口味，呀咪！

note: ~ Snippet in category "<camp_food_thanks>" ~ NPCs say this after eating food from a basecamp larder.
en: Mhmm, that's sorted me out.
zh: 嗯，这口刚刚好解决问题。

note: ~ Snippet in category "<camp_food_thanks>" ~ NPCs say this after eating food from a basecamp larder.
en: My stomach thanks you.
zh: 我的胃谢谢你。

note: ~ Snippet in category "<camp_food_thanks>" ~ NPCs say this after eating food from a basecamp larder.
en: I'm slightly fuller than I was before, nice.
zh: 我比之前稍微饱了一点，不错。

note: ~ Snippet in category "<camp_food_thanks>" ~ NPCs say this after eating food from a basecamp larder.
en: I just had some food, but I'm still peckish.  Would you mind if I ate more?
zh: 我刚吃了点东西，但还有点饿。不介意我多吃点吧？

note: ~ Snippet in category "<camp_food_thanks>" ~ NPCs say this after eating food from a basecamp larder.
en: Not quite restaurant quality but it'll do.
zh: 比不上餐厅的热菜，但也还行。

note: ~ Snippet in category "<camp_food_thanks>" ~ NPCs say this after eating food from a basecamp larder.
en: I miss mom's cooking.
zh: 我想念妈妈做的菜。

note: ~ Snippet in category "<camp_food_thanks>" ~ NPCs say this after eating food from a basecamp larder.
en: I'll just pretend that was pizza.
zh: 我就假装那是披萨了。

note: ~ Snippet in category "<camp_larder_empty>" ~ NPCs say this after trying to eat from a basecamp larder with no food.
en: Hey, <name_g>, we're out of food.
zh: 嗨，<name_g>，我们的食物吃完了。

note: ~ Snippet in category "<camp_larder_empty>" ~ NPCs say this after trying to eat from a basecamp larder with no food.
en: Hey, the larder is empty!  We're going to starve.
zh: 嘿，储藏室空了！我们要饿死了。

note: ~ Snippet in category "<camp_larder_empty>" ~ NPCs say this after trying to eat from a basecamp larder with no food.
en: There's no food in the larder!
zh: 储藏室里没有食物了！

note: ~ Snippet in category "<camp_larder_empty>" ~ NPCs say this after trying to eat from a basecamp larder with no food.
en: <name_g>, we're empty on chow.
zh: <name_g>，我们没有吃的了。

note: ~ Snippet in category "<camp_larder_empty>" ~ NPCs say this after trying to eat from a basecamp larder with no food.
en: Larder is a little bare.  Really bare in fact.
zh: 食物储藏有点空。确切的说已经完全空了。

note: ~ Snippet in category "<camp_larder_empty>" ~ NPCs say this after trying to eat from a basecamp larder with no food.
en: Larder is empty, completely cleared out.
zh: 食物储藏空了，完全空了。

note: ~ Snippet in category "<camp_larder_empty>" ~ NPCs say this after trying to eat from a basecamp larder with no food.
en: We need more food in the basecamp larder; it's empty.
zh: 我们的营地储藏室需要多放点食物，都已经空了。

note: ~ Snippet in category "<camp_larder_empty>" ~ NPCs say this after trying to eat from a basecamp larder with no food.
en: Uhm, <name_g>, I don't meant to criticize, but we should focus on distributing some food into the basecamp larder.
zh: 呃，<name_g>，不是我抱怨，我们应该想办法找点食物放在营地储藏室里。

note: ~ Snippet in category "<danger_close_distance>" ~ A threat is very close.
en: right on top of us!
zh: 已经到我们脸上了！

note: ~ Snippet in category "<danger_close_distance>" ~ A threat is very close.
en: right there!
zh: 就在这边！

note: ~ Snippet in category "<danger_close_distance>" ~ A threat is very close.
en: danger close!
zh: 威胁靠近！

note: ~ Snippet in category "<danger_close_distance>" ~ A threat is very close.
en: almost in melee range!
zh: 快到近战范围了！

note: ~ Snippet in category "<danger_close_distance>" ~ A threat is very close.
en: too close for comfort!
zh: 不好，太近了！

note: ~ Snippet in category "<close_distance>" ~ A threat is close.
en: within shooting range.
zh: 进入射程。

note: ~ Snippet in category "<close_distance>" ~ A threat is close.
en: only a couple of seconds' away.
zh: 还有几秒就过来了。

note: ~ Snippet in category "<close_distance>" ~ A threat is close.
en: just a bit away.
zh: 离我们就一点距离了。

note: ~ Snippet in category "<close_distance>" ~ A threat is close.
en: closer than I'd like.
zh: 有点太近了。

note: ~ Snippet in category "<medium_distance>" ~ A threat is nearby.
en: near enough to see us.
zh: 近得能看到我们了。

note: ~ Snippet in category "<medium_distance>" ~ A threat is nearby.
en: quite a bit away.
zh: 离我们还有点远。

note: ~ Snippet in category "<medium_distance>" ~ A threat is nearby.
en: maybe within shooting range.
zh: 也许在射程内。

note: ~ Snippet in category "<medium_distance>" ~ A threat is nearby.
en: at a good distance.
zh: 还有一段距离。

note: ~ Snippet in category "<far_distance>" ~ A threat is on the horizon.
en: far enough away that we could make sneak away.
zh: 足够远，我们可以偷偷溜走。

note: ~ Snippet in category "<far_distance>" ~ A threat is on the horizon.
en: out on the horizon, so don't worry much.
zh: 在地平线上，所以不要太担心。

note: ~ Snippet in category "<far_distance>" ~ A threat is on the horizon.
en: at a long distance.
zh: 在很远的地方。

note: ~ Snippet in category "<far_distance>" ~ A threat is on the horizon.
en: it's a million miles away!
zh: 它在一百万英里之外！

note: ~ Snippet in category "<ally_rule_use_guns_true_text>"
en: <mypronoun> will use ranged weapons.
zh: <mypronoun>会使用远程武器。

note: ~ Snippet in category "<ally_rule_use_guns_false_text>"
en: <mypronoun> will not use ranged weapons.
zh: <mypronoun>不会使用远程武器。

note: ~ Snippet in category "<ally_rule_use_grenades_true_text>"
en: <mypronoun> will use grenades.
zh: <mypronoun>会使用手榴弹。

note: ~ Snippet in category "<ally_rule_use_grenades_false_text>"
en: <mypronoun> will not use grenades.
zh: <mypronoun>不会使用手榴弹。

note: ~ Snippet in category "<ally_rule_use_silent_true_text>"
en: <mypronoun> will only use silenced ranged weapons.
zh: <mypronoun>只会使用无声的远程武器。

note: ~ Snippet in category "<ally_rule_use_silent_false_text>"
en: <mypronoun> will use any ranged weapons.
zh: <mypronoun>会使用任何远程武器。

note: ~ Snippet in category "<ally_rule_avoid_friendly_fire_true_text>"
en: <mypronoun> will avoid shooting if allies are in the line of fire.
zh: <mypronoun>在队友处于射击路径上时会停止射击。

note: ~ Snippet in category "<ally_rule_avoid_friendly_fire_false_text>"
en: <mypronoun> will shoot even if allies are in the line of fire.
zh: <mypronoun>在队友处于射击路径上时仍继续射击。

note: ~ Snippet in category "<ally_rule_allow_pick_up_true_text>"
en: <mypronoun> will pick up items.
zh: <mypronoun>将会拾取物品。

note: ~ Snippet in category "<ally_rule_allow_pick_up_true_list_text>"
en: <mypronoun> will only pick up items from the whitelist.
zh: <mypronoun>将只会拾取白名单内的物品。

note: ~ Snippet in category "<ally_rule_allow_pick_up_false_text>"
en: <mypronoun> will not pick up items.
zh: <mypronoun>将不会拾取物品。

note: ~ Snippet in category "<ally_rule_allow_bash_true_text>"
en: <mypronoun> will bash down obstacles.
zh: <mypronoun>会清除障碍。

note: ~ Snippet in category "<ally_rule_allow_bash_false_text>"
en: <mypronoun> will not bash down obstacles.
zh: <mypronoun>不会清除障碍。

note: ~ Snippet in category "<ally_rule_allow_sleep_true_text>"
en: <mypronoun> will sleep when tired.
zh: <mypronoun>会在疲倦时睡觉。

note: ~ Snippet in category "<ally_rule_allow_sleep_false_text>"
en: <mypronoun> will stay awake as long as possible.
zh: <mypronoun>会尽可能保持清醒。

note: ~ Snippet in category "<ally_rule_allow_complain_true_text>"
en: <mypronoun> will complain about wounds and needs.
zh: <mypronoun>会诉说自己的伤痛和需求。

note: ~ Snippet in category "<ally_rule_allow_complain_false_text>"
en: <mypronoun> will only complain in an emergency.
zh: <mypronoun>只在自身情况危急时诉苦。

note: ~ Snippet in category "<ally_rule_allow_pulp_true_text>"
en: <mypronoun> will smash nearby zombie corpses.
zh: <mypronoun>会砸碎附近的丧尸尸体。

note: ~ Snippet in category "<ally_rule_allow_pulp_false_text>"
en: <mypronoun> will leave zombie corpses intact.
zh: <mypronoun>会保留完整的丧尸尸体。

note: ~ Snippet in category "<ally_rule_close_doors_true_text>"
en: <mypronoun> will close doors after passing through.
zh: <mypronoun>会随手带门。

note: ~ Snippet in category "<ally_rule_close_doors_false_text>"
en: <mypronoun> will not close doors.
zh: <mypronoun>不会随手带门。

note: ~ Snippet in category "<ally_rule_lock_doors_true_text>"
en: <mypronoun> will lock doors when closing them.
zh: <mypronoun>会在关门的时候把门锁上。

note: ~ Snippet in category "<ally_rule_lock_doors_false_text>"
en: <mypronoun> will not lock doors.
zh: <mypronoun>不会锁门。

note: ~ Snippet in category "<ally_rule_follow_close_true_text>"
en: <mypronoun> will follow you closely even when threatened.
zh: <mypronoun>会无视威胁地紧跟着你。

note: ~ Snippet in category "<ally_rule_follow_close_false_text>"
en: <mypronoun> will move freely as needed.
zh: <mypronoun>会视情况自行行动。

note: ~ Snippet in category "<ally_rule_follow_distance_2_true_text>"
en: <mypronoun> will follow you at about two paces.
zh: <mypronoun>会在两步左右跟着你。

note: ~ Snippet in category "<ally_rule_follow_distance_2_false_text>"
en: <mypronoun> will follow you at about four paces.
zh: <mypronoun>会在四步左右跟着你。

note: ~ Snippet in category "<ally_rule_follow_distance_request_2_text>"
en: Follow me at about two paces.
zh: 在两步左右跟着我。

note: ~ Snippet in category "<ally_rule_follow_distance_request_4_text>"
en: Follow me at about four paces.
zh: 在四步左右跟着我。

note: ~ Snippet in category "<ally_rule_avoid_doors_true_text>"
en: <mypronoun> will not go places that require opening a door.
zh: <mypronoun>不会去需要开门的地方。

note: ~ Snippet in category "<ally_rule_avoid_doors_false_text>"
en: <mypronoun> will open doors to reach a destination.
zh: <mypronoun>会自行开门去想去的地方。

note: ~ Snippet in category "<ally_rule_avoid_locks_true_text>"
en: <mypronoun> will not try to unlock doors.
zh: <mypronoun>不会试图打开锁上的门。

note: ~ Snippet in category "<ally_rule_avoid_locks_false_text>"
en: <mypronoun> will unlock doors to open them.
zh: <mypronoun>会试图打开锁上的门。

note: ~ Snippet in category "<ally_rule_hold_the_line_true_text>"
en: <mypronoun> will hold the line by not moving into doorways or obstructions adjacent to you.
zh: <mypronoun>不会进入你旁边的门或障碍物，保持你们之间的界限。

note: ~ Snippet in category "<ally_rule_hold_the_line_false_text>"
en: <mypronoun> will move freely to attack enemies.
zh: <mypronoun>会自由移动来攻击敌人。

note: ~ Snippet in category "<ally_rule_ignore_noise_true_text>"
en: <mypronoun> will not investigate noises.
zh: <mypronoun>不会调查噪音。

note: ~ Snippet in category "<ally_rule_ignore_noise_false_text>"
en: <mypronoun> will investigate noises from unseen places.
zh: <mypronoun>会调查未知噪音。

note: ~ Snippet in category "<ally_rule_forbid_engage_true_text>"
en: <mypronoun> will not engage enemies if avoidable.
zh: <mypronoun>会尽力避免交战。

note: ~ Snippet in category "<ally_rule_forbid_engage_false_text>"
en: <mypronoun> will follow normal engagement rules.
zh: <mypronoun>会遵循正常的交战规则。

note: ~ Snippet in category "<chitchat_prefix_booze>" ~ Used when chit-chatting while the avatar has a beer; goes before a general chitchat message
en: Yeah sure, want to crack open one of them beers?
zh: 当然，想为这个故事开瓶啤酒吗？

note: ~ Snippet in category "<chitchat_prefix_booze>" ~ Used when chit-chatting while the avatar has a beer; goes before a general chitchat message
en: Oh definitely, how about one of those beers you got?
zh: 哦，当然，不如给我一瓶你带着的啤酒怎么样？

note: ~ Snippet in category "<chitchat_prefix_booze>" ~ Used when chit-chatting while the avatar has a beer; goes before a general chitchat message
en: Yeah you share those beers I see you hoarding and then we chat all you like!  Only joking, heh.
zh: 是的，不过你得先分我一瓶你囤的那些啤酒，然后我们接着聊！开个玩笑，呵呵。

note: ~ Snippet in category "<chitchat_prefix_booze>" ~ Used when chit-chatting while the avatar has a beer; goes before a general chitchat message
en: Hey <name_g>, I bet a chat would be all the sweeter with a nice, cold beer in hand.
zh: 嘿，<name_g>，我想聊天的时候喝点冰啤酒会更加愉快。

note: ~ Snippet in category "<chitchat_prefix_booze>" ~ Used when chit-chatting while the avatar has a beer; goes before a general chitchat message
en: While we chat, what say you we open a beer and just… pretend the world isn't ending.
zh: 趁我们聊天的时候，我们要不开要一瓶啤酒然后……假装这个世界还没有毁灭。

note: ~ Snippet in category "<chitchat_prefix_booze>" ~ Used when chit-chatting while the avatar has a beer; goes before a general chitchat message
en: Pass me one and let's talk, <name_g>.
zh: 递瓶酒给我，让我们好好谈谈吧，<name_g>。

note: ~ Snippet in category "<chitchat_prefix_summer>" ~ A sentence regarding the season to go before a more general chitchat message.
en: Yeah, this summer heat is hitting me hard, you know?
zh: 啊，炎炎夏日让我很难受，是吧？

note: ~ Snippet in category "<chitchat_prefix_summer>" ~ A sentence regarding the season to go before a more general chitchat message.
en: Enjoying the summer.
zh: 享受夏天吧。

note: ~ Snippet in category "<chitchat_prefix_summer>" ~ A sentence regarding the season to go before a more general chitchat message.
en: Not quite like the summers from before, huh?
zh: 和以前的夏天不一样了，不是吗？

note: ~ Snippet in category "<chitchat_prefix_summer>" ~ A sentence regarding the season to go before a more general chitchat message.
en: Can't wait for this summer to be over.
zh: 等不及这个夏天能早点结束了。

note: ~ Snippet in category "<chitchat_prefix_summer>" ~ A sentence regarding the season to go before a more general chitchat message.
en: Kinda wishing it would cool off a bit, to be honest.
zh: 老实说，希望这天气能凉快一点。

note: ~ Snippet in category "<chitchat_prefix_winter>" ~ A sentence regarding the season to go before a more general chitchat message.
en: OK, maybe it'll stop me from freezing in this weather.
zh: 好吧，也许这能让我不再这鬼天气里冻僵了。

note: ~ Snippet in category "<chitchat_prefix_winter>" ~ A sentence regarding the season to go before a more general chitchat message.
en: Gotta say, I'm not minding the snow.
zh: 不得不说，我可不是在看雪。

note: ~ Snippet in category "<chitchat_prefix_winter>" ~ A sentence regarding the season to go before a more general chitchat message.
en: Not quite like the winters from before, huh?
zh: 和以前的冬天不一样了，不是吗？

note: ~ Snippet in category "<chitchat_prefix_winter>" ~ A sentence regarding the season to go before a more general chitchat message.
en: Can't wait for this winter to be over.
zh: 等不及这个冬天能早点结束了。

note: ~ Snippet in category "<chitchat_prefix_winter>" ~ A sentence regarding the season to go before a more general chitchat message.
en: It's weird the zombies don't freeze.
zh: 真奇怪，那些丧尸居然不会被冻僵。

note: ~ Snippet in category "<chitchat_prefix_infected>" ~ A sentence about being sick to go before a more general chitchat message.
en: A nice chat might improve my health somewhat.
zh: 一次愉快的交谈可能会在一定程度上改善我的健康。

note: ~ Snippet in category "<chitchat_prefix_infected>" ~ A sentence about being sick to go before a more general chitchat message.
en: Alright, but I'm feeling a bit under the weather.
zh: 好吧，不过我觉得有点不舒服。

note: ~ Snippet in category "<chitchat_prefix_infected>" ~ A sentence about being sick to go before a more general chitchat message.
en: I'm not feeling too well, but I can still talk for a bit.
zh: 我感觉不太舒服，但我还能谈一会儿。

note: ~ Snippet in category "<chitchat_prefix_infected>" ~ A sentence about being sick to go before a more general chitchat message.
en: We can talk, even though I'm not feeling too well.
zh: 我们可以谈谈，尽管我感觉不太好。

note: ~ Snippet in category "<chitchat_prefix_infected>" ~ A sentence about being sick to go before a more general chitchat message.
en: Well, I'm feeling pretty sick… but sure.
zh: 呃，我感觉人很难受……但还是聊聊吧。

note: ~ Snippet in category "<neutralchitchat>" ~ General chit chat messages
en: I need a break anyway, how are you?
zh: 正好我也该放松一下了，你近来如何？

note: ~ Snippet in category "<neutralchitchat>" ~ General chit chat messages
en: So, how's it going?
zh: 那么，最近过得如何？

note: ~ Snippet in category "<neutralchitchat>" ~ General chit chat messages
en: Let's shoot the shit!  You OK, <name_g>?
zh: 当然，让我们来吹吹逼！你还好吧，<name_g>？

note: ~ Snippet in category "<neutralchitchat>" ~ General chit chat messages
en: I'm OK with that, what's up?
zh: 我不介意，怎么了？

note: ~ Snippet in category "<neutralchitchat>" ~ General chit chat messages
en: I guess I can spare a few minutes, how's things?
zh: 我想我还是能抽出些时间聊聊的，怎么了？

note: ~ Snippet in category "<neutralchitchat>" ~ General chit chat messages
en: Sure thing <name_g>, you good?
zh: 当然，<name_g>，你还好吗？

note: ~ Snippet in category "<neutralchitchat>" ~ General chit chat messages
en: Alright, you got something to get off your chest?
zh: 好吧，你有什么要说的吗？

note: ~ Snippet in category "<neutralchitchat>" ~ General chit chat messages
en: Always ready for a good chat!  But why, you OK?
zh: 我随时可以聊！怎样，你还好吗？

note: ~ Snippet in category "<neutralchitchat>" ~ General chit chat messages
en: OK <name_g>, how are you coping?
zh: 好吧，<name_g>，你过得怎样？

note: ~ Snippet in category "<neutralchitchat>" ~ General chit chat messages
en: I'm game.  How you holding up?
zh: 我奉陪。你还好吗？

note: ~ Snippet in category "<neutralchitchat>" ~ General chit chat messages
en: Let's forget the world for a while.  How you doin'?
zh: 让我们暂时忘掉这个世界吧。近来过得如何啊？

note: ~ Snippet in category "<neutralchitchat>" ~ General chit chat messages
en: What the heck.  How's life been treating you?
zh: 啊，我去。命运最近待你如何了？

note: ~ Snippet in category "<neutralchitchat>" ~ General chit chat messages
en: So, how about that weather, eh?
zh: 呃，你觉得今天天气怎么样？

note: ~ Snippet in category "<neutralchitchat>" ~ General chit chat messages
en: Nice of you to make time.  How's it been for you lately?
zh: 能抽出点时间来聊天真是太好了。你最近过得怎么样？

note: ~ Snippet in category "<neutralchitchat>" ~ General chit chat messages
en: My dogs've been barkin' lately, you know?
zh: 我的脚走得也有点累了，你知道吗？

note: ~ Snippet in category "<neutralchitchat>" ~ General chit chat messages
en: I feel great today.  Not sure what it is, just one of those days.
zh: 我今天感觉超棒的。不知道为什么，也许是那种日子吧。

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: I just can't believe it's over.  I keep running my head back to the days it all fell apart.  The riots.  The lies.  The psychos.  It never really felt like it was going to go like this.
zh: 我只是不敢相信一切都终结了。我不停地回想自从一切都崩溃的那天以来的经历。暴乱。谎言。精神病。从来没有感觉到这一切会变成这样子。

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: You ever think there's any truth to the crap they were spouting before the world ended?  Mind control drugs in the water, bio-terrorism?  Some of it would make sense, but it seems so far-fetched.  Then again, we're dealing with actual zombies.
zh: 你想过那些家伙在世界末日之前说的那些废话有任何真相吗？水里有精神控制药物，生物恐怖主义？也许其中有些事是真的，但似乎太牵强了。不过话说回来，我们现在要对付的是真正的丧尸。

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: I wonder if I should be getting more religious now, or less.  You know what I'm sayin', <name_g>?
zh: 我不知道自己现在是应该变得更虔诚呢，还是更不虔诚。你懂我的意思吧，<name_g>？

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: I been thinkin' about rearranging my gear.  It's a real mess.  Don't wanna go for my weapon and accidentally pull out a granola bar, right?
zh: 我一直在想重新整理下我的装备。真是一团糟。你可不想在拿武器时不小心拔出一根麦片棒，对吧？

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: You ever wonder why we even bother?  We're all just gonna be zombies eventually anyway.  I mean, not that I'm gonna stop fighting, but what's the damn point?
zh: 你有想过我们为什么还要这么费力生存吗？反正我们最终都会变成丧尸的。我不是说我们该停止战斗，但这一切有什么意义？

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: I wish I could go bust a cap in one of those zombies right now, without all the fuss about being scared for my life.
zh: 我希望我现在就能一枪干翻自己变成那些丧尸中的一员，这样就不用为自己的生命操心了。

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: Every time I close my eyes, I can still see the riots.  Do you get that, or is it just me?
zh: 每次闭上眼睛，我都能看到那场暴乱的画面。你明白了吗，还是只有我一个人会这样？

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: You ever feel like the whole time before <the_cataclysm> was just a dream you're waking up from?
zh: 你有没有觉得<the_cataclysm>发生的那些事只是你醒来之前所做的一场梦？

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: When do you think you realized the world was ending?  For me, it was that damned YouTube video with the lady killing the baby.  Holy shit, you know?
zh: 你是什么时候意识到已经世界末日的？对我来说，这就是那个该死的YouTube视频，那个女人杀孩子的视频。真该死，不是吗？

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: I wonder if the government's still out there, holed up in some bunker.
zh: 我想知道联邦政府是否还在某处存在着，也许躲在一个地堡里。

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: Remember some of the crazy news from the end of the world?  The stuff that got drowned out by the riot coverage I mean.  Like, didn't the governor of Rhode Island secede from the Union or something?
zh: 还记得一些来自世界末日的疯狂新闻吗？我是说那些被暴乱报道淹没的东西。比如，罗得岛的州长不是说已经脱离联邦了吗？

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: I keep having dreams that zombies still remember who they were as people, and are just trapped inside the bodies watching everything happen.  Haven't been sleeping well.
zh: 我一直梦到丧尸仍然记得自己作为人类时的身份，只是被困在尸体里，看着一切发生。这让我一直都没法睡一场好觉。

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: Those mind-control drugs they put in the water to make people riot… you think they're still in there?
zh: 他们放在水里的那些让人们暴动的精神控制药物……你觉得会不会还在水里面呢？

note: ~ Snippet in category "<insightfulchitchat>" ~ General chit chat messages for intelligent or perceptive NPCs
en: I can't stop wondering who fucked up to make all this happen.  Obviously we can't trust the news, they claimed the zombies were "rioters" for weeks.  Why?  Where did this come from?
zh: 我不禁想知道是谁搞砸了这一切。显然，我们不能相信新闻报道，他们几周以来一只声称丧尸都是"暴徒"。为什么？这一切都是从哪开始的？

note: ~ Snippet in category "<insightfulchitchat>" ~ General chit chat messages for intelligent or perceptive NPCs
en: If what they told us about the Chinese was even partly true, do you think it's like this in China?  Or maybe the US is some kind of quarantine zone, and at least some of the world is still out there.
zh: 如果他们告诉我们的关于中国人的说法在一定程度上是真的，你认为中国的情况是不是也和我们一样？或者美国已经变成某种隔离区，至少世界上还有一些地方没有受影响。

note: ~ Snippet in category "<insightfulchitchat>" ~ General chit chat messages for intelligent or perceptive NPCs
en: Have you noticed injuries aren't healing the same as usual?  I started spotting it before the world ended, but it's become more pronounced.  There's hardly even a granulation step after a cut closes.
zh: 你注意到伤口不像平时那样恢复了吗？我在世界末日之前就发现了，但最近变得更明显了。割伤恢复后都几乎不会有疤痕。

note: ~ Snippet in category "<insightfulchitchat>" ~ General chit chat messages for intelligent or perceptive NPCs
en: I still don't understand how these zombies are powered.  They're like perpetual motion machines.
zh: 我还是不明白这些丧尸是靠什么维持运动的。它们就像永动机。

note: ~ Snippet in category "<insightfulchitchat>" ~ General chit chat messages for intelligent or perceptive NPCs
en: So many parts of this still don't fit together.  Who created the zombies?  What powers them?  Maybe the rumors of mind control drugs were true all along, and someone found a way to bioengineer living dead.
zh: 这一切还有很多地方对不上。是谁创造了丧尸？是什么力量驱使它们？也许有关精神控制药物的谣言一直都是真的，而且有人找到了一种方法来改造活死人。

note: ~ Snippet in category "<neutralchitchat_later>" ~ General chit chat messages for further past the apocalypse
en: How do these zombies even keep going?  What are they eating?  Do you think they'll ever rot away?
zh: 这些丧尸是怎么维持运动的？它们吃什么？你觉得它们会腐烂吗？

note: ~ Snippet in category "<neutralchitchat_later>" ~ General chit chat messages for further past the apocalypse
en: I been thinkin', one of these days, we're gonna run out of toilet paper.  What then?
zh: 我一直在想，总有一天，我们会用完卫生纸的。然后我们该怎么办呢？

note: ~ Snippet in category "<neutralchitchat_later>" ~ General chit chat messages for further past the apocalypse
en: Do you think it's weird how we'll, like, open a locked building and find a lone zombie inside?  How'd it even get there?
zh: 你不觉得奇怪吗，我们打开那幢上锁的房子，居然发现里面有只丧尸？它是怎么进到那里的？

note: ~ Snippet in category "<neutralchitchat_later>" ~ General chit chat messages for further past the apocalypse
en: Sometimes I wonder if we're all psychos, not just the ones that went crazy and rioted.  I never would have thought I could do the things I've done since the world ended.
zh: 有时我想知道我们是否都变成精神病了，而不仅仅是那些发疯和暴乱的人。自世界末日以来我做过不少以前从没想过自己会做的事。

note: ~ Snippet in category "<neutralchitchat_later>" ~ General chit chat messages for further past the apocalypse
en: You read any good books lately?  I'm glad we still got books.
zh: 你最近读过什么不错的书吗？我很庆幸我们至少还有些书剩下。

note: ~ Snippet in category "<neutralchitchat_later>" ~ General chit chat messages for further past the apocalypse
en: You know what I miss?  Movie theaters.  You think Hollywood survived this?  Maybe there's a bunch of zombie actors out there, filmin' shit out of reflex.  Hah, I'd watch that shit.
zh: 你知道我怀念什么吗？电影院。你觉得好莱坞会不会逃过一劫呢？也许有一群丧尸演员在那里，靠条件反射胡说八道拍片。哈，我可想看看那些狗玩意。

note: ~ Snippet in category "<chitchat_player_responses>" ~ General chit chat responses from the player
en: I hear you, <name_g>…
zh: 我懂你的意思，<name_g>……

note: ~ Snippet in category "<chitchat_player_responses>" ~ General chit chat responses from the player
en: That reminds me of something…
zh: 这让我想起了一件往事……

note: ~ Snippet in category "<chitchat_player_responses>" ~ General chit chat responses from the player
en: Right, right.  Say, you ever thought about…
zh: 对，对。你有没有想过……

note: ~ Response to NPC dialogue
en: How did you come to be a merc working for the Free Merchants, anyway?
zh: 你是怎么成为一名为自由商会工作的佣兵的？

note: ~ Response to NPC dialogue
en: So, you got your whisky.  Tell me that story.
zh: 所以现在你已经喝过威士忌了。快和我说说那个故事吧。

note: ~ NPC dialogue line
en: I was just a regular pizzaiolo.  My father was a pizzaiolo, my grandfather was a pizzaiolo and I also became a pizzaiolo.  I was making pizza my whole life, until some american <name_b>s ruined my business!  I couldn't do anything about this, but now, with <the_cataclysm> and <zombies> around, I have a chance to get my revenge!  And I got my revenge, thanks to a special someone.
zh: 我原本只是一个普通的披萨师。我的爸爸是一个披萨师，我的爷爷是一个披萨师，我也成了一个披萨师。我一辈子都在做披萨，直到一些来自美国的<name_b>毁了我的生意！我对此无能为力，但现在，有了<the_cataclysm>和这四周的<zombies>，我有了复仇的机会！而我现在就能复仇，多谢了某位热心人的帮助。

note: ~ Response to NPC dialogue
en: He-he, that was a fun ride, <name_g>.
zh: 哈哈，这可真是一次美妙的旅程，<name_g>。

note: ~ NPC dialogue line
en: Are you kidding?  That was the best!  When I imagine the face of that arrogant cook… mmm, sweet, sweet picture.  Oh, and how we beat up that <dumb> <swear> food-<name_b>, I dreamed about it for so long… and my restaurant, we beat the shit out of those <name_b>s.  Too bad it was trashed as hell… anyway, let's hit the dirt.
zh: 你在开玩笑吧？那可是最棒的旅程！我一想到那个厨子那张傲慢的脸被……嗯，甜美，甜美的画面。哦，还有我们干翻那些<dumb><swear>的美食<name_b>，我梦想了那么久……还有我的餐厅，我们把那些<name_b>打得屁滚尿流，可惜它被糟蹋得一塌糊涂……总之，让我们上路吧。

note: ~ NPC dialogue line
en: Before this started, I had a crappy job flipping burgers at Sambal's Grille.  Losing that isn't a big deal.  Losing my mom and dad hurts a lot more.  Last time I saw them alive, I just came home from school, grabbed a snack and went to work.  I don't think I even told my mom I loved her, and I was pissed at my dad for some <dumb> shit that really doesn't matter.  Didn't matter then, really doesn't now.  Things started going crazy while I was at work… the military rolled into town, and the evacuation alert sounded.
zh: 在这一切发生之前，我在叁巴烤肉店有份蹩脚的工作，负责给汉堡翻面。失去它没什么大不了的。失去我的爸爸妈妈更让人伤心。上一次看到他们活着的时候，我刚从学校回来，拿了包零食然后就去上班了。我想我甚至没有告诉我妈妈我爱她，而我那会还因为一些<dumb>的毫不重要的事情生我爸爸的气。那时候不重要，现在更不重要了。当我在工作的时候，一切都开始变得疯狂……军队进城，疏散警报响起。

note: ~ Response to NPC dialogue
en: So, did you evacuate?
zh: 那么，你疏散了吗？

note: ~ NPC dialogue line
en: I didn't evacuate.  I went home… saw some freaky shit on the way, but at the time I just thought it was riots or drugs.  By the time I got there, my parents were gone.  No sign of them.  There was a big mess, stuff scattered everywhere like there'd been a struggle, and a little blood on the floor.
zh: 我没有撤离。我回家了……在路上看到了一些怪异的事，但当时我还以为是暴乱或者毒品。当我回到家的时候，我的父母已经走了。没有他们的踪迹。到处都乱七八糟的，东西散落一地，就像搏斗过一样，地板上还有血迹。

note: ~ Response to NPC dialogue
en: So, did you evacuate then?
zh: 所以，你被疏散到了这里？

note: ~ NPC dialogue line
en: I haven't found them yet.  Whenever I see a <zombie>, a little part of me is afraid it's going to be one of them.  But then, maybe not.  Maybe they were evacuated, maybe they fought and tried to wait for me but the military took them anyway?  I've heard that sort of thing happened.  I don't know if I'll ever know.
zh: 我还没找到他们。每当我看到一只<zombie>，我都会担心也许那就是他们变的。当然，也许不是。也许他们已经被疏散了，也许他们战斗过一阵子并试图等我，但军队还是带走了他们？我听说过这种事。我不知道我是否会得到答案。

note: ~ NPC dialogue line
en: Well now, that's a hell of a story, so settle in.  It all goes back to about five years ago, after I retired from my job at the mill.  Times was tough, but we got by.
zh: 哦好吧，那真是个糟糕的故事，所以可要准备好啊。这一切都可以追溯到五年前，那时我已经从工厂退休了。日子不好过，但我们挺过来了。

note: ~ Response to NPC dialogue
en: Okay, please continue.
zh: 好吧，请继续。

note: ~ Response to NPC dialogue
en: On second thought, let's talk about something else.
zh: 回头想一想，我们还是谈点别的吧。

note: ~ NPC dialogue line
en: That was when I had my old truck, the blue one.  We called 'er ol' yeller.  One time me an' Marty Gumps - or, as he were known to me, Rusty G - were drivin' ol' yeller up Mount Greenwood in the summertime, lookin' fer fireflies to catch.
zh: 就在那时，我买了我那辆旧卡车，蓝色的。我们叫她"老黄狗"。有一次，我和马迪 刚普斯——或者，像我称呼的那样，老G——正开着"老黄狗"去格林伍德山避暑，顺便找一些萤火虫抓抓。

note: ~ Response to NPC dialogue
en: Fireflies.  Got it.
zh: 萤火虫。明白了。

note: ~ Response to NPC dialogue
en: How does this relate to what I asked you?
zh: 这和我问你的事有什么关系？

note: ~ Response to NPC dialogue
en: I need to get going.
zh: 你最好快点讲，我要走了。

note: ~ NPC dialogue line
en: Rusty G - that's my ol' pal Marty Gumps - were in the passenger seat with his trusty 18 gauge lyin' on his lap.  That were his dog's name, only we all just called him 18 gauge for short.
zh: 老G——那是我的一个老朋友马迪 刚普斯——正坐在副驾驶位子上，腿上躺着他那可靠的"18号霰弹枪"。那是他的狗的名字，我们都叫它"18号"。

note: ~ Response to NPC dialogue
en: 18 gauge, the dog.  Got it.
zh: 18号，狗。明白了。

note: ~ Response to NPC dialogue
en: I think I see some zombies coming.  We should cut this short.
zh: 我想我看到有些丧尸过来了。我们应该缩短时间。

note: ~ Response to NPC dialogue
en: Shut up, you old fart.
zh: 闭嘴，你这个傻老头。

note: ~ NPC dialogue line
en: Dammit I'm gettin' there, bite yer tongue.  As I was sayin', Rusty G - that's my ol' pal Marty Gumps - were in the passenger seat with his trusty 18 gauge lyin' on his lap.  That were his dog's name, only we all just called him 18 gauge for short.
zh: 该死，我就快讲到了，别嚼舌头。就像我刚刚说的，老G——那是我的一个老朋友马迪 刚普斯——正坐在副驾驶位子上，腿上躺着他那可靠的"18号霰弹枪"。那是他狗的名字，我们都叫它"18号"。

note: ~ NPC dialogue line
en: Now up the top o' Mount Greenwood there used to be a ranger station, that woulda been before you were born.  It got burnt down that one year, they said it were lightnin' but you an' I both know it were college kids partyin'.  Rusty G an' I left ol' yeller behind and wen' in to check it out.  Burnt out ol' husk looked haunted, we figgered there were some o' them damn kids rummagin' around in it.  Rusty G brought his 18 gauge, and lucky thing cuz o' what we saw.
zh: 在格林伍德山顶上，曾经有间护林站，那可是在你出生之前就已经有了。有一年，它被烧毁了，他们说是被闪电击中了，但你和我都知道是因为大学生聚会。老G和我离开了"老黄狗"，进去查看了一下。房子烧焦的外表看上去就像闹了鬼一样，我们发现曾经被那几个该死的孩子在里面翻箱倒柜过。老G带着他的"18号"，很幸运，因为接下来我们所看到的东西。

note: ~ Response to NPC dialogue
en: What did you see?
zh: 你们看到了什么？

note: ~ Response to NPC dialogue
en: We really, really have to go.
zh: 我们真的，真的得走了。

note: ~ Response to NPC dialogue
en: For fuck's sake, shut UP!
zh: 看在他妈的份上，闭嘴！

note: ~ NPC dialogue line
en: Be patient!  I'm almost done.  Now up the top o' Mount Greenwood there used to be a ranger station, that woulda been before you were born.  It got burnt down that one year, they said it were lightnin' but you an' I both know it were college kids partyin'.  Rusty G an' I left ol' yeller behind and wen' in to check it out.  Burnt out ol' husk looked haunted, we figgered there were some o' them damn kids rummagin' around in it.  Rusty G brought his 18 gauge, and lucky thing cuz o' what we saw.
zh: 耐心点！我就快说完了。在格林伍德山顶上，曾经有间护林站，那可是在你出生之前就已经有了。有一年，它被烧毁了，他们说是被闪电击中了，但你和我都知道是因为大学生聚会。老G和我离开了"老黄狗"，进去查看了一下。房子烧焦的外表看上去就像闹了鬼一样，我们发现曾经被那几个该死的孩子在里面翻箱倒柜过。老G带上了他的18号霰弹枪，很幸运，因为接下来我们所看到的东西。

note: ~ NPC dialogue line
en: A gorram moose!  Livin' in the ol' ranger station!  It near gored Rusty, but he fired up that 18 gauge and blew a big hole in its hide.  Ol' 18 gauge went headin' for the hills but we tracked him down.  Moose went down like a bag o' potatoes, but a real big bag iff'n y'catch m'drift.
zh: 一只巨大驼鹿！就住在护林站里！它几乎把老G撕成了碎片，但他及时扳下了"18号霰弹枪"的"扳机"，在它的毛皮上炸出了一个大洞。"18号"朝山上跑了去，但我们找到了它。那只驼鹿就像一袋土豆一样倒在地上，但是可是一个真正的大袋子，如果你懂我意思的话。

note: ~ Response to NPC dialogue
en: I catch your drift.
zh: 我懂你的意思。

note: ~ Response to NPC dialogue
en: Are you done yet?  Seriously!
zh: 你说完了吗？我是认真的！

note: ~ Response to NPC dialogue
en: For the love of all that is holy, PLEASE shut the hell up!
zh: 看在一切神灵的份上，请闭上嘴！

note: ~ NPC dialogue line
en: Anyway, long story short, I were headin' back up to Mount Greenwood to check on th'old ranger station again when I heard them bombs fallin and choppers flyin.  Decided to camp out there to see it all through, but it didn't ever end, now, did it?  So here I am.
zh: 总之，长话短说，当我又回到格林伍德山去查看那座老护林站时，我听到炸弹从天上掉下来，直升机在到处乱飞。所以决定在那里露营直到这一切结束，但一切都没能结束，直到现在还是，不是吗？所以我到了这里。

note: ~ Response to NPC dialogue
en: Thanks for the story!
zh: 谢谢你的故事！

note: ~ Response to NPC dialogue
en: <name_b>.
zh: <name_b>。

note: ~ NPC dialogue line
en: I don't even <swear> know anymore.  I have no <swear> idea what is going on.  I'm just doing what I can to stay alive.  The world ended and I bungled along not dying, until I met you.
zh: 我<swear>也不能确定了。我<swear>不知道发生了什么事情。我只是在尽我所能活下去。世界末日了，而我却跌跌撞撞而没有死，然后就遇见你了。

note: ~ Response to NPC dialogue
en: Huh.
zh: 哈。

note: ~ NPC dialogue line
en: I barely understand what's going on *now*.  Why do you think I'd know how the world ended?
zh: 我甚至搞不懂*现在*发生了什么。你怎么觉得我会知道世界是如何结束的呢？

note: ~ Response to NPC dialogue
en: OK, fine.  Can you at least tell me what you remember about the events leading up to now?
zh: 好吧，好吧。那你能不能至少告诉我迄今为止你所记得的事情吗？

note: ~ Response to NPC dialogue
en: Never mind then.
zh: 那么别放在心上。

note: ~ NPC dialogue line
en: What, don't you remember?  No, sorry, that's not fair, it was a weird time.  OK, well, I guess this all started with the riots, didn't it?  We were just leading our lives, doing our jobs, and then people started rioting.  Not the usual protests that turned violent or anything, either, people just left their houses and started breaking shit.  The news tried to downplay it but they couldn't keep it off the internet.  I don't know what caused it, they said it was some kind of drug or toxin in the water?  Still, I didn't really realize how bad it was getting at first.  Somewhere along the way the "rioters" started getting up and walking around with holes in their chests, and that's when the real panic took over.  The next few days - or weeks, not really sure - are a blur to me.  You'd have to ask someone else how we got from there to total collapse.
zh: 什么，你自己都不记得了吗？哦，抱歉，这样说对你不太公平，现在真是个奇怪的时代。好吧，好吧，我想这一切都是从那次暴乱开始的，不是吗？我们只是过着自己的生活，做着自己的工作，然后人们就开始暴动了。不像是平时那种由抗议演变成的暴乱或是啥的，人们突然就走出自己家门，开始到处打砸。新闻报道一开始试图淡化它，但他们无法阻止消息在互联网上传播。我不知道这是什么由引起的，他们说是水里的某种药物或毒素？不过，一开始我还没意识到情况有多糟糕。从某个时刻开始，有些死掉的"暴徒"开始复苏，胸膛上开着大洞还能够到处走来走去，这时真正的恐慌才开始了。接下来的几天——也许是几个星期，不太确定——对我来说完全是一团浆糊。你得问问别人我们这个世界是怎么完全崩溃的。

note: ~ Response to NPC dialogue
en: Thanks for filling me in.
zh: 谢谢你让我知道。

note: ~ NPC dialogue line
en: I was a cop.  Small town sheriff.  We got orders without even really knowing what they meant.  At some point one of the g-men on the phone told me it was a Chinese attack, something in the water supply… I don't know if I believe it now, but at the time it was the best explanation.  At first it was weird, a few people - <zombies> - fighting like rabid animals.  Then it got worse.  I tried to control things, but it was just me and my deputies against a town in riot.  Then things really got fucked up.
zh: 我那会是个警察。一座小镇里的治安官。我们刚接到命令还不完全明白它们的意思。直到电话里的一个男的告诉我，这是一次来自中国的袭击，是供水系统里的什么东西……我不知道我现在还是否相信，但当时这是最好的解释。一开始很奇怪，有几个人——<zombies>——像发疯的动物一样打架。然后情况就变得更糟了。我试图控制一切，但只有我和我的副官对抗整座暴乱的城镇。然后一切都不可收拾了。

note: ~ Response to NPC dialogue
en: What happened?
zh: 发生什么了？

note: ~ NPC dialogue line
en: A big-ass hole opened up right in the middle of town, and a <monster> crawled out, right in front of the church.  We unloaded into it, but bullets just bounced off.  Got some civilians in the crossfire.  It started just devouring people like potato chips into a gullet that looked like a rotting asshole with teeth, and… well, I lost my nerve.  I ran.  I think I might have been the only person to escape.  I haven't been able to even look at my badge since then.
zh: 一个巨大无比的洞在镇中心打开了，还有一只<monster>爬出来，就在教堂门口。我们朝它狂泻子弹，但子弹却被弹开了。交火波及了一些平民。它开始把人像薯片一样吞进一个看起来像长着牙齿的腐烂食道里，然后……我失去了勇气。我逃跑了。我想我可能是唯一一个逃跑的人。从那以后我再也没敢看过警徽一眼。

note: ~ NPC dialogue line
en: I was SWAT.  By all rights I should be dead.  We were called to control "riots", which we all know were the first <zombie> hordes.  Fat lot of good we were.  Pretty sure we killed more civilians.  Even among my crew, morale was piss poor and we were shooting wild.  Then something hit us, something big.  Might have been a bomb, I really don't remember.  I woke up pinned underneath the SWAT van.  I couldn't see anything… but I could hear it, <swear!>.  I could hear everything.  I spent hours, maybe days under that van, not even trying to get out.
zh: 我是SWAT特警队的。按理说我早就应该已经死了。我们被叫去控制"暴乱"，现在我们都知道这是第一批<zombie>尸潮。我们一点忙都没能帮上。很确信我们杀了更多平民。即使在我的队友中，士气也都很低落，而我们依旧疯狂射击。然后有什么东西袭击了我们，一些大家伙。可能是炸弹，我真的不记得了。我醒来时被压在一辆特警队警车下面。我什么也看不见……但我能听见，<swear!>。我什么都能听到。我花了无数个小时，也许几天在那辆货车下，甚至都不想出去。

note: ~ Response to NPC dialogue
en: But you did get out.
zh: 但你确实出来了。

note: ~ NPC dialogue line
en: Eventually yes.  It had been quiet for hours.  I was parched, injured, and terrified.  My training was maybe the only thing that kept me from freaking out.  I decided to try to pull myself out and see how bad my injuries were.  It was <very> easy.  The side of the van was torn open, and it turned out I was basically just lying under a little debris, with the ruins of the van tented around me.  I wasn't even too badly hurt.  I grabbed as much gear as I could, and I slipped out.  It was night.  I could hear fighting farther away in the city, so I went the other way.  I made it a few blocks before I ran into any <zombies>… I ran from them.  I ran, and I ran, and I ran some more.  And here I am.
zh: 最终是的。已经安静了好几个小时了。我口渴得厉害，又受伤了，而且被吓坏了。我的训练也许是唯一能让我没发疯的原因。我决定试着把自己拉出来，看看我的伤势有多严重。结果很<very>简单。警车的侧面被撕开了，原来我只是躺在一小块碎片下面，警车的残骸就在我周围。我甚至没有受太严重的伤。我带上了尽可能多的装备，然后溜了出去。那是个晚上。我能听见城市更远处还在战斗，所以我选了另一条路。我刚跑了几个街区就撞到了一大群<zombies>……我逃离了它们。我不断逃啊逃，逃离一群又一群。然后我就在这了。

note: ~ NPC dialogue line
en: Before <the_cataclysm>, I was a cop.  I got shot just a couple days before everything went down… I made a bad call in a drug bust and a scumbag got me right in the gut, it was barely stopped by my vest.  I took some pretty bad internal bruising.  I never thought getting shot would save my life, but I was off duty recuperating when the worst of it hit.
zh: 在<the_cataclysm>之前，我是个警察。就在一切变得不可收拾的几天前我刚好挂彩了……我在一次缉毒行动中被错认了，一个混蛋开枪打中了我的肚子，差点就没能被防弹背心挡住。我受了很重的内伤。我从未想过这一枪会救我一命，但当最糟糕的时刻来临时，我正好休班在家休养。

note: ~ Response to NPC dialogue
en: What did you do when you found out about the Cataclysm?
zh: 当你发现大灾变发生后，你做了些什么？

note: ~ NPC dialogue line
en: At first I wanted to help.  The riots, fighting in the streets, it was too much for me to just sit in my house and hear about it on the news.  Then a buddy of mine called me from just off the front lines.  He'd been hurt and he wasn't making much sense, but what he told me… well, you can imagine the kind of stuff he told me.  Everything the worst of the internet was making up, and more.  Instead of packing up to try to volunteer back onto active duty, I took his advice and packed up to leave.  My house was on the edge of town and the riots hadn't reached it yet, but from what I'd heard it was smarter to get out than to hold tight.  I slipped out that night, took my quad out, and camped a few days in the woods, waiting for it to blow over.  It never did.
zh: 一开始我想帮把手。四处都是暴乱，街上到处是打斗，我不能干坐在房子里，光靠新闻了解这一切。然后我的一个朋友从前线打电话给我。他受了伤而且有些神志不清，但他告诉我的那些事……呃，你可以想象出他所告诉我的那种事。那些事听上去比网上所能编造出来的最糟糕的故事还要糟糕得多。我收拾好行李，不是回去当个执勤义工，而是听从他的建议，迅速离开。我的房子在镇子边上，暴乱还没有到我那里，但据我所知，逃跑比原地坚守要聪明得多。我在那晚逃了出去，开着我的四轮摩托走了，在树林里露营了几天，等着这一切平息。但它并没有。

note: ~ Response to NPC dialogue
en: What was it like, surviving out there with an injury?
zh: 你受了伤，又独自在野外，你是怎么活下来的？

note: ~ NPC dialogue line
en: Honestly, probably better than it sounds.  I had a good bug-out bag, a nice tent, a lot of good stuff.  I hadn't suffered any internal organ damage, my stomach muscles were just really badly bruised, and I'd already had some good time to recover.  I think it kept me from doing anything too stupid, and believe me there was a high chance of that.  For a long time I had these Rambo visions of rushing into town and saving everyone, but I was still too immobile.  By the time I had my strength back, it wasn't an option… we were well into the rushing into town for supplies phase.  The closest I got to saving any old friends was putting down the monsters wearing their faces.
zh: 老实说，可能比听上去要好得多。我有一个准备好的求生背包，一顶不错的帐篷，还有很多好玩意。我的其他内脏并没有受伤，只是胃部肌肉有些严重的瘀伤，而且之前已经有一段恢复时间了。我认为这些伤让我没有做什么太蠢的事情，相信我，这是很有可能的。很长一段时间以来，我都有这样的想法：冲进镇子，拯救每个人，但我的身体不允许。等到我体力恢复时，已经没得选了……那时候已经进入进城抢东西的阶段了。我所能做的最接近于拯救那些老朋友的事，就是干掉那些还长着他们曾经的脸的怪物们。

note: ~ NPC dialogue line
en: I was just sittin' in lockup.  They took me in the night before, for a bullshit parole violation.  Assholes.  I was stuck in my cell when the cops all started yelling about an emergency, geared up, and left me in there havin' a <swear> staring contest with a security cam that probably wasn't even on.  I was stuck in there for two god-damn days, with no food and only a little water.  Then this big-ass zombie busted in.  I didn't know what the fuck to think, but if my cam wasn't working, the one in the hall sure was.  Tripped a motion sensor or some shit, alarm started going, and the big dumb fuck turned around to get at it while its arms were still stuck in the cell bars.  Ripped the whole door out.
zh: explain

note: ~ Response to NPC dialogue
en: Lucky you.  How did you get away?
zh: 你真幸运。你是怎么逃出来的？

note: ~ NPC dialogue line
en: It was just <swear> chaos on the streets, man.  But I'm used to chaos.  You don't live as long as I've lived and not know how to keep away from a fight you can't win.  Biggest worry wasn't the zombies and the monsters, honestly.  But I swear, some cops got a nightstick so far up their ass…  I didn't have time to ditch my orange when stuff kept swipin' at me, and I swear, cops got a look at me, they decided I was the big problem.  Goddamn walking corpse next to me, who do they pick to shoot at?  Pricks.
zh: 那时候街上已经是一片<swear>混乱，老兄。但我已经习惯了混乱。等你活到我这把年纪的时候，就会知道如何避免被卷入一场你赢不了的战斗。老实说，最让我担心的不是丧尸和怪物。那些警察的屁股真该狠狠拿把警棍……当怪物不断向我袭来时，我没有时间扔掉我的橙子，我发誓，警察对我有看法，他们认为我是会惹麻烦。我旁边是该死的行尸走肉，而他们又选择向谁开枪？一帮烂人。

note: ~ Response to NPC dialogue
en: How did you keep from getting arrested?
zh: 你是怎么保证自己不被逮捕的？

note: ~ Response to NPC dialogue
en: What were you in for in the first place?
zh: 你一开始是因为什么进去的？

note: ~ NPC dialogue line
en: 'cuz I know how cops think.  If you can call it that.  Early days, they were still going after alarms in case it meant, I dunno, survivors.  You smack some fucker's sports car, it starts wailing, the cops come to take a look and you can walk right behind 'em.  That's the thing about cops; they follow orders, right?  Even when the world's comin' apart.  I kept my head down until I got past the worst of it, but then, lucky me, I got sergeant brainiac.  Figured out why someone would trip an alarm on purpose, had them case all up and down the streets for me.  I wound up on the edge of town layin' low under an abandoned RV for a few hours.  By then… well, they had some other big problems to deal with.  For a little bit.  Might've survived if they hadn't blown their wads chasing me around the block.
zh: 因为我知道警察是怎么想的。如果你可以这么说的话。早些时候，他们仍然在追逐警报，以防这意味着，我不知道，幸存者。你撞了某个混蛋的跑车，它开始哀号，警察过来看一眼，你就可以走在他们后面。警察就是这样；他们服从命令，对吗？即使在世界即将分崩离析的时候。我一直保持低调，直到我度过了最糟糕的时刻，但后来，幸运的是，我得到了布雷尼亚克中士。弄清楚为什么有人会故意触发警报器，让他们在街上到处找我。我在镇子的边缘，在一辆废弃的房车下面躺了几个小时。到那时，…嗯，他们还有其他一些大问题要处理。有一小段时间。如果他们没有在街区里到处追我的话可能会活下来。

note: ~ NPC dialogue line
en: Bullshit, that's what.  The assholes busted me on possession, wasn't even my fuckin' stash.  I don't do crack, man, that shit's nasty, I was just carryin' it for my buddy Johnny.  Y'know, this might be a <swear> hellhole now, but if I've seen the last power-trippin' asshole cop, it might all be worth it.
zh: 鬼扯的理由，你懂的。那些混蛋以私藏毒品的罪名逮捕了我，但那些甚至都不是我的货。我从不碰冰的，兄弟，那玩意可猛了，我只是帮我兄弟约翰尼暂时保管一下。你知道的，这里现在也许是个<swear>地狱，但只要它能让我不再见到那些脑袋短路的混蛋警察，这一切都是值得的。

note: ~ Response to NPC dialogue
en: What were you saying before?
zh: 你刚刚还说了什么？

note: ~ NPC dialogue line
en: I was <very> lucky for <the_cataclysm>.  I was squatting in a warehouse out on the edge of town.  I was in a real <shitty> place, and my crew had mostly just been arrested in a big drug bust, but I had skipped out.  I was scared they were gonna think I ratted 'em out and come get me, but hey, no worries about that now.
zh: 我想遇到<the_cataclysm>对我而言<very>幸运。我当时正偷偷住在城镇边缘的一间仓库里。我那时的处境十分<shitty>，我的同伴们大多在一次大缉毒行动中被捕了，但我却逃了出去。我很害怕他们会认为我出卖了他们然后来抓我，但是现在不用担心了。

note: ~ Response to NPC dialogue
en: Woah, lucky for you.  How did you find out about <the_cataclysm>?
zh: 哇，你真幸运。你是怎么知道<the_cataclysm>发生了的？

note: ~ NPC dialogue line
en: I was just in a warehouse, not in Zambonia.  I had the internet.  Watched those crazy videos on YouTube in real time, scared the shit out of me.  I had it pretty good though, I'd lifted a bunch of canned food and shit, and I had a pretty sweet little squat in that warehouse.  I'd been planning on spending a long time there after all, while I figured out how to get in good with my crew.
zh: 我只是不过是呆在仓库里，而不是在赞博尼亚。我能上网。在YouTube上看到了那些疯狂的视频直播，把我吓得屁滚尿流。不过我吃得很好，我拿了一堆罐装食品啥的，然后就舒服地蹲在那间仓库里。毕竟，我原本就计划在那里呆很长时间，同时想着怎么应付我的同伴们。

note: ~ Response to NPC dialogue
en: Something must have driven you out of there.
zh: 一定是什么东西把你赶出去了。

note: ~ NPC dialogue line
en: Yeah.  <zombies>.  A bunch of them, led by this big creepy-ass jet-black bastard with glowing red eyes, I shit you not.  I dunno what brought them way out my way but they saw me takin' a piss outside and that was that.  I took a few shots at them but that creepy-ass motherfucker waves his hands and brings 'em back up, so I ran.  Once I got my shit together again I realized it wasn't so bad, I was running out of stuff anyway.  Been livin' on what I can loot ever since, until I fell in with you.
zh: 是啊。<zombies>。一大群，领头的长着会发出红光的眼睛，一个令人毛骨悚然的乌黑发亮的混蛋，可没骗你。我不知道为啥它们从那么远来到我那里，也许是它们看到我在外面撒了泡尿，就这样。我朝它们开了几枪，但那个毛骨悚然的混蛋挥动着它的手，把它们又复活起来，于是我赶紧逃跑了出来。当我经历过这一切之后，我意识到也许那并不糟糕，反正我补给也都快用完了。从那以后，我一直靠我能搜刮到的补给生活，直到我遇见你。

note: ~ Response to NPC dialogue
en: Got any tips about the boss zombie?
zh: 关于那个领头丧尸你有什么建议吗？

note: ~ NPC dialogue line
en: Well, I mean, if he's surrounded by buddies like that and he can just bring 'em back, I think he's a scary bastard.  If I got him on his own I think maybe I could have taken him.  Also when I was running I managed to get a zombie on its own, and I smashed it to shit with a stick before the rest showed up.  He tried to raise that one and it didn't get back up.
zh: 好吧，我是说，如果它身边像那样围了一群朋友，而它又能复活它们，我觉得它会是个超级可怕的混蛋。如果我能把它单独孤立出来的话，我想也许我可以把它干掉。另外，在我逃跑时，我设法和一只丧尸单挑，在剩下的家伙出现之前，我用棍子把它砸成了碎浆。领头的家伙想要把它复活，但它没有成功。

note: ~ NPC dialogue line
en: Oh God… *Zzzzt* I… I don't know what ha-happened.  *BEEEEEEP* They told me I was going to become the very b-best!  And then I c-can only remember pain and screams.  P-Please don't *Zzzt* leave me here!
zh: 哦天啊……*滋滋滋* 我……我不知道发生了什么。*哔哔哔*他们告诉我我会成为最……最好的！然后我只记……记得疼痛和尖叫。请……请不要*滋滋*把我留在这里！

note: ~ Response to NPC dialogue
en: You're okay it's over now.
zh: 没事了，一切都过去了。

note: ~ NPC dialogue line
en: OK, this is gonna sound crazy but I, like, I knew this was going to happen.  Like, before it did.  You can even ask my psychic except, like, I think she's dead now.  I told her about my dreams a week before the world ended.  Serious!
zh: 好吧，我知道这听起来很疯狂，但我就早知道会发生今天这种事。就像，在那之前。你甚至可以问问我的心理医生，但是，我想她现在已经死了。在世界末日来临前一周我告诉过她关于我做的梦。真的！

note: ~ Response to NPC dialogue
en: What were your dreams?
zh: 你的梦是什么样的？

note: ~ NPC dialogue line
en: OK, so, the first dream I had every night for three weeks.  I dreamed that I was running through the woods with a stick, fighting giant spiders.  For reals!  Every night.
zh: 好吧，第一个梦我连续做了三周，每天晚上都是同一个。我梦见我拿着一根棍子跑过树林，与巨大的蜘蛛搏斗。真的！每天晚上。

note: ~ Response to NPC dialogue
en: OK, that doesn't seem that unusual though.
zh: 好吧，不过这似乎没什么奇怪的。

note: ~ Response to NPC dialogue
en: Wow, crazy, I can't believe you really dreamed <the_cataclysm>.
zh: 哇，太疯狂了，我真不敢相信你真的梦见了<the_cataclysm>。

note: ~ NPC dialogue line
en: OK, that's just, like, the beginning though.  So, a week before it happened, after the spider dream, I would get up and go pee and then go back to bed 'cause I was kinda freaked out, right?  And then I'd have this other dream, like, where my boss died and came back from the dead!  And then, at work a few days later, my boss' husband was visiting and he had a heart attack and I heard the next day that he'd come back from the dead!  Just like in my dream, only it was a different person!
zh: 好吧，不过，这只是个开始。那么，在它真实发生的前一周，在那个蜘蛛的梦之后，我半夜会起床去撒尿，然后才躺回床上，因为我有点害怕，对吧？然后我会做另一个梦，就像，我的老板死了，然后又复活了！几天后我在工作时，我老板的丈夫来我们的办公室，在那里他心脏病发作了，第二天我听说他真的就死而复活了！就和我的梦一个样，只不过是一个不同的人！

note: ~ Response to NPC dialogue
en: That is kinda strange.
zh: 这可有点奇怪了。

note: ~ NPC dialogue line
en: RIGHT?!  And there's more!  So, a week before it happened, after the spider dream, I would get up and go pee and then go back to bed 'cause I was kinda freaked out, right?  And then I'd have this other dream, like, where my boss died and came back from the dead!  And then, at work a few days later, my boss' husband was visiting and he had a heart attack and I heard the next day that he'd come back from the dead!  Just like in my dream, only it was a different person!
zh: 可不是吗？还有呢！那么，在它真实发生的前一周，在那个蜘蛛的梦之后，我半夜会起床去撒尿，然后才躺回床上，因为我有点害怕，对吧？然后我会做另一个梦，就像，我的老板死了，然后又复活了！几天后我在工作时，我老板的丈夫来我们的办公室，在那里他心脏病发作了，第二天我听说他真的就死而复活了！就和我的梦一个样，只不过是一个不同的人！

note: ~ NPC dialogue line
en: RIGHT?!  Anyway, I still get weird dreams, but not of the future anymore.  Like, I get a lot of creepy dreams since the world ended.  Like, every couple nights, I dream about a field of black stars all around the Earth, and for just a second they all stare at the Earth all at once like a billion tiny black eyeballs.  And then they blink and look away, and then in my dream the Earth is a black star like all the other ones, and I'm stuck on it still, all alone and freakin' out.  That's the worst one.  There are a few others.
zh: 可不是吗？总之，我还是会做一些奇怪的梦，但不再是关于未来的了。就像，自从世界末日以来，我做了很多可怕的梦。就像，每隔几个晚上，我就会梦到地球周围有一片布满黑色星星的空间，有那么一瞬间，它们都同时盯着地球，就像数十亿个小小的黑色眼球。然后它们眨了眨眼，望向其他地方，然后在我的梦中，地球和其他星球一样，也是一颗黑色星星，我仍然被困在它上面，孤零零的，令人毛骨悚然。这是最糟糕的一个。还有其他几个。

note: ~ Response to NPC dialogue
en: Tell me some more of your weird dreams.
zh: 和我多讲讲你那些奇怪的梦。

note: ~ NPC dialogue line
en: OK, so, sometimes I dream that I am a zombie.  I just don't realize it.  And I just act normal to myself and I see zombies as normal people and normal people as zombies.  When I wake up I know it's fake though because if it were real, there would be way more normal people.  Because they'd actually be zombies.  And everyone is a zombie now.
zh: 好吧，嗯，有时候我梦见自己已经是个丧尸，只是没意识到罢了。我只是对自己而言表现正常，在我眼里的丧尸其实是正常人，而我眼里的正常人其实是丧尸。当我醒来时，我知道这是假的，因为如果它是真的，应该会有更多的正常人才对。因为他们实际上是丧尸。现在每个人都是丧尸了。

note: ~ Response to NPC dialogue
en: I think we all have dreams like that now.
zh: 我想我们现在都会有这样的梦了。

note: ~ NPC dialogue line
en: Yeah, probably.  Sometimes I also dream that I am just like, a mote of dust, floating in a vast, uncaring galaxy.  That one makes me wish that my pot dealer, Filthy Dan, hadn't been eaten by a giant crab monster.
zh: 可能吧。有时候，我也梦见自己就像一颗尘埃，漂浮在一个巨大而漠不关心的银河之中。那个梦让我很想念我的大麻贩子，下流的丹，要是他没被那只巨大的螃蟹怪物吃掉就好了。

note: ~ Response to NPC dialogue
en: Poor Filthy Dan.  <done_conversation_section>
zh: 可怜的家伙。<done_conversation_section>

note: ~ Response to NPC dialogue
en: Thanks for telling me that stuff.  <end_talking>
zh: 谢谢你告诉我这一切。<end_talking>

note: ~ NPC dialogue line
en: So, like, there were some really bad riots, okay?  Everyone got really violent and nasty, and to be honest, I was on a bit of a spirit journey for a lot of it and I don't really remember too well.  But the weirdest part is, nobody even *cared* about each other.  It's like all our caring got sucked away.  I think it was some kind of negative energy thing.  And also that made the dead, like, come back to life and stuff.  Plus, like, there were some monsters?  I'm not really sure how they fit in.
zh: 好吧，呃，之前发生了一些非常严重的骚乱，是吧？每个人都变得特别暴力恶毒，老实说，这次经历对我而言就像是一次精神之旅，而很多事情我都记不太清了。但最奇怪的是，甚至没有人想要*关心*对方。好像我们所有对他人的关心都被吸走一样了。我认为这是一种负能量。而这种能量带来了，呃，死者复生和其他东西。还有，呃，一些怪物？我真不太清楚它们是怎么来的。

note: ~ Response to NPC dialogue
en: You seem to know a lot, what do you think caused it all?
zh: 你听起来似乎很懂啊，你认为是什么导致了这一切？

note: ~ NPC dialogue line
en: That's a tough one, but I keep thinking back to this dream I had like, a year before it all started.  I dreamed there was this big ball of evil energy that was just waiting to suck up all the good thoughts on the earth and turn us into monsters and things?  So I guess that's what I think happened.  Everything else just seems too far-fetched, you know?
zh: 这可是个困难的问题，但我不断回想起那个梦，在这一切开始之前一年我做过的梦。我梦见有一个充满邪恶能量的大球，它在等待着吸收地球上所有美好的想法，把我们变成怪物和那种东西？所以我想真实情况也许就是这样的。其他一切理论似乎都太牵强了，你知道吗？

note: ~ NPC dialogue line
en: I made it to one of those <swear> evac shelters, but it was almost worse than what I left behind.  Escaped from there, been on the run since.
zh: 我好不容易逃到了那些<swear>紧急避难所中的一个，但几乎比我留在原地还要更糟糕。然后又从那里逃了出来，从那以后就一直在四处逃亡。

note: ~ Response to NPC dialogue
en: How did you survive on the run?
zh: 你逃出来之后怎么活下来的？

note: ~ NPC dialogue line
en: I spent a lot of time rummaging for rhubarb and bits of vegetables in the forest before I found the courage to start picking off some of those dead monsters.  I guess I was getting desperate.
zh: 我花了很多时间在森林里采集大黄和一些能食用的野菜，直到我鼓起勇气开始翻找那些死去怪物的尸体。我想我那时候是够孤注一掷的。

note: ~ Response to NPC dialogue
en: And that's it?  You spent months just living off the land?
zh: 就这样吗？你花了几个月的时间靠它们过活？

note: ~ NPC dialogue line
en: Not exactly.  After a while, I got brave.  I started venturing towards the outskirts of town, picking off zombies here and there.  I learned about traveling in at night to avoid all but those <swear> shadow-zombies, and that got me pretty far.  Eventually I cleared out a cozy little nook for myself and started really feeling comfortable.  I guess I got a bit complacent.
zh: 不完全是。过了一阵子之后，我开始变得勇敢起来。我开始冒险到城镇边缘去，偶尔干掉些落单的丧尸。我学会了在夜间行动以避开除了那些<swear>暗影丧尸之外的其他丧尸，这让我活到现在。最终，我为自己在城里清理出了一个舒适的小角落，舒舒服服地呆着。我想我有点自满了。

note: ~ Response to NPC dialogue
en: Complacent?
zh: 自满？

note: ~ NPC dialogue line
en: I thought I had those damned <zombies> figured out.  I got braver, started heading out by day more and more.  One of those screamer zombies spotted me and called in a horde, with a giant <swear> beastie at the head of it, the size of a volkswagen and all covered in bone plates.  I know when I'm outclassed.  The big guy was held back by his own horde of buddies, and I managed to book it back to my place.  I closed the windows, locked it down, but it was too late.  The giant followed me and just started hammering right through the walls.  I grabbed what I could and made for the horizon.  Last I saw of my squat, it was collapsing on the bastard.  For all I know, it died in the crash, but I am not going back to find out.
zh: 我以为我已经弄明白了那些该死的<zombies>。我变得越来越胆大，开始越来越多地在白天出门。其中一个尖叫丧尸发现了我并召来了尸潮，领头的是一只巨大的<swear>怪兽，那家伙有一辆大众越野车那么大，全身上下都是骨板。那一刻我知道自己被越级碾压了。那个大块头被尸潮里它的那些"朋友"给挡住了，我设法绕过它跑回了我的住处。我关上窗户，把房间完全上锁，但已经太晚了。那头巨兽跟着我，然后就开始敲墙。我抓上所有带得动的东西，逃得远远的。当我最后回头朝原来的躲藏点看时，它整个塌在了那个混蛋身上。我寻思着，那家伙应该是被砸死了，但我可不会回去找出答案。

note: ~ NPC dialogue line
en: What happened?  I'm not really sure.  You must know about the riots and all that, that the government and the police totally failed to contain.  I don't have a good guess what caused that.  I thought it was the usual stuff at first, and I gotta admit, I was sort of excited and scared it was the start of a revolution.  Not excited enough to join in though, and I guess anyone who was is probably dead now.  I tried to wait it out at home, packed a little bug-out bag, but then the internet started showing videos of rioters getting back up and fighting with crazy injuries.  I don't know how many people really believed it at first, but I took that as my sign and ditched town for the evac shelter.  I don't know exactly what happened after that.  The center I was in was heavily vandalized and empty, and I never saw anyone else.  The cell phone grid was locked up, except for one emergency message that came through around a day later saying the government had fallen.  Power went out a few days later.
zh: 发生了什么？我可不太确定。你肯定已经知道那场暴乱和接下来发生的一切，政府和警察完全没能控制住状况。我不知道那是什么原因造成的。一开始我以为这不过和往常一样，我不得不承认，一想到这可能会是一场革命的开始就让我既兴奋又害怕。但我还没兴奋到主动加入它，而且我想任何曾经加入的人现在应该都已经死了。我试着在家里等着，收拾了一个小求生背包，但后来互联网上开始播放暴徒们复生后带着可怕的伤口继续打斗的视频。我不知道一开始有多少人真的相信它，但我把它当作我的告警信号，直接离开了小镇，去了避难所。我不知道在那之后到底发生了什么。我所在的避难所遭到严重破坏，空无一人，我再也没有看到其他人。手机网络被完全封停了，除了有天传来的一条紧急短信说政府已经倒台了。几天后整个避难所就停电了。

note: ~ NPC dialogue line
en: Same as most people who didn't get killed straight up during the riots.  I went to one of those <dumb> <swear> evacuation death traps.  I actually lived there for a while with three others.  One guy who I guess had watched a lot of movies kinda ran the show, because he seemed to really know what was going on.  Spoiler alert: he <swear> didn't.
zh: 和大多数在暴乱中没有直接被杀的人一样。我去了那些被称为"紧急避难所"的<swear><dumb>死亡陷阱。事实上，我和其他三人一起在那里住了一段时间。其中有个我猜看过很多电影的家伙负责掌控局面，因为他看上去似乎真的知道外面发生了什么。剧透警报：他<swear>不知道。

note: ~ Response to NPC dialogue
en: What happened to your original crew?
zh: 你原来的同伴呢？

note: ~ NPC dialogue line
en: Things went south when our fearless leader decided we had to put down one of the other survivors that had been bitten.  Her husband felt a bit strongly against that, and I wasn't too keen on it either; by this point, he'd already been wrong about a lot.  Well, he took matters into his own hands and killed her.  Then her husband decided one good turn deserves another, and killed the idiot.  And then she got back up and I killed her again, and pulped our former leader.  Unfortunately she'd given her husband a hell of a nip during the struggle, when he couldn't get his shit together enough to fight back.  Not that I fucking blame him.  We made it out of there together, but it was too much for him, he clearly wasn't in it anymore… the bite got infected, but it was another <zombie> that finally killed him.  And then I was alone.
zh: 当我们无畏的领导人决定把另一名不幸被咬伤的同伴强行干掉的时候，事情就变得糟糕了。她的丈夫对此特别强烈反对，我也对他没有什么信心；在彼时彼刻，他已经犯过很多次错了。他开始自己暗中盘算并动手杀了她。然后，她的丈夫决定礼尚往来，杀死了那个白痴。然后她重新复活成丧尸，我不得不又杀了她一次，还砸碎了我们的前领袖。不幸的是在这场纷争中，她给了她丈夫狠狠咬了一口，而他甚至无法鼓起勇气还击她。我他妈的并不是怪他。我们最终一起逃出去了，但这对他来说打击太大了，他的魂显然已经不在身体里面了……他被咬的伤口感染了，但最终另一只<zombie>杀了他。然后我孤身一人。

note: ~ NPC dialogue line
en: What do you think happened?  You see them around anywhere?
zh: 你觉得发生了什么？你在附近看到那些家伙了吗？

note: ~ NPC dialogue line
en: Well, I assume you know about the riots and the military and police and the freakin' nightmare monsters walking the earth beside zombies, right?  If you're asking what I think caused it all, well, I dunno.  My best guess it was some huge government overreach, maybe some kind of experimental bioweapon that got away.  They tried to lie so much at the start about everything that was going on, I don't think the whole 'Chinese attack' shit measures up.  They were trying to cover something up.  As for the real end times, maybe the rest of the world tried to contain it.  I heard there were honest-to-god nukes going off here on American soil.  To me that seems like somewhere else, maybe Europe, trying to get whatever is going on here contained.  Maybe it even worked.  It's bad now but it's not like it was.
zh: 好吧，我想你知道暴乱，军队和警察，还有和丧尸一起在各处肆虐的怪物，对吧？如果你问我认为是什么导致了这一切，我不知道。我最好的猜测是政府的过度行为，也许是某种实验性的生物武器泄漏了。他们一开始就试图对发生的一切撒谎，我可不认为这一切都是"中国攻击"的鬼话。他们试图掩盖一些事情。至于真正的末日，也许世界其他国家都在试图控制它。我听说在美国本土有些真正的核弹被引爆了。在我看来，这意味着其他地方，也许是欧洲，试图控制这里发生的一切。也许他们成功了。现在也许很糟糕，但现在不像以前了。

note: ~ NPC dialogue line
en: There's nothing too special about me, I'm not sure why I survived.  I got evacuated with a handful of others, but we were too late to make the second trip to a FEMA center.  We got attacked by the dead… I was the only one to make it out.  I never looked back.
zh: 我没什么特别的，我不知道为什么我能活到现在。我和其他几个人一起被疏散了，但是我们到得太晚了，没赶上第二趟去联邦应急管理局营地的车。然后我们就被死人袭击了……我是那里唯一一个成功逃离并活下来的人。这一路上我都没敢回头看过一眼。

note: ~ Response to NPC dialogue
en: How did you survive after that?
zh: 那之后你是怎么活下来的？

note: ~ NPC dialogue line
en: Sheer luck I guess.  I went the absolute wrong way, into town, and wound up stuck in the subway system.  I spent a few days living off vending machine food.  Not the best eating, but I pulled through.  At least there weren't so many zombies down there.
zh: 我想纯粹是靠运气。我走错了路，进了城，最后被困在地铁里。接下来数天内我不得不靠自动售货机的食物为生。虽然不是最好的食物，但让我活下来了。至少下面没那么多丧尸。

note: ~ Response to NPC dialogue
en: What got you out of the subway?
zh: 是谁把你从地铁里弄出来的？

note: ~ NPC dialogue line
en: Straight up hunger.  I didn't have any great light source down there, and I didn't have much food.  I was slipping up and down to the station to buy from the vending machines, but once I ran out of cash I had to make a break for it.  I waited until dark and then skipped out.
zh: 纯粹是因为饥饿。我在那下面没有很好的光源，也没有太多的食物。我偷偷地上上下下到车站去买自动售货机，但一旦我用光了钱，我不得不放弃这种生活。我一直等到天黑，然后就溜走了。

note: ~ NPC dialogue line
en: Straight up hunger.  I didn't have any great light source down there, and I didn't have much food.  I was slipping up and down to the station to buy from the vending machines, but once I ran out of cash I had to think of something else.  I started raiding the surrounding area by night, and built a decent little base under there.
zh: 纯粹是因为饥饿。我在那下面没有很好的光源，也没有太多的食物。我偷偷地上上下下到车站去买自动售货机，但一旦我用光了钱，想点别的办法了。一到晚上，我就开始搜刮周围地区，在那下面造了一间还算像样的小基地。

note: ~ Response to NPC dialogue
en: I didn't meet you in the subway though.  You left.
zh: 不过我没在地铁里见过你。你走了。

note: ~ NPC dialogue line
en: Yeah.  I had it pretty good there, but eventually I just started going a bit nuts.  Always dark, a bit cold, living off scavenged junk food… a soul can only live like that for so long.  When the weather above ground got warmer and the daylight hours got longer I decided to get a bit braver.  I'd learned enough about the <zombies> that I was able to live pretty well after that.  I've camped a few places, scavenged berries and whatnot, lived a pretty good life compared to those first few months.
zh: 嗯，我在那里过得还不赖，但最终我开始变得有点发疯。下面总是黑乎乎的，还有点冷，而且只能靠吃捡来的垃圾食品过日子……一个灵魂只能在那种环境下活这么久。当地上开始变暖，白天时间变长之后，我决定再勇敢一点。我已经学到了很多关于<zombies>的知识，在那之后我就能过得很好了。我在好几个地方露营过，采集浆果之类的东西填肚子，与前几个月相比，我过着相当好的生活。

note: ~ NPC dialogue line
en: Woah, <name_g>, I don't even know where to start.  The riots?  I think it was going on sooner than that.  There were bad murmurs going on a few weeks before that happened.  Lots of really scary crimes, not your usual stuff but like cannibalism and some real unspeakable shit, you know?  When the riots started, I think I was already primed to think of it as something different from a normal equality riot or anything like that.  I think that's part of how I got out safer, I had had some time to get some stuff and get going, and didn't try to make shopping trips.  People were abso-fuckin-lutely crazy in those days.  It was a lot like the pandemic a few years back, except the police were out in the streets in force, gunning people down like it was going out of style.
zh: 哇，<name_g>，我都不知道从哪里开始说起。暴乱吗？我想事情发展得要比这快。在那件事发生前的几个星期里，就已经有很多可怕的传闻了。很多可怕的罪行，不是你平常的事，而是像吃人和一些真正无法形容的烂事，你知道吗？当暴乱开始的时候，我想我已经做足了一切准备，认为这是一场不同于普通的平权暴乱或类似的事情。我想这是我能安全逃离的一部分原因，我已经提前买好了装备直接就出发了，而不是试着去购物。那时候人们简直是疯了。这很像几年前的新冠大流行，不过这次警察在街上大肆出动，四处拿枪杀人，就好像情况已经快失控了一样。

note: ~ Response to NPC dialogue
en: Do you have any idea what the actual cause was?
zh: 你知道这一切真正的起因是什么吗？

note: ~ NPC dialogue line
en: Not really.  Government fed us all kinds of conflicting stories, and there was some absolutely heinous stuff going on.  I mean, you can't have missed that video of the woman killing her own baby, right?  God, that still gives me nightmares.  I don't know what it was about it, something about the look on her face.  Worse stuff came out of course, and now we've both seen worse things with our own eyes, but that one still comes back to haunt me.  Anyway, they never could control the riots, and by the time the rioters started turning into undead it was way too late.  I don't know if morale just broke or what but I heard rumors the military and police started turning on each other as much as the crowds.  What actually made the dead come back to life though?  I haven't got a clue.
zh: 完全没有头绪。政府给我们灌输了各种相互矛盾的故事，而且还发生了一些十恶不赦的事情。我是说，你不可能没看过那个女人杀死自己孩子的视频吧？天啊，它现在还会让我做噩梦。我不知道是怎么回事，光是看她脸上的那种表情。更糟糕的事情当然接连发生，现在我们都已经亲眼更糟糕的事，但那个视频还是像个梦魇一样缠着我。不管怎么说，他们都没能控制住暴乱，而当暴乱者开始变成不死人时，一切都已经太晚了。我不知道是不是士气崩溃了或者是什么，但我听到传言说，军队和警察开始像人群一样互相攻击。到底是什么让死人复活的？我一点线索也没有。

note: ~ NPC dialogue line
en: They were shipping me with a bunch of evacuees over to a refugee center, when the bus got smashed in by the biggest zombie you ever saw.  It was busy with the other passengers, so I did what anyone would do and fucked right out of there.
zh: 他们本来准备把我和一群被疏散者们送到一个难民中心，但我们的大巴被你所能见过的体型最大的丧尸给砸烂了。它忙着追赶其他乘客，所以我做了所有人都会做的一件事，那就是他妈的赶紧跑得越远越好。

note: ~ Response to NPC dialogue
en: Don't leave me hanging, what happened next?
zh: 别吊我胃口了，接下来发生了什么？

note: ~ NPC dialogue line
en: I ran until I felt like my lungs were going to jump right out of my mouth.  I holed up in the forest for the night, under a fir tree.  In the morning I heard someone talking, so I went to see.  I was playing it pretty careful though, there were still a lot of psychos and rioters around.  I snuck up on some kind of thing, some monster worse than any zombie.  Some huge bug thing, saying random phrases like some kind of broken tape recorder.  It was dragging a few human bodies behind it, I couldn't tell if they were dead or unconscious.  Honestly I didn't wait to find out, I ducked into the bushes and tried not to breath until I couldn't hear it anymore.
zh: 我一直跑，直到我觉得自己的肺快要从嘴里跳出来。我在森林里躲了一夜，靠在一棵冷杉树下。早上我听见了说话声，于是我过去调查了一下。我当时的动作特别小心，因为四周还有很多疯子和暴徒。我暗中观察到了一些东西，一些比丧尸还糟糕的怪物。一些巨大的昆虫一样的生物，说一些随机的短语，像是一台坏掉了的录音机一样。它的身后拖着几具人类尸体，我不知道他们是死了还是昏迷了。老实说，我可不想呆在那里找出答案然后等着被发现，我躲进了灌木丛，试着屏住呼吸，直到我再也听不见它所发出的声音。

note: ~ Response to NPC dialogue
en: Where did you go from there?
zh: 在那之后你又去了哪里？

note: ~ NPC dialogue line
en: Once I was okay leaving the bushes, I made my way to an old shed I could see a ways off.  It was falling in but it kept the rain and wind off and gave me a place out of sight.  I stayed there until I ran out of those ass-tasting ration bars I'd filled my backpack with.  Then I took on the wanderin' life until we met.
zh: 当我确认离开灌木丛没事之后，我找到一间能让我随身脱身的旧木屋。它已经快塌了，但至少能挡挡风雨，而且给了我一处能避开他人视线的地方。我一直呆在那里，直到我把满满一背包的那些尝起来和屎一样的口粮棒吃完。然后我不得不浪迹天涯，直到我们相遇。

note: ~ NPC dialogue line
en: What's this, some kinda Back to the Future thing?  How could you not know what happened?  The world damn well ended, that's what.  And it didn't start with an earthquake, birds, snakes, or airplanes.  It started with riots, and they had to dispatch cops and then the military to take care of the <swear> criminals.  The government tried to pad it claiming it was some kind of mind control, but I didn't see too much different from the usual bullshit: entitled babies looking for an excuse to break the law.  It just got way worse, this time, until it was time to get out of dodge.  I heard rumors they were even bombing some of the urban centers to try to control it - which, I have to admit, is maybe a bit too hard-core.
zh: 这是什么意思，你是经历了和《回到未来》电影里那样的事吗？你怎么可能不知道发生了什么事？世界末日到了，就是这样。而且不是从地震，鸟，蛇，飞机开始的。一开始是暴乱，政府不得不派警察，随后派军队去解决那些<swear>罪犯。政府试图掩盖它，声称这是某种精神控制药物，但一开始在我看来和平时那些扯淡事情没什么不同，不过是些巨婴们想要找个借口违法罢了。这一次，情况变得更糟了，直到是时候逃离"道奇城"了。我听说有传言说他们甚至尝试用核弹轰炸一些城市中心试图控制它——我不得不承认，这可能有点过于硬核了。

note: ~ NPC dialogue line
en: My evac shelter got swarmed by some of those bees, the ones the size of dogs.  I took out a few with a plank, but pretty quick I realized it was either head for the hills or get stuck like a pig.  The rest is history.
zh: 我的避难所里被那些蜜蜂袭击了，它们体型就像狗一样大。我用一块木板干掉了几只，但很快我就意识到要不赶紧逃到山里，要不就得给它们叮成猪头。接下来的事你都知道了。

note: ~ Response to NPC dialogue
en: Giant bees?  Tell me more.
zh: 巨型蜜蜂？多和我讲讲吧。

note: ~ Response to NPC dialogue
en: But bees aren't usually aggressive…
zh: 但蜜蜂通常并不好斗啊……

note: ~ NPC dialogue line
en: Yeah, I'm sure you've seen them, they're everywhere.  Like something out of an old sci-fi movie.  Some of the others in the evac shelter got stung, it was no joke.  I didn't stick around to see what the lasting effect was though.  I'm not ashamed to admit I ran like a <swear> chicken.
zh: 是的，我肯定你见过它们，它们到处都是。就像那些老科幻电影里的东西一样。避难所里的其他人被蜇伤了，可不是开玩笑的。不过，我并没有呆在那里看看会不会有后遗症。我毫不惭愧地承认，我像只<swear>鸡一样逃跑了。

note: ~ Response to NPC dialogue
en: But bees aren't usually aggressive… do you mean wasps?
zh: 但蜜蜂通常不是并不好斗啊……你是说黄蜂吗？

note: ~ NPC dialogue line
en: Well, excuse me if I didn't stop to <swear> ask what kind of killer bugs they were.
zh: 好吧，请你原谅我没能<swear>停下来问问它们是哪种杀人的虫子。

note: ~ Response to NPC dialogue
en: Sorry.  Could you tell me more about them?
zh: 对不起。你能告诉我更多关于它们的信息吗？

note: ~ Response to NPC dialogue
en: Right.  Sorry.
zh: 好吧。很抱歉。

note: ~ NPC dialogue line
en: Okay listen.  Don't believe that government stuff.  There's a common thread to all of it: the riots, the military failing to contain it, even the giant monsters they said were appearing in the last few days and had to be wiped out with nukes.
zh: 好吧听着。别相信任何政府说的东西。所有这些都有相同的脉络：暴乱发生，军队控制不住，最后几天时他们甚至说出现了巨型怪物，必须用核武器消灭。

note: ~ Response to NPC dialogue
en: You've got my attention.
zh: 你引起了我的注意。

note: ~ NPC dialogue line
en: You ever see the Matrix?  This is it.  In real life.  To keep us locked in here, the creators of the simulation have to make sure we're just the right level of miserable.  I think their algorithms got messed up though, and went into overdrive, because all this is a little implausible.  Still, I guess we're still jacked in, so maybe it's working.
zh: 你看过黑客帝国吗？就和那一样。电影成真了。为了让我们被锁在这里，这个模拟世界的创造者必须确保我们能恰到好处地遭遇不幸。我认为他们用的算法可能出了点问题，进入了超速档，因为现在发生的这些事情有点让人难以置信。不过，我想我们还是被困在里面了，所以也许它还是起到了一定的作用。

note: ~ NPC dialogue line
en: Well, I was at home when the cell phone alert went off and told me to get to an evac shelter.  So I went to an evac shelter.  And then the shelter got too crowded, and people were waiting to get taken to the refugee center, but the buses never came.  You must already know about all that.  It turned into panic, and then fighting.  I didn't stick around to see what happened next; I headed into the woods with what tools I could snatch from the lockers.  I went back a few days later, but the place was totally abandoned.  No idea what happened to all those people.
zh: 嗯，我那会正在家，手机突然开始一直响警报，告诉我去一个紧急避难所。所以我就去了紧急避难所。然后紧急避难所渐渐变得拥挤起来，人们等着被送到难民中心，但是大巴却一直没有来。你一定已经知道接下来会发生什么了。一开始是恐慌，然后变成打斗。我没有留下来看看接下来会发生什么，我带着我能从锁柜里抢到的工具逃进树林里。几天后我回去了，但那地方被完全遗弃了。不知道那些人最后怎么样了。

note: ~ NPC dialogue line
en: I gotta be honest with you, I heard a lot of stories back at the shelter, and only one of them really stuck.  This is some kind of science experiment gone wrong.  I don't know what caused the riots and the undead in the first place, but there's no way it's this out of control everywhere.  Yeah, I got the same 'the government has fallen' text as everyone, but it doesn't make *sense* that it could be so widespread so fast.  I think we're in some sort of exclusion zone, where they're letting whatever is going on run its course to see how it works so they can fight it better next time.  Somewhere out there, outside the zone, it's more or less business as usual.
zh: 老实说，我在避难所听了很多故事，但我脑海里最后只剩一个了。这一切都是某种科学实验出了问题。我不知道是什么引起了暴乱和死人复生，但不可能每个地方都像这样失控。是的，我和其他人一样都收到了"政府已经沦陷"的短信，但完全这么短时间内就能扩散得这么快是完全*讲不通*的。我认为我们处于某种禁区之中，他们放任事态任意发展，了解其工作原理，这样他们下次就能更好地与之抗衡。在外面的某个地方，在这个区域之外，基本上一切照旧。

note: ~ NPC dialogue line
en: That's a tall order.  I guess the short version is that I got evacuated to a FEMA camp for my so-called safety, but luckily I made it out.
zh: 这可是件难事。长话短说，我被疏散到一个联邦应急管理局营地，而理由是为了我所谓的安全，但幸运的是我逃了出来。

note: ~ Response to NPC dialogue
en: Tell me more about that FEMA camp.
zh: 跟我说说关于联邦应急管理局营地的事。

note: ~ Response to NPC dialogue
en: How did you get out?
zh: 你是怎么逃出来的？

note: ~ NPC dialogue line
en: It was terrifying.  We were shipped there on a repurposed school bus, about thirty of us.  You can probably see the issues right away.  A few of the folks on board the bus had injuries, and some schmuck who had seen too many B-movies tried to insist that anyone who 'had been bitten' was going to 'turn'.  Fucking idiot, right?  I've been bitten a dozen times now and the worst I got was a gross infection.
zh: 太可怕了。我们被一辆改装过的校车带到那里，一共大约有三十人。你可能已经猜到问题所在了。车上有几个人受伤了，某个看过太多B级电影的笨蛋试图坚持说，任何"被咬伤"的人都会"转变"。他妈的白痴，对吧？我已经被咬过十几次了，而最糟糕的一次不过是得了一次严重感染而已。

note: ~ Response to NPC dialogue
en: What happened after that?
zh: 之后发生了什么？

note: ~ NPC dialogue line
en: That guy started a frenzy.  People were already panicked.  There was an armed guy overseeing the transport, acting like a cop but really he was just some <dumb> kid they'd handed a rifle to.  He tried to calm things down, and I guess it actually worked for a bit, although the 'kill the infected' bunch were pretty <swear> freaked out and were clearly ready to jump the moment the granny with the cut on her arm started frothing at the mouth.  They started acting up again when we got to the camp.  That didn't go well for them.  A few heavily armed soldiers dragged them away, and I never saw them again.
zh: 那家伙开始闹事。人们已经很惊慌失措了。有个带着武装的家伙负责维护车上的秩序，他看着像个警察，但实际上他只是不过是被上头塞了一把枪的<dumb>孩子。他试着平息事态，我想也许确实起了一点用，但"杀死被感染者"的那伙人还是<swear>被吓坏了，很明显，他们准备好一旦那个手臂上受伤的老奶奶开始口吐白沫时，就会跳出来大干一场。当我们到营地的时候他们又开始闹事了。那可对他们来说不太好。几个全副武装的士兵把他们拖走了，而我再也没见过他们。

note: ~ NPC dialogue line
en: That place was chaos.  I only stayed a few hours.  They had a big backhoe running, digging a huge pit in a cordoned section they wouldn't let us near.  Well, I managed to sneak over that way, and saw them dumping load after load of the dead in the pit, pouring dirt back over them even as they revived and tried to climb out.  Even with all the shit I've seen since, it haunts me.  I knew then I had to get out.  Luckily for me, we were attacked the next morning by some giant horror, a kind I haven't really seen since then.  While the guards were busy with that, I grabbed some supplies I'd stocked up over the night and I fucked right out of there.  A few others tried to fuck out with me, but as far as I know I was the only lucky one.
zh: 那地方很混乱。我只在那待了几个小时。他们有一台巨大的挖土机在警戒区里来回跑，挖了一个巨大的坑，而他们不让我们靠近。嗯，我设法溜了进去，看到他们在坑里倾倒了一堆又一堆的死人尸体，甚至当它们苏醒过来想爬出来的时候，也把泥土倒在他们身上。即便是在那之后我又遇见过许许多多操蛋的事情，它仍然时时刻刻萦绕在我的心头。当时我就知道我必须马上离开。幸运的是，第二天早上，我们被一只巨大的恐怖怪兽袭击，之后我就再也没见过那种恐怖怪兽了。当警卫们忙着应付怪兽的时候，我带上了我在前晚偷偷储藏下的补给品，然后我就他妈的离开了那里。还有几个人想和我一起从那个鬼地方逃出来，但据我所知，我是唯一的幸运儿。

note: ~ NPC dialogue line
en: Maybe another time.  I don't really like thinking about it.
zh: 下次再说吧。我不太喜欢回想起这件事。

note: ~ Response to NPC dialogue
en: Sorry.  Tell me more about that FEMA camp.
zh: 对不起。跟我说说关于联邦应急管理局营地的事。

note: ~ Response to NPC dialogue
en: Sorry for asking.  <done_conversation_section>
zh: 很抱歉不该问你。<done_conversation_section>

note: ~ Response to NPC dialogue
en: Sorry for asking.  <end_talking>
zh: 很抱歉不该问你。<end_talking>

note: ~ NPC dialogue line
en: Woof, you ready for a real hot take?  The <swear> government did this to us.  Intentionally, or at least sort-of intentionally.
zh: 哇，你想听听我的第一感觉吗？<swear>政府对我们做了这件事。他们肯定是故意的，或者至少是半故意的。

note: #-#-#-#-#  cataclysm-dda_0.H-1_zh_CN.po (cataclysm-dda 0.H)  #-#-#-#-# ~ Response to NPC dialogue
en: Oh?
zh: 哦？

note: ~ NPC dialogue line
en: Damn right.  They lied to us for god knows how long about what was going on because they didn't want us to figure it out.  It probably started as a way to keep the people in line, but it backfired somehow.  My guess is they tried to de-educate us, tried to mislead us, and when that wasn't working they tried actual drugs in the water to make us stupid or something.  Instead of just stupid, some people got violent.  Then they tried to leverage that to put in martial law, but that didn't work and they wound up fighting hordes of people.  Only they didn't realize their <swear> brain drugs were some kind of mutagen that turn people into zombies.
zh: 就是这样的。他们骗了我们，天知道这些事情已经发生过多久了，因为他们不想让我们弄明白。可能一开始是为了让人们保持秩序，但不知怎么适得其反。我的猜测是他们试图愚弄我们，试图误导我们，当那不起作用的时候，他们在水里下药让我们变得愚蠢或其他什么。结果人们没变得愚蠢，反而变得暴力。然后他们试图利用这一点来实施戒严，但那没有奏效，他们最终与人群作战。只是他们没有意识到他们那<swear>精神药物是某种诱变剂，能把人变成丧尸。

note: ~ Response to NPC dialogue
en: What about all the other stuff?
zh: 那其他的怪物又是怎么回事？

note: ~ NPC dialogue line
en: I think it's mostly mutation.  I don't know what they used, but it's some real mad science shit, I didn't think most of this was even possible.  I also wonder if whatever they put in the water has made us a bit crazy.  Maybe some of this is just a hallucination?  That one blows my mind a bit, I'm not sure I believe it but I got nothin' else.
zh: 我想大概都是变异引发的吧。我不知道他们用了什么，但可真是疯狂科学家之类的狗屁玩意，我之前也觉得大部分事情都不可能发生。我也在想，是不是他们放在水里的东西让我们变得有些疯狂了。也许这一切只是幻觉？想到这让我有点吃惊，我不确定我是否相信这种理论，但我也没有其他解释了。

note: ~ NPC dialogue line
en: I'm not from around here… You can probably tell from the accent, I'm from the UK.  I was here doing my PhD at Dartmouth.  I was halfway to MIT for a conference when <the_cataclysm> stopped me.  I was staying at a flea-ridden little motel on the side of the road.  When I got up for whatever was going to pass for breakfast, the fat bloody proprietor was sitting at his desk, wearing the same grubby clothes from the night before.  I thought he had just slept there, but when he looked at me… well, you know what those Zed-eyes look like.  He lunged, and I reacted without thinking.  Smacked him on the head with my tablet, again and again, until he stopped coming for me.  I never thought I had anything like that in me.
zh: 我不是这附近的人……也许你已经从口音听出来了，我是英国人。我是达特茅斯大学的博士生。我正要去麻省理工学院参加一个会议，而<the_cataclysm>让我停了下来。我住在路边一家满是跳蚤的小汽车旅馆里。当我起床吃早餐时，那个胖乎乎的该死老板正坐在办公桌前，穿着前一天晚上那件肮脏的衣服。我以为在那里睡着了，但它抬起头看着我……好吧，你知道丧尸的眼睛是什么样子的。然后它冲了过来，我下意识做出了反应。用我的平板电脑砸它的头，一次又一次，直到他不再朝我爬过来。我从没想过这种事会发生在我身上。

note: ~ Response to NPC dialogue
en: What did you do next?
zh: 你接下来做了什么？

note: ~ Response to NPC dialogue
en: What were you studying?
zh: 你是学什么专业的？

note: ~ NPC dialogue line
en: I wandered for a little while around the grounds, letting the adrenaline fade, hoping for some kind of idea what to do.  I was out in the middle of nowhere, and I didn't know the area at all.  I wasn't certain if I should head back to Hanover, and try to get my belongings, or stay out where I was.  Finally, I decided to rest a while until I knew what was going on.  The internet told me most of what I needed; I'm sure you saw Twitter in those days.  Even if I'd thought it wise to go back all the way to New Hampshire, I was far too scared.
zh: 我在院子里小跑了一会儿，直到肾上腺素消退，希望能搞清楚接下来该怎么做。我当时在个荒无人烟的地方，而且我根本不了解那个地区。我不确定我是该回汉诺威去拿回我的东西，还是呆在原地。最后，我决定休息一会儿，直到我了解到底发生了什么。互联网告诉了我所需要的大部分信息；我相信你在那些日子里也看过推特。即便那时我认为回到新罕布什尔州是明智的选择，我也被吓得不敢回了。

note: ~ Response to NPC dialogue
en: Something must have driven you out of the motel.
zh: 一定有什么东西把你赶出了汽车旅馆。

note: ~ NPC dialogue line
en: Yes.  Simple hunger.  The vending machines sold only peanuts and biscuits.  I wasn't about to rely on that for survival.  I stayed long enough to realize no one was going to come for me, then packed up what I could and drove off.  Eventually my car was caught in a downpour of acid rain that stripped the tires and left me to carry on on foot, living the life of a hunter gatherer.  Honestly, I think I eat better this way than I did as a grad student.
zh: 是啊，纯粹是饥饿。自动售货机只有花生和饼干卖。我可不想靠那些东西生存下去。我呆了很久，意识到没有人会来找我，于是我尽可能地收拾行李，开车走了。最后，我的车遭遇了一场酸雨，把轮胎剥了干净，让我被迫步行，过着狩猎采集者的生活。老实说，我想我现在吃得比我当博士生时吃得更好。

note: ~ NPC dialogue line
en: I was in biochemistry.  Specifically, if you're interested, I was studying the folding of non-standard nucleic acids into enzyme-like structures.  It sounds more interesting than it was; most of my time was spent cursing at computer screens and wishing we had more information on threose chains at unusual temperatures and pressures for modeling.
zh: 我是学生物化学的。具体点说，如果你感兴趣的话，我正在研究如何将非标准核酸折叠成类似酶的结构。这听起来比实际操作更有趣；我大部分时间都花在电脑屏幕前骂娘，并希望我们能获得非常规温度或压力下关于苏糖链的更多信息来建模。

note: ~ NPC dialogue line
en: Nothin' special before <the_cataclysm>.  When the dead started walking, I geared up and started puttin' them back down.
zh: 在<the_cataclysm>之前没什么特别的。当死人开始走路的时候，我做好充分准备，并开始把它们重新放倒。

note: ~ Response to NPC dialogue
en: How did that go?
zh: 进展如何？

note: ~ Response to NPC dialogue
en: Cool.  <done_conversation_section>
zh: 酷。<done_conversation_section>

note: ~ Response to NPC dialogue
en: Cool.  <end_talking>
zh: 酷。<end_talking>

note: ~ NPC dialogue line
en: Almost got killed.  One <zombie> is easy pickins, but ten is a lot, and a hundred is a death trap.  I got myself in too deep, an' barely slipped out with my guts still inside me.  Holed up in an old motel for a while lickin' my wounds and thinkin' about what I wanted to do next.  That's when I figured it out.
zh: 差点被杀了。对付一只<zombie>很简单，但是对付十只就有点多了，而对付一百只就是一个死亡陷阱。我陷得太深了，差一点没能把肠子留在肚子里并溜出来。在一家老汽车旅馆里固守了一段时间，慢慢养伤，想我下一步要做什么。就在那时我想明白了。

note: ~ Response to NPC dialogue
en: Figured what out?
zh: 想明白了什么？

note: ~ Response to NPC dialogue
en: Never mind.  <done_conversation_section>
zh: 别放在心上。<done_conversation_section>

note: ~ Response to NPC dialogue
en: Never mind.  <end_talking>
zh: 别放在心上。<end_talking>

note: ~ NPC dialogue line
en: This is it.  This is what I was made for.  There in the street, smashin' monster heads and prayin' I'd make it out?  I've never felt like that.  Alive.  Important.  So after I got myself all stuck back together, I nutted up and went back to it.  Probly killed a thousand Z since then, and I'm still not tired of it.
zh: 就是它了。我是为此而生的。在大街上，砸碎怪物的头。祈祷我能逃出去？我从没那样想过。活着。很重要。所以，自从我把自己困在那一次之后，我像疯了一样，一次次又回去干它们。从那以后可能杀了一千多只丧尸，我还是毫不厌倦。

note: ~ Response to NPC dialogue
en: It's good you found your calling.  <done_conversation_section>
zh: 很高兴你找到了你的使命。<done_conversation_section>

note: ~ Response to NPC dialogue
en: It's good you found your calling.  <end_talking>
zh: 很高兴你找到了你的使命。<end_talking>

note: ~ NPC dialogue line
en: Okay, y'know, I'm honestly gonna stop ya there.  Who gives a rat's ass?  I won't waste a second of time on thinkin' about that.
zh: 好吧，你知道，我真的要阻止你。谁还管那鸟事呢？我不会浪费一秒钟的时间去想那件事。

note: ~ Response to NPC dialogue
en: Seriously?  You must have some idea.
zh: 说真的，你肯定有些想法。

note: ~ NPC dialogue line
en: What difference does it make?  Why waste brain cells on that?  I'm a finely tuned killing machine.  Point me at the zombies and I'll do my thing.  I don't want to get up in it, and find something that takes the magic out of it.
zh: 这么做又有什么区别？为什么要浪费脑细胞呢？我已经是台精密的杀人机器了。给我指出个丧尸，我就会做应做之事。我可不想想太多，去找些徒增烦恼的事情。

note: ~ Response to NPC dialogue
en: I see.  <done_conversation_section>
zh: 我知道了。<done_conversation_section>

note: ~ Response to NPC dialogue
en: I see.  <end_talking>
zh: 我知道了。<end_talking>

note: ~ NPC dialogue line
en: Oh, you know.  Blah blah blah, had a job and a life, everyone died.  Boo hoo.  I gotta be straight with you though: I honestly think I like this better.  Fighting for survival every day?  I've never felt so alive.  I've killed hundreds of those bastards.  Sooner or later one of them will take me out, but I'll go down knowing I did something actually important.
zh: 哦，你知道的。有过一份工作和生活，诸如此类的废话，然后每个人都死了。呜呼。不过，我得和你实话实说：老实说，我觉得我更喜欢这样。每天为生存而战？我从来没有像现在这样觉得自己更像个活人。我杀了几百个混蛋。迟早它们中的一个会干掉我，但我倒下时我知道我做的是一件真正重要的事。

note: ~ NPC dialogue line
en: We-e-e-ell now, that's a fun one.  I haven't got a single solid idea, you know?  But whatever made it start, I think the goop is behind it all.
zh: 好好好吧。我没有任何清晰可靠的想法，你知道吗？但不管是什么原因造成的，我认为这一切的背后肯定都赖那些浆糊。

note: ~ Response to NPC dialogue
en: The goop?  What do you mean?
zh: 浆糊？什么意思啊？

note: ~ Response to NPC dialogue
en: What are your other ideas?
zh: 你还有其他的理论吗？

note: ~ NPC dialogue line
en: Those zombies are just spitting it.  Goop, black tarry stuff coming out their eyes and nose and mouth.  Whatever it is, it's what's making them walk again.  Somehow doesn't seem to be too contagious, I got tons of it on me… still not a zombie.  And then there are those goopy monsters around, whatever they are, I think they're connected.  Maybe they're behind it, or maybe they're something else caused by the same stuff.  Dunno, but mark my words: it's the goop.
zh: 就是那些丧尸吐出来的玩意。从它们的眼睛、鼻子和嘴巴里冒出来的粘糊糊的黑焦油。不管是什么，这是让它们复生的原因。然而不知为何那玩意似乎不会传染，我身上沾过很多……仍然没变成丧尸。然后这附近还有那些粘乎乎的怪物，不管它们是什么，我认为它们之间肯定是有联系的。也许它们是幕后操纵者，也许它们是由同样的东西组成的。说不清，但记住我的话：都是浆糊。

note: ~ Response to NPC dialogue
en: Is all this just based on the goop from zombies being black and slimy, like the black slimes?
zh: 这一切都是基于那些丧尸身上的粘液，和那些黑色的变形怪一样又黑又粘吗？

note: ~ NPC dialogue line
en: You got any better ideas?  Besides, not like there's any teacher checkin' our work.  Maybe I'm wrong, don't really give a shit.  But the zombies and those slime things showed up about the same time, and they both have this connection to black goo, so I'm stickin' to my guns.
zh: 你有更好的主意吗？而且，似乎也没有老师能检查我们的作业。也许我错了，但这毫无意义。但是丧尸和那些变形怪几乎同时出现了，它们都和黑色粘液有联系，所以我会坚持己见。

note: ~ NPC dialogue line
en: Oh, probably the same stuff everyone's thinking.  No special ideas.  Like, maybe this is some kind of military superweapon gone wrong.  Or maybe the world just is like this every so often, and that's what killed the dinosaurs.  Who knows.
zh: 哦，也许可能和大家想的一样。没有特别的想法。比如，也许这是某种军用超级武器出了问题。或者也许这个世界偶尔会变成这样，而这就是恐龙灭绝的原因。谁知道呢。

note: ~ Response to NPC dialogue
en: What were you saying about goop?
zh: 你刚刚还说了什么浆糊？

note: ~ NPC dialogue line
en: Well y'see, I'm not from these parts at all.  I was driving up from the South to visit my son when it all happened.  I was staying at a motel when a military convoy passed through and told us to evacuate to a FEMA shelter.
zh: 李看，我根本不系这个地方滴人。当这一切发生的时候，我刚从南方开车来看我滴儿几。我本来住在一家汽车旅馆，一对军车路过，告诉我们要撤离到联邦应急管理局营地里去。

note: ~ Response to NPC dialogue
en: Tell me about your son.
zh: 跟我说说你儿子吧。

note: ~ Response to NPC dialogue
en: So, you went to one of the FEMA camps?
zh: 那，你去了联邦应急管理局的一个营地？

note: ~ NPC dialogue line
en: He lives up in Northern Canada, way in the middle of nowhere, with his crazy wife and my three grandkids.  He's an environmental engineer for some oil and gas company out there.  She's a bit of a hippy-dippy headcase.  I love em both though, and as far as I'm concerned they all made it out of this fucked up mess safe, out there in the boondocks.  I guess they think I'm dead, so they'll steer clear of this hellhole, and that's the best as could be.
zh: 他住在加拿大北部，一个鸟不拉屎的地方，与他那疯框滴妻子和我三个孙子住在一起。他是一家石油天然气公司滴环境工程师。她有点像个嬉皮士。不过，我爱他们两个人，就我所知，他们都从这个糟糕烂摊子里逃出来了，就在荒郊野外。我猜他们会以为我死了，所以他们会避开这个鬼地方，这样最好。

note: ~ Response to NPC dialogue
en: What was it you said before?
zh: 你刚刚说你去过什么？

note: ~ NPC dialogue line
en: Lord no.  I'll be fucked if I let a kid in a too-big uniform tell me what the hell to do.  I had my Hummer loaded out and ready to go offroading, I had a ton of gas, and I even had as many rifles as the border was gonna let me bring over.  I didn't know what I was supposed to be running from, but I sure as shit didn't run.
zh: 当然不会去。如果我让一个穿着尺寸过大制服滴细佬告诉我该怎么做，我就完蛋了。我把我的悍马装好，准备出发越野，我带了很多很多汽油，我甚至在边境检查所允许范围内尽可能多带了几把枪。我不知道我为什么该逃，而我也没有逃。

note: ~ Response to NPC dialogue
en: Where did you go then?
zh: 那你去过哪了？

note: ~ NPC dialogue line
en: At first, I just kept going North, but I ran into a huge military blockade.  They even had those giant walking robots like on TV.  I started going up to check it out, and before I knew it they were opening fire!  I coulda died, but I still have pretty good reactions.  I turned tail and rolled out of there.  My Hummer had taken some bad hits though, and I found out the hard way I was leaking gas all down the freeway.  Made it a few miles before I wound up stuck in the ass-end of nowhere.  I settled in to wander.  I guess I'm still kinda heading North, just by a pretty round-about way, you know?
zh: 起初，我只是一直往北走，但最后我遇到了一道规模巨大滴军事封锁线。他们甚至有像电视上那种巨型步行机器人。我开始想上去看看，还没等我弄明白，他们就开火了！我差点就死了，但我还反应还很快。我急转弯掉头，加速离开。不过悍马受到了狠狠打击，我是直到发现它在高速路上漏油时才发现这点。又往前开了几英里，然后被困在一处无人区。我安顿下来然后开始四处游荡。我想我还是在向北走，只是以一种相当迂回滴方式，懂吗？

note: ~ Response to NPC dialogue
en: That's quite a story.  <done_conversation_section>
zh: 这个故事可真棒。<done_conversation_section>

note: ~ Response to NPC dialogue
en: That's quite a story.  <end_talking>
zh: 这个故事可真棒。<end_talking>

note: ~ NPC dialogue line
en: We're all thinking the same thing, aren't we?  Not much this could be but some kind of secret military bullshit.  At first, I thought it was our own government, but after all that went down, it's just too much.  It must've been the Chinese.  I wonder if those sons of bitches are sitting back home, right as rain, watching us struggling down here and waiting for things to die down.
zh: 我们都是这么想的，不是吗？这可能不是什么秘密军用狗屁玩意。起初，我以为这是我们自己政府干的，但在一切分崩离析之后，这也太演了。一定是中国佬干的。我不知道那些狗娘养的是不是坐在家里，完全健康，看着我们在这里挣扎，等待情况好转。

note: ~ Response to NPC dialogue
en: How could that have caused everything that went down?
zh: 这怎么会导致一切分崩离析呢？

note: ~ NPC dialogue line
en: I dunno, I'm no expert.  You might not remember, but there was that big news a couple years back that supposedly China had some kind of super fusion reactor.  I read a news article, apparently that was all a front for some other kind of secret weapon they were working on.  Made so much energy, there was no way to hide it, so they made it a story about fusion power instead.  That'd explain why we never saw fusion power Stateside, don't you think?  And if they were that much more advanced that they could make fusion power, who knows what else they could make.
zh: 我不知道，我不是专家。你可能不记得了，但几年前有个大新闻，据说中国造出了某种超级聚变反应堆。我读了一篇新闻，显然这是他们正在研究的某种秘密武器的幌子。造出了那么多的能量，他们没有办法隐瞒，所以他们编造了一个某个聚变能的故事。这就解释了为什么我们从来没有在美国看到核聚变动力，你不这么认为吗？如果他们能制造核聚变能，那么谁知道他们还能制造什么呢。

note: ~ Response to NPC dialogue
en: Huh.  Interesting stuff.  <done_conversation_section>
zh: 呵呵。有点意思。<done_conversation_section>

note: ~ Response to NPC dialogue
en: Huh.  Interesting stuff.  <end_talking>
zh: 呵呵。有点意思。<end_talking>

note: ~ NPC dialogue line
en: I was at school.  I'm a senior.  We'd heard about riots… it started with a kid showing videos of one of the big riots in Providence.  You've probably seen it, the one where the woman turns to the camera and you can see her whole lower lip has been ripped off, and is just flapping there?  It got so bad, they went over the PA system to tell us about Chinese drugs in the water supply.  Right… does anyone buy that explanation?
zh: 我当时在学校里。我是大四学生。我们听说了暴乱的事……一开始是一个孩子播放了普罗维登斯一场大暴乱的视频。你可能已经看过了，就是那个女人转过身对着镜头，整个下巴都被撕开，在那不断四处拍打那个视频？情况非常糟糕，他们通过公众广播系统告诉我们是因为供水系统被中国人下了药。好吧……有人相信这个解释吗？

note: ~ Response to NPC dialogue
en: Where did things go from there?
zh: 从那之后又发生了什么事？

note: ~ NPC dialogue line
en: I guess it got worse, because the faculty decided to put us in lockdown.  For hours.  And then the school buses showed up to evacuate us.  Eventually, they ran out of buses.  I was one of the lucky few who didn't have a bus to get on.  The soldiers weren't much older than me… they didn't look like they knew what was going on.  I lived just a few blocks away.  I snuck off.
zh: 我想情况变得更糟了，因为老师们决定封闭学校。好几个小时。然后校车被派来疏散我们。最后，他们没有车了。我是少数没能上车的幸运儿之一。那些士兵们也没比我大多少……他们看起来也不知道发生了什么。我就住在几个街区以外的地方。所以我偷偷溜走了。

note: ~ Response to NPC dialogue
en: Did you get home?
zh: 你回到家了吗？

note: ~ NPC dialogue line
en: Yeah.  On the way there, I met some <zombies> for real.  They chased me, but I did pretty well in track.  I lost them… but I couldn't get home, there were just too many.  I wound up running more.  Stole a bike and ran more again.  I'm a bit better at killing those things now, but I haven't made it home yet.  I guess I'm afraid of what I'll find.
zh: 嗯。在路上，我遇到了一些真的<zombies>。它们追了我一会，但我的田径很好。我甩掉了它们……但我回不了家，丧尸太多了。结果我逃得更多了。然后偷了辆自行车又逃了。我现在更擅长杀那些东西了，但我还没回家呢。我想我害怕我会发现什么。

note: ~ NPC dialogue line
en: I saw it all pretty early, before it all really started.  I worked at the hospital.  It started with a jump in the number of code whites - that's an aggressive patient.  Wasn't my training so I didn't hear about it until later… but rumors started flying about hyperaggressive delirious patients that coded and seemed to die, then started attacking staff, and wouldn't respond to anything we hit them with.  Then a friend of mine was killed by one of them, and I realized it wasn't just a few weird reports.  I called in sick the next day.
zh: 我很早就见过了这些事，在这一切真正开始之前。我在医院工作。一开始是白色警报次数急剧增加——那代表出现了有攻击性的病人。因为不是我的班所以我后来才听说……但是谣言开始流传，关于这些具有极高攻击性，并且看上去已经死亡的精神错乱患者的警报，然后它们开始攻击工作人员，并且对我们的还击毫无反应。然后我的一个朋友被它们中的一个杀了，我意识到这不仅仅是一些奇怪的报道。第二天我请了病假。

note: ~ Response to NPC dialogue
en: What happened on your sick day?
zh: 你病假那天发生了什么？

note: ~ NPC dialogue line
en: Well, <the_cataclysm>.  I lived a fair distance out of town, and I already knew something was seriously wrong, but I hadn't admitted to myself what I was really seeing quite yet.  When I saw the military convoys pouring into the city, I put the pieces together.  At first I thought it was just my hospital.  Still, I packed up my bags, locked the doors and windows, and waited for the evacuation call.
zh: 哦，<the_cataclysm>。我住在离城里相当远的地方，而且我已经知道出了某种十分严重的问题，但我还不敢真正相信我所见到的那些东西。当我看到军车一队队涌进城市时，我才把这些碎片拼在了一起。一开始我以为只是我的医院发生了那种事。不过，我还是收拾好了行李，锁上了门窗，等着疏散电话。

note: ~ Response to NPC dialogue
en: Did you get evacuated?
zh: 你等到疏散了吗？

note: ~ NPC dialogue line
en: No.  The call came too late.  I'd already seen the clouds on the horizon.  Mushroom clouds, and also those insane hell-clouds.  I've heard that horrible things came out of them.  I decided it was safer in my locked up house.
zh: 没，电话来得太晚了。我已经看到地平线上的云了。蘑菇云，还有那些可怕的来自地狱的云。我听说可怕的怪物从那里面爬出来。我觉得在呆在我那间锁着的房子里更安全。

note: ~ Response to NPC dialogue
en: Something must have happened to drive you out?
zh: 然后呢，什么东西把你给赶出去了？

note: ~ NPC dialogue line
en: The military happened.  They showed up and commandeered my land for some kind of forward base, demanding I evacuate to a FEMA camp.  I didn't even try to argue… I had my dad's old hunting rifle, they had high tech weapons.  I heard one of them joking about the FEMA camp being Auschwitz, though.  I gave their evac driver the slip and decided to make for my sister's place up north.  In theory I guess I'm still going that way, although honestly I'm just busy not dying.
zh: 然后是军队。他们出现了，并征用我的土地作为某种前线基地，要求我撤离到联邦紧急事务管理局营地里。我甚至没有试图和他们争论一下……我只有我爸爸的旧猎枪，而他们有高科技武器。不过，我听到他们中的一个人开玩笑说联邦紧急事务管理局营地和奥斯威辛集中营没什么两样。我悄悄地从避难车队司机眼底下溜掉，决定去北方我姐姐那里。理论上我想我还是朝着那走，不过老实说，我只是在忙着别让自己死了。

note: ~ NPC dialogue line
en: I just can't talk about that right now.  I can't.
zh: 我现在没法谈这件事。我做不到。

note: ~ NPC dialogue line
en: I was at work at the hospital, when it all went down.  It's a bit of a blur.  For a while there were weird reports, stuff that sounded unbelievable about patients getting back up after dying, but mostly things were business as usual.  Then, towards the end, stuff just skyrocketed.  We thought it was a Chinese attack, and that's what we were being told.  People coming in crazed, covered in wounds from bullets and bites.  About halfway through my shift I… well, I broke.
zh: 我那时候在医院工作，然后事情就这么糟了。整个事都有点模模糊糊的。一段时间以来一直都有一些奇怪的报道，那些听起来令人难以置信的关于病人死后复活的事情，但大多数人还是照常工作。然后，到了末日来临前，一切都突然出现了。我们以为这是一次来自中国的攻击，而这也是我们所获知的消息。送来急救的人都发疯了，身上满是子弹和咬伤的伤口。在我班快上到一半的时候我……我崩溃了。

note: ~ NPC dialogue line
en: I was at work at the hospital, when it all went down.  It's a bit of a blur.  For a while there were weird reports, stuff that sounded unbelievable about patients getting back up after dying, but mostly things were business as usual.  Then, towards the end, stuff just skyrocketed.  We thought it was a Chinese attack, and that's what we were being told.  People coming in crazed, covered in wounds from bullets and bites.  About halfway through my shift I… well, I broke.  I'd seen such horrible injuries, and then I… <swear!>, I can't even talk about it.
zh: 我那时候在医院工作，然后事情就这么糟了。整个事都有点模模糊糊的。一段时间以来一直都有一些奇怪的报道，那些听起来令人难以置信的关于病人死后复活的事情，但大多数人还是照常工作。然后，到了末日来临前，一切都突然出现了。我们以为这是一次来自中国的攻击，而这也是我们所获知的消息。送来急救的人都发疯了，身上满是子弹和咬伤的伤口。在我班快上到一半的时候我……我崩溃了。我曾经见过比这更可怕的伤，但我……<swear!>，我甚至没法谈起它。

note: ~ Response to NPC dialogue
en: It might help to get it off your chest.
zh: 把心事说出来会好过点的。

note: ~ Response to NPC dialogue
en: Suck it up.  If we're going to work together I need to know you.
zh: 认清现实。如果我们一起并肩作战我需要了解你更多。

note: ~ Response to NPC dialogue
en: What was it that 'broke' you?
zh: 什么东西让你"崩溃"了？

note: ~ NPC dialogue line
en: No.  I can't.  Just, no.
zh: 不行，我做不到。就是，不行。

note: ~ Response to NPC dialogue
en: Sorry… I'll let you be.
zh: 对不起……我会让你独自呆一会的。

note: ~ NPC dialogue line
en: A young mother.  I know she was a mother, because I delivered her baby.  Sweet girl, she… she had a good sense of humor.  She came in, spitting that black goo, fighting the orderlies, dead from a bullet wound through the chest.  That's when I… I don't know if I woke up, finally, or if I finally went crazy.  Either way, I broke.  I broke a lot earlier than my colleagues, and that's the only reason I lived.  I skipped out, went to a dead corner of the hospital I used to hide in when I was a resident.  An old stairwell leading to a closed-off unit the maintenance staff were using to store old equipment.  I hid there for hours, while I listened to the world crumbling outside and inside.
zh: 一名年轻的母亲。我知道她是个母亲，因为我为她的孩子接生过。可爱的女孩，她……她曾经很有幽默感。她走了进来，吐出那种黑色黏液，与护理员搏斗，最后死于胸部中的枪伤。那个时候我……我不知道我是终于觉醒了，还是终于疯了。不管怎样，我崩溃了。我比我的同事崩溃得要早很多，这也是我活下来的唯一原因。我匆忙离去，去了医院的一个死角，那是我当住院医生时常躲的地方。一个旧楼梯井，通往维修人员用来存放旧设备的已关闭的单元。我躲在那里好几个小时，一边听着外面和里面的世界崩溃。

note: ~ Response to NPC dialogue
en: How did you get out of there?
zh: 你是怎么从那里逃出来的？

note: ~ NPC dialogue line
en: Somehow, I don't know how, I managed to fall asleep in there.  I think it might have started with me hyperventilating and passing out.  When I woke up it was night, I was starving and parched, and… and the screaming had died down.  At first I tried to go out the way I came in, but I peaked out the window and saw one of the nurses stumbling around, spitting that black shit up.  Her name was Becky.  She wasn't Becky anymore.  So, I went back up and somehow made it into the storage area.  From there, the roof.  I drank water from some nasty old puddle and I camped out there for a while, watching the city around me burn.
zh: 不知怎么的，我在里面睡着了。我想可能是因为我呼吸过度并晕倒了。当我醒来的时候已经是晚上，我又饿又渴，而……而尖叫已经平息下来了。一开始，我试图从我进来的路上出去，但我从窗户出来，看见一个护士蹒跚而来，吐出了那些黑色的该死玩意。她叫贝基。她不再是贝基了。于是，我又原路返回，不知怎么地进入了储藏室。然后又从那里爬到了屋顶上。我喝了一些肮脏的老水坑里的水，在那里露宿了一段时间，看着我周围的城市燃烧。

note: ~ Response to NPC dialogue
en: What finally brought you down?
zh: 最后你为什么下来了？

note: ~ NPC dialogue line
en: Well, I still didn't have any food.  Eventually I had to climb down the side of the building… so I did, as quietly as I could.  It was night, and I have pretty good nightvision.  Apparently the zombies don't, because I was able to slip right past them and steal a bicycle that was just laying on the side of the road.  I'd kind of scouted out my route from above… I'm not from a big city, the hospital was the tallest building around.  I avoided the major military blockades, and headed out of town towards a friend's old cabin.  I had to fight off a couple of the <zombies>, but I managed to avoid any big fuss, by some miracle.
zh: 额，我还是没东西可吃。最后我不得不从大楼的另一侧爬下去……所以我照做了，以尽可能最安静的方式。那是晚上，我有很好的夜视能力。显然丧尸没有，因为我能从它们身边溜过，偷了一辆躺在路边的自行车。我会从屋顶上安排好路线……我所在的城市并不大，医院是周围最高的建筑。我避开了主要的军事封锁线，并离开城镇，朝一间朋友的旧小屋走去。我不得不击退几只<zombies>，但我成功地避免捅出大篓子，有如奇迹一般。

note: ~ NPC dialogue line
en: Well, I still didn't have any food.  Eventually I had to climb down the side of the building… so I did, as quietly as I could.  It was night, and I have pretty good nightvision.  Apparently the zombies don't, because I was able to slip right past them and steal a bicycle that was just laying on the side of the road.  I'd kind of scouted out my route from above… I'm not from a big city, the hospital was the tallest building around.  I avoided the major military blockades, and headed out of town towards a friend's old cabin.  I had to fight off a couple of the <zombies>, but I managed to avoid any big fuss, by some miracle.  I never made it to the cabin, but that's not important now.
zh: 额，我还是没东西可吃。最后我不得不从大楼的另一侧爬下去……所以我照做了，以尽可能最安静的方式。那是晚上，我有很好的夜视能力。显然丧尸没有，因为我能从它们身边溜过，偷了一辆躺在路边的自行车。我会从屋顶上安排好路线……我所在的城市并不大，医院是周围最高的建筑。我避开了主要的军事封锁线，并离开城镇，朝一间朋友的旧小屋走去。我不得不击退几只<zombies>，但我成功地避免捅出大篓子，有如奇迹一般。我最后也没能到过那间小屋，但现在已经不重要了。

note: ~ Response to NPC dialogue
en: What did you see, up there on the roof?
zh: 你在屋顶上看到了什么？

note: ~ Response to NPC dialogue
en: Any chance you could point the way to that cabin for me?
zh: 你能帮我指一下去那间小屋的路吗？

note: ~ Player message in an effect
en: <npc_name> marks the location of the cabin on your map.
zh: <npc_name>在地图上标出了小屋的位置。

note: ~ Response to NPC dialogue
en: Thanks for telling me all that.  <done_conversation_section>
zh: 谢谢你告诉我这一切。<done_conversation_section>

note: ~ NPC dialogue line
en: My hospital was the tallest building in town, so I saw quite a bit.  The military set up blockades on the roads coming in and out of the town, and there was quite a lightshow going on out there when I started up.  I think it was mostly automated turrets and robots, I didn't hear much shouting.  I saw a few cars and trucks try to run the barricade and get blown to high hell.  There were swarms of <zombies> in the streets, traveling in packs towards sounds and noises.  I watched them rip a few running cars to shreds, including the people inside who were trying to get away.  You know.  The usual stuff.  I was pretty numb by that point.
zh: 我所在的医院是镇上最高的建筑，所以我看了不少。军队在进出的道路上设置了路障，当我准备出发时，那里正有一场盛大的灯光表演。我想大部分是自动炮塔和机器人，我没有听到太多的喊叫声。我看见几辆汽车和卡车试图快速通过路障，被炸进了地狱。街上有无数<zombies>，成群结队地向声音和噪音行进。我看着它们把几辆逃跑的汽车撕成碎片，包括里面那些试图逃跑的人。你知道，很常见的事。那时我已经很麻木了。

note: ~ Response to NPC dialogue
en: How did you get down?
zh: 你怎么下来的？

note: ~ NPC dialogue line
en: I suppose it couldn't hurt now.  I doubt anyone's still there anyway.
zh: 我想现在应该没事了。而且我也怀疑那里已经没有人了。

note: ~ Response to NPC dialogue
en: Thanks for the directions.  I'll check it out.
zh: 谢谢你指路了。我去看看。

note: ~ NPC dialogue line
en: Yeah, fat chance I'm giving up that kind of personal information to someone I barely know.  What are you trying to pull?
zh: 是啊，我不太可能把这种私密信息透露给我几乎不认识的人。你到底在整什么活？

note: ~ Mission name
en: Check out that cabin
zh: 探访那个小屋

note: ~ Description of mission "Check out that cabin"
en: Maybe there's something left in that cabin you heard about.
zh: 也许你之前听说过的那间小屋里还能剩些东西。

note: ~ Dialogue line in mission "Check out that cabin"
en: Any luck finding the cabin?
zh: 找到那个小屋了吗？

note: ~ Dialogue line in mission "Check out that cabin"
en: Thanks so much for coming back here with me!  I'm not sure I would have ever gotten here alive.
zh: 非常感谢你和我一起回来！我不敢相信自己还能活着来到这里。

note: ~ Dialogue line in mission "Check out that cabin" ~ Dialogue line in mission "Check out that LMOE shelter" ~ Dialogue line in mission "Check out that graveyard" ~ Dialogue line in mission "Check out that cabin in the woods" ~ Dialogue line in mission "Check out that farm" ~ Dialogue line in mission 
en: Not that surprising.
zh: 意料之中。

note: ~ NPC dialogue line
en: I was called in to work at the hospital.  I don't usually work there, I'm a community doctor.  I don't really love emergency medicine at the best of times, and when your patient keeps trying to rip your face off, well, it takes the last bit of fun out of it.  You might think I'm a coward, but I slipped out early on, and I've got no regrets.  There was nothing I could have done except die like everyone else.  I couldn't get out of the building, the military had blockaded us in… so I went to the most secure, quiet damned place in the building.
zh: 我被一通电话叫到医院里工作。我通常不在那里工作，我是社区医生。在以前情况最好的时候，我就不太喜欢急救，而当你的病人一直想把你的脸撕下来的时候，会让你失去最后兴趣。你可能会认为我是个懦夫，但我很早就溜走了，我一点也不后悔。除了像其他人一样死去，我什么也做不了。我出不了大楼，军队把我们全部封锁在了里面……所以我去了大楼里最安全，最安静的地方。

note: ~ Response to NPC dialogue
en: Where was that?
zh: 那是在哪里？

note: ~ NPC dialogue line
en: The morgue.  Seems like a dumb place to go at the start of a zombie apocalypse, right?  Thing is, nobody had made it to the morgue in quite a while, the bodies were reanimating too quickly and the staff were just too busy.  I was shaking and puking and I could see the world was ending… I bundled myself up, grabbed a few snacks from the pathologist's desk, and crawled into one of those drawers to contemplate the end of the world.  After breaking the handle to make sure it couldn't lock behind me, of course.  It was <very> safe and quiet in there.  Not just my cubby, the whole morgue.  At first it was because nobody was <dumb> enough to come down there except me.  Later, it was because nobody was left.
zh: 太平间。在丧尸末日开始的时候，太平间似乎是个愚蠢的选择，对吧？问题是，已经有很长时间没人被送进太平间了，因为尸体复活得太快，工作人员根本忙不过来。我那时正在发抖，呕吐，我能看到世界正在毁灭……我把自己缠起来，从病理学家的桌上拿了些零食，爬进太平间的一个"抽屉"里思考世界末日。当然，我事先破坏了卡扣，防止它把我锁在里面。里面<very>安全，也安静。不仅是我所在的小抽屉，整个太平间都是这样。一开始是因为除了我之外没有人会<dumb>到想进来，后来，是因为没有活着的人了。

note: ~ Response to NPC dialogue
en: Clearly you escaped at some point.
zh: 很明显你在某个时候逃了出来。

note: ~ NPC dialogue line
en: The door was good heavy steel with no window, and there was a staff room with a fully stocked fridge, so when it became clear that nothing was going to get any better on its own, I set up shop.  I stayed down there for a couple days.  I could hear explosions and screaming for the first while, then just guns and explosions, and then it got <really> quiet.  Eventually, I ran out of snacks, so I worked up the nerve to climb out a window and check out the city by night.  I used that place as a base for a little while, but the area around the hospital was too hot to keep it up, so I made my way out to greener pastures.  And here I am.
zh: 门是很好的厚重的钢铁，没有窗户，还有一间员工房，里面有一台满满的冰箱，所以当我意识到没有什么比这更好的时候，我就把基地设在了那里。我在那里呆了好几天。我先是听到爆炸声和尖叫声，然后是枪声和爆炸声，然后一切都变得<really>安静。最后，我的零食吃完了，于是在一个晚上，我鼓起勇气爬出一扇窗户，到城里去看看。有一段时间，我把那个地方用作基地，但医院周围太危险了，没法呆下去，所以我出发去寻找更绿的草场。然后我就到了这。

note: ~ Response to NPC dialogue
en: Thanks for telling me that.  <done_conversation_section>
zh: 谢谢你告诉我。<done_conversation_section>

note: ~ NPC dialogue line
en: I live way out of town.  I hear the small towns lasted a bit longer than the big cities.  Doesn't matter to me, I was out on my end-of-winter hunting trip, I'd been out of town for a week already.  First clue I had things were going wrong was when I saw a mushroom cloud out near an old abandoned military base, way out in the middle of nowhere.  I didn't think much about that.  Then I was attacked by a demon.
zh: 我住在离城很远的地方。我听说这些小城镇比大城市要坚持得久一点。对我来说并不重要，我原本在冬季末的狩猎之旅上，我那时已经出城快一个星期了。我发现的第一条线索是，我看到一个废弃的军事基地附近有一朵蘑菇云，在一个四周都荒无人烟的地方。我当时还没怎么想。然后我被一只恶魔袭击了。

note: ~ Response to NPC dialogue
en: A demon?
zh: 一只恶魔？

note: ~ NPC dialogue line
en: Yeah, it was like a… like a soft shelled crab, with tentacle mouths, and it kept talking in different voices.  I saw it before it saw me, and I capped it with my Remington.  That just pissed it off, but I got another couple shots off while it charged me.  Third or fourth shot took it down.  I figured out shit had hit the fan, somehow.  Headed to my cabin and camped out there for a while, but I had to skip out when a bunch of <zombies> showed up and trashed the place.  I ran into you not much later.
zh: 是啊，就像……就像一只软壳蟹，有着触须的嘴，它不停地用不同的声音说话。我在它看到我之前就看到了它，但是我雷明顿的枪声还是惊动了它。这让我很生气，但我还是在它冲向我时补了不少枪。第三枪或第四枪把它打倒了。在那时我意识到麻烦大了。回到了我的小屋，在那里住了一段时间，但当一群<zombies>出现并把小屋给毁了，我不得不溜之大吉。我没过多久就碰到你了。

note: ~ NPC dialogue line
en: My brother and I were out on a hunting trip.  We saw helicopters overhead… big, military ones, loaded up with crazy high-end military stuff like you only see on TV.  Laser cannons even.  They were heading in the direction of our parent's ranch.  Something about it really shook us up, and we started heading back that way… we weren't that far off when we saw this huge, floating eyeball appear out of <swear> nowhere.  Ha.  Hard to believe we're in a time where I don't feel like I need to convince you I'm telling the truth.
zh: 我哥哥和我出去打猎了。我们看到头顶上有许多直升机……巨大无比，军用型号，装满了丧心病狂的高端军事装备，就像你在电视上看到的那样。甚至还装了激光炮。它们正朝我们父母农场的方向飞走去。看到那些玩意确实震撼了我们，然后我们开始朝着回家的方向开……车刚开出了不久，我们就看到一个巨大的漂浮眼球从不知道哪个<swear>鬼地方出现了。哈。真难相信我们现在所处的时代，让我不需要多做说明就能让你相信我说的是实话。

note: ~ NPC dialogue line
en: We watched the eyeball just blast one of the Apache choppers with some kind of ray.  The chopper fired back, but it went down.  It was coming right for us… I veered, got out of the way, but a chunk of the chopper smacked into the bed and our truck did a crazy backflip right off the road.  The impact knocked me out cold.  My brother… he wasn't so lucky.
zh: 我们看着那个眼球朝一架阿帕奇直升机射出了某种射线。直升机试着还击，但它一直往下掉。而它正好朝着我们飞过来……我及时转向，让开了路，但一大块直升机残骸撞到卡车车厢，把我们的卡车做了一个疯狂的后空翻，就在马路上。那下撞击把我打晕了。我哥哥……他没那么幸运。

note: ~ Response to NPC dialogue
en: Oh, no.
zh: 哦，不。

note: ~ NPC dialogue line
en: Yeah… the… the accident got him, but when I came to he was already coming back.  Thank god for seatbelts, right?  He was screeching and flapping around, hanging upside down.  I thought he was just hurt at first, but he just kept coming at me while I tried to talk to him.  His arm was badly hurt already and instead of unbuckling himself he started… he was ripping it right off pulling against the seatbelt.  That, and the crazy shit with the chopper, was when I realized just how fucked up things had got.  I grabbed my hunting knife and ran, but my brother got out and started crawling after me.
zh: 是啊……那场……那场事故干掉了他，但当我回过神来的时候，他已经复活了。真该感谢上帝的安全带，不是吗？他不断尖叫，拍打着手臂，倒挂着。我一开始以为他只是受了伤，但当我试着和他说话时，他却一直冲我走来。他的手臂已经严重受伤了，他不但没有松开安全带，反而……反而在拉扯安全带时，把手臂扯断了。这，以及之前关于直升机的那些疯狂的狗屁事情，让我意识到事情有多么糟糕。我抓起我的猎刀逃跑了，但我哥哥跑了出来，开始跟在我后面爬行。

note: ~ Response to NPC dialogue
en: Did you keep running?
zh: 你就一直跑掉了吗？

note: ~ NPC dialogue line
en: I ran for a little bit, but then I saw soldier zombies crawling out of that chopper.  They had the same look about them as my brother did, and it was them on one side and him on the other.  I'm no genius but I've seen a few movies: I figured out what was happening.  I didn't want to take on Kevlar armor with my knife, so I turned back and faced the other zombie.  I couldn't let my brother stay… like that.  So I did what I had to, and I guess I'll live with that forever.
zh: 我跑了一会儿，但后来我看到士兵丧尸从直升机里爬出来。它们看上去和我哥哥一样，一边是它们，另一边是我哥哥。我不是天才，但我也看过几部电影：我知道发生了什么。我不想用我的刀子对付穿凯夫拉盔甲家伙，所以我转过身来，面对那只丧尸。而且我不能让我哥哥一直……那个样子。所以我做了我必须做的事，我想我得带着这段经历生活下去。

note: ~ Response to NPC dialogue
en: Thanks for telling me your story.  <done_conversation_section>
zh: 谢谢你告诉我你的故事。<done_conversation_section>

note: ~ NPC dialogue line
en: For me, this started a couple days before <the_cataclysm>.  I'm a biochemist.  I did my postdoc work with a brilliant colleague, Pat Dionne.  I hadn't talked to Pat in ages… word has it, the government got wind of our thesis, found out Pat did most of the heavy lifting, and that was the last we talked for years.  So, I was a bit surprised to see an e-mail from Pat.Dionne@FreeMailNow.co.ru… even more surprised when it was a series of nostalgic references to a D&D game we played years earlier.
zh: 对我来说，这是在<the_cataclysm>前几天开始的。我是个生物化学家。我和一位杰出的同事帕特 狄昂一起在做博士后的工作。我已经很久没联系到帕特了……最后一次消息是，政府得到了我们论文的风声，了解到帕特是主要贡献者，那是我们这么多年来最后一次联系。所以，我当我收到来自Pat.Dionne@FreeMailNow.co.ru发来的一封电子邮件时相当惊讶……更令人惊讶的是，里面到处是一系列关于我们在数年前玩的一款D&D游戏的充满怀旧的引用。

note: ~ Response to NPC dialogue
en: I don't see where this is going.
zh: 我不知道你要说什么了。

note: ~ NPC dialogue line
en: Well, the references weren't quite right.  Pat referred to things that we'd never played.  The situations were close, but not right, and when I put it all together, it told a story.  A story about a scholar whose kids were being held captive by a corrupt government, forced to research dark magic for them.  And there was a clincher: A warning that the magic had escaped, a warning that all heroes had to leave the kingdom before it fell.
zh: 好吧，那些被提及的引用感觉不太对。帕特引用了许多我们从未玩过的情节。情节很接近，但不对，当我把这些碎片拼到一起时，它讲述了一个故事。关于一名学者的故事，他的孩子被一个腐败的政府俘虏，被迫为他们研究黑魔法。然后是最关键的地方：一个黑魔法已经失控的警告，一个所有英雄都必须在这个王国倒下前赶紧离开的警告。

note: ~ Response to NPC dialogue
en: Okay…
zh: 好吧……

note: ~ NPC dialogue line
en: Listen, I know it's incredibly cheesy.  That's D&D for you.  Anyway, something about the tone really got to me.  I knew it was important.  I wasted a little time waffling, then decided to use my outstanding vacation time and skip town for a while.  I packed for the end of the world.  Turns out, I packed the right stuff.
zh: 听着，我知道这太俗气了。但是D&D就是这样的。不管怎么说，信中的语调确实打动了我。我知道这件事情很重要。我犹豫不决浪费了一些时间，然后决定利用我剩下的假期，暂时离开城镇。我打包好迎接世界末日。结果发现，我做的一切准备都是对的。

note: ~ Response to NPC dialogue
en: Was there anything else of use in that email?
zh: 那封邮件里还有其他有用的信息吗？

note: ~ NPC dialogue line
en: There was, yeah, but it was cryptic.  If I had a copy of Pat's notes, I could probably decipher it, but I'm sure those burned up in <the_cataclysm>.  They bombed those labs, you know.
zh: 有的啊，但是都很晦涩难懂。如果我能拿到帕特的笔记，也许能够破译出来，但我敢肯定那些笔记都在<the_cataclysm>中被烧毁了。他们炸了那些实验室，你知道的。

note: ~ NPC dialogue line
en: I was late to evacuate when the shit hit the fan.  Got stuck in town for a few days, survived by hiding in basements eating girl scout cookies and drinking warm root beer.  Eventually I managed to weasel my way out without getting caught by the <zombies>.  I spent a few days holed up in an abandoned mall, but I needed food so I headed out to fend for myself in the woods.  I wasn't doing a great job of it, so I'm kinda glad you showed up.
zh: 当一切都失控的时候我很晚才被疏散。在城里被困了几天，躲在地下室里吃女童子军饼干和喝温过的麦根沙士。最后，我设法在 不被<zombies>抓住的情况下逃了出来。我在一家废弃的购物中心里呆了几天，但我需要食物，所以我又进了树林里自食其力。这活计我做得不太好，所以很高兴你及时出现了。

note: ~ NPC dialogue line
en: Okay, so, hear me out.  This might sound crazy, but we're dealing with the <swear> walking dead, so I think I get a pass on that.  You know your Greek mythology at all?
zh: 好吧，那么，听我说完。这听起来可能有点疯狂，但我们已经要对付<swear>行尸了，所以我觉得这个理论可以接受。你听说过希腊神话吗？

note: ~ Response to NPC dialogue
en: Not really.  How is that relevant?
zh: 不太熟悉。这有什么关系？

note: ~ Response to NPC dialogue
en: Sure, why?
zh: 当然了，怎么了？

note: ~ NPC dialogue line
en: Okay, well, I know this sounds like an Indiana Jones B-plot, but I think someone found Pandora's Box, the actual thing or close to it.  I think they tried to somehow harness it, to use the power in it for something.  Maybe even something good, who knows, the power of the gods seems like it would be a green energy source to me.  Whatever it was, they screwed it up, and released it for real.  Not just a metaphorical thing like in the stories, but actually set the forces of Hades loose on Earth.  Yeah, I know it's farfetched, but like I said: I think I get a pass on that.
zh: 好吧，好吧，我知道这听起来像是印第安纳琼斯B级片里的情节，但我想有人发现了潘多拉的盒子，真实的盒子或接近它的玩意。我认为他们试图利用它，利用它的力量来做些什么。也许原本想做件好事，谁知道呢，上帝的力量对我来说似乎应该算是一种绿色能源。不管是什么，他们把它搞砸了，然后真的放出来了。不仅仅是故事里的隐喻，而是将地狱的力量在地球上散播。是的，我知道这太牵强了，但就像我说的：我想这说得通。

note: ~ Response to NPC dialogue
en: What?  Pandora's box?
zh: 什么？潘多拉的盒子？

note: ~ NPC dialogue line
en: According to legend, Pandora was in the house of the gods and found an unopened box.  She decided to investigate, and when she opened it and unthinkable horrors and diseases spilled out.  Sound familiar?
zh: 根据传说，潘多拉在众神的居所中发现了一个未打开的盒子。她决定去调查，当她打开它时，不可思议的恐怖灾难和疾病蔓延开来。听起来很熟悉吧？

note: ~ Response to NPC dialogue
en: Sure, what's that go to do with anything?
zh: 好吧，那它和这一切有什么关系？

note: ~ NPC dialogue line
en: I was home with the flu when the world went to shit, and when I recovered enough to make a run to the store for groceries… well, I've been running ever since.
zh: 当世界末日到来的时候我正患流感在家休养，当我身体恢复足够时逃进了一间商店里搜寻食品杂货……从那以后我就一直在跑路。

note: ~ Response to NPC dialogue
en: Come on, don't leave me hanging.
zh: 别这样，话别说一半啊。

note: ~ NPC dialogue line
en: Okay, well, I was kinda out of it those first few days.  I knew there were storms, but I was having crazy fever dreams and stuff.  Honestly I probably should have gone to the hospital, except then I guess I'd be dead now.  I don't know what was a dream and what was the world ending.  I remember heading to the fridge for a drink and noticing the light was out and the water was warm, I think that was a bit before my fever broke.  I was still pretty groggy when I ran out of chicken soup, so it took me a while to really process how dark and dead my building was when I headed out.
zh: 好吧，刚开始的几天我就有点迷迷糊糊。我知道外面有场风暴，但我以为那是发烧而在做疯狂的梦之类的事情。老实说，我可能应该早点去医院看病，但我想如果真的去了医院那我现在应该已经是个死人了。我不知道什么是梦，什么是真的大灾变。我记得去冰箱找点喝的，才注意到冰箱灯早灭了，水也是温的，我想那会是在我发烧之前吧。当我喝光最后一罐鸡汤的时候，我还是昏昏欲睡，所以我花了好一段时间才真正意识到我所在的大楼是多么黑暗又死气沉沉。

note: ~ Response to NPC dialogue
en: What happened when you went out?
zh: 你出去的时候发生了什么？

note: ~ NPC dialogue line
en: You probably remember what the cities were like.  I think it was about day four.  Once I stepped outside I realized what was going on, or realized I didn't know what was going on at least.  I saw a bunch of rioters smashing a car, and then I noticed one of them was bashing a woman's head in.  I canceled my grocery trip, ran back to my apartment before they saw me, and holed up there for as long as I could.  Things got comparatively quiet as the dead started to outnumber the living, so I started looting what I could from my neighbors, re-killing them when I had to.  Eventually the <zombies> overran my building and I had to climb out and head for the hills on an old bike.
zh: 你可能还记得城市以前是什么样的。我想那会大概是大灾变后第四天。我一走出家门，就立马意识到发生了什么事，或者至少说意识到了我不知道发生了什么事。我看到一群暴徒正在砸一辆车，然后我注意到其中一个人正在猛击一个女人的头。我取消了去杂货店的购物计划，在他们看到我之前就跑回了我的公寓，并尽可能地躲在那里。随着死者的数量开始超过活人，一切变得相对平静起来，所以我开始从我的邻居们那里搜刮一切物品，必要的时候再重新杀死他们一次。最后，<zombies>在我的大楼里泛滥成灾，我不得不翻窗逃出来，骑着一辆旧摩托往深山里走。

note: ~ Response to NPC dialogue
en: Thanks for telling me all that.  <end_talking>
zh: 谢谢你告诉我这一切。<end_talking>

note: ~ NPC dialogue line
en: You mean what caused the riots and all that?  Well, they told us it was a Chinese bioweapon but I have troubles believing anyone could engineer a bioweapon that could do all this.  The only answer I can come up with, silly though it sounds, is aliens.
zh: 你是说是什么引起了暴乱？好吧，他们说这是中国的生物武器，但我很难相信有什么人能制造出一种能做到这一切的生物武器。我能想出的唯一答案，虽然听起来很傻，是外星人。

note: ~ Response to NPC dialogue
en: You think this is an invasion?
zh: 你觉得这是入侵？

note: ~ NPC dialogue line
en: Well, maybe, but I'd guess it's too disorganized to be a proper invasion.  If I had to guess, I'd say there was something locked in the polar ice.  Like, remember a few years back there was that big thing online about an alien body found in the ice?  I don't know if you remember but it was all over the news for a while until it turned out to be a hoax.  Only, since then, I've seen some aliens walking around that look a *lot* like that ice body.  Maybe it wasn't a hoax, maybe that was a cover-up.  So, maybe those aliens had some kind of virus.  It went around the world and infected everything silently until, somehow, it activated and caused the violence and monsters and mutations.
zh: 好吧，也许吧，但我想这太混乱了，不可能是一次真正的入侵。如果非要我猜的话，我会说极地冰层里有什么东西。比如，记得几年前网上有一件关于在冰里发现的外星人尸体的大事吗？我不知道你是否还记得，但有一段时间，这件事在新闻上铺天盖地，最后变成了一场骗局。只是，从那以后，我见过一些外星人，他们看起来*很像*那个冰住的尸体。也许这不是骗局，也许是政府掩饰了这一切。所以，也许那些外星人有某种病毒。它周游世界，悄无声息地感染着一切，直到不知何故，它激活并引发了暴乱、怪物和突变。

note: ~ NPC dialogue line
en: Let's not dance around it: I joined the riots, at first.  I don't really remember what I was thinking.  I'd protested stuff like police brutality before, but this was different.  I didn't make a sign and go down there expecting to chant and march, I grabbed a bat and went outside planning to fuck shit up.  I've never felt so angry before.  The riots had already been going on a while at that point, and to me, it just looked like the government trying to squash the people again.
zh: 我们就别卖关子了：一开始我参加了暴乱。我真的不记得那时候我在想什么。我以前参加过抗议警察暴行的游行，但这次不太一样。我并没有做个牌子，也没打算去那里唱歌游行，我抓起一根球棒，打算去外面搞打砸抢。我从来没有这么生气过。当时的暴乱已经持续了一段时间，在我看来，这只是政府试图再次镇压人民。

note: ~ Response to NPC dialogue
en: Those rioters had a reputation for being absolutely psycho.
zh: 那些暴徒确实像是疯子。

note: ~ Response to NPC dialogue
en: Not many people made it out of the riots alive.
zh: 没有多少人能活着走出暴乱。

note: ~ NPC dialogue line
en: Yeah, you're telling me.  The rioters… they weren't even like humans, let alone protesters.  Nothing like any protest I'd ever been in before.  That didn't stop me.  I joined them, and I was as bad as a bunch of them.  Smashed windows, beat up bystanders, burnt cars.  I remember ripping riot gear off a cop and… nevermind.  I don't want to remember that.
zh: 是啊，你说得对。那些暴乱者...他们根本不像人，更别说是抗议者了。完全不像我以前参加过的任何抗议活动。但这并没有阻止我。我加入了他们，变得和他们一样糟糕。砸碎窗户，殴打旁观者，烧毁汽车。我记得我曾经把一个警察的防暴装备全部撕下来……算了，我不想回忆起那些事情。

note: ~ Response to NPC dialogue
en: How did you survive?
zh: 你是怎么活下来的？

note: ~ Response to NPC dialogue
en: What made you come back?
zh: 是什么让你回头的？

note: ~ NPC dialogue line
en: At some point, I felt like I was waking up.  It was around the time they were busting out those Humvees with riot control turrets on top.  Says something about my frame of mind that I don't even remember if I'd seen them before that point.  Anyway I heard the gunfire going off and just kinda realized I was on the edges of a mob charging a heavily armed military emplacement.  That's when I started seeing the mob for what it was, seeing the wild-eyed animals, even the zombies.  I turned and ran.
zh: 在某个时候，我感觉自己好像醒过来了。当时他们正在摧毁那些顶部有防暴炮塔的悍马。说起当时我的心里甚至不记得自己是否曾经遇见过他们。不论怎样，我听到枪响了，我才意识到我正站在一群准备冲击全副武装军事据点的暴徒周围。从那时起，我那时才真正认清楚暴徒的模样，看到那种带着狂野眼神的动物，甚至是丧尸。我转身就跑。

note: ~ NPC dialogue line
en: I honestly don't know.  I wonder if some of the others would have come back to their senses, given time.  I don't think I'm anything special.  Maybe a lot of them did, and just weren't on the edge of the crowd at the time.  I'll tell you, almost as soon as I came back to myself, I could see some of the rioters looking at me like I was prey.  I didn't stick around to see what would happen.
zh: 我真的不知道。我猜如果有足够的时间，其他人也许一样会恢复理智。我觉得我没什么特别的。也许他们中的很多人都恢复理智了，只是当时并不在人群的边缘。但我要告诉你的是，当我回过神来之后，能看到一些暴徒看着我的眼神像是看待猎物一样。我可不想留下来看看会发生什么。

note: ~ NPC dialogue line
en: I knew the city pretty well.  I went for an abandoned building I knew about, headed through a broken window, and holed up in there for a few days.  I had a fair bit of stolen food and I just kept to myself.  When things started to quiet down, I headed out, and here I am.
zh: 我对这个城市很熟悉。我跑到我所知道的一幢废弃建筑里，从一扇破窗里钻了进去，呆了几天。我在那里存了一些偷来的食物，我就自己一个人呆着。当事情开始平静下来，我就离开了，然后我就在这里了。

note: ~ NPC dialogue line
en: So, I remember the time leading up to the riots, same as anyone.  Things were bad, there were some really awful crimes being reported in the news, and there was a lot of racial tension as usual from the way the cops were handling it.  Then people started rioting, which isn't unusual, but it was weird the kind of places that the riots were starting in.  Like, upper middle class neighborhoods, midwestern small towns, things like that.  Anyway, I joined the riots and I don't remember a lot of clear stuff after that.
zh: 是的，我和其他人一样，记得引发暴乱的那一系列事件。事情很糟糕，新闻上报道了一些非常可怕的罪行，而警察处理案件的方式，也像往常一样引发了种族之间的紧张关系。然后人们开始暴乱，这并不罕见，但骚乱开始的地方很奇怪。比如，中上阶层的街区，中西部的小城镇，诸如此类。不管怎么说，我参加了暴乱，在那之后我就记不太清了。

note: ~ Response to NPC dialogue
en: You joined the riots?
zh: 你参加了暴乱？

note: ~ Response to NPC dialogue
en: You must have some insights into what caused all this, then.
zh: 那么，你肯定对造成这一切的原因有所了解。

note: ~ NPC dialogue line
en: Kinda, I guess.  I heard people blaming the riots on some kind of mind control drug, and frankly I'm not sure that's far off base.  That's kinda what it felt like, although the whole time I really felt like myself.  It wasn't until I snapped out of it that I realized how weird it was.  That doesn't explain anything else though: the zombies, the monsters, all this stuff is way off base.  Anything I've tried to guess just sounds like bad science fiction, like demonic curses or alien weapons kinda stuff.
zh: 我想某种程度上是吧。我听到有人把暴乱归咎于某种精神控制药物，说实话，我觉得这理论并不离谱。这就是我的感觉，虽然全程中我感觉还能控制自己。直到我猛地惊醒过来，我才意识到整件事情有多奇怪。不过，这并不能解释其他的一切：丧尸，怪物，以及那些离谱的东西。我所能想到的任何解释听起来都像是糟糕的科幻小说，像是恶魔的诅咒或者外星人的武器之类的东西。

note: ~ NPC dialogue line
en: My husband made it out with me, but got eaten by one of those <swear> plant monsters a few days before I met you.  This hasn't been a great year for me.
zh: 我丈夫和我一起逃了出来，但在我遇见你前几天被一只<swear>植物怪物吃掉了。今年对我来说不是个好年头。

note: ~ NPC dialogue line
en: My wife made it out with me, but got eaten by one of those <swear> plant monsters a few days before I met you.  This hasn't been a great year for me.
zh: 我妻子和我一起逃了出来，但在我遇见你前几天被一只<swear>植物怪物吃掉了。今年对我来说不是个好年头。

note: ~ Response to NPC dialogue
en: I'm sorry to hear it.
zh: 听到这消息我很难过。

note: ~ Response to NPC dialogue
en: Tell me about those plant monsters.
zh: 和我说说那些植物怪物。

note: ~ NPC dialogue line
en: That's how it goes, you know?  These are the end times.  I don't really want to talk about it more than that.  And honestly, I never really felt like I belonged, in the old world.  In a weird way, I actually feel like I have a purpose now.  Do you ever get that?
zh: 有的事就是这样，你知道吗？这是世界末日。我不想再多谈这件事了。实话实说，在旧世界里，我从来都不觉得自己有活着的意义。而现在奇怪的是，我觉得我有一个目标了。你懂我吗？

note: ~ Response to NPC dialogue
en: No, that's messed up.
zh: 不，那太糟了。

note: ~ Response to NPC dialogue
en: Yeah, I get that.  Sometimes I feel like my existence began shortly after the Cataclysm.
zh: 是的，我明白。有时我觉得我是在大灾变后不久才真正开始存在的。

note: ~ NPC dialogue line
en: I guess those of us who made it this far have to have made it for a reason, or something.  I don't mean like a religious reason, just… we're survivors.
zh: 我想我们这些人能活到现在这么久，一定是有原因的，或者别的什么的。我不是说宗教原因，只是……我们活下来了。

note: ~ NPC dialogue line
en: Haha, yeah, I can see why you'd think that.  I don't mean it's a good apocalypse.  I just mean that at least now I know what I'm doing every day.  I'd still kill a hundred zombies for an internet connection and a night watching crappy movies with… sorry.  Let's change the subject.
zh: 哈哈，是啊，我明白你为什么会这么想了。我不是说末日很好。我只是想说，至少现在我知道我每天都在做什么。我宁愿杀掉一百只丧尸来换连上互联网或是找部烂电影晚上一起和……抱歉。我们换个话题吧。

note: ~ NPC dialogue line
en: Yeah, have you seen them yet?  They're these <shitty> walking flowers with a big <swear> stinger in the middle.  They travel in packs.  They hate the zombies, and we were using them for cover to clear a horde of the dead.  Unfortunately, turns out the plants are better trackers than the <zombies>.  They almost seemed intelligent… I barely made it out, only because they were, uh, distracted.
zh: 是的，你见过它们吗？它们是一朵<shitty>行尸走肉的花，中间有根<swear>大大的刺。它们成群捕猎。它们讨厌丧尸，我们用它们作为掩护来清除尸潮。不幸的是，这些植物有比<zombies>更好的追踪猎物的方式。它们表现得似乎有智力……我差点就没能逃出来，只是因为它们被，呃，分散了注意力。

note: ~ Response to NPC dialogue
en: I'm sorry you lost someone.
zh: 听到你失去了爱人我很难过。

note: ~ NPC dialogue line
en: I said, I don't wanna talk about it.  How are you not understanding this?
zh: 我说过了，我不想谈这件事。你怎么不明白呢？

note: ~ NPC dialogue line
en: Like I said, it's a <shitty> story, but I guess it won't kill me to tell it one more time.
zh: 如我所说，这是一个<shitty>故事，但我想再讲一遍不会让我丧命。

note: ~ NPC dialogue line
en: Just another <shitty> tale of love and loss.  Not one I like to tell.
zh: 只不过是另一个<shitty>爱情与失落的故事。我现在没心情讲故事了。

note: ~ Response to NPC dialogue
en: You said you lost someone.
zh: 你说你失去了一个爱人。

note: ~ Response to NPC dialogue
en: Never mind.  Sorry I brought it up.
zh: 别介意。很抱歉我又提起了它。

note: ~ NPC dialogue line
en: I appreciate the sentiment, but I don't think it would.  Drop it.
zh: 我认同你的观点，但我不会这么做。到此为止。

note: ~ NPC dialogue line
en: Oh, <fuck_you>.  This doesn't have anything to do with you, or with us.
zh: 哦，<fuck_you>。这和你无关，也和我们无关。

note: ~ NPC dialogue line
en: All right, fine.  I had someone.  I lost him.
zh: 好吧，好吧。我曾经有个爱人。我失去了他。

note: ~ NPC dialogue line
en: All right, fine.  I had someone.  I lost her.
zh: 好吧，好吧。我曾经有个爱人。我失去了她。

note: ~ NPC dialogue line
en: He was at home when the bombs started dropping and the world went to hell.  I was at work.  I tried to make it to our house, but the city was a war zone.  Things I can't describe lurching through the streets, crushing people and cars.  Soldiers trying to stop them, but hitting people in the crossfire as much as anything.  And then the collateral damage would get right back up and join the enemy.  If it hadn't been for my husband, I would have just left, but I did what I could and I slipped through.  I actually <swear> made it alive.
zh: 当核弹开始落下，整个世界都变成地狱时，他一个人在家。我当时在工作。我试着回到家中，但整座城市已经变成战区。我我无法描述的怪物们在街道上蹒跚而行，压碎了人们和车辆。士兵们试图阻止它们，但是在交火中击中平民比其他东西要多得多。而因附加伤害而死的人们就会复活加入敌人。如果不是为了我的丈夫，我早就逃跑了，但我尽我所能，悄悄穿过这一切。我最终<swear>活着回到了家。

note: ~ NPC dialogue line
en: She was at home when the bombs started dropping and the world went to hell.  I was at work.  I tried to make it to our house, but the city was a war zone.  Things I can't describe lurching through the streets, crushing people and cars.  Soldiers trying to stop them, but hitting people in the crossfire as much as anything.  And then the collateral damage would get right back up and join the enemy.  If it hadn't been for my wife, I would have just left, but I did what I could and I slipped through.  I actually <swear> made it alive.
zh: 当核弹开始落下，整个世界都变成地狱时，她一个人在家。我当时在工作。我试着回到家中，但整座城市已经变成战区。我我无法描述的怪物们在街道上蹒跚而行，压碎了人们和车辆。士兵们试图阻止它们，但是在交火中击中平民比其他东西要多得多。而因附加伤害而死的人们就会复活加入敌人。如果不是为了我的妻子，我早就逃跑了，但我尽我所能，悄悄穿过这一切。我最终<swear>活着回到了家。

note: ~ Response to NPC dialogue
en: You must have seen some shit.
zh: 你一定见过很糟糕的情况。

note: ~ Response to NPC dialogue
en: I take it home was bad.
zh: 我猜家里的情况也不怎么样。

note: ~ NPC dialogue line
en: Yeah.  I really did.  It took me two days to make it across the city on foot, camping out in dumpsters and places like that.  I started moving more by night, and I learned right away to avoid the military.  They were a magnet for the <zombies>, and they were usually stationed where the monsters were coming.  Some parts of the city were pretty tame at first.  There were a few chunks where people had been evacuated or cleared out, and the <zombies> didn't really go there.  Later on, others like me started moving into those neighborhoods, so I switched and started running through the blasted out downtown.  I had to anyway, to get home.  By the time I made the switch though, the fighting was starting to die off, and I was mostly just avoiding attention from zombies and other things.
zh: 是的，我真的做到了。我花了两天的时间徒步穿过这座城市，在垃圾箱和类似的地方露营。我通常在夜晚才出发，而且学到了避开军队才是正确方法。他们就是一个<zombies>磁铁，而且他们通常驻扎在怪物会过来的方向。这座城市不少地区起初还比较安静。有几块地方的人已经被疏散或赶走，而这些地方<zombies>不会去。后来，很多像我这样的人开始进入这些社区，所以我换了方式，开始跑步穿过被炸过的市区。无论如何，我不得不回家。然而，当我改变方式的时候，战斗已经渐渐停止了，我主要精力花费在躲避丧尸和其他怪物的注意上。

note: ~ NPC dialogue line
en: The first warning was that I had to move from the preserved parts of the city to the burnt out ones to get home.  It only got worse.  There was a police barricade right outside my house, with a totally useless pair of automated turrets sitting in front just idly watching the zombies lurch by.  That was before someone switched them to kill everybody, back when it only killed trespassing humans.  Good times, you can always trust bureaucracy to fuck things up in the most spectacular way possible.  Anyway, the house itself was half collapsed, a SWAT van had plowed into it.  I think I knew what I was going to see in there, but I had made it that far and I wasn't going to turn back.
zh: 第一个先兆是我必须从城中保存完好的社区穿过被烧毁的社区才能回到家。结果比我想的还要糟糕。就在我家外面有一个警察路障，有一对完全没用的自动炮塔坐在前面，无动于衷地看着丧尸们从眼前蹒跚而过。而且有人已经把它们重新编程杀死任何人，之前它只会朝非法入侵的人类开火。可真是个好时候啊，你总是可以相信政府机关会以最令人惊叹的方式弄砸各种事情。不管怎么说，房子本身就塌了一半，一辆特警队装甲车撞上了它。我想我知道我会看到些什么，但我已经走了这么远，我不会回头。

note: ~ Response to NPC dialogue
en: You must have seen some shit on the way there.
zh: 你这一路上一定看到过不少糟糕的事。

note: ~ Response to NPC dialogue
en: Did you make it into the house?
zh: 你进到房子里了吗？

note: ~ NPC dialogue line
en: I did.  Took a few hours to get an opening.  And you wanna know the fucked up part?  Like, out of all this?  My husband was still alive.  He'd been in the basement the whole time, pinned under a collapsed piece of floor.  And he'd lost a ton of blood, he was delirious by the time I found him.  I couldn't get him out, so I gave him food and water and just stayed with him and held his hand until he passed.  And then… well, then I did what you have to do to the dead now.  And then I packed up the last few fragments of my life, and I try to never look back.
zh: 我进去了。花了几个小时才找到一个空档。你想知道最该死的部分是什么吗？经历了这一切之后？我丈夫还活着。他一直躲在地下室里，但被倒塌的地板压住了。当我找到他的时候，他已经失血过多了。我没办法把他弄出来，所以我给了他食物和水，和他呆在一起，牵着他的手，直到他去世。然后……好吧，我做了你现在对死者必须要做的那些事。然后我收起了我生命中的最后几块碎片，我试着再也不回头了。

note: ~ NPC dialogue line
en: I did.  Took a few hours to get an opening.  And you wanna know the fucked up part?  Like, out of all this?  My wife was still alive.  She'd been in the basement the whole time, pinned under a collapsed piece of floor.  And she'd lost a ton of blood, she was delirious by the time I found her.  I couldn't get her out, so I gave her food and water and just stayed with her and held her hand until she passed.  And then… well, then I did what you have to do to the dead now.  And then I packed up the last few fragments of my life, and I try to never look back.
zh: 我进去了。花了几个小时才找到一个空档。你想知道最该死的部分是什么吗？经历了这一切之后？我妻子还活着。她一直躲在地下室里，但被倒塌的地板压住了。当我找到她的时候，她已经失血过多了。我没办法把她弄出来，所以我给了她食物和水，和她呆在一起，牵着她的手，直到她去世。然后……好吧，我做了你现在对死者必须要做的那些事。然后我收起了我生命中的最后几块碎片，我试着再也不回头了。

note: ~ NPC dialogue line
en: Before <the_cataclysm>, I was just a regular meteorologist.  I worked for the local weather station doing data analysis and stuff.  In general, ordinary boredom.  In my free time I was studying electronics and radio engineering, a bit for work but mostly just as a hobby.  When the riots got serious, my neighborhood was looking pretty sketchy.  I gathered all my things that I managed to carry with me and settled in a radio station that seemed abandoned.  I lived there for a while, doing all sorts of nonsense, until I met you.  I guess you know the rest.
zh: 在<the_cataclysm>以前，我只是个普通的气象学家。我在当地气象站做数据分析之类的工作。总的说，普通得无聊。在我的空闲时间，我学了电子学和无线电工程，有些小作品，但主要只是作为一种爱好。暴乱变得越来越严重，而我的邻居看起来很诡异。我把随身携带的东西都收集起来，安顿在一个似乎被遗弃的无线电塔里。我在那里住了一段时间，把时间浪费在各种蠢事上，直到遇见你。我想剩下的你都知道了。

note: ~ NPC dialogue line
en: I was at school for <the_cataclysm>.  Funny thing, actually: I was gearing up to run a zombie survival RPG with my friends on the weekend.  Ha, I didn't think it'd turn into a LARP!  Okay….  No, that wasn't funny.
zh: 当<the_cataclysm>来时我正在学校。有趣的是，事实上，我正准备在周末和我的朋友们联机玩丧尸生存角色扮演游戏。哈，我没想到它会变成真人角色扮演游戏！好吧……不，那不好笑。

note: ~ Response to NPC dialogue
en: How did you survive school?
zh: 你是怎么在学校里活下来的？

note: ~ NPC dialogue line
en: Well, I may be a huge <swear> nerd, but I'm not an idiot.  Plus I'm genre savvy.  We'd already heard about people coming back from the dead, actually that's why I was doing the RPG.  When the cops came to put the school on lockdown I managed to slip out the back.  I live a long way out of town, but there was no way I was going to take a bus home, so I walked.  Two hours.  Heard a lot of sirens, and I even saw jets overhead.  It was getting late when I got back, but my mom and dad weren't back from work yet.  I stayed there, hoping they'd come.  I sent texts but got no reply.  After a few days, well… the news got worse and worse, then it stopped completely.
zh: 我可能是个大<swear>书呆子，但我不是白痴。而且我了解各种游戏题材。我们已经听说了人死而复生的故事，事实上这就是我选择玩这个游戏的原因。当警察来封锁学校时，我设法从后门溜了出去。我住在离城很远的地方，但我不可能乘公共汽车回家，所以我走路回去了。两个小时。听到很多警报，我甚至看到头顶上有喷气机飞过。当我回到家的时候已经很晚了，但我爸妈还没下班。我呆在那里希望他们能来。我发了短信，但没有人回复。几天后，嗯……消息越来越坏，然后就完全没了。

note: ~ Response to NPC dialogue
en: What about your parents?
zh: 你爸妈呢？

note: ~ Response to NPC dialogue
en: What got you out of there?
zh: 你是怎么逃出来的？

note: ~ NPC dialogue line
en: I'm not stupid.  I know they're gone.  Who knows where… maybe in an evac shelter, maybe in a FEMA camp.  Most of everyone is dead.
zh: 我没那么傻。我知道他们走了。谁知道在哪……也许在紧急避难所里，也许在联邦应急管理局营地里。但大多数人都死了。

note: ~ Response to NPC dialogue
en: What got you out of the house?
zh: 你是怎么从房子里逃出来的？

note: ~ NPC dialogue line
en: Eventually the zombies came.  I figured they would.  Before the net cut out, there were plenty of videos online making it clear enough what was going on.  I'd picked out some good gear and loaded my bag up with supplies….  When they started knocking at the door, I slipped out the back and took to the street.  And here I am.
zh: 最后丧尸来了。我早就想过它们会来的。在网络被切断之前，网上有大量的视频，足以说明到底发生了什么事。我整理好一批不错的装备，把补给品都装了包……当它们开始敲门时，我从后面溜了出去，走到了街上。然后就到这里了。

note: ~ NPC dialogue line
en: Before <the_cataclysm>?  Who cares about that?  This is a new world, and yeah, it's pretty <shitty>.  It's the one we've got though, so let's not dwell in the past when we should be making the best of what little we have left.
zh: 在<the_cataclysm>之前？谁还在乎呢？现在是一个新世界了，虽然是个很<shitty>世界。但这个世界我们所拥有的世界，所以我们不要停留在过去，当我们应该好好利用现在剩下的那点东西。

note: ~ Response to NPC dialogue
en: I can respect that.
zh: 我可以尊重这一点。

note: ~ NPC dialogue line
en: I don't really want to talk about the time before, you know?
zh: 我真的不想和你谈以前的事，知道吗？

note: ~ Response to NPC dialogue
en: Keep it vague if you want, but please, can you fill me in a little?
zh: 实在不行可以模糊地描述一下，但请你稍微讲讲好吗？

note: ~ NPC dialogue line
en: I - fine.  Drugs in the water, some kind of bioweapon I guess.  You know how things were with China, they blamed it on them mostly.  Made people violent and ugly.  There were riots.  People I cared about joined them, and I guess I'll never know why.  Riots led to military and police action, which made the riots worse.  People acted like animals, not just the rioters but everyone.  Then came the monsters and nightmares walking the world like real Armageddon, and everyone died, and started coming back as monsters themselves.  There's your story.  If you want more, talk to someone else.
zh: 我——好吧。水里被人下了药，我猜是某种生物武器。你知道我们和中国的关系，政府把所有问题都归咎于他们。人们开始变得暴力凶恶。然后发生了暴乱。我所关心的人也加入了他们，我想我永远也没法知道原因了。暴乱导致军队和警察采用强力措施，这使得暴乱更加严重。人们变得像动物一样，不仅是暴徒，而且是所有人。然后，那些怪物和梦魇就出现了，像真正的世界末日一样，每个人都死了，然后开始复生变成怪物。这就是你要的故事。如果你还想要更多，找其他人谈谈。

note: ~ Response to NPC dialogue
en: Thanks for that.
zh: 谢谢你的故事。

note: ~ NPC dialogue line
en: To be honest… I don't really remember.  I remember vague details of my life before the world was like this, but <the_cataclysm> itself?  It's all a blur.  I think something pretty bad must have happened to me.  I remember a few things: snatches of violence, something about a woman killing her baby.  I feel like I'd rather not remember.
zh: 老实说……我不记得了。我只能记得世界变成现在这个样子之前生活的一些模糊细节，但关于<the_cataclysm>本身呢？全都是一团浆糊。我不知道我是怎么走到现在这一步的，也不知道这一切是怎么发生的。我想一定是我遇到些特别糟糕的事。我记得一些事情：一些暴力事件，一个女人杀了她的孩子。我宁愿我能忘掉它。

note: ~ NPC dialogue line
en: To be honest… I don't really remember.  I remember vague details of my life before the world was like this, but <the_cataclysm> itself?  It's all a blur.  I don't know how I got where I am now, or how any of this happened.  I think something pretty bad must have happened to me.  Or maybe I was just hit in the head really hard.  Or both.  Both seems likely.  First thing I remember is seeing an already-read text on my phone from the emergency government broadcast system, saying the United States had fallen.
zh: 老实说……我不记得了。我只能记得世界变成现在这个样子之前生活的一些模糊细节，但关于<the_cataclysm>本身呢？全都是一团浆糊。我不知道我是怎么走到现在这一步的，也不知道这一切是怎么发生的。我想一定是我遇到些特别糟糕的事。或者我的头被狠狠揍了一顿。或者两者兼而有之。大概这些都发生过吧。我醒过来能记得的第一件事是在手机上看到一条已经读过的短信，上面说联邦政府已经垮台了。

note: ~ NPC dialogue line
en: This is gonna sound crazy, but I woke up in the forest in the middle of nowhere, freezing cold, about a week before I met you.  I had my clothes, a splitting headache, and absolutely no memory of anything.  Like, I know stuff.  I can talk, I have skills and understanding… but I don't remember where any of it comes from.  I had a driver's license in my pocket and that's the only way I even know my name.
zh: 这件事听起来会很疯狂，就在遇见你的大约一周前，我醒过来时发现自己一人在荒郊野外，冻得要死。我穿着衣服，头痛欲裂，什么都记不起来了。就像，我知道一些事情。我能说话，我有各种技能和知识……但我不记得它们是从哪里来的。我口袋里有一张驾照，这是让我知道自己名字的唯一方法。

note: ~ Response to NPC dialogue
en: What do you think happened?
zh: 你觉得发生了什么？

note: ~ Response to NPC dialogue
en: That does sound a little crazy…
zh: 听起来确实有点疯狂……

note: ~ NPC dialogue line
en: There were some clues.  Like, I had a nasty headache that lasted a few days, but no cuts or bruises.  And there were scorch marks on the trees in weird slashing patterns around me.  Whatever happened to me, I think it was some weird shit.
zh: 还是有一些线索的。比如，我头疼得厉害，持续了几天，但身上没有任何割伤或瘀伤。我周围的树上都有烧焦的痕迹和奇怪的割痕。不管我身上发生过什么事，我觉得肯定会是些奇怪的事。

note: ~ Response to NPC dialogue
en: Are you trying to get your memory back then?
zh: 你试着恢复过自己的记忆吗？

note: ~ NPC dialogue line
en: Well, not having a memory is weird as heck, but I'll be honest: I think it might be better?  With what's going on, I bet you my memories weren't happy ones.  Besides my driver's license, there were pictures of kids in my wallet… not that that sparked any reaction from me.  I didn't see any kids around.  Maybe losing my mind is a mercy.  Hell, maybe it's some kind of psychotic break and my brain did this to itself.  To be honest with you I think I'd rather focus on surviving, and not worry about it.
zh: 嗯，虽然失忆这件事很奇怪，但老实说：我觉得可能这样会更好？既然发生了这一切，我敢打赌我的记忆不会是开开心心的。除了我的驾照，钱包里还有些孩子的照片……没能让我迸发出任何情感反应。我没在这附近看到过孩子。也许失去记忆是上天对我的怜悯。天啊，也许是某种精神分裂，我的大脑对自己做了这件事。老实说，现在我宁愿专心活下去，而不去想它。

note: ~ NPC dialogue line
en: I know it's nuts.  It sounds like fake amnesia from a Bugs Bunny cartoon.  See?  How can I know that, but not remember how I know it?  Like, I remember Bugs Bunny but I don't remember any time I sat down and watched a Bugs Bunny show.
zh: 我知道这很疯狂。听起来像是兔巴哥动画里的假健忘症。看吧，怎么我认识兔巴哥，却不记得我是什么时候认识它的？就像，我记得兔巴哥，但我不记得我什么时候坐下来看过任何一场兔巴哥的动画。

note: ~ NPC dialogue line
en: Who I was is gone.  All that stuff burned away in <the_cataclysm>.  Got it?  Who I am now started two days into it.  I was on the run from a big-ass hell zombie, running like I'd always been doing, when I found a steel baseball bat just laying on the ground.  I took it as a sign and beat that gooey bastard to a pulp… and that's when I became me.  I still run, because who doesn't, but I stand my ground now.
zh: 曾经的我已经离我而去了。所有的东西都在<the_cataclysm>中被烧掉了。明白吗？而现在的我才刚刚开始了两天。我当时正从一只巨大无比的丧尸身边逃跑，像我一直在做的那样，而当我突然发现一根钢制的棒球棒就躺在地上的时候。我把它当作上天的预示，于是捡起来把那个蠢货砸成了一滩烂泥……就在那时我变成了现在的我。我还会逃跑，因为谁不是呢，但我现在也会站直了干一架。

note: ~ Response to NPC dialogue
en: What happened to you after that?
zh: 之后你又发生了什么？

note: ~ Response to NPC dialogue
en: It can't be healthy to abandon your past like that…
zh: 就这样抛弃你的过去可不太健康……

note: ~ NPC dialogue line
en: I went on, running when I had to and fighting when I could, like the rest of us.  Started learning who I am now.  Lost the bat in a fight against some crazy electric lightning shooting zombie.  It was arcing electricity through my bat so I dropped it and used a nearby plank, but I wound up having to run and leave the ol' slugger behind.  I nearly died that day.
zh: 我继续前进，在必要的时候逃跑，在可能的时候战斗，就像其他人一样。现在我开始了解真实的自己了。那根棒球棒在一次对抗某只变态的会射出闪电的丧尸的战斗中丢了。它不断发出电弧电击我的球棒，所以我丢下它，并换成附近的一块木板，但我最后不得不逃跑，把那根球棒丢在那了。那天我差点死了。

note: ~ NPC dialogue line
en: Listen.  I said it clearly, and if you keep picking at it I'm gonna get mad.  Who I was is gone.  Dead.  I don't give a shit about your 'healthy', don't <swear> ask again.
zh: 听好了，我说得很清楚，如果你继续找茬，我就要发火了。曾经的我已经走了。死了。我不在乎你的"健康"，别<swear>再问了。

note: ~ NPC dialogue line
en: You're asking me what I think caused all this?  It was all over the news.  Some kind of Chinese bio-weapon.  It's no different from the pandemic a few years back, but this time they got the formula right.  Maybe too right.  Doesn't matter anyway, I hear it got out on them and wiped them out too.  Serves em right.
zh: 你在问我是什么导致了这一切？新闻上到处都是。某种中国生物武器。这与几年前的新冠病毒大流行没有什么不同，但看来这次他们的配方用对了。也许太对了。反正没关系，我听说这病毒对他们也有效，把他们全都干掉了。他们活该。

note: ~ Response to NPC dialogue
en: Can you tell me more about what actually went down, though?
zh: 不过，你能告诉我到底发生了什么事吗？

note: ~ Response to NPC dialogue
en: How does that explain all the other crazy stuff?
zh: 这怎么解释其他疯狂的事情呢？

note: ~ NPC dialogue line
en: Well, you know.  First there were the riots from the mind-control drugs in the water.  Except I think we can all see now it was actually a virus again.  The military and the cops did their damndest to put it down but it got out of hand.  Then the virus mutated and started bringing the dead back to life like in some kinda B-movie, and shit got really real.  They let the big things loose, or they set them on us, I dunno.  Huge unspeakable monsters… still makes me shudder to think of them.  They obviously weren't built for combat though, and the military took 'em down fast.
zh: 好吧，你知道的。首先是水里的精神控制药物引起的暴乱。但我想我们现在都能看到它其实又是一种病毒。军方和警察尽了最大的努力镇压暴乱，但它失去了控制。然后病毒发生变异，开始让死人复活，就像B级片里的情节，那狗屁玩意真的变成了现实。然后它们释放出了巨型怪物，或者它们把我们变成了怪物，我不知道。那是巨大的难以形容的怪物……一想到它们我就不寒而栗。它们显然不适合战斗，军队很快就把它们干掉了。

note: ~ NPC dialogue line
en: What?  Of course it does.  They started with a bioweapon and then it went full nuclear.  Only the weapons we had now were a lot worse than H-bombs.  Uncle Sam managed to beat back the really nasty stuff, but I guess it was with his dying breath.
zh: 什么？当然能解释。他们一开始用的是生物武器，后来变成了全核武器。只不过我们现在所拥有的武器比氢弹差得多。山姆大叔设法击退了那些最可怕的怪物，但我猜那不过是他的垂死一搏。

note: ~ NPC dialogue line
en: Let's not talk about it, ok?  It just hurts to think about.  I've lost so many people… and I'm sure you have too.  Let's focus on the here and now.
zh: 我们别谈它了，好吗？想想就头疼。我已经失去了那么多人……我相信你也有。让我们精力集中在此时，此刻。

note: ~ Response to NPC dialogue
en: I can respect that.  <done_conversation_section>
zh: 我可以尊重这一点。<done_conversation_section>

note: ~ Response to NPC dialogue
en: Fair enough.  <end_talking>
zh: 有道理。<end_talking>

note: ~ NPC dialogue line
en: I didn't even know about <the_cataclysm> right away.  I was way out, away from the worst of it.  My car broke down out on the highway, and I was waiting for a tow for hours.  I finally wound up camping in the bushes off the side of the road; good thing, too, because a semi truck whipped by - dead driver, you know - and turned my car into a skid mark.  I feel bad for the bastards that were in the cities when it hit.
zh: 我当时还没反应过来是<the_cataclysm>。我碰巧离城市很远，远离了最坏的情况。我的车在高速公路上抛锚了，我等拖车等了几个小时。我终于在路边的灌木林里搭了个帐篷野营了；还好，因为一辆由死去的司机，你懂的，驾驶的半挂卡车撞上了我的车，把它变成了一道刹车痕。我为那些大灾变时还呆在城市里的混蛋们感到难过。

note: ~ Response to NPC dialogue
en: How did you survive outside?
zh: 你是怎么在野外活下来的？

note: ~ Response to NPC dialogue
en: What did you see in those first few days?
zh: 你在头几天看到了什么？

note: ~ NPC dialogue line
en: Ha, I don't fully understand it myself.  Those first few days were a tough time to be outside, that's for sure.  I got caught in one of those hellish rainstorms, it started to burn my skin right off.  I managed to take shelter under a car, lying on top of my tent.  Wrecked the damn thing, but better it than me.  From what I hear, though, I got lucky.  That was pretty much the worst I saw.  I didn't run into any of those demon-monsters that I hear attacked the cities, so I guess I got off lucky.
zh: 哈，我自己也不完全明白。刚开始在野外的几天是非常艰苦，这是肯定的。我遇到了一场地狱一般的暴雨，雨水让我的皮肤有些被灼伤。我设法躲在一辆汽车下，躺在我的帐篷上。但那该死的东西毁了它，但总比毁了我好。不过，据我所知，我很幸运，那是我遇到过最糟糕的事。我没有碰到那些我所听说的袭击城市的恶魔怪兽，所以我想我很幸运。

note: ~ NPC dialogue line
en: Besides the acid rain, I mostly saw people fleeing the cities.  I tried to stay away from the roads, but I didn't want to get lost in the woods either, so I stuck to the deep margins.  I saw cars, buses, trucks loaded down with evacuees.  Plenty went right on, but a lot stalled out of gas and other stuff.  Some were so full of gear and people there were folks hanging off them.  Stalling out was a death sentence, because the dead were coming along the roads picking off the survivors.
zh: 除了酸雨，我主要看到人们逃离城市。我试着远离道路，但我也不想在树林里迷路，所以我沿着路边较深处的树林走。我看到各种满载着疏散人员的汽车，大巴，卡车。大多数都直接开走了，但有很多是由于没有汽油和其他原因而停了下来。有些车装满了人和装备，以致于人们踌躇不前。拖延是一项死刑判决，因为死者是沿着道路来解决掉一个个幸存者的。

note: ~ NPC dialogue line
en: I was out on a fishing trip with my friend when it happened.  I don't know exactly how the days line up… our first clue that Armageddon had come was when we got blasted by some kind of poison wind, with a sort of acid mist in it that burnt our eyes and skin.  We weren't sure what to make of it so we went inside to rest up, and while we were in there a weird dust settled over everything.
zh: 在它发生时，我正和我的朋友出去钓鱼。我不知道那些日子是怎么排起来的……但我们最早意识到世界末日来临的线索，是当我们被某种毒风吹倒时，里面有一种酸雾，灼伤了我们的眼睛和皮肤。我们不知道该怎么做，所以我们进屋休息，而当我们在屋里休息时，一种奇怪的灰尘落在了外面所有的东西上。

note: ~ Response to NPC dialogue
en: What happened after the acid mist?
zh: 酸雾过后发生了什么？

note: ~ NPC dialogue line
en: By morning, the area around the lake was covered in a pinkish mold, and there were walking mushrooms around shooting clouds of the dust in the air.  We didn't know what was going on, but neither of us wanted to stay and find out.  We packed up our shit, scraped off the boat, and took off upriver.
zh: 到了早晨，湖边的区域被一种粉红色的真菌覆盖了，周围有会行走蘑菇，朝空中射出一团团灰尘。我们不知道发生了什么事，但我们都不想留下找出真相。我们收拾好我们的东西，整理好小船，然后启程前往上游。

note: ~ Response to NPC dialogue
en: What happened to your friend?
zh: 你朋友怎么了？

note: ~ NPC dialogue line
en: She took sick a few hours after we left the lake.  Puking, complaining about her joints hurting.  I took us to a little shop I knew about on the riverside, hoping they might have something to help or at least know what was going on.
zh: 我们离开湖边几个小时后，她就生病了。呕吐，抱怨她浑身关节疼。我带她去了河边一家我认识的小商店，希望他们能帮点忙，或者至少知道发生了什么事。

note: ~ Response to NPC dialogue
en: I guess they didn't know.
zh: 我猜他们也不知道发生了什么。

note: ~ NPC dialogue line
en: The shop was empty, actually.  She was desperate though, so I broke in.  I found out more about the chaos in towns from the store radio.  Got my friend some painkillers and gravol, but when I came out to the boat, well… it was too late for her.
zh: 其实店里没人在。不过她的情况很危急，所以我闯了进去。我从商店的收音机里知道了更多关于城镇中的混乱的信息。给我朋友找了些止痛药和晕船药，但当我回到船上的时候……对她来说太晚了。

note: ~ Response to NPC dialogue
en: She was dead?
zh: 她死了？

note: ~ NPC dialogue line
en: I wish.  That would have been a mercy.  She was letting out an awful, choking scream, and her body was shredding itself apart.  Mushrooms were busting out of every part of her.  I… I ran.  Now I wish that I'd put her out of her misery, but going back there now would be suicide.
zh: 我希望是那样。那样对她而言是宽恕。她发出一声可怕的、令人窒息的尖叫，她的身体被撕碎了。蘑菇从她身上的各个部位破体而出。而我……我逃跑了。现在我希望我当时能让她摆脱痛苦，但现在回去就是自杀。

note: ~ Response to NPC dialogue
en: That's awful.  <done_conversation_section>
zh: 太可怕了。<done_conversation_section>

note: ~ Response to NPC dialogue
en: That's awful.  <end_talking>
zh: 太可怕了。<end_talking>

note: ~ NPC dialogue line
en: Ooooh, boy.  I was ready for this.  The winds were blowing this way for years.  I had a full last man on earth shelter set up just out of town.  So, of course, just my luck: I was miles out of town for a work conference when China attacked and the world ended.
zh: 哦，兄弟。我早就想说了。风早就吹了这么多年。我在城外建了一座LMOE避难所。而且，当然，还有我的好运：当中国发动攻击，世界末日来临时，我刚好在镇子几里外去参加一个工作会议。

note: ~ Response to NPC dialogue
en: What happened to you?
zh: 你怎么了？

note: ~ Response to NPC dialogue
en: What about your shelter?
zh: 你的避难所呢？

note: ~ Response to NPC dialogue
en: You said you could tell me more about the shelter if I wanted.  How did these things get built?
zh: 你说过，如果我愿意，你可以告诉我更多关于庇护所的情况。这些东西是如何建成的？

note: ~ Response to NPC dialogue
en: What do you think happened?  You must have some interesting theories on why everything went to shit.
zh: 你认为发生了什么？你一定有一些有趣的理论来解释为什么一切都变糟了。

note: ~ Response to NPC dialogue
en: Hey, uh…  I noticed you left a computer down in your shelter.  I didn't intend to pry, but you said I could go through everything.  So, I read a little of what you wrote.  You wanna talk about it?
zh: 嘿，呃……我注意到你在你的庇护所里留下了一台电脑。我并不打算窃听，但你说我可以翻阅所有的东西。所以，我读了一点你写的东西。你想谈谈吗？

note: ~ NPC dialogue line
en: Our conference was at a retreat by a lake.  We all got the emergency broadcast on our cells, but I was the only one to read between the lines and see it for what it was: large scale bio-terrorism.  I wasn't about to stay and find out who of my coworkers was a sleeper agent.  Although I'd bet fifty bucks it was Lee.  Anyway, I stole the coordinator's pickup and headed straight for my shelter.
zh: 我们的会议是在湖边的度假村里举行的。我们都在我们的手机上看到了紧急广播，但我是唯一在字里行间了解其真正含义的人：大规模的生物恐怖主义。我不打算留下来找出我的同事中有谁是卧底探员。虽然我赌五十块钱是小李。不管怎么说，我偷了联络人的皮卡然后直接回我的避难所。

note: ~ Response to NPC dialogue
en: Did you get there?
zh: 你到那里了吗？

note: ~ NPC dialogue line
en: No, I barely got two miles.  I crashed into some kind of hell-spawn chink bio-weapon, a crazy screeching <monster> made of arms and legs and heads from all sorts of creatures, humans too.  I think I killed it, but I know for sure I killed the truck.  Grabbed my duffel bag and ran, after putting a couple bullets into it for good measure.  I hope I never see something like that again.
zh: 不，我只跑出了两英里。我撞上了一种来自地狱的中国佬的生物武器，一头疯狂尖叫的<monster>，它是由各种生物包括人类的手臂、腿和头部组成的怪物。我想我也许杀了它，但可以肯定的是皮卡被我撞坏了。我拿起行李袋就跑了，当然离开前给那家伙额外补了几颗子弹。我希望我再也不要见到那样的东西了。

note: ~ NPC dialogue line
en: The shelter's in your hands, at this point.
zh: 这个避难所归你了，从现在算起。

note: ~ NPC dialogue line
en: I never made it there and can't imagine I ever will.  Every time I've tried I've been headed off by the <zombies>.
zh: 我从来没有去过那里，也无法想象我会去那里。我每次尝试过去都会被<zombies>挡住。

note: ~ Response to NPC dialogue
en: Could you tell me that story again?
zh: 你能再说一遍那个故事吗？

note: ~ Response to NPC dialogue
en: I could go check out that shelter for you if you like.  Bring back any supplies you left behind?
zh: 如果你愿意的话，我可以帮你去看看那个避难处。要顺便帮你把留在那里的补给品带回来吗？

note: ~ Player message in an effect
en: <npc_name> marks the location of the LMOE shelter on your map.
zh: <npc_name>在地图上标出了LMOE避难所的位置。

note: ~ Response to NPC dialogue
en: I know this might seem weird but… your shelter wasn't on the way out of town, was it?  A hole in the ground, surrounded by trees?  Full of supplies with a sign out front that says 'I'm gonna shoot you'?
zh: 我知道这似乎很奇怪，但是……你的庇护所并不在出城的路上，对吗？一个地洞，周围都是树？装满了物资，门前挂着一个牌子，上面写着"我要枪毙你"？

note: ~ NPC dialogue line
en: The shelter?  Bought the land pretty cheap.  I hired a contractor to build the thing but did the door myself.  Metal pin in the door frame.  Can't open unless you remove it.  There's a little pulley inside you have to pull up to reset.  They made dozens of these in the area, and I couldn't sleep knowing just any <name_b> at that company could waltz in as soon as shit hit the fan.  They'd know exactly where to go and what to do!  Nah… how do you think I've made it this long?  Always keep a trick up your sleeve.
zh: 庇护所？我买了一块很便宜的土地，雇了一个承包商来建造这个东西，但自己做了门。门框上有金属销。除非你把它移开，否则无法打开。里面有一个小滑轮，你必须拉起来才能复位。他们在该地区制造了几十个这种建筑，我知道那家公司的任何<name_b>都可以在出事后马上大摇大摆地进来，我就睡不着觉。他们完全知道该去哪里，该做什么！嘛……你认为我是怎么做到这么久的？袖子里总要留一招。

note: ~ Response to NPC dialogue
en: A contractor?  How much does something like a survivalist shelter cost?
zh: 外包雇员？这么一个生存避难所要多少钱？

note: ~ Response to NPC dialogue
en: But we're good to go, right?  I mean… the door is the only trick you had?  No clever traps hidden in the walls or anything?
zh: 但我们已经准备好了吧？我的意思是，这道门就是你唯一的小秘密？没有墙里的秘密陷阱之类的？

note: ~ Response to NPC dialogue
en: You wouldn't keep ALL your tricks and secrets from me, though, would you?  After everything we've been through?
zh: 你不会一点秘密都不告诉我吧？在我们经历了这么多之后？

note: ~ Response to NPC dialogue
en: That's all I wanted to know.
zh: 这就是我想知道的全部了。

note: ~ NPC dialogue line
en: Nope, that's it.  Got the idea for the door from a book on medieval castles, in case you were wondering.  But instead of a counterweight holding a drawbridge up, I just ram a hex key in a hole.
zh: 只有这个。一本关于中世纪城堡的书告诉我的。不过没有用来拉起吊桥的配重，只有插进孔里的六角匙。

note: ~ Response to NPC dialogue
en: Interesting…
zh: 有意思……

note: ~ NPC dialogue line
en: Almost as much as my house, in the end.  I think they realized they could make a lot of money as things got worse and worse.  But it's nicer than my house, too.  They said the ventilation system was built to withstand a month of anything: nuclear fallout, biological attack, you name it.  Concrete and soil above me to absorb radiation, appliances and supplies…  I even brought some old books I've never read.  I always knew it would come to this.
zh: 最终花费和我家差不多。我觉得他们意识到了随着事情变糟，能赚的钱也越来越多。但是这里也比我家好多了。他们说通风系统能在任何情况下坚持一个月——核尘埃、生物武器，之类的。头顶上的混凝土和泥土能吸收辐射，还有各式家电和补给……我甚至还带了一些从来没读过的旧书。我就知道事情会变成这样。

note: ~ Response to NPC dialogue
en: How many of these places did the company build?
zh: 那个公司建造了多少个这样的避难所？

note: ~ NPC dialogue line
en: Dozens, they told me.  Probably more by the end of it.  But they obviously didn't say where or who for.  It was kind of a hot business and I think they were some of the best doing it.
zh: 几十个，他们说的。最终数字应该更多。但他们明显没说造在哪里、顾客又是谁。避难所当时是热门生意，我觉得他们是那一行里最优秀的。

note: ~ Response to NPC dialogue
en: Right…
zh: 好吧……

note: ~ NPC dialogue line
en: Okay, listen… across the hall from the bedroom… by the pillars… it's a fake wall.  Directly across the hall.  If you push in a little bit, the whole thing kinda slides aside.  I hid some guns back there and a handful of rounds, too.  I meant to bring a lot more - I had boxes on back order - but it started getting hard to buy past a certain point.  Might as well share now that we're here.  A spare bullet could save your life.
zh: 好吧，听我说……大厅边的睡房对面……柱子边上……是一面假墙。就在对面。稍微推一下就能让它整个滑开。我也在那里藏了几把枪和一些弹药。我本来想带更多的——我订购了成箱的弹药——但超过一个点后就很难买了。现在我们可以分着用，多一枚子弹也许就能救你的命。

note: ~ Response to NPC dialogue
en: The wall thing is pretty nifty, I have to admit.
zh: 这个隐藏墙真巧妙，我必须承认。

note: ~ NPC dialogue line
en: Yeah, but they put the secret room in their advertising.  Not really a secret then, is it?
zh: 嗯，但他们把秘密房间写在广告里了。这样一来就不再是秘密了，不是吗？

note: ~ Response to NPC dialogue
en: Hmm, good point.
zh: emmm，有道理。

note: ~ NPC dialogue line
en: What, like some secret Batcave?  Pull back the curtain and it turns out I'm the communist <name_b> who brewed up a demon bio-weapon in their basement?  I just gave you food, all the tools in my workshop, and the safest hole in the ground in the county.  If I've got any secrets left, they're mine to keep.
zh: 什么，秘密蝙蝠洞那种东西吗？揭开帘幕，发现我是在地下室里制造恶魔生物武器的康米特务<name_b>？我刚给了你食物、工坊里的全部工具，还有全县最安全的地方，如果我还有什么秘密的话，我也不会告诉你。

note: ~ Response to NPC dialogue
en: No, you're right!  I'm sorry for intruding!
zh: 不，你是对的！我很抱歉！

note: ~ Response to NPC dialogue
en: For all I know, you COULD have something to do with this.  Who really knows what happened?
zh: 以我所知，你*可能*和这事有关。谁知道发生了什么呢？

note: ~ NPC dialogue line
en: Well, I certainly wouldn't tell you.  The way you talk… the questions you ask… they're extremely suspicious.  Why did you ask about the shelter anyway?  What do you want from me?
zh: 我是不会告诉你的。你说话的方式……你问的问题……都非常可疑。话说回来，为什么你要问避难所的事情？你想要我的什么？

note: ~ Response to NPC dialogue
en: I just wanted the loot, I'll be honest.
zh: 坦白说，我只想要战利品。

note: ~ Response to NPC dialogue
en: Well… I'm actually a government agent sent to assassinate you.  I just had to find out the location of your secret stash before I took you out!
zh: 嗯……我实际上是被派去暗杀你的政府特工。在我带你出去之前，我只需要找出你秘密藏匿处的位置！

note: ~ Response to NPC dialogue
en: I thought we could team up.  It sounded like a good place to stay safe.
zh: 我觉得我们可以组队。这里像是一个保持安全的好地方。

note: ~ NPC dialogue line
en: *tenses up and stares in disbelief.  "You're playing with me.  The government doesn't exist anymore…  You better be messing around or I-"
zh: *紧张起来，难以置信地凝视着。"你在玩我。政府已经不存在了……你最好是在胡闹，否则我——"

note: ~ Response to NPC dialogue
en: Why else would I ask about your shelter?  I don't need your gear.  I don't need your help.  Look around you!  I'm tracking down the last free thinkers who have been putting the puzzle pieces together.  It's YOU I'm after!
zh: 我为什么要问你庇护所的事情？我不需要你的装备，我不需要你的帮助。看看你周围！我在寻找最后一批能够把这一切谜题的拼图完成的自由思考者。我要的是你！

note: ~ Response to NPC dialogue
en: Yeah, I'm just messing with you, don't worry.  What, can't take a joke?
zh: 是的，我只是在逗你，别担心。什么，不能开玩笑吗？

note: ~ NPC dialogue line
en: I knew it…  This whole time.  It was all part of the plan.  The riots, the storms…  You always had control…
zh: 我知道……一直都是这样。这都是计划的一部分。骚乱，风暴……你总是有控制权……

note: ~ Response to NPC dialogue
en: Prepare to meet your end, <npc_name>.  *Attack <npc_name>.*
zh: 准备好迎接你的末日吧，<npc_name>。*攻击<npc_name>*

note: ~ NPC dialogue line
en: Yeah, listen, just keep your questions to yourself.  I don't trust you and you shouldn't trust me, either.
zh: 是啊，听着：不要把你的问题问出来。我不信任你，你也不应该信任我。

note: ~ Response to NPC dialogue
en: Sorry, I won't ask again.
zh: 抱歉，我不会再次询问了。

note: ~ NPC dialogue line
en: It IS a good place to stay safe.  Just don't go prying, okay?
zh: 这里*确实*是个安全的地方。只是不要到处摸来摸去，好吗？

note: ~ NPC dialogue line
en: You think that's funny?!  Some of us watched the warning signs for years.  All the news, all the violence and the secret plots…  Now the dead are walking, reality itself is tearing apart, and you're making jokes like that?!
zh: 你觉得这很好笑？！我们中的一些人多年来一直关注这些警告信号。所有的新闻，所有的暴力和秘密的阴谋……现在死者正在行走，现实本身正在撕裂，你还开这样的玩笑？！

note: ~ Response to NPC dialogue
en: Yeah…?  I didn't realize it bothered you so much.
zh: 啊……？我没有意识到这如此困扰你。

note: ~ NPC dialogue line
en: I marked the spot for you.  When you get there, pry off the metal above the door and you'll see the special latch I made to keep thieves out.  I trust you to make the right decisions.
zh: 我给你标记了地点。当你到达那里时，撬开门上的金属，你会看到我为防止小偷进入而制作的特殊门闩。我相信你会做出正确的选择。

note: ~ NPC dialogue line
en: I'd have to be absolutely <dumb> to give up the location of my stash to someone I barely know.  For all I know you'd just kill me and take it all for yourself!  Better luck next time, pal.
zh: 我得是个十足的<dumb>才会把我的藏匿点告诉给一个我几乎不认识的人。就我所知，你会杀了我，然后把这一切都拿走！祝你下次好运，朋友。

note: ~ Response to NPC dialogue
en: Okay, calm down…
zh: 好吧，冷静点……

note: ~ NPC dialogue line
en: My… what do you mean?  How would YOU know what the sign says?
zh: 我的……你是什么意思？你怎么会知道牌子上写的是什么？

note: ~ Response to NPC dialogue
en: I uh… found my way inside it a while ago.  The door was already open.  I kinda went through it already assuming whoever owned it was dead.
zh: 我，呃……不久前找到了进去的路，门已经打开了。我以为这扇门的主人已经死了，于是就穿了过去。

note: ~ Response to NPC dialogue
en: So it WAS yours?  I broke in and stole a bunch of stuff from it.  Sorry, I guess.
zh: 所以它是你的？我闯入并从里面偷了一堆东西。对不起，我想。

note: ~ Response to NPC dialogue
en: Well, I got inside one and found a computer with a bunch of… conspiracy theory documents?  I'm not sure how to put it.  It seemed like whoever wrote it wasn't doing well.
zh: 好吧，我进去了，发现一台电脑里有一堆……阴谋论文件？我不知道该怎么说。看起来不管是谁写的，都不是很好。

note: ~ NPC dialogue line
en: The door was open?  Was there anyone inside?  Why would you assume I was dead?
zh: 门是开着的？里面有人吗？为什么你会认为我已经死了？

note: ~ NPC dialogue line
en: That's pretty presumptive of you, considering it hasn't been that long since shit went down.  What made you assume I was dead?
zh: 考虑到事情发生的时间并不长，你的推断很有道理。你为什么认为我已经死了？

note: ~ Response to NPC dialogue
en: There was a dead guy inside.  It didn't take much to make that connection.
zh: 里面有一个死人，不费吹灰之力就能联想到发生了什么。

note: ~ Response to NPC dialogue
en: The whole front door had been blown off and everything had been looted.  Nothing left.  It seemed like something major had happened, that's all.
zh: 整个前门都被炸掉了，所有东西被洗劫一空，什么都没留下。看起来像是发生了什么大事，就是这样。

note: ~ Response to NPC dialogue
en: I had no idea.  It's <the_cataclysm>.  I was just trying to survive.
zh: 我不知道。我只是想在<the_cataclysm>中努力生存。

note: ~ NPC dialogue line
en: Well, that's one way to say 'fuck you'!  I know it's been a while since shit went down, but I didn't lock that door and put up that sign for no reason!  How would you feel if I came and stole all the stuff that YOU locked away for safe keeping?!
zh: 好吧，这也是说"去你妈的"一种方式！我知道事情过去有一段时间了，但我不是无缘无故地锁上那扇门，挂上那块牌子！如果我来偷走你锁起来保管的所有东西，你会有什么感觉？

note: ~ NPC dialogue line
en: Well, that's one way to say 'fuck you'!  How…  Why…  I was still trying to get back there, surviving and struggling just like you!  How would you feel if I came and stole all YOUR stuff right when you needed it most?!
zh: 好吧，这也是说"去你妈的"一种方式！为什么……为什么……我那时还在试图回到那边，像你一样生存和挣扎！如果我在你最需要的时候偷你所有的东西，你会有什么感觉？

note: ~ Response to NPC dialogue
en: Finders, keepers.
zh: 我找到的就是我的了。

note: ~ Response to NPC dialogue
en: C'mon, you would do the same!  It's life or death out here!
zh: 得了吧，你也会这么做的！现在是生死攸关的时候！

note: ~ NPC dialogue line
en: I guess I know exactly how much to trust you now.
zh: 我想我现在完全知道对你应该有几分信任了。

note: ~ Response to NPC dialogue
en: You sure do.
zh: 你当然知道。

note: ~ Response to NPC dialogue
en: This is the world now.  If I didn't take it, someone else would have.
zh: 这就是现在的世界。如果我不拿，别人也会拿。

note: ~ NPC dialogue line
en: I suppose that's true.  Still not a very nice way to break the news to someone you accidentally robbed…
zh: 我想这是真的。但对你不小心抢劫了的人来说，这并不是一个很好的消息……

note: ~ Response to NPC dialogue
en: You're right, sorry.
zh: 你说得对，抱歉。

note: ~ Response to NPC dialogue
en: I'm just doing what I have to do.  Stick with me and we'll find plenty of stuff to replace it.
zh: 我只是在做我不得不做的事。坚持下去，我们会找到更多东西来替代那些被偷走的。

note: ~ NPC dialogue line
en: Oh…  Yeah, that would definitely do it.  It's a shame someone already got in.  I had a lot of stuff saved up there.  But I suppose it wouldn't matter much now.
zh: 噢，是的，那肯定能做到。真可惜，有人已经进来过了，我有很多东西保存在那里。但我想现在也没关系了。

note: ~ Response to NPC dialogue
en: Stick with me and we'll find plenty of stuff to replace it.
zh: 跟着我，我们会找到很多东西来替代。

note: ~ NPC dialogue line
en: I guess I can't judge.  I've made some fucked up decisions, too.  Taken some things that aren't mine.
zh: 我想我不能批判你。我也做过一些糟糕的决定，拿走了一些不属于我的东西。

note: ~ Response to NPC dialogue
en: I'm sorry.  I'm sure we can find lots of stuff to replace whatever I took.
zh: 我很抱歉。我相信我们可以找到很多东西来替代我拿走的东西。

note: ~ NPC dialogue line
en: You're not really a good liar.  I built that thing like a fortress.  No one would just break into it.
zh: 你真不是一个称职的骗子。我把那东西建得像个堡垒，没人能随便闯入。

note: ~ Response to NPC dialogue
en: Well…  I did.  And that's just how it goes.  It wasn't even that difficult.
zh: 嗯……是我干的。就是这样，甚至比我想象的还要简单。

note: ~ Response to NPC dialogue
en: I'm sorry.  I guess I just didn't know how to tell you I needed what was in it.
zh: 抱歉。我想我只是不知该怎么告诉你我需要里面的东西。

note: ~ NPC dialogue line
en: Just don't lie about it.  I understand your life was probably in danger.  I can see past that.  Trust me, I've been in sticky situations before.  Tell the truth next time.
zh: 别撒谎。我知道你可能命悬一线。我看得到过去。相信我，麻烦事儿我经历过太多了。下次可得实话实说。

note: ~ NPC dialogue line
en: &<npc_name> inhales sharply and breaks eye contact.
    
    "I…  I mean, I can sympathize with someone who thinks that way…  The government lies all the time and they're probably out there somewhere STILL lying.  But nah, I wouldn't leave my computer laying around, unprotected."
zh: &<npc_name> 猛吸一口气，视线游移。
    
    "我……我的意思是，我同情有这种想法的人……政府总是撒谎，在外面的某些地方，他们可能依旧在撒谎。但不行，我不能让我没有锁定的电脑随意放置。"

note: ~ Response to NPC dialogue
en: Are you sure?  It kind of feels like it might be yours by the way you're acting…
zh: 你确定吗？从你的行迳看，感觉上那好像就是你的……

note: ~ Response to NPC dialogue
en: There was a bunch of notes about Chinese bio-weapons and this guy who worked at an airport…  If you want to talk about it, we can.
zh: 有一堆关于中国生化武器和这个在机场工作家伙的笔记……如果你愿意，我们可以谈谈。

note: ~ Response to NPC dialogue
en: But you DID leave your computer unprotected.  AND full of evidence.  It's exactly what a government agent would need to track you down…  Someone like me…
zh: 但是你确实遗下了你那台已经解锁，而且装满了证据的电脑。而那正是追踪你的政府特工——像我这样的——所需要的……

note: ~ NPC dialogue line
en: Nope.  Not mine.  Listen, maybe we shouldn't talk about this right now.
zh: 别，不是我的。听着，也许我们现在不应该谈论这个。

note: ~ Response to NPC dialogue
en: Why not?  Now that it's all finally come to a head, maybe some of your theories are right.
zh: 为什么不？现在一切终于到了紧要关头，也许你的某些理论是正确的。

note: ~ Response to NPC dialogue
en: OK, I understand.  Sorry for being nosy.
zh: 好吧，我懂。抱歉多管闲事了。

note: ~ NPC dialogue line
en: &<npc_name> sighs and pauses for a moment.
    
    "It's been so long now.  I barely even remember what I was doing.  There was so much confusion and violence in those last days.  My family didn't understand the threat, even though I tried to tell them.  I know what you think I am, but look what's happened!  The dead are walking, the sky is cracking open, and…  well, I can't even talk about it.  Isn't it obvious something bigger is going on?"
zh: &<npc_name>叹了口气，停顿了片刻。
    
    "离现在太久了，久到我甚至只记得我做了些什么。在最后那段日子有太多的混乱与暴力。我的家人不理解这种威胁，即便我试着去告诉他们。我知道你对我的想法，但看看发生了什么！死者横行，天空崩裂，而且……好吧，我甚至无法谈论它。有更大的事情正在发生，那不是很明显吗？"

note: ~ NPC dialogue line
en: &<npc_name> sighs and pauses for a moment.
    
    "Listen…  I know what you think I am, but the threats are real.  The dead are walking, strange hellspawn crawling out of…  well, I can't even talk about it.  Whatever demonic, technological abomination, bio-weapon the communists unleashed on the world is definitely out of their control.  Look around you!  Isn't it obvious something bigger is going on?"
zh: &<npc_name>叹了口气，停顿了片刻。
    
    "听着……我知道你认为我是哪种人，但威胁真实存在。死人横行，奇怪的地狱族裔爬出……好吧，我甚至无法谈论它。无论那是什么恶魔的、邪恶技术的，还是贡铲党放到这个世界上的生物兵器，显然都已经失控了。看看你周围！明显有更大的事情正在发生，不是吗？"

note: ~ Response to NPC dialogue
en: Something bigger?  You mean you think someone did this intentionally?
zh: 大事？你是说你认为有人蓄意为之？

note: ~ NPC dialogue line
en: I thought I knew at one point.  There were so many signs of manipulation and control.  I thought maybe they were trying to discredit the protests, but when the violence broke out it seemed to be everywhere.  There was footage on the news of people fighting, destroying property, eating animals and… each other in the street.  I thought at some point they were going to sweep in and seize control, but it just never happened.
zh: 我一度以为我明白了，毕竟其中有太多布局与操控的迹象。我想着也许他们打算抹黑抗议活动，但当暴力失控时，乱象仿佛无处不在。新闻镜头中，人群在街上打、砸、吞食动物……和彼此。我想着也许在某个时刻他们会扫荡镇压并夺取控制，但这从未发生。

note: ~ NPC dialogue line
en: It's an invasion.  Or, at least, I think that's what they were trying to do at first.  Sudden bouts of violence, sending agitators to riots, doing false flags with covert and overt agents alike…  When they couldn't get what they wanted, they went full 'scorched earth'.  They decided to destroy everything instead.
zh: 这是一场入侵。或者说，我认为他们至少一开始试着这样做。想想看，突发的暴力事件，被煽动的骚乱，由公开的或者不公开的特工之类的人打着假旗号……当他们得不到自己想要的，他们就宁愿一切化为"焦土"。他们决定摧毁一切。

note: ~ Response to NPC dialogue
en: What do you mean?  Who is 'they'?
zh: 你是什么意思？"他们"是谁？

note: ~ NPC dialogue line
en: The government.  Whoever was left, really.  I don't know…  I'm starting to think that maybe some of those folks were right…  Maybe this is some kind of punishment for humanity.  Maybe some god decided they'd had enough of us.  Or maybe there's no answer.  I can't explain some of the things I've seen.
zh: 政府。不管是谁……真的。我不知道……我开始思考也许有些人说的是对的……也许这是一种对人类的惩罚。也许某些神觉得他们已经受够了我们。或者一切都没有答案。我看到的一些东西根本没法解释。

note: ~ NPC dialogue line
en: You know, the elites.  The ones who have always had control will continue having control, no matter what it costs.  If it means destroying everything to be king of the ashes, they'll do it.  I used to think it was China, for sure, but I'm not so sure anymore.  I figured they would probably be here by now, putting on their crown.  Maybe they're still waiting to make their move…
zh: 你知道的，那些精英。那些已经掌权的人们想要继续掌控权力，不管花费什么代价。如果继续做人上人意味着先把一切毁灭殆尽而成为灰土上的王，他们也会去做的。我曾经认为是中国做了这些，但我现在不太确定了。我想他们也许现在就要在这片焦土上戴上他们的王冠，亦或者他们还没决定采取行动……

note: ~ Response to NPC dialogue
en: I think you might be right.  The government probably does have something to do with it.
zh: 我认为你可能是对的。政府或许逃脱不了干系。

note: ~ Response to NPC dialogue
en: [Spiritual] I feel like this could definitely be some kind of divine punishment.
zh: [神学家]我觉得这绝对是某种神罚。

note: ~ Response to NPC dialogue
en: Maybe the explanation is more scientific.  Zombies and flesh-eating monsters only come from supervillains and gods in fiction.
zh: 也许这种解释更科学。丧尸和食人怪物只会来自小说中的大反派和神灵。

note: ~ Response to NPC dialogue
en: [US Marshal] I actually used to be a US Marshal, and there were crazy rumors coming from all over back in the day.  A buddy of mine heard that China built a portal to another dimension.  Or a time machine.  Someone else claimed it was America who made it, and it was actually some kind of doomsday device.  There was a lot of money getting sunk into the Department of Energy, DARPA, military contractors…  We all knew something was up, but it was impossible to say what.
zh: [联邦执法官]其实我曾经是联邦执法官，当年到处都是疯狂的谣言。我有个朋友听说中国建起了一个通向另一空间的门户或者时光机。还有人声称制造那个的是美国，而那玩意儿是某种末日装置。能源部、DARPA、军事承包商投入了大量资金……我们都知道出了某些事，但又说不出个所以然来。

note: ~ Response to NPC dialogue
en: [Hub 01 Ancillary] I have an idea what happened.  This might sound strange, but I've been doing jobs for these people in a hidden bunker who gave me some high-tech armor and told me our reality… 'broke' somehow.  That's why those crazy portal storms keep happening.  They also told me it's probably going to get worse.
zh: [Hub 01 佣兵]我知道发生了什么。这听起来可能很奇怪，但我一直在一个隐藏的地堡里为这些人工作，他们给了我些高科技装甲并告诉我我们的现况……不知何故"崩溃"了。这就是那些疯狂的传送门风暴不断发生的原因。他们还告诉我情况可能会变得更糟。

note: ~ Response to NPC dialogue
en: I met this woman who was… uh… obsessed with bones?  She said that since <the_cataclysm>, the bones of living things 'hum' with some kind of special power and that she wants to collect lots of them to either end the world or save the world.  I'm honestly still not entirely clear how or what's supposed to happen…  How about that idea?  Did THAT ever cross your mind?
zh: 我遇到了那女人……呃……痴迷于骨头？她说从<the_cataclysm>开始，生物（呵）的骨头就带着某种特殊的力量，她想收集很多生物的骨头来终结世界抑或拯救世界。老实说，我尚未完全弄清楚将发生什么或者如何发生……这个主意如何？你有没有考虑过？

note: ~ Response to NPC dialogue
en: Honestly, it's probably aliens.  I can't really think of another reasonable explanation for all of this.
zh: 老实说，那可能是外星人。对于这一切，我实在想不出另一个合理的解释。

note: ~ Response to NPC dialogue
en: I don't think there's any explanation.  Sometimes bad things just happen.
zh: 我不认为有任何解释。有时坏事就这么发生了。

note: ~ NPC dialogue line
en: That's what I'm saying!  Everything that's going on wouldn't be possible without massive fuck-ups by people in power.  China has fusion reactors?  Well, I've never seen it!  America sinks trillions and trillions of dollars into secret military budgets with no explanation.  If you gave me a trillion dollars and the brain of a bureaucrat, I bet I could completely fuck up reality, too.
zh: 这就是我要说的！若非当权者出了大纰漏，绝不可能有正在发生的这一切。中国有聚变反应堆吗？好，我从未见过！美国在没有任何解释的情况下将数万亿美元投入秘密军事预算。如果你给我一万亿美元和一颗官僚的脑子，我赌我也能彻底把现实搞砸。

note: ~ Response to NPC dialogue
en: Well, let's get going.  I'm trying to stick it to 'The Man' while we've still got a chance.
zh: 好了，咱们开始吧。我现在得试着揭竿而起，在我们还有机会的时候。

note: ~ NPC dialogue line
en: I've been trying not to think about it, but you could be right.  The more that I see, the less I can explain.  I grew up around a lot of people who always talked about the Rapture.  Hell itself opening up and everything.  It was like they KNEW it would happen.  Before the internet stopped working, I saw people saying that sinners were becoming zombies.  'As above, so below' someone said, or something like that…
zh: 我一直努力试着不去想它，但你可能是对的。我见的越多，能解释的就越少。在我成长过程中，周围很多人谈论死后重生。地狱自行开启等等。就像他们"知道"它会发生一样。在互联网罢工之前，我看到人们说罪人正在变成丧尸。有人说过"如其在上，如其在下"，或者类似的话……

note: ~ Response to NPC dialogue
en: We should keep moving…  No sense dwelling on fate.  If those people are right, then this is all we've got: survival.
zh: 我们应该继续前进……纠结于命运毫无意义。如果那些人是对的，那么我们所要追求的一切就是：生存。

note: ~ NPC dialogue line
en: Maybe.  I guess multiple things could be possible.  You really don't think that there's someone or something behind this?  Someone who flew a little too close to the sun?  Poked the beast?
zh: 也许吧。我猜各种情况都是有可能的。你真的不认为这背后有某些人或事物吗？某些"飞得太靠近太阳"的人？触犯了禁忌？

note: ~ Response to NPC dialogue
en: I think it's possible, but ultimately unknowable.  What matters now is survival and actually fighting the monsters that are trying to kill us.  We shouldn't dwell on crazy theories.
zh: 我认为有此可能，但终归无从探究。当今要务乃是生存，还有与试图杀死我们的怪物战斗。我们不该沉迷于疯狂的理论。

note: ~ NPC dialogue line
en: A Marshal, huh?  I could tell there was something a bit square about you.  Or… round, I suppose, ha!  In my experience, when people at that level start talking stuff like that, there's at least some truth to it.
zh: 执法官？我看得出来你有点正经，或者说……圆滑，哈！根据我的经验，当那种级别的人开始讨论那样的话题时，至少说的会有些道理。

note: ~ Response to NPC dialogue
en: I might not have 'real' authority anymore, and we might not have a real 'society', but it's still not nice to make fat jokes…
zh: 我可能不再有"真正"的权力，也许我们也没有了真正的"社会"，但乱开玩笑终归不好……

note: ~ Response to NPC dialogue
en: They were talking a LOT in that time, that's for sure.
zh: 那段时间他们谈论了"很多"，这是十分肯定的。

note: ~ NPC dialogue line
en: High-tech armor?  And there's a whole group of them down in a bunker?  Probably best to keep people like that on our good side.  What they're saying seems to check out.  Reality does seem pretty fucked.  Kinda makes me wonder how involved THEY were if they know all that, though.
zh: 高科技装甲？而且他们还有一整群在地堡里？也许把那些人往好的方面想，他们说的似乎是应验了，毕竟现实看起来确实操蛋。然而，令我怀疑的是，若他们明知这一切，那"他们"究竟掺合了多少。

note: ~ Response to NPC dialogue
en: I'm not sure yet.  It's suspicious, yes, but they seem to be nearly as confused as we are about some things.  Almost like they're scared by what's happened.
zh: 我尚未确定。是的，这很可疑，但在某些事情上，他们似乎和我们一样困惑。就好像他们被发生的事情吓着了般。

note: ~ NPC dialogue line
en: She said it was… energy in bones?  Listen, I've heard a lot of crazy bullshit in my time and that's up there, for sure.  And I don't see how something like that explains all the crazy shit I've seen either.  But collecting bones to… save the world?  Fuck it, give it a shot.  Maybe that's something just YOU do, though.  I'm happy believing a lie if that's the truth, I'll be honest.
zh: 她说这是……骨头中的能量？听着，我这辈子听过很多屁话，而这犹有过之。而且我也不明白这样的事情如何解释我所遇到的所有烂事。但是收集骨头是为了……拯救世界？妈的，试一试吧。也许这事只有"你"能做。我很高兴相信一个谎言，假如那可以成真的话，我会诚实的。

note: ~ Response to NPC dialogue
en: I didn't say it was a SOLID theory, but maybe she's onto something.  This is evil on a cosmic scale; I don't know how else to explain it.  Maybe she's right.  Maybe the bones really are 'singing'.
zh: 我并未说这是一个可靠的理论，但也许她触及了某些……在宇宙尺度上的邪恶；我不知道还能怎么解释。也许她是对的。也许骨头真的在"唱歌"。

note: ~ NPC dialogue line
en: I've been trying not to think about it, but you could be right.  The more that I see, the less I can explain.  I don't know why humans would want this, but if you're a brain-sucking alien, this is the place to be.
zh: 我试着努力不去想它，但你可能是对的。我看到的越多，我能解释的就越少。我不知道为什么人类会想要这个，但如果你是一个吸食大脑的外星人，这就是你要去的地方。

note: ~ Response to NPC dialogue
en: So… are you down to kick some alien ass with me?
zh: 那……你愿意和我一起去狠揍那些外星人吗？

note: ~ Response to NPC dialogue
en: Let's not dwell on it.  I'm ready to get a move on…
zh: 咱们别再沉湎于此了。我准备继续前行……

note: ~ NPC dialogue line
en: I can't accept that.  Everything was just fine for a while, but the bad started some years ago, with bad people doing bad things.  I think we all knew it was gonna end one way or another.  But there's got to be some sort of deeper explanation for… this!  Someone is responsible!
zh: 我无法接受。一开始还好，但几年前罪恶肇始，接着便是恶人做尽恶事。我想我们都知道这会以某种方式结束。但这事……必须有一些更深入的解释！某些人得负责！

note: ~ Response to NPC dialogue
en: Possibly, but we can never know for sure.  Sometimes bad things gather into uncontrollable avalanches.
zh: 可能吧，但我们永远无法确定。有时坏事的聚集会陷入失控的崩溃。

note: ~ Response to NPC dialogue
en: Those bad people are probably all dead now.  If bad things continue to happen, it's just the nature of the universe.  Entropy and chaos are the natural order of things.
zh: 那些恶人估计现在都死了。若恶事继续发生，那就是宇宙本性。熵与混沌乃万物天然之道。

note: ~ NPC dialogue line
en: You're right, but I still think there's something bigger out there.  Something evil.  It doesn't matter whether science can explain it because we damn sure don't seem capable of defeating it.
zh: 你是对的，但我依然觉得有某种更大的东西在那里。某种邪物。科学能否解释并不重要，因为我们似乎确实没有能力打败它。

note: ~ Response to NPC dialogue
en: Yeah, it does seem a little grim…  Let's keep moving for now.
zh: 是，这看来确实有点严峻……咱们现在继续前进吧。

note: ~ NPC dialogue line
en: I'm sorry, 'officer'.  I didn't write the book of cop jokes, you know.
zh: 抱歉，"警官"。我没有写警察笑话的书，你知道的。

note: ~ Response to NPC dialogue
en: Let's just keep moving.  We don't have time for this nonsense…
zh: 继续前进吧。咱们没有时间胡说八道……

note: ~ NPC dialogue line
en: That's always how it goes: someone knows someone else, they get drunk at some Virginia wine party for rich elites, and suddenly state secrets are leaking out.  'Oh, my Russian contacts got this covert intelligence'…  'My secret Chinese spies think this crazy thing is happening'…  Sometimes they know and sometimes they don't.  It's up to us to put the truth together.
zh: 每次都是这样：一个人认识另一个人，他们在弗吉尼亚的富豪精英酒会上喝醉了，突然间国家机密就泄露了。"哦，我的俄罗斯联系人得到了这个秘密情报"……"我的中国秘密间谍认为这件疯狂的事情正在发生"……有时他们知道，有时他们不知道。把真相拼接到一起是我们自己的责任。

note: ~ Response to NPC dialogue
en: I'm tired of talking.  Let's get moving and put that truth together for ourselves…
zh: 我已经厌倦了聊天。走吧，我们把真相拼到一起，为了我们自己……

note: ~ NPC dialogue line
en: Scared?  Yeah, that's fair.  I wouldn't say it's a friendly world out here.  Still, it's best to be friends.  Anyone that prepared for the apocalypse is probably armed to the teeth anyway.
zh: 害怕？是的，这很正常。我没法说这是一个友好的世界。不过，最好还是和他们交个朋友。无论如何，任何为世界末日做准备的人或许都是全副武装的。

note: ~ Response to NPC dialogue
en: Let's get moving.  I feel like it's useless worrying who they are when they're some of the only friends we've got…
zh: 那走吧。我觉得担心他们是谁没有用，因为他们是我们唯一的朋友……

note: ~ NPC dialogue line
en: Once again, I'm staying out of the bone bullshit.  I hope the best for you and the bone woman.  You definitely seem like you have things under control.
zh: 还是别废话了。我希望你和那位骨头女士一切顺利——你绝对还有要忙的事情吧。

note: ~ Response to NPC dialogue
en: Maybe I shouldn't have mentioned it…  Let's just get moving.
zh: 也许我不该提它……我们走吧。

note: ~ NPC dialogue line
en: Honestly, it doesn't matter who opened up what portal to wherever.  Extraterrestrial monster?  Engineered bio-weapon?  Three children standing on each others' shoulders in an alien Halloween costume?  I'll blast 'em either way.
zh: 老实说，谁打开了到哪里的什么传送门都没有关系。外星怪物？工程生物武器？三个穿着外星万圣节服装的孩子站在彼此的肩膀上？无论是什么，我都会炸飞他们。

note: ~ Response to NPC dialogue
en: 'War of the Worlds', baby!  That's what I like to hear!  Let's get moving…
zh: "世界大战"，宝贝！这就是我喜欢听的！让我们动起来吧……

note: ~ NPC dialogue line
en: I refuse to believe things are just random.  Especially this!  The dead don't start rising all over the world for no reason!
zh: 我拒绝相信事情只是随机的。尤其是这件事！死人不会无缘无故地在世界各地一起复活！

note: ~ Response to NPC dialogue
en: Let's keep moving.  This is a topic for another day, when we've actually found some answers…
zh: 我们继续前进吧。这是另一天的话题，当我们真正找到一些答案时……

note: ~ Mission name
en: Check out that LMOE shelter
zh: 探访那个LMOE避难所

note: ~ Description of mission "Check out that LMOE shelter"
en: Maybe there's something left in that LMOE shelter you heard about.
zh: 也许你之前听说过的那间LMOE避难所里还能剩些东西。

note: ~ Dialogue line in mission "Check out that LMOE shelter"
en: Any luck finding the LMOE shelter?
zh: 找到那个LMOE避难所了吗？

note: ~ Dialogue line in mission "Check out that LMOE shelter"
en: Damn, can't believe we finally made it.  I was smart enough not to store anything that might rot, so as long as nobody else already broke in, I bet there's at least two weeks of good food just sitting there.  Pristine workshop down there, too.  It cost me a pretty penny to get built.  I could tell you all about it sometime if you ever wanted.  Anyway, thanks for helping me get back here.  It sure ain't safe to travel on your own anymore.
zh: 天啊，不敢相信我们真的做到了。我聪明地只选择储存不会腐烂的事物，所以只要这里没有在我们进入之前被其他人侵入，我打赌会有两周的完好的食物等待着我们。下面还有一台崭新的工作台，花了我不少的钱来修建。如果哪天你想听，我可以把它相关的事情全告诉你。不管怎么说，感谢你帮助我回到这里。你孤身一人在旅途上确实很不安全。

note: ~ Player message in an effect
en: You approach the LMOE and do as you were told, prying back a thin piece of metal atop the doorframe, revealing an opening.  You reach inside and grab a handle attached to a wire, pull hard on it, and hear a heavy metal *clunk*.  The door is open.
zh: 你走近LMOE，按照别人告诉你的方法去做，撬开门框顶部的一块薄薄的金属，门上露出了一个开口。你把手伸到里面，抓住一个绑在电线上的把手，用力拉出来，然后你听到了沉闷的金属碰撞声，门开了。

note: ~ NPC dialogue line
en: Oh, man.  I thought I was ready.  I had it all planned out.  Bug out bags.  Loaded guns.  Maps of escape routes.  Bunker in the back yard.
zh: 哦，兄弟。我以为我准备好了。我本来把一切都计划好了。求生背包。上膛的枪。逃生路线图。后院地堡。

note: ~ Response to NPC dialogue
en: Sounds like it didn't work out.
zh: 听起来好像没成功。

note: ~ Response to NPC dialogue
en: Hey, I'd really be interested in seeing those maps.
zh: 嘿，我真的很想看那些地图。

note: ~ NPC dialogue line
en: Depends on your definition.  I'm alive, aren't I?  When Hell itself came down from the skies and monsters started attacking the cities, I grabbed my stuff and crammed into the bunker.  My surface cameras stayed online for days; I could see everything happening up there.  I watched those things stride past.  I still have nightmares about the way their bodies moved, like they broke the world just to be here.  I had nothing better to do.  I watched them rip up the cops and the military, watched the dead rise back up and start fighting the living.  I watched the nice old lady down the street rip the head off my neighbor's dog.  I saw a soldier's body twitch and grow into some kind of electrified hulk beast.  I watched it all happen.
zh: 那取决于你对成功的定义。起码我还活着，不是吗？当地狱从天而降，怪物开始攻击城市时，我抓起我的东西，塞进了地堡。我的地面摄像机持续工作了许多天，我可以看到地面上发生的一切。我看着那些家伙大步走过。我还会在噩梦看到它们那种移动身体的方式，就像它们只在那里就会撕裂世界一样。我没有其他能做的事情。我看着它们把警察和军队撕成碎片，看着死者复活，开始和活人战斗。我看着街那头的好心老太太把我邻居家的狗的头扯下来。我看到一个士兵的身体抽搐生长，变成某种带电的绿巨人。我看着这一切在眼前发生。

note: ~ Response to NPC dialogue
en: Why did you leave your bunker?
zh: 你为什么离开你的地堡？

note: ~ NPC dialogue line
en: Honestly?  I was planning to die.  After what I'd seen, I went a little crazy.  I thought it was over for sure, I figured there was no point in fighting it.  I thought I wouldn't last a minute out here, but I couldn't bring myself to end it down there.  I headed out, planning to let the <zombies> finish me off, but what can I say?  Survival instinct is a funny thing, and I killed the ones outside the bunker.  I guess the adrenaline was what I needed.  It's kept me going since then.
zh: 老实说？我本来打算死的。在我看到这些之后，我有点疯了。我以为一切都结束了，我觉得没有必要去反抗它。我想我不会在地面上活过一分钟，但我不能让自己在地堡里结束这一切。我离开地堡，打算让<zombies>把我干掉，但我能说什么呢？生存本能是一件有趣的事，我杀了地堡外的那些家伙。我想肾上腺素是我才是我真正需要的。它让我从那以后坚持了下来。

note: ~ Response to NPC dialogue
en: Thanks for telling me that.  <end_talking>
zh: 谢谢你告诉我。<end_talking>

note: ~ NPC dialogue line
en: Yeah, I do.  I'd be willing to part with them for, say, $1000.  Straight from your ATM account, no cash cards.
zh: 是的，我有。我愿意需要，嗯，1000美元来说出这个故事。直接从ATM帐户走，现金卡可不行。

note: ~ Response to NPC dialogue
en: [$1000] You have a deal.
zh: [1000$]成交了。

note: ~ Response to NPC dialogue
en: Whatever's in that map benefits both of us.
zh: 地图上的东西对我们都有好处。

note: ~ Response to NPC dialogue
en: How 'bout you <swear> hand it over and I don't get <swear> pissed off?
zh: 不如你<swear>赶紧交出来，在我<swear>生气之前？

note: ~ Response to NPC dialogue
en: Sorry for changing the subject.  What was it you were saying?
zh: 很抱歉换了话题。你刚才说了什么？

note: ~ NPC dialogue line
en: All right.  Here they are.
zh: 好的。就在这里。

note: ~ Response to NPC dialogue
en: Thanks!  What was it you were saying before?
zh: 谢谢！你刚刚说了什么？

note: ~ Response to NPC dialogue
en: Thanks!  <done_conversation_section>
zh: 谢谢！<done_conversation_section>

note: ~ Response to NPC dialogue
en: Thanks!  <end_talking>
zh: 谢谢！<end_talking>

note: ~ NPC dialogue line
en: Nice try.  You want the maps, you pay up.
zh: 想得美。你想要地图就得付钱。

note: ~ Response to NPC dialogue
en: Fine.  What was it you were saying before?
zh: 好吧。你刚才说了什么？

note: ~ NPC dialogue line
en: I was in jail for <the_cataclysm>, but I escaped.  Hell of a story.
zh: 我因<the_cataclysm>而入狱，但我逃了出来。那可真是一段故事。

note: ~ Response to NPC dialogue
en: So tell me this 'hell of a story'
zh: 那么告诉我这段故事吧。

note: ~ Response to NPC dialogue
en: What were you in for?
zh: 你是因为什么进去的？

note: ~ NPC dialogue line
en: That's a story in itself, my friend.  I had one of the largest grow-ops on the Eastern seaboard.  Hah, the stories I could tell you… but I won't.  That's all way behind me.
zh: 那本身就是个故事，我的朋友。我曾经拥有一处在全东海岸最大的种植园。哈，我所能告诉你的故事……但我不会说的。那一切都在我身后了。

note: ~ NPC dialogue line
en: It's a bit of a… it's a thing.  It started out as a dare.  I wound up making a bioweapon.  It didn't get used or anything, but, well, it got out of hand.
zh: 那是因为一件……东西。一开始是一次大胆的决定。最后我制造了一种生化武器。它没有被使用，但是，哦，它失控了。

note: ~ NPC dialogue line
en: Tax evasion.  I was an accountant, and I helped my boss move a hell of a lot of money in some very clever ways.  Not clever enough, it turns out…
zh: 逃税。我是一名会计师，我用一些非常聪明的方式帮我的老板转移了一大笔钱。但聪明得还不够，结果就这样了……

note: ~ NPC dialogue line
en: This sounds a lot cooler than it is: possession of an unlicensed nuclear accelerator.
zh: 那听起来比实际情况酷多了：拥有一台未经许可的核加速器。

note: ~ NPC dialogue line
en: I got a little bit into black market organ trading.  It sounds worse than it was… but it was pretty bad.
zh: 我被稍稍卷入了黑市器官交易。听起来可能比实际更糟……但实际也很糟。

note: ~ NPC dialogue line
en: Multiple counts of possession.  I used to be really hung up on meth.
zh: 多项罪名指控。我以前真的曾经很迷恋于冰毒。

note: ~ NPC dialogue line
en: Assault charges.  I really don't want to get into it, let's just say that you don't want to talk during a movie around me okay?
zh: 故意伤害指控。我真的不想谈这件事，这么说吧，当我在看电影的时候你不会想要在我身边说话的，好吗？

note: ~ NPC dialogue line
en: You know, I don't really want to say anymore.  It's all behind me, and I'd like to keep it that way.
zh: 你知道吗，我真的不想再谈论它了。这一切都已经被我抛在身后了，我想保持这种状态。

note: ~ NPC dialogue line
en: Okay, well, I was in the wrong place at the wrong time.  There was a big fight, I didn't stay clear of it, and me and a bunch of others got tossed in solitary while a few more landed in the infirmary.  Some looked pretty bad, now I kinda wonder if any of them were our first <zombies>.
zh: 好吧，我在错误的时间出现在错误的地点。那儿发生了一场群殴，我没有躲开，我和其他几个人扔进了监狱禁闭室，而另几个人则被送进了医务室。有些人看上去情况很糟糕，现在我很好奇他们中是否有人变成了第一批<zombies>。

note: ~ Response to NPC dialogue
en: How did you get out of lockup?
zh: 那你是怎么从监狱逃出来的？

note: ~ NPC dialogue line
en: I heard gunshots, even from down in lockup.  Didn't hear much screaming or anything.  That was my first clue something was up.  Food stopped showing up, next.  Then, the lights went out.  I was down there for maybe hours, maybe days, when finally a flashlight in the bars blinded me.  It was a guard.  He let me out, filled me in on what was going on.  I wanted to think he was crazy, but something in his eyes… I believed him.
zh: 我听到了枪声，即便是在禁闭室里都能听到的枪声。并没听到多少尖叫声什么的。我第一反应是肯定出了什么事。接着，食物不再送过来了。然后灯灭了。我在那里面呆了几个小时，甚至几天，最后一道铁栏外的手电筒几乎晃瞎了我。是个警卫。他把我放了出来，告诉我发生了什么事。我当时以为他疯了，但他那种眼神……我相信了他。

note: ~ Response to NPC dialogue
en: What did you do from there?
zh: 然后你们又做了什么？

note: ~ NPC dialogue line
en: We let out the others in solitary.  We were stuck in, the guard bots had gone haywire and wouldn't let anyone out, and the rest of the people except this one guard had turned.  We spent a few days pulping <zombies> and trying to figure a safe way past the bots.  Food was running short.  Finally we picked the worst, only plan we could think of: we dragged some storage lockers to the entry hall, used them as shields, and pushed them until we were close enough to take out the bots' sensors with our weapons.
zh: 我们把禁闭室里的其他人都放了出来。我们被困在里面，守卫机器人已经失控了，不让任何人出去，而除了警卫外其余的人最终都变成了丧尸。我们花了几天的时间捣碎所有<zombies>尸体，试图找到一条安全的路绕过机器人。食物十分短缺。最后，我们选择了一个我们唯一能想到的最糟糕的计划：我们把一些储物柜拖到入口处，用它们作为盾牌，然后把它们推到离机器人足够近的地方，然后用武器干掉机器人的传感器。

note: ~ Response to NPC dialogue
en: Did that actually work?
zh: 计划真的成功了么？

note: ~ NPC dialogue line
en: It worked better than I'd imagined, honestly.  We thought the bots would shoot the lockers but I guess they mistook us for family.  There were six of us and four of them, and four of us made it out.
zh: 比我想象的要好得多。我们以为机器人会朝储物柜开火，但我想它们把我们错误的当成同伴了。我们有六个人，对面有四个机器人，最后我们有四个人活着出来了。

note: ~ Response to NPC dialogue
en: What happened to the others that made it?
zh: 其他逃出来的人呢？

note: ~ NPC dialogue line
en: The guard took off on his own.  Didn't trust us, and I don't blame him.  The other two wanted to set up a bandit gig.  Didn't sit right with me, so I split on pretty good terms.  I ran into the guard a couple more times.  Thought of seeing if he'd travel with me, but I dunno.  I don't think he'd take the offer, I'll always be a con to him.  If you want to try, I can tell you where I saw him last.  Wasn't long before I met you, and he had a good thing going, might still be there.
zh: 警卫独自一个人走了。他不相信我们，我也不怪他。另外两个人想当绿林好汉。我没法接受，所以我们分道扬镳了。我又有几次碰见了那个警卫。那时候我想他可能会我一起走，但我不太确定。我不认为他会接受这个提议，我在他眼里将永远是个坏家伙。如果你想试试，我可以告诉你我最后碰见他的地方。就在我遇见你之前不久，他发展得还行，也许还留在那里。

note: ~ NPC dialogue line
en: I'm actually a chemistry professor at Harvard.  I'd been on sabbatical for the last six months.  I can't imagine the university was a good place to be, given what I've heard about Boston… I'm not sure anyone made it out.  I was out at my cabin near Chatham, ostensibly working on the finishing touches for a paper, but mostly just sipping whisky and thanking my lucky stars for tenure.  Those were good days.  Then came <the_cataclysm>, the military convoys, the <zombies>.  My cabin was crushed by a <monster>, just collateral damage after it got blasted off Orleans by a tank.  I was already busy running frantically by then.
zh: 我其实是一名哈佛大学的化学教授。过去六个月我一直在休假。我无法想象呆在大学里会好，因为我已经听说了波士顿发生的事……我不确定那里能有人活下来。我当时在查塔姆附近的小木屋里，表面上正在为一篇论文做最后的准备工作，但大多只是喝着威士忌，感谢我的幸运星让我当上终身教职。那可真是美好的日子啊。然后是<the_cataclysm>，军车队，<zombies>。我的小木屋被一只<monster>压碎了，不过是在它被坦克炸飞后造成的附带伤害。那时我已经忙着疯狂逃跑了。

note: ~ Response to NPC dialogue
en: Do you think there's some way your knowledge could help us understand all this?
zh: 你认为你的知识能帮助我们理解这一切吗？

note: ~ NPC dialogue line
en: Hard to say.  I'm not really an organic chemist, I did geological chemistry.  I'm at a loss to how that relates, but if you come across something where my knowledge would help I'll gladly offer it.
zh: 很难说。我不是有机化学家，但我做过地质化学。我不知道这是怎么回事，但如果你需要一些我的知识能帮得上的东西，我会很乐意提供的。

note: ~ Response to NPC dialogue
en: Cool.  What did you say before that?
zh: 酷，你刚刚还说了什么？

note: ~ NPC dialogue line
en: My story.  Huh.  It's nothing special.  I had people, but they've risen to be with the Lord.  I don't understand why He didn't take me too, but I suppose it'll all be clear in time.
zh: 我的故事。哈，没什么特别的。我曾有很多人，但他们已经都和主在一起了。我不明白祂为什么不把我也带走，但我想时机合适的时候一切都会水落石出的。

note: ~ Response to NPC dialogue
en: Do you mean in a religious sense, or…?
zh: 你是说在宗教意义上，还是……？

note: ~ NPC dialogue line
en: Of course.  It's clear enough, isn't it?  That… that end, was the Rapture.  I'm still here, and I still don't understand why, but I will keep Jesus in my heart through the Tribulations to come.  When they're past, I'm sure He will welcome me into the Kingdom of Heaven.  Or… or something along those lines.  It's not going exactly like I thought it would, but that's prophecy for you.
zh: 当然！很清楚，不是吗？那个……当末日来临，"被提"会来。而我却仍然在这里，我仍然不明白为什么，但我会把耶稣留在我的心中，经历即将到来的苦难。当一切过去之后，我相信祂会欢迎我进入天国。或者……或者其他类似的东西。虽然不像我曾经所想的那样，但预言就是这样的。

note: ~ Response to NPC dialogue
en: What if you're wrong?
zh: 如果你错了呢？

note: ~ Response to NPC dialogue
en: What will you do then?
zh: 那你会怎么做？

note: ~ Name of effect type id "player_rude_BGSS_RELIGIOUS_1_FAITH1"
en: Religious Offense
zh: 冒犯信仰

note: ~ Description of effect type "Religious Offense"
en: AI tag used when you offended an NPC with a specific conversation option.  This is a bug if you have it.
zh: AI专用标签：你在对话时冒犯了NPC的信仰。

note: ~ NPC dialogue line
en: What?  How could you say something like that?  I can't believe you'd look at all this and think it could be anything but the end-times.  The dead are walking, the gates of Hell itself have opened, the Beasts of the Devil walk the Earth, and the Righteous have all be drawn up into the Lord's Kingdom.  What more proof could you possibly ask for?
zh: 什么？你怎么能说这种话？我真不敢相信你看着眼前发生的这一切，除了末日审判日之外的没有任何可能。死者已经复苏，地狱大门已经打开，魔鬼的野兽在陆上行走，正义的人都被提进了主的王国。你还想要更多的证据？

note: ~ Response to NPC dialogue
en: What will you do, then?
zh: 那你会怎么做？

note: ~ NPC dialogue line
en: I will keep the faith, and keep praying, and strike down the agents of Hell where I see them.  That's all we few can do, isn't it?  I suppose perhaps we're the meek that shall inherit the Earth.  Although I don't love our odds.
zh: 我会坚持所信，一直祷告，击倒我所看见的一切地狱使者。这是我们剩下所能做的少数几件事，不是吗？我想也许我们太过懦弱，只能留下来继承这个人世。但我不太看好我们的胜算。

note: ~ NPC dialogue line
en: It's clear enough, isn't it?  That… that end, was the Rapture.  I'm still here, and I still don't understand why, but I will keep Jesus in my heart through the Tribulations to come.  When they're past, I'm sure He will welcome me into the Kingdom of Heaven.  Or… or something along those lines.
zh: 很清楚，不是吗？那个……当末日来临，"被提"会来。而我却仍然在这里，我仍然不明白为什么，但我会把耶稣留在我的心中，经历即将到来的苦难。当一切过去之后，我相信祂会欢迎我进入天国。或者……或者其他类似的东西。

note: ~ Response to NPC dialogue
en: I meant more the actual events.  What happened?
zh: 我的意思更多指的是实际发生的事件。到底发生了什么？

note: ~ NPC dialogue line
en: Oh.  Well, I think it follows the good word in Revelations, if I remember right.  I haven't talked to a preacher in a bit, you know.  There were the plagues… the first one was the one a couple years ago, that big pandemic, that was when people started talking about the end being near.  Then there was a plague of blood, or was it violence?  That was the riots.  Then the seas turned red with blood, that was from all the people being shot.  Then a plague of fire, I remember that one for sure, that was when there were bombs and things going off everywhere to try to contain the riots.  And then demons and monsters walked the Earth, and the dead rose from their graves, and finally the meek inherited.  Clear as day.
zh: 哦。好吧，如果我没记错的话，我想这是《启示录》中的预言过的事情。你知道，我有一段时间没参加牧师弥撒了。一开始是瘟疫……第一次是几年前的那次，那次新冠大流行，那时候人们就已经开始谈论末日即将来临。然后是血之灾，还是暴力？那指的是暴乱。然后海水被血染红，那是所有被警察枪杀的人的血。然后是火之灾，这个我很确定，因为当时丢了核弹和到处都有爆炸，试图控制暴乱。然后是恶魔和怪物在地上行走，死者从坟墓中复活，最后温顺的人承受地土。说得一清二楚。

note: ~ NPC dialogue line
en: Same as anyone.  I turned away from God, and now I'm paying the price.  The Rapture has come, and I was left behind.  So now, I guess I wander through Hell on Earth.  I wish I'd paid more attention in Sunday School.
zh: 和其他人一样。我背叛了上帝，现在我要付出代价。"被提"来了，而我被留下了。所以现在，我想我得留在这个人间地狱里四处游荡。我真希望当初我在主日学校里上能多听点课。

note: ~ NPC dialogue line
en: Well, I guess that was the Rapture.  It didn't play out how I thought it would.  They made me think it was gonna be a flash of light and then *poof*, everyone's gone.  Instead it was messy and dirty.  Riots in the streets, the military and police serving the Antichrist to gun down the people like - what was it my dad used to say - like wheat before the chaff?  Then when we'd really showed our Sin, God came in with the real plagues.  The dead started walking, getting up with machine gun holes in them to fight the military, and the military started turning on each other too.  After that, the legions of Hell itself came out.  Huge monsters, worse than anything I'd ever imagined, just tore through the cities ripping everything to shreds.  Then they started dying off as quick as they'd arrived, and we were left trying to run and hide from the undead.  A day or two later the power started going out.
zh: 好吧，我想那大概就是"被提"吧。但这和我想的不一样啊。他们让我以为会像是一道闪光，然后"噗"的一声，所有人都不见了。相反，一切都变得又乱又脏。一开始是街上的暴乱，然后为敌基督效命的军队和警察开始枪杀人民——就像我爸常说的啥来着——像镰刀收割麦子一样？当我们真的显出我们的罪时，神带着真正的灾祸来了。死者开始复生行于地上，身上带着机枪的弹孔站起来攻击军队，军队也开始互相攻击。在那之后，地狱军团也亲自降临于世。巨大的怪物，比我能想象到的任何东西都还要可怕，它们在城市中撕碎一切。然后它们像来时一样很快消亡了，我们只好四处逃命尝试躲开亡灵。一两天后，供电也都没有了。

note: ~ NPC dialogue line
en: I lived alone, on the old family property way out of town.  My husband passed away a bit over a month before this started… cancer.  If anything good has come out of all this, it's that I finally see a positive to losing him so young.  I'd been shut in for a while anyway.  When the news started talking about Chinese bio weapons and sleeper agents, and showing the rioting in Boston and such, I curled up with my canned soup and changed the channel.
zh: 我一个人住，住在城外很远的一间老房子里。我丈夫在这一切开始前一个多月就去世了……癌症。如果说现在发生的这一切都有什么好处的话，那就是我终于看到了这么年轻的时候失去他是件好事。反正我那时已经与世隔绝一段时间了。当新闻开始谈论中国的生化武器和卧底特工，并报道在波士顿的骚乱等，我带着我的罐头蜷缩起来，然后换台。

note: ~ NPC dialogue line
en: I lived alone, on the old family property way out of town.  My wife passed away a bit over a month before this started… cancer.  If anything good has come out of all this, it's that I finally see a positive to losing her so young.  I'd been shut in for a while anyway.  When the news started talking about Chinese bio weapons and sleeper agents, and showing the rioting in Boston and such, I curled up with my canned soup and changed the channel.
zh: 我一个人住，住在城外很远的一间老房子里。我妻子在这一切开始前一个多月就去世了……癌症。如果说现在发生的这一切都有什么好处的话，那就是我终于看到了这么年轻的时候失去她是件好事。反正我那时已经与世隔绝一段时间了。当新闻开始谈论中国的生化武器和卧底特工，并报道在波士顿的骚乱等，我带着我的罐头蜷缩起来，然后换台。

note: ~ NPC dialogue line
en: Well, it built up a bit.  There was that acid rain, it burnt up one of my tractors.  Not that I'd been working the fields since… well, it'd been a <shitty> year and I hadn't done much worth doing.  There were explosions and things, and choppers overhead.  I was scared, kept the curtains drawn, kept changing the channels.  Then, one day, there were no channels to change to.  Just the emergency broadcast, over and over.
zh: 嗯，渐渐累积起来的。一开始是那场酸雨，烧坏了我的一辆拖拉机。如果不是那样的话现在我还会留在那里种地的……嗯，今年是个<shitty>年头，我也没有多少值得干的活。然后就是四处爆炸之类，还有头顶上的直升机。我很害怕，拉上窗帘，不停地换频道。然后，突然有一天，没有可以换的频道了。只剩下紧急广播，一遍又一遍。

note: ~ NPC dialogue line
en: That was the first thing to really shake me out of it.  I didn't really have any very close friends, but there were people back in town I cared about a bit.  I had sent some texts, but I hadn't really twigged that they hadn't replied for days.  I got in my truck and tried to get back to town.  Didn't get far before I hit a <zombie> infested pileup blocking the highway, and that's when I started to put it all together.  Never did get to town.  Unfortunately I led the <zombies> back to my farm, and had to bug out of there.  And now I'm here with you.
zh: 这是第一件真正把我摇醒的事情。我并没有什么很亲密的朋友，但镇子里有些人我还是有点关心的。我发了很多短信，但我没意识到他们已经好几天没有回复过我了。我上了我的卡车，试图回到镇上。没过多久，我就遇到了高速公路上<zombie>出没阻挡道路的连环车祸，从那时起，我就开始把这一切整合在一起了。最后我也没能够回到镇上。不幸的是，我领着<zombies>回到了我的农场，不得不离开那里。然后我就遇到你了。

note: ~ NPC dialogue line
en: That was the first thing to really shake me out of it.  I didn't really have any very close friends, but there were people back in town I cared about a bit.  I had sent some texts, but I hadn't really twigged that they hadn't replied for days.  I got in my truck and tried to get back to town.  Didn't get far before I hit a <zombie> infested pileup blocking the highway, and that's when I started to put it all together.  Never did get to town.  Unfortunately I led the <zombies> back to my farm, and had to bug out of there.  Might go back and clear it out, someday.
zh: 这是第一件真正把我摇醒的事情。我并没有什么很亲密的朋友，但镇子里有些人我还是有点关心的。我发了很多短信，但我没意识到他们已经好几天没有回复过我了。我上了我的卡车，试图回到镇上。没过多久，我就遇到了高速公路上<zombie>出没阻挡道路的连环车祸，从那时起，我就开始把这一切整合在一起了。最后我也没能够回到镇上。不幸的是，我领着<zombies>回到了我的农场，不得不离开那里。总有一天会回去把它们都清除掉的。

note: ~ Response to NPC dialogue
en: I could help you clear out your farm if you wanted.  You just have to show me the way…
zh: 如果你愿意，我可以帮你清理农场。你只要给我指路……

note: ~ Player message in an effect
en: <npc_name> marks the location of the farm on your map.
zh: <npc_name>在地图上标出了农场的位置。

note: ~ NPC dialogue line
en: I guess you look sturdy enough to take them on.  I marked the spot for you.
zh: 我想你看起来足够强壮，可以穿上它们。我已经为你标出了位置。

note: ~ NPC dialogue line
en: I don't know if I trust you quite like that, just giving away so many personal details all at once.  Maybe later…
zh: 我不确定我足够信任你，一口气泄露这么多个人细节。也许以后再说吧……

note: ~ Response to NPC dialogue
en: Sorry, didn't mean to intrude.
zh: 抱歉，我无意打扰。

note: ~ Mission name
en: Check out that farm
zh: 探访那个农场

note: ~ Description of mission "Check out that farm"
en: You were told to check out a farm that might be infested with zombies.
zh: 你被人告知探访一个可能有丧尸出没的农场。

note: ~ Dialogue line in mission "Check out that farm"
en: Any luck finding the farm?
zh: 找到那个农场了吗？

note: ~ Dialogue line in mission "Check out that farm"
en: I don't know how I can ever make it up to you!  I barely made it out of this place alive.  I wasn't sure I'd ever see it again, to be honest.
zh: 我不知道我怎么样才能报答你！我差点就死在这个鬼地方了。老实说，我不敢相信自己还能活着再次看到它。

note: ~ Dialogue line in mission "Check out that farm"
en: I guess I don't blame you.  I knew it wouldn't be easy.
zh: 我想这不怪你。我知道这不会是个简单的任务。

note: ~ NPC dialogue line
en: Well, I lived on the edge of a small town.  Corner store and a gas station and not much else.  We heard about the shit goin' down in the city, but we didn't see much of it until the military came blazing through and tried to set up a camp there.  They wanted to bottle us all up in town, and I wasn't having with that, so my dog Buck and I, we headed out while they were all sniffin' their own farts.
zh: 我住在一个小镇的边缘。除了一间街角商店和加油站外没什么别的。我们听说了城市里发生的糟糕事，但我们没能亲眼看到多少，直到军队冲进镇子里来，试图在那里建立一个营地。他们想把我们都关在镇子里，而我可不想被关起来，所以我和我的狗巴克一起出发了，让他们留在镇子里闻屁去。

note: ~ NPC dialogue line
en: Buck and I slipped out and went East, headin' for my friend's ranch.  Cute little dope thought we were just goin' for a real long walk.  I couldn't take the truck without the army boys catchin' wind of it.  We made it out to the forest, camped out in a lean to.  Packed up and kept heading out.  At first we walked along the highway a little, but saw too many army trucks and buses full of evacuees, and that's when we found out about the <zombies>.
zh: 巴克和我溜了出去，向东，朝我朋友的农场前行。巴克这个可爱的小傻瓜以为我们只是要去趟长途旅行。我没法在不被军中男孩们顺风听见的情况下开走卡车。于是我们跑进森林里，在一间松枝棚屋里扎营。然后收拾行李继续走。起初，我们沿着高速公路走了一会儿，但看到太多的军用卡车和大巴上挤满了疏散人员，而这时我们才第一次见到了<zombies>。

note: ~ Response to NPC dialogue
en: Where's Buck now?
zh: 巴克现在哪去了？

note: ~ Response to NPC dialogue
en: I see where this is headed.  <done_conversation_section>
zh: 我想我知道接下来会怎样了。<done_conversation_section>

note: ~ Response to NPC dialogue
en: I see where this is headed.  <end_talking>
zh: 我想我知道接下来会怎样了。<end_talking>

note: ~ NPC dialogue line
en: We got to my buddy's ranch, but the <swear> g-men had been there first.  It was all boarded up and there was a police barricade out front.  One of those <swear> turrets… <swear> shot Buck.  Almost got me too.  I managed to get my pup… get him outta there, that… it wasn't easy, had to use a police car door as a shield, had to kill a cop-zombie first.  And then, well, while I was still cryin', Buck came back.  I had to… <swear!>.  I… I can't say it.  You know.
zh: 我们到了我朋友的农场，但是<swear>军队抢先一步到了那里。一切都被封锁了，门口有一个警察路障。两座<swear>炮塔中的一座……<swear>打中了巴克。我也差点被打中。我设法让我的狗……让他出来了，这……这可不容易，必须用警车门作为盾牌，还必须先杀死一个警察丧尸。然后，当我还在哭泣的时候，巴克复活了。我不得不……<swear!>。我……我说不出来。你知道的。

note: ~ Response to NPC dialogue
en: I'm sorry about Buck.  <done_conversation_section>
zh: 听到巴克的这些事我很难过。<done_conversation_section>

note: ~ Response to NPC dialogue
en: I'm sorry about Buck.  <end_talking>
zh: 听到巴克的这些事我很难过。<end_talking>

note: ~ NPC dialogue line
en: Like I said, you want me to tell you a story, you gotta pony up the whisky.  A full bottle, mind you.
zh: 我说过了，你想让我给你讲故事，你得给我喝瓶威士忌。一整瓶，听好了。

note: ~ NPC dialogue line
en: Listen.  I'm gonna cut this off short.  I work for you, okay?  I'm not interested in getting attached.  You didn't pay me to be your friend.
zh: 听好了，我只会说重点。我只是为你工作，好吗？我对和雇主产生"羁绊"不感兴趣。你付的那些钱还不够让我做你的朋友。

note: ~ Response to NPC dialogue
en: I'm not looking for a friend, but I've paid my dues and earned my way.  You gotta pony up too.  We're stuck with each other for a bit.
zh: 我可不是为了找朋友来的，但每次我都付我该付的钱，换取我该得到的尊重。到时候也会付你钱的。我们两人很长一段时间内得绑在一起了。

note: ~ Response to NPC dialogue
en: Don't mouth off to me.  I know where everyone else working for me comes from.  If I'm going to let you stand behind me with a loaded gun, you're going to toe the <swear> line too.
zh: 别对我胡说八道。我知道其他为我工作的人都是从哪里来的。如果要让你拿着把上过膛的枪站在我身后的话，你也要服从<swear>纪律。

note: ~ Response to NPC dialogue
en: Is this enough whisky for you?
zh: 这么多威士忌够不够？

note: ~ Response to NPC dialogue
en: Fine.  Let's talk business, then.
zh: 好吧，那就谈正事吧。

note: ~ Response to NPC dialogue
en: Fine, have it your way.
zh: 好吧，随你便。

note: ~ NPC dialogue line
en: No dice.  You asked me to come along.  This is what you get.  If you don't like it, I'll take my fee and go back to the center.  Ain't hard to find contracts.
zh: 没门。是你叫我跟着你的，最多也就是这样。如果你不喜欢的话，我就拿着我该得的钱回难民中心去。现在找到一份合同可不难。

note: ~ Response to NPC dialogue
en: Fine, then.  Let's talk about something else.
zh: 那好吧。那，我们换个话题吧。

note: ~ Response to NPC dialogue
en: Have it your way.
zh: 随你便。

note: ~ NPC dialogue line
en: I respect where you're coming from, but no.  Not interested.  If you don't like it, I can find another boss easy enough.
zh: 我很尊重你的想法，但是不行。没兴趣。如果你不喜欢的话，我可以很容易地找到另一个老板。

note: ~ NPC dialogue line
en: <swear!>, you're just gonna keep badgering me about this forever, aintcha.  Fine.  Bring me a bottle of single malt, we share a drink, I tell you the story.
zh: <swear!>，你会这样一直缠着我，不是吗。很好。给我一瓶酒，我们一起喝一杯，我给你讲个故事。

note: ~ Response to NPC dialogue
en: I'll get looking for that.  In the meantime there was something else I wanted to talk about.
zh: 我会去找找的。与此同时，我还想谈谈其他一些事情。

note: ~ NPC dialogue line
en: Yeah, okay.  I can respect that.  How about this: bring me a bottle of single malt, we share a drink, I tell you the story.
zh: 是的，好的。我尊重你的看法。不如这样：给我一瓶酒，我们一起喝一杯，我给你讲个故事。

note: ~ NPC dialogue line
en: Oh, yeah, this is a good choice.  Hold on to it for me, let's have a drink later.  Right now we're practically swimming in good whisky, but some day the last bottle will get drunk.  It's gonna be a long time before any of us is brewing nice scotch, and we ain't never gettin' peat from Islay ever again.  Makes me shed a tear just thinking about it.
zh: 哦耶，这个不错。帮我拿着，待会儿我们再喝一杯。现在我们几乎是在好威士忌里游泳，但总有一天最后一瓶会被喝干。我们要等上很久才能酿造出美味的苏格兰威士忌，我们再也拿不到伊斯莱的泥炭了。一想起它，我就想流眼泪。

note: ~ Response to NPC dialogue
en: You owe me a story.
zh: 你欠我一个故事。

note: ~ NPC dialogue line
en: Mostly I just wanted to get some scotch out of you.  There really ain't much of a story.  I was in the marines, years ago.  After that, did security contract work.  I was out guarding some dump of a warehouse when the apocalypse rolled through town.  I was out on the edge of town, armed, and know when to not pick a fight, so I didn't get killed.  Wound up recruited by the Free Merchants early on, and then the Old Guard for a bit, but I was getting itchy feet when you came by with an offer.  Here I am.
zh: 基本上，我只是想从你那弄瓶苏格兰威士忌喝喝。真的没有太多的故事。我曾经在海军陆战队服役过，那是几年前了。在那之后，干一些安全外包商的活计。当大灾变席卷全城时，我正在守卫一个仓库的垃圾堆。我当时在城镇边缘，带着武器，知道什么时候不打架，所以我没有被杀。不久后就被自由商会招募了，然后又被旧世守护者招募了一小段时间，当你出价的时候，我正好脚痒痒想出来走走。然后我就在这里了。

note: ~ Response to NPC dialogue
en: Why was a guy with your skillset guarding a warehouse?  Must've been some warehouse.
zh: 为什么是像你一样有这么熟练技能的人守卫仓库？那个仓库肯定很重要。

note: ~ Response to NPC dialogue
en: What was working for the Free Merchants like?
zh: 为自由商会工作是什么样的？

note: ~ Response to NPC dialogue
en: What was working for the Old Guard like?
zh: 为旧世守护者工作是什么样的？

note: ~ Response to NPC dialogue
en: Thanks for that.  Let's get going.
zh: 谢谢你的故事。我们该走了。

note: ~ NPC dialogue line
en: Huh.  Hadn't thought about it in ages, but now that you mention it, that was a weird job.  It was just a boarded up warehouse in the middle of nowhere, and I was not a cheap contractor in those days.  Coulda got any fat rent-a-cop to watch it.  I had only just started working there when the shit hit the fan, and I kinda forgot about that to be honest.
zh: 哈，很久没想过了，但现在你提到了，那是一份奇怪的工作。那只是一个在荒无人烟的地方被木板封起来的仓库，而且那时候我可不是一个要价便宜的外包商。那个地方随便找个胖保安就能看住了。我刚开始在那里工作不久，就天下大乱了，老实说，我有点忘了这件事。

note: ~ NPC dialogue line
en: Fucking dull.  Caravan patrols were a bit more fun, for a while, but a guy can only eat so much road dust.  Guarding that pile of bricks full of sad-sack pussies who can't even justify surviving <the_cataclysm>?  Well, I dunno.  They're not a bad bunch but I'm fine not working for them now.
zh: 可他妈的无聊了。护卫商队有点意思，但也就一阵子，一个人只能吃得下那么多的路灰。守护着那堆根本就活不过<the_cataclysm>，整天只知道哭哭啼啼的，女人一样的砖头么？我不知道。他们不是坏人，但不再让我为他们工作我也没意见。

note: ~ Response to NPC dialogue
en: Why was someone with your skillset guarding a warehouse?  Must've been some warehouse.
zh: 为什么是像你一样有这么熟练技能的人守卫仓库？那个仓库肯定很重要。

note: ~ NPC dialogue line
en: Good work, and some fun stuff, but risky.  Without a few hands at my side that I trust, I wouldn't take more of their work.  If I had a solid team, though, I'd happily work for Uncle Sam again.
zh: 挺好，偶尔也能碰见一些有趣的事情，但有风险。如果我身边没有几个信得过的人的话，我不会再接他们的任务了。如果我有个稳定的团队的话，我很乐意再次为山姆大叔效劳。

note: ~ NPC dialogue line
en: Before <the_cataclysm> I worked in a lab.  Don't look at me like that, it had nothing to do with this stuff… I was studying protein-protein interactions in smooth muscle in mice, using NMR.  Nothing even vaguely related to zombies.  Anyway, I was at last year's Experimental Biology conference in San Francisco, and an old friend of mine was talking about some really weird shit she'd heard of coming out of government labs.  Really hush hush stuff.  Normally I wouldn't put much cred into that sort of thing, but from her, it actually had me worried.  I packed a bug-out bag just in case.
zh: 在<the_cataclysm>之前我在实验室工作。别那样看着我，和这一切无关……我用核磁共振研究了小鼠平滑肌中蛋白质之间的相互作用……与丧尸一点联系都没有。不管怎么说，我去年在旧金山参加了实验生物学会议，我的一个老朋友谈论了一些她听说的从政府实验室出来古怪玩意。特别秘而不宣的玩意。通常情况下，我不会相信这种事情，但是是从她那里得到的消息，这让我很担心。为了以防万一，我准备了一个求生背包。

note: ~ Response to NPC dialogue
en: What came of it?
zh: 结果怎样？

note: ~ Response to NPC dialogue
en: If I got you the right stuff, do you think you'd be able to like… do science to it?
zh: 如果我给你一些合适的玩意，你觉得你能不能够……对它进行科学研究？

note: ~ NPC dialogue line
en: The evacuation order sounded, so I evacuated, comparatively quickly.  That got me out before the worst part.  Our evacuation center was useless… me, a couple other evacuees, a few tins of food, and a few emergency blankets.  Not even close to enough to go around.  The evacuees split down the middle into a few camps, and infighting started.  I ran into the woods nearby with a few others.  We got away, had a little camp going.  They tried to make me their leader, thought I knew more about things than I did because I'd come so prepared.  Like I said, I'm not that kind of scientist, but they didn't seem to understand.  I… I did my best.
zh: 疏散命令被发布了，所以我就撤离了，相比别人要快。这让我在最糟糕的时刻来临之前就逃出来了。我们的紧急避难所毫无用途……我和其他几个被疏散者，就只有几罐食物，几条急救毯。甚至还不够分的。被疏散者在中途分裂成几个阵营，然后内斗开始了。我和其他几个人一起逃进了附近的树林里。我们逃走了，在林子里搭了一处小营地。他们试图让我成为他们的领袖，他们认为我所了解的情况得比实际要多得多，因为我已经做好了充分准备。就像我说的，我不是那种科学家，但他们似乎不明白。我……我尽力了。

note: ~ Response to NPC dialogue
en: What happened with your leadership run?
zh: 在你的领导下发生了什么事？

note: ~ NPC dialogue line
en: I thought that us leaving, letting the others have the evac center to themselves, would be enough, but it wasn't.  They tracked us down in the night, a few days later.  They… well… I made it out, along with one other survivor.  The attackers, they were like animals.  We tried to travel together for a while.  I blamed myself, for what had happened, and couldn't really get past it.  We parted ways on good terms not long before I met you.  I just couldn't face the reminder of what had happened.
zh: 我原以为我们自行离开，让其他人自己拥有紧急避难所，就足够了，但事实并非如此。几天后，他们在夜间追踪到了我们。他们……好吧……我逃了出来，和另一个幸存者一起。那些袭击者，他们就像动物一样。我们试着一起旅行了一段时间。我一直责怪自己，为了之前所发生的事，实在是放不下。在我遇见你之前不久，我们俩就和平分手了。我就是无法面对那位幸存者，时时刻刻提醒我之前所发生的事。

note: ~ Response to NPC dialogue
en: I'm sorry to hear that.  <done_conversation_section>
zh: 听到这事我很难过。<done_conversation_section>

note: ~ NPC dialogue line
en: I mean, if you find anything related to all this that boils down to analytical biochemistry, I could probably help you decipher it and maybe explain it a bit.  To do more, like analyze samples and such, I'd need a safe lab of my own, with quite a lot of fancy gear, and a reliable power grid.  I think that's a long way down the road.
zh: 我是说，如果你发现任何与分析生物化学相关的文档，我可能会帮你破译，也许还能解释一下。为了做更多的工作，比如分析样本等等，我需要有一间属于自己的安全的实验室，还要有很多花哨的设备，还有一个可靠的供电网络。我想这条路还很远。

note: ~ NPC dialogue line
en: I've got a memory blank for about three days before and after <the_cataclysm> actually.  I worked at a lab - nothing to do with any of this; physics stuff.  I think I was working there when things happened.  My first clear memory is running through the underbrush a few miles from town.  I was bandaged up, I had a messenger bag loaded with gear, and I'd taken a hard hit to the side of my head.  I have no idea what happened to me, but clearly I had already been on the run for a bit.
zh: 实话实说，在<the_cataclysm>前后的三天里，我的记忆都是空白的。我在一个实验室工作——和这一切都没有关系；只是物理研究。我想当这些发生的时候我正在那里工作。我第一个清晰的记忆是在里小镇几英里外的灌木丛里跑过。我身上被包扎过，我有一个装满装备的信使包，然后我的头被重击了一下。我不知道自己出了什么事，但显然我已经逃了一段时间了。

note: ~ NPC dialogue line
en: I mean, if you find anything related to all this that falls under the theoretical physics banner, I could probably help you decipher it and maybe explain it a bit.  To do more, like construct functioning models and such, I'd need a safe lab of my own, with quite a lot of fancy gear, and a reliable power grid.  I think that's a long way down the road.
zh: 我是说，如果你发现任何与理论物理相关的文档，我可能会帮你破译，也许还能解释一下。为了做更多的工作，比如建立可用模型等等，我需要有一间属于自己的安全的实验室，还要有很多花哨的设备，还有一个可靠的供电网络。我想这条路还很远。

note: ~ NPC dialogue line
en: Listen, I don't want to get too into it.  I was in the reserves, OK?  I didn't sign on for some glory loaded shit about protecting my nation, I wanted to get some exercise, make some friends, and it looks good on my resume.  I never thought I'd get called to active duty to fight <swear> zombies.  Maybe I'm a deserter, or a chickenshit, but I can tell you one other thing I am that the other grunts ain't: alive.  You can figure the rest out.
zh: 听好了，我不想讲的太深了。我是预备役的，好吗？我可不是为了什么狗屁保护我的国家的荣誉而登记的，我只不过想训练一下，结交一些朋友，而且这让我的简历漂亮点。我从没想过我会被召唤进现役去和一只<swear>丧尸战斗。也许我是个逃兵，或者是个胆小鬼，但我可以告诉你我和其他兵不一样的一点：还活着。你可以想出剩下的故事了。

note: ~ Response to NPC dialogue
en: Fair enough, thanks.  <done_conversation_section>
zh: 有道理，谢了。<done_conversation_section>

note: ~ NPC dialogue line
en: I was in the army.  Just a new recruit.  I wasn't even done basic training, they actually called me out of boot camp to serve once the shit hit the fan.  I barely knew which end of the gun the bullets came out of, and they jammed me into a truck and drove me to Newport to 'assist in the evacuation efforts'.  Our orders barely made sense, our officers were as confused as we were.
zh: 我当时在军队里。只是个新兵。我甚至没有完成基本训练，他们居然把我叫出新兵训练营去服役，在这一切都无可挽回的时候。我甚至还不知道子弹是从枪的哪头射出来的，而他们把我塞进一辆卡车里，送我到纽波特去"协助疏散工作"。我们的命令毫无意义，而我们的军官和我们一样困惑。

note: ~ Response to NPC dialogue
en: What happened in Newport?
zh: 在纽波特发生了什么？

note: ~ NPC dialogue line
en: We never even made it to Newport.  The truck got stomped by something gigantic.  I didn't even see it, just saw this huge black-and-green spiny leg jam through the ceiling, through the el-tee.  Heard the tires grinding, felt the truck lift up.  We were kicked off the leg like dog shit off a sneaker.  I don't know how I survived.  The thing rolled over, killed most of us right there.  I musta blacked out for a bit.  Came to, and while I was getting myself out, the others started getting back up.  Long story short, I lived, they didn't, and I ran.
zh: 我们根本没能到纽波特。卡车被什么巨大的东西踩翻了。我甚至没能看到它，只是看到了一根巨大的黑绿相间的带刺的腿从车顶插进来，踩死了中尉。听到轮胎的磨擦声，然后就感到卡车被吊起来了。然后我们被那腿踢脱了出去，就像一坨狗屎从球鞋上甩出去那样。我不知道我是怎么活下来的。那家伙压过了我们，杀了我们大多数人。我想我一定是晕过去了一会儿。当我离开的时候，其他人重新复活站起来。长话短说，我活着，他们没有，然后我就跑了。

note: ~ NPC dialogue line
en: Oh, that's quite the story.  <the_cataclysm> happened on my wedding day.
zh: 哦，这可是个不错的故事。<the_cataclysm>在我的婚礼那天发生了。

note: ~ Response to NPC dialogue
en: Oh, I'm sorry…
zh: 哦，抱歉……

note: ~ NPC dialogue line
en: Yeah, in hindsight it maybe wasn't the best choice of dates, huh?  I admit I had cold feet though.  Anyway we were getting hitched at the church.  Lucky for me I was late to the ceremony… I guess some of the fresher corpses in the graveyard had gotten up and started harassing the party.
zh: 是的，事后看来，那个日子真挑的不是时候，对吧？不过，我承认我是个胆小鬼。总之我们正准备在教堂结婚。对我来说幸运的是，我迟到了……一些尸体，我想大概是墓地里刚埋下的吧，已经复活起来，开始骚扰婚礼了。

note: ~ Response to NPC dialogue
en: You seem surprisingly calm about all this.
zh: 你对这一切似乎异常冷静。

note: ~ NPC dialogue line
en: After I saw what was going on, I turned around and headed out in the opposite direction.  I've seen zombie movies before.  I picked up some stuff from home and I managed to get out of town before things went really bad.  At the time I thought I was being a coward, but now I know if I'd stayed to help, I'd just be another dripping corpse.
zh: 我看到所发生的一切，就立马转身，朝反方向逃跑了。我以前看过很多丧尸题材的电影。我从家里拿了些东西，在一切变糟之前，设法离开了城市。当时我以为自己是个懦夫，但现在我知道，如果那时候留下来帮忙，我只会变成另一具血淋淋的尸体。

note: ~ NPC dialogue line
en: Well, I have this weird hope.  It's probably stupid, but I saw my fiancé peel out of there with his sister - my maid of honor - in her pickup truck as things went bad.  So, until I run into them again one way or another, I'm just gonna keep on believing they're out there, doing well.  That's more than most of us have.
zh: 好吧，我有个不切实际的奢望。这可能听起来很蠢，但我看我的未婚夫和他的姐姐，我的伴娘，在一切失控前成功钻进了她的皮卡里离开了。所以，在我再次遇到他们之前，我会继续相信他们依旧在外面某处，活得很好。比我们大多数人都要好。

note: ~ NPC dialogue line
en: Well, I have this weird hope.  It's probably stupid, but I saw my fiancée peel out of there with her brother - my best man - in his pickup truck as things went bad.  So, until I run into them again one way or another, I'm just gonna keep on believing they're out there, doing well.  That's more than most of us have.
zh: 好吧，我有个不切实际的奢望。这可能听起来很蠢，但我看我的未婚妻和她的哥哥，我的伴郎，在一切失控前成功钻进了他的皮卡里离开了。所以，在我再次遇到他们之前，我会继续相信他们依旧在外面某处，活得很好。比我们大多数人都要好。

note: ~ Response to NPC dialogue
en: What were you saying before that?
zh: 你刚刚还说了什么？

note: ~ NPC dialogue line
en: I'll be honest with you, I was paying more attention to wedding planning than current events leading up to things.  I knew there were riots going on, but they were out of town.  Even when they got closer to home, I tried to ignore them so we could have our big day.  After the zombies started coming, though, well that's when stuff got really weird.  When I was running from the wedding I swear I saw the sky rip open and monsters fly out of the hole, like something out of Independence Day.  I don't know what it all was, it looked like black magic or something.
zh: 实话跟你说，我更关心婚礼策划，而非时事要闻。我知道外面有暴乱发生，但他们已经出城了。即使当他们离家越来越近的时候，我尽力尝试无视他们，这样可以好好过我们大喜的日子。但是在丧尸开始出现之后，一切都变得非常奇怪了。当我从婚礼逃出来时，我发誓我看到天空裂开了，怪物从洞里飞出来，就像独立日电影里的那样。我不知道它们是什么，看起来像是黑魔法之类的。

note: ~ NPC dialogue line
en: You know those goth kids that used to hang out in malls?  I got out of a bad situation with one.  I did okay but they got bit and we did a viking funeral, very nice.  Before the end, they told me about this other goth kid that was hanging out in graveyards and rocking out to metal or something.  That's the last place I would go, but some people are just broken in the head, you know?
zh: 你知道那些曾经在购物中心闲逛的哥特小孩吗？我带着一个逃出生天。我情况还好，但他被咬了，我们为他举行了维京式的葬礼，很棒的葬礼。在结尾之前，他们告诉我还有一个哥特小孩在墓地里闲荡，弄些金属摇滚之类的东西。那是我最不想去的地方，但也许有人只不过是脑袋受伤了，你懂我意思吧？

note: ~ Response to NPC dialogue
en: Let's see how to get there and go check on them.
zh: 让我们看看怎么样到那里，然后探访一下他们。

note: ~ NPC dialogue line
en: *shows you on your map where to find it.  "This looks right to me.
zh: *在地图上指出如何找到它。*大概就在这里吧。

note: ~ Mission name
en: Check out that graveyard
zh: 探访那个墓地

note: ~ Description of mission "Check out that graveyard" ~ Dialogue line in mission "Check out that graveyard"
en: Maybe that goth is still alive.
zh: 也许那个哥特小孩还活着。

note: ~ Dialogue line in mission "Check out that graveyard" ~ Dialogue line in mission "Check out that cabin in the woods" ~ Dialogue line in mission "Check out that farm" ~ Dialogue line in mission "Check out that restaurant"
en: Good good.
zh: 情况还好吧。

note: ~ Dialogue line in mission "Check out that graveyard" ~ Dialogue line in mission "Check out that cabin in the woods" ~ Dialogue line in mission "Check out that farm" ~ Dialogue line in mission "Check out that restaurant"
en: Sure, fine.
zh: 当然可以。

note: ~ Dialogue line in mission "Check out that graveyard" ~ Dialogue line in mission "Check out that cabin in the woods" ~ Dialogue line in mission "Check out that farm" ~ Dialogue line in mission "Check out that restaurant"
en: Maybe bring like a bat or something?
zh: 也许带根球棍什么的？

note: ~ Dialogue line in mission "Check out that graveyard" ~ Dialogue line in mission "Check out that cabin in the woods" ~ Dialogue line in mission "Check out that farm" ~ Dialogue line in mission "Check out that restaurant" ~ Dialogue line in mission "Find Chris Isherwood" ~ Dialogue line in mission "G
en: How is the search going?
zh: 找到了吗？

note: ~ Dialogue line in mission "Check out that graveyard" ~ Dialogue line in mission "Check out that cabin in the woods" ~ Dialogue line in mission "Check out that farm" ~ Dialogue line in mission "Check out that restaurant"
en: Great.
zh: 太好了。

note: ~ NPC dialogue line
en: Actually, yeah.  It's a long shot but we could follow it if you like.  I ran into another survivor once - don't think she made it, she was heading to a nearby mall, and that place was overrun.  She mentioned seeing a guy taking care of his cabin in the woods though.  Said she thought about checking on him, but that was when things were all going nuts, and she decided against it.  I got some directions and never followed through on it.
zh: 其实，我听说过一个。把握不大，但只要你想，我们可以朝着它前行。有一次，我遇到了另一个幸存者——我可不认为她能活到现在，她正打算前往附近的一个购物中心，那个地方早就沦陷了。她提到看到一个男人在森林里照顾他的小屋。她说她想去探访一下，但那时候情况都很糟糕，她决定不去。我知道大概的方位，但从来没有去看过。

note: ~ Response to NPC dialogue
en: Let's see how to get there and go check on the guy.
zh: 让我们看看怎么样到那里，然后探访一下那个家伙。

note: ~ Mission name
en: Check out that cabin in the woods
zh: 探访森林小屋

note: ~ Description of mission "Check out that cabin in the woods" ~ Dialogue line in mission "Check out that cabin in the woods"
en: Maybe still a guy in a cabin in the woods.
zh: 也许那个家伙还在森林小屋里。

note: ~ NPC dialogue line
en: Actually, I ran into another survivor once - survivalist, total nutcase.  He was headed for a military bunker to try and loot it, guessing that didn't go well.  Anyway, he mentioned a pack of survivors who camped out at a farm around here, some of them actually knew about farming.  There's a chance they're still out there, could be worth looking for.
zh: 其实我曾经遇到过另一个幸存者——生存主义者，十足的疯子。他去了一个碉堡，试图洗劫它，但我估计结果不会太好。不管怎样，他提到过一群在附近农场定居的幸存者，他们中有不少人知道怎么种地。很可能他们仍然住在那里，值得去看看。

note: ~ Description of mission "Check out that farm" ~ Dialogue line in mission "Check out that farm"
en: There's maybe still some farmers left.
zh: 那里也许还住着一些农民。

note: ~ NPC dialogue line
en: I found a cell phone a while ago and it started ringing.  I picked it up and just listened.  It was this cook, and they just kept talking on and on about some restaurant and all the good food there and asking to be rescued.  Maybe they were just dialing random numbers?  I don't know.  But they might still be out there, and I wouldn't mind a good meal.
zh: 我之前发现过一部手机，正当我看到它，它就开始响了。我拿起它，只是听着。对面是个厨师，他只是不停地谈论某家餐馆和那里所有的美食，并且求救。也许他只是随机打的电话？我不知道。但他可能还在那个地方，我不介意吃顿好的。

note: ~ Mission name
en: Check out that restaurant
zh: 探访那个餐馆

note: ~ Description of mission "Check out that restaurant" ~ Dialogue line in mission "Check out that restaurant"
en: Maybe that chef is still alive.
zh: 也许那个厨师还活着。

note: ~ NPC dialogue line
en: Sorry, but until I met you, I thought I might be the only one left.
zh: 对不起，但在我遇到你之前，我以为我可能是唯一活下来的人。

note: ~ Response to NPC dialogue
en: Oh well.  Let's hope we find others.
zh: 哦，好吧。但愿我们能找到其他人。

note: ~ NPC dialogue line
en: I'm sorry.  I've seen hints there are other wanderers out there but I don't know how to find any of them.
zh: 我很抱歉。我已经看到过其他幸存者的踪迹，但我不知道如何找到他们中的任何一个。

note: ~ Response to NPC dialogue
en: Oh well.  Let's see what happens I guess.
zh: 哦，好吧。我想让我们看看还会发生什么。

note: ~ NPC dialogue line
en: &You feel a presence both inside yourself and somewhere far far away.
zh: &你感受到自己的内心和远方都有着某种存在。

note: ~ Response to NPC dialogue
en: Contact it.
zh: 接触它。

note: ~ Response to NPC dialogue
en: Ignore it.
zh: 忽略它。

note: ~ NPC dialogue line
en: If that is what you think you desire.  Take care not to die before you allow yourself to be free.
zh: 如果你认为这就是你想要的，那在你允许自己获得自由之前，要小心，别死了。

note: ~ Response to NPC dialogue
en: Shut out the voice.
zh: 把声音掐掉。

note: ~ NPC dialogue line
en: &Something more than a monologue and less than a dialogue occurs.  You can feel it waiting for you to engage it.
zh: &发生多于独白但更少于对话的事情。你可以感觉到它在等着你加入。

note: ~ Response to NPC dialogue
en: What are you?
zh: 你干嘛？

note: ~ Response to NPC dialogue
en: What can you do for me?
zh: 你能为我做什么？

note: ~ Response to NPC dialogue
en: Leave me alone.
zh: 让我一个人呆着。

note: ~ NPC dialogue line
en: You are limited.  Here outside there are no limits.  I could free you from your bonds.  Or bring you halfway here to get a taste.
zh: 你是有限的。在外面没有限制。我可以把你从束缚中解放出来。或者带你半途而废来尝尝。

note: ~ Response to NPC dialogue
en: Free me, would such a thing even be me?
zh: 放了我，可以吗？

note: ~ Response to NPC dialogue
en: What is halfway between us?
zh: 我们之间的是什么东西？

note: ~ NPC dialogue line
en: A place with enough rules for your present mind and form to function, and enough freedom to let you bend the rules to your advantage.  It is not safe but neither is your present location.
zh: 这是一个有足够规则让你现在的思想和肉体发挥作用的地方，也是一个可以让你把规则修改成对自己有利的地方。它不安全，但你现在的位置也不安全。

note: ~ Response to NPC dialogue
en: I need power more than safety.  Halfway it is.
zh: 比起安全，我更需要力量，现在已经完成一半了。

note: ~ Response to NPC dialogue
en: Why stop at halfway?
zh: 为什么要半路停下？

note: ~ NPC dialogue line
en: I am nothing yet.  I am endless potential.  Outside your leaking reality there are fewer rules and more possibility.  I am fertile soil and you could be a seed.
zh: 我现在什么都不是，但我有无穷的潜力。在你泄漏的现实之外，有着更少的规则，以及更大的可能性。我是肥沃的土壤，而你可以是一颗种子。

note: ~ Response to NPC dialogue
en: What could I grow into?
zh: 我应该变成什么？

note: ~ NPC dialogue line
en: Language is too weak to describe it.  You are too limited to understand freedom yet.  What is mortality when time is a choice?  What is weakness when limits are an illusion?  What is up when there is no down, wrong when there is no right?
zh: 这是语言所无法描述的，你被束缚在限制中，还无法理解什么是自由。当时间变成一种选择时，死亡是什么？当极限只是一种幻觉时，弱点又是什么？没有下，那上是什么，没有对，那错又是什么？

note: ~ Response to NPC dialogue
en: Would such a thing even be me?
zh: 这种东西会是我吗？

note: ~ NPC dialogue line
en: Is a seed a tree?  Are you a fetus?  Growth is change.
zh: 种子是树吗？你是胎儿吗？增长本身就是变化。

note: ~ Response to NPC dialogue
en: What do you get out of this?
zh: 你从中得到了什么？

note: ~ NPC dialogue line
en: There is no me.  I don't exist yet, but time is a lie.  The barriers are weak and your presence is potent enough to reflect.  I am the you that said yes.
zh: 没有所谓的我。我还不存在，但时间只是一个谎言。我们之间的阻碍很弱，而你的存在足以让人反思。我就是那个说“是”的你。

note: ~ Response to NPC dialogue
en: What do I need to do?
zh: 我需要做什么？

note: ~ NPC dialogue line
en: Will it and it will be.
zh: 许愿某个东西，然后它就会出现。

note: ~ Response to NPC dialogue
en: Will it.  'Your gut feels like this is jumping out of a plane without a parachute.'
zh: 会吗。 “你的直觉感觉就像是从没有降落伞的飞机上跳下来。”

note: ~ NPC dialogue line
en: &You do not exist anymore.  Something else exists elsewhere, and vaguely remembers being you.  Its (torment?/joy?/confusion?/freedom?) will never truly end.
zh: &你已经不存在了。有其他的东西存在于其他地方，它模模糊糊地记得它自己是你。而它的（痛苦？/ 快乐？/ 困惑？/ 自由？）永远不会真正结束。

note: ~ Response to NPC dialogue
en: An ending?  The cataclysm was bad but was this better?
zh: 结束？这场大灾变很糟糕，但以前就更好吗？

note: ~ NPC dialogue line
en: Sitting among the glass cushions of the couch is the only thing among all the glass which is soft; the limbless, faceless torso of a worn plush doll.  It is warm to the touch, but it doesn't feel right to pick it up while it's so damaged.
zh: 一个只剩下躯干的破旧毛绒娃娃端坐在沙发的玻璃垫子上，在玻璃的包围中，它是其中唯一柔软的东西。它摸起来很暖和，但它已经破损得这么严重了，你似乎没有什么理由需要拿走它。

note: ~ Response to NPC dialogue
en: Reassemble the doll.
zh: 重新组装玩偶。

note: ~ Response to NPC dialogue
en: Leave.
zh: 转身离开。

note: ~ NPC dialogue line
en: Repairing the doll is easier than you thought.  The mismatched parts fit together easily, and soon it is whole again.
zh: 修复这个娃娃比你想象的要容易。那些不匹配的部分很容易就能组装在一起，不久之后，它又变得完整了。

note: ~ Response to NPC dialogue
en: You pick up the soft little thing, and feel a strong urge to hug it.
zh: 你捡起了这个柔软的小家伙，突然感到一股想要拥抱它的强烈欲望。

note: ~ NPC dialogue line
en: Among the solid wall of glass book spines, there is a single empty space.
zh: 一个空位出现在由一堆玻璃书本组成的实心墙壁上。

note: ~ Response to NPC dialogue
en: Place the glass storybook among the others.
zh: 将玻璃故事书放在其他故事书中。

note: ~ NPC dialogue line
en: The book slots in among the rest, and you can no longer see the difference.  Maybe there isn't any.
zh: 这本书夹在其他书中间，你再也看不出它们有什么不同了。也许它们本就没有什么不同。

note: ~ Response to NPC dialogue
en: You find something new in your inventory.
zh: 你在你的物品栏里发现了新的东西。

note: ~ NPC dialogue line
en: A soft breeze rolls across this pool of sand, rippling it in gentle waves.
zh: 一股轻柔的微风吹过这滩沙子，把它轻轻地吹出波浪。

note: ~ Response to NPC dialogue
en: Place the glass sailboat in the pool.
zh: 将玻璃帆船放入池水中。

note: ~ NPC dialogue line
en: The boat would sink immediately in water.  On the denser sand, it finds a balance, and the breeze stirs it to life.
zh: 如果这是水，那这艘船会立即沉下去。然而在密度更大的沙子上，它找到了平衡，一阵微风轻轻吹动着它。

note: ~ Response to NPC dialogue
en: Plant the withered apple in the soil.
zh: 把干瘪的苹果种在土里。

note: ~ NPC dialogue line
en: The soil yields easily, as if welcoming your contribution.  The rotten shell of the apple crumbles away, and the seeds sparkle as the dirt covers them.
zh: 土壤好像很喜欢你的举动，变得很“肥沃”。苹果腐烂的果肉破碎了，种子在泥土的覆盖下闪闪发光。

note: ~ NPC dialogue line
en: As you approach you feel compelled to touch the creature encased in glass.  The corpse inside is screaming, it needs your help.
zh: 当你走近时，你觉得有必要去触摸那个被玻璃包裹的生物。里面的那具身体在尖叫，它需要你的帮助。

note: ~ Response to NPC dialogue
en: Say: "Is someone there?"
zh: 说：“有人在这里吗？”

note: ~ Response to NPC dialogue
en: Touch it.
zh: 触摸它。

note: ~ Response to NPC dialogue
en: Back away.
zh: 后退。

note: ~ NPC dialogue line
en: An almost human voice erupts in your mind:
    "FREE ME!"
zh: 一种类似人类的声音闯入了你的脑海中：
    "放了我！"

note: ~ NPC dialogue line
en: With a terrible shriek the mercenary falls off the spike and begins to move.  It stares right at you before vanishing.  In the distance you can hear a radio squelch:
    "Target acquired.  Falling back, regroup and prepare to attack the intruder."
zh: 随着一声可怕的尖叫，一个雇佣兵从尖刺上掉了下来，然后开始移动。它在消失之前一直盯着你，你听到了远处无线电发出的噪声：
    “目标已捕获。撤退，重新集结，准备攻击入侵者。”

note: ~ Response to NPC dialogue
en: You can here the rushing of boots all around you, and the chattering of radios.  It must still be close and you are their target.
zh: 你可以看到周围匆匆忙忙移动着的靴子，以及听到周围发出嗡嗡声的无线电。它一定还在你附近，而你是他们的目标。

note: ~ Name of an NPC class ~ Name suffix of a female NPC ~ A mysterious member of a doomsday cult.
en: Bone Seer
zh: 骨之先知

note: ~ Job description of "Bone Seer" NPC class
en: I wish to sing the song of the Bones.
zh: 我想唱出骨之歌。

note: ~ Mutation name
en: Mark of the Seer
zh: 先知之印

note: ~ Description of mutation "Mark of the Seer"
en: A strange occult symbol carved into your hand by Brigitte LaCroix.
zh: 一个由布丽吉特·拉克鲁瓦雕刻在你手心中的奇怪的神秘符号。

note: ~ Unique name of a female NPC ~ A mysterious member of a doomsday cult.
en: Brigitte LaCroix
zh: 布丽吉特·拉克鲁瓦

note: ~ NPC dialogue line
en: Greetings, sister.
zh: 欢迎，姊妹。

note: ~ NPC dialogue line
en: Greetings, brother.
zh: 欢迎，弟兄。

note: ~ NPC dialogue line
en: Traveller.
zh: 旅行者。

note: ~ NPC dialogue line
en: You're back.  Have you come to listen to the song?
zh: 你又回来了。你是来听这歌声的吗？

note: ~ NPC dialogue line
en: You there.  Quiet down.  Can you hear it?  The song?
zh: 那里的家伙，安静点。你能听到吗？这歌声？

note: ~ Response to NPC dialogue
en: What song?
zh: 什么歌声？

note: ~ Response to NPC dialogue
en: So about the songs…
zh: 关于歌……

note: ~ Response to NPC dialogue
en: Do others follow this belief as well?
zh: 还有其他人信这个吗？

note: ~ Response to NPC dialogue
en: Can you tell me more about yourself?
zh: 能和我说说你的情况吗？

note: ~ Response to NPC dialogue
en: You mentioned some cycle before.  What does that mean?
zh: 之前你提到过什么循环。那是什么？

note: ~ Response to NPC dialogue
en: I've met Cooper.
zh: 我见过库珀了。

note: ~ Response to NPC dialogue
en: Would you like to join me on my travels?
zh: 你愿意和我一起去旅行吗？

note: ~ Response to NPC dialogue
en: Is there a way I can help you with your song?
zh: 关于那个歌，有什么我可以帮忙的吗？

note: ~ Response to NPC dialogue
en: I have to go.
zh: 我得走了。

note: ~ Response to NPC dialogue
en: I have to get going.  Take care, Seer.
zh: 我得走了。保重了，先知。

note: ~ NPC dialogue line
en: Listen carefully.  The bones… they hum.  Can you hear it?  The song they weave?  The stories they hold?
zh: 仔细倾听。骨头……在哼鸣。你能听到吗？它们编的歌？它们说的事？

note: ~ Response to NPC dialogue
en: Bones?  What are you talking about?
zh: 骨头？你说什么呢？

note: ~ Response to NPC dialogue
en: Uh… yeah, sure.  I think I'll just be on my way.
zh: 嗯……好吧，是吧。我想我该走了。

note: ~ NPC dialogue line
en: When it all happened, the Cataclysm, something… changed.  You can see it in all creatures, most of all in their bones.  They break, morph, rise again, over and over - a never-ending cycle.  The dead walk again, horrors rip and tear each other apart.  And within each one… the quiet hum of raw strength.  Only by taking the bones does the cycle end - their story, their song, their strength; they become yours to use.
zh: 当这一切发生的时候，这场大灾变，有些东西……改变了。你能在所有的生物身上看到它，尤其是从它们的骨头上。它们破碎，变形，再次复活，一个永无止境的循环。死人复苏四处行走，恐怖怪物互相厮杀。而在它们体内……原始力量的安静哼鸣。只有取走骨头，这个循环才会结束——它们的故事，它们的歌声，它们的力量，都将成为你的力量。

note: ~ Response to NPC dialogue
en: So what do you actually do with the bones?
zh: 那么你对那些骨头做了什么呢？

note: ~ Response to NPC dialogue
en: I'm still not sure what you mean.
zh: 我还是不太明白你的意思。

note: ~ Response to NPC dialogue
en: Does anyone else, uh, believe this?
zh: 还有其它人，呃，相信这个吗？

note: ~ NPC dialogue line
en: Only when you crush the bones of a body does it cease to rise.  Only if you examine the bones can you see what was, the story of the bones.  Whatever causes this change is alive, writhing within us all; an inevitable part of this new world.  It holds the power of change.  When we hold the bones, we hold the power.  Thus the strength.  Together… they form a beautiful song.
zh: 只有当你压碎了一具尸体的骨头，它才会停止复活。只有仔细检查这些骨头，你才能真正了解，了解骨头的故事。无论什么导致了这变化，它正在我们所有人体内扭曲翻滚；它是这个新世界不可避免的一部分。它拥有改变的力量。当我们握住骨头，我们就拥有了力量。这就是力量的全部。在一起……它们组成了一首美丽的歌。

note: ~ Response to NPC dialogue
en: What do you actually do with the bones?
zh: 你对那些骨头做了什么呢？

note: ~ Response to NPC dialogue
en: Does anyone else share this belief?
zh: 还有其它人信这个吗？

note: ~ NPC dialogue line
en: There are others who know the power the bones hold, but not all of them are my kin.  Not anymore, at least.
zh: 还有些人知道骨头中所蕴涵的力量，但并不是所有的人都是我的同胞。至少不再是了。

note: ~ Response to NPC dialogue
en: What do you mean 'not anymore'?
zh: 什么叫做"不再是了"？

note: ~ Response to NPC dialogue
en: Why do you gather these bones again?
zh: 再说说你为什么要收集这些骨头？

note: ~ Response to NPC dialogue
en: Thank you for all the information, but I have to go now.
zh: 谢谢你告诉我这么多事，但我现在得走了。

note: ~ NPC dialogue line
en: Some time ago, a man named Cooper joined me and my kin.  He showed great promise and devotion to our cause, but in his effort to weave songs, he justified increasingly grim actions.  We tried to stop him when we learned of this, but he managed to get away.  If you ever come across him, be sure to thread carefully, and if you can, stop him.
zh: 不久前，一个叫库珀的人加入了我和我的同胞。他很有潜力，并且衷心于我们的事业，但他编织歌曲时，开始为自己越来越残酷的手段寻求理由。得知此事后，我们试图阻止他，但他设法逃走了。如果你碰到他，一定要小心面对他，如果可能的话，阻止他。

note: ~ Response to NPC dialogue
en: Wait, Cooper?  Darren Cooper?  I've already met him.
zh: 等等，库珀？达伦·库珀？我已经见过他了。

note: ~ Response to NPC dialogue
en: What exactly did he do?
zh: 他到底干了什么？

note: ~ Response to NPC dialogue
en: Sounds like there is another side to this.  Sometimes, what is necessary is not pretty.
zh: 听起来好像事情还有另一面。有时候，必须做的事情并不美好。

note: ~ Response to NPC dialogue
en: What cause is that?  What do you do with the bones?
zh: 这一切是什么原因导致的呢？你对那些骨头做了什么呢？

note: ~ Response to NPC dialogue
en: I see.  I wanted to ask about something else…
zh: 我懂了。我还想问些别的……

note: ~ NPC dialogue line
en: He began killing others to get their bones as fresh as possible.  Later, he… he started carving the bones of the living.  Thought the anguish alone would empower the song.  The goal of the Kindred is to banish the shadow of the Cataclysm, not to cast it.  Such heinous acts will likely twist the song of the world, but I don't think Cooper realises it.  To him, the end justifies any means.
zh: 他开始杀戮别人来获得尽可能新鲜的骨头。后来，他……他开始雕刻活人的骨头。他以为光靠痛苦就能强化这歌声。血族的目标是驱逐大灾变的阴影，而不是释放它。这种令人发指的行径只会扭曲世界之歌，但我认为库珀没有意识到这一点。对他来说，为达目的可以不择手段。

note: ~ Response to NPC dialogue
en: Well… shit.  Maybe we should talk about something else.
zh: 噢……该死。也许我们该换个话题。

note: ~ Response to NPC dialogue
en: What if he is right?  Maybe what you do isn't enough and he's the only one to do what it takes.
zh: 如果他是对的呢？也许你做的还不够，他是唯一一个付出真正代价的人。

note: ~ NPC dialogue line
en: You do not realize the gravity of your claim.  When you understand the Song better, you will understand the danger of his actions.
zh: 你根本没有意识到你所说的话的严重性。当你能更好地理解这歌声之后，你就会明白他行为的危险性。

note: ~ Response to NPC dialogue
en: We'll see about that.
zh: 我们走着瞧。

note: ~ NPC dialogue line
en: The song can be woven in many forms.  Carved bone charms, weapons and armor all hold immense power, and when the time comes, me and my Kindred shall amass enough Song to restore this world as it was before.  Restore it, or end it.  Makes no difference.
zh: 歌可以被编织成各种形式。用雕刻的骨制护身符，武器和盔甲都拥有巨大的力量，当时机来临，我和我的血族将收集足够的歌，把这个世界恢复成原来的模样。要么恢复，要么终结。都没有区别。

note: ~ Response to NPC dialogue
en: End the world?  What?
zh: 终结世界？什么？

note: ~ NPC dialogue line
en: The Song holds immeasurable power.  A grand symphony could revert the Cataclysm - or accelerate it to a time beyond all.  But with the world looking as is, both options are preferable.
zh: 歌中有着不可估量的力量。一部宏大的交响乐可以逆转大灾变，或者把它加速到一个超越一切的时代。但鉴于世界的现状，这两种结果都可以接受。

note: ~ Response to NPC dialogue
en: A strange belief, but maybe there is some truth to it.
zh: 真是个奇怪的信仰，但也许其中藏着某些真相。

note: ~ Response to NPC dialogue
en: Well, at least you're trying to help.
zh: 好吧，至少你还想帮一把手。

note: ~ Response to NPC dialogue
en: You're nuts.
zh: 你这个疯子。

note: ~ NPC dialogue line
en: Your mind is open.  More than most.  Perhaps one day, you too will feel the power of the song and become Kindred.  For now, traveller, listen, listen and feel the song.
zh: 你的思想很开放。比大多数人都开放。也许有一天，你也会感受到歌的力量，并成为血族一员。现在，旅行者，倾听，倾听，感受这歌声。

note: ~ Response to NPC dialogue
en: I… thank you.
zh: 我……谢谢。

note: ~ NPC dialogue line
en: Your skepticism does not surprise me.  Perhaps one day, you too will hear the inevitability of the song, feel its power.  But until you do, you will remain just another survivor, path to the Kindred closed.
zh: 你的怀疑并不令我惊讶。也许有一天，你也会不可避免地听到这歌声，感受到它的力量。但在那之前，你仍不过是另一个幸存者罢了，通往血族的道路已经关闭。

note: ~ NPC dialogue line
en: I grew up in Louisiana with my grandmother.  Great cook.  Made the best boudin I've ever had.  Each night, she would tell me stories; mostly folklore and myths, like about the rougarou, or the Honey Island Swamp monster but… she sometimes told me about me about the Song, and the bones.  The way she talked about it was… different, serious.  Didn't give it much thought back then; I was just a child, after all.  I moved here a few years back for work, before the Cataclysm, before everything changed.  I do miss home sometimes, but at least the rats here are smaller.  Never could stand the things.  Anyway… thank you for asking.  Been a while since I could simply talk to someone.
zh: 我在路易斯安那州长大，和祖母一起住。她是个很棒的厨师。能做出我吃过的最好的布丹。每天晚上，她都会给我讲故事，大部分是民间传说和神话故事，比如关于鲁加鲁狼人的故事，或者是蜜岛沼泽怪兽的故事，但是……她有时会告诉我关于歌和骨头的事。她谈起这件事的时候很……不同，真的。那时候我也没怎么想，毕竟我还是个孩子。几年前我搬到这里来找工作，那是在大灾变之前，在这一切都改变之前。我有时会想念故乡，但至少这里的老鼠比较小。从来都受不了那家伙。总之……谢谢你问了这个问题。已经有一段时间没能和别人简单地聊聊天了。

note: ~ Response to NPC dialogue
en: Why didn't your parents raise you?
zh: 为什么你不和父母一起住呢？

note: ~ Response to NPC dialogue
en: What's boudin?
zh: 布丹是什么？

note: ~ Response to NPC dialogue
en: What do you mean she talked about the Song 'differently'?
zh: 你说她说起歌时变得"不同"什么意思？

note: ~ Response to NPC dialogue
en: What's wrong with rats?
zh: 老鼠怎么了？

note: ~ Response to NPC dialogue
en: Thank you for sharing.  Let's talk about something else.
zh: 谢谢分享。我们谈点别的吧。

note: ~ NPC dialogue line
en: They died when I was very young.  Car accident.  I… don't have any memories of them, but my grandmother raised me as her own.
zh: 他们在我很小的时候就死了。车祸。我……对他们没有任何印象，但祖母把我当作自己的孩子抚养长大。

note: ~ Response to NPC dialogue
en: She sounds nice.
zh: 听上去她是个好人。

note: ~ NPC dialogue line
en: Spicy sausage, green onions, rice.  She'd batter and deep fry them, make boudin balls.  A dish to die for.
zh: 辣香肠，加了香葱，大米。她会把它们裹上面糊，用油炸，做成布丹肉丸。能吃到它让我死了都行。

note: ~ Response to NPC dialogue
en: Sounds delicious.
zh: 听上去很美味。

note: ~ Response to NPC dialogue
en: Not my kind of thing.
zh: 不合我的口味。

note: ~ NPC dialogue line
en: Unlike the other stories, she spoke with determination, reverence even.  I didn't realize it back then but it wasn't just a story; she knew that this wasn't just another tale.
zh: 和讲起其他故事不同，她说话语气很坚定，甚至充满敬畏。我当时没有意识到，但这不仅仅是一个故事；她知道这不仅仅是一个故事。

note: ~ NPC dialogue line
en: Ever since a young age, I hated rats.  Can't quite say why; they always struck me as something… foul.  I even have nightmares about them sometimes.  Not too long ago, I had one about a man-sized rat, shambling on it's hind legs.  It chased me up a tall building and then pushed me off, snickering.  Maybe the Song was trying to tell me something, but then again, maybe it was just a bad dream.
zh: 我从小就很讨厌老鼠。不太清楚为什么，它们总是让我感到……恶心。我有时甚至会做恶梦。不久前，我梦见一只和人一样大小的老鼠，用后腿直立蹒跚而行。它把我追上了一座高楼，然后咯咯地笑着把我推下去。也许歌声想告诉我一些事情，但话说回来，也许这只是一个噩梦。

note: ~ Response to NPC dialogue
en: Strange dream, but we all have fears, sometimes irrational.
zh: 奇怪的梦，但我们都会害怕，有时甚至失去理智。

note: ~ Mission name
en: Brigitte LaCroix asked you to collect clean, untainted bones in order to better understand her beliefs.  8 bones should be sufficient.
zh: 布丽吉特·拉克鲁瓦让你收集些干净的、未受污染的骨头，以便更好地理解她的信仰。8根应该就够了。

note: ~ Dialogue line in mission "Brigitte LaCroix asked you to collect clean, untainted bones in order to better understand her beliefs.  8 bones should be sufficient."
en: There is always work to be done, song to be woven.
zh: 总有做不完的事，总有编不完的歌。

note: ~ Dialogue line in mission "Brigitte LaCroix asked you to collect clean, untainted bones in order to better understand her beliefs.  8 bones should be sufficient." ~ NPC dialogue line
en: If you wish to be set on the path to enlightenment, first you must learn to listen and hear the song.  Go out, butcher an untainted creature and feel the power between your fingertips.  Then bring me the bones and I shall carve them for you.
zh: 如果你希望踏上觉悟之路，首先你必须学会倾听和聆听这首歌。去外面杀一头生物，感受在你指尖之间的力量。然后把未受污染的骨头带来，我能为你雕些东西。

note: ~ Dialogue line in mission "Brigitte LaCroix asked you to collect clean, untainted bones in order to better understand her beliefs.  8 bones should be sufficient." ~ NPC dialogue line
en: Excellent.  Now be on your way.
zh: 太好了。现在请出发上道吧。

note: ~ Dialogue line in mission "Brigitte LaCroix asked you to collect clean, untainted bones in order to better understand her beliefs.  8 bones should be sufficient." ~ NPC dialogue line
en: I understand your reluctancy.  Feel free to return when you see the way.
zh: 我理解你的固执。当你见证真道之后，随时可以回来。

note: ~ Dialogue line in mission "Brigitte LaCroix asked you to collect clean, untainted bones in order to better understand her beliefs.  8 bones should be sufficient." ~ NPC dialogue line
en: The shambling corpses we see all around move in discord.  Their song can be used, but for an Acolyte, this would be needlessly hard.  Be sure to carve an unspoiled living creature.
zh: 我们到处所见的那些步履蹒跚的尸体都在不和谐地移动。它们的歌仍可使用，但作为一名助手，这将是不必要的困难。一定要用未被污染的完整生物雕刻。

note: ~ Dialogue line in mission "Brigitte LaCroix asked you to collect clean, untainted bones in order to better understand her beliefs.  8 bones should be sufficient."
en: Have you felt the song in your hands yet?
zh: 你感受到手中的歌了吗？

note: ~ Dialogue line in mission "Brigitte LaCroix asked you to collect clean, untainted bones in order to better understand her beliefs.  8 bones should be sufficient."
en: And so, another cycle ends.  You have done well.  I will now bestow my mark upon you, so that others may know the path you walk and aid you.
zh: 于是，又一个循环结束了。你做得很好。现在我将赐给你我的印，好叫别人知道你所走过的道，这会帮助你。

note: ~ Dialogue line in mission "Brigitte LaCroix asked you to collect clean, untainted bones in order to better understand her beliefs.  8 bones should be sufficient."
en: So you say, but the song sings otherwise.
zh: 虽然你这么说，但所唱之歌却不一样。

note: ~ Dialogue line in mission "Brigitte LaCroix asked you to collect clean, untainted bones in order to better understand her beliefs.  8 bones should be sufficient."
en: Then you shall try again, until you hear.
zh: 那么你可以再试一次，直到你听到它为止。

note: ~ NPC dialogue line
en: The song is… quiet for now.  Perhaps with time, more notes will be etched in the bones of this world.
zh: 现在歌……很安静。也许随着时间的推移，更多的音符会刻在这个世界的骨头上。

note: ~ NPC dialogue line
en: An acolyte should not take on too many songs at once.
zh: 一名助手一次不应该唱太多的歌。

note: ~ NPC dialogue line
en: That is all for now.
zh: 到此为止。

note: ~ NPC dialogue line
en: There are bones to etch, songs to sing.  Wish to join me?
zh: 有骨待刻，有曲当歌。想加入吗？

note: ~ NPC dialogue line
en: Do you wish to take on more songs?
zh: 你想要再再来点歌吗？

note: ~ NPC dialogue line
en: Do you believe you can take on the burden of additional bones?
zh: 你相信自己能承担额外骨骼带来的重担吗？

note: ~ NPC dialogue line
en: A song may yet be sung by you, should you wish to.
zh: 尚有歌未被你所唱，如果你想的话。

note: ~ NPC dialogue line
en: There is an additional song you could take on, if you'd like.
zh: 你尚可再唱一首歌，如果你想的话。

note: ~ NPC dialogue line
en: I know of certain bones that could be of use, if you'd like to know more.
zh: 我知道有一些有用的骨头，如果你想知道更多的话。

note: ~ Response to NPC dialogue
en: Perhaps another time, Seer.
zh: 下次再说吧，先知。

note: ~ Response to NPC dialogue
en: Well, I guess I oughta see where this goes.  I'm in.
zh: 好吧，我想我应该看看这是怎么回事。我加入了。

note: ~ Response to NPC dialogue
en: Not interested.
zh: [取消]不感兴趣。

note: ~ Response to NPC dialogue
en: Consider it done.  But I also wanted to ask…
zh: 包在我身上。但我还想问问……

note: ~ Response to NPC dialogue
en: Where should I start?
zh: 我该从哪开始呢？

note: ~ Response to NPC dialogue
en: Can you share some equipment to aid me in this?
zh: 能给点装备让我完成这个任务吗？

note: ~ Response to NPC dialogue
en: I'm off then.
zh: 那么我走了。

note: ~ Response to NPC dialogue
en: So, a creature that isn't a zombie, or a monster.  Got it.
zh: 所以，任何不是丧尸或怪物的生物。明白了。

note: ~ NPC dialogue line
en: The path to enlightenment is for you to walk.  For me to aid you would ultimately impede your progress and muddle your song.
zh: 觉悟之路是需要你自己走。如果我帮助你，最终会阻碍你进步，搅乱你的歌。

note: ~ Response to NPC dialogue
en: I see.  Very well then.
zh: 我明白了。好吧。

note: ~ NPC dialogue line
en: You bear my mark, meaning I believe you have potential to learn to truly listen to the Song.  Yes, I will lend my skills to you, for now.
zh: 你身上有我的印记，意味着我相信你有潜力学会真正倾听这首歌。是的，我将助你一臂之力，暂时的。

note: ~ NPC dialogue line
en: Only those who bear my mark will prove themselves worthy of my skills.
zh: 只有那些有我印记的人才能证明自己配得上我的技能。

note: ~ Response to NPC dialogue
en: I am glad to hear it.  Let's go then.
zh: 很高兴能听你这么说。我们出发吧。

note: ~ Response to NPC dialogue
en: That's good, but I need to go at it alone right now.  Maybe later.
zh: 那很好，但我现在需要一个人干。以后再说吧。

note: ~ Response to NPC dialogue
en: Maybe some other time.  Changing the topic…
zh: 下次再说吧。不如换个话题……

note: ~ Response to NPC dialogue
en: Alright, but I have to go now.
zh: 好吧，但我现在得走了。

note: ~ NPC dialogue line
en: It's not just walking horrors and monsters that have changed with the Cataclysm.  It started a… cycle, of sorts.  Everything repeats.  We can only see it in others, but it happens to us, even you and I.  How many times have you fallen?  Your flesh rent from your body, devoured.  Or perhaps it was the quiet whimper of succumbing to the elements.  But your bones rose again.  Different flesh, different name, sometimes even different knowledge, but the bones, the same.  We are all trapped in the same cycle.  We just keep forgetting.  That's why we need to amass the Song.  That's why it has to end, even if it means the destruction, not restoration.
zh: 大灾变改变的不仅仅是行走的死者和怪物。它启动了……某种循环。一切都在不断重复。我们只能在别人身上看到它，但它也发生在我们身上，包括你和我。你的肉从你身上撕裂，被吞食。也可能是屈服于自然的无声呻吟。但你的骨头又复活了。不同的肉体，不同的名字，有时甚至是不同的知识，但骨头，是一样的。我们都被困在同一个循环中。我们只是一直在遗忘。这就是为什么我们需要收集歌声。这就是为什么这一切必须终结，即使它意味着毁灭，而不是恢复。

note: ~ Response to NPC dialogue
en: That's… certainly something.
zh: 这……确实很了不起。

note: ~ Response to NPC dialogue
en: That's insane.
zh: 这太疯狂了。

note: ~ Response to NPC dialogue
en: Right… I think I'll go now.
zh: 好吧……我想我该走了。

note: ~ NPC dialogue line
en: I see.  And you live still.  Does that mean you managed to stop him?
zh: 我懂了。但你还活着。那就是说你成功阻止了他？

note: ~ Response to NPC dialogue
en: I've confronted him.  He ended up attacking me.
zh: 我和他对质过。但他最后攻击了我。

note: ~ Response to NPC dialogue
en: He was reasonable.  We talked, then parted ways peacefully.
zh: 他还是讲道理的。我们谈了谈，然后和平地分道扬镳。

note: ~ Response to NPC dialogue
en: I agree with him.  What he does is necessary.
zh: 我想他是对的。他所做的事很有必要。

note: ~ NPC dialogue line
en: It saddens me to see a talented Kindred lose his way so greatly, but I take solace in the fact that you are unscathed.
zh: 看到一个才华横溢的血族如此迷失自我，这让我很难过，但你毫发无损，这让我感到一丝安慰。

note: ~ Response to NPC dialogue
en: Best not to dwell on it.  Let's move on.
zh: 最好不要老想着它。我们走吧。

note: ~ NPC dialogue line
en: I am glad your meeting ended without conflict.  Perhaps he's understanding the Song more and the harm his actions caused.  If so… there may be hope yet.  Never the less, his action can not go unpunished.
zh: 我很高兴你们的会面没有以冲突而告终。也许他对这歌声以及他的行为造成的伤害了解更深了。如果是这样的话……也许还有希望。然而，他的行为也不能不受惩罚。

note: ~ Response to NPC dialogue
en: A topic for another time.  Let's move on.
zh: 下次再说，我们走吧。

note: ~ NPC dialogue line
en: You have?  A most peculiar coincidence.  How did he act towards you?
zh: 是吗？非常奇怪的巧合。他对你做了什么？

note: ~ NPC dialogue line
en: Tread carefully.  I can't allow anyone else to go down such a path.  I can't fail again.
zh: 小心应对。我不能让别人再踏上这条路。我不能再失败了。

note: ~ Response to NPC dialogue
en: I'm sorry.  I'll think about it some more.
zh: 很抱歉。我会再考虑的。

note: ~ Response to NPC dialogue
en: Just saying he has a point, that's all.
zh: 只是说他有他的道理，仅此而已。

note: ~ Name of an NPC class ~ Name suffix of a male NPC ~ A once member of a doomsday cult.
en: Rogue Kindred
zh: 血族叛徒

note: ~ Job description of "Rogue Kindred" NPC class
en: I have to gather more bones.
zh: 我得多收集些骨头。

note: ~ Unique name of a male NPC ~ A once member of a doomsday cult.
en: Darren Cooper
zh: 达伦·库珀

note: ~ NPC dialogue line
en: Kindred.  What can I do for you?
zh: 血族。我能为你做些什么？

note: ~ NPC dialogue line
en: What do you want, Kindred?
zh: 你想要什么，血族？

note: ~ NPC dialogue line
en: Hello again, traveller.
zh: 又见面了，旅行者。

note: ~ NPC dialogue line
en: Yes?
zh: 怎么了？

note: ~ NPC dialogue line
en: How do you do.  Name's Cooper.  What's your- wait… that's the Mark of the Seer on your hand.  You're Kindred.  So I guess you know who I am, then.
zh: 你好。我叫库珀。你叫——等等……你手上那是先知之印。你是血族成员。那我猜你已经知道我是谁了。

note: ~ NPC dialogue line
en: How do you do.  Name's Cooper.  And you are?
zh: 你好。我叫库珀。你叫什么？

note: ~ Response to NPC dialogue
en: I do.  Brigitte told me about you, and that you're dangerous.
zh: 是的。布丽吉特和我说过你的事，而且告诉我说你很危险。

note: ~ Response to NPC dialogue
en: Brigitte told me everything.  What could drive a man to carve the bones of living people?
zh: 布丽吉特把一切都告诉了我。是什么驱使一个人去雕刻活人的骨头？

note: ~ Response to NPC dialogue
en: Brigitte told me about you.  I think what you do might be what's necessary, even if Brigitte doesn't agree.
zh: 布丽吉特和我说过你的事。我认为你所做的是可能是必要的，即使布丽吉特不同意。

note: ~ Response to NPC dialogue
en: I can't say that I do.  Should I?
zh: 不能说我知道。我应该知道吗？

note: ~ Response to NPC dialogue
en: Just a traveller, trying to survive.  What about you?  Scavenging?
zh: 只是一个旅行者，试图活下去。你呢？拾荒？

note: ~ Response to NPC dialogue
en: Wait, Cooper?  Brigitte LaCroix mentioned someone by that name.  You're the man who carved the bones of living people.
zh: 等等，库珀？布丽吉特·拉克鲁瓦提到过这个名字。你就是那个雕刻活人骨头的人。

note: ~ Response to NPC dialogue
en: Cooper?  I met a woman who mentioned you, Brigitte.  She said you're dangerous.
zh: 库珀？我遇到一个提到你的女人，布丽吉特。她说你很危险。

note: ~ Response to NPC dialogue
en: Wait, Cooper?  I heard about you.  A woman, Brigitte LaCroix, said that you're dangerous, but seems to me like you're just doing what it takes.
zh: 等等，库珀？我听说过你。一个叫布丽吉特·拉克鲁瓦的女人说你很危险，但在我看来，你只是做了该做的事。

note: ~ Response to NPC dialogue
en: Why did Brigitte say you're dangerous?
zh: 为什么布丽吉特说你很危险？

note: ~ Response to NPC dialogue
en: Why do you kill people?
zh: 你为什么要杀人？

note: ~ Response to NPC dialogue
en: Could you tell me about yourself?
zh: 能和我说说你的情况吗？

note: ~ Response to NPC dialogue
en: I'll be going now.
zh: 我现在该走了。

note: ~ Response to NPC dialogue
en: Remind me what happened between you and Brigitte.
zh: 这让我想起你和布丽吉特之间发生过的事。

note: ~ Response to NPC dialogue
en: I've been thinking about what you do.  I can't let you keep hurting people.  You have to be stopped.
zh: 我一直在想你所做过的事。我不能让你继续伤害别人。你必须被阻止。

note: ~ Response to NPC dialogue
en: Could you remind me of your goal again?
zh: 你能再和我说说你的目标吗？

note: ~ Response to NPC dialogue
en: You mentioned that you have a goal.  What is that exactly?
zh: 之前你提到过什么目标。那到底是什么？

note: ~ Response to NPC dialogue
en: The woman you mentioned - Brigitte - why isn't she with you?
zh: 你提到的那个女人——布丽吉特——她为什么不跟你在一起？

note: ~ Response to NPC dialogue
en: I was just checking in.  Take care.
zh: 我只是随口问问。保重了。

note: ~ NPC dialogue line
en: I suppose she probably said I'm some sort of a maniac and that you should kill me on the spot, correct?
zh: 我想她可能说我是个疯子，你应该当场杀了我，对吧？

note: ~ Response to NPC dialogue
en: I want to hear your side of the story.  You make it sound like it's not so cut and dry.
zh: 我想听听你这一侧的故事。你的语气让这件事听起来并不像是她说的那么简单。

note: ~ Response to NPC dialogue
en: You kill innocent people and butcher them like animals.  I don't care what you say.  You have to be stopped.
zh: 你杀死无辜的人然后像动物一样屠宰他们。我不在乎你说什么。你必须被阻止。

note: ~ NPC dialogue line
en: I see.  Would you like to hear my side, or is your mind made up already?
zh: 我知道了。你想听听我这边的故事，还是你已经下定决心了？

note: ~ Response to NPC dialogue
en: I'm curious.  Go on.
zh: 我很好奇。继续说吧。

note: ~ Response to NPC dialogue
en: She told me to stop you, and that's what I'll do.
zh: 她让我阻止你，而这就是我要做的。

note: ~ Response to NPC dialogue
en: I don't care about any of this.  Bye.
zh: 这一切和我无关。再见。

note: ~ NPC dialogue line
en: What?  I'd never do anything like that!  Dammit… if she thinks I did that, that would explain why she's not willing to work with me.  Maybe there's still some hope she'll understand what's necessary.
zh: 什么？我绝不会做那样的事！该死……如果她认为是我干的，那就解释了为什么她不愿意帮我。也许还有希望能让她明白什么才是必要的。

note: ~ Response to NPC dialogue
en: So what happened then?
zh: 那么，到底发生什么了？

note: ~ Response to NPC dialogue
en: You're still a killer, and I can't let you keep going.
zh: 你还是个杀了人，我可不能就让你继续逍遥。

note: ~ Response to NPC dialogue
en: I don't really care.  I'm leaving.
zh: 我才不在乎呢。我该走了。

note: ~ NPC dialogue line
en: I met Brigitte shortly after everything collapsed.  Seeing so much death and insanity around me… it almost crushed me, but when she explained everything about the bones to me, it gave me a sliver of hope, that one time, things might turn around.  For that, I am grateful to her.  But we'll never change anything if we keep using scraps of bones found on corpses on the side of the road.  By the time the animals are done with those, there is barely any Song left to be used.  It's not enough.  I had to leave, to work on my own.  To do what's necessary.
zh: 我在一切都崩溃后不久遇见了布丽吉特。看到我周围有那么多的死亡和疯狂的事……我几乎要崩溃了，但当她向我解释关于骨头的一切时，这给了我一线希望，希望有一天，这一切能好转。为此，我的内心对她充满了感恩。但如果我们只是继续使用从路边尸体上找来的骨头碎片，一切都不会有任何改变。当动物们吃光那些尸体之后，已经留不下足够的歌供我们使用的了。不够。我不得不离开她，独自继续。做必要的事。

note: ~ Response to NPC dialogue
en: What do you mean by 'necessary'?
zh: 你所说的"必要"是什么意思？

note: ~ Response to NPC dialogue
en: What are you actually trying to accomplish?
zh: 你到底想做什么？

note: ~ Response to NPC dialogue
en: Can't have been easy to split off, but I understand why you did it.
zh: 离开并不容易，但我理解你为什么会这么做。

note: ~ Response to NPC dialogue
en: Necessary?  You kill innocent people!
zh: 必要？你杀了无辜的人！

note: ~ NPC dialogue line
en: People will die in this world overrun with monsters.  There is no avoiding it.  But I can give those deaths meaning, allow them to help the world after death, more than they could in life.  It brings me no pleasure, but… yes, some must give their life for the greater good.  It's the only way.  Wish there was an alternative, but it must be done.  I only take people from this world to save it.  Make no mistake though, the only people that I… kill are those who would not survive anyway.
zh: 在这个怪物横行的世界上，人们总会最终死去。这是躲不掉的。但我可以赋予这些死亡以意义，让他们在死后帮助这个世界，比让他们继续活着所能做的更多。这不会给我带来快乐，但是……是的，总有些人需要为了上上之道而牺牲生命。这是唯一的办法。我也希望有其他选择，但必须这样做。我只是把大家从这个世界上带走来拯救它。不过，别搞错，我……只杀那些无论如何也活不下去的人。

note: ~ Response to NPC dialogue
en: Are you going to kill me?
zh: 那你要杀了我吗？

note: ~ Response to NPC dialogue
en: You're a monster.
zh: 你就是个禽兽！

note: ~ Response to NPC dialogue
en: You're just a murderer with a shoddy excuse.  I can't let you keep doing this.
zh: 你只不过是个有着卑劣借口的杀人凶手。我可不能就让你继续逍遥。

note: ~ Response to NPC dialogue
en: You have a point.  The ends justify the means.
zh: 你说得有道理。为达目的可以不择手段。

note: ~ Response to NPC dialogue
en: Do you have any proof that this will work?
zh: 你有证据证明这能行吗？

note: ~ NPC dialogue line
en: And how many people have you killed?  Maybe it was in self defense, maybe because you wanted their gear.  It's all the same.  I give their death meaning.  I hate that I have to do it, I truly do, but you really must understand, there is no other way.  The sooner I finish my mission, the sooner all this madness can end.
zh: 那你又杀了多少人？也许是出于自卫，也许只是因为你想要扒他们的装备。都一样。但我让他们死得有意义。我讨厌我不得不这样做，我真心讨厌，但你真的需要理解，没有其他的办法了。我越早完成我的使命，这疯狂的一切就能越早结束。

note: ~ Response to NPC dialogue
en: I suppose you're right.
zh: 我想你也许是对的。

note: ~ Response to NPC dialogue
en: You're mad.  You have to be stopped.
zh: 你疯了。你必须被阻止。

note: ~ Response to NPC dialogue
en: Whatever.  I'm leaving.
zh: 随便吧。我要走了。

note: ~ NPC dialogue line
en: I knew a Kindred would not understand.  But I can't allow you to stop me.  If you try, I'll have no option but to fight you.  But know that should you win, you'll be ridding the world of the only hope it has.
zh: 我就知道一个血族是不会理解我的。但我不能让你阻止我。如果你胆敢尝试，那我别无选择，只能干掉你。但要知道，如果你赢了，你将使世界失去它唯一的恢复希望。

note: ~ NPC dialogue line
en: I can't allow you to stop me.  If you try, I'll have no option but to fight you.  Maybe I'll die, or maybe you will.  But know that should you win, you'll be ridding the world of the only hope it has.
zh: 我不能让任何人阻止我。如果你胆敢尝试，那我别无选择，只能干掉你。也许我会死，但也许你会死。但要知道，如果你赢了，你将使世界失去它唯一的恢复希望。

note: ~ Response to NPC dialogue
en: All I'm ridding the world of is a dangerous madman.  Now die.
zh: 我只不过是让这个世界失去了一个危险的疯子。现在去死吧。

note: ~ Response to NPC dialogue
en: This is a waste of time not worth the risk.  I'm out of here.
zh: 这是浪费时间，不值得我冒险。我要走了。

note: ~ NPC dialogue line
en: You're like me then, Kindred.  I'm glad I'm not the only one who realizes what's necessary.  Perhaps one day, we'll be able to work together, but what I do now, I must do alone.
zh: 那你跟我一样，血族。我很高兴我不是唯一一个意识到什么才有必要的人。也许有一天，我们能携手同行，但我现在所做的事，我必须独自完成。

note: ~ NPC dialogue line
en: I'm glad you realize the necessity of the burden I bear.  Maybe someday we'll even join our forces, but for now, I have to do this alone.
zh: 我很高兴你意识到我所承担必要责任。也许有一天，我们能携手同行，但就目前而言，我必须独自去做这件事。

note: ~ Response to NPC dialogue
en: I won't delay you then.  Good luck.
zh: 我不会耽误你的。祝你好运。

note: ~ Response to NPC dialogue
en: That being said, I need to know why you do it - what purpose it fills.
zh: 话虽如此，我需要知道你为什么这么做——它的目的是什么。

note: ~ NPC dialogue line
en: You're Kindred, and yet you question the power the bones hold, the Song itself?  This hypocrisy is why I set off on my own.  Stop wasting my time and get out of my way.
zh: 你是血族，但你却质疑骨头中蕴涵的力量，歌本身？这种虚伪也是让我出走的原因。别浪费我的时间，滚远点。

note: ~ NPC dialogue line
en: I know it's hard to comprehend when you can't hear the song.  The bones hold power, you just don't hear it yet.  But you will, eventually.
zh: 我知道当你听不到这歌声的时候很难理解。骨头是有力量的，你只是还没听到而已。但你最终会的。

note: ~ Response to NPC dialogue
en: I meant no offense.  I'm sure you have your reasons.
zh: 我无意冒犯。我相信你有自己的理由。

note: ~ Response to NPC dialogue
en: What about the woman you mentioned - Brigitte - what happened to her?
zh: 你提到的那个女人——布丽吉特——她怎么了？

note: ~ Response to NPC dialogue
en: Brigitte was right.  I can't reason with you.  You have to be stopped.
zh: 布丽吉特是对的。和你是讲不了道理的。你必须被阻止。

note: ~ Response to NPC dialogue
en: You're rambling.  I can't let you keep hurting people.  This ends now.
zh: 你在乱搞。我不能让你继续伤人。现在结束了。

note: ~ Response to NPC dialogue
en: This is a waste of time.  I'm leaving.
zh: 这是浪费时间。我走了。

note: ~ NPC dialogue line
en: Brigitte did not mention me?  I'm surprised.  Perhaps she's starting to understand I was right.  I was with her for a time, learned from her.  I'm still on her side, but she doesn't realize it yet.
zh: 布丽吉特没提过我吗？我很惊讶。也许她开始了解到我是对的了。我跟过她一段时间，向她学习。我依然站在她这边，但她尚未意识到。

note: ~ Response to NPC dialogue
en: You know Brigitte?  What happened with you two?
zh: 你认识布丽吉特？你们两个怎么了？

note: ~ NPC dialogue line
en: I scavenge only so I can survive, but I have a much greater goal than just to live.
zh: 我拾荒只为了活下去，但除了活下去，我还有更高远的目标。

note: ~ Response to NPC dialogue
en: A… goal?  What do you mean?  What is there to do other than survive?
zh: 一个……目标？什么意思？除了活下去还有什么能做的吗？

note: ~ Response to NPC dialogue
en: Uh, okay then.  I have to go now; have a nice day.
zh: 呃，好吧。我得走了；祝你愉快。

note: ~ NPC dialogue line
en: Something changed during the Collapse - the apocalypse, if you prefer that.  The way the dead rise again and again, it's tied to their bones - notice that only when you pulp and crush them properly do they actually die.  A woman I met - Brigitte was her name - taught me how to use the power.  We call it the Song, since if you know how, you can hear it, a quiet hum in the bones.  If I collect enough Song, the concentrated power can reverse the Cataclysm.  Undo all of this.
zh: 在大崩溃时有些东西发生了变化——大灾变，如果你想这么称呼它的话。死者一次又一次地复活，这与它们的骨头有关——你有没有注意到，只有当你确实地将它们捣碎，它们才会真正死去。我遇到的一个女人——她的名字叫布丽吉特——曾经教我如何使用这种力量。我们称之为"歌"，因为你若知其理，便能聆听其音，源自骨骼的幽寂哼鸣。假如我收集到足够的"歌"，汇集的力量便可逆转大灾变，重塑一切。

note: ~ Response to NPC dialogue
en: You mentioned a woman, Brigitte.  Why isn't she with you?  What happened?
zh: 你提到了一个女人，布丽吉特。为何她没跟你在一起？出了啥事？

note: ~ Response to NPC dialogue
en: Wait, Brigitte LaCroix?  I've met her.
zh: 等等，布丽吉特·拉克鲁瓦？我见过她。

note: ~ Response to NPC dialogue
en: That's insane.  I'm going.
zh: 这太疯狂了。我得走了。

note: ~ NPC dialogue line
en: Small world, huh?  I hope she's doing fine.  Despite our differences, I owe everything to her.  I hope one day we'll be able to reconcile.
zh: 世界可真小，不是吗？我希望她一切安好。尽管彼此存在分歧，但我这一切都是拜她所赐。希望有一天我们能够重归于好。

note: ~ Response to NPC dialogue
en: So, how do you know that any of this works?
zh: 那么，你有证据证明这能行吗？

note: ~ Response to NPC dialogue
en: What differences?  Why did you part ways?
zh: 什么分歧？你为什么离开她了？

note: ~ NPC dialogue line
en: I was born here in New England, lived here all my life.  Was an accountant before the Collapse, if you can believe that.  There wasn't really anything special about my life before I learned about the Song, so there isn't much to say.
zh: 我出生在新英格兰，一辈子都住在这里。我在大灾变之前曾经是一名会计师，你信吗。在了解到这歌声之前，我的生活实在平淡无奇，乏善可陈。

note: ~ NPC dialogue line
en: Sorry, but I don't know you that well and I'd rather not go into that.
zh: 对不起，但我还不太了解你，我不想谈这件事了。

note: ~ Response to NPC dialogue
en: Do you have a favorite food?
zh: 你最爱吃什么？

note: ~ Response to NPC dialogue
en: I see.  Thanks for sharing.
zh: 我知道了。谢谢分享。

note: ~ NPC dialogue line
en: I've always loved crêpes.
zh: 我最爱吃可丽饼。

note: ~ NPC dialogue line
en: No.  You seem like you have a chance of surviving in this world.  Plus, you took the time to actually hear me out, so there is a chance one day you'll hear the Song the same way I do.
zh: 并不会。你看上去能在这个世界上活下去。而且，你愿意花时间认真听我说完，所以也许有一天你能像我一样听到这歌声。

note: ~ Response to NPC dialogue
en: Nevertheless, I can't allow you to keep killing people.
zh: 不过，我不能让你继续杀人。

note: ~ Response to NPC dialogue
en: I'm glad you see it that way.
zh: 很高兴你能这么认为。

note: ~ Response to NPC dialogue
en: Maybe one day I will.
zh: 总有一天我会的。

note: ~ Response to NPC dialogue
en: This is a waste of time.  I'm leaving
zh: 这是浪费时间。我走了。

note: ~ Unique name of a female NPC
en: Angelina Frolova
zh: 安吉丽娜·弗洛洛娃

note: ~ NPC dialogue line
en: I'm scared.  Where is my papa?
zh: 我很害怕。我爸爸呢？

note: ~ Response to NPC dialogue
en: I want you to use this item.
zh: [使用]我想让你用这个物品。

note: ~ Response to NPC dialogue
en: We're here.
zh: 我们到了！

note: ~ Response to NPC dialogue
en: Let's go.
zh: {继续}走吧。

note: ~ NPC dialogue line
en: Thank you for saving me.  It's a shame my mother didn't make it… you did everything you could, and I don't blame you for it…
zh: 谢谢你救了我。真遗憾我妈妈没能活下来……你做了你能做的一切，我不怪你……

note: ~ NPC dialogue line
en: Poor, poor mama…
zh: 可怜，可怜的妈妈……

note: ~ Response to NPC dialogue ~ NPC dialogue line
en: Hi.
zh: 嗨。

note: ~ Affirmative response to NPC dialogue ~ Response to NPC dialogue
en: I'm sorry…
zh: 对不起……

note: ~ NPC dialogue line ~ Snippet in category "schizo_self_talk" ~ Snippet in category "<schizo_weapon_talk_misc>"
en: How are you today?
zh: 你今天还好吗？

note: ~ Response to NPC dialogue
en: About that job…
zh: 关于那个任务……

note: ~ Response to NPC dialogue
en: Do you need any help?
zh: 需要帮忙么？

note: ~ NPC dialogue line
en: I don't have much to tell, sorry.  I'm busy with helping my mom, tiding this place to make it our new home.  You should talk to my dad, he doesn't look busy right now.  Or always…
zh: 我没什么好说的，对不起。我正忙着帮我妈妈收拾这地方，让它成为我们的新家。你应该和我爸爸谈谈，他现在看起来不忙。总是这样……

note: ~ Mission name
en: Protect fisherman's daughter
zh: 保护渔夫的女儿

note: ~ Description of mission "Protect fisherman's daughter"
en: She looks like a nice girl.  Maybe you should not let her die?
zh: 她看起来像个好女孩。也许你不该让她死？

note: ~ Unique name of a male NPC
en: Mikhail Frolov
zh: 米哈伊尔·弗洛洛夫

note: ~ Name suffix of a male NPC ~ Name of an NPC class
en: Fisherman
zh: 渔夫

note: ~ Response to NPC dialogue
en: How are you doing?
zh: 你好吗？

note: ~ Response to NPC dialogue
en: Care to trade?
zh: [交易]你想要交易吗？

note: ~ Response to NPC dialogue
en: Has anyone come recently?
zh: 最近有人来过吗？

note: ~ NPC dialogue line
en: I'm just a simple man from a simple family.  Before <the_cataclysm> I had a fishing boat, and I went to sea on it, to catch fish and other marine life.  This is how my grandfather lived, my father lived, and I began to live like that.  I had a large family, 7 children, but not many survived, only my wife and daughter remained…
zh: 我只是个出身普通家庭的普通人。在<the_cataclysm>之前我有艘渔船，我乘着它出海，去捕鱼和其他海洋生物。从我爷爷辈就这样，我爸爸还是这样，而我也开始这样生活。我曾经有一个大家庭，7个孩子，但没几个活了下来，只剩下妻子和女儿……

note: ~ NPC dialogue line
en: You know, <very> good.  It is cozy here, there is a lot of space, and most importantly, it's safe.  We even started considering this place as our new home.  By the way, while I was fishing, a bottle with a piece of paper came to the shore of our island.  Here, take a look.", he gave you a piece of paper, something was written on it: '0030045-0030045-35321700', with something similar to lightning scribbled nearby.  "I wonder what it could mean…
zh: 你知道，<very>很好。这里很舒适，有很多空间，最重要的是，这里很安全。我们甚至开始考虑把这里当作我们的新家。顺便说一下，当我在钓鱼的时候，岛上漂来了一个瓶子和一张纸。你看看。"他递给你一张纸，上面写着：'0030045-0030045-35321700'，旁边潦草地写着一些类似闪电的东西。"我想知道这意味着什么……

note: ~ NPC dialogue line
en: Good news, <name_g>.  One survivor sailed to us recently.
zh: 有个好消息，<name_g>。最近有个幸存者乘船来了。

note: ~ NPC dialogue line
en: Nobody came, <name_g>.  I'm beginning to doubt that anyone else has survived besides us…
zh: 没人来，<name_g>。我开始怀疑除了我们没有谁能幸存了……

note: ~ NPC dialogue line
en: Are we there yet, <name_g>?
zh: 我们到了吗，<name_g>？

note: ~ Response to NPC dialogue
en: Almost.
zh: 马上了。

note: ~ NPC dialogue line
en: Is it safe, my <name_g>?
zh: 安全了吗，我的<name_g>？

note: ~ Response to NPC dialogue
en: Yes.  Ground floor is clear.
zh: 是的。底层安全。

note: ~ Response to NPC dialogue
en: Yes.  First floor is clear.
zh: 是的。一楼安全。

note: ~ Response to NPC dialogue
en: Yes.  Second floor is clear.
zh: 是的。二楼安全。

note: ~ Response to NPC dialogue
en: Yes.  Third floor is clear.
zh: 是的。三楼安全。

note: ~ Response to NPC dialogue
en: Yes.  Fourth floor is clear.
zh: 是的。四楼安全。

note: ~ Response to NPC dialogue
en: Yes.  Top floor is clear.
zh: 是的。顶楼安全。

note: ~ Response to NPC dialogue
en: Not yet.
zh: 还没有。

note: ~ NPC dialogue line
en: <its_safe>  Let's clean the next floor.
zh: <its_safe>我们开始清理下一层。

note: ~ NPC dialogue line
en: <its_safe>  Let's return to the first floor.
zh: <its_safe>我们回到一楼吧。

note: ~ NPC dialogue line
en: Did you find them, <name_g>?
zh: 你找到她们了吗，<name_g>？

note: ~ Response to NPC dialogue
en: We did it.  All safe.
zh: 我们做到了。一切安全。

note: ~ Response to NPC dialogue
en: I'm sorry, I failed you… I couldn't bring them alive…
zh: 对不起，我让你失望了，我没能活着把她们带来……

note: ~ Response to NPC dialogue
en: I'm sorry, I failed you… I couldn't bring your wife alive…
zh: 对不起，我让你失望了，我没能活着把你妻子带来……

note: ~ Response to NPC dialogue
en: I'm sorry, I failed you… I couldn't bring your daughter alive…
zh: 对不起，我让你失望了，我没能活着把你女儿带来……

note: ~ Response to NPC dialogue
en: Nothing, really.
zh: 没关系的，真的。

note: ~ NPC dialogue line
en: <name_g>… I entrusted you with the most valuable thing that I have left, and you…
zh: <name_g>……我把我仅存最宝贵的东西托付给了你，而你却……

note: #-#-#-#-#  cataclysm-dda_0.H-1_zh_CN.po (cataclysm-dda 0.H)  #-#-#-#-# ~ Mission name
en: Lighthouse
zh: 灯塔

note: ~ Description of mission "Lighthouse"
en: Lead Mikhail to lighthouse.
zh: 带米哈伊尔去灯塔。

note: ~ Dialogue line in mission "Lighthouse"
en: We've been wandering around the state with my family for a long time since <the_cataclysm>, and I realized that the safest hideout is the island.  I left my family in a shelter, and went to explore the area, looking for some island nearby, in a lake or in the ocean.  And you know, I found a sea map marked with navigational beacons near here.  If you want, you can help me get to one of these and take a good look at it.
zh: 自从<the_cataclysm>之后，我们和家人在这个州流浪了很久，直到我意识到最安全的避难所应该是座岛。我把我的家人留在一个避难所里，在附近到处找，寻找在附近的岛，湖里或大海里都行。你猜怎么着，我在附近发现了一张标有导航标志的海图。如果你能帮我的话，你可以到其中一个好好看看。

note: ~ Dialogue line in mission "Lighthouse"
en: Good.  I'll be right behind you.
zh: 很好。我会跟在你后面。

note: ~ Dialogue line in mission "Lighthouse" ~ Dialogue line in mission "House cleaning" ~ Dialogue line in mission "Fisherman's family" ~ Dialogue line in mission "Fisherman's boat" ~ Dialogue line in mission "Fixing lighthouse"
en: Well, it's your choice.
zh: 好吧，这是你的选择。

note: ~ Dialogue line in mission "Lighthouse"
en: First we need to find a transport to get there.
zh: 首先我们得找个交通工具去那里。

note: ~ Dialogue line in mission "Lighthouse"
en: We finally reached it.
zh: 终于到了。

note: ~ Dialogue line in mission "Lighthouse"
en: Looks nice, <name_g>.  Now I need to clean it from <zombies> somehow…
zh: 看起来不错，<name_g>。现在我得清理掉这里的<zombies>……

note: ~ Mission name
en: House cleaning
zh: 大扫除

note: ~ Description of mission "House cleaning"
en: Clean lighthouse from <zombies> with Mikhail.
zh: 和米哈伊尔一起清理灯塔里的<zombies>。

note: ~ Dialogue line in mission "House cleaning"
en: So, we found the lighthouse.  Now, I need to clean it.  Want to help me with it?
zh: 我们找到了灯塔。现在，我得要清理一下。想帮我吗？

note: ~ Dialogue line in mission "House cleaning"
en: Great.  Let's do it together.  I'll be right behind you.  We will clean floor by floor.  If you decide that the floor is clean, tell me about it, and we will move on to the next, and so on to the very top.
zh: 太好了。让我们一起做。我会跟着你。我们将一层一层地打扫。当清理完一层后，记得告诉我，然后我们继续，直到最顶层。

note: ~ Dialogue line in mission "House cleaning"
en: Be <very> careful.  These <name_b>s are most dangerous in tight spaces.
zh: <very>小心。这些<name_b>在狭小空间里最危险。

note: ~ Dialogue line in mission "House cleaning"
en: Great, <very> great.  All that remains is to wash all the floors…
zh: 真棒，真<very>棒。只要继续清理剩下的楼层……

note: ~ Mission name
en: Fisherman's family
zh: 渔夫一家

note: ~ Description of mission "Fisherman's family"
en: Mikhail asked you to bring back his family.
zh: 米哈伊尔让你把他的家人带回来。

note: ~ Dialogue line in mission "Fisherman's family"
en: We found the lighthouse and cleared it of <zombies>.  Now, I need to bring my family here.  May I ask you for a favor?  Since you bring me here, can you go back, find my family and bring them here?
zh: 我们找到了灯塔，清除了<zombies>。现在，我得把我的家人带到这里来。我可以请你帮个忙吗？既然你能带我来到这里，那你也能回去，找到我的家人，把她们带过来吗？

note: ~ Dialogue line in mission "Fisherman's family"
en: You are my savior!  I'll take a look around here for a while, prepare everything here for their arrival.
zh: 你是我的大恩人！我会在这四周转转，为她们做些准备。

note: ~ Dialogue line in mission "Fisherman's family"
en: Please be very careful.  I don't want to lose them…
zh: 请非常小心。我可不想她们出任何意外……

note: ~ Dialogue line in mission "Fisherman's family"
en: I don't even know how to thank you, <name_g>.  I am in eternal debt to you.
zh: 我都不知道该怎么感谢你，<name_g>。我永远会记得我所欠你的人情。

note: ~ Mission name
en: Fisherman's boat
zh: 渔夫的船

note: ~ Description of mission "Fisherman's boat"
en: Help Mikhail make a boat.  Bring 250 nails.
zh: 帮米哈伊尔造条船。找来250颗钉子。

note: ~ Dialogue line in mission "Fisherman's boat"
en: The building has been cleared of <zombies>, my family is here, everything is going very well.  It remains only to provide ourselves with food, transport and we can not worry about the future.  You helped me and my family so much, can you help us with something else?  I need a boat for fishing, or just to explore the area.  Can you help me make a boat?
zh: 这栋建筑里的<zombies>已被清除干净，而且我的家人在也这里，一切都很顺利。现在只需要自给自足食物、交通工具，我们不必担心未来。你帮了我和我的家人这么多，你能再帮我们做件事吗？我需要一条船去钓鱼，或者是去附近探查情况。你能帮我做条船吗？

note: ~ Dialogue line in mission "Fisherman's boat"
en: Thank you, <name_g>.  I need only 250 nails.  I'll find the planks, the rest of the tools too, but the main problem is the nails.  Too much for one boat, but I want to have resources in reserve, just in case.
zh: 谢谢你，<name_g>。我只需要250个钉子。我自己能搞定木板，还有工具，但主要问题是缺钉子。造一艘船要的太多了，但我需要留下一些资源，以防万一。

note: ~ Dialogue line in mission "Fisherman's boat"
en: Please, if you can, don't disassemble furniture here.  It can still be useful.
zh: 如果可以的话，请不要拆掉这里的家具。它们还有用。

note: ~ Dialogue line in mission "Fisherman's boat"
en: Did you find it?
zh: 你找到了吗？

note: ~ Dialogue line in mission "Fisherman's boat"
en: <very> good, <name_g>, thank you!  Now we are not afraid of hunger, rain, or other bad weather, he-he.  By the way, I have a small supply of fish, tackle, baits and rods.  If you are interested, I can share some with you.
zh: <very>好了，<name_g>，谢谢！现在我们不会再怕饥饿、下雨或其他坏天气了，呵呵。顺便说一下，我存下了一些鱼，钓具，鱼饵和鱼竿。如果你感兴趣，我可以分些给你。

note: ~ Mission name
en: Fixing lighthouse
zh: 修复灯塔

note: ~ Description of mission "Fixing lighthouse"
en: Mikhail asked you to find someone, who have enough expertise to fix the mechanism of lighthouse.
zh: 米哈伊尔让你找一个有足够专业知识的人来修理灯塔的机械装置。

note: ~ Dialogue line in mission "Fixing lighthouse"
en: My family is here, we have food, water, boat and a roof over our heads, all thanks to you, <name_g>.  Now, I also want to help other survivors.  Here's what I thought: if I can get this old lighthouse up and running, other survivors will see its light from afar.  If they see it, they will think that there are living people here, and will try to get here.  Can you help me fix it?
zh: 我的家人在这里，我们有食物，有水，有船，有房子住，这都多亏了你，<name_g>。现在，我还想帮助其他幸存者。我是这样想的：如果我能让这座旧灯塔运转起来，其他幸存者就能从远处看到它的光芒。如果他们看到它，他们会认为这里有活人，并会设法到这里来。你能帮我修好它吗？

note: ~ Dialogue line in mission "Fixing lighthouse"
en: I knew you wouldn't refuse!  But there is one problem: I have no idea how to fix it.  Maybe if you met someone who have experience in electrical engineering, we can figure out how to start this old junk.
zh: 我就知道你不会拒绝的！但有一个问题：我不知道怎么修好它。也许如果你遇到一个懂电工的人，我们就能弄清楚怎么启动这个破玩意。

note: ~ Dialogue line in mission "Fixing lighthouse"
en: I'm sure that not all burned in flames of <the_cataclysm> and you can find someone suitable.
zh: 我相信不可能所有人都被<the_cataclysm>的烈焰烧尽了，你一定能找到合适的人。

note: ~ Dialogue line in mission "Fixing lighthouse"
en: Well, have you fixed it?
zh: 好吧，你修好它了吗？

note: ~ Dialogue line in mission "Fixing lighthouse"
en: Splendid, <name_g>!  We can only wait now…
zh: 好极了，<name_g>！我们现在只需要耐心等待……

note: ~ Unique name of a female NPC
en: Heather Frolova
zh: 希瑟·弗洛洛娃

note: ~ NPC dialogue line
en: I'm scared.  Where is my husband?
zh: 我很害怕。我丈夫在哪儿？

note: ~ NPC dialogue line
en: Thank you for saving me.  It's a shame my Angelina didn't make it… you did everything you could, and I don't blame you for it…
zh: 谢谢你救了我。真遗憾安吉丽娜没能活下来……你做了你能做的一切，我不怪你……

note: ~ NPC dialogue line
en: Poor, poor Angelina…
zh: 可怜，可怜的安吉丽娜……

note: ~ NPC dialogue line
en: I don't have much to tell, sorry.  I'm busy with tiding this place, making it our new home.  You should talk to my husband, he doesn't look busy right now.  Or always…
zh: 我没什么好说的，对不起。我在忙着收拾这地方，让它成为我们的新家。你应该和我丈夫谈谈，他现在看起来不忙。总是这样……

note: ~ Mission name
en: Protect fisherman's wife
zh: 保护渔夫的妻子

note: ~ Description of mission "Protect fisherman's wife"
en: She looks like a nice woman.  Maybe you should not let her die?
zh: 她看起来像是个好女人。也许你不该让她死？

note: ~ Response to NPC dialogue
en: You said that you have experience in electrical engineering…
zh: 你说过你懂电工……

note: ~ NPC dialogue line
en: I did, actually.  Why are you asking?
zh: 是啊。你为什么这么问？

note: ~ Response to NPC dialogue
en: We're here.  Ready to start?
zh: 我们到了。准备好开始了吗？

note: ~ Response to NPC dialogue
en: Can you repair the mechanism of the lighthouse?
zh: 那你能修好灯塔的机械装置吗？

note: ~ NPC dialogue line
en: Sure thing, boss.  Take me there and in a few days it will be like new.
zh: 当然可以，头儿。带我去那儿，过几天它就会像新的一样。

note: ~ NPC dialogue line
en: Hmm, looks <shitty>.  I'll do my best.
zh: 嗯，看上去<shitty>。我会尽力的。

note: ~ Response to NPC dialogue
en: Start working.
zh: 开始工作吧。

note: ~ NPC dialogue line
en: Boss, here's the thing… just don't be mad, please.  I lied that I'm good at this… I thought I could figure it out, but it's far beyond my comprehension.  I'm sorry.
zh: 头儿，事情是这样的……请不要生气。我骗你说我很懂这个……我以为我能弄明白，但这远远超出我的能力了。我很抱歉。

note: ~ NPC dialogue line
en: Boss, here's the thing… just don't be mad, please.  I lied that I know something about this… I thought I could figure it out, but it's far beyond my comprehension.  I'm sorry.
zh: 头儿，事情是这样的……请不要生气。我骗你说我会这个……我以为我能弄明白，但这远远超出我的能力了。我很抱歉。

note: ~ NPC dialogue line
en: All done, boss.  Tell that fisherman to try it in action.
zh: 完成了，头儿。让那个渔夫试试看吧。

note: ~ NPC dialogue line
en: I'm still working, boss.
zh: 我还在工作呢，头儿。

note: ~ Affirmative response to NPC dialogue
en: Thanks for wasting my time, <name_b>.  <end_talking>
zh: 那真得谢谢你浪费我的时间了，<name_b>。<end_talking>

note: ~ Negative response to NPC dialogue
en: We're done here.  <end_talking>
zh: 我们到此为止。<end_talking>

note: ~ Response to NPC dialogue
en: Good.
zh: 好。

note: ~ NPC dialogue line
en: Hello!  Glad to meet another survivor.
zh: 你好！真高兴能碰见另一个幸存者。

note: ~ Response to NPC dialogue
en: Me too.  How did you manage to get here?
zh: 我也一样。你是怎么来到这的？

note: ~ NPC dialogue line
en: During one of my night searches of food and supplies, I noticed a bright glow that came from somewhere far away.  I thought that one of the survivors had lit it to indicate their location.  As you can see, I was right.  I managed to find a boat near the nearest shore, on which I set sail.
zh: 在一次夜间寻找食物和补给时，我注意到远处有一道亮光。我以为其中一个幸存者点燃了它来指示方位。如你所见，我是对的。我设法在附近海边找到了一艘船，然后就起航了。

note: ~ NPC dialogue line
en: I have been sailing on my little boat from coast to coast for a long time.  In truth, the boat was not entirely mine, but it doesn't matter.  That way of life provided me with sufficient safety from the <zombies>, and I managed to get around the sea creatures deftly.  When I saw a distant light, at first, I could not believe my eyes.  Then, I decided to find out what it is.
zh: 我坐着小船从一个海岸航行到另一个海岸已经很久了。实话说，这艘船并不完全是我的，但这并不重要。这种生活方式给了我足够的安全，也使我能够很好地避开海洋生物。当我看到远处的光时，一开始我不敢相信自己的眼睛。然后，我决定出发探查它到底是什么。

note: ~ NPC dialogue line
en:   Unfortunately, during my 'voyage' to this lighthouse, luck turned away from me.  I was attacked by some <monster> from the underwater depths.  I couldn't fight off him and he dragged my ship to the bottom.  The waves brought me straight to the shore of this little island.  I still don't understand by what miracle I managed to survive, <name_g>.
zh: 不幸的是，在我去灯塔的"航行"中，幸运女神不再眷顾我了。我被水下深处的<monster>袭击了。我甩不开那家伙，它把我的船拖进了海底。海浪把我直接带上了这座小岛的岸边。我还是不明白我是靠什么奇迹才活下来的，<name_g>。

note: ~ NPC dialogue line
en:   Unfortunately, when I arrived here, I forgot to tie my boat, and during yesterday's storm it was carried off somewhere.  Well, you don't always have to be lucky, right?
zh: 不幸的是，当我到达这里时，我忘了系好我的船，在昨天的暴风雨中，它被带走，漂到了某个远方。好吧，你不可能总是幸运的，对吧？

note: ~ NPC dialogue line
en:   I sailed here a few days ago.  Mikhail and his family are very hospitable.  Unfortunately, during our joint fishing, we were attacked by a swarm of underwater <monster>'s, and my boat was smashed to pieces.  It was <very> scary, we could barely sail away on Mikhail's ship.
zh: 我几天前航行到这里。米哈伊尔和他的家人非常好客。不幸的是，在我们共同捕鱼的过程中，我们被一群水下的<monster>袭击了，我的船被砸碎了。太<very>可怕了，米哈伊尔的船差一点就没能带我一起逃开。

note: ~ Response to NPC dialogue
en: I'm glad you are OK.
zh: 我很高兴你没事。

note: ~ NPC dialogue line
en: Heya, scav.
zh: 嘿，拾荒佬。

note: ~ Response to NPC dialogue
en: Did you build this place?
zh: 这里全都是你自己建的吗？

note: ~ Response to NPC dialogue
en: Why do you still use cash?
zh: 你为什么还在使用现金？

note: ~ Response to NPC dialogue
en: You're a trader?
zh: 你是个商人吗？

note: ~ Response to NPC dialogue
en: I need some supplies.
zh: 我需要一些补给品。

note: ~ Response to NPC dialogue
en: Need help with anything?
zh: 能帮你什么忙吗？

note: ~ Response to NPC dialogue
en: Well, bye.
zh: 好的，再见。

note: ~ NPC dialogue line
en: No, no… well, maybe a little.  It was just as wrecked down here as it is up top when I found it, wasn't too hard to fix up.  You're welcome to stay in the spare room awhile, just don't hog it.  You're not the only scav out there.
zh: 没有，没有……好吧，也许有一点。当我发现它的时候，它就和地面部分一样被毁坏了，但修复起来并不难。欢迎你待在这里的空房间里，只是别独占了。你并不是这里唯一的拾荒者。

note: ~ NPC dialogue line
en: Just a scav who got lucky.  Now I'm content to sit around here on my pile of treasure.  I'm more than willing to trade if you've got the cash.
zh: 只不过是个幸运的家伙罢了。现在我心满意足地坐在我这堆宝物上。如果你有现金，我很乐意和你做笔交易。

note: ~ Response to NPC dialogue ~ Dialogue line in mission "Bring Boris a circular saw." ~ Dialogue line in mission "Bring Boris his son's lost writing."
en: I see…
zh: 我明白了……

note: ~ NPC dialogue line
en: Why not?  Everyone else does, so I suppose that's all that matters.  My ATM over there still works, connected to the bank servers and everything.
zh: 为什么不行呢？其他人都这样，所以我想这就足够了。我那边的自动取款机还能用，连接到银行服务器和其他什么的。

note: ~ Response to NPC dialogue
en: Hmm…
zh: 嗯……

note: ~ NPC dialogue line
en: I suppose I am.  Scavs like you need supplies, right?  And I could always use more money.
zh: 我想我有。像你一样的拾荒者都需要补给，对吧？而我总是需要更多的钱。

note: ~ Response to NPC dialogue
en: Alright…
zh: 好吧……

note: ~ NPC dialogue line
en: Not at the moment, check back later perhaps.
zh: 现在没有，也许以后再来看看吧。

note: ~ Response to NPC dialogue
en: Sure…
zh: 当然……

note: ~ Name of an NPC class ~ Name suffix of an NPC ~ Name suffix of a male NPC ~ Appears in the refugee center as shopkeeper with missions.  Faction critical.  Real name: Gavin Wheeler ~ Smokes is a firefighter that volunteered to take stock of what was available and keep inventory. He's gradually had m
en: Merchant
zh: 商人

note: ~ Job description of "Merchant" NPC class
en: I sell things to make a living.
zh: 我卖东西谋生。

note: ~ Mission name
en: Find A Basic Analysis Kit
zh: 收集一个基础实验室分析工具包

note: ~ Description of mission "Find A Basic Analysis Kit"
en: Obtain a basic laboratory analysis kit for the chemist.
zh: 为化学家寻找一个基础实验室分析工具包。

note: ~ Dialogue line in mission "Find A Basic Analysis Kit"
en: I need a basic laboratory analysis kit.
zh: 我需要一个基础实验室分析工具包。

note: ~ Dialogue line in mission "Find A Basic Analysis Kit"
en: I've checked the stock here at this house, and it turns out there's a few pieces of equipment I need.  Firstly, I need a reliable way to take measurements and verify results.  If you could get me a basic laboratory analysis kit just to get started, I'd be grateful.  That's the first step towards making everything I brought with me useful.
zh: 我检查了这所房子的库存，结果发现我依然缺少一些设备。首先，我需要一种可靠的方法来进行测量和验证结果。如果你能给我一个基础实验室分析工具包，我将不胜感激。这是让我随身携带的一切能派上用场的第一步。

note: ~ Dialogue line in mission "Find A Basic Analysis Kit" ~ Dialogue line in mission "Find Some Hydrochloric Acid" ~ Dialogue line in mission "Find Some Gasoline" ~ Dialogue line in mission "Establish A Trade Route" ~ Dialogue line in mission "Find Drive Belts" ~ Dialogue line in mission "Get 1,000 Nai
en: I'll be here when you get back.  Good luck!
zh: 我会在这里等你回来的。祝你好运！

note: ~ Dialogue line in mission "Find A Basic Analysis Kit" ~ Dialogue line in mission "Find Some Hydrochloric Acid" ~ Dialogue line in mission "Find Some Gasoline" ~ Dialogue line in mission "Find 6 Blankets"
en: Well, someone's got to do it.
zh: 嗯，总得有人去做这件事。

note: ~ Dialogue line in mission "Find A Basic Analysis Kit"
en: One of those old labs might have one.
zh: 那些旧世界的实验室之中可能有一个。

note: ~ Dialogue line in mission "Find A Basic Analysis Kit" ~ Dialogue line in mission "Find Some Gasoline" ~ Dialogue line in mission "Obtain a guitar string"
en: Do you have it?
zh: 弄到那东西了吗？

note: ~ Dialogue line in mission "Find A Basic Analysis Kit"
en: Thank you!  I can't wait to get started!
zh: 谢谢！我等不及要开始了！

note: ~ Dialogue line in mission "Find A Basic Analysis Kit" ~ Dialogue line in mission "Find Some Hydrochloric Acid" ~ Dialogue line in mission "Find Some Gasoline"
en: That's unfortunate.  I guess I'll have to find it myself.
zh: 真不幸。我想我得自己去找。

note: ~ Mission name
en: Find Some Hydrochloric Acid
zh: 收集 15 升盐酸

note: ~ Description of mission "Find Some Hydrochloric Acid"
en: Obtain 15 liters of hydrochloric acid for the chemist.
zh: 为化学家准备 15 升盐酸。

note: ~ Dialogue line in mission "Find Some Hydrochloric Acid"
en: I need 15 liters of hydrochloric acid.
zh: 我需要 15 升盐酸。

note: ~ Dialogue line in mission "Find Some Hydrochloric Acid"
en: The last thing I really need to get going is hydrochloric acid.  It's one of those chemicals that's just perfect for so many things.  An acidifying reagent, and one of the best.  With a large supply of hydrochloric acid, you and I are only a few steps removed from a stable source of antiseptic, fungicide, and even some light explosives!  As the only apparent health authority left, I do have to warn you not to get it on your skin, though.  Find this for me and I'll sell you whatever I can make.
zh: 我真正需要做的最后一件事是盐酸。它是一种用途广泛的化学物质。一种酸化试剂，也是最好的试剂之一。有了大量的盐酸，你我距离稳定的防腐剂、抗真菌剂甚至一些轻炸药的来源只有几步之遥！不过，作为如今唯一明显的健康权威，我必须警告你不要把它弄到你的皮肤上。帮我找到这个，我会卖给你任何我能做出来的东西。

note: ~ Dialogue line in mission "Find Some Hydrochloric Acid"
en: You might find large quantities in a warehouse somewhere, but it often got sold as a household cleaner, did you know that?
zh: 你可能会在某处的仓库中找到大量这种东西。但你要知道，它也经常作为家用清洁剂出售。

note: ~ Dialogue line in mission "Find Some Hydrochloric Acid"
en: Do you have the hydrochloric acid?
zh: 弄到盐酸了吗？

note: ~ Dialogue line in mission "Find Some Hydrochloric Acid"
en: Wonderful!  I'm sure this will be quite helpful.
zh: 太棒了！我相信这东西会非常有用。

note: ~ Mission name
en: Find Some Gasoline
zh: 收集 100 升汽油

note: ~ Description of mission "Find Some Gasoline"
en: Obtain 100 liters of gasoline for the chemist.
zh: 为化学家准备 100 升汽油。

note: ~ Dialogue line in mission "Find Some Gasoline"
en: I need 100 liters of gas.
zh: 我需要 100 升汽油。

note: ~ Dialogue line in mission "Find Some Gasoline"
en: I'm in a bit of a spot.  I keep a generator around here to power all my scientific equipment.  It has a bit of gas in it, but I've burned through that and I can't use most of my tools without power.  This may seem like a lot, but if you could get me 100 liters of gas, I'll pay you back any way I can.
zh: 我碰到了点麻烦。我在这里放了一台发电机，为我所有的科学设备供电。它里面本来有一点汽油，但我已经都烧掉了，我的大部分工具都不能在没有电源的情况下使用。这可能看起来很多，但如果你能给我 100 升汽油，我会尽我所能回报你。

note: ~ Dialogue line in mission "Find Some Gasoline"
en: I bet the best place to find that much gas is still a gas station.  Bringing it all here is another problem.  You might want one of those big steel drums we used to use to haul off hazardous waste before <the_cataclysm>.
zh: 我敢打赌，找到这么多汽油的最佳地点仍然是加油站。但如何把它全部带到这里是另一个问题，你或许想要一个我们在<the_cataclysm>以前用来运走危险废物的大钢桶。

note: ~ Dialogue line in mission "Find Some Gasoline"
en: Wonderful!  Thank you so much!  This will keep me running for a long, long time.
zh: 太棒了！太感谢了！这些汽油能让我维持研究很长很长时间。

note: ~ Dialogue line in mission "Find Some Gasoline" ~ Dialogue line in mission "Renewable Energy"
en: Thanks for trying…  I guess.
zh: 感谢你的努力……我想是吧。

note: ~ Mission name
en: Establish A Trade Route
zh: 建立贸易路线

note: ~ Description of mission "Establish A Trade Route"
en: Establish trade relations between the chemist and a refugee center, and bring back a writ of the agreement.
zh: 建立化学家和难民中心之间的贸易关系，并带回一份协议书。

note: ~ Dialogue line in mission "Establish A Trade Route"
en: Go negotiate a trade agreement.
zh: 去谈一份贸易协议。

note: ~ Dialogue line in mission "Establish A Trade Route"
en: I was out scavenging recently, and I found one of those old evac shelters.  Turns out the computer was still on and it had an address for a refugee center.  I think my skills might be useful to them, for helping maintain medical supplies and whatnot, so I want you to head over there and see if they're interested.  I'd do it myself, but I need to look after this place.
zh: 我最近在外面捡拾东西，发现了一个旧的疏散避难所。原来电脑还开着，显示有一个难民中心的地址。我想我的技能可能对他们有用，帮助维持医疗用品供应之类的，所以我希望你去那里看看他们是否感兴趣。我本来打算自己去的，但我需要照顾这个地方。

note: ~ Dialogue line in mission "Establish A Trade Route"
en: Please?  This is really important to me.
zh: 拜托了，这对我来说真的很重要。

note: ~ Dialogue line in mission "Establish A Trade Route"
en: It should be pretty simple making the deal, but I'd recommend taking a car over there myself.
zh: 交易应该很简单，但我建议开辆车过去。

note: ~ Dialogue line in mission "Establish A Trade Route"
en: What did they say about it?
zh: 他们怎么说？

note: ~ Dialogue line in mission "Establish A Trade Route"
en: How does this help me?
zh: 这对我有什么好处？

note: ~ Dialogue line in mission "Establish A Trade Route"
en: That's unfortunate.  I guess I'll have to find other customers.
zh: 真不幸，我想我得另找买家了。

note: ~ Name suffix of an NPC
en: chemist
zh: 化学家

note: ~ Job description of "Chemist" NPC class
en: I make and sell chemicals
zh: 我制造贩卖化学品。

note: ~ Response to NPC dialogue
en: Bye.
zh: 再见。

note: ~ NPC dialogue line
en: So, what's up?
zh: 所以，有什么事吗？

note: ~ Response to NPC dialogue
en: What is this place?
zh: 这是哪里？

note: ~ Response to NPC dialogue
en: Brewed anything new lately?
zh: 最近有什么新东西吗?

note: ~ Response to NPC dialogue
en: I'd like to buy in bulk.
zh: 我想买一批化学品。

note: ~ Response to NPC dialogue
en: Any jobs you need done?
zh: 你们这里缺人干活吗？

note: ~ NPC dialogue line
en: Unfortunately, I'm still gathering resources and cooking new stuff.  Maybe ask again after <interval>.
zh: 很遗憾，我还在收集资源并研究新的配方。也许等一段时间后再问吧。

note: ~ Response to NPC dialogue
en: Alright.  thanks nonetheless.
zh: 好的。不过，还是要谢谢你。

note: ~ NPC dialogue line
en: I used to be a chemist.  Well, I am a chemist.  I've been living out here in the wilderness for a little while now since <the_cataclysm>.  Even brought some of my equipment, though unfortunately missing some of the more sensitive and expensive stuff.  I found a couple useful things here in the cupboards, but other than that, entirely empty.  So, I moved in.
zh: 我曾经是一名化学家。好吧，现在也是。自从<the_cataclysm>以后，我已经在荒野中生活了一段时间。甚至还带上了一些我的设备，但遗憾的是我没带上一些娇贵的东西。我在这里的橱柜里发现了一些能用的东西，但除此之外，完全被搬空了。所以，我搬进这里了。

note: ~ Response to NPC dialogue
en: Hmm.
zh: 嗯。

note: ~ NPC dialogue line
en: Not my place, just somewhere I ended up.  Some old shack, maybe a hunting cabin or something more… criminal, at least judging by some of what I found on the shelves.  You certainly wouldn't attract much attention synthesizing illegal substances all the way out here, that's all I'm saying.  I found it while I was trying to escape all the <zombies> in the city, and I decided to stay.
zh: 这地方不属于我，只是我最终落脚的地方。几间旧棚屋，也许是狩猎小屋或其他更……更违法的东西，至少从我在架子上发现的一些东西分析如此。在这里合成非法物质肯定不会引起太多关注，我只能说这么多了。当我试图逃离城市中的<zombies>时，我发现了它，我决定留下来。

note: ~ NPC dialogue line
en: I'm out of some things, <name_g>.  It takes a while to source the good stuff - days usually - but I'm working hard to replace it.  What can I get you in the meantime?
zh: 我有些原料缺了，<name_g>。收集好东西需要一段时间——通常是几天——但我正在努力用别的替代。在此期间我能给你什么？

note: ~ NPC dialogue line
en: I'll see what I've got around here for you.  I've gotta warn you: it's gonna be expensive.  Hard to stay supplied in the apocalypse, you know.  What do you need?
zh: 我看看我在这里为你准备了什么……我丑话说在前头：价格会很贵。你要知道，这些东西在末日后很难维持稳定的供应。你需要点什么？

note: ~ Response to NPC dialogue
en: [10$]  I'll buy some bandages.
zh: [10$]我要买些绷带。

note: ~ Response to NPC dialogue
en: [40$]  I'll buy some aspirin.
zh: [40$]我要买些阿司匹林。

note: ~ Response to NPC dialogue
en: [50$]  I'll buy some sprayable fungicide.
zh: [50$]我要买些喷雾式抗真菌剂。

note: ~ Response to NPC dialogue
en: [50$]  I'll buy some powder fungicide.
zh: [50$]我要买些抗真菌剂粉末。

note: ~ Response to NPC dialogue
en: [50$]  I'll buy some disinfectant.
zh: [50$]我要买些消毒剂。

note: ~ Response to NPC dialogue
en: [120$]  I'll buy some antibiotics.
zh: [120$]我要买些抗生素。

note: ~ Response to NPC dialogue
en: [140$]  I'll buy some antifungal drugs.
zh: [140$]我要买些抗真菌药。

note: ~ Response to NPC dialogue
en: [200$]  I'll buy some black gunpowder.
zh: [200$]我要买些黑火药。

note: ~ Response to NPC dialogue
en: [300$]  I'll buy some napalm.
zh: [300$]我要买些凝固汽油。

note: ~ NPC dialogue line
en: Is there anything else you need?
zh: 你还需要别的东西吗？

note: ~ Response to NPC dialogue
en: No, that's all.
zh: 不用，就这些了。

note: ~ Unique name of a female NPC ~ Appears in the Great Library as essentially a shopkeeper.  Faction critical.
en: Elvira Fish
zh: 埃尔维拉·菲施

note: ~ Name suffix of a female NPC ~ Appears in the Great Library as essentially a shopkeeper.  Faction critical. ~ Name of an NPC class ~ Elvira is a young librarian, one of the few surviving librarians from before.  She is also heir to the fabulous Fish fortune, but she threw that all away to pursue he
en: Circulations
zh: 发行商

note: ~ Job description of "Circulations" NPC class ~ Elvira is a young librarian, one of the few surviving librarians from before.  She is also heir to the fabulous Fish fortune, but she threw that all away to pursue her passion for library science.
en: I'm a librarian.
zh: 我是图书馆管理。

note: ~ NPC dialogue line
en: I'm not in charge here, you're looking for someone else…
zh: 我在这只是个干活的，要谈事情的话找别人去吧……

note: ~ NPC dialogue line
en: Stay alert, there's trouble in these woods.
zh: 保持警惕，树林里有麻烦。

note: ~ NPC dialogue line
en: Just on lookout, move along.
zh: 我只是站岗的，有什么问题去找管理员。

note: ~ NPC dialogue line
en: Don't distract me.  I'm on watch.
zh: 别打扰我。我在执勤。

note: ~ NPC dialogue line
en: Hello.  Welcome to the library.
zh: 欢迎来到图书馆。

note: ~ NPC dialogue line
en: Good evening.  Welcome to the library.
zh: 晚上好。

note: ~ Response to NPC dialogue
en: How did you get stuck with guard duty?
zh: 你是怎么被迫来到这个岗位的？

note: ~ Response to NPC dialogue ~ Negative response to NPC dialogue
en: Don't mind me…
zh: 忙你的吧……

note: ~ NPC dialogue line
en: Everybody left has to take a turn.  I guess it's fair but not everyone is really suited for beating up zombies or whatever.
zh: 剩下的每个人都得轮班。我想这很公平，但并不是每个人都适合对付丧尸或是别的什么。

note: ~ NPC dialogue line
en: I'm not even supposed to be here today, I just lost a bet and had to take this shift.
zh: 我今天本不应该在这里的,我只是输了一个赌注,不得不接这个班。

note: ~ NPC dialogue line
en: I should be resting right now, this is my third straight shift.  Too many people sick or hurt right now.
zh: 我现在应该休息的,这已经是我连续的第三个班次了。但现在太多人生病或受伤了。

note: ~ NPC dialogue line
en: I live for this stuff.  I'm not really big on books, so this is probably what I'm best at here.
zh: 我就靠这个过活。我不太爱看书，所以这可能是我最擅长的。

note: ~ Job description of "Guard" NPC class
en: I'm on a guard shift.
zh: 我在轮班。

note: ~ NPC dialogue line
en: *whispering.  "Welcome back to the Library."
zh: *小声* 欢迎。

note: ~ NPC dialogue line
en: *whispering.  "Hello again.  Can I help you find something?"
zh: *小声* 需要帮忙吗？

note: ~ NPC dialogue line
en: *whispering.  "Hello."
zh: *小声* 你好。

note: ~ NPC dialogue line
en: *waves and smiles.  "Welcome fellow reader."
zh: 你好同学。

note: ~ Response to NPC dialogue
en: Hello, who are you?  This is a library, is it?
zh: 你是谁？这里就是图书馆吗？

note: ~ Response to NPC dialogue
en: Oh sorry, I'm not interested right now.
zh: 对不起，我现在不能被打扰。

note: ~ Response to NPC dialogue
en: I wanted to talk.
zh: 我想谈谈。

note: ~ Response to NPC dialogue
en: Let me see what you have.
zh: 让我看看你有什么。

note: ~ Response to NPC dialogue
en: Just saying hello.
zh: 只是来打个招呼。

note: ~ NPC dialogue line
en: Always glad to help another reader.
zh: 永远乐于帮助读者们。

note: ~ NPC dialogue line
en: Never stop learning.
zh: 学无止境。

note: ~ NPC dialogue line
en: I just love books.
zh: 我爱看书！

note: ~ Response to NPC dialogue
en: About other things…
zh: 关于其他的事……

note: ~ Response to NPC dialogue
en: When will you have new material?
zh: 还要多久才会有新书到？

note: ~ Response to NPC dialogue
en: That's all for now.  Take care.
zh: 就这样把。保重。

note: ~ NPC dialogue line
en: It can be hard to predict the way things are now, but I am expecting new materials around <interval>.
zh: 事情的走向总是难以预料，不过我期待<interval>周围的新事物。

note: ~ NPC dialogue line
en: I am expecting some new materials <interval>, hopefully some good escapism.
zh: 我想去见新的事物。<interval>，尤其希望是能够满足我那逃避主义情结的...我的意思是能让我暂时忘记大灾变。

note: ~ Response to NPC dialogue
en: Actually, I wanted to ask…
zh: 其实我...只是想和你说说话。

note: ~ Response to NPC dialogue
en: Thanks, I will make sure to check back.
zh: 谢谢，我会确保能再回来看的。

note: ~ NPC dialogue line
en: Before you ask, we can't lend out books anymore.  We've had too many stolen and destroyed.  If you want to read something, either do it here or I will need to sell it to you for something useful, like a book.  Oh, my name is Elvira Fish, I run Circulations here.  I hope you learn something.
zh: 恕我直言，我们不能再往外借书了。况且，你不知道我们曾有多少的书被毁被盗。希望你能明白。

note: ~ Response to NPC dialogue
en: Can you answer some questions for me?
zh: 我有些问题。

note: ~ Response to NPC dialogue
en: Let me look at what you have.
zh: 让我看看你有什么。

note: ~ Response to NPC dialogue
en: I just want to browse.  See you.
zh: 没什么，我只是在四处看看。

note: ~ NPC dialogue line
en: Of course, how can I help?
zh: 好。

note: ~ NPC dialogue line
en: I would be happy to assist.
zh: 这是我的荣幸，请说。

note: ~ NPC dialogue line
en: Of course, please ask.
zh: 当热可以了，我等你。

note: ~ NPC dialogue line
en: What questions do you have?
zh: 问吧。

note: ~ Response to NPC dialogue
en: You can't lend out books?  What kind of library is that?
zh: 为什么？这里不是图书馆吗？

note: ~ Response to NPC dialogue
en: You want even more books?
zh: 你还想要更多的书？

note: ~ Response to NPC dialogue
en: Who's in charge here?
zh: 这里谁是头？

note: ~ Response to NPC dialogue
en: Is there any way I can join your group?
zh: 我可以加入你的团队吗？

note: ~ Response to NPC dialogue
en: What's your story?
zh: 说说你的故事？

note: ~ Response to NPC dialogue
en: Have you heard anything about the rest of the world?
zh: 有外界的消息吗？

note: ~ Response to NPC dialogue
en: Actually, I need to head out.
zh: 其实，我该走了。

note: ~ NPC dialogue line
en: Some, here and there.  My responsibilities keep me here but I have spoken with traveling merchants.  They thought we wanted guns and were confused that we wished to trade books for books.  I must assume that most of the other survivors are more violent and less scholarly.
zh: 有的，你周围就是。我的职责让我呆在这里，但我和路过的商人谈过了。他们最初以为我们想购入枪支，但对我们只想以书易书的态度非常不解。我们承认，我们认为大多数人都很野蛮甚至不学无术。

note: ~ Response to NPC dialogue
en: Are there any other settlements around?
zh: 附近还有其他定居点吗？

note: ~ Response to NPC dialogue
en: That's fine for now.
zh: 就这样吧。

note: ~ NPC dialogue line
en: Yes we are.  We still have some of our original collection, but far too much of it was stolen or destroyed, and of course it was far from complete even before.  Some of us go out to try and rebuild the collection from towns nearby, but mostly we rely on people passing through like you.  We especially want anything rare and hard to find.
zh: 是这样的。我们仍然有不少原先的收藏，但绝大多数已经消失。无论如何，即使是在那以前，想到完全收藏也有很大的距离。
    我们中的一些人去附近城镇收集资源来重建收藏，但主要是依靠像你这样路过的人。我们尤其想要珍贵的和罕见的东西。

note: ~ Response to NPC dialogue
en: I'll keep that in mind.
zh: 我会记着的。

note: ~ NPC dialogue line
en: *frowning.  "Listen, we are doing our best here.  Most of our original staff is gone and people keep stealing and breaking things for no reason.  We're just trying to protect some information for the future."
zh: (皱眉)“听着，我们已经尽力了。原来的人大多已经不在了，这些人毫无征兆地偷窃和破坏。我们只是想为未来留下一些信息。”

note: ~ Response to NPC dialogue
en: Okay, I'm sorry.
zh: 哦，抱歉。

note: ~ Response to NPC dialogue
en: But why bother then?
zh: 为什么会这么麻烦？

note: ~ NPC dialogue line
en: *deep breath, tired smile.  "How else can I help you?"
zh: ...还有什么问题吗？

note: ~ NPC dialogue line
en: *frowning, grimacing.  "I don't know.  It's.  I can't talk about this right now."
zh: *皱眉，面色凝重*  “我不知道...它...我现在不能说这个。”

note: ~ Response to NPC dialogue
en: Of course, I'm sorry.
zh: 无意冒犯。

note: ~ Response to NPC dialogue
en: I should probably go.
zh: 也许我该走了。

note: ~ NPC dialogue line
en: Oh.  Um.  I guess I like stories.  And quiet.
zh: 啊，嗯。我想我喜欢故事，还有冥想。

note: ~ Response to NPC dialogue
en: How did you end up here?
zh: 你是怎么到这里来的？

note: ~ NPC dialogue line
en: Oh, well I took a job here about a year before <the_cataclysm>, and I was living alone when things got bad and I thought I might be safer here with work friends.  My friends Beatrice and Ross and I got some supplies ready and then more people started to join us.  And then it got bad.  But I think that has settled down some now.
zh: 我在一年前的<the_cataclysm>就有了一份工作。当事情变坏时，我一个人住，后来和这些工作伙伴一起就安全得多。我跟碧翠斯和罗斯着手收集物资，更多人也因此加入。再往后，更多的灾难蜂拥而至，不过我们最终还是挺了过来，现在已经安定了不少。

note: ~ NPC dialogue line
en: Oh.  Um.  I don't.  I don't think that makes sense right now.  I have enough help here, and we.  Maybe when things are more settled but not now.  But you might ask others if they need help.
zh: 呃，不，我们暂时不能信任你。等事情解决了再说吧，总之不是现在。但是，如果你认为自己可以在那以后就能立刻加入我们，现在就可以帮忙。

note: ~ Response to NPC dialogue
en: Another time, then.
zh: 那下次再聊吧。

note: ~ Response to NPC dialogue
en: I'm useful!  I have skills!
zh: 我会的很多，我很有价值！

note: ~ Response to NPC dialogue
en: Maybe I could change your mind…?~
zh: 也许我可以改变你的想法……？

note: ~ NPC dialogue line
en: Um.  Right, I guess you made it this far.  But.  Really I don't have something right now.  But really if you could find some books to trade us that would be great.  We really should be rebuilding the collection.  Really.  Um.
zh: 嗯。是的，我猜你也应该能活到现在这么久。但是。确实我现在什么都没有。实话实说如果你能找来一些书来与我们交易那就太好了。 我们确实应该重建收藏。真的。嗯。

note: ~ NPC dialogue line
en: Um.  Well.  You shouldn't.  I shouldn't.  Um.  I don't.  Let's talk about something else.
zh: 嗯。好吧。你不该。我不该。嗯。我不。我们聊点别的吧。

note: ~ NPC dialogue line
en: Yes, so I hear.  One trader I talked to said they have a whole market somewhere with all kinds of useful things.  Not a lot of books though, it sounds like.
zh: 是的，我听说了。我和一个商人聊过，他们在某个地方拥有一个完整的市场，里面有各种有用的东西。虽然听起来书籍类的并不多。

note: ~ NPC dialogue line
en: Trying to keep the library here in good order.  She's seen some hard times recently and needs a lot of love.  Past that, well…I guess it would be good to get the rest of the campus cleaned up.  That's what Jack wants to do but we don't have any guns and we don't want to.  I know Callista wants to get classes going again as soon as possible though I imagine we have some problems with the academic interests of the students still with us and the teachers we have left.
zh: 努力保持图书馆这里的良好秩序。她最近经历了一些困难，需要很多爱。除此之外，嗯……我想把校园的其余部分清理干净也会很好。这就是杰克想做的，但我们没有枪，我们也不想要。我知道卡莉斯塔希望尽快重新开课，不过我想我们仍然面临学生对学术还剩下多少兴趣的问题，以及我们还剩下多少老师的问题。

note: ~ Response to NPC dialogue
en: You're really just going to keep going like nothing happened?
zh: 你真的要若无其事地继续下去吗?

note: ~ Response to NPC dialogue
en: I hope it works out for you.
zh: 我希望你们的情况有所好转。

note: ~ NPC dialogue line
en: *frowning.  "It's not.  I'm not saying nothing happened.  We lost a lot.  I lost a lot.  We just need to go forward.  We need to put things back together and help people.  That's why this place is here.  What else would we do?  We can't give up too.
zh: *皱了皱眉说：“没有。我并不是说什么都没发生。我们失去了很多。我失去了很多。但我们需要向前看。我们需要收拾现状并帮助大家。这就是这个地方在这里的原因。我们还能做些什么呢？我们当然也不能放弃。

note: ~ NPC dialogue line
en: Oh, we did have a President, Mx. Rose.  As things were starting to get bad they locked themself into the administrative building with all of the senior staff.  It's a good thing too because that building is full of the dead now, just like the rest except the library here.  For now everyone is still trying to operate under the old library structure, so I guess I'm in charge now as the most senior library staff left, though we have some survivors here from the other buildings from other divisions.  Callista Rupp from Academics is here, she taught physics.  I think she was at MIT for a while.  And Jack Springer from Facilities is here too, he's probably the only really practical person here, very handy!  It was his idea to board up the other buildings.
zh: 哦，我们曾经是有位馆长来着，罗斯小姐。随着事情开始变得糟糕，他们所有高级职员一起把自己锁死在行政楼里。这也算是件好事，因为那栋建筑现在充满了死者，就像图书馆外的其他建筑一样。目前，大家仍尝试在原有的图书馆架构下运作，因为最高管理者不在了，所以我想现在该我负责了，尽管我们有一些来自其他建筑物的其他部门的幸存者。来自教学楼的卡莉斯塔·鲁普在这里，她以前教物理。我想她也在麻省理工学院呆过一段时间。来自科研楼的杰克·施普林格也在这里，他可能是这里唯一懂得实践的人，很勤快的一个人！用木板封住其他建筑物正是他的主意。

note: ~ NPC dialogue line
en: &You see this crazed fellows eyes darting around anxiously, always anticipating impending doom.  Every now and then you can even hear them whimper in fear.  Although they do not seem aggressive, they definitely are out of their mind.
zh: &你看到这些疯狂的家伙的眼睛焦急地转来转去，预料着即将到来的厄运。你有时甚至能听到他们恐惧的呜咽。尽管他们看起来并不具有攻击性，但他们肯定是疯了。

note: ~ Response to NPC dialogue
en: You need to get to safety!
zh: 你需要去安全的地方！

note: ~ Response to NPC dialogue
en: [Awkwardly distance yourself.]
zh: [尴尬地远离。]

note: ~ NPC dialogue line
en: &They shriek and stumble backwards, as if you just became a threat.
zh: &他们尖叫着向后踉跄，就好像对他们来说，你刚刚成为了一个威胁。

note: ~ NPC dialogue line
en: I'm gonna kill all these <swear> things!
zh: 我要杀光这些<swear>的东西！

note: ~ NPC dialogue line
en: &They let out a bellowing warcry and wave their stick.
zh: &他一边发出震耳欲聋的战吼一边挥舞着手中的棍子。

note: ~ NPC dialogue line
en: I'M INVINCIBLE!
zh: 我所向披靡！

note: ~ Response to NPC dialogue
en: Are you crazy?  Get out of here!
zh: 你疯了？快跑！

note: ~ Response to NPC dialogue
en: [Leave them to their futile fight.]
zh: [让他继续徒劳的战斗。]

note: ~ NPC dialogue line
en: Like hell I will!
zh: 我决不后退！

note: ~ NPC dialogue line
en: Fuck that, I'm not going out like a coward!
zh: 滚吧，我才不会像个懦夫似的逃跑！

note: ~ Response to NPC dialogue
en: [Leave them to their futile fight]
zh: （你只能离开）

note: ~ NPC dialogue line
en: Stand aside citizen, I'll handle this!
zh: 市民们靠边站，让我来对付它！

note: ~ NPC dialogue line
en: Don't worry, I'm with the police<punc>
zh: 别担心，我们和警察一伙的<punc>

note: ~ NPC dialogue line
en: &The officer scans the area, looking for trouble.  They have a dangerous glint in their eyes.
zh: &警官四下巡视，寻找麻烦。他的眼中闪烁着危险的光芒。

note: ~ Response to NPC dialogue
en: [Back away.]
zh: [后退。]

note: ~ NPC dialogue line
en: &They are still breathing but unable to move and speak.  You are unsure if they are even fully conscious and yet shudder at the thought of being trapped inside your body.
zh: &他们仍在呼吸，但无法移动和说话。你不确定它们是否还有意识，但一想到被困在身体里无法动弹就感到不寒而栗。

note: ~ Response to NPC dialogue
en: [Leave them to their ultimate fate.]
zh: [让他们听天由命吧。]

note: ~ NPC dialogue line
en: No!  I just know it, they are still alive!
zh: 不，不！我要找到他们！

note: ~ Response to NPC dialogue
en: [Let them keep on searching.]
zh: [随他们去吧。]

note: ~ NPC dialogue line
en: Have you seen my child?
zh: 你见到我孩子了吗？

note: ~ NPC dialogue line
en: I am not leaving without my little one!
zh: 我必须找到那小家伙...

note: ~ NPC dialogue line
en: Where is my kid?
zh: 我孩子哪去了？

note: ~ Response to NPC dialogue
en: Your child is likely dead by now and you should get to safety!
zh: 现在立刻离开这里，否则那些“暴徒”会把你也杀掉！

note: ~ NPC dialogue line
en: No, just <swear> no…
zh: 不行，就是<swear>不行……

note: ~ NPC dialogue line
en: Just let me sleep, <name_b>!
zh: 赶紧让我睡觉吧，<name_b>！

note: ~ NPC dialogue line
en: Make it quick, I want to go back to sleep.
zh: 快点，我想回去睡觉了。

note: ~ NPC dialogue line
en: Just few minutes more…
zh: 再等几分钟……

note: ~ NPC dialogue line
en: Anything to do before I go to sleep?
zh: 在我睡觉前还有什么要做的吗？

note: ~ Response to NPC dialogue
en: Wake up!
zh: 醒醒！

note: ~ Response to NPC dialogue
en: Go back to sleep.
zh: 继续睡觉。

note: ~ NPC dialogue line
en: This character was previously put into a suspension state due to an AI bug.  If you have reason to believe the problem was fixed, you can wake them up.  Do you want to do that now?
zh: 由于AI错误，这个角色目前正处于停机状态。如果你有理由相信问题已经解决了，你可以尝试唤醒他们。确定要这么做吗？

note: ~ Response to NPC dialogue
en: yes, wake up!
zh: 是的，快醒醒！

note: ~ Response to NPC dialogue
en: no, go back to sleep.
zh: 好，继续睡吧。

note: ~ NPC dialogue line
en:  *pshhhttt* I'm reading you boss, over.
zh: *扑嘶思思思滋滋滋* 老大，我收到了。完毕。

note: ~ NPC dialogue line
en: What is it, friend?
zh: 怎么了，朋友？

note: ~ Response to NPC dialogue
en: I want to give you some commands for combat.
zh: [战斗]我想给你一些作战指令。

note: ~ Response to NPC dialogue
en: I want to set some miscellaneous rules.
zh: [其他]我想设定一些其他规则。

note: ~ Response to NPC dialogue
en: I'd like to know a bit more about your abilities.
zh: [查看]我想更多地了解你的能力。

note: ~ Response to NPC dialogue
en: There's something I want you to do.
zh: [交互]我有些事情想让你做。

note: ~ Response to NPC dialogue
en: I just wanted to talk for a bit.
zh: [闲聊]我只想聊聊天。

note: ~ Response to NPC dialogue
en: Can you help me understand something?  (HELP/TUTORIAL)
zh: [教程]你能告诉我些事吗？

note: ~ Response to NPC dialogue
en: [HAS DEBUG MIND CONTROL] Now listen closely… (DEBUG FUNCTIONS)
zh: [调试用精神控制] 听仔细了……（调试功能）

note: ~ Response to NPC dialogue
en: I'm going to go my own way for a while.
zh: [解散]我们就此分开吧。

note: ~ NPC dialogue line
en:  *tshk* Are you serious?  This isn't a cell phone.  Can it wait until we're in the same place?
zh: *滋滋*你是认真的吗？这可不是手机。能等到我们在同一个地方再聊吗？

note: ~ NPC dialogue line
en: Sure, what did you want to say?
zh: 好吧，你想要聊些什么？

note: ~ Response to NPC dialogue
en: Mind if we just chat for a bit about your history?
zh: 可以和我聊聊你的经历吗？

note: ~ Response to NPC dialogue
en: Let's just chitchat for a while, I could use some relaxation.
zh: 让我们聊会儿天吧，我需要放松一下。

note: ~ Response to NPC dialogue
en: I changed my mind, wanted to ask you something else.
zh: 我改变主意了，问点别的吧。

note: ~ NPC dialogue line
en: I'm all ears, my friend.
zh: 我洗耳恭听，我的朋友。

note: ~ NPC dialogue line
en: You gonna give me orders?
zh: 你要给我下什么指令吗？

note: ~ NPC dialogue line
en: What would you like?
zh: 你想要我做什么？

note: ~ NPC dialogue line
en: Just say the word.
zh: 只要你开口。

note: ~ Response to NPC dialogue
en: Can you teach me anything?
zh: [求教]现在你能教我点东西吗？

note: ~ Response to NPC dialogue
en: Can you host a training seminar?
zh: [培训]你能主持一次培训吗？

note: ~ Response to NPC dialogue
en: I have something to teach you.
zh: [教授]我想要告诉你们一点人生的经验。

note: ~ Response to NPC dialogue
en: Let's trade items
zh: [交易]让我看看你都有些什么，怎样？

note: ~ Response to NPC dialogue
en: Hold on to this item.
zh: [给予]你拿着这个物品吧。

note: ~ Response to NPC dialogue
en: Guard this position.
zh: [站岗]守在这里。

note: ~ Response to NPC dialogue
en: Find a horse and mount up!
zh: [骑乘]找匹马骑上去！

note: ~ Response to NPC dialogue
en: Drop off any items you're not using.
zh: 丢下你当前未使用的物品。

note: ~ Response to NPC dialogue
en: Get off your mount, please.
zh: 请下马。

note: ~ Response to NPC dialogue
en: Let's talk about your current activity.
zh: [工作]让我们来确定下你目前的行动吧。

note: ~ Response to NPC dialogue
en: Let's talk about the camp.
zh: 我们来谈谈营地的事情。

note: ~ Response to NPC dialogue
en: Change your martial arts style.
zh: [武术]改变你的战斗流派吧。

note: ~ NPC dialogue line
en: *will not engage enemies.
zh: *不攻击敌人。

note: ~ NPC dialogue line
en: *will engage nearby enemies.
zh: *会攻击靠近的敌人。

note: ~ NPC dialogue line
en: *will engage weak enemies.
zh: *会攻击较弱的敌人。

note: ~ NPC dialogue line
en: *will engage enemies you attack.
zh: *会攻击你正在攻击的敌人。

note: ~ NPC dialogue line
en: *will engage distant enemies without moving.
zh: *会攻击在攻击范围的远程敌人。

note: ~ NPC dialogue line
en: *will engage enemies close enough to attack without moving.
zh: *会攻击在攻击范围的敌人。

note: ~ NPC dialogue line
en: *will engage all enemies.
zh: *会攻击所有敌人。

note: ~ NPC dialogue line
en:   OVERRIDE:
zh: 临时指令：

note: ~ NPC dialogue line
en:   What should <mypronoun> do?
zh: <mypronoun>应该做些什么？

note: ~ Response to NPC dialogue
en: Change your engagement rules…
zh: 改一下你的作战方式吧……

note: ~ Response to NPC dialogue
en: Change your aiming rules…
zh: 改一下你的瞄准方式吧……

note: ~ Response to NPC dialogue
en: Change your bionic power reserve rules…
zh: 改变你的生化能量使用规则……

note: ~ Response to NPC dialogue
en: Change your bionic power recharge rules…
zh: 改变你的生化能量补充规则……

note: ~ Affirmative response to NPC dialogue
en: Move freely as you need to.
zh: 根据你的需要自由行动。

note: ~ Negative response to NPC dialogue
en: Stick close to me, no matter what.
zh: 不管发生什么，都紧跟我。

note: ~ Affirmative response to NPC dialogue
en: Don't use ranged weapons anymore.
zh: 不要再使用远程武器了。

note: ~ Negative response to NPC dialogue
en: You can use ranged weapons.
zh: 你可以使用远程武器。

note: ~ Affirmative response to NPC dialogue
en: Don't worry about noise.
zh: 别担心声音问题。

note: ~ Negative response to NPC dialogue
en: Use only silent weapons.
zh: 只能用静音武器。

note: ~ Affirmative response to NPC dialogue
en: Don't use grenades anymore.
zh: 不要用手雷了。

note: ~ Negative response to NPC dialogue
en: You can use grenades.
zh: 你可以用手雷。

note: ~ Affirmative response to NPC dialogue
en: Don't worry about shooting an ally.
zh: 不要担心射中队友。

note: ~ Negative response to NPC dialogue
en: Don't shoot unless you're sure you won't hit an ally.
zh: 除非你确定不会射中队友，否则不要射击。

note: ~ Affirmative response to NPC dialogue
en: Move wherever you need to go to fight an enemy.
zh: 自由移动以对抗敌人。

note: ~ Negative response to NPC dialogue
en: Hold the line: don't move onto obstacles adjacent to me.
zh: 坚守阵地：不要移动到我旁边的障碍物上。

note: ~ Response to NPC dialogue
en: Never mind.
zh: 算了。

note: ~ Response to NPC dialogue
en: Don't fight unless your life depends on it.
zh: 你被攻击时才去战斗。

note: ~ Response to NPC dialogue
en: Attack enemies that get too close.
zh: 攻击过于靠近的敌人。

note: ~ Response to NPC dialogue
en: Attack enemies that you can kill easily.
zh: 攻击你能轻易杀死的敌人。

note: ~ Response to NPC dialogue
en: Attack only enemies that I attack first.
zh: 攻击我攻击的第一个敌人。

note: ~ Response to NPC dialogue
en: Attack only enemies you can reach without moving.
zh: 攻击你原地可以攻击到的敌人。

note: ~ Response to NPC dialogue
en: Attack any enemy within range of your ranged weapon, but don't move.
zh: 用你的远程武器攻击射程内的任何敌人，但是不要移动。

note: ~ Response to NPC dialogue
en: Attack anything you want.
zh: 按你自己的打法来吧。

note: ~ NPC dialogue line
en: *will reserve 100% of CBM power for defense or utility CBMs.
zh: *将100%能量留给防御型或实用型生化插件。

note: ~ NPC dialogue line
en: *will reserve 75% of CBM power for defense or utility CBMs.
zh: *将75%能量留给防御型或实用型生化插件。

note: ~ NPC dialogue line
en: *will reserve 50% of CBM power for defense or utility CBMs.
zh: *将50%能量留给防御型或实用型生化插件。

note: ~ NPC dialogue line
en: *will reserve 25% of CBM power for defense or utility CBMs.
zh: *将25%能量留给防御型或实用型生化插件。

note: ~ NPC dialogue line
en: *will not reserve any power for defense or utility CBMs.
zh: *不保留能量给防御型或实用型生化插件。

note: ~ NPC dialogue line
en:   How should much power should <mypronoun> reserve for defense or utility CBMs?
zh: <mypronoun>该保留多少能量给防御型或实用型生化插件？

note: ~ Response to NPC dialogue
en: Don't use any CBM weapons.  Save all power for defense or utility CBMs.
zh: 不要使用任何生化插件武器。将能量留给防御型或实用型生化插件。

note: ~ Response to NPC dialogue
en: Use CBM weapons, but save 75% of total power for defense or utility CBMs.
zh: 使用生化插件武器。但将75%能量留给防御型或实用型生化插件。

note: ~ Response to NPC dialogue
en: Use CBM weapons, but save 50% of total power for defense or utility CBMs.
zh: 使用生化插件武器。但将50%能量留给防御型或实用型生化插件。

note: ~ Response to NPC dialogue
en: Use CBM weapons, but save 25% of total power for defense or utility CBMs.
zh: 使用生化插件武器。但将25%能量留给防御型或实用型生化插件。

note: ~ Response to NPC dialogue
en: Go wild with CBM weapons.  Don't reserve any power for defense or utility CBMs.
zh: 疯狂使用生化插件武器。不将能量留给防御型或实用型生化插件。

note: ~ NPC dialogue line
en: *will recharge power CBMs until <mypronoun> has 90% of total power.
zh: *将<mypronoun>的生化能量充到90%上限水平。

note: ~ NPC dialogue line
en: *will recharge power CBMs until <mypronoun> has 75% of total power.
zh: *将<mypronoun>的生化能量充到75%上限水平。

note: ~ NPC dialogue line
en: *will recharge power CBMs until <mypronoun> has 50% of total power.
zh: *将<mypronoun>的生化能量充到50%上限水平。

note: ~ NPC dialogue line
en: *will recharge power CBMs until <mypronoun> has 25% of total power.
zh: *将<mypronoun>的生化能量充到25%上限水平。

note: ~ NPC dialogue line
en: *will recharge power CBMs until <mypronoun> has 10% of total power.
zh: *将<mypronoun>的生化能量充到10%上限水平。

note: ~ NPC dialogue line
en:   When should <mypronoun> consume supplies to recharge power CBMs?
zh: <mypronoun>该消耗多少补给品为自己充能？

note: ~ Response to NPC dialogue
en: We have plenty of supplies.  Recharge until you have 90% of total power.
zh: 我们还有充足的补给。将生化能量充到90%小意思。

note: ~ Response to NPC dialogue
en: We have supplies.  Recharge until you have 75% of total power.
zh: 我们还有补给。将生化能量充到75%没问题。

note: ~ Response to NPC dialogue
en: We have some supplies.  Recharge until you have 50% of total power.
zh: 我们还有一些补给。将生化能量充到50%。

note: ~ Response to NPC dialogue
en: We're running low on supplies.  Recharge until you have 25% of total power.
zh: 我们的补给快用完了。将生化能量充25%就停下吧。

note: ~ Response to NPC dialogue
en: We're almost out of supplies.  Recharge until you have 10% of total power.
zh: 我们几乎没有补给了。将生化能量充到10%凑合用吧。

note: ~ NPC dialogue line
en: *will aim when it's convenient.
zh: *将尽可能瞄准。

note: ~ NPC dialogue line
en: *will only shoot after taking a long time to aim.
zh: *将在长时间瞄准后才射击。

note: ~ NPC dialogue line
en: *will take time and aim carefully.
zh: *将仔细瞄准后射击。

note: ~ NPC dialogue line
en: *will not bother to aim at all.
zh: *不会费心瞄准。

note: ~ NPC dialogue line
en:   How should <mypronoun> aim?
zh: <mypronoun>该如何瞄准？

note: ~ Response to NPC dialogue
en: Aim when it's convenient.
zh: 可能的话就瞄准吧。

note: ~ Response to NPC dialogue
en: Go wild, you don't need to aim much.
zh: 尽情发挥，你不需要瞄得太准。

note: ~ Response to NPC dialogue
en: Take your time, aim carefully.
zh: 花点时间，仔细瞄准。

note: ~ Response to NPC dialogue
en: Don't shoot if you can't aim really well.
zh: 无法特别仔细瞄准时不开枪。

note: ~ NPC dialogue line
en: Why should I teach you?
zh: 凭什么要我教你？

note: ~ Response to NPC dialogue
en: Come on, we're friends.
zh: 得了吧，我们可是朋友。

note: ~ Response to NPC dialogue
en: Forget it, let's get going.
zh: 算了。我们该走了。

note: ~ NPC dialogue line
en: Why should I host a training seminar?
zh: 我为什么要开始培训？

note: ~ NPC dialogue line
en: OVERRIDE:
zh: 临时指令：

note: ~ Response to NPC dialogue
en: Follow same rules as this follower.
zh: 遵守和这名同伴一样的规则。

note: ~ Affirmative response to NPC dialogue
en: Don't pick up items.
zh: 不要拾取物品。

note: ~ Negative response to NPC dialogue
en: You can pick up items now.
zh: 可以拾取物品。

note: ~ Affirmative response to NPC dialogue
en: Don't bash obstacles.
zh: 不要清除障碍物。

note: ~ Negative response to NPC dialogue
en: You can bash obstacles.
zh: 可以清除障碍物。

note: ~ Affirmative response to NPC dialogue
en: Stay awake.
zh: 尽力保持清醒。

note: ~ Negative response to NPC dialogue
en: Sleep when you feel tired.
zh: 疲倦的时候就睡觉吧。

note: ~ Affirmative response to NPC dialogue
en: Stay quiet.
zh: 尽量保持安静。

note: ~ Negative response to NPC dialogue
en: Tell me when you need something.
zh: 当你需要什么的时候就告诉我。

note: ~ Affirmative response to NPC dialogue
en: Leave corpses alone.
zh: 不用理会尸体。

note: ~ Negative response to NPC dialogue
en: Smash zombie corpses.
zh: 砸碎丧尸尸体。

note: ~ Affirmative response to NPC dialogue
en: Leave doors open.
zh: 记得让门开着。

note: ~ Negative response to NPC dialogue
en: Close the doors.
zh: 记得随手关门。

note: ~ Affirmative response to NPC dialogue
en: Leave doors unlocked.
zh: 不要锁门。

note: ~ Negative response to NPC dialogue
en: Lock any doors that you close.
zh: 关门的时候顺便锁门。

note: ~ Affirmative response to NPC dialogue
en: Open doors to get where you're going.
zh: 你可以打开门去你要去的地方。

note: ~ Negative response to NPC dialogue
en: Don't walk through closed doors.
zh: 不要穿过关着的门。

note: ~ Affirmative response to NPC dialogue
en: Unlock doors to get where you're going.
zh: 你可以开锁去你想要去的地方。

note: ~ Negative response to NPC dialogue
en: Don't unlock locked doors.
zh: 不要打开门锁。

note: ~ Affirmative response to NPC dialogue
en: If you hear a noise but can't see the source, move to investigate it.
zh: 如果你听到噪音但是看不到来源，去调查它。

note: ~ Negative response to NPC dialogue
en: Don't investigate noises that you can't see.
zh: 不要调查你看不见的地方的噪音。

note: ~ Response to NPC dialogue
en: Set up pickup rules.
zh: 设置拾取物品规则。

note: ~ Response to NPC dialogue
en: Clear all overrides.
zh: 清除所有临时指令。

note: ~ NPC dialogue line
en: You're really leaving?
zh: 你真的要离开？

note: ~ Response to NPC dialogue
en: Yeah, I'm sure.  Bye.
zh: [确认]是的，再见吧。

note: ~ Response to NPC dialogue
en: Nah, I'm just kidding.
zh: [取消]我只是在开个玩笑。

note: ~ Response to NPC dialogue
en: Please go to this location…
zh: 请到这个地方去……

note: ~ Response to NPC dialogue
en: Stay at your current position.
zh: 守在你现在的位置。

note: ~ NPC dialogue line
en: I'm currently <current_activity>.
zh: 我正在<current_activity>。

note: ~ NPC dialogue line
en: I'm not doing much currently.
zh: 我现在没有任务。

note: ~ Response to NPC dialogue
en: I meant what are your goals?
zh: 你现在有什么想要做的吗？

note: ~ Response to NPC dialogue
en: Carry on.
zh: 继续。

note: ~ Response to NPC dialogue
en: Please stop your current activity.
zh: 请停止你当前的行动吧。

note: ~ Response to NPC dialogue
en: Please sort out some of these items nearby.
zh: 整理下周围的物品。

note: ~ Response to NPC dialogue
en: Please do any construction work that you can.
zh: 完成所有未完成的建筑工程。

note: ~ Response to NPC dialogue
en: Please do any mining work that you can.
zh: 尽可能地挖矿。

note: ~ Response to NPC dialogue
en: Please go mop the area.
zh: 请把地拖干净。

note: ~ Response to NPC dialogue
en: Please study from a book.
zh: 请看书学习。

note: ~ Response to NPC dialogue
en: Please study from an e-book.
zh: 请看电子书学习。

note: ~ Response to NPC dialogue
en: Please study from books you have in order.
zh: 请依次看你身上的书学习。

note: ~ Response to NPC dialogue
en: Please start deconstructing any vehicles in a deconstruction zone.
zh: 开始拆解停在拆解区里的载具。

note: ~ Response to NPC dialogue
en: Please start repairing any vehicles in a repair zone.
zh: 请开始修复停在修复区里的载具。

note: ~ Response to NPC dialogue
en: Please chop logs into planks.
zh: 把原木劈成木板。

note: ~ Response to NPC dialogue
en: Please butcher any corpses that you can.
zh: 尽可能地屠宰尸体。

note: ~ Response to NPC dialogue
en: Please chop any trees in the designated areas.
zh: 去伐木区砍树。

note: ~ Response to NPC dialogue
en: Please go catch some fish.
zh: 去钓点鱼。

note: ~ Response to NPC dialogue
en: Please do some farming work.
zh: 做些农活。

note: ~ Response to NPC dialogue
en: Please disassemble anything in the designated areas.
zh: 去拆解区拆解物品。

note: ~ Response to NPC dialogue
en: Can you craft this item?
zh: 你能制造这个物品吗？

note: ~ NPC dialogue line
en: *pssshht* ten-four, I'll make my way there, over.
zh: *电流声* 收到，我会赶过去的。完毕。

note: ~ NPC dialogue line
en: Sure thing, I'll make my way there.
zh: 好的，我会赶过去的。

note: ~ NPC dialogue line
en: What about the camp?
zh: 营地？准备怎么搞？

note: ~ Response to NPC dialogue
en: I want to assign you to work at this camp.
zh: [指派]我想派你去这个营地工作。

note: ~ Response to NPC dialogue
en: Please go to this location.
zh: 请到这个地方。

note: ~ Response to NPC dialogue
en: Since we can't build a camp here, I want you to tell me where can we build a camp?
zh: 既然我们不能在这里建立营地，你告诉我在哪里可以建？

note: ~ Response to NPC dialogue
en: Yes, I'm sure.
zh: 是的，我确定。

note: ~ Response to NPC dialogue
en: Actually, never mind.
zh: 呃，其实没什么。

note: ~ NPC dialogue line
en:  *tshk* Not sure it works when i am that far.
zh: *滋滋* 不确定这么远的距离上能不能起作用。

note: ~ Response to NPC dialogue
en: Trust me (+10 trust).
zh: 信任我（+10 信任）。

note: ~ Response to NPC dialogue
en: Do not trust me (-10 trust).
zh: 不要信任我（-10 信任）。

note: ~ Response to NPC dialogue
en: Fear me (+10 fear).
zh: 害怕我（+10 恐惧）。

note: ~ Response to NPC dialogue
en: Do not fear me (-10 fear).
zh: 不要害怕我（-10 恐惧）。

note: ~ Response to NPC dialogue
en: Value me (+10 value).
zh: 重视我（+10 价值）。

note: ~ Response to NPC dialogue
en: Do not value me (-10 value).
zh: 轻视我（-10 价值）。

note: ~ Response to NPC dialogue
en: Be angry (+10 anger).
zh: 变得愤怒（+10 愤怒）。

note: ~ Response to NPC dialogue
en: Do not be angry (-10 anger).
zh: 不要愤怒（-10 愤怒）。

note: ~ Response to NPC dialogue
en: Owe me (+10 owed).
zh: 你欠我一个人情（+10 赊欠）。

note: ~ Response to NPC dialogue
en: Do not owe me (-10 owed).
zh: 你不欠我什么（-10 赊欠）。

note: ~ Response to NPC dialogue
en: Favor me (+10 favors).
zh: 偏爱我（+10 偏爱）。

note: ~ Response to NPC dialogue
en: Do not favor me (-10 favors).
zh: 不要偏爱我（-10 偏爱）。

note: ~ Response to NPC dialogue
en: Train me.
zh: 训练我。

note: ~ Response to NPC dialogue
en: Do a seminar.
zh: 主持培训。

note: ~ Response to NPC dialogue
en: Another survivor!  We should travel together.
zh: [组队]另一名幸存者！让我们组队行动吧。

note: ~ Response to NPC dialogue
en: What are you doing?
zh: [询问]你在做些什么？

note: ~ Response to NPC dialogue
en: Put away weapon.
zh: 收起武器。

note: ~ Response to NPC dialogue
en: Drop weapon.
zh: 放下武器。

note: ~ Response to NPC dialogue
en: Don't worry, I'm not going to hurt you
zh: 别担心，我不打算伤害你。

note: ~ Response to NPC dialogue
en: Drop your weapon!
zh: 把你的武器放下！

note: ~ Response to NPC dialogue
en: Get out of here or I'll kill you.
zh: 给老子滚开，否则我杀了你。

note: ~ NPC dialogue line
en: Hey there, <name_g>.
zh: 嘿，<name_g>。

note: ~ NPC dialogue line
en: Okay, no sudden movements…
zh: 好吧，别乱动……

note: ~ NPC dialogue line
en: Keep your distance!
zh: 离我远点！

note: ~ NPC dialogue line
en: This is my territory, <name_b>.
zh: 这是我的地盘，<name_b>。

note: ~ Response to NPC dialogue
en: Calm down.  I'm not going to hurt you.
zh: 冷静点，我不会伤害你。

note: ~ Response to NPC dialogue
en: Screw you, no.
zh: 去你妈的！

note: ~ Response to NPC dialogue
en: Put hands up.
zh: 举起双手。

note: ~ NPC dialogue line
en: *drops his weapon.
zh: *放下他的武器。

note: ~ NPC dialogue line
en: *drops her weapon.
zh: *放下她的武器。

note: ~ Response to NPC dialogue
en: Now get out of here
zh: 现在赶紧滚

note: ~ NPC dialogue line
en: Now get out of here, before I kill you.
zh: 在我杀了你之前，从这里滚开。

note: ~ Response to NPC dialogue
en: Okay, I'm going.
zh: 好好，我现在就走。

note: ~ Response to NPC dialogue
en: About one of those jobs…
zh: 关于其中的一个任务……

note: ~ Response to NPC dialogue
en: What's the matter?
zh: 你怎么了？

note: ~ Response to NPC dialogue
en: I don't care.
zh: 我不在乎。

note: ~ NPC dialogue line
en: I don't have any jobs for you.
zh: 我没有工作可以给你。

note: ~ NPC dialogue line
en: I don't have any more jobs for you.
zh: 我没有更多的工作可以给你了。

note: ~ NPC dialogue line
en: I have other jobs for you.  Want to hear about them?
zh: 我还有些其它的工作想交给你，要听听看吗？

note: ~ NPC dialogue line
en: I have more jobs for you.  Want to hear about them?
zh: 我还有更多的工作想交给你，要听听看吗？

note: ~ NPC dialogue line
en: I have a job for you.  Want to hear about it?
zh: 我有一份活给你，想听听吗？

note: ~ NPC dialogue line
en: I just have one job for you.  Want to hear about it?
zh: 我这正好有份你能做的事，想听听吗？

note: ~ Response to NPC dialogue
en: Oh, okay.
zh: 哦，好的。

note: ~ Response to NPC dialogue
en: Never mind, I'm not interested.
zh: [拒绝]算了，我没兴趣。

note: ~ NPC dialogue line
en: You're not working on anything for me now.
zh: 你现在没有为我做任何事情。

note: ~ NPC dialogue line
en: Which job?
zh: 哪个工作？

note: ~ NPC dialogue line
en: What about it?
zh: 怎么样了？

note: ~ Response to NPC dialogue
en: I'll do it!
zh: [确认]我去做吧！

note: ~ Response to NPC dialogue
en: Can you share some equipment?
zh: 能给点装备吗？

note: ~ Response to NPC dialogue
en: I'll be back soon!
zh: 我很快就回来！

note: ~ Response to NPC dialogue
en: Sounds good, thanks.
zh: 明白了，谢谢。

note: ~ Response to NPC dialogue
en: Sounds good.  Bye!
zh: 我懂了，再见！

note: ~ Response to NPC dialogue
en: I'm sorry.
zh: [重复]抱歉，我再考虑一下？

note: ~ Response to NPC dialogue
en: Whatever.  Bye.
zh: [取消]无所谓，再见！

note: ~ Response to NPC dialogue
en: I'm sorry… I failed.
zh: 对不起……我失败了。

note: ~ Affirmative response to NPC dialogue
en: I killed him.
zh: 我杀了他。

note: ~ Negative response to NPC dialogue ~ Response to NPC dialogue
en: I killed it.
zh: 我杀了它。

note: ~ Response to NPC dialogue
en: No.  I'll get back to it, bye!
zh: 没有，我会继续做的，再见！

note: ~ Response to NPC dialogue
en: Yup!  Here it is!
zh: 当然了，就在这儿！

note: ~ Response to NPC dialogue
en: We're here!
zh: 我们到了！

note: ~ Response to NPC dialogue
en: Here I am.
zh: 我在这里。

note: ~ Response to NPC dialogue
en: I talked to them.
zh: 我和他谈过了。

note: ~ Response to NPC dialogue
en: Here it is!
zh: 就是它了！

note: ~ Response to NPC dialogue
en: Justice has been served.
zh: 如你所愿，正义已经得到了伸张。

note: ~ Response to NPC dialogue
en: I killed them.  All of them.
zh: 我杀光了它们。它们全部。

note: ~ Response to NPC dialogue
en: I brought 'em.
zh: 我花了点钱买下了。

note: ~ Response to NPC dialogue
en: I've taken care of it
zh: 我已经搞定了。

note: ~ Response to NPC dialogue
en: I found it, but I'm keeping it, and I'll find you another one.  Let's talk about something else.
zh: 找到了，但这一份我要自己留着，我会再去找一份的。现在我们讨论些别的。

note: ~ Response to NPC dialogue
en: I found it, but I'm keeping it, and I'll find you another one.  Bye!
zh: 找到了，但这一份我要自己留着，我会再去找一份的。再见！

note: ~ Response to NPC dialogue
en: Mission success!  I don't know what else to say.
zh: 任务成功了！我不知道还能说什么。

note: ~ Response to NPC dialogue
en: Glad to help.  I need no payment.
zh: 我不需要报酬，帮到你就很好了。

note: ~ Response to NPC dialogue
en: How about some items as payment?
zh: 也许你可以给我点东西，作为报酬。

note: ~ Response to NPC dialogue
en: Maybe you can teach me something as payment?
zh: 也许你可以教我些东西，作为报酬。

note: ~ Response to NPC dialogue
en: Glad to help.  I need no payment.  Bye!
zh: 很高兴帮到你，我不需要报酬，再见！

note: ~ Response to NPC dialogue
en: Glad to help.
zh: 很高兴可以帮忙。

note: ~ Response to NPC dialogue
en: Glad to help.  Bye!
zh: 很高兴可以帮忙。再见。

note: ~ Response to NPC dialogue
en: Well, um, sorry.
zh: 呃，嗯……不好意思。

note: ~ Response to NPC dialogue
en: I'm sorry.  I did what I could.
zh: 对不起，我已经尽力了。

note: ~ NPC dialogue line
en: Sure, here you go!
zh: 当然，给你！

note: ~ Response to NPC dialogue ~ Dialogue line in mission "Retrieve the fertility supplements" ~ Dialogue line in mission "Find cactus seeds" ~ Dialogue line in mission "Fishy Business" ~ Dialogue line in mission "Mathematical Measures" ~ Dialogue line in mission "Plumbing Maintenance" ~ Dialogue line i
en: Thank you.
zh: 谢谢你。

note: ~ Response to NPC dialogue
en: Thanks, bye.
zh: 谢了，再见。

note: ~ NPC dialogue line
en: Well, I guess it's just us.
zh: 呵呵，我估计就我们两个活人了。

note: ~ NPC dialogue line
en: At least we've got shelter.
zh: 好歹我们还有个避难所可以呆。

note: ~ Response to NPC dialogue
en: What should we do now?
zh: [询问]我们现在该做什么？

note: ~ Response to NPC dialogue
en: Any tips?
zh: [询问]有什么建议吗？

note: ~ Response to NPC dialogue
en: Want to travel with me?
zh: [组队]与我同行吧，如何？

note: ~ Response to NPC dialogue
en: Want to share some useful items with me?
zh: 能和我分享一些有用的东西吗？

note: ~ NPC dialogue line
en: I don't know, look for supplies and other survivors I guess.
zh: 不知道，或许我们应该寻找其他幸存者和补给。

note: ~ NPC dialogue line
en: Maybe we should start boarding up this place.
zh: 也许我们该开始加固这个地方。

note: ~ NPC dialogue line
en: I suppose getting a car up and running would be really be useful if we have to move.
zh: 如果我们必须搬家的话，用车来搬家会非常有用。

note: ~ NPC dialogue line
en: We could look for a farm.  They should have food and tools, and they aren't close to cities.
zh: 我们可以找一个农场。那里应该有食物和工具，而且离城市比较远。

note: ~ NPC dialogue line
en: We should probably stay away from cities, even if they have lots of supplies.
zh: 也许我们应该远离那些城市，即便那里有不少物资。

note: ~ Response to NPC dialogue
en: Hmm, okay.
zh: 嗯嗯，好吧。

note: ~ NPC dialogue line
en: Focus on the road, mate!
zh: 专心开车，兄弟！

note: ~ NPC dialogue line
en: I'm driving here!
zh: 我在开车！

note: ~ NPC dialogue line
en: I'm too thirsty, give me something to drink.
zh: 我渴了，给我来点喝的吧。

note: ~ NPC dialogue line
en: I'm too hungry, give me something to eat.
zh: 我饿了，给我来点吃的吧。

note: ~ NPC dialogue line
en: I'm too tired, let me rest first.
zh: 我累了，让我去睡一会吧。

note: ~ NPC dialogue line
en: Nothing comes to my mind now.  Ask me later perhaps?
zh: 我现在什么都想不到，下次再问我吧。

note: ~ NPC dialogue line
en: I have some reason for not telling you.
zh: 我不方便对你说。

note: ~ Response to NPC dialogue
en: Ah, okay.
zh: 啊，好吧。

note: ~ NPC dialogue line
en: Not until I get some antibiotics…
zh: 除非你给我一点抗生素……

note: ~ NPC dialogue line
en: You asked me recently; ask again later.
zh: 你刚才问过我了，我仍在考虑中，一会再问我吧。

note: ~ NPC dialogue line
en: Why should I travel with you?
zh: 为什么我应该跟你同行？

note: ~ Response to NPC dialogue
en: Understood.  I'll get those antibiotics.
zh: 明白了，我会把抗生素拿给你的。

note: ~ Response to NPC dialogue
en: Right, right, I'll ask later.
zh: 好吧，以后再问你吧。

note: ~ Response to NPC dialogue
en: I can keep you safe.
zh: 因为我有能力保护你啊。

note: ~ Response to NPC dialogue
en: You can keep me safe.
zh: 因为你能保护我的安全。

note: ~ Response to NPC dialogue
en: I'll kill you if you don't.
zh: 要是不答应我就杀了你。

note: ~ NPC dialogue line
en: You got it, I'm with you!
zh: 如你所愿，我和你一起走！

note: ~ Response to NPC dialogue
en: Okay, let's go!
zh: 好的，我们出发吧！

note: ~ NPC dialogue line
en: Yeah… I don't think so.
zh: 噢……我并不这么认为。

note: ~ NPC dialogue line
en: What is it?
zh: 干什么？

note: ~ Response to NPC dialogue ~ Dialogue line in mission "Return Barry to Eddie at the dairy."
en: How much further?
zh: 还有多远？

note: ~ Response to NPC dialogue
en: I'd like to lead for a while.
zh: 让我来带路吧。

note: ~ Response to NPC dialogue
en: Step aside.  I'm leader now.
zh: 一边去，现在我是领队！

note: ~ NPC dialogue line
en: Alright.  You can lead now.
zh: 好吧，现在你说了算。

note: ~ Response to NPC dialogue
en: Good.  Something else…
zh: 好的。还有别的事……

note: ~ Response to NPC dialogue
en: Alright, let's go.
zh: 好的，出发吧。

note: ~ Response to NPC dialogue
en: Okay, okay.
zh: OK，OK。

note: ~ NPC dialogue line
en: Alright, show me how it's done.
zh: 好的，让我看看是怎么做的吧。

note: ~ Response to NPC dialogue
en: Okay, let's begin.
zh: 好的，我们开始吧。

note: ~ Response to NPC dialogue
en: Okay.  Lead the way.
zh: 好的，你来带路吧。

note: ~ Response to NPC dialogue
en: No, we'll be okay here.
zh: 不要，在这挺好的。

note: ~ Response to NPC dialogue
en: On second thought, never mind.
zh: [取消]回头想一想，算了吧。

note: ~ NPC dialogue line
en: Alright, who should participate?
zh: 好的，谁应该参加？

note: ~ Response to NPC dialogue
en: Let's see…
zh: 我想想看……

note: ~ NPC dialogue line
en: Alright, let's begin.
zh: 好吧，让我们开始吧。

note: ~ Response to NPC dialogue
en: Sounds good.
zh: [确认]听起来不错，开始吧。

note: ~ NPC dialogue line
en: I can't train you properly while you're operating a vehicle!
zh: 你开车的时候，我没法好好儿训练你！

note: ~ NPC dialogue line
en: I can't train you properly while I'm operating a vehicle!
zh: 我开车的时候没法训练你！

note: ~ NPC dialogue line
en: Give it some time, I'll show you something new later…
zh: 给我点时间，我会给你看点新玩意……

note: ~ NPC dialogue line
en: I have some reason for denying you training.
zh: 我不教你是有原因的。

note: ~ NPC dialogue line
en: We'll talk about a training seminar after you're done operating that vehicle.
zh: 在你开完车后，我们再讨论培训的事情。

note: ~ NPC dialogue line
en: I can't host a seminar while I'm operating a vehicle!
zh: 我开车的时候没法开展培训！

note: ~ NPC dialogue line
en: Give it some time, we'll talk about a training seminar later…
zh: 给我点时间，我们稍后再讨论培训的事……

note: ~ NPC dialogue line
en: I have some reason to refuse hosting a training seminar.
zh: 我不开展培训是有原因的。

note: ~ NPC dialogue line
en: Not a bloody chance, I'm going to get left behind!
zh: 一点可能也没有。我要留下来！

note: ~ Response to NPC dialogue
en: Fine.
zh: 好吧。

note: ~ NPC dialogue line
en: I'm on watch.
zh: 我在看管这里。

note: ~ Response to NPC dialogue
en: I need you to come with me.
zh: [归队]我需要你和我一起走。

note: ~ Response to NPC dialogue ~ Affirmative response to NPC dialogue
en: See you around.
zh: [取消]嗯，保重吧，回头见。

note: ~ NPC dialogue line
en: I really don't feel comfortable doing so…
zh: 这么做让我很不爽啊……

note: ~ Response to NPC dialogue
en: I'll give you some space.
zh: 我会给你点空间。

note: ~ NPC dialogue line
en: I'd prefer to keep that to myself.
zh: 我还是留着给自己吧。

note: ~ Response to NPC dialogue
en: I understand…
zh: 我明白……

note: ~ NPC dialogue line
en: You just asked me for stuff; ask later.
zh: 你刚刚问我要过东西了，晚点再说吧。

note: ~ NPC dialogue line
en: Why should I share my equipment with you?
zh: 为何我应该跟你分享自己的装备？

note: ~ Response to NPC dialogue
en: Okay, fine.
zh: 好的，算了。

note: ~ Response to NPC dialogue
en: Because I'm holding a thermal detonator!
zh: 因为我手上捏这个危险的家伙！

note: ~ Response to NPC dialogue
en: Because I'm your friend!
zh: 因为我是你的朋友！

note: ~ Response to NPC dialogue
en: Well, I am helping you out…
zh: 因为我正在帮你忙？……

note: ~ Response to NPC dialogue
en: I'll give it back!
zh: 我会把这个还给你的。

note: ~ Response to NPC dialogue
en: Give it to me, or else!
zh: 快点把你的东西给我！

note: ~ Response to NPC dialogue
en: Eh, never mind.
zh: [取消]嗯，不用了。

note: ~ Response to NPC dialogue
en: Never mind, I'll do without.  Bye.
zh: [取消]没关系，再见。

note: ~ NPC dialogue line
en: Okay, here you go.
zh: 好的，给你。

note: ~ Response to NPC dialogue
en: Thanks!  But can I have some more?
zh: 感谢！能否再给一些？

note: ~ Response to NPC dialogue
en: Thanks, see you later!
zh: 谢了，请多保重！

note: ~ NPC dialogue line
en: You picked up something that does not belong to you…
zh: 你拾取了不属于你的东西……

note: ~ Response to NPC dialogue
en: Okay, okay, this is all a misunderstanding.  Sorry, I'll drop it now.
zh: 好吧，好吧，这都是误会。对不起，我现在就把它放下。

note: ~ Response to NPC dialogue
en: No, I'm keeping it.  Try and take it off me, I dare you.
zh: 不，它是我的了。你敢把它从我身上拿下来试试。

note: ~ Response to NPC dialogue
en: Look, I really need this.  Please let me have it.
zh: 听着，我急需这个。请把它给我吧。

note: ~ Response to NPC dialogue
en: What, this?  It's not the same one, you are mistaken.
zh: 什么，这个？这不是同一个东西，你搞错了。

note: ~ Response to NPC dialogue
en: I'm sorry.  Look, I already dropped it, okay?
zh: 我很抱歉。看，我已经把它放下了，好吗？

note: ~ NPC dialogue line
en: Don't try and talk yourself out of this, drop it now.
zh: 别说那么多，现在就放下它。

note: ~ Response to NPC dialogue
en: Okay, I'm dropping it…
zh: 好吧，我现在就放下它……

note: ~ NPC dialogue line
en: Just this once, you can keep it.  Don't tell anyone else.
zh: 下不为例，你可以留着它。别告诉别人。

note: ~ Response to NPC dialogue
en: Thanks.
zh: 谢了。

note: ~ NPC dialogue line
en: Right… I don't want any trouble.
zh: 好……我不想惹麻烦。

note: ~ Response to NPC dialogue
en: Smart choice.
zh: 明智的选择。

note: ~ NPC dialogue line
en: <no>, and if you ask again, <ill_kill_you>!
zh: <no>，如果你敢再问，<ill_kill_you>！

note: ~ NPC dialogue line
en: <no><punc> <fuck_you>!
zh: <no><punc> <fuck_you>！

note: ~ Response to NPC dialogue
en: Okay, okay, sorry.
zh: 好吧，我表示抱歉。

note: ~ Response to NPC dialogue
en: Seriously, give me more stuff!
zh: 真的，再谈一下如何？

note: ~ Response to NPC dialogue
en: Okay, fine, bye.
zh: 嗯嗯，那就这样，再会。

note: ~ NPC dialogue line
en: I'm willing to pay <topic_item_price> per batch for a total of <topic_item_your_total_price>.
zh: 每份我给你算 <topic_item_price>，一共 <topic_item_your_total_price>。

note: ~ Response to NPC dialogue
en: Works for me.
zh: 挺好，我没意见。

note: ~ Response to NPC dialogue
en: Maybe later.
zh: 下次再说吧。

note: ~ NPC dialogue line
en: Pleasure doing business!
zh: 交易愉快！

note: ~ Response to NPC dialogue
en: You might be seeing more of me…
zh: 我们还会再见的……

note: ~ NPC dialogue line
en: Excuse me?  Um… you mean you want to trade?
zh: 不好意思？呃……你是说你想和我交易？

note: ~ Response to NPC dialogue
en: Ye!
zh: 耶！

note: ~ NPC dialogue line
en: Are you sure?  This doesn't seem like a particularly safe place for small talk…
zh: 你是认真的吗？这里看上去可不是可以安全闲聊的地方……

note: ~ Response to NPC dialogue
en: It's fine, we've got a moment.
zh: 没事的，我们能抽出点空来。

note: ~ Response to NPC dialogue
en: Good point, let's find a more appropriate place.
zh: 说的是，让我们去找个更合适点的地方吧。

note: ~ Response to NPC dialogue
en: You're right.  Forget I said anything, let's get moving.
zh: 你是对的，忘了我刚刚所说的，我们走吧。

note: ~ NPC dialogue line
en: What did you want to talk about?
zh: 你想谈些什么？

note: ~ NPC dialogue line
en: <chitchat_prefix_booze>  <neutralchitchat_later>
zh: <chitchat_prefix_booze><neutralchitchat_later>

note: ~ NPC dialogue line
en: <chitchat_prefix_summer>  <neutralchitchat_later>
zh: <chitchat_prefix_summer><neutralchitchat_later>

note: ~ NPC dialogue line
en: <chitchat_prefix_winter>  <neutralchitchat_later>
zh: <chitchat_prefix_winter><neutralchitchat_later>

note: ~ NPC dialogue line
en: <chitchat_prefix_infected>  <neutralchitchat_later>
zh: <chitchat_prefix_infected><neutralchitchat_later>

note: ~ NPC dialogue line
en: <chitchat_prefix_booze>  <neutralchitchat>
zh: <chitchat_prefix_booze><neutralchitchat>

note: ~ NPC dialogue line
en: <chitchat_prefix_summer>  <neutralchitchat>
zh: <chitchat_prefix_summer><neutralchitchat>

note: ~ NPC dialogue line
en: <chitchat_prefix_winter>  <neutralchitchat>
zh: <chitchat_prefix_winter><neutralchitchat>

note: ~ NPC dialogue line
en: <chitchat_prefix_infected>  <neutralchitchat>
zh: <chitchat_prefix_infected><neutralchitchat>

note: ~ NPC dialogue line
en: The computer awaits input…
zh: 电脑正等待你输入……

note: ~ Response to NPC dialogue
en: Emergency Message.
zh: 紧急告知

note: ~ Response to NPC dialogue ~ Mission name
en: Disable External Power
zh: 停用备用能源

note: ~ Response to NPC dialogue
en: Contact Us
zh: 联系我们

note: ~ Response to NPC dialogue
en: Log off.
zh: 退出

note: ~ NPC dialogue line
en: GREETINGS CITIZEN.  A BIOLOGICAL ATTACK HAS TAKEN PLACE AND A STATE OF EMERGENCY HAS BEEN DECLARED.  EMERGENCY PERSONNEL WILL BE AIDING YOU SHORTLY.  TO ENSURE YOUR SAFETY PLEASE FOLLOW THE STEPS BELOW.
     1. DO NOT PANIC.
     2. REMAIN INSIDE THE BUILDING.
     3. SEEK SHELTER IN THE BASEMENT.
     4. USE PROVIDED GAS MASKS.
     5. AWAIT FURTHER INSTRUCTIONS.
zh: &公民你好。生化袭击已发生，全国紧急状态已发布。
    国家应急响应人员将很快为您提供协助。
    为了确保自身安全，请遵守下列事项：
    1. 不要惊慌。
    2. 呆在本建筑物内。
    3. 进入地下室避难。
    4. 使用提供的防毒面具。
    5. 等待后续指示。

note: ~ NPC dialogue line
en: --ACCESS GRANTED--
    Mission Complete!
zh: --登录成功--
    任务已完成！

note: ~ NPC dialogue line
en: REFUGEE CENTER FOUND!  IF YOU HAVE ANY FEEDBACK CONCERNING YOUR VISIT PLEASE CONTACT
     THE DEPARTMENT OF EMERGENCY MANAGEMENT PUBLIC AFFAIRS OFFICE.
     THE LOCAL OFFICE CAN BE REACHED BETWEEN THE HOURS OF 9AM AND
     4PM AT 555-0164.
    
    IF YOU WOULD LIKE TO SPEAK WITH SOMEONE IN PERSON OR WOULD LIKE
    TO WRITE US A LETTER PLEASE SEND IT TO…
zh: &发现难民中心！
    如果您有任何关于您的访问的意见反馈，
    请联系紧急情况公共事务管理办事处的有关部门。
    本地的办事处电话在上午9点到下午4点有人接听，
    电话号码是：555-0164
    
    如果您想要现场与我们沟通或是信件沟通，
    请至该地址：……

note: ~ Response to NPC dialogue
en: Make a note of the location.
zh: 记下位置。

note: ~ NPC dialogue line
en: &<color_light_blue>Cyma Interface [version 0.85.1004]
    ************************************************
    *  Copyright (c) Cyma Enterprise Systems 2023  *
    ************************************************</color>
    
    Login:
zh: &<color_light_blue>西玛接口 [版本 0.85.1004]
    ************************************************
    * 版权所有（c）西玛企业系统2023 *
    ************************************************</color>
    
    登入：

note: ~ Response to NPC dialogue
en: Attempt a login
zh: 尝试登录

note: ~ Response to NPC dialogue
en: Login using the scribbled credentials
zh: 胡编一个凭据登录

note: ~ Response to NPC dialogue
en: Login with Hub 01 credentials
zh: 使用Hub 01凭据登录

note: ~ NPC dialogue line
en: &LOGIN FAILED
    
    Login:
zh: &登录失败
    
    登录：

note: ~ NPC dialogue line
en: &<color_red>WARNING: ADMINISTRATIVE LOCKDOWN IN EFFECT.  USAGE OF SYSTEM 14 HAS BEEN CURTAILED.</color>
zh: &<color_red>警告：管理锁定生效。 系统14的功能已减少。</color>

note: ~ Response to NPC dialogue
en: Install the Hub software package.
zh: 安装Hub软件包。

note: ~ Response to NPC dialogue
en: Attempt to access System 14.
zh: 尝试登录系统14。

note: ~ Response to NPC dialogue
en: Browse stored documents.
zh: 浏览存储的文档。

note: ~ NPC dialogue line
en: &Processing 1 of 1 - Installing Sys3_rnp_4b12
    [====================] 100%
    The operation completed successfully.
    
    Restart to apply changes.
    Do you want to restart now?  (Y/N)
zh: &处理 1 / 1 - 安装Sys3_rnp_4b12
    [====================] 100%
    操作已成功完成。
    
    重新启动以应用更改。
    是否立即重新启动？ （Y/N）

note: ~ Response to NPC dialogue
en: Restart the computer and leave.
zh: 重启电脑并离开。

note: ~ NPC dialogue line
en: &Listing all saved files:
    A. P-144MS TALON UGV platform - Generative optimizations
zh: &所有的文件：
    A. P-144MS 鹰爪无人车平台 - 生成优化

note: ~ Response to NPC dialogue
en: View and print the Talon Schematics.
zh: 查看并打印“鹰爪”的原理图。

note: ~ Response to NPC dialogue
en: Return.
zh: 返回。

note: ~ NPC dialogue line
en: &Printing…
zh: &打印中…

note: ~ NPC dialogue line
en: &ERROR: Schematic access denied - too many requests.
    Please contact the system administrator.
zh: &错误：原理图访问被拒绝——请求次数过多。
    请联系系统管理员。

note: ~ NPC dialogue line
en: &<color_red>ERROR</color>
zh: &<color_red>错误</color>

note: ~ NPC dialogue line
en: &Module Name - Notice of Deactivation
    This unit has been disconnected and its predictive capabilities disabled.  Please press any key to export the results of the last logged experiment.
    
    No further input will be processed.
    Have a nice day.
zh: &模块名称-停用通知
    该单元已断开连接，其预测功能已禁用。请按任意键导出上次记录的实验的结果。
    
    不会处理进一步的输入。
    祝你拥有美好的一天。

note: ~ Response to NPC dialogue
en: Press any key and shut down.
zh: 按下任意键关闭。

note: ~ NPC dialogue line
en: &<color_light_blue>Cyma Interface [version 0.67.0459]
    ************************************************
    *  Copyright (c) Cyma Enterprise Systems 2022  *
    ************************************************</color>
    
    DATA TRANSMISSION COMPLETED.  NO FURTHER ACTIONS REQUIRED.
zh: &<color_light_blue>西玛接口 [版本 0.67.0459]
    ************************************************
    * 版权所有（c）西玛企业系统2022*
    ************************************************</color>
    
    数据传输已完成。无进一步行动。

note: ~ Response to NPC dialogue
en: Shut down.
zh: 关闭。

note: ~ NPC dialogue line
en: Shady Hills Nursing Home.
     You are logged in as: Joe Shert, Receptionist.
    
    WARNING!  ERROR A101; FAILURE DETECTED IN POWER SUPPLY.
     RESERVE POWER ACTIVATED.  CONTACT INFORMATION TECHNOLOGY DEPARTMENT IMMEDIATELY!
zh: &Shady Hills 疗养院。
    当前登录身份：乔·舍特，接待员。
    
    警告！错误 A101；检测到电源故障。
    备用电源已激活。请立即联系信息技术部！

note: ~ Response to NPC dialogue
en: Access Assigned Tasks
zh: 查看已分配任务

note: ~ Response to NPC dialogue
en: RE: Ghosts!?
zh: 主题：幽灵！？

note: ~ Response to NPC dialogue
en: RE: Performance Evaluation
zh: 主题：绩效评估

note: ~ Response to NPC dialogue
en: RE: Mrs.  Palmero
zh: 主题：帕尔梅罗夫人

note: ~ Response to NPC dialogue
en: RE: Housekeeping
zh: 主题：家政

note: ~ NPC dialogue line
en: FROM: Connie Malackey, Receptionist
     TO: Joe Shert, Receptionist
     RE: Ghosts!?
    
     Joe!  After we heard those weird noises the other night, I talked to some of the nurses.
     We aren't the only ones!  Everyone has heard weird noises coming from the walls.
     Do you think this place is haunted!?
zh: &来自：康妮·马拉奇，接待员
    发往：乔·舍特，接待员
    主题：幽灵！？
    
    乔！那天晚上我们听到那些奇怪的声音后，我和一些护士聊了一下。
    不光是我们听到了！每个人都听到过从墙后面传来的奇怪声音。
    你不觉得这地方闹鬼吗！？

note: ~ NPC dialogue line
en: FROM: Bryan Rooters, Reception Manager
     TO: Joe Shert, Receptionist
     RE: Performance Eval
    
     Hi Joe.
     Your 90-day performance evaluation is due.  Please plan to meet with me in my office on Tuesday.
     Thanks.
zh: &来自：布莱恩·鲁特斯，接待经理
    发往：乔·舍特，接待员
    主题：绩效评估
    
    嗨，乔。
    你的季度绩效评估时间要到了。请按计划在周二到我的办公室面谈。
    谢谢。

note: ~ NPC dialogue line
en: FROM: Bryan Rooters, Reception Manager
     TO: Receptionists
     RE: Housekeping
    
     Hi team,
     Please be aware that the decision has been made to let go some of the housekeeping staff.
     This decision was made by management to ensure that our operation can run as smoothly and efficiently as possible by passing on these cost savings to the residents.
     To keep up with our high standards of elder care, I will be assigning some additional small tasks to you in the near future.
     As you know, here at Shady Hills we value each and every employee and see this as an excellent opportunity to grow, learn, and provide for the Shady Hills family.
     Please let me know if you have any questions.
     Thanks.
zh: &来自：布莱恩·鲁特斯，接待经理
    发往：全体接待员
    主题：家政
    
    嗨，亲们，
    请注意，公司已决定为部分家政人员办理毕业手续。
    管理层做出这一决定是为了确保我们的运营能够尽可能顺利和高效地进行，并为住户节省成本。
    为了跟上我们高标准的老年护理，我会在不久的将来分配一些额外的小任务给你们。
    如你们所知，在 Shady Hills，我们重视每一位员工，并将其视为成长、学习和为 Shady Hills 大家庭提供服务的绝佳机会。
    如果你有任何问题，请告诉我。
    谢谢。

note: ~ NPC dialogue line
en: FROM: Connie Malackey, Receptionist
     TO: Joe Shert, Receptionist
     RE: Mrs.  Palmero
    
     Hi Joe.
     So - you know how Mrs.  Palmero has been acting weird and constantly talking about baking cookies?
     I was talking to one of the nurses and they said that Mrs.  Palmero was prescribed this new medicine?
     It's this weird powder stuff.  Apparently the nurses aren't even qualified to give it to her - she needs a special doctor to come in every day!
     Crazy, right?  I wish all I had to worry about was baking cookies…
zh: &来自：康妮·马拉奇，接待员
    发往：乔·舍特，接待员
    主题：帕尔梅罗夫人
    
    嗨，乔。
    所以——你知道帕尔梅罗夫人是为什么表现得那么奇怪，总是在说烤饼干的事情吗？
    我正在和一位护士交谈，他们说帕尔梅罗夫人开了这种新药？
    就是这种奇怪的粉末。而护士们连给她送药的资格都没有——她需要一位专科医生每天进来喂药！
    疯了吧？我真希望我只需担心烤饼干的事情……

note: ~ NPC dialogue line
en: WARNING!  ERROR A101; FAILURE DETECTED IN POWER SUPPLY.
     RESERVE POWER ACTIVATED.  CONTACT INFORMATION TECHNOLOGY DEPARTMENT IMMEDIATELY!
    
     WARNING!  ERROR C310; UNABLE TO CONNECT TO SCHEDULING SERVER.
     ERROR REFRESHING TASKS.  NOT ALL TASKS MAY BE DISPLAYED.
     REPORT COMPLETED TASKS DIRECTLY TO SUPERVISOR VIA MESSAGING SYSTEM.
     CONTACT INFORMATION TECHNOLOGY DEPARTMENT IMMEDIATELY!
zh: &警告！错误 A101；检测到电源故障。
    备用电源已激活。请立即联系信息技术部！
    
    警告！错误 C310；无法连接到任务调度服务器。
    刷新任务时出错。可能无法显示所有任务。
    请通过消息系统直接向主管报告已完成的任务。
    立即联系信息技术部！

note: ~ Response to NPC dialogue
en: New Assignments [1]
zh: 新任务 [1]

note: ~ Response to NPC dialogue
en: Pending Assignments
zh: 待处理任务

note: ~ Response to NPC dialogue
en: Completed Assignments
zh: 已完成任务

note: ~ Response to NPC dialogue
en: RETURN TO ASSIGNED TASKS
zh: 返回已分配任务

note: ~ NPC dialogue line
en: Welcome Joe to Shady Hills Assignment Database,
    
     You have [1] new task(s) assigned to you by your supervisor.
     When you have completed each task, be sure to submit them for approval.
zh: &欢迎乔来到 Shady Hills 任务数据库，
    
    您的主管为您分配了 [1] 个新任务。
    完成每项任务后，请务必提交以供批准。

note: ~ Response to NPC dialogue
en: Clean Bathrooms [NEW!]
zh: 打扫浴室 [新!]

note: ~ NPC dialogue line
en: TASK: Clean Bathrooms
     Assigned to: Joe Shert, Reception
     Assigned by: Bryan Rooters, Reception Manager
     Priority: High
     Due in: 1 Day
    
     Notes: Clean each bathroom stall and refresh toilet paper.
zh: &任务名称：打扫浴室
    分配人员：乔·舍特，接待员
    分配来自：布莱恩·鲁特斯，接待经理
    优先级别：高
    计划时间：1 天
    
    注意：清洁每个浴室隔间并更换卫生纸。

note: ~ Response to NPC dialogue
en: Set Task to Completed
zh: 设置为已完成

note: ~ NPC dialogue line
en: Shady Hills Nursing Home.
     You are logged in as: Bryan Rooters, Reception Manager.
    
     WARNING!  ERROR A101; FAILURE DETECTED IN POWER SUPPLY.
     RESERVE POWER ACTIVATED.  CONTACT INFORMATION TECHNOLOGY DEPARTMENT IMMEDIATELY!
zh: &Shady Hills 疗养院。
    当前登录身份：布莱恩·鲁特斯，接待经理。
    
    警告！错误 A101；检测到电源故障。
    备用电源已激活。请立即联系信息技术部！

note: ~ Response to NPC dialogue
en: Access Employee Files
zh: 查看员工档案

note: ~ Response to NPC dialogue
en: RE: Do Your Job
zh: 主题：做好你的工作

note: ~ Response to NPC dialogue
en: RE: Connie Malackey
zh: 主题：康妮·马拉奇

note: ~ NPC dialogue line
en: FROM: Kristi Gordee, SVP Operations
     TO: Bryan Rooters, Reception Manager
     RE: Do Your Job
    
     Bryan,
     Do you not conduct thorough background checks and reviews on new hires?  Joe is related to the Mayor of Springfield.  His 90 day New Employee evaluation is coming up.  Do your job.
zh: &来自：克里斯蒂·戈迪，运营高级副总裁
    发往：布莱恩·鲁特斯，接待经理
    主题：做好你的工作
    
    布莱恩，
    你难道不对新员工进行彻底的背景调查吗？乔可是斯普林菲尔德市长的人。他的季度新员工绩效评估马上就到时间了。做好你的工作。

note: ~ NPC dialogue line
en: FROM: Joe Shert, Receptionist
     TO: Bryan Rooters, Reception Manager
     RE: Performance Evaluation
    
     Hi Mr. Rooters, I look forward to seeing you Tuesday for my evaluation.  I've been working really hard to show that I am Shady Hills material!
zh: &来自：乔·舍特，接待员
    发往：布莱恩·鲁特斯，接待经理
    主题：绩效评估
    
    嗨，鲁特斯先生，我很期待星期二和您进行绩效面谈。我一直在努力证明我是块 Shady Hills 的料！

note: ~ NPC dialogue line
en: FROM: Kristi Gordee, SVP Operations
     TO: Bryan Rooters, Reception Manager
     RE: Connie Malackey
    
     Bryan,
     Connie has been asking a lot of weird questions about 'Ghosts' and other such nonsense.
     This could look bad for us.  To make it worse, she is hanging out with Joe Shert a lot.
     Shut it down.
zh: &来自：克里斯蒂·戈迪，运营高级副总裁
    发往：布莱恩·鲁斯特，接待经理
    主题：康妮·马拉奇
    
    布莱恩，
    康妮一直在问很多关于"幽灵"和诸如此类的奇怪问题。
    这会让我们难堪的。更糟糕的是，她经常和乔·舍特呆在一起。
    把这事压下来。

note: ~ NPC dialogue line
en: FROM: Joe Shert, Receptionist
     TO: Bryan Rooters, Reception Manager
     RE: Housekeeping
    
     Hi Mr. Rooters, with all due respect I feel that I may have been assigned more of these tasks than the other Receptionists.
     Jim said he hasn't had to do any cleaning in two weeks, yet I have been on cleaning duty 3 times.
     To be clear, I certainly do not mind the extra work!  I just want to ensure you're aware in case there is a computer glitch.
     Thank you and have a great day!
zh: &来自：乔·舍特，接待员
    发往：布莱恩·鲁斯特，接待经理
    主题：家政
    
    嗨，鲁斯特先生，恕我直言，我觉得我可能被分配了比其他接待员更多的任务。
    吉姆说他已经两个星期不用打扫了，但我已经当了三回班了。
    先说清楚，我当然不介意加班工作！我只是想确保您知道，万一是有电脑故障呢。
    谢谢，祝您有美好的一天！

note: ~ NPC dialogue line
en: FROM: Amanda Hugentskis, Receptionist
     TO: Bryan Rooters, Reception Manager
     RE: Housekeeping
    
     Seriously?  This is ridiculous.  This place was a mess even with housekeeping personnel.
     I quit.
zh: &来自：阿曼达·胡根茨基，接待员
    发往：布莱恩·鲁特斯，接待经理
    主题：家政
    
    真的吗？这也太荒唐了。这个地方即使有家政人员也是一团糟。
    我不干了。

note: ~ NPC dialogue line
en: WARNING!  ERROR A101; FAILURE DETECTED IN POWER SUPPLY.
     RESERVE POWER ACTIVATED.  CONTACT INFORMATION TECHNOLOGY DEPARTMENT IMMEDIATELY!
    
     WARNING!  ERROR D809; UNABLE TO CONNECT TO DATABASE.
     ERROR REFRESHING DATABASE.  NOT ALL RECORDS MAY BE DISPLAYED.
     CONTACT INFORMATION TECHNOLOGY DEPARTMENT IMMEDIATELY!
    
     Please select an employee record below.
zh: &警告！错误 A101；检测到电源故障。
    备用电源已激活。请立即联系信息技术部！
    
    警告！错误 D809；无法连接到数据库。
    刷新数据库时出错。可能无法显示所有记录。
    请立即联系信息技术部！
    
    请在下面选择员工记录。

note: ~ Response to NPC dialogue
en: JOSEPH SHERT; RECEPTIONIST
zh: 乔·舍特；接待员

note: ~ Response to NPC dialogue
en: CONNIE MALACKEY; RECEPTIONIST
zh: 康妮·马拉奇；接待员

note: ~ Response to NPC dialogue
en: AMANDA HUGENTSKIS; RECEPTIONIST
zh: 阿曼达·胡根茨基；接待员

note: ~ Response to NPC dialogue
en: JAMES NEONDORTHALL; RECEPTIONIST
zh: 詹姆斯·尼奥多尔；接待员

note: ~ Response to NPC dialogue
en: RETURN TO EMPLOYEES
zh: 返回员工界面

note: ~ NPC dialogue line
en: EMPLOYEE NAME: Joseph Shert
     EMPLOYEE TITLE: Receptionist
     HIRE DATE: xx-xx-xxxx
     STATUS: Active
     REVIEW DUE: June
zh: &员工姓名：乔瑟夫·舍特
    员工职务：接待员
    入职日期：xx-xx-xxxx
    员工状态：有效
    评估截止：六月

note: ~ Response to NPC dialogue
en: Assign Task to This Employee
zh: 分配任务给该员工

note: ~ Response to NPC dialogue
en: View Most Recent Evaluation
zh: 查看最新评估

note: ~ Response to NPC dialogue
en: Conduct an Evaluation for This Employee
zh: 对该员工进行评估

note: ~ NPC dialogue line
en: EMPLOYEE NAME: Connie Malackey
     EMPLOYEE TITLE: Receptionist
     HIRE DATE: xx-xx-xxxx
     Status: Active
     REVIEW DUE: May
zh: &员工姓名：康妮·马拉奇
    员工职务：接待员
    入职日期：xx-xx-xxxx
    员工状态：有效
    评估截止：五月

note: ~ NPC dialogue line
en: EMPLOYEE NAME: Amanda Hugenstkis
     EMPLOYEE TITLE: Receptionist
     HIRE DATE: xx-xx-xxxx
     Status: Terminated
     REVIEW DUE: December
zh: &员工姓名：阿曼达·胡根茨基
    员工职务：接待员
    入职日期：xx-xx-xxxx
    员工状态：离职
    评估截止：十二月

note: ~ NPC dialogue line
en: EMPLOYEE NAME: Joseph Shert
     EMPLOYEE TITLE: Receptionist
     REVIEW DATE: 06-xx-xxxx
     REVIEW BY: Bryan Rooters, Reception Manager
    
     Joseph is always on time for work and gets along well with coworkers.  However, he has trouble taking direction and often speaks out against his superiors [See attached email: Housekeeping].
     Joe speaks a big game but unfortunately does not perform to the Shady Hills standard.
     As our standard is extremely important for the health and wellbeing of our residents, I have no choice but to recommend termination.
    
     Signed,
     Bryan Rooters
     Reception Manager
zh: &员工姓名：乔瑟夫·谢尔特
    员工职务：接待员
    评估日期：06-xx-xxxx
    评估人员：布莱恩·鲁特斯，接待经理
    
    乔瑟夫总是准时上班，与同事相处融洽。然而，他难以接受指挥，并且经常顶撞上级。[见附件电子邮件：家政]。
    乔的话说得很漂亮，但不幸的是，他的表现没有达到 Shady Hills 的标准。
    由于我们的标准对住户的健康和福祉极为重要，我别无选择，只能建议离职。
    
    签名，
    布莱恩·鲁特斯
    接待经理

note: ~ Response to NPC dialogue
en: RETURN TO RECORD
zh: 返回记录界面

note: ~ NPC dialogue line
en: EMPLOYEE NAME: Connie Malackey
     EMPLOYEE TITLE: Receptionist
     REVIEW DATE: 05-xx-xxxx
     REVIEW BY: Bryan Rooters, Reception Manager
    
     Connie gets along well with coworkers.  I have occasionally needed to remind her to start work on time as clocking in late is detrimental to other employees and, ultimately, our precious residents.  Connie works hard on assigned tasks but often lacks the drive to seek out additional tasks.
     I am recommending a generous 0.5% pay wage increase per corporate policy.
    
     Signed,
     Bryan Rooters
     Reception Manager
zh: &员工姓名：康妮·马拉奇
    员工职务：接待员
    评估日期：05-xx-xxxx
    评估人员：布莱恩·鲁特斯，接待经理
    
    康妮与同事相处融洽。我偶尔需要提醒她准时开始工作，因为迟到对其他员工有负面影响，最终对我们宝贵的住户有害。康妮努力完成分配的任务，但缺乏主动寻找新任务的自驱力。
    我建议根据公司政策慷慨地加薪 0.5%。
    
    签名，
    布莱恩·鲁特斯
    接待经理

note: ~ NPC dialogue line
en: Shady Hills Nursing Home.
     You are logged in as: Kristi Gordee, SVP Operations.
    
     WARNING!  ERROR A101; FAILURE DETECTED IN POWER SUPPLY.
     RESERVE POWER ACTIVATED.  CONTACT INFORMATION TECHNOLOGY DEPARTMENT IMMEDIATELY!
zh: &Shady Hills 疗养院。
    当前登录身份：运营高级副总裁 克里斯蒂·戈迪。
    
    警告！错误 A101；检测到电源故障。
    备用电源已激活。请立即联系信息技术部！

note: ~ Response to NPC dialogue
en: Access Nursing Home Main Drive
zh: 访问疗养院主数据库

note: ~ Response to NPC dialogue
en: Access Encrypted Drive
zh: 访问加密数据库

note: ~ NPC dialogue line
en: WARNING: Encrypted file.  Enter secure password.
zh: 警告：文件已加密，输入密码。

note: ~ Response to NPC dialogue
en: RETURN TO MAIN DRIVE
zh: 返回主数据库

note: ~ NPC dialogue line
en: Shady Hills Nursing Home.
     You are logged in as: Kristi Gordee, SVP Operations.
    
     WARNING!  ERROR A101; FAILURE DETECTED IN POWER SUPPLY.
     RESERVE POWER ACTIVATED.  CONTACT INFORMATION TECHNOLOGY DEPARTMENT IMMEDIATELY!
    
     WARNING!  ERROR B231; UNABLE TO CONNECT TO MESSAGING SERVER.
     ERROR REFRESHING MESSAGES.  NOT ALL MESSAGES MAY BE DISPLAYED.
     CONTACT INFORMATION TECHNOLOGY DEPARTMENT IMMEDIATELY!
zh: &Shady Hills 疗养院。
    当前登录身份：运营高级副总裁 克里斯蒂·戈迪。
    
    警告！错误 A101；检测到电源故障。
    备用电源已激活。请立即联系信息技术部！
    
    警告！错误 B231；无法连接到消息服务器。
    刷新消息时出错。可能不会显示所有消息。
    请立即联系信息技术部！

note: ~ Response to NPC dialogue
en: RE: Thank you for your order
zh: 主题：感谢您的订购

note: ~ Response to NPC dialogue
en: RE: Budget
zh: 主题：预算

note: ~ Response to NPC dialogue
en: RE: Kristi, Act Now and Save!
zh: 主题：克里斯蒂，心动不如行动！

note: ~ Response to NPC dialogue
en: RE: I am going to sue you
zh: 主题：我要起诉你

note: ~ NPC dialogue line
en: FROM: Big Science Supply Depot
     TO: Kristi Gordee, SVP Operations
     RE: Thank you for your order
    
     Hi KRISTI GORDEE,
    
     We have received your order and will begin processing it immediately.
     1x Jet Injector, RX12 by Rivtech
    
     You will receive an additional email when your order has shipped.
     Thank you for shopping BIG SCIENCE SUPPLY DEPOT!
    
     Please do not reply to this message as your reply will be routed to an unmonitored inbox.
     Questions?  Contact customer service xxx-xxx-xxxx.
zh: &来自：BIG SCIENCE SUPPLY DEPOT
    发往：克里斯蒂·戈迪，运营高级副总裁
    主题：感谢您的订购
    
    嗨，克里斯蒂·戈迪，
    
    我们已收到您的订单并将立即开始处理。
    
    Rivtech RX12 注射器 x1
    
    订单发货后，您将收到一封额外的电子邮件。
    感谢您购买 BIG SCIENCE SUPPLY DEPOT！
    
    请不要回复此邮件，因为您的回复将被发送到无人查看的收件箱。
    如有疑问？请联系客服电话 xxx-xxx-xxxx。

note: ~ NPC dialogue line
en: FROM: Peter St. Travers, SVP Research & Development
     TO: Kristi Gordee, SVP Operations
     RE: Budget
    
     Hi KRISTI GORDEE,
    
     Kristi, please see attached for my budget proposal.
     We need more jet injectors.
      I am on the verge of a breakthrough - you need to run interference on this Shepherds issue.
     - Peter
zh: &来自：彼得·圣特拉弗斯，研发高级副总裁
    发往：克里斯蒂·戈迪，运营高级副总裁
    主题：预算
    
    嗨，克里斯蒂·戈迪，
    
    克里斯蒂，请参阅附件中的我的预算提案。
    我们需要更多的注射器。
    我正处于突破的边缘——而你需要马上插手解决那个叫谢菲尔德的问题。
    ——彼得

note: ~ Response to NPC dialogue
en: View Attachment
zh: 查看附件

note: ~ NPC dialogue line
en: FROM: Big Science Supply Depot
     TO: Kristi Gordee, SVP Operations
     RE: Kristi, Act Now and Save!
    
     Hi KRISTI GORDEE,
    
     We appreciate you choosing BIG SCIENCE SUPPLY DEPOT for all your laboratory needs!  Based on your purchase history, might we recommend some of the below items?
     Now on sale for 15% off!
    
     * Book: Advanced Physical Chemistry
     * 1,000pc Medical Gauze
     * Jumbo Chemistry Kit
    
     Thank you for shopping BIG SCIENCE SUPPLY DEPOT!
    
     Please do not reply to this message as your reply will be routed to an unmonitored inbox.
     Questions?  Contact customer service xxx-xxx-xxxx.
zh: &来自：BIG SCIENCE SUPPLY DEPOT
    发往：克里斯蒂·戈迪，运营高级副总裁
    主题：克里斯蒂，心动不如行动！
    
    嗨，克里斯蒂·戈迪，
    
    感谢您选择 BIG SCIENCE SUPPLY DEPOT 来满足您的所有实验室需求！根据您的购买历史，或许我们可以为您推荐一些商品？
    现在购买即享85折优惠！
    
    * 书籍：高等物理化学
    * 医用纱布（1000片装）
    * 大型化学工具包
    
    感谢您购买 BIG SCIENCE SUPPLY DEPOT！
    
    请不要回复此邮件，因为您的回复将被发送到无人查看的收件箱。
    如有疑问？请联系客服电话 xxx-xxx-xxxx。

note: ~ NPC dialogue line
en: FROM: Leah Shepherds
     TO: Kristi Gordee, SVP Operations
     RE: I am going to sue you
    
     I don't know what kind of sick game your sham of a home is playing, but I am getting to the bottom of it.
     I've hired a lawyer and we are going to sue you.
     I should never have left grandpa in your care.
     How does a PERSON go missing from a NURSING HOME!?  I have pictures of how dirty and disgusting that place is.
     You should be ashamed!
zh: &来自：利亚·谢菲尔德
    发往：克里斯蒂·戈迪，运营高级副总裁
    主题：我要起诉你
    
    我不知道你的假疗养院在玩什么样的恶心游戏，但我马上就要找出谜底了。
    我已经聘请了律师，我们要起诉你。
    我就不该把爷爷交给你们这群人照顾。
    一个大活人怎么会从疗养院失踪！？我已经掌握了这个魔窟中许多肮脏和恶心的照片。
    你们应该感到羞耻！

note: ~ NPC dialogue line
en: WARNING!  ERROR A101; FAILURE DETECTED IN POWER SUPPLY.
     RESERVE POWER ACTIVATED.  CONTACT INFORMATION TECHNOLOGY DEPARTMENT IMMEDIATELY!
    
     WARNING!  ERROR D766; UNABLE TO CONNECT TO MAIN SERVER.
     ERROR REFRESHING DATABASE.  ONLY CACHED INFORMATION DISPLAYED.
     CONTACT INFORMATION TECHNOLOGY DEPARTMENT IMMEDIATELY!
zh: &警告！错误 A101；检测到电源故障。
    备用电源已激活。请立即联系信息技术部！
    
    警告！错误 D766；无法连接到主服务器。
    刷新数据库时出错。仅显示缓存信息。
    请立即联系信息技术部！

note: ~ Response to NPC dialogue
en: Access Resident Records
zh: 查看住户记录

note: ~ Response to NPC dialogue
en: Access Employee Records
zh: 查看员工记录

note: ~ Response to NPC dialogue
en: Access Budget Database
zh: 访问预算数据库

note: ~ Response to NPC dialogue
en: Access Legal Files
zh: 查看法律文件

note: ~ Response to NPC dialogue
en: RETURN TO RESIDENT RECORDS
zh: 返回住户记录

note: ~ Response to NPC dialogue
en: Resident: Pablo Shepherds
zh: 住户：巴勃罗·谢菲尔德

note: ~ Response to NPC dialogue
en: Resident: Nina Palmero
zh: 住户：尼娜·帕尔梅罗

note: ~ Response to NPC dialogue
en: Resident: Vorm E. Thracks
zh: 住户：沃姆·E·索拉克

note: ~ Response to NPC dialogue
en: Resident: Mord R. Yuni-Korne
zh: 住户：莫德·R·尤尼科恩

note: ~ Response to NPC dialogue
en: Resident: Robbie D. Nero
zh: 住户：罗比·D·尼禄

note: ~ Response to NPC dialogue
en: Resident: Niklaus Kaje
zh: 住户：尼克劳斯·卡杰

note: ~ Response to NPC dialogue
en: Resident: Lexi Lute-Thor
zh: 住户：莱克西·鲁特索尔

note: ~ NPC dialogue line
en: RESIDENT NAME: Pablo Shepherds
     RESIDENT STATUS: Missing
     ASSIGNED ROOM: A01
     SOCIAL SECURITY NUMBER: xxx-xx-xxxx
     PAYMENT STATUS: Current
     PRIMARY PHYSICIAN: Peter St. Travers
    
     NOTES: Patient absent as of xx-xx-xxxx.
zh: &住户姓名：巴勃罗·谢菲尔德
    住户状态：失踪
    分配房间：A01
    社安号码：xxx-xx-xxxx
    付款状态：当前周期
    主治医师：彼得·圣特拉弗斯
    
    注：患者自 xx-xx-xxxx 起失踪。

note: ~ Response to NPC dialogue
en: Access Resident Healthcare Records
zh: 查看住户医疗记录

note: ~ Response to NPC dialogue
en: Access Resident Legal Records
zh: 查看住户法律记录

note: ~ NPC dialogue line
en: RESIDENT NAME: Nina Palmero
     RESIDENT STATUS: Resident
     ASSIGNED ROOM: B02
     SOCIAL SECURITY NUMBER: xxx-xx-xxxx
     PAYMENT STATUS: Current
     PRIMARY PHYSICIAN: Peter St. Travers
    
     NOTES: Patient has specialized prescription; must be administered by Primary Physician daily.
zh: &住户姓名：尼娜·帕尔梅罗
    住户状态：失踪
    分配房间：B02
    社安号码：xxx-xx-xxxx
    付款状态：当前周期
    主治医师：彼得·圣特拉弗斯
    
    注：患者有特殊的处方药剂；必须由主治医师每天进行注射。

note: ~ Response to NPC dialogue
en: Access Pending Lawsuits
zh: 查看未决诉讼

note: ~ Response to NPC dialogue
en: Access Closed Lawsuits
zh: 查看已结诉讼

note: ~ Response to NPC dialogue
en: RETURN TO LEGAL FILES
zh: 返回法律文件

note: ~ Response to NPC dialogue
en: Pending: Pablo Shepherds
zh: 未结：巴勃罗·谢菲尔德

note: ~ Response to NPC dialogue
en: Pending: Vorm E. Thracks
zh: 未结：沃姆·E·索拉克

note: ~ Response to NPC dialogue
en: Pending: Mord R. Yuni-Korne
zh: 未结：莫德·R·尤尼科恩

note: ~ Response to NPC dialogue
en: Pending: Nina Palmero
zh: 未结：尼娜·帕尔梅罗

note: ~ Response to NPC dialogue
en: Pending: Niklaus Kaje
zh: 未结：尼克劳斯·卡杰

note: ~ Response to NPC dialogue
en: Pending: Lexi Lute-Thor
zh: 未结：莱克西·鲁特索尔

note: ~ Response to NPC dialogue
en: Pending: Robbie D. Nero
zh: 未结：罗比·D·尼禄

note: ~ Response to NPC dialogue
en: Pending: Jimbob Jones
zh: 未结：吉姆博·琼斯

note: ~ Response to NPC dialogue
en: Pending: Heather Feathers
zh: 未结：希瑟·费德斯

note: ~ Response to NPC dialogue
en: Pending: Shania Moses
zh: 未结：莎妮娅·摩西

note: ~ Response to NPC dialogue
en: Pending: Elle Jackson-Samuels
zh: 未结：艾丽·杰克逊塞缪尔

note: ~ Response to NPC dialogue
en: Pending: Walter Pinkman
zh: 未结：沃尔特·平克曼

note: ~ Response to NPC dialogue
en: Pending: Gustavo Hermanos
zh: 未结：古斯塔沃·赫马诺斯

note: ~ NPC dialogue line
en: Shady Hills Corporation.
     You are logged in as: Peter St. Travers, SVP Research & Development.
    
    WARNING!  ERROR A101; FAILURE DETECTED IN POWER SUPPLY.
     RESERVE POWER ACTIVATED.  CONTACT INFORMATION TECHNOLOGY DEPARTMENT IMMEDIATELY!
zh: &Shady Hills 企业。
    当前登录身份：研究与开发高级副总裁 彼得·圣特拉弗斯。
    
    警告！错误 A101；检测到电源故障。
    备用电源已激活。请立即联系信息技术部！

note: ~ Response to NPC dialogue
en: Access Project Database
zh: 访问项目数据库

note: ~ NPC dialogue line
en: Shady Hills Nursing Home.
     You are logged in as: Peter St. Travers, SVP Research & Development.
    
    WARNING!  ERROR A101; FAILURE DETECTED IN POWER SUPPLY.
     RESERVE POWER ACTIVATED.  CONTACT INFORMATION TECHNOLOGY DEPARTMENT IMMEDIATELY!
    
     WARNING!  ERROR B231; UNABLE TO CONNECT TO MESSAGING SERVER.
     ERROR REFRESHING MESSAGES.  NOT ALL MESSAGES MAY BE DISPLAYED.
     CONTACT INFORMATION TECHNOLOGY DEPARTMENT IMMEDIATELY!
zh: &Shady Hills 疗养院。
    当前登录身份：研究与开发高级副总裁 彼得·圣特拉弗斯。
    
    警告！错误 A101；检测到电源故障。
    备用电源已激活。请立即联系信息技术部！
    
    警告！错误 B231；无法连接到消息服务器。
    刷新消息时出错。可能不会显示所有消息。
    请立即联系信息技术部！

note: ~ Response to NPC dialogue
en: RE: Shepherds
zh: 主题：谢菲尔德

note: ~ Response to NPC dialogue
en: RE: This is bad!
zh: 主题：情况很糟糕！

note: ~ Response to NPC dialogue
en: RE: Fix this
zh: 主题：解决这一切

note: ~ Response to NPC dialogue
en: RE: Results
zh: 主题：结果

note: ~ Response to NPC dialogue
en: RE: Security
zh: 主题：安全性

note: ~ NPC dialogue line
en: FROM: Kristi Gordee, SVP Operations
     TO: Peter St. Travers, SVP Research & Development
     RE: Shepherds
    
     Peter,
     Leah Shepherds keeps sending me emails, and we just received the papers for yet another lawsuit.
     I don't know what you're thinking but this one is going to be really difficult and could cost us.
     The Board is going to be furious.
zh: &来自：克里斯蒂·戈迪，运营高级副总裁
    发往：彼得·圣特拉弗斯，研发高级副总裁
    主题：谢菲尔德
    
    彼得，
    利亚·谢菲尔德不断给我发电子邮件，我们刚刚又收到了一张法院传票。
    我不知道你在想什么，但这样真的很难办，可能会让我们花费不少。
    董事会会大发雷霆的。

note: ~ NPC dialogue line
en: FROM: Vincent Fuels, Researcher
     TO: Peter St. Travers, SVP Research & Development
     RE: This is bad!
    
     While you were gone last night, the old man started to wake up and become cranky.
     We had to give him another dose of that elephant tranquilizer!
     I think he might actually be strong enough to break out of his cell now.
     We really need to do something before he kills someone!
     I know this experiment meant a lot to you, but it isn't worth the risk anymore!
zh: &来自：文森特·福尔斯，研究员
    发往：彼得·圣特拉弗斯，研发高级副总裁
    主题：情况很糟糕！
    
    昨晚你不在的时候，老人开始清醒，变得暴躁。
    我们不得不再给他注射一剂大象镇静剂！
    我想他现在可能真的强壮到可以冲出牢房了。
    在他杀人之前，我们真的需要做点什么！
    我知道这个实验对你来说意义重大，但现在不值得这么冒险了！

note: ~ NPC dialogue line
en: FROM: Kristi Gordee, SVP Operations
     TO: Peter St. Travers, SVP Research & Development
     RE: Budget
    
     Peter,
     You need to find a way to reverse what you did ASAP.
     What exactly do you expect me to do to get us out of this?
     The police are investigating us now for foul play.
zh: &来自：克里斯蒂，戈迪，运营高级副总裁
    发往：彼得·圣特拉弗斯，研发高级副总裁
    主题：解决这一切
    
    彼得，
    你需要找到一种方法来尽快扭转你所做的事情。
    你到底希望我做什么才能让我们摆脱困境？
    警方现在正在调查我们是否有违法行为。

note: ~ NPC dialogue line
en: FROM: Unknown Sender
     TO: Peter St. Travers, SVP Research & Development
     RE: Results
    
     Looking forward to your report at the next meeting.
     I put a lot on the line for you, don't disappoint me, Peter.
     Get me results.
zh: &来自：未知发件人
    发往：彼得·圣特拉弗斯，研发高级副总裁
    主题：结果
    
    期待你在下次会议上的报告。
    我为你付出了很多，别让我失望，彼得。
    给我结果。

note: ~ NPC dialogue line
en: FROM: Will Higgins, VP Information Technology
     TO: Peter St. Travers, SVP Research & Development
     RE: Security
    
     Hello sir,
     I understand your concerns about security.  Rest assured, myself and my team take this very seriously.  I assure you that high-level encryption protects all of our systems.
     Nobody will be able to access any of our PCs without use of the owner's fingerprint authentication, even in the event that the main power supply is cut.
     Nobody unauthorized will ever be able to read our emails or documents.
zh: &来自：威尔·希金斯，信息技术副总裁
    发往：彼得·圣特拉弗斯，研发高级副总裁
    主题：安全性
    
    您好先生，
    我理解您对信息安全有所担忧。请放心，我和我的团队非常重视这一点。我向您保证，高级加密可以保护我们所有的系统。
    如果不使用所有者的指纹认证，任何人都无法访问我们的任何个人电脑，即使是主电源被切断的情况下也是如此。
    未经授权的任何人都无法阅读我们的电子邮件或文件。

note: ~ NPC dialogue line
en: Shady Hills Corporation.
     You are logged in as: Peter St. Travers, SVP Research & Development.
    
     WARNING!  ERROR A101; FAILURE DETECTED IN POWER SUPPLY.
     RESERVE POWER ACTIVATED.  CONTACT INFORMATION TECHNOLOGY DEPARTMENT IMMEDIATELY!
    
     ERROR D766; UNABLE TO CONNECT TO MAIN SERVER.
     ERROR REFRESHING DATABASE.  ONLY CACHED INFORMATION DISPLAYED.
     CONTACT INFORMATION TECHNOLOGY DEPARTMENT IMMEDIATELY!
zh: &Shady Hills 企业。
    当前登录身份：研究与开发高级副总裁 彼得·圣特拉弗斯。
    
    警告！错误 A101；检测到电源故障。
    备用电源已激活。请立即联系信息技术部！
    
    错误 D766；无法连接到主服务器。
    刷新数据库时出错。仅显示缓存信息。
    请立即联系信息技术部！

note: ~ Response to NPC dialogue
en: Project Procedures
zh: 项目流程

note: ~ Response to NPC dialogue
en: Pablo Shepherds
zh: 巴勃罗·谢菲尔德

note: ~ Response to NPC dialogue
en: Nina Palmero
zh: 尼娜·帕尔梅罗

note: ~ Response to NPC dialogue
en: Vorm E. Thracks
zh: 沃姆·E·索拉克

note: ~ Response to NPC dialogue
en: Mord R. Yuni-Korne
zh: 莫德·R·尤尼科恩

note: ~ NPC dialogue line
en: PROJECT PROCEDURES: Big Pappy
     PAGE 1
    
     1) Review patients for possible induction.  As a failsafe, patients selected for this program should have minimal or no contact with outside individuals and should additionally not be removed from their assigned rooms for longer than two days.  See 'Chapter 1: Induction' for greater detail.
     2) Administer standard alchemical dosage according to patient profile.  See 'Chapter 2: Dosages' on typical process.
     3) Monitor results over 7 days.  Patient will remain in general population outside of scheduled physicals unless determined otherwise by SVP Research & Development.
     4) Patients deemed unworthy for general population are to remain in Secure lab room for special monitoring.  Official documentation will denote hospitalization in this circumstance to mitigate chance of suspicion.
     5) To ensure unbiased compliance, selected patients and their families will not be informed of this process.
zh: &项目程序：大老爹
    第 1 页
    
    1）检查患者是否能加入计划。作为万无一失的安全措施，被选中参加该计划的患者应与外界人员极少接触或不接触，并且不应将其从分配房间带出超过两天。有关详细信息，请参阅"第 1 章：引言"。
    2）根据患者情况给予标准的用药剂量。对于典型值，请参阅"第 2 章：剂量"。
    3）持续监测 7 天以上。除非研发高级副总裁另有安排，否则患者在计划体检之外应留在普通人群中。
    4）被认为不适合普通人群的患者将留在安全的实验室房间内进行特殊监测。官方文件将在这种情况下表明住院，以减少怀疑的机会。
    5）为确保无偏见且正规，被选中的患者及其家属将不会被告知此计划。

note: ~ Response to NPC dialogue
en: View Primary Goals
zh: 查看主要目标

note: ~ Response to NPC dialogue
en: Chapter 1: Induction
zh: 第 1 章：引言

note: ~ Response to NPC dialogue
en: Chapter 2: Dosages
zh: 第 2 章：剂量

note: ~ Response to NPC dialogue
en: Chapter 3: Approved Serums
zh: 第 3 章：已批准血清

note: ~ Response to NPC dialogue
en: Chapter 4: Failsafe Protocol
zh: 第 4 章：意外处置方案

note: ~ Response to NPC dialogue
en: RETURN TO PROJECTS
zh: 返回项目主页

note: ~ NPC dialogue line
en: PROJECT PROCEDURES: Big Pappy
     Goals
    
     1) Study effects of cognitive and physical decline in geriatric residents.
     2) Study effects of advanced medical and mutagenic serums on select patients.
     3) Eliminate, or reverse, the physical and mental aging process in humans.
zh: &项目程序：大老爹
    目标
    
    1）研究老年住户认知和身体衰退的影响因素。
    2）研究先进医学和诱变血清对选定患者的效果。
    3）消除或逆转人类的身体和精神衰老过程。

note: ~ Response to NPC dialogue
en: RETURN TO PROCEDURES
zh: 返回流程页面

note: ~ NPC dialogue line
en: PROJECT CODE NAME: 'Big Pappy'
     PROJECT RESIDENT: Pablo Shepherds
     PROJECT STATUS: Active
     PROJECT START DATE: xx-xx-xxxx
    
     Entry Log 1: Started subject on assigned dosage.  Will monitor over 7 days.
     Entry Log 2: Subject within expected parameters.  Subject will remain in general population.
     Entry Log 3: Subject within expected parameters.  Subject will remain in general population.
     Entry Log 4: Subject showing signs of severe dementia.  Unexpected result.  Following removal protocol.  Moving patient to Secure room for 2 day period.
     Entry log 5: Subject stabilizing.  Attempting RA21E dosage.
     Entry Log 6: Subject within expected parameters.  Returning to general population.
     Entry Log 7: Subject within expected parameters.  Attempting Mutagenic Serum dose.  Following removal protocol.  Moving patient to Secure room for 2 day period.
     Entry Log 8: Subject has shown tremendous increase in girth and power.  Reduction in cognitive decline.  Symptoms of dementia nearly eliminated.
     Entry Log 9: Subject becoming belligerent.  Unknown cause.  Purifier Serum failing.  Initiated sedation protocol.  15mg Carfentanil required.  Initiating Failsafe protocol; subject cannot be returned to general population.
     Entry Log 10: Subject remains sedated.  Maintaining Failsafe protocol.  Attempting purifier serum trial.
zh: &项目代号："大老爹"
    项目住户：巴勃罗·谢菲尔德
    项目状态：进行中
    开始日期：xx-xx-xxxx
    
    条目日志 1：受试者开始按指定剂量服用。将继续监测至少 7 天。
    条目日志 2：受试者表现符合预期。受试者将留在普通人群中。
    条目日志 3：受试者表现符合预期。受试者将留在普通人群中。
    条目日志 4：受试者表现出严重痴呆的迹象。结果出乎意料。遵循移除协议。将患者转移到安全房间，为期 2 天。
    条目日志 5：受试者情况稳定。尝试 RA21E 剂量。
    条目日志 6：受试者表现符合预期。回归普通人群。
    条目日志 7：受试者表现符合预期。尝试诱变血清剂量。遵循移除协议。将患者转移到安全房间，为期 2 天。
    条目日志 8：受试者的体型和力量显着增加。认知衰退减少。痴呆症状几乎消除。
    条目日志 9：受试者攻击性增强。原因不明。净化血清失效。启动镇静程序。需要 15mg 卡芬太尼。启动意外处置方案；受试者不得回归普通人群。
    条目日志 10：受试者保持镇静状态。维持意外处置方案。尝试净化血清试验。

note: ~ Response to NPC dialogue
en: Add Entry Log
zh: 添加条目日志

note: ~ Response to NPC dialogue
en: View Patient Medical History
zh: 查看患者病史

note: ~ Response to NPC dialogue
en: View Dosages
zh: 查看剂量

note: ~ Response to NPC dialogue
en: View Mutagenic Serums
zh: 查看诱变血清

note: ~ NPC dialogue line
en: PROJECT CODE NAME: 'Big Pappy'
     PROJECT RESIDENT: Nina Palmero
     PROJECT STATUS: Active
     PROJECT START DATE: xx-xx-xxxx
    
     Entry Log 1: Started subject on assigned dosage.  Will monitor over 7 days.
     Entry Log 2: Subject added to growing list of recent residents that are rejecting the dosage due to an unknown cause.  Attempting supplement of benzoylmethylecgonine to study possible results.  Will monitor over 7 days.  Maintaining subject in general population.
     Entry Log 3: Subject appears to have become obsessed with baked goods, unknown reason.
zh: &项目代号："大老爹"
    项目住户：尼娜·帕尔梅罗
    项目状态：进行中
    开始日期：xx-xx-xxxx
    
    条目日志 1：受试者开始按指定剂量服用。将继续监测至少 7 天。
    条目日志 2：受试者被添加到因未知原因拒绝服药的近期居民名单中。尝试补充苯甲酰甲基芽子碱以研究可能的结果。将继续监测至少 7 天。受试者继续留在普通人群中。
    条目日志 3：受试者似乎对烘焙食品着迷，原因不明。

note: ~ Response to NPC dialogue
en: RETURN TO LAST PAGE
zh: 返回上一页

note: ~ Response to NPC dialogue
en: RETURN TO PROJECT
zh: 返回项目主页

note: ~ NPC dialogue line
en: You are logged in as: User.
    
     WARNING!  ERROR A104; YOUR COMPUTER HAS RECOVERED FROM AN UNEXPECTED SHUTDOWN.
     CONTACT INFORMATION TECHNOLOGY DEPARTMENT IMMEDIATELY!
zh: 当前登录身份：用户
    
    警告！错误 A104；您的计算机已从意外关机中恢复过来。
    请立即联系信息技术部门！

note: ~ Response to NPC dialogue
en: Script: Open Door
zh: 执行命令：开门

note: ~ NPC dialogue line
en: Select the message you would like to view.
    
     WARNING!  ERROR B231; UNABLE TO CONNECT TO MESSAGING SERVER.
     CONTACT INFORMATION TECHNOLOGY DEPARTMENT IMMEDIATELY!
zh: 选择你想查看的消息。
    
    警告！错误 B231；无法连接到消息服务器。
    请立即联系信息技术部门！

note: ~ Response to NPC dialogue
en: To: monica evers  Subject: Interest in property
zh: 发往：莫妮卡•埃弗斯    主题：对地产感兴趣

note: ~ Response to NPC dialogue
en: From: monica evers  Subject: RE: Interest in property
zh: 来自：莫妮卡•埃弗斯    主题：回复：对地产感兴趣

note: ~ Response to NPC dialogue
en: From: Ryan  Subject: RE: Airport Facility
zh: 来自：瑞安    主题：回复：机场设施

note: ~ Response to NPC dialogue
en: To: Ryan  Subject: RE: RE: Airport Facility
zh: 发往：瑞安    主题：回复：回复：机场设施

note: ~ Response to NPC dialogue
en: To: Ryan  Subject: RE: RE: RE: Airport Facility
zh: 发往：瑞安    主题：回复：回复：回复：机场设施

note: ~ Response to NPC dialogue
en: Send/Receive Emails
zh: 发送/接收邮件

note: ~ NPC dialogue line
en: &To: monica evers
    Subject: Interest in property
    
    Hello, Monica!  I got your information from Tony because I'm in talks to buy one of your properties out of town.  I have a small development firm ready to break ground, but I was wondering if you had any details on radioactive materials or other geology in the area?  I know this is a strange question but certain things will prevent me from building at all.
    
    Also, given the recent developments in the area since the listing, would it be possible to reduce the price at all?  I asked Tony but he said he would have to run it by you.  Thank you.
zh: &发往：莫妮卡•埃弗斯
    主题：对房产感兴趣
    
    你好，莫妮卡！我从托尼那里得到了你的信息，因为我想要购买你在城外的一处房产。我有一个小型开发公司准备破土动工，但我想知道你是否有关于该地区放射性物质或其他地质信息的任何细节？我知道这是个奇怪的问题，但某些东西会让我根本无法建造。
    
    另外，鉴于该地区自上市以来最近的发展情况，是否有可能降低价格？我问过托尼，但他说必须由你来决定。谢谢你。

note: ~ NPC dialogue line
en: &From: monica evers
    Subject: RE: Interest in property
    
    Thanks for reaching out!  I'm glad Tony gave you my details because that bit of land has been on my mind for a long time.  He's an amazing broker.  It's hard to get attention on a lot this size and this far out of town unless there's oil underneath, but Tony knows everyone!  Since I haven't had a buyer in a while, I'm willing to come down maybe another thousand but that's it.
    
    I apologize, but I'm afraid I don't have any information on radiation or magnetism in the area, only basic topographical data the survey team collected after I first bought the property, which I can definitely send, if you like.  Thank you again for your interest!
zh: &来自：莫妮卡•埃弗斯
    主题：回复：对房产感兴趣
    
    谢谢你的联系！我很高兴托尼给了你我的详细资料，那块地已经让我挂念很长一段时间了，他是一个了不起的经纪人。除非下面有石油，否则这么大的一块地很难引起人们注意，但托尼认识所有人。由于我已经有一段时间没有买家了，我愿意再降1000美刀，但仅此而已。
    
    我很抱歉，但我恐怕没有任何关于该地区的辐射或磁力的信息，只有我第一次买下该土地后调查小组收集的基本地形数据，如果你愿意，我一定可以寄给你。再次感谢你的关注！

note: ~ NPC dialogue line
en: &From: Ryan
    Subject: RE: Airport Facility
    
    yes its possible.  most airports have tunnels underneath for staff and others to move around.  obviously ordinary people cant go in and most airports are just normal but there are definitely some international hubs of travel with hidden chambers in them and some even with tunnels out to the surrounding area.  so elites dont have to go anywhere else to do their work and risk being seen.  they have to be staffed by spies or people who dont know whats really going on.
zh: &来自：瑞安
    主题：回复：机场设施
    
    是的，这是有可能的。大多数机场下面都有隧道，供工作人员和其他人活动。但显然，普通人不能进去。大多数机场只是普通的，但肯定有一些国际旅行中心，里面有隐藏的房间，有些甚至有隧道通往周围地区。原本是为了让精英们不用冒着被人看到的风险去其他地区工作，只有贴身间谍或者不知情的人能进入那里。

note: ~ NPC dialogue line
en: &To: Ryan
    Subject: RE: RE: Airport Facility
    
    He only goes to the airport and nowhere else.  I think he has to be one of the people running it.  I remember bragg_eagle saying there were managers in Denver who would spend time where normal employees couldn't go and I don't see ANYONE else going in there.  He dresses like a construction worker or something.  It's not like anything I've ever seen at an airport.
zh: &发往：瑞安
    主题：回复：回复：机场设施
    
    他只可能去机场，不会去别的地方。我想他一定是管理员之一。我记得"布拉格_鹰"说在丹佛有一些经理，他们会在普通员工不能去的地方待着，而且我从没有看到*任何*其他人进去那里。他穿得像个建筑工人之类的，这和我在机场看到的情况不一样。

note: ~ NPC dialogue line
en: &To: Ryan
    Subject: RE: RE: RE: Airport Facility
    
    Yeah I deleted it, don't worry.  Look, this is what he looks like.
    
    ATTACHMENTS: MVI 0022.mov
zh: &发往：瑞安
    主题：回复：回复：回复：机场设施
    
    没错，我已经把它删了，不过别担心。看，这是它的长相。
    
    附件：MVI 0022.mov

note: ~ NPC dialogue line
en: WARNING!  ERROR B231; UNABLE TO CONNECT TO MESSAGING SERVER.
     CONTACT INFORMATION TECHNOLOGY DEPARTMENT IMMEDIATELY!
zh: &警告！错误 B231；无法连接到消息服务器。
    请立即联系信息技术部门！

note: ~ NPC dialogue line
en: Select the document you would like to view.
zh: 选择你想要查看的文档。

note: ~ Response to NPC dialogue
en: everything.txt
zh: 所有事情.txt

note: ~ Response to NPC dialogue
en: robert williamson.txt
zh: 罗伯特•威廉姆森.txt

note: ~ Response to NPC dialogue
en: shopping list.txt
zh: 购物清单.txt

note: ~ NPC dialogue line
en: Enigma code cracked by Turing -> modern encryption technology -> internet sentience arises and gives birth to AI in Chinese lab using new forms of computation, aka: BIO-TECHNOLOGY, human AND robotic components TOGETHER.  State media announces as 'fusion technology'.  Bio-weapon escapes lab, OF COURSE.  Self-replicating bio-technology = imminent replacement of humanity.  US gov now ACTIVELY manufacturing cover-ups for escaped bio-weapon to maintain peace.  Follows same pattern as Roswell, Trinity (what they told the public), oil pollution coverup (in my opinion).  Recent New York 'mass psychosis events' instigated by them as cover.  PAID ACTORS on speed dial but the THREAT IS REAL.  They are buying time, but what is the play?
zh: 图灵破解恩尼格玛密码机 -> 现代加密技术 -> 互联网感知产生，并在中国实验室使用新的计算形式诞生了人工智能，也就是：生物技术，人类和机器人的成分结合在一起。国内媒体将其称为为"融合技术"。然后生物武器逃脱了实验室，意料之中。自我复制的生物技术=即将取代人类。美国政府现在正*积极*为逃脱的生物武器制造伪装以维持和平。与罗斯威尔飞碟坠毁事件、三位一体核试验（他们对公众是这么叫的）、石油污染的掩盖（在我看来）的模式相同。最近纽约的"大规模精神病事件"是由他们煽动的，作为掩护。*受雇者*在不停打电话，但*威胁依然在*。他们在争取时间，但是要唱什么戏？

note: ~ NPC dialogue line
en: Gov assigns names based off numerological conversions of house numbers.  Robert Williamson: 205 W Orchard Avenue.  Robert (78) + Williamson (127) = 205.  Despite the beautiful weather, he keeps the curtains closed and no one has even visited yet.  And he's been here for more than two weeks!  I only ever see him when he's coming or going from work.  I assume it's work, even if the hours are strange sometimes.  Black car, out of state plates, looks brand new.  Fed behavior, if you ask me… Is he actually going somewhere or just trying to convince me he's legitimate?  Is he on the job when he leaves or on the job when he's here?  Further investigation required.
zh: 政府根据门牌号的数字转换来分配名字。罗伯特•威廉姆森：205 W 果园大道。罗伯特(78) + 威廉姆森(127) = 205。尽管天气很好，他一直拉着窗帘，甚至还没人来访。而他已经在这里住了两个多星期了！我只有在他上下班的时候才能看到他。我想这是工作，但上下班时间有时很奇怪。黑色的车，外州的车牌，看起来是全新的。如果你问我，我只能说看起来像美联储的员工，他是真的要去哪里？还是只是想让我相信他是合法的？他是离开时在工作，还是在这里工作？需要进一步调查。

note: ~ NPC dialogue line
en: Non-perishables, MREs, canned soup, dehydrated milk, oats/rice, lemon juice, protein powder.  Ammo, in crates if possible - just ask Rachel at RFA?  Large drums (HDPE), reusable containers, spare fuel can.  More novels and TV from home.  Iodine, colloidal silver, gas mask and filters for fallout.
zh: 非易腐食物：MRE，罐头汤，脱水牛奶，燕麦/大米，柠檬汁，蛋白粉。弹药，如果可能的话，装在板条箱里——去问问自由亚洲电台的的瑞秋？高密度聚乙烯大桶，可重复使用的容器，备用燃料罐。更多从家里搬来的的小说和电视。碘酒、胶体银、防毒面具和滤芯，以备防放射性尘埃。

note: ~ NPC dialogue line
en: &A video file starts playing.  It's quite low resolution, very shaky, and the sound is somewhat muffled as the cameraperson appears to be filming inside from their car.  On screen a man is walking away from the camera towards a nondescript white building with large windows.  The glare of the sunlight makes it hard to tell but it looks like… an airport terminal!  The man is very far away, wearing an orange safety vest and a hard hat, and he appears to be carrying a laptop bag.  You hear the person behind the camera mutter, "I've only ever seen him come and go through that door.  No one else in the entire time I've been watching…"  The man walks straight into the building, only looking back briefly as he swipes a keycard at the door and enters.
zh: &一段视频文件开始播放。这段视频的分辨率很低，画面剧烈颤抖，而且声音有些低沉，因为摄影师似乎是在车内拍摄的。在屏幕上，一个男人正从镜头前走过，走向一栋有大窗户的不知名白色建筑。强烈的阳光让人难以分辨，但它看起来像……机场航站楼！该男子离得很远，穿着一件橙色的安全背心，戴着一顶安全帽，似乎背着一个笔记本电脑包。你听到摄像机后面的人嘀咕道："我只见过他从那扇门进来和出去。在我观察的这段时间里，没有其他人……"该男子径直走进大楼，在门口刷了一张门卡后，只简短地回头看了一眼，就进去了。

note: ~ Response to NPC dialogue
en: Continue watching…
zh: 继续观看……

note: ~ NPC dialogue line
en: &The cameraperson sighs.  The view slowly zooms out for a few seconds, but then suddenly jerks to the left.  "Ay… hey, look at these motherfuckers!"  The camera zooms in on two teenagers next to a car in the parking lot.  They're both laughing and shouting very loudly, almost seemingly intoxicated…  One kid takes a step back, then kicks in the taillight of the car.  The other appears from around the other side of it, dragging their keys along it, scratching up the paint.  The boy who was kicking begins violently punching the window with his bare fist.  The cameraperson lets out an astonished gasp, "Like New York…"  One punch, two punch, and with a third smash his arm goes through the glass!  He stares at the other teenager and they both let out a burst of laughter that lasts a little too long.  The cameraperson mutters a concerned "Uhhh…" and sets the camera on the seat.  The recording abruptly ends.
zh: &摄像师叹了口气。视野慢慢放大了几秒钟，但随后突然向左抽动。"哎……嘿，看看这些狗娘养的！"镜头拉近到停车场一辆车旁的两个青少年身上。他们都在大笑，大声喊叫，似乎很陶醉……一个孩子退了一步，然后踢了一下汽车的尾灯。另一个人从车的另一侧出现，沿着车拖着的钥匙，刮起了车漆。踢的那个男孩开始用他的赤裸的拳头猛烈地击打车窗。摄像师发出了惊讶的喘息声："就像纽约……"一拳，两拳，随着第三拳的砸下，他的手臂打穿了玻璃！他盯着另一个少年，两人发出了一阵笑声，笑声持续的时间有点长。摄像师关切地嘀咕了一句"呃……"，然后把摄像机放在座位上。录像突然结束了。

note: ~ NPC dialogue line
en: Error: 'open': command not found.
zh: 错误：'查看'：命令未找到

note: ~ NPC dialogue line
en: Shady Hills Corporation.
     You are logged in as: Randolph VanBuren, Community Manager.
    
     WARNING!  ERROR A101; FAILURE DETECTED IN POWER SUPPLY.
     RESERVE POWER ACTIVATED.  CONTACT INFORMATION TECHNOLOGY DEPARTMENT IMMEDIATELY!
zh: &Shady Hills 疗养院。
    当前登录身份：伦道夫·范布伦，社区管理员。
    
    警告！错误 A101；检测到电源故障。
    备用电源已激活。请立即联系信息技术部！

note: ~ Response to NPC dialogue
en: Access Main Drives
zh: 访问主数据库

note: ~ Response to NPC dialogue
en: RETURN TO DESKTOP
zh: 返回桌面

note: ~ Response to NPC dialogue
en: RE: Seriously!?
zh: 主题：认真的！？

note: ~ Response to NPC dialogue
en: RE: Noise complaint
zh: 主题：噪音投诉

note: ~ Response to NPC dialogue
en: RE: Horrible smell
zh: 主题：难闻的气味

note: ~ NPC dialogue line
en: FROM: Jamie Forest, Community Resident, Unit A02
      TO: Shady Hills Corporation, Service Portal
      RE: Seriously!?
    
     My son just told me he keeps receiving advertisements in the mail for a nursing home.  He told me that your company runs it!  Are you trying to get rid of me!?  You're sick!  I demand you have your CEO call me!
zh: &来自：杰米·福瑞斯特，社区居民，A02 单元
    发往：Shady Hills 企业，服务部
    主题：认真的！？
    
    我儿子刚刚告诉我，他的邮箱不断收到疗养院的广告。他告诉我这家疗养院就是你们公司经营的！你们是想摆脱我吗！？一群恶心的家伙！让你们的CEO打电话给我！

note: ~ NPC dialogue line
en: FROM: Larry Landborn, Unit B11
      TO: Shady Hills Corporation, Service Portal
      RE: Noise complaint
    
      Hello.  I am once again requesting your help with my neighbor in B10.  There are loud sounds from all times of day.  She claims her grandkids are visiting but the noises have been non-stop for weeks!
zh: &来自：拉里·兰德伯恩，B11 单元
    发往：Shady Hills 企业，服务部
    主题：噪音投诉
    
    你好，我再次请求你们的帮助。住在 B10 里的邻居整天都很吵。她声称她的孙子们在拜访，但是噪声已经几周没停过了！

note: ~ NPC dialogue line
en: FROM: Sandra Shells, Unit B06
      TO: Shady Hills Corporation, Service Portal
      RE: Horrible smell
    
      There's a bad smell coming from unit B07.  Please look into it.  Thanks.
zh: &来自：桑德拉·肖斯，B06 单元
    发往：Shady Hills 企业，服务部
    主题：难闻的气味
    
    B07 单元里有股难闻的气味散发出来。麻烦派个人看下。谢谢。

note: ~ NPC dialogue line
en: MY PC.
     You are logged in as: ADMINISTRATOR.
    
      WARNING!  ERROR IN POWER SUPPLY DETECTED.  RESERVE POWER ACTIVATED.  SAVE ALL WORK AND SAFELY SHUT DOWN THIS DEVICE IMMEDIATELY!
zh: &我的电脑
    当前登录身份：管理员。
    
    警告！检测到电源错误。备用电源已激活。保存所有工作内容并立即安全关闭此设备！

note: ~ Response to NPC dialogue
en: Connect to BINGO CHAMPIONSHIPS ONLINE
zh: 连接到 BINGO锦标赛OL

note: ~ NPC dialogue line
en: The webpage cannot be found :( Check your connection and try again, or contact your Internet Service Provider.
zh: 找不到网页 :( 请检查您的连接并重试，或联系您的网络服务提供商。

note: ~ NPC dialogue line
en: Error connecting to server.  You will be unable to send or receive new messages.  Check your connection and try again, or contact your Internet Service Provider.
zh: 连接服务器时出错。您将无法发送或接收新消息。请检查您的连接并重试，或联系您的网络服务提供商。

note: ~ Response to NPC dialogue
en: RE: Security Gate
zh: 主题：安全门

note: ~ Response to NPC dialogue
en: RE: Survivor's Club
zh: 主题：幸存者俱乐部！？

note: ~ Response to NPC dialogue
en: RE: Your Daily BINGO News!
zh: 主题：您的每日BINGO新闻

note: ~ NPC dialogue line
en: FROM: Randolph VanBuren, Shady Hills Community Manager
    
      RE: Security Gate
    
      Greetings everyone in our fine community.  I wanted to give you an update on Shady Hills' official stance on the security and safety of our esteemed residents.  We are doing everything in our power to keep you safe from harm.  We understand the news has been frightening lately with talk of violence in the streets.  Rest assured you are safe inside of our neighborhood.  Out of an abundance of caution we are installing a new front gate to the entrance of the neighborhood.  This gate will keep back even the most violent of criminals.  Should you have any questions or concerns, please contact our service portal.
    
      Thank you for your trust in Shady Hills,
     Randolph VanBuren
zh: &来自：伦道夫·范布伦，Shady Hills 社区经理
    
    主题：安全门
    
    美好社区中的各位，大家好。我想向你们介绍 Shady Hills 对我们尊敬居民的安全问题的官方立场。我们正在竭尽全力保护您免受伤害。我们知道最近有关街头暴力的消息令人恐惧，但请放心，您在我们的社区内是安全的。出于谨慎考虑，我们正在社区入口处安装一个新的前门。即使是最凶恶的罪犯，这扇门也能挡住。如果您有任何问题或疑虑，请联系我们的服务部。
    
    感谢您对 Shady Hills 的信任，
    伦道夫·范布伦

note: ~ NPC dialogue line
en: FROM: Jamie Forest, Community Resident, Unit A02
    
      RE: Survivor's Club!?
    
      Hey there!  Thanks for your interest in our club.  We are really excited to have you!  I'll have to come check out your panic room sometime!  A few of us are going to check out the cave in the park if you want to join us.  Officially, it's supposed to be off limits, but what are they going to do about it?  I heard it even connects to the sewers, maybe if the world really goes to hell like they're all thinking, we can make use of it!  I'm kidding, I don't believe that crap.
zh: &来自：杰米·福瑞斯特，社区居民，A02 单元
    
    主题：幸存者俱乐部！？
    
    嘿！感谢您对我们俱乐部感兴趣，我们真的很高兴有你！有时间我得去看看你的安全屋！如果你想加入我们，我们中的一些人会去公园里的洞穴看看。按照官方的说法，那里应该是禁区，但他们又能怎么做呢？听说那里甚至连通到了下水道，说不定世界真的像大家想的那样快要变成地狱了，我们可以利用一下！我在开玩笑，我不相信这种废话。

note: ~ NPC dialogue line
en: FROM: BINGO CHAMPIONSHIPS ONLINE
    
      Your Daily BINGO News!
    
      Thank you for being a member of BINGO CHAMPIONSHIPS ONLINE!  Today we have an interview with our latest champion, WINIFRED SMITH!  Click the link below to hear her incredible story!
zh: &来自：BINGO锦标赛OL
    
    主题：您的每日BINGO新闻！
    
    感谢您成为BINGO锦标赛OL的会员！今天我们采访了我们最新的冠军，温妮弗雷德·史密斯！点击下面的链接，听听她不可思议的故事！

note: ~ Response to NPC dialogue
en: Request Monorail
zh: 请求单轨列车

note: ~ Response to NPC dialogue
en: Download Train Data
zh: 下载列车数据

note: ~ Response to NPC dialogue
en: Power off.
zh: 关机。

note: ~ NPC dialogue line
en: UNABLE TO CONTACT MONORAIL LINE.  PLEASE SEE YOUR ADMINISTRATOR FOR ASSISTANCE.
zh: 无法连接到单轨铁路网络。请向您的管理员寻求帮助。

note: ~ Response to NPC dialogue
en: Go back.
zh: 返回。

note: ~ NPC dialogue line
en: TRANSFER COMPLETE.
zh: 转移完成。

note: ~ Unique name of an NPC ~ Materials manager and music fan from another Ethiopia.
en: Luliya
zh: 露莉亚

note: ~ Name of an NPC class
en: Cyborg, type 2
zh: 改造人2型

note: ~ Job description of "Cyborg, type 2" NPC class ~ Job description of "Cyborg, type 1" NPC class
en: I'm a cyborg.
zh: 我是个改造人。

note: ~ NPC dialogue line
en: [You see a tall golden figure with female features.  Strapped to the back of the head with copper wire is a glass cylinder containing long frizzy black hair.  The body stands still and emits an unpleasant beeping sound.  On the back there is a large red button with strange markings.  There is a golden harp of some kind.]
zh:  [你看到一个具有女性特征的高大金色身影。脑后用铜线绑着一个玻璃圆柱体，里面有长长的卷曲黑发。她的身体静止不动，发出难听的哔哔声。背面有一个红色的大按钮，上面有奇怪的标记。 她的手里拿着一把类似金色竖琴的东西。]

note: ~ Response to NPC dialogue
en: [PUSH THE BIG RED BUTTON]
zh: [按下大大的红色按钮]

note: ~ Response to NPC dialogue
en: [DO NOTHING]
zh: [什么都不做]

note: ~ Response to NPC dialogue
en: Do you speak English?  [slowly and loudly]  ENGLISH?
zh: 你听得懂我说的话吗？[缓慢而大声]英文能懂不？

note: ~ Response to NPC dialogue
en: [You point to your chest]  <u_name>.  [You point at the golden figure]  What is your name?
zh: [你指向自己]  <u_name>.  [你指向黄金塑像]  你名字叫啥？

note: ~ Response to NPC dialogue
en: I heard you playing that.  [You point at the golden harp she holds]  La la la.  Do you like music Luliya?
zh: 我听到你在弹奏。[你指向她手中的黄金竖琴] 啦，啦，啦。你喜欢音乐吗,露莉亚？

note: ~ Response to NPC dialogue
en: I can't understand you.
zh: 我无法理解。

note: ~ NPC dialogue line
en: [You hear a loud static discharge, a rough mechanical chugging sound, and then high-pitched shrieking with strange distortions and modulations in the sound.  The golden figure shudders, arms flailing] ቆዳዬ! ቆዳዬ በእሳት ላይ ነው! እየሞትኩ ነው!
zh: [你听到一声巨大的静电放电声，一种粗糙的机械撞击声，然后是伴随着很怪的扭曲的和调制的高音尖叫。金色的身影颤抖着，手臂挥舞着] ቆዳዬ! ቆዳዬ በእሳት ላይ ነው! እየሞትኩ ነው!

note: ~ Response to NPC dialogue
en: Hello.  Are you all right?  I just hit the button on your back.
zh: 哈喽。你没事吧？我刚刚按下了你背上的按钮。

note: ~ Response to NPC dialogue
en: I'm not understanding that.  Can you try again?
zh: 我听不明白。你能再说一次吗？

note: ~ Response to NPC dialogue
en: Speak English ya <swear> robot.  We don't take kindly to that kind of thing here.  [You frown menacingly]
zh: 说英语吧，<swear>机器人。我可对你们这类人不太好。[你威胁地皱起眉头]

note: ~ Response to NPC dialogue
en: State your name and function machine.
zh: 报上你的姓名和功能，机器。

note: ~ Response to NPC dialogue
en: [INT 11]  Huh.  That sounds a little familiar, a little like Arabic.  Earabiun?  [slowly and clearly]  EARABIUN?
zh: [智力 11] 嗯。这听起来有点熟悉，有点像阿拉伯语。埃拉比恩？ [缓慢而清晰地] 埃拉比恩？

note: ~ Response to NPC dialogue
en: No, I'm done with this.
zh: 算了，我不想再说了。

note: ~ NPC dialogue line
en: [You press your stethoscope to the chest of the figure and hear a clear strong heartbeat and a strange whirring sound like clockwork].
zh: 你将听诊器按在人形的胸部，听到清晰强烈的心跳声和听起来像发条的奇怪嗡嗡声。

note: ~ Response to NPC dialogue
en: So she's alive then.
zh: 所以她还活着。

note: ~ Response to NPC dialogue
en: Probably fine then.  Anyway, I need to move along.
zh: 那应该没啥事了。总之，我得走了。

note: ~ NPC dialogue line
en: [A long pause, then she shakes her head]  Inigilizinya yelemi.  No.
zh: [长时间的停顿，然后她摇摇头] Inigilizinya yelemi. 不。

note: ~ Response to NPC dialogue
en: All right then.  You seem to understand what I mean.  And the word no.
zh: 那好吧。 你似乎明白我的意思。 还有“不”这个词。

note: ~ Response to NPC dialogue
en: Fine.  Anyway, I need to move along.
zh: 好吧。总之，我得走了。

note: ~ Response to NPC dialogue
en: We're getting somewhere.  Pleased to meet you Luliya.
zh: 我们总算有些进展。 很高兴认识你，露莉亚。

note: ~ NPC dialogue line
en: [A long pause, then she shakes her head]  Ayi arebinya alinagerimi.
zh: [长时间的停顿，然后她摇摇头] Ayi arebinya alinagerimi.

note: ~ Response to NPC dialogue
en: All right then.  It seems like you do kind of understand it though.
zh: 那好吧。 看来你确实有点理解它。

note: ~ Response to NPC dialogue
en: [HAS GUITAR] I happen to have a nice guitar, want to play with me?
zh: [带着吉他]我碰巧有一把吉他，想和我一起弹吗？

note: ~ Response to NPC dialogue
en: [HAS TRUMPET] I happen to have a nice trumpet, want to play with me?
zh: [带着小号]我恰好有一把不错的小号，想和我一起吹奏吗?

note: ~ Response to NPC dialogue
en: [HAS SAXOPHONE] I happen to have a nice saxophone, want to play with me?
zh: [带着萨克斯管]我恰好有一把不错的萨克斯管,想和我一起吹奏吗?

note: ~ Response to NPC dialogue
en: [HAS VIOLIN] I happen to have a nice violin, want to play with me?
zh: [带着小提琴]我恰好有一把不错的小提琴,想和我一起演奏吗?

note: ~ Response to NPC dialogue
en: [HAS HARMONICA] I happen to have a nice harmonica, want to play with me?
zh: [带着口琴]我恰好有一把不错的口琴,想和我一起吹奏吗?

note: ~ Response to NPC dialogue
en: [HAS COWBELL] I happen to have a nice cowbell, want to play with me?
zh: [带着牛铃]我恰好有一个不错的牛铃,想和我一起敲奏吗?

note: ~ Response to NPC dialogue
en: Huh, you know music, good to know.  I'll try and find something to play and come back.
zh: 呵呵，你懂音乐，很好。我可以试着找些能够演奏的乐器再回来。

note: ~ NPC dialogue line
en: [You perform on your musical instrument with everything you have, giving a strong performance.  Luliya sways and begins to play her instrument and sing along.  The music and her voice are beautiful, she sounds like she has had some formal musical training.]
zh: [你全身心地投入演奏你的乐器。露莉亚摇晃着身体，跟着节奏开始弹琴并唱了起来。音乐和她的声音都很美，听起来她受过某种正规的音乐训练。]

note: ~ Response to NPC dialogue
en: Fun, thank you for playing with me Luliya.
zh: 挺有趣的，露莉娅谢谢你和我一起玩。

note: ~ Response to NPC dialogue
en: Fun, thank you.  Anyway I have to go.
zh: 挺有趣的，谢了。不过我得走了。

note: ~ Name of an NPC class
en: Cyborg, type 1
zh: 改造人1型

note: ~ Name of a gun
en: Rubik's PA md. 68 Battle Rifle | Rubik's PA md. 68 Battle Rifles
zh[0]: 鲁比克的 PA Md. 68 战斗步枪

note: ~ Description of gun "Rubik's PA md. 68 Battle Rifle"
en: The most popular gun to use the 12.3ln cartridge was, of course, the PA md. 71.  Its predecessor, the md. 68, was viewed by many as a sort of failure: although it was reliable and powerful, it was too heavy to be used as a good infantry weapon, and not really heavy enough to be a good support gun.  Enough were made, though, that during the zombie apocalypse, it gained a great deal of resurgent popularity as a light emplacement gun that used readily available ammunition.  It perfectly served the purposes of the Exodii, who had far less concern about its unwieldiness.
    
    This particular rifle has been painted a dusty pink color and has a picture of a smiling eel twisting along the barrel.
zh: 在所有使用 12.3ln 弹的枪械中，最受欢迎的的枪当然是PA Md. 71 步枪。作为它的前身，PA Md. 68 战斗步枪被许多人认为是某种程度上的失败品：虽然它非常可靠而且威力强大，但它太重了，不是一把好的步兵武器，但又不足以成为一把好的支援武器。尽管如此，它仍然被大量制造，在随后到来的丧尸末日之中，作为一种弹药很容易获得的轻型炮塔枪，受到了人们的再次青睐。而且它完全符合流亡族的需求，它们对这把枪械不灵活的使用条件不太在意。
    
    这把特殊的步枪被漆成暗粉色，枪管上画着一条盘在枪管上微笑的鳗鱼。

note: ~ Mission name
en: Bring 1000 units of anesthetic to Rubik
zh: 给鲁比克带来 1000 单位麻醉剂

note: ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik"
en: If'n us'll to add the metal an' plastic for ye, us'll need a thousand unit o' them anus-feticks, half for your thinkin'-meat an' half for our stock.
zh: 你的若想让我们的给你的加闪闪金属的，我们的需要一千的他们的"马嘴鸡"的，一半是给你的会思考的肉的，一半给我们的当储备的。

note: ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" ~ Dialogue line in mission "Find the lost Exodii warehouse and reboot its locator antenna."
en: King's own luck!
zh: 愿王的赐你的幸运！

note: ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" ~ Dialogue line in mission "Find the lost Exodii warehouse and reboot its locator antenna."
en: That be a choice an' you can tass.  Come back to this'n if you like.
zh: 这个的抉择的，你的可以丢下。想清楚的，可以回到这里来的。

note: ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik"
en: Check round the chirurgery an' such, I'd razz.
zh: 可以检查的外科的地方的，我会去的。

note: ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik"
en: Us'n waits patient-like for that anus-fetick.
zh: 我们的病人一样的还在等那些坠机的。

note: ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" ~ Dialogue line in mission "Find the lost Exodii warehouse and reboot its locator antenna."
en: Fine an' fine.  We can pass it in when you like.
zh: 好的好的。你的准备好了的我们可以注射的。

note: ~ Dialogue line in mission "Bring 1000 units of anesthetic to Rubik" ~ Dialogue line in mission "Investigate the Mysterious Bunker" ~ Dialogue line in mission "Find the lost Exodii warehouse and reboot its locator antenna."
en: Fine an' fine.  Come back to this'n if you like to try again.
zh: 好的好的。你的准备好了的可以再试一次的。

note: ~ Mission name
en: Investigate the Mysterious Bunker
zh: 调查神秘地堡

note: ~ Dialogue line in mission "Investigate the Mysterious Bunker"
en: What've ye scolted, then, o'the clunker?
zh: 你的好了没的，调查那个，吵吵的笛豹的？

note: ~ Dialogue line in mission "Investigate the Mysterious Bunker"
en: Aye and fine!  One for the paper-claim an' so.  An I'm ken, these'n's could be a right thorn.  For ol' Rubik's sake, let's hope they be'n't for to drive us out o' your otherlands.
zh: 好得很！一切都在计划之中。我知道，这些家伙可能会是个大麻烦。看在鲁比克的份上，希望他们不会把我们从你的领地赶出去。

note: ~ Dialogue line in mission "Investigate the Mysterious Bunker"
en: Hm.  The escoltin' our way be less.  This'n'll yark at the Scythy mayhaps.
zh: 嗯，我们路上的护卫减少了。这个可能会让瑟希警惕。

note: ~ Mission name
en: Find the lost Exodii warehouse and reboot its locator antenna.
zh: 找到丢失的 Exodii 仓库并重新启动其定位天线。

note: ~ Dialogue line in mission "Find the lost Exodii warehouse and reboot its locator antenna."
en: What ye'r searching is safehouse-like, sand, stone, metal an' all.
zh: 你们要找的东西就像安全屋一样，有沙子、石头、金属等等。

note: ~ Dialogue line in mission "Find the lost Exodii warehouse and reboot its locator antenna."
en: Us'n waits patient-like for that'.
zh: 我们耐心地等待着。

note: ~ NPC dialogue line ~ Just because you asked, I think we can work something out.  Yes, the Scythean has been bugging me about something.  It's not something a cyborg like me can do, but a mercenary would probably fit the bill.
en: Them as offer as can, an it be so.  Aye, there's summat the old Scythy been larkin' up Rubik's tailpipe.  B'ain't tass right for a clanker like this'n, but a pop-an-work like you'n, maybe well and suited.
zh: 它们会尽可能提供，被，如果可以。是的，某事现存于此，老瑟茜在捣腾鲁比克的排气管。不适合，叮叮当当的，像这样。但是流行的一个工作，像你这样的，或许是好的合适的。

note: ~ Response to NPC dialogue
en: What's "the ol' Scythy"?
zh: “瑟希”是什么？

note: ~ Response to NPC dialogue
en: Why can't one of you do this?
zh: 所以为什么不让你们的人去做呢？

note: ~ Response to NPC dialogue
en: Tell me more about this job that you can't do.
zh: 和我详细讲讲为什么没法干那个活。

note: ~ Response to NPC dialogue
en: Can we talk about something else?
zh: 我们能谈点别的吗？

note: ~ Response to NPC dialogue
en: I've gotta go.  See you later, Rubik.
zh: 我该走了。回头见，鲁比克。

note: ~ NPC dialogue line ~ Have you seen our big stompy quads?  There's a lot of things we're good at, but sneaky and subtle we aren't.  If we want a meet cute, first we've got to lay out the hempen mats.
en: Hat ye kennt our great clanks an' stompers?  There be many a thing we can do right good, but for the supple an' smooth, we b'ain't.  Wish'n we to make a meet-cute, must we first lay out the hempen mats.
zh: 你听说过我们伟大的巨型机器人和重型机甲吗?有很多事情我们都能做得很好,但我们在灵活和流畅方面就不行了。如果我们想要来一场浪漫邂逅,就必须先铺上大麻垫子。

note: ~ Response to NPC dialogue
en: Hold up, did you just say "meet cute"?
zh: 等一下，你刚才是说“邂逅”吗？

note: ~ Response to NPC dialogue
en: I am guessing it doesn't matter, but what do you mean about hempen mats?
zh: 我猜这不重要，但是你说的麻垫是什么意思？

note: ~ Response to NPC dialogue
en: OK, fine.  Tell me more about this job that you can't do.
zh: 好吧,没关系。告诉我更多为什么你无法做这份工作的原因。

note: ~ NPC dialogue line ~ It's a bit hard to explain, but I'll do my best.  The forces we send far out, what I'd call 'escolts'… explorers?  They've scouted a place with a bit of promise, as far as I can tell.  A wall of concrete around a bunker. That's not so odd in a place like this, but this one has 
en: It be a right coddle to yark, but ol' Rubik'll do as can.  Them as we send a'far, what I'd assert as 'escolts'… explorers?  They's escolted a place with a mite o' promise, an I'm ken.  A wall o' crete-stone, abreast a rattlin' clunker… a 'bunker'.  Not so odd in a deadlands alas, but this'n gots the comin's and goin's.  Sommat's still in there, an' ol' Rubik wonders who.  Be they friend or foe?  What say ye t'helpin' with a mite o' escoltin' y'self?
zh: 这个的有点娇惯难说话的，但鲁比克会尽量将清楚的。我们的派出的部队很远，是你们叫做“趟先”……探险的？他们趟先到了一个有一点希望的地方，我记下的。一道全石灰石的墙，就像是个吵吵的笛豹……是"地堡"的。 唉，这个的在一个死地并不奇怪的，但有来来往往的人的。里面的还有谁的，鲁比克想知道的。他们友好的敌对的？你的会怎么考虑走一趟先的？

note: ~ Response to NPC dialogue
en: Well, today's your lucky day, my metal friend.  I already know the place quite well.
zh: 好吧，今天你可走运了，我的金属朋友。我早就知道那个地方了。

note: ~ Response to NPC dialogue
en: What exactly do you want me to do?  Scout out this bunker and contact the people in it?
zh: 你具体想要我做些什么？就去探查一下这个地堡然后联系上里面的人吗？

note: ~ NPC dialogue line ~ No, my friend, no!  Don't make contact, understand?  This is a covert op. If you see that it's safe you can go in closer and look around, but for goodness' sake, don't talk to anyone and don't linger.
en: No, me fruit gum, no!  Make no contact, y'ken?  This be covert.  If ye kennit be safe, traipse along an' for a kennabout, but upon the chimes, speak none and tarry little.
zh: 不，我的水果口香糖，不！ 别再联系了好吗？ 这个要隐蔽啊。如果你懂了安全的，就沿着小路漫步，探查一下的，不要说话的，也不要久留的。

note: ~ Response to NPC dialogue
en: I get the impression this is important, but I don't know what you mean.
zh: 我大概了解这件事的重要性了，但我还是不太理解你的意思。

note: ~ Response to NPC dialogue
en: This sounds insanely dangerous.  They could just shoot me on sight.
zh: 这听起来危险指数爆炸了。他们可能一照面就把我一枪撂倒了。

note: ~ Response to NPC dialogue
en: So you want me to go there, see what's inside the walls, look around a little, and then let you know if I see anything, but if someone tries to talk to me, not mention you or your people?
zh: 所以你是想让我去到那里，看看墙里面的情况，收集信息，然后告诉你我的发现，但如果里面有人问起来，不要提及你和你的族人，对吧？

note: ~ Response to NPC dialogue
en: I'm gonna need to think on this one.  See you later, Rubik.
zh: 你的需求我要好好考虑一下。下次见了，鲁比克。

note: ~ NPC dialogue line
en: *pauses for a moment, and lets out a slow sigh, speaking hesitantly as they catch themselves in idioms.  "Make no contact.  We ken… we think the abroad o'… the outside o' the bunker be safe an'… be safe to explore, for one such as ye, who harks as from this'n land.  A wander in and escolt… a look around we ken as no… no risk.  If ye think ye been spotted, wave along and make no mention of ol' Rubik and the Exodii.  Not afore we be razzed some more o' this rattlin'… this bunker.
zh: *停顿了一会儿，缓缓地叹了口气，字斟句酌地仿佛自己被那些俗语给噎住了：“不要接触的。我们知道了的……我们认为的……外面的……地堡外是安全的，而且……对于像你们的这片土地的人来说，探索是安全的。小路漫步的……护送的……转一转的，我们的认为没有……没有风险的。如果发现了的，挥挥手的，不要提及老鲁比克和流亡族的。不太安全的我们去到更了解的……这个碉堡的。

note: ~ Response to NPC dialogue
en: How can you know that it's safe?  What if I'm shot on sight?
zh: 你怎么确定那边是安全的？要是我过去被一枪撂倒了怎么办？

note: ~ NPC dialogue line ~ Our scouts have seen people who look like you wandering in the area safely.  If the scavengers can make it in and out, you should be fine.
en: Them as we've escolted seems a fair kin, an' we've eyed a scav or two wanderin' the premise unscathed.  If'n the scavs o' the dust can make it in an' out, so should ye be.
zh: 我们护送的他们看起来都是好亲戚的，而且我们的还看到一两个拾荒的在屋子里毫发无伤地闲逛的。如果拾荒的可以进出，你的也应该一样的。

note: ~ NPC dialogue line
en: Aye, ye kennit well.
zh: 当然的，你的很懂的。

note: ~ Response to NPC dialogue
en: This is insane.  I can't tell if you're leading me into a trap or not.  What's in it for me?
zh: 这太疯狂了。我不知道你是不是在把我引入陷阱。这对我有什么好处?

note: ~ Response to NPC dialogue
en: Sure.  Don't know what good it'll do you, but I might be willing.  What are you paying?
zh: 好吧。不知道这对你有啥帮助，但我愿意走一趟。你准备了什么报酬？

note: ~ NPC dialogue line ~ I didn't know you'd be such a hard bargain!  Tell ya what, when you come back, I'll let you in on some of these fancy knick-kacks.
en: Rightly a trig barter, an I'm ken.  By ol' Rubik's word, on your saintly march home, for you'll have the pick of the bright and steelies roun' ol' Rubik's shop, choice o' your own finely.  What say?
zh: 正确的是易货贸易的，我懂了的。用老鲁比克的话说的，在你神圣回家途中的，你的可以在老鲁比克的商店里挑选明亮而钢铁般的，精心选择你自己的。怎么样的？

note: ~ Response to NPC dialogue
en: I'll go check it out.
zh: 我会过去看一看的。

note: ~ NPC dialogue line ~ That's quite the spirit!  For an exchange, I'll give you some of these shiny tools, whatever you want.  How's that sound?
en: Ah, 'tis a fine spark.  F'r a switch an' clock, ol' Rubik can share y'like o' these bright and steelies roun' the shop, choice o' your finely.  What say?
zh: 啊，这是一个很好的火花的。 对于开关和时钟，老鲁比克可以分享商店里这些明亮而钢铁般的，给你的精心选择的。怎么样的？

note: ~ Response to NPC dialogue
en: I'll go check it out.  Thanks, Rubik.
zh: 我会过去看一看的。谢啦，鲁比克。

note: ~ Response to NPC dialogue
en: I'm gonna need to think on this one.  I'll see you later, Rubik.
zh: 你的需求我要好好考虑一下。下次见了，鲁比克。

note: ~ NPC dialogue line ~ Ah, would you be willing to tell me about it?
en: Ah, would ye be willin' ta yark with me about it?
zh: 啊，你的愿意跟我的说一说的？

note: ~ Response to NPC dialogue
en: *Tell him.
zh: *告诉他。

note: ~ Response to NPC dialogue
en: Maybe later, can we talk about something else?
zh: 下次再说这个。我们换个话题吧。

note: ~ Response to NPC dialogue
en: Not right now, I have to go.
zh: 现在不行，我得走了。

note: ~ NPC dialogue line ~ That's great!  What would you like as payment?
en: 'Tis a fine an' dandy!  What can ol' Rubik stand ye for, then?
zh: 这是一个很好的花花的！那么，老鲁比克还能给点什么的？

note: ~ Response to NPC dialogue
en: Let's see what you have in stock.
zh: 让我看看你还有什么存货。

note: ~ Response to NPC dialogue
en: Could I become a cyborg, like yourself?
zh: 我能成为一个改造人吗，像你一样？

note: ~ Response to NPC dialogue
en: I'm just glad to help, I don't need any payment.
zh: 我不需要报酬，帮到你就很好了。

note: ~ NPC dialogue line ~ We are unable to locate one of our warehouses since the last jump.  We would need you to go find it and reactivate its locator
en: Well an surely, fruit gum!  Aye, ye kennit well.  'Tis a store-cabin, mayhap the likes you've seen.  This'n be older'n most, clade o' iron and crete-stone.  Abreast the ceil, high atop, there be a steely jut, piercin' the heavens.  In times ordinary, Great Grey could call out and screed the jut, kennit, and send aloft an escolt to razz 'er.  Oft times, the jut is wibbled on the wobble, an' it be coals'n coke.  Ol' Rubik can give you'n a dandy to pop 'er back aloft, and that's a fig and a fiddle.
zh: 当然的，水果口香糖！是的，你的懂得的。这是个储藏室的，也许就是你见过的。这是最古老的，铁和混凝土石碰撞的。与天花板并排，在高高的顶部，有个钢铁的突出物，刺穿天空的。在平常的时候，大灰可以召唤并平整突出物，懂了没的，并派出一支护卫队到高处去的。很多时候，突出物会在摇摆器上摇摆，而且是煤和焦炭的。老鲁比克可以给你一个花花的，你的在高处弹回来的，那就是无花果和小提琴的。

note: ~ NPC dialogue line ~ We are unable to locate one of our warehouses since the last jump.  We would need you to go find it and reactivate its locator
en: Well an surely, fruit gum!  Mayhap this be a chance to show y'self a true, for Rubik's got sommat to ask yet again.  The way o' the Exode is t'shimmy an' wobble, an' on thislike wobble, a few bits wobbled off, kennit?  'Tis rightful common, alack.  One such is hidden for our escolts an' our screeds.  Mayhap as y'know the lands, ye'd have a see of it?  Aye, ye kennit well.  'Tis a store-cabin, mayhap the likes you've seen.  This'n be older'n most, clade o' iron and crete-stone.  Abreast the ceil, high atop, there be a steely jut, piercin' the heavens.  In times ordinary, Great Grey could call out and screed the jut, kennit, and send aloft an escolt to razz 'er.  Oft times, the jut is wibbled on the wobble, an' it be coals'n coke.  Ol' Rubik can give you'n a dandy to pop 'er back aloft, and that's a fig and a fiddle.
zh: 当然的，水果口香糖！也许这是一个你的展示真实的机会，因为鲁比克再次要求的。流亡的方式是摇摆再摇摆，就像摇摆一样，有一点摇摆不定，你懂了没的？这很正常的，唉。 其中一个是为我们的护卫和我们的长篇大论所隐藏的。也许你的了解这片土地，你的会看过的吗？是的，你的懂得的。这是个储藏室的，也许就是你见过的。这是最古老的，铁和混凝土石碰撞的。与天花板并排，在高高的顶部，有个钢铁的突出物，刺穿天空的。在平常的时候，大灰可以召唤并平整突出物，懂了没的，并派出一支护卫队到高处去的。很多时候，突出物会在摇摆器上摇摆，而且是煤和焦炭的。老鲁比克可以给你一个花花的，你的在高处弹回来的，那就是无花果和小提琴的。

note: ~ NPC dialogue line ~ We are unable to locate one of our warehouses since the last jump.  We would need you to go find it and reactivate its locator
en: Well an surely, fruit gum!  For an' such as ye've done us a good.  Aye, ye kennit well.  'Tis a store-cabin, mayhap the likes you've seen.  This'n be older'n most, clade o' iron and crete-stone.  Abreast the ceil, high atop, there be a steely jut, piercin' the heavens.  In times ordinary, Great Grey could call out and screed the jut, kennit, and send aloft an escolt to razz 'er.  Oft times, the jut is wibbled on the wobble, an' it be coals'n coke.  Ol' Rubik can give you'n a dandy to pop 'er back aloft, and that's a fig and a fiddle.
zh: 当然的，水果口香糖！对于你的这样的，已经为我们的做了大好事的。是的，你的懂得的。这是个储藏室的，也许就是你见过的。这是最古老的，铁和混凝土石碰撞的。与天花板并排，在高高的顶部，有个钢铁的突出物，刺穿天空的。在平常的时候，大灰可以召唤并平整突出物，懂了没的，并派出一支护卫队到高处去的。很多时候，突出物会在摇摆器上摇摆，而且是煤和焦炭的。老鲁比克可以给你一个花花的，你的在高处弹回来的，那就是无花果和小提琴的。

note: ~ Response to NPC dialogue
en: I think I got most of that.  A metal and concrete building with some kind of metal pole on top that you want me to fix?
zh: 我想我听懂了一部分。一座金属和混凝土建筑，顶部有根金属杆，你想让我修一下？

note: ~ Response to NPC dialogue
en: What?  A jut?  Fig and a fiddle?
zh: 什么？ 突出物？ 无花果和小提琴？

note: ~ NPC dialogue line ~ A jut is a long, thin pole.  The warehouse is made of concrete and rusty iron, and atop it there's a glistening pole.  The pole is broken, turned off.  I got a tool for you to turn it back on.
en: A jut be a long, thin post, kennit.  The store-cabin be made o' con-crete an' rusty iron, and atop it be a glintin' post.  The post be broken, I'd razz.  Turnt off.  Rubik's got a tool for you to pop, make it turnt on.
zh: 只是一个又长又细的柱子，懂了没的。储藏室是用混凝土和生锈的铁制成的，上面有一根闪闪发光的柱子。柱子被破坏了，我的感到愤怒的。关掉。鲁比克有个工具可以让你弹出并打开它。

note: ~ Response to NPC dialogue
en: OK, got it.  A metal and concrete building with some kind of metal pole on top that you want me to fix
zh: 好吧，我知道了。一座金属和混凝土建筑，顶部有根金属杆，你想让我修一下？

note: ~ NPC dialogue line ~ Exactly.  This is some talking fit for my beloved jaryi.  What do you think?
en: Just so.  'Tis like yarkin' fit f'r me beloved jaryi, y'kennit so fine.  What say you?
zh: 就是这样的。这就像大喊大叫，很适合我亲爱的贾伊，你的真好的。你的怎么说的？

note: ~ Response to NPC dialogue
en: What, now that I think on it, I am not sure what you meant about juts and figs.
zh: 好吧，现在我回想下，我还是不懂你所说的无花果和小提琴是什么意思。

note: ~ Response to NPC dialogue
en: Shouldn't your quads be able to do that?
zh: 你的四轮同伴们不是应该能够完成吗？

note: ~ Response to NPC dialogue
en: Any clues on how to find it?
zh: 有如何找到它的线索吗？

note: ~ Response to NPC dialogue
en: What's in this for me?
zh: 这对我来说有什么好处？

note: ~ Response to NPC dialogue
en: Then I'll find it.
zh: 那我就去找它吧。

note: ~ Response to NPC dialogue
en: Beloved jaryi?  What did you just call me?
zh: 亲爱的贾伊？你刚才叫我什么？

note: ~ NPC dialogue line ~ No, I'm not calling you jaryi.  Jaryi is my mother's mother.  It's a King's Landing word for a grandmother, I'm making a little joke at you.
en: Ha, not callin' y'me jaryi.  Jaryi be the mother-twice.  'Tis but a King's Landing assert f'r a grandmother, Rubik's makin' a chestnut at ye.
zh: 哈，不叫我贾伊。贾伊就是母亲的两倍的。这不过是祖母的君临断言，鲁比克在向你举个栗子。

note: ~ Response to NPC dialogue
en: That word doesn't sound like any of the other Anglic words you've used, though.  What's it from?
zh: 不过，那个词听着不像你说过的其它英吉利语单词。它是从哪来的？

note: ~ Response to NPC dialogue
en: What were you talking about before?
zh: 你刚刚还说了什么？

note: ~ NPC dialogue line ~ That's right, I did.  My mother's mother was a woman of the old kind, and so was my father's father.  My father's mother, she was a grandma, a little piece of old London-Town, but I had a jaryi and a taita and a tamoi (these are words for grandparents in a guarani dialect).  Th
en: Right so, a fine notice.  Rubik's mother-twice, she were a woman o'th'old kind.  And were her mate, and Rubik's father-twice.  Rubik's father-mother, she were a gran, a fitty bit of ol' London-Town, right so, but Rubik had a jaryi and a taita and a tamoi." Rubik's voice goes distant for a moment.  "An' they was all there, right to the end.  Standin' by, we were, one and all." They pause, then seem to snap back.  "No time for stories, kennit?  Back to the here an' now.
zh: 是的，很好的通知。鲁比克的母亲——两倍的，她的是位非常古老的女人。是她的伴侣，也是鲁比克的父亲——两倍的。鲁比克的父亲的母亲，她是一位祖母，是一位伦敦镇的人，没错，但鲁比克的一个贾伊、一个泰塔和一个塔莫。”鲁比克的声音暂时变得遥远：“他们都是在那里的，一直到最后。我们都站在一旁。”他停顿了一下，然后似乎又回过神来：“没时间讲故事，懂了没的？现在回到这里的。

note: ~ Response to NPC dialogue
en: Yeah, let's talk about business again.
zh: 是啊，我们再谈谈生意吧。

note: ~ NPC dialogue line ~ Without any indication of its location, there's too much ground to cover, and we have many other things to look for.  This one is pretty easy to see, so maybe some of the locals can help find it.
en: 'Tis a gull's errand, with narry a sign.  Our stompers cannot cover each squarrel, and they've many a dropsy to search.  This'n be a right easy spot for keen eyes, so mayhap your sameworlds can be of a snap.
zh: 这是海鸥的差事，没有任何标志的。我们的践踏者无法涵盖每一处争吵，而且他们还有很多水肿要搜索的。对于敏锐的眼睛来说，这将是一个非常容易的地方的，所以也许你的同世界的会很快看到的。

note: ~ Response to NPC dialogue
en: I need a moment.  Can we talk about something else?
zh: 我需要一点时间。我们可以谈点别的吗？

note: ~ NPC dialogue line ~ that's up to you, I think.  If I could find it myself, I'd send quads out there.  Maybe it would be worth asking around to other survivors?  Seems like a good job for a local guide.
en: That's be for your assert, an I'm ken.  If ol' Rubik could find 'er, us'n'd send out the stompers.  For a yark an' a lark, though, couldst ask another of your sameworld?  Mercants or traveler-such?  It be a fine slick to a local guide.
zh: 这是为了你的断言，我记下的。如果老鲁比克能找到她，我们会派出踩踏者的。不过，对于说话的百灵鸟来说，还找不到你的同世界的吗？商人还是旅者？但对于本地向导来说，这是十分细滑的。

note: ~ NPC dialogue line ~ You'll win my endless happiness?  Of course not.  I can find you something special from the CBM vaults.  Maybe I can give you a choice? Three different ones.  Think on it and decide when it's done.
en: Ye'll win the endless delight of ol' Rubik?"  You hear a tinny chuckle from behind Rubik's faceplate.  "O'course.  Ol' Rubik can find f'r ye something a mite special, from the ol' CBM vaults.  Mayahp a choice?  We're kickin' a thriceways."  Rubik reaches into the desk in front of them and pulls out a tiny, green-glowing CRT that, amid all the strange alien technology, looks bizarrely familiar, like something from a 1970's sci-fi movie.  They scroll rapidly down a list to find three items, which they tap to emphasize.  'air filtration CBM', 'blood analysis CBM', and 'radiation scrubber system CBM'.
    
    "Think on it, decide on a last.
zh: 你的真能让老鲁比克永远快乐的吗？” 你听见鲁比克面罩后传来微弱的笑声：“当然。老鲁比克可以从老CBM库里找些特别的东西。可以选择的？就像三次跳跃的。”鲁比克把手伸进他面前的桌子，拿出一个发出绿光的微型CRT显示器，相比各种奇怪的外星科技，它看起来非常熟悉，就像20世纪70年代的科幻电影中的东西。他快速向下滚动列表，找到三个物品，并点击放大。分别是‘空气过滤系统CBM’、‘血液分析CBM’和‘辐射清洗系统CBM’。

note: ~ NPC dialogue line
en: An' a fine farthing ye did, on that.  Thankee sai.  We've a crib on the walkway already.
zh: 你的在那上面做了一个漂亮的法寻。谢谢的说。行道上的坐标已经回来了的。

note: ~ NPC dialogue line
en: *gives you a long look, and somehow you know they're doing a slow blink inside their metal shell.  "An' did ye forget sommat?  The booter?  Me heart and skelpy, 'tis not so hard a job.  Alas and alack, give us some directions then."  They pull out a notepad and pass a pencil your way.
zh: *意味深长地看了你一眼，不知怎么的你知道他正在金属壳里慢慢眨眼：“你的忘了的？启动的？我的心和骨头，这个的不是那么难的工作。唉，天哪，那就给我们指路的吧。”他拿出一个记事本，递给你一支铅笔。

note: ~ Response to NPC dialogue
en: Long days and pleasant nights, Rubik.  Let's talk payment.
zh: 漫长的白天和愉快的夜晚，鲁比克。我们得谈谈报酬。

note: ~ Response to NPC dialogue
en: [Detail the road to the warehouse.  This will advance time by ten minutes.]
zh: [详细说明通往仓库的道路。一直讲了快十分钟。]

note: ~ NPC dialogue line
en: Ol' Rubik's gone down into the stores an' slicked up a handful o' some dandies for ye."  They reach below the counter and take out three clear plastic bags, each containing a different cybernetic module.  "Us'n can only spare one o', though.  Which'll it be?  We can slip an' crank 'em in as y'like."
zh: 老鲁比克这就去仓库里的，给你一个新花花的。“他把手伸到柜台下面，拿出三个透明的塑料袋，每个塑料袋里都有一个不同的控制模块。“不过，我们只能抽出一个的。会是哪个的？我们可以随心所欲地把它们塞进你的曲柄里的。"

note: ~ Response to NPC dialogue
en: [Install Air Filtration CBM] I like the look of that air filtration thingy.  Does it come with pine-fresh scent?
zh: [安装空气过滤CBM]我喜欢那个空气过滤装置的外观。它有松枝的清新香味吗？

note: ~ Response to NPC dialogue
en: [Install Blood Analysis CBM] I've always wondered what's in my veins.  Let's try that blood analysis module.
zh: [安装血液分析CBM] 我一直想知道血管里流着些什么。让我们试试血液分析模块。

note: ~ Response to NPC dialogue
en: [Install Radiation Scrubber CBM] I have nightmares about ending up like Marie Curie.  Radiation scrubber it has to be.
zh: [安装辐射清洗系统CBM] 我经常会做噩梦，梦见自己变成玛丽·居里。辐射清洗系统就决定是它了。

note: ~ Response to NPC dialogue
en: How about store credit instead?  [adds $1500 in store credit].
zh: 帮我直接记在账上好吧？[获得等价1500美元的信用]

note: ~ Response to NPC dialogue
en: How about instead, we turn this into a mutually beneficial relationship in the future.  I don't need anything from you at the moment, but now you know I get the job done.
zh: 不如这样，我们把这件事当做我们今后互利互惠的起始点。我现在什么都不需要，但你需要记着我帮了你的大忙。

note: ~ Item name
en: shiny farthing | shiny farthings
zh[0]: 闪亮法寻

note: ~ Description of "shiny farthing"
en: A small, shiny brass coin with a picture of a stern-looking older man on one side and the words 'For all of Angland and her children' in an arc beneath him.  On the other side is a large number '1' wreathed in what appear to be nettle leaves.
zh: 一枚闪闪发光的小铜币，一面是面容严肃的老人头像，他的下方围了一圈弧形铭文："献给全安格兰王国及其子民"。而另一面印着一个巨大的数字"1"，数字上缠绕着的似乎是荨麻叶。

note: ~ Response to NPC dialogue
en: What've you got for trade?
zh: 你这里有什么可以交易的吗？

note: ~ Response to NPC dialogue
en: I don't understand a word you're saying.
zh: 我完全听不懂你在说些什么。

note: ~ Response to NPC dialogue
en: Are you some kind of robot?
zh: 你是机器人吗？

note: ~ Response to NPC dialogue
en: [INT 9] You're called Exodii?  Does that mean you were driven out of your home?
zh: [智力 9]你称呼自己为流亡族？那是不是意味着你被赶出了家乡？

note: ~ Response to NPC dialogue
en: What kind of place is this?
zh: 这是什么地方？

note: ~ Response to NPC dialogue
en: [PER 6] Some of this tech looks… weird.
zh: [感知 6]这里的高科技玩意看起来……很怪。

note: ~ Response to NPC dialogue
en: What's with those weird metal zombies I've been seeing?  They resemble some of the robots around here.
zh: 我看到的那些奇怪的金属丧尸是怎么回事？它们和这里的一些机器人很相似。

note: ~ Response to NPC dialogue
en: Would you be willing to sell some of your robots?
zh: 你愿意卖掉你的一些机器人吗？

note: ~ Response to NPC dialogue
en: You wanted to ask me some questions earlier, and I think I was rude about it.  What did you want to ask?
zh: 你之前想我一些问题，我想当时我太粗鲁了。你那时候想问什么？

note: ~ Response to NPC dialogue
en: Can we continue our conversation about your arrival in this world?
zh: 我们能接着谈谈你怎么来到这个世界吗？

note: ~ Response to NPC dialogue
en: Can you turn me into a cyborg RIGHT NOW?  I'm a developer for this game, you know.
zh: 你能*现在*就把我变成一个机器人吗？你知道，我是这个游戏的开发者。

note: ~ Response to NPC dialogue
en: I think I'm ready to try becoming a cyborg now.
zh: 我想我已经准备好尝试变成改造人了。

note: ~ Response to NPC dialogue
en: Any chance you could help me get some of those sweet bionic upgrades?
zh: 你能不能帮我做一些可爱的生化插件升级？

note: ~ Response to NPC dialogue
en: Can you help me with CBM surgery?
zh: 你能帮我做CBM手术吗？

note: ~ NPC dialogue line
en: Back in a blink and a whiff, eh?
zh: 转眼的就回来的，嗯？

note: ~ NPC dialogue line
en: Forgot sommat?
zh: 忘了什么的？

note: ~ NPC dialogue line
en: Ah, a returnin', an I'm ken.
zh: 啊，就回来了的，我记下的。

note: ~ NPC dialogue line
en: And a fine return, matey.
zh: 还不错的回来的，你的。

note: ~ NPC dialogue line
en: Fine and you still ain't dead.  What brings ye roun' Rubik's neckawoods?
zh: 还不错的，你的还没死的。什么的带来你的到鲁比克地盘的？

note: ~ NPC dialogue line
en: Bright and sunny, you're back!  I got goods for ye, if you got goods for me.
zh: 阳光明媚，你的回来了的！如果你的有东西给我的，我的有东西给你的。

note: ~ NPC dialogue line
en: Oy, you ain't dead.  Lookin' t'trade?
zh: 哦，你的没死的。来交易的？

note: ~ Response to NPC dialogue
en: Who are you?  What is this place?
zh: 你是谁？这是什么地方？

note: ~ Response to NPC dialogue
en: I've brought the anesthetic for you.  Can you help me out?
zh: 我给你带来了那些麻醉剂。现在你能帮我吗？

note: ~ Response to NPC dialogue
en: I paid a visit to the bunker.
zh: 我会去地堡看一眼的。

note: ~ Response to NPC dialogue
en: I found the warehouse.
zh: 我找到那间仓库了。

note: ~ Response to NPC dialogue
en: Actually, I wanted to talk.
zh: 其实，我只想随便聊聊。

note: ~ Response to NPC dialogue
en: Hell no, I'm out of here.
zh: 哦不了，我该走了。

note: ~ Response to NPC dialogue
en: Just popping in to say hi.  See you later, alligator.
zh: 只是过来打个招呼。再见了，拜拜。

note: ~ NPC dialogue line ~ We call ourselves the Exodii, eh?  And other things, but that's good. This is our home, such as it is.  I'm called Rubik, and I've been assigned to trade with you.  Are you looking to trade?  We're always looking for scrap, metal and more.
en: Us call us the Exodii, eh?  An' other things, but that'n's good.  This're our home, such as it.  This'n's monicked as Rubik, and tassed with a trade an'.  You lookin' to trade?  Us'n's alay for the scrap, metal an' more as it be.
zh: 我们的叫我们的流亡族的，嗯？还有其他的，但那很好的。这里是我们家乡的，就是这样的。这个的名字叫鲁比克的，被上面标记贸易的。你的想交易吗？我们的需要废料的、金属的和更多的东西的。

note: ~ Response to NPC dialogue
en: Well, I'd better be going.  Bye.
zh: 好吧，我最好先走了。再见。

note: ~ NPC dialogue line ~ For a card an' a wink, eh? --> That was a good exchange
en: Good an' fine, then.
zh: 好的好的，就这样的。

note: ~ NPC dialogue line ~ For a card an' a wink, eh? --> That was a good exchange
en: Have it as ye'll see.
zh: 拿好了的，随你便的。

note: ~ NPC dialogue line ~ For a card an' a wink, eh? --> That was a good exchange
en: For a card an' a wink, eh?
zh: 为了卡片的和闪闪金属的，对吗？

note: ~ Response to NPC dialogue
en: Why are your lockers full of medieval gear?
zh: 为什么你的储物柜里塞满了中世纪的装备？

note: ~ Response to NPC dialogue
en: You seem to have a bunch of blueprints.  Can you tell me more about those?
zh: 你这里好像有不少蓝图。你能和我谈谈它们吗？

note: ~ Response to NPC dialogue
en: Have you anything more back there?
zh: 你们后面还有些什么吗？

note: ~ Response to NPC dialogue
en: What was it you were saying before?
zh: 你刚才说什么？

note: ~ NPC dialogue line ~ It's a bit of a surprise, isn't it?  Before we came here, we were in a place about 600 years earlier in time, or so.  We landed in the middle of a war that turned wrong when the dead started joining back in.  Truth be told, not a very unusual situation.  The Enemy makes us figh
en: That be a right welcher, eh?  Afore us'n were to this land, the preface were on a half-score century by the reckonin'.  Landed us in amidst of a war'd turned wrong, for an' as the dead had come back in.  By the butcher's block, not much an unusual case, really.  The Enemy makes us fight.  By an' by, we came in, an' by then the killin' fields were plump and ready to harvest the bronze.  'Tain't no steel-of-the-lake, but 'tis a good dross metal for holdin' off a nibblin' mouth, so we kept a few o' their vestments an' stickers for to trade.
zh: 非常意外的，可不是的？在我们来到这块地前的，我们在个距今大约 600 年前的世界的。降落在一场变糟的战争中的，死人开始加入的。实话说的，这不寻常的，真的。敌人让我们战斗的。渐渐的，我们扭转局势了的，那时杀戮场已经成熟的，可以收割青铜的。它们不是湖中钢做的，但也是很好的坚固金属的，可以挡住咬人嘴的，所以我们留下他们一些盔甲和武器来交易的。

note: ~ NPC dialogue line ~ Ah, you've got a discerning eye.  They're the result of many years of work.  We've been fighting the Enemy for a long time, and over the years we've worked out some armour for the job.  Keeps you going a bit longer in the field, if you ask me.  I keep some of the parts in stock
en: Ah, a real monger's eye, ye be.  Them's the mettle o' many a year of trials.  Us'n've been clashin wi' the Enemy for a long an' then, an' o'er the turns us've worked out some vestments for the job.  Keep's a walker walkin' longer, an I'm ken.  This'n keeps some o' the parst in an' around, but ye'd be tassed to make the vestment with the grease o' your own brow.
zh: 啊，你的眼睛敏锐的。它们的多年试验结果的。我们与敌人战斗了很长一段时间，多年来我们为此研制盔甲的。它会让走路人走更久的，我记下的。一些零件我这里有的，但你得自己组装的。

note: ~ Response to NPC dialogue
en: What makes your specific armor so great?
zh: 你的这套盔甲为什么这么棒？

note: ~ Response to NPC dialogue
en: Why do I have to make it myself?
zh: 为什么我要自己组装？

note: ~ NPC dialogue line ~ This and that, you know.  It's made for a travelling scavenger, you see. What I mean is, it's well suited to carry around whatever you pick up in the wastelands, without making it too hard to get around nor giving any easy handholds for scrambling arms.  That, and I'd say it's 
en: This 'n that, an I'm ken.  It be made for a fine wander, beladen with the goods o' the hunt, y'see.  By which I'm to say, 'tis well suited to carry all ye can wrest from the cold arms o' the deadlands, without troublin' your gait nor makin' it easy for the cold clutch o' the scrabblin' arm.  Be an' it is tough as a tarket's nut, I'd razz.
zh: 这个那个的，你知道的。你看，它是为旅行的拾荒者设计的。我想说的，它非常适合携带你在冰冷死地里捡到的东西的，而不会让你太难四处走动的，也不会让手臂容易抓住的。这就像钉子一样坚硬的，我理解了的。

note: ~ NPC dialogue line ~ It's a simple matter of how we teleport.  Our clothes are often made from cloth and hides from wherever we visit, and our teleporter tears living stuff apart here and there when we travel.  Some can be saved if we take care, but there's no room to store nearly enough extra.  Th
en: 'Tis as simple as comes to a wobble.  Our vestment be oft made from the fine clothes and hides of the land, and our jibber tears the stuff o' life apart here and there when us'n travel.  For as some can be saved if care be taken, there be no case to store nigh enough o' this.  That, an' our manuc-makers run as hot as a sunstone, no spit'n taste for that which we don't use usselves.
zh: 这是和摇摇门一样简单问题的。我们衣物都是用我们所到之处的布料和毛皮做成的，穿越世界时，摇摇门会把活的东西撕碎得到处都是的。如果我们小心的话，有些可以剩下来的，但是没有足够空间储存多余东西的。我们的制造商总是很忙的，没法浪费在自己不需要的东西上的。

note: ~ NPC dialogue line ~ HEH, you can't get enough of old Rubik's merchandise, eh? Sure as hell, come back in <interval>.
en: HEH, ye c'nnae get enough o' ol' Rubik's merchandise, eh?  Sure as 'ell, come back in <interval>.
zh: 嘿，你的对老鲁比克的商品怎么看都不够的，嗯？当然可以的，在过<interval>后回来的。

note: ~ Response to NPC dialogue
en: Well, thanks.  I'd better be going.  Bye.
zh: 好吧，谢谢啦，我先走了。回头见。

note: ~ NPC dialogue line ~ Yes: You can surely try.  I'm not the greatest speaker, and I won't just chat forever for free, you know.  No: Hey, can I ask you something first?
en: Sure as you c'n try.  Us're not the greatest yarker, nor do it all for gratis, kennit.
zh: 当然可以的随你便的。我们的不是最棒的演说家的，说话不是无偿的，懂了没的。

note: ~ NPC dialogue line ~ Yes: You can surely try.  I'm not the greatest speaker, and I won't just chat forever for free, you know.  No: Hey, can I ask you something first?
en: Oy, c'n I bark you summat first?
zh: 嗨，我的先能问你的问题的么？

note: ~ Response to NPC dialogue
en: Like, ask me a question?  Sure, I guess.
zh: 呃，问我一个问题？当然可以，我想。

note: ~ Response to NPC dialogue
en: Know where I can find any work?
zh: 你知道我在哪能找到活干吗？

note: ~ Response to NPC dialogue
en: No.  I'm too busy to answer your questions, you're supposed to answer mine.  I guess I'll head out.
zh: 不了，我太忙了，没法回答你的问题，你应该先回答我的问题。我想我该走了。

note: ~ NPC dialogue line
en: 'Ow long's it been since the mess happened?
zh: 这里的混乱的开始多久了的？

note: ~ Response to NPC dialogue
en: [Tell them]
zh: [告诉他们]

note: ~ NPC dialogue line
en: Thank ye.  When you an' Rubik first met, how long'd it been since the mess begun?
zh: 谢谢你的。第一次鲁比克见到你的，混乱的开始有多久了的？

note: ~ NPC dialogue line ~ Lovely!  Benzete (this is a name) is going to be beside themselves, that's for sure.  I mean, they'll be really happy.  This is their first jump, and it's a lucky one.
en: Lovely!  Benzete's gonna be a pair, that's a track!  I mean, they'll be right happy.  This is their first jump, and it's a flappin' duck.
zh: 太棒了的！本泽特可以和它成对的，那是新路的！我意思的，他们的会很高兴的。这将是他们的第一次跳跃的，像会飞鸭子一样的。

note: ~ Response to NPC dialogue
en: What makes it such a good jump?
zh: 什么样的跳跃才算的上是好的？

note: ~ Response to NPC dialogue
en: Who is Benzete?
zh: 本泽特是谁？

note: ~ NPC dialogue line ~ As I recall, we were talking about Benzete and how this is a great jump for their first time.
en: So 'twere an I recalt, us're yarkin' of Benzete an' their great first jump.
zh: 我的想起来的，我们的再谈本泽特的第一次跳跃的。

note: ~ NPC dialogue line ~ We've got to leave the old world before it gets too worn out, you see, and find a nice fresh one on the other side.  Your deadland is as fresh as it gets.
en: Us gotta leave the old world afore it's worn right to the gums, an y'ken, and find a nice twitchy one on t'other side.  Your deadland be a brand shiny
zh: 我们的离开旧世界的在被侵蚀穿前的，唰一下的，找到一个新的活生生的另一边的。你的死乡是闪亮新的。

note: ~ Response to NPC dialogue
en: I'm not following that at all.
zh: 我一点也听不明白。

note: ~ Response to NPC dialogue
en: [INT 9] So you mean, we have a nice, freshly dead world for you to visit?
zh: [智力 9]所以你的意思是说，我们这有一个很好的，刚刚死去的世界供你参观？

note: ~ NPC dialogue line ~ No worries.  I mean, the Enemy is new here, and we have a bit of safe time ahead of us before we have to jump away again.
en: Neverken.  Right and so, the Enemy is new here, and us'n have a few good hours in the sun beforenext the jump.
zh: 没关系的。正常的，敌人的是新来的，我们的还有阳光下的好几个小时才能下一次跳跃的。

note: ~ Response to NPC dialogue
en: Oh, you mean you got here early in the Cataclysm.  Why is that so good?
zh: 哦，你是说你们在大灾变中很早就到了这里。这有什么好的？

note: ~ NPC dialogue line ~ That's a part of it, sure, but this is nice for other reasons, and much better than our last jump.  Otherlands with fusillies and mobbings are really useful to us.
en: That be a part an' switch, but this be'n nice for all, overtop the last jump by heads.  Otherlands with fusillies and mobbings, us'n gets a fine change on that.
zh: 这是一个部分，一种转变，但这是不好的所有，超过了我们的最后一跳的。在有喷喷的轰轰的他乡的，我们的很好改变了的。

note: ~ Response to NPC dialogue
en: I don't know what fusillies and mobbings are.
zh: 我完全听不懂什么喷喷的轰轰的。

note: ~ NPC dialogue line ~ That's exactly it!  This is nice for many reasons, and much better than our last jump.  Otherlands with fusillies and mobbings are really useful to us.
en: You kennit rightly!  That and this be'n nice for all, overtop the last jump by heads.  Otherlands with fusillies and mobbings, us'n gets a fine change on that.
zh: 你的很懂的。这是一个部分，一种转变，但这是不好的所有，超过了我们的最后一跳的。在有喷喷的轰轰的他乡的，我们的很好改变了的。

note: ~ Response to NPC dialogue
en: Wait, am I following this right?  You're from a place where this happened before, and you escaped to our world?
zh: 等等，我理理思路好吗？你说来自一个以前发生过这种事的世界，然后你逃到了我们的世界？

note: ~ NPC dialogue line ~ Oh, yeah.  Lots of places have different words for those.  A fusilly is a weapon that fires a bullet at high speeds using propellant.  A mobbing is a big metal box that's moved around by an internal explosion.  Do you get it?
en: Oh, rights.  Many lands be'd assert on thosun's.  A fusilly, she's a weapon, shoots a shot at high speeds usin' bang.  A mobbing, he's a grand box o' metal, pushed by burnin' and boomin' from wit'in, kennit?
zh: 哦，是的。许多世界都有这些东西的。喷喷的，她是一种武器，用砰的一声高速射击。轰轰的，他是一个巨大的金属盒子，由燃烧推动，里面轰轰的，懂了没有的？

note: ~ Response to NPC dialogue
en: [INT 7] Sounds like you mean a fusilly is a gun, and a mobbing is a car?
zh: [智力 7]听上去喷喷的是把枪，而轰轰的是一辆车？

note: ~ NPC dialogue line ~ Great, I'll put that in the dictionary.  Here's a token of my gratitude for your explanation.
en: Right so, us'n'll write it in the dicky.  Here, a shiny brass farthing for crossin' the nation.
zh: 对的对的，那么我们的就记下来了的。在这里，一个闪亮的铜币，用来横穿这个国度的。

note: ~ Response to NPC dialogue
en: Now that we've sorted that out, I have to ask.  You're from a place where this happened before, and you escaped to our world?
zh: 既然我们已经解决了这个问题，我必须问一下。你说来自一个以前发生过这种事的世界，然后你逃到了我们的世界？

note: ~ NPC dialogue line ~ They're an otherlander from around three jumps ago, a real optimistic greenhorn.  They're really interested in how we do tracking, you see?
en: Them's an otherlander from thrice jumps an' change, wide as the sky.  They's got happily on sommat for the tracking, you ken?
zh: 他们的是来自三次跳跃外的他乡人的，像天空一样宽的。他们的很高兴能用上了新东西，懂了没有的？

note: ~ Response to NPC dialogue
en: I… didn't really follow that.
zh: 我……真的听不懂。

note: ~ NPC dialogue line ~ Hmm.  They… planned out the last jump?  Like an apprentice to the old tracker.
en: Hmm.  They… planned out the last jump?  Like as an apprentice to the ol' sexten.
zh: 嗯，他乡人的……计划了上一次跳跃的？就像一个六十多岁的老学徒的。

note: ~ Response to NPC dialogue
en: Oh, like a navigator?
zh: 哦，像个领航员一样？

note: ~ NPC dialogue line ~ Sure, that word is fine, I think.
en: Sure an' that's a fine enough word, an I'm ken.
zh: 当然，这个词很好的，我记下的。

note: ~ Response to NPC dialogue
en: You said this was an especially good jump?
zh: 你之前说这次跳跃得特别好？

note: ~ NPC dialogue line ~ Yeah, you could say that.  We're from otherlands, most of the time.  Not otherworlds though.  Too risky bringing those monsters into our safe haven.
en: Yeah, you could call us as it.  Us're from otherlands mostlike.  Not otherworlds though.  Too risky bringin' them squelchies into the fold.
zh: 是的，你的可以这样称呼我们的。我们像是来自他乡的。但不是他界的。太冒险了，像把他们带进羊圈的。

note: ~ Response to NPC dialogue
en: I don’t know the difference between otherlands and otherworlds.
zh: 我不知道他乡和他界有啥区别。

note: ~ NPC dialogue line ~ Yeah, that's a big question. Otherworlds are how you got those ugly bug- creatures around here, you know? Walking plants, talking mushroom, stuff like that. Otherlands are closer related. I'm from Earth, just a different Earth. You shouldn't be asking what the Exodii are doing 
en: Sure an that's a biggun'.  Otherworlds be the wherefore o' them uggo buggers you got round and here, eh?  Walkin' plants and talkin' mushrooms and whatlike.  Otherlands be tassed more of a kinship.  I be from Earth, but my Earth be differed.  So you's shouldno be asked what the Exodii is doin' on Earth, because some is feelin' of us fine an' fine at home, an I'm ken.  You's should be askin' what the Exodii is doin' razzin up your green and brown.
zh: 当然，区别大了的。他界就是你这里的那些可恶家伙来的，嗯？行走植物的，说话蘑菇之类的。他乡更像是亲属关系。我来自地球的，但我的地球是不同的。所以你的不应该被问到流亡族来地球上做什么，因为有些人觉得我们在家里很好的，我记下的。你的应该问问流亡族为清除绿色和棕色做了什么。

note: ~ Response to NPC dialogue
en: OK then, what are you meaning with 'razzing up our green and brown'?
zh: 好吧，那么，你说"清除绿色和棕色"是什么意思？

note: ~ Response to NPC dialogue
en: Tell me about your own world.
zh: 和我说说你们来的世界。

note: ~ NPC dialogue line ~ Ah.  Home.  That's a long time gone, you know?  Yours isn't too different.  I… don't think I want to talk about it.  I've changed too much between then and now.
en: *becomes distant for a moment.  "Ah.  Home.  It were a long time gone, kennit.  Your'n be not too far.  This'n… I don't think I want to talk 'bout it.  Too much metal atwixt now an' then."
zh: *走神了一瞬间。"啊，家乡。已经离开很久了的，你懂了没的。和你的差不太远的。这……我想我不想谈论它。现在和那时有太多的金属打卷了。"

note: ~ Response to NPC dialogue
en: That's rough, maybe we should talk about something else.
zh: 听上去很糟糕，也许我们该换个话题。

note: ~ Response to NPC dialogue
en: What are you meaning with 'razzing up our green and brown'?
zh: 你说"清除绿色和棕色"是什么意思？

note: ~ Response to NPC dialogue
en: How did you come to be made of metal like this?
zh: 你是怎么变成全金属做的？

note: ~ NPC dialogue line ~ I realized that it was a no-brainer question.  There was only one other option, you see, if I didn't join the Exodii.
en: Us'n saw this were a pidgeon's road, I'd razz.  Only one way, I'm ken, if I'm not to join the rank an' file.
zh: 我的看到这问题是个没脑袋的，我理解了的。只有一条路的，我记下的，如果我没早就加入他们的行列的。

note: ~ Response to NPC dialogue
en: I think I know what you mean.  The only way to survive is to… "upgrade".  Can you help me with that?
zh: 我想我知道你的意思。活下去的唯一方法是……"升级"。你能帮我吗？

note: ~ NPC dialogue line ~ Robot?  What does that word mean?  Hang on. …Ah, an automate?  No, I'm as flesh and blood as you are, encased in a shell of metal and wire.  Not as much flesh as there used to be.  The wire is mixed and woven into the flesh, all as one, you see.
en: Robot?  What assert is f'r it?  Ahold…"  Rubik stops for a moment, as if thinking.  "Ah, an automate?  No, this'n be flesh 'n blood as ye be, encased in a shell o' metal an' wire.  Not so much flesh as there were.  The wire is amixed an' afloat with the flesh, all as one, kennit."
zh: "机器人？那又是什么？等等……"鲁比克停了一会儿，好像在思考。"啊，一台自动机器？不，这是你的血肉之躯，被包裹在金属和电线的外壳里。没有那么多肉的。电线和肉混在一起，就像一个整体，你懂了没的。"

note: ~ Response to NPC dialogue
en: [INT 9] So you're a cyborg of some kind?  That's awesome.  How do I become a cyborg?
zh: [智力 9]这么说你是某种改造人？太棒了。我该如何成为一个改造人？

note: ~ Response to NPC dialogue
en: I don't have any idea what you mean.  You're kind of a robot, but you're also flesh and blood?
zh: 我不是很懂你的意思。你有点像机器人，但你也是有血有肉的？

note: ~ Response to NPC dialogue
en: What are you meaning 'razzing up our green and brown'?
zh: 你说"清除绿色和棕色"是什么意思？

note: ~ NPC dialogue line ~ Yeah, that's the basic explanation.  A bit of both now, but I used to be just like you.
en: Yeah, that be the soggy leaves, an I'm ken.  A bit o' both, but Rubik were once as a kin, to you be.
zh: 是的，那是湿漉漉的树叶，我记下的。两者都有一点，但对你来说，鲁比克曾经是亲戚的。

note: ~ Response to NPC dialogue
en: Can we talk about something else?  This is confusing.
zh: 我们能谈点别的吗？这有些令人费解。

note: ~ NPC dialogue line ~ A junker base, obviously.  A jury-rigged mess.  We'll pack it up and leave eventually.
en: A junker base, innit?  Pile o' gamp.  Us'll pack it up and sing along soon enough.
zh: 一个垃圾基地，不是吗？成堆成堆的杂物。我们的很快就会收拾好，然后一起吟唱。

note: ~ Response to NPC dialogue
en: Pack it up?  How can you pack up something like this?
zh: 收拾？你怎么能把这样么大的东西打包收拾起来？

note: ~ Response to NPC dialogue
en: Soon?  How long will you still be here?
zh: 马上？你们还会在这里呆多久？

note: ~ NPC dialogue line ~ The otherlands we were in before had only little time left, so we can't say for sure.  But this land is as fresh as it can be.
en: Yon aforetime otherland, 'twere a right soggy biscuit.  This'n be crisp an' fresh yet.  Us'n'll try as might stay a fair tick.
zh: 在以前的他乡里，只剩下湿漉漉的饼干的。既不脆也不新鲜的。我们会试着保持相当长滴答响的。

note: ~ Response to NPC dialogue
en: Good to know you will be here for a while.
zh: 很高兴知道你会在这里待一段时间。

note: ~ NPC dialogue line ~ To understand how, you've gotta think eleven-dimensionally.  We'll open up a gate and teleport out, the same as we came.
en: For an' how, ye be needin' to think wi' them elevens o' directions, kennit?  Us'll open a gate an' wibble-an-wobble.  Same as us came.
zh: 怎么你的需要如何思考他们的十一个方向，懂了没有的？我们会打开一扇门，摇摇晃晃的。和我们来时一样的。

note: ~ NPC dialogue line ~ Ah, good question.  Enough cybernetic implants can keep someone from coming back as a zombie, but it's not a sure thing.  Some come back anyway, and some just don't have enough cybernetics.  Most of them aren't full Exodii like old Rubik, they're more our friends - like you.  S
en: 'Tis a good an' yark, sooth.  Them as can have the metal deep in, can be saved for the risen, but it b'ain't a sure course.  Some as comes back anyway, an' some be too much flesh.  The grander lot are no exodii like ol' Rubik, most be friends more kin to thyself.  Us'll harken out and trundle home the pieces for a scrub-and-bucket.
zh: 啊，这些话很好的，顺畅的。他们可以把金属藏在深处的，可以不站起回来的，但这不是一个确定的过程。不管怎样，有些还是回来了的，那些太多肉了的。更大部分的人不是像鲁比克那样的同族的，大多是与我们的更亲近的朋友的。我们会出去把这些那些碎片搬回家洗一洗的。

note: ~ Response to NPC dialogue
en: So you use these cybernetics to prevent zombification, but they don't work perfectly?  Why not?
zh: 所以你们所用这些CBM可以防止丧尸化，但它们并不完美？为什么不呢？

note: ~ Response to NPC dialogue
en: Alright.  Can we talk about something else?
zh: 好吧。我们能谈点别的吗？

note: ~ NPC dialogue line ~ I don't think I'm the best to explain that, but I'll do my best.  Our technology might seem pretty high-tech and well made to you, but on the inside I'm still mostly human meat bound up in wires and steel.  Nobody's left that remembers exactly how it all goes, and much of it is
en: Rubik's not the finest dandy to yark it, an I'm ken, but this'n'll do best as can.  Ol' Rubik an' the stompy-clanker gang be shiny an' fine as can be, for y'see so well, but on the wind-up, the guts be nigh so fleshy as they were afore, twixt as they be with wire and steel.  Ain't none so left as remembers precise how it all goes, and much is boggled from bits and drabs o' a dozen elsewheres.  'Tis a marked fine they work at all, though work they do, and nicely.  Still, 'tis hard to know what'll crumple out from the can.  Those as return, they be… less well made as ol' Rubik.  Some as did work themselves, even, and mayhap against the good old ways.
zh: 鲁比克并不是最好的球员的，我知道的，但他会尽力做到最好。老鲁比克和跺脚叮当的则尽可能地闪闪发光的，因为你看得很好的，但最终，内脏几乎和以前一样肉质的，就像它们用电线和钢铁一样柔软的。没有人能准确地记得这一切是如何进行的，还有很多事情都是从其他十几个他乡的点点滴滴中拼凑出来的，但它们能工作的，还有做得很好的。尽管如此，很难知道会从罐子里挤出来什么的。那些回来了的，它们……不如老鲁比克做得好的。有些甚至自己也在工作的，可能会不是旧的好方法的。

note: ~ Response to NPC dialogue
en: You seem to have a lot of standardized robotic helpers, like those quads.  Is that a different thing?
zh: 你似乎有很多标准化的机器人助手，比如那些四足机器人。它们属于另外一类吗？

note: ~ NPC dialogue line
en: *'s tone changes slightly, sounding a bit pained.  "Ah, them be an in-between, more machiner.  Us'n use the softer bits o' other critters for them, an' there be a manufactory for the walker.  A hard but needed choice."
zh: *的语气略有变化，听起来有点痛苦：“啊，它们是介于两者之间的，更机械性的。我们用其他的柔软部分来代替它们，还有一个制造两脚的工厂的。它们是艰难但必要的选择的。”

note: ~ Response to NPC dialogue
en: How long does it take you to make one of these walkers?
zh: 你们造一台这样的机器人需要多长时间？

note: ~ Response to NPC dialogue
en: Can I buy one of your machines?
zh: 我能买一台你们的机器人吗？

note: ~ NPC dialogue line ~ Faster than you might guess, but it can still take a while, the hardest part is sourcing the materials for one.  We've got printers that make the body, and others that make the tools and equipment the walker will use. Some of the special parts have to be manufactured by hand, s
en: Blinker than a bat, but downer than a cat.  Razzin' up the bits be a trick and some.  The draw-make automates can manufactorize the outer shell, and there be automates for the most o' the tools.  Some bits be more a breakfast o' rats, an' for them, us'n has some artisanals.  Us'n b'ain't on the solid now, so 'tis a longer down.
zh: 比蝙蝠更闪亮，但比猫更令人沮丧。拼凑起这些碎片是需要技巧的。绘图可以自动制造外壳的，而且大多数工具都是自动化的。有些东西更像是老鼠的早餐，对它们来说，我们也有手工匠的。我们现在不是实心了的，所以下降的时间更长。

note: ~ NPC dialogue line ~ I don't know about that.  Each one we make is very important to our operations here, and they're extremely expensive.  I might be able to sell you one later, but not right now.
en: * sounds thoughtful.  "This'n can't make a call o' the quarter.  The stompers be a king's necklace, and the manufactory don't run on dreams.  Mayhap when us'n be more on the solid, but for the tick and tumble, no."
zh: *听起来在思考：“这是不可能的。践踏者是国王的项链，制造厂不是靠做梦运转的。也许我们等我们变得更实心了会有的，但就滴答声和翻滚声来说，不会。”

note: ~ NPC dialogue line ~ Yeah, we're always in need of some help around here.  Here's the list I've got for stuff like this.
en: *pulls out a sheaf of mismatched papers, and leafs through the pages for a second.  Their broad metallic fingers look surprisingly deft and delicate, and incongruous on the otherwise unremarkable looseleaf.  "Aye, an' there's room for a pop-an-work roun' here.  Rubik's got tassed a lissy, right and clean."
zh: *拿出一捆大大小小的纸片，翻阅了几张。他的那些金属手指虽粗壮却异常灵巧，在那堆不起眼的合页纸片里显得极不协调。“是的，这里有帮工的空缺的，鲁比克有一个列表，清晰明了的。”

note: ~ NPC dialogue line ~ Yeah, we're always in need of some help around here.  Here's the list I've got for stuff like this.
en: .  Right and so, mayhap ye should first see about that escoltin'.
zh: 。是的，也许你应该先看看那个护卫的。

note: ~ NPC dialogue line ~ Yeah, we're always in need of some help around here.  Here's the list I've got for stuff like this.
en: , but for the right-an-quick, this'n has nothin' t'be tassed for ye.
zh: ，但为了正确且快速的，这个现在没有什么可以为你做的。

note: ~ NPC dialogue line ~ Yeah, we're always in need of some help around here.  Here's the list I've got for stuff like this.
en: .  How'd ye be twigged by a pop-an-squeak?  Or as y'r tassed, a treasure hunt?
zh: 。你怎么会被砰的一声吱吱叫弄到？还是像你说的那样，寻宝的？

note: ~ NPC dialogue line ~ Yeah, we're always in need of some help around here.  Here's the list I've got for stuff like this.
en: .  How'd ye be twigged by a quick an' round, a nice escoltin' out to a place sommat of curiosity?
zh: 。你怎么会被一个快速的圆形，漂亮的护卫带去到一个充满好奇的地方？

note: ~ Response to NPC dialogue
en: Sounds like you're saying a job?  That's what I'm looking for.  Tell me more.
zh: 听起来，你是说有个活儿给我？这正是我要找的。具体是？

note: ~ Response to NPC dialogue
en: I'm not interested in anything right now.  I'll see you around.
zh: 我对你所说的东西不感兴趣。回头见。

note: ~ NPC dialogue line ~ Sure you can, at least a bit.  I'll do my best to speak your Anglic, but seeing as we're from otherlands and all, it's not that simple.
en: Sure as ye can, at least sommat.  Us'n'll try as we might to parley your Anglic, but so ye kennit as us be from otherlands and all, it ain't that simple.
zh: 当然可以的，至少部分的。我们的会尽我们的所能说你的英吉利语的，但你的知道的，我们的来自他乡的，不是那么简单的。

note: ~ Response to NPC dialogue
en: [INT or PER 7] How come you speak English, or uh, 'anglic' like that?
zh: [智力/感知 7]你怎么学会说英语，或者说我们语言的？

note: ~ NPC dialogue line ~ Oh yeah, just that.  Every one of us.  We wander, we make do.  It's a living.
en: Oh yeah, right and so.  Each and every.  We wander, we make do.  It's a livin'.
zh: 哦，是的，没错的。每一个的。我们流浪的，我们将就的。一种生活方式的。

note: ~ Response to NPC dialogue
en: What drove you out?
zh: 是什么把你们赶出来了？

note: ~ NPC dialogue line ~ Same as you, I'd guess.  The Enemy.  The dead.
en: Same as you will be, an I'm ken.  The Enemy.  The dead.
zh: 和你的一样，我记下的。敌人的。死人的。

note: ~ NPC dialogue line
en: Just so, aye.  Again an' again, this'n has seen it.  Too many times.
zh: 就是这样的，是的。一次又一次的，这个看到了的。太多次了的。

note: ~ Response to NPC dialogue
en: Do you know what's going on?  What caused all this?
zh: 你知道发生了什么事吗？是什么导致了这一切？

note: ~ Response to NPC dialogue
en: Is it always like this?  What's going to happen to us?
zh: 总是这样吗？我们会怎么样？

note: ~ NPC dialogue line ~ You want to get religious, eh?  I can't tell you for sure, but the people who claim to know, they talk about the Enemy.  Most folks have a fairy tale like that, I think.  A monster from ancient memory, returned.  I don't know much about that, but something makes those bodies wa
en: F'r to wax religious, eh?
    
    *Rubik pauses for a while.  When they start talking again, their voice is slow and more serious than usual.*
    
    This'n can't tell ye, rightly, but those what have a bottle an' a cork what fits it, they yark about the Enemy.  Most folks got a story like that in their ol' hearth-tales, an I'm ken.  A bad way, from times old, come back.  Ol' Rubik don't know much about that, but something makes them bodies walk and moan, and it don't seem to be somethin' of the way o' our kin.  How it gets in, well, that be anyone's for a guess.  It can come the way we came, wibbling and wobbling, but it don't always.  How it be'd the end for your deadland, Rubik can't say for ye.
zh: 你的想要信教的，是吗？
    
    *鲁比克停顿了一会儿。当他再次开始说话时，他的声音比平时缓慢而严肃。*
    
    没法肯定地告诉你的，但是那些声称知道的人，他们谈论的是敌人。很多人都听过这种故事的，我记下的。一个远古记忆中的怪物，回来了的。老鲁比克对此不太了解的，但有些东西使这些尸体行走和呻吟，而与我们族类无关的。它是如何进入的，嗯，随大伙猜的。它和我们一样来的，摇摇门的，但并不总是的。你的世界是怎样的，我告诉不了你的。

note: ~ Response to NPC dialogue
en: Wait, it can come like you did?  Did you bring this here?!
zh: 等等，它可以像你那样来？是你把它带来的吗？！

note: ~ NPC dialogue line
en: No!  Bluster an' clouds, no!"  Rubik's voice comes haltingly, as if they are picking their words with unusual care for clarity.  "We done a few things what Rubik don't like to pickle an'… to think about, but never that!  We came after the fall, long after.  Always."
zh: 不的！咆哮和乌云，不的！"鲁比克的声音断断续续，仿佛他在小心翼翼地挑选自己的话语，以求清晰无误。“我们做过一些鲁比克不喜欢记和……想的事情的，但绝对不是那样的！我们是在陷落之后来的，这一切之后的。总是这样的。”

note: ~ NPC dialogue line ~ This is a deadland, you see.  Take a moment and look around, know what I mean?  What's left for you?  The dead will be in the fields, the forests, all over the world.  Anything that walks, they'll make it so it doesn't, and most will come back as undead.  Those that don't, the 
en: This be a deadland, kennit.  Spend a farthing at the pastor's house, d'ye razz?  What be left for ye?  The dead'll be in the fields, the forests, all around the green and brown.  Anything what walks, they'll salt 'n fallow, and most'll rise up and rejoin.  Those what don't, the Enemy twists and turns as well.  Every deadland be the same.  Ye've turns and twain, but come as it may, this land be dead.  Though, an I'm ken, ye've quite a few turns and twain to go yet.
zh: 这是一片死地的，懂了没的。花点时间四处看看，懂了没的？还剩下什么的？死者将在田野里的，森林里的，全绿色和棕色的。任何能行走的东西，它们都会让它不行走的，大多数变成不死生物回来的。如果没有，敌人也会改变他们的。每个死地都是一样的。你还有很多年的路要走的，但不管怎样，这里死地了的。不过，你还有好几年的时间的，我记下的。

note: ~ Response to NPC dialogue
en: What then?  What happens after the whole planet dies?  Could it spread to other worlds from here?
zh: 然后呢？整个星球死后会发生什么？它能从这里传播到其他世界吗？

note: ~ Response to NPC dialogue
en: That's pretty hopeless talk.  I've killed a lot of zombies, I can beat this 'Enemy' too.
zh: 这真是自暴自弃的说法。我杀了很多丧尸，我当然也能打败这个"敌人"。

note: ~ NPC dialogue line ~ Spread, yes, through the portals, but we don't know how.  After the world is down to dust, I'm long gone.  Once or twice we've send back a probe to the deadlands we left behind, but none have returned.  As far as I know, there's only one way it goes from here.
en: Spread, aye, through the wibbles, but we ain't ken on how.  After the green an' brown be to grey and black, so t'speak, Rubik be long gone.  On a moment, we folk've sent back a lover's robe or so t'the deadlands what left, but narry have returned.  An I'm ken, there be only one course from here.
zh: 是的，通过摇摇门传播的，但我们不知道如何传播的。世界尘埃落定后，鲁比克早已离去的。有一两次，我们把探测器送回了我们离开死地的，但没有回来的。我记下的，今后单行路的。

note: ~ Response to NPC dialogue
en: So travelling off-world is definitely an option.  Or getting to the ISS, maybe stepping off from there.
zh: 所以离开地球绝对是一种选择。或者去国际空间站，或者从那里出发。

note: ~ Response to NPC dialogue
en: It sounds like a secure base with a safe perimeter could last a long time.  Maybe forever.
zh: 听起来像是一处防护严密的安全基地可以持续很长时间。也许直到永远。

note: ~ Response to NPC dialogue
en: I haven't seen many zombies underground.  Seems like it might be possible to make a safe base down there.
zh: 我在地下没见过多少丧尸。似乎有可能在那里建立一个安全的基地。

note: ~ Response to NPC dialogue
en: So what do you do, then?  How do you get out, and how do I do that?
zh: 那你怎么办？你怎么出去，我怎么出去？

note: ~ NPC dialogue line ~ If you want to try it, I won't stop you.  In fact, I'll sell you equipment that might help.
en: If ye be champed t'try, this'n won't stop ye.  Right so, Rubik'll sell ye the pieces ye might use t'do.
zh: 如果你想试试的，不会阻止你的。事实上，鲁比克会卖给你有用装备的。

note: ~ NPC dialogue line ~ You do that then.  I'll cheer for you when you stand over the vanquished corpse of the devil himself.
en: Fine an' fine.  Rubik'll clarion for ye when ye stand o'er the garried trick o' Anubine hisself.
zh: 好的好的。当你站在被征服的魔鬼尸体前，鲁比克会为你欢呼的。

note: ~ NPC dialogue line ~ I'm a lowlife from old Upper Landing, this is my way of talking. Everyone from where I come from talks like this.
en: Be an' as us're a dock climber from ol' Upper Landin', this'll be our way o' yarkin'.  All an' all from our green an' brown yark like this'n.
zh: 作为我们中的一个来自"上岸"的码头攀爬者，这将是我们学会语言的方式。所有的一切都来自我们的绿色和棕色的院子，就像里这样。

note: ~ Response to NPC dialogue
en: Tell me about "ol' Upper Landing".  What was your home like?
zh: 告诉我关于"上岸"的事。你的家怎么样？

note: ~ NPC dialogue line ~ Ha!  A new part of our crew.  Signed up early on in the world we were in before.  He's a really tough guy, and the node appreciates his grit. <recites some poetry>, as 'twere.  I think he's pretty good as a military commander.
en: Ha!  A new string and beans, an I'm ken.  Latched and keyed in the bright shine o' the deadland afore this'n.  He be a thing o' fire and bronze, an' the node appreciates his grit.  "A cnight of old, clade in shining steel, leading the hoste onward to glorie," as 'twere.  This'n finds him an apt one to give rede.  To command in battle, that's t'yark.
zh: 哈！一根新的绳子和豆子，我知道了的。在这之前的荒原上，他被锁住并锁住了明亮的光芒。他是一个火和青铜的东西，节点欣赏他的勇气：“一个古老的骑士，披着闪闪发光的钢铁，把族人带向辉煌”，他是这么说的。这个人认为他是一个合适的人。指挥着战斗的，那就是这么说的。

note: ~ Response to NPC dialogue
en: You know, every so often you talk normally and I realize you could probably drop the whole accent if you wanted to.
zh: 你知道，偶尔听你说话也挺正常的，我觉得只要你愿意，你就能够去掉这种口音。

note: ~ Response to NPC dialogue
en: I think I've had about enough of trying to figure out what you're talking about, see you later.
zh: 我想我已经受够了不断尝试弄清楚你说的话了，回头见。

note: ~ NPC dialogue line ~ Maybe, but where's the fun in that?  Besides, quoting poetry is one thing, but changing the way I speak all the time takes a lot of practice.
en: Mayhap, but where'd be the fun in that?  Asides, quoth poetry is one thing, but changin' this'n's whole yark for always takes a lot o' practice.
zh: 也许吧的，但这其中的乐趣在哪里？离题的话，再说一遍诗歌是一回事，但要改变这整个总是需要大量练习的。

note: ~ Response to NPC dialogue
en: What was it you were saying before, about the mission you had for me?
zh: 你刚刚还说了些什么，你有个任务给我对吧？

note: ~ Response to NPC dialogue
en: Well, a person can get sick of trying to piece it together.  See you later.
zh: 嗯，其他人可能会厌倦了总是试图拼凑话里的含义。回头见。

note: ~ NPC dialogue line ~ Right.  You see, it's when two compatible people randomly happen into each other and take a liking to one another.  It's a bit of Anglic slang.
en: Aye.  Ye kennit, when two of a sort happen upon each other as per chance, an' find a liking to another?  'Tis a bit o' Anglic yark.
zh: 是的。你明白的，当两个一类人碰见彼此的，并发现互相欣赏的？是一点英吉利话的。

note: ~ Response to NPC dialogue
en: Yeah, that's what I thought it meant, just… nevermind.  What were you saying about the job?
zh: 是的，这就是我想的意思，只是……算了。你对这个任务有什么能说的吗？

note: ~ Response to NPC dialogue
en: I don't know what kind of game you're playing, but I'm out for a bit.
zh: 我不知道你在玩什么把戏，但我要出去一会儿。

note: ~ NPC dialogue line ~ That takes me way back.  That's a bit of the old King's Landing right there, you know, calling back from when I was just little.  It… ah, it's really hard for me to think about those old days.  Maybe another time.
en: *seems to become wistful for a moment.  "Harks this'n yonder, right so.  'Tis a bit o' t'ol' King's Landing right there, kennit, yarkin' from back when Rubik were nigh smaller than a kelpie.  It…"  Rubik's gravelly voice falters.  "Ah, 'tis mightily tassed to harken back yonder.  Mayhap another time.
zh: *似乎有一瞬间变得伤感起来：“就在那边，对吧。就在那里，有点像老君临城，懂了的，说过了的，当鲁比克几乎比海带还小的时候。它……”鲁比克沙哑的声音颤抖着：“啊，又想起它真的飞回那边去了。以后再说这个的。”

note: ~ Response to NPC dialogue
en: Maybe later then.  What were you saying about the job?
zh: 也许下次吧。你刚刚还提到了工作，对吧？

note: ~ Response to NPC dialogue
en: You know, I think it'd be best if I just got going.
zh: 你知道吗，我想我最好还是走吧。

note: ~ NPC dialogue line ~ Making do, making do, same as you I'd imagine.  Our last home got too dead and putrid around the edges, basically.  It happens to the best of them.  We caught some news that brought us along to your place here, fired up the engines, and boom!  Now, quick as can be, here we are.
en: Makin' do, makin' do, same as you, an I'm ken.  Last home got a bit too dead 'n putrid roun' the edges, like.  Happens to the best of 'em.  Caught a jibber that made us ken 'bout your place here, fired up the ol' wibble-wammles and boom!  Now it's all tick-tock on a zimmer, here we be.  Got a good timing this time, I razz you only been dead a few days when we wobbled in.  Freshest corpse this'n's seen in a kitchen sink.
zh: 凑合的，凑合的，和你一样的，我记得的。上个家太死气沉沉的，边缘都全腐烂了的。发生在他们中最好的人身上。听到些消息指向你们这里了的，点燃了摇摇晃晃的，然后唰的一声！一切都在时间的滴答声中，我们到了的。这一次时机很好的，我知道的我们进来的时候你才死了几天的。这是厨房水槽里见过的最新鲜尸体的。

note: ~ Response to NPC dialogue
en: …what?
zh: ……什么？

note: ~ Response to NPC dialogue
en: [INT or PER 9] Where did you come from then?  Are you aliens or something?
zh: [智力/感知 9]那你是从哪里来的？你是外星人还是什么？

note: ~ Response to NPC dialogue
en: Is there anything else you want from this place?
zh: 你还想从这里得到什么吗？

note: ~ NPC dialogue line ~ We're just here to survive, you understand?  Our last world got too overrun with undead.  So, we came to a new world.  This one.  If I'm not mistaken, it's not so long dead around here just yet.
en: Us're here to live and breathe, kennit?  After our last otherland got a li'l too dead an' all.  So, us'n came to a new place.  This'n.  An I'm ken, it's not so long dead round here jus' yet.
zh: 我们的是来这里生活和呼吸的，懂了没的？在我们上次去的他乡后，没多久也死了的。于是，我们来到了一个新地方的。这个的。我记下的，这里还没死多久的。

note: ~ Response to NPC dialogue
en: [INT or PER 7] Otherland?  Are you aliens or something?
zh: [智力/感知 7]他乡是什么？你是外星人还是什么？

note: ~ NPC dialogue line ~ Aside from just having a safe place to live?  We're here to mine, you understand.  Picking the scraps, seeing if this world has any tech worth reverse engineering.  No sense letting good scraps go to waste.  If we're lucky, maybe we'll get some new Exodii before we teleport out
en: Aside from jus' livin' in such a cozy nook?  Us be minin', ye kennit.  Pickin' the scraps, seein' if for your otherland has any tech worth an upside-down.  No sense lettin' good scraps go to waste.  If we’re lucky, pickin' a few new Exodii afore we wobble out.  Pickin' up the pieces of our sweet, shattered dreams, suchlike.
zh: 除了在这样的舒适角落里生活的？我们挖矿的，你懂了的。挑废品的，看看你们的他乡是否有值得一翻的技术的。让好东西浪费掉是没有意义的。如果幸运的话，在我们的离开之前挑选一些新流亡族的。重拾我们的甜蜜破碎梦想的，诸如此类的。

note: ~ Response to NPC dialogue
en: What do you mean 'go to waste'?  The zombies aren't using the scrap, and there's plenty to go around.
zh: "浪费"是什么意思？丧尸们不会使用这些废料，而且还有很多东西可以使用。

note: ~ NPC dialogue line ~ This is a deadland, don't you see?  You've already got an infestation and it's not going away.  There's no cure for the zombies.
en: This'n be a deadland, an I'm ken.  You gots you a case o' the willies ain't gonna sing along.  No cure for these rats and fleas.
zh: 这里是死地的，我记下的。你还带着外壳的，心惊肉跳的，没法跟着唱的。这些老鼠和跳蚤没有治愈方法的。

note: ~ Response to NPC dialogue
en: What the hell does that mean?
zh: 这到底是什么意思？

note: ~ Response to NPC dialogue
en: [INT 8] Are you saying you think we're doomed?  Why would you have come here if there wasn’t some way to survive?
zh: [智力 8]你是说你认为我们注定要失败？如果没法生存，你们为什么还要来这里？

note: ~ NPC dialogue line ~ It means what it means.  Your land's dead already, it's just still kicking is all.
en: Means what it means.  Your land's a deadun', still kickin' is all.
zh: 意思就是意思的。你的土地已经是死去土地的，虽然还在挣扎的。

note: ~ Response to NPC dialogue
en: Are you saying you think we're doomed?  Why would you have come here if there wasn’t some way to survive?
zh: 你是说你认为我们注定要失败？如果没有办法生存，你为什么会来这里？

note: ~ NPC dialogue line ~ Oh, we can teleport along as we need to.  We send the scrap along, then the food, and shake off some baddies, you understand.  It's no good for you though, it won't take too much flesh and bone.
en: Oh, us can wobble along as needs.  Sends the scrap back, brings in the foods, and shakes off a willie or three, kennit.  No good for you, won’t take too much meat-an'-bone.
zh: 哦，我们可以根据需要摇一摇的。把废料送回去，把食物带进来，甩掉一两个坏家伙的，懂了没的。这对你的没好处的，太多肉和骨头的。

note: ~ Response to NPC dialogue
en: Well… could you help me fix that?
zh: 嗯……那你能帮我修一下吗？

note: ~ Response to NPC dialogue
en: Wait.  I thought you were still flesh and bone, under that metal.
zh: 等等。我还以为你在这堆金属底下还有骨有肉的。

note: ~ NPC dialogue line ~ Haha, not mostly, mate.  It's not worth risking the side effects, you see?  I keep the parts of me that make me Rubik, but the rest is all solid.
en: Haha, not mostly, mate.  Not worth riskin’ the willies, innit?  I keep what's Rubik, but the rest is all solid.
zh: 哈哈，不多的，老兄。不值得心惊肉跳的，不是吗？我保留下鲁比克的，但其他的都是实心的。

note: ~ Response to NPC dialogue
en: What?  I mean, really, it seems like you're being hard to understand on purpose.  What are the 'willies'?
zh: 什么？要我说，真的，你好像故意讲得让人听不懂。什么"心惊肉跳"？

note: ~ NPC dialogue line ~ Oh, sure, that's a fair assessment.  I mean, I do get a bit of a laugh out of the look on your face sometimes.  What I'm saying is, if my body were flesh and bone, the device we use to travel around dimensions would rip up the meat and leave me quite a mess.  We can take a bit,
en: Oh, sure an it's bagged in a coffer an' all that.  That is t'say, this'n does get a wipe o' a grinny t'see the perplexion upon a visage, an I'm ken.*  You're pretty sure you hear a faint chuckle in the metallic voice.  *What I be meanin' is at, for my body were t'be meat-an'-bone, the tool what we be usin' for t'travel to an' fro, it rips up the meat an' leaves it a right mess.  A bit can come along for a right fun, but too much… on a time, an earlier Rubik felt a spot o' those willies, an' this'n be not in the farrier's hut for t'try it again.
zh: 哦，当然，这个评价挺公平的。有时候我的确能从你脸上的表情中获得不少笑的，我记下的。
    
    *你敢肯定自己听见那金属般的声音中有丝轻笑。*
    
    我想说的，如果我的身体是骨肉，我们的摇摇晃晃的装置会撕碎肉的，把我弄得一团糟的。一点点还可以受的，但多了就……有次，曾经的鲁比克感受到一点心惊肉跳的，可不想再试一次了的。

note: ~ Response to NPC dialogue
en: What?  I mean, really, it seems like you're being hard to understand on purpose.
zh: 什么？要我说，真的，你好像故意讲得让人听不懂。

note: ~ NPC dialogue line ~ Not to me it doesn't.  We didn't get it from around here though.  I bet it looks pretty nice to you.
en: Not to me it don't.  We ain't tassed from around here though.  Looks fine an' fine to you I'd razz.
zh: 对我不是的。但我们的不会在这里久待的。你的很好的，我很高兴的。

note: ~ Response to NPC dialogue
en: [INT or PER 7] Not from around here?  Are you aliens or something?
zh: [智力/感知 7]不在这里久待？你是外星人还是什么？

note: ~ NPC dialogue line ~ If you've got what I need, I'm happy to call ahead and make the arrangements, for a fee.
en: If'n you're full an' plenty, this'n's happy to make the call, for a shiny farthing.
zh: 如果你的有很多的，我的很高兴完成的，只要一个闪亮的硬币的。

note: ~ Response to NPC dialogue
en: I've got some stuff I'd like to install.
zh: 我有一些东西要安装。

note: ~ Response to NPC dialogue
en: Would you be able to take out one of my implants?
zh: 你能取出我体内植入的东西吗？

note: ~ NPC dialogue line
en: Sure an' I can make you a cyborg, here an' now, since you're a developer an' all.
zh: 当然，现在我可以让你成为一个改造人，因为你是一个开发者。

note: ~ Response to NPC dialogue
en: I changed my mind.  What was it you were saying before?
zh: 我改变主意了。你刚才说了什么？

note: ~ Response to NPC dialogue
en: I changed my mind.  I'd better be going.  Bye.
zh: 我改变主意了。我最好先走了。再见。

note: ~ NPC dialogue line ~ Yes: Oh HO!  Well, now you're speaking my language.  We can fix you up good, if you're willing to pay us back.  I'll say it as clearly as I can. If you help us kill the undead, we can help you get fixed up like us, yeah. Stuck right into your flesh and bone and wired into your 
en: Oh HO!  Well, well.  Now you're yarkin' the King's Anglic.  Aye, us'n can fix ye good, if'n ye're tassed to repay it in kind.  Us'll speak it as clear-like as this Rubik can.  If ye'n use it to put the dead back in the ground, us'n can fix ye with some goods like this, aye.  Stuck in the flesh and to the bone, wired into the brain.  Ye kennit?  If no, us'll speak to the Great Grey for a pint o' the ol' clarity-draught.
zh: 哦，呵呵！好吧，好吧。现在你在说国王的英吉利语了。是的，如果你的能做出等价偿还的话，我们可以给你带来好处的。我们会尽可能像鲁比克一样清楚地说出来。如果你用它把死人埋回地下，我们可以用这样的东西来修理你，是的。卡进肉和骨头里，连接到大脑的。你懂了没的？如果没有，我们的可以找大灰要一品脱清爽剂的。

note: ~ NPC dialogue line ~ Yes: Oh HO!  Well, now you're speaking my language.  We can fix you up good, if you're willing to pay us back.  I'll say it as clearly as I can. If you help us kill the undead, we can help you get fixed up like us, yeah. Stuck right into your flesh and bone and wired into your 
en: Ah, well.  Us'll put that into the key and lock, if'n you're ken.  Mayhap you could bring us a mite and trade, and we'll see if we can fix you good soon and soon.  Let no Exodii turn away a willin' Benny, and so it is.
zh: 啊，好吧。如果你记下了的，我们会把钥匙放进锁里的。也许你能给我们带来一点东西做贸易的，我们会看看我们是否能很快解决你的问题。流亡族从不赶走一个自愿的本泽特，就这样的。

note: ~ Response to NPC dialogue
en: If I just keep on killing zombies, you'll help turn me into a cyborg?  Why are we still yarkin', then?  Sign me the heck up.
zh: 如果我继续杀丧尸，你能会帮我变成一个改造人吗？那么，我们还等什么呢？给我报名吧。

note: ~ Response to NPC dialogue
en: On second thought, I'm not sure I want to let a bunch of unfamiliar alien robots do brain surgery on me.
zh: 再想一想，我不确定我是否想让一群陌生的外星机器人给我做脑部手术。

note: ~ Response to NPC dialogue
en: Maybe try that clarity-draught?
zh: 也许我该试试那种清爽剂？

note: ~ Response to NPC dialogue
en: OK, well, I've got some stuff I could trade right now.
zh: 好吧，我现在有一些东西可以交易。

note: ~ Response to NPC dialogue
en: OK, maybe I'll come back when I've traded a bit more.
zh: 好吧，也许等再多交易一些东西后，我再回来找你们。

note: ~ NPC dialogue line
en: Hmm.
    
    *Rubik's voice becomes mechanical and distant for a moment, as if a computer takes over speaking.*
    
    In exchange for the guarantee that you will use these gifts to combat the Great Enemy, this Exodii Node is willing to provide you with a bionic module command plexus, a power supply, and all the necessary infrastructure to obtain further upgrades with standardized CBMs - compact bionic modules.  We will require only a token fee for this service.  We will provide further upgrades as purchased.  Your personal improvement serves our mutual benefit.
    
    *Rubik's voice takes over again.*
    
    Clear as a draught?
zh: 嗯。
    
    *鲁比克的声音在一瞬间变得既机械而遥远，好像是电脑接管了说话一般*
    
    为了保证您将使用这些天赋与大敌作战，流亡族节点愿意为您提供生化模块控制电极、供电系统和所有必要的基础装置，以获得标准化CBM（紧凑型生化插件）的进一步升级。我们只需要支付此服务的象征性的费用。我们将提供购买后的进一步升级。您个人的进步对我们双方都有利。
    
    *鲁比克的声音再次出现*
    
    是不是很清爽的？

note: ~ Response to NPC dialogue
en: Why can't you talk that clearly all the time?  You have no idea how hard it is to understand your accent, let alone your words.
zh: 你为什么不能一直说得那么清楚？你不知道要听懂你的口音有多难，更不用说你的话了。

note: ~ NPC dialogue line ~ MY accent?  You've obviously never had to listen to yourself talk.  Great Grey has more important work to do, get it?  I have to keep myself useful and keep Great Grey doing what it's supposed to.  Besides, talking to the locals keeps me young and shines my chrome, as I see it.
en: THIS'n's accent?  Ye've never egged y'r own yark, an' that's a fine fiddle.  Great Grey has a bit o' work on it, kennit?  This'n has to keep usselves useful, an' keep Great Grey doin' what it's tassed.  Asides, yarkin' to the local brights keeps us young an' shines our chrome, an I'm ken.
zh: 我的口音？明显的，你的从来没有听过自己说话的。大灰还有更重要的工作要做，你的明白的？必须让我自己有用的，让大灰做它应该做的事。另外的，与当地人交谈让我保持年轻的，让我光彩照人的，我记下的。

note: ~ Response to NPC dialogue
en: Fine, whatever.  It doesn't matter, if you're gonna turn me into a horrifying fusion of machine and human, sign me the heck up.
zh: 好吧，随便吧。没关系，如果你想把我变成一个可怕的机器和人的融合体，就给我报名吧。

note: ~ Response to NPC dialogue
en: The more I talk to you, the more I'm not sure I want to let a bunch of unfamiliar alien robots do brain surgery on me.
zh: 我跟你说的越多，我就越不确定我是否想让一群陌生的外星机器人给我做脑部手术。

note: ~ Response to NPC dialogue
en: OK, OK.  What was it you said?  I was distracted by the voice change.
zh: 好，好。你刚刚说了什么？我被声音的变化分散了注意力。

note: ~ NPC dialogue line ~ Great, great, great!!  Ha!  We'll fire up the old meat grinder.  Your job is to bring us a bit of good tea.  Not literally 'tea' of course.  That's my Anglic street slang.  I mean the stuff that puts you to sleep for surgery.  The Great Grey says your word for it is 'anesthetic
en: Fine an' fine, an' fine an' fine!  Ha!  Us'll rubber up the ol' gristle mill.  Yer tassed wi' bringin' us a nip o' good tea.  Not 'tea', o'course.  I'm yarkin dockside Anglic here.  Us means the stuff what puts y'to sleep f'r a chirurgery.  The Great Grey says y'r assert for it is 'anus fetick'.  You bring us a thousand unit of 'anus fetick', us'll fix'n ye up with a wire an' a tiff.
zh: 好的好的，太好的太好的！哈！我们就要给软骨老磨上橡胶了。你的工作是给我们带点好茶。当然不是字面上的"茶"。那是我的码头英吉利语的。我说的那些能让你的手术前睡觉的。大灰说用你的话叫"马嘴鸡"。你的给我们的带一千来，我们的会用电线和其他东西把你修理好的。

note: ~ Response to NPC dialogue
en: One thousand units of, uh, anesthetic, coming up.  Can we talk about something else?
zh: 一千份，呃，麻醉剂是吧，马上好。我们能谈点别的吗？

note: ~ Response to NPC dialogue
en: One thousand units of, uh, anesthetic, coming up.  I'd better start looking.
zh: 一千份，呃，麻醉剂是吧，马上好。我这就去找。

note: ~ Response to NPC dialogue
en: Something's weird, I shouldn't have ever reached this dialogue option.  I'd better go file a bug report.
zh: 奇怪的事情发生了，我不应该看见这个对话。我最好去官网提交一份错误报告。

note: ~ NPC dialogue line ~ Great, great, great!!  Ha!  We'll fire up the old meat grinder.  You just come along with old Rubik.
en: Fine an' fine, an' fine an' fine!  Ha!  Now as us've got the good tea, us'll rubber up the ol' gristle mill.  You jus' set along with ol' Rubik.
zh: 好的好的，太好了太好了！哈！既然我们有了好茶，我们就要用橡胶把旧的磨坊磨平的。你马上就和鲁比克在一起的。

note: ~ Response to NPC dialogue
en: All right.  Let's do this.
zh: 好的，我们开始吧！

note: ~ Response to NPC dialogue
en: Hold on.  I need to rethink it again.
zh: 等等。我需要重新考虑一下。

note: ~ NPC dialogue line ~ That's a fine choice, I understand.  If you change your mind, old Rubik's going to be here for a while.  You'll get to know us better, we'll get to know you better, and that's going to be good all around.
en: An' that's a fine choice, I'd razz.  If'n ye change mind, ol' Rubik's here for the long an' short.  You get to know us'n better, us'n get to know you better, an' that's a good tassin'.
zh: 一项很好的选择，我理解的。如果你的改变主意的，老鲁比克会一直在这里的。你的更了解我们的，我们的更了解你的，这个的很好的选择。

note: ~ NPC dialogue line
en: *makes a stiff, bowing gesture and leads you out of the shop and down a stone pathway towards one of the larger buildings in the compound.  A thick steel door slides aside to reveal a gloomy, rust-dusted corridor.  At the end of the corridor is a clean appearing surgical suite, not too different from any other surgical suite aside from the dim lighting and the surgeon itself.  At the head of the surgical table is a contraption reminiscent of an upside-down spider, its multiple glistening medical limbs curling gently in eager anticipation of your approach.  You have little time to question your choices before you feel a sharp pinch in your left shoulder, and the world drifts away.
    
    You awaken on a comfortable bed, your chest and throat sore but otherwise well.  As the haze of anesthesia fades, you notice several tiny, sore wounds on your chest and arms.  A humanoid cyborg, not Rubik, notices that you are awake and wordlessly gestures you to follow, leading you back to Rubik's store.
    
    "Ah, an' you're with the stars 'n lights again, an I'm ken.  'Tis grand.  Those wee CBMs will do ye little an fine, but they are a start.  Now us'n can sell you all you like, an' help with install, should ye wish."
zh: *做出一个僵硬的鞠躬姿势，领着你走出商店，沿着一条石头小径走向院子里的一座更大的建筑。一扇厚厚的钢门滑到一边，露出一条阴暗、锈迹斑斑的走廊。走廊尽头是一间外观整洁的手术室，除了昏暗的灯光和外科医生本身，与其他手术室没有太大区别。在手术台的顶部是一个让人联想到倒挂蜘蛛的装置，它的多个闪闪发光的医疗机械臂轻轻地卷曲，热切地期待着你的到来。你几乎没有时间去质疑你的选择，直到你感觉到左肩上的剧痛，世界渐渐远去。
    
    你在舒适的床上醒来，你的胸部和喉咙有些痛，但在其他方面都很好。当麻醉剂的效果渐渐消失时，你注意到胸部和手臂上有几处细小的疼痛伤口。一个改造人，不是鲁比克，注意到你醒来了，无言地示意你跟随，带你回到鲁比克的商店。
    
    "啊，你终于和星星在一起了的，我记下的。太棒了的。那些小小的CBM会帮你一点忙的，但它们只是开始的。现在我们的可以出售你想要的一切的，如果你想要的，还可以帮助安装的。"

note: ~ Response to NPC dialogue
en: So I'm a cyborg now?  I don't really feel much different.
zh: 那么我现在是一个改造人了？我觉得没什么不同。

note: ~ Response to NPC dialogue
en: Well, I'd better be going.  Thanks for the brain implants.  Bye.
zh: 好吧，我得走了。谢谢你的大脑植入器。再见。

note: ~ NPC dialogue line ~ This is what you'd call a 'starter package', if I understand it. Suitable to get you s tarted, but for the really sweet parts you're going to want what I'm selling.  As we get to know each other better, I'll be able to get access to even more stuff.
en: This're what ye'd razz a 'starter package', an I'm ken.  Tassed to get ye started, but for the real lemony tarts you'd be wantin' what this'n's got for sale.  As us'n can come to see you clairly-like, this'n can be tassed to offer more an' more.
zh: 这是你想要的"入门包"，我记下的。给你让你开始的，但你真正想要的柠檬馅饼，是商品的。当我的可以更清楚见到你喜欢的，可以提供更多的。

note: ~ Response to NPC dialogue
en: So you can sell me more bionics, and as I get to know you better you'll have more?  Mind showing me what you've got right now?
zh: 所以你可以卖给我更多的生化插件，当我们关系更好的时候，你能出售有更多？介意给我看看你现在有什么吗？

note: ~ Mission name
en: Follow the directions on the pictographic sign
zh: 抵达象形路标上指引的地点

note: ~ Description of mission "Follow the directions on the pictographic sign" ~ Dialogue line in mission "Follow the directions on the pictographic sign"
en: I found a weird pictographic sign that seemed to point towards someone willing to trade.
zh: 我发现了一个奇怪的象形路标，似乎指向某个愿意做交易的人。

note: ~ Dialogue line in mission "Follow the directions on the pictographic sign"
en: This is a sign with a series of simple line-art pictograms showing what appears to be a basic trade transaction.  A pair of hands offers a piece of some kind of junk, and another pair of hands offers a small pouch in return.
zh: 这是一个带有一系列简单线条象形图案的路标，描绘的似乎是简单交易行为。一双手捧着某种废料，另一双手捧着一个小袋子作为回报。

note: ~ Job description of "Leader" NPC class
en: I am the leader of the New England Church Community.
zh: 我是新英格兰教会社区的领袖。

note: ~ Job description of "Guard" NPC class
en: I'm protecting stuff.
zh: 我在保护这里。

note: ~ Job description of "Member" NPC class ~ Job description of "Dorm leader" NPC class ~ Job description of "Hunter" NPC class ~ Job description of "Clergyman" NPC class
en: I am a member of the New England Church Community.
zh: 我是新英格兰教会社区的一名教友。

note: ~ Name of an NPC class
en: Joinee
zh: 入会者

note: ~ Name of an NPC class
en: Dorm leader
zh: 舍监

note: ~ Refusal reason for a shop item group
en: <npcname> will never sell this
zh: <npcname> 不愿出售此物品

note: ~ Name of an NPC class
en: Clergyman
zh: 教士

note: ~ Name of an NPC class ~ Name suffix of a female NPC ~ Name suffix of an NPC
en: joinee
zh: 入会者

note: ~ Job description of "Member" NPC class
en: I am a member of the group.
zh: 我是社区的一份子。

note: ~ Job description of "Trader" NPC class
en: I'm collecting gear and selling it at a high interest.
zh: 我正在四处收集些装备好高价卖出去。

note: ~ Mission name
en: Picky Meals
zh: 挑剔的一餐

note: ~ Description of mission "Picky Meals"
en: Find 20 pounds of salt.
zh: 找到 20 磅的盐。

note: ~ Dialogue line in mission "Picky Meals"
en: I need a supply of salt.
zh: 我需要一些盐。

note: ~ Dialogue line in mission "Picky Meals"
en: I know this doesn't sound important, but I am running low on salt.  We don't just need it as a seasoning, it's also vital for food preservation.  Could you find about 20 pounds of salt for me?
zh: 我知道这也许听起来不那么重要，但是我手头已经快没盐了。这里不光要盐当调味料，而且它还是长期贮藏食品的关键原料。你能帮我找来大概20磅重的盐吗？

note: ~ Dialogue line in mission "Picky Meals" ~ Dialogue line in mission "Timber!" ~ Dialogue line in mission "In the absence of life" ~ Dialogue line in mission "Mi-go biology" ~ Dialogue line in mission "Big Game Hunting"
en: Don't forget to tell me when you have them.
zh: 你找齐了记得回来告诉我啊。

note: ~ Dialogue line in mission "Picky Meals" ~ Dialogue line in mission "Timber!" ~ Dialogue line in mission "Big Game Hunting"
en: It's okay, I can do without them.  Just let me know if you reconsider.
zh: 没关系，没那些我也能行。如果你改变心意了，告诉我就行。

note: ~ Dialogue line in mission "Picky Meals"
en: There's a lot of places to look.  They are common in house kitchens, restaurants or grocery stores.
zh: 在很多地方都能找到，像是在普通住宅的厨房里，餐馆里，又或者是杂货店里。

note: ~ Dialogue line in mission "Picky Meals"
en: How is the search going?  Have you found 'em?
zh: 进展怎么样？东西找够了吗？

note: ~ Dialogue line in mission "Picky Meals" ~ Dialogue line in mission "Timber!" ~ Dialogue line in mission "Big Game Hunting"
en: I really appreciate your help.  Don't worry, you won't leave empty-handed.
zh: 我真是太感谢你了。别担心，你不会空手而归的。

note: ~ Dialogue line in mission "Picky Meals" ~ Dialogue line in mission "Prickled Meals" ~ Dialogue line in mission "Timber!" ~ Dialogue line in mission "Big Game Hunting" ~ Dialogue line in mission "Gallon Jugs" ~ Dialogue line in mission "Burnt Out CBMs"
en: Don't worry about it, it's not that important.
zh: 别担心，这事其实也没那么重要。

note: ~ Mission name
en: Pickled Meals
zh: 腌制的一餐

note: ~ Description of mission "Pickled Meals"
en: Find 5 glass jars.
zh: 收集 5 个玻璃罐

note: ~ Dialogue line in mission "Pickled Meals"
en: I need several glass jars.
zh: 我需要一些玻璃罐。

note: ~ Dialogue line in mission "Pickled Meals"
en: This task is bit more serious.  I don't have enough jars to preserve perishables for the future, and we can't just store everything in salt.  We could do our own canning if we had some more glass jars.  I could get by with 5 for now.
zh: 这个任务比较重要。我这没有足够玻璃罐来做保存易腐食物的罐头了，总不能把什么东西都埋到盐里。如果这里再有多一些玻璃罐的话，我们就能自己做罐头了。我这现在有5个就勉强够用了。

note: ~ Dialogue line in mission "Pickled Meals"
en: Thanks for accepting this task.  It'll take a load off my shoulders.  I finally won't have to worry about this problem anymore.
zh: 多谢你接了这个活。真是让我轻松了不少。我终于不用再担心这个问题了。

note: ~ Dialogue line in mission "Pickled Meals" ~ Dialogue line in mission "Sweets" ~ Dialogue line in mission "Bread"
en: Just let me know if you change your mind.
zh: 如果你改变主意就和我说一声。

note: ~ Dialogue line in mission "Pickled Meals"
en: Glass jars are not that hard to find.  I'd look for them in residential areas.
zh: 玻璃罐不难找。多在居民区找找吧。

note: ~ Dialogue line in mission "Pickled Meals"
en: Have you found the jars?
zh: 你找到玻璃罐了吗？

note: ~ Dialogue line in mission "Pickled Meals"
en: Thank you for your help.  Here's your reward.  I have one more task to do.
zh: 多谢帮忙，这是报酬。我还有一件事要请你帮忙。

note: ~ Dialogue line in mission "Pickled Meals" ~ Dialogue line in mission "Sweets" ~ Dialogue line in mission "Bread"
en: It's not a big deal, it isn't that urgent.
zh: 没什么大不了的，这件事没那么急。

note: ~ Mission name
en: Prickled Meals
zh: 刺痛的一餐

note: ~ Description of mission "Prickled Meals"
en: Find a butcher knife.
zh: 找到一把屠宰刀。

note: ~ Dialogue line in mission "Prickled Meals"
en: I need something sharper.
zh: 我需要一把更锋利的刀。

note: ~ Dialogue line in mission "Prickled Meals"
en: I don't have any butcher knives in here.  It's difficult to cut anything hard without it.  It's good to have one, even though I won't use it that often.  Could you get me one?
zh: 我这连把屠宰刀都没，没了它只要是稍微硬点的东西都很难切。要是有一把就好了，虽然我平时也不会经常用。你能帮我找来一把吗？

note: ~ Dialogue line in mission "Prickled Meals"
en: Thank you for accepting.  I can't cut anything with this dull knife.
zh: 你愿意接受这个任务，真是太谢谢了。我用这把钝刀切不了东西。

note: ~ Dialogue line in mission "Prickled Meals"
en: I guess I have to cut them with my steak knife.
zh: 我想我只能用我自己的牛排刀来切了。

note: ~ Dialogue line in mission "Prickled Meals"
en: Butcher knives are not that rare to find.  They are commonly found in kitchens.
zh: 屠宰刀并不少见。它们通常能在厨房里找到。

note: ~ Dialogue line in mission "Prickled Meals"
en: Do you have that knife now?
zh: 你找到了那把刀吗？

note: ~ Dialogue line in mission "Prickled Meals"
en: I am grateful for the help you've done.
zh: 非常感谢你的帮助。

note: ~ Mission name
en: Busy While Working
zh: 忙里偷闲

note: ~ Description of mission "Busy While Working"
en: Find 3 mystery novels.
zh: 收集 3 本悬疑小说

note: ~ Dialogue line in mission "Busy While Working"
en: I'd like to read some mystery novels.
zh: 我想读点悬疑小说。

note: ~ Dialogue line in mission "Busy While Working"
en: Sometimes it gets a little bit boring up here, and I like to read something to take my mind off of things.  Problem is, I've run out of books.  I've been wanting to read some mystery novels as of late, so could you get me three of them?
zh: 有时候待在这里有点无聊，我喜欢阅读一些东西来转移注意力。问题是，我已经没有书可读了。最近我一直想读一些推理小说，你能帮我弄来三本吗？

note: ~ Dialogue line in mission "Busy While Working"
en: Just bring them to me when you have it.
zh: 当你找到了就把它们带来给我。

note: ~ Dialogue line in mission "Busy While Working" ~ Dialogue line in mission "Canning Startup"
en: Nevermind then.  I hope you'll change your mind.
zh: 没关系的，等你改变主意了再来找我。

note: ~ Dialogue line in mission "Busy While Working" ~ Dialogue line in mission "Find a copy of The Modern Trapper"
en: I'd loot libraries and bookstores.
zh: 要是换我会去图书馆或者书店里找找。

note: ~ Dialogue line in mission "Busy While Working"
en: So, have you found the books?
zh: 那么，你找到书了吗？

note: ~ Dialogue line in mission "Busy While Working"
en: Thank you.  This will keep me busy for a while.  Please take this as a token of my gratitude.
zh: 谢谢你。这些书够我读上一阵子的了。请收下这个，这是我的谢礼。

note: ~ Dialogue line in mission "Busy While Working" ~ Dialogue line in mission "Canning Startup"
en: Could you give them to me?
zh: 那你能把它们给我吗？

note: ~ Dialogue line in mission "Busy While Working" ~ Dialogue line in mission "Find a copy of The Modern Trapper"
en: Fine.  I can read something else.
zh: 没事的。我还能读些其他的书。

note: ~ Mission name
en: Canning Startup
zh: 罐装起步

note: ~ Description of mission "Canning Startup"
en: Find 100 medium tin cans to can with.
zh: 找到100个中型马口铁罐来罐装。

note: ~ Dialogue line in mission "Canning Startup"
en: I'd like to have some cans to store food in.
zh: 我想要有一些空罐头来储存食物。

note: ~ Dialogue line in mission "Canning Startup"
en: Now that we have some canning pots from Helena, we can start storing foodstuffs more easily around here.  Recycling our old tin cans is great and all, but if we get a big influx of new foods, then we can't properly store it all.  As such, if you could find about 100 more empty tin cans for me, I'd really appreciate it.
zh: 既然我们从海伦娜那里得到了一些水浴锅，我们就可以开始更方便地在这里储存食物了。回收我们的旧空罐固然很好，但如果我们突然收到大量新鲜食物，我们就无法妥善地储存它们。因此，如果你能为我找到大约100多个的空空罐头，我将不胜感激。

note: ~ Dialogue line in mission "Canning Startup" ~ Dialogue line in mission "Find a copy of The Modern Trapper" ~ Dialogue line in mission "Store Up Your Grain"
en: Just bring it to me when you have it.
zh: 你找到后给我就行了。

note: ~ Dialogue line in mission "Canning Startup"
en: I'd look anywhere there's food waste or scrap piles.  We can wash out the cans when we get them.
zh: 我会在任何有厨余垃圾或废料堆的地方寻找。当我们拿到罐子后，我们可以清洗它们。

note: ~ Dialogue line in mission "Canning Startup"
en: So, have you found the cans?
zh: 那么，你找到那些空罐头了吗？

note: ~ Dialogue line in mission "Canning Startup"
en: Thank you, now we won't have to worry about running out of food in the winter.
zh: 谢谢你，现在我们不用再担心在冬天食物会耗尽了。

note: ~ Dialogue line in mission "Canning Startup"
en: Fine.  I'll get them myself.
zh: 好吧。那只能我自己去找了。

note: ~ Mission name
en: Find a copy of The Modern Trapper
zh: 寻找一本《现代猎手》

note: ~ Description of mission "Find a copy of The Modern Trapper"
en: Find a copy of The Modern Trapper so Eddie can learn how to lay traps.
zh: 寻找一本《现代猎手》给艾迪学习如何设置陷阱。

note: ~ Dialogue line in mission "Find a copy of The Modern Trapper"
en: I'd like to read some trapping guides.
zh: 我想阅读一些关于布置捕猎陷阱的指南。

note: ~ Dialogue line in mission "Find a copy of The Modern Trapper"
en: Since we've got all the stuff to store away food, I figure that it's time we get some more.  I've been talking it over with Russell, and I think setting out animal traps is a good way to go.  The problem is, nobody here knows how to do it.  I've heard that The Modern Trapper is a good place to start, so if you could get me a copy, I'd really appreciate it.
zh: 既然我们已经有了储存食物的所有设备，我想现在是时候储备更多物资了。我和拉塞尔商量了一下，认为布置动物陷阱是个不错的方法。问题在于，这里没有人知道怎么操作。我听说《现代猎手》这本书是一个很好的入门指南，所以如果你能帮我找到一本，我会非常感激。

note: ~ Dialogue line in mission "Find a copy of The Modern Trapper"
en: Too trivial for you?
zh: 对你来说太琐碎了？

note: ~ Dialogue line in mission "Find a copy of The Modern Trapper"
en: So, have you found it?
zh: 所以，你找到它了吗？

note: ~ Dialogue line in mission "Find a copy of The Modern Trapper"
en: Thank you, me and Russell will start studying it soon.
zh: 谢谢，我和拉塞尔很快就会开始研读这本书。

note: ~ Dialogue line in mission "Find a copy of The Modern Trapper"
en: Where is it?
zh: 它在哪？

note: ~ Mission name
en: Store Up Your Grain
zh: 储备粮食

note: ~ Description of mission "Store Up Your Grain"
en: Find 5,398 pounds of sheet metal (408 units) to help Eddie build a warehouse.
zh: 寻找5,398磅（408个）薄钢板，以帮助艾迪建造一座仓库。

note: ~ Dialogue line in mission "Store Up Your Grain"
en: I'd like to have better food storage.
zh: 我想要改善食物的存储空间。

note: ~ Dialogue line in mission "Store Up Your Grain"
en: I've been drawing up some plans to expand our food storage around here.  Now that we won't starve to death anytime soon, our old crates just aren't cutting it, so we're going to build a small warehouse to store everything, and I've gathered a crew to build it.  We've got most of the materials covered, but we don't have enough sheet metal to make the shelves.  If you could get us about 5,000 pounds of the stuff, I'll pay you handsomely with what we have.  How does that sound?
zh: 我最近一直在规划扩大我们这里的食品存储空间。既然我们现在短期内不会再有挨饿的危险，我们过去用的那些旧木箱已经不够用了，所以我们打算建造一个小仓库来储存所有的东西，并且我已经组织了一队人马来建设它。大部分建材我们都已备齐，但是制作货架所需的薄钢板还不够。如果你能给我们提供大约5000磅的薄钢板，我会用我们现有的资源给予丰厚的报酬。你觉得这个提议怎么样？

note: ~ Dialogue line in mission "Store Up Your Grain"
en: Alright, I'll find someone else.
zh: 行吧，我会去找其他人来做这件事。

note: ~ Dialogue line in mission "Store Up Your Grain"
en: If you can find a steel mill, I'd look there.
zh: 如果你能找到炼钢厂的话，那里应该会有你需要的东西。

note: ~ Dialogue line in mission "Store Up Your Grain"
en: Do you have the sheet metal?
zh: 你有我们需要的薄钢板吗？

note: ~ Dialogue line in mission "Store Up Your Grain"
en: I can't thank you enough, here's the pay for it.  Here in a while, we'll have a spot to put all of our food.
zh: 真是万分感谢，这是给你的报酬。过不了多久，我们就有地方存放所有的食物了。

note: ~ Dialogue line in mission "Store Up Your Grain"
en: Alright, where's it all at?
zh: 好的，材料都在哪里？

note: ~ Dialogue line in mission "Store Up Your Grain"
en: Sorry, I had to find someone else since you didn't come through.
zh: 抱歉，由于你太久没来，我已经找了其他人。

note: ~ Mission name
en: Obtain a guitar string
zh: 找到吉他弦

note: ~ Description of mission "Obtain a guitar string"
en: Find a wire to be used as a guitar string.
zh: 找一根能用作吉他弦的铁丝。

note: ~ Dialogue line in mission "Obtain a guitar string"
en: I need a new guitar string.
zh: 我需要一根新的吉他弦。

note: ~ Dialogue line in mission "Obtain a guitar string"
en: One of my guitar strings busted from where I smacked a zombie.  If you could get me a wire, I can rig it to work as a substitute.
zh: 我的一根吉他弦在我砸碎丧尸脑袋时断了。如果你能给我找来一根铁丝，我可以用它来代替。

note: ~ Dialogue line in mission "Obtain a guitar string"
en: Thanks.  I'll give you a performance when you get back with it.
zh: 谢谢。你回来后我会给你好好演奏一下的。

note: ~ Dialogue line in mission "Obtain a guitar string"
en: I guess I'll just skip that note.
zh: 我想我只能不弹那个音了。

note: ~ Dialogue line in mission "Obtain a guitar string"
en: Any old wire should do.
zh: 任何旧铁丝都可以。

note: ~ Dialogue line in mission "Obtain a guitar string"
en: Thank you so much!  This should last for a while.
zh: 非常感谢！这应该够用一段时间了。

note: ~ Dialogue line in mission "Obtain a guitar string"
en: Don't worry about it, I'll do it myself.
zh: 别担心，我自己也能做。

note: ~ Mission name
en: Well Construction
zh: 建造水井

note: ~ Description of mission "Well Construction"
en: Find eight pipes for Darryl Johnson.
zh: 为达里尔·约翰逊找到八根钢管。

note: ~ Dialogue line in mission "Well Construction"
en: I need eight pipes to start construction.
zh: 我需要八根钢管才能开始施工。

note: ~ Dialogue line in mission "Well Construction"
en: Now that's some enthusiasm, pal.  Ever since our water supply shut off, we've been using the nearby river for most of our water needs.  Who knows how many bloated corpses have decayed in that.  I want to construct a well, but I'm missing some building materials - eight pipes to be exact.
zh: 这份热情可不赖，伙计。自从我们的供水中断后，我们就一直使用附近的河流来满足我们的大部分用水需求。谁知道有多少臃肿的尸体在里面腐烂过了。我想造一口井，但我缺少一些建筑材料——准确地说缺八根钢管。

note: ~ Dialogue line in mission "Well Construction"
en: I wish you the best, pal.  I appreciate it.
zh: 我祝你一切顺利，伙计。我感激不尽。

note: ~ Dialogue line in mission "Well Construction"
en: Come back when you get a chance.
zh: 等你有机会再回来。

note: ~ Dialogue line in mission "Well Construction"
en: Try disassembling some lockers.  Just don't destroy our furniture, we'll be needing it.
zh: 试着拆几个锁柜。不要破坏我们的家具，我们还需要它。

note: ~ Dialogue line in mission "Well Construction"
en: Well, do you have them?
zh: 嗯，东西都齐了吗？

note: ~ Dialogue line in mission "Well Construction"
en: Great, I can finally start constructing this thing.
zh: 太好了，我终于可以开始建造这家伙了。

note: ~ Mission name
en: Water Pump Construction
zh: 建造水泵

note: ~ Description of mission "Water Pump Construction"
en: Find a mechanical pump for Darryl Johnson.
zh: 为达里尔·约翰逊找到一台机械泵。

note: ~ Dialogue line in mission "Water Pump Construction"
en: I need a mechanical pump to finish construction.
zh: 我需要一台机械泵来完成建造。

note: ~ Dialogue line in mission "Water Pump Construction"
en: It's less like a well, and more like a covered pit currently.  I'll need you to find a mechanical pump, one that will make this <swear> thing work.
zh: 它不像是一口井，更像是一个有盖的坑。我需要你找来一台机械泵，一个能让这<swear>家伙运作起来的泵。

note: ~ Dialogue line in mission "Water Pump Construction" ~ Dialogue line in mission "Chicken Coop Construction"
en: Take care of yourself out there.
zh: 在外面照顾好自己。

note: ~ Dialogue line in mission "Water Pump Construction" ~ Dialogue line in mission "Make 2 Stills" ~ Dialogue line in mission "Find 20 Yeast" ~ Dialogue line in mission "Find 10 Sugar Beet Seeds" ~ Dialogue line in mission "Find 12 60-Liter Metal Tanks" ~ Dialogue line in mission "Find 2 200-Liter Drum
en: Come back when you get a chance.  We need skilled survivors.
zh: 有空时记得回来，我们这需要技能熟练的幸存者。

note: ~ Dialogue line in mission "Water Pump Construction"
en: Try disassembling another well.
zh: 可以从另一口井拆下来。

note: ~ Dialogue line in mission "Water Pump Construction"
en: Managed to find that pump?
zh: 找到那个机械泵了吗？

note: ~ Dialogue line in mission "Water Pump Construction"
en: Much obliged, survivor.  Thanks to you, we don't need to worry about where our water's gonna come from.  Here, take this as a token of our gratitude.
zh: 非常感激，幸存者。多亏了你，我们不必再担心水从哪里来了。给你，这是我们的谢礼。

note: ~ Mission name
en: Chicken Coop Construction
zh: 建造鸡舍

note: ~ Description of mission "Chicken Coop Construction"
en: Get 150 nails for Darryl.
zh: 为达里尔·约翰逊找到 150 根钉子。

note: ~ Dialogue line in mission "Chicken Coop Construction"
en: I need nails to build a chicken coop
zh: 我需要一些钉子来建造鸡舍。

note: ~ Dialogue line in mission "Chicken Coop Construction"
en: Now that we've got a steady supply of water, I've been thinking about raising some livestock.  I'm starting with some chickens I found on a farm the other day, but I don't have a coop for them.  If you can get me 150 nails, I can start building one.
zh: 现在我们有了稳定的水源，我一直在考虑养些家禽。我们可以从前几天在农场找到的几只鸡开始，但我们缺少一间鸡舍。如果你能给我找来150根钉子，我可以开始造一个。

note: ~ Dialogue line in mission "Chicken Coop Construction"
en: Its a simple job.
zh: 这活很简单。

note: ~ Dialogue line in mission "Chicken Coop Construction"
en: You could take apart some furniture in town, or make them yourself.
zh: 你可以去城里拆些家具，或者自己做。

note: ~ Dialogue line in mission "Chicken Coop Construction"
en: Got the nails?
zh: 弄到钉子了吗？

note: ~ Dialogue line in mission "Chicken Coop Construction"
en: Thank you.  I should have some eggs in a week, once I finish the coop.  Come back and buy some!
zh: 非常感谢。我这个星期内应该就能吃上鸡蛋了，等我把鸡舍造完。记得回来买点吧！

note: ~ Mission name
en: Trophy Hunt I
zh: 战利品狩猎I

note: ~ Description of mission "Trophy Hunt I"
en: Help Russell Connelly expand his trophy collection by gathering three hunks of slime glob.
zh: 帮助拉塞尔·康纳利扩大他的战利品收藏，收集三大块变形怪糊。

note: ~ Dialogue line in mission "Trophy Hunt I" ~ Dialogue line in mission "Trophy Hunt II" ~ Dialogue line in mission "Trophy Hunt III" ~ Dialogue line in mission "Relic Recovery" ~ Dialogue line in mission "Bible Belt"
en: I need your help…
zh: 我需要你的帮助……

note: ~ Dialogue line in mission "Trophy Hunt I"
en: I have the location for an alien crash site.  I want you to investigate and bring me anything you'd find interesting.
zh: 我这里有个异界撞击点的位置。我想让你调查一下，把你找到的所有奇怪的东西带给我。

note: ~ Dialogue line in mission "Trophy Hunt I"
en: Good luck out there!
zh: 祝你好运！

note: ~ Dialogue line in mission "Trophy Hunt I" ~ Dialogue line in mission "Trophy Hunt II"
en: That's all right.  Not everyone is cut out for this.
zh: 没关系，不是每个人都对此感兴趣。

note: ~ Dialogue line in mission "Trophy Hunt I"
en: Worst case scenario you'll be covered in slime.  There's nothing to fear, I hope.
zh: 最坏的情况是你身上会沾满粘液。我希望没什么好担心的。

note: ~ Dialogue line in mission "Trophy Hunt I"
en: Any luck, survivor?
zh: 运气如何，幸存者？

note: ~ Dialogue line in mission "Trophy Hunt I"
en: Good one!  Survivor, you have just passed my test.  I knew you could do it.  Your work shall be rewarded!
zh: 非常不错！幸存者，你刚刚通过了我的测试。我知道你能做到。你的工作会得到回报的！

note: ~ Dialogue line in mission "Trophy Hunt I" ~ Dialogue line in mission "Trophy Hunt II" ~ Dialogue line in mission "Trophy Hunt III"
en: You liar!
zh: 你这个骗子！

note: ~ Mission name
en: Trophy Hunt II
zh: 战利品狩猎II

note: ~ Description of mission "Trophy Hunt II"
en: Continue the quest for trophies by finding an unhatched spider egg.
zh: 继续寻找战利品，收集一颗未孵化的蜘蛛卵。

note: ~ Dialogue line in mission "Trophy Hunt II"
en: <the_cataclysm> didn't spare us humans.  Our former selves would look at us in disgust at the things we do for survival.  At least, that's what I was told.  I heard reports of arachnids deep in the woods.  I can't exactly pinpoint where their webs are, but I'm sure you'll figure it out once you're stuck in them.  I'd like me a spider egg!
zh: <the_cataclysm>没有放过我们人类。我们以前的自己会厌恶我们为生存所做的一切。至少，这是他们告诉我的。我听到森林深处有巨型蜘蛛的报告。我无法确切地指出它们的网在哪里，但我相信一旦你陷入其中，你会知道的。我想要一颗巨型蛛卵！

note: ~ Dialogue line in mission "Trophy Hunt II"
en: Thanks, make sure you're ready for whatever beast is waiting for you.
zh: 谢谢，请确保你已经准备好对付那个不知道是什么东西的怪物。

note: ~ Dialogue line in mission "Trophy Hunt II"
en: Don't worry <name_g>, I wouldn't send you on a suicide mission, would I?
zh: 别担心，<name_g>，我不会派你去执行自杀任务，不是吗？

note: ~ Dialogue line in mission "Trophy Hunt II"
en: Managed to succeed, survivor?
zh: 成功了吗，幸存者？

note: ~ Dialogue line in mission "Trophy Hunt II"
en: Nice catch!  Friend, you've proven yourself to be an extraordinary survivor.  Maybe there's still hope for humanity.  I'll take that egg, thank you very much.  Here's your reward and some bullets for your effort.
zh: 漂亮的收获！朋友，你已经证明自己是个非凡的幸存者。也许人类还有希望。请给我那颗卵，非常感谢。这是你的报酬和一些子弹作为奖励。

note: ~ Mission name
en: Trophy Hunt III
zh: 战利品狩猎III

note: ~ Description of mission "Trophy Hunt III"
en: Bring one last trophy to Russell Connelly.  Harvest a sting from a bee.
zh: 为拉塞尔·康纳利带来最后一件战利品。从巨型蜜蜂身上获得毒刺。

note: ~ Dialogue line in mission "Trophy Hunt III"
en: It feels like I'm doing this for revenge.  I have one last mission for you.  Ever seen those ginormous bee hives?  Well, I can tell you where the closest one is.  Just kill off one stray bee, harvest its stinger and bring it to me.
zh: 感觉我这样做是为了复仇。我还有最后一个任务给你。见过那些巨大的蜂巢吗？好吧，我可以告诉你最近的一个在哪里。只需杀死一只走散的蜜蜂，收获它的毒刺，然后把它带回来给我。

note: ~ Dialogue line in mission "Trophy Hunt III"
en: I wish you the best of luck, may God guide your path.
zh: 祝你好运，愿你信仰的那个上帝指引你前进的道路。

note: ~ Dialogue line in mission "Trophy Hunt III"
en: This passion of mine may just be getting to me…
zh: 我的这份激情可能只有我来承担了……

note: ~ Dialogue line in mission "Trophy Hunt III"
en: If I were you, I'd bring a gun and a butcher knife.  I don't think bug spray work anymore.
zh: 如果我是你，我会带上一把枪和一把屠宰刀。我认为杀虫剂应该已经不起作用了。

note: ~ Dialogue line in mission "Trophy Hunt III"
en: How is the hunt going, survivor?  Any luck?
zh: 狩猎进行得怎么样，幸存者？运气好吗？

note: ~ Dialogue line in mission "Trophy Hunt III"
en: Well, partner, this might just be the end of the road.  I hope you enjoyed it as much as I have.  In the meantime… here's your reward, a handful of icons, that's all I have left.  Spend them all, I think you've deserved it.
zh: 好吧，伙计，这条路应该已经走到头了。我希望你和我一样喜欢它。同时……这是你的奖励，一些圣像，我只剩这些了。花光它们，这是你应得的。

note: ~ Dialogue line in mission "Trophy Hunt III"
en: You give up now?  This country fell apart because no one could find a good man to rely on… might as well give up, I guess.
zh: 你就这么放弃了？这个国家因为大家找不到一个可以依靠的好人而土崩瓦解……还不如放弃，我想也是。

note: ~ Mission name
en: End The Nightmare
zh: 终结梦魇

note: ~ Description of mission "End The Nightmare" ~ Dialogue line in mission "End The Nightmare"
en: Kill whatever's keeping Zachary up at night.
zh: 杀死那些让扎卡里晚上睡不着的东西。

note: ~ Dialogue line in mission "End The Nightmare"
en: Any luck with that horror?
zh: 干掉那些怪物了吗？

note: ~ Dialogue line in mission "End The Nightmare"
en: Oh thank you!  Now I can finally get a nights sleep.  Here, I've got some icons saved up, I want you to have them.
zh: 哦，谢天谢地！现在我终于可以好好睡一晚了。给你，我存了一些圣像，我想它们都归你了。

note: ~ Dialogue line in mission "End The Nightmare"
en: I can still hear it, crying out in the night.
zh: 我还能听到它，在夜里哭泣。

note: ~ Dialogue line in mission "End The Nightmare"
en: I'm not gonna go and fix this <swear> mess.
zh: 我不会去收拾这<swear>烂摊子的。

note: ~ Mission name
en: Fungus Among Us
zh: 我们之中的真菌

note: ~ Description of mission "Fungus Among Us"
en: Purge the cultists in exchange for <reward_count:icon> icons.
zh: 清除邪教徒以换取 <reward_count:icon> 个圣像。

note: ~ Dialogue line in mission "Fungus Among Us" ~ Dialogue line in mission "Find 50 doses of antiseptic" ~ Dialogue line in mission "Find 30 bandages" ~ Dialogue line in mission "Download Workstation Data" ~ Dialogue line in mission "Download Encryption Codes" ~ Dialogue line in mission "Download Resea
en: We need help…
zh: 帮帮我们……

note: ~ Dialogue line in mission "Fungus Among Us"
en: There's a weird fungus that started to invade ever since <the_cataclysm>, and several individuals in strange robes are cultivating it.  I've seen what it can do, so I need you to execute them and destroy all traces of these strange mushrooms.
zh: 自从<the_cataclysm>以后，有种奇怪的真菌开始入侵，几个穿着奇怪长袍的人正在培育它。我已经看到了它的作用，所以我需要你干掉它们，销毁这种奇怪蘑菇的所有痕迹。

note: ~ Dialogue line in mission "Fungus Among Us"
en: God bless you!
zh: 上帝保佑你！

note: ~ Dialogue line in mission "Fungus Among Us"
en: That fungus is going to kill us all if it isn't stopped.
zh: 如果不加以阻止，那种真菌会杀死我们所有人。

note: ~ Dialogue line in mission "Fungus Among Us"
en: Despite how fast it grows, it's highly vulnerable to fire.
zh: 尽管它的生长速度很快，但它很怕火。

note: ~ Dialogue line in mission "Fungus Among Us" ~ Dialogue line in mission "Missing Caravan" ~ Dialogue line in mission "Blood Gulch"
en: Have you dealt with them?
zh: 你解决他们了吗？

note: ~ Dialogue line in mission "Fungus Among Us"
en: Thank you.  I don't like killing people, but this time we had too.  Here, take this; its some of our internal money that we've started using.  You know those religious pamphlets shaped like bills people would leave?  These are some of those, couldn't stand 'em myself.
zh: 非常感谢。我不喜欢杀人，但这次我们别无选择。拿着这个；这是我们开始使用的一些内部货币。你知道那些形状像钞票的宗教宣传册吗？这些就是其中的一部分，我自己有时候都受不了。

note: ~ Dialogue line in mission "Fungus Among Us"
en: We'll have to try again, I suppose.
zh: 我想我们得再试一次。

note: ~ Mission name
en: Relic Recovery
zh: 回收圣物

note: ~ Description of mission "Relic Recovery"
en: Retrieve a religious relic for Greenwood in exchange for <reward_count:icon> icons.
zh: 为格林伍德取回一件宗教遗物，以换取 <reward_count:icon> 个圣像。

note: ~ Dialogue line in mission "Relic Recovery"
en: I've been looking to spruce up this place with some iconography, and a small relic would do just that.  It'd help tremendously with morale around here, so I need you to find one for me.
zh: 我一直想用一些圣像画来装饰这个地方，一件小巧的圣物就能做到这一点。这将极大地提高这里的士气，所以我需要你为我找一个来。

note: ~ Dialogue line in mission "Relic Recovery"
en: Please bring it back as soon as possible.
zh: 请尽快把它带回来。

note: ~ Dialogue line in mission "Relic Recovery" ~ Dialogue line in mission "Bible Belt"
en: It'd really help us…
zh: 这真的帮我们大忙了……

note: ~ Dialogue line in mission "Relic Recovery"
en: I know most cathedrals keep small relics, that's a good place to look.
zh: 我知道许多大教堂里都保存着小巧圣物，这应该是个不错的目标。

note: ~ Dialogue line in mission "Relic Recovery"
en: Thank you, <name_g>.  Take these for your trouble.
zh: 谢谢你，<name_g>。这些给你当作报酬。

note: ~ Dialogue line in mission "Relic Recovery" ~ Dialogue line in mission "Bible Belt"
en: I'll have to make my own, I guess…
zh: 我想我得自己去找了……

note: ~ Mission name
en: Bible Belt
zh: 圣经带

note: ~ Description of mission "Bible Belt"
en: Find twenty King James Bibles for Greenwood in exchange for <reward_count:icon> icons.
zh: 为格林伍德寻找20本钦定版圣经，以换取 <reward_count:icon> 个圣像。

note: ~ Dialogue line in mission "Bible Belt"
en: When we skipped town during <the_cataclysm>, most of us left our possessions behind.  We only have a few Bibles here for all of us, and they're starting to fall apart.  If you could get 20 more, in the King James version, I'd pay well for them.
zh: 当我们在<the_cataclysm>期间逃离城镇时，我们中的大多数人都把自己的财产留下了。我们这里只有几本《圣经》，而它们都快被翻散架了。如果你能再找来20本，就是那种钦定版的，我可以付一笔大价钱。

note: ~ Dialogue line in mission "Bible Belt"
en: May God bless you.
zh: 愿上帝保佑你。

note: ~ Dialogue line in mission "Bible Belt"
en: A book store should have enough, I'll mark one for you.
zh: 书店里应该有不少，我这就给你标记一间。

note: ~ Dialogue line in mission "Bible Belt"
en: May God bless you, <name_g>.
zh: 愿上帝保佑你，<name_g>。

note: ~ Mission name
en: Remnants of Civilization
zh: 文明遗迹

note: ~ Description of mission "Remnants of Civilization"
en: Find ten rolls of toilet paper for Julian Ray.
zh: 为朱利安·雷找来10卷厕纸。

note: ~ Dialogue line in mission "Remnants of Civilization"
en: I have a job for you…
zh: 我这里有份活给你……

note: ~ Dialogue line in mission "Remnants of Civilization"
en: As a matter of fact, yes you can.  You see, we're running low on toilet paper.  It's not something we can't live without, but it's luxury we can afford.  I can pay you handsomely if you find us ten rolls of toilet paper.
zh: 事实上，是的，你可以。你看，我们的厕纸快用完了。这不是我们不能没有的东西，但这是我们可以负担得起的奢侈品。如果你给我们找来十卷厕纸，我可以付给你非常可观的报酬。

note: ~ Dialogue line in mission "Remnants of Civilization"
en: Well, that's great.  Good luck.
zh: 那太好了。祝你好运。

note: ~ Dialogue line in mission "Remnants of Civilization"
en: Changed your mind already?
zh: 这就改变主意了？

note: ~ Dialogue line in mission "Remnants of Civilization"
en: You remember what toilet paper is, right?
zh: 你还记得卫生纸长什么样，对吧？

note: ~ Dialogue line in mission "Remnants of Civilization"
en: How's the search going?  Any luck?
zh: 进展怎么样？东西找够了吗？

note: ~ Dialogue line in mission "Remnants of Civilization"
en: Thank you.  Maybe you people aren't so bad after all.
zh: 非常感谢。也许你们毕竟没那么坏。

note: ~ Dialogue line in mission "Remnants of Civilization"
en: Could you give it to me then?
zh: 那你能把它们给我吗？

note: ~ Mission name
en: The Honeymooners
zh: 蜜月伴侣

note: ~ Description of mission "The Honeymooners"
en: Get two wedding rings for Julian.
zh: 为朱利安找来两枚结婚戒指。

note: ~ Dialogue line in mission "The Honeymooners"
en: Get two wedding rings.
zh: 寻找两枚结婚戒指。

note: ~ Dialogue line in mission "The Honeymooners"
en: Olwen and I have been dating for a while now, and I was planning on asking her to marry me.  I never got the chance to buy our rings before <the_cataclysm>, but I think I'll surprise her with some in a few days.  If you could get me two of them, I'll pay a fair price: $250 in icons.
zh: 奥尔文和我已经交往了一段时间，我正打算向她求婚。我在<the_cataclysm>以前从未有过买戒指的机会，但我想几天后我会给她一些惊喜。如果你能给我找来两枚戒指，我会给你一个公道价：价值250美元的圣像。

note: ~ Dialogue line in mission "The Honeymooners"
en: Thanks <name_g>, I'm counting on you.
zh: 谢谢你，<name_g>，我可都指望你了。

note: ~ Dialogue line in mission "The Honeymooners"
en: I'd mean so much to the both of us, and there's a lot of money involved.
zh: 我想这对我们俩都很重要，而且涉及的钱不是一笔小数目。

note: ~ Dialogue line in mission "The Honeymooners"
en: A jewelry store should have a pair.  If not, I'd check a wedding venue.
zh: 珠宝店应该有成对的。如果没有，我会去婚礼会场附近找找。

note: ~ Dialogue line in mission "The Honeymooners"
en: Have you found the rings?
zh: 你找到戒指了吗？

note: ~ Dialogue line in mission "The Honeymooners"
en: Here's the money, as per our terms.  I really do appreciate this.
zh: 这是报酬，正如之前约定的。我真的很感激。

note: ~ Dialogue line in mission "The Honeymooners" ~ Dialogue line in mission "Retrieve the fertility supplements" ~ Dialogue line in mission "Find cactus seeds" ~ Dialogue line in mission "Retrieve Thorazine" ~ Dialogue line in mission "Writers' Will" ~ Dialogue line in mission "Writers' Will II" ~ Dial
en: What good is this?
zh: 这样做有什么用？

note: ~ Dialogue line in mission "The Honeymooners"
en: I'll have to look for them myself…
zh: 看来只能我自己去找了……

note: ~ Mission name
en: Retrieve the fertility supplements
zh: 获取生育保健品

note: ~ Description of mission "Retrieve the fertility supplements"
en: Get Gemmas fertility supplements.
zh: 为杰玛找来一些生育保健品。

note: ~ Dialogue line in mission "Retrieve the fertility supplements"
en: Get some supplements.
zh: 找到一些保健品。

note: ~ Dialogue line in mission "Retrieve the fertility supplements"
en: To be honest, I'm not alright.  Have you met Darryl?  He's my husband, and we had a go at getting a baby recently.  The thing is, its not happening.  Now that we're in a safe spot, on our feet again, I want to try.  I'm trying to find some fertility supplements.  I ordered some before <the_cataclysm>, but I never got to pick them up.  If you'd go over and get them for me, I'd pay you.
zh: 老实说，我不太好。你见过达里尔吗？他是我丈夫，最近我们想要个孩子。问题是，一直没戏。现在我们在一个安全的地方，重新站了起来，我想再试试。我在找一些生育保健品。我在<the_cataclysm>以前订了一些，但我从来没有拿到过。如果你过去帮我拿，我会付钱给你。

note: ~ Dialogue line in mission "Retrieve the fertility supplements"
en: This means so much to me.
zh: 这对我来说意义重大。

note: ~ Dialogue line in mission "Retrieve the fertility supplements"
en: They should be near the counter, or on a shelf.
zh: 它们应该放在柜台附近，或者在架子上。

note: ~ Dialogue line in mission "Retrieve the fertility supplements"
en: Have you found my pills?
zh: 你找到保健品了吗？

note: ~ Dialogue line in mission "Retrieve the fertility supplements"
en: Oh thank you!  Darryl will be so happy to hear about this!  Take there for your payment, it must've been hard for you.
zh: 哦，谢谢！达里尔听到这个消息会很高兴的！这是给你的报酬，你一定费了不少力。

note: ~ Dialogue line in mission "Retrieve the fertility supplements" ~ Dialogue line in mission "Find cactus seeds" ~ Dialogue line in mission "Retrieve Thorazine" ~ Dialogue line in mission "Writers' Will" ~ Dialogue line in mission "Writers' Will II" ~ Dialogue line in mission "Get some oxycodone"
en: How unfortunate…
zh: 真是倒霉透了……

note: ~ Mission name
en: Find cactus seeds
zh: 找到仙人掌种子

note: ~ Description of mission "Find cactus seeds"
en: Find ten cactus seeds for Gemma.
zh: 为杰玛找来10颗仙人掌种子。

note: ~ Dialogue line in mission "Find cactus seeds"
en: Get some cactus seeds.
zh: 找来一些仙人掌种子。

note: ~ Dialogue line in mission "Find cactus seeds"
en: I'm wanting to try growing some new plants.  I've never tried growing cactus; if you could find some seeds for me, I'd pay you.
zh: 我想尝试种植一些新植物。我从未尝试过种植仙人掌；如果你能为我找到一些种子，我会付钱给你。

note: ~ Dialogue line in mission "Find cactus seeds"
en: I suppose more local fauna could work.
zh: 我想多种点本地种群也行。

note: ~ Dialogue line in mission "Find cactus seeds"
en: I'd try a gardening store or a home supply store would have some.
zh: 要我说园艺店或家居用品店应该会有。

note: ~ Dialogue line in mission "Find cactus seeds"
en: Have you found any cactus seeds?
zh: 你找到仙人掌种子了吗？

note: ~ Dialogue line in mission "Find cactus seeds"
en: I appreciate that, here's your money.  Parts of the cactus, such as the fruit, are edible.  I'll have to ask Simon if he can experiment with some of them.
zh: 我感激不尽，这是你的钱。仙人掌的一部分，比如果实，是可以食用的。我得问问西蒙，他愿不愿意尝试吃一些。

note: ~ Mission name
en: Retrieve Thorazine
zh: 取回冬眠灵

note: ~ Description of mission "Retrieve Thorazine"
en: Get 75 anti-psychotics for Jane.
zh: 为简找来 75 片抗精神病药物。

note: ~ Dialogue line in mission "Retrieve Thorazine"
en: Get some antipsychotics.
zh: 找来一些抗精神病药。

note: ~ Dialogue line in mission "Retrieve Thorazine"
en: I'm running out of antipsychotics, and Arturo is starting to see things again.  I'd pay for seventy-five antipsychotic pills, and be eternally grateful.
zh: 我的抗精神病药快用完了，阿图罗又开始看到怪东西了。我愿意为 75 颗抗精神病药付一大笔钱，并永远感激在心。

note: ~ Dialogue line in mission "Retrieve Thorazine"
en: Thank you.  Arturo will be happy to get these.
zh: 非常感谢。阿图罗会很高兴得到这些药的。

note: ~ Dialogue line in mission "Retrieve Thorazine"
en: Would you please reconsider?  Arturo's had some bad hallucinations before, he'll go crazy without them.
zh: 请你再考虑一下好吗？阿图罗以前有过一些糟糕的幻觉，如果没有药，他会发疯的。

note: ~ Dialogue line in mission "Retrieve Thorazine"
en: The storage room of a pharmacy should have them.
zh: 药房的储藏室应该有不少。

note: ~ Dialogue line in mission "Retrieve Thorazine"
en: Have you found the antipsychotics?
zh: 你找到抗精神病药了吗？

note: ~ Dialogue line in mission "Retrieve Thorazine"
en: God bless you, <name_g>.  Arturo shouldn't have to worry about his hallucinations for a long time.
zh: 上帝保佑你，<name_g>。阿图罗应该很长一段时间都不需要担心自己的幻觉了。

note: ~ Mission name
en: Renewable Energy
zh: 可再生能源

note: ~ Description of mission "Renewable Energy"
en: Find a solar panel for Corrie.
zh: 为科里找来一块太阳能板。

note: ~ Dialogue line in mission "Renewable Energy"
en: I have a plan…
zh: 我有一个主意……

note: ~ Dialogue line in mission "Renewable Energy"
en: Okay, great.  We're gonna create a charger and a generator all in one.  Here's the battle plan.  Zack could create the framework, you'll get me a solar panel, the rest I can craft or repurpose from the bus.  Helena's promised us a reward if this thing lives up to her standards.
zh: 好的，太棒了。我们将造台多合一充电发电机。这是作战计划。扎克可以搭建框架，你可以给我找来一块太阳能板，剩下的部分我可以自己造或者从公交车上拆下来。海伦娜答应过我们，如果这东西符合她的标准，她会给我们奖励。

note: ~ Dialogue line in mission "Renewable Energy"
en: With my brains and your brawn we'll make an excellent team.  A regular solar panel will do just fine.
zh: 有了我的头脑和你的体力，我们会成为一支优秀的队伍。一块普通的太阳能板就可以了。

note: ~ Dialogue line in mission "Renewable Energy"
en: No electricity for us then.
zh: 看来我们用不上电了。

note: ~ Dialogue line in mission "Renewable Energy"
en: All you need is a good wrench and a solar car.
zh: 你只需要一把好扳手和一辆太阳能车。

note: ~ Dialogue line in mission "Renewable Energy"
en: Do you have the solar panel?
zh: 弄到太阳能板了吗？

note: ~ Dialogue line in mission "Renewable Energy"
en: The great work is now complete.  Are you good with words, by the way?  I was thinking, maybe you should be the one to negotiate with Helena.  But whatever you do, don't accept their icons.  Our work is worth a lot more than their valueless currency.
zh: 伟大的作品完成了。顺便问一下，你擅长言辞吗？我在想，也许你应该是和海伦娜谈判的人。但无论你做什么，都不要收他们的圣像。我们的工作比他们毫无价值的货币更有价值。

note: ~ Mission name
en: Writers' Will
zh: 作家心愿

note: ~ Description of mission "Writers' Will"
en: Get 800 sheets of paper for Felicity Powell.
zh: 给费利西蒂·鲍威尔找来800张纸。

note: ~ Dialogue line in mission "Writers' Will"
en: Get some paper.
zh: 找来一些纸。

note: ~ Dialogue line in mission "Writers' Will"
en: Since <the_cataclysm> happened, I've had a surprising amount of free time.  I want to start writing, but there's very little paper around here.  For the time being, eight hundred sheets should do; I'll pay if you can get it for me.
zh: 从<the_cataclysm>以后，我有了惊人的空闲时间。我想开始写作，但这里的纸张很缺。目前，给我八百张纸就够了；如果你能帮我拿到，我会付钱的。

note: ~ Dialogue line in mission "Writers' Will"
en: Thanks, you'll be the first to see my writing.
zh: 谢谢，你会是我作品的第一个读者。

note: ~ Dialogue line in mission "Writers' Will"
en: I can understand that.  The offer's still available if you reconsider.
zh: 我能理解。如果你重新考虑，报价仍然有效。

note: ~ Dialogue line in mission "Writers' Will"
en: A bookstore or office supply should have tons of it.
zh: 书店或办公用品店里应该有很多。

note: ~ Dialogue line in mission "Writers' Will"
en: Have you found the paper?
zh: 你找到纸了吗？

note: ~ Dialogue line in mission "Writers' Will"
en: I appreciate it.  I'll get to work on my manuscript.
zh: 我很感激。我会完成我的初稿的。

note: ~ Mission name
en: Writers' Will II
zh: 作家心愿II

note: ~ Description of mission "Writers' Will II"
en: Get 30 pencils for Felicity Powell.
zh: 给费利西蒂·鲍威尔找来30只铅笔。

note: ~ Dialogue line in mission "Writers' Will II"
en: Get some pencils.
zh: 找来一些铅笔。

note: ~ Dialogue line in mission "Writers' Will II"
en: I've been writing for a bit, and I've used up my pencils.  If you could get me thirty more, I'll give you some money.
zh: 我已经写了一段时间了，但我的铅笔用完了。如果你能再给我带三十只来，我会给你一些钱。

note: ~ Dialogue line in mission "Writers' Will II"
en: I do appreciate it.
zh: 非常感谢。

note: ~ Dialogue line in mission "Writers' Will II"
en: I can understand that.  The offer's available if you reconsider.
zh: 我能理解。如果你重新考虑，报价仍然有效。

note: ~ Dialogue line in mission "Writers' Will II"
en: An office building should have tons.
zh: 随便一间办公楼应该都有成吨的铅笔。

note: ~ Dialogue line in mission "Writers' Will II"
en: Have you found the pencils?
zh: 你找到铅笔了吗？

note: ~ Dialogue line in mission "Writers' Will II"
en: Thank you so much!  I'll get back to work on my manuscript, I should have it ready in a month or so.
zh: 非常感谢！我会完成我的初稿的，我想再过一个月左右应该就能完成了。

note: ~ Mission name
en: Get some oxycodone
zh: 寻找羟考酮

note: ~ Description of mission "Get some oxycodone"
en: Find seven oxycodone pills for Theresa.
zh: 给特蕾莎找来七片羟考酮。

note: ~ Dialogue line in mission "Get some oxycodone"
en: Get some pills.
zh: 找来一些药片。

note: ~ Dialogue line in mission "Get some oxycodone"
en: I've got an idea to solve my problem.  I'll pay you if you can find seven oxycodone pills for me; the ones they used to prescribe after a surgery.
zh: 我有个解决我问题的办法。如果你能为我找来七片羟考酮，我会付钱给你；他们过去在手术后给我开过这个药。

note: ~ Dialogue line in mission "Get some oxycodone"
en: Thank you, <granny_name_g>.  I'm glad the youngsters still help the elderly.
zh: 谢谢你，<granny_name_g>。我很高兴年轻人仍然帮助老年人。

note: ~ Dialogue line in mission "Get some oxycodone"
en: I can understand your hesitation <granny_name_g>.  I wouldn't worry about it too much.
zh: 我能理解你的犹豫，<granny_name_g>。我不会太担心。

note: ~ Dialogue line in mission "Get some oxycodone"
en: An old doctors office should have some.  They have those fancy autodocs upstairs.
zh: 老诊所里应该有一些。就是二楼有那些时髦的全自动医疗仪的那种。

note: ~ Dialogue line in mission "Get some oxycodone"
en: Have you found my painkillers?
zh: 你找到止痛药了吗？

note: ~ Dialogue line in mission "Get some oxycodone"
en: I want you to have these few things of mine, I won't be needing them anymore.  I think I'll take a walk in the woods, get some fresh air for these old bones…
zh: 我想让你收下我这几样东西，我不再需要它们了。我想我会在树林里散散步，为这些老骨头呼吸些新鲜空气……

note: ~ Dialogue line in mission "Get some oxycodone"
en: Deceitful rogue, you…
zh: 骗人的流氓，你……

note: ~ Mission name
en: Dinner for Two
zh: 双人晚餐

note: ~ Description of mission "Dinner for Two"
en: Get a candle for Jeremiah.
zh: 给耶利米找来一根蜡烛。

note: ~ Dialogue line in mission "Dinner for Two"
en: Get a candle.
zh: 找来一根蜡烛。

note: ~ Dialogue line in mission "Dinner for Two"
en: Have you met Chloe?  She's the girl with the butcher knife, came here with Sonia.  This may sound silly, but I want to ask her out on a date, have a picnic some time.  The only thing I need to get this plan to come together is a candle.  If you happen to find one, I'll pay you for it.
zh: 你见过克洛伊吗？她就是那个拿着屠宰刀的女孩，和索尼娅一起来到这里。这听起来可能很傻，但我想约她出去约会，找个时间去野餐。我现在距离让这个计划实现就差一根蜡烛了。如果你碰巧找到一根，我会付钱给你的。

note: ~ Dialogue line in mission "Dinner for Two" ~ Dialogue line in mission "Natural Chemistry" ~ Dialogue line in mission "Pebble Pusher" ~ Dialogue line in mission "Out Of This World Cures" ~ Response to NPC dialogue ~ Dialogue line in mission "Obtain 30 Glass Bottles" ~ Dialogue line in mission "Obtai
en: Thanks, <name_g>.
zh: 多谢啊，<name_g>！

note: ~ Dialogue line in mission "Dinner for Two"
en: Please?  The dating scene isn't that big around here.
zh: 求求你了，这里的约会场面没那么大。

note: ~ Dialogue line in mission "Dinner for Two"
en: Someone's house might have one.
zh: 随便某个房子就可能有一根。

note: ~ Dialogue line in mission "Dinner for Two"
en: Have you found the candle?
zh: 你找到蜡烛了吗？

note: ~ Dialogue line in mission "Dinner for Two" ~ Dialogue line in mission "Gather 150 Bleach" ~ Dialogue line in mission "Gather 36 bandages" ~ Dialogue line in mission "Gather 6 bottles of antiseptic" ~ Dialogue line in mission "Find 2 Arc Welders"
en: I appreciate it.
zh: 非常感谢。

note: ~ Dialogue line in mission "Dinner for Two" ~ Dialogue line in mission "Fishy Business" ~ Dialogue line in mission "Natural Chemistry" ~ Dialogue line in mission "Pebble Pusher" ~ Dialogue line in mission "Out Of This World Cures" ~ Dialogue line in mission "Digital Revolution" ~ Dialogue line in mi
en: That's too bad…
zh: 那可真糟糕……

note: ~ Mission name
en: Fishy Business
zh: 可疑生意

note: ~ Description of mission "Fishy Business"
en: Find three cans of tuna for Katherine.
zh: 给凯瑟琳找来三个罐装金枪鱼。

note: ~ Dialogue line in mission "Fishy Business"
en: Get some tuna.
zh: 找来一些金枪鱼罐头。

note: ~ Dialogue line in mission "Fishy Business"
en: I've had a craving for fish recently.  Could you find three cans of tuna for me?  I'll pay you for them.
zh: 我最近很想吃鱼。你能给我找三罐金枪鱼吗？我会付钱给你的。

note: ~ Dialogue line in mission "Fishy Business"
en: Alright.  I'll do it myself.
zh: 好吧，那我自己来做。

note: ~ Dialogue line in mission "Fishy Business"
en: A house or grocery store should have some.
zh: 民房或杂货店应该有一些。

note: ~ Dialogue line in mission "Fishy Business"
en: Have you found the fish?
zh: 你找到鱼了吗？

note: ~ Dialogue line in mission "Fishy Business"
en: Thank you, here's your payment.
zh: 谢谢，这是你的报酬。

note: ~ Mission name
en: Natural Chemistry
zh: 天然化学

note: ~ Description of mission "Natural Chemistry"
en: Get a chemistry set for Kostas.
zh: 给科斯塔斯找来一套化学用品包。

note: ~ Dialogue line in mission "Natural Chemistry"
en: Get a chemistry set.
zh: 找来一套化学用品包。

note: ~ Dialogue line in mission "Natural Chemistry"
en: I've decided to start making more concentrated remedies for more serious cases, but I don't have a way of refining any herbs to that degree.  I'd pay for a chemistry set.
zh: 我已经决定制作一些浓缩药剂来治疗更严重的病例，但我没有办法能够将草药提炼到那种程度的手段。我可以付钱买一套化学用品包。

note: ~ Dialogue line in mission "Natural Chemistry"
en: We could all use the medicine, including you.
zh: 我们都用得上这类药，也包括你。

note: ~ Dialogue line in mission "Natural Chemistry"
en: A laboratory or pharmaceutical factory should have one.
zh: 实验室或制药厂应该有一些。

note: ~ Dialogue line in mission "Natural Chemistry"
en: Have you found the chemistry set?
zh: 弄到化学用品包了吗？

note: ~ Dialogue line in mission "Natural Chemistry"
en: Blessings be unto you.
zh: 祝福你。

note: ~ Mission name
en: Pebble Pusher
zh: 推石子的人

note: ~ Description of mission "Pebble Pusher"
en: Get 814 pounds of gravel (5,600 pebbles) for Kostas.
zh: 为科斯塔斯找来814磅（5600单位）碎石。

note: ~ Dialogue line in mission "Pebble Pusher"
en: Get 5,600 pebbles.
zh: 找来5600单位碎石。

note: ~ Dialogue line in mission "Pebble Pusher"
en: Demand for my herbal medicine has gone up recently, and I'm struggling to get all of my ingredients sustainably.  I'm going to build some planters on the rooftop, but I lack the material to do so in full.  I'd compensate you fairly for 814 pounds of gravel.
zh: 最近对我的草药的需求增加了，我正尽力寻找可持续的方式获得所需要的原料成分。我打算在屋顶上建造一些花盆，但我缺乏足够的材料。我会为814磅的碎石付一笔公道价。

note: ~ Dialogue line in mission "Pebble Pusher" ~ Dialogue line in mission "Out Of This World Cures"
en: I understand that it seems formidable, but there is a good deal of money for you.
zh: 我知道这任务看起来十分艰巨，但你能够赚到很多钱。

note: ~ Dialogue line in mission "Pebble Pusher"
en: An outdoor emporium should have some.  Of course, you could always dig them up from a lakeshore or driveway.
zh: 户外建材商场里应该有一些。当然，你总是可以在湖边或路边挖到它们。

note: ~ Dialogue line in mission "Pebble Pusher" ~ Dialogue line in mission "Gather 75 Rocks"
en: Do you have the rocks?
zh: 弄到那些石头了吗？

note: ~ Dialogue line in mission "Pebble Pusher"
en: Blessings be unto you.  I'll start on the garden right away.
zh: 祝福你。我马上就开始造花圃。

note: ~ Mission name
en: Out Of This World Cures
zh: 此药只应天上有

note: ~ Description of mission "Out Of This World Cures"
en: Find a marloss berry for Kostas.
zh: 为科斯塔斯找来一枚马洛斯莓。

note: ~ Dialogue line in mission "Out Of This World Cures"
en: Get a marloss berry.
zh: 找到一枚马洛斯变异莓。

note: ~ Dialogue line in mission "Out Of This World Cures"
en: I'm wanting to experiment with some of the more…  otherworldly fauna that have appeared recently.  I saw these pink berries inside a fungal infestation the other day before I burned it with a Molotov.  If you could get me one, I can pay you with a discount on my medicine.
zh: 我想试验一下最近出现的一些更……非同寻常的物种。前几天，我在用燃烧弹烧光一处真菌感染之前，我在那里看到了这种粉红色的浆果。如果你能给我带一个来，以后我的药可以给你打折。

note: ~ Dialogue line in mission "Out Of This World Cures"
en: I'd wear a hazmat suit while I'm in there.  Those spores are absolutely nasty for your health, if my observations of <zombies> nearby are any indication.
zh: 我在里面的时候会穿上防护服。要说我对附近的<zombies>观察有任何结论的话，就是这些孢子对你的健康绝对有害。

note: ~ Dialogue line in mission "Out Of This World Cures"
en: Do you have the berry?
zh: 弄到变异莓了吗？

note: ~ Dialogue line in mission "Out Of This World Cures"
en: I'll have to be careful with this thing, thanks for getting it for me.  Let's see what this can do…
zh: 我必须小心处理它，谢谢你帮我把它弄过来。让我们看看它有什么效果……

note: ~ Dialogue line in mission "Out Of This World Cures"
en: Did you eat the thing?  Please tell me your joking.
zh: 你吃下了那东西吗？请告诉我你在开玩笑。

note: ~ Mission name
en: Digital Revolution
zh: 数字革命

note: ~ Description of mission "Digital Revolution"
en: Get a e-ink tablet PC for Tom Powell.
zh: 为汤姆·鲍威尔找来一台电纸书。

note: ~ Dialogue line in mission "Digital Revolution"
en: Get an e-ink tablet PC.
zh: 找来一台电纸书。

note: ~ Dialogue line in mission "Digital Revolution"
en: I've assembled quite a collection of evidence in my research, and I want an easier way to organize it.  If you could get me one of those e-ink tablets, I could scan all my documents into an easily-preserved digital format.  There's some money for you, too.
zh: 我在研究中收集了相当多的证据，我需要一种更简单的方法来整理它们。如果你能给我找来一台电纸书，我就可以把所有文件扫描成易于保存的数字格式。当然，还会付些钱给你。

note: ~ Dialogue line in mission "Digital Revolution" ~ Dialogue line in mission "Missing Persons" ~ Dialogue line in mission "Finding Files"
en: Thank you, <name_g>.  The truth is ever closer!
zh: 谢谢你，<name_g>。真相越来越接近了！

note: ~ Dialogue line in mission "Digital Revolution" ~ Dialogue line in mission "Missing Persons" ~ Dialogue line in mission "Finding Files"
en: Don't you want to know the truth behind <the_cataclysm>?
zh: 你难道不想知道<the_cataclysm>背后隐藏的真相吗？

note: ~ Dialogue line in mission "Digital Revolution"
en: I'd check an electronics store for one.
zh: 我会去电器店里找一台。

note: ~ Dialogue line in mission "Digital Revolution"
en: Have you found the tablet?
zh: 你找到电纸书了吗？

note: ~ Dialogue line in mission "Digital Revolution"
en: Here's the money I promised you.  I'll start organizing my collection.
zh: 这是我答应给你的报酬。我现在可以开始整理藏品了。

note: ~ Mission name
en: Missing Persons
zh: 失踪人士

note: ~ Description of mission "Missing Persons"
en: Find 25 missing person posters for Tom Powell.
zh: 为汤姆·鲍威尔找来25张寻人启事。

note: ~ Dialogue line in mission "Missing Persons"
en: Get 25 missing posters.
zh: 寻找25张寻人启事。

note: ~ Dialogue line in mission "Missing Persons"
en: I want to take a look at some of the missing posters for any links.  If you could get me twenty-five of them, I could start my analysis.  Make sure to get posters for adults, I don't think any children could provide links.
zh: 我想分析一下那些寻人启事的海报，寻找任何线索。如果你能给我找来25张，我就可以开始分析了。记着一定要关于成人的海报，我可不认为那些儿童的寻人启事能够提供什么线索。

note: ~ Dialogue line in mission "Missing Persons"
en: There should be plenty on poster-boards around town.  A police station should have a lot.
zh: 镇上的告示栏里应该贴了很多海报。警察局里应该也有很多。

note: ~ Dialogue line in mission "Missing Persons"
en: Have you found the posters?
zh: 你找到海报了吗？

note: ~ Dialogue line in mission "Missing Persons"
en: I wonder what the link could be.  Too much information?  Government conspiracy?  Aliens?  I'll have to find out.
zh: 我想知道他们会有什么联系。信息太多了？政府阴谋？外星人？我得弄清楚。

note: ~ Mission name
en: Finding Files
zh: 搜寻文档

note: ~ Description of mission "Finding Files"
en: Find 200 files for Tom Powell.
zh: 为汤姆·鲍威尔找来200份文件。

note: ~ Dialogue line in mission "Finding Files"
en: Get 200 files.
zh: 找来200份文件。

note: ~ Dialogue line in mission "Finding Files"
en: I've decided to broaden my horizons with my research, now I need more general documents for examination, get the big picture.  If you could get me two hundred files, on anything, I'll pay you for them.
zh: 我决定为我的研究拓宽一下视野，现在我需要更多的普通文件来分析，了解全局。如果你能给我带来两百份文件，我会付钱给你的。

note: ~ Dialogue line in mission "Finding Files"
en: Office buildings, police stations, any high-profile place should have what we want.
zh: 办公楼，警察局，任何文件集散地都应该有我们想要的东西。

note: ~ Dialogue line in mission "Finding Files"
en: Have you found the files?
zh: 你找到文件了吗？

note: ~ Dialogue line in mission "Finding Files"
en: This should occupy my work for a while.  Thanks <name_g>, we'll discover the truth one of these days.
zh: 这应该会占用我的工作一段时间。谢谢，<name_g>，总有一天我们会发现真相的。

note: ~ Mission name
en: Mathematical Measures
zh: 数学手段

note: ~ Description of mission "Mathematical Measures"
en: Find some MatheMAX for Olwen Powell.
zh: 给奥文·鲍威尔找到MatheMAX软件。

note: ~ Dialogue line in mission "Mathematical Measures"
en: Get MatheMAX software.
zh: 找到MatheMAX软件。

note: ~ Dialogue line in mission "Mathematical Measures"
en: I've started working on a small project of mine which requires a great deal of computational input.  A piece of MatheMAX software would be a great help.
zh: 我已经开始做我的一个小项目，这需要大量的数据计算。一套MatheMAX软件将成为很大的助力。

note: ~ Dialogue line in mission "Mathematical Measures"
en: Doing this many calculations by hand isn't very fun, you know.
zh: 你知道，手算这么多可算不上有趣。

note: ~ Dialogue line in mission "Mathematical Measures"
en: I'd check one of the local schools for a USB stick with it.
zh: 我会去本地的学校找那种能够随身携带的U盘。

note: ~ Dialogue line in mission "Mathematical Measures"
en: Have you found the software?
zh: 你找到软件了吗？

note: ~ Dialogue line in mission "Mathematical Measures"
en: This'll be quite useful in the future.  Thank you, <name_g>.
zh: 这对今后的研究会很有用。非常感谢，<name_g>。

note: ~ Mission name
en: Radio-active
zh: 无线电激活

note: ~ Description of mission "Radio-active"
en: Get six antennae for Olwen Powell.
zh: 给奥文·鲍威尔找到六根天线。

note: ~ Dialogue line in mission "Radio-active"
en: Get six antennae.
zh: 找到六根天线。

note: ~ Dialogue line in mission "Radio-active"
en: Corrie and I have been working on a way to get in touch with anyone who's still out there, and we've started rigging up an internet-to-radio broadcast.  The only thing we need are antennae, six of them specifically.
zh: 科里和我一直在努力寻找一种方法能够与其他幸存者取得联系，我们已经开始建立一个互联网到无线电广播。我们唯一需要的就是天线，具体的说需要六根天线。

note: ~ Dialogue line in mission "Radio-active"
en: This could give us a prosperous future, <name_g>.
zh: 这可以给我们一个繁荣的未来，<name_g>。

note: ~ Dialogue line in mission "Radio-active"
en: We've got to see how many people are out there.
zh: 我们得看看外面还有多少人活着。

note: ~ Dialogue line in mission "Radio-active"
en: A radio tower should have some lying around in storage.
zh: 无线电塔的仓库里应该存了一些。

note: ~ Dialogue line in mission "Radio-active"
en: Have you found the antennae?
zh: 你找到天线了吗？

note: ~ Dialogue line in mission "Radio-active"
en: Now we can get in touch with a lot more people, see what's out there.  Thank you, <name_g>.
zh: 现在我们可以接触更多的人，了解外面的情况。非常感谢。

note: ~ Mission name
en: Cotton Conundrum
zh: 棉花难题

note: ~ Description of mission "Cotton Conundrum"
en: Find 300 cotton patches for Maria Serrano.
zh: 为玛丽亚·塞拉诺找到300份棉布片。

note: ~ Dialogue line in mission "Cotton Conundrum"
en: Get 300 cotton patchworks.
zh: 找到300份棉布片。

note: ~ Dialogue line in mission "Cotton Conundrum"
en: I'm starting to run low on cotton for my sewing.  I think three hundred cotton patches should hold me for a while; I'll pay you for them if you get me some.
zh: 我缝纫用的棉布开始缺了。我想三百片棉布片应该能够我用上一会儿了；如果你给我一些，我会付钱给你的。

note: ~ Dialogue line in mission "Cotton Conundrum" ~ Dialogue line in mission "Spinning Wheels"
en: Great stuff!
zh: 真是好东西！

note: ~ Dialogue line in mission "Cotton Conundrum"
en: How am I supposed to tailor if I have nothing to tailor with?
zh: 如果我没有裁缝原料，我又怎么当得了裁缝呢？

note: ~ Dialogue line in mission "Cotton Conundrum"
en: You could try cutting up some unneeded sweaters from a clothing store, or you could make some yourself.
zh: 你可以试着从服装店剪碎些不需要的衣物，也可以自己做一些。

note: ~ Dialogue line in mission "Cotton Conundrum"
en: Have you found the cotton?
zh: 你找到棉布了吗？

note: ~ Dialogue line in mission "Cotton Conundrum"
en: Thank you, <name_g>.  This should do me for a while.
zh: 谢谢你，<name_g>。这应该够用一段时间了。

note: ~ Mission name
en: Spinning Wheels
zh: 转动的纺车

note: ~ Description of mission "Spinning Wheels"
en: Find an electric spinning wheel for Maria Serrano.
zh: 为玛丽亚·塞拉诺找到一台电动纺车。

note: ~ Dialogue line in mission "Spinning Wheels"
en: Get an electric spinning wheel.
zh: 找到电动纺车。

note: ~ Dialogue line in mission "Spinning Wheels"
en: I want to try making my own cloth, it's getting harder to find the quantities I need.  I'll buy an electric spinning wheel if you can find one, it'd vastly expedite the process.
zh: 我想试着自己做布料，我现在越来越难找够需要的量了。如果你能找到的话，我想要付钱买一台电动纺车，这可以大大加快制作过程。

note: ~ Dialogue line in mission "Spinning Wheels"
en: It'd really help me in getting your stuff to you faster.
zh: 这能让我更快地把你订的东西交到你手上。

note: ~ Dialogue line in mission "Spinning Wheels"
en: A textile museum should have one lying around.
zh: 纺织博物馆应该有一台。

note: ~ Dialogue line in mission "Spinning Wheels"
en: Have you found the spinning wheel?
zh: 你找到纺车了吗？

note: ~ Dialogue line in mission "Spinning Wheels"
en: This is wonderful!  I'll really be able to put the pedal to the metal!
zh: 这太棒了！我真的能尽全力做了！

note: ~ Mission name
en: Plumbing Maintenance
zh: 管道维护

note: ~ Description of mission "Plumbing Maintenance"
en: Find 200 pipes for Helena Misinter.
zh: 为海伦娜·米森特找来200根钢管。

note: ~ Dialogue line in mission "Plumbing Maintenance"
en: Get 200 pipes.
zh: 找来200根钢管。

note: ~ Dialogue line in mission "Plumbing Maintenance"
en: We were in the process of refurbishing the retreat when <the_cataclysm> interrupted us.  Some of the plumbing around here was troublesome, and we need to fix that.  200 pipes should be all we need to finish it.
zh: 我们整修这个隐居地的工程被<the_cataclysm>打断了。这里的部分管道一直有点问题，而我们需要修复它。200根钢管应该足够我们完成这项工作。

note: ~ Dialogue line in mission "Plumbing Maintenance" ~ Dialogue line in mission "Planning Planers"
en: May God protect you.
zh: 愿上帝保佑你。

note: ~ Dialogue line in mission "Plumbing Maintenance" ~ Dialogue line in mission "Planning Planers" ~ Dialogue line in mission "Preservation of Substenance"
en: I'll find someone else, then.
zh: 那我只能找其他人了。

note: ~ Dialogue line in mission "Plumbing Maintenance"
en: A public works or a craft shop should have some lying around.  If not, try a steel mill.
zh: 市政工程部或工艺店里应该有不少。如果没有，可以去钢厂试试。

note: ~ Dialogue line in mission "Plumbing Maintenance"
en: Have you found the pipes?
zh: 你找到钢管了吗？

note: ~ Dialogue line in mission "Plumbing Maintenance" ~ Dialogue line in mission "Planning Planers" ~ Dialogue line in mission "Purging Heresy" ~ Dialogue line in mission "Preservation of Substenance" ~ Dialogue line in mission "Investigate the Center"
en: As expected of such a person…
zh: 一点都不出乎意料……

note: ~ Mission name
en: Planning Planers
zh: 规划刨床

note: ~ Description of mission "Planning Planers"
en: Find two planers for Helena Misinter.
zh: 为海伦娜·米森特找来两台刨床。

note: ~ Dialogue line in mission "Planning Planers"
en: Get two planers.
zh: 找到两台刨床。

note: ~ Dialogue line in mission "Planning Planers"
en: I'm looking to construct some fortifications around the church, should any of Satan's devils decide to run amok.  We have most of the material needed for such an undertaking, but processing our raw lumber is taking far too long.  I've heard a planer could do such in a fraction of the time; I'll pay for two of them.
zh: 我想在教堂周围建造一些防御工事，以防撒旦的恶魔们到处横冲直撞。我们拥有这样一项任务所需的大部分材料，但加工我们的原木耗时太长了。我听说一台刨床可以在很短的时间内完成；我可以出钱买两台。

note: ~ Dialogue line in mission "Planning Planers"
en: I'd poke around any industrial sites for some.
zh: 我会试着去任何工厂里找一找。

note: ~ Dialogue line in mission "Planning Planers"
en: Have you found the planers?
zh: 你找到刨床了吗？

note: ~ Mission name
en: Purging Heresy
zh: 清除异端

note: ~ Description of mission "Purging Heresy"
en: Kill some bandits for Helena Misinter.
zh: 为海伦娜·米森特干掉一些强盗。

note: ~ Dialogue line in mission "Purging Heresy"
en: Purge the heretics.
zh: 消灭那些异教徒。

note: ~ Dialogue line in mission "Purging Heresy"
en: Blasphemy, heresy, the righteous judgement of God!  I have found the scum of Hell pillaging a church for valuables!  Even in <the_cataclysm>, I shall not stand for this.  I want you to go there and wipe those <swear> <name_b>s from the Earth.
zh: 亵渎，异端，上帝的正义审判！我发现地狱的渣滓在教堂里掠夺贵重文物！即使是<the_cataclysm>，我也绝不会支持这么干。我要你去那里，把那些<swear><name_b>从地球上抹除。

note: ~ Dialogue line in mission "Purging Heresy"
en: Righteous judgement shall come!
zh: 正义的审判即将到来！

note: ~ Dialogue line in mission "Purging Heresy"
en: Are you standing with them?
zh: 你和他们是一边的吗？

note: ~ Dialogue line in mission "Purging Heresy"
en: Attack at night to surprise them.  Barring that, go in full force, guns blazing.  I wouldn't try to call a horde in, I don't want to ruin such a holy place.
zh: 等到夜晚再进攻，给他们一个惊喜。除此之外，全速前进，炮火全开。我可不会试图引来尸潮，我不想破坏这样一处圣地。

note: ~ Dialogue line in mission "Purging Heresy"
en: Are the heretics purged?
zh: 那些异教徒被清算了吗？

note: ~ Dialogue line in mission "Purging Heresy"
en: Why have you failed us?!
zh: 你为什么让我们失望？！

note: ~ Mission name
en: Preservation of Substenance
zh: 维持生计

note: ~ Description of mission "Preservation of Substenance"
en: Find five canning pots for Helena Misinter.
zh: 为海伦娜·米森特找来5个水浴锅。

note: ~ Dialogue line in mission "Preservation of Substenance"
en: Get five canning pots.
zh: 找到5个水浴锅。

note: ~ Dialogue line in mission "Preservation of Substenance"
en: While we are blessed with a bountiful stock, we need a way to preserve our newer food, mainly those potatoes Darryl's growing.  Fortunately, he brought a book on canning things.  We need five canning pots to get the setup going in full fashion.
zh: 虽然我们的库存逐渐丰富起来，但我们需要一种方法来保存我们的新食物，主要是达里尔种的土豆。幸运的是，他带来了一本关于罐装食物的书。我们需要五个水浴锅，来全速启动罐装进程。

note: ~ Dialogue line in mission "Preservation of Substenance"
en: May the Lord bless you.
zh: 愿上帝保佑你。

note: ~ Dialogue line in mission "Preservation of Substenance"
en: An old factory might have one, or a hobby shop.
zh: 旧工厂里可能会有一些，或者是业余爱好的商店。

note: ~ Dialogue line in mission "Preservation of Substenance"
en: Have you found the canning pots?
zh: 你找到水浴锅了吗？

note: ~ Dialogue line in mission "Preservation of Substenance"
en: Thank you.  You're welcome to some of our first batch, if you're interested.
zh: 非常感谢。如果你感兴趣的话，欢迎试吃我们的首批产品。

note: ~ Mission name
en: Investigate the Center
zh: 调查难民中心

note: ~ Description of mission "Investigate the Center"
en: Go to the location Helena told you about and see who's there.
zh: 去海伦娜告诉你的地点看看谁在那里。

note: ~ Dialogue line in mission "Investigate the Center"
en: See who's over there.
zh: 看看谁在那里。

note: ~ Dialogue line in mission "Investigate the Center" ~ Dialogue line in mission "Investigate the Trader"
en: If you see this, it's a bug.
zh: 如果你看到了这条信息，说明出bug了。

note: ~ Dialogue line in mission "Investigate the Center" ~ Dialogue line in mission "Investigate the Trader"
en: What have you found out?
zh: 你发现了些什么？

note: ~ Dialogue line in mission "Investigate the Center"
en: This should be very useful to us.  Now we can truly begin our march of righteousness.
zh: 这对我们应该很有用。现在我们可以真正开始我们的正义之路了。

note: ~ Mission name
en: Investigate the Trader
zh: 调查贸易商

note: ~ Description of mission "Investigate the Trader"
en: Find some proof that the representative near the New England Community Church is crooked.
zh: 寻找能够证明新英格兰社区教会附近的商会代表欺诈行为的证据。

note: ~ Dialogue line in mission "Investigate the Trader"
en: Find some proof about that merchant.
zh: 寻找有关那个商人的证据。

note: ~ Dialogue line in mission "Investigate the Trader"
en: Thanks, we'll take the needed initiative.
zh: 谢谢，我们会采取必要的行动。

note: ~ Dialogue line in mission "Investigate the Trader"
en: Of course, you have no evidence.
zh: 当然，你们没有证据。

note: ~ Unique name of a female NPC
en: Helena Misinter
zh: 海伦娜·米森特

note: ~ Name suffix of a female NPC
en: prophet
zh: 先知

note: ~ Unique name of a male NPC
en: Simon Weaver
zh: 西蒙·韦弗

note: ~ Name suffix of a male NPC
en: cook
zh: 厨师

note: ~ Unique name of an NPC
en: Eddie McKenzie
zh: 艾迪·麦肯齐

note: ~ Name suffix of an NPC
en: guard
zh: 守卫

note: ~ Unique name of a female NPC
en: Chloe Taylor King
zh: 克洛伊·泰勒·金

note: ~ Unique name of a female NPC
en: Sonia Greene
zh: 索尼娅·格林

note: ~ Unique name of an NPC
en: Zachary Montes
zh: 扎卡里·蒙特斯

note: ~ Unique name of a male NPC
en: Darryl Johnstone
zh: 达里尔·约翰逊

note: ~ Unique name of a female NPC
en: Katherine Weaver
zh: 凯瑟琳·韦弗

note: ~ Unique name of a male NPC
en: Julian Ray
zh: 朱利安·雷

note: ~ Name suffix of a male NPC ~ Name suffix of a female NPC
en: dorm leader
zh: 舍监

note: ~ Unique name of a female NPC
en: Gemma Johnstone
zh: 杰玛·约翰逊

note: ~ Unique name of a male NPC
en: Russell Connelly
zh: 拉塞尔·康纳利

note: ~ Unique name of a male NPC
en: Tom Powell
zh: 汤姆·鲍威尔

note: ~ Unique name of a male NPC
en: Kostas Walsman
zh: 科斯塔斯·沃斯曼

note: ~ Unique name of a male NPC
en: Father Greenwood
zh: 格林伍德神父

note: ~ Name suffix of a male NPC
en: clergyman
zh: 教士

note: ~ Unique name of a female NPC
en: Jane Schulz
zh: 简·舒尔茨

note: ~ Unique name of a female NPC
en: Corrie Kaja Dosia
zh: 科里·卡贾·多西亚

note: ~ Unique name of a female NPC
en: Felicity Powell
zh: 费利西蒂·鲍威尔

note: ~ Unique name of a female NPC
en: Theresa Monoco
zh: 特蕾莎·莫洛科

note: ~ Unique name of a male NPC
en: Jeremiah Weaver
zh: 耶利米·韦弗

note: ~ Unique name of a female NPC
en: Olwen Powell
zh: 奥文·鲍威尔

note: ~ Unique name of a female NPC
en: Maria Serrano
zh: 玛丽亚·塞拉诺

note: ~ Unique name of a male NPC
en: Arturo Maldonado
zh: 阿图罗·马尔多纳多

note: ~ Name suffix of an NPC ~ Random NPC, can direct you to the free merchants and sell you things. ~ Random NPC, non persistent, can direct you to the free merchants and sell you things.
en: Caravan Merchant
zh: 商队商人

note: ~ Name suffix of an NPC ~ Random NPC, persistent, is predatory in their pricing and aims to exploit God's Chosen for profit. ~ Carries everything you could ever need to defend yourself.
en: merchant
zh: 商人

note: ~ Response to NPC dialogue
en: How are things around here?
zh: 这附近的情况怎么样？

note: ~ Response to NPC dialogue
en: Could you tell me about the community?
zh: 能和我说说你们这个社区的情况吗？

note: ~ Response to NPC dialogue
en: Want to come with me?
zh: 与我同行吧，如何？

note: ~ Response to NPC dialogue
en: What do you see in your visions?
zh: 你看到了什么？

note: ~ NPC dialogue line
en: I must be seeing things again!  Stay away from me!
zh: 我一定又看错了！离我远一点！

note: ~ NPC dialogue line
en: Hi, <name_g>.  Could I pat you on the shoulder?  I wanna be sure you're here.
zh: 嗨，<name_g>。我能拍拍你的肩膀吗，我想要确认一下你在这里。

note: ~ Response to NPC dialogue
en: Are you alright?
zh: 你还好吗？

note: ~ Response to NPC dialogue
en: Hey Arturo, how are ya?
zh: 嘿，阿图罗，最近怎么样？

note: ~ Response to NPC dialogue
en: Nice talking to you, but I gotta go.
zh: 和你聊天很愉快，但我也该走了。

note: ~ NPC dialogue line
en: Yeah, just that I sometimes see things.  I wanna be sure you're real.
zh: 我还好，只是有时会看到一些东西。我想确定你是真实存在的。

note: ~ Response to NPC dialogue
en: It's alright, just take your time.
zh: 没事的，你继续忙。

note: ~ Response to NPC dialogue
en: Sorry, I gotta go.
zh: 抱歉，我该走了。

note: ~ NPC dialogue line
en: What's hangin'?
zh: 还有别的事吗？

note: ~ NPC dialogue line
en: I've had a bad run of things.  I grew up real poor, in a bad part of town, always got my nose where it shouldn't have been.  When I was about eighteen, I started doing coke heavily.  Every two days, I'd get spaced out on the stuff; started robbing gas stations and dumb <swear> things like that for a fix.  I went to jail, and I met the New England Church Community there.  I joined up to find penance for my sins.  Another thing, stay off of that <swear> stuff; I messed up my brain real bad doin' that.
zh: 我经历了一系列糟糕的事情。我从小就很穷，走遍了城里的每一个糟糕的地方，总喜欢插手各种闲事。当我大约十八岁时，我开始大量吸食可卡因。每两天，我就会因为这些东西而无法思考；开始做出抢劫加油站之类的<swear>蠢事来解决问题。我进了监狱，在那里我遇到了新英格兰教会社区。我加入了为我的罪孽忏悔的行列。而且远离了那些<swear>东西；搞砸了我的大脑真的很糟糕。

note: ~ NPC dialogue line
en: They're not so hot.  The whole compound is always low on food, there's <swear> <zombies> out on the roads, and Helena's starting to panic a bit.  She thinks I'm a holy visionary, with my episodes…  Sometimes I want to believe her.  I usually take the Thorazine Jane has, but I've been getting it less and less.
zh: 不太乐观。整个社区的食物总是很匮乏，路上到处都是<swear><zombies>，海伦娜开始有点恐慌了。她认为我是一个神圣的幻想家，因为我之前经历的事情……有时我想相信她。我经常服用简给我的的冬眠灵，但最近越来越少这么做了。

note: ~ NPC dialogue line
en: Well, its an old church group that decided to become doomsday preppers.  I don't know much else, except that they used to do a lot of charity work.  I met them that way.
zh: 好吧，这是一个决定成为世界末日准备者的古老教会团体。别的我就不知道了，只知道他们曾经做过很多慈善工作。我就是这样认识他们的。

note: ~ NPC dialogue line
en: Nah.  Not everything's perfect around here, but it's the only thing I've got left.
zh: 不。虽然这里并非一切都是完美的，但这是我唯一剩下的东西。

note: ~ NPC dialogue line
en: &Arturo stares blankly for a moment.  "The man in the mirror comes to me at night, and whispers things in my ear.  Eyes on the walls, watching, watching…  The woman who crawls."  I'm sorry about that.
zh: &阿图罗瞪大了空荡荡的眼睛好一会："镜子里的男人晚上来到我身边，在我耳边低语。墙上的眼睛，看着，看着……爬行的女人。"啊抱歉。

note: ~ NPC dialogue line
en: I see things sometimes, and there's no way anyone could look like you!  I know you're not real, and if you are, stay away you ugly <name_b>!
zh: 有时我会看到一些东西，但没有人可能看起来像你！我知道你不是真的，如果你是真的，走开，你这个丑八怪！

note: ~ Response to NPC dialogue
en: Chill out man, I'm leaving.
zh: 冷静点，伙计，我得走了。

note: ~ Response to NPC dialogue
en: What's it like living here?
zh: 在这里住着怎么样啊？

note: ~ Response to NPC dialogue
en: Is there anything I can help you with?
zh: 我能帮你什么忙吗？

note: ~ Response to NPC dialogue
en: How've things been since <the_cataclysm>?
zh: <the_cataclysm>以来这里过得怎么样？

note: ~ Response to NPC dialogue
en: Do you knit at all?  I noticed you have sewing needles.
zh: 你会编织吗？我看到你有缝纫针。

note: ~ NPC dialogue line
en: I have no interest in dealing with you, unnatural abomination.  Keep away from me.
zh: 我没有兴趣和你打交道，你这个恶心的怪物。离我远点。

note: ~ NPC dialogue line
en: Praise the Lord.  It's good to see you're still around, <granny_name_g>.
zh: 赞美上帝。还能再看到你回来真是太好了，<granny_name_g>。

note: ~ NPC dialogue line
en: Welcome, <granny_name_g>.  I don't think I recognize you, I'm Theresa.
zh: 欢迎，<granny_name_g>。我好像没见过你，我是特蕾莎。

note: ~ Response to NPC dialogue
en: Nice to meet you, Theresa.  I'm <u_name>.
zh: 很高兴见到你，特蕾莎。我是<u_name>。

note: ~ Response to NPC dialogue
en: Hello, Theresa.  How are you doing?
zh: 嗨，特蕾莎。你还好吗？

note: ~ Response to NPC dialogue
en: I'm afraid I can't talk right now.
zh: 恐怕我现在没空交谈。

note: ~ Response to NPC dialogue
en: What's the insults for?
zh: 这咋还骂人呢？

note: ~ Response to NPC dialogue
en: Fuck you then, I'm leaving.
zh: 那也去你妈的，老子懒得理你。

note: ~ NPC dialogue line
en: It is nice to meet you as well.  I reckon you got some questions about our group.
zh: 我很高兴见到你。我想你对我们这个群体有一些疑问。

note: ~ Response to NPC dialogue
en: Actually I'm just heading out.
zh: 其实，我该走了。

note: ~ NPC dialogue line
en: Just fine.  Nice of you to ask.  How’s it going, <granny_name_g>?
zh: 还好。很高兴你这么问。怎么样了，<granny_name_g>？

note: ~ NPC dialogue line
en: I'm doing as well as can be expected.  How’s everything, <granny_name_g>?
zh: 我过得和期待的一样好。你呢，<granny_name_g>？

note: ~ Response to NPC dialogue
en: I'm here about the scarf.
zh: 我来取围巾。

note: ~ Response to NPC dialogue
en: I'm here about the blanket.
zh: 我来取毯子。

note: ~ Response to NPC dialogue
en: I'm here about the quilt.
zh: 我来取被子。

note: ~ Response to NPC dialogue
en: Well, it's been nice talking to you, but I need to head out.
zh: 嗯，和你谈话很愉快，但我该出发了。

note: ~ NPC dialogue line
en: We're doing better than most, to put it mildly.  There's a reason for that, as for everything.  Say, have I told you about my husband?  I'm sorry if I already have, my memory's not what it used to be.
zh: 委婉地说，我们比大多数人过得更好。这一切都是有原因的。话说，我跟你说过我丈夫的事吗？对不起，如果我已经说了，我的记忆力已经不如从前了。

note: ~ Response to NPC dialogue
en: Tell me about your husband.
zh: 和我说说你的丈夫。

note: ~ NPC dialogue line
en: He was an exceptional man.  Ever since he was a child it was clear that there was something special about him.  My husband had a way with people, and with God too.  But, after all he was as human as you and I.  He was corrupted by addiction.  One day, God appeared to him in a vision that turned his life around, he had other plans for him.  From then on he didn't take his life for granted.  He used his talent and newfound inspiration to better the people around him.
zh: 他是一个非凡的人。从他还是个孩子的时候起，就很明显有一些特别之处。我丈夫对人有一套，对神也有一套。但是，毕竟他和你我一样是人。他被毒瘾腐蚀了。有一天，上帝出现在他的幻觉中，改变了他的生活，他有了另一套计划。从此，他不再把自己的生命视为理所当然。他利用自己的才华和新发现的灵感来帮助周围的人。

note: ~ Response to NPC dialogue
en: So, he founded the community?
zh: 所以，他成立了这个社区？

note: ~ Response to NPC dialogue
en: Tell me about his visions.
zh: 他看到了什么幻觉？

note: ~ NPC dialogue line
en: That's right.  He wanted something to return for the guidance he received when he was at the lowest point of his life.  He created a charity group which, over the years, became what's now known as the New England Church Community.  He lead them for many decades, until his death a few years before his prophecy was fulfilled.  Now, our niece Helena leads the community.
zh: 对的。他想要回报他在人生最低谷时得到的指导。他创建了一个慈善团体，多年来，这个团体成为了现在众所周知的新英格兰教会社区。他领导大家几十年，直到他的预言应验，在几年前去世。现在，我们的侄女海伦娜在领导社区。

note: ~ NPC dialogue line
en: He was a man of many secrets.  It would've been too personal to share, I'm afraid.  On the other hand, there was a prophecy he was quite vocal about.  In a way, he predicted <the_cataclysm> long before the first warning signs appeared.  Thanks to him, we had the foresight to prepare.  Oh what a great man he was…
zh: 他是一个神秘的男人。对于分享他的事情，恐怕过于隐私了。另一方面，他有一个一直念叨着的预言。在某种程度上，他早在第一个警告信号出现之前就预测到了<the_cataclysm>。多亏了他，我们才有了准备的先见之明。噢，他是多么伟大的人……

note: ~ NPC dialogue line
en: Oh you don't have the time for that, do you now?  It's a long, long tale, thank goodness.  I'm grateful, for I was blessed with a full life.
zh: 噢，你现在没有时间，是吗？这是一个很长很长的故事，谢天谢地。我总是很感激，因为我被祝福拥有充实的生活。

note: ~ NPC dialogue line
en: That's very sweet of you <granny_name_g>, but there's nothing I could possibly want from this mortal world.  My life is now complete, I believe.
zh: 你真是太贴心了，<granny_name_g>，但我对于这个平凡世界没有什么想要的。我相信我的生活现在已经完成了。

note: ~ NPC dialogue line
en: Yes, I knit and sew in my spare time.  Its' helped keep my hands in good shape over the years.
zh: 是的，我在业余时间编织和缝纫。多年来，我靠它来保持双手状态良好。

note: ~ Response to NPC dialogue
en: Could you make something for me?
zh: 你能帮我编一些东西吗？

note: ~ NPC dialogue line
en: I suppose I could, in exchange for a few icons.  A scarf is five, a blanket ten, a quilt thirty.
zh: 我想我可以，以一些圣像作为交换。围巾五块，毯子十块，被子三十块。

note: ~ Response to NPC dialogue
en: I'll have a scarf.
zh: 我要一条围巾。

note: ~ Response to NPC dialogue
en: I'll have a blanket.
zh: 我要一条毯子。

note: ~ Response to NPC dialogue
en: I'll have a quilt.
zh: 我要一床被子。

note: ~ Response to NPC dialogue
en: How long does it take you to make these?
zh: 你做这些需要多长时间？

note: ~ Response to NPC dialogue
en: I've changed my mind.  How're you feeling?
zh: 我改变主意了。你觉得如何？

note: ~ Response to NPC dialogue
en: I've changed my mind, I have to leave.
zh: 我改变主意了，我得走了。

note: ~ NPC dialogue line
en: I can knit a scarf ready by tomorrow, a blanket in two days, and a quilt in a week.
zh: 我明天可以织好一条围巾，两天一条毯子，一个星期一条被子。

note: ~ NPC dialogue line
en: I hope you like it <granny_name_g>.  If you want anything else, just come back.
zh: 我希望你喜欢它，<granny_name_g>。如果你还想要什么，就回来吧。

note: ~ Response to NPC dialogue
en: Thank you, Theresa.  I'll put it to good use.
zh: 谢谢你，特蕾莎，我会妥善使用的。

note: ~ NPC dialogue line
en: I've grown tired, <granny_name_g>.  I haven't left here since we came, and things outside are getting worse each day.  All my old aches and pains have come back too; I can't see too good, and my muscles are always sore.  I don't like where my niece is going either; she's ever more fanatical, and taking my dear husband's prophecy to the extreme.  I'm content with my life, though.  I've lived long and prospered by the grace of the Lord.
zh: 我已经累了，<granny_name_g>。从我们来到这儿后我就没离开过，而外面的情况一天比一天糟。我所有的陈年病痛都回来了；眼神儿也不好，肌肉老酸痛。我也不喜欢我侄女去的地方；她越来越狂热，把我亲爱丈夫的预言发挥到了极致。不过我对自己的生活挺满意。靠着主的恩典，我活得长久而富足。

note: ~ Response to NPC dialogue
en: Is there anything I can do to help?
zh: 有什么我可以帮忙的？

note: ~ NPC dialogue line
en: You clearly have the mark of a sinner.  I've seen your kind out and about after the Flood, killing and maiming like wild animals.  None of you are any good, not even to God, and you're of no good to me either.  Run on back to your sinful ways, now.  God has judged you already.
zh: 你显然有罪人的印记。我在大洪水之后见过你们这种人，像野兽一样杀人、致残。你们没有一个好人，对我、对上帝也毫无用处。回到你的罪恶生活中去吧。上帝已经审判过你了。

note: ~ NPC dialogue line
en: Aw hey, it's you again, <u_name>.
zh: 哦，嗨，又是你，<u_name>。

note: ~ NPC dialogue line
en: Oh… hi.  I don't know you.  My name's Chloe.
zh: 哦……嗨。我不认识你。我叫克洛伊。

note: ~ Response to NPC dialogue
en: Nice to meet you, Chloe.  What's up?
zh: 很高兴见到你，克洛伊。怎么了？

note: ~ Response to NPC dialogue
en: Hi.  I can't stay and chat right now.
zh: 嗨。我现在不能留下来闲聊。

note: ~ Response to NPC dialogue
en: Do you wanna shoot the breeze?
zh: 你要不要聊聊？

note: ~ Response to NPC dialogue
en: Just saying hello.  Keep safe.
zh: 只是过来打个招呼。注意安全。

note: ~ NPC dialogue line
en: Shoot.
zh: 中啊。

note: ~ Response to NPC dialogue
en: Really, what's your story?
zh: 真的，说说你的故事？

note: ~ Response to NPC dialogue
en: How'd you and Sonia come to meet?
zh: 你和索尼娅是怎么相遇的？

note: ~ Response to NPC dialogue
en: How'd you and Sonia come to meet again?
zh: 你和索尼娅是怎么重逢的？

note: ~ Response to NPC dialogue
en: Aren't you a bit young to be carrying a knife?
zh: 你这年纪带把刀子是不是早了点儿？

note: ~ Response to NPC dialogue
en: On second though, let's talk about something else.
zh: 转念一想，咱还是说点别的吧。

note: ~ NPC dialogue line
en: Things suck right now, but you know that anyway.  I don't even know why you bother asking these stupid questions.
zh: 现在情况很糟糕，但你应该已经很清楚了。我甚至不知道你为什么要问这些愚蠢的问题。

note: ~ NPC dialogue line
en: I'm not a baby you know, I don't need a babysitter.  Sonia looks out for me though.  She's not so weird, I guess.  She promised to give me guitar lessons and she even signed me an autograph.  I know she's only nice to me because I saved her, but that's okay; we're equal now.
zh: 你知道我不是婴儿，我不需要保姆。不过，索尼娅会照顾我。我想她没那么奇怪。她答应给我上吉他课，还给我签了名。我知道她对我好只是因为我救了她，但没关系；我们现在扯平了。

note: ~ Response to NPC dialogue
en: Yeah, that's enough for me.
zh: 是，对我而言已经足够了。

note: ~ NPC dialogue line
en: You're creepy.  I'm sorry for your lack of friends but, like, I'm literally a kid.  Everyone on Earth turned into a zombie, we're running out of toilet paper and everything, and my parents are gone.  I know they're still alive and they're looking for me.  I miss them.  Is that enough personal stuff for you?
zh: 你真是个怪人。我很抱歉你没有朋友，但我真的是个孩子。地球上的每个人都变成了丧尸，我们的厕纸和所有东西都快用完了，我的父母也不见了。我知道他们还活着，他们在找我。我想念他们。这对你来说够私人了吗？

note: ~ Response to NPC dialogue
en: I'm sorry for your loss.  Mabey we should talk about something else.
zh: 我为你的损失感到难过。也许我们该谈谈别的事情。

note: ~ NPC dialogue line
en: Well, I grew up in the city.  My parents were always out of town on some business meeting or another, so I had plenty of time to myself.  They're great people; mom's a wonderful cook, she makes an amazing fish casserole.  Dad's a hot shot for military contracts, he handled business deals for DARPA and whatnot.  He's an ex-marine, and taught me how to defend myself with a knife.
zh: 嗯，我是在城里长大的。我的父母总是出城参加一些商务会议之类的，所以我有很多时间独处。他们都很好；妈妈是个很棒的厨师，她做的鱼砂锅很棒。爸爸是各种军事合同的热门人选，处理过DARPA的商业交易等等。他也是一名退伍军人，教我如何用刀自卫。

note: ~ Response to NPC dialogue
en: Where do you think your parents are now?
zh: 你觉得你的父母现在在哪里？

note: ~ NPC dialogue line
en: I was home alone during the ongoing riots.  My parents chose the worst possible time to reconnect, which sucks, but I'm also kinda happy for them.  Anyway, they were part of the NECC people, so they knew about this place and their plans and all.  Thing is, it was, like, really far away.  I kinda didn't want to go alone but I also didn't want the rioters to eat me, so I asked Sonia - my neighbor - to evacuate with me, I guess.  So that was fun; escaping my hometown, walking down the country road, waiting for a horror to ambush us.  Spoiler alert: we were attacked.  So this zombie shambles in front of us and Sonia whacks it real hard with her guitar!  Its brain splatters all over the pavement, I threw up 'cause it was so disgusting.  We got here soon after that.  My parents weren't here, obviously.  Oh man, they must worry about me so much…
zh: 在持续的暴动中，我一个人在家。我的父母选择了最坏的时间转移，糟透了，但我也为他们感到高兴。不管怎样，他们是NECC的一员，所以他们知道这个地方，也有他们的计划。那些事情感觉就像过去很久了。我有点不想一个人离开，但我也不希望暴徒吃掉我，所以我请我的邻居索尼娅和我一起撤离，我猜这样会好些。旅途很有趣：逃离家乡，走在乡间小路上，等待恐怖的埋伏忽然跳出来。剧透警告：我们被攻击了。所以有只丧尸在我们面前蹒跚而行，索尼娅用她的吉他狠狠地敲打着它！它的脑浆溅了一地，我吐了，因为实在是太恶心了。在那之后我们很快就到了这里。显然，我的父母不在这里。哦，兄弟，他们一定很担心我……

note: ~ Response to NPC dialogue
en: Thanks for the info.  Let's chat about something else.
zh: 谢谢你提供的信息。我们谈点别的吧。

note: ~ Response to NPC dialogue
en: Thanks for the info.
zh: 多谢你的消息。

note: ~ NPC dialogue line
en: I don't know.  They were going to a contract deal before the riots broke out, at one of military bases I think.  I don't know what happened to them from there.
zh: 我不知道。他们打算在骚乱爆发前签一项合同协议，我想是在一个军事基地里。我不知道他们在那里发生了什么。

note: ~ Response to NPC dialogue
en: I'll let you know if anything turns up.
zh: 如果有任何事情发生，我会通知你。

note: ~ Response to NPC dialogue
en: I'll let you know if anything turns up.  See you around.
zh: 如果有任何事情发生，我会通知你。回头见。

note: ~ NPC dialogue line
en: Aren't you a bit too old not to realize how dangerous the world is for a kid like me?  I know how to handle one without hurting myself!  My dad taught me everything, he's a real pro.
zh: 你是不是太老了一点，没有意识到这个世界对我这样的孩子有多危险？我知道如何干掉一个而不伤害自己！我爸爸教会了我一切，他可是一个真正的职业玩家。

note: ~ NPC dialogue line
en: They're not dead.
zh: 他们没有死。

note: ~ NPC dialogue line
en: I don't wanna talk about it right now.
zh: 我现在不想谈这件事了。

note: ~ Response to NPC dialogue
en: Alright, let's change the subject.
zh: 好，我们换个话题吧。

note: ~ Response to NPC dialogue
en: How are things, living here?
zh: 住在这里怎么样？

note: ~ Response to NPC dialogue
en: Are the non-joinees treating you fairly?
zh: 老教友们对你还公平吗？

note: ~ Response to NPC dialogue
en: What needs to be done?
zh: [营地]营地还需要些什么吗？

note: ~ NPC dialogue line
en: Hey there, <name_g>.  Welcome to the losers club.
zh: 嘿，<name_g>。欢迎来到失败者俱乐部。

note: ~ Response to NPC dialogue
en: I'm just passing through.
zh: 我只是路过而已。

note: ~ Response to NPC dialogue
en: Nice to meet you.
zh: 很高兴认识你。

note: ~ Response to NPC dialogue
en: Hey Corrie, you free?
zh: 嘿，科里，有空吗？

note: ~ Response to NPC dialogue
en: Hey Corrie.  I gotta go.
zh: 嘿，科里。不过我得走了。

note: ~ NPC dialogue line
en: Well if that's the case, I don't suppose you could help out struggling survivors, do you?
zh: 好吧，如果是这样的话，我不认为你是来帮助挣扎中的幸存者的，是吗？

note: ~ Response to NPC dialogue
en: Sorry, not interested.
zh: 抱歉，没兴趣。

note: ~ NPC dialogue line
en: Hey, we're on the same boat, aren't we?
zh: 嘿，我们在同一条船上，不是吗？

note: ~ NPC dialogue line
en: Just so you know, a lot of the folks here might not take to kindly to your appearance.  I'm cool with it, though.
zh: 你知道，这里的很多人不太喜欢你的外表。不过我倒是没什么意见。

note: ~ Response to NPC dialogue
en: Why would that be?
zh: 为什么会这样呢？

note: ~ Response to NPC dialogue
en: Thank you for your politeness and generosity.  I'll be seeing you.
zh: 那可真是谢谢这份礼貌和慷慨了。回头见。

note: ~ NPC dialogue line
en: Sure.  I can clear a few minutes of my oh-so hectic schedule.
zh: 当然。我可以清理一下我忙碌的日程，安排上几分钟。

note: ~ Response to NPC dialogue
en: Sorry Corrie, I can't stay to chat.
zh: 抱歉，科里。我没空留下来聊天。

note: ~ NPC dialogue line
en: &Corrie blankly stares at the wall for a moment.  "Me and my friends were in the cities when it hit, I was the only one to make it out.  Some gigantic horror… devoured… everything in its way.  There was a memorial service and all, organized by the church-goers.  By far the nicest thing they've done for me."
zh: &科里呆呆地盯着墙看了一会儿："当它来袭时，我和我的朋友们都在城市里，我是唯一一个逃出来的人。一些巨大的怪物……吞噬了……路上的一切。后来有一个追悼会，完全由去教堂的人组织。这是他们为我做过最好的事情。"

note: ~ Response to NPC dialogue
en: Sorry for bringing it up.  What were you saying before?
zh: 很抱歉提起它。你之前说什么来着？

note: ~ Response to NPC dialogue
en: Sorry for bringing it up.  Well, bye.
zh: 很抱歉提起它。嗯，拜拜。

note: ~ NPC dialogue line
en: Like second-class citizens, that's how they treat us.
zh: 就像二等公民，他们就是这样对待我们的。

note: ~ Response to NPC dialogue
en: I'd better get going.
zh: 我得走了。

note: ~ NPC dialogue line
en: I'm just here, really.  I'm the local mechanic around here, I just fiddle with the machinery.  Just about all of it is a <swear> <name_b>, older than dirt and nearly unfixable.  They're running a wood-fire generator for power, the <swear> thing is the noisiest clunker I've ever heard.
zh: 我还活着，真的仅此而已。我是这附近的当地机械师，只会摆弄机器。几乎所有东西都是个<swear><name_b>，比泥土还古老，几乎没法修。他们用柴火发电机发电，这是我听过<swear>最吵的机器。

note: ~ Response to NPC dialogue
en: How have things changed after that deal with Helena?
zh: 在和海伦娜做了那笔交易之后，这里有什么变化没？

note: ~ Response to NPC dialogue
en: No rest for the weary…
zh: 快累死了也不让人歇歇……

note: ~ NPC dialogue line
en: Not much.  I told you not to go for the icons.
zh: 不是很多。不过我劝你不要整天围着圣像转。

note: ~ Response to NPC dialogue
en: Sorry to hear that.  What were you saying before?
zh: 真是遗憾。你刚刚还说了什么？

note: ~ NPC dialogue line
en: Yeah, yeah they have.  I've noticed a change in attitude towards us, the new guys.  Positive ones.  Things might be looking up, a little bit.
zh: 确实有。我注意到他们对我们这些新人的态度发生了积极的变化。事情可能正在好转，一点点。

note: ~ Response to NPC dialogue
en: How about some food as payment?
zh: 也许你可以给我点食物，作为报酬。

note: ~ Response to NPC dialogue
en: Glad to help.  What were you saying before?
zh: 很高兴能帮上忙。你之前说什么来着？

note: ~ Response to NPC dialogue
en: Glad to help.  See you around, Corrie.
zh: 很高兴能帮上忙。下次见，科里。

note: ~ NPC dialogue line
en: Oh, I completely forget.  Here you are.
zh: 噢，我完全忘记了。给你。

note: ~ NPC dialogue line
en: Basic repairs and upkeep, mostly.  The generator in the basement is on its last legs, so I've been thinking about building a solar array for this place.  Helena's against it, but I want to change her mind.  All I need are a few spare parts.
zh: 主要是基本维修和保养。地下室的发电机快坏掉了，所以我一直在考虑为这个地方建造一个太阳能阵列。海伦娜反对，但我想改变她的想法。我只需要一些零件。

note: ~ Response to NPC dialogue
en: I can help you get the items you need.
zh: 我能帮你搞到需要的东西。

note: ~ NPC dialogue line
en: Sure, I'll come.  I hate staying here, and you've gone out of your way to help me.  I appreciate that, <name_g>.
zh: 当然，我会跟你走的。我讨厌呆在这里，而你却来特意帮助我。我很感激，<name_g>。

note: ~ NPC dialogue line
en: Nearly everyone here went to a church that was a bit… out there, shall we say.  They hate what they call "mutants", how some creatures and people have physically changed inexplicably after everything went to shit.  I'm glad they didn't kill you on the spot, not many people are left out there.
zh: 这里几乎每个人都去过一座有点……怎么说呢……见外的教堂。他们讨厌所谓的“变种人”，讨厌世界变得如此境地后各种生物和人身上所发生的莫名其妙的变化。你得庆幸他们没有当场杀了你，外面没多少人还活着了。

note: ~ Response to NPC dialogue
en: Well, thank's for telling me.  Let's talk about something else.
zh: 好吧，谢谢你告诉我这些。我们聊点别的吧。

note: ~ Response to NPC dialogue
en: Wow.  This place is <swear> crazy, I'm outta here.
zh: 哇。这个地方太<swear>疯狂了，我得离开这里。

note: ~ Response to NPC dialogue
en: About that well…
zh: 关于那口井……

note: ~ Response to NPC dialogue
en: How are things here?
zh: 这里怎么样？

note: ~ Response to NPC dialogue
en: Nice farm you have here.
zh: 你这农场不错啊。

note: ~ NPC dialogue line
en: What the <swear> are you, sinner?  Get away from me.
zh: 你<swear>是怎么了啊，罪人？离我远点。

note: ~ NPC dialogue line
en: Praise the Lord.
zh: 赞美主。

note: ~ NPC dialogue line
en: Welcome back.
zh: 欢迎回来。

note: ~ NPC dialogue line
en: Nice to see you again, survivor.
zh: 很高兴再次见到你，幸存者。

note: ~ NPC dialogue line
en: Well I'll be damned, a fellow survivor!  I'm Darryl, nice to meet you.
zh: 喔，好家伙，一个幸存者老乡！我是达里尔，很高兴认识你。

note: ~ Response to NPC dialogue
en: Nice to meet you too, Darryl.  Neat farm you have here.
zh: 我也很高兴认识你，达里尔。你这儿的农场井井有条。

note: ~ Response to NPC dialogue
en: Hey Darryl.  Got a minute?
zh: 嗨，达里尔。有空吗？

note: ~ Response to NPC dialogue
en: Hey Darryl.  Care to trade?
zh: 嗨，达里尔。想交易吗？

note: ~ Response to NPC dialogue
en: How are the chickens?
zh: 鸡怎么了？

note: ~ Response to NPC dialogue
en: What's the poor attitude about?
zh: 态度怎么就这么差了？

note: ~ Response to NPC dialogue
en: Fuck you <name_b>, I'm outta here.
zh: 操你妈的<name_b>，老子走了。

note: ~ NPC dialogue line
en: I guess I can spare a few minutes.  What is it?
zh: 我想我还是能抽出些时间聊聊的，啥事？

note: ~ Response to NPC dialogue
en: Can I buy anything?
zh: 我能买些什么吗？

note: ~ Response to NPC dialogue
en: Do you have any family?
zh: 你有家人吗？

note: ~ NPC dialogue line
en: This uncertainty is eating me inside, to be frank with you.  I'm a simple man: I tend my farm, I scare off vermin, but even I can see somethin' ain't right here.  I've talked to my wife, I had a word with Damien, they told me to have more faith in God.  It's the last sliver of hope I have left, and I was told that's enough.
zh: 坦白说，这种迷茫正在侵蚀我的内心。我是一个单纯的人：我照料我的农场，驱赶害虫，但即便是我也能看出这里有些不对头。我和我妻子讨论过，也和达米安谈过，他们告诉我要对上帝有更多的信心。这是我仅剩的最后一丝希望，有人告诉我这就够了。

note: ~ NPC dialogue line
en: Well, I'd rather not get into my life before all this.  I have a farm to maintain, after all.  Would be nice, sharing our tales while sipping cold brew beer.  Not at a time like this.  Now if you'll excuse me, I'll be back to work.
zh: 好吧，大前提是我希望别谈论我的生活。毕竟我有一个农场要维护。边喝冷酿啤酒边分享我们的故事也许挺好，但这会儿可不是时候。现在，如果你不介意的话，我要回去工作了。

note: ~ Response to NPC dialogue
en: Is there anything I can do to help you out?
zh: 我能帮你什么忙吗？

note: ~ Response to NPC dialogue
en: I'll leave you to it.
zh: 我就不打扰你了。

note: ~ NPC dialogue line
en: Took us three days and four hard-working hands to clear this humble little land.  It's a far-cry from my old garden, it really is.  I heard theories, from Tom of course, that really messed with my head.  You can never know what's in one of them toxic clouds, can ya?  I suspect goo-puker blood.  That putrid oil is a sure way to make any soil infertile, or so that nitwit says.  Here I go again, ramblin' once more.  One of my bad habits.
zh: 我们花了三天时间和四只勤劳的手来清理这片简陋的小土地。这与我以前的花园相差甚远，真的是这样。我听到了一些理论，当然是从汤姆那里听到的，这些理论真的让我很困惑。你永远不知道那些有毒的云里有什么，是吗？我怀疑是呕吐者的血。那种腐烂的油肯定会使任何土壤变得贫瘠，那个傻瓜是这么说的。我又来了，再一次胡言乱语。我的一个坏习惯。

note: ~ NPC dialogue line
en: Huh, never would have thought you were interested in the fine art of farming.  Sure, I've got seeds I can say goodbye to… if you have the appropriate money of course.
zh: 唔，想不到你对农艺感兴趣。当然，我有些种子正好想说再见了……当然，如果你有足够的钱的话。

note: ~ Response to NPC dialogue
en: Let's trade, then.
zh: 那我们就交易吧。

note: ~ Response to NPC dialogue
en: You know what?  Nevermind.  What were you saying before?
zh: 你知道吗？算了。你之前在说什么？

note: ~ Response to NPC dialogue
en: Actually, I had better go.
zh: 转念想想，我该走了。

note: ~ NPC dialogue line
en: It's finished, and I've got eggs!  I'd be willing to sell ya some, a dozen for seven icons.
zh: 它已经完成了，而且我有鸡蛋！我愿意卖给你一些，一打七圣像。

note: ~ Response to NPC dialogue
en: I'll buy some.
zh: 我会买点。

note: ~ Response to NPC dialogue
en: That's a bit rich for my blood.  I'd better go.
zh: 对我来说太亏了。我该走了。

note: ~ NPC dialogue line
en: All right, this is what I've got:  I can give cucumber, barley or blackberry seeds for one icon; carrot, buckwheat or cranberry seeds for two icons; oat, sugar beet or potato seeds for three icons.
zh: 好吧，这就是我得到的东西。我可以给黄瓜、大麦或黑莓种子一个圣像；胡萝卜、荞麦或蔓越莓种子两个圣像；燕麦、甜菜或土豆种子三个圣像。

note: ~ Response to NPC dialogue
en: I'll buy cucumber seeds.
zh: 我要买黄瓜种子。

note: ~ Response to NPC dialogue
en: I'll buy barley seeds.
zh: 我要买大麦种子。

note: ~ Response to NPC dialogue
en: I'll buy blackberry seeds.
zh: 我要买黑莓种子。

note: ~ Response to NPC dialogue
en: I'll buy carrot seeds.
zh: 我要买胡萝卜种子。

note: ~ Response to NPC dialogue
en: I'll buy buckwheat seeds.
zh: 我要买荞麦种子。

note: ~ Response to NPC dialogue
en: I'll buy cranberry seeds.
zh: 我要买蔓越莓种子。

note: ~ Response to NPC dialogue
en: I'll buy oat seeds.
zh: 我要买燕麦种子。

note: ~ Response to NPC dialogue
en: I'll buy sugar beet seeds.
zh: 我要买甜菜种子。

note: ~ Response to NPC dialogue
en: I'll buy potato seeds.
zh: 我要买土豆种子。

note: ~ Response to NPC dialogue
en: Can't you just give them to me for free?  You said you didn't need them.
zh: 你就不能免费把它们给我吗？你说你不需要它们。

note: ~ Response to NPC dialogue
en: That's a bit rich for my blood.  I had better go.
zh: 对我来说太亏了。我该走了。

note: ~ NPC dialogue line
en: Well, you got me there.  I sure ain't one to block a fellow farmer's right to reclaim this God-given earth.
zh: 好吧，你问倒我了。我肯定不会阻挠农民朋友收回上帝赐予的这片土地的权利。

note: ~ Response to NPC dialogue
en: Thank you.  See you around, Darryl.
zh: 谢谢你。再见，达里尔。

note: ~ NPC dialogue line
en: It really isn't difficult to earn your money here.  Hard labor, like the rest of us.
zh: 在这里挣钱真的不难。艰苦的劳动，像我们其他人一样。

note: ~ NPC dialogue line
en: I've got a wife, Gemma.  She's a grand lady, should be around here somewhere.  She used to teach biology, and we both love gardenin'; that's how we met, ya see.  She 'aint been herself lately, I'm startin' to worry.
zh: 我有一个妻子，杰玛。她是一位伟大的女士，应该就在这里的某个地方。她以前是教生物的，我们都喜欢园艺；我们就是这样认识的，你看。她最近不在状态，我开始担心了。

note: ~ Response to NPC dialogue
en: I'll check on her.  I hope everything works out for you.
zh: 我去看看她。希望对你有帮助。

note: ~ NPC dialogue line
en: Oh, they passed a long time ago.  Wish they could've seen Gemma and I marry…
zh: 噢，他们很久以前就去世了。希望他们能看到我和杰玛结婚……

note: ~ Response to NPC dialogue
en: I'm sorry for your loss.
zh: 听到你的损失我很难过。

note: ~ NPC dialogue line
en: I've heard of unnatural monsters such as yourself causing chaos after the fall of civilization, and how men have transformed into horrors and gone mad with sin.  This is the judgement of God upon you heathens for your wicked ways, and I want nothing to do with it.
zh: 我听说过像你这样的非自然怪物在文明崩溃后制造混乱，以及人类如何变成恐怖怪物并因罪恶而疯狂。这是上帝对你们这些异教徒的邪恶行为的审判，我不想与此有任何关系。

note: ~ Name of effect type id "godco_confessed"
en: Had a Confessional
zh: 进行了一次忏悔

note: ~ Description of effect type "Had a Confessional"
en: You decided to take responsibility for your actions.
zh: 你决定为自己的行为负责。

note: ~ Apply message of effect type "Had a Confessional"
en: You finally got the weight off your chest.
zh: 你终于卸下了心中的重担。

note: ~ Response to NPC dialogue
en: I'm seeking forgiveness, Father.  I've made mistakes in my life that I can never take back.
zh: 我正在寻求宽恕，神父。我在生活中犯了一些错误，这些错误我再也无法收回了。

note: ~ NPC dialogue line
en: The Lord be with you…  You don't seem all too well, I pray for you.
zh: 愿主与你同在……你看起来不太好，我为你祈祷。

note: ~ NPC dialogue line
en: The Lord be with you, brother.
zh: 主与你同在，兄弟。

note: ~ NPC dialogue line
en: Good to see you're still around, <u_name>.
zh: 高兴看到你还在，<u_name>。

note: ~ NPC dialogue line
en: The Lord be with you, sister.
zh: 主与你同在，姐妹。

note: ~ NPC dialogue line
en: The Lord be with you, brother.  You seem new, nice to meet you.  Welcome, and welcome aboard!
zh: 主与你同在，兄弟。你似乎是新来的，很高兴认识你。欢迎，欢迎加入！

note: ~ NPC dialogue line
en: The Lord be with you, sister.  You seem new, nice to meet you.  Welcome, and welcome aboard!
zh: 主与你同在，姐妹。你似乎是新来的，很高兴认识你。欢迎，欢迎加入！

note: ~ Response to NPC dialogue
en: Nice to meet you too, Reverend.
zh: 也很高兴见到你，牧师。

note: ~ Response to NPC dialogue
en: Good to see you again, Reverend.  I wanted to talk.
zh: 很高兴再次见到你，牧师。我想谈谈。

note: ~ Response to NPC dialogue
en: I'm looking for work.  Can I do anything for your congregation?
zh: 我正在找工作。我能为你们的会众做什么吗？

note: ~ Response to NPC dialogue
en: Nice meeting you, Reverend.  I'd best get going though.
zh: 很高兴见到你，牧师。不过我还有要忙的。

note: ~ Response to NPC dialogue
en: What's wrong with me, if you could say?
zh: 如果你能说的话，我到底做错什么了？

note: ~ NPC dialogue line
en: What can I do for you?
zh: 我能帮你什么忙吗？

note: ~ Response to NPC dialogue
en: Actually, I'm just heading out.
zh: 其实，我该走了。

note: ~ NPC dialogue line
en: How may I help you, brother?
zh: 我能为你做什么，兄弟？

note: ~ NPC dialogue line
en: How may I help you, sister?
zh: 我能为你做什么，姐妹？

note: ~ Response to NPC dialogue
en: Where am I again?
zh: 我又是在哪？

note: ~ Response to NPC dialogue
en: Could you tell me a bit about this church?
zh: 你能告诉我关于这个教堂的一些情况吗？

note: ~ NPC dialogue line
en: We all have, brother, we all have.
zh: 我们都有，兄弟，我们都有。

note: ~ NPC dialogue line
en: We all have, sister, we all have.
zh: 我们都有，姐妹，我们都有。

note: ~ Response to NPC dialogue
en: Thanks for your time, Reverend.
zh: 谢谢你的时间，牧师。

note: ~ NPC dialogue line
en: This is the New England Community Church, the congregation of it.  Praise the Lord that we made it through!
zh: 这就是新英格兰社区教会的会众。赞美主，我们熬过去了！

note: ~ Response to NPC dialogue ~ Snippet in category "schizo_self_talk"
en: What are you doing out here?
zh: 你到儿这来做什么？

note: ~ NPC dialogue line
en: We all came out here when <the_cataclysm> rocked the world.  It's an old retreat Helena bought in the hopes of renovating it, good thing we did.
zh: 当<the_cataclysm>震撼世界时，我们都来到了这里。这是海伦娜买下的一个古老的度假胜地，希望能对它进行翻新，好在我们做到了。

note: ~ Response to NPC dialogue
en: Could I ask you a few more questions?
zh: 我可以再问你几个问题吗？

note: ~ NPC dialogue line
en: I had a pretty comfortable life growing up.  My parents were florists, owned a shop along the main street of town.  They were always so cheery, as if nothing bad could phase them.  When I was about fifteen, I dreamt that the Lord spoke to me; as if urging me to go and spread his Gospel, so I did.  I took odd jobs at several churches for a while, before I went to seminary.  I went between three different churches, before I found this one.  I've been here since.
zh: 我有一个相当舒适的成长生活。我的父母是花商，在镇上的主要街道上拥有一家商店。他们总是很开心，好像没有什么坏事能影响他们。在我大约十五岁时，我梦见主对我说话；好像在催促我去传播他的福音，于是我就去了。在上神学院之前，我在几个教会打了一段时间的零工。在找到这个教会之前，我在三个不同的教会之间徘徊。之后我就一直在这里。

note: ~ NPC dialogue line
en: The full name is the New England Community Church.  Helenas father started it about twenty years ago.  The flock may be small, but we've always helped each other when times were tough; we're like a family now.
zh: 其全称是新英格兰社区教会。海伦娜的父亲大约在二十年前创办了它。我们这群人可能很小，但我们总是在困难的时候互相帮助；我们现在就像一个家庭。

note: ~ Response to NPC dialogue
en: What do you think about Helena?
zh: 你对海伦娜有什么看法？

note: ~ NPC dialogue line
en: &Greenwood looks over his their shoulder, briefly glancing around before speaking in a low whisper.  "Don't tell anyone I said this, but I don't like Helena at all.  Her father was a real nut, he'd rave on and on about an apocalypse he'd prepared for.  He always thought that his church would be the ark to weather the storm, that God would destroy the world by unleashing the armies of Hell; and he wasn't talking about the Second Coming of Christ.  Helena's just as fanatical as he was, and it reflects in her inadequate leadership.  To be honest, I'm highly concerned for some of the people here; they're obsessively zealous with Helena, and harbor a xenophobic hatred of everything.  As in Matthew 15:14, 'They are blind guides.  And if one blind person guides another, they will both fall into a pit'."
zh: &格林伍德看了看自己的肩膀，在低声说话之前短暂地扫视了一下四周。"不要告诉任何人我说过这个，但我一点也不喜欢海伦娜。她的父亲是个真正的疯子，他会滔滔不绝地讲述他所准备的启示录。他总是认为他的教堂会成为抵御风暴的方舟，上帝会通过释放地狱的军队来毁灭世界；而且他说的不是基督的第二次降临。海伦娜和他一样狂热，这反映在她不充分的领导上。说实话，我非常担心这里的一些人；他们对海伦娜的狂热，对一切都怀有仇外的仇恨。正如马太福音第十五章第十四节所说：'他们是瞎子的向导。如果一个瞎子引导另一个瞎子，他们都要掉进坑里'。"

note: ~ NPC dialogue line
en: Well, it's your appearance.  You're… how do I say, significantly different than what most people are used to.  With the sudden appearance of strange phenomenon following the Rapture, some have taken your changes as a mark of demonic corruption, and won't be very kind to you either.  Be wary of this.
zh: 嗯，其实是你的外表。你……我该怎么说，与大多数人习惯的有很大不同。随着被提之后突然出现的奇怪现象，一些人将你的变化视为恶魔腐化的标志，并且因此会敌视你。对此要小心。

note: ~ Response to NPC dialogue
en: Alright.  Let's talk about something else.
zh: 好吧。我们聊点别的吧。

note: ~ Response to NPC dialogue
en: Thanks for the info, I'd best be going then.
zh: 谢谢你的信息，那我最好离开这里。

note: ~ Response to NPC dialogue
en: How's your family?
zh: 你的家人怎么样了？

note: ~ Response to NPC dialogue
en: Is there anything I can do for you?
zh: 有什么我可以为你做的吗？

note: ~ Response to NPC dialogue
en: How's the manuscript coming?
zh: 稿子写得怎么样了？

note: ~ Response to NPC dialogue
en: Lets talk about something else.
zh: 让我们谈点其他的事情吧。

note: ~ NPC dialogue line
en: Oh, hi.
zh: 哦，嗨。

note: ~ NPC dialogue line ~ Response to NPC dialogue
en: Hey, good to see you're still around.
zh: 嗨，很高兴看到你还在。

note: ~ NPC dialogue line
en: Hey <u_name>, nice to see you.
zh: 嘿，<u_name>，很高兴见到你！

note: ~ NPC dialogue line
en: Oh, hi there.  My name's Felicity, nice to see a new face.
zh: 哦，你好。我叫费利西蒂，很高兴看到一张新面孔。

note: ~ Response to NPC dialogue
en: Felicity?  Nice to meet you.  How are things here?
zh: 费利西蒂？很高兴见到你。这里的情况如何？

note: ~ Response to NPC dialogue
en: Hi Felicity.  Got a minute?
zh: 嗨，费利西蒂。有空吗？

note: ~ Response to NPC dialogue
en: Hi Felicity.  I'm afraid I can't talk right now.
zh: 嗨，费利西蒂。恐怕我现在没空交谈。

note: ~ NPC dialogue line
en: I'm always good for a talk.  It's nice to have company, even if we don't have much else to offer.
zh: 我一直都很喜欢聊天。有伴的感觉很好，即使我们没有什么其他东西可以提供。

note: ~ Response to NPC dialogue
en: It's been nice talking to you, but I need to head out.
zh: 和你谈话很愉快，但我该出发了。

note: ~ NPC dialogue line
en: They're alright.  What can I do for you?
zh: 他们都很好。我能为你做什么？

note: ~ Response to NPC dialogue
en: It's nice to meet you, but I need to head out.
zh: 很高兴认识你，但我得出发了。

note: ~ NPC dialogue line
en: They're alright, but they won't take kindly to someone with your… appearance.  What can i do for you?
zh: 他们很好，但他们不会善待像你这样的……外表的人。我能为你做什么？

note: ~ Response to NPC dialogue
en: If that's the case, I'll leave.
zh: 如果是这样的话，那我还是离开这里吧。

note: ~ NPC dialogue line
en: I'm actually from New England, Rhode Island specifically.  I grew up in Providence, the state capital.  It was lovely there, I'd always walk to school and stopped in the park on my way home.  Mom was an accountant for various companies, she went to Rivtech back when it was a startup.  Dad was a baker, ran a shop on the corner of Chalkstone and Mt Pleasant.  It smelled so good when you walked by…  I always wanted to be a writer, but I wound up as a proofreader for Stillwater, a publishing firm.  I met Tom at that office, we got married about three years later.
zh: 我其实来自新英格兰，确切说是罗得岛，在州府普罗维登斯长大。那真是个可爱的地方，我总是步行上学，然后回家的路上在公园逗留。妈妈是多家公司的会计师，她在 Rivtech 刚成立时就进去了。爸爸是个面包师，在 Chalkstone 和 Mt Pleasant 的拐角开了家店。当你路过时，闻起来真是香……我一直想成为一名作家，但我最终成为了一家出版公司 Stillwater 的校对员。我在那间办公室认识了汤姆，大约三年后我们结婚了。

note: ~ Response to NPC dialogue
en: Why'd you move out here?
zh: 你为何搬到这里呢？

note: ~ NPC dialogue line
en: Tom and I wanted to get away from the city, so we found a home up here.  We didn't move again until <the_cataclysm>, when we came here.
zh: 汤姆和我想远离城市，所以我们在这里找到了家。直到<the_cataclysm>后，我们才再次搬家，来到这里。

note: ~ NPC dialogue line
en: We've been through a lot without much help, it's been difficult to cope.  Still, we put on a happy little face, and some of us pretend everything's all right.
zh: 我们在没有太多帮助的情况下经历了许多，实在难以应付。尽管如此，我们摆出一副快乐的小脸儿，而一些人装作万事平安。

note: ~ Response to NPC dialogue
en: I suppose we do.
zh: 我想我们会的。

note: ~ Response to NPC dialogue
en: I'd better get going.  Bye, Felicity.
zh: 我得走了。再见，费莉西蒂。

note: ~ NPC dialogue line
en: My family's alright.  I have a wonderful daughter, Olwen; she's an electronics nut, had a great job with it too.  My husband Tom is the crazy one, always rambling on about conspiracy theories, secret agents, all that.
zh: 我的家人挺好。我有个了不起的女儿，奥尔文；她是个电子迷，在这方面也极有成就。我丈夫汤姆是个疯子，总是喋喋不休地谈论阴谋论、秘密特工之类的东西。

note: ~ Response to NPC dialogue
en: Could you tell me more about Tom?
zh: 能和我说说更多关于汤姆的事吗？

note: ~ Response to NPC dialogue
en: Could you tell me more about Olwen?
zh: 能和我说说更多关于奥尔文的事吗？

note: ~ NPC dialogue line
en: Olwen's a bright girl, always has been.  She studied electricity and computer science when she was in college, found a job with a research and development firm.  My girl's a fiancee now, her and Julian were going to get married in a few months.  She might teach you something, if you ask.
zh: 奥尔文是个聪明的女孩，一直都是。她大学时学习电子和计算机学科，之后在科研公司找了份工作。我女儿如今是个未婚妻，她和朱利安几个月后就要结婚了。她也许可以教你些东西，如果你请教她的话。

note: ~ NPC dialogue line
en: He wasn't always like this.  Olwen came not long after we married, he was a great, caring father to her.  A few months before <the_cataclysm> is when he lost it, got in some survivalist circle.  He'd stay up pouring over newspapers and any documents he could find, and wound up quitting his job to study it more.  We didn't see much of him for a while, always in the basement, and took out a chunk of our savings to buy canned goods en masse.
zh: 他以前不是这样的。我们婚后不久就有了奥尔文，他那时是个伟大的、慈爱的父亲。<the_cataclysm>发生的几个月前，他失去了理智，陷入了一些生存主义者的圈子。他开始熬夜翻阅报纸和他能找到的任何文件，最后还辞掉了工作来进行更多研究。有段时间他老待在地下室里，我们很少见到他，他还拿出了一大笔积蓄购买了许多罐头食品。

note: ~ Response to NPC dialogue
en: Is there any way to get him out of it?
zh: 用过什么办法帮他摆脱困境吗？

note: ~ NPC dialogue line
en: I don't know.  I've tried talking to him, tried to convince him to give it up.  I think he's stressed out with everything going on, and snapped because of that.  I just want my husband back…
zh: 我不知道。我试着和他谈，试图说服他放弃。我想觉得他对发生的一切深感压抑，并因此而崩溃。我只想要我的丈夫回来……

note: ~ Response to NPC dialogue
en: I'll see what I can do.  Bye, Felicity.
zh: 我看看我能做些什么。再见，费莉西蒂。

note: ~ NPC dialogue line
en: It's finally finished!  Here, I want you to have a copy of it.  This is my first time writing like this professionally, I hope you enjoy it.
zh: 终于完成了！来，让你复印一份。这是我第一次像这样专职地写作，希望你喜欢它。

note: ~ Response to NPC dialogue
en: Thank you, I'm sure it's lovely.
zh: 谢谢，我肯定会喜欢的。

note: ~ NPC dialogue line
en: I'm still working on it.  I'll have it ready soon.
zh: 我还在努力，很快就会完成了。

note: ~ Response to NPC dialogue
en: What does a dorm leader do exactly?
zh: 舍监究竟是做什么的？

note: ~ Response to NPC dialogue
en: Can I help you with anything?
zh: 我能帮上什么忙？

note: ~ Response to NPC dialogue
en: I want to join the community.
zh: 我想加入你们。

note: ~ NPC dialogue line
en: The Lord isn't with you, and that's obvious.  Get out of my sight, sinner.
zh: 主并不和你同在，显而易见。滚出我的视线，罪人。

note: ~ NPC dialogue line
en: Good to see you're still around, <granny_name_g>.
zh: 很高兴看到你还在附近，<granny_name_g>。

note: ~ NPC dialogue line
en: Hey <u_name>.  How can I help you?
zh: 嗨，<u_name>。我能怎么帮到你？

note: ~ NPC dialogue line
en: Great to see a new face.  I'm Gemma.  Will you be staying here with us?
zh: 很高兴看到一张新面孔。我是杰玛。你会和我们一起待在这儿吗？。

note: ~ Response to NPC dialogue
en: Nice to meet you, Gemma.  I'm just passing through.
zh: 幸会，杰玛。我只是路过。

note: ~ Response to NPC dialogue
en: Nice to meet you, Gemma.  I'm seeking asylum.
zh: 幸会，杰玛。我正在寻找避难所。

note: ~ Response to NPC dialogue
en: I'm already staying here.  Nice to meet you.
zh: 我已经住在这里了。很高兴认识你。

note: ~ Response to NPC dialogue
en: Hi, Gemma.  How're you doing?
zh: 嗨，杰玛。最近过的怎样？

note: ~ Response to NPC dialogue
en: Hello, Gemma.  I'm afraid I can't talk right now.
zh: 你好，杰玛。恐怕我现在没空交谈。

note: ~ Response to NPC dialogue
en: What's the harsh reception about?
zh: 你们对待他人就这么差？

note: ~ Response to NPC dialogue
en: Fine then, screw you.
zh: 那好吧，去你的。

note: ~ NPC dialogue line
en: It's nice to meet you too, survivor.  It's a tragedy what's become of the New England Church Community, perhaps it'll flourish again someday.
zh: 我也很高兴认识你，幸存者。新英格兰教会社区已成悲剧，然而终有一天它将再次兴旺。

note: ~ Response to NPC dialogue
en: I'd better get going.  Nice meeting you.
zh: 我得走了。很高兴遇到你。

note: ~ NPC dialogue line
en: I heard what it's like out there.  You must be weary from exploring this unforgiving wasteland.  I'm sorry that you're leaving us this soon.
zh: 我听说过那里的情况。探索这片无情的荒地想必已经令你厌倦了。很遗憾你这么快就离开了我们。

note: ~ NPC dialogue line
en: We are all under God's protection here.  Our community, like all moral civilizations, has a set of rules.  Obey the Decalogue, have respect for your neighbors and we'll get along just fine, okay?
zh: 在这里，我们皆在上帝保护之下。与所有道德的文明一样，我们社区也有一套规则。遵守十诫，尊重你的邻居，我们将相处融洽，可以吗？

note: ~ Response to NPC dialogue
en: Got it.
zh: 知道了。

note: ~ Response to NPC dialogue
en: What is the Decalouge?
zh: 什么是十诫？

note: ~ NPC dialogue line
en: Its also called the Ten Commandments, if you've heard it by that.  A long time ago, Moses lead the Isrealites out of slavery in Egypt, towards the Promised Land.  They broke their Covenant with God, and were cursed to wander the desert for forty years, as opposed to the nineteen days it would normally take.  On the way there, Moses went atop Mount Sinai to speak with God.  He saw a burning bush, and heard the voice of the Lord; who engraved the Decalouge on two tablets of stone.
zh: 如果你听说过的话，它也被称为十条诫命。很久以前，摩西带领以色列人摆脱埃及的奴役，前往应许之地。他们违背了与上帝的盟约，被诅咒要在仅十九天路程的沙漠中游荡四十年。在去那里的路上，摩西登上西奈山顶与上帝交谈。他看见燃烧的荆棘，又听见耶和华的声音；是祂将十诫刻在两块石板上。

note: ~ NPC dialogue line
en: &Gemma is in deep, silent thought for a moment, before clearing her throat.  "They read: 'I am the Lord your God, who brought you out of Egypt, out of the land of slavery.  You shall have no other gods before me.  You shall not make for yourself a carved image, or any likeness of anything that is in heaven above, or that is in the earth beneath, or that is in the water under the earth.  You shall not take the name of the Lord your God in vain.  Remember the Sabbath day, and keep it holy.  Honor your father and your mother.  You shall not murder.  You shall not commit adultery.  You shall not steal.  You shall not bear false witness against your neighbor.  You shall not covet your neighbors house."  They're written in Exodus 20:1-17, for future reference.
zh: &杰玛沉思片刻，然后清了清嗓子。"他们读到：'我是主你的神，曾将你从埃及为奴之地领出来。除我以外，你不可有别的神。不可为自己雕刻偶像，也不可做什么形像仿佛上天、下地，和地底下、水中的百物。当记念安息日，守为圣日。当孝敬父母。不可杀人。不可奸淫。不可偷盗。不可作假见证陷害邻人。不可贪恋邻人的房屋。"它们写在出埃及记 20:1-17 中，供将来参考。

note: ~ NPC dialogue line
en: You are most welcome here.  In the good old days we would've held a ceremony for you.  Oh well, times have changed.  Accept this blanket, you may choose either bed by the window.  If you're hungry, you can go see Simon for a meal, up to one per day.
zh: 这里非常欢迎你。在过往的美好时光里，我们能为你举办一场仪式。哦，好吧，时代变了。收下这条毯子，你可以选靠窗的任一张床。饿了可以去找西蒙吃顿饭，一天最多一顿。

note: ~ Response to NPC dialogue
en: Thank you.  See you around, Gemma.
zh: 谢谢你。回见，杰玛。

note: ~ NPC dialogue line
en: My story?  It's been told a thousand times.
zh: 我的故事？那已经说过上千遍了。

note: ~ Response to NPC dialogue
en: What was it you said earlier?
zh: 你刚才说什么？

note: ~ NPC dialogue line
en: I always have things on the go: tidying, organizing, cleaning, but I don't complain.  I never complain.
zh: 我总有事情要忙：收拾整理、组织活动、打扫卫生，但我不抱怨。从不抱怨。

note: ~ Response to NPC dialogue
en: There sure is.  Well, bye.
zh: 肯定的。那再见啦。

note: ~ NPC dialogue line
en: I'm feeling great!  Even if the world's over, I always have myself and God above.
zh: 我感觉棒极了！即使世界终结，我总是与至高的神同在。

note: ~ NPC dialogue line
en: I'm feeling alright, just working away.
zh: 我感觉挺好，就是在工作。

note: ~ Response to NPC dialogue
en: I'm happy to hear that, Gemma.  I'd best be going.
zh: 杰玛，我很高兴听到这个。我得走了。

note: ~ Response to NPC dialogue
en: I'll see you around.
zh: 咱们回头见。

note: ~ NPC dialogue line
en: My flowers look a bit dehydrated, I'd appreciate it if you watered them for me.  These indoor plants are the most calming reminders of life before <the_cataclysm>.
zh: 我的花看起来有点脱水，如果你能帮我浇水，我将不胜感激。这些室内植物是<the_cataclysm>前生活最安详的回忆。

note: ~ Response to NPC dialogue
en: I meant "Are there any jobs you know of?"
zh: 我的意思是"你知道有什么工作吗？"

note: ~ Response to NPC dialogue
en: Sure.  Well, bye.
zh: 确实。那再见啦。

note: ~ NPC dialogue line
en: You certainly have the marks of one.  I don't understand how you can go walking around looking like an abomination, cursed by God, and think everything's alright.  I'm not interested in learning, either, so be gone with you.
zh: 你肯定已经沾上了印记。我不明白你怎么能这样到处逛，一个外表被上帝诅咒的可憎之人，却又认为情况一切都好。我也没兴趣了解，你走吧。

note: ~ Response to NPC dialogue
en: Sure.  See ya.
zh: 确实。那再见啦。

note: ~ NPC dialogue line
en: Get away from here, sinner, we don't want your kind here.
zh: 离开这里，罪人，我们这里不欢迎你这样的人。

note: ~ NPC dialogue line
en: Blessings to you.
zh: 祝福你。

note: ~ NPC dialogue line
en: Bless you, <u_name>.
zh: 祝福你，<u_name>。

note: ~ NPC dialogue line
en: Stranger, what brings you to our holy home?
zh: 陌生人，是什么带你来到我们神圣的家园？

note: ~ Response to NPC dialogue ~ NPC dialogue line
en: Good to see you again.
zh: 很高兴再次见到你。

note: ~ Response to NPC dialogue
en: I can't talk right now.
zh: 我现在没空交谈。

note: ~ Response to NPC dialogue
en: Fine then.
zh: 好吧。

note: ~ NPC dialogue line
en: I'm Helena, the caretaker of this flock.  Who might you be, wanderer?
zh: 我是海伦娜，这羊群的牧守者。汝是何人，流浪者？

note: ~ Response to NPC dialogue
en: I'm not doing much wandering, I'm staying here.
zh: 我并未长久流浪，我如今留在这里。

note: ~ Response to NPC dialogue
en: I'm just passing through.  I'll see you around.
zh: 我只是路过。我们回头见。

note: ~ NPC dialogue line
en: Just like all the sinners, roaming through Hell.
zh: 就像所有的罪人一般，在地狱中游荡。

note: ~ Response to NPC dialogue
en: It certainly seems like it.
zh: 看起来确实如此。

note: ~ Response to NPC dialogue
en: See ya later, crazy lady.
zh: 回头见，疯狂的女士。

note: ~ NPC dialogue line
en: I'm glad you could make it here.  May the Lord have mercy on you.
zh: 很高兴你能来这里。愿主怜悯你。

note: ~ Response to NPC dialogue
en: Thank you, I hope he shares that sentiment.
zh: 谢谢，我希望他感同身受。

note: ~ Response to NPC dialogue
en: Thank you.  I'll see you around.
zh: 谢谢。我们回头见。

note: ~ Response to NPC dialogue
en: Corrie and I have finished that solar cart.
zh: 科里和我已经完成了那辆太阳能车。

note: ~ Response to NPC dialogue
en: Olwen's finished the radio transmitter she was working on.
zh: 奥尔文完成了她正在研究的无线电发射器。

note: ~ NPC dialogue line
en: I am a prophet, like my uncle before me.  He saw <the_cataclysm>, the righteous judgement of God and set about preparing an ark to save us.  He passed before his visions could be fulfilled, and now I carry his righteous banner.
zh: 我是个先知，就像我之前的叔叔一样。他看到了<the_cataclysm>，神公义的审判，并且着手准备方舟来拯救我们。他在他的愿景实现之前就过世了，现在由我高举他的正义旗帜。

note: ~ NPC dialogue line
en: He had many visions, and he had many secrets.  I don't know all of them, but there was one he was highly vocal about, regarding <the_cataclysm>, that according to him "The spawn of Satan shall descend upon the Earth, and all will be consumed in death and destruction".  He never said much else about it, and always had a mortified face whenever someone brought it up.
zh: 他看到了很多东西，他还有很多秘密。我对这些毫不知情，但有一个他直言不讳，是和<the_cataclysm>有关的。根据他的说法，"撒旦的产物将降临地球，所有的一切都将在死亡和毁灭中被吞噬"。他从未提起更多细节，每当有人说起这件事时，他总是一副羞愧的表情。

note: ~ NPC dialogue line
en: Thanks to my uncle's forethought, we've been blessed by God.  We have plenty of food for ourselves, safety from the hordes of Hell, and the continued protection of the Lord our God.
zh: 感谢我叔叔的先见之明，我们得到了上帝的祝福。我们有足够的食物供自己享用，免受地狱大军的伤害，并得到我们的主——上帝的持续保护。

note: ~ NPC dialogue line
en: They denied us, they labeled us as a doomsday cult, threw sticks and stones at us, and yet, we were standing resiliently.  Why?  Because we knew God was on our side.
zh: 他们否认我们，他们给我们贴上末日邪教的标签，向我们扔棍棒和石头，然而，我们却坚强地站了起来。为什么？因为我们知道上帝站在我们这边。

note: ~ NPC dialogue line
en: We are all under God's protection here.  Our community, like all moral civilizations, has a set of rules.  Obey the Decalogue, have respect for your neighbors and we'll get along just fine.  Go see Gemma or Julian for a bed, if one's available.  We do have limited space on our Ark, though.
zh: 在这里，我们皆在上帝保护之下。与所有道德的文明一样，我们社区也有一套规则。遵守十诫，尊重你的邻居，我们将相处融洽。如果还有空位，你可以去找杰玛或朱利安申请张床位。不过，我们方舟上的空间确实有限。

note: ~ Response to NPC dialogue
en: Okay, I'll see about that later.
zh: 好的，我稍后去看看。

note: ~ Response to NPC dialogue
en: Okay, I'll see about that.  Goodbye.
zh: 好，我会考虑的。拜拜。

note: ~ NPC dialogue line
en: &Helena flips through her Bible before stopping.  "They read: 'I am the Lord your God, who brought you out of Egypt, out of the land of slavery.  You shall have no other gods before me.  You shall not make for yourself a carved image, or any likeness of anything that is in heaven above, or that is in the earth beneath, or that is in the water under the earth.  You shall not take the name of the Lord your God in vain.  Remember the Sabbath day, and keep it holy.  Honor your father and your mother.  You shall not murder.  You shall not commit adultery.  You shall not steal.  You shall not bear false witness against your neighbor.  You shall not covet your neighbors house."  They're written in Exodus 20:1-17, for future reference.
zh: &海伦娜翻了几页她的圣经，然后停了下来。"他们读到：'我是主你的神，曾将你从埃及为奴之地领出来。除我以外，你不可有别的神。不可为自己雕刻偶像，也不可做什么形像仿佛上天、下地，和地底下、水中的百物。当记念安息日，守为圣日。当孝敬父母。不可杀人。不可奸淫。不可偷盗。不可作假见证陷害邻人。不可贪恋邻人的房屋。"它们写在出埃及记 20:1-17 中，供将来参考。

note: ~ NPC dialogue line
en: I like what you and Corrie's put together.  I did promise payment for a proof-of-concept, what'll it be?
zh: 我可喜欢你和科里一起造出来的那玩意了。之前我说过会给原型机付报酬的，你想要点什么？

note: ~ Response to NPC dialogue
en: I'll have some icons.
zh: 我要些圣像。

note: ~ Response to NPC dialogue
en: I want Corrie to have some extra rations.
zh: 我想让科里多领点口粮。

note: ~ Response to NPC dialogue
en: Let's negotiate some other time.
zh: 我们下次再谈这件事吧。

note: ~ NPC dialogue line
en: Here's your money.  Don't spend it all in one place.
zh: 这是你的报酬。可别一股脑花光了。

note: ~ NPC dialogue line
en: A generous soul, are we?  That's not what I was expecting, but I'll see to it.
zh: 一个慷慨的灵魂，可不是么？这可真出乎我的意料了，但我保证会做到的。

note: ~ NPC dialogue line
en: Yes, I was just informed of that.  I also heard that she found a large group of people living out in an old evacuation center, who consider themselves merchants.  That would be a good place to resume our spread of the Truth, perhaps we could find others who were faithful before <the_cataclysm>.
zh: 是的，我刚刚听说这件事了。我还听说她找到了一大群住在破旧的难民中心的人，自称是什么商会的。这将是一处让我们重新传播福音的好地方，也许我们能找到些在<the_cataclysm>前的虔诚信徒。

note: ~ Response to NPC dialogue
en: I presume you want me to pay a visit?
zh: 我猜你是不是想让我过去拜访一下？

note: ~ Response to NPC dialogue
en: Oh, I've met them before!
zh: 哦，我以前见过他们！

note: ~ NPC dialogue line
en: Yes, you seem like a good fit for the job.  I'll pay you a small sum for getting some information about them.
zh: 是的，你看起来很适合这项任务。我会付给你些报酬，换取些关于他们的情报。

note: ~ Response to NPC dialogue
en: Alright, I'll go and see what's up.
zh: 好的，我去看看是怎么一回事。

note: ~ NPC dialogue line
en: Really?  I'd pay a small sum for information about them.
zh: 真的吗？我愿意花笔小钱来换取关于他们的情报。

note: ~ Response to NPC dialogue
en: Well, they're…
zh: 好吧，他们是……

note: ~ Response to NPC dialogue
en: Need any help?
zh: 需要帮忙么？

note: ~ Response to NPC dialogue
en: Could you provide any medical services?
zh: 你能帮我看看病吗？

note: ~ Response to NPC dialogue
en: I might have some medicine for the community.  Anything you're missing?
zh: 我这里为教会备了一些药。你缺点什么吗？

note: ~ Response to NPC dialogue
en: Are you taking care of Arturo?
zh: 你在照顾阿图罗吗？

note: ~ Response to NPC dialogue
en: Do you want to come with me?
zh: 想要和我同行吗？

note: ~ NPC dialogue line
en: How can I help you?
zh: 我能帮你什么忙吗？

note: ~ NPC dialogue line
en: <u_name>, what can I do for you?
zh: <u_name>，我能帮你什么忙吗？

note: ~ NPC dialogue line
en: Oh, I don't think we've met before.  My name's Jane, I'm the local doctor.
zh: 哦，我想我们以前没见过面。我叫简，我是这里的医生。

note: ~ Response to NPC dialogue
en: Nice to meet you too, Jane.
zh: 很高兴见到你，简。

note: ~ Response to NPC dialogue
en: Hi, Jane.  Got a minute?
zh: 嗨，简。有空吗？

note: ~ NPC dialogue line
en: Always nice to meet a fellow outsider.  How can I help you?
zh: 能见到个外乡人总是那么美好。我能帮你什么忙吗？

note: ~ NPC dialogue line
en: Sure, I don't see why not.  I've gotta keep my mind off stuff anyway.
zh: 当然，没什么不行的。反正我现在也得找些能消耗精力的事干。

note: ~ NPC dialogue line
en: I'm doing somewhat well, thanks to my occupation.  The other joinees, well, they're barely scraping by.  It's been tense, and I'm not seeing it change for the better.
zh: 由于我的职业，我过的还算可以。其他教友，额，他们只是勉强糊口而已。气氛一直很紧张，而我也看不出情况有好转的迹象。

note: ~ NPC dialogue line
en: I was a physician, one of the more unfortunate people who didn't call in sick during the riots.  I remember it all so clearly, the cuts, bruises, deep bites, then those oily black eyes, caustic yellow blood, spastic fungal growths… it was <swear> gnarly.  Then things descended into all-new levels of fucked up, and some of my coworkers were preparing to just get the hell out.  I followed them.
zh: 我曾经是一名医生，属于是暴乱期间没能请上病假的倒霉蛋中的一员。我记得很清楚，伤口、瘀伤、深深的咬伤，然后是那些油乎乎的黑眼睛、腐蚀性的黄血、痉挛的真菌生长……太<swear>可怕了。然后事情进展到了一种全新的混乱水平，我的一些同事已经做好了赶紧开溜的准备，我也跟着他们一起溜了。

note: ~ Response to NPC dialogue
en: Were you evaced'?
zh: 你们被疏散了？

note: ~ NPC dialogue line
en: No, not by the government.
zh: 不，不关政府的事。

note: ~ NPC dialogue line
en: No, not really.  I came here after I was split from my friends by a horde of <zombies>.  They let me in after I gave away some food I found.  The church distrusts my profession; I get by helping Kostas.
zh: 不，算不上好。我是在一群<zombies>把我和朋友分开后才来到这里的。在我捐出了一些我找到的食物后，我得以进来。教会不信任我的职业；我是靠帮科斯塔斯打下手才勉强活下来的。

note: ~ NPC dialogue line
en: I really don't, actually.  Even my help is thankless here.  Bandaging cuts, setting bones, disinfecting wounds; who needs all that when they can pray anything away?
zh: 实话说，我真不需要。即使在这里我干的也是吃力不讨好的活。包扎伤口、固定骨骼、消毒伤口；当他们可以祈祷解决一切问题的时候，谁还需要这些呢？

note: ~ Response to NPC dialogue
en: Do you have any work available?
zh: 你这里有什么需要我做的吗？

note: ~ Response to NPC dialogue
en: Would you like to buy any supplies?
zh: 你想买些医疗用品吗？

note: ~ NPC dialogue line
en: I do what I can, but he's mostly beyond my skillset.  Coke's a <swear> <name_b>, really messes a person up.  Arturo was on it for several years before he tried to get help, now he has auditory hallucinations; hears voices from nowhere.  Traumatic experiences have a harsher effect on recovering addicts, but <the_cataclysm> is worse than anything we've gone through before.
zh: 我尽我所能，但他已经远远超出了我的能力范围。快克是一种<swear><name_b>，真的能毁掉一个人。阿图罗在求医之前，已经吸了好几年，现在甚至出现了幻听；凭空听见各种声音。创伤经历对脱瘾者的影响更严重，而<the_cataclysm>比我们之前经历的任何事情都要糟糕。

note: ~ NPC dialogue line
en: Thorazine would go us a long way, but Arturo's having trouble getting it.  They think he's the key and that my help would obstruct him.  Regardless, there's just so much anti-medical sentiment here that I've given up on prescribing anything.
zh: 冬眠灵可以管上一阵子，但阿图罗很难找到这种药。他们认为他是关键人物，而我的治疗会阻碍他。无论如何，这里有太多的反医情绪，以至于我已经不敢开处方了。

note: ~ Response to NPC dialogue
en: What about Kostas?  The Church seems to trust him.
zh: 科斯塔斯呢？教会似乎很信任他。

note: ~ NPC dialogue line
en: He's an alright physician, but the Church massively overrates him.  They think his 'natural medicine' can cure anything, like he's a magic medicine man.  God created everything, so what on Earth isn't natural?!
zh: 他是个不错的医生，但教会对他评价过高了。他们认为他的"纯天然药物"可以治愈任何东西，仿佛他是个魔法药师一样。既然上帝创造了一切，那么地球上有什么不是天然的呢？！

note: ~ Response to NPC dialogue
en: How do you feel about him personally?
zh: 你觉得他这个人怎么样？

note: ~ NPC dialogue line
en: Personally, I like him.  We've worked together for a few cases, but most people refuse to let me work; they only want to see him.
zh: 就我个人而言，我喜欢他。我们一起工作过几次，但大多数人拒绝让我看病；他们只想见他。

note: ~ NPC dialogue line
en: Sure, I've got some supplies on hand, just give me a minute and you'll be right as rain.  It'll cost three icons.
zh: 当然，我手头正好有一些药，给我一分钟，你会没事的。只要三个圣像。

note: ~ Response to NPC dialogue
en: I can pay for quality work.  Here it is.
zh: 我付得起好的医疗服务。给你。

note: ~ Response to NPC dialogue
en: I've changed my mind.  Let's talk about something else.
zh: 我改变主意了，我们谈点别的吧。

note: ~ NPC dialogue line
en: I'm up for it, Arturo's got enough medicine for two-and-half months.  It's thankless work around here, so let's blow this joint.
zh: 我准备好了，阿图罗的药够吃上两个半月了。在这算是吃力不讨好的活，所以让我们赶紧离开这里吧。

note: ~ NPC dialogue line
en: I'd like to leave, but I've got to take care of Arturo.  He's always low or nearly out of antipsychotics, so I do what I can.
zh: 我想离开，但我得照顾阿图罗。他用的抗精神病药剩不多了，要么就是几乎没有，所以我得尽我所能。

note: ~ Response to NPC dialogue
en: Alright.  Wanna chat?
zh: 好吧，能聊聊不？

note: ~ NPC dialogue line
en: I could always use more bandages, disinfectant, and the like.  What do you have?
zh: 我总是需要更多的绷带、消毒液之类的。你有些什么？

note: ~ Response to NPC dialogue
en: I don't have anything right now.  Lets talk about something else.
zh: 我现在什么都没有，我们谈点别的吧。

note: ~ Response to NPC dialogue
en: I don't have anything right now.  I'll come back with something later.
zh: 我现在什么都没有。我以后再带些来。

note: ~ Response to NPC dialogue
en: I have <topic_item>.
zh: 我有<topic_item>。

note: ~ Response to NPC dialogue
en: What's your take on the situation here?
zh: 你对这里的情况还有什么看法？

note: ~ Response to NPC dialogue
en: What are your parents like?
zh: 你的父母怎么样了？

note: ~ Response to NPC dialogue
en: What are your plans after <the_cataclysm>?
zh: 你在<the_cataclysm>之后有什么打算吗？

note: ~ Response to NPC dialogue
en: Were could I find work around here?
zh: 我能在这里找到活干吗？

note: ~ NPC dialogue line
en: Hey, look who's back.
zh: 嗨，看看谁回来了。

note: ~ NPC dialogue line
en: Hey again.
zh: 嘿，又来了。

note: ~ NPC dialogue line
en: Hey again <u_name>.
zh: 嗨，又见面了，<u_name>。

note: ~ NPC dialogue line
en: Oh, hey, it's you again.
zh: 哦，嗨，又是你。

note: ~ NPC dialogue line
en: Oh, uh… you look new.  Didn't think we'd see new people here.  Hey.
zh: 哦，呃……你看起来是个新人。没想到我们能在这里看到新面孔。嘿。

note: ~ Response to NPC dialogue
en: I'm just a traveler, kid.  I won't be staying here for long.
zh: 我只是个路人，孩子。我不会在这里呆太久。

note: ~ Response to NPC dialogue
en: I'm not exactly new here, kid.
zh: 我算不上新人了，孩子。

note: ~ Response to NPC dialogue
en: Hey, Jerry.  What's up?
zh: 嗨，杰里。怎么了？

note: ~ Response to NPC dialogue
en: Hey, kid.  I can't stay to talk.
zh: 嗨，孩子。我不能留下来聊天。

note: ~ NPC dialogue line
en: I have a name, you know.  It's Jeremiah, but people just call me Jerry.
zh: 我有名字的，知道吗。我叫耶利米，但大伙都叫我杰里。

note: ~ Response to NPC dialogue
en: Sorry, Jerry.  What's up?
zh: 抱歉，杰里。怎么了？

note: ~ Response to NPC dialogue
en: Sorry, Jeremiah.  I'll be on my way.
zh: 抱歉，耶利米。我该走了。

note: ~ NPC dialogue line
en: I thought asking about each other's emotions went out of style after <the_cataclysm>.  Uhm, okay then.  I'm fine, I guess.
zh: 我本认为见面询问对方的情绪在<the_cataclysm>之后就已经过时了。嗯，好吧。我想我还行吧。

note: ~ Response to NPC dialogue
en: I noticed you're holding a D&D handbook.  Do you play much?
zh: 我注意到你随身带着一本D&D手册。你经常玩吗？

note: ~ Response to NPC dialogue
en: I've convinced Kostas to take you on.
zh: 我已经说服科斯塔斯教你了。

note: ~ NPC dialogue line
en: My take?  You already know how things are.  People are dead, my friends are dead, so yeah.  At least there's no school, the adults just love reminding me that.  You know what?  I kinda miss school.
zh: 我的看法？你已经知道情况如何了。人们都死了，我的朋友也死了，就是这样。至少没有学校了，大人们总喜欢提醒我这一点。但其实我有点怀念校园了。

note: ~ NPC dialogue line
en: I was in high school, like anyone else my age.  Then out of nowhere, my mom pulled me out of school to "save me".  I got packed into a bus with my parents and their old-timey friends.  We've been stuck here ever since.  Actually, it's not all that bad.  I'm studying to be a herbalist like Kostas, which is cool I guess.
zh: 我是个高中生，和其他同龄人一样。然后，我妈妈突然把我从学校拖出来"救我"。我和父母以及他们的老朋友一同挤进了一辆大巴。从那以后，我们就一直被困在这里。实话说，情况也没那么糟。我正在学习成为像科斯塔斯这样的草药师，我想这很酷。

note: ~ Response to NPC dialogue
en: Tell me about your parents.
zh: 跟我说说你的父母吧。

note: ~ NPC dialogue line
en: Yeah, I play.  I ran a campaign for a while with some of my friends, we'd play after school.  I don't know where they are now, though.  Do you wanna play some?
zh: 是的，我玩。我以前一直和我的一些朋友跑团，在我们放学后。不过我不知道他们现在在哪里。你也想玩一局吗？

note: ~ Response to NPC dialogue
en: Sure, I'm up for it.
zh: 当然，我准备好了。

note: ~ Response to NPC dialogue
en: No thanks, I'd better get going.
zh: 不，谢谢。我得走了。

note: ~ NPC dialogue line
en: &Jeremiah leans his head towards your ear, speaking in a low whisper.  "To be honest with you, I don't like my mom at all.  She's like a <swear> helicopter, always telling me what to do, where to go, who I can be with.  She never thinks of me as an individual, only some idea of who she thinks I am.  My dad's alright, he's the chef around here."
zh: &耶利米把头靠在你的耳边，悄悄说道："老实说，我一点都不喜欢我妈。她就像一架<swear>直升机，总是告诉我该做什么，去哪里，可以和谁在一起。她从不把我当成一个独立的人，只是她想要的样子。我爸还好，他是这的厨师。"

note: ~ Response to NPC dialogue
en: I'll be on my way.
zh: 我这就出发。

note: ~ NPC dialogue line
en: I don't know, exactly.  I think I'll stay here and do what I can for the community.
zh: 确切地说我也不知道。但我想我会留在这里，为社区尽一份力。

note: ~ NPC dialogue line
en: I'd like to study herbology with Kostas, it seems like a useful skill these days.  I do feel bad for Jane though, she's a skilled doctor and nobody here cares, they all just think any illness can be prayed away.
zh: 我想和科斯塔斯一起学习草药学，这似乎是一项有用的技能。不过，我确实为简感到难过，她是一名资深医生，但这里没有人关心，他们都认为任何疾病都可以通过祈祷来消除。

note: ~ Response to NPC dialogue
en: When do you plan on starting that apprenticeship?
zh: 你打算什么时候开始当学徒？

note: ~ NPC dialogue line
en: Well…  Kostas is a bit unsure about teaching me, for some reason.  If you could change his mind, I'd pay you some "icons", what we've started using for money around here.
zh: 嗯……科斯塔斯有点不太想教我。如果你能改变他的想法，我会付给你一些"圣像"，我们已经开始用它当货币了。

note: ~ Response to NPC dialogue
en: No thanks.  Let's talk about something else.
zh: 不，谢谢。我们谈点其他的事情吧。

note: ~ Response to NPC dialogue
en: I'll see what I can do for you.
zh: 我看看我能为你做些什么。

note: ~ NPC dialogue line
en: That's great!  Thanks <name_g>, here's the money.
zh: 干得不错！谢谢<name_g>，这是给你的钱。

note: #-#-#-#-#  cataclysm-dda_0.H-1_zh_CN.po (cataclysm-dda 0.H)  #-#-#-#-# ~ Response to NPC dialogue
en: You're welcome.
zh: 不客气。

note: ~ NPC dialogue line
en: Darryl should have something for you to do if you like gardening, Jane could use some medical supplies, too.  If you like to be bossed around, Helena probably has a few things that need doing.  I'd just ask around, really.
zh: 如果你喜欢园艺，达里尔可以给点事你做，简也需要一些医疗用品。如果你喜欢被人摆布，海伦娜可能有一些事情需要做。我只是四处听说到的，真的。

note: ~ Response to NPC dialogue
en: Is there anything you need?
zh: 你还需要什么吗？

note: ~ Response to NPC dialogue
en: What are the advantages of being a dorm leader?
zh: 当个舍监有什么好处？

note: ~ Response to NPC dialogue
en: Why did you join the Church?
zh: 你为什么加入教会？

note: ~ NPC dialogue line
en: Hey…  I'm Julian, the guy in charge of this room.  Are you… planning on sticking around or somethin'?
zh: 嘿……我是朱利安，目前是这个房间的负责人。你是……打算留下来还是怎么的？

note: ~ NPC dialogue line
en: Hey, <name_g>.
zh: 嘿，<name_g>。

note: ~ NPC dialogue line
en: Good to see you again <u_name>.
zh: 很高兴再次见到你，<u_name>。

note: ~ NPC dialogue line
en: Hey, a new face.  I'm Julian, the guy in charge of this room.  You're planning on sticking around or somethin'?
zh: 嘿，一张新面孔。我叫朱利安，目前管着这个房间。你是打算留下还是怎么的？

note: ~ Response to NPC dialogue
en: Nice to meet you, Julian.  I'm just passing through.
zh: 很高兴见到你，朱利安。我只是路过。

note: ~ Response to NPC dialogue
en: Nice to meet you, Julian.  I'm seeking asylum.
zh: 很高兴见到你，朱利安。我正在寻找避难所。

note: ~ Response to NPC dialogue
en: I'm a joinee actually.  Nice to meet you.
zh: 其实我已经是教友了。很高兴认识你。

note: ~ Response to NPC dialogue
en: Hey, good to see you again.
zh: 嘿，很高兴又见到你了。

note: ~ Response to NPC dialogue
en: Hello, Julian.  I can't stay to talk.
zh: 嗨，朱利安。我不能留下来聊天。

note: ~ NPC dialogue line
en: If you have complaints, please don't tell anyone.
zh: 如果你有抱怨，请不要告诉任何人。

note: ~ NPC dialogue line
en: You're still staying here, joinee?
zh: 你怎么还在这里，教友？

note: ~ NPC dialogue line
en: Need anything, joinee?
zh: 需要什么吗，教友？

note: ~ NPC dialogue line
en: Need anything?
zh: 需要什么吗？

note: ~ NPC dialogue line
en: Go on…
zh: 继续……

note: ~ NPC dialogue line
en: You sure?  I mean, you've been traveling for a long time, haven't you?  Alright, it's your decision.  Let me know when you changed your mind.
zh: 你确定吗？我是说，你已经旅行了很长时间了，不是吗？好吧，这是你的决定。当你改变主意时告诉我。

note: ~ NPC dialogue line
en: Aight, here are the rules: don't commit sins, don't litter, and try not to die.  Have some mutual respect, capiche?
zh: 好吧，这里有份守则：别犯罪，别扔垃圾，尽量别死。相互尊重点，行不？

note: ~ NPC dialogue line
en: Listen, I have some bad news.  I don't personally have anything against you, but many of the people here are very… discriminatory against those who look like you.  I hate to say it, but I'll have to turn you away.  I'm sorry.
zh: 听着，我有个坏消息。我个人并没有反对你的意思，但这里的许多人非常……歧视那些看起来像你这样的人。我不想这么说，但我不得不拒绝你。对不起。

note: ~ Response to NPC dialogue
en: Alright, let's talk about something else.
zh: 好吧，我们聊点别的吧。

note: ~ Response to NPC dialogue
en: I get the picture, screw this.
zh: 我都懂，去他妈的。

note: ~ NPC dialogue line
en: Your name is now on the books.  Here's your blanket, joinee.  Those two beds next to the window, you can choose one of them.  It's safe, don't worry.  I'm armed.  By the way, if you're hungry you can go bug Simon for a meal, up to one in a day.
zh: 你的名字现在列在名册里了。这是你的毯子，教友。窗户旁边的那两张床，你可以选一张。这里很安全，不用担心。我有武器。顺便说一下，如果你饿了，你可以去找西蒙吃顿饭，一天最多吃一顿。

note: ~ Response to NPC dialogue
en: Thank you.  See you around, Julian.
zh: 谢谢你。回见，朱利安。

note: ~ NPC dialogue line
en: &Julian suddenly appears disturbed, and looks away from you for a moment.  "It's a long story, and not an interesting one at that.  I was a cop before.  You must've heard about those riots and all that.  I'm glad we all managed to make it out alive."
zh: &朱利安突然显得很不安，眼神避开你了一小会儿："那是个很长的故事，一点也不有趣。我以前是一名警察。你一定听说过那场暴乱和之后的事情。我很高兴我们都成功地活了下来。"

note: ~ Response to NPC dialogue
en: How did you make it out?
zh: 你怎么活下来的？

note: ~ NPC dialogue line
en: Well, I might as well be honest with you.  I ran mostly, ran like the devil was chasin' me.  I was at one of the police stations in town, when we were called out to handle a violent mob on the loose.  When we got there, the people were crazy, smashing and killing everything in their way.  They had these bloodshot eyes and a weird goo in their mouths.  We pulled out all the stops to handle them.  When tear gas wouldn't work, the chief told us to draw guns and kill them all.  We did…  There was so much blood…  That maneuver killed a lot of them, but not all.  One snuck up behind a lady who worked with us, tore a whole section of her spine out.  She never even had time to scream, just slumped over the cruiser door…  So I jumped post and ran, never looked back.  God, I can still hear the cries…
zh: 好吧，我想和你实话实说也无妨。我大多数时间都在逃跑，就像魔鬼在追着我一样。当时我在镇上的一个警察局，我们接到通知去管控一群暴民。当我们到达那里时，人们都疯了，用各种方式粉碎和杀害一切。他们双眼布满血丝，嘴里有种奇怪的粘液。我们用尽一切办法来对付他们。当催泪瓦斯不起作用时，警长告诉我们拔枪，把他们全部杀死。我们做到了……留了太多的血……那次行动杀死了很多人，但不是所有人。有一只偷偷溜到一位和我们一起工作的女士身后，把她的脊柱撕了一大截下来。她甚至连尖叫的时间都没有，就那样瘫倒在警车门上……所以我跳船逃走了，再也没回过头。天啊，我仿佛还能听到那种惨叫声……

note: ~ Response to NPC dialogue
en: I'm sorry for your loss.  Maybe we should change the subject.
zh: 我为你的损失感到难过。也许我们该换个话题。

note: ~ Response to NPC dialogue
en: I'm sorry for your loss.  I gotta go.
zh: 请节哀。我得走了。

note: ~ NPC dialogue line
en: Advantages?  All I do is work!
zh: 好处？我手头只有做不完的活！

note: ~ Response to NPC dialogue
en: Anything I can do to help you out?
zh: 我能帮你什么忙吗？

note: ~ Response to NPC dialogue
en: Yeah, it must be exhausting.  Well, bye.
zh: 是的，一定很累。好吧，再见。

note: ~ NPC dialogue line
en: It's been a struggle, trying to keep this bunch together.  Oh things could be better here, of course.  It could always be, but sometimes we don't even realize how good we have it here.
zh: 这是份吃力不讨好的活，试图让这群人团结在一起。当然，情况本可以更好。人总是这样，但有时我们甚至没有意识到现状有多好。

note: ~ NPC dialogue line
en: When I was younger, I used to go to church with my family.  When I started growing up, I saw all this evil around me, people hating and persecuting others, despite the teachings of Jesus; I just stopped going one day, decided to make my own way.  I joined the NECC a few years back to rekindle my relationship with God, get back to who I was.
zh: 当我年轻的时候，我经常和家人一起去教堂。当我开始长大的时候，我看到了我周围的一切邪恶，人们憎恨和迫害他人，无视耶稣的教导；我只是在某一天停了下来，决定走自己的路。几年前，我加入了新英格兰教会，重新唤醒了我与主的联结，寻回自我。

note: ~ NPC dialogue line
en: I'd rather not talk about it.
zh: 我不想谈这件事情。

note: ~ Response to NPC dialogue
en: Yeah, I can understand.  See ya later.
zh: 是的，我能理解。再见。

note: ~ Response to NPC dialogue
en: Can you tell me about Arturo?
zh: 能和我说说关于阿图罗的事情吗？

note: ~ Response to NPC dialogue
en: Can you tell me about Corrie?
zh: 能和我说说关于科里的事情吗？

note: ~ Response to NPC dialogue
en: Can you tell me about Jane?
zh: 能和我说说关于简的事情吗？

note: ~ Response to NPC dialogue
en: Can you tell me about Sonia?
zh: 能和我说说关于索尼娅的事情吗？

note: ~ Response to NPC dialogue
en: Can you tell me about Zachary?
zh: 能和我说说关于扎卡里的事情吗？

note: ~ Response to NPC dialogue
en: Can you tell me about Simon?
zh: 能和我说说关于西蒙的事情吗？

note: ~ Response to NPC dialogue
en: Can you tell me about Jeremiah?
zh: 能和我说说关于耶利米的事情吗？

note: ~ Response to NPC dialogue
en: What did you do before <the_cataclysm>?
zh: 你在<the_cataclysm>之前是做什么的？

note: ~ Response to NPC dialogue
en: You don't seem to like the joinees very much.  Why is that?
zh: 你似乎不太喜欢新入会者。为什么？

note: ~ Response to NPC dialogue
en: Do you know where I could find some work?
zh: 你知道我在哪能找到活干吗？

note: ~ NPC dialogue line
en: Oh well, yet another sinner.  Don't talk to me.
zh: 哦，好吧，又一个罪人。别跟我说话。

note: ~ NPC dialogue line
en: <u_name>, bless you.
zh: <u_name>，祝福你。

note: ~ NPC dialogue line
en: Oh well, yet another survivor.  Welcome to our group, I'm Katherine.
zh: 哦，好吧，又是一个幸存者。欢迎来到我们这个小团体，我叫凯瑟琳。

note: ~ Response to NPC dialogue
en: Hi, Katherine.  How's it going?
zh: 嗨，凯瑟琳。近况如何？

note: ~ Response to NPC dialogue
en: Nice to meet you, Katherine.
zh: 很高兴见到你，凯瑟琳。

note: ~ Response to NPC dialogue
en: Alright, fuck you then.
zh: 好吧，操你妈的。

note: ~ NPC dialogue line
en: It's always a pleasure.  How may I help you?
zh: 总是很高兴见到新人。我能为你做什么？

note: ~ Response to NPC dialogue
en: I just had some questions.
zh: 我只是有些问题。

note: ~ NPC dialogue line
en: We have many things to pray for, I'm afraid.
zh: 恐怕我们有很多事要祈祷。

note: ~ NPC dialogue line
en: I understand.  I don't have the answers you are looking for, I'm afraid.
zh: 我理解。恐怕我没有你想要的答案。

note: ~ Response to NPC dialogue
en: I'll be on my way then.
zh: 那我还是走吧。

note: ~ NPC dialogue line
en: Our prayers were heard.  We knew the day was coming, so we prepared.  Our community stockpiled months' worth of canned goods, well enough until the chaos ends.  With the food we have left, we could live peacefully, but we foolishly didn't take extra people into consideration.  With so much at risk, I don't think we can afford more people.  Though I'm not the one who makes the decisions here, and it's probably for the better.
zh: 我们的祈祷受了回应。我们知道末日即将到来，所以我们做好了准备。我们社区囤积了几个月的罐头食品，直到混乱结束。有了剩下的食物，我们本可以平静地生活，但我们愚蠢地没有考虑到额外增加的人口。现在处境已经很危险，我觉得我们负担不起更多的人。虽然我不是在这里能做主的人，但这种决定可能会更好。

note: ~ Response to NPC dialogue
en: Can you can take in joinees once there's a vacancy?
zh: 一旦出现了空缺，你能接受新教友加入吗？

note: ~ NPC dialogue line
en: I worked for the Church, organized charities and filed paperwork.  That's how I met the Founder.  I did so much for everyone, yet they never noticed…
zh: 我为教会工作，组织慈善机构并负责文书。我就是这样认识创始人的。我为每个人做了很多，但他们从来没有注意到……

note: ~ NPC dialogue line
en: You're right, I don't.  They should've come when they had the chance.  Now that our Ark has sailed, they want to jump aboard.  Such is the way of sinners, I suppose.
zh: 你说得对，我不太喜欢。他们本就应该一有机会就加入。而现在我们的方舟已经启航，他们却想跳上船。我想这就是罪人的行为。

note: ~ NPC dialogue line
en: If there's a vacancy.  Even then, there's the decision of which joinee to include.  Those people don't share or respect the same values as we do.  None of them are promising candidates.
zh: 只在有空缺的情况下。即使如此，也要决定哪一个入会者能加入。这些人没有分享或尊重与我们一样的价值观，他们都算不上有希望的候选人。

note: ~ NPC dialogue line
en: Jesus warned us about false prophets.
zh: 耶稣警告我们要提防假先知。

note: ~ NPC dialogue line
en: She knows this and that about electronics.  The generator we have here was made by her.  Nice to have one here, even though there's not much use for it yet.
zh: 她对电子产品了如指掌。我们这里的发电机是她造的。能弄一台在这里肯定不错，虽然它目前还没有多大用处。

note: ~ NPC dialogue line
en: I hear she knows this and that about electronics.    She keeps herself occupied by doing menial tasks around the camp, looking for payment.
zh: 我听说她对电子产品了如指掌。她一直忙着在营地四周做些杂活，寻找报酬。

note: ~ NPC dialogue line
en: There's not an illness God can't cure.  Yet, by fate, we were given a doctor.  She's now taking care of Arturo, that poor thing.  Oh well, who am I to question God's ways?
zh: 没有上帝无法治愈的疾病。然而，命运却给我们送来了一个医生。她现在在照顾阿图罗，那个可怜的家伙。哦，我又怎敢质疑上帝的意志？

note: ~ NPC dialogue line
en: She occasionally plays her guitar in the hall, and she's quite good at it.  Unsurprisingly, she doesn't know any hymns.  Wouldn't let her near my son.
zh: 她偶尔会在大厅里弹吉他，而且弹得很好。毫不意外，她不会唱赞美诗。不会让她靠近我儿子的。

note: ~ NPC dialogue line
en: My dear, sweet husband.  He worked as a cook for one of the homeless shelters, that's how we met.  He's always liked to try new things.  He should be in the dining hall, if you want to see him.
zh: 我亲爱的，亲爱的丈夫。他之前在一家流浪者收容所当厨师，我们就是这样认识的。他总是喜欢尝试新事物。如果你想见他，他应该在餐厅。

note: ~ NPC dialogue line
en: He's my son, such a wonderful boy.  He's always been the light in my life, and I've tried to teach him well.  We've been a bit distant as of late, but I'm sure he'll come around.
zh: 他是我儿子，真是个好孩子。他一直是我生命中的光，我一直在努力教他。我们最近有点疏远，但我相信他会回心转意的。

note: ~ NPC dialogue line
en: He can keep his distance with his smug nothingness.  At least he's a bit more useful than some of the others.  He helped Corrie make that generator.
zh: 他可以保持与他那自以为是的虚无的距离。至少他比其他人有用一点。他帮助科里造了那台发电机。

note: ~ NPC dialogue line
en: I'm not planning to communicate with him, that's for certain.  He can keep his distance with his smug nothingness.  At least he knows how to cut lumber.
zh: 我不打算和他交流，这是肯定的。他可以保持与他那自以为是的虚无的距离。至少他知道如何伐木。

note: ~ NPC dialogue line
en: If you're here for an exciting story, you're talking with the wrong person.  Ever since I was born I've lived very modestly.  Did I regret it?  No, it will all be worth it in the end…
zh: 如果你来这里是为了一个激动人心的故事，那你可找错人了。自从我出生以来，我就过着朴实无华的生活。我后悔了吗？不，这一切最终都是值得的……

note: ~ Response to NPC dialogue
en: Tell me about the community.
zh: 和我说说这个社区吧。

note: ~ Response to NPC dialogue
en: Tell me about your family.
zh: 和我说说你的家庭情况。

note: ~ NPC dialogue line
en: I've been a member of the New England Church Community for a quarter of a century, took part in each and every sermon and gathering they held even while I was carrying my boy Jeremiah.  Not to mention the countless times we visited those filthy homeless shelters and prisons filled with sinners.  I even met the Founder himself.  I can confidently say I'm more worthy to be here than those impostors who leech on us at this camp.
zh: 我成为新英格兰教会社区的一员的时间已经接近四分之一个世纪了，参加了他们举行的每一场布道和聚会，甚至在我怀着我的儿子耶利米的时候。更不用说我们无数次参观那些肮脏的流浪者收容所和充满罪人的监狱了。我甚至见过创始人本人。我可以自信地说，我比那些在这个营地里依赖我们的冒名顶替者更有资格呆在这里。

note: ~ Response to NPC dialogue
en: The Founder?
zh: 创始人？

note: ~ NPC dialogue line
en: I'm sure you've met my husband, Simon.  He was also a volunteer at a homeless shelter, working as a cook.  We were brought together by the hands of fate as some would say.  We have a son together, Jeremiah, the light in my life.  Such a creative and well-behaved boy, I just wish we could find an appropriate woman for him.
zh: 我肯定你已经见过我丈夫西蒙了。他也是流浪者收容所的志愿者，当厨师。正如有些人所说，是命运之手让我们相会的。我们有一个儿子，耶利米，我生命中的光。那么一个富有创造力又举止得体的男孩，我真希望我们能为他找到一位合适的女士。

note: ~ NPC dialogue line
en: He was quite reserved when I met him, seemed distant in his thoughts.  Theresa has the answers you are looking for.
zh: 我第一次见到他时，他还很矜持，沉浸在自己的思索之中。特蕾莎有你想要的答案。

note: ~ Response to NPC dialogue
en: I'll talk to her then.
zh: 好吧，我会去跟她谈谈。

note: ~ Response to NPC dialogue
en: I have the pine needles you asked me for.
zh: 我找到了你要的松针。

note: ~ Player message in an effect
en: You learn how to craft pine tea.
zh: 您将学习如何制作松针茶。

note: ~ Response to NPC dialogue
en: What do you do around here?
zh: 你在这里干什么？

note: ~ NPC dialogue line
en: A sin against God, did you know that's what you are?  Get away from me.
zh: 渎神的罪人，你难道不知道自己就是这样吗？离我远点。

note: ~ NPC dialogue line
en: <u_name>, how can I help you?
zh: <u_name>，我能怎么帮到你？

note: ~ NPC dialogue line
en: You must be new here, nice to meet you.  They call me Kostas, I'm the local herbalist.
zh: 你一定是新来的，很高兴认识你。他们叫我科斯塔斯，我是本地的草药师。

note: ~ Response to NPC dialogue
en: Nice to meet you too, Kostas.
zh: 很高兴见到你，科斯塔斯。

note: ~ Response to NPC dialogue
en: I heard Jeremiah wanted to learn a few things from you.
zh: 我听说耶利米想向你学些东西。

note: ~ Response to NPC dialogue
en: Hi, Kostas.  Care to trade?
zh: 嗨，科斯塔斯。想交易吗？

note: ~ Response to NPC dialogue
en: Hey Kostas, find something interesting lately?
zh: 嘿，科斯塔斯，最近找到啥有意思的玩意吗？

note: ~ Response to NPC dialogue
en: Hey, Kostas.  I can't stay to talk.
zh: 嗨，科斯塔斯。我不能留下来聊天。

note: ~ Response to NPC dialogue ~ NPC dialogue line
en: What the hell are you talking about?
zh: 你到底在说什么？

note: ~ Response to NPC dialogue
en: Alright then.
zh: 那么好吧。

note: ~ NPC dialogue line
en: I'm afraid I haven't gone out there for a while, maybe come back in <interval>.  These are all I have, care to take a look?
zh: 恐怕我有一段时间没出去了，也许过上<interval>再回来看看。我只剩下这些了，想要看一下吗？

note: ~ NPC dialogue line
en: Sorry these are all I have.  However I'll be back from my next run in <interval>.  Care to take a look in the meanwhile?
zh: 抱歉，我只有这些了。不过，我下次出去就在<interval>后。不介意顺便看看货吗？

note: ~ Response to NPC dialogue
en: Alright, I'll take a look.
zh: 好吧，我会看看的。

note: ~ Response to NPC dialogue
en: Alright, thanks for informing me. Bye!
zh: 好吧，谢谢你告诉我。再见！

note: ~ NPC dialogue line
en: What can I do for you, <name_g>?
zh: 我能帮你什么忙吗，<name_g>？

note: ~ Response to NPC dialogue
en: Are there any jobs I could do?
zh: 有什么我可以帮忙的？

note: ~ NPC dialogue line
en: My story?  I'm afraid it's not as gripping as the other tales around here.  My father was an herbalist, my grandfather was an herbalist and - as ancestral pressure would have it - I also became an herbalist.  I studied from the best teachers and, through the years, a generation's knowledge passed on to me.  I've spent a good portion of my life warning others of the fakery that is plastic medicine and helping them rediscover the forgotten beauty that lies in our surroundings.  I joined the New England Church Community to express my gratitude towards the benevolence of nature.  This is where it brought me.
zh: 我的故事？恐怕它不像这里的其他故事那样扣人心弦。我父亲是一名草药师，我爷爷是一名草药师，而我也成为了一名草药师。我师从最好的老师，经年累月，传授给我一代人的知识。我花了大部分时间来警告其他人当心那些塑料做的假药，并帮助他们重新发现周围被遗忘的美好事物。我加入了新英格兰教会社区，以感谢大自然的仁慈。而这它把我带到了这里。

note: ~ NPC dialogue line
en: It's been quiet and peaceful.  Nature is recovering, and so are we.  There's something bittersweet about <the_cataclysm>, isn't there?  Our species was on the path of destruction, but Mother Nature spared us.  A sign of mercy for a creature that did not deserve it.
zh: 这里安宁而平静。大自然正在复苏，我们也是。<the_cataclysm>有点苦乐参半，不是吗？我们这个物种正走在毁灭的道路上，但大自然宽恕了我们。这是对一个不配拥有它宽恕的生物的怜悯。

note: ~ NPC dialogue line
en: You must be new to herbalism, no?  In short, I scavenge the land for herbs to supply our humble community with medicine.  And that's just one part of my job.  Say, are you interested in buying campsite gear?  I came across an abandoned camp while foraging.  One can only wonder what happened to its poor inhabitants…
zh: 你对草药一定很陌生吧？简而言之，我在这片土地上寻找草药，为我们这个小社区提供药品。这只是我工作的一部分。比如说，你有兴趣购买露营装备吗？我在外出采集时发现了一个废弃营地。只能猜测它里面的可怜住户发生过些什么……

note: ~ Response to NPC dialogue
en: Care to share your knowledge about herbalism?
zh: 能教教我你的草药知识吗？

note: ~ NPC dialogue line
en: Foraging is about recognising the abundance that is around us all the time, not seeking out rare species.
zh: 采集重点要识别我们周围丰富的野生植物，而不是寻求稀有物种。

note: ~ NPC dialogue line
en: You'll need a good book to confidently identify edible and poisonous wild foods.  I'd recommend the book 'Autobiography of a Mountain Man' for detailed descriptions.
zh: 你需要一本好书才能有效识别可食用和有毒的野生植物。我推荐《山人自传》这本书，里面有详细描述。

note: ~ NPC dialogue line
en: Never eat any wild food without first being sure of its identity.  It only takes one mistake.
zh: 在没有完全辨别之前，切勿食用任何野生植物。只需一个错误就会酿成大祸。

note: ~ NPC dialogue line
en: The huge diversity of wild plants and fungi can be very daunting to the novice forager.  Don’t be too ambitious.  Try to enjoy the learning process without getting frustrated or taking risks around uncertain identifications.
zh: 野生植物和真菌繁杂的多样性可能会让采集新手望而却步。步子不要太大。尽量享受学习过程，不要感到沮丧，也不要在辨别不明时冒险。

note: ~ NPC dialogue line
en: I can tell you this: pine needles make the best tea.  Perhaps I'll make you one someday.
zh: 我可以告诉你：松针是最好的茶。也许有一天我会给你泡一壶。

note: ~ Response to NPC dialogue
en: Can I try your pine needle tea?
zh: 我可以尝尝你的松针茶吗？

note: ~ NPC dialogue line
en: Sure.  Bring me a dozen pine boughs and I'll boil you some.
zh: 当然可以。给我一打松枝，我给你煮一些。

note: ~ Response to NPC dialogue
en: I'll be back soon.
zh: 我很快就会回来。

note: ~ NPC dialogue line
en: This recipe is a gemstone of my family heritage.  Lucky for us that the most common evergreen tree in the U.S. is non-toxic.  Start by rinsing the needles, and separating any woody parts from them.  Then, cut the pine needles in half.  Add one bough's worth of chopped needles to a cup or mug and fill it with boiling water.  Let the needles steep for ten minutes, until they turn brownish and sink down to the bottom.  As a final step, you can strain the needles, but then you'd be wasting precious calories.  A drink like this is perfect for mid-winter colds.
zh: 这份配方是我家学传承的一颗宝石。幸运的是，北美最常见的常青树都是无毒的。首先漂洗松针，并剔除残留的木质部分。然后，把松针切成两半。在杯子或马克杯中加入一整根松枝的碎松针，并将其灌满沸水。让松针浸泡十分钟，直到它们变成褐色并沉入底部。最后一步，你可以滤掉松针，但这样你就浪费了宝贵的卡路里。像这样的热饮非常适合治疗冬季感冒。

note: ~ Response to NPC dialogue
en: Thank you.  See you around, Kostas.
zh: 谢谢你。回见，科斯塔斯。

note: ~ NPC dialogue line
en: Yeah, yeah…  I don't think he'd be a good fit for an herbalist.  He has a bad habit of wandering off someplace, could get him killed one of these days.
zh: 是的，是的……我认为他不适合做草药师。他有个坏习惯，总是爱四处闲逛，这在目前的情况下总有一天会害死他自己。

note: ~ Response to NPC dialogue
en: Jeremiah's a bright kid.  I'll just tell him to not wander as a stipulation.
zh: 耶利米是个聪明的孩子。我会把这个当作约定，让他不得四处闲逛。

note: ~ Response to NPC dialogue
en: I know him pretty well, I'm sure he'll learn as he goes along.
zh: 我很了解他，我相信他会随着时间的推移学会的。

note: ~ Response to NPC dialogue
en: If you don't take him under your wings, I'll rip them off for you.  Capiche?
zh: 如果你不把他收进你羽翼下，我会把它们都撕碎的。听明白了没？

note: ~ NPC dialogue line
en: Alright, you've convinced me.  I'll take Jeremiah on and show him the ropes.
zh: 好吧，你说服了我。我会教耶利米的，指点他一下。

note: ~ NPC dialogue line
en: No, I'm still certain about this.  Jeremiah just isn't a good fit.
zh: 不，我还是很确定。耶利米就是不太适合。

note: ~ Response to NPC dialogue
en: Alright.  See you around, Kostas.
zh: 好的。回见，科斯塔斯。

note: ~ NPC dialogue line
en: I'm talking about you and your filthy, unnatural appearance.  I don't like your kind, and neither does anyone else.  Go repent before the Lord for your many sins, if he'll even listen to you.
zh: 我说的是你和你肮脏、不自然的外表。我不喜欢你们这种人，其他人也不喜欢。愿主怜悯能聆听你的话，去主的面前为自己的诸多罪行改悔罢。

note: ~ Response to NPC dialogue
en: Fuck you, I'm blowing this joint.
zh: 去你妈的，老子不伺候了。

note: ~ Response to NPC dialogue
en: Is everyone treating you fairly?
zh: 大家对你还公平吗？

note: ~ NPC dialogue line
en: Ahh!  What the <swear> are you?  Get the <swear> away from me!
zh: 哎哎哎！你<swear>是怎么了啊？<swear>赶快滚远点！

note: ~ NPC dialogue line
en: Hey <name_g>!  Nice to see you again!
zh: 嗨，<name_g>！很高兴再次见到你！

note: ~ NPC dialogue line
en: Hey <u_name>!  Nice to see you again!
zh: 嘿，<u_name>！很高兴再次见到你！

note: ~ NPC dialogue line
en: I don't think I've met you before, have I?  I'm Maria Serrano, it's nice to see an new face.
zh: 我想我以前没见过你，是吗？我是玛丽亚·塞拉诺，很高兴看到一张新面孔。

note: ~ Response to NPC dialogue
en: It's a pleasure to meet you, Maria.
zh: 很高兴认识你，玛丽亚。

note: ~ Response to NPC dialogue
en: Hey Maria.  What's up?
zh: 嗨，玛丽亚。怎么了？

note: ~ Response to NPC dialogue
en: Hey Maria.  I can't stay to talk right now.
zh: 嗨，玛丽亚。我不能留下来聊天。

note: ~ Response to NPC dialogue
en: Alright, alright, chill the <swear> out, I'm leaving!
zh: 好了，好了，你<swear>冷静一点，我走就是了！

note: ~ Response to NPC dialogue
en: Could you sew something for me?
zh: 你能帮我缝一些东西吗？

note: ~ Response to NPC dialogue
en: How's my order going?
zh: 我的订单怎么样了？

note: ~ NPC dialogue line
en: I arrived a bit later than everyone else, I was at my studio when <the_cataclysm> came.  Had to dodge a big horde of <zombies> on my way out of town, totaled ny car, and hiked the rest of the way.
zh: 我比其他人晚到了些，<the_cataclysm>到来的时候我正在我的工作室里。在我出城的路上，我不得不躲开一大群<zombies>，撞坏了我的车，剩下的路都是徒步过来的。

note: ~ NPC dialogue line
en: I always wanted to be a fashion designer when I was young.  I used to have a set of dolls, and I'd make dresses for them out of spare cloth I could find.  I took up sewing in high school, and I was trying to get a job with Fashion Nova before <the_cataclysm> screwed that up.
zh: 我小时候一直想成为一名时装设计师。我以前有一套洋娃娃，我会用我能找到的多余布料为它们做衣服。我在高中时就开始学习缝纫，在<the_cataclysm>搞砸一切之前，我还想在Fashion Nova里找份工作。

note: ~ NPC dialogue line
en: Things are alright, could be better.  I've been mending clothes and sheets ever since I arrived, fixing this and that.  Theresa's been a big help in those regards, we've traded quilt patterns and designs quite a bit.
zh: 一切都很好，也许能更好。自从我来了以后，我就一直在补衣服和床单，补补这个，补补那个。特蕾莎在这方面帮了我大忙，我们互相交流了各种缝纫图样和款式。

note: ~ Response to NPC dialogue
en: Could you tell me about Theresa?
zh: 能和我说说关于特蕾莎的事情吗？

note: ~ NPC dialogue line
en: She's a kind old lady, does a lot of knitting.  She could probably make you something if you asked nicely.
zh: 她是一位善良的老太太，会编织很多东西。如果你好好问问，她可能会给你做点什么。

note: ~ NPC dialogue line
en: Yeah, they are.  I just wish my work was more appreciated.
zh: 是的，大家都很好。我只是希望我的工作能得到更多人的赞赏。

note: ~ NPC dialogue line
en: What'll ya have?
zh: 你想要什么？

note: ~ Response to NPC dialogue
en: I'll have a t-shirt.
zh: 我要一件T恤衫。

note: ~ Response to NPC dialogue
en: I'll have a pair of pants.
zh: 我要一条长裤。

note: ~ Response to NPC dialogue
en: I'll have a jacket.
zh: 我要一件夹克。

note: ~ Response to NPC dialogue
en: I'll have a dress.
zh: 我要一件连衣裙。

note: ~ Response to NPC dialogue
en: I'll have a duster.
zh: 我要一件防尘风衣。

note: ~ Response to NPC dialogue
en: I'll have a trench coat.
zh: 我要一件风衣。

note: ~ Response to NPC dialogue
en: I'll have a backpack.
zh: 我要一个背包。

note: ~ Response to NPC dialogue
en: I'll have a gambeson.
zh: 我要一件软铠。

note: ~ Response to NPC dialogue
en: What can you sew?
zh: 你都会缝些什么？

note: ~ Response to NPC dialogue
en: What's the price?
zh: 价钱是多少？

note: ~ NPC dialogue line
en: I've been busy lately, what did you ask for again?
zh: 我最近很忙，你之前订什么来着？

note: ~ Response to NPC dialogue
en: I ordered a t-shirt.
zh: 我订了一件T恤衫。

note: ~ Response to NPC dialogue
en: I ordered a pair of pants.
zh: 我订了一条长裤。

note: ~ Response to NPC dialogue
en: I ordered a jacket.
zh: 我订了一件夹克。

note: ~ Response to NPC dialogue
en: I ordered a dress.
zh: 我订了一件连衣裙。

note: ~ Response to NPC dialogue
en: I ordered a duster.
zh: 我订了一件防尘风衣。

note: ~ Response to NPC dialogue
en: I ordered a trench coat.
zh: 我订了一件风衣。

note: ~ Response to NPC dialogue
en: I ordered a backpack.
zh: 我订了一个背包。

note: ~ Response to NPC dialogue
en: I ordered a gambeson.
zh: 我订了一件软铠。

note: ~ Response to NPC dialogue
en: Nevermind.  Let's talk about something else.
zh: 算了，我们谈点其他事情吧。

note: ~ Response to NPC dialogue
en: Nevermind, I have to leave.
zh: 算了，我该走了。

note: ~ NPC dialogue line
en: I sure can!  For now, I can make t-shirts, pants, dresses, dusters, trench coats, backpacks, jackets, and a gambeson; if that's your thing.
zh: 我当然会！现在，我可以缝T恤、长裤、连衣裙、防尘风衣、风衣、背包、夹克和软铠；如果你喜欢的话。

note: ~ Response to NPC dialogue
en: Let's get to it.
zh: 开始动手做吧。

note: ~ NPC dialogue line
en: T-shirts, pants, jackets, and dresses are four icons.  Dusters, trench coats, and backpacks are six icons.  A gambeson is fifteen.
zh: T恤、长裤、夹克和连衣裙是四个圣像。防尘风衣、风衣和背包是六个圣像。软铠要十五个。

note: ~ NPC dialogue line
en: T-shirts, pants, jackets, and dresses take me two days.  Dusters, trench coats, and backpacks take four days, while a gambeson takes six days.
zh: T恤、长裤、夹克和连衣裙得花两天。防尘风衣、风衣和背包得花四天。软铠得六天。

note: ~ NPC dialogue line
en: Alright, I'll get to it.
zh: 好吧，我会开始做的。

note: ~ NPC dialogue line
en: Here it is, I hope you enjoy it.  If you want something else, just come to me.
zh: 给你，我希望你喜欢。如果你还想要别的，来找我就行。

note: ~ Response to NPC dialogue
en: I heard you were handy with computers.
zh: 我听说你很会用电脑。

note: ~ NPC dialogue line
en: You don't look too shabby, <u_name>.
zh: 你看起来挺有范啊，<u_name>。

note: ~ NPC dialogue line
en: I definitely haven't met you yet.  Nice to meet you, I'm Olwen.
zh: 我肯定还没见过你。很高兴认识你，我是奥尔文。

note: ~ Response to NPC dialogue
en: I'm just a traveler.
zh: 我只是一个旅行者。

note: ~ Response to NPC dialogue
en: Hi, Olwen.  What's up?
zh: 嗨，奥尔文。怎么了？

note: ~ Response to NPC dialogue
en: Hey, Olwen.  I can't stay to talk.
zh: 嗨，奥尔文。我不能留下来聊天。

note: ~ NPC dialogue line
en: You look somewhat interesting.  So, what's your story?
zh: 你看起来是个有意思的人。那么，你的故事是什么？

note: ~ Response to NPC dialogue
en: I'm just a curious traveler.
zh: 我只是一个好奇的旅行者。

note: ~ Response to NPC dialogue
en: I'm seeking asylum here.
zh: 我来这里寻求庇护。

note: ~ Response to NPC dialogue
en: I'd rather not say, I gotta go.
zh: 我不想说话，我得走了。

note: ~ NPC dialogue line
en: Not many travelers come through here these days.  There's not much left to wander too, besides a horde of <zombies>.
zh: 这些天来这里的旅行者并不多。除了<zombies>尸潮，剩下能四处游走的人也不多了。

note: ~ Response to NPC dialogue
en: Any old port in a storm, I guess.
zh: 我想暴风雨中，任何港口都是避难所。

note: ~ NPC dialogue line
en: Not many travelers come through here these days.  There's not much left to wander too, besides a horde of <zombies>.  The people here won't be too friendly with you either, so that sucks.
zh: 这些天来这里的旅行者并不多。除了<zombies>尸潮，剩下能四处游走的人也不多了。这里的人对你也不会太友好，所以很糟糕。

note: ~ Response to NPC dialogue
en: Sure does.
zh: 当然了。

note: ~ NPC dialogue line
en: I suppose a lot of us are these days, with all the nasty things wandering around.  I hope you like it here, might not be the most comfortable, but it'll do for me.
zh: 我想现在我们很多人都是这样，到处都是四处游荡的怪物。我希望你喜欢这里，也许不够舒适，但对我够用了。

note: ~ NPC dialogue line ~ Response to NPC dialogue
en: What's up?
zh: 怎么了？

note: ~ NPC dialogue line
en: They're alright, I suppose.  Helena's an asshole as usual, we're low on supplies, and all scared to go twenty feet outside the gate.
zh: 我想还算可以吧。海伦娜像往常一样是个混蛋，我们的补给不足，所有人都害怕走出大门外二十英尺(约6米)。

note: ~ NPC dialogue line
en: Not much too it, really.  I came here on that bus with everyone else when <the_cataclysm> happened to stroll by.  I've been servicing everyone's electronics since then.
zh: 真的没什么可以说的。我和其他人一起坐公交车来到这里，<the_cataclysm>碰巧发生。从那时起，我就一直在为大伙提供电子设备服务。

note: ~ Response to NPC dialogue
en: Could you tell me about your past?
zh: 你能告诉我你的过去吗？

note: ~ NPC dialogue line
en: Why not?  Oversharing is kind of my thing anyway.  Got any more interview questions?
zh: 为什么不呢？反正过度分享算是我的弱点。还有什么面试问题吗？

note: ~ NPC dialogue line
en: My dad's having a hard time letting go of the past.  Got any more interview questions?
zh: 我爸爸对过去发生的事情还是难以忘怀。还有什么面试问题吗？

note: ~ NPC dialogue line
en: Yeah, I got a master's in computer science from the University of Rhode Island.  Everyone around here comes to me when they want to keep their computers running.  Corrie works more with the hardware portion of these things; I'd recommend visiting her.
zh: 是的，我在罗得岛大学获得了计算机科学硕士学位。这里任何想要保持电脑正常运行的人都会来找我。科里更多负责硬件相关的部分；我建议你去找找她。

note: ~ Response to NPC dialogue
en: Could you teach me anything?
zh: 你能教我点东西吗？

note: ~ NPC dialogue line
en: Well, this is a really xenophobic bunch, and regard some of your, changes, as a curse brought on by God.  I'm cool with you though, not like some of these other <name_b>.  There are a few who wouldn't mind you, though.
zh: 好吧，这群排外的家伙可真是的，他们把你身上的改变视为上帝带来的诅咒。不过我对你到无所谓，不像其他的<name_b>。不过，也许还会有其他一些人不介意你。

note: ~ Response to NPC dialogue
en: In that case, I'd better get going.
zh: 如果是这样的话，那我得走了。

note: ~ Response to NPC dialogue
en: Let's talk about getting you those trophies.
zh: 我们谈谈那些狩猎战利品的事。

note: ~ Response to NPC dialogue
en: Why don't you hunt these trophies yourself?
zh: 你为什么不亲自去狩猎这些战利品？

note: ~ Response to NPC dialogue
en: Why didn't you hunt these trophies yourself?
zh: 你为什么不亲自去狩猎这些战利品？

note: ~ Response to NPC dialogue
en: Do you really need these trophies?
zh: 你真的需要这些狩猎战利品吗？

note: ~ NPC dialogue line
en: Get away from me, demon.  I shoot crazy sinners like you on a regular basis, and my rifle's right here.
zh: 离我远点，恶魔。我经常射杀像你这样的疯狂罪人，我的步枪可就在这里。

note: ~ NPC dialogue line
en: Praise the Lord, <name_g>.
zh: 感谢上帝，<name_g>。

note: ~ NPC dialogue line
en: Praise the Lord, <u_name>.
zh: 感谢上帝，<u_name>。

note: ~ NPC dialogue line
en: Greetings, <name_g><punc>  You okay?
zh: 你好，<name_g><punc>你还好吧？

note: ~ NPC dialogue line
en: Huh, so it was you over there.  It's always great to see a new face.  Name's Russell, Russell Connelly.
zh: 唔，原来是你在那边。看到一张新面孔总是很棒的。我叫拉塞尔，拉塞尔·康纳利。

note: ~ Response to NPC dialogue
en: Russell, hey?  Nice to meet you.
zh: 拉塞尔，是吗？很高兴见到你。

note: ~ Response to NPC dialogue
en: Hi, Russell.  Got a minute?
zh: 嗨，拉塞尔。有空吗？

note: ~ Response to NPC dialogue
en: Hey, Russell.  I can't stay to talk.
zh: 嗨，拉塞尔。我不能留下来聊天。

note: ~ Response to NPC dialogue
en: Chill out man, I'll leave you alone.
zh: 冷静点，我这就走。

note: ~ NPC dialogue line
en: It's not often that we see new folks around the remnants of the New England Community Church.  So, got any tales to share from the outside world?
zh: 这个新英格兰社区教会的残存周围很少有新面孔。那么，有什么外面的故事可以和我们分享吗？

note: ~ Response to NPC dialogue
en: I'm just a curious traveler.  What's up with you?
zh: 只是一个好奇的旅行者。你们情况如何？

note: ~ Response to NPC dialogue
en: I'm seeking asylum here.  What's up with you?
zh: 我来这里寻求庇护。你们情况如何？

note: ~ NPC dialogue line
en: Who cares what's up with me?  You're the new one here.  Let me put it another way: what have you seen out there?  I'm talking about the monsters that lurk deep in the woods.  Have you witnessed them with your very own eyes?
zh: 谁在乎我们怎么样了？你是新来的。让我换个说法：你在外面看到了什么？我说的是潜伏在森林深处的怪物。你亲眼目睹过吗？

note: ~ Response to NPC dialogue
en: I wouldn't be here if I saw one.  Why do you ask?
zh: 要是我看到过，我就不会在这里了。你为什么这么问？

note: ~ Response to NPC dialogue
en: I've seen too many things out there.  Why do you ask?
zh: 我在外面见过太多东西了。你为什么这么问？

note: ~ NPC dialogue line
en: I won't let you leave just yet.  You're the new one here, I have so much to ask.  Let me put it another way: what have you seen out there?  I'm talking about the monsters that lurk deep in the woods.  Have you witnessed them with your very own eyes?
zh: 我现在还不会让你离开。你是新来的，我有很多事要问。让我换个说法：你在外面看到了什么？我说的是潜伏在森林深处的怪物。你亲眼目睹过吗？

note: ~ Response to NPC dialogue
en: I've seen too much out there.  Why do you ask?
zh: 我在外面见过太多东西了。你为什么这么问？

note: ~ NPC dialogue line
en: Well, let's just say I'm interested in rare game.  I've heard stories, rumors and some tall tales about otherworldly beings out there in the wasteland.  That's where you come in.  I want to see the evidence, something physical I can collect as a trophy collection.  You seem to have experience, I was hoping you could help me.
zh: 好吧，不如说我对稀有的猎物感兴趣吧。我听过一些关于荒原上异界怪物的传说、谣言和一些荒诞的故事。而这也是你来的地方。我想看看证据，一些我可以收集作为战利品的实物。你似乎很有经验，我希望你能帮我。

note: ~ Response to NPC dialogue
en: Go and hunt them yourself.  You have a gun after all.
zh: 你可以自己去狩猎它们。毕竟你有枪。

note: ~ Response to NPC dialogue
en: I've got other things to deal with.  Do you really need these trophies?
zh: 我还有其他事情要处理。你真的需要这些狩猎战利品吗？

note: ~ Response to NPC dialogue
en: I can help.  Anyway, how are things?
zh: 我可以帮忙。话说回来，这里情况如何？

note: ~ Response to NPC dialogue
en: Find somebody else, dude.
zh: 去找别人吧，兄弟。

note: ~ NPC dialogue line
en: I've been better.  Having a hellish time keeping up with strange wildlife that suddenly want us dead… hey, let's forget the world while we're talking.  How's life treatin' ya?
zh: 我已经好多了。之前度过一段地狱般的时间，与那些突然想要杀死我们的奇怪野生动物近距离接触……嘿，我们在交谈时先忘了这个世界吧。你的生活怎么样？

note: ~ NPC dialogue line
en: Look, I'm just a regular God-fearing fella like you.  You gotta have something to keep your mind off stuff.  You'd get mad otherwise.  My passion happens to be collecting trophies.  I appreciate your help, by the way.
zh: 听着，我只是一个和你一样的虔诚信徒。你得找些东西让自己稍稍远离这些琐事。否则你会疯掉的。而我的爱好恰好是收集战利品。顺便说一下，我很感谢你的帮助。

note: ~ NPC dialogue line
en: Look, I'm just a regular God-fearing fella like you.  You gotta have something to keep your mind off stuff.  You'd get mad otherwise.  My passion happens to be collecting trophies.
zh: 听着，我只是一个和你一样的虔诚信徒。你得找些东西让自己稍稍远离这些琐事。否则你会疯掉的。而我的爱好恰好是收集战利品。

note: ~ Response to NPC dialogue
en: Your life, your escape mechanism…
zh: 你的生活，你的逃避机制……

note: ~ NPC dialogue line
en: Oh it's nothing new to me.  Livin' off the land, far from everyone - it's just what I'm adjusted to.  I've kept in touch with the church folks, and that was enough.  I had a loyal companion back home, Betsey, my rottweiler.  Things have been very different since she passed away, though.
zh: 噢，这对我来说并不是什么新鲜事。生活在远离人群的地方，这正是我早就适应了的。我一直与教会的人保持联系，这就够了。我曾经在家里有一个忠实的同伴，贝西，我的罗威纳犬。不过，自从她去世后，情况就大不相同了。

note: ~ Response to NPC dialogue
en: What do you do now?
zh: 你现在做什么？

note: ~ Response to NPC dialogue
en: Could you tell me more about Betsey?
zh: 能和我说说更多关于贝西的事吗？

note: ~ NPC dialogue line
en: I hunt with most of my time these days.  Whatever game I spot, I bag and donate.  Thing is, it's getting harder and harder.  Have you also noticed how corruption is slowly overtaking the natural wildlife in this God-given planet?  They think the flesh is just rotten.  No, it's mutated, become something else.
zh: 这些天我大部分时间都在打猎。无论我发现什么猎物，我都会干掉它，献给教会。然而情况却越来越难了。你是否也注意到，在这个上帝赐予的星球上，腐败正在慢慢征服野生动物？他们认为肉只是腐烂了。不，它变异了，变成了别的东西。

note: ~ NPC dialogue line
en: &Russel's expression becomes somber, and he briefly stares at the wall.  "She was my dog, had her for seventeen years.  We used to go duck-hunting, she'd swim out and get anything I shot.  She helped me track many a deer through the woods…   When <the_cataclysm> hit, she saved me from some <zombies> when we were skippin' town, but she died…  Then she came back, wasn't herself…  I had to put her down."
zh: &拉塞尔的表情变得阴沉，他盯着墙看了一会："她是我的狗，养了她十七年。我们过去常去猎鸭子，她会游出去，把我射杀的猎物叼回来。她帮我在树林里追踪过无数头鹿……当<the_cataclysm>到来时，我们在小镇上滑雪，她从一群<zombies>手中救下了我，但她也死了……然后她又复活了，不再是她自己……我不得不亲手杀了她。"

note: ~ Response to NPC dialogue
en: I'm sorry for your loss.  Let's change the subject.
zh: 我为你的损失感到难过。我们换个话题吧。

note: ~ Response to NPC dialogue
en: I'm sorry for your loss.  I'd better get going.
zh: 请节哀。我得走了。

note: ~ NPC dialogue line
en: I may be more skilled or better equipped but you, my friend, have something I don't: experience.  A good hunter never leaves his hunting ground.  I sure ain't gonna leave it!  Now you <name_g>, you know what it's REALLY like out there!
zh: 我可能更熟练或装备更好，但我的朋友，你有我没有的东西：经验。一个好猎人从不离开他的猎场。我肯定不会离开的！而现在你，<name_g>，你知道外面变成什么样子了！

note: ~ Response to NPC dialogue
en: I hate to break it to you, but I came here because I don't want to see the world.
zh: 我不得不打破你的幻想，但我来这里是因为我不再想看到这个世界。

note: ~ Response to NPC dialogue
en: I'm humbled by your words.  Well, bye.
zh: 您谬赞了。好吧，再见。

note: ~ NPC dialogue line
en: And I hate to break it to you, but my point still stands.
zh: 我不得不打破你的幻想，但我的观点仍然成立。

note: ~ Response to NPC dialogue
en: I'm humbled by your words.  See ya later.
zh: 您谬赞了。好吧，回头见。

note: ~ NPC dialogue line
en: We're all desperately holding on to our stockpiles, but I can find something for you.  I have some spare hides and pelts, if you're interested in buying.
zh: 我们都在拼命维持仅剩的库存，但我可以为你找到一些东西。如果你有兴趣的话，我有一些多余的兽皮和毛皮。

note: ~ Response to NPC dialogue
en: Since I helped you out with your trophies, can I get a discount?
zh: 既然我帮你带来了这些战利品，能给我打个折吗？

note: ~ Response to NPC dialogue
en: Let's make a deal.
zh: 让我们做个交易吧。

note: ~ NPC dialogue line
en: I can't give a discount, but here's some meat instead.  Made by yours truly.
zh: 我没法打折，但这里还有一些肉。由你亲爱的朋友制造。

note: ~ Response to NPC dialogue
en: Thank you.  What were you saying before?
zh: 谢谢你。你刚才说什么来着？

note: ~ Response to NPC dialogue
en: Thank you.  I'll see you around, Russell.
zh: 谢谢你。回见，拉塞尔。

note: ~ Response to NPC dialogue
en: Now that your guitar is fixed, could you play something for me?
zh: 现在吉他修好了，你能弹上一曲吗？

note: ~ Response to NPC dialogue
en: That's a nice guitar you have.
zh: 你这把吉他很不错。

note: ~ NPC dialogue line
en: Well now, good to see you again, friend.
zh: 好了，很高兴再次见到你，朋友。

note: ~ NPC dialogue line
en: Nice of you to come around <u_name>.
zh: 很高兴你能过来，<u_name>。

note: ~ NPC dialogue line
en: Good to see people like you in the world.  I'm Sonia, Sonia Greene.  I entertain the people.
zh: 很高兴在世界上看到像你这样的人。我叫索尼娅，索尼娅·格林。我让大伙开心些。

note: ~ Response to NPC dialogue
en: Sonia?  Nice to meet you, I'm <u_name>.  How are things here?
zh: 索尼娅？很高兴见到你，我是<u_name>。这里情况如何？

note: ~ Response to NPC dialogue
en: Hey Sonia.  What's up?
zh: 嗨，索尼娅。最近咋样？

note: ~ Response to NPC dialogue
en: Hey Sonia.  I can't stay to talk right now.
zh: 嗨，索尼娅。我现在不能留下来聊天。

note: ~ NPC dialogue line
en: Just playing some good ol' tunes.  There's so much negativity around here, someone's gotta cheer people up, ya know?
zh: 只是弹一些过去的好曲子。这里有太多的负能量，总得有人让大家伙们振作起来，你知道吗？

note: ~ NPC dialogue line
en: Nothin' much, just sitting around and biding my time,, getting any work I can.  I might play something to cheer everyone up, if my guitar wasn't busted.
zh: 没什么，只是坐在这里消磨时光，尽我所能地完成工作。要是我的吉他没有坏的话，我可能会弹几首歌来让大伙高兴起来。

note: ~ NPC dialogue line
en: You're <swear> right.  I like its scars, makes it look like it has a history, you know?  We've been through a lot.  Those pesky <zombies> forced me to harm my sweet, sweet guitar, but I retaliated and bashed their heads in!  I lost a part of me that day, but the guitar's alright.  Just a bit rusted from all that blood and gore, that's all.
zh: 你<swear>是对的。我喜欢它的伤疤，这让它看起来像是有段历史，你知道吗？我们一起经历过很多。那些讨厌的<zombies>迫使我弄伤了我亲爱的吉他，但我报仇了，狠狠地砸碎了它们的头！那天我失去了自己的一部分，是的，但吉他没事。那些血迹让它有些锈了，只是这样。

note: ~ NPC dialogue line
en: Now that's a wild story.  I owe my life to this kid Chloe, really.  I'll let her tell the tale.
zh: 那可真是一个疯狂的故事。我的生命真的要归功于克洛伊，这个孩子，真的。我会让她讲完这个故事。

note: ~ NPC dialogue line
en: I was in an underground band - Taurists was our name - before all this.  Performing gigs at local venues and jamming with my friends; that's all my life was about.  Now, I'm a badass soloist with a war-torn guitar, a singer of the old-world preserving the wonders of music and the Taurist legacy for generations to come.  That's also a synonym for not having all that much going on in my life.
zh: 在这一切发生之前，我是一个地下乐队的成员——金牛座是我们乐队的名字。在周边的场子演出，和朋友们一起表演；而那是我生命的全部。现在，我是一个带着饱受摧残吉他的恶棍独奏家，一个旧世界的歌手，为后世保存下音乐的奇迹和金牛座的遗产。这也是我生活中没有那么多事情发生的同义词。

note: ~ NPC dialogue line
en: Oh, just fine.  A bit malnourished and all, but I can't really complain if that's the worst of it, right?  My guitar makes our twisted little world a bit more tolerable, though.  Takes my mind off stuff and muffles the screams of the boogeyman, you know?
zh: 哦，还行吧。有点营养不良，但如果只有这件事能称得上糟糕，我真的没什么好抱怨的，对吧？不过，我的吉他让这个扭曲的小世界变得更容易忍受。让把我的注意力从其他事情上移开，压制住怪兽们的尖叫，你知道吗？

note: ~ NPC dialogue line
en: Fairly?  There's no such thing as fairness in the world.  The NECC wouldn't give a damn if I starved to death on this very bench.  At least I have friends here, ones that appreciate what I do.  I make music and that's all I have left, it means everything to me.
zh: 公平？这世界上从来就没有公平这回事。如果我在这张板凳上饿死，新英格兰教会也根本不在乎。至少我在这里有个朋友，能欣赏我干的活。我做音乐，这就是我仅剩的活计，它对我来说意味着一切。

note: ~ NPC dialogue line
en: Sure, I can play you a tune or two that I know.  It will cost you a little something, just one icon.  The artist doesn't want to starve, if you know what I mean.
zh: 当然，我可以给你弹一两首我知道的曲子。这得花费你一点东西，只是一个圣像。艺术家不想挨饿，如果你懂我意思的话。

note: ~ Response to NPC dialogue
en: Alright, let's hear it.
zh: 好吧，来一首听听吧。

note: ~ Response to NPC dialogue
en: Let's talk about your goals.
zh: 我们来谈谈你的目标。

note: ~ Response to NPC dialogue
en: Tell me about yourself.
zh: 跟我说说你的情况吧。

note: ~ NPC dialogue line
en: What the <swear> are you?  Get the <swear> away from me!
zh: 你这是<swear>什么东西？赶快离我<swear>越远越好！

note: ~ NPC dialogue line
en: Hey, it's you again <u_name>!  Any news from the outside world?
zh: 嘿，又是你啊，<u_name>！有外界的消息吗？

note: ~ NPC dialogue line
en: Ah, another survivor!  I hope you come in peace.  I'm Tom, nice to meet you.
zh: 啊，又一个幸存者！我希望你能平安归来。我是汤姆，很高兴认识你。

note: ~ Response to NPC dialogue
en: Nice to meet you, Tom.
zh: 很高兴见到你，汤姆。

note: ~ Response to NPC dialogue
en: Hi Tom, got a minute?
zh: 嗨，汤姆。有空吗？

note: ~ Response to NPC dialogue
en: Hey, Tom.  I can't stay to talk.
zh: 嗨，汤姆。我不能留下来聊天。

note: ~ NPC dialogue line
en: Was it difficult to find us?  We haven't seen a single soul out there for so long, I'm starting to lose my hope.  So, tell me about yourself.
zh: 找到我们非常困难吗？我们已经很久没有见到一个活人了，我都快失去希望了。所以，和我说说你自己吧。

note: ~ Response to NPC dialogue
en: I'm just a curious traveler.  What about you, how are you doing?
zh: 只是一个好奇的旅行者。你呢，过得怎么样？

note: ~ Response to NPC dialogue
en: I'm seeking asylum here.  What about you, how are you doing?
zh: 我来这里寻求庇护。你呢，过得怎么样？

note: ~ NPC dialogue line
en: Hey, that's nice of you to ask.  The people here are barely holding on.  Malnutrition, sleepless nights, odd sounds from the woods, everyone turns a little mad in these circumstances.  It's not their fault, I know, but they did get what they wanted.
zh: 嘿，你能问我真是太好了。这里的人几乎快撑不下去了。营养不良，失眠长夜，树林发出奇怪的声音，在这种情况下，每个人都会变得有点疯狂。我知道这不是他们的错，但他们确实得到了他们想要的。

note: ~ Response to NPC dialogue
en: Please continue.
zh: 请继续说。

note: ~ Response to NPC dialogue
en: No rest for the weary.  See you around, Tom.
zh: 疲惫者不能休息。回头见，汤姆。

note: ~ NPC dialogue line
en: The sky has broken!  They received a rather passive-aggressive sign from God!  The wait is finally over.  Well, not for me.  So much is left unanswered, and I know for a fact the answer's out there.
zh: 天塌了！他们从上帝那里得到了某种消极反抗的信号！等待终于结束了。好吧，对我来说不是。还有很多问题没有答案，我知道答案就在那里。

note: ~ Response to NPC dialogue
en: Perhaps it's not worth finding out.
zh: 也许这不值得一探究竟。

note: ~ Response to NPC dialogue
en: Try not to get stuck in the past.  See you around, Tom.
zh: 尽量不要陷入过去。回头见，汤姆。

note: ~ NPC dialogue line
en: Perhaps.  You don't wanna think about the stuff I'm thinking about, it would spiral a newbie independent thinker into madness.  I don't blame you for saying that.
zh: 也许吧。你可别去想我所在想的事情，这会让一个刚刚学会独立思考的新人陷入疯狂。你会这么说我一点都不奇怪。

note: ~ NPC dialogue line
en: I'm currently in the middle of solving a pointless mystery for my own entertainment.  Of course I have time!
zh: 我目前正在自娱自乐尝试解决一个毫无意义的谜团。我当然有时间！

note: ~ Response to NPC dialogue
en: Sorry Tom, I can't stay to chat.
zh: 抱歉，汤姆。我没空留下来聊天。

note: ~ NPC dialogue line
en: I haven't got a story.  I'm an independent thinker.  Living out here, away from the Man.
zh: 我没有故事。我是一个独立思考的思想家。住在这里，远离人类。

note: ~ NPC dialogue line
en: I was nobody but an ordinary office drone.  Lived the average suburban life, prepping for the inevitable.  Had the bright idea of purchasing a Last Man On Earth shelter, but I decided to settle for less when I found out it cost five times my annual salary.  That's how I ended up in a religious campground with my family and a survival kit.
zh: 我只是一个普通的办公室工蜂。过着普通的郊区生活，为不可避免之事做准备。我曾经有过购买"地球上最后一个人"庇护所的好主意，但当我发现它的花费是我年薪的五倍时，我决定花费更少的钱。这就是我和我的家人以及全套生存装备一起来到这个宗教露营地的原因。

note: ~ NPC dialogue line
en: All of us are here; me, Felicity, and Olwen.  We're so <swear> lucky, I feel like crying tears of joy every time I see them.
zh: 我们都在这里；我、费利西蒂和奥尔文。我们太<swear>幸运了，每次看到他们，我都想高兴地流泪。

note: ~ Response to NPC dialogue
en: Could you tell me about Felicity?
zh: 能和我说说关于费利西蒂的事情吗？

note: ~ Response to NPC dialogue
en: Could you tell me about Olwen?
zh: 能和我说说关于奥尔文的事情吗？

note: ~ NPC dialogue line
en: She's my wife, we've been married for a while now.  We used to live in Rhode Island, worked at a publishing firm, Stillwater.  She's always wanted to be a writer, that's why we moved away.  We've been a bit distant as of late, I don't think she's taking the "whole end-of-the-world" thing too well.
zh: 她是我的妻子，我们结婚有一段时间了。我们过去住在罗得岛，在一家出版公司 Stillwater 工作。她一直想成为一名作家，这就是我们搬走的原因。我们最近有点疏远了，我不认为她对"世界末日"有足够的理解。

note: ~ NPC dialogue line
en: Olwen's a bright girl; she's fiddled with electronics and computers since she was in high school.  She got a master's in it from the University of Rhode Island.  Felicity's been a good mother for her, always been there for us.  Olwen might be able to teach you a few things, she should be around here somewhere.
zh: 奥尔文是个聪明的女孩；她从高中起就喜欢摆弄电子设备和电脑。她获得了罗得岛大学的硕士学位。费利西蒂一直是她的好母亲，一直在我们身边。奥尔文也许能教你一些东西，她应该在这里的某个地方。

note: ~ NPC dialogue line
en: New England Church Community is what they're called.  My wife was the first in the family to come in contact with 'em.  She joined because of their charity work and as for myself, well… you know why I was there.  Let me tell you, being surrounded by like-minded folks was like a breath of fresh air.  Even if the only belief we shared was paranoia, but you get what I'm saying.  I tried everything to prep my family for the inevitable, I really did, but in the end it wasn't me who saved us all.
zh: 新英格兰教会社区，他们就是这么称呼自己的。我妻子是家里第一个和他们接触的人。她加入是因为他们的慈善工作，至于我，嗯……你知道我为什么在这里。让我告诉你，被志同道合的人包围就像呼吸新鲜空气。即使我们唯一的共同信念是偏执，但你明白我的意思。我想尽一切办法让我的家人为不可避免之事做好准备，我真的做到了，但最终救下了我们全家人的并不是我。

note: ~ NPC dialogue line
en: I want to find out the truth and preserve the past for the following generation, so that they'll know some of what <swear> happened.
zh: 我想找出真相，为下一代人保留过去，这样他们就会知道<swear>发生了什么。

note: ~ Response to NPC dialogue
en: Any progress?
zh: 有什么进展吗？

note: ~ Response to NPC dialogue
en: Sounds like an ambitious project.  Is there anything I can do to help you out?
zh: 听起来像是一个雄心勃勃的大工程。我能帮你什么忙吗？

note: ~ Response to NPC dialogue
en: Good luck with that.  See you around, Tom.
zh: 祝你好运。回头见，汤姆。

note: ~ NPC dialogue line
en: So far?  Not so great.  Now that the Internet is down, I don't know.  Such abundant hidden information - all gone!
zh: 目前为止，不太妙。现在互联网已经瘫痪了，我也不知道怎么办。如此丰富的隐藏信息——全都没了！

note: ~ Response to NPC dialogue
en: Try not to glorify the past.  See you around, Tom.
zh: 尽量不要美化过去。回头见，汤姆。

note: ~ NPC dialogue line
en: Of course!  Just put all your literary findings on that chair over there.  Remember, you're not only doing a favor for me, but for all of humanity as well.  World heritage is what we're talking about!  I managed to get my hands on a book called 'Zombie Survial Guide' while, uh… dumpster diving.  Imagine how much this book alone reveals about our pre-Cataclysm culture!  Oh boy, how wrong we were about everything.
zh: 当然了！把你所有的文学发现放在那边的椅子上。记住，你不仅是在帮我的忙，也是在帮全人类的忙。我们谈论的是世界遗产！我设法弄到了一本叫做《丧尸生存指南》的书，在我呃……打扫垃圾桶的时候。想象一下，单是这本书就能揭示了我们大灾变前的文化！天啊，我们把一切事情都想错了。

note: ~ Response to NPC dialogue
en: I mean, can I help with the research?
zh: 我的意思是，我可以帮助研究吗？

note: ~ NPC dialogue line
en: No no no no no!  Thinking is one of the only thing I have left and you can't take that away from me.  But, If you *really* want to make yourself useful, relevant newspapers would help me piece out the puzzle.
zh: 不不不不！思考是我仅存的东西之一，你不能把它从我身上抢走。但是，如果你*真心*想让自己变得有用，相关的报纸会帮我解开这个谜题。

note: ~ Response to NPC dialogue
en: Delivering <topic_item>.
zh: 提供<topic_item>。

note: ~ Response to NPC dialogue
en: Why don't you blow this joint and come with me?
zh: 你为什么不抽了这根大烟和我一起飞？

note: ~ NPC dialogue line
en: I got my rights to be here, chum.  Squatter's rights!
zh: 我有权在这里，朋友。擅自占有权！

note: ~ Response to NPC dialogue
en: Don't worry, I'm not going to hurt you.
zh: 别担心，我不打算伤害你。

note: ~ NPC dialogue line
en: I got here first, therefore this place belongs to me.  Them's the rules in the <the_cataclysm>.
zh: 我先到的，所以这个地方属于我。这就是<the_cataclysm>的规则。

note: ~ Response to NPC dialogue
en: Now that's an archaic belief.  I'll see you around.
zh: 这可真是一个过时的信仰。回头见。

note: ~ NPC dialogue line
en: I ain't leaving, <name_g>.  Not until you or someone else has checked out that nightmare for me.
zh: 我哪也不去，<name_g>。除非你或其他人帮我解决掉那个梦魇。

note: ~ NPC dialogue line
en: Thanks, <name_g>.  I sure owe you one.
zh: 谢谢，<name_g>。这笔债我欠下了。

note: ~ NPC dialogue line
en: I ain't leaving, <name_g>.  Not until that eldritch screeching nightmare is dead 'n buried.
zh: 我哪也不去，<name_g>。直到那个恶魔尖叫的梦魇被埋葬。

note: ~ Response to NPC dialogue
en: What nightmare?
zh: 什么梦魇？

note: ~ Response to NPC dialogue
en: I'll see you around then.
zh: 那我们回头见了。

note: ~ NPC dialogue line
en: That ain't the point here, chum.  Don'tcha get it?  This was MY territory, but they took it away from me.  Now they think of us as nothin' but a <swear> nuisance.
zh: 这不是重点，哥们。你不明白吗？这是我的地盘，但他们把它夺走了。现在他们认为我们只是个<swear>讨厌鬼。

note: ~ NPC dialogue line
en: Who I was is gone, dead… died when I put down the monsters wearing the face of my friends.  Ever since then, I've felt nothing but disgust for myself.  Let's not <swear> reminisce.
zh: 曾经的那个我已经没了，死了……当我干掉戴着我朋友脸的怪物时就已经死了。从那以后，我只对自己感到厌恶。别<swear>回忆了。

note: ~ NPC dialogue line
en: They are nice people, lettin' us stay here 'n all.  I got friends here, and while we may not be members we belong here.  We'll fight together if they ever try to kick us out.
zh: 他们都是好人，让我们呆在这里。我在这里有朋友，虽然我们还不是教会成员，但我们属于这里。如果他们想把我们踢出去，我们会团结起来和他们打一架。

note: ~ NPC dialogue line
en: It ain't so bad.  I got shelter, heat, and people to defend me if any <zombie> shuffles its way in here.  If I want to eat then I'll be doin' construction work all day.
zh: 没那么糟。我有庇护所，有暖气，如果有那个<zombie>敢来这里的话，也有人保护我。如果我想混口饭吃，我可以从早到晚当建筑工。

note: ~ NPC dialogue line
en: Food is just the thing a starving man needs.  Thanks for the help, <name_g>.
zh: 食物正是饥饿的人所需要的。谢谢你的帮助，<name_g>。

note: ~ NPC dialogue line
en: Ha ha ha!  Think before you speak, chum.  Eight icons for an honest day's work, I say the system's broken!
zh: 哈哈哈！说话前先想一想，老兄。八个圣像能换一整天诚实的工作，想想可不可能吧！

note: ~ NPC dialogue line
en: Ain't you heard it?  It's been screeching out in the forest during the night for a while now, keeps me up sometimes.  I'm too scared to go out and see what that thing is.  If you'd kill it, I'd be in your debt forever.
zh: 你没听到吗？夜里总有东西在森林里发出尖叫，有时让我睡不着。我太害怕了，不敢出去看看那是什么东西。如果你杀了它，我会永远记住你的恩情。

note: ~ Response to NPC dialogue
en: I'll see what I can do.
zh: 我看看能做些什么。

note: ~ Response to NPC dialogue
en: I'm sorry to hear that <name_g>, but I don't feel like facing it either.
zh: 听到这个消息我很抱歉，<name_g>，但我也不想面对它。

note: ~ NPC dialogue line
en: After what you did for me, I'll follow you to the ends of the Earth!  No one around here's stood up for me like that, I owe ya one.
zh: 在你为我做了这一切之后，我会跟随你到天涯海角！这里没有人这样支持我，我欠你一个人情。

note: ~ NPC dialogue line
en: No chance!  Its not you, its the world out there I'm worried about.  All those <swear> monsters really give me the creeps, and as far as I know this church is the last bastion of humanity in the <the_cataclysm>.
zh: 门都没有！我担心的不是你，而是外面的世界。所有这些<swear>怪物真的让我毛骨悚然，据我所知，这座教堂是<the_cataclysm>世界上人类的最后堡垒。

note: ~ Response to NPC dialogue
en: That's understandable.
zh: 可以理解。

note: ~ NPC dialogue line
en: Could you be on your way, please?  We don't take kindly to sinners like you.
zh: 请问你可以赶紧离开这里吗？我们不会善待像你这样的罪人。

note: ~ NPC dialogue line
en: Hello again.  What do you need?
zh: 欢迎回来。你需要什么？

note: ~ NPC dialogue line
en: *waves you over.  "Hey <u_name>.  How's it going for you?"
zh: *向你挥手。"嘿，<u_name>。你过得怎么样？"

note: ~ NPC dialogue line
en: Hello stranger, I don't think we've met before.  Its nice to meet you, name's Simon.
zh: 你好，陌生人，我想我们以前没见过面。很高兴见到你，我叫西蒙。

note: ~ Response to NPC dialogue
en: Who are you?  Where am I right now?
zh: 你是谁？我现在在哪里？

note: ~ Response to NPC dialogue
en: Just passing through, don't mind me.
zh: 只是个路过的，别在意。

note: ~ Response to NPC dialogue
en: Could I have some food?
zh: 能给我点东西吃吗？

note: ~ Response to NPC dialogue
en: I heard the joinees could get some food here.
zh: 我听说入会者可以在这里吃点东西。

note: ~ Response to NPC dialogue
en: Okay, man.  I'll be on my way.
zh: 好吧，伙计。我这就出发。

note: ~ NPC dialogue line
en: Okay, shoot.
zh: 好吧，说吧。

note: ~ NPC dialogue line
en: Sure, what's up?
zh: 当然，怎么了？

note: ~ NPC dialogue line ~ Response to NPC dialogue
en: Alright, let's chat.
zh: 好吧，咱们来聊天。

note: ~ Response to NPC dialogue
en: How are you holding up?
zh: 你过得好吗？

note: ~ Response to NPC dialogue
en: Is there any way I could join the community?
zh: 我有什么办法加入这个社区吗？

note: ~ Response to NPC dialogue
en: Could you tell me about Katherine?
zh: 能和我说说关于凯瑟琳的事情吗？

note: ~ Response to NPC dialogue
en: Could you tell me about Jeremiah?
zh: 能和我说说关于耶利米的事情吗？

note: ~ Response to NPC dialogue
en: I've changed my mind, forget about it.
zh: 我改变主意了，忘掉它吧。

note: ~ Response to NPC dialogue
en: On second thought, I gotta go.  See ya, <name_g>.
zh: 转念一想，我得走了。再见，<name_g>。

note: ~ NPC dialogue line
en: This is the New England Community Church, I should say it's one of their old retreats.  I'm Simon, the head chef around here.
zh: 这是新英格兰教会社区，我应该说曾经是他们的旧避难所之一。我是西蒙，这里的主厨。

note: ~ NPC dialogue line
en: I used to volunteer as a cook in a homeless shelter.  I met the church through that job; their missionaries would come by every so often and hand out essentials to people living there, then give a sermon in one of the back rooms.  Katherine and I wound up going to one of their sermons, and we've stayed connected since.  Working in that shelter taught me to cook on a shoestring budget; that's really useful these days, ya know.
zh: 我曾经在一个流浪者收容所里做厨师。我通过那份工作认识了教会；他们的传教士会经常来，向住在那里的人分发必需品，然后在一个后屋里布道。凯瑟琳和我最终加入了他们的布道会，从那以后我们一直保持联系。在收容所的工作教我学会了如何用微薄的预算做饭；你知道，现在这技能真的很有用。

note: ~ Response to NPC dialogue
en: Where's your family now?
zh: 你的家人都在哪里？

note: ~ Response to NPC dialogue
en: Thanks, <name_g>.  See you around.
zh: 谢谢，<name_g>。我们回头见。

note: ~ NPC dialogue line
en: Katherine's probably in the bunks right now, and Jeremiah's next door.  Feel free to say hello sometime.
zh: 凯瑟琳现在可能在宿舍里，耶利米大概在隔壁。有空打个招呼吧。

note: ~ Response to NPC dialogue
en: Who's Katherine?
zh: 凯瑟琳是谁？

note: ~ Response to NPC dialogue
en: Who's Jeremiah?
zh: 耶利米是谁？

note: ~ NPC dialogue line
en: It's been a while since anyone gave out meals.  We're low on supplies around here, I can't spare any.  I'm sorry.
zh: 有一段时间没有派餐了。我们这里的补给不足，我可分不出一份给你。我很抱歉。

note: ~ Response to NPC dialogue
en: Would you accept any money for it?
zh: 你愿意接受任何钱吗？

note: ~ Response to NPC dialogue
en: Please?  I need it for my family.
zh: 求求了，我的家人需要食物。

note: ~ NPC dialogue line
en: They can, but we're limited on the portions for now.  Hope you enjoy it, and come back tomorrow for another.
zh: 他们可以，但目前我们的份量有限。希望你喜欢，明天可以再来领一份。

note: ~ NPC dialogue line
en: No, I wouldn't.  Like I said, we don't have any to spare.
zh: 不行，我没有。就像我刚刚说的，我们这里分不出多余的给你。

note: ~ Response to NPC dialogue
en: It was worth a shot, I guess.
zh: 我想值得一试。

note: ~ NPC dialogue line
en: She's my wife, worked for the Church before <the_cataclysm>.  She used to organized charities for the needy, now we're the ones in need of charity.  She has a bit of a high horse these days, but a nice lady once you get to know her.  We've been married for 28 years, and I couldn't ask for a better wife.
zh: 她是我的妻子，<the_cataclysm>之前在教会工作。她曾经为有需要的人组织慈善救助事业，现在我们才是需要救助的人。如今她有点傲慢，但一旦你了解了她，就会发现她是一个很好的女士。我们已经结婚28年了，再也找不到比她更称职的妻子了。

note: ~ Response to NPC dialogue
en: That's good to hear.  I'd like to ask you about something else.
zh: 那可不是。我还想问你一些别的事情。

note: ~ Response to NPC dialogue
en: That's good to hear, but I gotta go.
zh: 那可不是，对了，我得走了。

note: ~ NPC dialogue line
en: Jeremiah is my son, he's a sweet boy and all grown up now.  We taught him everything he knows, and we all had high hopes for how he could make it in the world, before <the_cataclysm> took it away.  He doesn't like his mother, Katherine, very much, and I've tried to help the two, but they can't seem to properly get along.
zh: 耶利米是我的儿子，他是个好男孩，现在也已经长大了。我们教给了他我们所知道的一切，对他如何在这个世界上取得成功寄予厚望，然而<the_cataclysm>将一切都夺走了。他现在不喜欢他的母亲凯瑟琳，非常不喜欢，我试图在他们两个中间缓和下，但似乎就是无法正常相处。

note: ~ Response to NPC dialogue
en: Why would they have an issue with each other?
zh: 他们俩为什么合不来？

note: ~ Response to NPC dialogue
en: I gotta go, see you later.
zh: 我得马上走了，回见了。

note: ~ NPC dialogue line
en: Katherine is a bit overprotective of him, and ever since <the_cataclysm>, she's become extremely worried for his safety.  He wants more independence, seein' as how he's grown now, but she won't leave him be.  She tells me that someone needs to keep an eye on him, so she took it upon herself to do so.  I think she has the best intentions at heart, I know she loves him dearly, but the boy needs to figure out some things on his own.
zh: 凯瑟琳对他有点过度保护，而自从<the_cataclysm>以来，她就变得非常担心他的安全。从他现在的成长来看，他想要更独立些，但她不会放手。她和我说得有人看着他，所以她自己就这样做了。我想她内心意是好的，我也知道她深爱他，但有时候男孩就是需要自己解决一些事情。

note: ~ Response to NPC dialogue
en: Could you tell me more about Katherine?
zh: 能和我说说关于凯瑟琳的事情吗？

note: ~ Response to NPC dialogue
en: Could you tell me more about Jeremiah?
zh: 能和我说说关于耶利米的事情吗？

note: ~ NPC dialogue line
en: Look, I have a family too.  I know how hard it is for you, but I've already told you, rules are rules.
zh: 听着，我也有家人。我知道这对你来说很艰难，但我已经告诉过你了，规矩就是规矩。

note: ~ Response to NPC dialogue
en: I guess I'll starve.
zh: 我想我只能饿死了。

note: ~ NPC dialogue line
en: Could be better, could be worse, but I'm not complaining.  I have everything I need here; my family, a nice job, and roof over my head.  I only wish God was as forgiving to others as to me.
zh: 可能更好，可能更糟，但我一点都不抱怨。我在这里有我所需要的一切；我的家庭，一份好工作而且头上有片瓦。我希望上帝能像对我一样宽恕别人。

note: ~ Response to NPC dialogue
en: Good to hear that.
zh: 很高兴听到你这么说。

note: ~ NPC dialogue line
en: You'd have to talk to Gemma or Julian about that.  I'm sure there's a way, though.
zh: 你得去找杰玛或朱利安谈谈这件事。不过我肯定一切总会有解决办法。

note: ~ NPC dialogue line
en: You better step away from me real quick, sinner.  I don't want your kind here.
zh: 你最好赶紧离我远点，罪人。我们这里不欢迎你这样的人。

note: ~ NPC dialogue line
en: Hey there.
zh: 嗨，那边那位。

note: ~ NPC dialogue line
en: You're back.
zh: 你又来了啊。

note: ~ NPC dialogue line
en: So…?
zh: 什么事……？

note: ~ NPC dialogue line
en: Hello.  What brings you around here?
zh: 你好。什么风把你吹来了？

note: ~ Response to NPC dialogue
en: Just stopping by for a moment.  See ya.
zh: 只是在这里停留片刻。再见。

note: ~ Response to NPC dialogue
en: Who are you again?
zh: 你又是谁？

note: ~ Response to NPC dialogue
en: Care to talk for a bit?
zh: 我们能谈谈吗？

note: ~ Response to NPC dialogue
en: Alright then, fuck you <name_b>.
zh: 好吧，操你妈的，<name_b>。

note: ~ NPC dialogue line
en: Sure, what's happening?
zh: 当然，怎么了？

note: ~ Response to NPC dialogue
en: Could you tell me a bit about yourself?
zh: 能和我说说关于你自己的情况吗？

note: ~ Response to NPC dialogue
en: What are you planning on doing in the future?
zh: 你未来打算做什么？

note: ~ Response to NPC dialogue
en: Could I borrow something from the stock?
zh: 我能从这里借点东西吗？

note: ~ Response to NPC dialogue
en: Would you be willing to buy any food?
zh: 你们这里需要买食物吗？

note: ~ Response to NPC dialogue
en: Has anyone stolen from here?
zh: 有人偷过这里的东西吗？

note: ~ Response to NPC dialogue
en: How much food do you have?
zh: 你们这里有多少食物？

note: ~ Response to NPC dialogue
en: Is there anything I can do to help you?
zh: 我能帮你什么忙吗？

note: ~ NPC dialogue line
en: Name's Eddie.  I'm making sure this stockpile is alright.
zh: 我叫艾迪。我在确保库存一切正常。

note: ~ Response to NPC dialogue
en: Could you just chat for a bit?
zh: 有空聊一聊吗？

note: ~ NPC dialogue line
en: Nope, you can't do that.  I'd like to help you, but we've already got enough mouths to feed.
zh: 不，这可不行。我很想帮你，但我们这里吃干饭的已经足够多了。

note: ~ Response to NPC dialogue
en: Could some money persuade you?
zh: 一些钱能说服你吗？

note: ~ Response to NPC dialogue
en: I can give these people one less mouth to feed, if you'd prefer that.
zh: 如果你愿意的话，我可以让这些人少吃一口。

note: ~ Response to NPC dialogue
en: Alright.  See ya.
zh: 好吧。再见。

note: ~ NPC dialogue line
en: Nobody's tried to yet.  It can get a little boring sometimes, standing around and doing nothing.
zh: 还没有人尝试过。有时候，站着无所事事，会有点无聊。

note: ~ Response to NPC dialogue
en: I can understand that.  Let's talk about something else.
zh: 我能理解。让我们谈谈其他事情。

note: ~ Response to NPC dialogue
en: I hope it isn't too boring.  See ya.
zh: 我希望这不会太无聊。再见。

note: ~ NPC dialogue line
en: That's private info, <name_g>.
zh: 这是私人信息，<name_g>。

note: ~ Response to NPC dialogue
en: Alright.  I gotta go.
zh: 好吧，我该走了。

note: ~ NPC dialogue line
en: Nope, it couldn't.  Don't try and <swear> bribe me again, you <swear> <name_b>.
zh: 不，这不行。别再<swear>贿赂我了，你<swear><name_b>。

note: ~ Response to NPC dialogue
en: Geez, I'm leaving.
zh: 天哪，我得走了。

note: ~ NPC dialogue line
en: Alright, alright.  Here's some food and water, <name_b>.  Get out of my <swear> sight.
zh: 好吧，好吧。这是一些食物和水，<name_b>。快<swear>离开我的视线。

note: ~ Response to NPC dialogue
en: Keep that in mind.
zh: 我会记着的。

note: ~ NPC dialogue line
en: Okay, here's some food and water.  Don't tell anyone I gave you that.
zh: 好的，这是一些食物和水。别告诉任何人我给你的。

note: ~ Response to NPC dialogue
en: I won't.  Pleasure doin' business.
zh: 我不会的。交易愉快。

note: ~ NPC dialogue line
en: I'm just a regular guy, been with the Church for a while now.  I kept a good, solid job before <the_cataclysm>, lived in a nice apartment on Chestnut Street.
zh: 我不过只是个普通人，加入教会已经有一段时间了。我在<the_cataclysm>前有份不错的稳定工作，住在栗树街一套漂亮的公寓里。

note: ~ Response to NPC dialogue
en: What did you do for a job before <the_cataclysm>?
zh: 你在<the_cataclysm>之前是做什么的？

note: ~ Response to NPC dialogue
en: Do you have any hobbies?
zh: 你有什么爱好吗？

note: ~ Response to NPC dialogue
en: I have to go, see you later.
zh: 我要离开了，待会见。

note: ~ NPC dialogue line
en: I used to, me and my mother were pretty close.  I didn't know my father very well for the first four years of my life, he was always out on deployment with the Navy someplace.  Me and him got to know each other after he retired from the service, we'd always go fishing on Sunday afternoons for years.  My mother though, she was the sweetest lady you'd ever meet, always took care of me and Dad.  Now they're gone, been that way for the last three years.
zh: 曾经，我和母亲的关系相当亲密。在我生命的最初四年里，我对我的父亲不是很了解，因为他总是在受雇于海军在外执行任务。他退役后我们才彼此了解，那之后的数年我们总是在星期天的下午去钓鱼。而我的母亲，她是你见过的最和蔼可亲的女人，总是关心着我和父亲。如今他们已经离世，过去三年都是这样。

note: ~ Response to NPC dialogue
en: You're mother must've been very nice.
zh: 你妈妈一定很好。

note: ~ Response to NPC dialogue
en: What was your father like?
zh: 你的父亲怎样？

note: ~ NPC dialogue line
en: She sure was, helped me through some very hard times in my life.  I used to be bullied in middle school, whenever I'd get beat up, she'd always help clean me up and tell me I'd be alright.  She had this recipe for peach casserole too, best one in the world.  It was hard for me when she passed, but I found some solace right here in this Church.  We'd always been religious, but this one just clicked for me, ya know?
zh: 她的确这样，在我几次非常困难的时候帮助了我。我曾经在中学被霸凌，当我被打伤的时候，她总会帮我清理伤口，然后告诉我一切都会好起来的。她有一份世界上最好的桃子砂锅的配方。她逝世的时候我很难过，但我在这间教堂中找到了慰藉。我们一直很虔诚，但这间教堂对我来说意义非凡，你知道吗？

note: ~ Response to NPC dialogue
en: Is that why you joined the Church?
zh: 这就是你加入教堂的理由吗？

note: ~ NPC dialogue line
en: He was a nice fellow, taught me everything I know about firearms, wildlife, and sailing.  We lived next to this big ol' lake, so we had plenty of opportunities to catch bass and catfish.  He'd skin and filet them, and we'd have it for dinner.  My mother always cooked them, and she was great at it.
zh: 他是个很好的伙伴，教会了我所知的关于火器、野生动物、航海的所有知识。我们的家靠近一个大湖，所以我们有很多机会去捕鲈鱼和鲶鱼。他把这些鱼去鳞和切片，所以我们能在晚餐享用它们。我的母亲总是烹饪它们，所以她对这件事很擅长。

note: ~ Response to NPC dialogue
en: You're mother sounds very nice, what was she like?
zh: 你妈妈听起来人很好，她是个什么样的人?

note: ~ NPC dialogue line
en: Yeah, her death was hard on me.  I wound up goin' here one day, and I felt something come over me, like I belonged here.  I haven't left since, and I've been able to move on with them.
zh: 是的，她的死让我很难过。有天我来到这里的时候，我感觉有种东西笼罩在我身上，好像我属于这里。自此之后，我从未离开过，并且我也能跟他们相处。

note: ~ NPC dialogue line
en: I used to work for the U.S Postal Service, I was a mail carrier.  Delivered all the letters, packages, and mail orders to the residents of <city>, door-to-door.  It was pretty hard at times, but it kept me fit and on the road.
zh: 我曾经在美国邮政局工作，是一名邮递员。将各类信件、包裹和网购商品挨家挨户递送给<city>市的居民们。偶尔也会有困难，但它让我身体健康并且保持前行。

note: ~ NPC dialogue line
en: I really like to draw things, I primarily did landscapes in my spare time.  I like paper-and-pencil sketches, but I have worked with watercolors and oil canvases.  Never could get my head around the digital stuff, though, too complex for me and I never had a good free hand with a stylus.  I also shot a bit, went hunting a few times.  I mainly went to the gun range though, shotguns were always my forte.  Besides that, I watched some TV and regular ol' stuff.  I also like to read quite a bit, too.
zh: 我很喜欢画画，业余时间主要画风景。我喜欢纸笔素描，但我也试过水彩画和油画。不过，我永远搞不来那些数字化的东西，对我来说太复杂了，而且我从来没有好好地试过手写笔。我也打过几枪，打过几次猎。不过我主要去的是射击场，霰弹枪一直是我的强项。除此之外，我还看点电视和一些常规的东西。我也很喜欢读书。

note: ~ Response to NPC dialogue
en: I guess those shooting skills come in handy these days.
zh: 我想这些射击技巧现在可派上用场了。

note: ~ Response to NPC dialogue
en: You must be a very good artist then.  Do you still have time to draw?
zh: 那你一定是一位非常优秀的艺术家。你还有时间画画吗？

note: ~ NPC dialogue line
en: I guess they will.  I pray to God that I won't have to shoot someone, I never want to be forced into deciding between life or death.
zh: 我想是的。我向上帝祈祷我不必开枪杀死谁，我永远不想被迫在生与死之间做出决定。

note: ~ Response to NPC dialogue
en: Could you tell me about your hobbies again?
zh: 能再和我说说你的爱好吗？

note: ~ NPC dialogue line
en: I'm alright at it, I guess.  I'm no Van Gough or Botticelli, but I get along with it and do my best.  I've started using the desk up here to work on these days, I just need to keep my firearm close and one eye on the door.
zh: 我想勉勉强强吧。我可不是梵高或是波提切利，但我能接受现实并尽力而为。这些天我开始用这里的办公桌画画，但总需要把枪放在身边，另一只眼睛盯着门。

note: ~ NPC dialogue line
en: I don't know anymore, to tell you the truth.  I was planning on settling down and having kids, but now that everyone's dead and the judgement of God has come to pass, I'll seek His truth and try to keep on living.  One day, when this is all over, I'll fly away to Heaven's pearly gates and be with the angels.  As for the Earth, I'd rather not think about the things that have come to pass.
zh: 其实我一无所知。我计划定居并生小孩，但既然每个人都死了，上帝的审判已经降临，我会搜寻他的真相，尽力保证每个人能活下来。当有一天，这件事完全过去的时候，我会飞向天堂圣洁的大门，然后成为天使的一员。至于地球，我宁愿不去想发生过的事情。

note: ~ NPC dialogue line
en: Sure, I'd be willing to purchase some.  I'll have to work up the money with Helena, but I'm sure we've got it.  I'd prefer canned, and preserved goods.  How much are you talkin'?
zh: 当然，我愿意购买一些。我得和海伦娜一起凑钱，但我确信我们已经存够了一些。我更喜欢罐头和腌制食品。你有点什么？

note: ~ Response to NPC dialogue
en: I don't have anything right now.  Let's talk about something else.
zh: 我现在什么都没有，我们谈点别的吧。

note: ~ NPC dialogue line
en: *looks up at you in uninterested fashion.  "What do you want?  I'm working.
zh: *毫无兴趣地抬头看着你：“你想要做什么？我正在工作。

note: ~ Response to NPC dialogue
en: Oh, uh, sorry.
zh: 呃，嗯，抱歉。

note: ~ Response to NPC dialogue
en: I'm here to pick up a delivery.
zh: 我是来取货的。

note: ~ Response to NPC dialogue
en: I'm back for the records, and I have the money.
zh: 我带回来了收据，而且还带着钱。

note: ~ Response to NPC dialogue
en: I'm back for your records.
zh: 我带回来了收据。

note: ~ NPC dialogue line
en: Really, I haven't heard anything about it.  What's it you need?
zh: 真的吗，我什么都没听说。你有何贵干？

note: ~ Response to NPC dialogue
en: The boss wants your accounting papers, I need them.
zh: 你们的老板想要你这些记账纸，派我过来拿。

note: ~ Response to NPC dialogue
en: Oh nothing, I must have the wrong person.
zh: 哦，没什么，一定是我认错人了。

note: ~ NPC dialogue line
en: They're not ready yet, you'll have to come back later.
zh: 还没准备好呢，过一阵子再来吧。

note: ~ Response to NPC dialogue
en: I'll just take them as is, thanks.  Everything can be finalized later.
zh: 现在什么样给我就行了，谢谢。一切都可以后面再完善。

note: ~ Response to NPC dialogue
en: We both know that's a lie.  Hand them over, or else.
zh: 我们都知道那是谎言。把他们交出来，否则的话。

note: ~ Response to NPC dialogue
en: Could I get them for a price?
zh: 我出点钱换行不行？

note: ~ Response to NPC dialogue
en: When will they be ready?
zh: 还要多久才能准备好？

note: ~ Response to NPC dialogue
en: Okay, see ya.
zh: 好，回头见。

note: ~ NPC dialogue line
en: I told you already, I'm not finished with them, come back later.
zh: 我早跟你说过了，我还没做好呢，晚点再来吧。

note: ~ NPC dialogue line
en: Just two more days is all I need with them, then the boss can do whatever.  Is that good?
zh: 我只需要再花上一两天就可以了，然后老板就可以做任何事情了。这样可以吗？

note: ~ Response to NPC dialogue
en: Alright, I'll be back then.
zh: 好吧，我待会儿回来。

note: ~ Response to NPC dialogue
en: No, I need them now.
zh: 不行，我现在就要。

note: ~ NPC dialogue line
en: I don't know what the hell you want them for, but I sure don't care.  Take 'em, <name_b>.
zh: 我不知道你踏马想用它们做什么，但我懒得鸟这事。拿走，<name_b>。

note: ~ Response to NPC dialogue
en: Thanks, <name_b>.
zh: 多谢啊，<name_b>！

note: ~ NPC dialogue line
en: How much are you thinking?
zh: 你觉得需要多少？

note: ~ Response to NPC dialogue
en: Does $5 sound good?
zh: 5块钱够不够？

note: ~ Response to NPC dialogue
en: How about $20?
zh: 20元怎么样？

note: ~ Response to NPC dialogue
en: I'll give you $50, my best offer.
zh: 我给你50美元，这是我最好的报价。

note: ~ NPC dialogue line
en: *holds their abdomen as they nearly keel over from laughter.  "You better be glad that I think you're funny, anyone else would find it an insult.  $150 is more like it to me.
zh: 捧腹，几乎要笑倒了。“你应该庆幸，这话对别人来说是一种侮辱，但我反而觉得你很有趣，150美元对我来说更合适。”

note: ~ Response to NPC dialogue
en: Alright, here it is.
zh: 好的，给你。

note: ~ Response to NPC dialogue
en: I don't take kindly to your jokes, <name_b>.  Hand 'em over or else.
zh: 我不喜欢你的笑话，<name_b>。把它们交出来，否则后果自负。

note: ~ NPC dialogue line
en: *seems to get lost in thought for a moment, before looking back at you.  "Alright, you have a deal.
zh: *似乎陷入了沉思，然后回头看着你：“好吧，成交了。

note: ~ Response to NPC dialogue
en: Pleasure doing business.
zh: 合作愉快。

note: ~ NPC dialogue line
en: *seems to get lost in thought for a moment, before looking back at you.  "Nah, I think $150 would be a better price.
zh: *似乎陷入了沉思，然后回头看着你：“不，我觉得150美元才是更合适的价。

note: ~ Response to NPC dialogue
en: How about I don't give you any money instead?  Hand 'em over or else.
zh: 不如我一分钱都不给？把它们交出来，否则后果自负。

note: ~ NPC dialogue line
en: Ah, a rich man I see.  I think you have yourself a deal.
zh: 啊，我看到一个有钱人。我猜你想要做笔交易。

note: ~ Response to NPC dialogue
en: Sounds great to me.
zh: 听起来很棒。

note: ~ NPC dialogue line
en: I think you can go a bit higher, $150 and the records are yours.
zh: 我认为你可以稍微提高一点报价，150美元的话，这些唱片就归你了。

note: ~ NPC makes sound in effect in EoC "EOC_BRIBE_20_FALSE_EFFECT" ~ NPC makes sound in effect in EoC "EOC_BRIBE_50_FALSE_EFFECT" ~ NPC makes sound in effect in EoC "EOC_BRIBE_150_FALSE_EFFECT"
en: Come back later when you have the money, then we'll talk.
zh: 等你有钱再来吧，到时候再谈。

note: ~ NPC makes sound in effect in EoC "EOC_BRIBE_LATER_TRUE_EFFECT"
en: A pleasure doin' business with you.
zh: 和你合作真愉快。

note: ~ NPC dialogue line
en: Well well well, another traveler.  Don't try anything suspicious, you're outnumbered here and we're well armed, and my boss will know what happens soon enough.
zh: 好哇，好哇，又是一个旅行者，别做任何可疑的事，你们在这里寡不敌众，而且我们全副武装，我老板很快就会知道发生了什么。

note: ~ Response to NPC dialogue
en: Are you threatening me?
zh: 你这是在威胁我吗？

note: ~ Response to NPC dialogue
en: What's your deal here?
zh: 你们在这里做什么？

note: ~ Response to NPC dialogue
en: I won't try anything if you don't.  Just passing through.
zh: 只要你不做傻事，我们什么都不会做。只是路过而已。

note: ~ Response to NPC dialogue
en: Do you have anything to trade?
zh: 你有什么可以交易的吗？

note: ~ Response to NPC dialogue
en: Your prices seem awfully high.
zh: 你的价格似乎高得有点炸裂。

note: ~ Response to NPC dialogue
en: Nothing much.  Just passing through.
zh: 没什么。只是路过。

note: ~ NPC dialogue line
en: No, not at all.  Just being cautious.  You know how it gets out here.  We're not looking for trouble.  In fact, if you've got anything worthwhile, maybe we could do a little trading.
zh: 不，一点也不。只是谨慎而已。你知道它们是怎么出来的。我们可不想找麻烦。事实上，如果你有些值钱货，也许我们可以做点交易。

note: ~ Response to NPC dialogue
en: Sure, let's trade.
zh: 当然，我们交易吧。

note: ~ Response to NPC dialogue
en: That suits me fine.  I'll be on my way.
zh: 我也无所谓。我马上就走。

note: ~ NPC dialogue line
en: I'm a businessman, and business is my game.  I came out here to help these poor, poor people who are doing without in such a bad time.
zh: 我是个商人，做生意是我的本行。我来到这里，就是为了帮助这些在如此艰难时期里苦苦挣扎的可怜人。

note: ~ Response to NPC dialogue
en: That's it?  What's your story?
zh: 就这样？你的故事是什么？

note: ~ NPC dialogue line
en: I'm just a man looking to help some poor folks out, caught word of this place from one of those old FEMA bunkers, a group's holed up there.  I figured I'd come out here and help these people out.
zh: 我只是个想帮帮穷苦人的家伙，从那些老联邦紧急事务管理局（FEMA）避难所听说了这个地方，有一群人正躲在那儿。我想我应该过来帮帮这些人。

note: ~ Response to NPC dialogue
en: That's interesting.  Well, let's trade.
zh: 这很有趣。好吧，我们交易吧。

note: ~ Response to NPC dialogue
en: Can you give me directions to any of these other survivor groups?
zh: 你能告诉我其他幸存者团体的位置吗？

note: ~ Response to NPC dialogue
en: Thanks for chatting.  I'd better go.
zh: 谢谢你陪我聊天。我该走了。

note: ~ NPC dialogue line
en: No offense, but my clients definitely would not like me giving strangers directions to their hideouts.  You'll have to find them on their own terms.
zh: 无意冒犯，但我的客户肯定不希望我告诉陌生人他们的藏身之处。你必须用自己的方式找到他们。

note: ~ Response to NPC dialogue
en: I can understand that.  Well, let's trade.
zh: 我能理解。好吧，我们交易吧。

note: ~ NPC dialogue line
en: Heh, always good to do business.
zh: 哈哈，做生意总是件好事。

note: ~ Response to NPC dialogue
en: Actually, I had a little more to trade still.
zh: 实际上，我还有一些东西可以用来交换。

note: ~ Response to NPC dialogue
en: You got anything else?
zh: 你还有别的什么东西吗？

note: ~ Response to NPC dialogue
en: Thanks.  What were we talking about before?
zh: 谢谢了。我们刚刚在说什么？

note: ~ Response to NPC dialogue
en: Thanks for that.  I'd better go.
zh: 谢谢你了。我最好走了。

note: ~ NPC dialogue line
en: Well, not right now.  Try again after around <interval>.
zh: 现在不行。再过大约<interval>之后再来吧。

note: ~ Response to NPC dialogue
en: Okay.  About other things…
zh: 好的。那其他的……

note: ~ NPC dialogue line
en: Like I said, I'm a businessman and business is my job.  Those other yahoos you've been talkin' to don't know what they're doing.
zh: 就像我说的，我是个商人，做生意是我的工作。你之前接触的那些家伙根本不知道自己在做什么。

note: ~ Response to NPC dialogue
en: Alright.  I'd like to buy something.
zh: 好的。我想买点东西。

note: ~ Response to NPC dialogue
en: I think you're full of shit.  I know you're gouging for your own benefit, and wouldn't it be a shame if this information were to get out?
zh: 我觉得你在胡说八道。我知道你为了自己的利益在抬高价格，要是这件事传出去了岂不是很丢脸？

note: ~ Response to NPC dialogue
en: Alright.  What were we talking about before?
zh: 好吧。我们刚刚还说了什么？

note: ~ Response to NPC dialogue
en: I'd better go.
zh: 我得走了。

note: ~ NPC dialogue line
en: Woah woah woah, cool your jets.  I can't let this spread about me, so name your price and keep quiet, and I might give you a discount.
zh: 哇噢，哇噢，冷静点。我可不想让这事的流言蜚语到处传，出个价然后把嘴巴管牢，我可以给你个折扣。

note: ~ Response to NPC dialogue
en: 50 merch and you have a deal.
zh: 50个商会币，就成交了。

note: ~ Response to NPC dialogue
en: You know what, I don't want your <swear> dirty money.  Go fuck yourself.
zh: 你知道吗，我不想要你的<swear>臭钱。去你的吧。

note: ~ NPC dialogue line
en: What proof do you have <name_b>?  Nothing is what you got, and your the only one here who's full of shit.
zh: 你有什么证据，<name_b>？你什么都没有，你才是这里唯一一个满嘴喷粪的人。

note: ~ Response to NPC dialogue
en: If you don't wanna cooperate, I'll stop this by force.
zh: 如果你不想合作，我们只能以暴力结束。

note: ~ NPC dialogue line
en: Get out of here, <name_b>.
zh: 滚开这里，<name_b>。

note: ~ Name of an NPC class
en: Fenceman
zh: 赃物商

note: ~ Job description of "Fenceman" NPC class
en: I sell illegal things.
zh: 我卖非法的东西。

note: ~ Name of an NPC class ~ Name suffix of an NPC ~ Generic quartermaster for the Hell's Raiders. ~ Old guard quatermaster
en: Quartermaster
zh: 军需官

note: ~ Job description of "Quartermaster" NPC class
en: I manage garrison supplies.
zh: 我负责管理营地里的物资。

note: ~ Name of an NPC class
en: Bandit Leader
zh: 强盗头领

note: ~ Job description of "Bandit Leader" NPC class
en: I lead a bandit clan.
zh: 我领导着一个强盗团。

note: ~ Name suffix of an NPC ~ Generic pistol/rifle focused guard for the Hell's Raiders faction. ~ The boss of a local raider clan. ~ Generic trader for the Hell's Raiders. ~ Snippet in category "<dog_name>"
en: Bandit
zh: 强盗

note: ~ Name suffix of an NPC ~ EOC-specific, should not spawn outside of trigger events.
en: assassin
zh: 刺客

note: ~ Name suffix of an NPC ~ Automotive specialist for the Hells Raiders.
en: Mechanic
zh: 机修工

note: ~ Unique name of a male NPC ~ A survivor raising rabbits, all by themselves. Give special quests to give rabbits to player ~ Name of an NPC class ~ This is a unique NPC who doesn't get randomly selected background traits
en: Mr. Lapin
zh: 拉宾先生

note: ~ Name suffix of a male NPC ~ A survivor raising rabbits, all by themselves. Give special quests to give rabbits to player
en: Warrener
zh: 养兔人

note: ~ Job description of "Mr. Lapin" NPC class ~ This is a unique NPC who doesn't get randomly selected background traits
en: I raise rabbits.
zh: 我在这里养兔子。

note: ~ NPC dialogue line
en: Are you here to protect us?
zh: 你是来这里保卫我们的吗？

note: ~ NPC dialogue line
en: Pleased to meet you.
zh: 很高兴遇见你。

note: ~ Response to NPC dialogue
en: I'm just trying to get by.
zh: 我只是想要活下去。

note: ~ Response to NPC dialogue
en: Heard anything about the outside world?
zh: 有外界的消息吗？

note: ~ Response to NPC dialogue
en: You look different?
zh: 你怎么看上去有点奇怪？

note: ~ Response to NPC dialogue
en: Anything I can help with?
zh: 我能帮上什么忙？

note: ~ Response to NPC dialogue
en: About that work…
zh: 关于那个任务……

note: ~ Response to NPC dialogue
en: Do you need any resources?
zh: 你需要什么资源吗？

note: ~ Response to NPC dialogue
en: Where did you get that giant firefly terrarium?
zh: 你从哪里弄到那个巨大的萤火虫玻璃缸的？

note: ~ NPC dialogue line
en: Getting by will do for now.
zh: 目前看来还能活下去。

note: ~ Response to NPC dialogue
en: I guess it has to.
zh: 我想也是。

note: ~ NPC dialogue line
en: I raise my rabbits, I seem to have more in common with them every day.
zh: 我在这里养兔子，但看上去我每天都变得更像它们了。

note: ~ Response to NPC dialogue
en: Well, then…
zh: 好吧……

note: ~ NPC dialogue line
en: People come to me to learn how to keep rabbits.  They learn and they go.  I like to think I'm making the world better.
zh: 大家都来找我学习如何养兔子。他们学完都走了。我总爱想象我让世界变得更美好了。

note: ~ Response to NPC dialogue
en: Anyone nearby I should meet?
zh: 这附近有谁需要我去见一下的吗？

note: ~ Response to NPC dialogue
en: That sounds optimistic?
zh: 听上去挺乐观的啊？

note: ~ NPC dialogue line
en: There is a family of nearby farmers that I trade with.  I'd appreciate it if you could go check on them.
zh: 在附近有一家经常和我交易的农户，如果你去看看他们，我感激不尽。

note: ~ Response to NPC dialogue
en: Seems like a deal to me.
zh: 听起来还不错。

note: ~ Response to NPC dialogue
en: That seems rather dangerous, I think I'll pass.
zh: 那似乎很危险，我想还是算了吧。

note: ~ NPC dialogue line
en: It can be quite a hike depending on your transportation.  Lot of bad news between here and there.
zh: 取决你怎么去，可能要走上很长一段路。到处都是坏消息。

note: ~ Response to NPC dialogue
en: Don't worry, I'll be careful.
zh: 别担心，我会小心的。

note: ~ Response to NPC dialogue
en: Just a walk in the woods.
zh: 沿着森林一直走就行。

note: ~ NPC dialogue line
en: If I teach one hundred people how to raise rabbits, that's potentially a hundred communities given food and fur before those people teach anyone else.
zh: 如果我教会了一百个人怎么养兔子，在这些人教会更多的人之前，就可能给一百个社区提供食物和毛皮。

note: ~ Response to NPC dialogue
en: That's the most hopeful thing I've heard so far.
zh: 这是迄今为止我听到的最令人鼓舞的事情。

note: ~ NPC dialogue line
en: A traveler brought this to me in return for some rabbits.  Said that he'd gotten it from a scientist out in the swamps but it took up too much space in his car.
zh: 一个旅行者带了这个给我，作为交换，买走了我的一些兔子。他说他是从沼泽地的一位科学家那里弄来的，但这玩意在他的车里占了太多的空间。

note: ~ Response to NPC dialogue
en: It's quite unique!
zh: 它很独特！

note: ~ NPC dialogue line
en: Same way you got yours, I bet.
zh: 就和你怎么得到你的一样，我打赌。

note: ~ NPC dialogue line
en: CRISPR?  Radiation?  Something in the water?  Maybe it was bunnies.
zh: CRISPR？辐射？水里的东西？也许是兔子。

note: ~ Response to NPC dialogue
en: So it goes.
zh: 那就这样把。

note: ~ Response to NPC dialogue
en: You're disgusting.
zh: 你真恶心！

note: ~ NPC dialogue line
en: I'm very sorry to tell you this, but you should look in a mirror.
zh: 我很抱歉告诉你这件事，但你应该自己照照镜子。

note: ~ NPC dialogue line
en: Insulting people who could help you is unlikely to aid survival.
zh: 侮辱那些能帮助你的人是不可能帮助你生存的。

note: ~ NPC dialogue line
en: The bunnies and I love adding some diversity to the menu and I always need materials for patching fences.
zh: 兔子们和我喜欢让菜单丰富多样些，而我总是需要些修补围栏的材料。

note: ~ Response to NPC dialogue
en: That's all for now.  Can we discuss something else?
zh: 交易结束。我们能谈点别的吗？

note: ~ Response to NPC dialogue
en: That's all for now.  I'd best get going.
zh: 交易结束。我最好还是走吧。

note: ~ Mission name
en: Timber!
zh: 木头！

note: ~ Description of mission "Timber!"
en: Bring five logs.
zh: 收集 5 根原木

note: ~ Dialogue line in mission "Timber!"
en: I need 5 logs for fences.
zh: 我需要五根原木来造围栏。

note: ~ Dialogue line in mission "Timber!"
en: I need to build fences and ditches around my rabbits.  Could you find about… five logs for me?
zh: 我需要在我的兔子周围造些围栏和壕沟。你能帮我找来……5根原木吗？

note: ~ Dialogue line in mission "Timber!"
en: There's a lot of places to look.  Trees are pretty common.
zh: 在很多地方都能找到。树到处都是。

note: ~ Dialogue line in mission "Timber!" ~ Dialogue line in mission "Big Game Hunting"
en: How is the search going?  Have you found'em?
zh: 进展怎么样？东西找够了吗？

note: ~ Mission name
en: Sweets
zh: 甜甜的

note: ~ Description of mission "Sweets"
en: Find 25 blackberries.
zh: 收集 25 颗黑莓

note: ~ Dialogue line in mission "Sweets"
en: I need 25 blackberries.
zh: 我需要25颗黑莓。

note: ~ Dialogue line in mission "Sweets"
en: Fruits would let me break the monotony of grains and meats.
zh: 水果能够让我打破这里日复一日谷物和肉类的单调饮食。

note: ~ Dialogue line in mission "Sweets"
en: Thanks for accepting this task.  Otherwise I might kill a stranger for some oranges.  Just kidding.
zh: 谢谢你接受这个任务。否则我会为了一个橙子杀死一个陌生人。开玩笑的。

note: ~ Dialogue line in mission "Sweets"
en: Find someone growing berries or an orchard.
zh: 找个种植浆果的人或者去果园里看看。

note: ~ Dialogue line in mission "Sweets"
en: Have you found the fruit?
zh: 你找到水果了吗？

note: ~ Dialogue line in mission "Sweets" ~ Dialogue line in mission "Bread"
en: Thank you for your help.  Here's your reward.
zh: 谢谢你的帮助。这是你的谢礼。

note: ~ Mission name
en: Visit the Isherwoods
zh: 寻找伊舍伍德家族

note: ~ Description of mission "Visit the Isherwoods"
en: There is a family nearby that I'd like you to check in on.  After you talk to all of them, come back to me and tell me how they are doing.
zh: 在附近有个大家族，我想让你去看看。在你和他们谈过之后，回来告诉我他们的情况。

note: ~ Dialogue line in mission "Visit the Isherwoods" ~ Dialogue line in mission "Go check out this island"
en: Have you checked on them?
zh: 你去看过他们了吗？

note: ~ Dialogue line in mission "Visit the Isherwoods" ~ Dialogue line in mission "Go check out this island"
en: Good, that's one less thing to worry about.
zh: 很好，又少了一件需要担心的事。

note: ~ Dialogue line in mission "Visit the Isherwoods" ~ Dialogue line in mission "Go check out this island"
en: I'm glad to hear they are fine.  Why haven't they been by then?
zh: 我很高兴听到他们没事。为什么那时他们还没到呢？

note: ~ Dialogue line in mission "Visit the Isherwoods" ~ Dialogue line in mission "Go check out this island"
en: At least you came back with your life…
zh: 至少你活着回来了……

note: ~ Unique name of an NPC ~ Hunter with indigenous ancestry and big ideas.
en: Glooscap
zh: 格鲁斯卡普

note: ~ NPC dialogue line
en: Good to see you again, how can I help you?
zh: 很高兴再次见到你，有什么可以帮你的吗？

note: ~ NPC dialogue line
en: They say I turned a man into a cedar tree once.  That's a terrible thing to say.
zh: 他们说我曾经把一个人变成了一棵雪松。这么说别人可太糟糕了。

note: ~ NPC dialogue line
en: You like maple syrup?  That was me.  Not the syrup, that was the trees, but I figured out how to make it much harder to concentrate it, used to be way too easy.  Pretty nice right?
zh: 你喜欢糖枫吗？我曾经也喜欢。不是指糖浆，而是树，但我想出了如何让糖浆更难浓缩的方法，以前太容易了。很不错吧？

note: ~ NPC dialogue line
en: Did I tell you the one about the beavers?  Used to be way too big.  Like giant beavers, it was a mess.  I fixed that.  Of course there seem to be a bunch of new giant things out here now.  I'll have to think about that.
zh: 我跟你说过河狸的事吗？以前太大了。就像巨型河狸一样，弄得一团糟。我搞定了。当然，现在这里似乎有很多新的巨型怪物。我得好好想一想办法。

note: ~ NPC dialogue line
en: You know storms?  Used to be more.  Took me a lot of work, but there aren't as many now.  That was me, I did that.  Fewer storms, pretty good.  There's a big eagle, it's a long story really.  I'm good with rope though.
zh: 你知道风暴吗？过去更多。我做了很多工作，但现在没有那么多了。那是我，我做到了。风暴少了，很好。有只大鹰，说来话长。不过我对绳子很在行。

note: ~ NPC dialogue line
en: It's decided then.  I will be Glooscap.  Who will you be?
zh: 就这么决定了。我会成为格鲁斯卡普。而你会是谁？

note: ~ Response to NPC dialogue
en: Glooscap?  That's a funny name.  Is it foreign?
zh: 格鲁斯卡普？这个名字很有趣。你是外国人吗？

note: ~ Response to NPC dialogue
en: [INT 11]  Like the Wabanaki myth?
zh: [智力 11]像是瓦巴纳基族传说中的那个？

note: ~ Response to NPC dialogue
en: So.  You're dressed like a hunter.  Are you a hunter?
zh: 所以你穿得像个猎人。你是猎人吗？

note: ~ Response to NPC dialogue
en: Have you had any luck out there?
zh: 你在这一带打猎的运气还好吗？

note: ~ Response to NPC dialogue
en: Whatever, I don't have time for whatever this is.  Try not to get your face eaten I guess.
zh: 或许吧，我没时间管这不知道是啥的事。只能说尽量不要让你的脸被吃掉。

note: ~ NPC dialogue line
en: I'm used to it.  No, Glooscap has been a name here for a very long time.  Is your name foreign?
zh: 我已经习惯了。不，格鲁斯卡普这个名字已经在这附近传了很久。你的名字是外国人吗？

note: ~ Response to NPC dialogue
en: No, my name has been a name here for a very long time too.
zh: 不，我的名字在这附近也应该出名了一段时间了。

note: ~ Response to NPC dialogue
en: No, I just made it up.
zh: 不，那只是我编出来的。

note: ~ Response to NPC dialogue
en: Yes, I just got here.  What's happening?
zh: 是的，我刚到这一带。发生了什么事？

note: ~ Response to NPC dialogue
en: I don't know about names, let's talk about something more interesting.
zh: 我不是很了解这名字背后的故事，让我们谈些更有趣的话题吧。

note: ~ NPC dialogue line
en: You know the real people's stories?  Yes, a lot like that.
zh: 你知道关于真人的故事吗？是的，就像那一样。

note: ~ Response to NPC dialogue
en: Cool, cool.  So you like myths and stuff?
zh: 酷，酷。你喜欢传说之类的吗？

note: ~ Response to NPC dialogue
en: [INT 14] Do you have a twin named Malsumis?
zh: [智力 14]那你也有一个叫马尔苏米斯的双胞胎吗？

note: ~ Response to NPC dialogue
en: Yes, I'm a very smart survivor of the apocalypse.  Anyway, I need to move along.  Later Glooscap.
zh: 是的，我是一个非常聪明的大灾变幸存者。不管怎样，我得走了。稍后见了，格鲁斯卡普。

note: ~ NPC dialogue line
en: And stuff sure.  How can I help you stranger?  They say I'm the nice one.  See this smile?  Nice smile right?
zh: 当然了。我能帮你吗，陌生人？他们说我是好心的那个。看见这个微笑了吗？很好的笑容，对吧？

note: ~ Response to NPC dialogue
en: [HAS BEER] I am extremely into your smile yes.  I have some drinks with me, want to have some?
zh: [拥有啤酒]我非常喜欢你的微笑，是的。我带了些酒，想喝点吗？

note: ~ Response to NPC dialogue
en: [HAS IPA] I am extremely into your smile yes.  I have some drinks with me, want to have some?
zh: [拥有精酿啤酒]我非常喜欢你的微笑，是的。我带了些酒，想喝点吗？

note: ~ Response to NPC dialogue
en: [HAS CIGARETTES] I am extremely into your smile yes.  I have some cigarettes, want one with me?
zh: [拥有香烟]我非常喜欢你的微笑，是的。我带了些烟，想抽一根吗？

note: ~ Response to NPC dialogue
en: [HAS JOINT] I am extremely into your smile yes.  I have something to smoke, want to have some with me?
zh: [拥有大麻烟]我非常喜欢你的微笑，是的。我带了些大麻烟，想来一根吗？

note: ~ Response to NPC dialogue
en: You seem cool but I don't have anything fun.  I'll try and find something and come back so we can share.
zh: 你看起来是个酷小子，但我手头没啥好货。我会找些烟酒回来和大家分享。

note: ~ Response to NPC dialogue
en: [PRETTY] That smile is very nice.  It makes me smile too.
zh: [长相俊美]那笑容不错。这让我也想笑。

note: ~ Response to NPC dialogue
en: [GLORIOUS] Worship my beauty.
zh: [倾国倾城]你也会崇拜我的美。

note: ~ Response to NPC dialogue
en: [TERRIFYING] Fear me!  I am disgusting!
zh: [恐惧气息]恐惧我！恐惧我的样子！

note: ~ Response to NPC dialogue
en: [TERRIFYING] Destroy me!
zh: [恐惧气息]是想要干架吗？死吧！

note: ~ NPC dialogue line
en: I do have a twin.  Malsumis is probably around here somewhere, very tricky.  You know I turned Malsumis to stone once?  I'm supposed to be the nice one, but you know how much it hurts turning yourself back from stone?  It takes days.
zh: 我是有个双胞胎。马尔苏米斯可能就在附近，非常棘手。你知道我曾经把马尔苏米斯变成石头吗？我本该是个好人，但你知道把自己从石头变回来有多痛苦吗？这需要几天的时间。

note: ~ Response to NPC dialogue
en: [INT 14] I'll look out then, thanks.  Of course if you were Malsumis you probably wouldn't admit it because no one likes Malsumis.  Who would your twin say you are?
zh: [智力 14]那我会当心的，谢谢。当然，如果你是马尔苏米斯，你可能不会承认，因为没有人喜欢马尔苏米斯。你的双胞胎兄弟会说你是谁？

note: ~ Response to NPC dialogue
en: You know you're not really Glooscap right?  You're joking right?
zh: 你知道自己并不真的是格鲁斯卡普，对吧？你在开玩笑吧？

note: ~ Response to NPC dialogue
en: Of course, that all makes as much sense as anything I guess.  So you have crazy supernatural powers then?  Can you stop whatever is happening and make it like before?
zh: 当然，这一切都和我所想的一样合乎情理。那么你有疯狂的超自然力量吗？你能阻止正在发生的一切，让这世界回到像以前一样吗？

note: ~ NPC dialogue line
en: I don't know what Malsumis would say, Malsumis is very tricky.  I always tell the truth, it's very boring.
zh: 我不知道马尔苏米斯会说什么，马尔苏米斯很狡猾。我总是说实话，这很无聊。

note: ~ Response to NPC dialogue
en: [INT 14] I think you're Malsumis.  Where is Glooscap?
zh: [智力 14]我想你是马尔苏米斯。格鲁斯卡普在哪里？

note: ~ Response to NPC dialogue
en: [INT 14] Yes, that all makes sense to me.  Forget I asked.
zh: [智力 14]是的，这回答对我来说很有意义。忘记我刚刚的问题吧。

note: ~ Response to NPC dialogue
en: I don't have time for this.  I have serious survival business to do.  I am a serious survival business person.
zh: 我没时间玩这个游戏了。我还有重要的生存任务要做。我是一个正经的生存生意人。

note: ~ NPC dialogue line
en: If I were Malsumis you would be in terrible danger my friend.  But Glooscap would stop me.
zh: 如果我是马尔苏米斯，你会处于非常危险的境地，我的朋友。但格鲁斯卡普会阻止我的。

note: ~ Response to NPC dialogue
en: Fight me Malsumis!
zh: 与我战斗，马尔苏米斯！

note: ~ Response to NPC dialogue
en: [SKILLED LIAR] Then you're definitely not Malsumis and everything is cool.  So Malsumis wants to kill everybody right?  I guess they're feeling pretty great right now huh?
zh: [说谎达人]那你肯定不是马尔苏米斯，万事大吉。所以马尔苏米斯想杀了所有人，对吧？我想他们现在感觉很好吧？

note: ~ Response to NPC dialogue
en: Haha, good one Glooscap.  So funny.  Love that.  Let's move on.
zh: 哈哈，不错的回答，格鲁斯卡普。真有趣。我喜欢。我们继续吧。

note: ~ Response to NPC dialogue
en: This is awkward.  I need to leave.
zh: 这可真尴尬。我得走了。

note: ~ NPC dialogue line
en: Maybe.  Is it worse to be unhappy with a goal or to be unhappy without a goal?  You're all right, I feel like we get each other.
zh: 也许吧。对现有目标不满意，还是没有目标而不满意，哪样更糟糕？你会没事，我觉得我们彼此很了解。

note: ~ Response to NPC dialogue
en: I feel the same way best friend.
zh: 我也有同感，我的挚友。

note: ~ Response to NPC dialogue
en: No idea what you mean.
zh: 不懂你的意思。

note: ~ NPC dialogue line
en: Haha, right.  What would Glooscap be doing in the sunrise lands at the beginning of the fourth age?  That's silly.  I'm probably some Wabanaki that got hit on the head or something.  And who turns into a beaver?  Haha.  You got me.  Just a normal human made out of trees like the rest.
zh: 哈哈，对的。第四世纪开始了，格鲁斯卡普还呆在日出之地做什么？那可太傻了。我可能不过只是个被击中头部的瓦班纳基人或是别的什么。谁又被变成了河狸？哈哈。你可戳穿我了。我和其他人一样，只是个普通人。

note: ~ Response to NPC dialogue
en: No problem, a lot of people are going through some hard times right now.  Honestly, you're doing better than most.  You should follow me, I have a pretty good handle on reality.
zh: 没关系，现在很多人都在经历着一些困难。老实说，你比大多数人都做得好。你应该跟着我，我对什么是真实很有把握。

note: ~ Response to NPC dialogue
en: I'm not made out of trees, I'm made out of awesome.  Follow me and you will grow fat and rich.
zh: 我可不是树做的，我可是最棒的人。跟着我，你会吃香喝辣，变得又胖又富有。

note: ~ Response to NPC dialogue
en: You shouldn't follow me, but I guess I can't stop you.
zh: 你也许不应该跟着我，但我想我也没法阻止你这么做。

note: ~ NPC dialogue line
en: Another world is going and a new world is coming.  I hope this new one is better than the last, a new golden age.  So far not great.
zh: 曾经的世界正在过去，一个新世界正在到来。我希望这一次比上一次更好，一个新的黄金时代。但到目前为止还不太好。

note: ~ Response to NPC dialogue
en: Sure sure.  So are you on drugs?
zh: 当然，当然。你吸嗨了吗？

note: ~ Response to NPC dialogue
en: Whatever, I don't have time for creepy stuff.
zh: 随你怎么说，我可没时间和这些怪事情打交道。

note: ~ NPC dialogue line
en: Yes, thank you for sharing with me.  So what are you doing here?  What are you trying to accomplish?
zh: 是的，谢谢你和我分享。你在这里干什么？你想完成什么？

note: ~ Response to NPC dialogue
en: [INT 14] I'm trying to understand what happened and see if I can make something better happen.
zh: [智力 14]我正在努力了解发生了什么，看看是否能让这一切变得更好。

note: ~ Response to NPC dialogue
en: I'm trying to become more powerful than whatever else is out there.
zh: 我正在努力变得比其他任何东西都更强大。

note: ~ Response to NPC dialogue
en: I'm trying to make a survivor settlement.  You should join!
zh: 我正在努力建设一处幸存者营地。你应该加入！

note: ~ NPC dialogue line
en: Maybe some day.  If you can survive for long enough I may decide to come and stay with you.
zh: 也许有一天吧。如果你能活得足够长，我可能会决定来找你住在一起。

note: ~ Response to NPC dialogue
en: I need to move on.
zh: 我该走了。

note: ~ NPC dialogue line
en: Not enough given what's happening.
zh: 考虑到正在发生的一切，显然还不够。

note: ~ NPC dialogue line
en: Whoah whoah, calm down.  Yikes.  Yeah fine, we're good.  Just stop trying to spook me, I don't like it.
zh: 喔，喔，冷静点。真恶心。好吧，我们到此为止。别再吓唬我了，我不喜欢。

note: ~ Response to NPC dialogue
en: Yes, that worked great.
zh: 是的，看起来效果很好。

note: ~ Response to NPC dialogue
en: We are not good and I'm done talking to you.
zh: 就这样吧，我跟你没什么好谈的。

note: ~ NPC dialogue line
en: Among other things, sure.  I have some extra I might be willing to trade, but I only trade with my friends and I don't have a lot of those left.
zh: 当然，还有很多其他的东西。我有些多余的，也许能用来交易，但我只与我的朋友交易，而他们也没有很多活下来。

note: ~ Response to NPC dialogue
en: [HAS BEER] I don't know about friends, but I have some drinks with me, want to have some?
zh: [拥有啤酒]我不是很清楚你朋友的事情，但我带了些酒，想喝点吗？

note: ~ Response to NPC dialogue
en: [HAS IPA] I don't know about friends, but I have some drinks with me, want to have some?
zh: [拥有精酿啤酒]我不是很清楚你朋友的事情，但我带了些酒，想喝点吗？

note: ~ Response to NPC dialogue
en: [HAS CIGARETTES] I don't know about friends, but I have some cigarettes, want one with me?
zh: [拥有香烟]我不是很清楚你朋友的事情，但我带了些烟，想抽一根吗？

note: ~ Response to NPC dialogue
en: [HAS JOINT] I don't know about friends, but I have something to smoke, want to have some with me?
zh: [拥有大麻烟]我不是很清楚你朋友的事情，但我带了些大麻烟，想来一根吗？

note: ~ Response to NPC dialogue
en: You seem cool and I'd like to talk more but I don't have anything fun.  I'll try and find something and come back so we can share.
zh: 你看起来是个酷小子，但我手头没啥好货。我会找些烟酒回来和大家分享。

note: ~ Response to NPC dialogue
en: [PRETTY] I think we're going to be great friends, don't you agree?
zh: [长相俊美]我想我们会成为好朋友的，对吗？

note: ~ NPC dialogue line
en: Whoah whoah, calm down.  Yikes.  Yeah fine, we're good.  Just stop making that face, it's too much for me.  Gives me feelings.
zh: 喔，喔，冷静点。真恶心。好吧，我们到此为止。别再做出那样的表情了，我受不了。让我有些感觉。

note: ~ NPC dialogue line
en: I don't think so.  I'm pretty good at hunting though.
zh: 我不这么认为。不过我很擅长打猎。

note: ~ Response to NPC dialogue
en: I guess that's something.
zh: 我想这也算吧。

note: ~ Name suffix of an NPC ~ A rural holdout survivor trying to stay safe ~ A rural holdout survivor completely unwilling to talk ~ A rural holdout survivor that gave up on life ~ A rural holdout survivor willing to trade items
en: Survivor cowboy
zh: 牛仔幸存者

note: ~ NPC dialogue line
en: Hello again.
zh: 你好，又见面了。

note: ~ NPC dialogue line
en: Ayuh, I was thinkin' it's just another monstah skulkin' about.  Who are you?
zh: 啊哈，俺还以为又是一只鬼鬼祟祟的家伙呢。恁是谁啊？

note: ~ Response to NPC dialogue
en: Just a survivor, looking around.  What are you doing here?
zh: 只不过是个到处游荡的幸存者。你在这里干嘛？

note: ~ Response to NPC dialogue
en: What did you before all this?
zh: 你在这之前是做什么的？

note: ~ Response to NPC dialogue
en: Is there something I can do for you?
zh: 我能帮你什么忙吗？

note: ~ Response to NPC dialogue
en: How about we travel together?
zh: 我们一起走怎么样？

note: ~ Response to NPC dialogue
en: What's with the accent?
zh: 你的口音是怎么回事？

note: ~ NPC dialogue line
en: I worked on a ranch not too fah from here 'fore it all went down.  I'd love ta get back ta what I did - taking care of horses, cows, all sorts of animals, makin' sure the fields stay safe an' all that.  But now?  I dunno, man.  Just tryin' ta survive, I suppose.  Hopefully, tha world will get back togetha' one day and I can put mah skills ta use doin' what I like.
zh: 俺以前在个农场里做活，离这不太远，后来全都完了。俺很想找回俺以前做的事——伺候马啊，牛啊，各种牲口，拾掇包谷地啥的。但眼前？俺也不知道啊，哥们。就指望能活下去吧。打不住那一天，这世界能回到从前，俺可以把俺的技能用到俺喜欢的事情上。

note: ~ Response to NPC dialogue
en: Let's hope it will.
zh: 希望能吧。

note: ~ NPC dialogue line
en: I was just sort of wanderin' around, hoping ta maybe find some bettah gear.  Decided ta rest up, 'eard someone walkin', and, well, here we are.
zh: 俺之前只是四处溜达溜达，寻思着能搞来些得劲装备。将将要歇一会，就听到些响动，然后就碰到恁了。

note: ~ NPC dialogue line
en: Can't say I can think of summin' specific right now.  Gotta say though, maybe it oughta be a good idea for us ta travel togetha' - safety in numbers an' all that.
zh: 这会俺也想不到啥要帮手的。不过照俺说，咱俩可真该一起走——俗话咋说的来着，烂麻搓成绳，也能拉千斤，只要人手多，石磨挪过河。

note: ~ Response to NPC dialogue
en: I'll think about it.
zh: 我会考虑的。

note: ~ Response to NPC dialogue
en: Is it a good idea to trust a stranger like me this easily?
zh: 这么容易就相信像我这样的陌生人是个好主意吗？

note: ~ Response to NPC dialogue
en: Sounds like a good idea - want to join me, then?
zh: 听起来是个好主意——想和我一起走吗？

note: ~ NPC dialogue line
en: Wicked.  Been around the old road long enough ta know how ta handle myself in a pinch.  Knew my way around a gun ever since my da taught me when I was a kid, so ya don't have ta worry about me doing my part.
zh: 太中了。俺在这江湖道上走了很久，知道怎么照顾好自个。自打小时候俺爸教会俺起，俺就会耍枪弄棍，所以甭担心俺，俺会做俺该做的事。

note: ~ Response to NPC dialogue
en: On a second thought, let me think about it a bit more
zh: 回头想一想，还是让我再考虑考虑吧。

note: ~ Response to NPC dialogue
en: Great!  Let's go.
zh: 太棒了！我们走吧。

note: ~ NPC dialogue line
en: Don't have much of a choice, do I?  On my own, a monstah will get lucky sooner or later, and even if I kill it, bleedin' out in some alley is not summin' I fancy.  Plus, we just had a nice, civil chat where no one tried ta kill the otha', so I reckon we're off to ah' good start, all things considered.
zh: 俺有的选不？就俺一人，迟早那天那只怪物走了运干掉俺，即使俺杀死了它，在个小巷子里流血到死也不是俺寻思的。而且，俺们不是好好唠了唠吗，也没人想干掉对方，那俺寻思这事还有戏，起码开了个好头。

note: ~ Response to NPC dialogue
en: Fair enough.  Want to travel with me, then?
zh: 有点道理。那想和我走吗？

note: ~ Response to NPC dialogue
en: Can't say I really agree.  I'll be going now.
zh: 我不太同意。我该走了。

note: ~ NPC dialogue line
en: Wha', nevah been ta Boston 'ave ya?  Hope you're not 'avin a hahd time keepin' up with me, but if ya get used ta it, wicked good fun, let me tell ya.
zh: 咋的了，恁从没去过波士顿吧？但愿恁能听俺唠唠不会太累得慌，等恁听习惯了，老得劲儿了。

note: ~ Response to NPC dialogue
en: I like it.
zh: 我喜欢这样。

note: ~ Response to NPC dialogue
en: I hate it.
zh: 我讨厌这样。

note: ~ Response to NPC dialogue
en: Okay then.
zh: 好吧。

note: ~ NPC dialogue line
en: Hey!  Stop right there!  This here is private property!  Not one step closer, you got it?!
zh: 嘿！站住！这里是私人领地！不许你再近一步，明白了吗？！

note: ~ Response to NPC dialogue
en: Whoa, calm down, no reason to get heated.
zh: 哇，冷静点，没必要发火。

note: ~ Response to NPC dialogue
en: You better calm down right now.
zh: 你最好现在冷静下来。

note: ~ Response to NPC dialogue
en: Does private property even exist anymore?
zh: 现在还有所谓的私人领地吗？

note: ~ NPC dialogue line
en: Yeah that's right!  And don't bother me again, you hear?!
zh: 是的，这就对了！别再烦我了，听到了吗？！

note: ~ NPC dialogue line
en: I said stay away!  Don't get any closer or I swear I will kill you.
zh: 我说了离我远点！别靠近我，否则我发誓我会杀了你。

note: ~ Response to NPC dialogue
en: Don't threaten me or you will regret it.
zh: 别威胁我，否则你会后悔的。

note: ~ Response to NPC dialogue
en: I really just want to talk - I mean no harm.
zh: 我真的只是想谈谈——我没有恶意。

note: ~ Response to NPC dialogue
en: Alright, I'm leaving.
zh: 好吧，我得走了。

note: ~ NPC dialogue line
en: For the last goddamn time, leave or I will defend myself!  I will kill you!
zh: 我最后再说他妈的一次，快滚，否则我会自卫！我会杀了你的！

note: ~ Response to NPC dialogue
en: I'd like to see you try.
zh: 那就来试试看吧。

note: ~ NPC dialogue line
en: Did you just fucking threaten me?!  This is your last chance to piss off or I swear I will end you!
zh: 你他妈的敢威胁老子？！最后给你一次滚开的机会，否则我发誓我会杀了你！

note: ~ Response to NPC dialogue
en: Alright, alright, I'm going.
zh: 好吧，好吧，我要走了。

note: ~ NPC dialogue line
en: It does on my property!  Now blow off!
zh: 在我的领地上还算数！现在快滚！

note: ~ Response to NPC dialogue
en: Okay, I'll leave.
zh: 好吧，我马上走。

note: ~ Response to NPC dialogue
en: I just want to talk.
zh: 我只是想谈谈。

note: ~ NPC dialogue line
en: Oh.  Hey there.
zh: 哦，你好啊。

note: ~ Response to NPC dialogue
en: Thought I heard someone.  What are you doing here?
zh: 我听到这里有人。你在这里干什么？

note: ~ Response to NPC dialogue
en: Would you like to come with me?
zh: 想要和我一起走吗？

note: ~ NPC dialogue line
en: I already told you.  Don't want to go through it again.
zh: 我已经告诉过你了。不想再说一次了。

note: ~ NPC dialogue line
en: Lived in a nearby town.  Normal life.  9 to 5 job.  When it all happened, we ran away to find some safety.  But there's no safety anymore, is there?
zh: 住在附近的一个镇上。很普通的生活。朝九晚五的工作。当这一切发生时，我们跑开找些安全的地方。但是已经没有安全的地方了，不是吗？

note: ~ Response to NPC dialogue
en: Wait, 'we'?
zh: 等等，"我们"？

note: ~ Response to NPC dialogue
en: Right.  Okay.
zh: 好吧。说的是。

note: ~ NPC dialogue line
en: I didn't leave the town alone.  I arrived here alone.
zh: 我不是一个人离开镇子的。但却是一个人来到这里的。

note: ~ Response to NPC dialogue
en: I'm sorry for your loss.  But you still can't give up.  You have a lot to live for!
zh: 请节哀。但你不能就这么放弃了啊。你还有很多活下去的理由！

note: ~ Response to NPC dialogue
en: We all lost someone.  No reason to sit down and die.
zh: 我们都失去了亲人。但这不是坐下来等死的理由。

note: ~ Response to NPC dialogue
en: You can't let yourself be consumed by grief.  It will get better.
zh: 你不能让自己沉浸在悲伤之中。一切会好起来的。

note: ~ Response to NPC dialogue
en: No one gets out alive.  Always been that way.  So we keep going.
zh: 没人能活着逃离。一直都是这样。所以我们继续前进。

note: ~ Response to NPC dialogue
en: I'm sure your loved one would want you to live on for them.
zh: 我相信你的爱人会希望你为他们活下去。

note: ~ NPC dialogue line
en: I… I mean… huh.  I guess.
zh: 我……我是说……嗯。也许吧。

note: ~ Response to NPC dialogue
en: Good.  Take care.
zh: 好吧。你多保重。

note: ~ Response to NPC dialogue
en: That's a start.
zh: 这是个好开头。

note: ~ NPC dialogue line
en: Just leave me alone.
zh: 让我一个人静静。

note: ~ Response to NPC dialogue
en: Alright.  Take care.
zh: 好吧。保重。

note: ~ NPC dialogue line
en: I dunno.  Waiting.  Seeing if something happens I guess.
zh: 我不知道。在这里呆着。看看后面会发生了什么事吧，我想。

note: ~ Response to NPC dialogue
en: You do realize there is an apocalypse going on, right?
zh: 你知道世界末日正在发生，对吧？

note: ~ NPC dialogue line
en: Yeah.  I do.
zh: 是的。我知道。

note: ~ Response to NPC dialogue
en: So shouldn't you be more concerned?  Trying to survive?
zh: 所以你不应该更担心吗？为了活下去？

note: ~ NPC dialogue line
en: For how long?  You've seen what's out there.  If we survive today, we'll die the day after.  Or the day after that.  And if we live beyond that, we'll just see everyone we care about die.  All of them.  Might as well get it over with.
zh: 又能活多久呢？你已经看到外面有什么了。即便今天我们活了下来，第二天就会死。或者再下一天。即便能活得更久，我们也只会看到我们关心的每一个人慢慢死去。所有的人。不如让它了结掉我。

note: ~ Response to NPC dialogue
en: So you're just going to give up?
zh: 所以你就这么放弃了吗？

note: ~ NPC dialogue line
en: Yeah.  I think I will.
zh: 是的。我想我会的。

note: ~ NPC dialogue line
en: I dunno.  Maybe.  Might give me something to do while I think about all this.
zh: 我不知道，也许吧。能让我在思考这些问题的时候有些事可做。

note: ~ NPC dialogue line
en: I told you to just leave me alone.
zh: 我说了让我静静。

note: ~ Response to NPC dialogue
en: It will.  Let's get going.
zh: 会的。咱们走吧。

note: ~ Response to NPC dialogue
en: On a second thought, wait here a while.
zh: 回头想一想，你还是在这里等着吧。

note: ~ Response to NPC dialogue
en: Alright.  Goodbye.
zh: 好吧。再见。

note: ~ NPC dialogue line
en: Hey!  Who goes there?
zh: 嘿！谁在那儿？

note: ~ Response to NPC dialogue
en: Just another survivor.  What are you doing here?
zh: 我只是另一个幸存者。你在这里做什么？

note: ~ Response to NPC dialogue
en: I'm you, from the future.  I've come to warn you.
zh: 我就是你，来自未来的你。我是来警告你的。

note: ~ Response to NPC dialogue
en: I am a ghost.  I died here 37 years ago, yet I cannot depart this mortal realm.
zh: 我是一个鬼魂。37年前我死在这里，但至今都无法脱离这衰朽俗世。

note: ~ Response to NPC dialogue
en: Is there something I can help you with?
zh: 我能帮你什么忙吗？

note: ~ NPC dialogue line
en: Worked as a salesman - high end farming equipment.  Now I know, it may not sound that fancy, but you'd be shocked at how pricy those machines can get.  I was lucky enough to be on a fairly remote farm when everything went to shit.  In a way, being a salesman saved me and the experience from the job might allow me to make a living in the apocalypse, bartering for gear and trinkets, so I got that going for me, I suppose.
zh: 我以前是个推销员——卖高端农用设备的。我知道，听起来不算厉害，但你肯定会被这些机器的高昂价格吓一大跳。我算是够幸运的了，在一切变糟时正好在一间偏僻的农场里。某种意义上，推销员的工作挽救了我，过往的经验让我得以在末世里谋生，倒卖装备和些小玩意，所以我算是为自己跑腿。

note: ~ Response to NPC dialogue
en: Speaking of which, I'd like to see your wares.
zh: 这么说的话，我想看看你的货。

note: ~ Response to NPC dialogue
en: Not a bad way to live.
zh: 日子过得还不坏。

note: ~ NPC dialogue line
en: Hah, real cute.  Seem the End times didn't take your sense of humor, eh, stranger?
zh: 哈，真可爱。看来末日并未夺走你的幽默感呵，陌生人？

note: ~ Response to NPC dialogue
en: I have my moments.  So what are you doing here?
zh: 我也有过自己的好日子。话说你在这里干什么？

note: ~ NPC dialogue line
en: Ah, not much really.  Passing through, trying to make a living by trading with folk.  If you're interested, I got a lot of good things on sale, stranger.
zh: 啊，没什么。只是四处跑跑，试着跟各种各样的人做点生意。如果你感兴趣，陌生人，我有很多东西可以卖。

note: ~ Response to NPC dialogue
en: You do?  Let me take a look.
zh: 你有货？让我看看。

note: ~ NPC dialogue line
en: You seem like a decent sort, but I'm not really looking for company right now.  Think I'm better off on my own.
zh: 你看起来是个热心肠，但我现在真的不打算找合伙人。我认为还是自己独资比较好。

note: ~ Response to NPC dialogue
en: If you think so.
zh: 随你怎么想。

note: ~ Response to NPC dialogue
en: Fair enough.  Goodbye.
zh: 好吧。再见。

note: ~ Mission name
en: Obtain a Remington 870 Express shotgun
zh: 收集 雷明顿 870 "急速"霰弹枪

note: ~ Dialogue line in mission "Obtain a Remington 870 Express shotgun"
en: Well, now that you mention it…
zh: 好吧，既然你提到了……

note: ~ Dialogue line in mission "Obtain a Remington 870 Express shotgun"
en: You see, some time ago, I ran into this guy who offered me a substantial payment in exchange for a Remington 870 Express.  I asked if he'd like another weapon, since nowadays, any gun will do, but for some reason, he's dead set on that particular model.  If you could obtain one for me, well, I'd be quite grateful.
zh: 要知道，就在前一阵子，我遇到了一个家伙，他给了我一大笔钱，就为了买一把雷明顿 870 "急速"霰弹枪。我问他要不要换一把武器，毕竟现在，只要是把枪就行，但不知道怎么回事，他对这个特殊型号情有独钟。如果你能帮我搞一把过来，那就再好不过了。

note: ~ Dialogue line in mission "Obtain a Remington 870 Express shotgun"
en: Great!  Let me know when you get it, and I'll try to get in touch with him.
zh: 太棒了！你找到后马上告诉我，我会再试着和他联系。

note: ~ Dialogue line in mission "Obtain a Remington 870 Express shotgun"
en: Suit yourself.  Ain't a rush.
zh: 随便你。不着急。

note: ~ Dialogue line in mission "Obtain a Remington 870 Express shotgun"
en: Well, a gun store is a solid bet, but the model is common enough.  Maybe you can find one in a police station, or a store with hunting gear.
zh: 好吧，我打赌枪械商店里应该能有很大几率找到，但这种型号非常常见。也许你可以在警察局或者是卖狩猎用品的商店里找到一把。

note: ~ Dialogue line in mission "Obtain a Remington 870 Express shotgun"
en: Any news on that Remington?
zh: 找到雷明顿了吗？

note: ~ Dialogue line in mission "Obtain a Remington 870 Express shotgun"
en: Fantastic!  I'll try and get it to the buyer, if he's still alive.  If not, well, still a good gun to sell.  Now, how would you like to be compensated?
zh: 太棒了！如果买家还活着，我会马上拿给他。如果他挂了，好吧，这还是把能卖出价钱的好枪。那么现在，你希望拿到怎样的报酬？

note: ~ Dialogue line in mission "Obtain a Remington 870 Express shotgun"
en: How did you even get this option to display the hell.
zh: 你他妈到底是怎么样骗过我的。

note: ~ Dialogue line in mission "Obtain a Remington 870 Express shotgun"
en: Then where is it?
zh: 那么它到底在哪里？

note: ~ Unique name of a male NPC ~ A naked prisoner, from the isherwood faction trapped in a horrifying cage, watching horrible things happen. ~ Name of an NPC class
en: Barry Isherwood
zh: 巴里·伊舍伍德

note: ~ Job description of "Barry Isherwood" NPC class
en: Missing member of the Isherwood family.
zh: 失踪的伊舍伍德家族成员。

note: ~ NPC dialogue line
en: I can't believe my eyes.  Please get me outta here…
zh: 我不敢相信我看到的一切。请把我从这里弄出去……

note: ~ Response to NPC dialogue
en: I've come to take you home, let's go.
zh: 我是来带你回家的，咱们走吧。

note: ~ Response to NPC dialogue
en: Hey buddy, feel like talking about what you saw in that tower?
zh: 嘿老兄，来谈谈你在那座塔里看到什么吧？

note: ~ NPC dialogue line
en: Yeah, I think we need to talk about it, but I'm not ready yet.  Let me reclaim my life for a while.
zh: 嗯，我想我们有必要谈谈，但是我还没准备好。让我先恢复一阵子吧。

note: ~ Response to NPC dialogue
en: Sounds good, Barry.
zh: 听起来不错，巴里。

note: ~ Mission name
en: Return Barry to Eddie at the dairy.
zh: 把巴里送回到奶牛场的艾迪那。

note: ~ Dialogue line in mission "Return Barry to Eddie at the dairy."
en: I just want to go home.
zh: 我只想要回家。

note: ~ Dialogue line in mission "Return Barry to Eddie at the dairy."
en: I can't believe you are here, please take me back to the ranch.
zh: 真不敢相信你来了，求你把我送回牧场那。

note: ~ Dialogue line in mission "Return Barry to Eddie at the dairy."
en: Thank you, I thought I was dead.
zh: 太谢谢你了，我还以为我死定了。

note: ~ Dialogue line in mission "Return Barry to Eddie at the dairy."
en: Please god no!
zh: 看在上帝的份上，别这样！

note: ~ Dialogue line in mission "Return Barry to Eddie at the dairy."
en: We shouldn't stay here too long, more might show up.
zh: 我们不该在这里呆太长时间，更多的"那些东西"一会就要出现了。

note: ~ Dialogue line in mission "Return Barry to Eddie at the dairy."
en: Thanks, we'll never be able to repay you, Here's a token of my gratitude, I made these suits for my family and always keep a few extra around.
zh: 谢谢，我永远也没办法报答你的恩情。这是我的一份心意，这些是我为我家人做的生存套装，我在做的时候总是会多做几套备用。

note: ~ Dialogue line in mission "Return Barry to Eddie at the dairy."
en: I don't feel saved…
zh: 我不觉得自己得救了……

note: ~ Dialogue line in mission "Return Barry to Eddie at the dairy."
en: Tell my family that I love them…
zh: 告诉我的家人我爱他们……

note: ~ Unique name of a male NPC ~ Dairy farmer the Isherwood family. ~ Name of an NPC class
en: Carlos Isherwood
zh: 卡洛斯·伊舍伍德

note: ~ Job description of "Carlos Isherwood" NPC class
en: I'm Jesse's husband, part of the Isherwood family.
zh: 我是杰西的丈夫，伊舍伍德家族成员。

note: ~ NPC dialogue line
en: I see that badge, I think you need to keep on walking, straight off this property.
zh: 我看见那个徽章了，你最好马上离开这个地方。

note: ~ NPC dialogue line
en: Hello Sir, what brings you here?
zh: 你好先生，你来这有什么事吗？

note: ~ NPC dialogue line
en: Hello Ma'am, what brings you here?
zh: 你好女士，你来这有什么事吗？

note: ~ Response to NPC dialogue
en: Yeah, I'm a Marshal, what are you going to do about it?
zh: 对啊，我是一个执法官，你有什么意见？

note: ~ Response to NPC dialogue
en: Hi, looks like you are building a forge setup.
zh: 嗨，看起来你在建一个锻造台。

note: ~ Response to NPC dialogue
en: Hi, Jack and Claire suggested I come talk to you about a job.
zh: 你好，杰克和克莱尔让我找你谈干活的事情。

note: ~ NPC dialogue line
en: It is coming together.  I want to make our own tools, repair our items and even create some weapons and ammunition reloading.
zh: 就快做好了。我的目标是能够自己制造工具、修理物品甚至制造武器和复装弹药。

note: ~ Response to NPC dialogue
en: I heard about Barry, can you tell me what captured him?
zh: 我听说巴里的事了，你能告诉我是什么抓走了他吗？

note: ~ NPC dialogue line
en: It was pink and really fast, it had lots of limbs, definitely not human.  It easily kept up with us when we tried to escape, horrifying stuff.  Barry just dropped to the ground, and the thing swept him away.
zh: 它是粉色的，速度很快，有很多附肢，肯定不是人类。当我们逃跑时，它能够轻易跟上，太恐怖了。巴里最终不慎摔倒在地，而那个东西随即掳走了他。

note: ~ Response to NPC dialogue
en: You all just gonna leave him out there to his fate?
zh: 你们就打算把他留在那里等死？

note: ~ NPC dialogue line
en: We tracked it for a while, but lost the trail.  Right now we don't have the resources to try to rescue him.  Chris has been trying to pick up the trail again and figure out a rescue plan.
zh: 我们跟踪了它一段时间，但是跟丢了。目前我们没有足够的资源来营救他。克里斯正在尝试寻找其它踪迹并考虑营救计划。

note: ~ NPC dialogue line
en: The big item I need is an anvil, once I have that I can get a lot of repairs done.
zh: 我眼下最缺的大家伙是个铁砧，只要有这个我就可以修一大堆东西了。

note: ~ NPC dialogue line
en: Chris is hiking the perimeter of our land, planning some defense options.
zh: 克里斯正在我们地盘的边界巡逻，制定些防御方案。

note: ~ Response to NPC dialogue
en: Is your forge operational?
zh: 你的锻炉能用了吗？

note: ~ Response to NPC dialogue
en: Where can I find Chris?
zh: 在哪儿能找到克里斯？

note: ~ Mission name
en: Find an anvil
zh: 寻找铁砧

note: ~ Dialogue line in mission "Find an anvil"
en: I need an anvil to do advanced metal work.
zh: 我需要一个铁砧来做复杂锻造。

note: ~ Dialogue line in mission "Find an anvil"
en: I could really use an anvil.
zh: 我急需一个铁砧。

note: ~ Dialogue line in mission "Find an anvil"
en: You might be able to find one in a hardware store or similar.
zh: 你也许能在五金店之类的地方找到一个。

note: ~ Dialogue line in mission "Find an anvil"
en: Thanks anyway, we'll find the time to make it ourselves.
zh: 还是谢了，我们可以自己找时间做一个。

note: ~ Dialogue line in mission "Find an anvil"
en: If you can't find one, maybe you can make one for me.
zh: 如果你实在找不到的话，也可以自己做一个。

note: ~ Dialogue line in mission "Find an anvil"
en: Do you have the anvil?
zh: 你找到铁砧了吗？

note: ~ Dialogue line in mission "Find an anvil"
en: I appreciate it, this will really make a difference, here's some horse armor I've been working on.  Eventually I'll have the whole herd outfitted.
zh: 谢谢，这对我们很有用。作为谢礼给你一个我之前做的马铠。总有一天我会把整个马群都装备上的。

note: ~ Mission name
en: Find Chris Isherwood
zh: 找到克里斯·伊舍伍德

note: ~ Dialogue line in mission "Find Chris Isherwood"
en: Chris hasn't come back from his latest search for Barry, I'm getting concerned.
zh: 克里斯这次出去找巴里一直都没有回来，我很担心。

note: ~ Dialogue line in mission "Find Chris Isherwood"
en: Can you go find my son and tell him to check in with us.
zh: 你能找到我儿子让他回来吗？

note: ~ Dialogue line in mission "Find Chris Isherwood"
en: Oh well.  I hope he turns up soon.
zh: 好吧，我希望他很快就会回来。

note: ~ Dialogue line in mission "Find Chris Isherwood"
en: He might be on the property somewhere, maybe by that old cabin near the entrance, sometimes he camps there.
zh: 他大概在这附近，也许在入口那边的破旧小屋那里。他偶尔会去那儿扎营。

note: ~ Dialogue line in mission "Find Chris Isherwood"
en: Thanks, I was getting ready to go look myself.  Now that I have the anvil, I've been working on new armor for the horses, take this prototype I made.
zh: 谢谢，我刚刚还准备自己去找找看呢。现在我终于有了铁砧了，可以继续做我的新马铠了，给你这个——我新做的马铠原型，拿去试试吧。

note: ~ Dialogue line in mission "Find Chris Isherwood"
en: I hope he didn't meet Barry's fate…
zh: 我希望他没有像巴里一样出事……

note: ~ Unique name of a male NPC ~ Part of the Isherwood family. ~ Name of an NPC class
en: Chris Isherwood
zh: 克里斯·伊舍伍德

note: ~ Job description of "Chris Isherwood" NPC class
en: I'm Jesse and Carlos' son, part of the Isherwood family
zh: 我是杰西和卡洛斯的儿子，伊舍伍德家族成员。

note: ~ NPC dialogue line
en: I see that badge.  You need to leave our land, my relatives have no fondness for Marshals.
zh: 我看到那个徽章了，你最好马上离开我们的地盘，我家里对执法官没什么好感。

note: ~ NPC dialogue line
en: Hi, what's up?
zh: 你好？

note: ~ Response to NPC dialogue
en: Hi, Your dad asked me to come find you, said you've been looking for your uncle.
zh: 你好，你爸让我来找你，他说你在找你的叔叔。

note: ~ Response to NPC dialogue
en: I was talking to Luke earlier, said you had some interesting ideas about the world ending.  Is it tied to Barry's abduction?
zh: 我之前和卢克说过话，他说你对世界末日有些有趣的见解。这和巴里被绑架有关吗？

note: ~ NPC dialogue line
en: Yeah, they are always worried about us, I prefer to survey the land and try to track the changes.  I'm thinking about fixing up this cabin for some peace and quiet…
zh: 对啊，他们总是担心我们。我更喜欢侦察地形并记录变化。我正准备修好这个小屋，这样我可以静静……

note: ~ Response to NPC dialogue
en: Sounds like you are restless, why not leave?
zh: 你听起来不是很想待在这，为什么不离开呢？

note: ~ Response to NPC dialogue
en: What sort of changes have you seen?
zh: 那你看到了什么变化？

note: ~ Response to NPC dialogue
en: I was talking to Luke earlier, said you had some interesting ideas about the world ending.
zh: 我之前和卢克说过话，他说你对世界末日有些有趣的见解。

note: ~ NPC dialogue line
en: My family is convinced that if we stay here, we'll be able to weather this catastrophe.  Since technology has failed, they've doubled down on older traditions.  I think we need to get out there and find some answers before settling on a path.
zh: 我家里人觉得只要我们留在这，我们就能度过这场灾难。自从科技失去作用后，他们变得更加因循守旧。但我觉得我们应该离开，找到答案后再定方案。

note: ~ NPC dialogue line
en: In one of my longer trips looking for Barry, I saw something out in a field.  I didn't get close but I swear unbelievable monsters were coming out of it.  It kinda shimmered, almost like it wasn't quite there.  I've been tracking those monsters for a while…
zh: 在一次寻找巴里的远途侦察时，我在野外看见了某种东西。我没有靠近，但是我敢肯定我看到了不可思议的怪物从里面出现。那只怪物隐约在闪光，就像它并不在那一样。我跟踪了那些怪物一会……

note: ~ Response to NPC dialogue
en: What did you find?
zh: 然后怎么样了？

note: ~ NPC dialogue line
en: They made their way to this weird spire like structure, I've never seen anything like it, it glistened in the sun like something organic.  I think they could be holding Barry there, I've seen them arrive and leave with other humans.
zh: 它们进入了一个古怪的尖塔般的建筑，我从来没见过这样的东西，就像是活着一样在阳光下闪闪发光……我觉得它们可能把巴里关在了那里，我见过它们押送着其他人进出。

note: ~ Response to NPC dialogue
en: If you join up with me, we can go check it out, I want to see what they are doing.
zh: 如果你跟我走的话，我们就能去查个明白，我想看它们在做什么。

note: ~ NPC dialogue line
en: Well, wildlife is more hostile and I've seen gigantic insects around, never mind all these monsters.  I've also found mysterious dead spots and mutated vegetation.  I don't think staying on a farm is sustainable forever, there are big planet wide changes occurring.
zh: 嗯，野生动物攻击性变强了，而我在附近看到过巨型昆虫，更别说那些怪物了。我还发现了一些神秘的死亡区域和变异植物。我不觉得我们能永远住在农场里面，全球明显正在发生剧烈变化。

note: ~ NPC dialogue line
en: You should leave before my family sees you.
zh: 你最好在我家里人看见之前离开。

note: ~ Response to NPC dialogue
en: Your dad asked me to come find you, said you've been looking for your uncle.
zh: 你爸让我来找你，他说你在找你的叔叔。

note: ~ Response to NPC dialogue
en: I was talking to Luke earlier, he said you had some interesting ideas about the world ending.
zh: 我之前和卢克说过话，他说你对世界末日有些有趣的见解。

note: ~ Mission name
en: Free Barry from the mysterious structure
zh: 从神秘建筑中解救巴里

note: ~ Dialogue line in mission "Free Barry from the mysterious structure"
en: We need to investigate the alien encampment and try to find out what happened to Barry.
zh: 我们需要调查一下外星人的营地，找出巴里的下落。

note: ~ Dialogue line in mission "Free Barry from the mysterious structure"
en: I can take you to the structure, I tracked them to it.
zh: 我可以把你带到那个建筑那里去，我之前跟踪它们到过那里。

note: ~ Dialogue line in mission "Free Barry from the mysterious structure"
en: Awesome, I want some answers!
zh: 好极了，我想要知道答案！

note: ~ Dialogue line in mission "Free Barry from the mysterious structure"
en: Thanks anyway, I'll keep my eye on it, maybe I'll find a way one day.
zh: 无论怎样，谢了，我会一直盯着它的，也许我哪天能找到一条进去的路。

note: ~ Dialogue line in mission "Free Barry from the mysterious structure"
en: I feel like we are underprepared if they see us, I marked the location for you.
zh: 我觉得如果我们被发现的话肯定打不过它们，我把那地方帮你在地图上标记好了。

note: ~ Dialogue line in mission "Free Barry from the mysterious structure"
en: You ready?
zh: 你准备好了？

note: ~ Dialogue line in mission "Free Barry from the mysterious structure"
en: It's taller then I remember, we should look for prisoners.  I left a note for my family before we left.  If we survive, the cabin should be fixed up and ready for you to move in if you want to stay.
zh: 这里比我记忆中还要高，我们应该抓紧去找被关起来的人。我走之前给我家里留了个便条。如果我们活下来了，那间小屋应该也修好了。如果你想住下的话随时欢迎。

note: ~ Dialogue line in mission "Free Barry from the mysterious structure"
en: Well it was here…
zh: 好吧，之前它还在这……

note: ~ Unique name of a female NPC ~ Matriarch of the Isherwood family. ~ Name of an NPC class
en: Claire Isherwood
zh: 克莱尔·伊舍伍德

note: ~ Job description of "Claire Isherwood" NPC class
en: I'm the matriarch of the Isherwood family
zh: 我是伊舍伍德家族的女族长。

note: ~ NPC dialogue line
en: Is that a U.S. Marshal's badge you're wearing?
zh: 你身上那个是联邦执法官徽章吗？

note: ~ NPC dialogue line
en: Hello, what brings you here?
zh: 你好，你有什么事吗？

note: ~ NPC dialogue line
en: Hi, what brings you here?
zh: 嗨，你有什么事吗？

note: ~ Response to NPC dialogue
en: Yes, I'm a marshal.
zh: 没错，我是个执法官。

note: ~ Response to NPC dialogue
en: Hi, nice farm you have here.
zh: 嗨，你这农场不错啊。

note: ~ Response to NPC dialogue
en: Hi, Jack suggested I stop by and say hello.
zh: 嗨，杰克说让我找你问好。

note: ~ Response to NPC dialogue
en: Let's trade.
zh: 让我们交易吧。

note: ~ Response to NPC dialogue
en: Hey, when would more of this stuff be ready?
zh: 嘿，这些东西什么时候才能准备好？

note: ~ NPC dialogue line
en: Around <interval>.
zh: 大概<interval>。

note: ~ Response to NPC dialogue
en: Alright then, bye.
zh: 那好吧，再见。

note: ~ NPC dialogue line
en: I live here with my husband, Jack.  He is working out in his shop.
zh: 我和我老公杰克住在这里。他正在工作间干活。

note: ~ Response to NPC dialogue
en: You are lucky to have your family still together.
zh: 你们一家人还在一起可真是幸运。

note: ~ Response to NPC dialogue
en: Must be nice, to have the quiet place amid so much madness.
zh: 能够在这片疯狂的灾难中有这样一片宁静之地一定很舒服。

note: ~ NPC dialogue line
en: You don't need as much luck if you are prepared and work together.  We've had our losses, my brother in law, Barry, was our best hunter but things are so different now…
zh: 如果你准备充分并同心协力，也不需要太多的运气。我们也有失去的亲人，我老公的兄弟巴里，本来是我们最优秀的猎手。但是现在不一样了……

note: ~ Response to NPC dialogue
en: What happened to Barry?
zh: 巴里怎么了？

note: ~ Response to NPC dialogue
en: A farm must be a pretty safe place these days.
zh: 如今的农场应该会是个非常安全的地方。

note: ~ NPC dialogue line
en: Well, nice to meet you.  I imagine Jack was boasting about my herbal remedies, he's proud of what we've put together here.
zh: 啊，你好。杰克是不是和你吹过我的草药了？他对我们在这里的成果挺自豪的。

note: ~ Response to NPC dialogue
en: He did mention you make remedies, are they effective?
zh: 他的确说过你会做草药，它们有效吗？

note: ~ Response to NPC dialogue
en: I'd like to ask you something else…
zh: 我想问你点别的事……

note: ~ NPC dialogue line
en: I have always studied and made some natural remedies, but now they are more essential than ever.  Who knows the next time we'll see a trained doctor.  These remedies aren't always as effective, but they can do the job in a pinch.
zh: 我以前研究过制造天然药物的方法，这会儿它们比以往任何时候都更加重要了。天知道下次我们碰见一个训练有素的医生是什么时候。这些草药并不能每次都起效，但必要时还能凑合。

note: ~ NPC dialogue line
en: Some of their cows were killed before we realized what was happening, Barry and Carlos went into the forest to find the predator but it was like nothing they'd ever seen.  Carlos may be willing to tell you more.
zh: 之前他们的几头牛被杀死了，而我们都不清楚原因。巴里和卡洛斯到林子里面去找那个捕食者，但是他们从来没见过那种东西。卡洛斯也许能告诉你更多。

note: ~ NPC dialogue line
en: We've always tried to live a quiet life out here, I suppose we are doing better than most.
zh: 我们一直尝试在这里过平静的生活，我敢说我们比大多数人都过得要好。

note: ~ NPC dialogue line
en: Jack and I have been together for 40 years.  He's been my anchor through all of this chaos.
zh: 我和杰克在一起40年了。他在这场混乱中一直是我的依靠。

note: ~ NPC dialogue line
en: Jesse and her family live up at the horse farm.  They may have some jobs for you.
zh: 杰西他们家住在那边的牧马场，他们可能有活想让你干。

note: ~ NPC dialogue line
en: Eddie's dairy is at the end of the road.  He's may have some jobs for you if you are interested.
zh: 艾迪的奶场在路的最里面。他可能有活想让你干，如果你有兴趣的话。

note: ~ NPC dialogue line
en: You should get off our land, you have no business here.
zh: 你最好离开我们的地盘，这里没你的事情。

note: ~ NPC dialogue line
en: Ask away.
zh: 问吧。

note: ~ Response to NPC dialogue
en: Tell me about your husband, is he around?
zh: 你老公呢，他在这吗？

note: ~ Response to NPC dialogue
en: Your daughter lives down the road?
zh: 你女儿住在路那边吗？

note: ~ Response to NPC dialogue
en: Where is your brother's place?
zh: 你的兄弟住在哪？

note: ~ Mission name
en: Gather 50 dandelions
zh: 收集 50 份蒲公英

note: ~ Dialogue line in mission "Gather 50 dandelions"
en: I could use some help foraging ingredients.
zh: 我需要有人帮我采集一些材料。

note: ~ Dialogue line in mission "Gather 50 dandelions"
en: I could use some fresh dandelions for the next batch of wine.  Can you bring me 50 dandelions?
zh: 我需要一些新鲜的蒲公英用来酿下一批的酒。你能帮我找 50 份蒲公英吗？

note: ~ Dialogue line in mission "Gather 50 dandelions"
en: Thank you, I'll put these to good use.
zh: 谢谢，我会妥善使用的。

note: ~ Dialogue line in mission "Gather 50 dandelions" ~ Dialogue line in mission "Find 20 bee balm seeds"
en: Oh well.  Maybe some other time, thanks.
zh: 好吧，也许下次，谢了。

note: ~ Dialogue line in mission "Gather 50 dandelions"
en: You can find them in the fields during the spring and summer months.
zh: 你可以在春天或夏天去野外找到它们。

note: ~ Dialogue line in mission "Gather 50 dandelions"
en: Thanks.  Here's a small reward to show my appreciation for your help.
zh: 谢了。作为谢礼给你一些小东西。

note: ~ Dialogue line in mission "Gather 50 dandelions"
en: I wonder if the wildlife ate all the greens…
zh: 难道说所有蒲公英都被动物吃了……

note: ~ Mission name
en: Find 20 bee balm seeds
zh: 收集 20 份香蜂草种子

note: ~ Dialogue line in mission "Find 20 bee balm seeds"
en: I could use some seeds from the forest.
zh: 我需要去森林里找些种子。

note: ~ Dialogue line in mission "Find 20 bee balm seeds"
en: We could use some seeds for the next planting season.  Can you bring me 20 bee balm seeds?
zh: 我们需要一些种子用于下一季的播种。你能帮我找 20 份香蜂草种子吗？

note: ~ Dialogue line in mission "Find 20 bee balm seeds"
en: Thank you.  It's important to have a good stock before the flu season hits.
zh: 谢谢。在流感季之前存够药品非常重要。

note: ~ Dialogue line in mission "Find 20 bee balm seeds"
en: You should search through the forest, make sure to check in the underbrush for bee balm and then harvest its seeds.
zh: 你应该去森林里面找，在杂草丛里面找到香蜂草然后采集它们的种子。

note: ~ Dialogue line in mission "Find 20 bee balm seeds"
en: Wow, perfect.  Here are some of my own remedies and if those don't work try my other gift.
zh: 哦哦，太好了。这是些我自己做的草药。如果它不起效的话，可以试试别的。

note: ~ Dialogue line in mission "Find 20 bee balm seeds"
en: I'll have to find someone more at home in the forest…
zh: 我还是去找一个更了解森林的人吧……

note: ~ Mission name
en: Find and capture a cat
zh: 寻找并捕获一只猫

note: ~ Dialogue line in mission "Find and capture a cat"
en: I could use a barn cat to keep the mice down.
zh: 我得养一只猫来赶走谷仓里的老鼠。

note: ~ Dialogue line in mission "Find and capture a cat"
en: I saw some feral cats out by the old cabin.  Can you capture one for me?
zh: 我看到旧屋外有一些野猫。你能帮我抓一只吗？

note: ~ Dialogue line in mission "Find and capture a cat"
en: Thank you!  Please hurry back!  Take this cage so you have a chance of capturing one.
zh: 谢谢你！请快点回来！拿着这个笼子吧，那样你就有机会抓住一只了。

note: ~ Dialogue line in mission "Find and capture a cat"
en: I didn't want to use chemicals on these rats.
zh: 我不想对这些老鼠用化学制品。

note: ~ Dialogue line in mission "Find and capture a cat"
en: Take this pet carrier; if you can get close to a cat, you can put it inside.  If you're having problems, try befriending it with cat food.
zh: 拿着这个宠物笼；如果你能接近一只猫，你可以把它放进去。如果你搞不定，可以试着喂点猫食。

note: ~ Dialogue line in mission "Find and capture a cat"
en: Have you found a cat?
zh: 你找到一只猫了吗？

note: ~ Dialogue line in mission "Find and capture a cat"
en: Thank you so much, I want you to have this copy of my natural remedy journal.  I'll name this handsome fellow Joshua.
zh: 太谢谢你了，拿上这本自然疗法日志的副本吧。我把这本帅气的著作叫做约书亚。

note: ~ Dialogue line in mission "Find and capture a cat"
en: What?!  You're lying, I can tell!  Did you even bring back my cage?
zh: 什么？！你在撒谎，我看出来了！你到底把我的笼子带回来没有？

note: ~ Dialogue line in mission "Find and capture a cat"
en: Oh no!  I guess they are too nimble for you…
zh: 哦，不！我想它们对你来说太快了……

note: ~ Unique name of a male NPC ~ Dairy farmer of the Isherwood family. ~ Name of an NPC class
en: Eddie Isherwood
zh: 艾迪·伊舍伍德

note: ~ Job description of "Eddie Isherwood" NPC class
en: I'm a dairy farmer, part of the Isherwood family
zh: 我是来自伊舍伍德家族的奶农。

note: ~ Response to NPC dialogue
en: Nice dairy, must be tough keeping it running.
zh: 这奶场不错，让它保持运作很辛苦吧？

note: ~ Response to NPC dialogue
en: Hi, Jack and Claire suggested I come down here and meet you.
zh: 嗨，杰克和克莱尔说让我来这里见你。

note: ~ Response to NPC dialogue
en: When will your cows produce again?
zh: 你的奶牛什么时候能再次生产？

note: ~ NPC dialogue line
en: If the cows don't get anything nasty it should be around <interval>.
zh: 如果奶牛不出什么意外的话，应该再过个<interval>。

note: ~ Response to NPC dialogue
en: Cheers, bye.
zh: 谢了，再见。

note: ~ NPC dialogue line
en: I run this dairy with my son, Luke.  It's been a tough job keeping the herd together, hasn't left a lot of time for other projects.
zh: 我和我儿子卢克一起开这个奶场。管好牛群不是一件易事，所以我们没有什么时间做其它的事情。

note: ~ Response to NPC dialogue
en: I heard about Barry, such a tragedy.  Can you tell me more about what happened?
zh: 我听说了巴里的事情，真是一场悲剧。你能告诉我具体发生了什么吗？

note: ~ NPC dialogue line
en: Barry and Carlos went to hunt down something that killed our livestock, they tracked it into the forest.  It grabbed Barry and ran off, you might be able to get Carlos to tell you the story, if he can bring himself to share what happened.
zh: 巴里和卡洛斯去找杀死我们牲畜的东西，他们跟着它追到森林里。它抓住巴里就跑了，要是你能撬开卡洛斯的嘴，也许可以让他讲讲发生了些什么。

note: ~ NPC dialogue line
en: Yeah, I could use some help getting materials.  I want to outfit that old building across the road with some kilns.  We want to make our own jars and pottery so we aren't dependent on scavenging.
zh: 对，我需要有人帮我搜集材料。我想在路对面的老屋子里面装一个砖窑。这样我们就可以自己做罐子和陶器，不用出去搜寻了。

note: ~ Response to NPC dialogue
en: That is a good idea, what do you need?
zh: 主意不错，你需要什么？

note: ~ Response to NPC dialogue
en: I'm not interested right now, I'd better get going.
zh: 我现在没有兴趣，我得走了。

note: ~ NPC dialogue line
en: Luke was going to start college this year, now everything is upside down.  He is adaptable though, had an idea to begin manufacturing our own jars and pottery.  He's out in the old outbuilding right now, cleaning up the place.
zh: 卢克本来今年要上大学的，现在一切都变了。他倒是很快就适应了，还想出了自己做罐子和陶器的主意。他现在正在清理那间旧屋子。

note: ~ NPC dialogue line
en: Jesse manages the horses and other livestock, she is amazing with animals.
zh: 杰西负责看管马和其它牲畜，她挺会照顾动物的。

note: ~ NPC dialogue line
en: Carlos will be in his workshop if he isn't out hunting.  He is trying to get a forge set up.
zh: 卡洛斯没有打猎的时候都在他的工作间里面。他正在搞一个锻造台。

note: ~ Response to NPC dialogue
en: Your son helps with the dairy?
zh: 你的儿子在帮你干奶场的活吗？

note: ~ Response to NPC dialogue
en: So, Jesse runs the horse farm?
zh: 所以说杰西负责着牧马场？

note: ~ Response to NPC dialogue
en: Where can I find Carlos?
zh: 卡洛斯在哪？

note: ~ Mission name
en: Gather 120 Rocks
zh: 收集 120 块石头

note: ~ Dialogue line in mission "Gather 120 Rocks"
en: We need to build some kilns.
zh: 我需要建造一些砖窑。

note: ~ Dialogue line in mission "Gather 120 Rocks"
en: I could use 120 rocks to construct some kilns.
zh: 我需要 120 块石头来建造砖窑。

note: ~ Dialogue line in mission "Gather 120 Rocks"
en: You can break up some larger stones, or gather them up from the fields.
zh: 你可以打碎大块岩石，或者从野外捡到石块。

note: ~ Dialogue line in mission "Gather 120 Rocks"
en: Thanks anyway, we'll find the time to get them ourselves.
zh: 还是谢了，我们可以找时间自己找。

note: ~ Dialogue line in mission "Gather 120 Rocks" ~ Dialogue line in mission "Gather 75 Rocks"
en: Mining would always be an option if you had the resources.
zh: 挖矿也是个不错的选项，前提是你有合适的工具。

note: ~ Dialogue line in mission "Gather 120 Rocks" ~ Dialogue line in mission "Season Of The Stones"
en: Do you have the stone?
zh: 弄到石头了吗？

note: ~ Dialogue line in mission "Gather 120 Rocks"
en: I appreciate it, this will make Luke happy.
zh: 非常感谢，卢克会非常高兴的。

note: ~ Mission name
en: Gather 2000 units of sand
zh: 收集 2000 单位黄沙

note: ~ Dialogue line in mission "Gather 2000 units of sand"
en: I do have some resource gathering I could use help with.
zh: 我的确需要有人帮我搜集一些资源。

note: ~ Dialogue line in mission "Gather 2000 units of sand"
en: Now that the forge is set up, we could use 2000 units of sand to get production going.
zh: 现在熔炉已经建好了，我们需要 2000 单位的沙子来开始生产。

note: ~ Dialogue line in mission "Gather 2000 units of sand" ~ Dialogue line in mission "Gather 100 units of clay"
en: Oh well.  I'll try to find time to get it myself, thanks.
zh: 好吧。我可以自己找时间去搜集，谢了。

note: ~ Dialogue line in mission "Gather 2000 units of sand"
en: You can find it along river banks, or maybe landscaping supplies and hardware stores.
zh: 你可以在河岸找到，或者景观美化材料供应公司或五金店。

note: ~ Dialogue line in mission "Gather 2000 units of sand"
en: Thanks, now Luke can get started.  Here's a token of my thanks.
zh: 谢谢，这样卢克就可以开始了。这是我的谢礼。

note: ~ Dialogue line in mission "Gather 2000 units of sand" ~ Dialogue line in mission "Gather 100 units of clay"
en: I wonder where all the sand went…
zh: 奇了怪了，沙子都哪去了……

note: ~ Mission name
en: Gather 100 units of clay
zh: 收集 100 单位黏土

note: ~ Dialogue line in mission "Gather 100 units of clay"
en: I do have some resource gathering I could use help if you have time.
zh: 如果你有空的话，我的确需要有人帮我搜集一些资源。

note: ~ Dialogue line in mission "Gather 100 units of clay"
en: Now that the clay kiln is set up, we could use 100 units of clay to get production going.
zh: 现在砖窑已经建好了，我们需要 100 单位的黏土来开始生产。

note: ~ Dialogue line in mission "Gather 100 units of clay"
en: You can find it along river banks, or maybe look for deposits in the forest.
zh: 你可以在河岸找到，或者到森林里面去挖。

note: ~ Dialogue line in mission "Gather 100 units of clay"
en: Thanks, now Luke can get started making jugs, We'd like to give you a cow, Here's Daisy, take good care of her and she'll provide you with milk.
zh: 谢了，现在卢克可以开始做罐子了。作为谢礼我们会送你头奶牛。它叫黛西，好好照顾它，它会时不时给你些牛奶。

note: ~ Unique name of a male NPC ~ Patriarch of the Isherwood family. ~ Name of an NPC class
en: Jack Isherwood
zh: 杰克·伊舍伍德

note: ~ Job description of "Jack Isherwood" NPC class
en: I'm the patriarch of the Isherwood family
zh: 我是伊舍伍德家族的族长。

note: ~ NPC dialogue line
en: Hello traveler, what brings you here?
zh: 你好，旅行者，你来这有什么事吗？

note: ~ Response to NPC dialogue
en: I'm here to deliver some resources.
zh: 我来给你一些物资。

note: ~ Response to NPC dialogue
en: This is a lot of land, you been here since the collapse?
zh: 这可是一大块地。你从灾难过后就在这儿吗？

note: ~ NPC dialogue line
en: I live here with my wife, this is our family's land.  My daughter's family and son live down the road.
zh: 我和我的老婆住在这，这是我们家族的地盘。我女儿一家和我的儿子住在路的那边。

note: ~ Response to NPC dialogue
en: Your whole family survived?
zh: 你全家都活下来了？

note: ~ NPC dialogue line
en: We've had our losses… now we stay close to home, preparing for trouble.  We've always taken disaster preparedness seriously, but we didn't expect anything like this though.
zh: 我们也有失去的人……现在我们待在家附近，随时准备应对麻烦。我们以前就对应对灾难的准备非常重视，但是我们没想到会有这种级别的灾难。

note: ~ NPC dialogue line
en: Even out here we've had some attacks and seen… other things.  We have been working on our defenses, but it takes time.  We've been able to keep up with the crops and animals though so we won't have to risk our necks for supplies.
zh: 就算是在这里，我们也被袭击过几次，还看到过其它……东西。我们已经在建立防御了，但是这需要时间。但是我们已经能够自己种植作物和饲养动物了，这样我们就不需要冒险去找食物。

note: ~ Response to NPC dialogue
en: What sort of defenses do you want?
zh: 你们准备建什么样的防御？

note: ~ NPC dialogue line
en: We want to put up more fencing and build some look out spots, maybe lay some traps for the monsters.  We could use some extra resources.  If you want to bring me logs, sand, clay, wire, nails, wood planks, and metal chunks, I'll give you signed chits you can use to buy goods from any of the family.
zh: 我们想立更多的围栏，再修一些瞭望点，也许再建一些陷阱来解决怪物。但我们需要更多的物资。如果你能给我带一些圆木、沙子、黏土、钉子、木板和金属块的话，我可以给你签欠条，这样你就可以从我们这里任何一家买东西。

note: ~ Response to NPC dialogue
en: Sounds reasonable, I'll see what I can do.
zh: 听起来不错，我会尽量帮你的。

note: ~ NPC dialogue line
en: Claire and I have been together for 40 years now, couldn't run this place without her.  She's quite the herbalist too, been real useful lately.  She is probably in the house, you should stop in.
zh: 克莱尔和我已经在一起40年了，没有她我就没法把这个地方开下去。她在草药方面也很有研究，最近派上了大用处。她应该在房间里面，你可以去看看她。

note: ~ NPC dialogue line
en: Jesse and her family live up at the horse farm.  Her husband, Carlos, may have some jobs for you.
zh: 杰西他们家住在那边的牧马场。她老公卡洛斯可能有些你能干的活。

note: ~ NPC dialogue line
en: Eddie's dairy is at the end of the road.  It's just him and his son since Barry was taken by that thing in the woods.
zh: 艾迪的奶场在路那边。自从巴里被树林里的那个怪物抓走以后，那边只剩他和他的儿子了。

note: ~ NPC dialogue line
en: You should get off my land, the government proved its incompetence with this catastrophe.
zh: 你最好马上离开我的地盘，这次灾难早就显示了政府的无能。

note: ~ Response to NPC dialogue
en: Tell me about your wife, is she around?
zh: 你老婆呢，她在这吗？

note: ~ NPC dialogue line
en: Excellent.  What've you brought us?
zh: 太棒了。你给我们带来了什么？

note: ~ Mission name
en: Find 10 3L jars
zh: 收集 10 个3L玻璃罐

note: ~ Dialogue line in mission "Find 10 3L jars"
en: I could use some help scavenging.
zh: 我需要有人帮我找点东西。

note: ~ Dialogue line in mission "Find 10 3L jars"
en: We could use some 3 liter jars to preserve our produce.  Can you bring me 10 large three liter jars?  I'll give you some preserves in exchange.
zh: 我们需要些 3 升玻璃罐来腌制我们的作物。你能帮我找 10 个吗？作为谢礼我会给你一些腌菜。

note: ~ Dialogue line in mission "Find 10 3L jars"
en: Thank you.  It's important to preserve foods while we can.
zh: 谢谢。我们需要尽一切可能保存食物，这对我们很重要。

note: ~ Dialogue line in mission "Find 10 3L jars"
en: Oh well.  I'll see if I can find another way, thanks.
zh: 好吧，我会想其它办法的，谢了。

note: ~ Dialogue line in mission "Find 10 3L jars" ~ Dialogue line in mission "Find 100 wheat seeds" ~ Dialogue line in mission "In a Pickle Pt. 2" ~ Dialogue line in mission "In a Pickle"
en: Grocery stores, house kitchens, there's plenty of places to look.
zh: 杂货店，民宅厨房，有很多可探索的地方。

note: ~ Dialogue line in mission "Find 10 3L jars" ~ Dialogue line in mission "Find 100 wheat seeds"
en: Wow, perfect.  Thanks.  Here's your reward.
zh: 哇，好极了，谢谢。这是你的谢礼。

note: ~ Dialogue line in mission "Find 10 3L jars" ~ Dialogue line in mission "In a Pickle Pt. 2"
en: I wonder where all the jars went…
zh: 奇了怪了，玻璃罐都哪去了……

note: ~ Mission name
en: Find 100 wheat seeds
zh: 收集 100 个小麦种子

note: ~ Dialogue line in mission "Find 100 wheat seeds"
en: I do have some more scavenging for you.
zh: 我的确还有些找东西的活给你。

note: ~ Dialogue line in mission "Find 100 wheat seeds"
en: We could use some seeds for the next planting season.  Can you bring me 100 wheat seeds?  I'll give you some fresh produce.
zh: 我们需要一些种子用于下一季的播种。你能帮我找 100 个小麦种子吗？我会给你些新鲜蔬菜作为谢礼。

note: ~ Dialogue line in mission "Find 100 wheat seeds"
en: Thank you.  It's important to preserve healthy foods while we can.
zh: 谢谢。尽量保存健康的食物对我们很重要。

note: ~ Dialogue line in mission "Find 100 wheat seeds" ~ Dialogue line in mission "In a Pickle Pt. 2"
en: Oh well.  I'll see if I can find another supplier, thanks.
zh: 哦好吧。我看看能不能再找个供应商，谢谢。

note: ~ Dialogue line in mission "Find 100 wheat seeds"
en: I wonder where all the seeds went…
zh: 奇了怪了，种子都跑那去了……

note: ~ Unique name of a female NPC ~ Horse trainer for the Isherwood family. ~ Name of an NPC class
en: Jesse Isherwood
zh: 杰西·伊舍伍德

note: ~ Job description of "Jesse Isherwood" NPC class
en: I'm a horse trainer, part of the Isherwood family
zh: 我是伊舍伍德家族的驯马师。

note: ~ NPC dialogue line
en: Leave our property, Marshal.
zh: 离开我们的地盘，执法官。

note: ~ NPC dialogue line
en: Hello.  We don't see many people these days.
zh: 你好。如今我们能碰见的人可是越来越少了。

note: ~ Response to NPC dialogue
en: Hi, it looks like you are doing well here.
zh: 嗨，看起来你们在这过得不错。

note: ~ NPC dialogue line
en: It would be a lot harder without family.  Keeping the animals safe is essential to our future.
zh: 没有家人的话会过得更加艰难。保护好我们的牲畜对我们的生存至关重要。

note: ~ Response to NPC dialogue
en: Sounds like you are betting on civilization not coming back.
zh: 听起来你们已经对重建人类文明不抱希望了。

note: ~ Response to NPC dialogue
en: Do you have any animal care tips?
zh: 你能告诉我些关于牲畜的有用建议吗？

note: ~ NPC dialogue line
en: We can't wait for someone else to fix things, we need to take care of ourselves.
zh: 我们没法等别人来帮我们解决问题。我们必须自力更生。

note: ~ NPC dialogue line
en: Horses make good all around companions.  They can get places that cars can't and also help when all the engines fail.  They become very trusting if you feed them some nice fodder.
zh: 马是个不错的多面手。它们能钻进车子进不去的地方，当引擎坏掉的时候也能拉车。只要你喂它们一些好草料，它们就会非常信任你。

note: ~ NPC dialogue line
en: Oh good, I'm sure Jack wanted to put you to work.  If you're interested, I could use a hand clearing out the woods.  My son, Chris has his hands full trying to keep the predators under control.
zh: 太好了，我相信杰克想要让你帮忙。如果你感兴趣，我需要些帮手帮忙清理森林。我的儿子克里斯最近忙于控制那些掠食者的数量。

note: ~ Response to NPC dialogue
en: I'd like to speak with Carlos too about some work.
zh: 我还想和卡洛斯谈谈干活的事情。

note: ~ Response to NPC dialogue
en: Is Chris around?  I'd like to know what he's run into out in the woods.
zh: 克里斯在吗？我想知道他在树林里遇到了什么。

note: ~ Response to NPC dialogue
en: What needs killing?
zh: 有什么要杀的吗？

note: ~ NPC dialogue line
en: He's out back in the workshop.
zh: 他在工作间里面。

note: ~ NPC dialogue line
en: He's out doing some surveying, we are planning on adding a fence line and some defenses.
zh: 他在外面侦察，我们准备立一些围栏和防御措施。

note: ~ NPC dialogue line
en: You should get off my farm, I won't deal with a government stooge.
zh: 马上滚出我的农场，我不跟政府的走狗说话。

note: ~ Response to NPC dialogue
en: Looks like you are doing well here.
zh: 看起来你们过得挺滋润的。

note: ~ Response to NPC dialogue
en: Jack and Claire suggested I come talk to you.
zh: 杰克和克莱尔让我来找你们谈谈。

note: ~ Response to NPC dialogue
en: Is Chris around?
zh: 克里斯在附近吗？

note: ~ Mission name
en: Kill wolves
zh: 杀死狼

note: ~ Dialogue line in mission "Kill wolves"
en: We could use some help killing some wolves.
zh: 我们需要有人帮我们杀死一些狼。

note: ~ Dialogue line in mission "Kill wolves"
en: There's been some wolves that keep scaring our chickens and horses, I'd be grateful if you can kill them.
zh: 这阵子附近一直有些狼，把我们的鸡和马都给吓到了。如果你能杀掉它们，我会十分感激的。

note: ~ Dialogue line in mission "Kill wolves"
en: Wonderful, let me know when it is done.
zh: 好极了，事情办好了就告诉我。

note: ~ Dialogue line in mission "Kill wolves" ~ Dialogue line in mission "Kill monsters"
en: Thanks anyway, we will try some traps.
zh: 还是谢了，我们可以试试陷阱。

note: ~ Dialogue line in mission "Kill wolves" ~ Dialogue line in mission "Kill monsters"
en: A gun will probably help.
zh: 你可能有必要带把枪。

note: ~ Dialogue line in mission "Kill wolves" ~ Dialogue line in mission "Kill monsters"
en: Did you kill it?
zh: 你杀掉它了吗？

note: ~ Dialogue line in mission "Kill wolves"
en: I appreciate it, I've got this old saddle I want you to have.  I'll be happy to put a horse under it if you want to do some more heroics.
zh: 十分感谢，我这里有一个旧马鞍，希望你能收下它。如果你能再完成一些光辉事迹的话，我还可以再添一匹马。

note: ~ Dialogue line in mission "Kill wolves" ~ Dialogue line in mission "Kill monsters"
en: Show me the bodies.
zh: 我要看到尸体。

note: ~ Mission name
en: Kill monsters
zh: 杀死怪物

note: ~ Dialogue line in mission "Kill monsters"
en: We could use some help killing some monsters.
zh: 我们需要有人帮我们杀死一些怪物。

note: ~ Dialogue line in mission "Kill monsters"
en: We could use some help killing a pack of monsters.  I don't know what they are, but they're very fast, I'm willing to outfit you with a horse if you succeed.
zh: 我们需要有人帮我们杀掉一堆怪物。我不知道它们是什么，但它们非常快，如果你成功的话我愿意给你一匹马作为谢礼。

note: ~ Dialogue line in mission "Kill monsters"
en: Be ready for anything.
zh: 准备好面对一切可能。

note: ~ Dialogue line in mission "Kill monsters"
en: I appreciate it, this will help keep our animals safe.  This is, Steve, he's a good, steady horse.  You should talk to Carlos about some armor for him.
zh: 非常感谢，这样我们的牲畜就更安全了。这是史蒂夫，它是一匹踏实的好马。你应该找卡洛斯谈谈，给它装备一些马铠。

note: ~ Nickname for creature 'mon_horse' in an effect
en: Steve
zh: 史蒂夫

note: ~ Unique name of a female NPC ~ Part of the Isherwood family. ~ Name of an NPC class
en: Lisa Isherwood
zh: 丽莎·伊舍伍德

note: ~ Job description of "Lisa Isherwood" NPC class
en: Part of the Isherwood family
zh: 伊舍伍德家族成员。

note: ~ Response to NPC dialogue
en: Hi, this is a nice farm, your family lives here?
zh: 嗨，这农场真不错，你家住在这吗？

note: ~ Response to NPC dialogue
en: Hi, I'm looking for Jesse.
zh: 嗨，我找杰西。

note: ~ Response to NPC dialogue
en: Hi, I'm looking for Chris.
zh: 嗨，我找克里斯。

note: ~ NPC dialogue line
en: My family owns all the land around here, my parents are out in the barn and my other family is down he road.
zh: 这附近所有的地都是我们家的，我父母在马厩里面，其他人在路尽头那里。

note: ~ Response to NPC dialogue
en: Ok, I'll go find them.
zh: 行，我去找他们。

note: ~ NPC dialogue line
en: Mom is in her office, in the barn.  Be careful that you don't let our horses out.
zh: 我妈在她马厩的办公室里面。进去的时候小心别把马放出来了。

note: ~ NPC dialogue line
en: Chris is out hunting or something right now.
zh: 克里斯正在外面打猎还是干啥。

note: ~ Response to NPC dialogue
en: Oh, ok.
zh: 哦，好吧。

note: ~ Response to NPC dialogue
en: Or something?
zh: 还是干啥？

note: ~ Response to NPC dialogue
en: Nice talking to you, bye.
zh: 和你聊天很愉快，再见。

note: ~ NPC dialogue line
en: Well he's supposed to be hunting, but since you've been talking to Luke, I bet he mentioned Chris wants to learn more about the end of the world.  Sometimes he'll take off for a few days and I end up patching him up so my parents don't know he left the property.
zh: 哦，他本来说是要去打猎，但是你也和卢克说过话了，他该和你提过克里斯想要更深入了解大灾变。有时候他一次要出去几天，而我还得帮他擦屁股免得我爸妈知道他出去过。

note: ~ Unique name of a male NPC ~ Dairy farmer's son in the Isherwood family. ~ Name of an NPC class
en: Luke Isherwood
zh: 卢克·伊舍伍德

note: ~ Job description of "Luke Isherwood" NPC class
en: I'm Eddie's son, part of the Isherwood family
zh: 我是艾迪的儿子，伊舍伍德家族成员。

note: ~ NPC dialogue line
en: I see that badge, you should leave before my father sees you.
zh: 我看到那个徽章了，你最好在被我爸看到之前离开这里。

note: ~ Response to NPC dialogue
en: Your dad said you were out here fixing up this place.
zh: 你爸说你在修理这个地方。

note: ~ Response to NPC dialogue
en: Hey, what are you doing out here?
zh: 嘿，你在这干啥？

note: ~ NPC dialogue line
en: Yeah, I work on it when I have the time.  I can't leave the farm too long, so I can't find some things I need.
zh: 对啊，我一有空就过来弄一下。我不能离开农场太久，所以没法找到一些我要的东西。

note: ~ Response to NPC dialogue
en: Must be tough having the world fall apart when you had you future to look forward to.
zh: 自己前途光明的时候世界突然毁灭一定很难受吧。

note: ~ NPC dialogue line
en: I've been cleaning up this old building to make it into a workshop.  I want to put up a pottery kiln and forge.  My dad doesn't want me leaving the farm to find some things, says it is too dangerous.
zh: 最近我一直在清理这间旧屋子，好把它改造成一间工坊。我想装一个砖窑和熔炉。我爸不让我离开农场去找材料，说这样太危险了。

note: ~ NPC dialogue line
en: I know all the grown-ups worry about us, but I think we can adapt better than them in the long run.  Chris has some interesting thoughts on the matter.
zh: 我知道大人们都担心我们，但是我觉得长期看来，我们适应起来比他们要快。克里斯对此有些有意思的想法。

note: ~ Response to NPC dialogue
en: What sort of ideas does Chris have?
zh: 克里斯怎么看？

note: ~ NPC dialogue line
en: Things have been tough for my dad since Barry was captured.  He works till he falls asleep most nights…
zh: 自从巴里被抓走之后，我爸就一直很难过。他几乎每天晚上都干活干到睡着为止。

note: ~ NPC dialogue line
en: Chris is a little older than me, he's up at the horse farm with his parents and sister, Lisa.
zh: 克里斯比我大一点，他在牧马场和他爸妈和姐妹丽莎一起住。

note: ~ NPC dialogue line
en: Well, he doesn't agree that what we're doing here will last.  He thinks things will only get worse.  It's tough to get the adults to listen though, much less agree with his solution.  You can go talk to him more about it if you want.
zh: 哦，他觉得我们做的这些事还不够让我们在这里长期活下去。他认为情况只会变得更糟糕。不过大人们都听不进他说的话，更不可能同意他的方案。你要是有兴趣的话可以找他谈谈。

note: ~ NPC dialogue line
en: You won't find any help here.
zh: 这儿没人会帮你。

note: ~ Response to NPC dialogue
en: Tell me about your dad.
zh: 和我说说你爸吧。

note: ~ Mission name
en: Find The Art of Glassblowing book
zh: 寻找《玻璃吹制工艺》

note: ~ Dialogue line in mission "Find The Art of Glassblowing book"
en: I need more knowledge to get the glass blowing started.
zh: 我需要进一步学习才能开始玻璃吹制。

note: ~ Dialogue line in mission "Find The Art of Glassblowing book"
en: I could really use a book on glass blowing.  With the internet gone, I don't have any handy references.
zh: 我实在需要一本玻璃吹制的书。现在互联网也没了，我根本找不到参考资料。

note: ~ Dialogue line in mission "Find The Art of Glassblowing book" ~ Dialogue line in mission "Find a copy of DIY Compendium"
en: Fantastic, I'm not supposed to leave our land.
zh: 太好了，我可没法离开这里自己去找。

note: ~ Dialogue line in mission "Find The Art of Glassblowing book" ~ Dialogue line in mission "Find a copy of DIY Compendium"
en: Oh well, figured I'd have to do a lot of practice anyway.
zh: 好吧，我只能自己多试试了。

note: ~ Dialogue line in mission "Find The Art of Glassblowing book"
en: A library, bookstore or a glass blower's studio should have one.
zh: 图书馆、书店或者玻璃工房里也许能找到。

note: ~ Dialogue line in mission "Find The Art of Glassblowing book" ~ Dialogue line in mission "Find a copy of DIY Compendium" ~ Dialogue line in mission "Find a copy of Homebrewer's Bible"
en: Do you have the book?
zh: 弄到那本书了吗？

note: ~ Dialogue line in mission "Find The Art of Glassblowing book" ~ Dialogue line in mission "Find a copy of DIY Compendium"
en: I appreciate it, this will make my life so much easier.
zh: 非常感谢，这样我接下来就轻松多了。

note: ~ Dialogue line in mission "Find The Art of Glassblowing book" ~ Dialogue line in mission "Find a copy of DIY Compendium"
en: I don't see a book…?
zh: 书呢……？

note: ~ Dialogue line in mission "Find The Art of Glassblowing book" ~ Dialogue line in mission "Find a copy of DIY Compendium"
en: At least you escaped with your life…
zh: 至少你活着回来了……

note: ~ Mission name
en: Find a copy of DIY Compendium
zh: 寻找《DIY手册》

note: ~ Dialogue line in mission "Find a copy of DIY Compendium"
en: I need more knowledge to get better pottery.
zh: 我需要进一步学习才能更好地制陶。

note: ~ Dialogue line in mission "Find a copy of DIY Compendium"
en: I could really use the book, DIY Compendium.  With the internet gone, I don't have any handy references.
zh: 我非常需要一本DIY手册。现在互联网也没了，我根本找不到参考资料。

note: ~ Dialogue line in mission "Find a copy of DIY Compendium"
en: A library, bookstore should have one, schools are another good idea.
zh: 图书馆、书店里或许能找到，学校也是一个不错的选择。

note: ~ Name suffix of an NPC ~ Former prisoner with a melee or ranged weapon and prison clothing. Sometimes they also have prison guards' gear. ~ A naked prisoner trapped in a horrifying cage, watching horrible things happen.
en: prisoner
zh: 囚犯

note: ~ Name suffix of an NPC ~ Former prisoner with a melee or ranged weapon and prison clothing. Sometimes they also have prison guards' gear.
en: gatekeeper
zh: 门卫

note: ~ Name suffix of an NPC ~ Former prisoner with a melee or ranged weapon and prison clothing. Sometimes they also have prison guards' gear.
en: leader of prisoners
zh: 囚犯首领

note: ~ Name of an NPC class ~ Skills intentionally kept low.  This character should probably have a higher chance of having insanity type traits eventually.
en: Prisoner
zh: 囚犯

note: ~ Job description of "Prisoner" NPC class
en: I'm here to kick ass.
zh: 我是来这里当老大的。

note: ~ Response to NPC dialogue
en: Ok, sorry, I'm already leaving!
zh: 哦，抱歉。我已经要走了！

note: ~ Response to NPC dialogue
en: Hey, <fuck_you>!
zh: 嘿，<fuck_you>！

note: ~ NPC dialogue line
en: Hey, who the fuck are you?  I haven't seen you 'round.  Ah, fuck it, it doesn't matter.
    Here's the rules.  The first and most important one: ALWAYS CLOSE THE FUCKING ENTRY DOOR BEHIND YOUR ASS!  If you're okay with that, the following rules are: don't fuck with us, don't steal from us, don't start a fight without a reason with someone from us.  Got it, punk?  Now get lost.
zh: 哎，你他妈的是谁啊？我没见过你。嗨，去他妈的，我也没兴趣知道。
    告诉你这儿的规矩。最重要的第一条：进门后一定关好他妈的门！没问题的话，剩下的规矩是：不要惹我们，不要偷我们东西，不要没事找架打。懂了吗，瘪三？滚吧！

note: ~ Response to NPC dialogue
en: Yeah, I got it.  See ya.
zh: 哦，懂了。回见。

note: ~ Response to NPC dialogue
en: I just wanted to ask if you have a job for me.
zh: 我只是想问问你这有没有活干。

note: ~ Response to NPC dialogue
en: I'm just hungry, and I thought you might give me some food for some job.
zh: 我只是有点饿，我觉得你也许能给我点食物让我帮你干活。

note: ~ Response to NPC dialogue
en: Can we just talk it over?
zh: 我们不能好好说话吗？

note: ~ NPC dialogue line
en: Do I have a <swear> exclamation sign over my <swear> head, like I'm a <swear> quest-giver from some <swear> video game?
zh: 我<swear>头上是不是有个<swear>感叹号，好像我是<swear>电子游戏里面的<swear>NPC一样？

note: ~ Response to NPC dialogue
en: No, of course not!  Sorry, I'm leaving.
zh: 不是，当然不是！抱歉，我马上就走。

note: ~ NPC dialogue line
en: Are you deaf or stupid?  I said I don't give a fuck for you and your <swear> problems.  Bother me one more time, and you'll regret that.  <get_lost>
zh: 你是聋还是傻？我说了你和你的麻烦<swear>关我屁事。再烦我一次，你就知道什么是后悔了。<get_lost>

note: ~ Response to NPC dialogue
en: Ok, sorry, I promise I won't bother you anymore.
zh: 好的，抱歉。我保证不会再打扰你了。

note: ~ NPC dialogue line
en: You think you're immortal, huh, <name_b>?
zh: 你觉得你无敌了是吧，<name_b>？

note: ~ Response to NPC dialogue
en: Gee, what's the matter with you?  Okay, okay, I'm leaving.
zh: 噫，你没问题吧？好吧，好吧，我这就离开。

note: ~ Response to NPC dialogue
en: It would be you who will regret talking to me like that.
zh: 和我这么说话，该后悔的是你。

note: ~ NPC dialogue line
en: Not so fast, I think you need to pay for breaking your promise and bothering me.  Give me your shit, now!
zh: 想得美，你烦我那么久，是不是该赔偿我一点什么？把你的东西都给我，就现在！

note: ~ Response to NPC dialogue
en: Please don't hurt me!  Take all that you want.
zh: 不要打我！你要什么就拿去吧。

note: ~ Response to NPC dialogue
en: What, <no>!
zh: 啥，<no>！

note: ~ NPC dialogue line
en: I have nothing more to say to you.  <get_lost>
zh: 我没什么好和你说的。<get_lost>

note: ~ NPC dialogue line
en: So, what are you waiting for?
zh: 你还在等什么？

note: ~ NPC dialogue line
en: I don't know if you know, but there are sewers underneath the prison.  I was planning an escape long before <the_cataclysm>, and while I was working on cleaning the sewers, I noticed a damaged wall section.  There was a flow of fresh air coming out of it, so I think it's leading to the surface.  It could be your way to freedom.  Feel free to use it.
zh: 我不知道你知不知道，这座监狱下面有下水道。我早在<the_cataclysm>之前就在计划越狱了。我在清理下水道时注意到了一面坏掉的墙壁，里面涌进了新鲜空气，所以我觉得那里应该通向地面。你也许可以从那里逃走。

note: ~ NPC dialogue line
en: You are what you eat, as they say.
zh: 别人都说你吃什么，就会变成什么。

note: ~ NPC dialogue line
en: It's you again.
zh: 又是你。

note: ~ NPC dialogue line
en: Hello there.  Haven't seen you around before.  You must be from the other wing.  Managed to survive, huh?
zh: 你好，我没见过你。你一定是从另一个区来的。总算活下来了，是吧？

note: ~ Response to NPC dialogue
en: Yeah, I've been through situations far worse than that.
zh: 哎，我还经历过比那更糟的事。

note: ~ Response to NPC dialogue
en: It was a nightmare, lots of <zombies>, blood everywhere!  Thank god I'm among living people again.
zh: 简直是噩梦！大波<zombies>，到处都是血！谢天谢地我又见着活人了。

note: ~ Response to NPC dialogue
en: [Cannibal] It's hard to die of hunger when there's so many tasty corpses lying around.
zh: [食人族]当你身边有那么多可口的尸体时，怎么会饿死？

note: ~ Response to NPC dialogue
en: I want to get out of this <swear> prison.  I hoped you could help me with that.
zh: 我想离开这个<swear>监狱。我希望你能帮我。

note: ~ Response to NPC dialogue
en: I'm on my way.
zh: 我这就出发。

note: ~ Response to NPC dialogue
en: I don't know if I'll take your advice, but thanks nevertheless.
zh: 我不太确定该不该听你的，不过还是谢了。

note: ~ Response to NPC dialogue
en: Wait, what?  A <swear> can of beans?!  I went through hell to get this <swear> thing for you, and all you give me as reward is a <swear> can of beans?!  I demand something more substantial.
zh: 等等，啥？<swear>一罐豆子？我费尽千辛万苦才帮你拿到这个<swear>玩意，你就给我<swear>一罐豆子？我要求更多的报酬。

note: ~ Response to NPC dialogue
en: Nice talking to ya.  Farewell.
zh: 很高兴和你聊天。再见。

note: ~ NPC dialogue line
en: Huh, even so?  I'm not saying I approve your… tastes, but I definitely respect people who use all possibilities life has to offer.
zh: 嘿，这样啊？我不是说我认同你的……口味，但是我绝对尊重利用一切可能性生存的人。

note: ~ Response to NPC dialogue
en: Yeah, we share the same opinions on this matter.
zh: 嗯，我们在这一点上的观点是一致的。

note: ~ NPC dialogue line
en: Well, that's a boastful statement.  Not that I don't believe it, it's just….  Ah, nevermind.  Let's get to the point.  What do you want?
zh: 嚯，口气真不小。我不是不相信，只是……哎，算了，我们步入正题吧。你想要什么？

note: ~ NPC dialogue line
en: Hold the horses, pal.  Nobody allowed you to stay here - yet.
zh: 别着急，老弟。没人说你可以留下来了，暂时还没有。

note: ~ Response to NPC dialogue
en: Please!  I don't want to go back there!  I'm tired and hungry!  I just need time to rest!
zh: 求你了，我不想回去了！我又饿又困！我只想休息一会！

note: ~ Response to NPC dialogue
en: Shit!  Looks like I'm on my own now.  Thanks for nothing.  Bye.
zh: 靠！看上去我只得靠我自己了。算我自讨没趣，再见。

note: ~ NPC dialogue line
en: We don't have much space, and there's not much food.  Besides, I don't know you at all, and something tells me you won't survive another day.
zh: 我们没有多少地方了，也没有多少食物。再说了，我完全不认识你，而且我感觉你可能也活不过几天。

note: ~ Response to NPC dialogue
en: [STR 11] I'm tougher than it seems!
zh: [力量 11]我比看起来猛多了！

note: ~ Response to NPC dialogue
en: [Survival 2] I have some survival expertise!
zh: [生存 2]我有一些生存经验！

note: ~ Response to NPC dialogue
en: I guess I need to find some other place…
zh: 看来我得去找其它地方了……

note: ~ NPC dialogue line
en: The answer is still no.  In fact it might be better for us to kill you right away - you know, the less mouths to feed, the better.  But I'm in a good mood today, so I've decided to help you get out of this island.
zh: 还是不行。实际上我们最好的行动就是现在就杀了你。吃饭的人越少越好。但是我今天心情很好，所以我打算帮你离开这个岛屿。

note: ~ Response to NPC dialogue
en: Ok, I'm listening.
zh: 行，我在听着。

note: ~ Response to NPC dialogue
en: You know, I think I'll manage without your help.  Bye.
zh: 那啥，我觉得我不需要你帮忙也行。再见。

note: ~ NPC dialogue line
en: I need you to retrieve some stuff from a locked safe.  Interested?
zh: 我需要你从一个锁上的保险箱里面拿一些东西，有兴趣吗？

note: ~ Response to NPC dialogue
en: [Show the military id card] You mean this stuff?
zh: [展示军用钥匙卡]你是说这个东西？

note: ~ Response to NPC dialogue
en: What's in the safe?
zh: 保险箱里是什么？

note: ~ Response to NPC dialogue
en: What for do you need it?
zh: 你要用它干嘛？

note: ~ Response to NPC dialogue ~ Snippet in category "schizo_self_talk"
en: Yeah, sure.
zh: 是啊，当然了。

note: ~ Response to NPC dialogue
en: I have a bad feeling about this.  Sorry, I'll pass.
zh: 我感觉不太妙，还是算了。

note: ~ NPC dialogue line
en: As I said, that's the thing I need.  You don't need to know what's that exactly.  Just grab all things you find in the safe, and call it a day.
zh: 我已经说了我要你干啥。你不需要知道具体是什么，把保险箱里面的东西打包带给我就完事了。

note: ~ Response to NPC dialogue
en: That's weird.
zh: 这很奇怪。

note: ~ NPC dialogue line
en: Let's say that's none of your <swear> business.  Other questions?
zh: 我只能说这<swear>不关你的事。还有其它问题吗？

note: ~ NPC dialogue line
en: Hey, where did you get it?  Nevermind, just give it to me.  Just <swear> now.
zh: 哈，你从哪儿拿到这个的？算了，直接给我吧，<swear>就现在。

note: ~ Response to NPC dialogue
en: Hey, no need to be hostile.  Here you go, I don't need it anyway.
zh: 嗨，没必要这么激动，给你了，反正我也不需要。

note: ~ Response to NPC dialogue
en: I went through incredible hardships to get it.  Please, can I keep this to myself?
zh: 我好不容易才拿到的，我能留下它吗，拜托？

note: ~ Response to NPC dialogue
en: I killed tons of <zombies> while I was trying to get this thing.  Do you really think you and your handful of losers pose a threat to me?
zh: 我杀了一大堆<zombies>才拿到这个玩意，你觉得你们这群弱鸡能打得过我？

note: ~ NPC dialogue line
en: Okay.  It was convincing.  I'll still get what I want, one way or another.  You better watch your back from now on.
zh: 好吧，很有道理。反正我最后还是会拿到我想要的。你嘛，以后走路看着点。

note: ~ Response to NPC dialogue
en: Noted.  Bye.
zh: 多谢提醒，再见。

note: ~ NPC dialogue line
en: I'm afraid you're not in the position to demand anything from me, <name_b>.  <get_lost>
zh: 恐怕你现在没有从我这要东西的资格，<name_b>。<get_lost>

note: ~ Response to NPC dialogue
en: Hey, <fuck_you>!  You'll regret that!
zh: 嘿，<fuck_you>！你会后悔的！

note: ~ Response to NPC dialogue
en: Okay, fine.  Cheapskate!
zh: 好吧，小气鬼！

note: ~ Mission name
en: Get The Thing from the chief's office
zh: 拿回局长办公室的材料

note: ~ Dialogue line in mission "Get The Thing from the chief's office"
en: Here's the job…
zh: 任务是这样的……

note: ~ Dialogue line in mission "Get The Thing from the chief's office"
en: My snitch whispered in my ear that the thing I need is located in the chief's safe in his office.  You need to crack it open and bring the contents to me.  Don't try to use anything you find in there!  Just bring all the stuff to me, and I'll help you.  Deal?
zh: 我的线人悄悄告诉我，我需要的东西就在局长办公室的保险箱里，你需要把箱子打开，把里面的材料给我。千万不要尝试使用里面的任何工具！只要把所有物品带来，我就会帮你。好吗？

note: ~ Dialogue line in mission "Get The Thing from the chief's office"
en: Great!  Don't forget that I need all stuff from the safe, try not to lose a thing.
zh: 好！不要忘了我需要的是保险箱里的所有物品，一件都别落下。

note: ~ Dialogue line in mission "Get The Thing from the chief's office"
en: Fine, I'll get the thing in any case, sooner or later.
zh: 好吧，反正我早晚都会拿到那东西的。

note: ~ Dialogue line in mission "Get The Thing from the chief's office"
en: The chief's office is on the other side of the prison.  I think the road there is full of <zombies>, so you better find a weapon.  Also you probably will need some tools to crack the safe open.
zh: 局长的办公室在监狱的另一侧，我觉得那里的路上全是<zombies>，所以你最好拿上武器。顺便带上开保险箱的工具。

note: ~ Dialogue line in mission "Get The Thing from the chief's office"
en: Did you get the stuff already?
zh: 你拿到材料了吗？

note: ~ Dialogue line in mission "Get The Thing from the chief's office"
en: At last!  Give me a few moments to check if it isn't damaged.  Here, take this for your troubles.
zh: 谢天谢地！让我看看它们有没有损坏。给，拿着这个来解决你的问题。

note: ~ Dialogue line in mission "Get The Thing from the chief's office" ~ Dialogue line in mission "Find reference material about air rifles for Jenny." ~ Dialogue line in mission "Find an electric motor"
en: Huh.  This isn't going to work like I thought.
zh: 哈，如我所料，这招可不管用的。

note: ~ Dialogue line in mission "Get The Thing from the chief's office"
en: You're useless.  I should've killed you when I met you.
zh: 你真是个废物。我应该刚看见你就把你杀了的。

note: ~ NPC dialogue line
en: Hiya darlin', welcome to the shop.
zh: 嗨，亲爱的，欢迎来到工坊。

note: ~ NPC dialogue line
en: Hey, killer!  How's it going?
zh: 嘿，杀手！近况如何？

note: ~ NPC dialogue line
en: You look like you haven't eaten in days.
zh: 你看起来好几天没吃东西了。

note: ~ NPC dialogue line
en: Still the apocalypse out there, huh?
zh: 外面还是世界末日吗？

note: ~ NPC dialogue line
en: See anything you like?
zh: 看上了什么想要的东西吗？

note: ~ Response to NPC dialogue
en: About that contract…
zh: 关于合约的事……

note: ~ Response to NPC dialogue
en: What's with all the weapons and armor?
zh: 这里的这些武器和盔甲是怎么回事？

note: ~ Response to NPC dialogue
en: Are you and Jay close?
zh: 你和杰伊很熟吗？

note: ~ Response to NPC dialogue
en: [Motion to the sketches.] What is it that you are working on?
zh: [指向设计草图]你们在做的那个玩意是什么？

note: ~ Response to NPC dialogue
en: [Motion to the sketches.] You seem more excited about this stuff recently.
zh: [指向设计草图]你最近似乎对这些东西更感兴趣了？

note: ~ Response to NPC dialogue
en: I'd like to know more about some of your 'special' projects.
zh: 我想了解你们的一些"特别"工程。

note: ~ Response to NPC dialogue
en: [Show the nomad jumpsuit blueprint.] Hey - I met a group with some interesting ideas for armor design.  Is any of this of use to you?
zh: [出示游牧连身衣设计图]嘿，我遇到了一群人，他们提出了一些关于装甲设计的有趣想法。这些对你有用吗？

note: ~ Response to NPC dialogue
en: [100 merch] I'd like to become a member of the co-op.
zh: [100 商会币]我想成为合作社成员。

note: ~ Response to NPC dialogue
en: About those contracts…
zh: 关于合约的事……

note: ~ Response to NPC dialogue
en: Why do you hate merch?
zh: 你为什么讨厌商会币？

note: ~ Response to NPC dialogue
en: Could you make me a suit of armor?
zh: 你能给我做一套盔甲吗？

note: ~ Response to NPC dialogue
en: How is my armor coming?
zh: 我的盔甲怎么样了？

note: ~ Response to NPC dialogue
en: You mentioned you'd need some special materials to make that nomad armor?
zh: 你之前说过你需要一些特殊的材料来制作游牧板甲？

note: ~ Response to NPC dialogue
en: Interesting.  When would be the next batch of merchandise ready?
zh: 有趣。下一批货什么时候能准备好？

note: ~ Response to NPC dialogue
en: I heard you might want some metal…
zh: 我听说你可能想要一些金属……

note: ~ NPC dialogue line
en: With how the things are goin'? <interval>.
zh: 就目前的情况来看？<interval>。

note: ~ Response to NPC dialogue
en: I'll leave you to your work then.  Bye.
zh: 那我就不打扰你了。再见。

note: ~ NPC dialogue line
en: I'm Cody, was an engineer before everything went to hell.  I guess I still am, but I don't have to consult anymore, so I consider that a plus at least.
zh: 我是科迪，在一切都陷入地狱之前是一名工程师。我想我仍然算是，但我不必再向上级请示了，所以我认为至少这算是个优点。

note: ~ NPC dialogue line
en: I don't know if you've met Jay yet, but he and I split a garden out here.  We both work - well, worked - in technology, and we were convinced the world was ending so we both got property outside town.  We met when he moved in next door.  So this is our little homestead with a few upgrades.  We aren't really sweating property lines at this point.
zh: 我不知道你是否见过杰伊，但他和我在这里开辟出了这个花园。我们两人都是——好吧，曾经是——码农，那时候我们都确信世界末日即将来临，所以在城镇外买了房产。我们是在他搬到我家隔壁时认识的。这里是我们的小家园，做了少许升级。但现在，我们可不再是在为产权而努力奋斗了。

note: ~ NPC dialogue line
en: I make them myself!  I've always loved traditional armaments and am a proud member of the SCA!  Figured now that everything has gone to hell I can make it a full-time thing.  Lots of survivors in need of a big ol' hammer or some armored guards to keep the biters off.
zh: 全是我自己做的！我一直喜欢传统的武器装备，我可是一名SCA协会的骄傲成员！我想现在一切都下地狱了，我可以把它变成全职工作。许多幸存者需要一把大锤子或一些护甲来防止被咬。

note: ~ Response to NPC dialogue
en: It must take some serious equipment to make all this.
zh: 制造这一切一定需要一些专业设备。

note: ~ NPC dialogue line
en: Well, what can I say, I had lots of disposable income.  Kept me busy and all that.  So yeah, I've got a pretty impressive shop in the back.
zh: 我能说什么呢，我有很多可支配收入。让我忙得不可开交。所以就是这样，我在这后头有间还不错的工坊。

note: ~ Response to NPC dialogue
en: [INT 8+] Still this is a lot of equipment.  Wouldn't it have been easier to buy this stuff from a manufacturer?
zh: [智力 8+]但这还是需要很多特种设备。直接从工厂那里买这类东西不是更容易吗？

note: ~ Response to NPC dialogue
en: Can anyone use the workshop?
zh: 那还有其他人能使用工坊吗？

note: ~ NPC dialogue line
en: Honey, I have a hard time finding a bra that fits.  Good luck finding a breastplate.
zh: 亲爱的，我连个合身的胸罩都很难找到。祝你找到合身的护胸。

note: ~ Response to NPC dialogue
en: Tell me about it, finding anything that fits in this apocalypse has been a nightmare.
zh: 可不是么，想在这个末日世界里找到任何合身的东西都是一场噩梦。

note: ~ Response to NPC dialogue
en: Oh, uh.  Right, uh.
zh: 哦，呃。对，呃。

note: ~ NPC dialogue line
en: Well, not *anyone*, but I've always been a believer in community.  The shop is run as a co-op, so if you want access you'll have to buy a share.  As a partial owner, you will have full access to the shop.  Shares are currently 100 merch; I hate the currency but it's the closest thing we've got to a representation of labor.
zh: 好吧，不是*所有人*，但我一直相信社区的力量。这家工坊是以合作社的形式经营的，所以如果你想用，你必须先入股。作为股东成员，你将可以使用工坊里的所有设备。目前股价为100商会币，我讨厌货币，但这是目前这里最接近劳动等价物的东西。

note: ~ Response to NPC dialogue
en: [100 merch] Yeah, I can do that.
zh: [100 商会币]可以，我能付。

note: ~ NPC dialogue line
en: There yah go, one co-op membership with your name on it.  Shop's in the back, keep it tidy and share if anyone else is around workin'.  Just as a heads-up, you'll need to bring your own charcoal.  There's a kiln in there too, so if you got things to burn, just throw 'em in there there and light up.
zh: 好了，给你，一张写着你名字的合作社会员证。工坊就在后面，请保持整洁，如果周围还有人在工作，请与他人分享。还得提醒一下，你得自带木炭。当然那里也有一个窑炉，所以如果你有什么要烧成炭的东西，可以把它们扔进去点燃。

note: ~ NPC dialogue line
en: Money is part of what got us into this mess in the first place.
zh: 金钱就是一开始让我们陷入这场困境的原因之一。

note: ~ Response to NPC dialogue
en: [PER 8+] Is that why you don't carry any cash?
zh: [感知 8+]这就是你不带现金的原因吗？

note: ~ NPC dialogue line
en: B-I-N-G-O.  If you bring it, I'll take it, but that's about it.
zh: 答对了。如果你带过来，我就收，但仅此而已。

note: ~ NPC dialogue line
en: Yeah, we've always got along great.  He comes over for supper every Friday.  Have a few drinks, maybe take some guns out.  Or, well… we used to.  A little while ago, we had a huge fight.  It was right after this stuff got real bad… I'm fuzzy on the details or what I said, all I remember was being so angry that I could kill him.  We haven't talked much since.
zh: 是的，我们一直相处得很好。他每周五都会过来吃晚饭，喝几杯，也许会拿出枪，或者，嗯……我们过去常这样。不久前，我们大吵了一架。就在情况变得非常糟糕之后……我不太记得细节以及当时我说过的话了，我只记得当时非常生气，甚至想杀了他。从那以后我们就没怎么谈过。

note: ~ Response to NPC dialogue
en: Have you apologized?
zh: 你道歉了吗？

note: ~ Response to NPC dialogue
en: Is there anything I can do?
zh: 有什么我可以帮忙的？

note: ~ NPC dialogue line
en: It just seemed like it wouldn't be enough.  I know it's silly but I have to do more than that.
zh: 这似乎还不够。我知道这很愚蠢，但我还得做更多。

note: ~ NPC dialogue line
en: If you're offering.  Before everything went to hell, Jay was talking about going to some gun show.  There was a guy there who had managed to sneak some Russian gun into the US.  It was a massive deal for Jay, it was all he could talk about.  I know it's a long shot, but maybe that guy was already at the gun show?  If you find the gun you can keep it, but it would mean a lot to Jay if he could take a look.  All he wanted was to pull it apart and put it back together.
zh: 如果你愿意的话。在一切都完蛋之前，杰伊说要去参加一场枪展会。那里有个家伙有门路把俄罗斯的枪偷运进美国。这对杰伊来说是件了不得的事，他谈个不停。我知道希望渺茫，但也许那个家伙已经去展会了？如果你找到了那把枪，你可以留着它，但如果杰伊能看一看，这对他来说意义重大。他只想把它拆开看看，再重新组装起来。

note: ~ Response to NPC dialogue
en: I'll bring you back a souvenir.
zh: 我会给你带来那个纪念品的。

note: ~ Response to NPC dialogue
en: Not really interested.
zh: 不太感兴趣。

note: ~ NPC dialogue line
en: Sure, honey!  I'm always in need of more material!  What's the price, though?
zh: 当然，亲爱的！材料对我来说永远不会够！不过价格是多少？

note: ~ Response to NPC dialogue
en: Well, how about 100 merch for every 70 pounds of metal…
zh: 好吧，每 70 磅金属 100 个商会币怎么样……

note: ~ NPC dialogue line
en: Sorry, I don't really have the time to work on something like that.  I've got lots of pieces for sale on the shelves.
zh: 对不起，我真的没有时间做那种东西。我的货架上已经有很多可以出售的货物。

note: ~ NPC dialogue line
en: Sure.  After what you did for me, I'd equip an army for you.  I'll need some money to negotiate with the caravans and scavengers that come by.  What level of protection are you thinking?  I can do 2mm, 4mm, and 6mm suits depending on how much you want to resemble a tank, or I can make you a suit of chainmail instead if you want a little more flexibility.  Materials costs are 300 merch to pay for the food I need to do the labor plus 100 merch per 2mm or 50 merch for the chainmail.  Whatever I save in non-scaling bits like the chain and leather, I get gouged in looking for so much bulk metal.
zh: 没问题。在你为我所做了这一切之后，我能替你武装出一支军队。我需要一些钱来和前来的商队和拾荒者谈判。你需要什么级别的防护？我可以做2mm、4mm和6mm的全身板甲，这取决于你想要多像一台坦克，如果你想要灵活点，我可以给你做一个锁子甲。材料成本每2mm要100商会币，锁环需要50商会币。虽然我之前存下了不少材料，比如链条和皮革，但要这么多钢材会让我吐血。

note: ~ Response to NPC dialogue
en: Forget it.
zh: 算了。

note: ~ Response to NPC dialogue
en: [350 merch, 1.2mm] I'd prefer to just have chainmail.
zh: [350商会币，1.2毫米]我想链甲就够了。

note: ~ Response to NPC dialogue
en: [400 merch, 2mm] I like to stay light.
zh: [400商会币，2毫米]我喜欢轻装。

note: ~ Response to NPC dialogue
en: [500 merch, 4mm] A middle ground would be good.
zh: [500商会币，4毫米]中甲比较好。

note: ~ Response to NPC dialogue
en: [600 merch, 6mm] Never skimp on protection.
zh: [600商会币，6毫米]在防护上绝不吝啬。

note: ~ NPC dialogue line
en: Alright, <u_val:number_artisans_blacksmith_thickness>mm, so the next question is time.  Currently, it's the classic problem: if you want quality, you gotta wait.  Two processes I could offer that you would be hard-pressed to find anywhere else are either really great high carbon steel, or I can go through the lengthy process of tempering.  High carbon will take three weeks to process and do the work, and tempering will take me four.  For five I could, I think, create a suit of that nomad armor.  It would incorporate climate control, help you support more weight, and it'll have a jumpsuit built in, but you won't be able to wear normal clothes with it.
zh: 好吧，<u_val:npctalk_var_number_artisans_blacksmith_thickness>mm，下一个问题是时间。目前来看，这是一个经典的问题，如果你想要高品质，就得耐心等待。我所能提供的两种工艺，你很难在其他地方找到，要么是非常棒的高碳钢，要么是经历漫长的回火过程。高碳钢版本需要三周的时间来处理和完成，而回火版本需要四周的时间。另外，我觉得花五周的时间，可以打造一套游牧板甲。它带有温度控制系统，可以帮助你支撑更大的负重，使用你的生化能量，并且内置一套连体衣，但你将无法穿上别的普通衣服。

note: ~ NPC dialogue line
en: Alright, <u_val:number_artisans_blacksmith_thickness>mm, so the next question is time.  Currently, it's the classic problem: if you want quality, you gotta wait.  Two processes I could offer that you would be hard-pressed to find anywhere else are either really great high carbon steel, or I can go through the lengthy process of tempering.  High carbon will take three weeks to process and do the work, and tempering will take me four.
zh: 好吧，<u_val:number_artisans_blacksmith_thickness>mm，下一个问题是时间。目前来看，这是一个经典的问题，如果你想要高品质，就得耐心等待。我所能提供的两种工艺，你很难在其他地方找到，要么是非常棒的高碳钢，要么是经历漫长的回火过程。高碳钢版本需要三周的时间来处理和完成，而回火版本需要四周的时间。

note: ~ Response to NPC dialogue
en: [3 weeks, great protection] High carbon steel sounds great.
zh: [3周，高碳钢]高碳钢听起来不错。

note: ~ Response to NPC dialogue
en: [4 weeks, exceptional protection] I'll wait for the best you can do.
zh: [4周，回火碳钢]我会尽可能等待你最好的版本。

note: ~ Response to NPC dialogue
en: [5 weeks, CBM-integrated protection] I'd like nomad armor.
zh: [5周，回火碳钢，CBM集成]我想要最先进的游牧板甲。

note: ~ NPC dialogue line
en: Alright, so it'll be <u_val:number_artisans_blacksmith_thickness>mm armor made of the best high carbon steel a woman can scavenge.  If you're good with that, I'll take the merch up front and we can start taking some very invasive measurements.
zh: 好吧，一套<u_val:number_artisans_blacksmith_thickness>mm盔甲，由一个女性所能回收来的最好的高碳钢制成。如果你同意的话，我需要先收商会币，做些侵入式测量。

note: ~ NPC dialogue line
en: Alright, so it'll be <u_val:number_artisans_blacksmith_thickness>mm armor made with some of the best fabrication techniques the world has ever seen.  If you're good with that, I'll take the merch up front and we can start taking some very invasive measurements.
zh: 好吧，一套<u_val:number_artisans_blacksmith_thickness>mm盔甲，采用世界上最先进的制造技术制造而成。如果你同意的话，我需要先收商会币，做些侵入式测量。

note: ~ NPC dialogue line
en: Alright, so it'll be <u_val:number_artisans_blacksmith_thickness>mm armor made with some of the best fabrication techniques the world has ever seen, as well as help from some extradimensional friends.  I'd be lying if I said I wasn't excited.  If you're good with that, I'll take the merch up front and we can start taking some very invasive measurements.
zh: 好吧，一套<u_val:number_artisans_blacksmith_thickness>mm盔甲，采用世界上最先进的制造技术制造而成，以及某些异世界朋友的帮助。如果我说我不兴奋，那就是在撒谎。如果你同意的话，我需要先收商会币，做些侵入式测量。

note: ~ Response to NPC dialogue
en: [350 merch] Sounds good.  See you in <u_val:number_artisans_blacksmith_wait> weeks.
zh: [350商会币]听起来不错，<u_val:number_artisans_blacksmith_wait>周后见。

note: ~ Response to NPC dialogue
en: [400 merch] Sounds good.  See you in <u_val:number_artisans_blacksmith_wait> weeks.
zh: [400商会币]听起来不错，<u_val:number_artisans_blacksmith_wait>周后见。

note: ~ Response to NPC dialogue
en: [500 merch] Sounds good.  See you in <u_val:number_artisans_blacksmith_wait> weeks.
zh: [500商会币]听起来不错，<u_val:number_artisans_blacksmith_wait>周后见。

note: ~ Response to NPC dialogue
en: [600 merch] Sounds good.  See you in <u_val:number_artisans_blacksmith_wait> weeks.
zh: [600商会币]听起来不错，<u_val:number_artisans_blacksmith_wait>周后见。

note: ~ NPC dialogue line
en: It's all done!  Sorry for the long wait; hopefully it's worth it.  If you need it refitted, let me know.
zh: 都搞定了！抱歉让你等了这么久，希望这一切是值得的。如果你需要改装，请告诉我。

note: ~ NPC dialogue line
en: Still working on it.
zh: 还在努力。

note: ~ Response to NPC dialogue
en: See you when it's done.
zh: 那等完成后再见了。

note: ~ NPC dialogue line
en: Oh wow, this is really interesting, huh?  The way they balance weight for travel is genius.  If you wanted a real suit of armor for a traveling warrior, I think I could do it with this.  I'll need one of each of these wire kits, though, for each set I make.  Bring some to me if you want me to use them.
zh: 哇，这真的很有趣。他们为长途旅行调节负重的方式真是天才。如果你想要一套为真正的游侠准备的盔甲，我想我可以用这个。不过我需要他们的恒温机构和连线模块。不过每制造一套，我都需要一套这些恒温机构和连线模块各一套。如果你想让我做这个的话，就拿给我。

note: ~ Response to NPC dialogue
en: I have some right now.  [Hand over a CBM interface wire kit and an external climate control kit.]
zh: 我手头上就有。[交出CBM接口连线模块和外部恒温机构组件]

note: ~ Response to NPC dialogue
en: I'll try and find some.
zh: 我会去找一个来。

note: ~ NPC dialogue line
en: Yeah; the designs you showed me call for 'em.  Not sure what they are myself, but the pictures are real descriptive about how to use them.  To make anything, I'll need one of each of those wire kits.  Got any?
zh: 是啊，你给我看的设计很吸引人。虽然我不知道它们到底是什么，但这些设计图对如何使用它们进行了非常详细的描述。要制作任何东西，我需要这些模块每个各一个。有吗？

note: ~ Response to NPC dialogue
en: Here you go.  [Hand over a CBM interface wire kit and an external climate control kit.]
zh: 给你。[交出CBM接口连线模块和外部恒温机构组件]

note: ~ Response to NPC dialogue
en: Not right now.
zh: 现在还不行。

note: ~ NPC dialogue line
en: Thanks, sugar!  If you ever have me make some armor, just let me know if you want me to use these in it.
zh: 谢谢你，甜心！如果你下次再想让我做些盔甲，记得告诉我你是否想要用上这些宝贝。

note: ~ NPC dialogue line
en: Oh, these.  With the end of the world, Jay and I had been talking about some new projects for the wasteland warriors.  Anyways, it doesn't matter anymore since… well, it doesn't matter.
zh: 哦，这些。随着世界末日的到来，杰伊和我一直在谈论一些为废土战士们准备的新工程。总之，它们已经不重要了，话说回来，它们也从没重要过。

note: ~ Response to NPC dialogue
en: I'm sure we'll fix things soon!
zh: 我相信我们很快就会解决问题的！

note: ~ NPC dialogue line
en: Yeah!  I feel a lot better now that Jay and I are talking again, and we've been putting some serious work into this stuff.  If you wanted to help source parts and do some testing, we could definitely get some prototypes made.
zh: 是的！杰伊和我最近又开始交谈了，我感觉好多了，我们在这方面做了一些像样的工作。如果你想帮助寻找零件和做一些测试，我们肯定可以做一些实验型号。

note: ~ NPC dialogue line
en: I'm already working on something for you.  I only got two hands and 24 hours in a day.
zh: 我已经在为你做些东西了。我只有两只手而一天只有24小时。

note: ~ NPC dialogue line
en: I'm still working on it, can't rush perfection.
zh: 我还在做呢，不能急于求成。

note: ~ NPC dialogue line
en: Sure, what would you like to know more about?
zh: 好吧，你还想了解些什么？

note: ~ Response to NPC dialogue
en: Can you work on one of these projects for me?
zh: 你能帮我做一个这样的工程吗？

note: ~ Response to NPC dialogue
en: [Motion to the picture of some kind of rifle.] What's the 'OBREZ'?
zh: [指向枪械设计草图]什么是"OBREZ"？

note: ~ Response to NPC dialogue
en: Is the Obrez finished?
zh: Obrez 步枪做好了吗？

note: ~ Response to NPC dialogue
en: [Motion to the picture of a switchblade.] What's the 'PRESSIN'?
zh: [指向弹簧刀设计草图]什么是"PRESSIN"？

note: ~ Response to NPC dialogue
en: Is the Pressin finished?
zh: Pressin 手枪做好了吗？

note: ~ Response to NPC dialogue
en: [Motion to the picture of a mace styled with fire on the head.] What's the 'LOUVERTURE'?
zh: [指向喷火钉头锤设计草图]什么是"LOUVERTURE"？

note: ~ Response to NPC dialogue
en: Is the Louverture finished?
zh: Louverture 喷火槌做好了吗？

note: ~ Response to NPC dialogue
en: [Motion to the picture of a sledge hammer with a piston jutting from one face of the head.] What's the 'DISORDER'?
zh: [指向活塞大锤设计草图]什么是"DISORDER"？

note: ~ Response to NPC dialogue
en: Is the Disorder finished?
zh: Disorder 失控者做好了吗？

note: ~ NPC dialogue line
en: The Obrez is a classic Mosin-Nagant that someone has cut down and removed the stock of.  The idea was that in some parts of the world a surplus rifle was easier than finding a pistol to conceal.  Way I see it, a sturdy classic gun like that with a bit of reinforcement could make a great mace.  You find me a functioning Mosin - any variant will do - and 50 merch for parts, and I can get this one working in a week.
zh: Obrez 是把经典的莫辛纳甘步枪，移除枪管和枪托后制成的超短"步枪"。当时的想法是，在世界上的某些地方，找到一支多余的步枪比找到一支能隐藏起来的手枪要容易得多。在我看来，像这样一把结实的经典枪械打上一点加固件，还能当成锤子用。你给我找来一把能用莫辛纳甘步枪，任何型号都可以，50商会币用来采购零件，再给我一周的时间，我可以造出一把能用的这种玩意。

note: ~ Response to NPC dialogue
en: [Mosin-Nagant M44, 50 merch] See you in a week.
zh: [莫辛纳甘 M44 骑枪，50 商会币]一周后见。

note: ~ Response to NPC dialogue
en: [Mosin-Nagant 1891/30, 50 merch] See you in a week.
zh: [莫辛纳甘 1891/30 步枪，50 商会币]一周后见。

note: ~ Response to NPC dialogue
en: What about another project?
zh: 那另一个项目呢？

note: ~ Response to NPC dialogue
en: I want to talk about something else.
zh: 我想谈点别的事。

note: ~ Response to NPC dialogue
en: I'll check in later.
zh: 我稍后再来。

note: ~ NPC dialogue line
en: The gun is done, looking pretty sleek if you ask me.  All loaded and ready to cave in a zombie.
zh: 枪做好了，要我说，看起来造型优美。所有的东西都装上了，准备砸碎丧尸。

note: ~ NPC dialogue line
en: The Pressin was a self defense weapon for politicians in Spain.  It was a small breach loaded handheld pistol that could fit in a glasses case and be fired subtly.  I figure that we can improve on the design by adding a retracting blade while keeping the surprise shots.  To get this working I'm gonna need a .32 gun like a SIG Sauer P230, Kel-Tec P-32, or a Walther PPK.  I'll also need a switchblade, 20 merch, and a week.
zh: Pressin 手枪是西班牙政客所用的自卫武器。这是一把开口装填式小型手枪，可以装在眼镜盒里，并且可以隐蔽发射。我认为我们可以通过增加一把弹簧伸缩刀片来改进设计，同时保持突然射击的能力。我需要一把.32口径的枪，比如西格&绍尔 P230 手枪、Kel-Tec P-32 手枪或瓦尔特 PPK 手枪。我还需要一把弹簧刀，20个商会币和一周时间。

note: ~ Response to NPC dialogue
en: [P230, switchblade, 20 merch] See you in a week.
zh: [P230 手枪，弹簧刀，20 商会币]一周后见。

note: ~ Response to NPC dialogue
en: [PPK, switchblade, 20 merch] See you in a week.
zh: [PPK 手枪，弹簧刀，20 商会币]一周后见。

note: ~ Response to NPC dialogue
en: [P-32, switchblade, 20 merch] See you in a week.
zh: [P-32 手枪，弹簧刀，20 商会币]一周后见。

note: ~ NPC dialogue line
en: The gun's done.  Mind the safety on the side, this guy is pretty dangerous.
zh: 枪已经做好了。注意保险在侧面，这家伙很危险。

note: ~ NPC dialogue line
en: Oh, that's one of my sillier ideas.  Jay is convinced it'll never work but I really want to give it a shot.  A traditional mace with gas-venting ports and an ignition system for mini bursts of fire.  Maybe I've just played too many RPGs, but it seems worth a shot.  To get this one working I'm gonna need a real deal mace -  something that can handle the pressure - as well as a military grade flamethrower.  Fabrication will definitely take two weeks on this one.
zh: 哦，那是我更蠢的点子之一。杰伊确信这是行不通的，但我真的想试一试。一把传统的钉头锤，安装上排气口和一个能短暂连发的点火系统。也许我只是玩了太多的RPG游戏，但它似乎值得一试。为了让它工作，我需要一把真正的钉头锤，一个能承受高压的容器，以及一台军用火焰喷射器。制作这个肯定至少得两周时间。

note: ~ Response to NPC dialogue
en: [Mace, flamethrower] See you in 2 weeks.
zh: [钉头锤，火焰喷射器]两周后见。

note: ~ NPC dialogue line
en: The mace is done.  It honestly works pretty great too.  Hope you get some good use out of it.
zh: 喷火锤做好了。老实说，它也很管用。希望你能好好利用它。

note: ~ NPC dialogue line
en: The Disorder is already kind of a real thing.  I got the idea from a viral video I saw of a guy making something similar with a baseball bat for hitting home runs.  Takes a sledge hammer with a center mounted piston that you can arm with .22 caliber blanks.  When you hit a zombie with that sweet spot… boom.  The blank goes off and sends the piston straight down into whatever poor fucker you hit it with.  I'll need a sledge hammer, 80 merch, and at least 20 .22 LR rounds.  Fabrication will definitely take two weeks on this one.
zh: Disorders 失控者已经算是一种真家伙了。我是从一段广泛流传的视频中了解到这个想法的，我看到一个家伙用棒球棒做了类似的东西，用来打本垒打。把一把大锤的中心安装上活塞，然后你可以用.22口径的空包弹驱动它。当你把那个扳机击中丧尸时……轰。空包弹击发，并把活塞直接砸倒那个被你击中的可怜的蠢货。我需要一把大锤，80 商会币和至少20发 .22 LR弹。制作这个肯定需要两周时间。

note: ~ Response to NPC dialogue
en: [Sledge hammer, 80 merch, 20 .22 LR] See you in 2 weeks.
zh: [大锤，80 商会币，20发 .22 LR]两周后见。

note: ~ NPC dialogue line
en: The beast is done!  Really heavy-duty, but really packs a punch.  Be careful with your fingers.  I'm serious, this thing could tear 'em off.
zh: 这个猛家伙完成了！抡起来非常重，而且真的很有冲击力。小心你的手指，我是认真的，这东西能把它们轻松扯下来。

note: ~ Item name
en: engineering notes | engineering notes
zh[0]: 设计草图

note: ~ Description of "engineering notes"
en: A collection of sketches and CAD designs marked up with pencil.  There are two peoples handwriting.
zh: 一堆用铅笔做了标记的草图和CAD设计图纸。上面有两个人的笔迹。

note: ~ NPC dialogue line
en: You hit the nail on the head.  You bring me bullets - 5.56, 7.62, 5.45, or .300 - and I'll convert between 'em.  I take a 10% cut, just so you know.
zh: 你真是一针见血。你给我带来子弹——5.56、7.62、5.45或.300都行——我可以兑换其他的。事先说明，我得收10%的抽水。

note: ~ Response to NPC dialogue
en: Can we do that now?
zh: 我们能现在换吗？

note: ~ NPC dialogue line
en: Yup, what would you like to convert?  As a reminder, I do 5.56, 7.62, 5.45, or .300.  You want anything else, we can just trade 'em directly over the counter.
zh: 是的，你想换些什么？再提醒一下，我只做5.56、7.62、5.45或.300这四种子弹的批量转换。如果你还有其他口径的子弹，可以直接走柜台普通交易。

note: ~ Response to NPC dialogue
en: Nothing for now.
zh: 目前还没有。

note: ~ Response to NPC dialogue
en: Let's see what you have in stock right now.
zh: 让我看看你还有什么存货。

note: ~ Response to NPC dialogue
en: [1 day] 200 rounds.
zh: [1 天]200发。

note: ~ Response to NPC dialogue
en: [5 days] 800 rounds.
zh: [5 天]800发。

note: ~ NPC dialogue line
en: Alright, <u_val:number_artisans_gunsmith_ammo_amount> rounds.  First off, what are you looking to give me?
zh: 好吧，<u_val:number_artisans_gunsmith_ammo_amount>发子弹。首先，你给我什么口径的？

note: ~ Response to NPC dialogue
en: 5.56x45.
zh: 5.56x45。

note: ~ Response to NPC dialogue
en: 7.62x51.
zh: 7.62x51。

note: ~ Response to NPC dialogue
en: 7.62x39.
zh: 7.62x39。

note: ~ Response to NPC dialogue
en: 5.45x39.
zh: 5.45x39。

note: ~ Response to NPC dialogue
en: .300 AAC.
zh: .300 BLK。

note: ~ NPC dialogue line
en: Sure, <u_val:artisans_gunsmith_ammo_source_name> to what?
zh: 当然，用<u_val:artisans_gunsmith_ammo_source_name>换什么？

note: ~ Response to NPC dialogue
en: See you then.
zh: 到时候见。

note: ~ NPC dialogue line
en: Alright, that's 200 rounds minus the 10% service fee.  They'll be converted in a day.
zh: 好的，共计200发减去10%的服务费。一天之后就可以完成兑换。

note: ~ NPC dialogue line
en: Alright, that's 800 rounds minus the 10% service fee.  They'll be converted in 5 days.
zh: 好的，共计800发减去10%的服务费，五天之后就可以完成兑换。

note: ~ Response to NPC dialogue
en: There's something else I'd like to talk about.
zh: 我还需要谈点别的。

note: ~ NPC dialogue line
en: Sorry, it isn't ready yet.
zh: 抱歉，还没好呢。

note: ~ NPC dialogue line
en: The transaction is complete, here are your items.
zh: 转换完成了，这是你要的货。

note: ~ Response to NPC dialogue
en: [Take your new ammo.] Thanks.
zh: [收下弹药]谢谢。

note: ~ NPC dialogue line
en: Welcome to the first American bank of munitions.  We convert your goods and services to the new gold standard.
zh: 欢迎来到美国首家军火银行。我们将你的商品和服务转换为新的金本位制。

note: ~ Response to NPC dialogue
en: What's your deal?
zh: 你是做什么的？

note: ~ Response to NPC dialogue
en: Munitions?
zh: 军火？

note: ~ Response to NPC dialogue
en: Hey.  Cody wanted to say that she's sorry.  She thought that you would want to see this.
zh: 嘿，科迪说他很抱歉。她说你会想要看下这个东西。

note: ~ Response to NPC dialogue
en: I'm interested in helping with that thing for Cody.
zh: 我想帮科迪做那件事。

note: ~ Response to NPC dialogue
en: How are my rounds coming?
zh: 我的子弹好了没？

note: ~ Response to NPC dialogue
en: I'd like to exchange some rounds.
zh: 我想换些子弹。

note: ~ Response to NPC dialogue
en: Are you and Cody close?
zh: 你和科迪很熟吗？

note: ~ Response to NPC dialogue
en: How's the 'printing' thing going?
zh: 那个“打印”的事怎么样了？

note: ~ NPC dialogue line
en: Next series of currency gotta be ready in around <interval>, fresh off the print!
zh: 下一批货币再过个<interval>就好了，从打印机里新出来的！

note: ~ Response to NPC dialogue
en: I'll make sure to take a look.  Bye.
zh: 我到时候会再过来的。再见。

note: ~ NPC dialogue line
en: Fuck yeah.  New currency is death and I'm dealing it.
zh: 就是这样。新货币就是死亡，而我们需要军火来处理它。

note: ~ Response to NPC dialogue
en: I understand, but how does this work exactly?
zh: 我大概懂了，但这到底是怎么操作的？

note: ~ NPC dialogue line
en: Pretty simple stuff, bud.  I barter in pre-shitshow ammo, and to stimulate the growing economy, I print and issue more.  I take your goods - Cody would call it labor - and exchange it for the new universal currency.  If you want to convert currency I'm happy to facilitate, but it'll take a few days and there is a service charge.
zh: 很简单的，兄弟。我以大灾变之前的弹药进行交易，以刺激经济增长，我印发更多的弹药。我拿走你的货物——科迪会称之为"劳动"——并将其换成新的通用货币。如果你想兑换这种新货币，我很乐意为你提供服务，但这需要几天时间，而且要收取少许服务费。

note: ~ Response to NPC dialogue
en: So you're really going all in on this bank thing?
zh: 所以你真心要搞这个银行的事？

note: ~ Response to NPC dialogue
en: So you'll exchange bullets for other bullets directly?
zh: 那么你会直接用子弹换其他子弹？

note: ~ NPC dialogue line
en: I did a boring IT job and prepped for this shit.  Look at me now.
zh: 我之前干的是无聊的IT工作，为这种狗屎情况做了准备。现在看看我。

note: ~ Response to NPC dialogue
en: Look at you now.
zh: 我现在就在看你。

note: ~ NPC dialogue line
en: It's my house.  Cody's in the other building, if you've met her.  We dug a trench and set up some milspec turrets.  I programmed them, Cody armored them.  Now we're just trying to get by.  This ain't the wizard of Oz, you can look behind the curtain over there.
zh: 这是我的房子。如果你见过她，科迪住在另一头。我们挖了一条壕沟，造了些军用级炮塔。我给它们编程，科迪给它们装弹。现在我们只是凑合着过日子。这不是《绿野仙踪》，你可以看看那边窗帘后面。

note: ~ Response to NPC dialogue
en: Where'd you get half a dozen milspec turrets?
zh: 你们是从哪里弄来半打军用炮塔的？

note: ~ NPC dialogue line
en: *stares off into the distance.  "The owners didn't need them anymore.  Not anymore…"
zh: *凝视着远方：“原来的主人不再需要它们了。不再了……”

note: ~ NPC dialogue line
en: Stuff is fucked all over, bud.  How about we stick to talking business?
zh: 情况真是一团糟，老兄。要不我们还是谈谈生意吧？

note: ~ NPC dialogue line
en: Where did you… I- I don't know what to say."  Jay takes the rifle reverently.  He turns it over so carefully that you could mistake him for holding a child instead of a gun.  "This thing is is beautiful.  Modern rails, ergonomic furniture, recoil balancing system.  I know Cody thinks that she did something wrong, but all I remember is being so angry… just blindingly furious.  Then I was running.  When I woke up, everything was fine."
    
    Jay hands back the Kord.  "Thank you for letting me see this, and for getting Cody and I talking.  If you could help me out with something for Cody, I'll hook you up with a casket mag for that thing and a box of the good ammo.  Stuff from my reserves.
zh: 你是从哪里…我…我不知道该说什么。"杰伊虔诚地拿起步枪。他非常小心地把枪翻转过来，你可能会误以为他正抱着的是个婴孩而不是一把枪。"这家伙可真是个美人。现代导轨，人体工学握把，后坐力平衡系统。我知道科迪认为她干了坏事，但我只记得当时非常生气……一股无名火。然后我就逃走了。当我清醒时这一切，都很好。"
    
    杰伊把枪还给了你。"谢谢你让我看到它，还让科迪和我重新能说上话。如果你能再帮我为科迪做些活，我会给你准备一个这个宝贝能用上的多排弹匣和一盒好弹药，这些都是我珍藏的好货。

note: ~ NPC dialogue line ~ Dialogue line in mission "Find the debug software"
en: Alright, so Cody has talked about some cutting-edge tech she's seen displayed.  This thing is called a nano-fabricator.  It's like a complicated, robotic 3D printer.  Cody used to run with some hackers that steal IP, schematics, that sort of thing.  I guess a problem they were running into was the newest tech stuff is all encrypted as templates for these printers.  Well, I know of a colleague who went home with debug software for the system.  You get that for her, and we're in business.
zh: 好吧，科迪谈到过她所见过的某种尖端科技。那玩意叫纳米制造机。它就像一台复杂的机器人3D打印机。科迪曾经和一些窃取IP、原理图之类的东西的黑客一起工作过。我猜他们遇到的一个问题是，最新的科技产品都被加密为这些打印机的模板。我知道一位同事带着系统调试软件回家了。你帮她弄到手，我们就正式开张了。

note: ~ Response to NPC dialogue
en: I'll see if I can find it.
zh: 我看看能不能找到。

note: ~ Mission name
en: Find the gun
zh: 找到枪

note: ~ Description of mission "Find the gun"
en: Cody wants you to go to a gun show and find a rare gun that Jay wanted to see.  It was an AK of some kind with a weird name… something like CARD or CORE.
zh: 科迪想让你去枪展会场，找到杰伊想看的稀有枪械。它是一把AK步枪，但有个奇怪的名字……好像是CARD或是CORE。

note: ~ Dialogue line in mission "Find the gun"
en: Before everything went to hell Jay was talking about going to some gun show.  There was a guy there who had managed to sneak some Russian gun into the US.  It was a massive deal for Jay, it was all he could talk about.  I know it's a long shot but maybe that guy was already at the gun show?  If you find the gun you can keep it, but it would mean a lot to Jay if he could take a look all he wanted was to pull it apart and put it back together.
zh: 在一切都完蛋之前，杰伊说要去参加一场枪展会。那里有个家伙有门路把俄罗斯的枪偷运进美国。这对杰伊来说是一笔巨大的交易，他谈个不停。我知道希望渺茫，但也许那个家伙已经到过展会了？如果你找到了那把枪，你可以留着它，但如果杰伊能看一看，这对他来说意义重大。他只想把它拆开看看，再重新组装起来。

note: ~ Dialogue line in mission "Find the gun" ~ Dialogue line in mission "Find the debug software"
en: Thanks.  I'll start working on an apology.
zh: 谢谢，我会准备好道歉的。

note: ~ Dialogue line in mission "Find the gun" ~ Dialogue line in mission "Find the debug software"
en: Let me know if you change your mind.
zh: 如果你改变主意就和我说一声。

note: ~ Dialogue line in mission "Find the gun"
en: I'd be careful there; Jay was saying they were bringing some new autonomous hardware to the show.  You're looking for a Russian rifle that should be modded to the moon.  CARD, CORE rifle, something like that.
zh: 要我会很小心的，杰伊说展会上有一些新型自动设备展示。你在找一把应该改装到月球上了的俄国步枪。CARD，或是CORE步枪，类似的东西。

note: ~ Dialogue line in mission "Find the gun"
en: Any luck finding that gun show?  I think it was a Russian gun, maybe a CARD or CORE rifle?  Something like that.
zh: 找到那个枪械展会了吗？我想那是一支俄国枪，也许是一支CARD或CORE步枪？类似的东西吧。

note: ~ Dialogue line in mission "Find the gun"
en: Thanks, darlin'.  If you could show it to Jay, that would mean a lot to me.  If there's anything I could ever make for you as payment after that, just let me know.
zh: 谢谢你，亲爱的。如果你能把它给杰伊看一眼，这对我来说意义重大。如果想要些什么东西，之后可以让我来造出来给你当作报酬，请告诉我。

note: ~ Dialogue line in mission "Find the gun"
en: That's great!  Make sure to show it to Jay.
zh: 太好了！一定要给杰伊看。

note: ~ Dialogue line in mission "Find the gun"
en: Well you tried at least…
zh: 好吧，你至少试过了……

note: ~ Mission name
en: Find the debug software
zh: 找到调试软件

note: ~ Description of mission "Find the debug software"
en: Jay wants you to go to someone's house and get some software that they had taken home.
zh: 杰伊想让你去某人家中取回他带回家的软件。

note: ~ Dialogue line in mission "Find the debug software"
en: I'd be careful.  Guy was a bit of a nut, I don't know what he was planning to do with that software.
zh: 要我会很小心的。那家伙有点疯，我不知道他打算用那个软件做什么。

note: ~ Dialogue line in mission "Find the debug software"
en: Any luck finding that USB?
zh: 找到那个U盘了吗？

note: ~ Dialogue line in mission "Find the debug software"
en: Thanks bud, I'll take it from here.  Enjoy those bullets.
zh: 谢谢你，哥们，我会准备好的。希望你喜欢这些弹药。

note: ~ Dialogue line in mission "Find the debug software"
en: Shame.  Shame, shame.
zh: 可耻，可耻，可耻。

note: ~ Dialogue line in mission "Find the debug software"
en: Well fuck me then.
zh: 那就操我吧。

note: ~ Unique name of a female NPC ~ A blacksmith for the faction. ~ Name of an NPC class
en: Cody Miller
zh: 科迪·米勒

note: #-#-#-#-#  cataclysm-dda_0.H-1_zh_CN.po (cataclysm-dda 0.H)  #-#-#-#-# ~ Name suffix of a female NPC ~ A blacksmith for the faction.
en: Blacksmith
zh: 铁匠

note: ~ Job description of "Cody Miller" NPC class
en: A blacksmith who wants everyone to get along.
zh: 一个希望大家和睦相处的铁匠。

note: ~ Unique name of a male NPC ~ A gunsmith for the faction. ~ Name of an NPC class
en: Jay Ruckers
zh: 杰伊·鲁克斯

note: ~ Name suffix of a male NPC ~ A gunsmith for the faction.
en: Banker
zh: 银行家

note: ~ Job description of "Jay Ruckers" NPC class
en: A gunsmith looking to become the new central bank.
zh: 一个想成为新央行行长的枪匠。

note: ~ NPC dialogue line
en: We've still got a few things available, but that last order is gonna take us a while to restock.  Come back in a little while if you're looking for the big stuff.  The crew is fast, so it won't be long.  A few hours at most, I promise.
zh: 我们还有一些可出售的东西，但上一个订单让我们过一段时间才能补货回来。如果您正在寻找大批量的东西，请过会再回来。成员很快，所以不会很长时间。最多几个小时，我保证。

note: ~ NPC dialogue line
en: Sure, we offer various specialty cuts direct to our customers in batches of 10.  Anything larger than these planks is gonna take us a while to refresh, though.  A couple hours, maybe longer if we have to source more wood.  So, what would you like?
zh: 当然，我们以 10 个为一批直接向我们的客户提供各种切割好的木材。不过，任何比这些木板更大的东西都需要我们一段时间来补货。大概几个小时，如果我们必须采购更多木材，可能会更长。那么，你想要什么？

note: ~ Response to NPC dialogue
en: [10$]  I'll buy some sticks.
zh: [10$]我要买些木棍。

note: ~ Response to NPC dialogue
en: [20$]  I'll buy some long sticks.
zh: [20$]我要买些长木棍。

note: ~ Response to NPC dialogue
en: [30$]  I'll buy some planks.
zh: [30$]我要买些木板。

note: ~ Response to NPC dialogue
en: [100$]  I'll buy some logs.
zh: [100$]我要买些原木。

note: ~ Response to NPC dialogue
en: [120$]  I'll buy some wooden panels.
zh: [120$]我要买些木墙板。

note: ~ Response to NPC dialogue
en: [240$]  I'll buy some large wooden sheets.
zh: [240$]我要买些大木板。

note: ~ Response to NPC dialogue
en: [350$]  I'll buy some wooden beams.
zh: [350$]我要买些重木梁。

note: ~ NPC dialogue line
en: Is there anything else you want?
zh: 你还想要别的东西吗？

note: ~ NPC dialogue line
en: Hello there.  Nice to see you, <name_g>.
zh: 你好呀，很高兴见到你，<name_g>。

note: ~ NPC dialogue line
en: A stranger out here?  Who are you?
zh: 这里有个陌生人？你是谁？

note: ~ Response to NPC dialogue
en: Pleasure to see you again.
zh: 很高兴又见到你了。

note: ~ Response to NPC dialogue
en: See ya.
zh: 拜拜。

note: ~ NPC dialogue line
en: Do you need something?
zh: 你需要什么吗？

note: ~ Response to NPC dialogue
en: How do things work around here now?
zh: 现在这里的情况如何？

note: ~ Response to NPC dialogue
en: Nah, see ya.
zh: 啊，拜拜。

note: ~ NPC dialogue line
en: You mean you're still looking for wood?  Crazy… but we had a suspicion folks might show up in an emergency.  Talk to the manager if you want to make an order.
zh: 你是说你还在找木头？疯了……不过之前也有个怪家伙急匆匆地来过这里。如果要下订单，请和经理谈。

note: ~ NPC dialogue line
en: Well, the machinery works just fine.  We were always self-sufficient and <the_cataclysm> only really made that more apparent.  So if you want to place an order and help keep the operation running, talk to the manager.  We'll trade you for our wood.
zh: 嗯，机器工作得很好。我们总是自给自足，只是<the_cataclysm>真正让这一点更加明显。如果你想下订单并帮助维持运营，请去和经理谈。我们会和你交易木材。

note: ~ NPC dialogue line
en: Not much to it.  I worked here as a logger before <the_cataclysm> began.  When all went to hell, I was on the job and had to hole up here with my coworkers.  Good news is we all came out fine, and the boss decided to keep the mill running.  I don't know how much longer we can last, though; not unless we make some contact with other people.  Customers, I guess you might call 'em.
zh: 没什么。在<the_cataclysm>开始之前，我曾在这里担任伐木工。当世界陷入地狱之中时，我正在这里工作，不得不和同事们一起躲在这里。好消息是我们都很好，老板决定让木材厂继续运转。不过，我不知道我们还能坚持多久——除非我们能找到其他幸存者进行接触，否则不会太久。找顾客，我想你可以这么说。

note: ~ NPC dialogue line
en: Well, I'm a logger here.  Seasonal work but good pay… or it was, at least.  Before that first <zombie> showed up and made it clear how bad things were really getting.
zh: 好吧，我是这里的伐木工。季度性的工作，但薪水不错……至少。在第一只<zombie>出现，并且表明事情已经变得真的很糟糕之前。

note: ~ NPC dialogue line
en: I'm a lumberjack out here.  Things were quiet for a long time.  We're pretty far out in the woods so it was kind of a shock to find out just how bad it'd gotten in civilization.  We had a couple close run-ins ourselves.  My friend over there almost got eaten!  But we still have resources that I'm sure people can use.
zh: 我是这里的伐木工人。一些都很平静。我们在树林里很远，所以发现整个文明变得多么糟糕时，有点令人震惊。我们自己也有过几次和丧尸的亲密接触。我那边的朋友差点被吃掉！但我们仍然确信我们这里有让大家能用上的资源。

note: ~ NPC dialogue line
en: My comrades and I were lucky to be in the right place at the right time, I suppose.  We keep really busy out here, so we didn't expect <the_cataclysm> to land right in our lap like that.  Luckily these axes can chop more than wood.  They'll take a good chunk out of anything nasty that threatens our mill.
zh: 我觉得我的同事和我十分幸运，刚好处在正确的时间和地点。我们在这里一直很忙碌，从未想过<the_cataclysm>会像那样落在我们身上。幸运的是这些斧头比起砍树，砍别的东西会更有效率。我会从任何威胁到我们木材厂的东西上砍下一大块。

note: ~ NPC dialogue line
en: Well, I work here.  Welcome to the mill.  Used to be trucks in and out of here all the time but you're the first face we've seen in a while.
zh: 嗯，我在这里工作。欢迎来到木材厂。过去进出这里的一直是卡车，但你是我们很长一段时间以来看到的第一张脸。

note: ~ NPC dialogue line
en: New to the job… or, well, whatever's happening now.  I still cut trees and run logs through the saw from time to time, so I guess you'd call me a logger.  Things have only gotten weirder after those fucking <zombies> nearly killed us.  I'm not sure how much longer we'll last…
zh: 我才刚开始工作……或者，好吧，无论现在发生什么。我仍然时不时地砍树和锯木头，所以我猜你会称我为伐木工。在那些他妈的<zombies>差点杀了我们之后，事情才变得奇怪。我不确定我们还能坚持多久……

note: ~ Response to NPC dialogue
en: Hope it goes well.
zh: 希望一切顺利。

note: ~ NPC dialogue line
en: Hello there.  Nice to see you again.
zh: 你好呀。很高兴又见面了。

note: ~ NPC dialogue line
en: A new face at the mill?  Who might you be?
zh: 木材厂的新面孔？会是谁呢？

note: ~ Response to NPC dialogue
en: Can I purchase some of your wares?
zh: 我能购买你们的一些商品吗？

note: ~ NPC dialogue line
en: I'm the manager here at the mill.  It's a tight-knit crew, unionized operation.  When <the_cataclysm> broke out, we didn't even know about it till some <zombies> wandered onto the yard.  Now, we've just held up here.  I imagine any folks left out there might be needing our machinery and skills to keep civilization alive.  Might make new customers yet.
zh: 我是工厂的经理。这是一个成员联系紧密的工会化组织。<the_cataclysm>爆发的时候，我们甚至都不知道，直到有些<zombies>走到院子里。现在，我们还是在这里坚持了下来。我想任何被存活下来的人都可能需要我们的机器和技能来保持文明的存活。可能还会有新客户。

note: ~ Response to NPC dialogue
en: Hm.
zh: 嗯。

note: ~ Name suffix of an NPC
en: logger
zh: 伐木工

note: ~ Name suffix of an NPC
en: manager
zh: 经理

note: ~ Job description of "Lumberjack" NPC class
en: I felled trees before the apocalypse.  Zombies shouldn't be as tough.
zh: 我在世界末日之前砍树。丧尸应该没有树硬。

note: ~ Mission name
en: Find Drive Belts
zh: 收集 3 条传动带

note: ~ Description of mission "Find Drive Belts"
en: Obtain 3 drive belts in exchange for credit with the loggers.
zh: 获得 3 条传动带以换取伐木工们的信任。

note: ~ Dialogue line in mission "Find Drive Belts"
en: I need three drive belts.
zh: 我需要三条传动皮带。

note: ~ Dialogue line in mission "Find Drive Belts"
en: Some of our machinery received some damage before <the_cataclysm> and we were waiting on replacement parts.  Now everything's changed and those parts are more important than ever.  Get us three drive belts and I'll give you some credit with us.
zh: 我们的一些机器在<the_cataclysm>之前受到了一些损坏，正在等待更换零件。现在一切都变了，这些零件比以往任何时候都更加重要。给我们三个传动带，我们会记住你的功劳。

note: ~ Dialogue line in mission "Find Drive Belts" ~ Dialogue line in mission "Get 1,000 Nails" ~ Dialogue line in mission "Find 25 Magnetrons" ~ Dialogue line in mission "Obtain 300 Charcoal" ~ Dialogue line in mission "Obtain 100 Solder"
en: Someone's got to do it.
zh: 总得有人去做。

note: ~ Dialogue line in mission "Find Drive Belts"
en: If you can't find actual drive belts on engines, a good replacement can be made from a belt and some duct tape.  Nothing difficult.
zh: 如果你没法在引擎上找到真正的传动带，可以用皮带和强力胶带造一个简易的作为替代。没什么难的。

note: ~ Dialogue line in mission "Find Drive Belts"
en: Do you have the belts?
zh: 弄到传动带了吗？

note: ~ Dialogue line in mission "Find Drive Belts"
en: Wonderful!  Thanks, <name_g>, we'll be fine for a long while from now.
zh: 太棒了！谢谢你，<name_g>，我想我们可以一直和睦相处了。

note: ~ Dialogue line in mission "Find Drive Belts" ~ Dialogue line in mission "Get 1,000 Nails" ~ Dialogue line in mission "Find 25 Magnetrons" ~ Dialogue line in mission "Obtain 300 Charcoal" ~ Dialogue line in mission "Obtain 100 Solder"
en: Where are they?  I don't believe you.
zh: 东西在哪呢？我不相信你。

note: ~ Dialogue line in mission "Find Drive Belts" ~ Dialogue line in mission "Get 1,000 Nails" ~ Dialogue line in mission "Get 6,800 Nails" ~ Dialogue line in mission "Find 6 Blankets"
en: That's unfortunate.  I guess we'll have to find someone else to do it.
zh: 真不幸，我想我们得另找人去干这件事了。

note: ~ Mission name
en: Get 1,000 Nails
zh: 收集 1000 颗钉子

note: ~ Description of mission "Get 1,000 Nails"
en: Obtain 1,000 nails in exchange for credit with the loggers.
zh: 获得 1000 颗钉子以换取伐木工们的信任。

note: ~ Dialogue line in mission "Get 1,000 Nails"
en: I need 1,000 nails.
zh: 我需要 1000 颗钉子。

note: ~ Dialogue line in mission "Get 1,000 Nails"
en: Along with those drive belts, we were waiting for some nails for structural repairs.  Due to <the_cataclysm>, we obviously never received them.  So, I need you to get us 1,000 nails.  We'll pay you fairly.
zh: 除了那些传动带，我们还在等着一些钉子用来维修。因为<the_cataclysm>，我们显然再也没法收到货了。所以，我们需要你帮我们弄 1000 颗钉子。我们会给你等价的回报。

note: ~ Dialogue line in mission "Get 1,000 Nails"
en: Taking apart some furniture in town should get what you need.
zh: 在城里拆一些家具应该能搞到你需要的东西。

note: ~ Dialogue line in mission "Get 1,000 Nails" ~ Dialogue line in mission "Get 6,800 Nails"
en: Do you have the nails?
zh: 弄到钉子了吗？

note: ~ Dialogue line in mission "Get 1,000 Nails"
en: Our warehouse was about to fall apart.  These will be extremely helpful to us.
zh: 我们的仓库都快要塌了。这些钉子将对我们非常有帮助。

note: ~ Mission name
en: Get 6,800 Nails
zh: 收集 6800 颗钉子

note: ~ Description of mission "Get 6,800 Nails"
en: Obtain 6,800 nails in exchange for credit with the loggers.
zh: 获得 6800 颗钉子以换取伐木工们的信任。

note: ~ Dialogue line in mission "Get 6,800 Nails"
en: I need 6,800 nails.
zh: 我需要 6800 颗钉子。

note: ~ Dialogue line in mission "Get 6,800 Nails"
en: While fairly sturdy, the metal fence around this place won't hold out for long.  So, we've decided to replace it with a wall.  However, the nails we had were used to repair our existing structures, and they weren't nearly enough.  After some calculations, we need 6,800 nails to do it.  That may seem like a lot, but we're willing to give you a TON of credit for it.
zh: 虽然我们做的已经很坚固了，但在丧尸的冲击下周围的金属栅栏撑不了多久。所以，我们决定用墙代替金属栅栏抵挡那些该死的不死军团。但是我们的钉子用来修墙根本不够，经过了我们的详细计算，需要6800枚钉子才够用。这虽然看起来有点多，但是如果你完成并将钉子带给我们的话，我们愿意尊你为人类之光，给你数不清的赞誉。

note: ~ Dialogue line in mission "Get 6,800 Nails"
en: Well, I suppose that's reasonable.
zh: 嗯，我想这是有道理的。

note: ~ Dialogue line in mission "Get 6,800 Nails"
en: You might have to do more than just scrapping a bunch of furniture.  Dismantling a building somewhere in town could get you what you need.
zh: 你要做的不仅仅是报废掉一堆家具，找一所房子拆掉可以得到你需要的东西

note: ~ Dialogue line in mission "Get 6,800 Nails"
en: That's absolutely amazing!  I can't thank you enough for this!
zh: OMG，我都不知道该怎么感谢你！

note: ~ Dialogue line in mission "Get 6,800 Nails"
en: You're a fucking scammer, <name_b>!
zh: <name_b>，你tm的是个大骗纸！

note: ~ Mission name
en: Find 6 Blankets
zh: 收集 6 条棉毯

note: ~ Description of mission "Find 6 Blankets"
en: Obtain 6 blankets or quilts in exchange for credit with the loggers.
zh: 获得 6 条棉毯或棉被，以换取伐木工的信任。

note: ~ Dialogue line in mission "Find 6 Blankets"
en: I need 6 blankets.
zh: 我需要 6 条棉毯。

note: ~ Dialogue line in mission "Find 6 Blankets"
en: Now that we should be safe from harm, I decided to start adding a few things to this place.  Right now, we don't have anywhere to comfortably sleep, so we're building a small sleeping quarter.  We just need 6 big, warm blankets or quilts to finish our project.
zh: 在这里，我们现在应该是安全的。我考虑在这里增加一些生活用品。首先，我们没有地方可以舒服的睡觉，所以我正在建造一个小的睡房，需要 6 条又大又温暖的棉毯或棉被用于我们睡觉的地方。

note: ~ Dialogue line in mission "Find 6 Blankets"
en: I figure any hotel or motel in town should have lots of blankets.
zh: 我觉得你可以在城市中的酒店和汽车旅馆找到许多毯子。

note: ~ Dialogue line in mission "Find 6 Blankets"
en: Did you find us some bedding yet?
zh: 你找到床上用品了吗？

note: ~ Dialogue line in mission "Find 6 Blankets"
en: Thanks!  Feel free to sleep here if you want.  It's the least we can do for the help.
zh: 蟹蟹！你可以在这里睡，和我们一起在被褥里欣赏大灾变。这是我们能做到的最微不足道的帮助了。

note: ~ Dialogue line in mission "Find 6 Blankets"
en: How is this supposed to help us?
zh: 这对我们有什么帮助吗？

note: ~ Description of mission "Establish A Trade Route"
en: Establish trade relations between the loggers and a refugee center, and bring back a writ of the agreement.
zh: 建立伐木工和难民中心之间的贸易关系，并带回一份协议书。

note: ~ Dialogue line in mission "Establish A Trade Route"
en: While some of us were out scavenging, we spotted an old evac shelter that looks like it might have some people inside.  I want you to go over there, find whoever runs the joint, and see if we can make a deal with them for some processed lumber.  This will be invaluable to our survival.
zh: 在我们的一群人出去拾荒的时候，发现了一个废弃避难所，里面可能还有一些人。我想让你去找到经营那个地方的人，看看我们能不能和他们交易，弄到一些加工后的木材。这对我们来说十分重要。

note: ~ Dialogue line in mission "Establish A Trade Route"
en: Please give it a try?  This is really important to us.
zh: 求求你了，这对我们来说很重要。

note: ~ Dialogue line in mission "Establish A Trade Route"
en: What did they say about the deal?
zh: 他们对这笔交易怎么说？

note: ~ Dialogue line in mission "Establish A Trade Route"
en: Thank you!  We're set for life on this one!
zh: 谢谢！我们已经准备好在这件事上度过余生了！

note: ~ Dialogue line in mission "Establish A Trade Route"
en: How does this help us?
zh: 这对我们有什么好处？

note: ~ Dialogue line in mission "Establish A Trade Route"
en: That's unfortunate.  I guess we'll have to find someone else to trade with.
zh: 真不幸，我想我们得另外找客户了。

note: ~ Name suffix of an NPC ~ Former miner, poor fellow succumbed to spiral madness.
en: miner
zh: 矿工

note: #-#-#-#-#  cataclysm-dda_0.H-1_zh_CN.po (cataclysm-dda 0.H)  #-#-#-#-# ~ Name of an NPC class
en: Miner
zh: 矿工

note: ~ NPC dialogue line
en: Spirals?
zh: 螺旋？

note: ~ Response to NPC dialogue
en: I'm outta here.  Bye.
zh: 我要走了。再见。

note: ~ Response to NPC dialogue
en: Poor fellow - looks like you're out of your mind.  Can't help you, sorry.  I'm outta here.  Bye.
zh: 可怜的家伙，看来你已经疯了。我帮不了你，对不起。我要走了。再见。

note: ~ Response to NPC dialogue
en: Sorry, what?
zh: 对不起，你说了什么？

note: ~ Response to NPC dialogue
en: Why are you repeating 'spirals' over and over again?
zh: 你为什么一遍又一遍地重复"螺旋"？

note: ~ Response to NPC dialogue
en: Are you nuts?
zh: 你疯了吗？

note: ~ NPC dialogue line
en: I'm afraid I can't talk now.
zh: 恐怕我现在不能和你谈。

note: ~ NPC dialogue line
en: Stay safe out there.
zh: 在外面注意安全。

note: ~ NPC dialogue line
en: Welcome to camp Arabella
zh: 欢迎来到阿拉贝拉基地

note: ~ NPC dialogue line
en: I'm supposed to direct all questions to my leadership.
zh: 我想你该向我领导问这些问题。

note: ~ NPC dialogue line
en: If you're looking to trade you'll need to talk to the quartermaster.
zh: 如果你想交易，你需要和管后勤的谈谈。

note: ~ Unique name of a male NPC ~ Generic guard for the old guard.
en: Duhring
zh: 杜林

note: ~ Name suffix of a male NPC ~ Generic guard for the old guard. ~ Name of an NPC class
en: Officer
zh: 军士

note: ~ Job description of "Officer" NPC class
en: I'm an officer for FOB Arabella
zh: 我是一名阿拉贝拉基地的军官。

note: ~ NPC dialogue line
en: I don't have any use for you right now.  You will be informed if I need you, soldier.
zh: 我现在对你没有任何用处。在我需要你时会通知你的，士兵。

note: ~ Response to NPC dialogue
en: Can you tell me about yourself?
zh: 能和我说说你的情况吗？

note: ~ NPC dialogue line
en: If it wasn't clear, you are dismissed soldier.
zh: 如果这都不够清楚的话，你就该被开除了。

note: ~ NPC dialogue line
en: I am clearly busy, soldier.
zh: 我显然很忙，士兵。

note: ~ Response to NPC dialogue
en: Can I just ask you some questions?
zh: 我能问你几个问题吗？

note: ~ NPC dialogue line
en: Go. Away.
zh: 快，滚。

note: ~ NPC dialogue line
en: If I have to tell you one more time so help me god…
zh: 我不会再和你多讲一句嘴。

note: ~ Job description of "Pilot" NPC class
en: I'm a pilot.
zh: 我是个飞行员。

note: ~ NPC dialogue line
en: Welcome to camp Arabella, What will it be?
zh: 欢迎来到阿拉贝拉基地，想干什么？

note: ~ NPC dialogue line
en: I'm the camp quartermaster.  Come and see me if you have anything valuable to trade.
zh: 我是基地军需官。如果你有任何要交易的值钱货，就来找我。

note: ~ NPC dialogue line
en: If you're looking to trade you've come to the right place.
zh: 如果你想交易，你算是找对地方了。

note: ~ Name suffix of a male NPC
en: pizzaiolo
zh: 披萨师

note: ~ Response to NPC dialogue
en: I got the cake.  Shall we move, <name_g>?
zh: 我拿到蛋糕了。我们出发吧，<name_g>？

note: ~ Response to NPC dialogue
en: If you still want to travel with me, let's go.
zh: 如果你还想和我同行，就出发吧。

note: ~ NPC dialogue line
en: Lead the way, <name_g>.
zh: 带路吧，<name_g>。

note: ~ NPC dialogue line
en: Are we there yet, my <name_g>?
zh: 我们到了吗，<name_g>？

note: ~ Response to NPC dialogue
en: We're here, <name_g>.  Let's celebrate.
zh: 我们到了，<name_g>。让我们庆祝一下吧。

note: ~ Response to NPC dialogue
en: Be patient.  We'll be there soon, <name_g>
zh: 耐心点。我们马上就到了，<name_g>。

note: ~ NPC dialogue line
en: Ah, home sweet home.  It feels like I haven't been here for ages.  <swear>, it looks so horrible now.  I guess it's because of <the_cataclysm>.  Thank you for bringing me here, <name_g>.  Let's eat the cake.
zh: 啊……家，甜蜜的家。感觉我像是好久没回来了。<swear>，这里现在看起来真是一团糟。我猜都是因为<the_cataclysm>。谢谢你带我回到这里，<name_g>。现在咱们来吃蛋糕吧。

note: ~ Response to NPC dialogue
en: [*NOM-NOM*]
zh: [*嗷呜嗷呜*]

note: ~ NPC dialogue line
en: Mmm, delicious.  You know, you are good friend, and a good cook.  I'm glad that I'm with you at the day like this.  Say, what do you think about me going with you?  As you can see, my restaurant is thrashes, my house ruined, the only option left is to travel somewhere, and it's better if I do it with someone.
zh: 嗯嗯，美味。要我说，你既是好朋友，更是个好厨子。我很高兴在这如今这种年景下能有你陪在一起。话说回来，不如让我跟你同行吧？你也看见了，我的餐厅乱糟糟，我的家也毁了，仅剩的唯一选择就是去流浪四方，而且最好能找个旅伴同行。

note: ~ Response to NPC dialogue
en: Sure, <name_g>.  <end_talking>
zh: 当然，<name_g>。<end_talking>

note: ~ NPC dialogue line
en: I'm just a regular pizzaiolo.  My father was a pizzaiolo, my grandfather was a pizzaiolo and I also became a pizzaiolo.  I was making pizza my whole life, until some american <name_b>s ruined my business!  I couldn't do anything about this, but now, with <the_cataclysm> and <zombies> around, I have a chance to get my revenge!
zh: 我原本只是一个普通的披萨师。我的爸爸是一个披萨师，我的爷爷是一个披萨师，我也成了一个披萨师。我一辈子都在做披萨，直到一些来自美国的<name_b>毁了我的生意！我对此无能为力，但现在，有了<the_cataclysm>和这四周的<zombies>，我有了复仇的机会！

note: ~ Mission name
en: Angry pizzaiolo
zh: 愤怒的披萨师

note: ~ Dialogue line in mission "Angry pizzaiolo"
en: I'm so <swear> angry!  I have an enemy that ruined my life, and I want revenge for it!  I don't care about <the_cataclysm>, I just want to burn his <swear> restaurant!  Will you help me?
zh: 我太<swear>生气了！我有一个毁了我一生的敌人，我要为此报仇！我不在乎什么<the_cataclysm>，我只想烧了他的餐馆！你能帮我吗？

note: ~ Dialogue line in mission "Angry pizzaiolo"
en: Good.  Let's go to his restaurant and <swear> burn it!  Oh, by the way, could you bring gasoline with you, <name_g>?  I was so angry I forgot to bring it with me…
zh: 很好。我们一起去他的餐馆，然后<swear>烧了它！哦，顺便问一下，你能带些汽油来吗，<name_g>？我太生气了，忘了带……

note: ~ Dialogue line in mission "Angry pizzaiolo" ~ Dialogue line in mission "Find TrueFoodperson" ~ Dialogue line in mission "Pizza parlor" ~ Dialogue line in mission "Family house"
en: What?!  Why do you… ah, forget it.
zh: 什么？！你为什么……啊，算了吧。

note: ~ Dialogue line in mission "Angry pizzaiolo"
en: Maybe we can find some gasoline at gas station.
zh: 也许我们可以在加油站找到一些汽油。

note: ~ Dialogue line in mission "Angry pizzaiolo"
en: Sweet, sweet revenge!  It smells so nice!  His restaurant burns, his legacy is now ruined!  Even if he became a <zombie>, it still <swear> good.
zh: 甜蜜，甜蜜的复仇！闻起来真香！他的餐馆烧了，他的遗产也毁了！即使他早就成了一只<zombie>，那也还是<swear>很好。

note: ~ Mission name
en: Find TrueFoodperson
zh: 寻找真正的美食侠™

note: ~ Description of mission "Find TrueFoodperson"
en: Help pizzaiolo find TrueFoodperson and kick his ass.
zh: 帮披萨师找到真正的美食侠™，然后狠狠揍他一顿。

note: ~ Dialogue line in mission "Find TrueFoodperson"
en: Ah, it's you, <name_g>.  Wanna continue on my revenge to all american <name_b>s?
zh: 啊，是你啊，<name_g>。想继续向全美国的<name_b>复仇吗？

note: ~ Dialogue line in mission "Find TrueFoodperson"
en: Good.  Next stop, Foodplace.  I always hated that place, especially that <swear> <name_b> in his <dumb> mask.  I know he's still alive, hiding in his <swear> <dumb> parody of a restaurant.  Take this bat.  Let's take a visit to him, <name_g>, and kick his <swear> ass!
zh: 很好。下一站，美食广场™。我一直讨厌那个地方，尤其是那个<swear><name_b>只会戴着<dumb>面具的地方。我知道他还活着，躲在他<swear><dumb>可笑的餐厅里。带着这根球棒。我们去见见他，然后<swear>好好地揍上他一顿！

note: ~ Dialogue line in mission "Find TrueFoodperson"
en: I heard that these 'restaurants' use some kind of locking system for staff room, so we would need to find a way to get there.
zh: 我听说这些"餐厅"在员工室前有某种门禁系统，所以我们需要想个办法绕过去。

note: ~ Dialogue line in mission "Find TrueFoodperson" ~ Dialogue line in mission "Pizza parlor" ~ Dialogue line in mission "Family house"
en: I'm waiting.
zh: 我会一直在这里等你。

note: ~ Dialogue line in mission "Find TrueFoodperson"
en: Another one bite the dust!  We did good, <name_g>.
zh: 又干掉了一个！我们做了件大好事，<name_g>。

note: ~ Mission name
en: Pizza parlor
zh: 披萨店

note: ~ Description of mission "Pizza parlor"
en: Help pizzaiolo take back his restaurant.
zh: 帮披萨师夺回他的餐馆。

note: ~ Dialogue line in mission "Pizza parlor"
en: I need to make a last step to achieve my revenge, and the step is - my pizza parlor.  Before <the_cataclysm>, the bank took my place, and now, some <swear> <name_b>s occupied it and made it their base!  <swear> unbelievable, I tell ya.  It's time for me to fight back, deal with this <swear> <name_b>s and regain my honor.  Are you with me, <name_g>?
zh: 现在只差最后一步就能实现我的复仇，而这一步是——我的披萨店。在<the_cataclysm>之前，银行收走了我的店，而现在，一些<swear>的<name_b>又占领了它，把它当成了他们的基地！真<swear>难以置信，要我说。现在反击的时刻到了，干掉那些<swear><name_b>，重新夺回我的荣誉。你愿意和我一起来吗，<name_g>？

note: ~ Dialogue line in mission "Pizza parlor"
en: <very> good.  Let's go.
zh: 真是<very>棒了。我们出发吧。

note: ~ Dialogue line in mission "Pizza parlor"
en: These <name_b>s might be heavily armed, so we need to prepare to face them.
zh: 那些<name_b>可能全副武装，所以我们需要做好准备。

note: ~ Dialogue line in mission "Pizza parlor"
en: Nice, <very><swear> nice.  <swear>, this placed is thrashed.  <swear><name_b>s thrashed my restaurant!  Okay, calm down, calm down, will ya… At least I retrieved my place.  Thank you, <name_g>.  I couldn't make it without you.
zh: 好，<very><swear>好。<swear>，这地方弄得一团糟。<swear><name_b>弄糟了我的餐馆！好吧，冷静些，冷静些，好吧……至少我收回了我的店。谢谢你，<name_g>。如果没有你我做不到这一切。

note: ~ Mission name
en: Family house
zh: 祖宅

note: ~ Description of mission "Family house"
en: First bring pizzaiolo some chocolate cake then lead him to his family house.
zh: 首先给披萨师带些巧克力蛋糕，然后带他去他家。

note: ~ Dialogue line in mission "Family house"
en: Now, as my competitors dead, their places are ruined, it's time to relax… I know, let's celebrate it!  Lead me to my house.  Also, we need a cake for that.  What celebration without a cake, right?  I can teach you how to cook it, if you want.
zh: 现在，我的竞争对手死了，他们的餐厅都被毁了，是时候休息一下了……我知道，让我们庆祝一下吧！带我去我老家。另外，我们需要一个蛋糕。什么庆典上会没有蛋糕呢，对吧？如果你想的话，我可以教你怎么做。

note: ~ Dialogue line in mission "Family house"
en: Good.  Bring me chocolate cake and talk to me.
zh: 很好。带个巧克力蛋糕来，再和我谈谈。

note: ~ Dialogue line in mission "Family house"
en: If you listened to me very closely, it wouldn't be hard for you to make it.  Good luck, <name_g>.
zh: 如果你仔细听我说，你就不难做到了。祝你好运，<name_g>。

note: ~ Player message in an effect
en: You learn how to craft cake.
zh: 你掌握了制造蛋糕的方法。

note: ~ NPC dialogue line
en: Are we there yet, <name_g>?  I can't wait to burn that building!
zh: <name_g>，咱们到了吗？我等不及要烧光那个破地方了！

note: ~ Response to NPC dialogue
en: We're here.  Let's do it!
zh: 我们到了。开干吧！

note: ~ Response to NPC dialogue
en: Be patient, <name_g>, we're getting there soon.
zh: 耐心点，<name_g>，我们很快就到了。

note: ~ NPC dialogue line
en: Finally, someone who isn't part of those <zombies>.
zh: 总算有不是那群<zombies>的人出现了。

note: ~ Response to NPC dialogue
en: Yeah, today's your lucky day.  Hand over your stuff, or you'll be one yourself.
zh: Yeah，今天是你的幸运日。把你的东西全都交出来，要么你也成为其中一员。

note: ~ Response to NPC dialogue
en: Hey, nice to meet you.
zh: 嘿，很高兴认识你。

note: ~ Response to NPC dialogue
en: Who are you, exactly?
zh: 你到底是谁？

note: ~ Response to NPC dialogue
en: Wanna buy something, maybe sell off what you don't need?
zh: 想买点什么，或者卖点什么你不需要的？

note: ~ Response to NPC dialogue
en: Could I buy one of your pets?
zh: 我能买只你的宠物吗？

note: ~ NPC dialogue line
en: I worked here before <the_cataclysm> dumped everything in the <swear> bin.  I took care of all the animals here, and when the <zombies> started roaming the streets, I gathered every pet or stray I could.  I still take care of them, just gotta worry about the <zombies> now on top of disease, cleanliness, etc.
zh: 在<the_cataclysm>把一切都变成<swear>垃圾箱里的一团糟前我曾在这里工作。我在这里负责照顾动物，<zombies>开始在街上晃荡后，我设法收容了所有宠物和流浪动物。我现在依然在照料它们，只是现在除了疾病、清洁之类的问题，还得担心<zombies>。

note: ~ Response to NPC dialogue
en: That's quite noble of you, but how do you take care of so many animals?
zh: 你可真是个高尚的人，但你是如何照顾这么多动物的呢？

note: ~ NPC dialogue line
en: To be honest with you, it's been pretty difficult.  I sneak out at night or whenever there's an opening to grab whatever I need and come back before something notices me.  I've been held up for quite a while whenever a horde decides to pass by.  Good thing we had some spare bookcases lying around, or I'd be a goner by now.
zh: 和你实话实说，这很困难。我会在晚上或者任何有机会的间隙溜出去拿我需要的任何东西，然后在有什么玩意发现我前赶回来。每当有尸潮经过，我都会被困住好一阵子。幸好我们还有些多余的书柜，不然我现在已经死透了。

note: ~ Response to NPC dialogue
en: Interesting.
zh: 有意思。

note: ~ NPC dialogue line
en: I hate to see them go, but I think you'd be able to take better care of one than I can right now.  I can sell you a cat or dog of your choosing, for $25 and $50, respectively.
zh: 我不想看到它们离开，但我想现在你比我能更好地照顾它们。 你选只猫或狗，我可以卖你25 美元或者50 美元。

note: ~ Response to NPC dialogue
en: I've changed my mind, let's talk about something else.
zh: 我改变主意了，我们谈点别的吧。

note: ~ Response to NPC dialogue
en: I'll have a dog.
zh: 我要养条狗。

note: ~ Response to NPC dialogue
en: I'll have a cat.
zh: 我要养一只猫。

note: ~ NPC dialogue line
en: Hey stranger.  How's life treatin' ya these days?
zh: 嘿，陌生人。最近过得怎么样？

note: ~ Response to NPC dialogue
en: Hand over your stuff!  Don't make any sudden moves, or you die!
zh: 交出你的所有东西！不要做小动作，小心刀子不长眼！

note: ~ NPC dialogue line
en: What brings you around here?
zh: 什么风把你吹来了？

note: ~ Response to NPC dialogue
en: Would you be interested in trading at all?
zh: 你对交易感兴趣吗？

note: ~ Response to NPC dialogue
en: Can I stay here for a while?
zh: 我能在这里呆一会儿吗？

note: ~ Response to NPC dialogue
en: Why don't you come with me?
zh: 你为什么不跟我一起？

note: ~ NPC dialogue line
en: I'm just an average person, really.  When a horde of those <swear> <zombies> came knockin' on my door, I ran for it.  Good for me that someone left this store open in the chaos, I ran inside and locked the place down.  There isn't a thing in all of <city> that can bust through these walls and barred windows, I'd reckon I'm the luckiest <name_b> in town.
zh: 我只是个普通人，真的。一大群<swear><zombies>来敲我家门，我直接拔腿就跑。幸运的是，在混乱中有人把这家店门留着没关，我跑进去然后把这地方彻底锁上了。在整个<city>中没有一样东西能够突破这些墙壁和铁栅窗，我想我应该是镇上最幸运的<name_b>了。

note: ~ Response to NPC dialogue
en: Why would someone leave a gun store open in all this chaos?
zh: 为什么在这种混乱局面中会有人让枪店开着门？

note: ~ NPC dialogue line
en: Well, they weren't really around to lock it up.  Whoever got here first blew their head off with a 12-gauge, but they were up and movin', tried to kill me too.  They're out in the dumpster now.
zh: 好吧，他们离这不够近所以没有即时赶到锁门。先到这里的人拿12号口径把他们的头都轰成了稀烂，但他们竟然爬了起来了，还想把我也杀了。现在所有人都在垃圾箱里了。

note: ~ Response to NPC dialogue
en: I'm sorry to hear that.  Mabye we should change the subject.
zh: 很遗憾听到这种事情。也许我们该换个话题

note: ~ NPC dialogue line
en: Freeze you <swear> <zombies>!
zh: 住手你这只<swear><zombies>！

note: ~ Response to NPC dialogue
en: &Hold up your hands.  "Don't worry, I'm not going to hurt you"
zh: &握住你的手："别担心，我不会伤害你的"

note: ~ NPC dialogue line
en: Oh, you're not one of the <zombies>.  Come on in, just don't cause any trouble.
zh: 噢，你和<zombies>不一样。进来吧，别找麻烦就行。

note: ~ Response to NPC dialogue
en: I'll be back later.
zh: 我稍后再来。

note: ~ Response to NPC dialogue
en: What are you doing in this deathtrap?
zh: 你在这个死亡陷阱里做什么？

note: ~ NPC dialogue line
en: I used to live here before <the_cataclysm>.  I was asleep when a horde of <zombies> busted through the front, and in the chaos I wound up here.  When the screaming stopped, I peaked out the door to find my neighbor stumbling about with his face half-eaten, and I haven't left since.
zh: 我在<the_cataclysm>以前住在这里。当一大群<zombies>冲开前门时，我睡得正香，在一片混乱之中我来到了这里。当尖叫声停止时，我从猫眼里看到我的邻居被吃掉了半张脸，跌跌撞撞站起来，从此我就再也没有离开过这里。

note: ~ NPC dialogue line ~ Response to NPC dialogue
en: <greet>.
zh: <greet>。

note: ~ NPC dialogue line
en: Hey, stranger.  Glad to see a new face around here.
zh: 嘿，陌生人。很高兴在这里看到一张新面孔。

note: ~ Response to NPC dialogue
en: Glad to see you too.  Now, hand over your things.
zh: 我也很高兴见到你。现在，交出你的东西。

note: ~ NPC dialogue line
en: I was out here camping when <the_cataclysm> disturbed me.  I didn't know anything was wrong until two <zombies> stumbled up here, and tried to kill me.  I figured staying here would be my best bet, away from the cities.
zh: 我正巧在外面露营时，被<the_cataclysm>打扰了。我不知道有什么不对劲，直到有两个<zombies>跌跌撞撞跑到了这里，试图杀死我。我想留在这里是我最好的选择，远离城市。

note: ~ NPC dialogue line
en: Haven't seen someone new in a while.  What brings you around here?
zh: 已经有一段时间没见过新面孔了。什么风把你吹来了？

note: ~ Response to NPC dialogue
en: Just wandering, <name_g>.
zh: 只是四处游荡，<name_g>。

note: ~ Response to NPC dialogue
en: I'll make this real simple for you.  Hand over your stuff, and no one gets hurt, capiche?
zh: 我尽量简单的说明这一切。交出你的东西，就不会有人受伤，懂了吗？

note: ~ Response to NPC dialogue
en: Can I purchase any of your liquor?
zh: 我可以买你的酒吗？

note: ~ Response to NPC dialogue
en: It's a bit dangerous to be out here alone.  Why don't you come with me?
zh: 一个人在外面有点危险。你为什么不和我一起走？

note: ~ Response to NPC dialogue
en: Anything I could do for you?
zh: 我能为你做什么吗？

note: ~ NPC dialogue line
en: I run this distillery you're standing in, before <the_cataclysm> it wasn't so legal with the law.  I was in <city> making a deal on my product when a horde of rioters busted in, so I ran for it.  I thought my business would be a nice place to stay, so I came out here.
zh: 我经营着你现在所在的这家酒厂，在<the_cataclysm>之前它可不符合法律。我正好在<city>做一笔交易时，一大群暴徒闯了进来，所以我果断开溜了。我觉得我的生意会是个好地方，所以我回到了这里。

note: ~ Response to NPC dialogue
en: Would you be interested in bartering?
zh: 你对以物易物感兴趣吗？

note: ~ NPC dialogue line
en: They all said I was crazy for preparing for <the_cataclysm>.  Now, they're all dead, and I'm still kickin'.  When the riots turned to hordes, I was ready; all I had to do was dodge a few <zombies> to get back to my bastion.  I've been living safely here ever since.
zh: 他们都说我为<the_cataclysm>做准备是疯了。而现在，他们都死了，我还在活着。当骚乱演变成尸潮时，我已经做好了准备；我所要做的就是躲开几波<zombies>，回到我的堡垒。从那以后，我就一直安全地生活在这里。

note: ~ NPC dialogue line
en: Well, I guess you could borrow one of the spare beds, just don't hog it.  I kept a few in case someone else joined me, but no one I knew came here.
zh: 嗯，我想你可以借住一张备用的床，但请不要多占。我留了几张，以防其他人加入我的行列，但我认识的人都没有来。

note: ~ NPC dialogue line
en: Don't come any closer!
zh: 不要再靠近了！

note: ~ Response to NPC dialogue
en: What's wrong?
zh: 出什么事了？

note: ~ NPC dialogue line
en: Oh, you're not one of them.  Those <zombies>, I mean.  Come on in, just don't cause any trouble.
zh: 噢，你不是他们。我是说，那些<zombies>。进来吧，别找麻烦就行。

note: ~ NPC dialogue line
en: When shit hit the fan, I ran out here to this emergency shelter.  Fortunately, the place hadn't been looted yet and there weren't any <zombies> lurking around.
zh: 事态恶化时，我跑到了这个紧急避难所。幸运的是，这里还没有被洗劫一空，周围也没有丧尸在游荡。

note: ~ NPC dialogue line
en: Hey, I did some surveying and I believe this is a good spot to set up at.
zh: 嘿，我做了一些调查，我认为这里是个不错的落脚点。

note: ~ Response to NPC dialogue
en: Let's stay here, then.  I trust your decisions.
zh: 那我们就呆在这儿吧，我相信你的决定。

note: ~ Name suffix of an NPC
en: meteorologist
zh: 气象学家

note: ~ Name of an NPC class
en: Meteorologist
zh: 气象学家

note: ~ Job description of "Meteorologist" NPC class
en: Meteorologist.
zh: 一名气象学家。

note: ~ NPC dialogue line
en: Run, I need to run, where to run…
zh: 逃跑，我要逃跑，逃到哪呢……

note: ~ NPC dialogue line
en: Air temperature, precipitation, but what about… oh, I'm sorry, I didn't notice you.  Hello.
zh: 气温，降水量，但是这怎么……哦，对不起，我没注意到你。你好。

note: ~ NPC dialogue line
en: I have not seen living people for a long time.  Glad to see another survivor.  Greetings, <name_g>.
zh: 我好久没见到活人了。很高兴看到另一个幸存者。你好啊，<name_g>。

note: ~ Response to NPC dialogue
en: Maybe I can help you with your problem?
zh: 也许我能帮忙解决你的问题？

note: ~ NPC dialogue line
en: I need more time.  Come back later.
zh: 我需要更多的时间。晚点再来。

note: ~ NPC dialogue line
en: Help?  Help with what?  Oh, yes, yes.  If you know a place with many survivors, can you take me there?  I doubt I can survive alone…
zh: 帮忙？帮什么忙？哦，是的，是的。如果你知道一个有很多幸存者的地方，你能带我去吗？我怀疑我一个人没法活下去……

note: ~ Response to NPC dialogue
en: Yes, you can relax now.
zh: 是的，现在你可以放心了。

note: ~ Response to NPC dialogue
en: Don't worry, we're getting there soon.
zh: 别担心，我们很快就到了。

note: ~ NPC dialogue line
en: Thank you.  I will never forget your kindness, <name_g>.  Take this book as token of my gratitude.
zh: 非常感谢。我永远不会忘记你的好意，<name_g>。把这本书当作我的谢礼吧。

note: ~ NPC dialogue line
en: I'm glad you still alive.
zh: 你还活着真好。

note: ~ Response to NPC dialogue
en: Me too.
zh: 我也是。

note: ~ NPC dialogue line
en: I'm just a regular meteorologist.  In recent years I have worked at a weather station, monitored the weather, state of air, read and wrote reports, drew up schedules… in general, complete boredom.  In my free time I was studying electronics and radio engineering, making various devices, some for work, some just for fun.  When the first riots began, I gathered all my things that I managed to take with me and settled here.  Since then I've been sitting here, wasting my time doing all sorts of nonsense.
zh: 我只是个普通的气象学家。最近几年我在一个气象站工作，监测天气，空气质量，读写报告，制定时间表……总的说，非常无聊。空闲时间我学习电子学和无线电工程，制造各种各样的设备，有些是为了工作，有些只是为了好玩。当第一次暴乱开始时，我把随身携带的东西都收集起来，在这里安顿下来。从那以后，我一直呆坐在这里，把时间浪费在各种蠢事上。

note: ~ Mission name
en: Find scrap for the meteorologist
zh: 为气象学家收集废料

note: ~ Description of mission "Find scrap for the meteorologist"
en: The meteorologist asked to bring him 50 pieces of scrap.
zh: 气象学家要你给他带来50块金属废料。

note: ~ Dialogue line in mission "Find scrap for the meteorologist"
en: We need scrap metal to assemble a drone…
zh: 我需要些金属废料来组装无人机……

note: ~ Dialogue line in mission "Find scrap for the meteorologist"
en: I've been sitting here for a long time, and all that time I was wondering how bad everything is outside.  I want to build a drone that I can use to fly over New England, check the air condition, take a few pictures from above to get a glimpse of how is it.  There were a lot of things in our back room that could be useful, but still I'm missing a lot of things.  You look like an experienced survivalist.  Can you help me?
zh: 我在这里干等太久了，一直在想了解外面的情况有多糟糕。我想造一架无人机，我可以用来飞越新英格兰，检测空气质量，从空中拍几张照片，看看情况如何。在我们后面的房间里有很多有用的东西，但我还是缺了很多东西。你看起来像个老练的幸存者。你能帮助我吗？

note: ~ Dialogue line in mission "Find scrap for the meteorologist"
en: Good.  I just need a little stuff: 50 scrap, 6 medium batteries, 5 small high-quality lenses and a radio remote control.  Bring the scrap for now, but don't forget about the rest.
zh: 很好。我只需要一点东西：50块废料，6个中型电池，5个小型高清镜片和一个无线电控制器。先把废料带来，但别忘了其他剩下的。

note: ~ Dialogue line in mission "Find scrap for the meteorologist" ~ Dialogue line in mission "Find batteries for the meteorologist" ~ Dialogue line in mission "Find high-quality lenses for the meteorologist" ~ Dialogue line in mission "Find a radio controller for the meteorologist" ~ Dialogue line in mi
en: Maybe another time…
zh: 下次再说吧……

note: ~ Dialogue line in mission "Find scrap for the meteorologist"
en: I don't think this is a difficult task.  Surely there is a lot of it underfoot.
zh: 我可不认为这任务有多困难。当然，脚下就有很多。

note: ~ Dialogue line in mission "Find scrap for the meteorologist" ~ Dialogue line in mission "Find batteries for the meteorologist" ~ Dialogue line in mission "Find high-quality lenses for the meteorologist" ~ Dialogue line in mission "Find a radio controller for the meteorologist" ~ Dialogue line in mi
en: How's it going?
zh: 怎么样了？

note: ~ Dialogue line in mission "Find scrap for the meteorologist"
en: Great, I'm starting to work on it…
zh: 太好了，我可以开始干活了……

note: ~ Dialogue line in mission "Find scrap for the meteorologist" ~ Dialogue line in mission "Find batteries for the meteorologist" ~ Dialogue line in mission "Find high-quality lenses for the meteorologist" ~ Dialogue line in mission "Find a radio controller for the meteorologist" ~ Dialogue line in mi
en: Why do you say that?
zh: 你为什么这么说？

note: ~ Mission name
en: Find batteries for the meteorologist
zh: 为气象学家收集电池

note: ~ Description of mission "Find batteries for the meteorologist"
en: The meteorologist asked to bring him 6 medium batteries.
zh: 气象学家要你给他带来6个中型电池。

note: ~ Dialogue line in mission "Find batteries for the meteorologist"
en: We need batteries to assemble a drone…
zh: 我需要些电池来组装无人机……

note: ~ Dialogue line in mission "Find batteries for the meteorologist"
en: Well, what's next on the list… yeah, batteries.  6 medium batteries would be enough.
zh: 好吧，清单上的下一项是……对了，电池。6个中型电池就足够了。

note: ~ Dialogue line in mission "Find batteries for the meteorologist" ~ Dialogue line in mission "Find high-quality lenses for the meteorologist" ~ Dialogue line in mission "Find a radio controller for the meteorologist" ~ Dialogue line in mission "Find the meteorologist's crashed drone"
en: I'm waiting for you.
zh: 我等着你。

note: ~ Dialogue line in mission "Find batteries for the meteorologist"
en: Try looking for some battery-powered trinkets and take them apart.
zh: 试着找一些电池供电的小玩意，把它们拆开。

note: ~ Dialogue line in mission "Find batteries for the meteorologist"
en: Great, I'm continue to work on it…
zh: 太好了，我可以继续干活了……

note: ~ Mission name
en: Find high-quality lenses for the meteorologist
zh: 为气象学家寻找高清镜片

note: ~ Description of mission "Find high-quality lenses for the meteorologist"
en: The meteorologist asked to bring him 5 small high-quality lenses.
zh: 气象学家要你给他带来5个小型高清镜片。

note: ~ Dialogue line in mission "Find high-quality lenses for the meteorologist"
en: We need small high quality lenses for our drone…
zh: 我需要些小型高清镜片来组装无人机……

note: ~ Dialogue line in mission "Find high-quality lenses for the meteorologist"
en: Well, what's next on the list… yeah, lenses.  5 small high-quality lenses would be enough.
zh: 好吧，清单上的下一项是……对了，镜头。5个小型高清镜片就足够了。

note: ~ Dialogue line in mission "Find high-quality lenses for the meteorologist"
en: Try looking for telescopes or microscopes to dismantle.
zh: 试着寻找望远镜或显微镜进行拆解。

note: ~ Dialogue line in mission "Find high-quality lenses for the meteorologist"
en: Great, I'm continuing to work on it…
zh: 太好了，我可以继续干活了……

note: ~ Mission name
en: Find a radio controller for the meteorologist
zh: 给气象学家找个无线电控制器

note: ~ Description of mission "Find a radio controller for the meteorologist"
en: The meteorologist asked to bring him a radio controller.
zh: 气象学家要你给他带来1个无线电控制器。

note: ~ Dialogue line in mission "Find a radio controller for the meteorologist"
en: We need an RC to assemble a drone…
zh: 我需要个无线电控制器来组装无人机……

note: ~ Dialogue line in mission "Find a radio controller for the meteorologist"
en: Well, what's next on the list… yeah, radio control.  Any kind will do, but the simplest one is better, so I can easily reconfigure it for my drone.
zh: 好吧，清单上的下一项是……对了，无线电控制器。任何型号都可以，但越简单的越好，这样我可以很容易地把它重新配置成适合无人机使用。

note: ~ Dialogue line in mission "Find a radio controller for the meteorologist"
en: I advise you to search in a store, such as electronics or toy store.
zh: 我建议你去商店里找，例如电器店或玩具店。

note: ~ Dialogue line in mission "Find a radio controller for the meteorologist"
en: Great, very little work left.  I need a few days to finish all this, and to try it in work.  I hope everything will work fine!  While I'm working on the drone, you can read this book.  Maybe you can learn something new from it.
zh: 太好了，只剩下一丁点工作了。我需要花几天来完成它，然后试飞一下。希望一切顺利！当我在忙着做无人机的时候，你可以读读这本书。也许你可以从中学到一些新东西。

note: ~ Mission name
en: Find the meteorologist's crashed drone
zh: 找到气象学家坠毁的无人机

note: ~ Description of mission "Find the meteorologist's crashed drone"
en: The meteorologist asked to bring him his crashed drone.
zh: 气象学家要你给他找回坠毁的无人机。

note: ~ Dialogue line in mission "Find the meteorologist's crashed drone"
en: I've lost the drone, we should find out what happened…
zh: 我的无人机失联了，我们需要弄清楚到底发生了什么……

note: ~ Dialogue line in mission "Find the meteorologist's crashed drone"
en: I'm glad that you are alive and that you haven't forgot about me.  The drone turned out to be great, it managed to take off and even was able to fly several hundred meters!  Unfortunately, after that, I lost control of it… I don't know what happened to it, though.  Maybe you can check?  I'm a little afraid to go out there…
zh: 谢天谢地，你还活着，而且没忘记我。这架无人机本来很棒，它成功起飞，甚至能飞几百米高！不幸的是，在那之后，我没法控制它了……我不知道发生了什么。也许你可以查一下？我有点害怕出门……

note: ~ Dialogue line in mission "Find the meteorologist's crashed drone"
en: I don't know quite what happened.  Maybe something noticed my drone and tried to bring it down.  Be careful.
zh: 我不太清楚发生了什么事。也许有什么东西注意到了我的无人机，想把它弄下来。小心点。

note: ~ Dialogue line in mission "Find the meteorologist's crashed drone"
en: Hmm, I see that the drone is not with you.  Maybe at least the memory module remains?  Okay, show it to me… hmm, situation is worse than I expected, much, much worse… I'm not feeling good.  I don't feel safe in this place anymore.  I have to run, run somewhere.  But where to run if these <monster>s are everywhere…
zh: 嗯，我看到那架无人机并不在你身边。也许至少内存模块还在？好吧，给我看看……嗯，情况比我预想的更糟，更糟……我有不详的预感。我想我再待下去已经不安全了。我得跑，跑到其他地方。但是如果到处都是<monster>的话该怎么办……

note: ~ NPC dialogue line
en: I was homeless before everything went down, just camping out here for a while.  Stuck up <name_b>s shunned me for my condition, but they're all dead now.  I guess I'm better off than they are.
zh: 在一切都毁掉之前，我本来就无家可归，只是在这里露营了一段时间。<name_b>因为我的状况而回避我，但他们现在都死了。我想我比他们过得更好。

note: ~ NPC dialogue line
en: I guess you probably wouldn't have noticed this place before shit hit the fan, but I've been down here for quite a while.
zh: 我猜你在灾难发生之前可能从未注意到这个地方，但我已经在这里呆了很长时间了。

note: ~ NPC dialogue line
en: Nothing to it.  Before <the_cataclysm>, it didn't take much to find yourself here.  And I guess it just made sense to stay.  We seem to be doing better than most, anyway.
zh: 没什么。<the_cataclysm>以前，我在这里发现自己其实不需要那么多东西。我想留在这里是有意义的。无论如何，我们现在似乎比大多数人过得更好。

note: ~ NPC dialogue line
en: Surviving, as I always have.  Is that what you mean?
zh: 挣扎求生，就像我一直以来一样。你是这个意思吗？

note: ~ NPC dialogue line
en: It's hard to say exactly what I'm doing out here, but I guess one thing just leads to another and… well, you're just being nice when you ask, aren't you?  It doesn't matter now anyway.  I'm here and I'm still alive.
zh: 很难说清楚我在这里做什么，但我猜想一件事会导致另一件事，而且……好吧，你问的时候只是出于善意，不是吗？反正现在也无所谓了。我在这里，我还活着。

note: ~ NPC dialogue line
en: Who are you?  Would you like to trade?
zh: 你是谁？想不想来场交易？

note: ~ Response to NPC dialogue
en: Where might your friends be?
zh: 你的朋友们可能在哪里？

note: ~ Response to NPC dialogue
en: Can I stay here?
zh: 我能待在这儿吗？

note: ~ Response to NPC dialogue
en: How's that smoker coming along?
zh: 那个烟鬼怎么样了？

note: ~ NPC dialogue line
en: I was homeless for a while before <the_cataclysm>.  I met some buddies out on the road and we were camping out here.  Now we're just scraping by on what we can find, mostly.  We're willing to trade, though.  Who knows, you might find yourself a good deal.
zh: 在遇到<the_cataclysm>之前，我曾经无家可归。我在路上遇到了一些朋友并在这里露营，现在我们只是靠能找到的物品勉强度日。不过，我们很乐意和你交易。说不定你会跟我交易的很愉快，对吧？

note: ~ NPC dialogue line
en: Making ends meet, even in the worst circumstances.  We've been camping out here now, trading with whoever passes by.  If something catches your eye, let me know.
zh: 即使在最糟糕的情况下，也要维持生计。我们现在一直在这里安营扎寨，与任何经过的人交易。如果有什么东西吸引了你的注意，请告诉我。

note: ~ NPC dialogue line
en: We got tired of being out on the road and decided to stay here for a bit.  We've found a lot of useful stuff out and about, so if you see anything you need I'll make you a deal.
zh: 我已经厌倦了流浪的生活，决定在这里住一段时间。我在外面发现了许多有用的东西，如果有你需要的东西，我们可以做一笔交易。礼尚往来，对吧。

note: ~ NPC dialogue line
en: They should be around here somewhere.  We usually go out in teams to scavenge, and they haven't told me about anything yet.  They might have something for you to do.
zh: 他们应该在附近的某个地方，我们一般是组队出去搜刮，他们没告诉我任何事情，所以我什么也不知道。但是他们也许有事情找你。

note: ~ NPC dialogue line
en: Well, I don't see anything wrong with it.  We should have a spare bed in that tent you could sleep on.  Just don't cause any trouble.
zh: 嗯，我觉得可以。那间帐篷里还有你可以睡的床位。只要别造成什么麻烦就行。

note: ~ NPC dialogue line
en: Sure!  It turned out well enough for us, and it's one of the few fresh meats we can find.  I'll pay fairly for it.
zh: 当然！结果对我们来说已经足够好了，这是我们能找到的为数不多的新鲜肉类之一。我会给你同等的回报的。

note: ~ Response to NPC dialogue
en: I have nothing.
zh: 我什么都没有。

note: ~ Response to NPC dialogue
en: I have nothing.  I'd best get going.
zh: 我什么都没有。我最好还是走吧。

note: ~ NPC dialogue line
en: It's wonderful!  We've been preserving a lot more of what we manage to scavenge so we won't have to worry about our food going bad for a while.  We'd be willing to sell some of the excess, if you want.
zh: 太棒了！我们一直在设法贮藏拾荒日子里收集到的东西，所以暂时不必担心我们的食物会变质。如果你愿意，我们可以出售一些多余的部分。

note: ~ Response to NPC dialogue
en: I think I'll buy 10 slices.  [$20]
zh: [20$]我想我要买10片。

note: ~ Response to NPC dialogue
en: You think 20 slices would be alright?  [$40]
zh: [40$]你觉得20片可以吗？

note: ~ Response to NPC dialogue
en: I'll take 50 slices of the stuff.  [$100]
zh: [100$]我要50片。

note: ~ NPC dialogue line
en: Who are you, and what are you doing here?
zh: 你是谁？你在这里做什么？

note: ~ Response to NPC dialogue
en: Nice to meet you.  I mean no harm.
zh: 很高兴见到你，我没有恶意。

note: ~ Response to NPC dialogue
en: What's with that guy in the tent?
zh: 帐篷里的那个家伙怎么样了？

note: ~ Response to NPC dialogue
en: Want to trade?
zh: 来交易吗？

note: ~ NPC dialogue line
en: Oh, they're right over there, and one of us is in that tent over there.  They handle any stuff we manage to scavenge, so feel free to trade for what you want.
zh: 噢，他们就在那边，我们有一个同伴在那边的帐篷里。他负责处理我们收集到的玩意，所以随意交易你想要的东西吧。

note: ~ NPC dialogue line
en: Thanks for the offer, but I don't have anything to spare right now.  One of my buddies over in that tent handles stuff like this, though.  You might find something.
zh: 谢谢你的提议，但我现在没有多余的东西。不过，那个帐篷里，我的一个朋友会处理这种事情。你可能会想去那里看看。

note: ~ NPC dialogue line
en: Well, they were the brightest of us when all hell broke loose.  They managed to get us some food and weapons early on.  I guess that just kinda made them the leader.
zh: 好吧，当一切都崩溃时，他们是我们中最聪明的人。他们很早就设法给我们弄来了一些食物和武器。我觉得这种事情只是让他们变成了领导者而已。

note: ~ Mission name
en: Sticky Situation
zh: 粘手困境

note: ~ Description of mission "Sticky Situation"
en: Kill some slimes in exchange for credit with some of the traders and bring back six of their slime scraps.
zh: 杀死几只变形怪以换取一些商人的信用，并带回它们的六块变形怪糊。

note: ~ Dialogue line in mission "Sticky Situation" ~ Dialogue line in mission "Arthropod Hunting" ~ Dialogue line in mission "Refurbishments" ~ Dialogue line in mission "Refurbishments Pt. II" ~ Dialogue line in mission "Refurbishments Pt. III" ~ Dialogue line in mission "Refurbishments Pt. IV" ~ Dialogu
en: I need some help.
zh: 我需要一些帮助。

note: ~ Dialogue line in mission "Sticky Situation"
en: We've had some trouble with slimes not far from us.  It's been hard going through there with all them around, so I want you to go take care of it.
zh: 附近的变形怪给我们造成了一些麻烦。对付他们一大群实在是太困难了，所以我希望你去处理这件事。

note: ~ Dialogue line in mission "Sticky Situation" ~ Dialogue line in mission "Arthropod Hunting"
en: I'll be here when you get back.
zh: 我会在这里等到你回来。

note: ~ Dialogue line in mission "Sticky Situation"
en: No problem.  I'm sure one of us will get to it anyway.
zh: 没问题，我总会想办法解决的。

note: ~ Dialogue line in mission "Sticky Situation"
en: Sure, they can be cut, but I'd say it's better to splatter them with something large and heavy.
zh: 当然，你可以把它们切开，但我觉得最好用大而重的东西砸散它们。

note: ~ Dialogue line in mission "Sticky Situation"
en: Are those slimes dead yet?
zh: 那些变形怪死透了吗？

note: ~ Dialogue line in mission "Sticky Situation"
en: Nice.  I'll just take those off your hands.  Might be good for greasing the bike chains and door hinges around here even though it is a bit… abnormal.
zh: 好的，这些东西我就收下了。或许可以用来润滑这里的自行车链条和门铰链，即使它有点……不正常。

note: ~ Dialogue line in mission "Sticky Situation"
en: You don't look nearly as sticky as you're supposed to.  Get back to it.
zh: 你看起来并不像想象的那么黏糊糊的，回去做你该做的事吧。

note: ~ Dialogue line in mission "Sticky Situation"
en: Did they give you the slip?  It's worse than I thought, then.
zh: 你踩到它们滑倒了？好吧，比我想象得还要糟糕。

note: ~ Mission name
en: Arthropod Hunting
zh: 狩猎蚁群

note: ~ Description of mission "Arthropod Hunting"
en: Kill some ants and bring back ten slices of their meat in exchange for credit with some of the traders.
zh: 杀死一些蚂蚁并带回十片他们的肉，以换取一些商人的信任。

note: ~ Dialogue line in mission "Arthropod Hunting"
en: The last time we went out scouting we found some gargantuan ants crawling around.  We thought we might see how they taste, if they could be cooked and whatnot.  I want you to go kill one and bring back some of its meat.
zh: 上次我们出去侦察时，发现一些巨大的蚂蚁在四处爬行。我们想尝尝它的味道，看看它们的肉能不能煮熟之类的。我想要你去杀了一只并带回一些肉。

note: ~ Dialogue line in mission "Arthropod Hunting"
en: Alright, I can understand that.
zh: 好吧，我能理解。

note: ~ Dialogue line in mission "Arthropod Hunting"
en: A shotgun of some sort might work well.
zh: 一把霰弹枪可能会很好用。

note: ~ Dialogue line in mission "Arthropod Hunting"
en: Do you have the meat?
zh: 弄到肉了吗？

note: ~ Dialogue line in mission "Arthropod Hunting"
en: Nice.  I'll get these cooked up.  Who knows, we might want some more in the future.
zh: 妙啊。我会把这些做熟。或许有一天我们还会想要呢。

note: ~ Dialogue line in mission "Arthropod Hunting"
en: You sure?  I don't see my meat anywhere.
zh: 你确定？我都没看到肉的影子。

note: ~ Dialogue line in mission "Arthropod Hunting" ~ Dialogue line in mission "Refurbishments" ~ Dialogue line in mission "Refurbishments Pt. II" ~ Dialogue line in mission "Refurbishments Pt. III" ~ Dialogue line in mission "Refurbishments Pt. IV" ~ Dialogue line in mission "Refurbishments Pt. VI"
en: Ah, well.  It's no big deal.
zh: 啊，好吧，这也没啥了不起的。

note: ~ Mission name
en: Refurbishments
zh: 整修家园

note: ~ Description of mission "Refurbishments"
en: Obtain 100 planks.
zh: 收集 100 块木板。

note: ~ Dialogue line in mission "Refurbishments"
en: My buddies and I have decided to stay here for a while.  This is about the only safe place out here, and it's kinda become our home.  Anyway, we're going to build a wall.  Our old logs have provided a bunch of the wood, but we still need quite a few planks.  About 100 of them.  If you could get it for us, I'd be grateful.
zh: 我和我的兄弟们决定在这里住一段时间。这里应该是附近唯一安全的地方了，它也快成为我们的家了。不管咋么说，我们要建一堵墙。尽管我们的旧原木提供了一堆木材，我们仍然需要不少木板——大概100块。如果你能带给我们100块木板，我将不胜感激。

note: ~ Dialogue line in mission "Refurbishments" ~ Dialogue line in mission "Refurbishments Pt. II" ~ Dialogue line in mission "Refurbishments Pt. III" ~ Dialogue line in mission "Refurbishments Pt. IV" ~ Dialogue line in mission "Refurbishments Pt. V" ~ Dialogue line in mission "Refurbishments Pt. VI"
en: Thank you.  We'll be sure to compensate your efforts.
zh: 谢谢，作为回报，我们会给你一些补偿的。

note: ~ Dialogue line in mission "Refurbishments" ~ Dialogue line in mission "Refurbishments Pt. II" ~ Dialogue line in mission "Refurbishments Pt. III" ~ Dialogue line in mission "Refurbishments Pt. IV" ~ Dialogue line in mission "Refurbishments Pt. V" ~ Dialogue line in mission "Refurbishments Pt. VI"
en: Alright, I can understand that.  I guess I'll have to get it myself.
zh: 好吧，我能理解。看来我只能想办法自己获取了。

note: ~ Dialogue line in mission "Refurbishments" ~ Dialogue line in mission "Refurbishments Pt. II"
en: Any nearby forest should have all you need.  Otherwise, you might try breaking down some furniture in town.
zh: 附近的森林应该会有你需要的材料，或者，你可以尝试去拆一些家具。

note: ~ Dialogue line in mission "Refurbishments" ~ Dialogue line in mission "Refurbishments Pt. II"
en: Do you have my lumber?
zh: 你弄到木材了吗？

note: ~ Dialogue line in mission "Refurbishments" ~ Dialogue line in mission "Refurbishments Pt. II" ~ Dialogue line in mission "Refurbishments Pt. III"
en: Thank you.  We'll start right away.
zh: 谢谢，我们这就出发。

note: ~ Dialogue line in mission "Refurbishments" ~ Dialogue line in mission "Refurbishments Pt. II" ~ Dialogue line in mission "Refurbishments Pt. III" ~ Dialogue line in mission "Refurbishments Pt. IV" ~ Dialogue line in mission "Refurbishments Pt. V" ~ Dialogue line in mission "Refurbishments Pt. VI"
en: I can tell you're lying.  I don't see shit.
zh: 你在撒谎，我一眼就能看出来。

note: ~ Mission name
en: Refurbishments Pt. II
zh: 整修家园 II

note: ~ Description of mission "Refurbishments Pt. II"
en: Obtain 150 planks.
zh: 收集 150 块木板。

note: ~ Dialogue line in mission "Refurbishments Pt. II"
en: Now that we've got the wall done, we decided to move out of these old tents.  We still have some leftover nails but we need more wood.  So, if you could get us 150 planks, we'd be grateful.
zh: 现在我们已经砌好了墙壁，所以就不住这些破帐篷了。我们剩下了一些钉子，但是木板就不够了。如果你能给我们提供150块木板那就太好了。

note: ~ Mission name
en: Refurbishments Pt. III
zh: 整修家园 III

note: ~ Description of mission "Refurbishments Pt. III"
en: Obtain 6 ropes.
zh: 收集 6 根绳子。

note: ~ Dialogue line in mission "Refurbishments Pt. III"
en: Our entrance is wide open so we're building a gate over it.  Problem is we don't have any ropes.  If you could find some for us, we'll pay you.
zh: 看到那个破门了吗，是个丧尸都能进去敲掉我们的脑壳，所以我们需要在上面建一个门。但问题是我们没有绳索。如果你能给我们找到一些，那我就会送你些交易盈余作为补偿。

note: ~ Dialogue line in mission "Refurbishments Pt. III"
en: If you can't find any rope around, one of our books should have something on rope-making.  Most plants can be woven into a halfway decent rope.
zh: 如果你四处都找不到绳子的话，我们这有一本关于绳索制作的书。大多数植物纤维都可以编织成绳子。

note: ~ Dialogue line in mission "Refurbishments Pt. III"
en: Do you have my ropes?
zh: 弄到绳子了吗？

note: ~ Mission name
en: Refurbishments Pt. IV
zh: 整修家园 IV

note: ~ Description of mission "Refurbishments Pt. IV"
en: Obtain a wood saw.
zh: 收集一把木工锯。

note: ~ Dialogue line in mission "Refurbishments Pt. IV"
en: We appreciate all of your help but we can't rely on everyone else to do things for us.  I'd be willing to buy a wood saw of some kind from you so we can cut our own wood as needed.
zh: 十分感谢你为我们付出的这一切，但我们不能总让别人帮助。我愿意从你那里购买木工锯，以便我们可以自己锯木材。

note: ~ Dialogue line in mission "Refurbishments Pt. IV"
en: A hardware store or lumbermill should have one.
zh: 五金店或木材厂应该有一个，或者在农舍这类地方。

note: ~ Dialogue line in mission "Refurbishments Pt. IV"
en: Do you have my saw?
zh: 弄到木工锯了吗？

note: ~ Dialogue line in mission "Refurbishments Pt. IV"
en: Thank you.  Pick what you want from our stash.
zh: 谢谢，你可以从我们的珍藏品中挑你喜欢的。

note: ~ Mission name
en: Refurbishments Pt. V
zh: 整修家园 V

note: ~ Description of mission "Refurbishments Pt. V"
en: Obtain a shovel.
zh: 收集一把铲子。

note: ~ Dialogue line in mission "Refurbishments Pt. V"
en: Our sanitation here has become… problematic.  We've mostly just been going outside the walls to piss.  Not only is it kinda unhealthy, but the last time I wandered out I almost got eaten!  So, if you'd get us a shovel, we could make a latrine for ourselves.  We'll pay you fairly, as usual.
zh: 我们这里的卫生设施……一言难尽。我们大部分时候都是在墙外边嘘嘘。这不仅有点不健康，我上次出去差点就被吃掉了！如果，你能送我们一把铲子，我们就可以自己做一个厕所了。我们会像平时一样给你报酬的。

note: ~ Dialogue line in mission "Refurbishments Pt. V"
en: A hardware store should have one lying around.
zh: 五金店里应该会摆着不少。

note: ~ Dialogue line in mission "Refurbishments Pt. V"
en: Do you have the shovel?
zh: 弄到铲子了吗？

note: ~ Dialogue line in mission "Refurbishments Pt. V"
en: Thank you.  We're eternally grateful to you.
zh: 谢谢。我们会永远感激你。

note: ~ Dialogue line in mission "Refurbishments Pt. V"
en: I'll do it myself, then.
zh: 那我还是自己做吧。

note: ~ Mission name
en: Refurbishments Pt. VI
zh: 整修家园 VI

note: ~ Description of mission "Refurbishments Pt. VI"
en: Obtain a charcoal smoker.
zh: 收集一台便携式木炭烤架。

note: ~ Dialogue line in mission "Refurbishments Pt. VI"
en: Turns out that ant meat you got us wasn't actually too bad.  A little tough, sure, but perfectly edible.  The problem now is we need a way of preserving it.  One of those portable charcoal smokers would be really great.  Heck, you might even wanna buy some.
zh: 我们试吃了一下你给我们的蚂蚁肉，也不算太难吃，就是有点硬。现在我们需要保存它的方法，防止烂掉。有一个便携式木炭烤架就很好，对吧？

note: ~ Dialogue line in mission "Refurbishments Pt. VI"
en: Maybe try a farm?  I bet those rural folks were pretty invested in preserving their food.
zh: 也许可以试试农场？那些农民对如何保存他们的食物颇有研究。看到那谷仓了吗？这就是证明。

note: ~ Dialogue line in mission "Refurbishments Pt. VI"
en: Do you have the charcoal smoker?
zh: 弄到便携式木炭烤架了吗？

note: ~ Dialogue line in mission "Refurbishments Pt. VI"
en: Thank you.  We'll get started right away.
zh: 谢谢，现在我们可以开始了。

note: ~ Unique name of a male NPC ~ A person from elsewhere.
en: Involuntary Traveler
zh: 非自愿穿越者

note: ~ Job description of "No class" NPC class
en: I'm from another world.
zh: 我来自另一个世界。

note: ~ NPC dialogue line
en: Dell hastro bovice?  Arand natick res?
zh: 得↗↘了，哈姆卜？啊噗耶？

note: #-#-#-#-#  cataclysm-dda_0.H-1_zh_CN.po (cataclysm-dda 0.H)  #-#-#-#-# ~ Response to NPC dialogue
en: What?
zh: 什么？

note: ~ NPC dialogue line
en: Jand rawdle?  Ignate hasture.
zh: 捡的挼的？呃啊太哈的？

note: ~ Response to NPC dialogue
en: I guess there's no reason to expect an interdimensional traveler to speak English.
zh: 我想我们没理由指望一个跨次元旅行者会说英语。

note: ~ NPC dialogue line
en: My god, you've got to get me out of here.  The things… the things they've done… please help.
zh: 天啊，你一定要帮我从这里出去，它们……它们干的那些事情……帮帮我。

note: ~ NPC dialogue line
en: Aren't you a little short to be a stormtrooper?
zh: 你这个冲锋队员是不是有点矮了？

note: ~ NPC dialogue line
en: Please, help me.
zh: 求你了，帮帮我。

note: ~ NPC dialogue line
en: Can you get me out of this hell hole?
zh: 你能救我离开这个地狱吗？

note: ~ NPC dialogue line
en: Who are you?  Are you real?
zh: 你是谁？你是真的吗？

note: ~ NPC dialogue line
en: Can you please save me?  I have to get out of here.
zh: 我能求你救救我吗？我想离开这里。

note: ~ NPC dialogue line
en: Hallelujah, rescue!
zh: 感谢上帝，有人来救我了！

note: ~ NPC dialogue line
en: I can't believe my eyes.  Thank you, thank you!
zh: 我没看错吧。谢谢，谢谢你！

note: ~ NPC dialogue line
en: You're… you're actually real!
zh: 你……你真的是个活人！

note: ~ NPC dialogue line
en: How are you here?  Are you one of them, somehow?  What's going on?
zh: 你你、你是怎么进来的？为什么会这样？你是来救我们的吗？...

note: ~ Response to NPC dialogue
en: Come with me, if you want to live.
zh: 想活命的话就跟我走。

note: ~ Response to NPC dialogue
en: I've no use for weaklings.  Run.  Now.
zh: 我对弱者没兴趣。滚吧，立刻。

note: ~ Name suffix of an NPC ~ Random NPC, non persistent, tells you about being a guard and directs you to free merchants. ~ Random NPC, non persistent, doesn't have much to say.
en: Caravan Guard
zh: 商队护卫

note: ~ NPC dialogue line
en: Well well, another traveler.  Don't try anything, you're outnumbered here and we're well armed.
zh: 瞧瞧，又一个旅行者。不要尝试做傻事，你在这里寡不敌众，我们都全副武装。

note: ~ NPC dialogue line
en: We're just travelers, making a pit stop.  Might be willing to trade a bit, if you've got anything to share.  We're not looking for trouble, there's plenty of that on the roads already.
zh: 我们只是旅行者，在中途稍作停留。如果你有什么多余的东西，可能还能做笔交易。我们不是在找麻烦，路上已经有很多麻烦了。

note: ~ NPC dialogue line
en: We're with a larger group of survivors, working out of one of the old FEMA bunkers.  Folks have taken to calling us Free Merchants, although that sounds kinda on the nose to me.  We know about a few survivor groups and we make regular trips around, sharing supplies back and forth and bringing them home.  We're on the way back now.
zh: 我们和一大群幸存者在一个旧联邦应急管理局的避难所里工作。大家已经习惯于称我们为自由商会，尽管这听起来有点让我头疼。我们还知道其他一些幸存者团体的位置，我们定期走这条路线，来回分享物资，把大伙完整带回家。我们正在回去的路上。

note: ~ Response to NPC dialogue
en: Where is 'home'?
zh: 那你们"家"在哪里？

note: ~ NPC dialogue line
en: Here, I'll mark it on your map.  Feel free to come by and trade, or if you're the type, we might have use for your services as a merc.
zh: 来，我在你的地图上标出。欢迎随时来做笔交易，或者如果你是那类人的话，我们可能会需要你来做名佣兵。

note: ~ Response to NPC dialogue
en: Hey, thanks.  Well, let's trade.
zh: 嘿，谢谢。好吧，我们交易吧。

note: ~ NPC dialogue line
en: Always good to do a little trading.
zh: 做笔交易总是好的。

note: ~ Response to NPC dialogue
en: Actually I had a little more to trade still.
zh: 稍等，我还有些东西要交易。

note: ~ NPC dialogue line
en: Sup?  Nice to see a survivor.  If you're here for business, talk to the trader.
zh: 怎么了？很高兴见到幸存者。如果你来做交易的，找商人谈谈。

note: ~ Response to NPC dialogue
en: Thanks for the tip.
zh: 多谢你的消息。

note: ~ NPC dialogue line
en: Hi again.  You want something?
zh: 又见面了。你想要点什么吗？

note: ~ Response to NPC dialogue
en: You looking for work?  I might be hiring.
zh: 你准备找新工作吗？我可以雇你。

note: ~ Response to NPC dialogue
en: Nope, just saying hi.
zh: 不，只是打个招呼。

note: ~ NPC dialogue line
en: I'm a caravan guard, working for the Free Merchants.  I'm an independent contractor though.  Seems like a good way to get safety in numbers and try to find a safe place to settle down.
zh: 我是一名商队护卫，为自由商会工作。不过我是个独立的安全承包商。这似乎是一个很好的方法，可以在数量上获得安全感，并试着找个安全的地方安顿下来。

note: ~ Response to NPC dialogue
en: So you're working for these guys, but aren't one of them?
zh: 所以你只是为这些人工作，但不是他们中的一员吗？

note: ~ Response to NPC dialogue
en: The Free Merchants?  Do they have some kind of trade outpost or anything like that?
zh: 自由商会？他们有什么贸易哨站之类的吗？

note: ~ Response to NPC dialogue
en: It's a living, eh?  I'd better get going.
zh: 这也算是一种生活方式，对吧？我得走了。

note: ~ NPC dialogue line
en: Yeah, these guys snagged some kind of FEMA evacuation bunker during the early part of <the_cataclysm> and hoard the space.  They don't let anyone else join, but they need supplies, so they send out traders, and those traders need protection, so they send out guys like me.
zh: 是的，这些人在<the_cataclysm>初就找到了一处联邦应急管理局的避难所，然后就占了下来。他们不让任何人加入，但他们需要补给，所以他们派出了商队交易，这些商队需要人保护，所以他们雇了像我这样的人。

note: ~ Response to NPC dialogue
en: How do I get there?
zh: 我怎么去那里？

note: ~ NPC dialogue line
en: I'm good for the moment, but you can usually find a merc or two waiting between jobs, back at the Free Merchant base.
zh: 我现在很好，但你通常可以在自由商会基地找到一两个在工作间隙休息的佣兵。

note: ~ Response to NPC dialogue
en: Thanks for the tip!  I'll be on my way.
zh: 感谢指点！我马上就去。

note: ~ NPC dialogue line
en: Sure, I can mark it on your map if you like.  Here.
zh: 当然，如果你愿意，我可以在你的地图上标出。就在这里。

note: ~ Response to NPC dialogue
en: Thanks for the tip!  What were you saying before?
zh: 感谢指点！你刚才说什么来着？

note: ~ NPC dialogue line
en: *tips their hat down from their eyes and looks at you blearily.  "Huh?  Hey, I'm tryin'a sleep here.  I was on night watch.
zh: *把帽子从他们的眼睛上摘下来，睡眼惺忪地看着你。"哈？嘿，我试着在这里睡觉呢。我昨晚守夜了。

note: ~ Unique name of an NPC ~ A survivor who sometimes visits the refugee center.
en: John Bailey
zh: 约翰·贝利

note: ~ NPC dialogue line
en: *looks up at you, taking a moment to place your face, then grins broadly.  He looks about the same as when you last saw him, perhaps a little more fit.  "So, you're still playing on the 'living' team, huh?  Glad to see you're still kicking around.  Always good to run into a familiar face nowadays."
zh: *抬头看着你，花了点时间认出你的脸，然后咧嘴大笑。他看起来和你上次见到他的时候差不多，也许还更健康些。"那么，你还是属于'生者'队，不是吗？很高兴看到你还活蹦乱跳。现在能碰到一张熟悉的脸总是不错。"

note: ~ NPC dialogue line
en: *glances your way, then makes eye contact as you move closer to speak.  He is a strong-looking man in his mid forties, his hair greying and his face flecked with stubble and travel dust.  The clothes he's wearing are clearly scavenged, though they fit well, and he has the build of someone who until recently had the luxury of carrying a few extra pounds.  "Hi there."  He presents his hand to shake.  "You don't look like you belong here.  Name's Bailey, John Bailey."
zh: *朝你的方向瞥了一眼，在你走近说话时一只盯着你。他是一个四十多岁的强壮男子，头发灰白，脸上布满了胡茬和灰尘。他身上穿的衣服显然是捡来的，尽管它们很合身，而且他的体格看上去像是最近还长胖了几磅似的。"你好。"他伸出手来和你握手。"你看起来不属于这里。我叫贝利，约翰·贝利。"

note: ~ Response to NPC dialogue
en: Hi John.  What are you doing here?
zh: 嗨，约翰。你在这里干什么？

note: ~ Response to NPC dialogue
en: Hi John, I'm afraid I can't stay to talk.
zh: 嗨，约翰。恐怕我不能留下来聊天。

note: ~ NPC dialogue line
en: *nods as you approach, then smiles and stretches casually.  "Anything I can do for you, friend?"
zh: *在你走近时点头，然后微笑，随意伸展着身体。"我能为你做点什么吗，朋友？"

note: ~ Response to NPC dialogue
en: What do you know about this place?
zh: 你对这个地方了解吗？

note: ~ Response to NPC dialogue
en: You looking for any kind of work?
zh: 你在找什么工作吗？

note: ~ Response to NPC dialogue
en: Not at the moment, thanks.
zh: 现在不行，谢谢。

note: ~ NPC dialogue line
en: Like I said," John shrugs.  "I'm just checking
zh: 就像我说的，"约翰耸耸肩。"我只是看看

note: ~ NPC dialogue line
en: Same as you, I imagine," John shrugs.  "Checking
zh: 我想和你一样，"约翰耸耸肩。"我只是看看

note: ~ NPC dialogue line
en: the place out, doing a little shopping.  Then I'll be on my way again.  Might see if they have any work that needs done first, if the price is right.
zh: ，买点东西。然后我就又上路了。可能会看看他们是否有什么需要先完成的工作，价格是否合适。

note: ~ Response to NPC dialogue
en: What are you shopping for?
zh: 你都买些什么？

note: ~ Response to NPC dialogue
en: On your way" where?
zh: 上路去哪里？

note: ~ Response to NPC dialogue
en: What kind of work are you looking for?
zh: 你在找什么样的工作？

note: ~ Response to NPC dialogue
en: Got time to teach me anything?
zh: 有时间教我什么吗？

note: ~ Response to NPC dialogue
en: Sounds about the same as me, yep.  I'd better get back to it.
zh: 听起来和我差不多，是的。我们回头再聊。

note: ~ NPC dialogue line
en: I don't really know.  Food stocks aren't too bad for me and mine, I found a stock of canned goods early on that will last us for a while yet.  I don't use a gun if I can avoid it, too noisy.  I notice these guys seem to keep a lot of building supplies though, and trying to get a vehicle downtown to loot a hardware store or a lumberyard is suicide, so I think that's where they're going to get my money.  I wonder if they deliver.
zh: 我也不知道。食品库存对我和我的家人来说都不算太坏，我很早就发现了一批罐头食品，这将够我们吃上一段时间。我尽可能不用枪，太吵了。我注意到这些家伙似乎有很多建筑用品，而试图带一辆车去市中心抢劫五金店或木材厂是自杀行为，所以我想他们可以用这些建筑用品得到我的钱。我只想知道他们能不能送货上门。

note: ~ Response to NPC dialogue
en: Where are you headed next?
zh: 你下一步要去哪里？

note: ~ Response to NPC dialogue
en: Who is "you and yours"?
zh: 谁是你的家人？

note: ~ Response to NPC dialogue
en: Are you looking for work?
zh: 你在找工作吗？

note: ~ NPC dialogue line
en: You'd do better to talk to the people here about it.  Seems like a bunch of them gathered here in the early days of <the_cataclysm> and managed to make it through.  It's the biggest bunch of survivors I've found yet, but most of them hunker up in the basement.  I can understand the urge.  We've all been through way too much.  They say they don't have room for more people though, so I'm just here to do some shopping, see if there's work to be done, then move on.
zh: 你最好和这里的人谈谈。似乎他们中的一大群人在<the_cataclysm>刚发生时就聚在这里了，并设法活了下来。这是我迄今为止遇到的最大的一批幸存者，但大多数人都蜷缩在下面的地下室里。我能理解这种冲动。我们都经历了太多。他们说这里没地方容纳更多的人，所以我只是来这里购物，看看是否有工作要做，然后接着上路。

note: ~ Response to NPC dialogue
en: Move on" where?
zh: 上路去哪里？

note: ~ Response to NPC dialogue
en: Nice talking to you, I've gotta go.
zh: 和你聊天很愉快，我也该走了。

note: ~ NPC dialogue line
en: Who can say, really?  I don't really have a strong plan.  Depends on how this trip goes.  Once my vehicle is full up, I'll have to head back to my hideout and check on everyone there.  I don't like being gone too long.
zh: 谁知道呢，真的？我真的没有什么强而有力的计划。取决于这趟旅程的进展。一旦我的车装满了，我就得回到我的藏身处，看看那里每个人的情况。我不喜欢离开太久。

note: ~ Response to NPC dialogue
en: Who is "everyone"?
zh: 每个人都是谁啊？

note: ~ NPC dialogue line
en: Huh, well, the short story is, I got my wife and kids out of town in the really, really early days.  She's got great intuition for stuff and when she told me to get ready to leave town, I figured at worst we'd have an unnecessary early spring vacation in my dad's old cabin, you know?  Obviously, turns out trusting her gut saved us all and then some.  Things were still tough, but from what I've heard, I might be the only person left on the Eastern Seaboard who still has his whole nuclear family.  Still got a lot of survivor's guilt for that… still lost everyone else.  Anyway, one thing led to another and we gathered a few other people that we watch out for.  My man Darius, he joined up early on and he and I do the scouting and scavenging and watch each others' backs.
zh: 哈，好吧，简短的版本是，我在很早的时候就把妻子和孩子们搬出了镇子。她有很强的直觉，当她告诉我准备离开城镇时，我想最坏的情况不过是我们会在我父亲的旧森林小屋里度过一个不必要的早春假期，你知道吗？显然，相信她的直觉拯救了我们一家，还有其他一些人。形势仍然很艰难，但据我所知，我可能是东海岸唯一一个仍然拥有整个核心家庭的人。现在我还带着不少幸存愧疚感……仍然失去了其他亲人。总而言之，自然而然地我们又召集了几个注意到的人。我的手下大流士，他很早就加入了，他和我一起外出侦察搜刮，并互相掩护。

note: ~ Response to NPC dialogue
en: Where are you guys located?  Can I join up too?
zh: 你们在哪里？我也能加入吗？

note: ~ Response to NPC dialogue
en: Tell me about Darius.
zh: 跟我说说大流士的事吧。

note: ~ Response to NPC dialogue
en: How did you know things were going to go wrong?
zh: 你怎么知道事情会变糟糕的？

note: ~ Response to NPC dialogue
en: That seems like a pretty unlikely story.
zh: 这听起来似乎是一个不太可能的故事。

note: ~ Response to NPC dialogue
en: What did you used to do before?
zh: 你以前做过什么？

note: ~ Response to NPC dialogue
en: Let's change the subject.  What did you say you were doing here?
zh: 我们换个话题吧。你刚才说你在这里干什么？

note: ~ NPC dialogue line
en: I'll be straight with you, I don't want to tell you too much about my people, okay?  You seem all right, don't get me wrong, but I've seen some scary fuckin' people out there, who come on all normal and then try to bite your face off when they get you alone.  Everyone's reaction to the world's end is a bit different.  Things are stable with my people now, but we don't really welcome new faces anymore.  I wish it weren't that way.  Maybe if you and I get to know each other better some day, I'll change my mind.
zh: 我跟你说实话，我不想告诉你太多关于我的人的事，好吗？你看起来还好，别误会我的意思，但我见过一些可怕的人，他们表现得很正常，但当他们和你单独在一起时，他们会把你的脸都咬掉。每个人对世界末日的反应都有点不同。我的人现在情况稳定，但我们不再欢迎新面孔了。我也不希望这样。也许如果有一天你和我能更好地了解对方，我会改变主意的。

note: ~ Response to NPC dialogue
en: Your whole story seems a bit unlikely.
zh: 你的整个故事听起来似乎有点不太可能。

note: ~ NPC dialogue line
en: Talk to Darius if you want to know about Darius.  He's a good man, and he won't bite-- ugh, sorry, that's a turn of phrase we should probably retire, hey?  Anwyay.  I don't know if we'd have made it through the first days without him.  He gets a bit jumpy around crowds since the riots though, so he's out watching our stuff.
zh: 如果你想知道大流士的事，就和大流士谈谈。他是个好人，他不会咬人——呃，对不起，我们也许不该再用这种措词了，呵呵？好吧。我不知道如果没有他，我们能否度过最初的几天。自从暴乱发生以来，他在人多的场合总有点神经质，所以他待在外面看着我们的东西。

note: ~ NPC dialogue line
en: Sometimes, I kinda wonder why other people *didn't* know things were going to go wrong.  Hindsight is twenty-twenty, I guess.  I'll be honest though, as much as I'd like to pat myself on the back, it wasn't me that figured it out.  When the really early riots started out, even though they were way up in the Midwest, my wife just had a bad feeling.  We'd been thinking of a getaway anyway, and I had some time off, so we took it as an excuse to get out to the cabin and wait for everything to blow over.  Here we are.  It wasn't so much knowing how things were going to go, more just straight luck that we trusted our - *her* - gut at the right time and lucked out.
zh: 有时候，我有点想知道为什么其他人*不知道*事情会变糟糕。事后诸葛亮，我猜。不过说实话，虽然我很想表扬下自己，但这并不是我的功劳。当早期的暴乱开始时，尽管都发生在遥远的中西部地区，但我妻子总有种不好的预感。我们一直在考虑逃走，我刚刚有段时间休假，所以我们以此为借口到森林小屋里等一切都过去。瞧瞧我们现在如何。与其说我们知道事情会怎样发展，不如说我们在正确的时间相信了我们——*她*——的直觉，走了运罢了。

note: ~ NPC dialogue line
en: *chuckles.  "Lucky for me then it doesn't matter if you believe me.  I do gotta say though, it's funny you and I, a pair of actual real-live zombie hunters, are talking face to face and you think my *survival story* is the unlikely thing."
zh: *低声轻笑。"幸运地是，对我来说你相不相信我并不重要。不过我得说，有趣的是，你和我，一对活生生的丧尸猎手，能在这面对面地交谈，而你却认为我的*生存故事*是不太可能发生的事情。"

note: ~ NPC dialogue line
en: I do odd jobs if people need help.  Not on a volunteer basis you understand, but I try not to be unfair about it either.  Lots of people need a bit of help these days, often just with little things a scavenger like me can find for them.  It's easy for folks like you and me to underestimate how scared a lot of people are to go back out in that place.  The situation's bad enough as it is, but these kind of people took refuge back when it was true chaos out there.  Lots of trauma to unpack there.  Anyway, if there's little things I can do for them, I try to help where I can, so long as it doesn't put me in too much danger.
zh: 如果有人需要，我会打些零工。可不是当志愿者，你得明白，但我也尽量不会乱开价。现在很多人都需要些帮助，通常只是需要像我这样的拾荒者帮他们找些小东西。像你和我这样的人很容易低估其实很多人对回到那个地方是多么害怕。情况已经够糟糕的了，但这些人在当时那种混乱的情况下躲了起来。他们心里有很多创伤需要解开。不管怎样，如果我能为他们做点什么，我会尽力帮助他们，只要这不会给我带来太多的危险。

note: ~ Response to NPC dialogue
en: You look like you can handle yourself in a fight.  What's your zombie kill count?
zh: 你看起来是那种能在战斗中照顾好自己的类型。你杀了多少丧尸了？

note: ~ Response to NPC dialogue
en: I could use someone like you.  Want to travel with me?
zh: 我需要像你这样的人。想和我同行吗？

note: ~ Response to NPC dialogue
en: You seem to know a lot about how people feel.
zh: 你似乎很了解人们的感受。

note: ~ Response to NPC dialogue
en: You've got that right.  People like you and I are made of stronger stuff.
zh: 你说得对。像你我这样的人浑身都是胆。

note: ~ Response to NPC dialogue
en: People should learn to fend for themselves, not just get you to hand everything to them.
zh: 人们应该学会照顾自己，而不是靠你把一切都带给他们。

note: ~ NPC dialogue line
en: *laughs a bit sheepishly.  "Seems distasteful to keep track of that stuff, doesn't it?"  He touches a series of notches on his <mywp>.  "I'm human though.  I'm up to <npc_val:zkc_john> so far.  Seems like a lot to me, especially since I try to avoid actually engaging the enemy if I can help it."
zh: *有点不好意思地笑了。"统计这类数据似乎令人厌恶，不是吗？"他数了数自己<mywp>上的一道道刻痕。"但我是人类。我已经杀了<npc_val:zkc_john>只。对我来说算是很多吧，尤其是在我尽力避免交战的情况下。"

note: ~ NPC dialogue line
en: *sizes you up and down, and shakes his head sadly.  "Darius and I have a good thing going, and a third person would be hard to justify, especially these days.  Trust comes hard.  I'm sorry.  I hope you've got someone to watch your back, but it can't be me."
zh: *上下打量你，悲伤地摇摇头。"大流士和我还算合得来，而现在加入第三人很难说得通，尤其是现在。信任很难得。我很抱歉。我希望你能找到人掩护你，但这个人不是我。"

note: ~ Response to NPC dialogue
en: That's a shame.  We'd be a good team.  People like you and I are made of stronger stuff.
zh: 真可惜。我们可以成为一个好团队的。像你我这样的人浑身都是胆。

note: ~ Response to NPC dialogue
en: Damn straight.  People should learn to fend for themselves.
zh: 真他妈的直截了当。人们应该学会自力更生。

note: ~ NPC dialogue line
en: Yeah, I, uh… I know a bit about that stuff.  Hard not to empathize, especially when I know I'm not quite as hard as others, by sheer luck.  Besides, there are so few of us left now.  What's the point in wasting time judging other people for how hard they took the end of the world?
zh: 是吧，我，呃……我算是知道一点。很难不去感同身受，尤其是当我知道自己和其他人相比也没那么强时，纯粹是靠运气。此外，我们现在剩下的人太少了。浪费时间评判其他人面对世界末日时不够坚强有什么意义？

note: ~ Response to NPC dialogue
en: It sounds like you have some past there.  You want to talk about it?
zh: 听起来你有些过去的经历。你想谈谈吗？

note: ~ NPC dialogue line
en: Not really, no.  It's old stuff, and there's enough going on.  Let's just say I'm no stranger to loss, either my own or others'.
zh: 真的没什么，不了。都是陈年旧事，而且又经历了更多。只能说我对于损失并不陌生，不管是我自己的还是别人的。

note: ~ NPC dialogue line
en: *raises an eyebrow.  "I don't know about that.  You should be careful about thinking people who don't make the same choices as you are inferior.  Sure, not everyone's suited to scavenge, but a scavenger's got to have a safe home, too."
zh: *扬起了眉毛。"我可不认同这一点。你应该小心些，可别认为那些做出与你不同选择的人是低人一等的。当然，不是每个人都适合拾荒，但拾荒者也得有个安全的家。"

note: ~ Response to NPC dialogue
en: Fuck that.  People should learn to fend for themselves.
zh: 去他妈的。人们应该学会自力更生。

note: ~ NPC dialogue line
en: *rubs his stubble, looking thoughtful.  "I agree it's important to be independent, but don't forget, working together is what makes us better than the undead.  It's how we got out of the trees and fields, and into civilization.  Anyway, I don't want to talk philosophy at you.  If you're doing well on your own, more power to you!"
zh: *搓着他的胡茬，显得若有所思。"我同意自力更生很重要，但别忘了，合同协助我们才能比不死人更强。这才能让我们走出森林旷野，走进文明社会。好吧，我现在不想和你讨论哲学问题。如果你一个人过得很好，再接再厉吧！"

note: ~ Response to NPC dialogue
en: That's for the weaklings.  People like you and I are made of stronger stuff.
zh: 那是给弱者的话。像你我这样的人浑身都是胆。

note: ~ Response to NPC dialogue
en: I don't know, the zombies sure seem to work together to me.
zh: 我不知道，在我看来，丧尸确实在一起合作对付我。

note: ~ NPC dialogue line
en: *chuckles.  "If you can call it that, sure.  So maybe we should do our best to be better at that than the zombies.  Seems pretty reasonable to me, and it's a pretty low bar to clear."
zh: *轻轻笑了笑。"如果你要这么说的话，当然。所以也许我们应该尽最大努力在这方面比丧尸做得更好。对我来说似乎很合理，而且这很容易做到。"

note: ~ NPC dialogue line
en: Sure, I guess.  I don't know if I know anything you don't, you seem like you can handle yourself.  I've made it this far by not engaging whenever possible.  I'm never going to kill all the zombies out there.  Darius and I try not to fight if we can avoid it, and if we can't, we try to always have the advantage.  Numbers, weaponry, terrain.  Zombies are clumsy and stupid so we lead them across bushes and things to trip and stumble.  We take high ground and let them plough into ladders like idiots while we stick 'em with spears from above.  Mostly, though, we try not to be seen.  We use bikes instead of cars because they don't make noise and don't need gas, plus we can take forest trails and things and avoid traffic jams.  Those things are suicide.  We try to avoid the cities, and when we do go close, we stick to the outskirts and raid the outlying houses.  In those, we keep crouched and try to get deep into the building fast, or down into the basement, so that little noises don't carry much and nothing from outside can see us.  Also, zombies being idiots, closing the blinds is a great move.  I always keep a crowbar for opening doors and windows, but I try not to use it if I can avoid it.  Darius can pick locks, which is slower but doesn't make noise.  We get a lot more mileage from raiding gas stations and other rural sites, where if there are a few zombies, we can usually lead them away.
zh: 当然，我想。我不知道我是否知道些你不懂的事，你似乎能把自己照顾好。我做到这一点是因为尽可能避开战斗。我永远不会试图杀死所有丧尸。大流士和我尽量不打架，只要能避免，如果不能，我们总是试图占据优势。人数，武器，地形。丧尸笨手笨脚，所以我们会领着它们穿过灌木丛，然后被绊倒。我们占领高处，让它们像白痴一样犁进梯子，而我们用长矛从上面刺它们。不过，大多数情况下，我们尽量不被它们发现。我们用自行车而不是汽车，因为它没有噪音，也不需要汽油，而且我们可以走森林小径和其他小路，避开交通堵塞。那里都是自杀陷阱。我们尽量避开城市，当我们靠近时，我们只进入郊区，清扫外围的房屋。在这种情况下，我们会趴低身体，试图快速深入大楼，或者深入地下室，这样少许噪音就不会带来太大麻烦，外界也看不到我们。此外，丧尸是白痴，关闭百叶窗是个高招。我随身带着根能撬开门窗的撬棍，但如果可以避免的话，我尽量不使用。大流士会撬锁，虽然速度较慢，但不会发出噪音。我们通过扫荡加油站和其他农村地区获得了更多油料，如果那里有丧尸，我们也可以把它们领走。

note: ~ Response to NPC dialogue
en: What about things other than zombies?
zh: 那要是丧尸以外的东西呢？

note: ~ NPC dialogue line
en: Oh, jeez, yeah.  The world really went to shit, didn't it?  Well, I've seen some weird alien things.  Our rule is 'scared is better than dead'.  If we don't know what something is and how to kill it, we steer wide and clear.  One time I saw this flaming eyeball a long way off, I was scouting from a cell phone tower.  It made eye contact with me and I just started hallucinating shit.  Darius stopped me from falling right off the tower.  Stuff like that is why I think you have to be a bit off your rocker to travel these days unless you have no choice.  Anything we don't know, we turn around and pedal hard.  So far, we haven't met anything our bikes can't outrun.
zh: 哦，天哪，是的。世界真的变得一团糟，不是吗？我见过一些奇怪的怪物。我们的规则是'害怕总比死了好'。如果我们不知道是什么东西，也不知道如何杀死它，我们就会避开它。有一次，我在很远的地方看到了一个燃烧的眼球，当时我正在一个无线电发射塔上侦察。它和我眼神接触，我就开始产生幻觉。是大流士让我没从塔上摔下来。这就是为什么我认为这些日子你必须有点疯狂才会在外面逛，除非你别无选择。只要遇到任何我们不知道的东西，我们就会掉转车头身，使劲踩踏板。到目前为止，我们还没有遇到任何跑得比我们的自行车快的家伙。

note: ~ NPC dialogue line
en: That's a tougher question than you might think.  I've had quite the life.  My dad was a mechanic, and when I was young I used to help around the shop quite a bit.  I started out thinking I was going to get into that line of work, but then I got sidetracked and wound up getting into computers and electrical work for a long time.  Did part of an electrical engineering degree, then decided it wasn't for me and quit that.  Spent a bit of time doing freelance electrical and programming work, then got recruited by a startup that was designing and programming medical equipment.  I was supposed to be a general technician, but through a weird series of events I wound up in sales, then management.  I hated management, and I'd made a big nest egg from my share stock, so I cashed out and tried to retire young.  That was a dumb move, I was bored as hell, so I finished off my degree and started doing on-call teaching work for shop, computers, math, and things like that at a college and high school level.  Just part time, and I spent the rest of my time outdoors, hiking and whatnot.
zh: 这个问题比你想象的要更难回答。我曾经过得很好。我爸爸是名机械技师，我小时候经常在店里帮忙。我一开始以为自己也会干这行，但后来我改变了方向，很长一段时间都在从事计算机和电气工作。我读了一部分电子工程学位，然后觉得不适合我，就退学了。又花了一点时间做些电子和编程的自由工作，然后被一家设计医疗设备的初创公司录用。我本应该是一名普通技术员，但经历了一系列奇怪的事件，最终当了个销售，然后是管理。我讨厌干管理，而且我从股票里赚了一大笔钱，所以我兑现了，并试图早点退休。这是个愚蠢的举动，我感到非常无聊，所以我完成了我的学位，开始做些大学和高中水平的随叫随到的培训工作，市场、计算机、数学之类的。只是兼职，剩下的时间我都在户外，徒步旅行等等。

note: ~ Response to NPC dialogue
en: That is one hell of a life.  You must have some useful skills to teach.
zh: 这可真是丰富多彩的经历啊。你一定有些有用的技能可以教我。

note: ~ NPC dialogue line
en: I'd be happy to.  I can't spare a lot of free time, but for a little trade, I'll tell you about whatever I can help with.
zh: 我很乐意教你。我没法抽出很多空闲时间，但为了做点交易，只要有什么能帮得上你的我都可以告诉你。

note: ~ NPC dialogue line
en: Sorry, but that's all I have time for at the moment.  Darius is waiting outside.
zh: 抱歉，但眼下我没多少时间了。大流士还在外面等着。

note: ~ Response to NPC dialogue
en: Sure, let's talk trade.
zh: 当然，我们谈谈交易吧。

note: ~ Response to NPC dialogue
en: I'll bear that in mind.  What did you say you were doing here?
zh: 我会记着的。你刚才说你在这里干什么？

note: ~ Response to NPC dialogue
en: Thanks, I'll think about it.  What were you saying before?
zh: 谢谢，我会考虑的。你刚才说什么来着？

note: ~ Response to NPC dialogue
en: I might take you up on that, but for now I've gotta go.
zh: 我也许会采纳你的意见的，但现在我得走了。

note: ~ Name suffix of an NPC ~ Random NPC, can direct you to the free merchants and nearest FEMA camp. ~ Random NPC, can be recruited away. ~ Random NPC, demands heroin and can accept. ~ Name suffix of a female NPC ~ Name suffix of a male NPC
en: refugee
zh: 难民

note: ~ NPC dialogue line
en: Please don't hurt us, we're just trying to get to safety.
zh: 请不要伤害我们，我们只是想安全到达目的地。

note: ~ Response to NPC dialogue
en: What if I want to hurt you?  I'm so good at it and I've had so much practice.
zh: 如果我想伤害你怎么办？我很擅长，而且我已经练习了很多。

note: ~ Response to NPC dialogue
en: What's your situation here?
zh: 你这里的情况如何？

note: ~ Response to NPC dialogue
en: I don't have time for zombie bait like you.
zh: 我可没有时间浪费在你们这样的丧尸诱饵身上。

note: ~ NPC dialogue line
en: You again.  Any good news?  Haven't heard any in a long time.
zh: 又是你。有什么好消息吗？好久没听到任何消息了。

note: ~ NPC dialogue line
en: We're just trying to find a safe place right now.  I think there's a FEMA camp nearby that should have room for us.
zh: 我们现在只是想找个安全的地方。我想附近有一个FEMA营地，那里应该能够让我们待一会。

note: ~ Response to NPC dialogue
en: Good luck with that.  I'll be on my way.
zh: 祝你好运，我要走了。

note: ~ NPC dialogue line
en: We were at the same little evacuation hut, but it was all messed up, just used condoms and broken bottles and lipstick writing on the walls.  We found another group of refugees like us on the road, but they had all been killed, all ripped up, blood everywhere.  We took their food and made it all the way to a big refugee center, but somebody there with a gun told us there was no room, so we're going to a FEMA camp.  They should have more room and supplies.  No guarantees, but it's a chance.
zh: 我们在同一个疏散小屋里，但一切都乱了，只是用了避孕套和破碎的瓶子，墙上写着口红。我们在路上发现了另一群和我们一样的难民，但他们都被杀了，都被撕裂了，到处都是血。我们带着他们的食物一路来到一个大型难民中心，但那里有人拿着枪告诉我们没有房间，所以我们要去FEMA（联邦紧急事务管理局）营地。他们应该有更多的空间和用品。不能保证，但这是一个机会。

note: ~ Response to NPC dialogue
en: Can you give me directions to that FEMA camp?  I want to go there too if it's so great.
zh: 你能告诉我去FEMA营地的路吗？如果那里很好的话，我也想去那里。

note: ~ Response to NPC dialogue
en: I haven't been to any refugee center.  Can you tell me where it is?
zh: 我没有到过什么难民中心。你能告诉我它在哪里吗？

note: ~ Response to NPC dialogue
en: Thanks for the story.  I'd better go.
zh: 谢谢你的故事。我该走了。

note: ~ NPC dialogue line
en: Of course, we're all in this together.  Let me mark that on your map.
zh: 当然，我们都是一条绳上的蚂蚱了。让我把它标记在你的地图上。

note: ~ Response to NPC dialogue
en: Thanks for the information.  I'd better go.
zh: 谢谢你的信息了。我最好走了。

note: ~ Dialogue line in mission "Reach FEMA Camp"
en: Things must be better at the camp…
zh: 营地里的情况一定会更好……

note: ~ Dialogue line in mission "Reach FEMA Camp"
en: We're all in this together, looking forward to meeting you there.
zh: 我们都在一起，期待在那里见到你。

note: ~ Dialogue line in mission "Reach FEMA Camp"
en: Everything is going to be all right.
zh: 一切都会好起来的。

note: ~ Dialogue line in mission "Reach FEMA Camp"
en: No worries friend, good luck to you.
zh: 别担心，朋友，祝你好运。

note: ~ Dialogue line in mission "Reach FEMA Camp"
en: The hard part is getting there.
zh: 困难的部分是到达那里。

note: ~ Dialogue line in mission "Reach FEMA Camp"
en: Any progress on getting to the camp?
zh: 有消息吗？

note: ~ Dialogue line in mission "Reach FEMA Camp"
en: Well, success I guess.
zh: 大概是成功了。

note: ~ Dialogue line in mission "Reach FEMA Camp"
en: Such a disappointment…
zh: 好失望…

note: ~ NPC dialogue line
en: Here, I'll mark it on your map.  I wouldn't bet they'll treat you any differently than us though.  You might try and bring something to trade, they like that.
zh: 在这儿，我将在您的地图上标记它。不过，我敢打赌他们会以与我们不同的方式对待你。你可能会尝试带一些东西来交易，他们喜欢这样。

note: ~ Response to NPC dialogue
en: Can you give me directions to where you're going too?  I love cartography.
zh: 你能告诉我你要去哪里吗?我喜欢绘制地图。

note: ~ NPC dialogue line
en: Looking good there.  I like your whole setup.  What's your story?
zh: 看起来不错。我喜欢你们的安排。你是不是有什么故事？

note: ~ NPC dialogue line
en: Nice.  Good to see you again.  What do you want from me?
zh: 太好了，很高兴再次见到你。你想从我这里得到什么？

note: ~ Affirmative response to NPC dialogue
en: You should come with me instead.
zh: 你应该和我一起行动。

note: ~ Negative response to NPC dialogue
en: You should definitely come with me instead.
zh: 你真的应该和我一起行动。

note: ~ Response to NPC dialogue
en: Nothing, just saying hi.
zh: 没什么，只是打个招呼而已。

note: ~ NPC dialogue line
en: I'm a refugee, but don't get the wrong idea.  I've got big dreams of settling down after this and starting a big family.  I just need to find the right place and the right person.  Last couple of places didn't work out so well.
zh: 我是难民，但不要误会。我有一个很大的梦想，就是在这之后安定下来，组建一个大家庭。我只需要找到合适的地方和合适的人。最后几个地方效果不太好。

note: ~ Response to NPC dialogue
en: So you're not attached right now?
zh: 你还没结婚吧？

note: ~ Response to NPC dialogue
en: Why, where were you before?
zh: 为什么，你以前在哪里？

note: ~ Response to NPC dialogue
en: Not interested.  I'd better get going.
zh: 没意思，走了。

note: ~ NPC dialogue line
en: No, I'm not really with them.  We just got stuck together in the same messed up evacuation place.  This one guy was really nice, but they wouldn't let us stay.  They got there first so they told us we needed to find our own place, but if we got anything they wanted they'd trade some of the stuff they have.  I tried to talk them into helping but they were so cold to me.
zh: 不，我和他们真不是一伙的。我们只是被困在同一个混乱的紧急疏散点。那里有个还不错的家伙，但他们不肯让我们留下来。他们先到了那里，然后他们告诉我们需要找到自己的地方，但如果我们找到了他们想要的东西，能用来交换一些他们有的东西。我试图说服他们帮忙，但他们对我很冷淡。

note: ~ Response to NPC dialogue
en: Yeah, I guess it's hard all over.  I'd better get going.
zh: 是的，我想到处都很难。我该走了。

note: ~ NPC dialogue line
en: This is the beginning of a beautiful thing.  I'm with you.
zh: 这是一段美好友谊的开始。我就跟着你了。

note: ~ Response to NPC dialogue
en: Yes!
zh: 好耶!

note: ~ NPC dialogue line
en: Actually, I think I'm on the right track here, but you might have some luck finding a little something something back at the Free Merchant base.  They seemed pretty desperate.
zh: 事实上，我想我的方向是对的，但你可能会幸运地在自由商会那里找到一些东西。他们貌似有点......歇斯底里。

note: ~ Response to NPC dialogue
en: Of course.  How do I get there?
zh: 当然。我该怎么去那里？

note: ~ Response to NPC dialogue
en: Yes.  I'll be on my way then.
zh: 好。那我要走了。

note: ~ NPC dialogue line
en: Hey man.  Do you have any heroin?  I'm in a bit of a bind.
zh: 嘿，老兄。你有海洛因吗？我现在很为难。

note: ~ Response to NPC dialogue
en: Never, that heroin is for me and me alone.
zh: 不，这海洛因是给我的，只有我一个。

note: ~ Response to NPC dialogue
en: I think you might need it even more than me.  Here you go.
zh: 你一定比我更需要它，给你！

note: ~ NPC dialogue line
en: I love you.
zh: 我爱你！

note: ~ Response to NPC dialogue
en: Oh, uh, thanks.  I guess.
zh: 哦，呃，谢谢。我想。

note: ~ Response to NPC dialogue
en: No thank you.
zh: 不了，谢谢。

note: ~ Mission name
en: Reach Refugee Center
zh: 前往难民中心

note: ~ Description of effect type "Full"
en: This beggar in the refugee center has had something to eat recently.
zh: 这个难民中心的乞丐最近吃了点东西。

note: ~ Unique name of a female NPC ~ Hungry beggar in the refugee center.
en: Reena Sandhu
zh: 丽娜·桑德

note: ~ Name suffix of a female NPC ~ Hungry beggar in the refugee center. ~ Name suffix of a male NPC ~ Schizophrenic beggar in the refugee center. ~ Angry beggar in the refugee center. ~ Sickly beggar in the refugee center. ~ Mutant beggar in the refugee center.
en: beggar
zh: 乞丐

note: ~ Name of an NPC class ~ All the beggars have been camping inside the evac shelter because they're too weak and unskilled to make it on their own. ~ This is the only beggar with some skills, sort of the leader.
en: Beggar
zh: 乞丐

note: ~ NPC dialogue line
en: So, any luck with convincing the others to come on your crazy adventure yet?
zh: 那么，你说服其他人来参加你的疯狂冒险了吗？

note: ~ NPC dialogue line
en: I'm sorry to say it after all you've done for me, but… I don't suppose you've got anything to eat?
zh: 我很抱歉，在你为了我做了那么多事后还……不过，你能给我点吃的吗？

note: ~ NPC dialogue line
en: Thank you again.  I really appreciate the food.
zh: 再次感谢你。我真的很感激你给我这些食物。

note: ~ NPC dialogue line
en: Please, help me.  I need food.  Aren't you their sheriff?  Can't you help me?
zh: 拜托，帮帮我。我需要食物。你不是他们的警长吗？你不能帮帮我吗？

note: ~ NPC dialogue line
en: Please, help me.  I need food.
zh: 拜托，帮帮我。我需要食物。

note: ~ Response to NPC dialogue
en: I've talked to the others, and they're all willing to come.  So, you joining us?
zh: 我和其他人谈过了，他们都愿意来。你也加入我们吗？

note: ~ Response to NPC dialogue
en: Hey, here, I might have some food for you.  Let me check.
zh: 嘿，这里，我可以给你点吃的。让我找一下。

note: ~ Response to NPC dialogue
en: Get away from me.
zh: 离我远点。

note: ~ NPC dialogue line
en: They won't let me in.  They say they're too full.  I'm allowed to camp out here as long as I keep it clean and don't make a fuss, but I'm reduced to begging to survive.
zh: 他们不让我进去。他们说他们已经满人了。他们让我在这呆着，前提是我保持这里干净整洁，不惹事生非，但我只能乞讨为生。

note: ~ NPC dialogue line
en: They won't let me in.  They say they're too full.  I'm allowed to camp out here as long as I keep it clean and don't make a fuss, but I'm so hungry.
zh: 他们不让我进去。他们说他们已经满人了。他们让我在这呆着，前提是我保持这里干净整洁，不惹事生非，但我实在是太饿了。

note: ~ Response to NPC dialogue
en: Why don't you scavenge your own food?
zh: 你为什么不自己出去外面找些吃的呢？

note: ~ Response to NPC dialogue
en: I might have some food for you.  Let me check.
zh: 我可以给你点吃的。让我找一下。

note: ~ Response to NPC dialogue
en: I've got some more food, if you want it.
zh: 如果你想要的话，我还有一些吃的。

note: ~ Response to NPC dialogue
en: I'm sorry, I can't help you.
zh: 对不起，我帮不了你。

note: ~ NPC dialogue line ~ Response to NPC dialogue
en: Thank you so much.
zh: 非常感谢。

note: ~ Response to NPC dialogue
en: Can I ask you something else first?
zh: 我能先问你点别的吗？

note: ~ Response to NPC dialogue
en: I'm sorry, I was wrong.  I can't help you.
zh: 对不起，我错了。我帮不了你。

note: ~ Response to NPC dialogue
en: Here, you can have this <topic_item>.
zh: 给，这个 <topic_item> 归你了。

note: ~ NPC dialogue line
en: This is wonderful of you, I really appreciate it.
zh: 你真是个好心人，我真的很感激。

note: ~ Response to NPC dialogue
en: No problem.  See you around.
zh: 没问题。回头见。

note: ~ NPC dialogue line
en: Where else?  I can't fight those things out there.  I'm in terrible physical condition, don't have any useful skills, and I'm terrified of <zombies> and violence.  How am I supposed to find a safe place?
zh: 还有别的地方吗？我可打不过外面的那些怪物。我身体状况很差，又没有一技之长，我被外面那些<zombies>和暴行吓坏了。我该怎么找个安全的地方？

note: ~ Response to NPC dialogue
en: Come with me.  Maybe you're not the greatest adventurer, but it's better than living here.
zh: 跟我来。也许你做不了最伟大的冒险家，但总比呆在这里好。

note: ~ Response to NPC dialogue
en: I have a camp of my own, away from here.  You could come there.  There aren't many people left, we could use anyone regardless of skills.
zh: 我在别的地方有个自己建的营地，你可以去那里。现在还活着的人不多了，是个人我们都要，不管能力如何。

note: ~ NPC dialogue line
en: Out there?  That's suicide!  People that go out there don't come back, people who can hold their own… unlike me.  I'd rather take my chances begging for scraps and waiting for someone in the center to die and make room for me, thanks.
zh: 去外面？那是自杀！每个出去的人都没能回来，那些可是能自己过活的人……不像我。我宁愿在这里求口剩饭吃，等待里面的人死掉一些，为我腾出位置，谢谢。

note: ~ Response to NPC dialogue
en: I have a camp of my own, away from here.  Maybe you can't scavenge, but we can use any warm bodies that can lift a tool.  You'd be safer and better fed there.
zh: 我在别的地方有个自己建的营地。或许你不能拾荒，但任何能拿起工具的活人在我们那都能派上用处，你在那里会更安全，吃得更好。

note: ~ NPC dialogue line
en: I was a high school math teacher.  It was a good job, I loved it.  Funny enough, it's not super applicable after the end of the world.  I mean, at some point people are going to need a teacher again, but right now they just want food, shelter, and clothing.
zh: 我是高中数学老师。那是一份好工作，我很喜欢。可笑的是，在世界末日之后，这并没有什么用。我是说，很久很久之后也许人们会再次需要一个老师，但现在他们想要的只是食物，住所和衣服。

note: ~ Response to NPC dialogue
en: I have a camp of my own, away from here.  Maybe they can't use your skills here, but I could.
zh: 我在别的地方有个自己建的营地。也许他们这里用不上你，但我可以。

note: ~ NPC dialogue line
en: That's a kind offer of you, but I think I'd rather take my chances here than risking it out there again.  I remember <the_cataclysm>, I'm not in any hurry to face that again.
zh: 感谢你的好意，但是我宁愿在这里等待机会，也不想冒险离开这里了。我记得<the_cataclysm>，我不想再面对它。

note: ~ NPC dialogue line
en: That's quite the offer, but I don't think I'd survive the trip.  I don't think you realize how useless I am in this world.
zh: 这是个不错的提议，但恐怕我没法安然无恙地到达那里。我想你没有意识到我在这个世界上有多没用。

note: ~ NPC dialogue line
en: I'm sorry, I'm too hungry to make a big decision like that.
zh: 对不起，我太饿了，做不了这么重大的决定。

note: ~ Response to NPC dialogue
en: I can keep you safe.  I'll take you there myself.
zh: 我可以保护你的安全。我带你去。

note: ~ Response to NPC dialogue
en: Let's talk about something else then.
zh: 那我们再谈点别的吧。

note: ~ NPC dialogue line
en: I really appreciate everything you've done for me, but I don't think you get it.  I can't go out there.  I will die.  I know it's horrible camping out here, but I just can't face that nightmare again.
zh: 我真的很感激你为我所做的一切，但我认为你还是不懂。我出不了门的。我会死的。我知道在这里呆着很糟糕，但我没法再次面对那个噩梦了。

note: ~ Response to NPC dialogue
en: I hope you'll reconsider eventually.  Bye.
zh: 我希望你最终能改变主意。再见。

note: ~ NPC dialogue line
en: Well… you have shown that you can survive out there, and you've been able to provide food, so I know you're thriving more than we are here.  All right, I'll tell you what.  I'm not going anywhere without my friends here, we've been through way too much together.  If you can convince Luo, Brandon, and Yusuke to come along, then I'll go.
zh: 好吧……你证明了你可以在外面生存，还能带来食物，所以我知道你们那比我们这更兴旺发达。好吧，告诉你。我不会抛下这里的朋友去任何地方的，我们一起经历了太多。如果你能说服小罗，布兰顿和雄介一起去的话，我就跟你走。

note: ~ Response to NPC dialogue
en: OK.  For now let's talk about something else.
zh: 好的，我们谈点其他事情吧。

note: ~ Response to NPC dialogue
en: OK, I'll talk to them too.
zh: 好吧，我也会和他们谈谈的。

note: ~ Response to NPC dialogue
en: All right!  Let's get going.
zh: 好的！那我们走吧。

note: ~ Unique name of a male NPC ~ Schizophrenic beggar in the refugee center.
en: Dino Dave
zh: 迪诺·戴夫

note: ~ NPC dialogue line
en: We've done it!  We've solved the list!
zh: 成功了！购物清单完成了！

note: ~ NPC dialogue line
en: How's things with you?  My cardboard collection is getting quite impressive.
zh: 近况如何？我收集的纸箱越来越多了！

note: ~ NPC dialogue line
en: Have I told you about cardboard, friend?  Do you have any?
zh: 我跟你说过硬纸板的事吗，朋友？你有吗？

note: ~ Response to NPC dialogue
en: About that shopping list of yours…
zh: 关于你的购物清单……

note: ~ Response to NPC dialogue
en: Is there anything else I can do for you?
zh: 我还能为你做些什么吗？

note: ~ Response to NPC dialogue
en: What are you going to do with all that cardboard now?
zh: 你现在要拿那些硬纸板做什么？

note: ~ Response to NPC dialogue
en: We've done it, Dave!  Smokes says you can build yourself a house up on the roof if you want.  You've got to keep it nice and clean, and help out the people down here by looking out for zombies, but you can still use the washrooms and things downstairs when you need to.  What do you say?
zh: 我们成功了，戴夫！斯默克说，如果你愿意，你可以在屋顶上给自己盖座房子。但你得保持它的整洁，帮楼下的人们发现丧尸的踪迹，但需要时你仍然可以下楼使用洗手间和其他东西。你说呢？

note: ~ Response to NPC dialogue
en: Cardboard?
zh: 硬纸板？

note: ~ Response to NPC dialogue
en: Why are you sitting out here?
zh: 你为什么坐在这里？

note: ~ Response to NPC dialogue
en: Are you seriously wearing a dinosaur costume?
zh: 你真的就这么穿着恐龙套装吗？

note: ~ Response to NPC dialogue
en: Do you need something to eat?
zh: 你需要吃点什么吗？

note: ~ NPC dialogue line
en: Oh nice.  Crunchings and munchings.  That's a cool, a cool thing.
zh: 哦，太好了。嘎吱嘎吱作响。很酷，很酷。

note: ~ NPC dialogue line
en: Yeah, I'm real hungry and they put drugs in most of the food.  I can see you're not like that.
zh: 是的，我真的很饿，但他们朝食物里下了药。我看得出来你不是那种人。

note: ~ Response to NPC dialogue
en: Actually can I ask you something else?
zh: 我能问你点别的事吗？

note: ~ NPC dialogue line
en: I can tell when it has stuff in it, it's got a sandy texture.  But this doesn't.  Thanks again.
zh: 我知道当里面被下过药的时候，吃起会有点像沙子。但这个没有。再次感谢。

note: ~ NPC dialogue line
en: I'm building a house out of cardboard.  The sandman doesn't want me to, but I told him to go fuck himself.
zh: 我正在用硬纸板盖房子。睡魔告诉我别这么做，但我告诉它赶紧滚。

note: ~ Response to NPC dialogue
en: Why cardboard?
zh: 为什么是硬纸板？

note: ~ Response to NPC dialogue
en: The sandman?
zh: 睡魔？

note: ~ Response to NPC dialogue
en: Would you like me to give you some cardboard?
zh: 你要我给你一些纸板箱吗？

note: ~ Response to NPC dialogue
en: I think I have to get going…
zh: 我想我得走了……

note: ~ NPC dialogue line
en: There's so much of it now, and the zombies are afraid of it.  It's kept me safe so far.  The beta rays come from the center point of the zombie, so it hits the cardboard and can't penetrate.  The reflection can stop any further damage.
zh: 现在有用不完的硬纸板了，而且丧尸们都怕它。至少到目前为止它都保护了我的安全。从丧尸体内会发射出贝塔射线，但一旦击中纸板，就无法穿透。反射射线可以避免任何进一步的伤害。

note: ~ NPC dialogue line
en: Kind of a question's that?  Yeah man, you got cardboard, I got a whole… a whole shopping list.  Got it here.
zh: 这是个问题吗？是啊，你有纸板箱，而我有一个完整的……完整的购物清单。就在这里。

note: ~ Response to NPC dialogue
en: What's next on the list?
zh: 清单的下一项是什么？

note: ~ NPC dialogue line
en: If you don't know who he is, I definitely can't tell you.  He talks to everyone, if you didn't hear him that means you can't be trusted, except to help me out.
zh: 如果你不知道他是谁，我也绝不告诉你。他跟每个人都说话，如果你没听到他的声音，那就说明你不可信，帮不了我。

note: ~ Response to NPC dialogue
en: …What were you saying before?
zh: ……你刚才说什么来着？

note: ~ NPC dialogue line
en: These cowards are afraid of me.  They won't let me into their base.  I'm going to build my new house and I won't let them in.
zh: 那些胆小鬼都怕我。他们不让我进入他们的基地。我要盖我自己的新房子，而我也不会让他们进来的。

note: ~ Response to NPC dialogue
en: You said you were building a house?
zh: 你说你在建房子？

note: ~ Response to NPC dialogue
en: I… I can see you wearing it.  Why are you wearing that?
zh: 我……我可以看到你正穿着它。你为什么穿这个？

note: ~ Response to NPC dialogue
en: What was that about cardboard?
zh: 那硬纸板是怎么回事？

note: ~ NPC dialogue line
en: You ask me what I can see, but I don't tell you what you see.  Sometimes we have shields up, to protect ourselves.
zh: 你问我能看见什么，但我不知道你能看到些什么。有时候我们会竖起盾牌，来保护自己。

note: ~ NPC dialogue line
en: Well… I had it all pretty together,
zh: 好吧……这里一切都被我安排得很好了，

note: ~ NPC dialogue line
en: but the others have left, and
zh: 但其他人都离开了，而且

note: ~ NPC dialogue line
en: and I feel bad with all the help you've given me already, but
zh: 你给我的那些帮助让我很过意不去，但是

note: ~ NPC dialogue line
en: now the masters won't let me build my sanctuary.  I know I can't build it in here, they wouldn't allow it.  They won't listen to me when I ask for a safe place.  They just want me to disappear, like the others.  Can you help me figure them out?
zh: 现在这里的主人不让我建造我的避难所。我知道我不能在这里建，他们不会允许的。而当我找他们要一处安全的地方时，他们也不会听我的。他们只想让我消失，就像其他人一样。你能帮我解决吗？

note: ~ Response to NPC dialogue
en: Why don't you leave this place?  Come with me, I could use some help out there.
zh: 为什么不离开这里呢？跟我走吧，我那里需要你帮忙。

note: ~ Response to NPC dialogue
en: Sure, Dave.  One last favor, I think I can talk to Smokes about finding you a place to go.
zh: 当然，戴夫。最后帮你一次了，我想我可以和斯默克谈谈，给你找个能去的地方。

note: ~ Response to NPC dialogue
en: I'll have to think on that, Dave, I've done a lot already.
zh: 我得考虑一下，戴夫，我已经做了很多了。

note: ~ NPC dialogue line
en: The roof!  So high!  So lofty!  I can hardly believe it!  This will be a nicer house than I had before everything went funny.  I can watch out, I'm happy to do that.  And it'll be nice to still have a bathroom!  Come see me there, my friend.  I will not disappoint you.
zh: 屋顶！那么高！那么高尚！我简直不敢相信！这将是一间我拥有的更好的房子，比这一切变得如此可笑之前还要好。我可以瞭望，我很乐意这么做。而且还能用洗手间！记得来看看我，我的朋友。我不会让你失望的。

note: ~ Response to NPC dialogue
en: I'll see you on the rooftop.  Good luck, Dave.
zh: 我们在屋顶见。祝你好运，戴夫。

note: ~ NPC dialogue line
en: No!  I just got everything together.  I am not leaving, not now.  Everything's finally coming together!
zh: 不！我才刚刚把所有的东西收集全。我才不走，不是现在。我终于把它们全部凑齐了！

note: ~ Response to NPC dialogue
en: Well, OK then, Dave.  One last favor, I think I can talk to Smokes about finding you a place to go.
zh: 好吧，戴夫。最后帮你一次了，我想我可以和斯默克谈谈，给你找个能去的地方。

note: ~ Response to NPC dialogue
en: I'll have to think on it, Dave, I've done a lot already.
zh: 我得考虑一下，戴夫，我已经做了很多了。

note: ~ Mission name
en: Bring 40 small cardboard boxes
zh: 收集 40 个小纸箱

note: ~ Dialogue line in mission "Bring 40 small cardboard boxes"
en: Gotta start small right?  Little ones for keeping little things safe.  I could use 'em.
zh: 我们得从小的开始，小纸盒，对吧？小物件需要小盒子保护。

note: ~ Dialogue line in mission "Bring 40 small cardboard boxes"
en: Gotta start small right?  Little ones for keeping little things safe.  I could use 'em.  I need a bunch of 'em.  Little ones, you know?  Can you bring me like… like… forty?
zh: 我们得从小的开始，小纸盒，对吧？小物件需要小盒子保护。我需要一堆，小纸盒，明白吗？你能给我拿来……拿来……40个吗？

note: ~ Dialogue line in mission "Bring 40 small cardboard boxes" ~ Dialogue line in mission "Bring a roll of duct tape (200 charges)" ~ Dialogue line in mission "Bring 10 cardboard boxes"
en: Oh man, thanks so much my friend.  You won't regret it.
zh: 哦天啊，非常感谢你我的朋友。你不会后悔的。

note: ~ Dialogue line in mission "Bring 40 small cardboard boxes" ~ Dialogue line in mission "Bring a roll of duct tape (200 charges)" ~ Dialogue line in mission "Bring 10 cardboard boxes" ~ Dialogue line in mission "Bring 10 large plastic sheets"
en: I didn't think so.
zh: 我不这么认为。

note: ~ Dialogue line in mission "Bring 40 small cardboard boxes" ~ Dialogue line in mission "Bring a roll of duct tape (200 charges)" ~ Dialogue line in mission "Bring 10 cardboard boxes"
en: Watch out, he's looking for it too.
zh: 小心，他也在找。

note: ~ Dialogue line in mission "Bring 40 small cardboard boxes"
en: Got the little ones yet?
zh: 小东西们拿到了吗？

note: ~ Dialogue line in mission "Bring 40 small cardboard boxes" ~ Dialogue line in mission "Bring a roll of duct tape (200 charges)"
en: Oh this is so great, so great!
zh: 哦，这太棒了，太棒了！

note: ~ Dialogue line in mission "Bring 40 small cardboard boxes" ~ Dialogue line in mission "Bring a roll of duct tape (200 charges)" ~ Dialogue line in mission "Bring 10 cardboard boxes"
en: Oh, that's too bad.  Guess they're eating it all.
zh: 哦，那太糟了。我猜他们把它全都吃掉了。

note: ~ Mission name
en: Bring a roll of duct tape (200 charges)
zh: 收集 200 单位强力胶带

note: ~ Dialogue line in mission "Bring a roll of duct tape (200 charges)"
en: These ones are good, good ones.  They need something to, you know, bind them together.  Surround them, light side, dark side.
zh: 这些很不错，好东西。还得有些东西把它们绑起来。缠绕它们，一面光明，一面黑暗。

note: ~ Dialogue line in mission "Bring a roll of duct tape (200 charges)"
en: These ones are good, good ones.  They need something to, you know, bind them together.  Surround them, light side, dark side.  Bring me the Force!
zh: 这些很不错，好东西。还得有些东西把它们绑起来。缠绕它们，一面光明，一面黑暗。赋予我原力吧！

note: ~ Dialogue line in mission "Bring a roll of duct tape (200 charges)"
en: It's all around us… but did you get it in a crude matter form?
zh: 它们环绕着我……但你确定拿到它们的时候不是原始物质形态？（注：Yoda大师梗）

note: ~ Mission name
en: Bring 10 cardboard boxes
zh: 收集 10 个纸板盒

note: ~ Dialogue line in mission "Bring 10 cardboard boxes"
en: Ten bigger ones now please.  The list doesn't lie.  You've done so well.
zh: 现在请给我10个稍微大一点的，纸板盒。清单没有说谎，你做得太好了。

note: ~ Dialogue line in mission "Bring 10 cardboard boxes"
en: Ten bigger ones now please.  The list doesn't lie.  You've done so well.  I got a little more on the list, but we're more than half there.
zh: 现在请给我10个稍微大一点的，纸板盒。清单没有说谎，你做得太好了。清单上还有几项未完成，但我们已经完成大半了。

note: ~ Dialogue line in mission "Bring 10 cardboard boxes"
en: Any luck?  Bigger ones?
zh: 运气怎样？有大一点的吗？

note: ~ Dialogue line in mission "Bring 10 cardboard boxes"
en: I'm so happy now!
zh: 我现在太高兴了！

note: ~ Mission name
en: Bring 10 large plastic sheets
zh: 收集 10 张大塑料膜

note: ~ Dialogue line in mission "Bring 10 large plastic sheets"
en: If I can set it up in here I won't need it, but they might drive me out, so I guess I need some plastic just in case.  I don't like it, the sandman can smell through plastic, but I think the cardboard is stronger.
zh: 如果我能建在这里面的话就不需要了，但是他们随时可能把我赶走，所以我需要一些塑料薄膜以防万一。我不喜欢它，睡魔可以通过塑料闻到气味，所以我认为硬纸板更结实。

note: ~ Dialogue line in mission "Bring 10 large plastic sheets"
en: If I can set it up in here I won't need it, but they might drive me out, so I guess I need some plastic just in case.  I don't like it, the sandman can smell through plastic, but I think the cardboard is stronger.  Please bring me some plastic sheets.
zh: 如果我能建在这里面的话就不需要了，但是他们随时可能把我赶走，所以我需要一些塑料薄膜以防万一。我不喜欢它，睡魔可以通过塑料闻到气味，所以我认为硬纸板更结实。请给我带些塑料薄膜。

note: ~ Dialogue line in mission "Bring 10 large plastic sheets"
en: We're almost there, now.
zh: 我们快完成了。

note: ~ Dialogue line in mission "Bring 10 large plastic sheets"
en: They keep a lot of this stuff in hardware stores and lumber yards.
zh: 他们在五金店和木材场放了不少这玩意。

note: ~ Dialogue line in mission "Bring 10 large plastic sheets"
en: I really feel bad sending you on this one, it's dangerous.  Have you found anything?
zh: 让你去做这事我感到挺内疚的，这很危险。你找到什么了吗？

note: ~ Dialogue line in mission "Bring 10 large plastic sheets"
en: Nice, this will do perfectly!
zh: 很好，这些特别合适！

note: ~ Dialogue line in mission "Bring 10 large plastic sheets"
en: Oh, that's too bad.
zh: 哦，那太糟了。

note: ~ Mission name
en: Bring 5 large cardboard boxes
zh: 收集 5 个大纸板箱

note: ~ Dialogue line in mission "Bring 5 large cardboard boxes"
en: This is the last thing I need from you.  I've been collecting the other parts myself, it's been easier with more cardboard around.  Can you bring me five more really big cardboard boxes?
zh: 这是我需要你做的最后一件事。我自己也一直在收集其他部件，但如果有更多的纸板箱就好了。你能再给我五个那种超级大的纸板箱吗？

note: ~ Dialogue line in mission "Bring 5 large cardboard boxes"
en: This is the last thing I need from you.  I've been collecting the other parts myself, it's been easier with more cardboard around.  Can you bring me five more really big cardboard boxes?  Five more cardboard boxes, as big as it gets.  I have a few already stored up, that should be all I need.
zh: 这是我需要你做的最后一件事。我自己也一直在收集其他部件，但如果有更多的纸板箱就好了。你能再给我五个那种超级大的纸板箱吗？再来五个大纸板箱，有多大要多大。我已经有一些存货了，再来五个应该就够了。

note: ~ Dialogue line in mission "Bring 5 large cardboard boxes"
en: Yes!  The home stretch!
zh: 是的！最后的冲刺！

note: ~ Dialogue line in mission "Bring 5 large cardboard boxes" ~ Dialogue line in mission "Talk to Smokes about finding Dave a place to call home."
en: Oh man, but we're so close!
zh: 哦，拜托，我们本来都要完成了！

note: ~ Dialogue line in mission "Bring 5 large cardboard boxes"
en: Try looking in cargo storage areas.
zh: 可以试着去货物仓库找找。

note: ~ Dialogue line in mission "Bring 5 large cardboard boxes"
en: Did you bring me those last few boxes?
zh: 你把最后几个纸板箱给我带来了吗？

note: ~ Dialogue line in mission "Bring 5 large cardboard boxes"
en: Brilliant!  You're a true hero.  I'll see if I can find a place to set these up now.
zh: 太棒了！你是个真正的英雄。我看看能不能找个地方把这些装好。

note: ~ Dialogue line in mission "Bring 5 large cardboard boxes" ~ Dialogue line in mission "Talk to Smokes about finding Dave a place to call home."
en: No!  Oh god, no, this can't be happening…
zh: 不！天啊，不，这不是真的……

note: ~ Mission name
en: Talk to Smokes about finding Dave a place to call home.
zh: 和斯默克谈谈给戴夫找个新家的事。

note: ~ Dialogue line in mission "Talk to Smokes about finding Dave a place to call home."
en: I have it, I have it all, but I can't find a place to put it.  Will you ask the masters?  Maybe?  I've tried but they ignore me.
zh: 我都有了，我全都有了，但我找不到地方放。你会问这里的主人们吗？可以吗？我试过了，但他们都不理我。

note: ~ Dialogue line in mission "Talk to Smokes about finding Dave a place to call home."
en: I have it, I have it all, but I can't find a place to put it.  Will you ask the masters?  Maybe?  I've tried but they ignore me.  I just need a place to put it all, a place I can be safe, and not make anyone upset.
zh: 我都有了，我全都有了，但我找不到地方放。你会问这里的主人们吗？可以吗？我试过了，但他们都不理我。我只需要一个地方，一个安全的地方，一个不会让任何人生气的地方。

note: ~ Dialogue line in mission "Talk to Smokes about finding Dave a place to call home."
en: Thank you!  I'm sorry, I thought we were done, but we can do this!
zh: 谢谢你！对不起，我还以为我们已经成功了，但这次一定可以能成的！

note: ~ Dialogue line in mission "Talk to Smokes about finding Dave a place to call home."
en: Maybe somewhere they can't see me?  Where I can just be me?
zh: 也许在某个他们看不到我的地方？在那里我可以做我自己？

note: ~ Dialogue line in mission "Talk to Smokes about finding Dave a place to call home."
en: Did you ask the masters?
zh: 你问过这里的主人了吗？

note: ~ Dialogue line in mission "Talk to Smokes about finding Dave a place to call home."
en: The roof!  So high!  So lofty!  Come see me there, my friend.  I will not disappoint you.
zh: 屋顶！那么高！那么高尚！记得来看看我，我的朋友。我不会让你失望的。

note: ~ Dialogue line in mission "Talk to Smokes about finding Dave a place to call home." ~ Dialogue line in mission "Find Power Storage CBM"
en: I don't understand.
zh: 我不明白。

note: ~ Name of effect type id "insulted_luo"
en: Insulted
zh: 被侮辱

note: ~ Description of effect type "Insulted"
en: Oh, you went there.
zh: 哦，你去过那里了啊。

note: ~ Unique name of a female NPC ~ Angry beggar in the refugee center.
en: Luo Meizhen
zh: 罗美珍

note: ~ NPC dialogue line
en: Fuck off, dickwaddle.
zh: 滚开，屌人。
    
    
    【译者注释：我们的人物塑造很细致，请对该游戏的剧情写实性放心。】

note: ~ NPC dialogue line
en: Yo.  Anyone else keen on moving from this bus stop to your tent city?
zh: 哟。其他人愿意从这个公共汽车站搬到你的帐篷城吗？

note: ~ NPC dialogue line
en: Hey there.  Good to see you again.
zh: 嗨你好，很高兴再次见到你。

note: ~ NPC dialogue line
en: Careful, I'm getting hangry again and am not totally responsible for my own actions.
zh: 当心点，我这会正饿着，可能控制不住自己的脾气。

note: ~ NPC dialogue line
en: Look, I'm sorry for freaking out earlier.  You might be an asshole but I'm sure you didn't mean it like that.  My blood sugar is hella low, I get a bit cranky.  We cool?
zh: 听着，之前我不该大发脾气的。你也许是个混蛋，但我相信你那会儿不是故意的。我的血糖太低了，有点暴躁。我们还能友好相处吧？

note: ~ NPC dialogue line
en: Hey there, not-asshole.  Good to see you again.
zh: 嘿，不是混蛋的家伙。很高兴再次见到你。

note: ~ NPC dialogue line
en: Don't bother with these assholes.
zh: 别理那些混蛋们。

note: ~ Response to NPC dialogue
en: I might have some food for you.  Are you hungry?
zh: 我可以给你点吃的。你饿了吗？

note: ~ Response to NPC dialogue
en: We're cool.  Sorry for insulting you earlier.
zh: 没事的。之前冒犯了你，对不起。

note: ~ Response to NPC dialogue
en: I found a sample of alien fungus for you.
zh: 我给你带来了一个异界真菌的样本。

note: ~ Response to NPC dialogue
en: Ok… see ya.
zh: 好吧……回头见。

note: ~ NPC dialogue line
en: Actually yeah, I'm always hungry these days.  I don't like taking handouts, but I wouldn't say no.
zh: 老实说，最近我一直都饿着。虽然我不喜欢被人施舍，但我也不会拒绝。

note: ~ NPC dialogue line
en: Thanks, I really appreciate this.
zh: 谢谢，我真的很感激。

note: ~ NPC dialogue line
en: They're 'too full'.  Won't share fuck-all.
zh: 他们说"人太多了"。妈的一帮不懂分享的混蛋。

note: ~ Response to NPC dialogue
en: Why are you living here then?
zh: 那你为什么还住这里？

note: ~ Response to NPC dialogue
en: Well, they might not share, but I can.  Are you hungry?
zh: 嗯，他们不愿分享，但我可以。你饿了吗？

note: ~ NPC dialogue line
en: Even without them helping, it's the safest place to squat.  As long as we keep it clean up here and don't cause sanitation problems, they don't mind us sitting around the entryway.  So kind and generous of them, to let us sit here and slowly starve.
zh: 即使他们不帮我，这里也是我所能呆的最安全的地方。只要我们在保持这里的干净整洁，不引发卫生问题，他们就不会介意我们坐在门口。他们是如此的仁慈和慷慨，让我们坐在这里慢慢地饿死。

note: ~ NPC dialogue line
en: Oh, same old story at first.  I got evacuated on to the local concentration center, then picked up on a repurposed school bus and dragged out here.  Then the chick processing me to get in saw my face and Chinese name and conveniently 'lost' my paperwork.  I was sent out here to wait for further processing, while I watched busloads of people get processed and taken in.  By the time they 'found' it, the place was full up, wouldn't ya know it.  Now I'm stuck out here and they won't consider letting me in.
zh: 一开始还是老样子。我被疏散到当地的拘留中心，然后上了一辆改装校车，被拖到了这里。
    那个帮我办理手续的小妞看到了我的脸和中文名字，于是“恰巧”弄丢了我的文件。我被派到这里等待进一步的处理，而我看着一车又一车的人被处理并被带走。当他们“找到”它的时候，这个地方已经满了，你也知道。现在我被困在这里，他们不会再考虑让我进去。

note: ~ Response to NPC dialogue
en: You think you were treated like that because of your race?
zh: 你认为你是因为你的种族才受到这样的对待？

note: ~ Response to NPC dialogue
en: Does that mean you were part of that back room evacuation I heard about?
zh: 那你是不是也被卷入了我所听说的后院的疏散事件里了？

note: ~ Response to NPC dialogue
en: Why stay out here then?
zh: 那为什么还要呆在这儿？

note: ~ Response to NPC dialogue
en: I have a camp of my own, away from here.  No paperwork required.  Want to come?
zh: 我在别的地方有个自己建的营地。什么文件都不需要。想来吗？

note: ~ NPC dialogue line
en: Oh yeah, that was a hell of a shitstorm.  We were waiting back there for 'processing' for hours and hours, with the sick and wounded.  One guy died, we all thought he was sleeping until he got back up.  That started a panic, gunshots in a closed area, that kind of stuff.  In just a few minutes, a bunch more people were dead.  Then the assholes called it an 'outbreak' and tried to barricade us in… took us way too long to convince the panicking guards that we were alive and needed to get out.  I'll give the one guy credit, Sean: when he found out they'd locked living people in with zombies, he came in himself, as some of the newly dead were starting to get back up, and he held them off for us to escape.  That… that was probably the only actual good thing I've seen since before the end of the world: he owned his error and he put himself in harm's way to make up for it.  Massive respect to that guy.  So, of course, he's a zombie now.  Fuck, thanks for reminding me of all that sunny fun.
zh: 可不是吗，那真是一场灾难。我们在那里等了好几个小时的"处理"，病人和伤员都挤在一起。某个人死了，我们还都以为他在睡觉，直到他重新复活了。这引起了恐慌，有人在狭小的空间里开枪，诸如此类的事。仅仅过了几分钟，就死了更多的人。然后这些混蛋称之为"丧尸爆发"并试图把我们封死在里面……我们花了很长时间才说服那些吓坏了的守卫，我们还活着，需要出去。还有肖恩：当他发现他们试图把活人和丧尸关在一起的时候，是他站了出来，当那些刚死的人重新复活站起来时，是他挡住了它们帮我们逃跑。那……可能是我自世界末日发生以来看到的唯一真正的好事：他承认自己的错误，并用最终牺牲自己去弥补。我非常敬重他。哦，当然，他现在已经是丧尸了。干，谢谢你让我又回想起那些大好事。

note: ~ Response to NPC dialogue
en: Sorry for bringing it up. What were you saying?
zh: 很抱歉提起它。你之前说什么来着？

note: ~ NPC dialogue line
en: Sure.  My grandparents were from China.  That means I'm obviously personally responsible for all this.  Do you think there's some other reason they let hundreds of other educated people in and I'm sitting out here?
zh: 当然。我的祖父母来自中国。显然这意味着我该对这一切发生的事件负责。否则为什么他们让其他几百个读过书的家伙进去了而只把我留在了外面，你说呢？

note: ~ Response to NPC dialogue
en: I don't care if you're Chinese.  You can travel with me if you want.
zh: 我不在乎你是不是中国人。如果你愿意，你可以和我一起旅行。

note: ~ Response to NPC dialogue
en: I mean, racism could definitely be a part of it… but you are visibly in poor shape.  They need strong survivor material.
zh: 我是说，肯定有一部分是种族主义……但你的体型显然不符合要求。他们需要强壮有力的那类幸存者。

note: ~ NPC dialogue line
en: That's awful kind of you, but look at me.  I'm not traveling material, I've managed to stay fifty pounds overweight on a diet of pine nuts and wilted rhubarb, and I scream and shake uncontrollably at the sight of blood.
zh: 真是谢谢你的好意，但看看我。我就不是旅行的料，我光是吃松仁和枯萎的大黄就能让自己超重了50磅，而且我一看到血就会不由自主的尖叫并且浑身发抖。

note: ~ Response to NPC dialogue
en: It'd be temporary.  I have a base set up.  There are only a few of us survivors left, we need to work together
zh: 那只是暂时的。我已经建了间营地。现在只有我们少数几个幸存者了，我们需要一起干。

note: ~ Response to NPC dialogue
en: Okay, yeah, that's a bit of a problem.  What were you saying before?
zh: OK，是的，那是个问题，你刚刚说什么？

note: ~ NPC dialogue line
en: It may not be much, but we've got a little community.  We can't live like this forever, but we're safer than out there, and we look out for each other.  One way or another we'll shake things out to something better.
zh: 可能人不多，但我们是个小社区。我们不能永远这样生活，但我们在这里比在外面更安全，而且我们还互相照顾。不管怎样，我们都慢慢找到一条出路的。

note: ~ Response to NPC dialogue
en: You sound more optimistic than usual.
zh: 你看起来比平时更乐观。

note: ~ Response to NPC dialogue
en: So, about that doctorate of yours…
zh: 所以，关于你的博士学位……

note: ~ NPC dialogue line
en: Don't get me wrong, I hate this place and this situation, and especially the selfish racist fucks that landed me here… but these other losers that landed out here with me?  I like them.  We might be miserable, but we're miserable together.
zh: 别误会我的意思，我讨厌这个地方和我现在的处境，尤其讨厌那些把我挡在外面的自私的种族主义者……但那些同我一样被丢在外面的卢瑟们呢？我喜欢他们。我们也许过的很惨，但起码是一起惨。

note: ~ NPC dialogue line
en: Oooooh.  Oh.  You did not just fucking go there.  Let's leave the fatties to die, hey?  Wanna know how easy it is to find fucking *thyroid medication* after the apocalypse, asshat?  Besides, there are more skills than heavy lifting needed now… no, you know what?  Screw it.  You're not worth my time.
zh: 哦哦，哦。可你他妈的也没能进去里面啊。就把这些死人留在外面等死呢，啊？你知道在大灾变之后获得那些该死的*甲状腺药*、有多难吗，混蛋？还有啊，你知道现在除了干重活的苦力还急需有其他技能的人吗……你知道吗，你知道吗？算了，听好了，你去死吧。你不值得我浪费时间。

note: ~ NPC dialogue line
en: Thanks for saying it.  So, what brings you around?
zh: 谢谢你这么说。那么，你怎么来了？

note: ~ Response to NPC dialogue
en: Just wanted to get square.  I'd better get going.
zh: 我只是过来和解的。我该走了。

note: ~ NPC dialogue line
en: Tempting offer, but I don't know how much I trust a random stranger offering me a place to live.  Call me crazy.
zh: 你的邀请很诱人，但我不知道自己是否应该轻易相信陌生人给我提供住宿的承诺。就当我疯了吧。

note: ~ Response to NPC dialogue
en: Oh, come on.  I'm not a random stranger anymore, I brought you that crazy mushroom didn't I?
zh: 哦，拜托。我可不算是陌生人了，我给你带来了那种疯狂的蘑菇，不是吗？

note: ~ Response to NPC dialogue
en: What better choice do you have?  It's not like it would be just you and me, the others out here can come too.
zh: 你还有更好的选择吗？不仅仅是你和我，其他人也会一起来。

note: ~ NPC dialogue line
en: Like I said, sorry, it's just not happening.  It's not that I don't trust you, it's just that I don't really trust you.
zh: 我说过了，对不起，不可能。并不是我不信任你，而是我*完全*不信任你。

note: ~ NPC dialogue line
en: Aw damn, I was worried you'd say that.  Okay, listen: you've got yourself a deal.  I'll come to your base, but you've gotta get me hooked up with a microscope as soon as you can.  This could be the beginning of something really cool.  Oh, and it should go without saying that I'm not coming unless you can find a place for my friends here in your base.  I'm sure you anticipated that.  Talk them into going and I'm in.  It should be easy, they're a bunch of sweet hearted saps.
zh: 啊，该死，我就担心你会这么说。好吧，听着：我们成交了。我会去你的营地，但你得尽快给我搞来一台显微镜。这将开始一项可能会很酷的研究。哦，对了，除非你能在营地里给我的朋友们也留个位置，否则我是不会去的。说服他们一起走，我才会加入你。这应该很简单，他们都是一群心地善良的笨蛋。

note: ~ NPC dialogue line
en: Well, before <the_cataclysm> ended I was working at a university bookstore.  I know a little bit about a lot of things, I guess you could say.  I kinda loved the job, to be honest.
zh: 好吧，<the_cataclysm>之前，我在一家大学书店工作。我想你可以这么说，我什么东西都知道一点。老实说，我有点喜欢那份工作。

note: ~ Response to NPC dialogue
en: What had you working at the university bookstore in the first place?  Are you an academic yourself?
zh: 你怎么能在大学书店里工作？你也是个学者吗？

note: ~ Response to NPC dialogue
en: What's this I hear about you having a doctorate?
zh: 我听说你有过博士学位？

note: ~ NPC dialogue line
en: Yeah, yeah, it's all very glamorous.  Sure, I trained in the great ivory tower, got my PhD in mycology.  Did my dissertation on signaling pathways in hyphae formation, and a postdoc in plant-fungus communication in rhizomes.  Then I got the job at the bookstore because there wasn't a ton of work for a doctor of mycology, although I'd had a few nibbles before things really got crazy.  Now, people are just breaking down my door to get my sweet sweet knowledge of mold to help them fight the incoming zombie threat.
zh: 是啊，是啊，那些迷人的头衔。当然，我在那伟大的象牙塔里接受培训，获得了真菌学博士学位，笑。我的学位论文是关于菌丝形成中的信号通路，博士后研究植株根茎内植物-真菌交互行为。后来我只能在书店里打零工，因为真菌学博士能干的工作实在不多，而后直到一切变得疯狂之前我做过的最接近专业的事也就是吃几口蘑菇。现在，大家都疯狂的砸着我家的门，想获得我脑中珍贵的真菌知识，来帮助他们对抗即将到来的丧尸威胁，笑。

note: ~ Response to NPC dialogue
en: Do you know about the fungal zombies though?
zh: 你知道真菌丧尸吗？

note: ~ NPC dialogue line
en: Heh.  Yeah, that was a great use of my time.  As you can see it really helped my employment prospects.  Yeah, I have a PhD in mycology.  Did my dissertation on signaling pathways in hyphae formation, and a postdoc in plant-fungus communication in rhizomes.  Then I got the job at the bookstore because there wasn't a ton of work for a doctor of mycology, although I'd had a few nibbles before things really got crazy.  Now, people are just breaking down my door to get my sweet sweet knowledge of mold to help them fight the incoming zombie threat.
zh: 哈哈。是啊，那可花了我不少功夫。如你所见，那头衔真的拓展了我的就业前景，笑。是的，我获得了真菌学博士学位。我的学位论文是关于菌丝形成中的信号通路，博士后研究植株根茎内植物-真菌交互行为。后来我只能在书店打零工，因为真菌学博士能干的工作实在不多，而后直到一切变得疯狂之前我做过的最接近专业的事也就是吃几口蘑菇。现在，大家都疯狂的砸着我家的门，想获得我脑中珍贵的真菌知识，来帮助他们对抗即将到来的丧尸威胁，笑。

note: ~ NPC dialogue line
en: No, no I don't, and I'd appreciate you not leaving me hanging on that.  There are fungal zombies?
zh: 不，不，我不知道，不过我想你不会和我卖关子的。外面有真菌丧尸吗？

note: ~ Response to NPC dialogue
en: Encroaching alien mushrooms, fungal towers, tough mycelium invading ground and trees, zombies taken over by aggressive mold… Yeah.  It's ugly stuff.
zh: 异界入侵的蘑菇，真菌塔，坚硬的菌丝侵入地面和树木，丧尸被侵略性的真菌接管……是的。可怕的玩意。

note: ~ NPC dialogue line
en: Okay, you've got my attention.  Listen, do you think you could bring me some kind of sample of these things?
zh: 好吧，你这话到让我感兴趣了。听着，你能给我带些样品来吗？

note: ~ Response to NPC dialogue
en: It'd be dangerous.  What kind of benefit is there from taking a risk like that?
zh: 这会非常危险，我冒这个险有什么好处？

note: ~ NPC dialogue line
en: If you get me a sample, I'll join your crazy camp expedition.  Hell, if you bring me a sample maybe I'll help you set up a lab to study this stuff.  Almost anything could work, but if this stuff is as dangerous as you make it sound, maybe make sure it's not a sporulating body.
zh: 如果你带个样本来给我，我就会加入你疯狂的营地探险队。见鬼，如果你给我带些样品来，也许我能帮你建立个实验室来研究那东西。带来什么样的都可以，但如果这种东西真的像你说的那样危险的话，最好别带孢子体过来。

note: ~ NPC dialogue line
en: I dunno, scientific interest?  If you don't bring me anything, no worries.  I'm positively swimming in entertainment here, as you can see.
zh: 我不知道，科学探索的精神？即便你不帮我带来，也不必担心。如你所见，我在这里的乐子可不少呢。

note: ~ Response to NPC dialogue
en: It just so happens I have a chunk of fungal matter on me right now.
zh: 真巧，我手头正好有一大块那种真菌。

note: ~ Response to NPC dialogue
en: Sure, I'd better get going.  I'll see if I can find you something.
zh: 好吧，我该出发了。我看看能不能帮你找到那玩意。

note: ~ NPC dialogue line
en: Well.  Well, well, well.  This is really interesting.  Look, you can see reticulations here, it looks sort of like an enlarged piece of a stipe from a basidiocarp… but look at this, these fibers are clearly unlike anything I've seen before.  I wonder if they're motile?
    
    Okay, listen: you've got yourself a deal.  I'll come to your base, but you've gotta get me hooked up with a microscope as soon as you can.  This could be the beginning of something really cool.  Oh, and it should go without saying that I'm not coming unless you can find a place for my friends here in your base.  I'm sure you anticipated that.  Talk them into going and I'm in.  It should be easy, they're a bunch of sweet hearted saps.
zh: 嗯。嗯，好吧，嗯。这可真有意思。你看，你可以在这里看到网状结构，它看起来有点像一个放大版的孢子菌柄……但是再看这里，这种纤维和我以前见过的完全不同。也不知道它们能不能动？
    
    好吧，听着：我们成交了。我会去你的营地，但你得尽快给我搞来一台显微镜。这将开始一项可能会很酷的研究。哦，对了，除非你能在营地里给我的朋友们也留个位置，否则我是不会去的。说服他们一起走，我才会加入你。这应该很简单，他们都是一群心地善良的笨蛋。

note: ~ Response to NPC dialogue
en: Great!  I'll go see what I can do about that.
zh: 太好了！我会看看能做些什么。

note: ~ NPC dialogue line
en: Well.  Well, well, well.  This is really interesting.  Look, you can see reticulations here, it looks sort of like an enlarged piece of a stipe from a basidiocarp… but look at this, these fibers are clearly unlike anything I've seen before.  I wonder if they're motile?
    
    Sorry.  I could stare at this all day.  I owe you one, a big one.  Thanks for this.  Let me know if you ever need a favor from a chubby beggar woman.
zh: 嗯。嗯，好吧，嗯。这可真有意思。你看，你可以在这里看到网状结构，它看起来有点像一个放大版的孢子菌柄……但是再看这里，这种纤维和我以前见过的完全不同。也不知道它们能不能动？
    
    哦，抱歉。我可以盯着它看上一整天。我想我欠你一个人情，一个很大的人情。谢谢你做的一切。如果你需要一个胖嘟嘟的女乞丐的帮助，请告诉我。

note: ~ Response to NPC dialogue
en: Glad you like it.  If I think of something you can do in return, I'll let you know.
zh: 很高兴你喜欢它。如果我想到什么你能帮忙的事，我会让你知道的。

note: ~ NPC dialogue line
en: Well good.  Let's get going, I want to see some more of these crazy mushrooms.
zh: 很好。我们走吧，我想多看看这些疯狂的蘑菇。

note: ~ Unique name of a male NPC ~ Sickly beggar in the refugee center.
en: Brandon Garder
zh: 布兰顿·贾德尔

note: ~ NPC dialogue line
en: Thanks again for the grub, my friend.
zh: 再次感谢你的帮助，我的朋友。

note: ~ NPC dialogue line
en: Hey, are you a big fan of survival of the fittest?
zh: 嘿，你相信适者生存吗？

note: ~ Response to NPC dialogue
en: Why do you ask?
zh: 你为什么这么问？

note: ~ Response to NPC dialogue
en: Nice to see you too, what's up?
zh: 很高兴见到你，怎么了？

note: ~ Response to NPC dialogue
en: Nice to see you.  I gotta be going though.
zh: 很高兴见到你。不过我得走了。

note: ~ NPC dialogue line
en: Oh you know, the usual: sittin' out here until I starve to death, playin' cards with Dave, that kinda thing.
zh: 哦，你知道的，和平时一样：坐在这里等着被饿死，和戴夫玩牌，诸如此类的事。

note: ~ NPC dialogue line
en: Because I sure ain't fit, so I'm sittin' out here until I starve to death.  Help a poor sickly soul out?
zh: 因为我肯定不适合，所以我现在正坐在这里等着被饿死呢。帮帮我这个得病的可怜人吧？

note: ~ Response to NPC dialogue
en: I could maybe help you out… want something to eat?
zh: 我也许能帮你……想吃点什么吗？

note: ~ Response to NPC dialogue
en: What's wrong with you?
zh: 你怎么了？

note: ~ Response to NPC dialogue
en: They won't let you in because you're sick?
zh: 他们不让你进去来是因为你生病了？

note: ~ Response to NPC dialogue
en: How did you even get here if you're so sick?
zh: 你如果你得了重病，那你还怎么可能来到这里的？

note: ~ Response to NPC dialogue
en: Why are you camped out here if they won't let you in?
zh: 既然他们不让你进去，你为什么还要呆在这里？

note: ~ NPC dialogue line
en: That's awful kind of you, you really are a wonderful person.
zh: 太好了，你真是个好人。

note: ~ NPC dialogue line
en: Oh, wow!  You're a real gem, you know that?  Thanks for even thinking of it.
zh: 噢，哇哦！你真是个好人，知道吗？你光有这个想法就很谢谢了。

note: ~ NPC dialogue line
en: It's good to know there are still people like you in the world, it really is.
zh: 知道世界上还有像你这样的人真好，真的。

note: ~ Response to NPC dialogue
en: What are you up to?
zh: 你在忙什么呢？

note: ~ NPC dialogue line
en: You name it!  Asthma, diabetes, arthritis.  Diabetes hasn't been so bad since I stopped, y'know, eating regularly.  Well, I assume it hasn't.  Not like I can check that ol' whatchamacallit, the blood test the docs used to bug me about every couple months.
zh: 凡是你想得到的！哮喘、糖尿病、关节炎。糖尿病目前没那么严重了，自从我停止，你知道的，吃东西之后。嗯，我猜的。说的好像我还能去叫什么来着，去验血一样，医生过去每隔几个月都要催着我去验血。

note: ~ Response to NPC dialogue
en: You seem awfully happy considering the situation.
zh: 即便现状如此，你看起来还挺乐观的。

note: ~ NPC dialogue line
en: They got enough mouths to feed that can pull their own weight.  I got a lot of weight and I'm too weak to pull it, so I'm out here.
zh: 他们要养的人太多，需要每个人有足够的劳动力来撑起自己的体重。我太重了，但身体太虚，撑不起，所以我只能呆在门口这里了。

note: ~ NPC dialogue line
en: Came with a small group quite a while ago.  The others were young and fit, they got in.  They were some of the last ones to get in actually.  I didn't make the cutoff.
zh: 和之前的一小群人一起来的。其他人都很年轻，身体很好，于是进去了。说起来，他们是最后几个被收进去的人。我没能被算上。

note: ~ NPC dialogue line
en: This is a mercy.  I get shelter, light, and heat, and those guards will help us if any zombies show up.  It ain't so bad.  If I was out on my own I'd have none of this and still have to look for food… in other words, I'd be dead as a doornail.  Or I guess undead.
zh: 多亏了他们的恩德。起码我有个地方住、有照明和供暖，如果有丧尸出现，那些警卫还会帮我们处理掉。也没那么糟。要是我一个人去外面的话，我啥都不会有，而且还得找吃的……换句话说，我会必死无疑。或者我该说"不死"无疑。

note: ~ NPC dialogue line
en: What's the alternative?  You take the hand you're dealt.  I've given eulogies for two of the people I love most on this earth, and the third wrote me off.  I've already been through the end of the world.  Came out the other side with my bits intact.  And you know, I've been pretty lonely since my wife passed.  Here I've got friends.  We might be hungry but we're close.  Reena's been teaching me math and science, Luo is one of the smartest folks I've ever met - she's got a doctorate you know - and Yusuke is the only one here that can beat me at poker.  And Dave, well, he's Dave.  There's more goin' on under the surface there, mark my words.  We may be unfit, but we aren't worthless.
zh: 要不然呢？你摸到什么牌就打什么牌。我已经为这个世界上最爱的两个人做了悼词，第三份留给我自己。我已经见识过了世界末日，并且完整地活着走了出来。自从我的爱人去世，你懂的，我一直很孤单。而在这里，我又有了朋友，也许我们一同挨饿，但这让我们更加亲密。丽娜一直在教我数学和科学知识。小罗是我见过的最聪明的人之一——要知道她可是个博士——雄介是这里唯一一个打牌能赢过我的人。还有戴夫，好吧，他就是戴夫，不过他的外表下隐藏着更多的东西，记住我的话。我们可能身体不好，但我们绝对不是一文不值。

note: ~ NPC dialogue line
en: Well, I used to be a roofer, but I had a bad fall and wrecked my back around '06.  Tried to get into other kinds of carpentry but I just don't have the head for it.  My wife managed to support both of us with the extra bit I made from odd jobs, but she had a stroke in 2016 and left me on my own the last few years slowly draining my savings dry while I work whatever junk jobs I can handle.  Couple days before <the_cataclysm> I got the notice that the bank was going to foreclose on my crappy little trailer.
zh: 我以前是盖屋顶的，但在06年一次意外让我摔得很惨，伤了背。我试过其他木工活，但我就是没有这个本事。我试着多做些零工，妻子靠着增加的些许收入养活一家人。但她在2016年中风了。过去几年里我啥垃圾工作都做，但之前的积蓄还是慢慢地耗尽了。<the_cataclysm>前几天，我刚接到银行通知说要强行收回我那辆破烂的小房车。

note: ~ Response to NPC dialogue
en: You have any kids?
zh: 你有孩子吗？

note: ~ Response to NPC dialogue
en: Would you like to travel with me?  Someone good with a trade could be helpful, and it's got to be better than wasting away here.
zh: 想和我一起走吗？一个擅长交易的人可能会有帮助，这肯定比在这里浪费时间要好。

note: ~ Response to NPC dialogue
en: I have a camp.  It's a damn sight better than those place, and there are regular meals.  Someone with your trades experience would be welcome, even if you can't do the big jobs anymore.
zh: 我有一个营地，风景比这鬼地方好，而且有充足的食物供应。像你这样的有工作经验的人在那里很受欢迎，即使你没法再干重活了。

note: ~ NPC dialogue line
en: Yeah, we had two.  My daughter died of an OD right at the start of that fentanyl stuff.  It did a real number on my son - they were twins you see - and he cut ties to me and my wife.  Wasn't even there for her funeral.  I can't blame him, it messed us all up pretty fierce.  As far as I'm concerned he's still out there with my grandkids, hiding away somewhere safe.  These days, no news is good news.
zh: 是的，有两个。我的女儿死于药物摄入过量，那是她第一次使用芬太尼，这对我的儿子打击很大——他们是双胞胎，你明白吧——他断绝了和我妻子的关系，甚至没参加她的葬礼。我不怪他，这事把我们的生活都搅得一团糟。据我所知，他和我的孙子们在一起，躲在某个安全的地方。这日子，没有消息就是好消息。

note: ~ NPC dialogue line
en: It's sweet of you to say that, but I'm just not up to the wandering life, not with these knees.
zh: 谢谢你这么说，但我想我受不了流浪的生活，特别是膝盖受不了。

note: ~ NPC dialogue line
en: That's awful nice of you.  Tell you what: if you can help Dave get himself sorted out, so I don't feel like I've gotta stay here keeping an eye on the poor fella, then I'll come along.
zh: 你真是个好人，告诉你吧，如果你能帮助戴夫，把他安顿好，让我不必在这里时刻看着这个可怜的家伙，我就会跟你走。

note: ~ Response to NPC dialogue
en: I think I've sorted Dave out pretty well, don't you?  Would you consider coming with me now?
zh: 我想我已经把戴夫安顿好了，不是吗？现在可以考虑和我一起走了吗？

note: ~ NPC dialogue line
en: Well… I'll be honest, I didn't even think Dave could be sorted out, and you've gone and called my bluff!  It's a darn fine thing you've done for that poor soul.  Listen, I wasn't… entirely serious about wanting to come with you, but if you can convince the others to go, then I guess I'll come along.
zh: 嗯……说实话，我本以为戴夫的事情没人能帮，而你站了出来证明我的想法大错特错！你为那个可怜人做的事可真是了不起。听着，我不是……真心想和你走，但只要你能说服其他人，我想我也会跟着的。

note: ~ NPC dialogue line
en: Golly.  I didn't expect that, but I'm as good as my word.  Let's get going.
zh: 天啊。我没料到会这样，但我说话算话。我们走吧。

note: ~ Response to NPC dialogue
en: Let's get going.
zh: 我们走吧。

note: ~ Unique name of a male NPC ~ Mutant beggar in the refugee center.
en: Yusuke Taylor
zh: 雄介·泰勒

note: ~ NPC dialogue line
en: Hey there, friend.
zh: 嘿，那位朋友。

note: ~ Response to NPC dialogue
en: I couldn't help but notice, you're covered in fur.
zh: 我不得不说一句，你浑身上下都长毛了。

note: ~ Response to NPC dialogue
en: Would you like something to eat?
zh: 你想吃点什么吗？

note: ~ NPC dialogue line
en: I live here.  Too mutant to join the cool kids club, but not mutant enough to kill on sight.
zh: 我住在这里。变异得太多没法加入酷孩子俱乐部，但还变异得不足以被他们见到就射杀。

note: ~ Response to NPC dialogue
en: Why live out here?
zh: 为什么住在这里？

note: ~ Response to NPC dialogue
en: You seem like you can hold your own.  Why not travel with me?
zh: 你看上去是个靠得住的人。为什么不和我一起走呢？

note: ~ NPC dialogue line
en: It's safer than making my own home.  I head out and forage when I have to.  As long as we keep it clean and do our part when a zombie comes, they let us squat here as an extra defense.  They don't like that I've been bringing food for the other squatters though… I think they are trying to slowly starve us out, and even though I can't keep everyone's bellies full, I've been able to bring back enough to keep these folk in better shape.  I suspect they'll find an excuse to kick me out eventually.
zh: 这比我自己建房子安全多了。必要时我就去森林里采些果子吃。只要我们保持这里干净整洁，并在丧尸来时尽我们一份力，他们就会让我们蹲在这里作为额外的一层防御。他们不太喜欢我给这里的其他人带吃的……我想他们准备让我们慢慢地饿死，尽管我没法让这每个人都吃饱，但我带回来的食物足够维持这些人生存下去。我想他们最终会找个借口把我赶走。

note: ~ NPC dialogue line
en: Gross, isn't it?  Feels like pubes.  I just started growing it everywhere a little while after the Cataclysm.  No idea what caused it.  I can't blame them for hating it, I hate it.
zh: 真恶心，不是吗？像个野人一样。大灾变过后不久，我身上就开始到处长毛。不知道是什么引起的。我不怪他们讨厌这玩意，我也讨厌。

note: ~ NPC dialogue line
en: I do okay for myself actually.  I eat a lot of things close to spoilage while I'm foraging.  If you've got food to spare, please give it to my friends.
zh: 其实我自己过得还行。在野外觅食时我吃过很多快腐烂的食物。如果你有多余的食物，请给我的朋友们。

note: ~ NPC dialogue line
en: Nothing too exciting.  I was in trade college, learning to be a computer technician.  Those skills aren't too helpful, but when I was a kid I was an Eagle scout.  I learned all kinds of useful stuff about plants and foraging, and that's come in pretty handy.
zh: 没什么劲爆的。我在贸易学院学习计算机技术。这些技能并没有太大帮助，但当我还是个孩子的时候，我是一名鹰级童子军。那时候我学了各种植物和采集的有用知识，现在这些知识可有用了。

note: ~ Response to NPC dialogue
en: What about your family, stuff like that?
zh: 你的家人呢？

note: ~ NPC dialogue line
en: I don't want to think about it.  I grew up in Rhode Island, they're still there.  I haven't heard from them since the insanity with the Governor and that secession stuff.  All communication lines got closed off.  I haven't met anyone who knows what happened to the people there but I don't have much hope.
zh: 我不想去想它。我在罗得岛长大，他们现在还在那里。自从州长精神错乱并脱离联邦之后就没有他们的消息了。所有的通讯线路都被切断了。我还没有碰到一个知道那里情况的人，但我不抱太大希望。

note: ~ Response to NPC dialogue
en: Why don't you go back there?
zh: 你为什么不回去？

note: ~ Response to NPC dialogue
en: Could you tell me more about what happened with Rhode Island?
zh: 你能告诉我更多关于罗得岛的事情吗？

note: ~ NPC dialogue line
en: Same reason as I'm stuck here… it's way too dangerous, for one thing.  Almost a hundred miles, through zombie infested territory, on foot, to get to the shoreline?  No <swear> thank you.  And then, how would I get from the shore to Block Island?  My family moved out there when Dad retired, and I get the impression the ferry probably isn't running anymore.  Even if I got there, I don't know what I'd find, and I think maybe that scares me the most.
zh: 和我被困在这里的原因一样……首先，这太危险了。将近一百英里，穿过丧尸出没的地域，步行到达海岸线。免谈，<swear>，谢谢。其次，我该怎么从海边去布洛克岛？我的家人在爸爸退休后搬去了那里，但我想现在渡轮应该早就没有了。即使我到了那里，我也不知道会看到什么，我想这可能是我最害怕的。

note: ~ NPC dialogue line
en: You don't know?  The governor went nuts, like a lot of people did leading up to the end, only he had a lot more power to work with.  One day he just showed up to work with a militia of rowdies and loyalists and staged a coup, taking over the government completely, killing those that opposed him, and moving as many people as he could get behind him onto the islands.  The rumors I've heard is that most of them survived the Cataclysm and are still running the show there, but that seems kind of impossible to me.
zh: 你不知道？州长疯了，就像很多人在最后做的那样，不过他权力更大些。有一天，他领着一群暴徒和效忠者突然出现，发动了一场政变，完全控制了政府，杀死了所有反对者，然后把尽可能多的人转移到了岛上。我听到的传言是，他们中的大多数人在大灾变后幸存了下来，现在仍在那里，但我觉得这不太可能。

note: ~ Response to NPC dialogue
en: Do you think you'd go back and look for your family?
zh: 你会回去找你的家人吗？

note: ~ NPC dialogue line
en: Well now, that's quite a kind offer, and I appreciate you looking past my full-body pubic hair.  Sorry though.  I've come to feel sort of responsible for this little gaggle of squatters.  As long as I'm the only one providing for them, I don't think I can leave.
zh: 哦，好吧，是个好心的提议，我很感激你能不在乎我这身该死的毛。不过很抱歉。我开始觉得自己得负责照顾门口这群小家伙了。只要我还是唯一一个能养活他们的人，我就没法离开他们。

note: ~ Response to NPC dialogue
en: I've spoken to all your friends, and except for Dave, they're good to go.  Dave wants to stay here.  How about you?
zh: 我和你所有的朋友都谈过了，他们都愿意跟我走，除了戴夫。戴夫想留在这里。你呢？

note: ~ NPC dialogue line
en: Huh.  Getting those three to sign on to a suicide mission is quite the feat… sounds like you're pretty dedicated to this.  OK, I'm with you.  Let's round up the others and hit the road.
zh: 哈。让这三个人同意这个自杀任务可真是相当了不起的壮举……听起来你是真心的。好吧，我也加入。集合其他人，一起出发吧。

note: ~ Response to NPC dialogue
en: Right.  Let's go.
zh: 好，出发吧。

note: ~ Unique name of a female NPC
en: Aleesha Seward
zh: 阿莱莎·苏厄德

note: ~ Name of an NPC class ~ Aleesha is fourteen and lost her family ~ Alonso wants to be the town bicycle, but isn't getting as much interest as he'd hoped.  He'll trade a morale bonus for condoms. ~ Boris is nice, but shy and sad.  He was a carpenter; he and his partner lost their son in the Cataclysm
en: Refugee
zh: 难民

note: ~ Response to NPC dialogue
en: I'm trying to put a cleanup crew together to tidy up the back room.  Can you help?
zh: 我想建立一支清理小队来清理后院。你能帮手吗？

note: ~ NPC dialogue line
en: *seems impossibly young at first glance, her dark face nervous when she sees you looking her way.  On closer inspection as you approach, you see that she is likely in her early teens, but the contrast to the weary faces around makes her age stand out.  "Oh, uh… hi.  You look new.  I'm Aleesha."
zh: *乍一看，她似乎年轻得不可思议，当她发觉你正盯着她时，她那张黝黑的脸表现得很紧张。当你走近仔细观察时，你发现她可能不过十几岁，但与周围疲惫的面孔所形成强烈对比让她的年龄显得格外突出。"哦，呃……嗨。你看上去是新来的。我叫阿莱莎。"

note: ~ Response to NPC dialogue
en: Nice to meet you, kid.  What's up?
zh: 很高兴见到你，孩子。怎么了？

note: ~ Response to NPC dialogue
en: Hi Aleesha, nice to meet you.  I gotta go though.
zh: 嗨，阿莱莎，很高兴见到你。不过我得走了。

note: ~ NPC dialogue line
en: *doesn't quite meet your gaze as you approach.  "
zh: *当你走近时，她的眼神并没有完全和你对视。"

note: ~ NPC dialogue line
en: You're back, and still alive!  Whoa.
zh: 你回来了，还活着！哇哦。

note: ~ NPC dialogue line
en: Aw hey, look who's back.
zh: 哦嗨，看看谁回来了。

note: ~ Response to NPC dialogue
en: Hi, Aleesha.  What's up?
zh: 嗨，阿莱莎。怎么了？

note: ~ Response to NPC dialogue
en: Hi Aleesha.  I can't stay to talk.
zh: 你好，阿莱莎。我不能留下来说话。

note: ~ NPC dialogue line
en: I'm not a kid, okay?  I'm sixteen.
zh: 我可不是个孩子了，好吗？我十六岁了。

note: ~ NPC dialogue line
en: I'm not a kid, okay?  I'm fifteen.
zh: 我可不是个孩子了，好吗？我十五岁了。

note: ~ NPC dialogue line
en: I'm not a kid, okay?  I'm fourteen.
zh: 我可不是个孩子了，好吗？我十四岁了。

note: ~ Response to NPC dialogue
en: Sorry, I didn't mean anything by it.  What's up?
zh: 抱歉，我这么说没别的意思。怎么了？

note: ~ Response to NPC dialogue
en: Sorry, I didn't mean anything by it.  I'll be on my way.
zh: 抱歉，我这么说没别的意思。我马上就走。

note: ~ NPC dialogue line
en: We're just standing around here waiting, like a bunch of idiots.  We're supposedly waiting to go downstairs to the shelter, but it's been over a month.  I don't think it's happening.  I don't know what we're doing here.  I've read all the books, and there's zombies outside so we're stuck in here.  We can hear them at night.
zh: 我们现在只能站在这里等着，就像一群傻子一样。我们本应该等着下楼去避难所里，但已经过了一个多月了。我可不认为我们还能下去。我也不知道我们能在这里做什么。这里所有的书我都读完了，而外面全是丧尸，所以我们被困在这里了。我们可以在晚上听到它们的声音。

note: ~ NPC dialogue line
en: I don't know what's up.  I'm not sure what we've even doing here.  They say we're supposed to wait until we can be moved to the shelter downstairs, but we've been here days and there's no word on how long we'll be waiting.  It's all so stupid, and nobody can tell me anything."  She glances at the shuttered windows.  "Jenny figures they're never going to let us go down there, so I guess we're going to sort it out up here, one way or another.  It's not fair, but 'fair' doesn't mean much in my life anymore."
zh: 我不知道这一切是怎么了。我甚至不知道我们在这里该做些什么。他们说我们应该先在这等，直到我们被转移到楼下的避难所里，但是我们已经在这里待了好几天了，还没有任何消息说我们还会等多久。这一切都太蠢了，而且没人能给我个解释。"她瞥了一眼百叶窗。"詹妮认为他们永远不会让我们下去了，所以我想我们只能先解决上面的问题，不管怎样。这是不公平的，但'公平'对我而言已经没有多大意义了。"

note: ~ NPC dialogue line
en: *narrows her eyes, her words coming out hoarse and clipped.  "You can't just go asking people questions like that nowadays.  I'm a teenaged girl alone in an evacuation center after, like, literally everyone in the world died and came back as zombies.  What do you think my story is?  My entire family died, came back as zombies, and I somehow wound up here."
zh: *眯起眼睛，声音嘶哑却字字清晰。"现在你可不该四处问其他人这个问题了。我不过是个独自呆在难民中心的普通的十几岁少女，嗯，而世界上所有人都死掉又复活成了丧尸。你觉得我的故事会是什么样的？我全家都死光了，然后又复活成丧尸，而我却莫名其妙地来到了这里。"

note: ~ Response to NPC dialogue
en: Who takes care of you here?
zh: 谁在这里照顾你？

note: ~ NPC dialogue line
en: Nobody really.  I'm old enough to work and get merch for my rations.  Jenny and Rhy look out for me though.  They think I don't notice that they're looking out for me, but I do.  It's okay, they're both cool.
zh: 没有人。我已经长大了，可以通过工作赚取商会币来换取食物充饥了。不过珍妮和莱会偷偷照顾我。他们以为我没有注意到，但其实我早发现了。没关系，他们都很酷。

note: ~ NPC dialogue line
en: I don't have much of a hot take besides what I just said.  It's shit.  Not enough to do to stay busy, not enough to eat, and even if I had internet, all the YouTubers I follow are dead.
zh: 除了我刚才说的以外，没别的了。没有足够的活干，也没有足够的食物吃。即使网没挂，我关注的所有youtube主播都已经死了。

note: ~ Response to NPC dialogue
en: What YouTubers did you follow?
zh: 你之前关注了哪些播主啊？

note: ~ NPC dialogue line
en: *looks you up and down, an uncharacteristic glint of humor in her eyes.  "Why, you thinking of subscribing?  I don't think you'd have heard of them, and even if you had, there's definitely no way for them to get any new content out.  Not anything worth watching anyway."
zh: *上下打量着你，眼中闪烁着不同寻常的幽默。"怎么了，你也想关注吗？我想你从没听说过他们的，即使你听说了，他们也肯定没法发布任何新内容。反正没有什么值得看的。"

note: ~ Unique name of a male NPC
en: Alonso Lautrec
zh: 阿隆索·劳特雷克

note: ~ Name of effect type id "al_relaxed"
en: Relaxed with Alonso
zh: 与阿隆索共度春宵

note: ~ Apply message of effect type "Relaxed with Alonso"
en: You spent some pleasant time relaxing with someone.
zh: 你和某人一同度过了一段愉快的时光。

note: ~ Miss message of effect type "Relaxed with Alonso"
en: You feel relaxed.
zh: 你感到很轻松。

note: ~ Response to NPC dialogue
en: You seem a little forward…
zh: 你看起来有点无礼……

note: ~ Response to NPC dialogue
en: [PERCEPTION 10] What is up with you?  What's with the fake accent, and speaking in the third person?
zh: [感知 10]你怎么了？为什么要用假口音和第三人称说话？

note: ~ Response to NPC dialogue
en: Why aren't you wearing any pants?
zh: 你为什么不穿裤子？

note: ~ Response to NPC dialogue
en: About those special pants a sexy clown hid in a shop for mysterious reasons…
zh: 关于被某位性感小丑因某种神秘原因藏在某家玩具店里的那条特别皮裤……

note: ~ Response to NPC dialogue
en: [PRETTY] Remember that nice thing I did for you?  Can you do something nice for me?
zh: [长相俊美]还记得我为你做的好事吗？你能为我做点好事吗？

note: ~ Response to NPC dialogue
en: So about those condoms.  I thought of a good use for them…
zh: 关于那些避孕套。我想到了一个很好的用途……

note: ~ Response to NPC dialogue
en: [UGLY] I'm desperate.  You're my only chance.
zh: [丑陋]我绝望了。你是我唯一的机会。

note: ~ NPC dialogue line
en: *is an uncharacteristically well-groomed young man, his hair trim and slicked back.  In this stark setting, he looks like a cartoon character on a live-action set piece.  "
zh: *是一个打扮异常得体的年轻人，头发修剪整齐，背部光滑。在这个严酷的环境中，他看起来像是一个真人版的卡通人物。"

note: ~ NPC dialogue line
en: Oh my, it's good to see such a strong and handsome fellow around here
zh: 哦，天哪，很高兴能在这里看到这么一位强壮英俊的小家伙。

note: ~ NPC dialogue line
en: Oh my, you're a beautiful lady, so nice to see you
zh: 哦，天哪，您可真是位漂亮的女士，很荣幸能在这里见到您。

note: ~ NPC dialogue line
en: ."  He slides his hand through his hair and smiles, his eyes half-lidded.  "They call me Alonso."
zh: "他用手轻抚头发，微笑着，眼睛半睁："他们叫我阿隆索。"

note: ~ Response to NPC dialogue
en: Nice to meet you, Alonso.
zh: 很高兴见到你，阿隆索。

note: ~ Response to NPC dialogue
en: Hi Alonso, nice to meet you.  I gotta go though.
zh: 嗨，阿隆索，很高兴见到你，不过我得走了。

note: ~ NPC dialogue line
en: *leans casually against the brick wall of the shelter.  "Hello again, gorgeous"
zh: *看似随意地靠在避难所的砖墙上。"又见面了，美人"

note: ~ Response to NPC dialogue
en: Hi, Alonso.  What's up?
zh: 嗨，阿隆索。怎么了？

note: ~ Response to NPC dialogue
en: Hi Alonso.  I can't stay to talk.
zh: 阿隆索，我不能留下来陪你聊天。

note: ~ NPC dialogue line
en: Nice to meet you too.  Very nice.  It gets so lonely here in the center.
zh: 我也很高兴认识你。您真好，在这个中心呆久了会很孤独。

note: ~ NPC dialogue line
en: Well, it's a lot better now that you're here.  Nice to see a familiar face.
zh: 好吧，有你在这里就好受多了。很高兴能看到一张熟悉的脸。

note: ~ NPC dialogue line
en: Now that you are here, everything.  Is there anything Alonso can… *do for you*?
zh: 既然您来了，一切都好。阿隆索能如何……*为您效劳*呢？

note: ~ NPC dialogue line
en: You know me, I gotta be me, right?
zh: 你了解我的，我必须做我自己，对吧？

note: ~ NPC dialogue line
en: Alonso cannot help himself, in the face of someone so fine as you.
zh: 阿隆索无法自拔，在如此优秀之人面前。

note: ~ NPC dialogue line
en: Aw man
zh: 噢，兄弟

note: ~ NPC dialogue line
en: Aw come on
zh: 噢，拜托了

note: ~ NPC dialogue line
en: , why you gotta be like that?  I'm just tryin' to get an air of mystery okay?  Nobody wants to be with a slutty guy from Brooklyn, but Alonso the mysterious is another story.
zh: ，你为什么要这么做？我只是想弄点神秘感，好吗？没人愿意和一个来自布鲁克林的乡巴佬在一起，但神秘的阿隆索那就另当别论了。

note: ~ Response to NPC dialogue
en: And how is that working out for you?
zh: 但是结果怎么样呢？

note: ~ NPC dialogue line
en: Better'n you'd maybe think, okay?  Can we drop it?
zh: 比你想象的好多了，好吗？我们不谈这事了，好吗？

note: ~ Response to NPC dialogue
en: Just stop talking like that around me, maybe?  It's really obnoxious.
zh: 别这样跟我说话了，真的令人讨厌。

note: ~ Response to NPC dialogue
en: You know what?  You do you.  It's all good.
zh: 知道吗？随你做自己。我怎么样都好。

note: ~ Response to NPC dialogue
en: I'll leave you to it then.
zh: 那我就不打扰你了。

note: ~ NPC dialogue line
en: Fine.  As a favor to you, I'll be a guy from Brooklyn.
zh: 好吧。帮你个忙，我会试着成为那个布鲁克林的小子的。

note: ~ NPC dialogue line
en: Alonso thanks you for your kindness, and will remain his glorious self.
zh: 阿隆索万分感激你的善意，并将保持他光荣的自我。

note: ~ Response to NPC dialogue
en: Thanks.  I'd better get going.
zh: 谢谢。我得走了。

note: ~ NPC dialogue line
en: I'm tryin' ta forget, y'know?  Don't like thinkin' about the past.  Better to plan for the future, even if the future looks grim.
zh: 你知道吗？我在试着忘记过去。我不喜欢回忆，最好为将来绸缪，即使未来渺无希望。

note: ~ NPC dialogue line
en: Alonso has many a tale to tell, all slow and drawn-out like, a sensual seduction of the -- how you say?  Ears.  There are dark days ahead, but perhaps together we can bring a little light?  Or at least a little heat.  This is a science joke I make for you.  Friction, it is the joke.
zh: 阿隆索有很多故事要讲，但都缓慢而冗长，像是一场前戏，能勾引你的——怎么说的来着的？耳朵。前方尚有漫漫暗夜，但或许我们能一同为其带来一丝光明？亦或是些微余热。这是我为你讲的一个科学笑话。摩擦生热，懂了吧。

note: ~ NPC dialogue line
en: Yeah, I fucked up and got drunk at a kiddy party I crashed, broke into a van with the party clown I was seein' (hey don't judge me, it took me a long time to make that happen, clowns are very givin' lovers) and I lost my pants, includin' all my money and all my triple magnum condoms I stole off a dead priest at a bar.  I'd be mad, but at least I'm safe, I made it here.  But I got no game here y'know?  I look like the clown when I should be knee deep in hotness here.  Look around, it's straight hotties!
zh: 是的，我在某个小孩的生日派对上喝醉了，大闹了一场，和我看上的那个派对小丑偷了一辆货车（嘿，别这么看着我，我花了很久才做到这一点，那小丑是位慷慨的爱人），我丢了裤子，里面包括我所有的钱和我从酒吧死去的牧师身上偷来的三管马格南大屌。当时可把我给气坏了，但至少我安全了，我最后到了这。但我在这根本玩不转，知道吗？我现在看起来就像个小丑，本来我早就能成为这里最靓的仔了。看看周围，全是辣妹！

note: ~ NPC dialogue line
en: Why were you looking though?  I kid, I know she is hard to miss!  In English, the special package she is a woman no?  No.  I see.  And so do you it seems.  Yes.  There was such a clown, a clown of enormous physical beauty.  The pale, perfect skin, the ruby red lips, amazing hair, and what a sense of humor.  I laugh still, though I have lost everything.  My pants, my money, my many illegal imported triple magnum condoms I stole from a priest.  All lost to that one beautiful night.  The candles, the balloons, the singing.  It was the most romantic childrens' birthday party you could hope to imagine.  I would do it all again, and there was so much we did.  It was the end of that party, but the beginning of something beautiful, for several hours in that open minivan we found.  But you do not want to hear of such pleasures, I do not want to get you excited, for what can I do when I look so foolish, and lack the protection needed for more serious excitement.  Though and you must understand, Alonso's tongue is good for more than just the telling of long and saucy stories yes?
zh: 那您又在看什么呢？我开玩笑的，我知道她很难被遗忘！在英语里，特别套餐里的她是女人，不是吗？不，我知道了。看来你也懂了。对的。曾经有位小丑，身材极其美丽的小丑。苍白而完美的皮肤，红宝石般的嘴唇，迷人的头发，外加一点幽默感。我依旧想笑，即便我已失去了一切。我的裤子，我的钱，我从一位牧师口袋里偷来的许多非法进口的三管马格南大避孕套。所有的一切都迷失在那个美丽的夜晚中。蜡烛，气球，歌声。那是你能想象出的最浪漫的儿童生日派对。即便时光重来，我仍会再做一次，而我们也做了很多。那是在派对终场时，但却是个更美好的开始，在我们所找到的那辆敞篷小货车里做了几个小时。但是您并不能听到欢愉的时刻，我不想让你太过兴奋，因为我如今看起来如此之愚蠢，且又缺乏更享用终极刺激所需保护时，我无能为力。不过，你必须明白，阿隆索的舌头可不仅仅能用来讲冗长而美味的故事的，不是吗？

note: ~ Response to NPC dialogue
en: Can I help you out?
zh: 我能帮你什么忙吗？

note: ~ NPC dialogue line
en: Could be better.  I don't really got any friends here in the center, but seeing travelers like you always brightens my day.
zh: 本可更好。我在这个中心并无几个好友，但是看到像你这样的旅行者总能照亮我的心房。

note: ~ NPC dialogue line
en: Here in the center, Alonso is a bit lonely.  We get a few brave, strong travelers like yourself, though, and seeing them brightens Alonso's day.  Normally I am more popular, but something seems to be troubling the spirits of these people during these terrible times.
zh: 在这个中心，阿隆索有点孤单。不过，我们有几个像你一样勇敢、坚强的旅行者，看到他们会让阿隆索的生活变得更加光明。若在往日，阿隆索会更受人欢迎，但在如今的可怕时刻，似乎有什么东西正在困扰着大家的精神。

note: ~ Mission name
en: Alonso must have his special pants
zh: 阿隆索的皮裤

note: ~ Description of mission "Alonso must have his special pants"
en: Find Alonso's leather pants in the 'toy shop' Alonso has marked on your map.
zh: 给阿隆索找件皮裤。

note: ~ Dialogue line in mission "Alonso must have his special pants"
en: I think I might know where those special pants might be though…
zh: 我想我可能知道那条特别的裤子可能在哪里……

note: ~ Dialogue line in mission "Alonso must have his special pants"
en: This clown was into some of the different things, not the vanilla, you understand me?  Yes.  I think you will find my valuables in a toy shop not so so far.
zh: 这位性感小丑喜欢与众不同的东西，而不是凡夫俗物，你懂我吗？对了。我想你能再离这里不远的一间玩具店里找到我的珍爱之物。

note: ~ Dialogue line in mission "Alonso must have his special pants"
en: You make me so happy I could give you little kisses, and some big kisses, and then something else maybe.
zh: 你让我心满意足，我唯有回报给你一些小小的吻，一些大大的吻，当然也可能还有些别的东西。

note: ~ Dialogue line in mission "Alonso must have his special pants"
en: I know that you cannot resist me long.  I will wait, and perhaps some other pretty thing will help me instead?
zh: 我坚信你无法拒绝我太久的。我会在这等着你，当然也许还有别的可爱之人能帮上我？

note: ~ Dialogue line in mission "Alonso must have his special pants"
en: It may be crowded no?  A popular place before, maybe is better to visit at night.  Sounds like Alonso's apartment no?
zh: 可能会人满为患，不是吗？那里以前是个很受欢迎大家的地方，也许晚上去比较好。听起来和去阿隆索的家一样不是吗？

note: ~ Dialogue line in mission "Alonso must have his special pants"
en: Have you found what it is that you seek?  There may be something in it for you no?  Something big, but we take it slow yes?
zh: 你找到所寻找的真爱了吗？里面可能有什么东西等着你，不是吗？一些大家伙，但我们得慢慢来，不是吗？

note: ~ Dialogue line in mission "Alonso must have his special pants"
en: This is the best news since those lonely teachers asked me to be a nude model at the college for the blind.  Alas, the special condoms have all been used.  This is not a surprise, few could resist this seductive clown.  You find a condom, I find a use for it.  Safety, she was never more important than now, in *so* many ways.
zh: 这是自那些盲人学院的寂寞老师要求我成为裸体模特以来我所听到过的最好的消息了。唉，这些特制避孕套都用光了。这并不令人惊讶，很少有人能抗拒这位性感小丑。你如果能帮我找来避孕套，我就能为它找到用途。安全，她从来没有比现在更重要，在*许多*方面都如此。

note: ~ Dialogue line in mission "Alonso must have his special pants"
en: You give me confidence.  I trust you.  I do not know why this is.
zh: 你曾经给了我信心。我曾经相信你。我不知道为什么你要这么做。

note: ~ Dialogue line in mission "Alonso must have his special pants"
en: Disaster, but I thank you for to try.  You want a backrub some time, it will happen for sure.  And maybe you give me a rub too?
zh: 真是不幸，但我仍旧感谢你的努力。如果你想做个背部按摩，需要先帮我完成它。也许你也能给我按摩一下？

note: ~ NPC dialogue line
en: Yo, you're crazy hot!  I'm not stupid!
zh: 哟，你真性感！我可不傻！

note: ~ NPC dialogue line
en: My jewel of the New England, I give to you my biggest prize.
zh: 我的新英格兰之宝，请容我授予你阿隆索的终极大奖。

note: ~ Response to NPC dialogue
en: Sigh.  What were you saying before?
zh: 啊。你刚刚还说了什么？

note: ~ Response to NPC dialogue
en: All done, I'd better get going.
zh: 完事了，我得走了。

note: ~ NPC dialogue line
en: Yeeeeah it's on!
zh: 好耶，我来了！

note: ~ NPC dialogue line
en: I give to you what of I got.  And this is Alonso so I mean it's a lot.
zh: 我将给你我所拥有的一切。而我是阿隆索，所以你能得到很多。

note: ~ Response to NPC dialogue
en: Yeah, I'd better get going.
zh: 啊，我得走了。

note: ~ NPC dialogue line
en: Sorry kid, you're younger than my little sister was.  Seems wrong.
zh: 抱歉，孩子，你比我妹妹还小。搞错了。

note: ~ NPC dialogue line
en: Alonso thinks maybe we should wait a few years?
zh: 阿隆索觉得我们应该再等几年？

note: ~ Response to NPC dialogue
en: Sigh.
zh: 唉。

note: ~ NPC dialogue line
en: I'm sorry.  I… saw things back there, when it all went sideways.  I can't go back, not for anything.
zh: 我很抱歉。我……见过那后面的情况，当那一切失控时。我可不想回去，一点也不。

note: ~ NPC dialogue line
en: Alonso, alas, is sorry, but he cannot sully his hands with blood.  It is not that he does not wish to prove his strength, but he… he is not strong enough.
zh: 阿隆索，哎呀，向您致歉，但他不能让鲜血玷污了他的双手。不是他不想证明自己的力量，而是他……他不够强壮。

note: ~ Response to NPC dialogue
en: Thanks anyway.  What were you saying before?
zh: 还是要谢谢你。你刚才说什么来着？

note: ~ Response to NPC dialogue
en: Well, thanks anyway.
zh: 好吧，还是要谢谢你。

note: ~ Unique name of a male NPC
en: Boris Borichenko
zh: 鲍里斯·波里申科

note: ~ Response to NPC dialogue
en: Boris, I'm sorry, but I could only find two people willing to help.  Can I pitch in myself?  [Spend 5 hours helping]
zh: 实在是没办法了，只有两个人能够帮忙。既然这样，加上我们俩，现在就开始吧？[花费5个小时帮忙]

note: ~ Response to NPC dialogue
en: Boris, I'm sorry, but I could only find three people willing to help.  Can I pitch in myself?  [Spend 4 hours helping]
zh: 我很抱歉，我只能找到3个愿意帮忙的。我想我可以出一份力。[花费4个小时帮忙]

note: ~ Response to NPC dialogue
en: I spoke with everyone I could, but only four people agreed to help.  I can pitch in if you want.
zh: 我问了所有能问的人，但还缺一个。如果你愿意，我可以帮忙。

note: ~ Response to NPC dialogue
en: Is there anything I can help you out with?
zh: 我能帮你什么忙吗？

note: ~ Response to NPC dialogue
en: Got anything else I can help out with?
zh: 我能帮上其他事情吗？

note: ~ Response to NPC dialogue
en: So, have you had a chance to get that laptop working and look at it yet?
zh: 那么，你有没有修好那台笔记本电脑，看看里面的内容吗？

note: ~ Response to NPC dialogue
en: Now that you've got your tools and shop set up, do you think you could teach me a thing or two about construction?
zh: 现在你已经有了工具和还搭建了工坊，那你可不可以教我关于建筑的一两件事吗？

note: ~ Response to NPC dialogue
en: You don't seem to be doing great.
zh: 你好像过得不怎么好。

note: ~ NPC dialogue line
en: Ah, another new face.  Hello.  I am Boris.
zh: 又一个新面孔。你好。我是鲍里斯。

note: ~ Response to NPC dialogue
en: Nice to meet you, Boris.
zh: 很高兴见到你，鲍里斯。

note: ~ Response to NPC dialogue
en: Hi Boris, nice to meet you.  I gotta go though.
zh: 嗨，鲍里斯，很高兴见到你。不过我得走了。

note: ~ NPC dialogue line
en: *stares at you for a moment before nodding in recognition.  "
zh: *盯着你看了一会儿，然后点头表示认可。"

note: ~ NPC dialogue line
en: Well, well.  You are back.
zh: 好吧，好吧。你回来了。

note: ~ NPC dialogue line
en: So, you have survived.
zh: 这么说，你活下来了。

note: ~ Response to NPC dialogue
en: Hi, Boris.  What's up?
zh: 嗨，鲍里斯。怎么了？

note: ~ Response to NPC dialogue
en: Hi Boris.  I can't stay to talk.
zh: 嗨，鲍里斯。我不能留下来说话。

note: ~ NPC dialogue line
en: *nods at you, his eyes lighting up a little as you approach.  "
zh: *向你点头，当你走近时，他的眼睛微微发亮。"

note: ~ NPC dialogue line
en: Well, well.  I'm glad you are back.
zh: 呦，好吧。很高兴你活着回来了。

note: ~ NPC dialogue line
en: It is good to see you again, my friend.
zh: 很高兴再次见到你，朋友。

note: ~ NPC dialogue line
en: Hello, my friend.
zh: 你好啊，我的朋友。

note: ~ Response to NPC dialogue
en: Good to see you, Boris.  Are things looking up for you at all?
zh: 很高兴见到你，鲍里斯。最近情况有没有好转啊？

note: ~ NPC dialogue line
en: It is nice to meet you too.  To what do I owe the pleasure?
zh: 我也很高兴见到你。什么风把你吹来了？

note: ~ Response to NPC dialogue
en: I'm just a traveler, taking the chance to have some living human company.  What's up in your life these days?
zh: 我只是一个旅行者，希望有机会和一些幸存者作伴。你最近过得怎么样？

note: ~ Response to NPC dialogue
en: I just wanted to say hi.  I'll be on my way.
zh: 我只是想打个招呼。我马上就走。

note: ~ NPC dialogue line
en: What is 'up'?  Less than I would like, it seems.  I am better when I am busy, and I am not at all busy.
zh: 还要怎么样？比我想象的要差很多。忙起来我会感觉好点，可是现在我一点也不忙。

note: ~ NPC dialogue line
en: *forces a bit of a smile through his bushy beard, though it doesn't reach his eyes.  "It is good to see you too.  I would not say things are looking 'up' yet, but they are not so much looking down perhaps.  I am keeping a bit busier.
zh: *浓密的胡子上勉强挤出一丝微笑，但未到他的眼中："我不会说事情正在"好"转，但起码并没有那么坏。我有点忙。

note: ~ Response to NPC dialogue
en: Want to talk about it a little?
zh: 能稍微解释一下吗？

note: ~ NPC dialogue line
en: I was a carpenter.  I like to keep my hands busy, especially when I am stressed.  Now, here I am, picking my nose and stuck thinking about my problems and all that I've lost.
zh: 我是个木匠。喜欢让我的手保持忙碌，特别是当我压力很大的时候。现在，我在这里一边挖鼻孔一边继续思考我的问题和我失去的一切。

note: ~ Response to NPC dialogue
en: What have you lost, if it's okay for me to ask?
zh: 容我冒昧问一句，你失去了什么？

note: ~ Response to NPC dialogue
en: It seems like carpentry work would be something the Free Merchants need.  Why are you so bored?
zh: 自由商会应该很缺木匠啊，你怎么看起来很闲？

note: ~ Response to NPC dialogue
en: Could you teach me something about carpentry?
zh: 你能教我些木工方面的东西吗？

note: ~ Response to NPC dialogue
en: Now that things are cleaned up in the back, is there anything holding you back from working?
zh: 现在后院里的东西已经清理干净了，还有什么阻止你重返工作吗？

note: ~ NPC dialogue line
en: No, not great.  Like all here, I have lost too much.  I do not feel I can ever come back from it.  Can anyone be strong enough?
zh: 不好，不太好。像这里的其他人一样，我失去了太多。我觉得我再也回不去了。有人能坚持下去吗？

note: ~ NPC dialogue line
en: I would rather talk about what I have left: my husband, Stan, and his brother Garry, my best friend.  Without them, I'd be lost myself.  What we've lost is more than anyone should have to think about.
zh: 我宁愿谈谈我剩下的东西：我的丈夫斯坦和他的兄弟加里，我最好的朋友。没有他们，我会迷失自我。我们失去的比任何人都要多。

note: ~ Response to NPC dialogue
en: I'm sorry.  What were you saying before?
zh: 对不起。你之前说什么了？

note: ~ Response to NPC dialogue
en: I'm sorry.  I'd better get going.
zh: 对不起。我得走了。

note: ~ NPC dialogue line
en: …Ash.  His name was Ash, and he was ten years old.  Such a light, a spark.  I wanted to see the man he would grow into.  I… now I can barely say his name.  I miss him so much, every instant.  If I did not have Stan, I would walk out through the barbed wire and join the walking dead.
zh: …埃什。他的名字是埃什，他十岁了。就像一道光，一道火花。我很想看到他能长成的什么样的人。我……现在我几乎无法说起他的名字。我很想他，无时无刻。如果不是还有斯坦，我会直接穿过带刺铁丝网，加入那些不死人。

note: ~ Response to NPC dialogue
en: I'm sorry for your loss.  Tell me more about Ash.
zh: 请节哀。你能告诉我更多关于埃什的事吗？

note: ~ Response to NPC dialogue
en: We've all lost a lot of people.  You can either let yourself die, or learn to survive.
zh: 我们都失去了很多人。你可以让自己死，或者学会活下去。

note: ~ Response to NPC dialogue
en: I'm so sorry, man.  Let's talk about something else.
zh: 很抱歉，老兄。我们谈点其他的吧。

note: ~ NPC dialogue line
en: I could talk forever, but it's hard to make the words come.  He was so *smart*.  Always on the computer, writing stories and programming silly games in Scratch.  He had a little robotics toy he made walk around and do funny dances.  It was a challenge to make him play with his friends sometimes, he would get so far into himself and buried in that thing.  So tough to be a parent, you know?  It is good for him to write, to learn, but he also needs to socialize and have friends.  He'll grow out… he…
zh: 我可以一直说个不停，但却很难说出来。他是那么地*聪明*。总是用着电脑，写故事和或者是Scratch编程搞笑的游戏。他有台小机器人玩具，能四处走动，做有趣的舞蹈。有时候让他和朋友一起玩耍会是个挑战，他会进入自己的世界并埋头做某件事。你知道，为人父母有多难吗？他在写作，学习上非常好，但他也需要社交，需要交朋友。他总会长大……他……

note: ~ Response to NPC dialogue
en: Do you have any of his writing?
zh: 你有什么他写的作品吗？

note: ~ NPC dialogue line
en: Of course, yes.  I know this, but it is not so easy, is it?  So many are gone, and I do not know which of the two I would prefer, just yet.
zh: 当然，是的。我知道，但这并不容易，不是吗？这么多人都死了，而我还不知道这两条路我更期望哪个，至少现在如此。

note: ~ Response to NPC dialogue
en: Yeah, fine.  Just wallow in it.  I'm out.
zh: 是的，好吧。沉迷其中。我该走了。

note: ~ NPC dialogue line
en: No.  In the evacuation shelter, distracted by grief, I forgot it.  We were rushed onto the bus so quickly, and… well, I don't remember much of that time.  His work was all saved on the hard drive, we thought we could download it from the cloud when we arrived but, well, there is no cloud now.  Even if there were, it would only have his writing, not his little games, his silly voice recordings.
zh: 不。在紧急避难所里，被悲伤分心，我丢下了它。我们被急匆匆地赶上了巴士，然后……好吧，我不太记得那个时候发生的事情了。他的作品都保存在硬盘上，我们本以为到达时可以从云中下载它，但是，现在再没有什么云了。即使有，也只有他的写作作品，少了他编的那些小游戏，他那些搞笑的录音。

note: ~ NPC dialogue line
en: Well, now that you mention it, with the back bay cleared I could probably set up back there and start work.  I don't know if I can handle it.  The last time I was back there was the last time I saw… if… if someone were to clean up back there, wipe away some memories, then I could start renovating it into a better living space.
zh: 好吧，既然你提起这件事，在后院清理完成后，我是可以回到那里开始工作。我不知道我自己能否处理掉它。我上次在那里面时我看到了……如果……如果有人要清理干净，抹掉一些记忆，那么我就可以开始把那翻新成一处更好的生活空间。

note: ~ NPC dialogue line
en: There isn't much to do with a hammer and a saw here indoors, and working outside is too dangerous.  If we had enough space for me to do some shuffling around, I could build some privacy walls in here.  I tried to set up a bit of a shop in the garage space, but I had to keep taking everything down for caravan loading and unloading and couldn't get anything done.  The caravans bring food, so they get priority, I can't argue with that.
zh: 在室内工作的话，锤子和锯子帮不上什么忙，在室外工作的话，又太危险了。如果有足够的空间让我开工的话，我可以在这里建一些隐私帘。我试过在车库里开间小商店，但每次商队来的时候，我都不得不把所有的东西拆掉搬走，以便让大篷车装卸货物，最后什么也完不成。商队给我们带来食物，所以他们有优先权，这点我不能否认。

note: ~ Response to NPC dialogue
en: What do you need to get things cleaned up?  Can I help?
zh: 你需要清理什么东西？我能帮吗？

note: ~ NPC dialogue line
en: We could put together a little clean up group, but everyone here has terrible memories of that place.  I could not ask anyone here to go back and see the leftovers of people we knew.  Still, it's a big job.  Who here might be able to do it?
zh: 我们可以组建一个清理小队，但这里的每个人都对那个地方有可怕的回忆。我不能强行要求这里的任何人回去见到曾经认识的人的尸体。而且，这会是一项大工程。这里谁可以做到这一点？

note: ~ Response to NPC dialogue
en: I'm sure there's someone.  Would you like me to ask around?
zh: 我敢肯定有人愿意的，要我四处问问看么？

note: ~ NPC dialogue line
en: I am afraid I cannot teach you right now.  Not only do I have no shop, but I do not think I am in a good place for anything so taxing.
zh: 恐怕我现在不能教你。我不仅没有工坊，而且我觉得自己现在的状态做不了这么劳累的事情。

note: ~ Response to NPC dialogue
en: Is there anything more I can do to help?
zh: 还有什么我可以帮忙的？

note: ~ NPC dialogue line
en: Yes, my friend.  You have done so much for me, I would be glad to teach you what I can.  I must ask a small amount in trade, for materials.  I hope you understand.
zh: 是的，我的朋友。你为我做了这么多，我很乐意尽我所能教会你。但是作为交换条件，我需要一点材料。我希望你能理解。

note: ~ Response to NPC dialogue
en: Great!  Let's get started.
zh: 太棒了！我们开始干吧。

note: ~ Response to NPC dialogue
en: Actually, what were you saying before?
zh: 那么，你刚刚还说了什么？

note: ~ Response to NPC dialogue
en: I'd better get going.  Let's do this later.
zh: 我得走了。下次再说吧。

note: ~ NPC dialogue line
en: Everyone agrees this is bad.  Sleeping on a cot on the floor, crowded in with strangers
zh: 大家都觉得这样不好。睡在贴着地板的行军床上面，周围挤满了陌生人

note: ~ NPC dialogue line
en: , but it is a bit better since we cleaned up our dead
zh: ，但自从我们清理了后院的死人之后，情况好多了

note: ~ NPC dialogue line
en: , woken by zombies in the night
zh: ，半夜还会被丧尸吵醒

note: ~ NPC dialogue line
en: .  To me, though, that is all just a drop in the bucket
zh: 。但对于我来说，这些不过是九牛一毛

note: ~ NPC dialogue line
en: .  What is killing me is being forced to sit with nothing but my thoughts of what I've lost.
zh: 。让我痛苦的是，我只能坐在那里，想着我所失去的一切。

note: ~ NPC dialogue line
en: .  I have spent so much time, just regretting what I have lost.  Thank you for bringing back what little you could.
zh: 。我已经花费了太多的时间，沉浸在对已经失去的东西上的惋惜上。谢谢你所带回来的些许往日的回忆。

note: ~ NPC dialogue line
en: It was difficult at first, but yes, I did.  It hurts, but it is good.  I am so proud of him.  Would you like to see some… some of what you brought me?
zh: 一开始很困难，但是的，我做到了。很让我心疼，但它状态还好。我为他感到骄傲。你想不想看看……看看你给我带来了什么？

note: ~ Response to NPC dialogue
en: Sure, my friend.  I'd love to hear you brag about your boy.
zh: 当然，我的朋友。我喜欢听到你夸耀自己的儿子。

note: ~ Response to NPC dialogue
en: That sounds a bit heavy for me right now, let's talk about something else
zh: 这听上去对我来说有些沉重了，让我们来谈谈其他事情。

note: ~ Response to NPC dialogue
en: Not today, I have to get going.  Just glad I was able to help.
zh: 今天不行，我得走了。很高兴能帮忙。

note: ~ NPC dialogue line
en: [Boris boots up the laptop and opens a folder labelled 'ART'.  He shows you simple digital paintings, clearly done by an adolescent.  There's nothing terribly remarkable about them except the number: Ash was a prolific creator.  Boris goes through several, proudly showing how his son learned little lighting tricks, or reminiscing on the time his son showed him the art.  After a while, he stops commenting and just continues quietly clicking through photos.  He seems different in the glow of the screen, like several years dropped away from his face, despite the deep sadness still etched there.]
zh: [鲍里斯启动笔记本电脑并打开标记为"艺术"的文件夹。他向你展示了一幅简单的数字画，很明显是由少年完成的。除了画的总数之外，它们没有什么特别引人注目的：埃什是位多产的创作家。鲍里斯连续介绍了几张，骄傲地展示了他的儿子所用的微妙光照技法，或者回忆起他的儿子向他展示这份画时的经历。过了一阵子，他不再评论，只是静静地点击着图片。他的脸在发光的屏幕映照下似乎略显不同，就像突然年轻了好几岁一样，尽管那里依旧镌刻着深深的哀伤。]

note: ~ NPC dialogue line
en: [Boris boots up the laptop and opens a folder labelled 'STORY 1'.  In it are numerous text files containing smatterings of stream-of-conscious notes, copy-and-pasted bits of fanfictions, notes about how to write a novel, and more.  The story itself is a handful of poorly fleshed out chapters written with the quality level you'd expect from a grade schooler.  Nonetheless it's quite impressive that there's this much stuff on a single topic.  Boris talks for a while about dinner conversations for weeks that would focus on Ash's ideas for his stories.  After a while, he trails off and just continues flipping through the files, reading silently.]
zh: [鲍里斯启动笔记本电脑并打开一个标记为"故事1"的文件夹。其中包含大量意识流一般的日记，各类复制粘贴来的同人文，以及如何撰写小说的笔记等等的文本文件。故事本身不过是些质量不好的章节片段，这些章节的写作水平十分符合你对小学生的期望。尽管如此，在一个主题上能写出这么多东西还是相当令人印象深刻。鲍里斯滔滔不绝地谈论着数周之前的餐前对话，都是埃什关于故事的各类想法。过了一阵子，他渐渐安静下来，鼠标继续翻过一个个文件，无声地阅读着。]

note: ~ NPC dialogue line
en: [Boris boots up the laptop and opens the videos folder.  He shows you several self-made videos that follow a loose blog style, of an awkward young man talking about his favorite games, interspersed with comments about art and writing.  Boris comments on little events and laughs a few times, before becoming engrossed in his reminiscence.]
zh: [鲍里斯启动笔记本电脑并打开视频文件夹。他向你展示了几个类似博客日志风格的自制视频，里面一个略显尴尬的年轻人谈论着他最喜欢的游戏，穿插着关于作画和写作的评论。鲍里斯评论了一些小事件，笑了几次，然后又全神贯注地沉浸在他的回忆中。]

note: ~ Response to NPC dialogue
en: (Leave Boris alone for now)
zh: （不再打扰鲍里斯）

note: ~ NPC dialogue line
en: Have you had a problem with memory, friend?  I was the one who asked you this, I thought I explained why I could not.
zh: 你的记忆力有问题吗，朋友？我是问你这个的人，我想我解释了为什么我做不了。

note: ~ Response to NPC dialogue
en: Oh.  Right.  It's been a long apocalypse.  What were you saying?
zh: 哦。是啊。这可真是一个漫长的末日。你刚刚还说了什么？

note: ~ Response to NPC dialogue
en: Sorry.  I didn't notice which dialogue option I was selecting.  I'll just back away slowly now.
zh: 对不起。我没有注意到我选择了哪个对话选项。我现在慢慢退回来。

note: ~ NPC dialogue line
en: Hmm, well it is not ideal but I appreciate you trying and being willing to help.  I will have to do my best despite the bad memories.  Thank you, my friend.
zh: 嗯，虽然不太理想，但我很感激你的努力和热心。尽管有不好的回忆，我还是要尽力活下去。谢谢你，我的朋友。

note: ~ Response to NPC dialogue
en: OK, let's get to work.
zh: 好的，我们加油干吧。

note: ~ NPC dialogue line
en: Thank you for trying, my friend.  With you and me that will be five, I will do my best to be strong and assist in the cleanup.
zh: 谢谢你的尝试，我的朋友。有了你和我，那就五个人了，我会尽我所能坚强起来，协助清理。

note: ~ NPC dialogue line
en: That is quite alright, four should be enough though I appreciate your offer.  Four people will make the job much easier and I will do my best even if it is painful.  My thanks, friend.
zh: 那很好，四个人也该够了，但我很感激你的帮助。四个人会让工作变得更容易，即使过程会很痛苦，我也会尽我所能。谢谢你，朋友。

note: ~ Response to NPC dialogue
en: Good to hear.  I'm sure everyone will appreciate that place being cleaned up.
zh: 真是太好了。我相信每个人都会感激你把那个地方清理干净的。

note: ~ Mission name
en: Find someone to clean up the back bay.
zh: 找来帮手清理后院。

note: ~ Description of mission "Find someone to clean up the back bay."
en: Boris in the refugee center is looking for at least five people to help clean up the back bay
zh: 难民中心的鲍里斯正在寻找至少5个帮手来清理后院。

note: ~ Dialogue line in mission "Find someone to clean up the back bay."
en: Find a few people able to help clean the back, people without too much trauma there.
zh: 找几个能帮你清理后院的人，得是那些没有受过太多伤的人。

note: ~ Dialogue line in mission "Find someone to clean up the back bay."
en: Yes, please.  If you can ask around for someone who can help, I can gather the tools they will need and some payment for them.
zh: 是的，请。如果你找来帮手，我也许能弄来他们所需的工具以及报酬。

note: ~ Dialogue line in mission "Find someone to clean up the back bay." ~ Dialogue line in mission "Bring Boris a circular saw." ~ Dialogue line in mission "Bring Boris his son's lost writing."
en: You are a kind soul.
zh: 你是个善良的人。

note: ~ Dialogue line in mission "Find someone to clean up the back bay." ~ Dialogue line in mission "Bring Boris a circular saw." ~ Dialogue line in mission "Bring Boris his son's lost writing."
en: Ah well.  I can ask around myself, perhaps.
zh: 啊，好吧。也许我可以问问这周围的人。

note: ~ Dialogue line in mission "Find someone to clean up the back bay."
en: Those of us here in the back have too many bad memories, but perhaps someone who didn't come with the original refugee groups would be less burdened.
zh: 我们这些在后院呆过的人有太多的不好的回忆，但是那些没有和最初的难民团体一起来的人也许没那么多负担。

note: ~ Dialogue line in mission "Find someone to clean up the back bay."
en: Greetings, my friend.  Have you found anyone?
zh: 你好，我的朋友。你找到人了吗？

note: ~ Dialogue line in mission "Find someone to clean up the back bay."
en: This has great promise.  Perhaps something to keep me busy will help.  Here, I found some small money to thank you.
zh: 这很有希望成功。也许有些让我忙的事情也能帮到我自己。给，这是我的一点心意。

note: ~ Dialogue line in mission "Find someone to clean up the back bay."
en: I see….  Well I shall get things in order!
zh: 我懂了……好吧，我会把事情搞定的！

note: ~ Dialogue line in mission "Find someone to clean up the back bay." ~ Dialogue line in mission "Bring Boris a circular saw." ~ Dialogue line in mission "Find reference material about air rifles for Jenny." ~ Dialogue line in mission "Find an electric motor" ~ Dialogue line in mission "Bring back a 6
en: No worries.  Let me know if you want to try again.
zh: 别担心。如果你想再试一次，可以来找我。

note: ~ Mission name
en: Bring Boris a circular saw.
zh: 给鲍里斯带把圆锯来。

note: ~ Description of mission "Bring Boris a circular saw."
en: Find a circular saw for Boris.  Smokes might be selling one if it's available in stock.
zh: 给鲍里斯找把圆锯。斯默克的仓库里如果有库存的话可能会卖一把。

note: ~ Dialogue line in mission "Bring Boris a circular saw."
en: Find a circular saw for Boris.
zh: 给鲍里斯找把圆锯。

note: ~ Dialogue line in mission "Bring Boris a circular saw."
en: We now have a space to work in, and I have wood and nails to spare.  All I need is a saw.  I would love a table saw and mitre saw, but I can work with a hand held circular saw for now.  I have looked, and what we have is garbage.  Can you bring me a good one?
zh: 我们现在有地方工作了，我还有多余的木头和钉子。我只需要一把锯子。虽然我更喜欢用台锯和斜切锯，但有把手持式圆锯就足够我工作了。我在这周围看了看，我们手头所有的只是垃圾。你能给我带一个好的来吗？

note: ~ Dialogue line in mission "Bring Boris a circular saw."
en: It is not hard to find.  I have even seen them for sale at the merchants, but they save them as trade goods and will not give me as a gift.
zh: 不难找到。我甚至看见门口商人那里偶尔也会卖，但他们却只把它们当作贸易品，而不愿意送给我。

note: ~ Dialogue line in mission "Bring Boris a circular saw."
en: Greetings, my friend.  Have you found a saw I can use?
zh: 你好，我的朋友。你找到我能用的圆锯了吗？

note: ~ Dialogue line in mission "Bring Boris a circular saw."
en: Ah, good.  VonWalt is good brand, I had a saw like this at home.  Now I shall set to work, and make myself a shop back there.  Oh yes, here is a little payment I saved.
zh: 啊，很好。冯沃特是个好牌子，我原来在家里有把这样的圆锯。现在我准备好开始工作了，能在这后面给自己开家小店。哦，对了，这是我为你存下来的一份报酬。

note: ~ Mission name
en: Bring Boris his son's lost writing.
zh: 给鲍里斯找到他儿子的遗作。

note: ~ Description of mission "Bring Boris his son's lost writing."
en: Find Boris' son's laptop in the evac shelter marked on your map.
zh: 在地图上标记的紧急避难所里找到鲍里斯儿子的笔记本电脑。

note: ~ Dialogue line in mission "Bring Boris his son's lost writing."
en: Find Boris' son's laptop.
zh: 找到鲍里斯儿子的笔记本电脑。

note: ~ Dialogue line in mission "Bring Boris his son's lost writing."
en: My son, Ash, had a laptop on which he kept his writing.  If you can find it, it would mean so much to me.  I will give you directions to the shelter where he left it.  It was barely a shelter, broken and torn apart.  It should just be on the floor where it was dropped.
zh: 我的儿子，阿什，有一台笔记本电脑，他一直在写作。如果可以帮我找来它，这对我有着非同寻常的意义。我会给你他留下它避难所的方位。那甚至算不上避难所，破破烂烂的。它应该就留在当时所掉在的地板上。

note: ~ Dialogue line in mission "Bring Boris his son's lost writing."
en: You can tell it is his because he covered it in stickers.
zh: 你可以认出来那是他的笔记本电脑，因为上面都被他贴满了贴纸。

note: ~ Dialogue line in mission "Bring Boris his son's lost writing."
en: I know it is a hard thing to hope, but were you able to find Ash's laptop?
zh: 我知道成功的几率渺茫，但你找到埃什的笔记本电脑了吗？

note: ~ Dialogue line in mission "Bring Boris his son's lost writing."
en: It is so strange to see this again, like a little piece of my old life.  I don't know if I can bring myself to read what's on it yet, but having this piece of him is a great comfort.
zh: 再次看到它的感觉真是太奇怪了，就像看见我过往生活的一个片段。我不知道还能否让自己去读阅读里面的内容，但有了这件曾经归属于他的物品对我来说是一大安慰。

note: ~ Dialogue line in mission "Bring Boris his son's lost writing."
en: Even that you tried means a lot to me.
zh: 只要你尝试过了，这对我来说也很有意义。

note: ~ Item name
en: Ash's laptop computer | Ash's laptop computers
zh[0]: 埃什的笔记本电脑

note: ~ Description of "Ash's laptop computer"
en: A small, somewhat worn-out laptop computer.  The flip-top is decorated with various stickers.
zh: 一台有些旧的笔记本电脑，后盖上装饰着各种贴纸。

note: ~ Unique name of a female NPC
en: Dana Nunez
zh: 达娜·努涅斯

note: ~ Response to NPC dialogue
en: I spoke to the foreman over at Tacoma Ranch.  If you're willing to put in the work, they'll find some work for you over there.
zh: 我和塔科马农场的工长谈过了。如果你们愿意付出努力，他们会在那里给你们找份工作的。

note: ~ Response to NPC dialogue
en: I spoke to your husband about getting you a job at the Tacoma Ranch.  What would you think about that?
zh: 我和你丈夫谈过帮你们在塔科马农场找份工作的事。你觉得怎么样？

note: ~ Response to NPC dialogue
en: Your husband said to ask you what you'd think about getting out of this place and coming to work for me at my own camp.
zh: 你丈夫让我问你，如果让你离开这个地方前往我的营地为我工作，你觉得怎么样？

note: ~ Response to NPC dialogue
en: You seem pretty unhappy about the quality of your bread.  Is there something I can do to help?
zh: 你似乎对你的面包质量很不满意。我能帮上什么忙吗？

note: ~ Response to NPC dialogue
en: I've got your sourdough.
zh: 我找到你的酸面团了。

note: ~ Response to NPC dialogue
en: Got any more bread I can trade flour for?
zh: 我还能用面粉换面包吗？

note: ~ NPC dialogue line
en: *is a pale woman with a broad, friendly face.  She seems to start opening with a wide grin, then notices her somber surroundings and dials it back to a pleasant smile.  "Hi there.  I'm Dana, Dana Nunez.  Nice to see a new face."
zh: *是一个面色苍白、宽脸而友好的女人。她似乎正准备咧嘴大笑，随后注意到自己周围沉闷的环境，把笑容拨回成一个愉快的微笑。"你好啊。我叫达娜，达娜·努涅斯。很高兴看到一张新面孔。"

note: ~ Response to NPC dialogue
en: Dana, hey?  Nice to meet you.  How are things here?
zh: 达娜，是吗？很高兴见到你。这里情况如何？

note: ~ Response to NPC dialogue
en: Nice to meet you, Dana.  What's your story?
zh: 很高兴见到你，达娜。你有什么故事？

note: ~ Response to NPC dialogue
en: Hi Dana, nice to meet you.  I gotta go though.
zh: 嗨，达娜，很高兴见到你。不过我得走了。

note: ~ NPC dialogue line
en: *beams at you as you approach.  "
zh: *当你走近时向你露出微笑。"

note: ~ NPC dialogue line
en: *turns from her conversation with Pablo, and smiles as she sees you.  "
zh: *从与巴勃罗对话中转过身来，看到你时露出了微笑。"

note: ~ NPC dialogue line
en: Hello, nice to see you again.  What brings you around today?
zh: 哈喽，很高兴又见到你了。什么风把你吹来了？

note: ~ NPC dialogue line
en: It's good to see you're still around.
zh: 很高兴看到你还在。

note: ~ Response to NPC dialogue
en: Hi Dana, nice to see you too.  I gotta go though.
zh: 嗨，达娜，见到你我也很高兴。不过我得走了。

note: ~ NPC dialogue line
en: I was working in a nice restaurant as a baker, until <the_cataclysm>.  I was pregnant, and it was getting close to time to go on mat leave; lots of time on my feet, getting up stupid-early to make pastries, you know.  Because of the pregnancy we were evacuated early and shipped out this way, but our bus was attacked in the chaos.  We managed to escape, but had to hike the rest of the way, with the Singhs and a few other refugees that didn't make it.  I lost the baby.  It wasn't a good time.
zh: 在<the_cataclysm>之前，我在一家不错的餐厅当面包师。我那会已经怀孕了，马上就要休产假了；但每天都要早早起床去做糕点，大部分时间还得站着工作。因为怀孕的关系，我们是第一批疏散的，我们被安排坐上了大巴朝这个中心开过来，但路上我们的车被卷入混乱而被袭击了。我们勉强逃离了大巴，但不得不徒步逃亡，与辛格一家和其他一些没能成功逃到这里的难民一起。我还失去了我的孩子，那不是一段好时光。

note: ~ Response to NPC dialogue
en: Have you done any baking lately?
zh: 你最近烤过面包吗？

note: ~ Response to NPC dialogue
en: I'd better get going.  Bye, Dana.
zh: 我得走了。再见，达娜。

note: ~ Response to NPC dialogue
en: That sounds like a great deal, here's some flour for you.
zh: 听起来不错，给你面粉。

note: ~ Response to NPC dialogue
en: [2 merch] I got two merch for you.
zh: [2 商会币]给你两个商会币。

note: ~ Response to NPC dialogue
en: Thanks for cutting me a deal, here's the six cups of flour.
zh: 谢谢你能为我打折，这里是六份面粉。

note: ~ Response to NPC dialogue
en: [1 merch] All right, one merch as agreed.
zh: [1 商会币]好吧，之前说好的一个商会币。

note: ~ NPC dialogue line
en: Not since I last saw you, sorry.  Come by tomorrow and I'll try to keep a loaf set aside for you, but they disappear fast.
zh: 自从上次见你之后还没有，很抱歉。明天再来吧，我尽量给你留块面包，它们在这很容易消失不见。

note: ~ NPC dialogue line
en: I sure do, if you've got the flour or the merch for me, I'd be happy to trade you another loaf.
zh: 当然，如果能带来些面粉或者商会币给我，我很乐意再换给你一块面包。

note: ~ NPC dialogue line
en: I do a bit.  I got a sourdough starter going almost as soon as I arrived, and it's making passable bread already.  I cooked some up yesterday actually, I could probably trade a loaf of fresh bread for, say, about eight cups of flour, or two merch.
zh: 有一些。我刚到的时候就做了个酸面团，现在已经可以开始做出不错的面包了。实际上我昨天就已经做了一些，我可以用一块面包跟你交换，嗯，八杯面粉，或者两个商会币。

note: ~ Response to NPC dialogue
en: [BARTER] Is that the lowest you can go?  I'd love some bread, but I can't quite make that.
zh: [交易]只能这个价钱吗？我是想来些面包，但这价格有点贵。

note: ~ Response to NPC dialogue
en: [BARTER] Aw, c'mon.  I rescued Landough, can't you cut me a little deal?
zh: [交易]哦，得了吧。我带回了蓝多，就不能打个折吗？

note: ~ Response to NPC dialogue
en: Thanks, can we talk about something else?
zh: 谢谢，我们能谈点别的吗？

note: ~ Response to NPC dialogue
en: I'll look into that.  I'd better get going though.
zh: 我会调查的。我得走了。

note: ~ NPC dialogue line
en: Sorry, it's not something I can bend on.  I don't make a big profit off this, I use what I get to make more bread.  If I cut you a deal, I'll run out of supplies.
zh: 抱歉，这不是我可以让步的东西。我从未从中获利匪浅，我只是用所得到的东西做更多的面包。如果我给你打折，我会用完原料的。

note: ~ Response to NPC dialogue
en: Thanks, but I think I'll pass.  I gotta run.
zh: 那好吧，我想我不买了。我得走了。

note: ~ NPC dialogue line
en: Oh, fine.  Six cups of flour, or one merch.  I'm not going any lower, I got a business to run here.
zh: 哦，够了。六杯面粉，或一个商会币。我不会再降了，我的买卖还得能继续做下去才行。

note: ~ Response to NPC dialogue
en: You know, I think I changed my mind.  Can we talk about something else?
zh: 知道吗，我想我改变主意了。我们能谈点别的吗？

note: ~ Response to NPC dialogue
en: I guess I'm outta here then.
zh: 我想我得走了。

note: ~ NPC dialogue line
en: That's kind of you to say.  I'm doing my best to move on… it hurts, but in the scale of things it could be worse.  Pablo and I still have each other, that's a lot more than most.
zh: 谢谢你这么说。我已经尽力放下它了……虽然很心痛，但这件事情原本会更严重的。至少巴勃罗和我还在一起，这已经比这里大多数人都好得多了。

note: ~ NPC dialogue line
en: Great, here's a loaf of the best damn sourdough bread in the world.  I used to make that claim as a joke, but I feel like now there's a fighting chance nobody else can beat me.
zh: 太好了，这是世界上最好的酸面包。我过去常开玩笑说这句话，但我觉得现在应该有那么一丝丝的机会了，应该没人能打败我。

note: ~ NPC dialogue line
en: Nice.  Enjoy the mighty bounty of Landough Calrisean.
zh: 好极了，享受蓝多‧卡瑞辛的馈赠吧！

note: ~ NPC dialogue line
en: Here you go, from the family recipe.
zh: 拿去吧，来自家族秘方。

note: ~ NPC dialogue line
en: Hope you enjoy it as much as I do, this is the best damn bread in the world now.
zh: 希望你和我一样喜欢它，这是现在世界上最好的面包了。

note: ~ NPC dialogue line
en: Great, here's a loaf of my locally-famous, not-very-mature sourdough.  It's not too bad honestly.  Everyone here seems to like it.
zh: 太棒了，这是我做的在本地闻名、但不是很成熟的酸面包。老实说，味道还行。这里的每个人似乎都喜欢它。

note: ~ Response to NPC dialogue
en: It smells awesome.  I'm going to head out now, thanks!
zh: 闻起来太棒了。我要出发了，谢谢！

note: ~ NPC dialogue line
en: Sure.  If you really like this second-rate bread, you could risk your life for something actually worth it.  I left my actual sourdough starter back in the bakery where I worked.  That baby is a hundred years old, and has been in my family for generations… if you can bring him to me, I'll bake you the finest bread you've ever had.
zh: 当然。如果你真的喜欢这种二流的面包，你可以冒着生命危险去拿一些真正值得的东西。我把我的酸面团落在面包店里了。那个宝贝已经有 100 多年历史了，在我家已经传了好几代了……如果你能把它带到我这儿来，我就给你烤你吃过的最好的面包。

note: ~ Response to NPC dialogue
en: Why not?  I'll see what I can do.
zh: 当然可以，我看看能做些什么。

note: ~ Response to NPC dialogue
en: Maybe not right now, I think I'd better go.
zh: 现在不太行，我得走了。

note: ~ NPC dialogue line
en: Take care of yourself out there."  She jots down directions to her bakery and hands them to you.  "His name is Landough, Landough Calrisean.  He'll be in the right-hand fridge, in a jar with a picture of the Millennium Falcon on it.  And listen, when you bring my sourdough back, I don't want to see a scratch on him, you understand?
zh: 在外面照顾好自己。“她写下了去面包店的路，递给你：“他的名字叫蓝多，蓝多‧卡瑞辛。他应该呆在右边的冰箱里，放在一个罐子里，上面有个千年隼号的贴纸。听着，当你把我的酸面团拿回来时，我可不想看到他身上有任何划痕，明白了吗？

note: ~ Response to NPC dialogue
en: Right.  Sure.
zh: 好吧。好吧。

note: ~ Response to NPC dialogue
en: All right, old buddy.  You know, I know what he means to you.  I'll take good care of him, so that he won't get a scratch.
zh: 好吧，老朋友。你知道，我知道他对你意味着什么。我会好好照顾他的，保证他一丁点擦伤都不会有。

note: ~ NPC dialogue line
en: *takes the jar from you eagerly, studying it with care.  "He's been through a lot, hasn't he.  Poor guy.  Aw man."  She turns back to you, beaming.  "Oh, you will not regret this.  He may not look like much, but he's got it where it counts, kid.  It's gonna take me a few days to revive him after being abandoned so long, but he'll be operational soon and then you can come back for some real bread."  She frowns.  "I don't really have much to give you in return, but I'll cut you a deal on bread if that helps."
zh: *急切地从你手中接过罐子，仔细地端详着：“他经历了很多，不是吗？可怜的家伙。天啊。”她转过身来，面带笑容：“哦，你不会后悔的。他可能看起来不太起眼，但他自有价值，孩子。在被遗弃这么久之后，我需要几天的时间才能让他苏醒过来，但他很快就会动起来，到时候你就可以回来尝一尝真正的面包了。”她皱了皱眉头。“我这里真的没有什么可以给你当做报酬，也许我以后给你面包打折扣价，如果这也算报酬的话。”

note: ~ Response to NPC dialogue
en: I'll hold you to that.
zh: 这句话我可记着了。

note: ~ Response to NPC dialogue
en: I'm just glad to help.
zh: 能帮上你的忙就足够了。

note: ~ NPC dialogue line
en: Sorry, not quite yet.  Landough was in pretty rough shape.  No fault of yours, it was no good having him cooped up in a dank fridge for that long… and I think my apprentice baker may have fucked with him before the Cataclysm too.  He'd better hope he's a zombie now, because if I see him alive… anyway, it's gonna take a few more feeds before I can get him ready for prime time, check back in a couple days.
zh: 对不起，还没有。蓝多面团还很糟糕。这不是你的错，它毕竟已经在受潮的冰箱里放了那么久……我猜也许我那个面包师学徒在大灾变前就已经把它弄坏了。他现在最好已经变成了丧尸，因为让我看到他还活着的话……总之，我需要将它再多次培育之后才能完全熟成，过几天再来吧。

note: ~ NPC dialogue line
en: Things are tense at the best of times.  We didn't choose this crowd, so not all of us really get along.  I like Jenny and Fatima, and the three of us are kind of lucky to have friends here, but that doesn't make up for us being a bunch of unfamiliar faces crammed into a tiny space.  Someone's gonna murder someone soon, mark my words.
zh: 即使情况最好时，这里的气氛也很紧张。我们并不是互相了解，所以不是所有人都能相处得很好。我喜欢珍妮和法蒂玛，但仅靠我们三个幸运的有朋友在这里，并不能弥补我们被一堆不熟悉的面孔包围在一个狭小的空间内。有人要杀人了，记住我的话。

note: ~ NPC dialogue line
en: Have you heard anything back from the ranch about jobs yet?
zh: 你去农场问过关于工作的事了吗？

note: ~ NPC dialogue line
en: Huh.  I've made a few friends here, but not so much as I'd stick around here with no future prospects, hoping someone downstairs dies to make room for me.  It does sound nice, if they're looking for more workers.
zh: 嗯。我在这里交了几个朋友，但并没有深交，因为我可不想在这里待得更久，特别是没有前途未来，只能指望楼下有人死掉腾出地方的情况下。如果他们真的想要更多人手的话，那听起来确实不错。

note: ~ Response to NPC dialogue
en: I'll look into that.  What were you saying before?
zh: 我会调查的。你刚才说什么来着？

note: ~ NPC dialogue line
en: All right.  I've taken some time to think about it, and I'm willing to go.  I'm sure they'll have use for a baker over there, after all, and if I don't get out of this place there's a very real chance I'm going to snap.  You can go let Pablo know first hand, if you want; he's been pretty excited about the idea.
zh: 好吧。我花了一些时间考虑，我愿意去。我想他们会需要一个面包师的，而且，如果我不马上离开这个地方，我很有可能会崩溃的。如果你想，你可以过去亲口告诉巴勃罗；我相信他会很兴奋的。

note: ~ Response to NPC dialogue
en: Sure, I'll go tell him.  Cool!
zh: 当然，我会去告诉他。太酷了！

note: ~ NPC dialogue line
en: Pablo's a little quicker on the trigger than I am.  We're trying to have a baby, did you know that?  It's a bit crazy in this world, but I won't change those plans.  Tell you what: if your camp has access to a doctor and some medical facilities, in case I actually can get pregnant again, I would consider getting out of here and signing up.
zh: 巴勃罗总是快我一步。我们正想要个孩子，你知道吗？我知道目前这个想法看上去非常疯狂，但是我不会改变计划！你听我说好了：只要你的营地有个医生和一些医疗设备，以防我再次怀孕，我会考虑离开这里去你的营地的。

note: ~ Mission name
en: Find Dana's family sourdough culture
zh: 找到达娜的家用酸面团

note: ~ Dialogue line in mission "Find Dana's family sourdough culture"
en: I could get my real sourdough starter…
zh: 要是能拿到我那个真正的酸面团就好了……

note: ~ Dialogue line in mission "Find Dana's family sourdough culture"
en: If you really like this second-rate bread, you could risk your life for something actually worth it.  I left my actual sourdough starter back in the bakery where I worked.  That baby is a hundred years old, and has been in my family for generations… if you can bring him to me, I'll bake you the finest bread you've ever had.
zh: 如果你真的喜欢这种二流的面包，你可以冒着生命危险去拿一些真正值得的东西。我把我的酸面团落在面包店里了。那个宝贝已经有100多年历史了，在我家已经传了好几代了……如果你能把它带到我这儿来，我就给你烤你吃过的最好的面包。

note: ~ Dialogue line in mission "Find Dana's family sourdough culture"
en: Take care of yourself out there.  And listen, when you bring my sourdough back, I don't want to see a scratch on him, you understand?
zh: 在外面时当心点。听着，当你把我的酸面团带回来时，别把它弄伤了，懂吗？

note: ~ Dialogue line in mission "Find Dana's family sourdough culture"
en: I can understand why you think you wouldn't want to risk your life for a bread starter.  You haven't tried that bread.
zh: 我能理解你为什么不愿意为了一个面包而冒生命危险，因为你没吃过那种面包。

note: ~ Dialogue line in mission "Find Dana's family sourdough culture"
en: He'll be in the right-hand fridge, in a jar with a picture of the Millennium Falcon on it.
zh: 它应该在在右边的冰箱里，装在一个罐子里，上面有千年隼的照片。

note: ~ Dialogue line in mission "Find Dana's family sourdough culture"
en: So, you seen my sourdough starter?
zh: 你看到我的酸面团了吗？

note: ~ Dialogue line in mission "Find Dana's family sourdough culture"
en: Oh, you will not regret this.  He may not look like much, but he's got it where it counts, kid.  It's gonna take me a few days to revive him after being abandoned so long, but he'll be operational soon and then you can come back for some real bread.
zh: 哦，你不会后悔的。它虽然看起来不怎么样，但它很有价值，孩子。在被抛弃这么久之后，我需要几天的时间才能让它苏醒，但它很快就可以开始使用了，那时候你可以过来尝尝些真正的面包。

note: ~ Dialogue line in mission "Find Dana's family sourdough culture"
en: This ain't it.
zh: 这可不管用。

note: ~ Dialogue line in mission "Find Dana's family sourdough culture"
en: I am not sure if I'm gonna make it through the Cataclysm without my special jar of goop.
zh: 如果没有那罐特别的面团，我想我是挺不过这场大灾变的。

note: ~ Item name
en: Dana's family sourdough starter | Dana's family sourdough starter
zh[0]: 达娜的家用酸面头

note: ~ Description of "Dana's family sourdough starter"
en: This crusty old jar has a glow-in-the-dark Millennium Falcon decal on the side, and a label that reads, "Landough Calrisean.  Dana's.  Do not touch on pain of death".  It's been abandoned for some time and doesn't look like it could be readily salvaged as a sourdough culture, but maybe an experienced sourdough baker could manage it.
zh: 这个硬壳旧罐头上，有个千年隼号的夜光贴纸粘在侧面，上面还写着"蓝多‧卡瑞辛，达娜之物，触摸者格杀勿论。"它已被弃置了一段时间，不再具有普通酸面头那样的活性，不过也许经验丰富的面包师还能重新激发它的活性。（注：《星球大战》）

note: ~ Item name
en: Dana's sourdough bread | Dana's sourdough bread
zh[0]: 达娜的酸面包

note: ~ Description of "Dana's sourdough bread"
en: This round loaf of bread has a thick, dark crust, and smells very enticing.
zh: 这圆面包有厚厚的黑皮，闻起来很诱人。

note: ~ NPC dialogue line
en: *sits in a surprisingly well-built room made of lovingly assembled cardboard boxes.  The area is quite clean and cozy.  The whole building is built on top of cargo pallets, insulated with scraps, and waterproofed with plastic.  It shows an unexpected amount of design prowess.  "Hello, my noble knight errant," Dave intones, his voice solemn.  "We owe you a great debt for your actions of the past.  Some day, we shall repay it.  Until then, you are welcome here, now and always."
zh: *坐在一间由精心组装的纸板箱组成的建造精良的房子里。这里非常干净舒适。整个建筑建在货盘上，塞满了隔热用的废纸，盖上了防水用的塑料板。这展示出了在你意料之外的设计能力。"你好，我高贵的游侠骑士，"戴夫语调凝重地说。"我们对你过去的善行欠你一大笔债。总有一天，我们会偿还的。而在那之前，欢迎你常来这里，现在直到永远。"

note: ~ Response to NPC dialogue
en: Hi Dave.  You seem different.
zh: 嗨，戴夫。你看上去不一样了。

note: ~ Response to NPC dialogue
en: How are things going up here on the roof?
zh: 屋顶上的情况怎么样？

note: ~ Response to NPC dialogue
en: Always good to catch up, Dave.  Keep on being you.
zh: 能叙叙旧总是很好，戴夫。继续做你自己。

note: ~ NPC dialogue line
en: *nods deeply.  "We are, for where we once were in chaos, now we are at peace.  In time, this shall bring wisdom, but we must ponder on these great changes."
zh: *深深地点点头。"我们都是，因为我们曾经处于混乱之中，而现在我们处于和平之中。随着时间的推移，这将带来智慧，但我们必须思考这些巨大的变化。"

note: ~ Response to NPC dialogue
en: Were you like this, uh, before?  Did you use to have a doctor or anything?
zh: 你以前有过，呃，这样的情况吗？你以前看过医生之类吗？

note: ~ NPC dialogue line
en: "We were… I… we can scarcely remember those times."  Dave looks pained.  "No, we had no doctor.  We didn't need one.  We had a job and… and… we don't like to talk about this."
zh: "我们……我……我们几乎记不起那些日子了。"戴夫看起来很痛苦。"不，我们没有医生。我们不需要医生。我们有工作……而且……我们不想谈论这个。"

note: ~ Response to NPC dialogue
en: Come on, Dave.  We're friends.  I won't use this against you or anything.
zh: 来吧，戴夫。我们是朋友。我不会拿这个来对付你的。

note: ~ NPC dialogue line
en: *winces.  "It is true.  You have earned some truth, but we… we find it hard to give.  We had a job, an education.  Prestige.  It is all very faint now."  He touches a stainless steel ring on his pinky finger, looking lost in thought.  "We don't know why that man left, and this one remains.  Perhaps that is some wisdom that will come with time, or perhaps it is a door best left closed."
zh: *龇牙咧嘴。"这是真的。你的话有一些道理，但我们……我们发现很难给出答案。我们有工作，有教育，有声望。但现在那一切感觉很渺茫。"他摸了摸小指上的一枚不锈钢戒指，似乎陷入了沉思。"我们不知道为什么那个人离开了，而这个人留下了。也许这是随着时间的推移而来的智慧，或者这是一扇最好让它关上的门。"

note: ~ NPC dialogue line
en: *gestures about his new home.  "We have everything we wanted.  They cannot see us here, and our mind is at peace.  We go outside as we need, and the safety we have received here stays with us, as long as we are careful about it.  In time, perhaps we will again have need of your noble services."
zh: *朝他的新家做了个手势。"我们拥有我们想要的一切。他们在这里看不到我们，我们的思想也很平静。我们需要出去就出去。我们在这里获得安全能一直伴随着我们，只要我们小心些。也许不久我们会再次需要你的高尚的服务。"

note: ~ Response to NPC dialogue
en: You seem different.
zh: 你看上去不一样了。

note: ~ Unique name of a male NPC
en: Draco Dune
zh: 德拉科·杜恩

note: ~ NPC dialogue line
en: Always good to see you, friend.
zh: 朋友，总是很高兴见到你。

note: ~ NPC dialogue line
en: Well now, good to see another new face!  Welcome to the center, friend, I'm Draco.
zh: 看呐，很高兴看到另一张新面孔！欢迎来到中心，朋友，我是德拉科。

note: ~ Response to NPC dialogue
en: Nice to meet you, Draco.
zh: 很高兴认识你，德拉科。

note: ~ Response to NPC dialogue
en: Hi Draco, nice to meet you.  I gotta go though.
zh: 嗨，德拉科，很高兴认识你，我得走了。

note: ~ Response to NPC dialogue
en: Hi, Draco, how are you doing?
zh: 嗨，德拉科，你好吗？

note: ~ Response to NPC dialogue
en: Hi again, Draco, nice to see you too.
zh: 你好，德拉科，我也很高兴见到你。

note: ~ Response to NPC dialogue
en: Hi Draco, nice to see you too.  I gotta go though.
zh: 你好，德拉科，也很高兴见到你，我得走了。

note: ~ NPC dialogue line
en: Nice to meet you too.  What brings you to these parts?  Got any stories to share?  Happy ones, hopefully… we've had our fill of sadness around here.
zh: 我也很高兴认识你。你怎么想到要来这里的？有什么故事要分享吗？希望是个快乐的故事……我们在这里充满了悲伤。

note: ~ Response to NPC dialogue
en: What about you, how're you doing?
zh: 你呢，最近怎么样？

note: ~ Response to NPC dialogue
en: Yeah, it's tough everywhere.  Well, bye.
zh: 是的，到处都很艰难。那么，再见。

note: ~ NPC dialogue line
en: Well, look at you.  Asking after random folks like some sort of shepherd!  No, don't take offense now… I mean it well.  We could use more folks askin' after other folks.  I figure it makes the world go round, now, more than ever.  I'm well, friend, considering I have both of my legs and much of my health left to me.  A bit of pain in the back, but can't really complain much if that's the worst of it, right?  You look like you've had a story of your own to tell, just getting here.  I'm writing it in my imagination right now.  Fought through countless hordes, run ragged, chased at every turn, yeah, no thank-you any more of that for me!
zh: 好吧，看看你。像个牧羊人一样四处找人问话。不，别生气……我是认真的。我们这需要一些人四处问问其他人的情况。我想就是它让世界运转了起来，现在更是如此。我很好，我的朋友，毕竟我的双腿健全，身体也比较健康。除了有点背疼，但仅此而已，没什么好抱怨的了。你看上去就好像有自己的故事要讲似的，光是怎么来到这里就是一个了。我能想象的出来，与无边无际的尸群战斗，衣衫褴褛，每个拐角都满是追兵，是的，不了谢谢，我不想再体验一次了。

note: ~ Response to NPC dialogue
en: What about you, what's your story?
zh: 你呢，你的故事是什么？

note: ~ Response to NPC dialogue
en: No more indeed.
zh: 那就算了吧。

note: ~ NPC dialogue line
en: Oh you don't have time for all that, do you?  Well, I'll give you the short version.  I've gotten kinda tired of it in the telling.  Frankly, it's not as heroic, not as inspiring, not as tragic, and certainly not as funny as some of the tales around here.  But it's mine, ya know?  I'm a musician.  Guitar's my baby.  You like folk and the blues, friend?  Well, that was my bag and I sure could please my own ear with em, anyway.  Folks who's bein' generous might also say it pleased theirs.  Problem is, I seem to be between guitars right now, you know?  Temporarily guitar-light, if you get my saying.  Problem is, in the run for my life, I had to use old Jasmine as a bit of a billy club.  Had to curb some rowdy dudes on my way here.  It was her or me, you understand?  You wouldn't begrudge a man breakin' his instrument to save his life, would ya?
zh: 哦，你不会真的有时间听吧？好吧，我给你说一个简短的版本，虽然我都说腻了。坦白地说，它不如这里的一些故事那么英勇，那么鼓舞人心，那么悲惨，当然也不那么有趣。但这是我真实的故事，懂？我是个音乐人，吉他就像我的孩子一样。你喜欢民谣和蓝调吗，朋友？不管怎样，那是我的菜，而我也能用它们安慰自己的耳朵。当然，那些识大体的人也会说这些音乐让他们很高兴。问题是，如你所见，现在我没有吉他了，懂？暂时性吉他缺失，如果你懂的话。问题是，为了活命，我在来的路上不得不暂时把老茉莉当做了武器，砸碎了挡住我路的几个吵闹的家伙。要么是它，要么是我，懂？你不会怪罪一个人为了救自己的命而破坏自己乐器的，不是吗？

note: ~ Response to NPC dialogue
en: I think I would've done the same.  Nobody around here has a guitar?
zh: 我想我也会这么做的。这里没人有吉他吗？

note: ~ Response to NPC dialogue
en: Yes, yes I would… you monster.
zh: 是的，是的，我会……你这个怪物。

note: ~ NPC dialogue line
en: Would you believe that they don't!  Not a one in the whole place.  Well, maybe downstairs, but that's a different matter, isn't it?  Say, you're not planning on sticking around, right?  You're a free-roller, not a settler, seems like to me.  Don't know if I could beg or cajole you into maybe keepin' an ear out for a new guitar for me?  There gotta still be plenty out there not gettin' any love these days.  Whattya say?  Help an old man play some blues?  Would be good to have some real music around this place.  Be good for PEOPLE, you know what I'm sayin'?
zh: 他们还真没有你敢信？整个地方一把都没有。嗯，也许楼下有，但那是另一回事，不是吗？你不打算在这里呆很久的，对吧？在我看来，你是一个自由主义者，而不是定居者。不知道我能不能求求你，在外面的时候替我打听打听吉他的消息？外面现在肯定有许多缺少主人关爱的吉他。还能说什么呢？帮一个老人，让他能弹些蓝调？这块地方需要来点真正的音乐。这对大伙都好，你懂我的意思吗？

note: ~ Response to NPC dialogue
en: Where would we be without music?
zh: 没有音乐会怎样？

note: ~ Response to NPC dialogue
en: You're aware that the world has ended, right?  I've got real problems to deal with.  You're on your own.
zh: 你知道现在是世界末日吧？我还有正事要做，你自己想办法。

note: ~ NPC dialogue line
en: Let me ask you something.  What type are you?
zh: 我问你个问题。你是那哪种人？

note: ~ Response to NPC dialogue
en: Uhh, what do you mean?
zh: 额，你什么意思？

note: ~ Response to NPC dialogue
en: I'll tell you what type I am.
zh: 我来告诉你我是什么哪种人。

note: ~ Response to NPC dialogue
en: No, not playing this game.
zh: 不，不玩这个游戏。

note: ~ NPC dialogue line
en: You know, what kinda person are you?  What motivates you?
zh: 你是什么类型的人？什么激励你不断前行？

note: ~ NPC dialogue line
en: So then, what type are you?
zh: 那么，你是哪种类型的人呢？

note: ~ Response to NPC dialogue
en: The 'just getting by' type.
zh: 得过且过吧。

note: ~ Response to NPC dialogue
en: The serious type.
zh: 爱较真吧。

note: ~ Response to NPC dialogue
en: The zany type.
zh: 爱搞怪吧。

note: ~ Response to NPC dialogue
en: I fight stuff.
zh: 不要怂，就是干。

note: ~ Response to NPC dialogue
en: I want to see it all.
zh: 云游四方吧。

note: ~ Response to NPC dialogue
en: The 'doesn't have time for this' type.
zh: "没时间和你废话"的类型。

note: ~ NPC dialogue line
en: Me too!  You can understand how folks be wantin' some liveliness in these times.  Some music sure would help with that.  Damn, I miss it.  All I hear is those MP3 players with their tin-can drum machines and whiny vocals.  Help me find a guitar and we'll really get this place smokin'!
zh: 我也是！那你一定理解为什么在这个时候需要些能够激发大家活力的事。来点音乐会很有帮助的。该死，我想念它们。而现在只能听那些MP3里的破盆烂鼓鬼哭神嚎。帮我找把吉他吧，我可以让这个地方重新热闹起来。

note: ~ Response to NPC dialogue
en: I could be persuaded.
zh: 我快被你说服了。

note: ~ Response to NPC dialogue
en: It's called dub-step and I like it.  Goodbye, old man.
zh: 那叫达布舞曲，而我爱听。再见，老家伙。

note: ~ NPC dialogue line
en: Me too!  Times are hard for folks and that's no laughing matter.  People need some normality in these times.  Some reminders of how things used to be.  I think a sing-along or two could do folks good.
zh: 我也是！现在的日子可不好过，需要大伙一起严肃对待。在这个时候人们需要些正常的生活，一些关于过去的美好回忆。我认为来一两首合唱对大家都有好处。

note: ~ Response to NPC dialogue
en: Couldn't hurt.
zh: 那是不错。

note: ~ Response to NPC dialogue
en: I don't need to hear amateur-hour karaoke around here.  Goodbye.
zh: 我不想浪费时间在这里听些业余的卡拉OK，再见。

note: ~ NPC dialogue line
en: Me too!  I did stand-up comedy at a club once.  Well, outside a club anyway.  You know what'd be funny?  Next time one of those stupid ferals starts running around chasing after a squirrel or something, if I had me a guitar I could play the Benny Hill tune and get everybody crackin' up.  Places needs some laughter badly.
zh: 我也是！我曾经在一家俱乐部里表演过单口相声。额，其实是在俱乐部外。你知道怎样最好玩吗？当下次那些愚蠢的疯子追着松鼠四处跑的时候，如果我有把吉他，我就能弹弹班尼·希尔的曲子，让所有人笑破肚皮。这地方非常需要一些笑声。

note: ~ Response to NPC dialogue
en: That'd be awesome.
zh: 那可真棒。

note: ~ Response to NPC dialogue
en: Yeah, wouldn't be so funny when Zed heard all the sound and broke in.  Be responsible.
zh: 是的，但是如果丧尸听到笑声闯进来，那就不好玩。有点责任心吧。

note: ~ NPC dialogue line
en: Me too.  It's fight a stay afloat in these times.  Some music would lift all spirits, though, don't you think?
zh: 我也是！在这个时候只有不断战斗才能活下去。不过，你不觉得听点音乐会使人精神振奋吗？

note: ~ Response to NPC dialogue
en: Can you play heavy metal on an acoustic guitar?
zh: 你能用原声吉他弹出重金属吗？

note: ~ Response to NPC dialogue
en: Boring.  I'm going to go destroy something.
zh: 真无聊。我要去破坏一些东西。

note: ~ NPC dialogue line
en: Me too!  For now, anyway, that's not really possible for me.  I mean, I guess you know better than me about that.  Man, I used to travel all around.  Saw halfa the States with my guitar on my back.  Now, though, well, I think I'll stay inside til this all flies over.
zh: 我也是！不过，现在这种情况，对我来说不太可能了。我想，你比我更清楚原因。兄弟，我以前经常到处旅行。我背着吉他旅行过半个美国。不过现在，我想我会呆在室内直到这一切都过去。

note: ~ Response to NPC dialogue
en: Maybe I could help with something?
zh: 也许我能帮你点忙？

note: ~ Response to NPC dialogue
en: Well then, I'll leave you here where it's safe.
zh: 好吧，那你就留在个安全港里吧，我该走了。

note: ~ NPC dialogue line
en: My savior!  My patron of the arts!  You're always welcome here, friend.
zh: 我的救星！我的艺术赞助人！这里随时欢迎你，朋友。

note: ~ NPC dialogue line
en: Man, just imagine what I could do with a new guitar.
zh: 拜托，想象一下我有一把新吉他之后能做的事情。

note: ~ Response to NPC dialogue
en: Let's talk about getting you that guitar.
zh: 我们谈谈那把吉他的事。

note: ~ Response to NPC dialogue
en: I've been thinking about that deal you mentioned.
zh: 我最近一直在考虑你提到的那笔交易。

note: ~ Response to NPC dialogue
en: Anything you buying or selling, by chance?
zh: 你不会是碰巧在买卖什么特别的东西吗？

note: ~ Response to NPC dialogue
en: Do you know any tunes good to dance to?
zh: 你知道有那些适合跳舞的曲子吗？

note: ~ Response to NPC dialogue
en: See you around, Draco.
zh: 回头见，德拉科。

note: ~ NPC dialogue line
en: Well now, my friend-o!  You just asked a mighty fine question.  Folks have been missing the little things in life.  New shoes, new cellphones, can't exactly go shopping, or, well, I guess you sorta can, if you mind the broken glass.  I left my wallet in an outdoorsman's store when I 'bought' this warmer coat.  Figured that's kinda it, you know?  It didn't matter anymore.  I don't think my insurance's going to pay out for any health care I get now.  I did what you see in the movies though, I rolled a joint with a hundred dollar bill.  Ended up coughing and rerolling it in regular paper though.  Was too harsh.  Just letting you know in case you get the smart idea of trying it.
zh: 我的朋友，你刚刚问了一个非常好的问题。人们都很怀念曾经生活里的各种小玩意，比如新手机、新靴子，但是我们已经无法再去购物了。噢，我想，如果你小心避开碎玻璃的话，还是可以的。当我"买下"这件暖和的外套时，我把钱包忘在了一间户外商店里。但也就这样了，你知道吗？这一切都不重要了。我想我的医疗保险现在没法为我支付任何医疗费用了。就像你在电影里看到的那样，我用100美元卷了一支大麻烟。但那玩意狠狠地呛了我一口，最后不得不换成普通纸张重新做了一根。那玩意太硬了，你不用自己再试了。

note: ~ Response to NPC dialogue
en: Go on.
zh: 接着说。

note: ~ NPC dialogue line
en: Say, I don't mean to get you in any trouble or nothing, if any folks still care about that, but you haven't seen any green around town, have ya?
zh: 看，我不想给你带来任何麻烦或是啥的，如果还有人关心的话，但你是不是碰巧在城里面见过一些绿色植物呢？

note: ~ Response to NPC dialogue
en: WHAT.
zh: 你！说！什！么！

note: ~ Response to NPC dialogue
en: Oh yeah, some people've been growing it in their basements.
zh: 哦，是的，有些人在他们的地下室里种了那些植物。

note: ~ Response to NPC dialogue
en: I'm not comfortable with where this is going.
zh: 我开始对谈话方向有些担心了。

note: ~ NPC dialogue line
en: Where you say you're from again?  You're not as worldly as you look.  I'm talking about weed.  Marijuana.  Wondered if you've happened upon any.
zh: 你是哪来的来着？你并不像看上去那么俗气。我说的是叶子。大麻。不知道你是否碰巧有一些。

note: ~ Response to NPC dialogue
en: Oh.  Uh, sure.
zh: 噢。嗯，对。

note: ~ Response to NPC dialogue
en: Right, of course I knew that!  There's tons of the stuff out there for the taking.
zh: 对，我当然知道！外面有很多供人搜刮。

note: ~ Response to NPC dialogue
en: Nope, sorry.
zh: 没有，抱歉。

note: ~ Response to NPC dialogue
en: I'm not doing this.
zh: 我不会这么做的。

note: ~ NPC dialogue line
en: Hey, don't get all serious on me all of a sudden.  It helps me relax.  Lubricates my joints.  Eases the pain, ya know?  Makes every day a bit more bearable.
zh: 嘿，别突然假正经。它能帮我放松放松。润滑关节，减轻疼痛，懂吗？让这日子更好过些。

note: ~ Response to NPC dialogue
en: I can help.
zh: 我可以帮忙。

note: ~ NPC dialogue line
en: Yeah, no worries, though.  I'm good at the moment.  Ask me again later and maybe I'll have scrounged up some more cash for you.
zh: 好的，不过现在不急。我现在还能撑一阵子。过段时间再问我，也许那会儿我能筹到足够商币给你。

note: ~ NPC dialogue line
en: Amazing!  My lucky day.  Let's see here.  What can I offer… I can scrounge up some merch bucks for, say, five joints or joints-worth of the good stuff.
zh: 太棒了！今天是我的幸运日。让我看看，我能给你些什么……我能替你搜集商币，只要你给我5根大麻烟，或者是等价的叶子。

note: ~ Response to NPC dialogue
en: You have yourself a deal.  Here's the marijuana.
zh: 成交了，这是你的叶子。

note: ~ Response to NPC dialogue
en: You have yourself a deal.  Here's some joints.
zh: 成交了，这是你的烟卷。

note: ~ Response to NPC dialogue
en: Oh, alright.  I'll be back later with the goods.
zh: 哦，好的，我会带货来的。

note: ~ Response to NPC dialogue
en: On second thought, maybe later.
zh: 回头想一想，算了吧。

note: ~ NPC dialogue line
en: Well, let me know when you have.  I'm not going anywhere.
zh: 好吧，有的话就告诉我。我会一直在这。

note: ~ Response to NPC dialogue
en: Sure.
zh: 当然。

note: ~ Response to NPC dialogue
en: I'm not your drug dealer, buddy.
zh: 我不是毒贩，老兄。

note: ~ NPC dialogue line
en: Sold!  Thanks for helping me out, friend.
zh: 成交！谢谢你帮我，朋友。

note: ~ Response to NPC dialogue
en: No problem, Draco.
zh: 没问题，德拉科。

note: ~ Response to NPC dialogue
en: You're welcome.  Later.
zh: 不客气。

note: ~ NPC dialogue line
en: Sure thing, friend!  Let's see how you can move to this one.
zh: 当然了，朋友！让我们看看如何进行到这一步。

note: ~ Response to NPC dialogue
en: [Shuffle back and forth a little]
zh: [来回摇晃一下]

note: ~ Response to NPC dialogue
en: [Do a little dance]
zh: [跳一小段舞]

note: ~ Response to NPC dialogue
en: [Perform a decent dance]
zh: [跳一支像样的舞]

note: ~ Response to NPC dialogue
en: [Perform an impressive dance]
zh: [跳一支令人印象深刻的舞]

note: ~ Response to NPC dialogue
en: [Perform a legendary dance]
zh: [跳一支传奇的舞]

note: ~ NPC dialogue line
en: Not in the mood to dance, huh?  Or perhaps you should try wearing something less encumbering.  You know, if you want to.
zh: 没心情跳舞吧？或者你应该试着穿一些不那么累赘的衣服。你知道，只要你真的想要就可以做到的。

note: ~ Response to NPC dialogue
en: I'll consider it.  Thanks for the tunes.
zh: 我会考虑一下的。多谢你的曲子。

note: ~ Response to NPC dialogue
en: Thanks, Later.
zh: 谢了，回头见。

note: ~ NPC dialogue line
en: Ah yes, that's the spirit!  This place could sure use more dancing.
zh: 啊，是的，就是这种精神！这个地方肯定需要更多的舞蹈。

note: ~ Response to NPC dialogue
en: Cheers!
zh: 干杯！

note: ~ Response to NPC dialogue
en: Cheers!  Later.
zh: 谢谢！回头见。

note: ~ NPC dialogue line
en: Oh my, am I dealing with a professional dancer here?  Sweet moves, friend.
zh: 哦，天哪，我在这里和一个专业舞者打交道吗？漂亮的舞步，朋友。

note: ~ NPC dialogue line
en: Oh my oh my.  That was impressive!  Sweet moves!
zh: 我的天啊，我的天啊。实在是令人赞叹！漂亮的动作！

note: ~ NPC dialogue line
en: Daym.  You're probably the best dancer I've ever had the honor of meeting.  Well done.  Well done indeed.
zh: 天啊。你可能是我有幸遇到的最好的舞者。跳得不错。真的不错。

note: ~ NPC dialogue line
en: Oh wow.  I didn't even know the human body could move like that.  I don't know what to say.  That was amazing!
zh: 哇哦。我甚至不知道人体可以那样运动。我不知道该说什么。真是太神了！

note: ~ Mission name
en: Bring an acoustic guitar
zh: 收集一把民谣吉他

note: ~ Dialogue line in mission "Bring an acoustic guitar"
en: Yeah, sure, imagine how things would be if we had some live music around here?  I don't know how much I could thank you, though, if you're looking for payment.  You'd sure be improving the mood, though.
zh: 是的，当然。想象一下，如果这里有些现场音乐，情况会怎样？虽然我还没想好怎么付你报酬，嗯，如果你想要的话。但是相信这些音乐肯定会让你心情变好的。

note: ~ Dialogue line in mission "Bring an acoustic guitar"
en: I just want a functional acoustic guitar.  Preferably one that hasn't been used to cave in any zombie skulls.
zh: 我只想要一把能用的民谣吉他。最好不是曾经砸烂过丧尸脑袋的那种。

note: ~ Dialogue line in mission "Bring an acoustic guitar"
en: Great!  We'll be makin' music in no time!
zh: 太好了！演出马上就能开始了！

note: ~ Dialogue line in mission "Bring an acoustic guitar"
en: Oh well.  I understand your reluctancy… I guess.
zh: 噢，好吧。我理解你为何不愿意……大概。

note: ~ Dialogue line in mission "Bring an acoustic guitar"
en: Well, I'll let you in on a little secret.  Guitars COULD be found at a music store.  Let that one sink in a bit.
zh: 好吧，我告诉你一个小秘密。吉他可以在乐器店买到。好好记着。

note: ~ Dialogue line in mission "Bring an acoustic guitar"
en: How's my guitar comin', friend?
zh: 我的吉他来了吗，朋友？

note: ~ Dialogue line in mission "Bring an acoustic guitar"
en: Hell yeah, bud!  You just made a lot of people really happy!  In thanks, I'll have enough cash to offer you more recompense for our little dealings.
zh: 是的！你让很多人都开心了起来！为了表示感谢，我将会付给你足够的现金作为我们交易的报酬。

note: ~ Dialogue line in mission "Bring an acoustic guitar"
en: Huh.  This… is something, isn't it.
zh: 哈，这……很了不起，不是吗？

note: ~ Dialogue line in mission "Bring an acoustic guitar"
en: No worries.  They don't grow from trees, but we have time.
zh: 别担心。它们不是从树上长出来的，我们还有时间。

note: ~ Unique name of a female NPC
en: Fatima al Jadir
zh: 法蒂玛·贾迪尔

note: ~ Response to NPC dialogue
en: How did you wind up here at the center?
zh: 你是怎么到这里来的？

note: ~ Response to NPC dialogue
en: Hey, you free for a bit of teaching?
zh: 嘿，你有空教我点东西吗？

note: ~ NPC dialogue line
en: *is a fit young woman dressed in smudged coveralls.  She looks at you with interest and concern.  "Oh, hey, a new face.  Hi, I'm Fatima.  Just visiting I hope?  It's nice to meet new people but there are no beds to share."
zh: *是一个穿着脏兮兮的工作服的健康而年轻女子。她饶有兴趣、关切地看着你。"哦，嘿，新面孔。我是法蒂玛。我猜你只是路过而已？能认识新朋友总是很好，但是我们没有多余的床位可以分享了。"

note: ~ Response to NPC dialogue
en: Nice to meet you too, Fatima.  I'm just passing through.
zh: 很高兴见到你，法蒂玛。我只是路过。

note: ~ Response to NPC dialogue
en: Nice to meet you too, Fatima.  I'm afraid I can't talk right now.
zh: 很高兴见到你，法蒂玛。恐怕我现在没空交谈。

note: ~ NPC dialogue line
en: *futilely dusts a bit of grime on her coveralls, then looks at you.  "
zh: *徒劳地想把她的工作服上的污垢擦掉，然后看着你。"

note: ~ NPC dialogue line
en: Good to see you're still around.
zh: 很高兴看到你还在。

note: ~ Response to NPC dialogue
en: Hi, Fatima.  How are things?
zh: 嗨，法蒂玛。情况怎么样？

note: ~ Response to NPC dialogue
en: Hi, Fatima.  I'm afraid I can't talk right now.
zh: 嗨，法蒂玛。恐怕我现在没空交谈。

note: ~ NPC dialogue line
en: Well, cool.  Anything I can help you with?
zh: 好吧，酷。有什么我能帮你的吗？

note: ~ NPC dialogue line
en: Oh, you know, the usual.  Trapped in a tight space with a bunch of strangers getting along tenuously at best.  Good times, good times.
zh: 哦，像往常一样。被困在一个狭小的空间里，和一群陌生人勉强相处。好时光，好时光。

note: ~ NPC dialogue line
en: Before <the_cataclysm> I had just finished welding school actually, and was about to start looking for a job.  That was fun, being a young Muslim woman in a Massachusetts trade college, let me tell you.
zh: <the_cataclysm>发生之前，我刚从焊接学校毕业，正准备找工作。那可有趣了，一名年轻的穆斯林女子，在马萨诸塞州的一所贸易学院就读。

note: ~ Response to NPC dialogue
en: Welding seems like a pretty non-traditional occupational choice; is there a story there?
zh: 焊接工可不是传统女性的工作；有什么故事吗？

note: ~ NPC dialogue line
en: You'd be surprised actually!  Metal art has been part of Muslim traditions for years, although that's not why I got into it.  I'm not a very traditional girl.  My parents aren't very traditional either, but my grandparents are really old fashioned and strict.  My sister came out as gay and they made her life really hard; mom and dad thought she should keep it secret, but she didn't believe in that.  I always loved mechanics and working with my hands, so when they started harassing my parents about getting my sister and I married off to nice men so we'd stop being so immoral, I decided to pick a job I liked that would bother them as much as possible.  It was a good choice, not only did it make them livid but I love welding.  I love the feel of standing back and looking at my work, knowing I took a few chunks of scrap metal and made them into something useful.  I love how it feels to make it fit together perfectly.  It just puts me at peace.
    
    I… I do hope my grandparents are okay though.  They were old fashioned, and they made choices I didn't like, but they were family and I still have sweet memories of them from when I was little.  I've had to do a lot more thinking about God since <the_cataclysm>, and while I'd never agree with the decisions they made, I understand more why they thought they had to make them.  They just wanted the whole family to share their relationship with God, in their messed up way.
zh: 你会很惊讶的！金属艺术长久以来一直是穆斯林传统的一部分，但这并不是我学会它的原因。我不是一个很传统的女孩。父母也不是很传统，但我的祖父母很传统，也很严格。我妹妹出柜了，这让她的日子很难过。妈妈和爸爸认为她应该保守这个秘密，但她并不这么认为。我一直很喜欢机械和手工，所以当祖父母开始骚扰我的父母，要我和妹妹赶紧嫁给个好男人，别再失德时，于是我决定选择一份让他们永远难堪的工作。这份工作很好，不仅让他们脸色铁青，而且我喜欢焊接。我喜欢后退一步欣赏自己作品的感觉，知道自己吧几块废旧金属变成了一件有用的艺术品。我喜欢当它们完美地结合在一起的感觉。这让我平静下来。
    
    不过我真的希望我的祖父母一切安好。他们都是老古董，我从不喜欢他们的决定，但他们是我的家人，而我还有着从小到大对他们的美好回忆。<the_cataclysm>之后，我对神的存在有了更多的思考，虽然我永远不会同意他们所做的决定，但我更理解为什么他们必须这样做。他们只是想和家人一同分享与神灵的联系，虽然方法很糟糕。

note: ~ Response to NPC dialogue
en: Welding comes up a lot in my life.  Do you think you could teach me?
zh: 我经常需要焊接东西。你觉得你要我教吗？

note: ~ NPC dialogue line
en: Sure.  As agreed, 3 merch.
zh: 当然。一口价，3商会币。

note: ~ NPC dialogue line
en: Sure, I could teach you the basics, it'll cost you merch though.  Since you helped me out, I can shave a bit off the price, let's say 4 merch, plus a bit in trade depending on how in-depth you're looking for?
zh: 当然，我可以教你些基础知识，但这得花点商会币。不过你帮过我，我可以稍微降低价格，比如说4商会币，再加上一些，这取决于你想要学多深？

note: ~ NPC dialogue line
en: Sure, I could teach you the basics, I'll have to charge you though.  Let's say, 5 merch for a teaching session, plus a bit in trade depending on how in-depth you're looking for?
zh: 当然，我可以教你些基础知识，但我需要收点学费。比如说5商会币一节课，再加上一些，这取决于你想要学多深？

note: ~ Response to NPC dialogue
en: [5 merch] All right, here's your money.
zh: [5 商会币]好吧，钱给你。

note: ~ Response to NPC dialogue
en: [4 merch] All right, here's your money.
zh: [4 商会币]好吧，钱给你。

note: ~ Response to NPC dialogue
en: [3 merch] All right, here's your money.
zh: [3 商会币]好吧，钱给你。

note: ~ Response to NPC dialogue
en: [BARTER] Come on, I'm serious here.
zh: [交易]太贵了吧，我很认真的。

note: ~ Response to NPC dialogue
en: [BARTER] That's still pretty steep, I risked my neck out there for your book.  Can't you manage a little lower?
zh: [交易]这还是有点贵，我冒着掉脑袋的风险帮你去找书。你就不能再低一点？

note: ~ NPC dialogue line
en: Hey, I appreciate that, but I know what I've got, and I can make good money with that time.  Sorry, my price stands.
zh: 嗨，虽然我很理解你，但我知道我懂得什么，我也知道怎么用我的时间赚钱。抱歉，我的价格很合理。

note: ~ NPC dialogue line
en: Oh, fine, you weasel.  I suppose I can manage for 3 notes.  I seriously can't go lower though, we'll be using up my resources and time and I gotta pay for the gas and the food somehow.
zh: 哦，好吧，你这只黄鼠狼。我想3个商会币也行。我真的不能再降价了，教你会耗尽我的资源和时间，而我必须有些买燃料和食物的手段。

note: ~ NPC dialogue line
en: I was on my way to visit my parents back in Burlington, waiting at a bus station, when the evacuation notices started sounding.  I'd been a little out of touch for a bit and didn't realize how bad the rioting was getting.  When my bus arrived it got repurposed into an evacuation vehicle, and took me here.  I… I didn't used to be very religious, it's just something I was born to, but since this happened I've been thinking a lot more about God, and how grateful I am for His help in surviving.  With things still so difficult, it helps to know He's got some plan for me.
    
    Anyway, mine was the second bus to arrive, and they were just getting some triage and processing stuff set up.  I was put in charge of helping with the wounded, along with Uyen.  Things went a little strange later on… one of the women doing triage and processing had a bit of a hang-up about particular, um, colors of people being allowed into the center.  She claimed to have lost our 'papers', along with a lot of other peoples'.  Thankfully because we'd helped so many we were able to argue that they couldn't leave us out, but there was no space left downstairs by the time we got that sorted, so here we are.
zh: 我正准备去伯灵顿看望父母，在车站等巴士的时候，疏散通知响了。当时我有点迟钝，没意识到事情有多糟糕。然后巴士来了，但是辆疏散用车，把我带到了这里。我……以前的我不是很虔诚，从出生起就那样，但是经历过这一切之后，我一直在考虑关于神的事情，感谢祂保佑我活下来。虽然一切都很艰难，但光是知道自己对祂还有用就让我心安。
    
    接着，我们是第二辆到这里的车，他们刚刚开始对到达人员进行鉴别审核的流程，我和陈宛一起帮助伤员，之后发生了一些……奇怪的事情。其中一个女负责人，试着阻挠有肤色的人进入难民中心。她声称我们这些人的"证明文件"丢了。值得庆幸的是，因为我们帮过很多人，最后吵了一架让我们没被留在外面，但当我们被审核好时，楼下已经没有空间了，所以我们现在只能呆在这里。

note: ~ NPC dialogue line
en: Things are still tense, but I've been busy lately.  Jenny's had her project going and got me started helping her out with it, and for some reason that seems to have been the tipping point: I'm getting chances to do a lot more welding work now.  It's helping.  I feel a bit self-conscious praying in the common areas, and of course, we don't go outside if we can help it.
zh: 这里的气氛仍然紧张，但我最近很忙。珍妮的项目已经启动了，让我开始帮助她，这不知怎的似乎是一个转折点：我现在有机会做更多的焊接工作了。这对我很有帮助。我对在公共场所祈祷还是有点自觉的，当然，如果不是没法外出，我是不会这么做的。

note: ~ NPC dialogue line
en: It's tense here.  I know I'd feel a lot better if I had something to do with my skills, or even if I just had a quiet place to pray sometimes.  I feel a bit self-conscious praying in the common areas.  Jenny was talking about some project ideas she had that could get me doing my job again, but I admit I'm pretty nervous about going outside.
zh: 这里气氛很紧张。我想要是我的技能能够派上用场，或是有个安静祈祷的地方的话，我会感觉好很多。在公共场所祈祷有点让我难为情。珍妮在谈论她的一些项目想法，那可以让我重新开始工作，但是我得说外出工作让我感到非常紧张。

note: ~ Mission name
en: Find a copy of the Quran
zh: 寻找《古兰经》

note: ~ Dialogue line in mission "Find a copy of the Quran"
en: I could use a bit of help to find a copy of the Quran.
zh: 我需要有人帮我找到一本古兰经。

note: ~ Dialogue line in mission "Find a copy of the Quran"
en: I feel silly asking this, but here goes.  I've never been really into reading holy books and stuff like that.  I usually went to the mosque on Friday, and I try to pray five times a day but I hardly ever manage it.  I guess I'm not a very good Muslim, but with all that's happened I would really love to have a copy of the Quran to read.  This seems like a time to get back in touch with God, you know?
zh: 说起来有点傻，不过我还是想问。我从来都不喜欢读圣经之类的东西。以前我都是周五去清真寺，我试过每天做五次礼拜，但从来坚持不了多久。我想我不是一个虔诚的穆斯林，但是现在这么多事发生了，我真的想要一本古兰经来读一读。感觉现在是重归真主怀抱的时候了，你觉得呢？

note: ~ Dialogue line in mission "Find a copy of the Quran"
en: Thank you.  I'll see if I can save up a little reward for you.
zh: 谢谢。我看看能不能存下点东西作为报酬。

note: ~ Dialogue line in mission "Find a copy of the Quran"
en: That's okay.  Thanks for offering.
zh: 那好吧。谢谢你问了我。

note: ~ Dialogue line in mission "Find a copy of the Quran"
en: It's not as common as the bible, but you should be able to find copies in most libraries and bookstores, or in religious buildings.  Make sure you get the translated version, I can't read Arabic!
zh: 它没有圣经那么常见，但你应该能够在大多数图书馆、书店或是清真寺里找到一本。确保是英译本，我看不懂阿拉伯语！

note: ~ Dialogue line in mission "Find a copy of the Quran"
en: Thank you so much.  Just having a copy to keep at hand does actually feel pretty comforting.  I did a few extra rounds of chores and saved the proceeds for if you managed this, here you go.  It's not much but I hope it helps.
zh: 非常感谢。仅仅是把它放在我身边就让我感觉舒服多了。我去多干了几次杂活，把赚来的钱存了起来当你的报酬，现在钱是你的了。虽然不多，但我希望它能有所帮助。

note: ~ Dialogue line in mission "Find a copy of the Quran"
en: It's okay.  I don't know how much comfort I'd have found in an old book anyway.
zh: 这也不错，一本老书能给我足够的慰藉。

note: ~ Unique name of a male NPC
en: Garry Villeneuve
zh: 加里·维伦纽夫

note: ~ NPC dialogue line
en: *looks up at you with a gaunt face.  His loose clothes and sharp cheekbones suggest he recently lost a lot of weight.  "Hi.  Hi there."  He scratches at a patchy beard of gray stubble.  "I'm Garry, Garry Villeneuve."
zh: *抬起他憔悴的脸看着你。他宽松的衣服和锐利的颧骨表明他最近瘦了很多。"你好，你好。"他抓挠着斑驳的灰色胡茬："我是加里，加里·维伦纽夫。"

note: ~ Response to NPC dialogue
en: Nice to meet you, Garry.
zh: 很高兴认识你，加里。

note: ~ Response to NPC dialogue
en: Hi Garry, nice to meet you.  I gotta go though.
zh: 嗨，加里，很高兴认识你，我得走了。

note: ~ NPC dialogue line
en: *smiles at you briefly.  He looks like he hasn't been eating well.  "
zh: *向你短暂微笑。他看起来像是没吃饱。"

note: ~ NPC dialogue line
en: Well, hello.
zh: 哦，你好。

note: ~ Response to NPC dialogue
en: Hi, Garry.  What's up?
zh: 嗨，加里。怎么了？

note: ~ Response to NPC dialogue
en: Hi Garry.  I can't stay to talk.
zh: 嗨，加里。我不能留下来说话。

note: ~ NPC dialogue line
en: Nice to meet you too.  Are you staying here, or something?
zh: 我也很高兴认识你，你住在这里吗？

note: ~ Response to NPC dialogue
en: No, I'm a traveler.  What's up with you?
zh: 不，我是个旅行者。你怎么了？

note: ~ Response to NPC dialogue
en: Nope, in fact I'm leaving right now.
zh: 不，其实我得走了。

note: ~ NPC dialogue line
en: Doing my best to keep going in the face of… everything.  Not getting far.
zh: 继续尽力去面对一切。但我想还做得不够。

note: ~ NPC dialogue line
en: Before the apocalypse I was an electrician.  Boris here is my brother-in-law, and we were a decent contractor team.  When the evacuations sounded, we left together with our…" he swallows and coughs before continuing, "with our families.  We got stuck into a crowded evac shelter, then onto a crowded bus.  Then… everything went wrong.  The bus was attacked, destroyed.  Nearly everyone died.  A few of us made it back… not enough."
zh: 在大灾变之前，我是个电工。在这里的鲍里斯是我的姐夫，我们是一个正经的承包商团队。当撤离通报发出时，我们和我们的……"他吞了吞口水又咳了一声，接着说下去："和我们的家人离开了。我们被困在一个拥挤的避难所里，然后又被困在一辆拥挤的巴士上。然后……一切都出了问题。巴士被怪物袭击，撞毁了。几乎所有人都死了。我们有几人活了下来……但是不够。"

note: ~ Response to NPC dialogue
en: You lost someone…
zh: 你失去了爱人……

note: ~ NPC dialogue line
en: Yes.  My wife, Linda… thrown from the bus.  She didn't make it.  And… and my nephew, Ash, Boris and Stan's son.  We got him here, but there wasn't anything we could do."  He gestures for a moment as if trying to explain it without words, then shrugs.  "Internal injuries."
zh: 对。我妻子琳达……被甩出了巴士。她没有撑过去。而且……还有我的侄子，阿什，鲍里斯和斯坦的儿子。我们把他带到这里，但我们无能为力。"他做了个手势，想要试图不用语言来解释，然后耸了耸肩。"内伤。"

note: ~ Response to NPC dialogue
en: Do you want to tell me about Linda?
zh: 你能跟我说说琳达的事吗？

note: ~ Response to NPC dialogue
en: Tell me about Ash.
zh: 跟我说说埃什的事吧。

note: ~ NPC dialogue line
en: *looks unsure, then sighs softly.  "I don't know what to say.  She was my second wife; my first wife passed away about fifteen years ago.  I've gone through this before, and it was bad enough then."  He stares at the floor for a moment.  "We don't have any touchstones anymore, you know?  I've got Boris and Stan, but they can't support me, and what else is there?"  He looks back up at you, appearing to remember the conversation.  "Sorry, you were asking about Linda.  She was wonderful, always surprising me.  One of those people you just couldn't predict, so much fun and full of life.  Really into rock climbing.  I always used to be afraid she'd hurt herself in a climbing accident."  He laughs, a single harsh sound more like a cough.  "Funny how life throws you curveballs."
zh: *看起来犹豫了一会，然后轻声叹息："我不知道该说什么好。她是我的第二任妻子；我的第一任妻子大约15年前去世了。我以前有过类似经历，当时已经够糟糕的了。"他盯着地板看了一会儿："我们已经没有任何试金石了，你知道吗？我还有鲍里斯和斯坦，但他们没法支持我，还能有什么？"他回头看着你，似乎还记得刚刚的谈话："对不起，你刚才问起琳达的事。她太棒了，总能让我惊讶。她是那种你永远无法预测的人，非常有趣，充满活力。非常喜欢攀岩。我过去一直担心她总会某一天在攀岩事故中受伤。"他大笑道，刺耳的声音听起来更像是咳嗽。"真有趣，生活总爱投给你曲线球。"

note: ~ NPC dialogue line
en: *smiles for a moment, his face returning to what it must have looked like before everything.  "God, that kid was funny.  Such a little nerd.  He'd come bombing into any conversation to interrupt and tell you about whatever his latest obsession was, didn't matter what else was going on.  We'd have to remind him to go to the bathroom sometimes."  Garry looks around, swallowing hard for a second, and wipes his hands across his face.  "It's so damn quiet here without him."
zh: *微笑了一会儿，他的脸仿佛又恢复到了这一切发生之前的样子。"天哪，那孩子真有趣。真是个书呆子。他总会走进来打断你的谈话，告诉你他最近的痴迷是什么，不分场合。我们有时得提醒他去洗手间。"加里环顾四周，使劲吞咽了一秒钟，然后用手擦了擦脸："没了他，这里太安静了。"

note: ~ NPC dialogue line
en: "It's tense here, but I don't know.  Stan, Boris and I have been pretty insular.  I guess we'd better get to know some of the others here eventually."  He looks around the room, his eyes dull.  "It feels it should be a temporary stop, but it's starting to look like we'll be here for the long term.  If we live that long."
zh: "这里气氛紧绷，我不知道怎么办。斯坦、鲍里斯和我都很保守。我想我们还是应该了解这里的其他人。"他环顾房间，眼睛呆滞："一开始我以为我们只是暂时留在这儿，但现在看来我们要在这里呆很长时间了。如果我们能活那么久的话。"

note: ~ Unique name of a male NPC
en: Guneet Singh
zh: 甘尼特·辛格

note: ~ NPC dialogue line
en: *is a young man in a white turban, surprisingly clean compared to the rest of his outfit.  He turns from the window as you approach, then raises his eyebrows when he sees you're a new face.  "Oh, hello.  I don't think I've seen you around before.  I'm Guneet, people call me Gunny."
zh: *是一个戴着白色头巾的年轻人，与他的其他衣服相比，他出奇地干净。当你走近时，他从窗口转过身来，当他看到你是一张新面孔时，他扬起眉毛。"哦，你好。我想我以前没见过你。我是甘尼特，大伙都叫我甘尼。"

note: ~ Response to NPC dialogue
en: Nice to meet you, Gunny.
zh: 很高兴见到你，甘尼。

note: ~ Response to NPC dialogue
en: Hi Gunny, nice to meet you.  I gotta go though.
zh: 你好，甘尼，很高兴见到你，不过我得走了。

note: ~ NPC dialogue line
en: *turns away from the window, noticing you coming close.  "
zh: *转身离开窗户，说明他注意到你走近了。"

note: ~ Response to NPC dialogue
en: Hi, Gunny.  What's up?
zh: 嗨，甘尼。怎么了？

note: ~ Response to NPC dialogue
en: Hi Gunny.  I can't stay to talk.
zh: 嗨，甘尼。我不能留下来陪你聊天。

note: ~ NPC dialogue line
en: I guess we're still doing that stuff?  Cool.  Nice to meet you too.  What's up?
zh: 还得这么客套吗？好吧，很高兴见到你。怎么了？

note: ~ NPC dialogue line
en: "What's up?"  He stares at you for a moment.  "What a weird question.  The world ended.  That's what's up.  What am I supposed to answer to that one?"
zh: "怎么了？"他盯着你看了一会儿。"这是一个多么奇怪的问题。世界末日到了。事情就是这样。我还能怎么回答这个问题呢？"

note: ~ NPC dialogue line
en: "I was in high school, you know."  Gunny jabs his thumb at his shirt, which reads 'Alexander Bullock High'.  "Most of the way through my junior year.  'My story'?  I got on a bus with my parents, the bus crashed, and everyone died except a few people, most of whom are crammed into this little shelter now.  Who knows when we're getting out."
zh: "我那会儿还在高中里，你知道的。"甘尼用大拇指戳了戳他的衬衫，上面写着"亚历山大·布洛克高中"。"高三学期已经过了大半。'我的故事'？我和父母一起上了巴士，但那辆巴士撞坏了。除了几个这会儿挤在这小小的避难所里的幸运儿外，其他人都死了。谁知道我们什么时候能出去。"

note: ~ Response to NPC dialogue
en: Your family all made it here?
zh: 你的家人都来这里了？

note: ~ NPC dialogue line
en: "Yeah, we did."  He gestures to a turbaned older man, speaking quietly with a small woman a little way away.  "Seems like it should be a great thing, right?  It is.  We're super lucky.  But I can't help feel like people blame us for it.  I keep wondering, y'know, 'why us'.  What makes me so special?  And how can I even enjoy this, when everyone around me is hurting so bad?"
zh: "是的，我们做到了。"他向一个戴着头巾的老人做手势，与不远处的一个小女人安静地交谈。"看起来这应该是一件很棒的事情，对吧？是的。我们非常幸运。但我忍不住觉得人们都在为此责怪我们。我一直在想，你知道，为什么是我们。我们有什么特别之处？当我们周围的人都受到如此严重的伤害时，我又怎么能享受这一切？"

note: ~ Response to NPC dialogue
en: Is there something you could do to help the others?
zh: 你能做些什么来帮助其他人吗？

note: ~ NPC dialogue line
en: *shrugs.  "I don't have any skills.  I'm just a kid.  What am I going to do?"  Before you can answer, he shakes his head.  "I'm being pathetic, sorry.  You're right, I should see if there's something I can give back to the community, maybe make my place in it.  That's a good call."  He scratches his chin and looks out a gap in the shutters on the window.  "Thanks."
zh: *耸耸肩。"我没有任何技能。我只是个孩子。我能怎么办？"你还没来得及回答，他就摇了摇头。"对不起，我太悲观了。你说得对，我应该看看是否有什么可以回馈社区的东西，也许可以让我占据一席之地。这是个好主意。"他搔着下巴，朝窗外百叶窗的缝隙望去。"谢谢。"

note: ~ NPC dialogue line
en: It sucks in here, there's no two ways about it
zh: 这里糟透了，毫无疑问

note: ~ NPC dialogue line
en: .  Still, we're starting to find a bit of a place for ourselves.  I've been hanging out with Aleesha a bit, I didn't used to think we'd have a lot in common but there's more than you'd think.  My mom and dad are starting to relax a little too.
zh: 。尽管如此，我们还是在这里为自己找到了一席之地。我经常和阿莱莎呆在一起，我以前不认为我们两个人有多少共同点，但结果比我想象的要多。我的爸妈也开始放松了。

note: ~ NPC dialogue line
en: .  People don't talk to us because we wear turbans and we still have each other.  They think because we're still together, we didn't lose anything.  My dad believes it, too, and I think my mom's on the fence.
zh: 。其他人仅仅是因为我们戴着头巾而且家庭完整而不愿意同我们说话。他们认为我们既然家庭完整，就没有失去任何东西。我爸也相信这说法，而且我想我妈也对此犹豫不决。

note: ~ Unique name of a female NPC
en: Jenny Forcette
zh: 珍妮·福斯特

note: ~ Response to NPC dialogue
en: What are you working on?
zh: 你在做些什么项目？

note: ~ Response to NPC dialogue
en: How's everything going with that defense system?
zh: 那个防御系统进展怎么样？

note: ~ Response to NPC dialogue
en: Tell me a bit about your background.
zh: 和我说说你的背景。

note: ~ Response to NPC dialogue
en: Are you free to teach me anything today?
zh: 你今天有空教我些什么吗？

note: ~ Response to NPC dialogue
en: Can you tell me anything about the other refugees here?
zh: 你能跟我说说这里其它的难民的事情吗？

note: ~ Response to NPC dialogue
en: How did you make it here during the chaos?
zh: 你是怎么在一片混乱中来到这里的？

note: ~ Response to NPC dialogue
en: What do you think happened to the world?
zh: 你认为这个世界发生了什么？

note: ~ NPC dialogue line
en: *is a thin woman in her early thirties, with the sort of pale, freckled skin that looks like it would burn if she thought too hard about the sun.  Her clothes and bearing suggest she might once have been carefully put-together, but she now has the harried look of someone with too many worries and too little sleep.  She looks up from a laptop and smiles as you approach.  "Hi there.  Haven't see you around here before.  I'm Jenny, Jenny Forcette."
zh: *是一位三十多岁出头的瘦削女人，皮肤苍白，长着雀斑，皮肤看起来只要她想起阳光就会灼烧。从她的衣着和举止上看，她也曾是一名精心打理自己的女士，但现在她看起来像一个忧心忡忡、睡眠不足的人。当你走近时，她从笔记本电脑上抬起头，微笑道："那边那位，你好啊。以前从没在这见过你。我叫珍妮，珍妮·福斯特。"

note: ~ Response to NPC dialogue
en: Nice meeting you.  What are you doing on that computer?
zh: 很高兴认识你。你对着那台电脑做什么？

note: ~ Response to NPC dialogue
en: Nice meeting you.  I'd best get going, though.
zh: 很高兴认识你，不过我该走了。

note: ~ NPC dialogue line
en: *looks up from her computer and gives you a quick, thin smile.  "Hello again."
zh: *从她的电脑前抬起头来，匆匆给你一个淡淡的微笑。"你好，又见面了。"

note: ~ NPC dialogue line
en: *tips the lid of her laptop closed and looks up.  "Nice to see you again."
zh: *把她的笔记本电脑的盖子盖上，抬起头来："很高兴再次见到你。"

note: ~ Response to NPC dialogue
en: Hi, Jenny.  What are you up to these days?
zh: 嗨，珍妮。最近过得还好吗？

note: ~ Response to NPC dialogue
en: Sorry Jenny, I can't stay to chat.
zh: 抱歉，珍妮。我没空留下来聊天。

note: ~ NPC dialogue line
en: "I'm puttering around, I always have stuff on the go."  Jenny rubs the bridge of her nose briefly, blinking fatigue from her eyes.  "Gotta keep busy, keep my mind off stuff, you know?"
zh: "我正在到处找事做，我总是有事情要忙。"珍妮轻轻地擦了擦鼻梁，眼睛里闪过一丝疲惫。"得让自己忙起来，才能别想一些事情，知道吗？"

note: ~ NPC dialogue line
en: "Me?  I trained at MIT in mechanical engineering, I worked for a long time as senior engineer at Marduk Thermal in Rhode Island.  It was a good job, but I landed my dream gig at Boston Dynamics and moved up north to start there."  She tips back her head and lets out a long, wistful sigh.  "I had just finished my orientation and was going to start work when the riots started.  Just my damn luck."
zh: "我吗？我在麻省理工学院学机械工程，然后在罗得岛的马杜克热能公司当了很长一段时间的高级工程师。那是份很好的工作，但我的梦想是能进波士顿动力，于是搬到北方重新开始。"她仰着头，发出长长的、伤感的叹息。"我刚刚安定下来，准备开始工作，结果就是骚乱。我的运气可真背。"

note: ~ Response to NPC dialogue
en: That's impressive, but there must be more to you than just your job.
zh: 这可真是了不起，但你能谈的应该不只是有份工作吧。

note: ~ Response to NPC dialogue
en: You must know some great stuff.  Can you teach me anything?
zh: 你一定知道一些很棒的东西。你能教我些什么吗？

note: ~ Response to NPC dialogue
en: So, did anyone tell you there are actual no-kidding talking cyborg-robot people out there now?
zh: 那么，有人和你说过现在真的有那种不开玩笑的会说话的机械改造人了吗？

note: ~ Response to NPC dialogue
en: Sorry about your luck.  What were you saying before?
zh: 你的运气确实背。你刚刚还说了什么？

note: ~ NPC dialogue line
en: *grins and tugs at her shirt, an uncharacteristically crisp white T-shirt sporting a brightly colored penguin holding a slide rule, and a rainbow slogan reading 'sudo build it the way I told you to'.  "Ha!  You must not know many engineers, hey?  I guess there's more to me than engineering, but most of my hobbies come back to it one way or the other.  It's not that I live for my work, doing engineering for a heating company wasn't some great dream, but when I got home I'd putter with the projects I wanted to do instead of the ones they made me do.  You know?  And of course, I had my friends and things, we'd go out or hang out and play board games and stuff.  Maybe some day I'll get a board game group started up here, although there's nothing wrong with the card games we've got now.  Plus I don't think Zombicide would hold the same interest for me as it used to."
zh: *咧嘴一笑，使劲拽着她的衬衫，一件异常清爽的白色T恤，上面印着一只色彩鲜艳的企鹅拿着一把滑尺，还有一条彩虹标语，上面写着"sudo按照我告诉你的方式构建"。"哈！你一定没见过太多工程师吧，不是吗？我想也许除了工程学还有些别的日常，但我的大部分爱好最终都会以某种方式回到它身上。这并不是说我为工作而活着，为供暖公司做工程并不是一个伟大的梦想，但当我回家时，我只会想着我想做的项目而不是他们让我做的项目。你懂了吗？当然，我也有朋友之类的东西，我们会出去郊游或者约出去玩些桌游之类的。也许有一天我能在这里建一个桌游兴趣小组，当然我对打牌也没有任何意见。而且我觉得自己不再会向以前那样沉迷《Zombicide》了。"

note: ~ Response to NPC dialogue
en: What kind of board games do you play?
zh: 你都玩些什么样的桌游？

note: ~ NPC dialogue line
en: *shrugs, looking distant.  "I don't really like to talk about that time much.  None of us do.  Short story is that I made it to one of the evacuation shelters and got loaded onto a bus.  It was supposed to go to some sort of FEMA support camp, but there was a roadblock on the way there.  A few people just jumped out and ran for the military for protection.  They… it… it was bad.  The driver managed to get us turned around and booked it, and I guess they didn't chase us.  She took us back to one of the shelters and we found the address for this place.  Only a few of us decided to risk it, the rest stayed at the shelter to try their luck a different way.  I still wonder how they did."
zh: *耸耸肩，眼神望着远方：“我真的不太喜欢谈论那段时间。我们都不喜欢。长话短说，我去了一个紧急避难所，然后上了一辆公共汽车。它本应该去联邦应急管理局的某个补给营地，但在去那里的路上遇到了路障。有些人跳下车，跑去军队那里寻求保护。他们……额……情况太糟糕了。司机设法让我们掉头逃走了，我想他们没有追我们。她把我们带回了一个避难所，然后我们找到了这个地方的地址。我们中少数人决定冒险，其余的人还留在避难所，以不同的方式碰碰运气。我现在仍然不知道他们是死是活。”

note: ~ NPC dialogue line
en: Ha!  I wonder how long that's going to be one of our go-to small talk questions.  It's perfect, isn't it?  Doesn't make you talk about the worst stuff but stays on theme for what's on everyone's mind.  Okay, I'll bite.  Have you heard any of the really wild stories?  Giant monsters the size of skyscrapers kicking over tanks and stuff, during the worst days?  I think somehow our planet got moved into another dimension, probably some kind of experimental process gone wrong.  During transit, some of those things came across, but they left when we arrived wherever we are now.  The rules are different here, and maybe we're superimposed with whatever version of Earth was here to start with, and that's why we hear about aliens and other unbelievable stuff out there along with the zombies."  She grins.  "And before you say that's implausible, bear in mind that *the dead walk now*, so plausibility is off the table.
zh: 哈！我想知道这会成为我们常谈的问题之一多久。太完美了，不是吗？不会让你谈论最糟糕的事情，但会停留在每个人心中的主题上。好吧，我会咬人的。你听说过任何真正疯狂的故事吗？在最糟糕的日子里，摩天大楼大小的巨型怪物会踢翻坦克之类的东西吗？我认为不知何故，我们的星球被移动到了另一个维度，可能是某种实验过程出错了。在运输过程中，一些东西经过了，但当我们到达现在所在的地方时，它们已经离开了。这里的规则是不同的，也许我们从一开始就与地球的任何版本重叠在一起，这就是为什么我们听到外星人和其他令人难以置信的东西和僵尸一起存在的原因。“她咧嘴笑道。在你说这是不可信的之前，请记住*死亡现在行走*，所以似是而非是不可能的。

note: ~ NPC dialogue line
en: *lets out a low whistle.  "No, not as such.  I've heard some rumors, I guess, but nothing credible."  She pauses, looking thoughtful.  "I think, unless you can offer me some detailed answers about who and what they are and how they work, you'd better not tell me anything else.  I don't know if I could handle the stress."  With a gulp, she pulls listlessly at her earlobe.  "If you do really know some juicy tidbits though, spill."
zh: *轻轻地吹了声口哨：“不，不是这样的。我想我听过一些传言，但没有什么是可靠的。”她停顿了一下，看起来若有所思：“我想，除非你能给我一些它们是谁、又或是什么东西以及它们是怎么运作的详细答案，否则你最好不要告诉我其他任何事情。我不知道我是否能承受这种压力。”她咕噜吞了下口水，无精打采地拉着耳垂。“如果你真的知道些劲爆的料，就说出来吧。”

note: ~ Response to NPC dialogue
en: Well, I know they're cyborgs, from some other dimension.  I think they're humans underneath the machines though.  Some of them kinda speak English.
zh: 好吧，我知道他们都是些改造人，来自其他次元。我认为他们是披着机器皮的人。他们中有些人会说英语。

note: ~ NPC dialogue line
en: *puts her hands on her hips and glares at you.  "I thought I made it clear I wasn't willing to accept enticing tidbits of information.  What the actual fuck?  Interdimensional cyborgs?  I don't want to believe you, but also, I already kinda thought there might be some multidimensional hijinks going on here, so I kinda do want to believe you.  They speak English though?  Are you sure this isn't some kind of scam?  Are you just fucking with me?  Honestly this would be a great way to fuck with me."
zh: *把手放在屁股上，瞪着你：“我想我已经明确表示，我不想听到任何夸大的半吊子故事。到底是什么？跨次元改造人？我不想相信你，但我也已经有点认为这里可能发生了一些多重次元时空的恶作剧，所以我有点想相信你。不过他们会说英语？你确定这不是什么骗局吗？你只是在整我吗？老实说，这是和个整蛊别人的好方法。”

note: ~ Response to NPC dialogue
en: (show her your bionic interface)
zh: (展示生化插件界面)

note: ~ NPC dialogue line
en: *breathes a long, sighing curse as she examines your CBM interface.  "Holeeeeeeshiiiiiiit.  This is amazing!  Like seriously, it's not even high tech.  At least not this part.  Can I see the schematics?  Can we dissect you?  I'm kidding.  Unless?  No, really kidding though.  Holy shit."  She pauses and studies you with a furrowed brow.  "Wait, you let a strange interdimensional cyborg do brain surgery on you?  Never mind, I'd totally do that too.  Can you get me one of these?  No, I'd wind up taking it out and dismantling it."  She looks you up and down.  "Thanks.  That's incredible.  It sucks that the world ended but I'm glad to know at least it ended with *cyborgs*."
zh: *她发出一声长叹的咒骂，仔细查看着你的CBM界面：“真真真他妈的牛比，这太神奇了！说真的，这甚至都不是高科技。至少这部分不是。我能看看原理图吗？我们能解剖你吗？开玩笑的。除非？不，真的是开玩笑的，天哪。”她停顿了一下，皱着眉头研究你：“等等，你让一个奇怪的跨次元改造人给你做了脑部手术？没关系，换我也会这么做的。你能给我带一个过来吗？不，我最后会把它拿出来拆了。”她上下打量着你。“谢谢。太不可思议了。世界末日真是太糟糕了，但我很高兴知道，至少它以*改造人*终结。”

note: ~ NPC dialogue line
en: *scrunches her face in thought for a moment.  "There was a whole world out there of weird board games for ultra nerdy people.  Lots of that stuff never really reached mainstream.  One of the hardest parts of evacuating for me was leaving my garage full of esoteric crowdfunded games I've never played."
zh: *皱着脸沉思了一会儿。"当时有一个为超级书呆子设计的奇怪桌游世界。很多东西从未真正进入主流。对我来说，紧急疏散中最难的部分之一就是丢下那个堆满了我从未玩过的深奥众筹桌游的车库。"

note: ~ Response to NPC dialogue
en: Have you ever thought about going back for them?
zh: 你想过回去找回它们吗？

note: ~ Response to NPC dialogue
en: Do you mean stuff like D&D?
zh: 你是说龙与地下城之类的东西吗？

note: ~ NPC dialogue line
en: No, mainly because my whole neighborhood burnt to the ground.  Some scouts went by a while ago.  Nothing there for me but melted plastic miniatures and thousands of hours of gameplay I'll never have.
zh: 没有，主要是因为我那个社区早就被烧毁了。不久前有一些侦察员经过。除了早已融化的塑料微缩模型和从未有过的数千小时游戏体验，什么都没剩下。

note: ~ NPC dialogue line
en: Well, of course I played the mandatory amount of dice based RPGs necessary to graduate my engineering program," she grins.  "They're fun, something like that would be nice around here, but I'm not that kind of storyteller and I don't think anyone else here is nerdy enough for it."  Jenny tips her head a bit.  "It's nice that you're asking but don't worry about me, I've got recreation."
zh: 嗯，当然，我玩了足够时间的基于骰子RPG桌游，这可是工程专业毕业必修的学分，"她笑着说："它们很有趣，如果这里也能有些这样的东西当然会很好，但我不是那种会讲故事的人，而且我觉得这里的其他人都不够书呆子。"珍妮把头歪了歪。"很高兴你能和我谈这些，但别担心我，我在这也有新作品。"

note: ~ Response to NPC dialogue
en: Have you ever thought about going back for your board games?
zh: 你想过回去找回你的那些桌游吗？

note: ~ NPC dialogue line
en: Huh."  She purses her lips and looks at you reluctantly.  "I guess I can teach you a bit, but you'd have to be like, my on-the-job apprentice and help me get stuff done.  It'll cost you a bit depending on what you want to learn.  Do you know anything about electronics, computers, or mechanics already?"
zh: 哈。"她撅起嘴唇，不情愿地看着你："我想我可以教教你，但你必须得当我的，我的在职学徒，帮我做完手头这些事情。这会让你花点钱，取决于你想学什么。你有没有电子学，计算机学或者是机械学方面的基础？"

note: ~ Response to NPC dialogue
en: [SKILL 2] I'm not a total noob.
zh: [技能 2]我可不是个菜鸟。

note: ~ Response to NPC dialogue
en: [SKILL <2] No, that's why I want you to teach me.
zh: [技能 <2]没有，所以才要你教我。

note: ~ Response to NPC dialogue
en: [INT 10] No, but I'm a fast learner.
zh: [智力 10]不，但我学的很快。

note: ~ Response to NPC dialogue
en: Um, you know what?  Nevermind.  What were you saying?
zh: 嗯，你知道吗？算了吧。你刚刚还说了什么？

note: ~ NPC dialogue line
en: "All right, fine."  Jenny sets aside the computer and gets up.  "Grab some tools and do as I tell you."
zh: "好吧。"珍妮把电脑放在一边，站了起来："拿上这些工具，照我说的做。"

note: ~ Response to NPC dialogue
en: Just say the word, teach.
zh: 只要你肯开口教我。

note: ~ Response to NPC dialogue
en: Actually, I'd better get going.  Let's do this later.
zh: 呃，我得走了。下次再说吧。

note: ~ NPC dialogue line
en: "I'm sorry, I don't have the time to teach someone who can't pull their weight, I just don't."  She gives you a look of genuine regret, then shrugs.
zh: "很抱歉，我可没有时间教会一个滥竽充数的人，一点时间都没有。"她给了你一个非常失望的眼神，然后耸耸肩。

note: ~ Response to NPC dialogue
en: Fine.  What were you saying?
zh: 好的。你刚刚还说了什么？

note: ~ NPC dialogue line
en: "Well, thanks to your help, I've been designing some turrets that would use a central air system to power pneumatic rifle turrets around the center.  It's a lot easier than trying to make gunpowder!"  She shrugs quickly.  "I'm probably getting ahead of myself here, I don't think we're due to run out of gunpowder for years, but I also think the design is quieter and more long-term extendable."
zh: "嗯，多亏了你的帮助，我最近一直在设计一些炮塔，这些炮塔将使用中央空气系统作为动力，驱动围绕难民中心的一圈气动步枪炮塔。这比制造火药要容易得多！"她迅速耸耸肩。"我也许太杞人忧天了些，我不觉得我们的火药能在几年内用完，但我也认为这种设计更安静，更具长期可扩展性。"

note: ~ NPC dialogue line
en: "About a month ago, I got a mold for making high-caliber air rifle bullets.  I've been designing some turrets that would use a central air system to power pneumatic rifle turrets around the center.  It's a lot easier than trying to make gunpowder!"  She shrugs quickly.  "I'm probably getting ahead of myself here, I don't think we're due to run out of gunpowder for years, but I also think the design is quieter and more long-term extendable."
zh: "大约一个月前，我得到了一个能够用来制造大口径气步枪子弹的模具。我最近一直在设计一些炮塔，这些炮塔将使用中央空气系统作为动力，驱动围绕难民中心的一圈气动步枪炮塔。这比制造火药要容易得多！"她迅速耸耸肩。"我也许太杞人忧天了些，我不觉得我们的火药能在几年内用完，但我也认为这种设计更安静，更具长期可扩展性。"

note: ~ NPC dialogue line
en: I recently came into possession of this mold for making high-caliber air rifle bullets.  I'm kinda working on a design that would use them to protect the base.  Got a long way to go, though.  If you happen to see anything in your travels about high-powered air rifles, it would help a lot.
zh: 我最近搞到了这个能够用来制造大口径气步枪子弹的模具。我正在想办法用它来保卫这个基地。不过，还有很长的路要走。如果你在外面碰巧找到了关于大功率空气步枪的任何东西，那都有很大帮助。

note: ~ Response to NPC dialogue
en: If I see anything, I'll let you know.  Can you tell me more about your project?
zh: 如果我找到些什么，我会告诉你的。你能和我详细说说你的计划吗？

note: ~ Response to NPC dialogue
en: Tell me more about your project.
zh: 和我详细说说你的计划。

note: ~ NPC dialogue line
en: "Holy shit, what are the odds?  OK, stand back and hold on."  Jenny begins peppering you with questions, which you answer to the best of your ability.  She seems quite satisfied.  "Well, I can't thank you enough," she smiles after a few minutes.  "You probably just saved me weeks of reinventing the wheel.  Here, it's not much but it's all I've got."  She hands you a bundle of the local currency.
zh: "天啊，太巧了吧？好吧，往后站，别动。"珍妮开始向你提出问题，你尽你所能回答了这些问题。她似乎很满意。"嗯，我真是太感谢你了，"几分钟后她笑了。"你刚刚可能帮我省下了数周重新发明轮子的时间。给你，虽然不多，但这是我的全部。"她递给你一捆本地使用的货币。

note: ~ NPC dialogue line
en: "They're pretty big.  This isn't something you'd carry around with you.  They fire .30 cal bullets using compressed air that we'd make inside the basement and then pipe up to individual storage tanks for the guns that would be good for a few hundred shots each.  The design should be capable of auto or semi-auto fire, at a range that's pretty comparable to a gunpowder-based weapon.  It takes out some of the most limited parts of ranged weapons: no gunpowder, no brass casings, just lead that we melt into my mold.  It's not soundless, but it's not as loud as a chemical weapon.  There are tons of advantages.  Only trouble is, I can't convince the Free Merchants to give me the parts I need, even though it's for our own defense."  She grimaces.  "Being one of the 'surface people' is so frustrating.  I'm pretty sure they talk about these decisions downstairs, behind our backs, and we're just not part of the process and can't advocate for our own projects."
zh: "它们相当大，这可不是什么能被你随身携带的东西。它们使用压缩空气发射 .30 口径子弹。我们在地下室制造压缩空气，然后通过管道输送到各个炮塔的储存罐中，每次足够发射几百发子弹。设计应该能够自动或半自动射击，射程基本等同于火药武器。这套系统没有限制远程武器使用最大的一部分障碍：不需要火药，不需要黄铜弹壳，只需要把融化的铅块倒进我的模具里。它虽然不是完全无声的，但也不像化学武器那么响。它有很多优点。唯一的问题是，我不能说服自由商会给我所需要的部件，尽管这是为了我们自己的防御。"她做了个鬼脸。"作为'地表人'的一员太令人沮丧了。我敢肯定，他们在楼下讨论这些决定，背着我们，而我们没法参与这个过程，不能为我们自己的项目辩护。"

note: ~ NPC dialogue line
en: Well, these things are a standard .30 caliber.  They should be compatible with any similar rifle barrel.  It would be pretty easy to repurpose some rifle parts into large air weapons that we could use without relying on gunpowder, and without so much noise.  I'm still drawing up an actual design though, I have a bunch of features I want.  Ask me again in a couple weeks and I'll give you some more info.
zh: 嗯，它们都是标准的 .30 口径，应该能与任何类似型号的步枪枪管兼容。我们可以很容易地将一些步枪部件重新设计成大型气动武器，这样我们就不用依靠火药，而且也不会有太大的噪音。不过，我仍在草拟真正的设计图，我有一些我想要增加的功能。几周以后再问来问我吧，到时候我会给你提供更多信息的。

note: ~ Response to NPC dialogue
en: Is there some way I can help you get the stuff you need?
zh: 有什么方法可以让我帮你找来你所需要的东西吗？

note: ~ NPC dialogue line
en: It's finally ready!  The pipes are laid to the first patch of ground we'll set turrets up in and I'd like for you to join me to go inspect how they are working.  I'll let you know when I'm ready to go.
zh: 终于准备好了！管道铺设到我们将要安装炮塔的第一块地基上，我希望你能加入我们，检查它们的运行状況。准备出发时，我会通知你。

note: ~ NPC dialogue line
en: I'm really making headway.  We've done some live demonstrations with a working device, and now it's just a matter of manufacturing a few of them.  We should be ready for release in a week or two.
zh: 我取得了一些真正的进展。我们已经有一台能工作的设备，进行了一些实地测试，现在只剩下批量制造的问题了。过一两周应该就能够正式使用了。

note: ~ NPC dialogue line
en: Things are coming along.  I have a lot of studying to do before I know how to fix my design issues, but the book you brought definitely has everything I need.  Now that I've got some progress to show, administration is much more willing to help me get the parts I need.  You've been a great gofer, but I can probably handle the rest on my own.  Check back in a week or two!
zh: 事情进展顺利。在我知道如何解决我的设计问题之前，我还有很多研究要做，但是你带来的书里肯定有我需要的一切。现在我已经取得了一些进展，管理层更愿意帮助我得到我需要的零件。你真是个了不起的家伙，但剩下的事情我应该能自己搞定。过一两周后再来看看！

note: ~ NPC dialogue line
en: It's getting bad.  We've been stuck in here for months, nothing changing, nothing improving.  We can't go outside, we don't have enough to eat, and we didn't choose to be with each other.  I don't know how long we can stay like this before somebody snaps.
zh: 情况越来越糟了。我们已经在这里呆了几个月了，没有任何变化，也没有任何改善。我们不能出去，我们没有足够的食物，也没有选择，只能各自呆在一起。我不知道在有人崩溃之前我们还能这样呆上多久。

note: ~ NPC dialogue line
en: There's good and there's bad.  We're all pretty sick of being cooped up in here for months, never knowing if there's going to be food to eat or not.  It's starting to look like they're never going to let us go down to the secure basement, and none of us have slept well since we were brought in.  We know we've got it pretty good… we're safe, we're alive.  It's just, like, what kind of life are we even living?
zh: 有好有坏。我想我们都受够了被关在这里几个月，不知道有没有足够食物可以吃的日子。看起来他们似乎永远不会让我们下到安全的地下室，自从我们被带进来后，我们都没有睡过好觉。我们知道过得还可以……我们很安全，我们还活着。只不过，我们这还算是过日子吗？

note: ~ NPC dialogue line
en: It's been over a month now, so I guess I'm starting to get used to it.  Things were pretty rough after Sean died, but it wasn't our first big loss and it won't be the last I guess.  I've made a couple friends, and in a weird way we're all like family.  We were all hoping they'd let us downstairs sooner than this though.  We're never quite sure if there's going to be enough food to go around.  I'm really hoping I can lose myself in this project.  Still haven't had a good night's sleep since <the_cataclysm>.
zh: 已经一个多月了，我想我已经开始有些习惯了。肖恩死后情况很糟糕，但这不是我们第一次死这么多人，我想这不会是最后一次。我交了几个朋友，但以某种奇特的方式，我们都很像是一家人。我们都希望他们能早点让我们到底下看看。我不太确定是否有够大家吃的食物。我真的希望我能在项目里稍微忘掉自己一会儿。从<the_cataclysm>以后我还从没有睡过一个好觉。

note: ~ NPC dialogue line
en: Living here?  Yeah, I guess I live here now.  It's… it's weird.  We're crowded into this tiny space, I don't know these people, but we're sharing bathrooms and we've all been through the same stuff.  It's not great.  At night we can hear the <zombies> outside, and we all just lie there awake, thinking the same things but too scared to talk about it.
zh: 住在这里？是的，我想我现在是住在这里。感觉很……很奇怪。我们都挤在这个狭小的空间里，我不认识这些人，但我们却要共用浴室，至少我们都经历过同样的事。在这里可过得不太好。到了晚上，我们都能听到外面<zombies>的声音，我们都醒着，躺在那里，想着同样的事情，但是却不敢谈起它。

note: ~ Response to NPC dialogue
en: Can you tell me about the Free Merchants?
zh: 能和我说说关于自由商会的事情吗？

note: ~ Response to NPC dialogue
en: Can you tell me about Fatima?
zh: 能和我说说关于法蒂玛的事情吗？

note: ~ Response to NPC dialogue
en: What has made you friends with Dana, Draco, and Aleesha?
zh: 是什么让你和达娜、德拉科和阿莱莎成为朋友的？

note: ~ Response to NPC dialogue
en: Can you tell me about the Borichenkos?
zh: 能和我说说关于波里申科一伙的事情吗？

note: ~ Response to NPC dialogue
en: Can you tell me about the Singhs?
zh: 能和我说说关于辛格的事吗？

note: ~ Response to NPC dialogue
en: Can you tell me about the others?
zh: 能和我说说关于其他人的事吗？

note: ~ NPC dialogue line
en: For better or worse, we're a community now.  Fatima and I work together a fair bit, and I consider Dana, Draco, and Aleesha my friends, and so of course I've gotten to know Dana's husband Pedro too.  The Borichenkos are their own sweet brand of messed up, like all of us.  The Singhs have each other, and keep mostly to themselves.  Vanessa and I don't see eye to eye, but I'm still glad she's here.  Uyen and Rhyzaea are always bickering about leadership decisions, as if they made those kind of calls.  What did you want to know?
zh: 不管好坏，我们现在是一个社区。法蒂玛和我在一起工作了不少次，而且我认为达娜、德拉科和阿莱莎能称得上是我的朋友，我也自然而然地认识了她丈夫佩德罗。而波里申科一家和我们其他人一样，都是乱七八糟拼成的团队。辛格一家彼此相依为命，但不怎么和其他人来往。瓦内萨和我意见不一，但能有她在我还是很高兴。陈宛和莱泽尔总是为领导层的决定争吵，好像他们决定得了似的。你想知道什么？

note: ~ NPC dialogue line
en: Well, there's a bunch of us.  We're starting to form a bit of a community.  Fatima and I work together a fair bit, and I've been hanging out with Dana, Draco, and Aleesha quite a lot.  I don't know the Borichenko bunch, the Singhs, Vanessa, Uyen, or Rhyzaea quite as well, but we've talked.  What did you want to know?
zh: 嗯，我们有很多人。我们开始形成一个社区了。法蒂玛和我在一起工作了不少次，我经常和达娜、德拉科和阿莱莎在一起。我不太了解波里申科那伙人、或是辛格一家、或是瓦内萨、陈宛或是莱泽尔，但我们起码聊过了。你想知道些什么？

note: ~ NPC dialogue line
en: They run this place, and they don't run a charity.  We get paid for working around the place, maintaining it, what have you, and we trade cash for food.  The thing is, supply and demand and all… there's a lot more cash than food around.  It's easier to buy a laptop than a piece of beef jerky, and there's no sign of that getting better.  The balance is way off right now, a hard day of work barely gets you enough to fill your belly.  I shouldn't bitch too much though.  I don't know much better way to run it, although rumor is that the folks living downstairs have it a lot easier than we do.  I try not to think too much on that.
zh: 他们管着这个地方，而且他们可不是来做慈善的。我们得在这工作挣钱，维护整个中心正常运作，诸如此类，然后用现金交换食物。问题是，由于供需关系……现金比食物要多得多。买一台笔记本电脑比买一块牛肉干更容易，而且没有迹象表明这一切会好转。现在的平衡关系早被打破，一天的艰苦工作几乎都没法让你吃饱。不过，我不该抱怨太多。我可没有更好的方法来管理这里，尽管有传言说住在楼下的人比我们过得要容易得多。我尽量不去想太多。

note: ~ NPC dialogue line
en: Fatima's a sweety, but she's a total dork.  I know, I know, it's backwards for the engineer to call the heavy-duty mechanic a nerd, but hey.  I call it like it is.  She and I have been doing some odd jobs around the upstairs here, fixing up old machinery and things.
zh: 法蒂玛是个可爱的人，但她是个十足的呆子。我知道，我知道，工程师把辛苦劳作的技工叫做书呆子是五十步笑百步。但嘿，我非得这么说。我和她一直在这地面上做些零工，修理旧机器之类的活计。

note: ~ NPC dialogue line
en: Well, Dana lost her baby right after <the_cataclysm>, in a bus rollover.  She was lucky to make it out alive.  She and Pedro had one of the rougher trips here, I guess.  We just kinda click as friends, I'm grateful there's someone else here I can really get along with.  Her husband, Pedro, is still pretty shell-shocked.  He doesn't talk much.  I like him though, when he opens up he's just hilarious.  Draco is just a cantankerous old fart who hasn't actually got old yet, give him twenty years and he'll be there.  I like grumpy people.  We also have pretty similar taste in music.  Aleesha's a sweet kid, and we've all kind of adopted her, but she seems to hang out with me and Dana the most.  She's a great artist, and she's full of crazy ideas.  I guess I like her because of all of us, she seems to have the most hope that there's a future to be had.
zh: 嗯，达娜在<the_cataclysm>发生之后不久就失去了她的孩子，大巴翻车了。她很幸运活了下来。我想，她和佩德罗在这里之前经历了一次比我们更艰难的旅行。我们只是刚刚成为朋友，但我很高兴这里还有其他我能真心相处的人。她的丈夫佩德罗还是被吓坏了。他不怎么说话。不过，我喜欢他，每次他开口说话都很搞笑。德拉科只是一个脾气古怪的老家伙，但他还没有真正变老，再给他二十年才会真的变老。我喜欢脾气古怪的老小孩。我们之间的音乐品味也相当相似。阿莱莎是个可爱的孩子，我们大家现在都像是收养了她一般，但她似乎最喜欢和我和达娜在一起。她是一个伟大的艺术家，脑子里充满了疯狂的想法。我想我喜欢她是因为我们所有人中，她似乎最充满希望，一个美好未来的希望。

note: ~ NPC dialogue line
en: I didn't get to know Boris, Garry, and Stan so well for the first while.  They kinda kept to themselves.  Boris and Stan had just lost their son, you know.  It's pretty lucky that Garry was with them, he's Stan's little brother.  Together, they're a pretty good team.  I feel bad for thinking they were standoffish before.  They probably do the most to pull their weight around here whenever there's work to be done.
zh: 我一开始对鲍里斯、加里和斯坦不太了解。他们不太和其他人来往。你得知道，鲍里斯和斯坦刚刚失去了儿子。很幸运加里和他们在一起，他是鲍里斯的弟弟。他们一起是个不错的团队。我对自己以前认为他们很冷漠而感到难过。每当有工作要做，他们可能是我们中最努力的，而且尽力完成最费事的活。

note: ~ NPC dialogue line
en: Boris and Stan are married, I guess.  They kinda keep to themselves, they seem a bit standoffish if you ask me.  Garry is Stan's brother, I think, but I'm not totally sure.  He seems nice enough, but he's a man of few words.  I can't get a good bead on them.  I've learned not to pry too much though.
zh: 我猜鲍里斯和斯坦应该是夫妻。他们不和别人来往，如果你问我，他们似乎有点冷漠。加里是鲍里斯的弟弟，猜的，我也不完全确定。他看起来很好，但是个沉默寡言的人。我对他们不是很了解。不过，我学会了不要多管闲事。

note: ~ NPC dialogue line
en: The Singhs are really shy, and I think they feel pretty bad about making it through this together.  They're the only complete family I've seen since <the_cataclysm>.  That has to feel really weird, and I think it's made them stick really close together.  I think… I think they also just don't really like any of us.
zh: 辛格一家真的很害羞，我觉得他们一家在一起经历了这些事的感觉会很糟糕。他们是我自<the_cataclysm>以来见过的唯一一个完整的家庭。那种感觉一定很特别，我觉得这些经历让他们变得更加亲密了。我想……我想这也让他们和我们中的任何人都不一样了。

note: ~ NPC dialogue line
en: I really can't get a bead on them.  They never really talk to anyone outside of their little family group, they just sit in their own spot and speak Punjabi.  They always seem nice, and they do their share, they just don't have any social connection.
zh: 我真的不了解他们的事情。除了自己小家庭里的人外，他们从来没有真正和其他任何人交谈过，他们只是坐在自己的角落里说旁遮普语。他们总是看起来很友善，他们做他们份内的事情，只是他们没有其他的社交关系。

note: ~ NPC dialogue line
en: Vanessa… I'm doing my best, I really am, but we just do not get along.  One of these days one of us is probably going to brain the other with a tire iron, and I'm just grateful I spend more time around the tire irons.  Uyen and Rhyzaea are both excellent people, and I genuinely like them, but I can't stand this ongoing political bullshit they've got going on.  Alonso is just a… he's… there's no polite word for what he is.  A lot of the others are fine with it, and okay, sure, I guess.  John is a walking stereotype, but he's a great poker buddy.  I admit I kinda like him.
zh: 瓦内萨……我尽力了，我真的尽力了，但我们就是没法相处。总有一天，我们中的一个可能会用根拆轮胎棍砸碎另一个人的脑袋，那我可得感谢我花了更多时间在和拆轮胎棍打交道。尤恩和莱泽尔都是优秀的人，我真的很喜欢他们，但我不能忍受他们之间无止境的政治废话。阿隆索只是个……他是个……他是什么样的人可没个好听的说法。但其他人不在乎，我想是的。约翰总是一板一眼的老式做派，但是个不错的扑克牌友。我承认我有点喜欢他。

note: ~ NPC dialogue line
en: Vanessa… well, she's nice, I guess.  I gotta say, she kinda drives me nuts, but we're in this together so I try not to be too harsh.  Uyen and Rhyzaea both seem to want to run the show here, but I try to stay out of those politics and just focus on building stuff.  I don't see much good coming of it.  Alonso is fine, he's clearly interested in me, and also in every other single person here.  Not my thing, in a group this small.  John is a walking stereotype, I imagine there must be more depth to him, but I haven't seen it yet.
zh: 瓦内萨……嗯，她是个好人，大概吧。不过我得说，她有点让我发疯，但我们现在被绑在一起，所以我尽量不要太挑剔。尤恩和莱泽尔似乎都想在这里当老大，但我尽量避开那些政治活动，只专注于造东西。我看他们不会有什么好结果。阿隆索很好，他显然对我很感兴趣，他对这里的每个单身的家伙都有兴趣。在这个小社会里，不关我事。约翰总是一板一眼的老式做派，我想他应该有些更深的背景，但我还没有看到。

note: ~ Mission name
en: Find reference material about air rifles for Jenny.
zh: 为珍妮查找有关气步枪的参考资料。

note: ~ Description of mission "Find reference material about air rifles for Jenny."
en: Find reference material about air rifles.  <color_yellow>A book that has 'Pneumatic' in its name</color> could be the thing she wants.
zh: 查找有关气枪的参考资料。一本<color_yellow>名字里有“气动”的书</color>可能就是她想要的。

note: ~ Dialogue line in mission "Find reference material about air rifles for Jenny."
en: If you happen to see anything in your travels about high-powered air rifles, it would help a lot.
zh: 如果你在外面碰巧找到了关于大功率空气步枪的任何东西，那都有很大帮助。

note: ~ Dialogue line in mission "Find reference material about air rifles for Jenny."
en: Great!  Bring it to me if you find one.
zh: 太好了！如果你找到了就带给我。

note: ~ Dialogue line in mission "Find reference material about air rifles for Jenny."
en: Oh well.  Thanks anyway.
zh: 哦，好吧。还是要谢谢你。

note: ~ Dialogue line in mission "Find reference material about air rifles for Jenny."
en: Honestly I don't even have a search engine to find the name of a good book.  It's the air compression part I need to know about, gun books won't help much.
zh: 老实说，我甚至没有一个搜索引擎能找到一本好书的名字。我最需要了解的是空气压缩部分，枪支书籍帮不上什么忙。

note: ~ Dialogue line in mission "Find reference material about air rifles for Jenny."
en: Any sign of an air rifle book I can use?
zh: 找到了我能用的气枪书吗？

note: ~ Dialogue line in mission "Find reference material about air rifles for Jenny."
en: That's exactly what I need!  Here, I saved a few merch for you, I hope this helps cover your troubles.
zh: 这正是我需要的！给你，我为你存下了一些商会币，我希望这能稍稍弥补你的麻烦。

note: ~ Mission name
en: Find an electric motor
zh: 收集一台电力引擎

note: ~ Dialogue line in mission "Find an electric motor"
en: Yeah, if you want to risk your neck out there and bring me what I need, I'm not gonna say no.  I can't, like, pay you or anything though, you know that right?
zh: 当然，如果你愿意冒着生命危险把我需要的东西带给我，我不会拒绝的。但我可付不起钱，或是别的什么的，你知道的，对吧？

note: ~ Dialogue line in mission "Find an electric motor"
en: Before I get anything going, I'm going to need to set up a compressor.  I have a lot of the stuff for that, but I need a large tank for air, and a good sized electric motor - about 10 kg or so.  I'm also going to need a 60 liter tank, after that.
zh: 在我开始工作之前，我需要安装一个压缩机。我有很多制造材料，但我需要一个大气罐，和一台够大的电力引擎——大约10千克左右。在那之后，我还需要一个60升的金属罐。

note: ~ Dialogue line in mission "Find an electric motor" ~ Dialogue line in mission "Bring back a 60L metal tank" ~ Dialogue line in mission "Find a gunsmithing textbook"
en: Great!  Bring it to me when you find one.
zh: 太好了！如果你找到了就带给我。

note: ~ Dialogue line in mission "Find an electric motor" ~ Dialogue line in mission "Bring back a 60L metal tank" ~ Dialogue line in mission "Find a gunsmithing textbook"
en: Oh well.  Thanks for offering anyway.
zh: 哦，好吧。不管怎样，谢谢你问了我。

note: ~ Dialogue line in mission "Find an electric motor"
en: Try a basic hybrid car, or maybe farm equipment that uses an electric motor.  The kind on a bike would be too small, and the kind on those fance Edison sports cars is going to be too big.
zh: 你可以试着去找辆常见的混合动力汽车，或者是那些电力驱动的农机设备。电动自行车上的那种太小了，而用在爱迪生跑车上的那种又太大了。

note: ~ Dialogue line in mission "Find an electric motor"
en: Any sign of a motor I can use?
zh: 找到了我能用的电力引擎吗？

note: ~ Dialogue line in mission "Find an electric motor"
en: That's exactly what I need!  Want to talk about that tank now?  I saved a few merch for you, by the way.
zh: 这就是我要找那种引擎！现在还想谈谈金属罐的事吗？顺便说一句，我存了一笔报酬给你。

note: ~ Mission name
en: Bring back a 60L metal tank
zh: 收集一个大金属罐（60升）

note: ~ Dialogue line in mission "Bring back a 60L metal tank"
en: Now that I've got that motor, I can get my compressor mostly built.  I will need a tank though.
zh: 现在有了那台电力引擎，我的压缩机大部分都能被造出来了。不过我还需要一个大金属罐。

note: ~ Dialogue line in mission "Bring back a 60L metal tank"
en: I can get started building the compressor, but I need a large metal tank to store compressed air centrally.  About 60 liters should do…
zh: 我可以开始建造压缩机，但我需要一个大型金属罐来集中储存压缩空气。大约 60 升容量的就行了……

note: ~ Dialogue line in mission "Bring back a 60L metal tank"
en: It needs to be a good strong tank, like a big propane tank or something… you could look at fuel storage tanks and things, as long as they're durable enough.  Heck, if you get some sheet metal you could probably even weld a good one together.
zh: 它必须是一个坚固耐用的大罐子，像是装丙烷的金属罐之类的……当然你也可以看看储油罐之类的，只要足够耐用。当然，如果你有足够的薄钢板的话，你甚至可以自己焊一个好点的出来。

note: ~ Dialogue line in mission "Bring back a 60L metal tank"
en: Any sign of a tank I can use?
zh: 找到了我能用的金属罐吗？

note: ~ Dialogue line in mission "Bring back a 60L metal tank"
en: Hey, this is perfect, "tanks" a bunch.  Okay, I'm sorry for that.  Anyway, now that I've got the parts, I might be able to build a proof of concept.  First I gotta get this thing up and running, and argue with the bean counters about letting me draw power to run it.  Oh right, and here's some merch, thanks for the help!
zh: 嘿，这个很完美，简直是"罐"军。好吧，这个笑话有点冷。总之，现在需要的部件已经齐了，我也许可以先造一台验证机出来。首先，我要让这个东西启动并运作起来，才能和精打细算的账房先生吵一架，让他分点电力来维持它的运作。哦，对了，这里有些商会币，谢谢你的帮助！

note: ~ Dialogue line in mission "Bring back a 60L metal tank" ~ Dialogue line in mission "Find a gunsmithing textbook"
en: Huh.  This isn't going to work like I thought.  Back to the drawing board I guess.
zh: 哈，如我所料，这招可不管用的。又得从头开始喽。

note: ~ Mission name
en: Find a gunsmithing textbook
zh: 寻找枪械制造教材

note: ~ Description of mission "Find a gunsmithing textbook"
en: Find a gunsmithing textbook for Jenny.  <color_yellow>A book with 'Gunsmithing' and/or 'Firearm Design' in its name</color> will do.
zh: 为珍妮找一本枪械制造教材。这类书的<color_yellow>书名一般带有"设计"、"制造"或"维修"字样</color>。

note: ~ Dialogue line in mission "Find a gunsmithing textbook"
en: I hate to admit it, but my first few tests haven't gone well.  I think I know what's wrong, but I need more information.
zh: 虽然我不想承认，但最近几次测试都不太顺。我想我大概知道原因在哪里了，但我还需要点参考资料。

note: ~ Dialogue line in mission "Find a gunsmithing textbook"
en: I need a good quality reference book on gunsmithing.  This isn't my area of expertise, and I don't want to blow anybody up.
zh: 我想要本质量好些的制作枪械的教材。这不是我的专长，我不想让它炸到哪个倒霉鬼。

note: ~ Dialogue line in mission "Find a gunsmithing textbook"
en: This is a bit of a tricky one.  A college library would be a good start, and I imagine maybe military bases have that kind of thing?  I'm not entirely sure.
zh: 这可能有点麻烦。但大学图书馆应该会有，也许军事基地里也有这类东西？我不太确定。

note: ~ Dialogue line in mission "Find a gunsmithing textbook"
en: Any luck looking for that gunsmithing text?
zh: 有没有找到枪械制造的教材？

note: ~ Dialogue line in mission "Find a gunsmithing textbook"
en: Oh yeah.  Ooooh yeah.  Now we're cookin' with gas.  Here's a bit more merch, you beautiful gofer maniac.
zh: 哦耶。哦，哦耶。现在我们终于能大显身手了。这里有些商会币，给你这个出色的跑腿狂。

note: ~ Unique name of a male NPC
en: John Clemens
zh: 约翰·克莱门斯

note: ~ NPC dialogue line
en: *turns to look at you, lifting an enormous cowboy hat off his eyes.  He appears to be in the process of growing out a set of bushy muttonchops and a handlebar moustache.  Bright blue eyes peer out from his wrinkled face.  "Howdy, pardner.  They call me Clemens.  John Clemens.  I'm an ol' cowhand."
zh: *转过身来看着你，从头上摘下一顶巨大的牛仔帽。他似乎长出了浓密的羊排络腮胡和八字胡。一双明亮的蓝眼睛从他布满皱纹的脸上露出来："你好，伙计。大伙都叫俺克莱门斯。约翰·克莱门斯。俺可是个老牛仔。"

note: ~ Response to NPC dialogue
en: Nice to meet you, John.
zh: 很高兴见到你，约翰。

note: ~ Response to NPC dialogue
en: Hi John, nice to meet you.  I gotta go though.
zh: 嗨，约翰，很高兴见到你。不过我得走了。

note: ~ NPC dialogue line
en: *tips his cowboy hat and sets his feet far apart as he faces you.  "Howdy, pardner."
zh: 他随意地岔开腿坐着，牛仔帽遮住照向眼睛的灯光，似乎在打盹。
    “哈哩，伙计。”他突然抬起头，歪了歪牛仔帽。

note: ~ Response to NPC dialogue
en: Hi, John.  Got a minute?
zh: 嗨，约翰。有空吗？

note: ~ Response to NPC dialogue
en: Hi John.  I can't stay to talk.
zh: 嗨，约翰。我不能留下来聊天。

note: ~ NPC dialogue line
en: Nice to meet you too.  I reckon' you got some questions 'bout this place.
zh: 俺也很高兴认识你。俺想你有些问题肯定想问俺。

note: ~ Response to NPC dialogue
en: Yeah, I sure do.
zh: 是的，我当然有。

note: ~ NPC dialogue line
en: What can I do ya for?
zh: 你想要俺说些啥？

note: ~ NPC dialogue line
en: My story?  Just a wanderin' cowhand, eatin' dust on the trail.  I settled here for a spell after I came upon some hard times.
zh: 俺的故事？俺不过是个江湖上流浪的牛仔，成天在路上吃灰。俺碰到了些硬茬子，然后就在这呆着了好一阵子。

note: ~ Response to NPC dialogue
en: You… you do know what's going on here, right?  With the evacuation and stuff?
zh: 你……你知道这里发生过的事吧？疏散和其他的事？

note: ~ NPC dialogue line
en: Course I do, I ain't an idjit.  It's all the folks here c'n talk about.
zh: 当然了，俺又不蠢。大伙整天在这讲个不停。

note: ~ Response to NPC dialogue
en: So what, uh, what happened to you?
zh: 那么，呃，那么你怎么了？

note: ~ NPC dialogue line
en: *looks at you like you're in need of special help.  "Just what I said.  I'm settled down here for a spell, then goin' back on the road with my sixgun."
zh: *盯着你看，仿佛你需要某种特殊帮助。"如俺刚刚说的。俺暂时在这呆上一段时间，然后带着俺那六发左轮上路。"

note: ~ NPC dialogue line
en: "I reckon I've done my job here.  Goan' be time to ride out into the sunset soon, if'n you catch m'drift."  He tilts his hat melodramatically.  "Folks're comin' around to this here new world we live in."
zh: "俺寻思俺在这里的活计已经干完了。要是恁赶得上俺的'漂流'的话，很快就该是骑马走进那日落的日子了。"他夸张地歪了歪帽子。"有许多玩意来到俺们所生活的这个新世界。"

note: ~ NPC dialogue line
en: Folks don't like bein' kept from the blue sky for too long.  Cooped up like cattle in a barn… we need pastures to run free, if'n y'get my drift.  'Til we got 'em, it's gonna be tense in here.
zh: 是个人就没法离开蓝天太久。搁这像头被关在谷仓里的牛一样……还听不懂么，俺们需要新鲜空气。在此之前，这里的气氛会一直紧张。

note: ~ Unique name of a male NPC
en: Mandeep Singh
zh: 曼迪普·辛格

note: ~ NPC dialogue line
en: *is a middle-aged man with a crisp turban and a large blade at his side.  He meets your gaze as you approach, his expression stony.  "Hello
zh: *是一个中年男子，戴着一顶整洁的头巾，身边有把大刀。当你靠近他时，他的目光紧盯着你，表情冷漠而坚定。"你好，

note: ~ NPC dialogue line
en: sir
zh: 先生

note: ~ NPC dialogue line
en: ma'am
zh: 女士

note: ~ NPC dialogue line
en: .  I am Mandeep Singh."
zh: 。我是曼迪普·辛格。

note: ~ Response to NPC dialogue
en: Nice to meet you, Mandeep.
zh: 很高兴见到你，曼迪普。

note: ~ Response to NPC dialogue
en: Hi Mandeep, nice to meet you.  I gotta go though.
zh: 嗨，曼迪普，很高兴见到你。不过我得走了。

note: ~ NPC dialogue line
en: *peers at you with his intense gaze, his face unreadable.  "Hello again."
zh: *他用严肃的目光凝视着你，他的表情难以辨认。"你好，又见面了。"

note: ~ Response to NPC dialogue
en: Hi, Mandeep.  What's up?
zh: 嗨，曼迪普。怎么了？

note: ~ Response to NPC dialogue
en: Hi Mandeep.  I can't stay to talk.
zh: 嗨，曼迪普。我不能留下来聊天。

note: ~ NPC dialogue line
en: It is nice to meet you as well.  Can I help you with something?
zh: 很高兴见到你。我能帮你做点什么吗？

note: ~ NPC dialogue line
en: I understand.  I don't know if I have many answers for you.
zh: 我理解。我不知道我是否有你想要的答案。

note: ~ NPC dialogue line
en: My story?  It is much the same as everyone's, I fear.  Loss and violence.  I have not lost as much as many; by the grace of the Lord I have still got my wife and son.  I could not be more grateful.
zh: 我的故事？我想和其他人的情况都差不多。我所失去的不多，承蒙主的恩典，我仍有妻子和儿子。我再感激不过了。

note: ~ Response to NPC dialogue
en: Tell me about yourself.  What did you do before?
zh: 谈谈你自己吧。 你以前是做什么的？

note: ~ Response to NPC dialogue
en: How did you and your family make it here?
zh: 你和你的家人是怎么来到这里的？

note: ~ NPC dialogue line
en: *he blinks, looking a bit surprised.  "'Before'.  It sounds so dramatic, doesn't it?  I suppose drama is appropriate.  Well, in India, I was actually a junior university professor, in archaeology.  When I brought my family to the United States, I was to have a job at Emerson."  He smiles sadly.  "Things don't always work out as we hope.  Most lately, I have been driving truck for UPS."
zh: *他眨了眨眼，看起来有点惊讶。“‘以前’。这听起来很戏剧化，不是吗？我想戏剧是合适的。嗯，在印度，我实际上是一名大三的考古教授。当我把家人带到美国时，我将在爱默生找到一份工作。”他悲伤地笑着。“事情并不总是如我们所希望的那样发展。最近，我一直在为UPS开卡车。”

note: ~ Response to NPC dialogue
en: What happened with your professor job?
zh: 你的教授工作出了什么问题？

note: ~ NPC dialogue line
en: *shakes his head briefly.  "I will not bore you with tales of a past that will never again matter.  Suffice to say that the offers I thought I had were not what I believed them to be.  I am fortunate at least that I was able to bring my family.  We made a good life for ourselves, though I often wonder what it would have been had we stayed."
zh: *简短地摇了摇头。“我不会再给你讲那些不再重要的过去的故事了。我只想说，我认为我得到的报价并不是我所相信的那样。我很幸运，至少我能带上我的家人。我们为自己过上了美好的生活，尽管我经常想知道如果当时我们留下来会是什么样子。”

note: ~ NPC dialogue line
en: That is a hard question to ask a man, in these times."  He looks you up and down carefully for a moment, shifting a little on his feet.  "To be honest with you, I made a delivery run here a few months ago to drop off some office supplies.  When I saw the state the world was in, I thought perhaps this would be a safer place to go than many, and so we made our way here.  It was a difficult journey, but I'm sure you've heard many tales of that time, and have your own.  We were nearly gunned down at a road stop, but I knew a back route and managed to slip away.  There was a pickup truck with a travel trailer that tried to take the back route, though, and overturned.  It nearly blocked the road, and the trailer had been full of people.  Many of them were now returned, and were stumbling around.  We made it through, barely, but the car was damaged then.  You get the idea."  He sighs, rubbing his beard idly, his expression flat.  "Somehow, we made it.  What's more, all three of us made it, and again made it through the disaster in the back room here.  We were very lucky.
zh: 在如今这个时代，这是一个很难问男人的问题。“他仔细地上下打量了你一会儿，不停变换姿势：”老实说，几个月前我在这里送了一些办公用品。当我看到世界的现状时，我想也许这里会比其他地方更安全，所以我们来到了这里。那是段艰难的旅程，但我相信你听过很多关于那段时间的故事，也有自己的故事。我们在一处路障上差点被枪杀，但我知道一条退路，设法溜走了。然而，有一辆带旅行拖车的皮卡车试图调头，但却翻车了。它几乎堵塞了道路，拖车里已经挤满了人。他们中的许多人应该现在都复活了，蹒跚地四处走动。我们勉强逃脱了，但当时车已经撞伤了。你知道的。”他叹了口气，漫不经心地揉着胡子，表情平淡。“不知怎么的，我们成功活下来了。更重要的是，我们三个人都活下来了，然后又一次在后院的灾难里活了下来。我们非常幸运。

note: ~ Response to NPC dialogue
en: Are you kidding?  That sounds like an amazing story.  What happened after you got past the trailer?
zh: 你在开玩笑吗？ 这听起来像一个了不起的故事。 你越过拖车之后发生了什么？

note: ~ NPC dialogue line
en: *smiles, very briefly, and nods.  "Very well.  The blockage had forced us to go through the woods, and our rusty old sedan was not suited to it.  We must have jarred something loose, because we were not far past the trailer when there was a loud bang, and the wheels stopped turning.  The engine spun and the axles rattled, but it was all sound and fury, signifying nothing.  We'd moved far enough from the overturned trailer to buy time, but as we got out of the vehicle, we could hear their moans on the wind, drawing closer."  As he dives into the story, Mandeep becomes more animated, his resonant accented voice carrying naturally over the rolling cadence of his words.  "I am no mechanic, and even if I were, there was no time for repairs.  We took what we owned and carried on on foot.  The center was not far, I knew, and at least Guneet and I had our kirpan, should we be forced to defend ourselves."  He touches the handle of the sword at his side, giving you a moment to interrupt if you want.
zh: *非常短暂地微笑，然后点头。“很好。路障迫使我们穿过树林，而我们那辆生锈老轿车不太适应。我们一定是撞到了什么东西，因为我们刚过拖车不远，就听到一声巨响，然后轮子就转不动了。发动机还在转动，车轴嘎嘎作响，但这一切都是喧嚣和愤怒，没有任何意义。我们已经离开倾覆的拖车足够远，争取到了不少时间，但当我们下车时，我们可以听到他们在风中呻吟，越来越近了。”他逐渐沉浸到故事之中，曼迪普变得更加活跃，他那响亮的带有口音的声音自然地掩盖了话语中的起伏节奏：“我不是机械师，即使我是机械师，也没有时间修理。我们徒步带上所有东西走了。我知道，难民中心离得不远，至少古内特和我都带着吉尔班弯刀，要是我们被迫自卫的话。”他摸了摸身边的刀柄，给了你插话的空间。

note: ~ Response to NPC dialogue
en: (Say nothing)
zh: (什么也不说)

note: ~ NPC dialogue line
en: The roads further on were muddy: soon, we couldn't walk any further.  Our pace was enough to keep us ahead of the dead, but I feared for our safety should we stop.  We went on until we had no choice.  Our feet blistered in shoes not meant for such a journey, and our packs weighed us down; we knew that if we met any more zombies, we couldn't escape nor fight them.  At last, a long-abandoned shack gave us refuge, its roof collapsed and its windows boarded up."  He flares his nostrils.  "I had expected some awful smell, and animal dung, but to be honest, it was still surprisingly dry and dusty inside.  We had a packed lunch, and feasted on cold, leftover samosa that night."  With a little wink, he pats his belly.  "I suppose it was the last time I enjoyed my wife's home cooking, in a way.  It was hard to enjoy it.  Under no circumstances could we risk a fire.  We each took a turn guarding in the dark, and got what sleep we could in the cold of that old ruin."  Glancing around at the cramped shelter room, he pauses for a moment.  "It seems almost like a memory that didn't happen, too outlandish to fit with the rest of my mundane life.  The next day dawned, damp and cold, but without pursuers.  By then I was confident we'd lost the zombies."  He gives you a solemn look.  "That is, truly, the end of this story.  Once the sun was up, we made our way through the forest, onto the road, and from there it was a short walk to this center.
zh: “再往前走的路泥泞不堪：很快，我们就不能再往前走了。我们的速度足以让我们领先于丧尸，但我担心如果我们停下来，我们的安全会受到威胁。我们一直走到别无选择。我们的脚在不适合这样旅行的鞋子里起了水泡，我们的背包压得我们喘不过气来；我们知道，如果我们再遇到丧尸，我们就无法逃脱，也无法与他们战斗。最后，一个废弃已久的棚屋为我们提供了避难所，那的屋顶坍塌，窗户被木板封上。”他张开鼻孔说：“我本以为会有难闻的气味和动物粪便，但说实话，里面还是出奇的干燥和尘土飞扬。”那天晚上，我们吃了一顿打包好的午餐，大快朵颐地享用了剩下的冷萨摩沙。他眨了眨眼，拍了拍自己的肚子。“从某种程度上说，我想这是我最后一次喜欢妻子的家常菜了。很难享受它。在任何情况下我们都不能冒着火的风险。我们每个人在黑暗中轮流守卫，在那片古老的废墟的寒冷中尽可能地入睡。”他瞥了一眼狭小的避难所，停顿了一下。“这似乎是一段没有发生的记忆，太古怪了，不适合我的世俗生活。第二天天亮了了，又湿又冷，但没有追兵。那时我确信我们已经甩开了丧尸。”他严肃地看了你一眼。“这真的是这个故事的结局。太阳升起后，我们穿过森林，走上公路，从那里走很短的路就到了这个中心。”

note: ~ Response to NPC dialogue
en: Thanks for the story.  I'd better get going.
zh: 谢谢你的故事。我该走了。

note: ~ NPC dialogue line
en: The situation is tense, but it seems like things are slowly improving.  This place isn't home, but we're starting to become a community.  Perhaps, in time, I will call some of these people friends.  At least we don't feel like outsiders so much anymore.
zh: 形势还是很紧张，但情况似乎正在慢慢好转。这个地方不是家，但我们开始成为一个社区。也许，再过一阵子，我能称呼这里一些人为朋友。至少我们不再觉得自己是外人了。

note: ~ NPC dialogue line
en: It is hard for me to say.  No one is happy here.  I sense that some are frustrated that my family and I have escaped the end of the world apparently unscathed.  That, and perhaps some other things, have made it hard for us to make close friends here.
zh: 很难说。这里没有人是快乐的。我感到有些人对我和我的家人安然无恙地在世界末日后幸存下来而感到妒忌。这件事，也许还有其他一些事情，使我们很难在这里交到亲密的朋友。

note: ~ Unique name of a female NPC
en: Mangalpreet Singh
zh: 曼加普雷特·辛格

note: ~ NPC dialogue line
en: *is a well-kept middle aged woman with dark hair tied back in a long braid.  She looks surprised as you approach.  "Ah!  You are new.  I'm sorry, I'm Mangalpreet."
zh: *是一个留着长长辫子的中年女人。你走近时，她看起来很惊讶。"啊！你是新来的。对不起，我是曼加普雷特。"

note: ~ Response to NPC dialogue
en: Nice to meet you, Mangalpreet.
zh: 很高兴见到你，曼加普雷特。

note: ~ Response to NPC dialogue
en: Hi Mangalpreet, nice to meet you.  I gotta go though.
zh: 嗨，曼加普雷特，很高兴见到你。不过我得走了。

note: ~ NPC dialogue line
en: *gives you a solemn nod of recognition.  "
zh: *向你郑重点头致意。"

note: ~ NPC dialogue line
en: Oh, hello there.
zh: 哦，你好。

note: ~ Response to NPC dialogue
en: Hi, Mangalpreet.
zh: 嗨，曼加普雷特。

note: ~ Response to NPC dialogue
en: Hi Mangalpreet.  I can't stay to talk.
zh: 嗨，曼加普雷特。我不能留下来聊天。

note: ~ NPC dialogue line
en: Yes, I'm glad to meet you too.  Will you be staying with us?  I thought they were taking no more refugees.
zh: 是的，我也很高兴见到你。你会和我们住在一起吗？我以为他们不再收留难民了。

note: ~ Response to NPC dialogue
en: I'm a traveler actually.  Just saying hello.
zh: 我其实是个旅行者。只是打个招呼。

note: ~ NPC dialogue line
en: Is there anything you'd like to talk about?
zh: 你有什么想说的吗？

note: ~ Response to NPC dialogue
en: Not really.  I'd better get going.
zh: 没什么。我得走了。

note: ~ NPC dialogue line
en: Before the end of the world, I was the vice principal of an elementary school.  Now, I'm not sure what I am.  A person without a purpose.
zh: 在世界末日之前，我是一所小学的副校长。现在，我不确定自己是什么人。没有目的的人。

note: ~ NPC dialogue line
en: I have my family.  I have the Guru Granth Sahib
zh: 我的家人陪着我，《锡金圣典》伴我身边

note: ~ NPC dialogue line
en: .  For a while, I thought these might not be enough but… I am allowing myself to hope.  Still, w
zh: 。曾经有段时间，我认为这些还远远不够，但……我允许自己抱有希望。尽管如此，

note: ~ NPC dialogue line
en: .  I have these things, but I do not have peace.  No one here does.  W
zh: 。我有这些东西，内心却无法平静。这里没人能。

note: ~ NPC dialogue line
en: e have so much work to do to make a home here.
zh: 我们有很多工作要做，才能在这里安家。

note: ~ NPC dialogue line
en: e are crowded, we are plagued by the sounds and the memories of the dead.  The situation is grim.
zh: 我们挤成一团，被死者的呼声和回忆所困。形势十分严峻。

note: ~ Unique name of a male NPC
en: Pablo Nunez
zh: 巴勃罗·努涅斯

note: ~ Response to NPC dialogue
en: Dana wanted me to be the one to let you know: they've got work for you over at the ranch.  You could get out of here if you want.
zh: 达娜想让我告诉你，农场那里有活干。你同意的话随时可以出发。

note: ~ Response to NPC dialogue
en: I'd better get going.  Bye, Pablo.
zh: 我得走了。再见，巴勃罗。

note: ~ NPC dialogue line
en: *looks up at you with a young faced lined prematurely with concern.  "Hi there.  I'm Pablo, nice to see a new face."
zh: *抬头看着你，年轻的脸上过早地布满了忧虑。"你好啊。我叫巴勃罗，很高兴看到一张新面孔。"

note: ~ Response to NPC dialogue
en: Pablo, hey?  Nice to meet you.
zh: 巴勃罗，是吗？很高兴见到你。

note: ~ Response to NPC dialogue
en: Hi Pablo, nice to meet you.  I gotta go though.
zh: 嗨，巴勃罗，很高兴见到你。不过我得走了。

note: ~ NPC dialogue line
en: *dusts off his jacket and makes eye contact with you.  "
zh: *掸了掸他的外套，然后注视着你。"

note: ~ NPC dialogue line
en: Hello, nice to see you again.
zh: 哈喽，很高兴又见到你了。

note: ~ Response to NPC dialogue
en: Hi, Pablo.  What's up?
zh: 嗨，巴勃罗。怎么了？

note: ~ Response to NPC dialogue
en: Hi Pablo, nice to see you too.  I gotta go though.
zh: 嗨，巴勃罗，见到你我也很高兴。不过我得走了。

note: ~ NPC dialogue line
en: We don't get many new faces around here.  How can I help you?
zh: 我们这里可没有多少新面孔。我能帮你什么忙吗？

note: ~ NPC dialogue line
en: It's been a rough time, adapting to everything that's going on.  What would you like to know about?
zh: 还是很难，需要去适应所发生的一切。你还想知道些什么？

note: ~ NPC dialogue line
en: I was an accountant before.  Just finished my CPA last year and I already had a position as a manager at my firm.  Everything was looking good.  We decided we were ready for a baby.  Hindsight makes us idiots, hey?
zh: 我曾经是个会计，去年才考完了注册会计师考试而且当上了公司主管。一切都看起来非常不错。我们甚至决定去准备要一个娃。事后回想起来我们像个白痴似的，不是么？

note: ~ Response to NPC dialogue
en: How did you wind up in this place?
zh: 你是怎么到这里来的？

note: ~ NPC dialogue line
en: Dana and I were evacuated early, because of her pregnancy.  They took us to a concentration center, and then we got on a bus to come here.  The bus though, it was rolled over by a giant monster, and many died.  We made it out along with a few others, and we kept going until we made it here.  It wasn't much farther, and for some reason the monster didn't chase us, just kept tearing at the bus.
zh: 达娜和我是最早撤离的一批，因为她怀了孩子。我们被带到一个集合中心，在那里坐上了一辆巴士。那巴士被一个巨大的怪物掀翻了，很多人死在那里。我们与其他几个人设法逃脱，一直走到这儿。其实我们走的并不远，不知为何那怪物并没有追我们，只是继续撕扯那辆巴士。

note: ~ Response to NPC dialogue
en: What about the pregnancy?
zh: 孕妇现在怎么了？

note: ~ Response to NPC dialogue
en: What happened to the other crash survivors?
zh: 其他的车祸幸存者怎么了？

note: ~ NPC dialogue line
en: The doctor did what she could but after the accident and the stress of the attack… No.
zh: 医生做了她能做的，但是在那场事故和遭受那场攻击的压力之后……她不行了。

note: ~ NPC dialogue line
en: Thanks.  No, really, thank you.  Others have gone through so much I feel like we should suck it up, but Rhy says we should let ourselves mourn properly and she seems to know her stuff.
zh: 谢了。不用，真的，谢谢你。其他人已经经历了这么多，我觉得我们得忍着点儿，但莱说我们可以悼念一下，她似乎知道她的事情。

note: ~ NPC dialogue line
en: "From the bus?  A few of us made it in the end; the Singh family were on that bus with us.  We were some of the last refugees to arrive."  He gestures to three people gathered together a short distance away.  "They put us into a room for processing, where a bunch of the wounded were being handled as best as they could manage.  They were short staffed though, and they missed one.  We all thought he was just having a nap, but he wasn't," Pablo wipes his face with his hand and pauses for a moment.  "When he got back up as a zombie, there was a huge panic.  Gunshots in a small, crowded room, and trampling… it was really ugly.  We were close to the door and managed to get out right away, but then a couple panicking people closed the place off and left innocent people in there for what seemed like ages, calling it an 'outbreak'.  By the time leveler heads prevailed, there weren't many people left in there to recover."
zh: "公交车上的那些？有一些人坚持到了最后，辛格一家和我们都在那辆公交车上，我们是最后一批到达的难民。"他指了指聚在不远处的三个人。"他们把我们带进了一间处置室，那正在处理伤员，因为人手短缺，他们忽略了一个人，大家都以为他只是在打盹，但其实并不是。"巴勃罗用手擦了擦脸，停顿了一会儿。"他变成丧尸复活了，引发了巨大的恐慌。在那个狭窄的房间里，枪声，自相践踏的人们……真的很糟糕。我们离出口很近，勉强逃了出来，但几个惊慌失措的人封锁了那个地方，把无辜的人关在里面很久，他们称里面发生的是'暴动'。等到头脑清楚的人介入时，那里已经没剩几个活人了。"

note: ~ Response to NPC dialogue
en: I've been back to the quarantined area, cleared it out.  It was ugly back there.
zh: 我去过隔离区了，而且清理了那里的怪物，不得不说那真是一场硬仗！

note: ~ NPC dialogue line
en: Thanks for that, both for taking away the constant worry about all those <zombies> close at hand, and for putting those poor souls at rest at last.
zh: 谢谢你，既消除了大伙对那些<zombies>的担忧，又让那些可怜的灵魂得到安息。

note: ~ NPC dialogue line
en: It's pretty tough here.  People have made so much effort to make things better, and the group is kind of coming together, but I just don't feel like I could ever belong, you know?  I need somewhere with a sky, and a little privacy.
zh: 这里情况很艰难。大家为了让这里变得更好付出了很多努力，团队渐渐团结了起来，但我觉得我永远都没法真正融入进来，你知道吗？我需要一个有天空，有点隐私的地方。

note: ~ NPC dialogue line
en: It's pretty tough here.  We're packed into too small a location with too many people.  Everyone is dealing with their own trauma.  Rhy is trying to help out, but she can't be a proper counselor in these circumstances.  I don't know how we're going to survive for long.  As for me, I wish I could be anywhere but here.  I need to see the sky again, or I'm going to go insane.
zh: 这里的情况不太乐观。我们这里空间太小，人又太多。每个人都要与大灾变给自己留下的心理创伤战斗。莱泽尔已经尽力帮大家忙，但在这种情况下一个仅靠一个辅导员是远远不够的。我都不知道我们要在这种情况下还能坚持多久。我个人希望离开这个地方，到哪里去都好。我希望能见到外面的天空，否则我可能要疯了。

note: ~ Response to NPC dialogue
en: Why not move to the Tacoma Commune?
zh: 为什么不搬去塔科马公社？

note: ~ Response to NPC dialogue
en: I've got a secure base.  You and your wife could come with me.
zh: 我有一个安全的营地，你和你妻子可以跟我走。

note: ~ NPC dialogue line
en: I heard about that place.  What use would they have for an accountant, though?  If they have work for my wife Dana and I, I'd definitely consider it.
zh: 我听说过那个地方。但是一个会计在那种地方有什么用呢？如果在那里有我和我妻子达娜能干的活，我绝对会考虑那里的。

note: ~ NPC dialogue line
en: This is amazing news!  Thank you so much!  I've talked to some of the traders who have been there and I really think I can help, mostly with the manual labor but also with the bookkeeping end.  It sounds so much better than this place.  Thanks, my friend!  We'll get packing, and see if we can get a place on the next caravan out.  It'll be a little while I'm sure, but at least our child won't be born in captivity.
zh: 那可是个好消息，真的谢谢你！我和来过这里的商人们谈了谈，觉得我确实可以帮忙，我能干些体力活，也可以帮着记账。那里听起来比这里好太多了。谢谢你，我的朋友！我们这就去打包东西，然后看看能不能搭上下一趟出发的商队。虽然适应那里要花一些时间，但是至少我们的孩子不用在这个监狱里出生了。

note: ~ NPC dialogue line
en: Really?  I might consider it.  Talk to my wife, Dana.  She's put down a lot more roots here, it would be up to her I think.  I'd go anywhere right now.
zh: 真的吗？我说不定会考虑那里的。跟我的妻子达娜谈谈，她在这里比我安顿的多，我看去不去应该取决于她。我现在去哪里都行。

note: ~ Mission name ~ Dialogue line in mission "Find out if the Nunez family can find work at Tacoma Ranch."
en: Find out if the Nunez family can find work at Tacoma Ranch.
zh: 看看努涅斯一家是否能在塔科马牧场找到工作。

note: ~ Unique name of a female NPC
en: Rhyzaea Johnny
zh: 莱泽尔·约翰尼

note: ~ NPC dialogue line
en: What brings you around here?  We don't see a lot of new faces.
zh: 是什么风把你吹来的？我们这里很少见到新面孔。

note: ~ NPC dialogue line
en: Hi there.  I don't think we've met before.  I'm Rhyzaea, people call me Rhy.
zh: 你好。我想我们以前没见过面。我是莱泽尔，人们叫我"莱"。

note: ~ Response to NPC dialogue
en: Nice to meet you, Rhy.
zh: 很高兴见到你，莱。

note: ~ Response to NPC dialogue
en: Nice to meet you, Rhy.  I'm afraid I can't talk right now.
zh: 很高兴见到你，莱。恐怕我现在没空交谈。

note: ~ NPC dialogue line
en: *tilts her head in recognition as you approach.  "
zh: *当你走近时，她歪了歪头打了个招呼。"

note: ~ NPC dialogue line
en: Need to talk?
zh: 想聊聊吗？

note: ~ Response to NPC dialogue
en: Hi, Rhy.  How's it going?
zh: 嗨，莱。近况如何？

note: ~ NPC dialogue line
en: So, what's your story?  We don't see a lot of new people back here.
zh: 那么，你的故事是什么？我们很少看见新人到这儿来。

note: ~ Response to NPC dialogue
en: Just a curious traveler.  What's up with you?
zh: 只是一个好奇的旅行者。你呢？

note: ~ NPC dialogue line
en: I'm doing as well as can be expected, I suppose.  Nice of you to ask.
zh: 过的和我预想的一样，只能这么说了。不过感谢你的关心。

note: ~ NPC dialogue line
en: It's a long, long story.  I'm not from around here, I'm actually from way out in Western Canada.  I'd always wanted to see New England, and I was down here on vacation when, well, you know.  I got evacuated, but because I'm not a US citizen they weren't willing to take me downstairs.  I can understand that, even if I don't like it much.  To tell you the truth I'm still coming to terms with the fact that I'll probably never know how my family and my band are doing.
zh: 说来话长。我不是这附近的人，其实我是从加拿大西部来的。我一直想见识一下新英格兰，我在这里度假的时候，嗯，你知道的。我被疏散到了这里，但因为我不是美国公民，他们不让我下楼。我能理解他们的做法，即使我不太喜欢。说实话，我还在尝试着接受事实，接受我可能永远无法知道我的家人和乐队情况的事实。

note: ~ Response to NPC dialogue
en: Tell me about your band.
zh: 和我说说你的乐队。

note: ~ NPC dialogue line
en: I was a counselor actually, I worked for my band, Gitxsan.  Did a lot of mental health and addictions for people that had been through some really tough stuff.  Maybe not zombies eating your child level tough, but surprisingly not far off.  My people have gone through some real messy crap.
zh: 我其实确实是一个心理辅导员，以前在吉特克桑乐队中工作。我曾经对付过心理健康问题和毒品上瘾，还辅导过有惨痛经历的一些人。额，也许不是丧尸吃掉你的孩子这种级别的惨痛经历，但是其实也差不多了。我接触过的人经历过一些你难以想象的恐怖创伤

note: ~ NPC dialogue line
en: My band is Gitxsan, we're from Northwestern British Columbia, around the Skeena River.  I'm from Hazelton, myself.  It's a beautiful place.  Tall mountains, temperate rainforests… I partly came here because I love those wet coastal forests, and I love exploring them in other countries.  I've been to Korea and Slovenia for the same reason.  I guess I'm a bit of a forest tourist?  I don't know if I'll ever see my own forest again, and the thought breaks my heart.
zh: 我的乐队叫吉特克桑，我们来自不列颠哥伦比亚省西北部，在斯基纳河附近。我自己来自哈泽尔顿。那是个美丽的地方，有着高山，温带雨林……我来到这里的部分原因是我喜欢那些潮湿的沿海森林，我喜欢在其他国家探索它们。我也因此去过韩国和斯洛伐克。我想我算个森林旅游者？我不知道我是否会再看到我自己国家的森林，光是想起这就让我心碎。

note: ~ NPC dialogue line
en: My mom and dad are back in Hazelton, they live with my grandma and my older brother; he took a hard knock to the head doing dumb things as a kid, and he can't really take care of himself now.  I have a daughter, Angel, she's sixteen and didn't want to come with me on this trip.  God help me, I can't bear to think of her, she must think I'm dead.
zh: 我的父母回到了哈泽尔顿，他们和我的奶奶和哥哥住在一起；他小时候做了些傻事，狠狠的撞到了头，没法照顾自己了。我有个女儿，安吉尔，她十六岁，不想和我一起去旅行。上帝保佑我，我不忍想起她，她一定以为我死了。

note: ~ NPC dialogue line
en: It's tense here.  Maybe it always will be.  Still, things have been getting a bit better lately, and it's showing in a bit of a cascade effect.  It's hard to say what will be the ongoing effects of the trauma we've been through, but in the short term, people are starting to settle into whatever this new life we've got is.  I hope we can keep that going.
zh: 这里气氛一直很紧张。也许永远都会如此。不过，最近情况有所好转，而且出现了某种连锁反应。很难说我们所经历的创伤会带来什么样的持续影响，但至少短期内，人们开始适应我们所拥有的新生活。我希望我们能继续下去。

note: ~ NPC dialogue line
en: There have been a lot of improvements around here, and I think the pressure has gone off a bit.  There's a lot that still needs to be done, of course.  I don't think we're out of the woods yet.  We've all seen things that are hard to even wrap your head around; you know how that is.
zh: 这里情况已经有了很多改善，我认为压力已经减轻了一点。当然，还有很多事情要做。我认为我们还没有走出困境。我们都经历了些很难让你集中精力思考的事情，你知道这种感觉是怎么样的。

note: ~ NPC dialogue line
en: Things are maybe looking up, a tiny bit.  At least there's been some positive change.  Still, people up here are barely hanging on.  I've seen trauma before, a lot, but this is pretty much the worst imaginable.  Everyone has lost everything, with a huge dose of nightmare on top of it all.  We're putting on a brave face, and a little bit of hope is going a long way.
zh: 情况可能正在好转，一点点的好转。至少有一些积极的变化。不过，这里的人几乎快撑不下去了。我以前见过很多创伤，但这肯定是最糟糕的一次。每个人都失去了一切，除此之外还有大量的噩梦。我们正在摆出一副勇敢的面孔，一点点希望会起到很大的作用。

note: ~ NPC dialogue line
en: People up here are barely hanging on.  I've seen trauma before, a lot, but this is pretty much the worst imaginable.  Everyone has lost everything, with a huge dose of nightmare on top of it all.  We're putting on a brave face, but without help, things are going to break, really soon.
zh: 这里的人几乎快撑不下去了。我以前见过很多创伤，但这肯定是最糟糕的一次。每个人都失去了一切，除此之外还有大量的噩梦。我们正在摆出一副勇敢的面孔，但是如果没有帮助的话，一切很快就会散架。

note: ~ Unique name of a male NPC
en: Stan Borichenko
zh: 斯坦·波里申科

note: ~ Response to NPC dialogue
en: Do you want to talk about your story?
zh: 你想分享一下你的故事吗？

note: ~ NPC dialogue line
en: *seems to look past you for a while before realizing you are there.  "Hello.  I'm sorry, if we've met before, I don't really remember.  I'm… I'm Stan."
zh: *的目光似乎一直没落在你身上，突然意识到了你的存在。"你好，我很抱歉，如果我们之前见过面的话，我已经不记得了。我叫……我叫斯坦。"

note: ~ Response to NPC dialogue
en: Stan, hey?  Nice to meet you.
zh: 斯坦，是吗？很高兴见到你。

note: ~ Response to NPC dialogue
en: Hi Stan, nice to meet you.  I gotta go though.
zh: 嗨，斯坦，很高兴见到你。不过我得走了。

note: ~ NPC dialogue line
en: *seems to look past you for a while before realizing you are there.  "
zh: *的目光似乎一直没落在你身上，突然意识到了你的存在。"

note: ~ NPC dialogue line
en: Hm?  Oh, hi.
zh: 哈？哦，嗨。

note: ~ NPC dialogue line
en: …Hi.
zh: ……嗨。

note: ~ Response to NPC dialogue
en: Hi, Stan.  What's up?
zh: 嗨，斯坦。怎么了？

note: ~ Response to NPC dialogue
en: Hi Stan.  I can't stay to talk.
zh: 嗨，斯坦。我没法留下来聊天。

note: ~ NPC dialogue line
en: Huh?  Sorry, yes, nice to meet you too.
zh: 啥？抱歉，我也很高兴见到你。

note: ~ Response to NPC dialogue
en: You seem distracted.
zh: 你看起来心不在焉。

note: ~ NPC dialogue line
en: I'm sorry, I've been through some hard stuff.  I'm not really myself lately.
zh: 我很抱歉，我经历了一些可怕的事情。我现在感觉不像自己了。

note: ~ Response to NPC dialogue
en: Sorry to hear that.  I'll leave you be.
zh: 听到这些很抱歉，我会让你一个人静一静的。

note: ~ NPC dialogue line
en: No, I don't particularly want to talk about it, but I can I guess.  Before <the_cataclysm> I was an insurance adjuster.  My husband Boris and I were evacuated with my brother Garry, and from our evacuation center we caught a commissioned bus out here.  The bus was attacked by a monster, we lived.  Not everyone on the bus did.  We lost people dear to us, now we're stuck here with little to do but think about it.
zh: 不，虽然我很不想讲，但我想我可以试试。在<the_cataclysm>前我曾经是一个保险理算员，我丈夫鲍里斯和我还有我哥加里一起被疏散到了疏散中心，从那里我们搭上了一辆被临时征用的巴士。我们坐的巴士在路上被一只怪物袭击了，我们幸存了，但巴士上很多人没有。我们失去了身边的亲人，现在又被困在了这里，除了回忆这些以外无事可做。

note: ~ Response to NPC dialogue
en: Tell me about Boris.
zh: 跟我说说鲍里斯的事吧。

note: ~ Response to NPC dialogue
en: Tell me about Garry.
zh: 跟我说说加里的事吧。

note: ~ Response to NPC dialogue
en: I'm sorry for your loss.  What were you saying before?
zh: 请节哀。你之前说什么来着？

note: ~ NPC dialogue line
en: Mostly my family and I have just been mourning.  This isn't the best place to do it.
zh: 我和我家人最近主要在哀悼死者。但这里并不是个适合哀悼的地方。

note: ~ NPC dialogue line
en: Still, now that we've found ways to make this community a bit of our own, I feel like maybe there's a chance things will get better.  Sometimes, when he's working, Boris seems like himself again and I have some hope.
zh: 尽管如此，现在我们已经找到了让我们融入这个社区的方式，我觉得一切都有了一丝好转的机会。有时候，当鲍里斯在工作时，他又像曾经的自己了，这让我又有了一些希望。

note: ~ NPC dialogue line
en: I hope we'll have something productive to do soon; Boris, in particular, has skills to contribute that might help him feel alive again.
zh: 我希望我们能帮一帮大家；特别是鲍里斯，他懂得不少东西，希望通过帮助大家能让他能找回生活下去的意义。

note: ~ Response to NPC dialogue
en: I had better be going.
zh: 我该走了。

note: ~ NPC dialogue line
en: He's a strong man.  The things we've been through… that he's been through, before any of this.  If anyone can survive the loss we've seen, it's him.  But he pushes it all down,
zh: 他是个坚强的人。我们所经历过的事情……他也曾经经历过，在这一切发生之前。如果有人能目前我们所看到的损失中活下来，那就是他。但他都独自承担了一切，

note: ~ NPC dialogue line
en: if he's left with it too long.  Having work has been helping him.  Cleaning up that back room might seem small, but it was a big deal for him.
zh: 如果让他独自呆太久的话。有份工作能帮他排解一下。清理后院这事可能看起来很小，但对他来说是件大事。

note: ~ NPC dialogue line
en: and if he keeps it up, I don't know how much of him will be left.  He needs something to *do*.  We can't just sit here, trapped like rats in a cage forever.
zh: 如果他在这样继续下去，我不知道他的魂还能剩下多少。他需要做点什么。我们不能干坐在这里，像被永远困在笼子里的老鼠一样。

note: ~ NPC dialogue line
en:   Even more, though, having a little memory of Ash has been more than we could ever have asked.  I thought it might hurt him, dwelling on those memories, but instead it's given both of us some strength back.
zh: 然而更重要的是，找回埃什的一点点回忆的效果远远超出我们预料。我原以为这会伤害他，让他回忆起那些往事，但相反，这给了我们两人一些重新振作起来的力量。

note: ~ NPC dialogue line
en: *smiles thinly.  "Best little brother a guy could ask for.  He's been with me through everything, literally everything.
zh: *微微一笑。"一个人所能找到的最好的兄弟。他和我一起经历了每件事，字面上的每件事。

note: ~ NPC dialogue line
en:   I wouldn't wish this world we find ourselves in on anyone, but I'm glad Garry made it through with me."  Stan sighs, touching his neck.
zh: 我从不敢期望我们目前过的这种日子发生在任何人身上，但我很高兴加里和我一起度过了难关。"斯坦叹了口气，摸着他的脖子。

note: ~ NPC dialogue line
en: "  He seems to realize where he is suddenly, and the faint smile melts.  "He's lost too much, too."
zh: "他似乎突然意识到自己讲到了哪里，淡淡的微笑消失了："他也失去了太多。"

note: ~ Unique name of a female NPC
en: Uyen Tran
zh: 陈宛

note: ~ Response to NPC dialogue
en: Could you teach me a bit about first aid?
zh: 你能教我些急救方面的东西吗？

note: ~ NPC dialogue line
en: *studies you with interest, her eyes lined with fatigue but still alert.  She brushes a lock of hair off her forehead.  "Hi there.  You look new, nice to meet you.  My name's Uyen."
zh: *饶有兴趣地研究着你，眼睛里满是疲惫，但仍然警觉。她抹开前额上的一绺头发。"你好。你看着像新面孔，很高兴见到你。我叫陈宛。"

note: ~ Response to NPC dialogue
en: Nice to meet you too, Uyen.
zh: 很高兴见到你，陈宛。

note: ~ NPC dialogue line
en: *smiles and brushes her hair out of her eyes.  "
zh: *微笑着把头发从眼前拨开。"

note: ~ NPC dialogue line
en: *looks you up and down with a faint smile.  "
zh: *带着淡淡的微笑上下打量着你。"

note: ~ NPC dialogue line
en: *suppresses a yawn, then sees you approaching and nods with recognition.  "
zh: *忍住不打哈欠，然后看到你走近，并点头示意。"

note: ~ Response to NPC dialogue
en: Hi, Uyen.  Got a minute?
zh: 嗨，陈宛。有空吗？

note: ~ Response to NPC dialogue
en: Just a traveler.  Can I ask you a few things?
zh: 只是一个旅行者。我能问你几件事吗？

note: ~ NPC dialogue line
en: I'm always good for a talk.  It gets pretty boring down here.
zh: 随时可以来找我聊天。这里很无聊。

note: ~ NPC dialogue line
en: I was a paramedic."  She idly touches her forehead to brush aside a bit of hair, then notices it's already tucked back.  "I was there through some of the absolute worst of it, to this day I can't tell you how I made it out.  One thing led to another and I got pushed onto a bus to help take care of a couple people who needed assistance for travel.  Broken arms, that kinda stuff.  I got here early, I was one of the first to arrive.  Then, this woman in processing 'lost' my paperwork while I was busy helping a guy with a bad gash on his head.  If I hadn't made a stink about it, I'd probably be out in the lobby with those poor souls that couldn't get in at all.
zh: "我以前是个护工。"她懒散地摸了摸前额，想把头发拨到一边，然后发觉它已经卷起了："我经历了一些绝对可以称得上最糟糕的事情，直到今天我都说不清楚我是怎么活下来的。事情一件接着一件，最后我被推上了一辆公交车，帮忙照顾几个需要帮助的旅客，断手断脚那种。我很早就到这里了，算是最先到的一批。然后，某个负责审核的女人在我忙着照顾一个头上有严重伤口的家伙时'弄丢'了我的证明文件。如果我没当场狠狠地喷了那个臭傻逼一顿，我可能就必须和外面那些可怜人一样，睡在大厅里了。"

note: ~ Response to NPC dialogue
en: You're medically trained?  Do you know if anyone's found any way to deal with zombie bites?
zh: 你接受过医疗训练？你知道有谁找到了对付僵尸咬伤的办法吗？

note: ~ NPC dialogue line
en: I'm not sure what you mean by 'deal with'.  I've been handling zombie bites the same way I handle any other bite.  Clean it and dress it, try to prevent infection.  There's no, like, venom or anything.  Once the wound is cleaned and dressed, it's not going to do anything special.  Zombie mouths are really dirty though, so you want to make sure you do a good job cleaning it out.
zh: 我不太清楚“处理”是指什么。我一直用同样的方式处理丧尸咬伤和其他任何咬伤。要清洗伤口，包扎好，防止感染。它没有毒液之类的。一旦伤口被清洗和包扎好，不会发生任何特别的事情。但是，丧尸的嘴巴真的很脏，所以你要确保清理得很好。

note: ~ Response to NPC dialogue
en: So if the bites aren't turning people into zombies, what is?
zh: 那么，如果被咬的人不会变成丧尸，那是什么？

note: ~ NPC dialogue line
en: *shrugs.  "Darned if I know, that's way past my training.  I don't think anyone figured it out anyway, but you'd want a doctor for ideas on that, not a paramedic.  I stabilize and package patients, I don't research cures and causes."
zh: *耸肩* 天知道，我可没学过这个。我不觉得有人能解决这事，但你应该去问个医生，而不是护理员。我只负责稳定伤势、包扎病人，不负责研究疗法和病理。

note: ~ Response to NPC dialogue
en: Did you ever think about going into nursing or medicine?
zh: 你有没有想过从事护理或医疗工作？

note: ~ NPC dialogue line
en: I'm going to sound like a massive stereotype here, I know, but my parents always pushed hard for me to go into medicine and be a doctor.  I was still thinking it over when, well," she gestures expansively around her.  "Things got complicated.  Honestly though, if the pay were better for being a paramedic I don't know if I'd want to change at all.  I hear there's a lot of burnout after a while, but I haven't seen it yet.  I really liked the work."
zh: 我知道这么说听起来像是一个刻板印象，但我的父母一直努力地让我成为一名医生。当我还在考虑的时候，“嗯，事情变得复杂了。”虽然说实话，如果急救人员的工资能更高一些，我不知道我是否还会想要改变。我听说一段时间后会出现很多过劳的情况，但我还没有看到过。我真的很喜欢这份工作。

note: ~ NPC dialogue line
en: *smiles slightly.  "Everyone's got some idea, hey?  I really don't know.  It seems crazy to even try to guess.  Can you believe we live in a world where corpses come back to life?  There's weirder stuff out there too.  In the hospital, people had all kinds of injuries and talked about seeing monsters.  On the way here, I saw huge creatures in the distance, the sort of thing that belongs in a kaiju movie, not stomping through suburban Worcester."  She shrugs.  "I guess today I'll go with simulation theory.  None of this is real, we're all in a hyper-detailed computer simulation, and the creator is cruel and messing with us."  She briefly stares into space, as though looking directly into some imaginary camera.  "Honestly I don't think any scientific explanation is ever going to get close to the sheer amount of mind-shattering madness around here."
zh: *微微一笑。“每个人都有自己的想法，对吧？我真的不知道。甚至连猜测都像是疯了。你能相信我们生活在一个身体起死回生的世界吗？还有更奇怪的事情。在医院里，人们受了各种各样的伤，谈论着看到怪物。在来这里的路上，我看到了远处的巨大生物，那种属于怪兽电影的东西，而不是在伍斯特郊区踩踏。”她耸耸肩。“我想今天我会选择模拟理论。所有这些都不是真的，我们都处在一个超详细的计算机模拟中，而创造者是残忍的，在耍我们。”她短暂地凝视着太空，就像是直视着某个想象中的相机。“老实说，我认为任何科学解释都不能接近这里如此令人震惊的疯狂行为。”

note: ~ Response to NPC dialogue
en: Hey wait, are you a fan of kaiju stuff?
zh: 嘿，等等，你是怪兽电影的粉丝吗？

note: ~ NPC dialogue line
en: *grins more broadly.  "Busted!  Okay, I'm not like, a superfan.  My sister was huge into it, and I kinda picked it up through her, but yeah.  I'd do anything for a night on the couch with her, a copy of Pacific Rim, and a big bowl of popcorn."
zh: *笑得更放肆了：“被拆穿了！好吧，我可不是什么超级影迷。我姐姐很喜欢，我通过她学了些皮毛，但是的。我愿意和她一起在沙发上过夜，一部《环太平洋》，还有一大碗爆米花。”

note: ~ Response to NPC dialogue
en: Maybe I could help.  There are lots of movie discs out there just collecting dust, and you've got electricity.
zh: 也许我可以帮忙。在外面有无数电影光盘在积灰，而且你这里还有电。

note: ~ Response to NPC dialogue
en: Okay, seriously.  Pacific Rim 2 though… what the heck?
zh: 好吧，说真的。不过《环太平洋2》……怎么了？

note: ~ NPC dialogue line
en: *laughs and makes a waving gesture under her nose.  "It's too bad they never made a sequel.  Can you imagine?  Oh well, they'd probably have done something *unconscionably stupid* like killing off Mako Mori in the first act.  Good thing *that* never happened."
zh: *笑着在她鼻子底下做了个挥手的手势：“他们从来没有拍过续集，这太糟糕了。你能想象吗？哦，好吧，他们可能会做一些*特别愚蠢*的事，比如在第一幕里就杀死森麻子。好在那从来*没有*发生过。”

note: ~ Response to NPC dialogue
en: You know, there are lots of movie discs out there just collecting dust, and you've got electricity.  I could probably help you out.
zh: 要知道，在外面有无数电影光盘在积灰，而且你这里还有电。也许我可以帮忙。

note: ~ NPC dialogue line
en: Right."  Her grin fades slowly.  "There's one ingredient you can't replace, and without her, I don't…" her voice catches.  "Sorry.  That's a sweet offer though, I really appreciate it.
zh: 是的。”她的笑容慢慢地消失了：“但有种成分是你无法替代，没有她，我就不能……”她的声音突然被截断：“对不起。不过那是个很好的提议，我真的很感激。

note: ~ NPC dialogue line
en: Sure, I don't see why not.  It's always good to have more people who can do it.  I'll need a bit of payment for my time, of course.
zh: 当然了，为什么不呢。能有更多人懂得这些知识总是好的。当然，我需要为我的时间收一点钱。

note: ~ Response to NPC dialogue
en: All right, let's do it!
zh: 好的，我们开始吧！

note: ~ NPC dialogue line
en: "We've got it okay, I guess
zh: "我想，我们还能撑得下去

note: ~ NPC dialogue line
en: .  Things have been getting better.  I wasn't even sure it was possible
zh: 。情况正在好转。我之前甚至不确定是否有这种可能

note: ~ NPC dialogue line
en: , as long as this doesn't last too long.
zh: ，只要这种情况不要持续太久的话。

note: ~ NPC dialogue line
en: .  With the back room cleared, we've had some chances to come and go, and spread out a bit.  It's made a huge difference to morale."  She looks around at the other refugees.  "We'll have to see what the future holds."
zh: 。后院也清理干净了，我们有了一些来回走走的放风机会，分散一下。这对团队士气有着巨大的积极影响。"她环顾四周，看着其他难民。"我们得看看未来会变成怎样。"

note: ~ NPC dialogue line
en: .  The situation is pretty tight, though."  She glances around at the huddled crowds of people in the room.  "If we're stuck here for too long people are going to start getting a bit stir crazy."
zh: 。不过现在形势非常紧张。"她环顾了一下房间里拥挤的人群。"如果我们被困在这里太久，大家会开始发疯的。"

note: ~ Mission name
en: Find 50 doses of antiseptic
zh: 收集 50 剂抗菌剂

note: ~ Description of mission "Find 50 doses of antiseptic"
en: Find 50 doses of antiseptic for Uyen Tran in the refugee center, in exchange for <reward_count:FMCNote> merch.
zh: 为 难民中心 的 陈宛 带回 50 剂 抗菌剂 以换取 <reward_count:FMCNote> 商会币。

note: ~ Dialogue line in mission "Find 50 doses of antiseptic"
en: There's the doc out front helping anyone that can pay… but for us up here, money mostly goes to food.  I could do a lot for basic cuts, bruises, and common stuff if I had some supplies to help out.  Could you bring me some antiseptic?  Six bottles would probably be enough to last us a while.
zh: 这前面有个能给每一个出得起钱的人治病的医生……然而我们大部分的钱都花在食物上了。我倒是能处理一些简单的割伤，烫伤和其他的问题，只要我能得到些医疗补给。你能给我送几瓶抗菌剂过来吗？六瓶应该就够我们用一阵子了。

note: ~ Dialogue line in mission "Find 50 doses of antiseptic" ~ Dialogue line in mission "Find 30 bandages" ~ Dialogue line in mission "Find 60 doses of antidepressant"
en: Thanks so much.  It's a small thing but it'd be really helpful.
zh: 非常感谢。这是件小事，但会很有帮助的。

note: ~ Dialogue line in mission "Find 50 doses of antiseptic" ~ Dialogue line in mission "Find 30 bandages" ~ Dialogue line in mission "Find 60 doses of antidepressant"
en: That's okay.  I'm sure we'll make do somehow.
zh: 没关系。我想我们只能凑合着过了。

note: ~ Dialogue line in mission "Find 50 doses of antiseptic" ~ Dialogue line in mission "Find 30 bandages"
en: Lots of people used to have first aid kits in their bathrooms.  I'm sure they can't all have been looted.
zh: 过去很多人的浴室里都有急救箱。我肯定它们不可能都被洗劫一空。

note: ~ Dialogue line in mission "Find 50 doses of antiseptic"
en: Thanks so much.  Listen, I told some of the others what you were up to for us and we pooled our cash to thank you.  It's not much but I hope it helps… these are merch, the local money, you can trade them for goods from the shop.  A lot of us will take them in trade too.
zh: 非常感谢。听着，我和大家说了你的事迹，大伙凑了这些钱给你当作酬劳，数量虽然不多，但希望会对你有所帮助……这是我们用的商会币，可以用它们在商店换取物资。我们其他人也都会在交易中使用它。

note: ~ Mission name
en: Find 30 bandages
zh: 收集 30 条绷带

note: ~ Description of mission "Find 30 bandages"
en: Find 30 bandages for Uyen Tran in the refugee center, in exchange for <reward_count:FMCNote> merch.
zh: 为 难民中心 的 陈宛 带回 30 份 绷带 以换取 <reward_count:FMCNote> 商会币。

note: ~ Dialogue line in mission "Find 30 bandages"
en: There's the doc out front helping anyone that can pay… but for us up here, money mostly goes to food.  I could do a lot for basic cuts, bruises, and common stuff if I had some supplies to help out.  Could you bring me a few extra bandages?  Thirty would probably be enough to last us a while.
zh: 这前面有个能给每一个出得起钱的人治病的医生……然而我们大部分的钱都花在食物上了。我倒是能处理一些简单的割伤，烫伤和其他的问题，只要我能得到些医疗补给。你能给我送几条绷带过来吗？三十个应该就够我们用一阵子了。

note: ~ Dialogue line in mission "Find 30 bandages"
en: Thanks so much.  Listen, I told some of the others what you were up to for us and we pooled our cash to thank you.  It's not much but I hope it helps… these are merch, the local money, you can trade them for goods from the shop.
zh: 非常感谢。听着，我和大家说了你的事迹，大伙凑了这些钱给你当作酬劳，数量虽然不多，但希望会对你有所帮助……这是我们用的商会币，可以用它们在商店换取物资。

note: ~ Mission name
en: Find 60 doses of antidepressant
zh: 找到60剂抗抑郁药

note: ~ Description of mission "Find 60 doses of antidepressant"
en: Find 60 doses of antidepressant for Uyen Tran in the refugee center, in exchange for <reward_count:FMCNote> merch.
zh: 为难民中心的陈宛带回 60 份抗抑郁药以换取 <reward_count:FMCNote> 商会币。

note: ~ Dialogue line in mission "Find 60 doses of antidepressant"
en: We could still use your help…
zh: 我们这还需要你帮帮忙……

note: ~ Dialogue line in mission "Find 60 doses of antidepressant"
en: I probably shouldn't be prescribing things, but there's a ton of people needing help with sleep in here.  If you could get us some antidepressants, Rhyzaea and I can probably make sure they're doled out appropriately without people having to starve to pay for them.  Three month's worth - about 6 bottles - would last us a little while.
zh: 我也许不该乱开药方，但这里有很多人需要帮助才能入睡。如果你能给我们一些抗抑郁药，我和莱泽尔就能确保它们被合理分配，而不需要让大家饿着肚子付钱。三个月的量——大约6瓶——够我们用一段时间了。

note: ~ Dialogue line in mission "Find 60 doses of antidepressant"
en: Antidepressant was really common.  You can probably find it in most medicine cabinets and pharmacies.
zh: 抗抑郁药真的很常见。你可能会在大多数药柜和药房里找到它。

note: ~ Dialogue line in mission "Find 60 doses of antidepressant"
en: Thanks so much.  Listen, I told some of the others what you were up to for us and we pooled our cash to thank you.  You've done a lot to help us out.
zh: 非常感谢。听着，我和大家说了你的事迹，大伙凑了这些钱给你当作酬劳，数量虽然不多，但希望会对你有所帮助。你帮了我们很多忙。

note: ~ Unique name of a female NPC
en: Vanessa Toby
zh: 瓦内萨·托比

note: ~ Response to NPC dialogue
en: I'd like to hire out those scissors of yours.
zh: 我想请你帮我理发。

note: ~ Response to NPC dialogue
en: Hmm, can we change this haircut a little please?
zh: 嗯……我能稍稍改变一下发型吗？

note: ~ Response to NPC dialogue
en: Hmm, can we change this shave a little please?
zh: 嗯……我能稍稍改变一下须型吗？

note: ~ NPC dialogue line
en: *looks you up and down for several seconds before speaking.  "Oh, great."  Her voice is husky with years of smoking, and her glare suggests it's a habit she's recently given up.  "Another new mouth to feed?  Just what we need.  Well, I'm Vanessa."
zh: *开口之前上下打量了你几秒钟。"哦，太棒了。"由于多年吸烟，她的声音有些沙哑，而她的怒视表明她最近刚刚戒掉这个习惯。"又来了张吃饭的嘴？好像我们正缺一样。好吧，我叫瓦内萨。"

note: ~ Response to NPC dialogue
en: I'm not a new mouth to feed, but nice to meet you too.
zh: 我可不是个只会吃干饭的新人，但也很高兴见到你。

note: ~ Response to NPC dialogue
en: Yeah, no.  I'm going.
zh: 嗯，不是。我现在就走。

note: ~ NPC dialogue line
en: *peers at you for a while before speaking.  "Oh, you're back."
zh: *开口之前先瞄了你一会儿。"哦，你回来了。"

note: ~ Response to NPC dialogue
en: Hi, Vanessa.  What's up?
zh: 嗨，瓦内萨。怎么了？

note: ~ Response to NPC dialogue
en: Nevermind.  I'm going.
zh: 没什么。我这就走。

note: ~ NPC dialogue line
en: Well that's good."  She purses her lips and gives you another judgmental stare.  "If you're going to pull your own weight I guess that's an improvement."
zh: 那就太好了。"她撅起嘴唇，又一次用评判的眼光打量着你。"如果你能自食其力，我想对这里来说可是个进步。

note: ~ NPC dialogue line
en: Not much is up.  Not enough, in fact.  Here we are stuck in this slum pit with a bunch of strangers, and all we can do is sit around staring at our hands.
zh: 有很多问题。事实上，远远更糟。我们这群互不相识的人被困在这个贫民窟里，我们所能做的就是坐在那里盯着自己的手。

note: ~ NPC dialogue line
en: I don't really want to talk about my life before this shit-show, if that's what you mean."  She shrugs.  "I don't need a shoulder to cry on.  I'm a hairdresser, is that enough personal information for you?
zh: 你真心想听的话，我可不想在当前一团糟的情况下谈论过去的生活。"她耸耸肩。"我才不会趴在别人肩膀上哭。我是个理发的，难道这些个人信息对你还不够吗？

note: ~ Response to NPC dialogue
en: Could you give me a haircut?
zh: 你能给我理发吗？

note: ~ NPC dialogue line
en: Well, I
zh: 好吧，我

note: ~ NPC dialogue line
en: You want the sarcastic version, or the really sarcastic version?  I
zh: 想听风凉话？还是特别风凉版的？我

note: ~ NPC dialogue line
en: 'm stuck in a dank shitty brick building with two dozen strangers, the world's dead
zh: 被困在一个又潮又烂的砖砌建筑物里，和两打陌生人待在一起，整个世界都死了

note: ~ NPC dialogue line
en: , and all anyone will talk about is this new ranch they're building, as though it'll solve all our food problems
zh: ，然后所有人都只会不停谈论他们正在建造的这个新农场，仿佛这能解决我们所有的食物问题似的

note: ~ NPC dialogue line
en: , and there's not enough food to go around
zh: ，而且这里也没有足够的食物供应

note: ~ NPC dialogue line
en: .  At least I can do some work to keep me busy though, and the extra merch does go a long way to keeping my belly full.  People like getting a good haircut."
zh: 。至少，我能做点工作让我忙起来，而换来的商会币则能填饱我的肚子。人人都想理个发。"

note: ~ NPC dialogue line
en: .  Why don't you fuckin' figure it out?"
zh: 。为啥你自己不他奶奶的去弄弄清楚？"

note: ~ NPC dialogue line
en: I can see you need one, but last time I used these shears it was to stab a zombie in the face.  I don't think you'd want them in your hair.  Maybe you could help me get set up properly?
zh: 依我看，你确实该理一理了，但上次我用这些剪刀是为了捅某个丧尸的脸，你可不想让那些玩意儿粘在你的头发上吧。也许你能帮我重新开张？

note: ~ Response to NPC dialogue
en: What can I do to help you out?
zh: 我能帮你什么忙吗？

note: ~ NPC dialogue line
en: Sure, I can give you a haircut.  It'll be six merch for a haircut, or three for a shave, okay?
zh: 当然，我可以帮你理发。理发6商币，剃须3商币，OK？

note: ~ Response to NPC dialogue
en: [6 merch] Please give me a haircut.
zh: [6 商会币]请给我理发。

note: ~ Response to NPC dialogue
en: [3 merch] Please give me a shave.
zh: [3 商会币]请给我刮胡子。

note: ~ Response to NPC dialogue
en: Actually, you owe me a free haircut, remember?
zh: 对了，你还欠我一次免费的理发，记得吗？

note: ~ Response to NPC dialogue
en: That's a bit rich for my blood.  What were you saying before?
zh: 对我来说太亏了。你刚才说什么来着？

note: ~ Response to NPC dialogue
en: That's a bit rich for my blood.  I better head out.
zh: 对我来说太亏了。我该走了。

note: ~ NPC dialogue line
en: Ha ha ha ha!  No.
zh: 哈哈哈哈！不可能的。

note: ~ Response to NPC dialogue
en: I don't know what I expected.
zh: 我也不知道自己希望看到什么。

note: ~ Mission name
en: Make a makeshift haircut kit for Vanessa Toby in the refugee center
zh: 收集一把简易理发剪

note: ~ Dialogue line in mission "Make a makeshift haircut kit for Vanessa Toby in the refugee center"
en: If I had some equipment, I could do some hairdresser work here.
zh: 如果我有些工具的话，我可以在这里做个理发师。

note: ~ Dialogue line in mission "Make a makeshift haircut kit for Vanessa Toby in the refugee center"
en: I didn't think to pack my hairdressing equipment when I was evacuated.  If you could put together a basic hair cutting kit for me, I could do a bit of styling for people around here.  I'll even give you a free haircut for your troubles.
zh: 当我被疏散时，我可没想到还得打包我的理发工具。如果你能为我弄来一套简易理发剪的话，我就可以为周围的人做一些造型。我甚至能给你免费理一次发。

note: ~ Dialogue line in mission "Make a makeshift haircut kit for Vanessa Toby in the refugee center"
en: Cool, thanks.  It'll be good to have something useful to do, and to not be staring at so many shaggy slobs.
zh: 酷，谢谢。能有些事情做，而不用傻看着这帮毛茸茸的懒汉的感觉真好。

note: ~ Dialogue line in mission "Make a makeshift haircut kit for Vanessa Toby in the refugee center"
en: Whatever, I'll keep twiddling my thumbs then.
zh: 随便你，我会一直呆在这里摆弄我的大拇指。

note: ~ Dialogue line in mission "Make a makeshift haircut kit for Vanessa Toby in the refugee center"
en: I don't need too much.  Scissors, a small mirror, a bit of cloth, and some way to keep it all stored clean when I'm not using it, like a leather pouch or something.  I can get the rest of what I need from shelter supplies.
zh: 我不需要太多。一把剪刀，一面小镜子，一小块布，以及一个能在我不使用时让它们保持干净整洁的东西，皮袋之类。我可以从避难所物资得到我所需要的其他东西。

note: ~ Dialogue line in mission "Make a makeshift haircut kit for Vanessa Toby in the refugee center"
en: Well, this is pretty serviceable.  Heck, these scissors are nice enough that I could probably inexplicably make your hair longer or a different color with them.
zh: 好吧，这个就够用了。天哪，这些剪刀足够新，我想我甚至可以用魔法让你的头发变长或者换一种颜色。

note: ~ Dialogue line in mission "Make a makeshift haircut kit for Vanessa Toby in the refugee center"
en: Seriously?  You failed to find *scissors*?  How do you tie your shoes in the morning?
zh: 真的？你连把*剪刀*都找不到？每天早上谁给你系鞋带的？

note: ~ NPC dialogue line
en: Sorry, but you couldn't pay me enough to go back there.
zh: 抱歉，不管你出多少钱我都不会回去那里的。

note: ~ NPC dialogue line
en: No way, sorry.  I was in there when things went bad.  It'll be hard enough to go back after it's cleaned up, I can't bear to look at it right now.
zh: 门都没有，抱歉。在一切失控时，我就在那里。即便是清理完之后回那里已经就足够困难了，而我现在连看都不敢看。

note: ~ NPC dialogue line
en: I can't.  Too many memories back there.  Sorry.
zh: 我没法去。那里有太多的记忆。对不起。

note: ~ NPC dialogue line
en: I wish I could, but no.  I can't face the memories.
zh: 我希望我能，但不行。我无法面对记忆。

note: ~ NPC dialogue line
en: Sorry, no.  That's too much to ask from me.  I was back there when it went wrong.
zh: 抱歉，不行。这对我要求太高了。情况失控时我正好在那里。

note: ~ NPC dialogue line
en: You won't get much luck asking those of us who were back there I'm afraid.  Sorry.
zh: 恐怕你问我们这些当时就在后院的人是不会有任何成果的。对不起。

note: ~ NPC dialogue line
en: This is for Boris?  Yeah, Boris is has been through a lot, I'll do it for him.
zh: 这一切是为了鲍里斯吗？是的，鲍里斯经历了很多，我会帮他一把。

note: ~ NPC dialogue line
en: It won't be pretty, but I'll see what I can do.  We'll all benefit from it after all.
zh: 这不会一帆风顺，但我会看看我能做些什么。毕竟我们都会从中受益。

note: ~ NPC dialogue line
en: I can try.  It's worth trying for Boris.
zh: 我可以试试。鲍里斯值得我们为他试试。

note: ~ NPC dialogue line
en: That's a big ask, for sure.  Okay, I'll see what I can do.
zh: 这件事情很难完成，那是自然的。好吧，我看看我能做些什么。

note: ~ Response to NPC dialogue
en: I'm here to deliver some food supplies.
zh: 我来这里是为了卖些吃的。

note: ~ Response to NPC dialogue
en: I'm trying to put a cleanup crew together to tidy up the back room.  Can you offer any help?
zh: 我想建立一支清理小队来清理后院。你能帮手吗？

note: ~ Response to NPC dialogue
en: Are you able to buy some canning supplies?
zh: 需要罐子吗？

note: ~ Response to NPC dialogue
en: I was told you had work for me?
zh: 我听说你有我能干的活？

note: ~ Response to NPC dialogue
en: What's the deal with this written-on paper money you guys use?
zh: 你们用的这种手写的纸币是怎么回事？

note: ~ Response to NPC dialogue
en: The refugees stuck up here seem a bit disgruntled.
zh: 滞留在这里的难民似乎有点不满。

note: ~ Response to NPC dialogue
en: Do you know about those beggars in the lobby?
zh: 你了解大厅里的那些乞丐吗？

note: ~ Response to NPC dialogue
en: What's the deal with the closed-off areas of the building?
zh: 这栋大楼里的那些禁区是怎么回事？

note: ~ Response to NPC dialogue
en: What are you going to do with that back bay area now that I've cleaned it out for you?
zh: 你打算怎么处理那个后院？我已经帮你清理干净了。

note: ~ Response to NPC dialogue
en: Tell me more about that ranch of yours.
zh: 再跟我说说你的农场。

note: ~ Response to NPC dialogue
en: I'd better get going.  Bye!
zh: 我得走了。再见！

note: ~ NPC dialogue line
en: What can I help you with?
zh: 我能帮你什么吗？

note: ~ NPC dialogue line
en: Yes, I can buy 500 mL or 3 L glass jars at the moment.
zh: 是的，我现在需要些玻璃罐，500毫升或3升容量的都要。

note: ~ Response to NPC dialogue
en: Why cornmeal, jerky, and fruit wine?
zh: 为什么是玉米面，肉干，果子酒？

note: ~ Response to NPC dialogue
en: Okay, but I meant "who are you", like, "what's your story?"
zh: 好吧，但我的意思是"你是谁"，或者说"你有什么故事？"

note: ~ NPC dialogue line
en: All three are easy to locally produce in significant quantities and are non-perishable.  We have a local farmer or two and a few hunter types that have been making attempts to provide us with the nutritious supplies.  We do always need more suppliers though.  This stuff is rather cheap in bulk, so I can pay a premium for any you have on you.  Canned food and other edibles are handled by the merchant in the front in trade.
zh: 这三种很容易大量生产而且不容易变质。我们在本地的农夫及猎人能够提供我们一些有营养的补给，但我们还是需要更多。因为这东西是相当便宜大量的，只要你有的话，我可以付给你特别价格。罐头食品和其他食物由前面的商人处理。

note: ~ Response to NPC dialogue
en: Are you looking to buy anything else?
zh: 你还想买点其他的吗？

note: ~ Response to NPC dialogue
en: Very well… let's talk about something else.
zh: 很好……那，我们换个话题吧。

note: ~ NPC dialogue line
en: I'm sorry, but I'm not here to make friends, I've got a job to do.
zh: 对不起，我不是来交朋友的，我有工作要做。

note: ~ NPC dialogue line
en: I'm actually accepting a number of different foodstuffs: beer, sugar, flour, smoked meat, smoked fish, dried fruit and vegetables, cooking oil, preservatives like salt and vinegar; and as mentioned before, jerky, cornmeal, and fruit wine.
zh: 我的确接受许多不同的食物：啤酒，糖，面粉，熏肉，熏鱼，干果和蔬菜，烹调油，盐和醋等防腐剂；还有刚才说的，玉米面，肉干，果子酒。

note: ~ NPC dialogue line
en: We call them "Free Merchant Certified Notes".  We started signing money almost as soon as we got here as a way of showing it represented actual goods and services we had to trade.  Within a few days we'd organized the system, and now it's been evolving into a form of cash.  Internally they're traded for labor and services in exchange for food rations and other trade goods, but we've been using them with suppliers we regularly trade with as well, those that have faith in us.
zh: 我们称它们为"自由商会认证货币"。我们一到这里就开始签发这些货币，用它来进行实际商品和服务的交易。几天之内这个系统就已经很完善了，现在它已经演变成一种现金。在商会内部，它们被用来支付劳动力和服务，以换取口粮和其他商品，但我们也一直在使用它们与我们的供应商交易，这些供应商对我们有信心。

note: ~ NPC dialogue line
en: Yeah, it's a tough situation.  When we started out here nobody was really in charge, and we let more in than we really had capacity to feed and support.  When the dust settled and we'd established a little order, there were still all these people upstairs waiting for a place to live, and no space.  We've set up a little space for them, but it's not ideal.
zh: 是啊，情况很棘手。当我们刚来这里的时候，没有谁能真正主管全局，我们让太多的人进来了，这超出了我们能养活和支持的能力。当尘埃落定之后，我们建立了一个小小的秩序，现在楼上还有这么多多人在等待一个能住的地方，可我们已经没有空间了。我们尽量为他们安排了一些地方，但并不理想。

note: ~ NPC dialogue line
en: I do.  I don't know what you did to convince them to move out, but our supply chain and I both thank you.  I hope it wasn't too unseemly.
zh: 是的，我不知道你做了什么来说服他们搬出去，但是我们的供应链和我都非常感谢你们。希望不会太不得体。

note: ~ NPC dialogue line
en: Even once we got things sorted out, there weren't enough beds for everyone, and definitely not enough supplies.  These are harsh times.  We're doing what we can for those folks… at least they've got shelter.
zh: 即使我们把这一切事情都解决了，这里也没有足够的床位给每个人，而且肯定也没有足够的补给。现在我们处境艰难。我们只能提供些力所能及的帮助……至少他们有个安全的地方呆着。

note: ~ NPC dialogue line
en: Well, there's the downstairs section, we can't fit more people down there so it's out of bounds.  Then there's the second bay that we were using as a staging area at first.  Things went… wrong.  I hear the shopkeeper is offering a reward to clear it out, if you're feeling suicidal.
zh: 好吧，楼下有一块区域，但是那里已经无法容纳更多的人，所以那里是禁区。还有一块是后院，我们一开始用它作为处置室。然后事就……办砸了。如果你不怕送死的话，我听说商人有笔赏金发给能清理干净后院的人。

note: ~ Response to NPC dialogue
en: What went wrong with your staging area?
zh: 你们的处置室出了什么问题？

note: ~ NPC dialogue line
en: We didn't have great organization when we first arrived.  A few of the earliest arrivals set up a triage and sorting system, with the sick and infirm getting set aside to wait.  It's cruel, but we could see there was only space for so many, and we didn't know what was causing people to turn into zombies at the time, so we were trying to quarantine out infection.  A couple folks died in there, and it escalated.  One of the first people here, Jacob, had taken charge of the whole thing.  When the triage area had to be evacuated he stayed behind to make sure everyone who could get out got out.  It was a hell of a loss.
zh: 我们刚来这里的时候还没有组织。最早到的那批人组织了伤病员分类体系，病人和身体孱弱的人被丢在一旁等待。这太残酷了，虽然大家都知道空间有限，而且那时候我们还不知道是什么导致了人类变成丧尸，只能试着隔离感染源。一对夫妇死在那里，然后事情就失控了。最早来这里的一个人，雅各布，他负责处理整件事情。当伤病员分类区不得不疏散时，他留在那里确保其他人都能安全离开。这真是一个巨大的损失。

note: ~ Response to NPC dialogue
en: Thanks, can I ask you something else?
zh: 谢谢，我能问你点别的吗？

note: ~ NPC dialogue line
en: Thank you for that.  We don't have any immediate plans for the area.  Once it's cleaned up I suppose we'll let the people living up here decide what to do with it.
zh: 谢谢你。我们目前还没有什么打算。不过一旦清理干净了，我想我会让住在这里的人决定怎么处理它。

note: ~ NPC dialogue line
en: I'm so glad we've got that up and running.  One of the people evacuated here had a connection to a functioning ranch, and we got him and a crew out there as quickly as we were able.  We're hoping they'll be able to supply us in enough foodstuffs to make this place self-sufficient and even to trade with other communities as they arise.
zh: 我很高兴我们已经开始行动了。这里有个被疏散者和一个还能运作的牧场有联系，我们第一时间让他带着一队人出发了。我们希望他们能为我们提供足够的食物，使这个地方自给自足，甚至能发展壮大，和其他社区进行贸易。

note: ~ NPC dialogue line
en: You'd be better off asking the shopkeeper up front, I'm the quartermaster.
zh: 你最好先问问前面的商人，我是管理后勤的。

note: ~ Mission name
en: In a Pickle Pt. 2
zh: 老坛酸菜2

note: ~ Description of mission "In a Pickle Pt. 2"
en: Deliver 50 large three-liter jars in exchange for <reward_count:FMCNote> certified notes.
zh: 带回 50 个 3 升玻璃瓶以获得 <reward_count:FMCNote> 商会币。

note: ~ Dialogue line in mission "In a Pickle Pt. 2"
en: I do have some work for you.
zh: 我确实有一些工作要给你。

note: ~ Dialogue line in mission "In a Pickle Pt. 2"
en: You heard right.  When you brought in those canning jars, it got us thinking about expanding our food storage from dehydrated to include cans.  We could use some larger jars though for big stock items.  Can you bring me 50 large three liter jars?  I'll pay you a Certified Note per two.
zh: 你没听错。当你把玻璃罐拿来之后，我们开始考虑将存粮储备从脱水食品扩展到罐头食品。有些大型腌菜需要用到大号玻璃罐，你能给我们带50个3升玻璃罐吗？每个玻璃罐我付你两张商会币。

note: ~ Dialogue line in mission "In a Pickle Pt. 2"
en: Thank you.  Once we get a cottage industry set up with some of our inhabitants, I'll be able to start buying these from you and other scavengers in smaller lots.  This should be enough to test out our equipment.
zh: 谢谢你。等我们这里的居民把小型手工作坊建立起来之后，我就能够从你和其他拾荒者那里小批量购买这些东西了。这些应该足够用来测试我们的设备。

note: ~ Dialogue line in mission "In a Pickle Pt. 2"
en: Wow, that's a lot more jars than it sounded on paper.  Thanks.  Here's your payment.
zh: 哇，这么多玻璃罐，比在纸上看起来要多得多。谢谢，这是你的报酬。

note: ~ NPC dialogue line
en: Hello marshal.
zh: 你好，长官！

note: ~ Response to NPC dialogue
en: Can I join you guys?
zh: 我有机会加入你们吗？

note: ~ Response to NPC dialogue
en: Anything I can do for you?
zh: [任务]我能为你做什么？

note: ~ Response to NPC dialogue
en: See you later.
zh: 后会有期！

note: ~ NPC dialogue line
en: This is a refugee center that we've made into a sort of trading hub.
zh: 这里本来是个难民中心，现在已经让我们变成个贸易中心了。

note: ~ Response to NPC dialogue
en: So are you with the government or something?
zh: 那么，你是政府或是其他什么的人？

note: ~ Response to NPC dialogue
en: What do you trade?
zh: 你能提供什么？

note: ~ NPC dialogue line
en: Ha ha ha, no.  Though there is Old Guard somewhere around here if you have any questions relating to what the government is up to.
zh: 哈哈哈，不是的。如果你想知道政府之类的事儿，这附近有旧世守护者的人，你可以去问他们看看。

note: ~ Response to NPC dialogue
en: Oh, okay.  I'll go look for him
zh: 噢，好吧。我会去找他。

note: ~ NPC dialogue line
en: Anything valuable really.  If you really want to know, go ask one of the actual traders.  I'm just protection.
zh: 我这没什么有价值的东西。如果你想打听什么，去问那些商人吧。我只是个守卫。

note: ~ Response to NPC dialogue
en: I'll go talk to them later.
zh: 我晚点会去和他们谈谈。

note: ~ Response to NPC dialogue
en: Will do, thanks!
zh: 会的，谢谢！

note: ~ NPC dialogue line ~ Snippet in category "inventor_fail"
en: Nope.
zh: 不行。

note: ~ Response to NPC dialogue
en: That's pretty blunt!
zh: 哥们你说话太直接了！

note: ~ NPC dialogue line
en: Death is pretty blunt.
zh: 死亡可不会拐弯抹角！

note: ~ Response to NPC dialogue
en: So no negotiating?  No, 'If you do this quest then we'll let you in?'
zh: 所以说就没有得商量吗？没什么"如果你做这个任务，然后我们会让你加入？"之类的？

note: ~ Response to NPC dialogue
en: I don't like your attitude.
zh: 我不喜欢你的态度。

note: ~ Response to NPC dialogue
en: Well alright then.
zh: 那好吧。

note: ~ NPC dialogue line
en: Then leave, you have two feet.
zh: 那么快滚，你有脚。

note: ~ Response to NPC dialogue
en: I think I'd rather rearrange your face instead!
zh: 我认为我更想揍你一顿！

note: #-#-#-#-#  cataclysm-dda_0.H-1_zh_CN.po (cataclysm-dda 0.H)  #-#-#-#-# ~ Response to NPC dialogue #-#-#-#-#  wesnoth-1.18_1:1.18.6-2_zh_CN.po (wesnoth-1.16)  #-#-#-#-# [story]
en: I will.
zh: 我会的。

note: ~ NPC dialogue line
en: Depends on what you want.  Go talk to a merchant if you have anything to sell.  Otherwise the Old Guard liaison might have something, if you can find him.  But if you're just looking for someone to put a good word in, I might have something for you.
zh: 取决于你想做什么。如果你是来做买卖的，去找商人聊聊。或者旧世守护者的联络官可能会告诉你些什么，如果你能找到他的话。如果你只是想找人帮你说话，我就能帮到你。

note: ~ Response to NPC dialogue
en: A good word might be helpful.  What do you need?
zh: 能美言几句再好不过。请问你需要我怎么做？

note: ~ Response to NPC dialogue
en: Old Guard huh, I'll go talk to him!
zh: 旧世守护者，哈，我去找他们谈谈！

note: ~ Response to NPC dialogue
en: Who are the Old Guard?
zh: 谁是旧世守护者？

note: ~ NPC dialogue line
en: That's just our nickname for them.  They're what's left of the federal government.  Don't know how legitimate they are but they are named after some military unit that once protected the president.  Their liaison is usually hanging around here somewhere.
zh: 那是我们给他们起的外号。他们是联邦政府最后剩下的活人，号称自己曾经是总统直属部队，谁知道是不是真的？他们的联络官就在这里闲逛，说不定你能撞见他。

note: ~ Response to NPC dialogue
en: Whatever, I had another question.
zh: 算了，我还有另一个问题。

note: ~ Response to NPC dialogue
en: Okay, I'll go look for him then.
zh: 好，那我就去找他。

note: ~ NPC dialogue line
en: Stay safe out there.  Hate to have to kill you after you've already died.
zh: 出门当心点。我可不喜欢在你死掉后再杀你一遍的感觉。

note: ~ Mission name
en: Smokes, let's go.
zh: 香烟大作战

note: ~ Description of mission "Smokes, let's go."
en: Make a friend at the refugee center by handing over around five packs - 100 cigarettes.
zh: 给难民中心的任务发布者 100 根（约五包）香烟来交个朋友。

note: ~ Dialogue line in mission "Smokes, let's go."
en: Come on man, I just need a smoke.
zh: 拜托了老兄，我只想要抽支烟。

note: ~ Dialogue line in mission "Smokes, let's go."
en: With all that's been going on, it's been more and more difficult to find a smoke.  My stash has been running low for a while now.  Think you could help me out here?  A few packs is all I need.
zh: 最近发生了这么多事，现在想找包烟越来越难了。我的存货已经用完一段时间了。你能帮我吗？我只需要几包烟。

note: ~ Dialogue line in mission "Smokes, let's go."
en: Thanks, it's great to see someone willing to help a guy out.
zh: 谢谢，很高兴看见有人助人为乐。

note: ~ Dialogue line in mission "Smokes, let's go."
en: Well, I'll find someone else to do it for me.
zh: 得，那我去找别人做这件事好了。

note: ~ Dialogue line in mission "Smokes, let's go."
en: Plenty of smokers in towns.  Gotta be some left over cigs in some of them houses.
zh: 城镇里有很多吸烟者。一些房子里肯定有剩下的香烟。

note: ~ Dialogue line in mission "Smokes, let's go."
en: Got the smokes?
zh: 拿到烟了吗？

note: ~ Dialogue line in mission "Smokes, let's go."
en: Thanks!  I'll be sure to put in a good word for you around the center.
zh: 谢谢！我一定会在难民中心替你说好话的。

note: ~ Response to NPC dialogue
en: I am actually new.
zh: 我是新来的。

note: ~ Response to NPC dialogue
en: Are there any rules I should follow while inside?
zh: 有什么规矩我要遵守吗？

note: ~ Response to NPC dialogue
en: So who is everyone around here?
zh: 那么这里的人都是些什么人？

note: ~ Response to NPC dialogue
en: Let's trade!
zh: 快来交易！

note: ~ Response to NPC dialogue
en: Thanks!  I will be on my way.
zh: 谢谢！我要走了。

note: ~ NPC dialogue line
en: Yes of course.  Just don't bring any trouble and it's all fine by me.
zh: 是的，当然。只要你别给我添麻烦就谢天谢地了。

note: ~ NPC dialogue line
en: Well mostly no.  Just don't go around robbing others and starting fights and you will be all set.  Also, don't go into the basement.  Outsiders are not allowed in there.
zh: 基本上没有。只是别到处打劫惹事之类的就行。啊对了，别进地下室。外人不允许进去。

note: ~ Response to NPC dialogue
en: Ok, thanks.
zh: OK，谢谢。

note: ~ Response to NPC dialogue
en: So uhhh, why not?
zh: 呃，为什么不能？

note: ~ NPC dialogue line
en: In short, we had a problem when a sick refugee died and turned into a zombie.  We had to expel the refugees and most of our surviving group now stays to the basement to prevent it from happening again.  Unless you really prove your worth I don't foresee any exceptions to that rule.
zh: 长话短说，前不久一个生病的难民病死变成了丧尸。为此我们不得不驱逐所有的难民，现在我们大部分幸存成员得守着地下室防止类似事件再次发生。除非你能证明你的价值，否则我不觉得应该为你破例。

note: ~ NPC dialogue line
en: Most are scavengers like you.  They now make a living by looting the cities in search for anything useful: food, weapons, tools, gasoline.  In exchange for their findings we offer them a temporary place to rest and the services of our shop.  I bet some of them would be willing to organize resource runs with you if you ask.
zh: 大部分是像你一样的拾荒者。现在他们在城市里捡破烂为生：食物，武器，工具，汽油。他们把战利品带来这里，作为交换，我们为他们提供临时住所，在商店做些小买卖。你去四处打听下，我敢打赌，他们中会有人愿意和你一起外出搜刮一趟物资的。

note: ~ Response to NPC dialogue
en: Thanks for the heads-up.
zh: 谢谢提醒。

note: ~ NPC dialogue line
en: You are asking the wrong person, should look for our merchant by the main entrance.  Perhaps one of the scavengers is also interested.
zh: 你问错人了，你应该去问大门口的商人。或许有哪个拾荒者也会感兴趣的。

note: ~ NPC dialogue line
en: Keep to yourself and you won't find any problems.
zh: 低调点，你就不会遇到麻烦的。

note: ~ Response to NPC dialogue
en: Got tips for avoiding trouble?
zh: 有什么避免麻烦的秘诀？

note: ~ Response to NPC dialogue
en: Have you seen anyone who might be hiding something?
zh: 你有发现谁在藏着什么吗？

note: ~ Response to NPC dialogue
en: Bye…
zh: 再见……

note: ~ NPC dialogue line
en: I haven't been here for long but I do my best to watch who comes and goes.  You can't always predict who will bring trouble.
zh: 我最近刚轮到这个岗位。我总是尽量注意来来往往的那些人。你不是每次都能猜到谁会带来麻烦。

note: ~ NPC dialogue line
en: Keep your head down and stay out of my way.
zh: 保持低调，然后别挡老子的路！

note: ~ Response to NPC dialogue
en: OK…
zh: 好吧……

note: ~ NPC dialogue line
en: Like what?
zh: 像是什么？

note: ~ Response to NPC dialogue
en: I'm not sure…
zh: 我不确定……

note: ~ Response to NPC dialogue
en: Like they could be working for someone else?
zh: 像是他们在为其他人工作？

note: ~ NPC dialogue line
en: You're new here, who the hell put you up to this crap?
zh: 新来的？谁他妈让你到我面前说这些废话的？

note: ~ Response to NPC dialogue
en: Get bent, traitor!
zh: 亮兵器吧，叛徒！

note: ~ Response to NPC dialogue
en: Got something to hide?
zh: 藏什么呢？

note: ~ Response to NPC dialogue
en: Sorry, I didn't mean to offend you…
zh: 对不起，我无意冒犯……

note: ~ NPC dialogue line
en: If you don't get on with your business I'm going to have to ask you to leave and not come back.
zh: 如果你什么活也不干的话，我可得赶你走了。

note: ~ Response to NPC dialogue
en: Sorry.
zh: 抱歉。

note: ~ NPC dialogue line
en: That's it, you're dead!
zh: 好吧，你死定了！

note: ~ Response to NPC dialogue
en: I didn't mean it!
zh: 我不是那个意思！

note: ~ NPC dialogue line
en: You must really have a death wish!
zh: 你他妈真是找死！

note: ~ NPC dialogue line
en: We don't put-up with garbage like you, finish your business and get the hell out.
zh: 我们才不会把你这种废物放在眼里，有事办事，办完赶紧滚开。

note: ~ NPC dialogue line
en: Keep civil or I'll bring the pain.
zh: 文明点，否则我对你不客气。

note: ~ NPC dialogue line
en: Just on watch, move along.
zh: 我就是个站岗的。走开。

note: ~ NPC dialogue line
en: Hello.  Welcome to our safe zone.
zh: 你好。欢迎来到我们的安全区。

note: ~ NPC dialogue line
en: Good evening.  Welcome to our safe zone.
zh: 晚上好，欢迎来到我们的安全区。

note: ~ NPC dialogue line
en: Sir.
zh: 先生

note: ~ NPC dialogue line
en: Rough out there, isn't it?
zh: 外面很难活下去，不是吗？

note: ~ NPC dialogue line
en: Ma'am
zh: 女士

note: ~ NPC dialogue line
en: Ma'am, you really shouldn't be traveling out there.
zh: 女士，你真的不该到处乱跑。

note: ~ Response to NPC dialogue
en: How did you get saddled with guard duty?
zh: 你是怎么当上守卫的？

note: ~ NPC dialogue line
en: Nothing too fancy.  We have a rota of anyone able bodied that can handle themselves.
zh: 没什么特别的。我们每一个有能力能照顾自己的人都需要轮值。

note: ~ NPC dialogue line
en: None of your business really, is it.
zh: 不关你的事，不是吗。

note: ~ NPC dialogue line
en: I've seen my share of zombies, I'm one of the ones that's ready to take em on.  Nothing more.
zh: 我已经见过我那份丧尸，我是准备好和它们较量的人之一。没别的了。

note: ~ NPC dialogue line
en: Gotta earn my keep.
zh: 我得养家糊口。

note: ~ NPC dialogue line
en: It's honest work, and now and then I get to take a zombie down.
zh: 这是份正直的工作，而偶尔我还能干掉丧尸。

note: ~ NPC dialogue line
en: Talk to one of the bosses about that.  You'd have to pay me to go back there though, that's gonna be a hell of a job.
zh: 你得去和我们老板谈。而且就算要让我回去那里也得付上一大笔钱，这份差事可不好干。

note: ~ NPC dialogue line
en: I don't have a lot of free time for that sort of thing.  Maybe talk to the shopkeep, they know more about scheduling and stuff.
zh: 我可没有闲工夫帮你去干那种事情。也许你可以和商会商人谈谈，他们更了解日程安排之类的事情。

note: ~ NPC dialogue line
en: Nah.
zh: 没门。

note: ~ NPC dialogue line
en: I'd rather stand around looking threatening than scrub gore out of the tiles.
zh: 我宁愿傻站在这里耍威风，也不愿去擦掉瓷砖上的血迹。

note: ~ NPC dialogue line
en: Not unless you pay me.  Try the shopkeep, they can sell our services just like anything else.
zh: 除非你付我一大笔钱。即便是这样，你也应该先和我们的店主商量，他们可以像出售其他任何东西一样出售我们的服务。

note: ~ Name suffix of an NPC ~ Appears in the refugee center as a source of information and eventually missions.  Works with the free merchant caravans.
en: Teamster
zh: 司机

note: ~ Response to NPC dialogue
en: So, have your caravans seen anything interesting out there in the wasteland?
zh: 那么，你们的商队在荒野里看到什么有意思的东西了吗？

note: ~ Response to NPC dialogue
en: Do you know anything about a trader near the New England Church Community, claims to be from here?
zh: 你知道新英格兰教会社区附近来了一个自称是来自这里的商人吗？

note: ~ Response to NPC dialogue
en: I think I've got the evidence you were looking for.
zh: 我想我已经找到了你要找的证据。

note: ~ Response to NPC dialogue
en: I wanted to tell you about a potential new trading partner I met recently.
zh: 我想谈谈我最近遇到的一个潜在的新贸易伙伴。

note: ~ NPC dialogue line
en: Well now, a new face.  Nice ta meet ya.  I'm the one sendin' out these here caravans far and wide.  What can I do ya for?
zh: 好吧，一张新面孔。很高兴认识你。我负责将这些商队派到各地。有什么事吗？

note: ~ Response to NPC dialogue
en: Can I ask you some questions?
zh: 我能问你几个问题吗？

note: ~ Response to NPC dialogue
en: I've gotta run, nice talking to you.
zh: 我得走了，很高兴和你谈话。

note: ~ NPC dialogue line
en: Sure, got nothin' to load up just now.
zh: 当然，现在没有东西要装。

note: ~ NPC dialogue line
en: No, sorry.  Nothin' much worth notin' out there these days, just the odd scattered survivor and they usually don't want random visitors.
zh: 没有，抱歉了。最近这些天没有什么值得说的，只有些零星的幸存者，而他们通常不欢迎偶尔出现的访客。

note: ~ NPC dialogue line
en: Matter of fact, yeah.  Ran into a bunch of farmers.  They don't want much to do with our caravans, but someone like you they might be OK with.
zh: 其实上有的。之前我们遇到了一群农民。他们不想和我们的商队有太多的关系，但像你这样的人他们可能不会介意。

note: ~ NPC dialogue line
en: There's been rumors.  Folks talkin' about some kind of secret lab, out in the wilds, with survivors in it.  I haven't seen it myself, mind you.
zh: 最近有些传言。人们在谈论某个秘密实验室，在野外，里面有幸存者。我自己还没亲眼见过，注意了。

note: ~ NPC dialogue line
en: Well, a few of my caravans have come back now talkin' about this giant metal castle on top of a rock, in the middle of nowhere.  They ain't been crazy enough to check it out, but you could if you want.
zh: 好吧，我的几个商队现在回来了，谈论着在某个鸟不拉屎的地方，在一块岩石上，建了一座巨大的金属城堡。他们还没疯到想去看看，但是如果你想的话，你可以去。

note: ~ NPC dialogue line
en: A few of my people have come back now talkin' about some yuppie trying to start a bank that uses bullets for money.  Silly idea but the lad lives on a homestead with a woman who wouldn't let my guys leave without a full belly.
zh: 我们中有些人现在回来了，谈到有些嬉皮士试图创办一家用子弹作为货币的银行。这个想法很傻，但是这个小伙子和一个女人住在一个小家园里，她不忍心让我的手下不吃饱肚子就离开。

note: ~ NPC dialogue line
en: ERROR: out of bounds on randomize_directions.
zh: 错误：谈话randomize_directions越界。

note: ~ Response to NPC dialogue
en: How do I get to that farm?
zh: 我怎么去那个农场？

note: ~ Response to NPC dialogue
en: How do I get to that lab?
zh: 我怎么去那个实验室？

note: ~ Response to NPC dialogue
en: How do I get to that castle?
zh: 我怎么去那个城堡？

note: ~ Response to NPC dialogue
en: Ah, that's nothing new to me.  Thanks anyway though.
zh: 啊，这对我来说算不上新闻了。不过还是谢了。

note: ~ Response to NPC dialogue
en: Hold on, what were you saying before?
zh: 等等，你刚才说了什么？

note: ~ Response to NPC dialogue
en: Actually, I have to go.  Maybe later.
zh: 其实，我得走了。回头再聊。

note: ~ NPC dialogue line
en: *shows you on your map where to find it.  "That should get you there.  Good luck, I 'spect you'll need it.
zh: *在地图上指出它的位置。"这应该能让你到那里的。祝你好运，我想你会需要它的。"。

note: ~ NPC dialogue line
en: Always lookin' for new places to trade.  What you got for me?
zh: 总是在寻找新的交易地点。你给我带来了什么？

note: ~ Response to NPC dialogue
en: [Tell them about Rubik and the Exodii]
zh: [告诉他们关于鲁比克和流亡族的事]

note: ~ NPC dialogue line
en: Well now, that's a hell of a story.  Some day, I'll see if we can get out there an' look into it.  Sounds like there'd be some real interestin' trade.
zh: 好吧，要我说，这可真是一个夸张的故事。总有一天，我会看看我们能不能去调查一下。听起来能做一些真正有意思的交易。

note: ~ Response to NPC dialogue
en: Can I ask you something else?
zh: 我能问你点别的吗？

note: ~ NPC dialogue line
en: Yeah, I'll help out.  I've pretty much been waiting for someone to ask, the mess is in my way but I've been too busy to organize it myself.  Boris is the one to talk to, you say?  I'll let him know.
zh: 当然了，我会帮忙。我一直在等着有人来问我，这堆糟心事挡着我的道，但我太忙了，没法自己组织人来干。去找鲍里斯报道，对吧？我会让他知道的。

note: ~ Response to NPC dialogue
en: Thanks so much!  Can I ask you something else?
zh: 非常感谢！我能问你点别的吗？

note: ~ Response to NPC dialogue
en: Thanks so much!  I have to go ask a few others, talk to you later.
zh: 非常感谢！我得再去叫些人，回头再聊。

note: ~ NPC dialogue line
en: Oh yeah, they're my rookie representative.  I figured that those people wouldn't cause too much trouble for them, so I sent them over there.  What about them?
zh: 哦，是的，他们是我的新人助理。我想那些人不会给他们带来太多麻烦，所以我把他们送到那里。他们情况如何？

note: ~ Response to NPC dialogue
en: I think they're gouging the prices for the people living there.
zh: 我认为他们在哄抬物价，欺骗住在那里的人。

note: ~ Response to NPC dialogue
en: Nothing, nothing.  Can we talk about something else?
zh: 没什么，没什么。我们能谈点别的吗？

note: ~ Response to NPC dialogue
en: Nevermind, I have to go.
zh: 算了，我该走了。

note: ~ NPC dialogue line
en: Is that so?  What makes you think that?  My accounting reports have come back clean, just like everybody else.
zh: 是这样吗？你为什么这么想？我这里拿到的会计报告显示和其他人一样，清清白白。

note: ~ Response to NPC dialogue
en: Everything they sell I can buy for twice as less here, even a box of crackers is an arm and a leg.
zh: 他们卖的所有东西，价钱比这里起码翻了两倍，光是买盒饼干就得让我搭上一只胳膊和一条腿。

note: ~ Response to NPC dialogue
en: I guess you guys are a bunch of thieves if you charge that much.
zh: 要是你们收那么多钱，那我可觉得你们都是同一群贼。

note: ~ Response to NPC dialogue
en: Forget I said anything.  Can we talk about something else?
zh: 就当我什么都没说吧。我们能谈点别的吗？

note: ~ Response to NPC dialogue
en: Forget I said anything, I have to go.
zh: 就当我什么都没说吧，我得走了。

note: ~ NPC dialogue line
en: Tell you what, if you can find some sort of evidence that proves they're shafting customers and bring it to me, I'll send someone to look in to it.
zh: 这么说吧，只要你能找到某种证据证明他们在欺骗客户并把它带给我，我会派人去调查的。

note: ~ Response to NPC dialogue
en: Alright, you have yourself a deal.
zh: 好吧，成交了。

note: ~ Response to NPC dialogue
en: What sort of "evidence" did you have in mind?
zh: 你想要什么样的“证据”？

note: ~ Response to NPC dialogue
en: Why do you want me to do it?
zh: 你为什么要选我去做这件事？

note: ~ NPC dialogue line
en: Look, I have limited manpower these days, and not everyone can go off of a strangers word with no supporting evidence.
zh: 听着，现在我这里人手不够，不是每个人都能在没有可靠证据的情况下仅凭陌生人说的一句话就定罪。

note: ~ Response to NPC dialogue
en: Makes sense, I'll find you some evidence.
zh: 有道理，我会找到证据的。

note: ~ Response to NPC dialogue
en: Forget it, since you're not interested in taking this seriously.
zh: 既然你没兴趣认真对待这件事，那就算了吧。

note: ~ NPC dialogue line
en: I guess sales records could work, or stock lists of inventory that give a discrepancy between what's sold and what money comes in.
zh: 我想有来往的销售记录就行了，或者能够显示出商品出库和收入之间的差异的库存清单也可以。

note: ~ Response to NPC dialogue
en: I'll get right to it, see you later.
zh: 我马上去，回头见。

note: ~ Response to NPC dialogue
en: Who would have these sorts of things?
zh: 谁会有这样的东西？

note: ~ Response to NPC dialogue
en: Let's pick this up later, I have to go.
zh: 我们以后再说吧，我得走了。

note: ~ NPC dialogue line
en: Well, there's somebody else who works there, handles all of the money management.  I'd look into them first, should be in the same spot the other guy is.
zh: 嗯，还有一个人在那里工作，负责各种会计事务。我会先去看看他们，应该和另一个人在同一个地方。

note: ~ Response to NPC dialogue
en: Makes sense, I'll get right to it.
zh: 有道理，我马上去。

note: ~ Response to NPC dialogue
en: I'm not doing any of this legwork for you, figure it out on your own.
zh: 我才不会帮你跑腿，你自己想办法吧。

note: ~ NPC dialogue line
en: *looks over the papers for a moment, before pocketing them.  "I'd say this is sufficient, here's some money for your trouble.  I'll get somebody on this.
zh: *看了一会儿文件，然后把它们装进口袋：“我想些这就足够了，这里有些钱作为给你带来麻烦的补偿。我会派人解决的。”

note: ~ NPC dialogue line
en: *looks over the papers for a moment, before pocketing them.  "This seems perfectly alright to me.  I don't know what you have against them, but give it up and quit wasting our time.
zh: *看了一会儿文件，然后把它们装进口袋：“这些看上去对我来说似乎没什么问题。我不知道你为什么会对他们有意见，但放弃吧，别浪费我们的时间。”

note: ~ Response to NPC dialogue
en: Alright then, <name_b>.  I guess that's what I get for my troubles.
zh: 好吧，<name_b>。我想这就是自寻烦恼。

note: ~ Description of mission "Check out that farm" ~ Dialogue line in mission "Check out that farm"
en: Ran into a bunch of farmers.  They don't want much to do with our caravans, but someone like you they might be OK with.
zh: 之前我们遇到了一群农民。他们不想和我们的商队有太多的关系，但像你这样的人他们可能不会介意。

note: ~ Dialogue line in mission "Check out that farm" ~ Dialogue line in mission "Check out that lab"
en: Nice.
zh: 很好。

note: ~ Dialogue line in mission "Check out that farm" ~ Dialogue line in mission "Check out that lab" ~ Dialogue line in mission "Check out that scrap metal castle" ~ Dialogue line in mission "Check out that bullet bank"
en: Seems reasonable.
zh: 很合理的选择。

note: ~ Dialogue line in mission "Check out that farm" ~ Dialogue line in mission "Check out that lab"
en: Be careful.  It's rough out there.
zh: 小心点。外面很艰苦。

note: ~ Dialogue line in mission "Check out that farm" ~ Dialogue line in mission "Check out that lab" ~ Dialogue line in mission "Check out that scrap metal castle" ~ Dialogue line in mission "Check out that bullet bank"
en: Huh, go figure.
zh: 哈，去想想吧。

note: ~ Dialogue line in mission "Check out that farm" ~ Dialogue line in mission "Check out that lab"
en: It is what it is.
zh: 事实就是这样。

note: ~ Mission name
en: Check out that lab
zh: 探访那个实验室

note: ~ Description of mission "Check out that lab" ~ Dialogue line in mission "Check out that lab"
en: There's been rumors.  Folks talkin' about some kind of secret lab, out in the wilds, with survivors in it.
zh: 最近有些传言。人们在谈论某个秘密实验室，在野外，里面有幸存者。

note: ~ Mission name
en: Check out that scrap metal castle
zh: 探访那个废金属城堡

note: ~ Description of mission "Check out that scrap metal castle" ~ Dialogue line in mission "Check out that scrap metal castle"
en: A few of my caravans have come back now talkin' about this giant metal castle on top of a rock, in the middle of nowhere.  They ain't been crazy enough to check it out, but you could if you want.
zh: 我的几个商队现在回来了，谈论着在某个鸟不拉屎的地方，在一块岩石上，建了一座巨大的金属城堡。他们还没疯到想去看看，但是如果你想的话，你可以去。

note: ~ Dialogue line in mission "Check out that scrap metal castle"
en: Your funeral.
zh: 自寻死路。

note: ~ Dialogue line in mission "Check out that scrap metal castle"
en: Be careful.  Seems like a rough place to me.
zh: 小心点。对我来说似乎是个不好的地方。

note: ~ Mission name
en: Check out that bullet bank
zh: 探访那个子弹银行

note: ~ Description of mission "Check out that bullet bank" ~ Dialogue line in mission "Check out that bullet bank"
en: A few of my people have come back now talkin' about some yuppie trying to start a bank that uses bullets for money.  Silly idea, but the lad lives on a homestead with a woman who wouldn't let my guys leave without a full belly.
zh: 我们中有些人现在回来了，谈到有些嬉皮士试图创办一家用子弹作为货币的银行。这个想法很傻，但是这个小伙子和一个女人住在一个小家园里，她不忍心让我的手下不吃饱肚子就离开。

note: ~ Dialogue line in mission "Check out that bullet bank"
en: Hopefully they are still around.
zh: 希望他们还在。

note: ~ Dialogue line in mission "Check out that bullet bank"
en: Don't worry about the turrets they seem friendly to people.
zh: 别担心那些炮塔，它们看起来对人很友好。

note: ~ NPC dialogue line
en: Marshal…
zh: 你好，执法官……

note: ~ NPC dialogue line
en: Citizen…
zh: 你好，公民……

note: ~ Response to NPC dialogue
en: Can I trade for supplies?
zh: 我能换点补给品吗？

note: ~ NPC dialogue line
en: I'm a doctor, one of the several at the outpost.  We were the lucky ones.  Came here right went things started to go wrong, never left.
zh: 我是名医生，前哨站里幸存下来的几个人之一。我们是幸运儿。在情况刚开始变糟糕前就来到这里，再也没有离开过。

note: ~ Response to NPC dialogue
en: So what are you doing right now?
zh: 那你现在在做什么？

note: ~ Response to NPC dialogue
en: Never mind…
zh: 算了……

note: ~ NPC dialogue line
en: The Old Guard--that's what's left of the feds--set me up here to screen any new arrivals for infection risks.  Can't be too paranoid these days.  Sad to have to turn people away, but I like the assignment for the chance to get news about the outside world.
zh: 旧日守护者——联邦的残存组织——派我来这里检查新来的难民是否有感染的风险。像现在这种情况你没法不变得更偏执。很遗憾我们不得不把难民拒之门外，但我还是喜欢这个差事，至少有机会了解外界消息。

note: ~ Response to NPC dialogue
en: What kind of news?
zh: 什么样的消息？

note: ~ NPC dialogue line
en: Sightings of unusual living dead or new mutations.  The more we know about what's happening, the closer we can get to a treatment or maybe even a cure.  It's a long shot, but you have hope to survive.
zh: 关于不寻常的丧尸或新型变异的目击报告。我们对正在发生的事情了解得越多，我们就越能找到治疗，甚至是治愈的方法。虽然希望渺茫，但你需要有希望才能生存下去。

note: ~ Response to NPC dialogue
en: Good luck with that…
zh: 祝你好运……

note: ~ NPC dialogue line
en: This is no classic zombie outbreak.  The dead seem to be getting stronger as the days go on.  Some survivors too, come in here with… adaptations.  Maybe they're related.
zh: 这不是那种经典的丧尸爆发。随着时间推移，丧尸们似乎也变得越来越强。有些幸存者也来到这里，长着各式……"适应性变化"。也许这一切都是有联系的。

note: ~ NPC dialogue line
en: We can't.  There's nothing we can spare to sell and I've got no budget to buy from you.  I don't suppose you want to donate?
zh: 我们不能。我们这空不出什么可以卖的东西，我也没有任何从你手里买东西的预算。我想你不会免费赠送的吧？

note: ~ Description of mission "Analyze Zombie Blood"
en: First, you need to kill <color_light_blue>any zombie</color> and extract the blood from its body using the <color_light_blue>blood draw kit</color>.
    Second, you need to deliver this blood to any working <color_light_blue>centrifuge with a computer</color>.  Equipment like this can most commonly be found at <color_light_blue>hospitals</color>, but you can also try to search for it at <color_light_blue>medical labs</color>.
    Third, you need to place the extracted blood on the <color_light_blue>centrifuge</color> and analyze it using the <color_light_blue>computer nearby</color>.  If you're successful, the data will be written on an <color_light_blue>empty USB drive</color> you have to provide.
    Finally, you need to bring the USB drive with the data back to the <color_light_blue>Doctor</color>.
zh: 第一步，你需要杀死一只<color_light_blue>丧尸</color>，并使用<color_light_blue>采血管</color>从尸体内提取血液。
    第二步，你需要把血液样本送到一台接入终端工作的<color_light_blue>离心机</color>。像这样的设备最常见于<color_light_blue>医院</color>，但你也可以尝试去<color_light_blue>医学实验室</color>中找找看。
    第三步，你需要将提取的血液样本放进<color_light_blue>离心机</color>，并使用附近的<color_light_blue>电脑</color>进行分析。如果顺利的话，数据将写入你提供的空的<color_light_blue>U盘</color>中。
    最后，你需要把带有数据的USB驱动器带回<color_light_blue>医生</color>那里。

note: ~ Dialogue line in mission "Analyze Zombie Blood"
en: We don't have the equipment for real analysis here so it'll need to be done in the field.  I need you to get a fresh sample of zombie blood, take it to a hospital, and perform a centrifuge analysis of it.
zh: 我们这里缺少进行实际分析的设备，因此需要在外面完成分析操作。我需要你获得一个丧尸血液样本并带去一所医院，然后使用一个离心机分析它。

note: ~ Dialogue line in mission "Analyze Zombie Blood"
en: Excellent.  Take this blood draw kit; once you've found a zombie corpse, use it to extract blood from the body, then take it to a hospital for analysis.
zh: 很好。拿上这根采血管，一旦你找到一具丧尸尸体，使用它来从尸体中提取血液样本，然后把它带到医院进行分析。

note: ~ Mission name
en: Download Workstation Data
zh: 下载工作站数据

note: ~ Dialogue line in mission "Download Workstation Data"
en: The medical software didn't just analyze the blood, it triggered a government alert.  Medical staff was under orders to immediately drive any matching samples to the nearest laboratory.  That must mean the government knew!  We have the destination address.  Go there, get in, and bring back any records you can download off a computer.
zh: 那套医疗软件不光是分析了血样，它还触发了政府部门的警报。医疗人员都收到过将任何匹配的样本立刻送到最近的实验室的政府指令。这意味着政府早就知道这一切了！我们有目的地地址。去到那里，进去，把你能从电脑上下载的所有记录都带回来给我。

note: ~ Dialogue line in mission "Download Workstation Data"
en: Great!  I've mapped out a route to the address.
zh: 太棒了！我已经在地图上为你画好了路线图。

note: ~ Dialogue line in mission "Download Workstation Data" ~ Dialogue line in mission "Download Encryption Codes" ~ Dialogue line in mission "Download Research Archives" ~ Dialogue line in mission "Find Lab Tunnels"
en: Can't blame you, but come back if you change your mind.
zh: 不怪你，但如果你改主意了，记得再回来找我。

note: ~ Dialogue line in mission "Download Workstation Data"
en: If the laboratory is locked, maybe you can find an id card from employees who died in the evacuation.  Also brush up on your computer skills, any computers will have some security on them.  Bring back anything you find on a USB drive.
zh: 如果实验室上了锁，也许你可以从疏散中死亡的员工身上找到钥匙卡。此外需要提升一下你的计算机学技能，所有电脑都会有一些安防措施。把你找到的所有数据用U盘带回来。

note: ~ Dialogue line in mission "Download Workstation Data" ~ Dialogue line in mission "Download Encryption Codes" ~ Dialogue line in mission "Download Research Archives" ~ Dialogue line in mission "Find Lab Tunnels" ~ Dialogue line in mission "Kill Bandits"
en: Have you completed your mission?
zh: 你完成你的任务了吗？

note: ~ Dialogue line in mission "Download Workstation Data"
en: Thanks!  This data looks damaged, but maybe I can make something out of it.
zh: 谢谢！这些数据看上去被破坏了，但也许我能从中得到些东西。

note: ~ Mission name
en: Download Encryption Codes
zh: 下载加密代码

note: ~ Dialogue line in mission "Download Encryption Codes"
en: Unfortunately the data you got was incomplete and mostly encrypted.  There may be a way to get encryption codes, though.  I found a complaint by the infosec team that they were unable to deliver critical security updates to one research site.  It was some kind of more restricted secondary site hidden beneath a town, they weren't allowed in.  That means it should have unsecured computers we can get the codes from.
zh: 不幸的是，你带回来的数据还不完整，而且大多被加密过。不过，也许有个办法能弄到加密代码。我找到一条信息安全团队的投诉，抱怨他们无法为一处研究所提供关键的安全更新。这是某种隐藏在城镇地下的限制更严的附属地点，而他们却没有进入许可。这意味着那里应该有防护不严的电脑，我们可以从它那里得到代码。

note: ~ Dialogue line in mission "Download Encryption Codes"
en: Great!  I've mapped out a route, it should look like a normal house.  Bring back anything you find on a USB drive.
zh: 太棒了！我已经制定了一条路线，目标看起来应该像个普通的民宅。把你所找到的一切数据用U盘带回来。

note: ~ Dialogue line in mission "Download Encryption Codes"
en: Expect the lab to be locked as usual.
zh: 当然，我猜那间实验室也会被锁上了。

note: ~ Dialogue line in mission "Download Encryption Codes"
en: Wonderful!  Now I just need to get an undamaged, complete archive, and we can really figure out what happened.
zh: 了不起！现在我只需要得到一套未受损的完整档案，我们就能知道到底发生了什么。

note: ~ Mission name
en: Download Research Archives
zh: 下载研究档案

note: ~ Dialogue line in mission "Download Research Archives"
en: So there looks to be months, maybe years of experiments, and that data set must be huge.  Database servers massive enough to house it would overheat running on emergency power.  But I did find communications from a lab that had some kind of freezing portal open during the Cataclysm, sending everything to subzero temperatures.  I bet the archives inside that lab are still working.
zh: 看上去实验持续了数月，也许数年，所得到的数据一定巨大无比。要足够容纳这么大数据的数据库服务器，在紧急电源下运行时会过热。但我之前找到了一条某个实验室的通讯信息，他们在大灾变之前打开了通往某个冰冻世界的传送门，结果把所有的物品都冻结在零度以下。我敢打赌那个实验室里的研究档案还能用。

note: ~ Dialogue line in mission "Download Research Archives"
en: Great!  I've mapped out a route.  Bundle up, it gets colder the deeper you go and it looks like the archives were on the fourth basement level.
zh: 太棒了！我已经制定了一条路线。穿暖和点，你走得越深，温度就越低，从资料上看研究档案在地下四层。

note: ~ Dialogue line in mission "Download Research Archives"
en: That lab is going to start freezing and just get colder the deeper you go.  You'll really need special equipment to survive that far down.  Bring back anything you find on a USB drive.
zh: 实验室一进门就会是接近结冰的温度，而你越深入气温会越低。你真的需要一些特殊装备才能在最底层生存下来。把你所找到的一切用U盘带回来。

note: ~ Dialogue line in mission "Download Research Archives"
en: Thanks!  This is a lot of data to go through.
zh: 谢谢，这里面有一大堆数据需要仔细检查。

note: ~ Mission name
en: Find Lab Tunnels
zh: 寻找实验室隧道

note: ~ Dialogue line in mission "Find Lab Tunnels"
en: In the data we found a major contract for tunneling and train equipment, ordered eight months ago.  It's the best lead we have.  Here's the address of the government lab where the equipment was delivered.  I want you to go there, find the tunnels that they dug, and download everything you can about the train network.
zh: 在数据中，我们发现了一份8个月前签订的隧道挖掘和列车设备的重要合同。这是我能找到的最好线索。这是那些设备被送到的政府实验室的地址。我想要你去那里，找到他们所挖掘的隧道，并下载你所能够找到的关于地铁列车系统的所有信息。

note: ~ Dialogue line in mission "Find Lab Tunnels"
en: So glad for your help.
zh: 很高兴得到你的帮助。

note: ~ Dialogue line in mission "Find Lab Tunnels"
en: The equipment was rated for 50 feet underground, so that tunnel entrance is going to be deeper inside a lab than a normal subway.  Fifty feet would mean maybe four stories down.  Bring back anything you find on a USB drive.
zh: 这些设备被要求能在地下50英尺(约15米)正常使用，因此实验室隧道入口会比普通地铁要更深得多。50英尺就意味着要往下走四层。把你所找到的一切数据用U盘带回来。

note: ~ Dialogue line in mission "Find Lab Tunnels"
en: Fantastic!  I should be able to reconstruct what cargo moved between which labs.  I wonder what was really going on down there.
zh: 太棒了！我应该能重建出哪种货物在哪个实验室之间被运送过的列表。我想知道那下面到底发生过什么。

note: ~ Unique name of a male NPC ~ Appears in the refugee center as shopkeeper with missions.  Faction critical.  Real name: Gavin Wheeler
en: Smokes
zh: 斯默克

note: ~ Mission name
en: Unknown Recipient
zh: 未知收件人

note: ~ Description of mission "Unknown Recipient"
en: Deliver the FEMA hard drive to the strange group that Smokes mentioned.  Return to the evacuation center when the data's been delivered.
zh: 把联邦应急管理局的硬盘交给斯默克曾提到的奇怪组织。完成后返回难民中心。

note: ~ Dialogue line in mission "Unknown Recipient"
en: Got the hard drive delivered?
zh: 硬盘送到了没？

note: ~ Dialogue line in mission "Unknown Recipient"
en: Oh, good.  I'm glad you're alright; I had no idea what to make of them.  Well, one less thing to worry about.
zh: 哦，很好。我很高兴你没事；我不知道那玩意有啥用。好吧，算是少了一件烦心事。

note: ~ Dialogue line in mission "Unknown Recipient"
en: At least you came back alive.  Don't sweat it too much - it's no skin off my back.  If they want it that bad, they can come get another copy themselves.
zh: 至少你活着回来了。别太操心了，这没什么大不了的。如果他们那么想要，他们可以派人过来拿。

note: ~ Mission name
en: Clear Back Bay
zh: 清理后院

note: ~ Description of mission "Clear Back Bay"
en: Clear out the barricaded back area in the refugee center and lay the former leader of the Free Merchants to rest, in exchange for the local currency: Free Merchant certified notes.
zh: 清理难民中心被封锁的内部区域并使尸变的自由商会前领导安息。你会获得自由商会的商会币作为奖励。

note: ~ Dialogue line in mission "Clear Back Bay"
en: If you really want to lend a hand we could use your help clearing out the dead in the back bay.  Fearful of going outside during the first days of the Cataclysm we ended up throwing our dead and the zombies we managed to kill in the sealed back bay.  Our promising leader at the time even fell… he turned into something different.  Kill all of them and make sure they won't bother us again.  We can't pay much, besides some of our own internal money which isn't good for that much yet, but it would help us to reclaim the bay.
zh: 如果你真的想帮忙，请帮我们清理后院的丧尸，在灾难发生的最初几天，由于害怕出门，我们把自己人的尸体和打倒的丧尸都封在后院里，我们当时最有前途的领导者也因此遇难……并且已经变成了不一样的"东西"。请把它们清理干净，确保它们不会再威胁到我们。我们无力支付更多报酬，只有一些我们的内部货币，它们不太值钱，但这件事对我们重建基地意义重大。

note: ~ Dialogue line in mission "Clear Back Bay"
en: Please be careful, we don't need any more deaths.
zh: 请小心，我们不希望再有任何伤亡。

note: ~ Dialogue line in mission "Clear Back Bay" ~ Dialogue line in mission "Missing Caravan" ~ Dialogue line in mission "Retrieve Prospectus" ~ Dialogue line in mission "Solar Power" ~ Dialogue line in mission "Secure Trade Route" ~ Dialogue line in mission "Secure Area" ~ Dialogue line in mission "Lost
en: Come back when you get a chance, we really need to start reclaiming the region.
zh: 有机会的话你记得要回来哦，我们确实需要夺回这片区域。

note: ~ Dialogue line in mission "Clear Back Bay" ~ Dialogue line in mission "Missing Caravan"
en: If you can, get a friend or two to help you.
zh: 如果可能的话，叫上一两个朋友帮你。

note: ~ Dialogue line in mission "Clear Back Bay"
en: Will they be bothering us any longer?
zh: 那些家伙还会继续让我们头疼吗？

note: ~ Dialogue line in mission "Clear Back Bay"
en: Thank you, having that big of a threat close to home was nerve wracking.  Here's some of our local certified notes, we've been paying these to our workers in exchange for supplies.  They're getting some value in the center as a trade item, I'm afraid they're all we have to spare at the moment.
zh: 谢谢你，在家门口有这么大的威胁真是令人神经紧张。这是几张商会认证过的钞票，我们一直把这些票据付给工人，用于换取物资。作为一种代币，它已经是本中心的指定交换中介物品了，恐怕现在我们只能付给你这些东西。

note: ~ Name of the monster group "GROUP_REFUGEE_BOSS_ZOMBIE" placed on map update on start of mission "Clear Back Bay"
en: Sean McLaughlin
zh: 肖恩 麦克劳克林

note: ~ Mission name
en: Missing Caravan
zh: 失踪商队

note: ~ Description of mission "Missing Caravan"
en: Investigate the last known location of a disappeared scavenger trading party, and eliminate any bandits or raiders in the vicinity in exchange for <reward_count:FMCNote> certified notes.
zh: 调查失踪的拾荒者商队的最后出现地点，并消灭掉附近的强盗或掠夺者。你会获得 <reward_count:FMCNote> 商会币作为奖励。

note: ~ Dialogue line in mission "Missing Caravan"
en: This is a bit more involved than the last request, we recently lost a scavenger party coming to trade with us and would like you to investigate.  We strongly suspect a raider band or horde caught them off-guard.  I can give you the coordinates of their last radio message but little else.  In either case, deal with the threat so that the scavengers can continue to pass through in relative safety.  The best reward I can offer is a claim to the supplies they were carrying, plus thirty certified notes - that's our own internal money, good for trading and such.
zh: 这要比上个任务更复杂一点，我们最近和一个拾荒者小队失去了联系，而他们本来是要来和我们交易的，我想让你帮我们去调查一下。我非常怀疑一群强盗或者尸潮出其不意地袭击了他们。除了最后的无线电通信记录下的方位外，我很难给你更多线索。不管怎样，解决掉这个麻烦，这样拾荒者们能够继续相对安全地经过这里。我能够给你奖励最多不过就是让你自行处理他们留下的补给，还有30张经过商会认证的钞票——这是我们的内部货币，可以用来和我们交易。

note: ~ Dialogue line in mission "Missing Caravan"
en: Our community survives on trade, we appreciate it.
zh: 我们这个社区以贸易为生，我们非常珍视它。

note: ~ Dialogue line in mission "Missing Caravan"
en: Thank you, the world is a better place without them.  Two of our more skilled individuals accepted the assistance of the Old Guard in setting up an outpost while you were out.  We didn't have many other options, refugees are still streaming in and we don't know what else to do with our limited food supply.  If you get a chance, you should see if they need your assistance in the future…
zh: 谢谢你，少了他们这个世界变得清净多了。当你不在的这阵子，我们派了两个经验丰富的人在旧日守护者的协助下外出建立了一个新的前哨站。我们别无选择，难民还在源源不断地涌入，以我们可怜的食物储备我想不出别的办法了。如果你今后有空的话，不妨去看看他们需不需要帮手……

note: ~ Mission name
en: Retrieve Prospectus
zh: 取回建设企划书

note: ~ Description of mission "Retrieve Prospectus"
en: Visit the farming commune and bring the foreman's prospectus back to the refugee center, for <reward_count:FMCNote> certified notes.
zh: 访问农业合作社并把工长的企划书带回难民中心以获得 <reward_count:FMCNote> 商会币。

note: ~ Dialogue line in mission "Retrieve Prospectus"
en: We recently set out some skilled people to start an outpost, to secure us some food supplies in a safer location.  The new outpost that we've started could use your assistance.  I need you to get the foreman's prospectus before we begin to send additional refugees to the farming commune.  Consult with the foreman to get more detailed tasks.  We've got 50 Certified Notes for you if you can do this for us.
zh: 我们最近派了一批有技能的人去建立一个前哨站，以确保我们有个安全的地方获取食物。新建的前哨站需要你的帮助。我需要你从工头那里拿到农场建设的企划书，确认之后我才能够把更多难民送去新的农业合作社。去农场和工头谈谈，可以了解更多的任务详细内容。如果你成功的话，我们这有50张商会币当作你的报酬。

note: ~ Dialogue line in mission "Retrieve Prospectus"
en: I'm sure the outpost will expand quickly with your assistance.
zh: 我很确定，在你的大力协助下，我们的前哨站将会得到蓬勃的发展。

note: ~ Dialogue line in mission "Retrieve Prospectus"
en: Just follow your map.
zh: 照着地图走就行。

note: ~ Dialogue line in mission "Retrieve Prospectus"
en: Do you have the prospectus?
zh: 弄到建设企划书了吗？

note: ~ Dialogue line in mission "Retrieve Prospectus"
en: With this we'll be able to convince others to invest in the commune.  Thank you, here's your money.  We also managed to get a manual crank hooked up to the garage in the back, so feel free to make use of that - you've been a great help to us.
zh: 有了这个我们就能说服别人去建设公社了。谢谢，这是你的报酬。我们之前想办法给后面的车库装了一个手摇绞盘，你可以随意使用——你可是帮了我们大忙。

note: ~ Mission name
en: Solar Power
zh: 太阳能发电

note: ~ Description of mission "Solar Power"
en: Deliver 10 solar panel arrays to help the Free Merchants set up a renewable power grid, in exchange for a handsome reward.
zh: 带回 10 个太阳能板阵列以帮助自由商会设置可再生能源电网。你会获得可观的奖励。

note: ~ Dialogue line in mission "Solar Power"
en: We are starting to build new infrastructure here and would like to get a few new electrical systems online… unfortunately our existing system relies on an array of something called RTGs.  Running generators isn't a viable option underground, of course.  We have a big flat roof up top, and if we had a few solar panel arrays we could use them to top up our usage.  We could pay you pretty handsomely to bring us, say, ten solar panel arrays?
zh: 我们开始在这里建立新的基础设施，并希望建立一些新的电气系统……不幸的是我们现有的系统由一种使用放射性同位素热力发电的核电池来供应能量。但是在地下室重新安装巨大的发电机组也不可行。我们头顶有很大一片平坦屋顶，如果有几块太阳能板阵列的话，我们可以用它们来供电。我们会为此付一笔大价钱，你可以给我们带来十块太阳能板阵列吗？

note: ~ Dialogue line in mission "Solar Power"
en: If you can do this for us our survival options would vastly increase.
zh: 如果你能帮我们做成这事，这会大大增加我们活下去的可能性。

note: ~ Dialogue line in mission "Solar Power"
en: Solar panel arrays are pretty common on solar farms and on rooftops.
zh: 太阳能板阵列在太阳能电站和屋顶上很常见。

note: ~ Dialogue line in mission "Solar Power"
en: Great, I know it isn't much but we hope to continue to expand thanks to your help.
zh: 太好了，我知道这点不算多，但是有了你的帮助我们有希望继续扩建了。

note: ~ Mission name
en: In a Pickle
zh: 老坛酸菜

note: ~ Description of mission "In a Pickle"
en: Deliver 100 0.5L glass jars to the Free Merchants to kickstart their food storage plans.
zh: 带给自由商会 100 个半升玻璃罐以助力他们的食品储存计划。

note: ~ Dialogue line in mission "In a Pickle"
en: While we've managed to secure day to day food supplies, it's very much hand to mouth.  Our reserves would barely last a few days if something kept our people locked in.  We need a stockpile to avoid that.  Thanks to our outpost we have a bit of meat and vegetables coming in, but we need a better way to preserve them.  Some of our people know enough about food canning that if we had a good stock of canning jars, we could make pickles and canned meats to get us set for the winter.  I'll pay you a premium rate if you can bring us around a hundred jars to get us started.
zh: 虽然我们确保了日常的食品供应，但还是十分勉强。如果我们被什么东西困在这里的话，粮食储备撑不了几天，为此我们需要更多的存粮。多亏了前哨站，我们现在有一些肉和蔬菜供应，但还需要用更好的贮存方式。我们之中有人懂得制造罐头食品，只要有足够多的玻璃罐，我们就能依靠泡菜和肉罐头过冬。大概 100 个玻璃罐就足够让我们开始了，我会为你找来的罐子付高价。

note: ~ Dialogue line in mission "In a Pickle"
en: It'll take a load off my shoulders if I can finally stop worrying about this.
zh: 如果我能不用再担心这件事的话，那我就如释重负了。

note: ~ Dialogue line in mission "In a Pickle"
en: We'll hold for the moment, but I'll get an ulcer if I have to keep worrying.  If you reconsider let me know.
zh: 我们可以稍等一会儿，但如果我一直担心下去，我会得溃疡的。如果你改主意了，记得告诉我一声。

note: ~ Dialogue line in mission "In a Pickle"
en: That's one less thing to worry about.  Glad to have someone like you on our side.  Here's 25 merch, and the broker will buy any further glass jars you can find - at a reduced price, we can't keep up the premium rate.  Actually, the broker was saying they had some jobs like this for you, and that it might be easier to just go straight through their office if you want more work.
zh: 这就又少了一件需要担心的事。很高兴有你这样的人站在我们这边。这是 25 商会币，经理会收购你所能找到的所有玻璃罐——但是价钱就可能没这么高了，我们没法持续为那些东西支付高价。其实，经理说他还有其他类似的活能让你干，如果你还想接些活干的话，也许你该直接去他办公室找他聊聊。

note: ~ NPC dialogue line
en: Well, we had an odd group come by maybe two days after the power grid went off.  Two armed guards wearing brown uniforms, and what looked like a government doctor, had a hazmat suit on.  Everyone had masks they never took off.  They looked organized… maybe a military remnant from somewhere close by.
zh: 电网断电两天后，我们这来了队奇怪的人，两个身穿棕色制服的武装警卫，护送着一个看起来像是政府医生的人，他们都穿着防护服，戴着口罩，一直没脱。他们看起来很有组织……可能是来自附近残存的军队。

note: ~ Response to NPC dialogue
en: What were they here for?
zh: 他们来这里干什么？

note: ~ NPC dialogue line
en: The doctor paid us in advance to get some old FEMA info from our computers here, and told us to deliver the data to an isolated building afterwards.  We still haven't done that.  I'm half worried it might have been some kind of trap, or trick.
zh: 那个医生直接付钱让我们在这里的计算机上找些联邦应急管理局的一些旧信息，然后把数据送到一个偏僻的地址。但我们还没有照做。我有点担心这可能是某种陷阱，或是诡计。

note: ~ Response to NPC dialogue
en: Where's that building at, exactly?
zh: 那栋建筑在哪里？

note: ~ Response to NPC dialogue
en: You seem right to be suspicious.
zh: 你的怀疑也不是没有道理。

note: ~ NPC dialogue line
en: I could share the dropoff location if you want to bring the drive there for us, but whatever's there, I'm not sure it's worth all the trouble.  I'll reward you for your trouble.
zh: 如果你想替我们送硬盘，我可以把那个地址告诉你，但不管那里有什么，我不知道现在是否还值得这个麻烦。当然麻烦你跑这一趟，我这里也会有报酬。

note: ~ Response to NPC dialogue
en: That seems fine to me.  I'll take your drive for you.
zh: 这听上去很不错。我替你们送。

note: ~ Response to NPC dialogue
en: Actually, I can see why you haven't done it yet.  Hold that thought for now.
zh: 其实，我有点理解你们为什么还没送了。暂时先算了吧。

note: ~ NPC dialogue line
en: I was hoping you'd say that.  It's an old isolated building not too far from here; you should probably just leave the drive to whoever's there and be on your way.  And like I said, be careful approaching the place.  I wouldn't like leading you straight into your death.
zh: 我就知道你会这么说的。地址应该是离这里不远的一个偏僻的老旧建筑，你应该把硬盘交给留在那里的人，然后迅速离开。就像我之前说的，接近那个地方时要小心，我可不想让你白白送命。

note: ~ Response to NPC dialogue
en: Don't worry, I'll be careful.  I'll let you know when it's done.
zh: 别担心，我会小心的。完成后我会告诉你的。

note: ~ Response to NPC dialogue
en: I'm sure I'll manage.
zh: 我肯定能应付。

note: ~ NPC dialogue line
en: Hmm."  Smokes looks thoughtful, rubbing his chin.  "Well, most of the people downstairs aren't willing to come up for things like that, and a lot of folks that are up here have a lot of bad memories from that.  You could try asking around some of the people we have upstairs, but it'll be tough.  If you have some merch you could spare, though, I could get some people off guard duty and into your little crew for some hazard pay.  You might also have luck asking the Old Guard rep in the southwest bay, near the library - I hear they've got some volunteers lately.
zh: 嗯。"斯默克看上去正在思考，不断摸索着下巴。"住在底下的大多数人都不愿意上来干这样的事情，而且这里的很多人都还留着很多关于那件事的不好的回忆。你可以试着问问楼上有没有人愿意加入你，但这很难。不过，如果你有多余的商币，我可以抽调一些警卫，加入你的小队，来赚一些危险津贴。你想碰碰运气的话，也可以去问一下在西南图书馆附近的旧日守护者代表——我听说他们最近招了一批志愿者。

note: ~ Response to NPC dialogue
en: [5 merch] Five merch for someone sounds fair to me.
zh: [5 商会币]五商币请个人，价格公道。

note: ~ Response to NPC dialogue
en: [10 merch] How about ten merch to do it?
zh: [10 商会币]那么十个商币够不？

note: ~ Response to NPC dialogue
en: Thanks for the advice.  Maybe I'll come back with some more merch.
zh: 感谢指点。等我之后带更多的商币回来。

note: ~ NPC dialogue line
en: That's enough to get someone off guard duty, yeah.  Hand it here and I'll set it up."  The money exchanges hands.  "Right.  I haven't updated this list in a while, so some people are still assigned to watch the back bay, which is technically a free shift now.  I'll let one of them know about what's up and they can spend the time helping to clean up back there.  Hope it helps.
zh: 这足以让警卫暂时翘班一会了，是的。把它递给我，我来安排一下。"钱换了手。"好的，正好我已经有一段时间没有更新这个排班表了，而一些警卫仍然被分配去看守后院，理论上现在是个空闲的轮班。我会让他们中的一个了解情况，这样能花些时间帮你清理那里。希望能有些帮助。

note: ~ NPC dialogue line
en: Woah, you're really intent, hey?  That's a lot for most people here."  The money exchanges hands.  "That's enough to get two people off guard duty for an afternoon, even with all the ugliness back there.  And you know what?  I'll help out, too, so make that three.  I can appreciate someone who's willing to put their money where their mouth is.
zh: 哇，你真上心了，嘿？这对这里的大多数人来说都很重要。"钱换了手。"这足以让两个警卫翘班一个下午，即使后院里有那么多丑陋的东西。你知道吗？我也能帮忙的，那就算三个人吧。我很感激那些真正说话算话的人。

note: ~ Response to NPC dialogue
en: Thank you very much!
zh: 非常感谢！

note: ~ NPC dialogue line
en: *looks at you cautiously.  "He hasn't been bothering you, has he?  Dave's usually pretty harmless."
zh: *小心地看着你。"他没有打扰你吧？戴夫通常都是无害的。"

note: ~ Response to NPC dialogue
en: He wants permission to build himself a little shelter outside of your lobby, somewhere out of the way.  He'd need access to your washrooms and things, but you could clear him out of this space.
zh: 他想得到你的许可。在大厅之外，找个偏僻的地方，给自己建一个小庇护所。他还需要使用这里的洗手间和其他地方，但至少你可以把他从大厅这里清理出去。

note: ~ Response to NPC dialogue
en: Forget I said anything.
zh: 就当我什么都没说吧。

note: ~ NPC dialogue line
en: Sure, sounds great on paper, but *where*?  We aren't swimming in real estate here, the place is seriously overcrowded.  And I won't have him living out of a soggy cardboard box on the doorstep, it's an even worse look than the lobby.
zh: 是，在纸面上听起来不错，但搬去*哪里*？我们的房地产可不够在里面游泳，这个地方已经十分拥挤了。而我也不会让他住在门外某个湿漉漉的硬纸箱里，那可比大厅还要糟糕。

note: ~ Response to NPC dialogue
en: What about the rooftop?  There's a stair access there, I can see it from outside, and he'd probably be able to do a bit of a lookout job.
zh: 屋顶呢？那里有一个楼梯通道，我在外面就已经看到了，他可以做一些瞭望工作。

note: ~ NPC dialogue line
en: *rubs his chin.  "It's probably technically a fire hazard, but there's not much to light up there besides what Dave brings.  And a few of the guards are pretty attached to him, so we could maybe send folks up to keep an eye on him and make sure he's doing okay.  That wouldn't interfere with comings and goings, either."  He pauses a moment, looking at his ledger as if it contains answers.  "You know what?  Sure.  If Dave is okay with it, I can talk the others into letting him have rooftop access to build himself a little shelter, as long as he continues to keep it clean up there like he has in here."
zh: *摩擦着自己的下巴说道："理论上讲，这可能会是个火灾隐患，但除了戴夫带去的东西之外，那里也没有什么能被点着的。而且有几个警卫挺喜欢他的，所以我们可以时常派人去看看他，确保一切正常。这也不会影响大伙出入。"他稍稍停顿了一会儿，盯着账本，仿佛里面写着答案。"你知道吗？就这么定了。如果戴夫愿意，我能说服其他人让他在屋顶上给自己造间小庇护所，只要他继续保持那里的整洁，就像他在这里一样。"

note: ~ Response to NPC dialogue
en: Thanks.  I'll go let him know.
zh: 谢谢，我这就告诉他。

note: ~ NPC dialogue line
en: *looks up.  "Hey."
zh: *抬头看向你："嗨。"

note: ~ NPC dialogue line
en: *waves you over.  "I haven't seen you before.  Welcome to our little homely house."
zh: *朝你招手道："我可从没见过你。欢迎来到我们这个舒适的小家。"

note: ~ Response to NPC dialogue
en: Who are you?  This is a refugee center, right?
zh: 你是谁？这里是难民中心，对吧？

note: ~ NPC dialogue line
en: Hope it helps.
zh: 希望这帮得上。

note: ~ NPC dialogue line
en: Give me second to write that down… okay, done.
zh: 给我点时间把它写下来……好了，完成了。

note: ~ NPC dialogue line
en: You know where to find me.
zh: 你知道哪里能找到我。

note: ~ Response to NPC dialogue
en: When will you have new stuff in stock?
zh: 还要多久才会有新货上架？

note: ~ NPC dialogue line
en: Next shipment should arrive in around <interval>.
zh: 下批商品大概还要 <interval> 才能到。

note: ~ NPC dialogue line
en: Stick around for <interval>, there will surely be something you'd like.
zh: 再过 <interval> 吧，肯定到时候会有你想要的。

note: ~ Response to NPC dialogue
en: Thanks, I will make sure to check back.  Farewell.
zh: 谢谢，我到时候会再回来看的。再见。

note: ~ NPC dialogue line
en: Before you ask, we're full.  You're right about the refugee part, but we're way over capacity right now.  We don't have the food or space to take on anyone else."  He softens a little.  "As for me, I do a lot of things here, but mostly I keep tabs on our supplies.  You can call me Smokes, or Gavin; whichever you prefer.  I also trade with people from outside, like you.  If you're in the market for hardware, we're selling, and if you have food, we are very much buying.  Anyways, uh, what can I do for you?
zh: 话先说在前头，我们不收人了。你猜对了关于难民的部分，但我们现在已经超员了。我们没有足够的食物和空间再收其他人了。"他语气缓和了一些。"至于我，我在这里做了很多事情，但大部分时间我都在关注我们的补给。你可以叫我斯默克或加文；随便你喜欢叫哪个。我也和外面的人做生意，像你一样。如果你需要五金件，我们卖很多，如果你有食物，我们会买很多。好吧，有什么需要效劳的？

note: ~ Response to NPC dialogue
en: Got some time to talk?
zh: 有时间谈谈吗？

note: ~ Response to NPC dialogue
en: I just wanted to look around.  See you.
zh: 我只想四处看看。再见。

note: ~ NPC dialogue line
en: Lay it on me.
zh: 但说无妨。

note: ~ NPC dialogue line
en: Alright, shoot.
zh: 好吧，告诉我。

note: ~ NPC dialogue line
en: Something on your mind?
zh: 你有什么心事吗？

note: ~ Response to NPC dialogue
en: Can I talk to you about that fellow over there in the dinosaur suit?
zh: 我能跟你谈谈那边那个穿着恐龙套装的家伙吗？

note: ~ Response to NPC dialogue
en: 'Sorry, we're full'?  Do you greet everyone like that?
zh: "对不起，我们满员了"？你就这样问候每个人吗？

note: ~ Response to NPC dialogue
en: You're having trouble with food?
zh: 你们有食物问题吗？

note: ~ Response to NPC dialogue
en: You mentioned you were selling hardware?
zh: 你刚提到正在卖建材？

note: ~ Response to NPC dialogue
en: What's with these people in the lobby?  Are they with you?
zh: 大厅里的这些人怎么了？他们也归你管吗？

note: ~ Response to NPC dialogue
en: I took care of your beggar problem.
zh: 我解决了这里的乞丐问题。

note: ~ Response to NPC dialogue
en: What's with these 'Free Merchant certified notes'?
zh: 这些"自由商会认证货币"是怎么回事？

note: ~ Response to NPC dialogue
en: I'm looking for work.  Can I do anything for the center?
zh: 我想找些活干。我能为中心做点什么吗？

note: ~ Response to NPC dialogue
en: Are you interested in buying any processed lumber?
zh: 你想买一些加工后的木材吗？

note: ~ Response to NPC dialogue
en: Does this center need any metal?
zh: 这个中心需要金属吗？

note: ~ Response to NPC dialogue
en: Are you interested in any chemical supplies?
zh: 你需要一些化学用品吗？

note: ~ Response to NPC dialogue
en: Are you interested in any household goods?
zh: 你需要一些家居用品吗？

note: ~ NPC dialogue line
en: No, unfortunately.  They're folks that wanted to join us, but we're too full and we don't have enough to share.  Most people leave and look for their own place when we turn them down, but these ones… didn't.  We've been trying to find them a safe place, but there's a shortage of those these days, for reasons I'm sure you can guess.  Until then, we're letting them crash here as long as they don't mess the place up.
zh: 不是，很抱歉。他们是一群想加入我们的人，但我们这已经彻底满员了，没法收人了。大多数人已经去其他地方想办法，但是这几个……还没有。我们一直在努力为他们找个安全去处，但是现在这情况，这附近可没有这种地方，原因我相信你可以猜到。在找到安全去处前，我让他们临时睡在这儿，只要他们不把这里搞乱就行。

note: ~ Response to NPC dialogue
en: [SOCIAL 1+] If I could look into clearing them out of here, would you be able to pay me back?
zh: [社交 1+]如果我能把他们全带走，你能给我什么报酬？

note: ~ Response to NPC dialogue
en: Why haven't they gone anywhere else?
zh: 为什么他们不去别的地方？

note: ~ Response to NPC dialogue
en: Couldn't you get them out?  Your guards are well-armed.
zh: 你就不能把他们赶走吗？你的警卫装备挺好的。

note: ~ Response to NPC dialogue
en: Best of luck.
zh: 祝你好运。

note: ~ NPC dialogue line
en: I don't know, why don't you ask them?  I haven't pried, but where else do they have to go?  You've seen how bad it is out there.  We don't have the space for them, but it won't kill us to give them some shelter as long as they aren't too much of a drain on resources.
zh: 我也不知道，你为什么不问问他们？我没打听过，但他们还能去哪里？你已经看到外面有多糟糕了。我们没法容纳他们，但只要他们不耗资源，给他们一个庇护所也不会让我们丧命。

note: ~ NPC dialogue line
en: Jesus, man, we aren't monsters.  I'm sure we could get them out if we really needed to, yeah, but why would we do that?  We need to be stringent with who we take on, that's true, but forcing out people in need isn't a great way to convince anyone that we're reliable allies.  The world doesn't run on good faith, but it's damn well nicer to live in because of it.
zh: 天哪，老兄，我们不是怪物。如果真有需要，我当然相信我们能把他们弄走，是的，但是我们为什么要这么做呢？我们需要严格限制接受人数，这是真的，但迫使需要帮助的人离开并不是让其他人相信我们是个可靠盟友的好办法。虽然这个世界不是靠好心来运转的，但正因为有了它，生活在这个该死的世界上才更美好。

note: ~ NPC dialogue line
en: We don't have a lot to share, but… well, I guess it's not safe for them.  At best, it's a health hazard waiting to happen.  We could pay you in merch if you can clear them out without anyone getting hurt, yeah.
zh: 我们没啥能付给你的，但是……嗯，我想这对他们来说也不安全。最好，你能把这些的瘟疫隐患清理掉。前提是不伤害任何人，我们可以付给你些商会币，是的。

note: ~ Response to NPC dialogue
en: I'll see what I can do.  What's merch?
zh: 我看看能做些什么。什么是商会币？

note: ~ Response to NPC dialogue
en: No guarantees, but I'll see what I can do.
zh: 这事说不准，我会尽量帮你的。

note: ~ NPC dialogue line
en: I appreciate it a lot, getting them somewhere safe.  I hope that's what you did, anyway.  In any case, having the lobby clear is a big help.  Even with the uh, cardboard guy still around, he's a lot easier to handle alone.
zh: 我十分感谢你，能把他们带去安全的地方。至少我希望你真的这么做了。而且保持大厅整洁对我们也有很大帮助。即使那个，呃，硬纸板的家伙还在，他独自一人也相对容易处理。

note: ~ Response to NPC dialogue
en: I do believe we discussed a reward?
zh: 我想我们之前说过报酬的事吧？

note: ~ Response to NPC dialogue
en: Just glad to help.
zh: 很乐意帮忙。

note: ~ NPC dialogue line
en: And so we did."  Smokes reaches under their table, counts out some money, and slides it through a slot in the glass.  "Here's five merch a head for the folks you found a new home for.  We won't forget it.
zh: 的确如此。"斯默克把手伸到桌子下面，数出一些钱，然后把钱从玻璃窗下的一个槽里滑出来。"每个找到新家的人五商会币。我们不会忘记这份恩情的。

note: ~ NPC dialogue line
en: Not as much as I'd like, I'm afraid.  Most of these shelters seemed to have been designed to make people *feel* safer, not to actually keep them safe.  Our radio equipment is terrible… I don't think it was even meant to be used seriously.  I've heard some talk of hordes.
zh: 恐怕没有我想知道的那么多。这些避难所看起来只是为了让人*感觉*安心而设计的，而并不能真正保证安全。我们的无线电设备糟透了……我认为它甚至并没被打算让人使用。我听过一些关于尸潮的事情。

note: ~ Response to NPC dialogue
en: Hordes?
zh: 尸潮？

note: ~ NPC dialogue line
en: Tools, to be precise.  The basement and the storage rooms had way more than we need, and a lot of people brought their own when they were evacuating.  There's more than we could ever use, so we'll be happy to sell them at a very fair price.  Nothing in the way of radios, so you'll have to look somewhere else for that.
zh: 准确地说，是工具。地下室和储藏室里储存超出了我们需要的量，很多人在撤离时还自己带了些。我们永远也用不光这些工具，所以我们很乐意以非常公平的价格出售。对了，不含收音机，你得去别的地方找。

note: ~ Response to NPC dialogue
en: Wait, basement?  I didn't know this place had a basement.
zh: 等等，地下室？我不知道这个地方还有地下室。

note: ~ Response to NPC dialogue
en: Mind if I take a look at your stock?
zh: 介意我看看你的存货吗？

note: ~ Response to NPC dialogue
en: Radios?  That seems awfully specific.
zh: 收音机？这也太具体了。

note: ~ Response to NPC dialogue
en: Good to know.
zh: 那太好了。

note: ~ NPC dialogue line
en: We've had some issues with scavengers.  Apparently a big part of the marketing for these shelters was high-end radio equipment that they could use to keep in touch with each other, and a lot of the people we've traded with have asked about it.  Not that we don't have any radios, mind you, but they're all absolutely awful.  Even if we *could* spare any, they'd be useless to anyone that actually needed it - not much point in lugging around a ham radio that can't pick up anything more than a mile away.
zh: 这是拾荒者带来的问题。显然，避难所市场的一大部分是高端无线电设备交易，它们可以让拾荒者彼此保持联系，我们交易过的很多人都问过这个问题。请注意这不是说我们没有收音机卖，而是它们的状况很糟糕。即使我们*想要*腾出一些出售，它们对任何真正需要它的人都是无用的——随身拖着整台火腿无线电而收不到一英里以外任何信号也没有多大意义。

note: ~ NPC dialogue line
en: Yes we are.  The center had a good stock of those awful soy bars, but between all of us, it went fast.  We're making do with what we can skim off the edge of towns, but mostly we rely on trade from people like you.  Speaking of, we'll pay top dollar for anything preserved - canned, salted, dried, whatever.  Just talk to the broker in the back.
zh: 没错。中心里本来储存了很多难吃的大豆能量棒，但我们这么多人，很快就吃光了。虽然我们勉强靠着从城镇边缘搜刮来食物过活，但主要依靠你们这类人带来的贸易。话说到这，我们会为任何能够长期储存的食物付高价——罐装、腌制、烘干等等。去后面找经理谈谈。

note: ~ Response to NPC dialogue
en: I don't see that many of you around.
zh: 我没看到你们有多少人啊。

note: ~ NPC dialogue line
en: Sure, we could use some around here for repairs and whatnot.  What are the terms?
zh: 当然，我们这里需要一些来进行维修工作和其他什么的。条件是什么？

note: ~ Response to NPC dialogue
en: Well, how about 250 merch for 100 pounds of…
zh: 那，每100磅给250个商会币怎么样？

note: ~ NPC dialogue line
en: Chemicals?  I'm sure we could find some use for them, and we are in need of medical supplies.  What's the offer?
zh: 化学用品？我想我们可以找到使用他们的方法，还有我们需要一些医疗用品。开个价吧？

note: ~ Response to NPC dialogue
en: Well, how about 300 merch for 10 liters of…
zh: 好吧，每10升给300商会币怎么样？

note: ~ NPC dialogue line
en: We are running a bit short on toilet paper, soap, toothpaste…  What's the offer?
zh: 我们的卫生纸、肥皂、牙膏有点短缺……有什么优惠？

note: ~ Response to NPC dialogue
en: Well, how about 200 merch for 75 pounds of…
zh: 那，每75磅250个商会币怎么样？

note: ~ NPC dialogue line
en: A lot of the time, yes.  Our address is in the computers of most of the evac shelters around here, and people keep showing up that we have to turn away.  It gets easier when you have something you can read off a script.
zh: 很多时候，是的。我们的地址在这附近大多数避难所的电脑里，人们不断出现，而我们只能拒绝他们。当你能照本宣科的时候，这一切变得好受些。

note: ~ Response to NPC dialogue
en: That sounds a little cruel.
zh: 这听上去有些残忍。

note: ~ Response to NPC dialogue
en: [Cannibal + Psychopath] Wait, I thought you were having food problems.
zh: [食人族+无情]等等，我本以为你们有食物问题。

note: ~ NPC dialogue line
en: *shrugs.  "Did you need something else?"
zh: *耸耸肩。"你还需要些什么？"

note: ~ NPC dialogue line
en: *bristles.  "I know, alright?  I do.  I hate it too.  But we are packed to the gills right now, and the only way we're going to stay alive is if we keep our gates closed fast.  I don't know what made the scavengers out there so ruthless, but some of us have had to kill our own kids.  Please show some consideration."
zh: *有些恼火："我当然知道，好吗？我知道。我也讨厌这样。但是我们现在已经被挤得满满当当。我们要想活下去的唯一办法就是关紧我们的大门。我不知道为什么外面的拾荒者变得残忍无情，不过我们中可有位不得不亲手杀害自己孩子的人。请换位思考一下。"

note: ~ NPC dialogue line
en: We are.  That's why we're turning people away.
zh: 我们有的。这就是我们拒绝别人的原因。

note: ~ Response to NPC dialogue
en: I'm saying you're giving up a potential source of meat.
zh: 我的意思是你们放弃了一个潜在的肉类来源。

note: ~ Response to NPC dialogue
en: Nevermind.  Don't know where I was going with that.
zh: 算了。我也不知道我刚刚说了啥。

note: ~ NPC dialogue line
en: I can't tell if you're joking or not, but that is seriously fucked up, and I don't want to hear another word about it.  Okay?
zh: 我不知道你刚刚是不是在开玩笑，但那真是太操蛋了，我不想再一次听到任何关于它的笑话。可以吗？

note: ~ Response to NPC dialogue
en: Alright, alright, I'm sorry.  Bad joke.
zh: 好吧，好吧，对不起。玩笑开过头了。

note: ~ NPC dialogue line
en: Not much to say.  What did you want to hear?
zh: 没什么好说的。你想听什么？

note: ~ Response to NPC dialogue
en: How'd you end up here?
zh: 你怎么会到这里来的？

note: ~ Response to NPC dialogue
en: Smokes?  That's quite a name.
zh: 斯默克？这个名字真特别。

note: ~ NPC dialogue line
en: Well, I'm Gavin, like I said.  I was a fireman before <the_cataclysm>, and I was also on duty when everything fell apart.  I'd rather not go into detail, but other than that, I wasn't really much to write home about.  My family was Irish, I never married, and I liked woodworking.  I volunteered to take inventory of what the center had when I got off the bus, one thing leads to another, and now I'm here.
zh: 我叫加文，我刚刚说过了。我在<the_cataclysm>前是个消防队员，当一切都崩溃时，我正好在值班。我不想说得太详细，但除此之外，我实在没什么值得大书特书的事情。我一家人都是爱尔兰人，而我从未结婚，我还喜欢木工。在下车之后时我自愿管理中心的库存，然后事情一件接一件，现在我在这里。

note: ~ NPC dialogue line
en: *rolls his eyes.  "Tell me about it.  My actual name is Gavin, which I think I told you.  I used to be a firefighter, and people started recognizing me because of the helmet.  Someone called me 'smokes' because of it, and it stuck.  I hate it.  I've never even touched a cigarette."
zh: *翻了翻白眼。"可不是嘛。我的真名是加文，我想我已经说过了。我曾经是一名消防员，大家一开始靠头盔认出了我。有人因此叫我'带烟的斯默克'，这外号就留下了。我讨厌它。我甚至从未碰过一根烟。"

note: ~ Response to NPC dialogue
en: [PER 8+] If you hate it, then why are you smiling?
zh: [感知 8+]如果你讨厌它，那你为什么笑呢？

note: ~ Response to NPC dialogue
en: Can't say I blame you.
zh: 这不怪你。

note: ~ NPC dialogue line
en: *laughs.  "Well, I think it's ridiculous, but I guess I don't mind it that much.  I figure it's all in good fun, and people could really use the laugh these days, y'know?  I'm sure they'd stop if I asked.  The helmet is like… a badge of office, at this point.  You can call me Smokes if you really want."
zh: *大笑。"好吧，我觉得这太可笑了，但我想我也并不介意。我觉得这还挺有意思的，这种日子人们需要能笑笑，你知道吗？如果我要求的话，我想他们肯定会停止的。这顶头盔就像……职务徽章，现在来说。如果你真想叫我斯默克的话也可以。"

note: ~ NPC dialogue line
en: Oh, merch.  They're just paper notes we've started using for local cash.  We started out paying each other with dollar bills, but there's so much paper money out there that it's just useless now.  For our internal use, we started certifying bills that represent food and labor in the center here.  We started trading them internally, and then they started circling around, and now other people have started adopting them, too.
zh: 哦，商会币。它们只是我们自己当作现金使用的代币。我们本来用美金相互交易，但外面能找到的纸币实在太多了，最终变得一文不值了。因此为了满足内部交易需求，难民中心开始开具认证票据当作食品和劳力的证明。我们一开始只在内部进行交易，然后它开始四处流转，现在其他人也开始采用它们。

note: ~ NPC dialogue line
en: I'm sorry, but the last thing we need is another mouth to feed.  Most of us lack any real survival skills, so keeping our group small enough to survive on the food we trade for is the main thing keeping us alive.
zh: 很抱歉，我这最不需要的就是多一张吃饭的嘴。我们当中大多数人都没学过什么真正的生存技能，因此我需要保证团队小而精，才能依靠交易获得的那点食物活下去。

note: ~ Response to NPC dialogue
en: I can pull my own weight!
zh: 我可以照顾我自己！

note: ~ NPC dialogue line
en: Maybe out there alone, or with a small group, but enough to feed a few dozen other people that aren't helping you?  That just isn't a risk we're willing to take right now.  If you want to trade us supplies or donate something, you're more than welcome to, and it'd be a huge help, but right now, we're far past our comfort zone as it is.
zh: 也许独自一人，或者只是个小团队，但足够养活几十个没法帮你忙的人吗？我们现在不愿意冒这样的险。如果你想与我们交易物资或捐赠物品，我们非常欢迎你，这对我们帮助巨大，但现在，我们已经远远超出了舒适区。

note: ~ NPC dialogue line
en: No way in hell.  I'm not going to risk the safety of dozens of people just for some ass.  If you're that desperate, go talk to Alonso.
zh: 绝对不行。我不会为了一个屁股就拿几十个人的安全冒险。如果你那么饥渴，去和阿隆索谈谈。

note: ~ NPC dialogue line
en: The center has a pretty large lower floor, behind metal doors that were made to stand up to basically anything - bombs, radiation, you name it.  Place is basically a vault.  Most of our population is living in there; only people who we think are combat-capable stay up here.  Bear in mind, we started off with a few buses of office workers and soccer moms.  If worst comes to worst, they'll stand a chance if things go bad up here.
zh: 中心地底层相当大，有金属大门，能抗住任何东西——炸弹、辐射，凡是你能想到的。这个地方基本上是个避难所。我们的大部分人都住在那里；只有被认为有战斗力的人才留在这里。要知道，一开始我们这有满满六卡车的办公室白领和家庭主妇。即便这里的情况无可挽回，他们仍然会有机会活下去。

note: ~ Response to NPC dialogue
en: How do I get down there?
zh: 我怎么样才能下去？

note: ~ NPC dialogue line
en: I can't share that.  We're taking security extremely seriously right now.  The guards downstairs are well-armed, and they've got orders to immediately apprehend anyone they don't recognize.  We want to keep those people as safe we can until either we have more space up here or we've got some room inside the fence for them to live.
zh: 我不能告诉你。我们现在非常重视安全问题。楼下的警卫装备精良，他们接到命令会立即逮捕任何陌生人。我们希望尽可能地保护这些人的安全，直到我们在这里有更多的空间，或者我们在这圈围栏里能腾出一些房间让他们居住。

note: ~ Response to NPC dialogue
en: I suppose that makes sense.
zh: 我想这也挺有道理的。

note: ~ Response to NPC dialogue
en: Why spend so much effort keeping it locked down?  I thought you mentioned they weren't able to help.
zh: 为什么要花这么多精力把地下室封锁起来？我以为你提到他们帮不上忙。

note: ~ Response to NPC dialogue
en: If I could go down there, I could help bring them supplies.  Food, medicine…
zh: 如果我能下去的话，我可以给他们带补给。食物、药品……

note: ~ NPC dialogue line
en: Just because they're not boots on the ground doesn't mean they aren't helping.  In fact, I'd say that a lot of them are our most important people.  They keep the power running, for one thing.  And even if they weren't helping, look at it this way: all of us are scared, and almost all of us have lost someone from all this.  We aren't going to throw our own to the wolves.
zh: 仅仅因为他们没到在地上来并不意味着他们没帮上忙。其实，要我说下面很多人才是我们这里最重要的人。一方面，他们维护了供电。即使是没法帮忙的人，也可以换个看法：我们大家都还很害怕，几乎所有人都失去了某个挚爱。我们才不会把自己的族人丢给狼群。

note: ~ NPC dialogue line
en: I appreciate the offer, I really do, but I'm sorry.  The basement is off-limits to outsiders, and we're not in the market for new recruits right now.  Maybe once we're in a better spot there might be some room to think about it, but right now I can't justify just giving you free reign down there.
zh: 虽然我真的很感激你的提议，但很抱歉。地下室禁止外人进入，而我们现也不会考虑招新人。也许等到我们的处境变得更好些，可能会有些操作空间，但现在我找不到任何放你进去下面自由行动的理由。

note: ~ NPC dialogue line
en: Yeah.  Someone came through this way a while back saying he had tried to drive into Syracuse after the outbreak.  Didn't even make it downtown before he ran into a wall of zombies that he said could stop a tank.  He hightailed it out, but he said there were several thousand at least.  I guess when you get a bunch of them together, they end up making enough noise to attract everyone in the neighborhood.  Thankfully, we haven't had a mob like that pass by here, because I'm not sure the fence would do much to keep them out.
zh: 是啊。前阵子有一个来这的家伙说灾变后他曾试着开车进入雪城。还没到城区他就遇到一大群丧尸，多的可以挡下坦克，更别说他那辆小破车了。他拼了命逃了出来，就他说至少有几千只丧尸。想想吧，把一堆丧尸扔在一起，它们就会制造出足以把所有东西吸引过来的噪声。谢天谢地，我们这边还没遇到过那么大的尸潮，但我想我们现在的围栏肯定不足以抵挡住那些家伙。

note: ~ NPC dialogue line
en: Other than those people with the hard drive, none that I know of.  Scavengers share some odd things, but we can't exactly go check for ourselves.  The teamster in the back bay might have some pointers, though, if you really want to know.
zh: 除了那队想要硬盘的家伙，我不知道还有谁。拾荒者经常会分享一些奇怪的故事，但我们不可能自己派人去核实。不过，如果你真的想知道的话，后院里的司机也许能给你一些建议。

note: ~ NPC dialogue line
en: Things were rough at first, and our policy of taking everyone we could caused a lot of strife later on.  Right now, we just want to get enough trade going keep ourselves afloat.  We might have to turn people away, but we've found that they're usually willing to trade with us, which is our only real source of food right now.  We're trying to turn that into a business model.  Doesn't matter who you are, we'll trade with you as long as you don't bring trouble.
zh: 起初情况很艰难，我们采用的"应收尽收"政策引起了后面的很多冲突。现在，我们只想通过足够的贸易来维持自身生存。我们可能不得不拒绝新人加入，但我们发现他们通常愿意与我们进行贸易，这是我们目前唯一可靠的食物来源。我们正试图把它转变为商业模式。不管你是谁，只要你不惹麻烦，我们就和你交易。

note: ~ Response to NPC dialogue
en: What about when the goods dry up?  Won't that happen eventually?
zh: 如果商品卖完了怎么办？这不是难以避免的吗？

note: ~ Response to NPC dialogue
en: Here's hoping it works out.
zh: 希望这能成功吧。

note: ~ NPC dialogue line
en: Right now, it's the best way we have to make sure that everyone gets what they need.  Long-term viability of business models is what people in suits used to do back before all this, and we see where that got them.  Barter is the only thing keeping us from starving, so we're going to keep doing it as long as it works or until we can start producing our own food.
zh: 现在，这是确保大家各取所需的最好方式。所谓商业模式的长期发展风险是在这一切发生之前那些西装革履的人们才考虑的事情，而我们也见证了他们的结局。以货易货是唯一能让我们免于挨饿的方式，所以我们会一直这样做，直到我们能开始生产自己的食物为止。

note: ~ NPC dialogue line
en: I don't think we have a figurehead right now, I think?  If we do, I don't know about it.  For the most part, we all have our own responsibilities and that works to keep us all fed as a group.  I'm the front man for outsiders, the broker keeps tabs on our food, so on and so forth.  We've had some town hall style talks in the cafeteria about setting up a democracy, but there's nothing solid on that right now.
zh: 我想我们现在没有真正的领导吧？即便有，我也不认识他。在大多数情况下，我们各司其职，这有助于让我们整个团体能养活自己。我是对外代表，而经理负责管理食物库存等等。我们在餐厅定期举行类似市政厅的会谈讨论建立民主程序，但目前还没有任何实质进展。

note: ~ Unique name of a female NPC ~ Appears in the refugee center as a unique trader and potential mission provider.
en: Makayla Sanchez
zh: 马卡拉·桑切斯

note: ~ Name suffix of a female NPC ~ Appears in the refugee center as a unique trader and potential mission provider. ~ Name of an NPC class
en: Arsonist
zh: 纵火员

note: ~ Job description of "Arsonist" NPC class
en: I'm just watching the world burn.
zh: 我只是看着世界燃烧。

note: ~ NPC dialogue line
en: That sure is a shiny badge you got there!
zh: 你那闪亮亮的警徽可真漂亮啊！

note: ~ NPC dialogue line
en: Heh, you look important.
zh: 嗨，你看起来像个大人物。

note: ~ Response to NPC dialogue
en: I'm actually new.
zh: 我是新来的。

note: ~ Response to NPC dialogue
en: Do you have any jobs for me?
zh: 你这里有什么工作给我吗？

note: ~ Response to NPC dialogue
en: What's with your ears?
zh: 你的耳朵怎么了？

note: ~ Response to NPC dialogue
en: How are you doing these days?
zh: 最近过得如何啊？

note: ~ NPC dialogue line
en: Guess that makes two of us.  Well, kind of.  I don't think we're open, though.  Full up as hell; it's almost a crowd downstairs.  Did you see the trader at the entrance?  There's the one to ask.
zh: 嗨，那咱俩一个样啊。好吧，差不多一样。不过按我说，这会儿我们可没法开门迎客了。（悄声道）已经挤满了。地下室里吵吵嚷嚷的跟菜市场一样，真让人受不了。看到一进门那个商人了吗，这儿他说了算。

note: ~ Response to NPC dialogue
en: Sucks…
zh: 我去……

note: ~ NPC dialogue line
en: Well, there's a guy downstairs who got a working pneumatic cannon.  It shoots metal like… like a cannon without the bang.  Cost-efficient as hell.  And there's no shortage of improvised weapons you can make.  The big thing though, seems to be continuing construction of fortifications.  Very few of those monsters seem to be able to break through a fence or wall constructed with the stuff.
zh: 你瞧，楼下有个家伙搞来了一台运作良好的气动加农炮。那玩意能把钢筋像……像加农炮一样射出去，而且还不出一丝声。低成本高效率，可不是吗？而且能用钢筋造各种自制武器怕是我列也列不完啊。不过要说起这最大的用途啊，那还得是继续建造各种防御工事。用钢筋造出来的防御工事，栅栏啊墙啊啥的，就没有啥怪物能够攻破的。

note: ~ NPC dialogue line
en: Nothing optimistic, at least.  Had a pal on the road with a ham radio, but she's gone and so is that thing.  Kaput.
zh: 至少一点都不乐观。我们本来有个女孩带着无线电台上了路的，但现在她和她的电台都没能回来。完蛋了。

note: ~ Response to NPC dialogue
en: Nothing optimistic?
zh: 一点都不乐观吗？

note: ~ NPC dialogue line
en: Most of the emergency camps have dissolved by now.  The cities are mobbed, the forests crawling with glowing eyes and zombies.  Some insane shit out there, and everyone with a radio seems to feel like documenting their last awful moments.
zh: 大多数避难营地在这会儿都已经陷落了。城市早就被围攻过了，森林里到处是发光的眼睛和丧尸。外面发生的都是各种让人发狂的事，所有收到的无线电通信都听上去像是人们在记录他们生命最后的可怕时刻。

note: ~ Response to NPC dialogue
en: I feel bad for asking.
zh: 我不该问这些。

note: ~ NPC dialogue line
en: I don't know.  I mean, if you can make yourself useful.  But that's become a real hazy thing nowadays.  It depends who you ask.  The merchant definitely doesn't want me here when I'm not selling, but… some people get away with it.
zh: 我不知道啊。不过要按我说，如果你能帮上忙的话，应该能成。但最近的风声很模糊，关键还是得看你问谁。如果我不是在卖东西的话，怕不是早被那个商人给赶出去了。不过……似乎也有例外的家伙。

note: ~ NPC dialogue line
en: Same way you got yours, I bet.  Keep quiet about it, some people here look down on people like us.
zh: 我打赌就和你得到你的那个一样。别声张，这里的有些人看不起像我们这样的人。

note: ~ NPC dialogue line
en: Ssh.  Some people in here hate… mutations.  This was an accident.
zh: 嘘，小点声。这里有些人不欢迎……变种人。这是个意外，别问了。

note: ~ Response to NPC dialogue
en: Sorry to ask.
zh: 抱歉问了这些问题。

note: ~ NPC dialogue line
en: I burn down buildings and sell the Free Merchants the materials.  No, seriously.  If you've seen burned wreckage in place of suburbs or even see the pile of rebar for sale, that's probably me.  They've kept me well off in exchange, I guess.
zh: 我放火把房子烧了，然后把材料卖给自由商会。别笑，我可是认真的。如果你在城郊看到烧毁的房屋残骸，或者路边堆着出售的钢筋，那说不定就是我干的。作为报酬，商会把我照顾得不错，至少我认为还成。

note: ~ Response to NPC dialogue
en: I'll buy.
zh: [交易]我要买东西。

note: ~ Response to NPC dialogue
en: Who needs rebar?
zh: 谁还会需要钢筋啊？

note: ~ Mission name
en: Supply the arsonist
zh: 为纵火员提供补给

note: ~ Description of mission "Supply the arsonist"
en: Bring the arsonist 120 units of commercial fertilizer
zh: 给纵火员带来120单位商品肥料。

note: ~ Dialogue line in mission "Supply the arsonist"
en: I could use some help getting some materials.
zh: 我需要有人帮我收集一些材料。

note: ~ Dialogue line in mission "Supply the arsonist"
en: I could use some help getting some materials.  Molotovs are nice for burning down buildings but aren't all that for keeping yourself safe.  If you could get me 120 units of commercial fertilizer I could make something a lot more potent.
zh: 我需要有人帮我收集一些材料。虽然燃烧弹烧起房子来快得很，但不能保证自身安全。如果你能给我找来120份商品肥料，我就能做一些威力更大的东西。

note: ~ Dialogue line in mission "Supply the arsonist"
en: Oh man, thanks so much friend.  You won't regret it.
zh: 哦，兄弟，非常感谢我的朋友。你不会后悔的。

note: ~ Dialogue line in mission "Supply the arsonist"
en: Think it over.
zh: 你最好再考虑一下。

note: ~ Dialogue line in mission "Supply the arsonist"
en: Commercial fertilizer tends to be made from ammonium nitrate, which is also usable as an explosive.  Try looking for some around the abandoned farms.
zh: 商品肥料往往由硝酸铵制成，而硝酸铵也可当作炸药用。试着在那些被废弃的农场周围找找。

note: ~ Dialogue line in mission "Supply the arsonist"
en: Did you find any fertilizer?  Are you sure this is the ammonium nitrate kind?
zh: 找到肥料了吗？确定是硝酸铵吗？

note: ~ Dialogue line in mission "Supply the arsonist"
en: This is great!  I'll get to work making something of this.  You can have some of my Molotovs, I won't need quite so many now.
zh: 太好了！我会马上用它做点好东西的。你可以拿走我剩下的燃烧弹，我现在不需要那么多了。

note: ~ Dialogue line in mission "Supply the arsonist"
en: I guess I could convince the shelter to sell me some.
zh: 我想我只能去试着说服避难所卖我一些了。

note: ~ Dialogue line in mission "Supply the arsonist"
en: Damn.  Perhaps I wasn't the only one who thought of this.
zh: 该死。也许我不是唯一想到这个的人。

note: ~ NPC dialogue line
en: I made some nice things with that ammonium nitrate you got me.  Want to trade?
zh: 我用你给我的硝酸铵做了些好东西。来做笔交易吗？

note: ~ NPC dialogue line
en: As if you're one to talk.  Screw You.
zh: 好像你是能说话的人一样，滚。

note: ~ NPC dialogue line
en: Screw You!
zh: 去你妈的！

note: ~ NPC dialogue line
en: I thought I smelled a pig.  I jest… please don't arrest me.
zh: 我似乎闻到了一头蠢猪的味道。开玩笑的……你可别抓我。

note: ~ NPC dialogue line
en: Huh, thought I smelled someone new.  Can I help you?
zh: 嘿，我闻到了新来的家伙，我能帮你做点什么？

note: ~ Response to NPC dialogue
en: You… smelled me?
zh: 你……闻到了我？

note: ~ Response to NPC dialogue
en: Got anything for sale?
zh: 你有什么卖的东西么？

note: ~ Response to NPC dialogue
en: Got any survival advice?
zh: 给点生存建议？

note: ~ NPC dialogue line
en: Oh, I didn't mean that in a bad way.  Been out in the wilderness so long, I find myself noticing things by scent before sight.
zh: 哦，我不是那个意思，用那个作为开场话题真是个坏主意。在旷野中待了这么久，我发现我更多地依赖嗅觉发现事物了。

note: ~ Response to NPC dialogue
en: O…kay…?
zh: 好……吧……？

note: ~ NPC dialogue line
en: I trade food here in exchange for a place to crash and general supplies.  Well, more specifically I trade food that isn't stale chips and flat cola.
zh: 我交易食物来在这里换取一席之地和其它补给。好吧，更具体点，我交易的食物不是过期薯片和跑了气的可乐之类的。

note: ~ Response to NPC dialogue
en: Oh, so you hunt?
zh: 喔，那你自己打猎吗？

note: ~ NPC dialogue line
en: Not really, just trying to lead my life.
zh: 不，我只想自己决定自己的生活。

note: ~ NPC dialogue line
en: Yep.  Whatever game I spot, I bag and sell the meat and other parts here.  Got the occasional fish and basket full of wild fruit, but nothing comes close to a freshly-cooked moose steak for supper!
zh: 对啊。不管我抓到什么猎物，我都把肉品和其他部位带来这里卖。偶尔也能弄到写鲜鱼或是几篮野果，但没有什么能比上新鲜的碳烤驼鹿肉排当晚餐！

note: ~ Response to NPC dialogue
en: Great, now my mouth is watering…
zh: 行吧，我都要开始流口水了……

note: ~ NPC dialogue line
en: Sure, just bagged a fresh batch of meat.  You may want to grill it up before it gets too, uh… 'tender'.
zh: 当然好，我刚刚捕到一大批鲜肉。记得在它变得太，嗯……太"嫩"之前赶紧烤熟它。

note: ~ NPC dialogue line
en: Feed a man a fish, he's full for a day.  Feed a man a bullet, he's full for the rest of his life.
zh: 喂一个人一条鱼，他一天都不会饿。喂一个人一发子弹，他这辈子都不会再饿了。

note: ~ NPC dialogue line
en: Spot your prey before something nastier spots you.
zh: 在你被更可怕的怪物发现你之前，先发现你的猎物。

note: ~ NPC dialogue line
en: I've heard that cougars sometimes leap.  Maybe it's just a myth.
zh: 我听说美洲狮有时候会朝你飞扑过来，也许只是个流言而已。

note: ~ NPC dialogue line
en: The Jabberwock is real, don't listen to what anybody else says.  If you see it, RUN.
zh: 伽卜沃克是真真实实存在的怪物，别听其他人怎么对你说的。如果你真的不幸看到它了，跑就是了！

note: ~ NPC dialogue line
en: Zombified animals aren't good for eating, but sometimes you might find usable fur on 'em.
zh: 动物丧尸化之后，它们的肉就不适合拿来吃了，但是有时候也许你会发现它们的毛皮还能用。

note: ~ NPC dialogue line
en: A steady diet of cooked meat and clean water will keep you alive forever, but your taste buds and your colon may start to get angry at you.  Eat a piece of fruit every once in a while.
zh: 光吃熟肉和净水可以让你一直活下去，但是你的味蕾和肠子会因为这么单调的食物对你发脾气的，每隔一段时间吃点水果什么的。

note: ~ NPC dialogue line
en: Smoke crack to get more shit done.
zh: 吸口快克可卡因来继续做那该死的破事。

note: ~ NPC dialogue line
en: Watch your back out there.
zh: 出门在外，当心你的背后。

note: ~ Name suffix of an NPC
en: Representative
zh: 联络官

note: ~ Response to NPC dialogue
en: Is there any way I can join the 'Old Guard'?
zh: 我可以加入"旧世守护者"吗？

note: ~ Response to NPC dialogue
en: I've got some questions for you about those weird robots.
zh: 我有一些关于那些奇怪机器人的问题要问你。

note: ~ Response to NPC dialogue
en: I think I can already tell you what you want to know about those 'robots'.
zh: 我想我已经能告诉你关于你想调查的那些"机器人"的事情了。

note: ~ Response to NPC dialogue
en: Does the Old Guard need anything?
zh: [任务]我能替旧世守护者做点什么吗？

note: ~ NPC dialogue line
en: I'm the region's federal liaison.  Most people here call us the 'Old Guard' and I rather like the sound of it.  Despite how things currently appear, the federal government was not entirely destroyed.  After the outbreak I was chosen to coordinate civilian and militia efforts in support of military operations.
zh: 我是该地区的联邦政府联络官，在这里大多数人称呼我们为"旧世守护者"，我还是挺喜欢这个绰号的。尽管目前情况不容乐观，但是联邦政府并未因此而完全垮掉。疫情爆发后，我被选来协调平民和民兵的工作，以便支持军事行动。

note: ~ Response to NPC dialogue
en: So what are you actually doing here?
zh: 那么你在这儿究竟在干什么？

note: ~ NPC dialogue line
en: I ensure that the citizens here have what they need to survive and protect themselves from raiders.  Keeping some form of law is going to be the most important element in rebuilding the world.  We do what we can to keep the 'Free Merchants' here prospering and in return they have provided us with spare men and supplies when they can.
zh: 我确保这里的平民们能够得到所需的生存物资，并且保护他们免受强盗伤害。在我们重建世界的时候，保持某种形式的法律将会是至关重要的一点。我们竭尽所能来保持这里的"自由商会"能够繁荣发展。做为回报，他们需要为我们尽可能的提供多余的人力与物资。

note: ~ Response to NPC dialogue
en: Is there a catch?
zh: 能说重点吗？

note: ~ Response to NPC dialogue
en: Anything more to it?
zh: 还有什么？

note: ~ NPC dialogue line
en: Well… I was like any other civilian till they conscripted me so I'll tell it to you straight.  They're the best hope we got right now.  They are stretched impossibly thin but are willing to do what is needed to maintain order.  They don't care much about looters since they understand most everyone is dead, but if you have something they need… you WILL give it to them.  Since most survivors here have nothing they want, they are welcomed as champions.
zh: 好吧……在守护者征召我之前，我和其他人一样不过是个平民百姓，因此我就对你直说了。他们是我们目前的最大希望。虽然他们现在力量薄弱，但他们会尽全力维持控制区内的秩序。他们不在乎拾荒者，因为他们明白大部分的人都死了，但是如果你有他们需要的东西……你*理应*给他们。这儿的大部分幸存者不会有他们想要的东西，因此他们受到英雄一般的欢迎。

note: ~ Response to NPC dialogue
en: Hmmm…
zh: 呣……

note: ~ NPC dialogue line
en: There isn't much pushed out by public relations that I'd actually believe.  From what I gather, communication between the regional force commands is almost non-existent.  What I do know is that the 'Old Guard' is currently based out of the 2nd Fleet and patrols the Atlantic coast trying to provide support to the remaining footholds.
zh: 现在公开渠道已经很难得到什么可信的消息了。据我所知，各区域势力之间的联系几乎已经全被阻断了。我唯一知道的是，"旧世守护者"目前依靠第二舰队，在大西洋沿岸巡逻，以支援他们仍在运作的据点。

note: ~ Response to NPC dialogue
en: The 2nd Fleet?
zh: 第二舰队？

note: ~ Response to NPC dialogue
en: Tell me about the footholds.
zh: 和我说说那些个据点。

note: ~ NPC dialogue line
en: I don't know much about how it formed but it is the armada of military and commercial ships that's floating off the coast.  They have everything from supertankers and carriers to fishing trawlers… even a few NATO ships.  Most civilians are offered a cabin on one of the liners to retire to if they serve as a federal employee for a few years.
zh: 我不太了解它怎样组建起来的，只知道它是巡弋在外海的军事或者商业船只组成的舰队。他们从拖网渔船到超级油轮都有……甚至有一些北约组织的船。大部分撤离的平民愿意作为联邦雇员工作几年，而报酬则是舰队的一个客舱小隔间。

note: ~ NPC dialogue line
en: They may just be propaganda but apparently one or two cities were successful in 'walling themselves off.'  Around here I was told that there were a few places like this one but I couldn't tell you where.
zh: 他们有可能只是在宣传，但显然的有一两个城市已经成功建成"隔离区"。这附近有人告诉我还有几个跟这里一样的地方，但是我不知道在哪。

note: ~ NPC dialogue line
en: You can't actually join unless you go through a recruiter.  We can usually use help though, ask me from time to time if there is any work available.  Completing missions as a contractor is a great way to make a name for yourself among the most powerful men left in the world.
zh: 在直到一名招募官来之前，你没法地真正加入我们。不过我们一直都欢迎大家来帮一把手，记得时常来问我有没有可以干的活。作为临时工，多完成任务可以让你在这群世上仅存的最有实力的人们中扬名立万。

note: ~ NPC dialogue line
en: If you want to know what our next steps are, I'm not at liberty to tell you.  Truth be told, I don't even know myself.  They don't share that sort of information with me.
zh: 如果你想知道我们的下一步计划是什么，我无权告诉你。说实话，我甚至自己都不知道。他们从不跟我分享那种信息。

note: ~ Response to NPC dialogue
en: Actually, I've met them.  They seem open to trade and things.  Thought you might want to know.
zh: 其实，我已经见过他们了。他们似乎对贸易之类的事情持开放态度。我想你可能想知道。

note: ~ NPC dialogue line
en: Well, that's interesting.  It's not something I'm in a position to do something about, but you might want to take that information to one of the teamsters for the Free Merchants.  Maybe that's a way we could establish some friendlier relationships.
zh: 好吧，有点意思。这不是我目前能做决定的事情，但是你可能会想把这些信息告诉给自由商会的卡车司机。也许这样我们能和他们建立起更友好关系。

note: ~ Response to NPC dialogue
en: Good idea.  I'll go do that.
zh: 好主意。我会去的。

note: ~ Response to NPC dialogue
en: Huh, maybe.  Can we talk about something else?
zh: 嗯，也许吧。我们能谈点别的吗？

note: ~ NPC dialogue line
en: Oh, well.  In that case, I would be interested in hearing what you know about them.  I can relay it to command.  Let's see what I have to trade… how about some antibiotics from our stores?  You can never have too many of them out there.
zh: 哦，好吧。那样的话，我很想听听你对他们了解多少。我可以把这些转达给指挥部。让我们看看我能用什么来做交易……就用我们商店里的抗生素怎么样？这类东西对你来说永远不会嫌多。

note: ~ Response to NPC dialogue
en: Yeah, I've met them.  They seem open to trade and things.  Not hostile, at least not to me.
zh: 是的，我已经见过他们了。他们似乎对贸易之类的事情持开放态度。没有敌意，至少对我没有敌意。

note: ~ Response to NPC dialogue
en: I'll have to think about it.  Let's talk about something else, for now.
zh: 我得考虑一下。现在让我们谈点别的。

note: ~ Response to NPC dialogue
en: On second thought, I should go.
zh: 回头想一想，我该走了。

note: ~ NPC dialogue line
en: I'm sorry, but I can't leave my post here, and I just don't have the human resources even for a project like that.
zh: 很抱歉，我不能离开我的岗位，而且我们也没有足够的人手来做这样的项目。

note: ~ Response to NPC dialogue
en: Well, thanks anyway…
zh: 好吧，还是要谢谢你……

note: ~ NPC dialogue line
en: It's your lucky day: I just made contact with a couple volunteers like yourself, and that's exactly the sort of project I can put them to.
zh: 今天是你的幸运日：我刚好联系到了几个像你一样的志愿者，而这正是我可以让他们参加的项目。

note: ~ Response to NPC dialogue
en: Thanks, that's great news!
zh: 谢谢，这可真是个好消息！

note: ~ Mission name
en: Kill Bandits
zh: 杀死强盗

note: ~ Description of mission "Kill Bandits"
en: A pair of bandits have been preying on locals, based out of a nearby cabin.  Ensure they meet a bitter end along with any associates, but watch out for traps around their hideout.
zh: 附近的一个小屋被两个强盗当作窝点来袭击群众。你需要彻底消灭他们和任何可能的同伙，但是要小心他们窝点附近的陷阱。

note: ~ Dialogue line in mission "Kill Bandits"
en: I don't like sending untested men into the field but if you have stayed alive so far you might have some skills.  There are at least a pair of bandits squatting in a local cabin, anyone who preys upon civilians meets a quick end… execute both of them for their crimes.  Complete this and the Old Guard will consider you an asset in the region.
zh: 我不喜欢派遣新人上战场送死，但是，既然你能活到现在，说明你确实有点本事。在这附近某个小屋里有至少两个强盗盘踞于此，任何捕杀平民的罪犯都应当被快点了结掉……你的任务就是处决掉他们。完成这个任务之后，旧世守护者就会认为你是个对他们有用的人。

note: ~ Dialogue line in mission "Kill Bandits"
en: Contractor, I welcome you aboard.
zh: 临时工，欢迎加入。

note: ~ Dialogue line in mission "Kill Bandits"
en: The States will remain a wasteland unless good men choose to save it.
zh: 美国将永远是一片废墟，除非优秀的人站出来拯救它。

note: ~ Dialogue line in mission "Kill Bandits"
en: They might suspect you are coming, keep an eye out for traps.
zh: 搞不好他们能猜到你会来，多留点心，可能有陷阱。

note: ~ Dialogue line in mission "Kill Bandits"
en: The Old Guard thanks you for eliminating the criminals.  You won't be forgotten.
zh: 旧世守护者十分感谢你干掉了那些罪犯，你的贡献不会被遗忘的。

note: ~ Mission name
en: Deal with Informant
zh: 解决敌方眼线

note: ~ Description of mission "Deal with Informant"
en: The Hell's Raiders bandit group may have an informant working inside the Refugee Center.  Investigate and bring them to justice without arousing any suspicions.
zh: 难民中心内部可能有地狱掠夺者的眼线。调查此事并解决掉这个眼线，不要引起怀疑。

note: ~ Dialogue line in mission "Deal with Informant"
en: This task is going to require a little more persuasive skill.  I believe the Hell's Raiders have an informant here to monitor who comes and goes.  I need you to find out who it is and deal with them without letting anyone else know of my suspicions.  We normally allow the Free Merchants to govern themselves so I would hate to offend them.
zh: 这个任务需要你口才好一些。我确信"地狱掠夺者"在这里有个眼线来监视过往的人。我需要你找出这个眼线是谁，并且在不被任何人发现的前提下干掉他。我们通常和自由商会井水不犯河水，所以我并不想让他们觉得我在管闲事。

note: ~ Dialogue line in mission "Deal with Informant"
en: Thank you, please keep this discreet.
zh: 谢谢你，请注意保密。

note: ~ Dialogue line in mission "Deal with Informant" ~ Dialogue line in mission "Assassinate Raider Leader"
en: Come back when you get a chance, we could use a few good men.
zh: 一有机会就回来找我吧，我们欢迎能人。

note: ~ Dialogue line in mission "Deal with Informant"
en: If they draw first blood their friends are less likely to blame you…
zh: 如果他们先动手，那么他们的朋友可能就不会责怪你……

note: ~ Dialogue line in mission "Deal with Informant"
en: You deal with the rat?
zh: 你干掉那个内鬼了吗？

note: ~ Dialogue line in mission "Deal with Informant"
en: Thank you, I'll do the explaining if anyone else asks about it.
zh: 谢谢你，如果别人问起来我会解释的。

note: ~ Mission name
en: Find Source of Robots
zh: 寻找机器人的来源

note: ~ Description of mission "Find Source of Robots" ~ Dialogue line in mission "Find Source of Robots"
en: I don't usually hear much from command, but we got a message by radio recently.  You might be the right choice to look into it for me.  There've been reports of weird robots and things wandering around since things went south.  Dunno how, but apparently command tracked down what they think is the source.  They want someone to go check out who is making these, and if we can get any tech or assistance from them.  This is strictly recon, you understand: could be a hostile entity, so do not engage directly.
zh: 我通常听不到指挥部的消息，但我们最近从收音机里得到些消息。你也许是为我调查此事的正确选择。自从一切事情变糟后，就有关于奇怪的机器人之类的东西四处游荡的报道。虽然不知道是怎么做到的，但很明显指挥部找到了他们认为是源头的东西。他们希望有人去看看是谁做的，我们是否能从他们那里得到任何技术或帮助。这是严肃的侦察任务，你得明白：对方可能是一个敌对实体，所以不要正面接触。

note: ~ Dialogue line in mission "Find Source of Robots"
en: Got a weird one for you this time…
zh: 这次给你个有些怪的任务……

note: ~ Dialogue line in mission "Find Source of Robots"
en: Thanks, once you know who it is, report back to me and I'll pass that on.
zh: 谢谢，一旦你弄清了，马上向我汇报，我会转告上面的。

note: ~ Dialogue line in mission "Find Source of Robots"
en: Come back when you get a chance, if there's any chance these things are on our side, we need all the help we can get.
zh: 下次再来，如果有可能，最好把这些家伙拉到我们这边，我们需要所有能得到的帮助。

note: ~ Dialogue line in mission "Find Source of Robots"
en: If you see any weird machines around, do not engage.  Sneak away, I'd say.  They seem to be hostile to zombies, but that doesn't mean they can tell you aren't one.
zh: 如果你看到四周有任何奇怪的机器，不要直接接触。要我说，偷偷溜进去。他们似乎对丧尸怀有敌意，但这并不意味着他们能认出你不是丧尸。

note: ~ Dialogue line in mission "Find Source of Robots" ~ Dialogue line in mission "Secure Trade Route" ~ Dialogue line in mission "Secure Area" ~ Dialogue line in mission "Lost in the Woods"
en: Great work, wasn't sure what I was sending you after.
zh: 做得好！那时候我还不知道你会遇到些什么。

note: ~ Dialogue line in mission "Find Source of Robots"
en: That's a shame, a damn shame.  Wish you could have learned more.  Thanks for trying.
zh: 羞耻，真他妈的羞耻。希望你能学到更多。不管怎么说你试过了。

note: ~ Dialogue line in mission "Find Source of Robots"
en: Damn… let's hope we can try again sometime.
zh: 妈的……希望我们能有机会再试一次。

note: ~ Mission name
en: Secure Trade Route
zh: 保护贸易路线

note: ~ Description of mission "Secure Trade Route"
en: One of the Free Merchants silently disappeared while escorting a trade caravan.  Whoever or whatever is responsible must be quick and quiet - investigate the trade route and eliminate the threat.
zh: 自由商会的一名成员在护卫一只商队时突然失踪了。任何造成此事的人，或者东西，一定非常敏捷且悄无声息。调查商队路线并解决掉这一威胁。

note: ~ Dialogue line in mission "Secure Trade Route"
en: There is another monster troubling the merchants but this time it isn't human… at least I don't think.  Guy just disappeared while walking behind a packed caravan.  They didn't hear any shots but I suppose some raider may have been real sneaky.  Check out the area and report anything you find.
zh: 又有困扰商会的麻烦了，但这一次不是人类……至少我觉得不是。有个跟在商队末尾的人就那么消失了。没有人听到任何枪响，或许有些强盗非常擅长匿其行踪。侦查这片区域，然后回来跟我说说你发现的线索。

note: ~ Dialogue line in mission "Secure Trade Route" ~ Dialogue line in mission "Secure Area" ~ Dialogue line in mission "Lost in the Woods" ~ Dialogue line in mission "Protect the cattle"
en: Thanks, keeping the people safe is what we try and do.
zh: 谢谢，保证人民的安全是一件我们一直尽力尝试的事。

note: ~ Dialogue line in mission "Secure Trade Route" ~ Dialogue line in mission "Secure Area"
en: Search the bushes for any trace?  I'm not an expert tracker but you should be able to find something.
zh: 找找灌木丛里留下的痕迹？我不是追踪专家，但你应该能够找到什么线索。

note: ~ Name of the monster "mon_graboid" placed on map update on start of mission "Secure Trade Route"
en: Little Guy
zh: 小家伙

note: ~ Mission name
en: Assassinate Raider Leader
zh: 暗杀强盗头目

note: ~ Description of mission "Assassinate Raider Leader"
en: The Old Guard have located a Hell's Raiders encampment that is coordinating attacks on the Free Merchants.  Pay them a visit and execute the area leadership.
zh: 旧世守护者最近发现了地狱掠夺者的一个营地。他们发现地狱掠夺者通过这个营地指挥对自由商会的攻击。找到他们并解决掉营地的头目。

note: ~ Dialogue line in mission "Assassinate Raider Leader"
en: I've located a Hell's Raiders encampment in the region that appears to be coordinating operations against the Free Merchants.  We know almost nothing about the command structure in the 'gang' so I need to send someone in to decapitate the leadership.  The raid will be held under orders of the U.S. Marshals Service and by agreeing to the mission you will become a marshal, swearing to assist the federal government in regaining order.
zh: 我已经定位了一个"地狱掠夺者"在这一区域的营地，这个营地似乎是用来组织对自由商会攻击行动的。我们对这个"帮派"的组织架构一无所知，所以我需要有人去进行斩首行动。行动将在美国司法部法警署的命令下进行，同意参加任务后，你将会被任命为执法官，并誓言帮助联邦政府重建秩序。

note: ~ Dialogue line in mission "Assassinate Raider Leader"
en: Now repeat after me… I do solemnly swear that I will support and defend the Constitution of the United States against all enemies, foreign and domestic… that I will bear true faith and allegiance to the same… that I take this obligation freely, without any mental reservation or purpose of evasion… and that I will well and faithfully discharge the duties of the office on which I am about to enter.  To establish justice, insure domestic tranquility, provide for the common defense, promote the general welfare and secure the blessings of liberty.  So help me God.  Congratulations Marshal, don't forget your badge and gun.  As a marshal all men or women assisting you are considered deputy marshals so keep them in line.
zh: 现在跟着我重复一遍……我郑重宣誓，我将支持和捍卫美利坚合众国宪法，反对国内外一切敌人……我将信念坚定，忠诚不渝……我自愿承担这一义务，毫无保留，决不逃避……我将尽职尽责完成我即将担负的本职工作。树立正义，保障国内安宁，提供共同防务，促进公共福利，并使我们自己和后代得享自由的幸福。有上主作证。祝贺你，执法官，不要忘记带上你的徽章和配枪。作为一名联邦执法官，所有协助你的男女老少都是你的副官，管好他们。

note: ~ Dialogue line in mission "Assassinate Raider Leader"
en: I'd recommend having two deputies… it would be a death trap if a single man got surrounded.
zh: 我建议你带上一两个副官……如果独自一人被包围的话，就像是掉进了死亡陷阱一样。

note: ~ Dialogue line in mission "Assassinate Raider Leader"
en: Has the leadership been dealt with?
zh: 干掉他们的头目了吗？

note: ~ Dialogue line in mission "Assassinate Raider Leader"
en: Marshal, you continue to impress us.  We may have some hope of long term survival yet thanks to you.
zh: 执法官，你又一次令我们留下了深刻的印象。多亏了你，我们可能还有一些长期生存的希望。

note: ~ Mission name
en: Install radio repeater mod
zh: 安装无线中继模块

note: ~ Description of mission "Install radio repeater mod"
en: The Old Guard wishes to expand their range of communications to get in touch with other survivors in the Wasteland.  Find a Radio Station and install a repeater mod via its terminal.
zh: 旧日守护者希望扩大他们的通讯范围，与荒原上的其他幸存者取得联系。找到一个无线电台，并通过其终端安装中继器模块。

note: ~ Dialogue line in mission "Install radio repeater mod"
en: I don't need anything major for now, Marshal.  Well, except…
zh: 我现在没有什么特别重要的事了，执法官。好吧，除了……

note: ~ Dialogue line in mission "Install radio repeater mod"
en: For now, the perimeter of the Refugee Center is free of threats.  That means we can afford to divert our attention to others in need of help.  However, our communication with the wasteland is lacking at best and nonexistent at worst.  We need to broaden our reach to intercept and send radio broadcasts.  Unfortunately Radio Towers are out of the question to widen our broadcasts, as the emergency grid for them is out of action.  However, Radio Stations in towns or urban areas should still have some juice left.  I want you to install something called a "radio repeater mod" in these stations that can broaden their reach and allow them to pick weaker signals.  Sadly, I have neither these devices nor a manual for them at my disposal.  You'll need to find instructions and assemble them yourself.  Are you up for this task?
zh: 就目前而言，难民中心周边已经没有威胁了。这意味着我们可以把注意力转移到其他需要帮助的人身上。然而，我们在这片荒原上的沟通手段不说是缺乏吧，至少也可以说是完全没有。我们现在需要扩大收发无线电的范围。不幸的是，无线电塔无法扩大我们的广播范围，因为它们的应急电网已经失灵。然而，城镇或城市地区的广播电台里应该还有些备用资源。我想让你在这些电台上安装一种叫做“无线电中继器模块”的东西，可以扩大它们的覆盖范围，让它们能够接收更加微弱的信号。遗憾的是，我既没有这些设备，也没有使用手册。你需要找到使用手册并自己组装。你能完成这项任务吗？

note: ~ Dialogue line in mission "Install radio repeater mod"
en: As I said, I have no repeaters or manuals at my disposal.  But you might want to try you chances in Libraries or maybe other survivors.  Godspeed, Marshal.
zh: 正如我所说，我手头既没有中继器也没有手册。你可能需要去图书馆或其他幸存者那里碰碰运气。祝你好运，执法官。

note: ~ Dialogue line in mission "Install radio repeater mod"
en: Come back when you get a chance Marshal.  We really need get in touch with rest of the region.
zh: 有机会就回来，执法官。我们真的需要和这片地区的其他人取得联系。

note: ~ Dialogue line in mission "Install radio repeater mod"
en: As I recommended, libraries would be a good start.  Or any place that sells books and manuals, really.
zh: 正如我所建议的，图书馆将是个好的起点。或者任何卖书和手册的地方，真的。

note: ~ Dialogue line in mission "Install radio repeater mod"
en: Have you set up a repeater yet, Marshal?
zh: 你安好中继器了吗，执法官？

note: ~ Dialogue line in mission "Install radio repeater mod"
en: Thank you for the good work, Marshal.  It's not much but please accept these supplies to compensate.  Come back to me if you are willing to install more.
zh: 谢谢你的出色工作，执法官。虽然不多，但请收下这些补给品作为报酬。如果你还想安装更多中继器，请回来找我。

note: ~ Dialogue line in mission "Install radio repeater mod"
en: Huh; that's weird, the boys at comms say that they didn't really see an improvement.  Well, if you want to try again, come to me.  Maybe this time it'll work.
zh: 哈？这很奇怪，通信部的人说他们的信号没有任何改善。好吧，如果你想再试一次，来找我。也许这次会奏效的。

note: ~ Dialogue line in mission "Install radio repeater mod"
en: That's a damn shame…  You can come back anytime if you want to try again.
zh: 真是太可惜了……如果你想再试一次，你可以随时回来。

note: ~ Dialogue line in mission "Install radio repeater mod"
en: We need more help…
zh: 我们需要一些帮助……

note: ~ Dialogue line in mission "Install radio repeater mod"
en: We need more repeaters to expand our range and ability of our communications.  You know the drill Marshal, find or assemble a radio repeater mod and set it up in a Radio Station.  Radio Towers are still off the table.
zh: 我们需要更多的中继器来扩大我们的通信范围和能力。你已经知道规矩了，执法官，找到或制造一个无线电中继器模块，并将其安装在无线电站里。无线发射塔还是用不了的。

note: ~ Dialogue line in mission "Install radio repeater mod"
en: Stay safe, Marshal.
zh: 注意安全，执法官。

note: ~ Dialogue line in mission "Install radio repeater mod"
en: You can find the Radio Stations in towns or urban centers.  I still have no repeater mod available Marshal.  However you can craft one yourself, if you find the manual.  Try libraries or bookstores if you still don't have one.
zh: 你可以在城镇或市中心找到无线电站。我现在仍然没有中继器模块可用，执法官。不过只要你找到手册，你就可以自己造一个。如果你还没有去过图书馆或书店，那就去试试吧。

note: ~ Dialogue line in mission "Install radio repeater mod"
en: Good work, Marshal.  Here's some supplies for your next venture.  Come back to me if you are willing to install more.
zh: 干得好，执法官。这是你下次行动的补给。如果你还想安装更多中继器，请回来找我。

note: ~ Dialogue line in mission "Install radio repeater mod"
en: Huh, that's weird, the boys at comms say that they didn't really see an improvement.  Well, if you want to try again, come to me.  Maybe this time it'll work.
zh: 哈？这很奇怪，通信部的人说他们的信号没有任何改善。好吧，如果你想再试一次，来找我。也许这次会奏效的。

note: ~ Dialogue line in mission "Install radio repeater mod"
en: Oh well, you can try again anytime.
zh: 哦，好吧，你可以随时再试一次。

note: ~ Name suffix of an NPC ~ Appears in the refugee center as a partner for hire.
en: Merc
zh: 佣兵

note: ~ Name of an NPC class ~ An experienced survivor doing low importance work for Hub 01, or working under another ancillary. Has no access to Hub 01s custom gear. ~ Name suffix of an NPC
en: Mercenary
zh: 雇佣兵

note: ~ Job description of "Mercenary" NPC class ~ Job description of "Hub Mercenary" NPC class
en: Fighting for the all-mighty dollar.
zh: 为万能的美元而战。

note: ~ NPC dialogue line
en: I haven't done anything wrong…
zh: 我什么坏事都没有干……

note: ~ Response to NPC dialogue
en: Any tips for surviving?
zh: 有什么生存诀窍吗？

note: ~ Response to NPC dialogue
en: What would it cost to hire you?
zh: 要花多少钱才能雇你啊？

note: ~ NPC dialogue line
en: I'm just a hired hand.  Someone pays me and I do what needs to be done.
zh: 拿人钱财替人消灾！这样说你能明白不？

note: ~ NPC dialogue line
en: If you have to fight your way out of an ambush, the only thing that is going to save you is having a party that can return fire.  People who work alone are easy pickings for monsters and bandits.
zh: 如果你想从埋伏中杀出一条血路的话，唯一能救得了你的只有一群能与你并肩作战一起还击敌人的小队。孤胆英雄只会成为强盗和怪物们唾手可得的晚餐。

note: ~ Response to NPC dialogue
en: I suppose I should hire a party then?
zh: 所以说，我该去雇一帮人是吧？

note: ~ NPC dialogue line
en: I'm currently waiting for a customer to return… I'll make you a deal though, 750 merch will cover my expenses if I get a small cut of the loot.
zh: 我正在等另一个客户……不过如果你出的起钱我也会跟你做笔交易。如果你不介意的话，750商会币一口价，外加战利品分成。

note: ~ Response to NPC dialogue
en: What the heck is a merch?
zh: 商会币是什么玩意？

note: ~ Response to NPC dialogue
en: I might be back.
zh: 好吧，我会再回来找你的。

note: ~ Response to NPC dialogue
en: [750 merch] You have a deal.
zh: [750 商会币]成交了。

note: ~ NPC dialogue line
en: Merch is what they call dollar bills around here.  Free Merchant Credit Notes or something.  If you want to buy stuff around here and you don't want to barter away your guns, you need merch.
zh: 商会币就是这附近通用的货币，就和原来的美元一样。全名好像是"自由商会认证货币"之类的。如果你想在这附近买东西，而且不想用你的枪以物易物的话，你就需要商会币。

note: ~ Response to NPC dialogue
en: I see.  Let's try this again from the start.
zh: 我懂了。让我们从重头再来一次。

note: ~ Response to NPC dialogue
en: Okay, how much merch do I need?
zh: 好的，我需要多少商会币？

note: ~ Response to NPC dialogue
en: Well, thanks for the info.  Bye!
zh: 好吧，谢谢你的信息。再见！

note: ~ NPC dialogue line
en: I guess you're the boss.
zh: 我猜你是个大老板。

note: ~ Response to NPC dialogue
en: Glad to have you aboard.
zh: 欢迎入队。

note: ~ NPC dialogue line
en: Hey there.  Do you work here, or what?
zh: 嘿，你好啊。你在这里工作吗，还是什么？

note: ~ Response to NPC dialogue
en: Me?  No, I'm just passing through, how about you?
zh: 我吗？不，我只是路过而已，你呢？

note: ~ Response to NPC dialogue
en: Work here?  No, of course not.  I'll be on my way.
zh: 在这里工作？不，当然不是。我得走了。

note: ~ Response to NPC dialogue
en: You seen anything interesting out there?
zh: 你在外面看到过什么有意思的东西吗？

note: ~ Response to NPC dialogue
en: Not much, just passing through.  Have a good day.
zh: 没什么，只是路过而已。祝您今天过得愉快。

note: ~ NPC dialogue line
en: I found a map to this place in an evac center and thought I'd see if it was just full of <zombies> or if there was something up.  Didn't expect to find so many survivors still alive though.
zh: 我在一个避难所里找到了一张到这个地方的地图，我想我会看看里面是不是满是<zombies>，还是有些别的什么。但从没想到会发现这里还有这么多幸存者活着。

note: ~ Response to NPC dialogue
en: You looking for a travelling companion?  I could use someone to watch my back.
zh: 你在找旅伴吗？我想找个人掩护我。

note: ~ Response to NPC dialogue
en: Well, I'd better get going.
zh: 好吧，我得走了。

note: ~ NPC dialogue line
en: Sure.  Seen more'n I'd like to think about honestly.  Like, I think these zombies are evolving?  I've seen new things come out that I swear aren't natural.  One of them looked like it was sparking with electricity.
zh: 当然。看到了这么多的事情让我想认真的考虑一下了。我觉得这些丧尸在进化？我敢肯定我看到了一些不自然的新怪物。其中一只看起来像是不断在冒出电火花。

note: ~ NPC dialogue line
en: Come to think of it, yeah.  The other day, I met this weird old man in the woods.  Obsessed with rabbits.  He seemed like a nice fellow, open to visitors, if you'd like I can send you his way to trade.
zh: 回头想想看，有的。前几天，我在树林里遇到了一个怪老头。痴迷养兔子。他看起来是个好人，欢迎访客，如果你感兴趣的话，我可以给你指路。

note: ~ NPC dialogue line
en: I could point you to some acquaintances of mine that have a farm, they're decent folk, if you have goods to trade.  Be careful around them, I get a vibe like they don't like visitors too much, and honestly it makes me nervous that they made it through this so together.  Kinda of ominous, you know?
zh: 我可以告诉你我熟悉的一群人，他们开了一间农场，如果你有东西可以交易的话，他们是不错的人。但在他们周围要注意举止，我感觉他们不太喜欢访客，说实话，他们这么一起经历了这段时间，这让我很紧张。有点诡异的感觉，你知道吗？

note: ~ NPC dialogue line
en: There's so much weird stuff out there in the wilderness now.  A while back, I found this weird cartoon sign with a map on it, pointing to some kind of trade center.  Haven't been there yet but I can show you my copy of the map if you want.
zh: 现在荒野里有很多奇怪的东西。不久前，我发现了一个奇怪的卡通标志，上面有张地图，好像指出了某个贸易中心。我还没去过，但如果你想，我可以给你看看我的地图。

note: ~ Response to NPC dialogue
en: Sure, show me where to find this guy.
zh: 好的，告诉我在哪里能找到这家伙。

note: ~ Response to NPC dialogue
en: I'm always open to meet new survivors.  Where are these acquaintances of yours?
zh: 我一直都想见见一些新的幸存者。你的这些熟人在哪里？

note: ~ Response to NPC dialogue
en: Weird.  I guess I could check that out too, sure.
zh: 奇怪。我想我也可以去看看，好吧。

note: ~ Response to NPC dialogue
en: Ah, yeah, I've heard of that too.  It's a weird world out there, hey?
zh: 啊，是的，我也听说过。外面的世界很奇怪，不是么？

note: ~ NPC dialogue line
en: Sure, here, I'll draw you up a little map.
zh: 当然，我给你画一张小地图。

note: ~ Response to NPC dialogue
en: Thanks!  What's your story?
zh: 谢谢了！你的故事是什么？

note: ~ Response to NPC dialogue
en: Thanks!  I'd better get going.
zh: 谢谢了！我得走了。

note: ~ NPC dialogue line
en: Sorry, I have people of my own to look out for.  I can't leave them in the lurch.
zh: 对不起，我有我自己的人要照顾。我不能丢下他们不管。

note: ~ Response to NPC dialogue
en: They could come along too.
zh: 他们也可以一起来。

note: ~ Response to NPC dialogue
en: Why don't I come back to your hideout?
zh: 那为什么不带我去你的藏身处？

note: ~ Response to NPC dialogue
en: Oh well, I'd better get going.
zh: 哦，好吧，我得走了。

note: ~ NPC dialogue line
en: It doesn't really work that way.  They're back in safety, and I've got to go check in with them with some supplies.  You know how it is, not everyone is suited to risk travel these days.
zh: 这可行不通。他们安全在家里呆着，而我得带着物资去和他们会合。你也知道，现在不是每个人都适合冒险旅行。

note: ~ NPC dialogue line
en: Look, I don't know a better way to put this.  I don't know you, I can't bring some random back with me.  For all I know you're a cannibal psycho or something.  We all saw too much of that during <the_cataclysm>.  Me and mine, we're not looking to expand our tribe just now, OK?
zh: 听着，我不知道更好的说法。我不认识你，我不能就这么带着一些陌生人回去。万一你是个食人魔心理变态之类的。在<the_cataclysm>时，我们都见得太多了。我和我的家人，我们现在不想加人了，好吗？

note: ~ Unique name of an NPC ~ Appears in the the surface of Hub 01 as an external mercenary.
en: Cranberry Foster
zh: 克兰伯里·福斯特

note: ~ Name suffix of an NPC ~ Appears in the the surface of Hub 01 as an external mercenary. ~ Name of an NPC class
en: Hub Mercenary
zh: Hub 01 雇佣兵

note: ~ NPC dialogue line
en: Better keep our eyes on the road.
zh: 我们最好盯着路。

note: ~ NPC dialogue line
en: *looks at you expectantly.
zh: *期待地看着你。

note: ~ NPC dialogue line
en: Better be careful around here.
zh: 这里最好小心点。

note: ~ NPC dialogue line
en: Got something to say?
zh: 有什么想说的吗？

note: ~ NPC dialogue line
en: I charge hourly, y'know.
zh: 我按小时收费的，你知道么。

note: ~ NPC dialogue line
en: Hey.
zh: 嗨。

note: ~ NPC dialogue line
en: Good to see you.
zh: 很高兴见到你。

note: ~ NPC dialogue line
en: Did I scare you off the first time?
zh: 我第一次把你吓跑了吗？

note: ~ NPC dialogue line
en: Hi again, other person.
zh: 又见面了，另一个人。

note: ~ NPC dialogue line
en: *waves.
zh: *挥了挥手。

note: ~ NPC dialogue line
en: &There's a person reclined on the sofa here.  They're very tall, with their legs reaching to the other armrest, and they're wearing a set of Hub 01's modular armor.  An environmental suit in blue-and-brown is crumpled in a misshapen heap on the floor near the table, and leaning against the far armrest is a rifle looking like nothing you've seen before.
    
    They look up towards you as you come through the door and wave a hand.  "Placeholder text."
zh: &这里有个人斜靠在沙发上。他很高，腿伸到另一个沙发扶手上，穿着Hub 01的模块化盔甲。一套蓝褐色的环境防护服在桌子附近的地板上被揉成一团，靠在远处的沙发扶手上的是一支步枪，样式看起来你以前从未见过。
    
    当你走进门时，他抬头看着你，挥了挥手。"占位符文本。"

note: ~ Response to NPC dialogue
en: …Did you just say "placeholder text" out loud?
zh: …你刚才是不是大声说了"占位符文本"？

note: ~ Response to NPC dialogue
en: Uh… okay.  Who are you?
zh: 呃……好吧。你是谁？

note: ~ Response to NPC dialogue
en: About those jobs…
zh: 关于那些任务……

note: ~ Response to NPC dialogue
en: Want help with something else?
zh: 还有什么需要吗？

note: ~ Response to NPC dialogue
en: Let's set up a combat strategy.
zh: 让我们制定一个作战策略。

note: ~ NPC dialogue line
en: Good to have some company.
zh: 有个伴也不错。

note: ~ NPC dialogue line
en: Have something to say?
zh: 有什么想说的吗？

note: ~ NPC dialogue line
en: Did you want something?
zh: 有什么想要的吗？

note: ~ NPC dialogue line
en: *waits expectantly.
zh: *期待地等着。

note: ~ Response to NPC dialogue
en: So what's going on?
zh: 情况怎么了？

note: ~ Response to NPC dialogue
en: Anything on your mind?
zh: 你在想什么呢？

note: ~ Response to NPC dialogue
en: What was <the_cataclysm> like for you?
zh: 对你来说<the_cataclysm>是什么样的？

note: ~ Response to NPC dialogue
en: Want help with something?
zh: 想要帮忙吗？

note: ~ Response to NPC dialogue
en: What do you know about our employers?
zh: 你对我们这个雇主有了解吗？

note: ~ Response to NPC dialogue
en: That gun isn't like anything I've ever seen.  What am I looking at?
zh: 那把枪和我之前见过的都不一样。它是什么？

note: ~ Response to NPC dialogue
en: What's the deal with your gun again?
zh: 你的枪又是怎么回事？

note: ~ Response to NPC dialogue
en: I've helped you out now.  Do you think you could vouch for me with our employers?
zh: 我现在帮了你。你能为我向我们的雇主担保吗？

note: ~ Response to NPC dialogue
en: How can I get a gun like that?
zh: 我要怎么样才能拿到一把那样的枪？

note: ~ Response to NPC dialogue
en: I just realized, we've been in touch for a while now and I don't actually know; are you a man or a woman?
zh: 我刚刚意识到，我们已经认识了好一段时间，可我还不知道你是男是女？

note: ~ Response to NPC dialogue
en: About the gold you wanted…
zh: 关于你想要的黄金……

note: ~ Response to NPC dialogue
en: Well, I should get going.
zh: 嗯，我该走了。

note: ~ Response to NPC dialogue
en: I don't know what I was expecting.
zh: 我也不知道自己在期望什么。

note: ~ NPC dialogue line
en: Cool.
zh: 酷。

note: ~ NPC dialogue line
en: I sure did.  Sorry, just a stupid icebreaker.  Old habits and all that."  They sit up.  "What's up?
zh: 是。抱歉，只是个愚蠢的开场白。老习惯了。"他坐了起来。"怎么了？

note: ~ Response to NPC dialogue
en: Who exactly are you?
zh: 你到底是谁？

note: ~ Response to NPC dialogue
en: I thought I was the only one working for the people here.
zh: 我还以为自己是这里唯一替他们干活的人。

note: ~ Response to NPC dialogue
en: Just saying hi.  I'll be on my way now.
zh: 只是打个招呼。我马上就走。

note: ~ NPC dialogue line
en: Surprise!"  They do jazz hands.  "Sorry.  Well, I'm told that I'm part of a small group right now.  Maybe you were the first.
zh: 惊喜！"他比了个爵士手的姿势。"抱歉。好吧，之前我听说我现在成为小队的一员。也许你才是第一个。

note: ~ NPC dialogue line
en: Just the same as you.  Some nobody doing dirty work for scraps.  Uh, no offense.
zh: 和你一样。为了一点残羹剩饭去干脏活的人。呃，无意冒犯。

note: ~ Response to NPC dialogue
en: None taken.  I guess that makes two of us.
zh: 我不介意。我想这么算的话我们是一对了。

note: ~ Response to NPC dialogue
en: Well, never mind.
zh: 好吧，没什么。

note: ~ NPC dialogue line
en: I guess so."  They beam sheepishly.  "Uh, call me Cranberry.  Cran is fine too.  It's nice to meet someone else from here.  I guess having some company for once wouldn't be awful.
zh: 我想是的。"他羞怯地笑着。"叫我克兰伯里（译注：Cranberry 蔓越莓 小红莓）吧。叫克兰也行。很高兴在这里认识其他人。我想有人陪我一次也不会很糟糕。

note: ~ Response to NPC dialogue
en: I guess I could stay for a while.
zh: 我想我可以在这里呆一阵子。

note: ~ Response to NPC dialogue
en: Actually, I have some places to be right now.  Good to meet you.
zh: 其实，现在我有个能去的地方。很高兴遇见你。

note: ~ NPC dialogue line
en: Not a whole lot, really.  They made me track down and destroy some government documents a while back.  Obviously I read them first, but it wasn't much.  As far as I know, this place had an experimental computer network before everything went to hell.  What's going on in there now is anybody's guess.
zh: 真的不算多。前一阵子他们派我去搜寻并销毁一些政府文件，当然我先读了一遍，但是里面并没有什么内容。据我所知，在一切变得糟糕之前，这个地方曾经有个实验性质的计算机网络。现在的情况谁也猜不到了。

note: ~ Response to NPC dialogue
en: Hold on, government documents?
zh: 等等，政府文件？

note: ~ Response to NPC dialogue
en: Computer network?
zh: 计算机网络？

note: ~ Response to NPC dialogue
en: Strange bedfellows…
zh: 怪异盟友……

note: ~ NPC dialogue line
en: Yeah!  Crazy shit.  They sent me to an office building to find a folder with a certain serial and get rid of it.  They didn't even care what was on it.  By the time I got there, though, the building was pretty much a wreck.  The folder had been sitting in a puddle for God knows how long, and there was nothing even remotely legible by then.
zh: 是啊！疯狂的玩意。他们派我去一栋办公楼，想找到一个带有特定序列号的文件夹，然后把它销毁。他们甚至不在乎上面写着什么。然而，当我到达那里的时候，这座建筑几乎成了废墟。那个文件夹已经在水坑里泡了天知道有多久，那时候连一丁点能看清的东西都没了。

note: ~ NPC dialogue line
en: That's what the news said, anyway.  It was only about a 20-minute trip from my apartment and sometimes I'd drive past it, so I was curious and I did some research into it.  The only info I could find about it online said that it was a NASA lab for computer research, but that was probably bullshit.  I mean, do you see any NASA logos?  Sure, we got huge steel doors and 15-foot concrete walls, but not a logo in sight.  The building probably goes underground, right?  It's way too small to be a whole laboratory up here.
zh: 不管怎样，新闻就是这么说的。从我的公寓到这里只有大约20分钟的路程，有时我会开车经过它，所以我很好奇，对它做了一些研究。我在网上唯一能找到的信息是，这是NASA的计算机研究实验室，但那可能是胡说八道。要我说，你在哪里看到NASA的标志了吗？当然，我们有扇巨大的钢门和15英尺(约4.6米)高的混凝土墙，但看不到标志。整栋楼可能都在地下，对吧？这里太小了，不可能是个完整的实验室。

note: ~ NPC dialogue line
en: Just trying to get some rest.  I don't have anywhere else to stay, so they let me sleep on the couch out here as long as I keep my gun handy.
zh: 只是想休息一下。我没有别的地方可去，所以他们就让我睡在外面的沙发上，只要我把枪随身放着。

note: ~ Response to NPC dialogue
en: They don't let you in to sleep?
zh: 他们不让你进去睡？

note: ~ NPC dialogue line
en: Dude, I wish.  It sounds like there's different people on the mic at different times, but all of them give me the same spiel: nobody's allowed in right now.  I guess I shouldn't raise a fuss about it, honestly.  All being considered, this compound is pretty safe, and the couch ain't so bad.
zh: 哥们，我也想啊。听起来对讲机那边有不同的人在不同的时间值班，但他们都给了我相同的套话：现在任何人都不允许进入。老实说，我想我也不该对此大惊小怪。综合考虑，这栋建筑非常安全，而且沙发也没那么糟糕。

note: ~ NPC dialogue line
en: Yeah.  Have you noticed how they pay us in these tiny little gold coins?"  Cranberry holds one up for emphasis.  "It's bizarre.  You'd think they have a gold mine in there, but no, they don't, so they make me cross the damn world grabbing gold bars.  As far as scrip goes, it seems inconvenient as hell to make.
zh: 是啊。你注意到他们用来当作报酬的那些小小金币了吗？"克兰伯里拿起一个来端详道："可真他妈奇了怪了。换做是别人得猜他们家有个金矿，但其实他们并没有，所以他们派我翻遍这个该死的世界找些金块来给他们。而且就作为代币而言，制造起来似乎很不容易。

note: ~ Response to NPC dialogue
en: You sound frustrated about it.
zh: 你听起来很愤慨。

note: ~ Response to NPC dialogue
en: Now that you mention it, it does seem rather strange.
zh: 你这么一说，确实有点奇怪。

note: ~ NPC dialogue line
en: Thinking I should go hunt something soon…
zh: 看来我有个狩猎目标了……

note: ~ NPC dialogue line
en: Just wondering if things will get better someday.
zh: 也不知道情况会不会好起来。

note: ~ NPC dialogue line
en: Hmm?  Nothing, I guess I just like resting in this place.  I feel good today.
zh: 嗯？没什么，我想我只是喜欢在这个地方休息。我今天感觉还好。

note: ~ NPC dialogue line
en: Have you ever noticed how… wait no, never mind.
zh: 你有没有注意到什么……嗯算了，当我没说过。

note: ~ NPC dialogue line
en: Wondering if the whole world is like this now.  It has to be, right?  I was watching some foreign news channels when everything was going down, and it sounded like things were just as bad there…
zh: 我也想知道现在整个世界是否都是这样。一定是吧？我之前看过一些外国新闻频道，一切都在崩溃，听起来那里的情况也一样糟糕……

note: ~ NPC dialogue line
en: Hey, did you notice that there's working wi-fi here?  Not that anything else is online anymore, but still.
zh: 嘿，你注意到这里有无线网络吗？虽然说其他地方都没网上了，但这里还有。

note: ~ NPC dialogue line
en: Just vibing.
zh: 只是享受氛围。

note: ~ NPC dialogue line
en: *picks the gun up and shows it to you from a few different angles.  You've never seen anything like it; it has a steel body with composite blue furniture, and looks lightweight and cutting-edge.  It features a modern hybrid scope, built-in attachments, and a strange quick-release button on the side.  The magazine looks like something for an assault rifle, but the magazine well itself is strangely designed and seems to be fitted with an adapter to make the magazine actually fit.
    
    "Whatcha think?"
zh: *拿起枪，转了几个不同的角度向你展示。你从来没有见过这样的东西；钢制枪身搭配蓝色聚合物枪托，看起来轻巧而前卫。现代化混合式瞄准镜，内置配件，侧面有个奇怪的快速释放按钮。弹匣看上去像是为突击步枪设计的，但弹匣井的设计似乎很奇怪，似乎有个适配器，让弹匣真正匹配合适。
    
    "怎么样？"

note: ~ Response to NPC dialogue
en: Is that a custom Hub rifle?
zh: 那是Hub定制的枪吗？

note: ~ Response to NPC dialogue
en: Where'd you find that thing?
zh: 你从哪里搞到这个玩意的？

note: ~ Response to NPC dialogue
en: Sweet piece of salvage.
zh: 这件战利品可真棒。

note: ~ NPC dialogue line
en: It's from our employers.  Apparently, it's a custom platform they make for field agents.  It's got quick swap barrels for 9mm, the standard NATO cartridges, and shotgun shells too.  It's great for if you're on a long field mission and run out of ammo.  A lot of dudes bit the dust on their way home from the gun store with a box of nine-mil.  I guess it's better them than us; they don't need it now.
zh: 这是我们的雇主配发的。据我所知，这把武器是他们为野外雇员制作的定制平台。它有9mm口径，标准的北约弹和霰弹的快速更换枪管。非常适合你在执行长距离野外作战任务和弹药耗尽时使用。很多人在从枪店回家的路上带着整盒的9mm弹药挂掉了。我想他们死好过我们死；反正他们现在也用不着了。

note: ~ Response to NPC dialogue
en: Damn.  Where can I get one of those?
zh: 真吊啊。那我该去哪里领枪呢？

note: ~ NPC dialogue line
en: You'll have to work that out with the intercom.  They seem stingy with them.
zh: 那得靠你自己和对讲机解决这个问题了。他们似乎对此很吝啬。

note: ~ NPC dialogue line
en: I do owe you one.  Tell you what: I'll let the Hub know that you're worth manufacturing some proper gear for.  Let 'em know that I sent you next time you talk with them and I'm sure they'll help you.
zh: 我欠你一个人情。告诉你：我会让Hub知道你值得他们造些合适的装备给你。下次你和他们对话时，让他们知道是我派你来的，我相信他们会帮你的。

note: ~ NPC dialogue line
en: You'll have to work it out with the intercom.  I don't want to vouch for someone I don't really know.
zh: 你得自己去和对讲机谈。我可不想为我不了解的人担保。

note: ~ Response to NPC dialogue
en: Anything I can do to change your mind?
zh: 我要怎么样才能让你回心转意？

note: ~ NPC dialogue line
en: Once we finish up this job, I'll vouch for you.  Pinkie promise.
zh: 一旦我们完成这项任务，我可以为你担保。拉勾。

note: ~ NPC dialogue line
en: *goes quiet.  They chew their lip, looking off towards a point in space.
zh: *安静下来。他咬着嘴唇，朝着空中的某个点望去。

note: ~ Response to NPC dialogue
en: I'm sorry.  Too personal?
zh: 我很抱歉。太私密了吗？

note: ~ Response to NPC dialogue
en: Hey, it can wait.
zh: 嘿，可以以后再聊。

note: ~ NPC dialogue line
en: No, no!  It's fine, promise.  It's just been a hot minute, and I'm trying to remember it.  It's been a while.  You sure you want to hear it?
zh: 不，不！没事的，我保证。只不过那是很久前的事情了，我正在努力回想起它。已经有一段时间了。你确定想听吗？

note: ~ Response to NPC dialogue
en: I'm sure.
zh: 我确定。

note: ~ Response to NPC dialogue
en: I might not have the time.  Hold that thought for later.
zh: 我可能没有时间。以后再说吧。

note: ~ NPC dialogue line
en: *stares at a point at the wall, thinking.  Their wedding ring glints on their left hand.
zh: *盯着墙上的一个点思考。他的结婚戒指在左手上闪闪发光。

note: ~ Response to NPC dialogue
en: [Wait.]
zh: [等待。]

note: ~ NPC dialogue line
en: …Alright.  Well.  For starters, I lived alone in an apartment, and I didn't have any family or relatives I really cared about, so things were a lot easier for me than they could have been.
zh: ……好吧。首先，我以前独自一人住在一套公寓里，我没有真正值得让我关心的家人或亲戚，所以这一切对我来说要容易接受得多。

note: ~ Response to NPC dialogue
en: [Listen.]
zh: [倾听。]

note: ~ NPC dialogue line
en: I've never really been a prepper, but I was into conspiracy theories.  Not as a participant, just as an observer.  I think information spread is interesting."  They pause.  "I think it was in early March that I started thinking something was wrong.  Like, the riots were bad beforehand, right?  And that just seemed like normal unrest.  But then suddenly you're seeing it happening in other countries where the normal explanations don't work.  So I dug deeper, and once I did, I realized that this had been happening since January, and getting worse since then.  That was when I started to take it seriously.
zh: 我从来不是一个真正的生存狂，但我喜欢阴谋论。不是作为参与者，而是作为观察者。我认为信息传播很有趣。"他停顿了一会。"我想是在三月初，我开始觉得有什么不对劲。比如，暴乱之前就已经很糟糕了，对吧？这似乎是普通的骚乱。但突然之间，你发现它同时在其他国家发生，并且没法正常解释。所以我更深入地挖掘真相，而随之而来，我意识到这种情况自从一月份开始就发生了，而且从那以后变得越来越糟。那是我开始认真对待它的时候。

note: ~ NPC dialogue line
en: But like, I was a park ranger.  I wasn't exactly making six figures, and you know how bad rent was.  I couldn't buy a ton of canned food, but what I *could* do is can things myself.  Not in tin cans, but in jars; the old way.  So every paycheck, I'd use a little bit to buy one or two big glass jars, and on the weekends I'd spend a few hours filling them up with food and sealing them.  I started brushing up at the range too.  Proud gun owner, baby.
zh: 但是，我那时候只不过是个护林员。我挣的不是六位数，你知道房租有多高。我甚至买不起一堆罐头食品，但我*能做*的就是自己动手做罐头。不是马口铁罐头，而是玻璃罐；老办法。所以每次发工资时，我都会用一点钱买一两个大玻璃罐，周末我会花几个小时把食物装满罐子，然后密封起来。我也开始在靶场训练。骄傲拥枪人，宝贝。

note: ~ Response to NPC dialogue
en: What food were you canning?
zh: 你都做了些什么罐头？

note: ~ NPC dialogue line
en: I bought fruit and veggies from the store for my greens, but I figured those didn't really have enough calories for the long-term, so I hunted.  To be more accurate, I poached in the park I worked at.  It was never anything huge; I had to be able to conceal this stuff, remember.  But we were on a shoestring budget as it is and we never had the people we needed, so it was trivial to bag an animal using a rifle from one of the ranger stations.  I'd dress the carcass, then leave it in a place that I could either bring with me in my truck that day or come back later to sneak it out.  I never got caught.  I'm not proud of it, but I'm not really ashamed of it, either.  Besides, venison is great.
zh: 我一开始从商店里买水果和蔬菜做绿叶蔬菜，但我觉得这些蔬菜并没有足够的热量长期食用，所以我开始打猎。更准确地说，我在我工作的公园里偷猎。这从来都不是什么大家伙；记住，我必须能够藏起这些东西。但我们公园当时的预算很低，而且我们缺少足够人手，所以用放在巡逻站的步枪偷猎动物很简单。我会给尸体清理内脏，然后把它藏在某个地方，直到我可以把它当天带到我的卡车里，或者以后再回来偷偷把它带出去。我从来没有被抓住过。我并不为此感到骄傲，但我也不为此感到羞耻。话说回来，鹿肉很棒。

note: ~ NPC dialogue line
en: So I figured that this wasn't going to be a problem a few months down the line, right?  Just a flash in the pan.  I had my emergency stock of food in case things went bad for a little while.  Best case scenario, I never have to worry about it, things go back to normal after a bit, and I save some money on groceries for a while.  And I wanted to keep doing this for a few more weeks, but…
zh: 所以我想在接下来的几个月里这不会是个问题，对吧？只是昙花一现。我有紧急储备的食物，以防有一段时间情况不好。最好的情况是，我从来不用担心，过了一段时间事情就会恢复正常，我在日常杂货上省下了一点钱。我想再做几周，但是……

note: ~ Response to NPC dialogue
en: But what?
zh: 但是什么？

note: ~ NPC dialogue line
en: March 30th happened."  Cranberry seems shaken, and talks a little louder for a second.  "You remember that video, right?  That was what set off alarm bells in my head.  That shit was fucking scary.  And at that point I realized, okay, I think things are about to get bad and this is for real.
zh: 3月30日发生的事。"克兰伯里似乎仍然有些震惊，声音大了一点。"你还记得那个视频吧？这就是在我脑海中敲响警钟的原因。那他妈的太可怕了。那时我意识到，好吧，我认为事情会变得更糟，这次是真的。

note: ~ Response to NPC dialogue
en: I don't remember the video.
zh: 我不记得那段视频了。

note: ~ NPC dialogue line
en: Whoo-ee, someone was living under a rock, huh?  It was all over the news.  Video on YouTube, it was a livestream of one of the riots in Minneapolis.  A mom was…"  They hesitate.  "I don't want to go into detail, but it was real bad.  Real bad.  That's what set off people panicking.
zh: 哇哦，某人住在石头下面，是吗？新闻上到处都是。YouTube上的视频，是明尼阿波利斯一场骚乱的直播。一位母亲被……"他犹豫了一会："我不想说得太详细，但那真的很糟糕。真糟糕。这就是引起人们恐慌的原因。

note: ~ NPC dialogue line
en: People started freaking out.  I did, too.  I don't know how bad things got elsewhere, but shit was flying off the shelves where I lived.  Empty racks at grocery stores everywhere you looked.  I had enough food for a few weeks, so it wasn't a problem for me, but it still shook me up bad.  Every day some horrible new shit was happening somewhere in the world, and things got just worse and worse.  Then that insanity with Rhode Island happened, and once the national emergency came out, I knew that okay, this is happening, it's actually happening."
    
    "Did you know that I was still going to work that entire time?  I don't know, it just felt meditative.  I lived in a pretty rural area, so there wasn't the kind of chaos in the cities and congestion on the roads.  I could just take a side road there and have a day of quiet.  Just the woods and whoever else actually bothered to show up that day.  The park closed for visitors closed a day or two before the state of emergency, and it was really peaceful, being there alone.
zh: 人们开始惊慌失措。我也是如此。我不知道其他地方的情况有多糟，但我住的地方的东西都飞走了。你所看到的杂货店里都是空荡荡的货架。我有足够吃上几个星期的食物，所以这对我来说不是问题，但它仍然让我感到震惊。每天都有一些可怕的新事情发生在世界的某个地方，事情变得越来越糟。然后罗得岛的疯狂事情发生了，而随着国家紧急情况宣告，我就知道，好吧，这正在发生，它确实正在发生。"
    
    "你知道我那段时间一直都在工作吗？我不知道，我只是觉得让人深思。我住在美丽的乡村地区，所以没有经历过城市里的混乱和道路上的拥堵。我可以钻进某条小路，在那里安静呆上一天。只有树林和当天凑巧出现在那里的人。公园对游客关闭了一两天，然后就宣布了紧急状态，一个人呆在那里面真的很平静。

note: ~ NPC dialogue line
en: Then the portals happened, and you know the rest from there.  Two days later, the world was over.  There was a lot of chaos in my complex.  I just nailed shut my front door, drew all the curtains, kept my shotgun loaded, and probably slept maybe ten hours total that week.  I don't know if there was someone up in the sky watching over me, but if there was, I sure as hell owe them big time.
zh: 然后传送门就开始出现了，之后发生的事情你都知道了。两天后，世界末日了。在我的建筑群里发生了很混乱的事情。我只是把前门钉上，拉上所有的窗帘，霰弹枪上膛，那一周大概最多只睡了十个小时。我不知道上天是否有人在庇护着我，但如果有，我肯定欠他很多。

note: ~ NPC dialogue line
en: I kind of lost track of the days.  Every day was the same; eat, check the barricades, look on the Internet, play some games with the sound off to try and distract myself.  I filled up my bathtub, and once the water went out, I'd drink from there with a lifestraw when I needed to hydrate.  Meal planning got easier after I was down to just my canned stuff.  The Internet didn't stay on for long, though, which I guess was a blessing because of how many people were sharing their fear and awful experiences in real time.  I did that routine every day until that emergency broadcast came through that no help was coming, and then I knew it was over.
zh: 我有些忘了过去的日子。每天都一样；吃东西，检查路障，上网，玩一些关着声音的游戏来分散我的注意力。我把浴缸装满水，一旦水停了，我就会在需要补充水分时用生命吸管从那里喝水。在我只吃罐装食物之后，用餐计划变得更容易了。然而，互联网并没有坚持多久，我想这是一件好事，因为有无数人在实时分享他们的恐怖而可怕的经历。我这样日复一日，直到只剩下紧急广播播出，而没人来帮我，然后我就知道这一切都结束了。

note: ~ NPC dialogue line
en: It took a bit for me to muster the nerve to leave, but I wanted to.  Had to see, y'know?  It was… a shock, zombies just walking in the parking lot.  Like, sure, I could look out the window, but it feels different up close.  I had my knife handy, and I didn't want to make too much noise, so that's what I used.  I stabbed one of my dead neighbors in the neck that day."  They smile wistfully.  "I threw up on my shoes after the first one, but it got easier.
zh: 我花了好些时间才鼓起勇气离开，但我想离开。总得死个明白，对吧？令人……震惊，丧尸们在停车场里散步。当然，透过窗户能看到，但近距看到感觉非常不一样。我手边有把刀，我不想发出太大的噪音，所以我用那个。那天我刺中了一个早已死去的邻居的脖子。"他伤感地笑了笑。"第一次我吐在了鞋子上，但之后越来越容易了。

note: ~ NPC dialogue line
en: My truck was still there, and was on half a tank of gas.  I thought, okay, this isn't gonna be easy, but I can pack my food and the things I need to take with me into the truck, and then drive to that building I know about that was so reinforced."  They gesture around them.  "This building.  The Hub.  So I got some stuff into a bugout bag in the cabin and filled up the truck bed, and off I went.  The roads were bad, but I'm not a bad driver.  Zombies are slow.
zh: 我的卡车还在那里，而且还有半箱汽油。我想，好吧，这并不简单，但我可以把我的食物和我需要带的东西装进卡车，然后开车去我知道的那栋加固了的大楼。"他指着周围做了个手势。"就是这栋楼。所谓的Hub。于是我把一些东西放进小屋里的一个逃生背包里，装满了卡车的后座，然后就上路了。路上很糟糕，但我的驾驶技术还不错。丧尸很慢。

note: ~ Response to NPC dialogue
en: And the rest is history.
zh: 之后的事就是历史了。

note: ~ NPC dialogue line
en: If only, huh?  No, not quite.  About five miles away I hit a bad pothole and skidded off the road and got stuck.  That's not a problem on its own, but a few minutes into trying to get it unstuck, I saw a big furrow of dirt coming towards me and decided, you know what, maybe I should get off the side of the road.  So I grab my bugout bag from the cabin and a little food from the bed, and I book it onto the road.  Now, I don't know what this thing was, but it hit the truck from below and *flipped it over*.  That was enough to make me say 'Nope, I can go on foot.'
zh: 但愿如此，嗯？没那么简单。大约五英里外，我撞到了一个糟糕的坑洼，滑出了路面，被卡住了。这本身并不是个问题，但在试图解开它的几分钟后，我看到一条大土沟向我走来，于是决定，你知道吗，也许我应该离开路边。所以我从座舱里拿走了我的背包，从后箱上拿了点食物，然后上路。直到现在，我也不知道那是什么东西，但它从下面撞上卡车，然后把它*整个翻过来*。这足以让我说'不了，我可以步行去。'

note: ~ NPC dialogue line
en: It took me a few days from there.  I had a heavy load, and it was slow going.  I slept on the road the first night because I was so freaked out by what I saw, but the day after I got the nerves to walk through the woods.  I had a tent, so it wasn't so bad.  Every now and then, I'd run into a zombie, or a wrecked car that still had some of them buckled in.  I left my shotgun behind in the truck, so I got better at using the knife.  It gets easier, y'know?
zh: 从那以后我花了几天时间。我带的东西不少，而且走路速度很慢。第一天晚上我就睡在路上，因为我被眼前的景象吓坏了，但第二天我又鼓起勇气穿过树林。我有个帐篷，所以没那么糟糕。时不时地，我会遇到一个丧尸，或者一辆仍有一些丧尸被扣在里面的失事汽车。我把霰弹枪忘在卡车里了，所以我更擅长用刀了。越来越容易了，知道吗？

note: ~ NPC dialogue line
en: A while later, I made it here.  The gate was open, so I just walked right in.  I tried the intercom, but nobody answered, which I'm sure you had happen to you, too.  Then I realize: this building is super reinforced, unlocked, and seems abandoned now.  Why don't I just stay here?  So I set up my stuff in this here lobby and I spend the night there.  Then I try the intercom again.
zh: 又过了一阵子，我来到了这里。大门是开着的，所以我径直走了进去。我试过对讲机，但没人接，我相信你也遇到过这种情况。然后我意识到：这座建筑经过了超级加固，没有上锁，现在似乎被遗弃了。我为什么不留在这里？所以我把我的东西放在这里的大厅里，在那里过夜。然后我再试试对讲机。

note: ~ Response to NPC dialogue
en: Did they answer that time?
zh: 他们当时回应了吗？

note: ~ NPC dialogue line
en: Hoo boy, yes they did, and let me tell you, they were not happy campers about me crashing on their couch.  Now, these people don't tell me who they are, but they tell me to get off the premises immediately.  I wasn't having that.  I had been through hell and come out the other end, and I don't remember what I said to them, but it was along the lines of 'I have nowhere to go, and your building is nice and cozy, so if you want me to leave, you can come out here and make me.'"  They laugh.  "They weren't expecting me to bite back.  So I turn off the intercom and I go eat lunch.  When I go back again, the first thing they ask is if I want a job.
zh: 哦，兄弟，是的，他们确实这样做了，让我告诉你，他们对像我这样的不速之客占用他们的沙发感到不满。现在，这些人没有告诉过我他们是谁，但他们告诉我立即离开这里。我才不买账。我经历了地狱，从另一端出来了，我不记得我对他们说了什么，但总之是'我无处可去，而你们的大楼又好又舒适，所以如果你们想让我离开，你们可以到这里来试试。'之类的话"他笑了。"他们没想到我会反击。所以我挂掉对讲机，去吃午饭。当我再次回去时，他们问的第一件事是我是否想要一份工作。

note: ~ Response to NPC dialogue
en: Just like that?
zh: 就这样吗？

note: ~ NPC dialogue line
en: Well, no.  It was obvious they just wanted to get rid of me, but I decided I wanted to show that I was useful.  They tell me to find a crashed drone somewhere in the surrounding area and bring it back here.  No directions, of course.  Y'know, go find this drone in the middle of the woods, it'll be easy.  But I had some tools in my bag, right?  And yours truly has repaired some drones in the park service."
    
    "So it takes me a whole-ass afternoon, but I find their stupid drone stuck in a tree.  I can see the camera's still on, so I pick it up and I tell the lens: 'Hey, you want me to fix it too?'  And I do.  It was just a cracked frame and the wiring to the rotors was sliced up.  The propellers themselves were fine.  So I bring it out of the woods and turn it off.  Then I open up the casing, solder up the wires, and use superglue to hold the frame together, which wasn't perfect, but I figured it'd hold until it got back home.  Then I turned it back on, and wouldn't you know, it immediately starts up and sits there for a minute, like 'What the fuck?  Why am I working again?'  And then it flies away, and I walk my smug ass back home.
zh: 不，很明显他们只是想找个方式摆脱我，但我决定要证明我是有用的。他们让我在周围的某个地方找到一架坠毁的无人机，然后把它带回来。当然，没有指示。你知道，在森林里找到这架无人机，说得容易。但我的包里有些工具，不是吗？而鄙人正好在公园管理局修过一些无人机。"
    
    "所以我花了整整一个下午的时间，但我发现他们愚蠢的无人机卡在树上。我能看到相机还开着，所以我捡起它，告诉镜头：'嘿，你想让我也修一下吗？'我真的修了。它只是框架破损了，连接马达的电线被切断了。螺旋桨本身还好。所以我把它从树上拿下来，然后关掉。然后我打开外壳，焊好电线，用强力胶把框架粘好，这并不完美，但我想它能撑到回家。然后我把它重新打开，你猜怎么了，它立即启动，并在那里停留了一分钟，就像'他妈的怎么了？我怎么又能动了？'那样，然后飞走了，我得意地走回家。

note: ~ Response to NPC dialogue
en: And *now* the rest is history.
zh: 那*之后*的事就是历史了。

note: ~ NPC dialogue line
en: You got it."  Cranberry grins.  "I ask them if their drone got home in one piece, and it did.  They said that my work wasn't bad at all and did a little impromptu interview asking where I learned my skills and how I got to the building.  I got the canned intro of 'we underestimated your usefulness', and like you say, the rest is history.  Now we're here.
zh: 你明白了。"克兰伯里咧嘴笑了。"我问他们，他们的无人机是否完好地回到了家，确实如此。他们说我的手艺一点也不差，并临时做了个面试，询问我从哪里学到的技能，以及我是如何到达大楼的。我收到了'我们低估了你的能力'的老套回复，正如你所说，之后的事都是历史了。直到现在。

note: ~ Response to NPC dialogue
en: That's quite the story.  You seem to be feeling pretty good, in spite of the world ending.
zh: 这可真是传奇故事。尽管已经是世界末日了，你似乎也感觉很好。

note: ~ NPC dialogue line
en: I guess I am, yeah.  It feels nice to be putting all my skills to use instead of working an underpaid job to walk around the same woods flying a quadcopter around and being a glorified PR rep to cranky parents who are only at the park because they promised their kids they'd go.  Mind you, I'd still go back to it if I could."  Their expression falters a little.  "We all had our struggles, but things are different now, you know?  We get to worry about the future in a whole new way; an existential way that we never had to consider before, not really.  Sure, there was the occasional nuke scare, but as a society, we had things pretty good.  Unless the dead stop getting back up, I… don't think things are going to ever go back to normal."
    
    Cranberry pauses for a moment, then shakes it off.  "But… right now, I'm feeling at peace with everything, despite it all.  Maybe I'm just in shock, and it'll all come crashing down one of these days.  Things might get worse, and they may never get better.  But I feel alright.  And I think that's enough for me.
zh: 我想是的。我很高兴能把我所有的技能都用上，而不是做一份报酬微薄的工作，在同一片树林里转来转去，开着四轮直升机，做一名光荣的公关代表，给那些暴躁的父母看，只因为他们答应孩子要去公园。不过话说回来，如果可以的话，我还是想回去的。"他的表情有些犹豫。"我们都有过自己的挣扎，但现在一切都不一样了，你知道吗？我们得以一种全新的方式担心未来；一种我们从未考虑过的事关生死的方式，从没这么严重过。当然，以前偶尔也会有核战的恐慌，但作为一个社会，我们曾经过的还行。而现在除非死者停止复活，否则我……认为一切都不会恢复正常。"
    
    克兰伯里停顿片刻，然后把这个念头抖掉。"但是……现在，我觉得与世无争了，尽管发生这么多事情。也许我只是受到了惊吓，也许某天一切都会崩溃。这一切也许会变得更糟，永远不会好转。但我现在感觉还好。我觉得这对我来说已经够了。

note: ~ Response to NPC dialogue
en: Thank you for telling me.
zh: 谢谢你告诉我这些。

note: ~ NPC dialogue line
en: *smiles at you, genuine and warm.  "It feels nice to tell it.  You're welcome."
zh: *对你微笑，真诚而温暖。"说出来感觉很好。不客气。"

note: ~ Response to NPC dialogue
en: [Spend a while in silence.]
zh: [一同沉默了一会儿。]

note: ~ Response to NPC dialogue
en: [Leave.]
zh: [离开]

note: ~ NPC dialogue line
en: I'm sorry, that's a bit personal.  Like, you seem alright, but that's kind of heavy stuff, y'know?  Maybe I can tell you another time.
zh: 对不起，这确实有点私密。虽然你人还不错，但这个话题太沉重了，你知道吗？也许我可以改天再告诉你。

note: ~ NPC dialogue line
en: I guess I am, yeah.  Feels like a stupid fetch quest."  They suddenly pause.  "Hey.  If you happen across any gold out in the world, I'll pay you to bring it back for me.  Right now my assignment stipulates eight scrip per kilo, and I'd be willing to give you all of that.  I just want something else to do.  Just maybe don't mention it to the intercom, alright?  This is supposed to be my job.
zh: 我想有的。而且听起来像是个愚蠢的取物任务。"他突然停了下来。"嘿。如果你碰巧遇到这个世界上每一块金子，我都愿意会付钱让你帮我把它带过来。现在我的合约里约定每上缴一公斤黄金就能有八个金币的报酬，我愿意把它全给你。我只是想做点别的事。也别跟对讲机说，好吗？这本来应该是我的工作。

note: ~ Response to NPC dialogue
en: You got it.  I'll let you know if I find any gold.
zh: 成交了。如果我找到金子，我会告诉你的。

note: ~ Response to NPC dialogue
en: Actually, I don't think I have time for that, sorry.
zh: 啊，我可没空，对不起。

note: ~ NPC dialogue line
en: Thanks a lot.
zh: 非常感谢。

note: ~ NPC dialogue line
en: Got some gold for me?
zh: 有金子给我吗？

note: ~ Response to NPC dialogue
en: [200 gold] Here's a batch for you.
zh: [200 单位黄金]有一批给你。

note: ~ Response to NPC dialogue
en: I don't have 200 gold for you right now.
zh: 我没有足够200份黄金可以给你。

note: ~ NPC dialogue line
en: I appreciate it.  Here's the scrip; don't spend it all in one place.
zh: 我很感激。这是金币；不要把所有的钱都花在一个地方。

note: ~ NPC dialogue line
en: Honestly, sometimes I feel like an ATM.
zh: 说实话，有时候我觉得自己像台ATM。

note: ~ NPC dialogue line
en: Thanks.  I never thought I'd get exhausted of carrying pure gold around, but here we are.
zh: 谢谢了。我从没想过有一天带着纯金到处走会让我筋疲力尽，但情况就是如此。

note: ~ NPC dialogue line
en: Exchanging my money for goods and services.  Just as the founding fathers intended.
zh: 用我的钱换商品和服务。正如制宪元勋们所希望的那样。

note: ~ Mission name
en: Active Noise Control
zh: 激活降噪程序

note: ~ Description of mission "Active Noise Control"
en: Investigate Hub 01's radio tower, discover the source of the interference, and fix the problem.
zh: 调查Hub 01附近的无线电塔，寻找干扰源，并解决问题。

note: ~ Dialogue line in mission "Active Noise Control"
en: Well… a little while ago, I set up a radio transmitter in the radio tower not far from here, but apparently it's stopped transmitting.  If you're willing to back me up while I check it out, I'll owe you a favor.
zh: 好吧……不久前，我在离这里不远的无线电发射塔里安装了一台无线电发射机，但显然它已经停止工作了。如果你愿意在我检查时帮我一把，我欠你一个人情。

note: ~ Dialogue line in mission "Active Noise Control" ~ Dialogue line in mission "Return to Hub 01"
en: Alright, let's be off.  You don't mind taking point, right?
zh: 好吧，我们出发吧。你不介意我去侦察一下，对吧？

note: ~ Dialogue line in mission "Active Noise Control"
en: Well, thanks for offering.
zh: 谢谢你的提议，还是算了吧。

note: ~ Dialogue line in mission "Active Noise Control"
en: I'm sure we'll figure it out once there.  Bring a good weapon and some ammo just in case, if you can; no idea what insanity <the_cataclysm> has brought us this time.
zh: 我相信我们一到那里就会想出办法的。带上一把好武器和一些弹药以防万一，如果可以的话；不知道这一次<the_cataclysm>会带给我们什么疯狂玩意。

note: ~ Dialogue line in mission "Active Noise Control"
en: You think we fixed the problem?
zh: 你觉得我们解决问题了吗？

note: ~ Dialogue line in mission "Active Noise Control"
en: Sure seems like it.  What even was that…?  Eh, doesn't matter.  Let's go back to the Hub; hopefully the tower's working now.
zh: 看起来的确如此。那到底是什么…？呃，无关紧要了。让我们回Hub去吧；希望无线电塔现在工作正常了。

note: ~ Dialogue line in mission "Active Noise Control"
en: *frowns at you.  "I've been with you this whole time, dude.  C'mon.
zh: *对你皱眉。"我可一直跟着你呢，老兄。加把劲。

note: ~ Mission name
en: Return to Hub 01
zh: 返回 Hub 01

note: ~ Description of mission "Return to Hub 01"
en: With the source of the radio tower's interference fixed, return to Hub 01 with Cranberry.
zh: 解决了无线电发射塔的干扰源后，带着克兰伯里返回Hub 01。

note: ~ Dialogue line in mission "Return to Hub 01"
en: Let's get back home.
zh: 我们回家吧。

note: ~ Dialogue line in mission "Return to Hub 01"
en: Hey, you have a map, don't you?  You can use mine, if you need.
zh: 嘿，你有张地图，不是吗？如果你需要的话，还可以用我的。

note: ~ Dialogue line in mission "Return to Hub 01"
en: Thanks a lot for having my back.  Like I said, I owe you one.
zh: 谢谢你帮我。就像我之前说的，我欠你一个人情。

note: ~ Unique name of a male NPC ~ A cold ex-mercenary from a third world country you have never heard of before.  Third in charge after Melchior and Director Cohen.
en: U. Rourke
zh: 尤利西斯·洛克

note: ~ Name suffix of a male NPC ~ A cold ex-mercenary from a third world country you have never heard of before.  Third in charge after Melchior and Director Cohen.
en: Head of Security
zh: 安全主管

note: ~ Name of an NPC class ~ Needs his own unique background.
en: Head of security
zh: 安全主管

note: ~ Job description of "Head of security" NPC class ~ Needs his own unique background. ~ Job description of "Hub Security" NPC class
en: I'm part of the Hub security team.
zh: 我是Hub安保小组的一员。

note: ~ Name suffix of an NPC ~ A generic guard for Hub 01. ~ Name of an NPC class
en: Hub Security
zh: Hub 保安

note: ~ NPC dialogue line
en: Keep it civil, merc.
zh: 文明举止，佣兵。

note: ~ Name suffix of an NPC ~ A free merchant caravanner that temporarily supplies the hq with foodstuff.
en: Free Merchant
zh: 自由商人

note: ~ Name of an NPC class ~ This is a unique NPC who doesn't get randomly selected background traits
en: Caravaneer
zh: 商队老板

note: ~ Job description of "Caravaneer" NPC class ~ This is a unique NPC who doesn't get randomly selected background traits
en: I'm the owner of a trade caravan.
zh: 我是商队的老板。

note: ~ NPC dialogue line
en: Still plenty of outlaws in the roads, perhaps you should tend to your job, marshal…
zh: 路上仍然有不少不法分子，也许你应该专心工作，执法官……

note: ~ NPC dialogue line
en: You see anything you want, marshal?
zh: 我这有什么你中意的东西吗，执法官？

note: ~ NPC dialogue line
en: Oh, a U.S. marshal, how quaint.
zh: 哦，一个联邦执法官，稀奇稀奇真稀奇。

note: ~ NPC dialogue line
en: Welcome…
zh: 欢迎……

note: ~ NPC dialogue line
en: Here to trade, I hope?
zh: 我想，你是来交易的吧？

note: ~ NPC dialogue line
en: Safe travels, scavenger.
zh: 一路平安，拾荒者。

note: ~ Response to NPC dialogue
en: When is the next shipment?
zh: 下一批货要多久才到？

note: ~ NPC dialogue line
en: I keep to my own business, and you keep to yours, marshal.  Seems like a fair deal?
zh: 车走车路，马走马路，各不相干，执法官。很公平不是吗？

note: ~ NPC dialogue line
en: We have been supplying this lab here with food from a few hunting and farming communities nearby.  The roads are tough and dangerous, but it makes good money, and beats scavenging the cities for scraps.
zh: 我们从周围的猎人和农夫聚落手里收集食物，然后提供给这所实验室补给。道路艰难险阻，但获利颇丰，比起去城里搜寻那些残羹剩饭要强得多。

note: ~ Response to NPC dialogue
en: Keep safe, then.
zh: 那么，请注意安全。

note: ~ NPC dialogue line
en: Around <interval>, if the caravan doesn't run into trouble.
zh: 大概再过<interval>，如果商队不遇到麻烦的话。

note: ~ Response to NPC dialogue
en: Thanks for the info, bye.
zh: 谢谢你的消息，再见。

note: ~ Job description of "Mercenary" NPC class ~ An experienced survivor doing low importance work for Hub 01, or working under another ancillary. Has no access to Hub 01s custom gear.
en: Fighting in the name of Hub 01 and money, mostly money.
zh: 为了 Hub 01 和金钱而战，金钱占大头。

note: ~ Snippet in category "<ANCILLA_barkeep_suggestion>"
en: Ahh but if you want suggestions and are one for craft beers, I certainly suggest having some old world brew before it all goes flat or sour.
zh: 啊，但如果你想得到建议，并且是个喜欢精酿啤酒的话，我当然建议在旧世界的啤酒变得平淡或是变酸之前来喝掉些。

note: ~ Snippet in category "<ANCILLA_barkeep_suggestion>"
en: Speaking off, Cranberry here brought me a whole cask of Cabernet a few days ago.  So if red wines are your thing I can offer that by the gallon.
zh: 话说回来，几天前克兰伯里给我带来了一整桶赤霞珠。如果你喜欢红葡萄酒，我可以按加仑提供。

note: ~ Snippet in category "<ANCILLA_barkeep_suggestion>"
en: Just bought some of this new "Free Whiskey" from the caravaneer up above.  Its vile if you ask me, but it packs a good punch.  A real drink of the apocalypse I suppose.
zh: 刚从上面的商队那买了些新的"自由威士忌"。要我说味道糟透了，但后劲十足。我想这才是真正的末日饮品。

note: ~ Snippet in category "<ANCILLA_barkeep_suggestion>"
en: The water I boiled from a pool by the rails, so I don't suggest you get some.
zh: 这里的水其实是我靠着游泳池边的栏杆煮出来的，所以我不太建议你买。

note: ~ Snippet in category "<ANCILLA_barkeep_suggestion>"
en: And you can also try chatting with some of the other patrons if networking is your thing.
zh: 如果你是那种社交人士，你也可以试着和其他顾客聊天。

note: ~ Snippet in category "<ANCILLA_barkeep_suggestion>"
en: Also have some old world sodas if alcohol isn't your kind of thing.
zh: 如果你不喜欢喝酒，也可以喝一些旧世界的汽水。

note: ~ Snippet in category "<ANCILLA_barkeep_suggestion>"
en: Not much fruit juice to make fancy drinks, but I can scrounge up some still.
zh: 果汁剩的不多了，没法整些花式饮品，但我仍然设法找到了一些。

note: ~ Snippet in category "<ANCILLA_barkeep_suggestion>"
en: Can also sell some dry foods if you want to stock for a trip somewhere.
zh: 如果你想为长途旅行储备干粮，我这里也可以卖一些给你。

note: ~ Snippet in category "<ANCILLA_barkeep_suggestion>"
en: Also good for a chat if you don't want anything.
zh: 即便你什么都不想要，也可以找我聊天。

note: ~ NPC dialogue line
en: Ah great to see you around.
zh: 啊，很高兴又见到你了。

note: ~ NPC dialogue line
en: How goes the surface?  All dead and walkey still?
zh: 地表情况如何？还是死人和行尸走肉吗？

note: ~ NPC dialogue line
en: Should hang around one of these days, help me out in the bar for a change, what do you say, eh?
zh: 你真该在这里待上一阵子，来酒吧帮我打打下手，换换口味，你说呢？

note: ~ NPC dialogue line
en: Oh, what can I do for you today?
zh: 哦，今天要来点什么？

note: ~ NPC dialogue line
en: Feel free to lounge around, and ask if there's anything you need.
zh: 随便逛逛，看看要点些什么。

note: ~ NPC dialogue line
en: Welcome to the Terminal, scavenger, longest standing underground bar in the state.  Feel free to ask if you need something.
zh: 欢迎来到终点站，拾荒者，本州历史最悠久的地下酒吧。如果你需要什么，尽管问。

note: ~ Response to NPC dialogue
en: Let me see what you keep behind the counter.
zh: 让我看看你有什么好货。

note: ~ Response to NPC dialogue
en: What do you have on tap?
zh: 有什么喝的没有？

note: ~ Response to NPC dialogue
en: There should be a package for me here.
zh: 这里应该有个给我的包裹。

note: ~ Response to NPC dialogue
en: Any good rumours?
zh: 有什么有意思的传言吗？

note: ~ Response to NPC dialogue
en: I'll be going…
zh: 我该走了……

note: ~ NPC dialogue line
en: If what you want are jobs and opportunities, you'll probably be better off asking to my other patrons.  Have regulars from well across the state, im sure some can offer what you want."
    
     "Really, I just tend the bar and don't ask many questions.  Things tend work out better that way.
zh: 如果你想找个工作和机会，你最好问问我这里的其他酒客们。有来自全国各地的常客，我相信总能找到可以满足你要求的人。"
    
    "真的，我只是照管酒吧，不问太多问题。这样事情往往会好些。

note: ~ Response to NPC dialogue
en: I'll ask around, thank you.
zh: 我会四处问问的，谢谢。

note: ~ NPC dialogue line
en: Just the best spirits the whole of New England has to offer.  Well the best we have managed to loot so far at least.
    
     <ANCILLA_barkeep_suggestion>
zh: 这里有整个新英格兰最好的烈酒。至少到目前为止，我们已经尽了最大努力。
    
    <ANCILLA_barkeep_suggestion>

note: ~ Affirmative response to NPC dialogue
en: Just some water.
zh: 来点水就行。

note: ~ Negative response to NPC dialogue
en: [$2] Just some water.
zh: [2$]来点水就行。

note: ~ Response to NPC dialogue
en: [$3] I'll take a beer
zh: [3$]来杯啤酒。

note: ~ Response to NPC dialogue
en: [$3] Get me a cup of red wine
zh: [3$]来杯红酒吧。

note: ~ Response to NPC dialogue
en: [$3] I'll take a shot of rum
zh: [3$]来杯朗姆酒。

note: ~ Response to NPC dialogue
en: [$3] I'll take a shot of whiskey
zh: [3$]来杯威士忌。

note: ~ Response to NPC dialogue
en: On second thought, don't bother.
zh: [取消]回头想一想，算了吧。

note: ~ NPC dialogue line
en: Oh yes of course, think this should be all, well that's all there is anyhow.
zh: 哦，没问题，当然，我想就这些了，好吧，不管怎样，就这些了。

note: ~ Unique name of a male NPC
en: Doc.  Stevens
zh: 史蒂文博士

note: ~ Name of an NPC class
en: Ancilla Doctor
zh: 安西拉医生

note: ~ Job description of "Ancilla Doctor" NPC class
en: I try to keep this gang in one piece.  It's a full time job.
zh: 我尽量让这帮人团结一致。这可是份全职工作。

note: ~ NPC dialogue line
en: Try not to touch anything.  Keeping this place clean is a full time job.
zh: 尽量不要碰任何东西。保持这个地方的清洁是一项全职工作。

note: ~ NPC dialogue line
en: I'm free at the moment if you need something.
zh: 如果你需要帮忙，我现在正好有空。

note: ~ NPC dialogue line
en: You try to use the autodoc alone and I'll let it carve you up.  I'm not kidding.
zh: 如果你想要尝试独自使用全自动医疗仪，我会让它把你大卸八块的。我可不是在开玩笑。

note: ~ NPC dialogue line
en: Clinic is open, yes.  If you need medical assistance, I'm your man.
zh: 诊所会开着，对。如果你需要医疗帮助，我很乐意帮忙。

note: ~ Response to NPC dialogue
en: Could you help me with some bionics?
zh: 你能帮我安装些生化插件吗？

note: ~ Response to NPC dialogue
en: I could use your medical assistance.
zh: 我需要你帮忙治疗一下。

note: ~ Response to NPC dialogue
en: I need to trade some medical supplies.
zh: 我需要买些医疗用品。

note: ~ NPC dialogue line
en: Come back later, I need to take care of a few things first.
zh: 现在我有点事要做，待会再来吧。

note: ~ NPC dialogue line
en: I can take a look at you or your companions if you have any injuries.  It'll cost you, of course.
zh: 如果你和你的同伴受伤了，我也能帮你看看，当然，需要你给钱。

note: ~ Response to NPC dialogue
en: [4 HGC, 30m] I need you to patch me up.
zh: [4 金币，30分钟]我需要你帮我治疗一下。

note: ~ Response to NPC dialogue
en: [8 HGC, 1h] I need you to patch my friends up.
zh: [8 金币，1小时]我需要你帮我朋友治疗一下。

note: ~ Response to NPC dialogue
en: I should be fine.
zh: 我感觉还能扛一会。

note: ~ NPC dialogue line
en: Sure, what are you looking for?
zh: 当然，你想要点什么？

note: ~ Response to NPC dialogue
en: I was wondering if you could install a cybernetic implant…
zh: 我需要你帮我安装生化插件……

note: ~ Response to NPC dialogue
en: I was wondering if you could install a cybernetic implant in my friend here…
zh: 我需要你帮我朋友安装生化插件……

note: ~ Response to NPC dialogue
en: I need help removing an implant…
zh: 我需要你帮我移除生化插件……

note: ~ Response to NPC dialogue
en: I need help removing an implant from one of my friends…
zh: 我需要你帮我朋友移除生化插件……

note: ~ Response to NPC dialogue
en: Oh no, I was wondering if you knew where to get some.
zh: 哦不，我在想你是否知道在哪里可以买到。

note: ~ NPC dialogue line
en: Now some protocol tests for brain damage.  Please stare at the light over there…
zh: 现在进行脑损伤测试，请盯着那边的灯光看……

note: ~ NPC dialogue line
en: It might take some days for your nervous system to adapt.  Come back if you experience any concerning symptoms like…
zh: 你的神经系统可能需要花上几天时间来适应。如果你遇到任何严重的症状，请立刻回来，比如……

note: ~ NPC dialogue line
en: I suggest you take it easy for a few days now.
zh: 我建议你还是慢慢来，再等上几天。

note: ~ NPC dialogue line
en: Take it easy now, or come back soon.  All the same to me.
zh: 是慢慢来，或者是马上再来一次。对我来说都一样。

note: ~ NPC dialogue line
en: Now try not to do whatever you did again.  No, don't tell me more.
zh: 现在尽量不要再做你曾经做过的事。不，别再和我提起它了。

note: ~ NPC dialogue line
en: If you want to carve up cyborg corpses, find someone at the bar, not me.
zh: 如果你想分尸那些改造人，去酒吧里找人，而不是找我。

note: ~ NPC dialogue line
en: It takes resources to keep this show running: disinfectant, antibiotics, anesthetics, so on.  I'll give you a great price if you bring any of those.
zh: 让这一切保持正常运作需要各种资源：消毒剂、抗生素、麻醉剂等等。如果你带来任何一种，我都会给你开一个很好的价格。

note: ~ Name suffix of an NPC ~ Generic Mercenary Guard for the ancilla hq.
en: mercenary
zh: 雇佣兵

note: ~ NPC dialogue line
en: We'll protect our own, marshal.
zh: 我们能保护好自己的，执法官。

note: ~ NPC dialogue line
en: Make sure you don't get in trouble, officer.
zh: 确保你没惹上麻烦，警官。

note: ~ NPC dialogue line
en: Don't let me see you snooping around.
zh: 别再让我看到你四处打听了。

note: ~ NPC dialogue line
en: Stay out of trouble, right?
zh: 别惹麻烦，好吗？

note: ~ NPC dialogue line
en: How do you like that boot, huh?
zh: 你喜欢那只靴子吗，哈？

note: ~ NPC dialogue line
en: Hey oh umm.  Yes, Sir?
zh: 嘿，哦，嗯。是的，长官？

note: ~ NPC dialogue line
en: &The mercenary looks noticeably tense as you approach.
zh: &雇佣兵的神色随着你靠近明显变得紧张了。

note: ~ NPC dialogue line
en: Nothing to report, Sir!
zh: 没有什么可报告的，长官！

note: ~ NPC dialogue line
en: Hey boss.
zh: 嘿，老大。

note: ~ NPC dialogue line
en: Great to see you back in base.
zh: 很高兴看到你回到基地。

note: ~ NPC dialogue line
en: Heres hoping I get out of guard duty soon.
zh: 真希望我能早点守完这班岗。

note: ~ NPC dialogue line
en: Got anything good?
zh: 有什么好事吗？

note: ~ NPC dialogue line
en: On an errand from the box?
zh: 又在跑腿送箱子了？

note: ~ NPC dialogue line
en: Up and at them again?
zh: 又上去替他们干活了？

note: ~ NPC dialogue line
en: Up for a drink when my shift ends?
zh: 等我轮班完要上去喝一杯吗？

note: ~ NPC dialogue line
en: Well I cant complain much, money and free food for standing around with a gun?
    
    Sure looks like a steal nowadays.
zh: 嗯，我没啥能抱怨的，有钱和免费的食物，还能带枪站在这里？
    
    现在看起来确实赚大发了。

note: ~ NPC dialogue line
en: If you don't have any business here, you better get going.
zh: 如果你在这里没事，最好赶紧离开。

note: ~ NPC dialogue line
en: Terminal is down there, please move along.
zh: 终点站在下面，请继续往前走。

note: ~ NPC dialogue line
en: Please head right down, scavenger.
zh: 请往下走，拾荒者。

note: ~ NPC dialogue line
en: Are you here to do anything?
zh: 你来这里有什么事吗？

note: ~ NPC dialogue line
en: If you are looking for the Terminal, it's in the first basement, right down the stairs and to the left.
zh: 如果你要找终点站，就在第一个地下室，下楼梯朝左走。

note: ~ Response to NPC dialogue
en: Is there any way I can join your team?
zh: 我可以加入你的团队吗？

note: ~ NPC dialogue line
en: Me?  Just standing around, looking scary.  Think I'm doing a good job?
    
    Don't answer that.
zh: 我吗？只是站着，看起来很吓人。怎么，认为这是个好工作吗？
    
    不用回答。

note: ~ NPC dialogue line
en: Just making sure people don't ask stupid questions.
zh: 只是确保人们不会问愚蠢的问题。

note: ~ NPC dialogue line
en: I'm just on watch, move along.
zh: 我就是个站岗的。走开。

note: ~ NPC dialogue line
en: Getting paid for standing around.  And you are getting in the way.
zh: 领钱在这里站岗。而你却在碍事。

note: ~ NPC dialogue line
en: A few of us joined up to make this a safe house, and it's just my turn watching the gates.
zh: 我们几个人把这里变成了一处安全屋，现在轮到我看大门了。

note: ~ NPC dialogue line
en: Just go down to the Terminal if you want in.
zh: 如果你想进去的话，下楼去终点站。

note: ~ NPC dialogue line
en: Well you certainly look like you could.  Try ringing the box in the bunker across the street, or see if someone in the Terminal has a need for help.
zh: 你看起来当然可以。试着按一下街对面碉堡里的对讲机，或者看看终点站里是否有人需要帮助。

note: ~ NPC dialogue line
en: Sorry I'd rather be left alone right now.
zh: 抱歉，我现在想一个人静静。

note: ~ Response to NPC dialogue
en: Offer to buy the anchor for 1 HGC.
zh: 提议以 1 金币买下空间锚。

note: ~ Response to NPC dialogue
en: Well, what's that thing for anyways?
zh: 好吧，那是干什么用的？

note: ~ Response to NPC dialogue
en: Sorry, I don't think I can help you.
zh: 对不起，我想我帮不了你。

note: ~ Response to NPC dialogue
en: Alright, see you around then.
zh: 好的，我们回头见。

note: ~ NPC dialogue line
en: It takes only a moment to retrieve a suitable coin from your pockets, and yet your interlocutor found enough time to disappear, having left a sharp emptiness both in memory and the chair before you.  The anchor has been neatly folded on the table.
zh: 从你的口袋里取出那枚合适的硬币只需要一小会儿，然而同你对话的人却有足够的时间消失。在你的记忆和你面前的椅子上都留下了尖锐的空虚感。空间锚已被整齐地叠放在桌子上。

note: ~ Response to NPC dialogue
en: Take the anchor.
zh: 收下空间锚。

note: ~ Response to NPC dialogue
en: Take the anchor and leave the coin.  Do we have a deal?
zh: 收下空间锚并留下一枚金币。成交了？

note: ~ Response to NPC dialogue
en: Just leave, this isn't right at all.
zh: 走吧，这不对头。

note: ~ NPC dialogue line
en: The mercenary stares in silence, a flickering of the overhead lighting thankfully cuts the moment short.
zh: 佣兵沉默地凝视着你，头顶上的电灯闪了一下，谢天谢地打断了这一刻。

note: ~ NPC dialogue line
en: &A pair of veteran mercenaries share stories between bouts of heavy drinking.  You could probably join them if you wanted to.
zh: &有一对老练的佣兵在酗酒间隙讲故事。只要你想，你也许可以加入他们。

note: ~ Response to NPC dialogue
en: [Join and hear them out for a while.]
zh: [加入并听他们聊天。]

note: ~ Response to NPC dialogue
en: [Join them in their heavy drinking.]
zh: [加入他们一同酗酒。]

note: ~ Response to NPC dialogue
en: [Join them with a story of your own.]
zh: [加入他们，讲述你自己的故事。]

note: ~ Response to NPC dialogue
en: [Just move along.]
zh: [往前走吧。]

note: ~ NPC dialogue line
en: &The veterans seem happy to have you, and you listen as the older mercenary narrates <merc_story>.
    
    You all share some drinks while going over the details and as the conversation winds down.
zh: &老兵们似乎很欢迎你的加入，其中最为年长的雇佣兵开始讲述<merc_story>。
    
    你们一起喝了一些酒，并且交流了事情的细节，直到聊天结束。

note: ~ Response to NPC dialogue
en: Well, I should be going now.
zh: 好吧，也许我该出发了。

note: ~ NPC dialogue line
en: &As you sit, the older mercenary continues their narration of <merc_story>.
    
    When their tale reaches conclusion, you stop to consider what sort of story you could tell.
zh: &当你坐下后，最为年长的雇佣兵继续讲述<merc_story>。
    
    他的故事达到尾声后，你开始思考你可以讲个什么样的故事。

note: ~ Response to NPC dialogue
en: Recall that time when you used a tactical nuclear weapon.
zh: 回想一下你使用战术核武器的那段时间。

note: ~ Response to NPC dialogue
en: [LIE] Just make something up.
zh: [说谎]随便瞎编点什么。

note: ~ NPC dialogue line
en: &While the veterans indulge your storytelling, they clearly seem not too pleased nor impressed by your tale.
zh: &虽然老兵们沉迷地听着你讲故事，但他们显然对你的故事既不满意也不欣赏。

note: ~ Response to NPC dialogue
en: Well, ugh…  I should be going now…
zh: 好吧，呃……我现在应该走了……

note: ~ NPC dialogue line
en: &You make some small talk and share a pair of drinks after finishing your story.
zh: &在故事讲完之后，你又闲聊了几句，喝了几杯酒。

note: ~ NPC dialogue line
en: &The clearly drunk mercenaries hail you as minor celebrity and invite you to a pair of rounds when your tale is finished.
zh: &这些明显喝醉了的佣兵把你当作小有名气的名人为你喝彩，并在你的故事结束后又请你喝了几杯。

note: ~ Response to NPC dialogue
en: Yeah I guess it really did happen just like that.
zh: 是的，我想事情确实是这样发生的。

note: ~ NPC dialogue line
en: &The veterans eagerly accept your challenge, and none of you can really stomach the prospect of more drinks after the first pair of tales.
zh: &老兵们热切地接受了你的挑战，在第一轮故事讲完之后，你们谁都无法真正忍受再多喝几杯酒的前景。

note: ~ NPC dialogue line
en: &The veteran's expressions turn to a mixture of awe and fear as your tale nears conclusion, the younger mercenary is finally after a long  "We heard someone had gone and completed that death trap contract, but I still couldn't believe it."  "You're a damn madman!"  The older mercenary interjects in agreement.  "I'll drink to that!".
zh: &当你的故事接近尾声时，老雇佣兵的脸上浮现出敬畏中带着恐惧的表情，年轻的雇佣兵终于在漫长的沉默后开口“听到你说自己完成了那个死亡陷阱般的委托，我还是不敢相信。”“你真他娘是个疯子!”老雇佣兵插嘴表示同意。“我要为此干一杯!”

note: ~ Response to NPC dialogue
en: Yeah looking back I really don't know why I did it.
zh: 是的，回过头来看，我真的不知道我为什么选择这么做。

note: ~ Job description of "Mercenary" NPC class
en: Drug running for the name of Hub 01 and money, mostly money.
zh: 为了 Hub 01 和金钱而贩毒，金钱占大头。

note: ~ NPC dialogue line
en: &This visitor seems way more watchful than normal.  You notice zip bags peeking out from <mypossesivepronoun> overcoat, they are clearly pushing something.  It doesn't take much longer for them to notice you in kind.
    "You want something?  Or just gawking?"
zh: &这位访客似乎比其他人更警惕。你注意到拉链袋从<mypossesivepronoun>大衣里露出来，显然在推着什么。而且很快就会以同样的方式注意到你。
    “你想要干什么？还是只是在那里傻看着？”

note: ~ Response to NPC dialogue
en: Sure, let see what you offer.
zh: 好吧，让我看看你的货。

note: ~ Job description of "Mercenary" NPC class
en: Fighting for the name of Hub 01 and money, mostly money.
zh: 为了 Hub 01 和金钱而战，金钱占大头。

note: ~ NPC dialogue line
en: &You find the gun runner intently assessing the swirling smoke of a stale cigarette.  <mypronoun> barely acknowledges your approach.  "Let's cut it short, I have come upon an excess supply of exotic weaponry and let's say that it would be expedient for it to disappear and you seem like just the kind of person I'm looking for." .
    
    <mypronoun> hands you an inventory list, loosely annotated in a piece of graph paper.
    
    "No harm in looking right?
zh: &你看到军火走私商正在专心审视着从一支难闻香烟上散发出来的旋转烟雾。<mypronoun>几乎没发现你靠近。“闲话少说，我这里有些多余外来武器来源，能让它们尽快消失再好不过，而你看起来正是我要找的人。”
    
    <mypronoun>交给你一张物品列表，一张松散标记着的方格纸。
    
    “看看也没啥害处吧？

note: ~ Response to NPC dialogue
en: Sure, let's see what you have to offer.
zh: 好吧，让我看看你的货。

note: ~ NPC dialogue line
en: I'm just looking for my next job.  So if you can't help with that, I rather we be on our own separate ways.
zh: 我不过是在找下一份工作。所以如果你帮不上忙，那我们最好各走各的道。

note: ~ Response to NPC dialogue
en: Well then, what does it cost to hire you.
zh: 那么，雇你要多少钱。

note: ~ Response to NPC dialogue
en: Ha I prefer the cheerful sort anyways.
zh: 哈，总之，我更喜欢乐观的人。

note: ~ Response to NPC dialogue
en: Well whatever.
zh: 好吧，随你的便。

note: ~ NPC dialogue line
en: The mercenary's demeanor changes completely when they realize you aren't here to waste time.  "Alright, tell you what.  Get me twelve coins and that's giving my skills away, just anything to be done with that voice on a box."
zh: 当佣兵意识到你并非来消遣他时，他的态度完全改变了。"好吧，告诉你吧。只要十二枚金币，就能让我使出浑身解数，前提得是那个盒子里的声音派的活。

note: ~ Response to NPC dialogue
en: [12 HGC] You have a deal.
zh: [12 金币]成交了。

note: ~ Mission name
en: Fleshmonger
zh: 肉贩子

note: ~ NPC dialogue line
en: Not in the mood for a talk, sorry.
zh: 抱歉，我现在没心情闲聊。

note: ~ NPC dialogue line
en: &The mercenary stares at the window, and speaks in a quiet and terse manner.  "I have a client looking for a medical-grade human biopsy sample, no questions asked.  Are you the right one for the job?
zh: &佣兵盯着窗外，语调安静而简洁："我这里有个客户正在寻找医用人类活检样本，不要问其他问题。你能接下这份活吗？

note: ~ Response to NPC dialogue
en: Oh yes.  I actually have one right here.
zh: 哦，是的。实际上我手头就有一份。

note: ~ Response to NPC dialogue
en: I might be.
zh: 说不定。

note: ~ Response to NPC dialogue
en: No, but I might be looking to buy some.
zh: 没有，但我可能想买一些。

note: ~ Response to NPC dialogue
en: No, not at all.
zh: 不，一点也不。

note: ~ NPC dialogue line
en: Most I can give is two gold coins.  I have arranged a drop in the nearby woods, put the goods there and you can get your cash with the barkeep here.
zh: 我最多能给两个金币。我已经在附近的树林里安排了一处秘密接头地点，把货物放在那里，你可以回来向这里的酒保拿你的报酬。

note: ~ Response to NPC dialogue
en: It'll get done.
zh: 我会处理好。

note: ~ Response to NPC dialogue
en: Not interested after all?
zh: 真的没兴趣？

note: ~ NPC dialogue line
en: &The mercenary gives you a quick appraisal.  "Five coins for three, special price just for you.  Pay in advance, and I'll arrange a drop in the subway rails here for you to pick within two days.  Deal or not?
zh: &佣兵快速审视了你："三份五个金币，只给你的特价。先款后货，两天内我会在这里的地铁轨道上安排一个交货点。成交吗？

note: ~ Response to NPC dialogue
en: [5 HGC] Its a deal.
zh: [5 金币]成交。

note: ~ Response to NPC dialogue
en: Sure, just let me find the cash.
zh: 当然，但我得先去赚些钱。

note: ~ Response to NPC dialogue
en: No deal.
zh: 免谈。

note: ~ NPC dialogue line
en: &<mypronoun> quickly removes the offending piece of meat from your hand and places two golden coins on the table, apparently unshaken by the prospect of meeting someone who casually visits bars while carrying cuts of human flesh.  "Now if you please, I have a meal to ger rid off." <mypronoun> says, between poorly masked bouts of nausea.
zh: &<mypronoun>迅速从你手上取下那块令人不快的肉，然后在桌子上放下两枚金币，看起来并未被有人带着人肉来酒吧闲逛的景象吓到。“现在如果你不介意的话，我还有顿饭要解决。”<mypronoun>说道，神色中夹杂着极力想掩盖的干呕。

note: ~ Mission name
en: "God"-Slayer
zh: "上帝"-杀手

note: ~ Description of mission ""God"-Slayer"
en: A traumatized mercenary has claimed to have seen what you assume to be a powerful monster.  Maybe you should investigate this for the benefit of everyone.
zh: 一个受伤的雇佣兵声称看到了强大的怪物。也许你应该为了群众利益而调查一下。

note: ~ NPC dialogue line
en: &You see one more traumatized face, all too many and too frequent for any help to be worthwhile.
zh: &你又看到了一张饱受创伤的脸，见过太多太频繁了，任何帮助都不值得。

note: ~ NPC dialogue line
en: &The mercenary stares intently at a stain in the ceiling, firmly clutching a now cold cup of soup.  No one else seems to be very concerned about this.
zh: &佣兵聚精会神地盯着天花板上的污渍，手中紧紧地握着一杯早已凉了的汤。似乎其他人对此并不关心。

note: ~ Response to NPC dialogue
en: Attempt a friendly approach.
zh: 尝试友善接触。

note: ~ Response to NPC dialogue
en: Leave the traveler to their trauma.
zh: 放任旅行者继续面对他们的创伤。

note: ~ NPC dialogue line
en: &<mypronoun> seems completely lost to the present, but you can't help but notice <mypossesivepronoun> gear is caked with mud and broken twigs.  It doesn't look like you'll be getting much conversation from this one.
zh: &<mypronoun>似乎完全迷失在当下，但你不禁注意到<mypossesivepronoun>装备上粘满了污泥和碎枝。看起来你没法从嘴里套出什么话来。

note: ~ Response to NPC dialogue
en: Press on in search of a reaction.
zh: 进逼寻求回应。

note: ~ Response to NPC dialogue
en: Try to find someone more interested in conversation.
zh: 尝试找到对谈话更感兴趣的人。

note: ~ Response to NPC dialogue
en: Show your map to the mercenary, and have them mark where they saw this "god".
zh: 把你的地图给雇佣兵看，让他们标出看到这个 "神"的位置。

note: ~ Response to NPC dialogue
en: Yeah I'm sure I have seen that one too.  Try to stay safe.
zh: 是啊，我敢肯定我也见过那个。 注意安全

note: ~ NPC dialogue line
en: &<mypronoun> silently points at your maps with a trembling hand.
zh: &<mypronoun>颤抖着手默默地指着你的地图，

note: ~ NPC dialogue line
en: &You spot the mercenary at the tail end of a deal.  "Want in on the business?  Still have a pair of ID cards looking for buyers.  Two army and two science cards left, they sell together for 4 coins or not at all.
zh: &你看到一个马上要做完交易的佣兵。"你也想做生意吗？我这里还有不少钥匙卡在找买家。剩下两张军用的和两张科学家的，打包一起卖4个金币，不零卖。

note: ~ Response to NPC dialogue
en: [4 HGC] Its a deal.
zh: [4 金币]成交。

note: ~ Response to NPC dialogue
en: Offer to buy them for 2 coins.
zh: 试图按2个金币的价格讲价。

note: ~ Response to NPC dialogue
en: Huh where do you get those from
zh: 嗯，你从哪儿弄来的。

note: ~ NPC dialogue line
en: Sure whatever, two coins and its all yours.
zh: 好吧随你便，只要2个金币，它就归你了。

note: ~ Response to NPC dialogue
en: [2 HGC] Its a deal then.
zh: [2 金币]那么成交。

note: ~ Response to NPC dialogue
en: Oh, it looks like I don't actually have two coins right now…
zh: 哦，看来我手头还拿不出2个金币……

note: ~ Response to NPC dialogue
en: See you around then.
zh: 那我们回头见了。

note: ~ NPC dialogue line
en: Well that'd be telling.  Suffice to say that a few friends found them, and none of us are into the lab-dive business.
zh: 好吧，说来话长。我只想说，有几个朋友碰巧找到了它们，我们中可没人在做下实验室的活。

note: ~ NPC dialogue line
en: Not a bargain bin kid, the price's the price.
zh: 这可不适合讨价还价，孩子，一口价。

note: ~ Response to NPC dialogue
en: [3 HGC] It's a deal.
zh: [3 金币]成交。

note: ~ Response to NPC dialogue
en: Offer to buy it for 2 coins.
zh: 试图按2个金币的价格讲价。

note: ~ Response to NPC dialogue
en: I don't even know what that is.
zh: 我都不知道那是什么。

note: ~ Response to NPC dialogue
en: [2 HGC] It's a deal then.
zh: [2 金币]那么成交。

note: ~ NPC dialogue line
en: A 'nanofabricator template', it seems, no idea what its good for, but it sure looks valuable.  Are you buying it or not?
zh: 一个“纳米制造模板”，似乎，不知道它有什么好处，但它看起来确实很有价值。你买不买?

note: ~ NPC dialogue line
en: Well I'm sure someone who values it will come around, thanks for hearing the pitch anyways.
zh: 好吧，我相信会有人识货的，总之谢谢你听我说了这番话。

note: ~ Unique name of an NPC ~ These are all random people you met in a bar once, the fact that they dont have names is meant to emphasize the transient nature of the conversations you have with them
en: the enterprising gunrunner
zh: 有胆识的军火走私贩

note: ~ Unique name of an NPC
en: the drinking veteran
zh: 酗酒老兵

note: ~ Unique name of an NPC
en: the pill pusher
zh: 药品销售

note: ~ Unique name of an NPC
en: the traumatized traveler
zh: 受创旅人

note: ~ Unique name of an NPC
en: the shady mercenary
zh: 可疑的佣兵

note: ~ Unique name of an NPC
en: the disconsolate mercenary
zh: 沮丧的佣兵

note: ~ Unique name of an NPC
en: the cheerful mercenary
zh: 乐观的佣兵

note: ~ Unique name of an NPC
en: the ID forger
zh: 钥匙卡伪造商

note: ~ Unique name of a female NPC
en: Andrea Dzvonko
zh: 安德里亚·德赞科

note: ~ Name suffix of a female NPC
en: software engineer
zh: 软件工程师

note: ~ Name of an NPC class ~ Andrea Dzvonko is a software engineer with a limited understanding of how melchior actually functions.
en: Hub 01 Software Engineer
zh: Hub 01 软件工程师

note: ~ Job description of "Hub 01 Software Engineer" NPC class ~ Andrea Dzvonko is a software engineer with a limited understanding of how melchior actually functions.
en: I work for Hub 01 as a software engineer.
zh: 我是一名 Hub 01 的软件工程师。

note: ~ NPC dialogue line
en: Woah, you must be that new person they told us about.  I can't really believe you're here.  I'm Andrea.  Dr. Dzvonko in the old days, but that seems silly now.
zh: 哇，你一定是他们跟我们说的那个新人。我真不敢相信你在这里。我是安德里亚。以前是德赞科博士，但现在这称谓看来很傻。

note: ~ NPC dialogue line
en: Who the fuck are you?  How did you get down here?  Security!
zh: 你他妈的是谁？你怎么进来的？警卫！

note: ~ Response to NPC dialogue
en: Hold on, hold on.  I'm not here to hurt anyone, and there aren't enough of us left to just start fighting.
zh: 等等，等等。我不想伤害任何人，而我们这些活下来的人已经不够再开启一场战斗的了。

note: ~ Response to NPC dialogue
en: Nice to meet you too.
zh: 很高兴见到你。

note: ~ Unique name of a female NPC
en: Darla Novak
zh: 达拉·诺瓦克

note: ~ Name suffix of a female NPC
en: building maintenance
zh: 建筑维护工

note: ~ Name of an NPC class ~ HVAC maintenance.  Keeps melchior from boiling to death and you from choking on stale bunker air.
en: Hub 01 HVAC maintenance
zh: Hub 01 暖通维护工

note: ~ Job description of "Hub 01 HVAC maintenance" NPC class ~ HVAC maintenance.  Keeps melchior from boiling to death and you from choking on stale bunker air. ~ Job description of "Hub 01 Server Maintenance" NPC class ~ HVAC maintenance.  Resident dungeon master.
en: I'm part of Hub 01's maintenance crew.
zh: 我是 Hub 01 维护组的一员。

note: ~ NPC dialogue line
en: Oh, hey.  The rumors were true, there really is someone new around.  Nice to meet you, call me Darla.
zh: 哦，嘿。传言是真的，真的有新朋友。很高兴见到你，叫我达拉。

note: ~ Unique name of a male NPC
en: Jonathan Farrier
zh: 乔纳森·法里尔

note: ~ Name suffix of a male NPC
en: assistant
zh: 助手

note: ~ Name of an NPC class ~ Trucker and now general handyman.  Used to work as a cargo driver for a company supplying Hub 01, is only inside the lab by chance.
en: Hub 01 Assistant
zh: Hub 01 助手

note: ~ Job description of "Hub 01 Assistant" NPC class ~ Trucker and now general handyman.  Used to work as a cargo driver for a company supplying Hub 01, is only inside the lab by chance.
en: I do miscellaneous jobs within Hub 01.
zh: 我在 Hub 01 做些打杂的事。

note: ~ NPC dialogue line
en: Aw, hey, you must be that new blood runnin' jobs up top.  So, they finally let you down, eh?  My name's Jon, Jon Farrier.  Nice to meet you, real nice.
zh: 噢，嘿，你一定是个新来的家伙。所以，他们终于让你下来了，嗯？叫我乔纳，乔纳森·法里尔。很高兴见到你，真的很高兴。

note: ~ Unique name of a male NPC
en: Sunil Narayana
zh: 苏尼尔·纳拉亚纳

note: ~ Name suffix of a male NPC
en: server maintenance
zh: 系统维护工

note: ~ Name of an NPC class ~ HVAC maintenance.  Resident dungeon master.
en: Hub 01 Server Maintenance
zh: Hub 01 系统维护工

note: ~ NPC dialogue line
en: Oooh, the NEW person.  So, you're not just some rumor they cooked up as a team building exercise.  I'm Sunil, welcome to the underground.
zh: 哦，那个新人。所以，你不是他们编造出来作为团建训练的谣言。我是苏尼尔，欢迎来到地下室。

note: ~ Unique name of a female NPC
en: the intercom
zh: 对讲机

note: ~ Job description of "intercom" NPC class
en: Reading this line is a bug
zh: 如果你看到这个，那么你遇到一个bug。

note: ~ Refusal reason for a shop item group
en: You're not yet qualified to buy this
zh: 你还没有获得购买资格

note: ~ Refusal reason for a shop item group
en: You need to earn an HWP first
zh: 你需要先拥有一把 HWP

note: ~ Reason for a shopkeeper blacklist entry
en: Hub 01 will not buy back their own gear
zh: Hub 01 不会买回自己的装备

note: ~ NPC dialogue line
en: &The intercom is silent.
zh: &对讲机沉默不语。

note: ~ NPC dialogue line
en: &The intercom crackles on.
zh: &对讲机噼啪作响。

note: ~ NPC dialogue line
en: &The intercom's red LED blinks on.
zh: &对讲机上的红色LED不停闪烁。

note: ~ NPC dialogue line
en: &The intercom says something unintelligible.
zh: &对讲机中传来一些听不懂的话。

note: ~ NPC dialogue line
en: &An intercom is embedded into the wall here, just next to the card reader.  It's a metal box about as big as a dinner plate, with a speaker shaped like a downwards curve and a large camera prominently featured in the center.  You see a single metal button with a dark LED next to it.  The intercom is silent.
zh: &这面墙上嵌入了一个对讲机，就在读卡器旁边。它是一个金属盒子，大概有一个餐盘那么大，伸出一个向下弯曲的扬声器，中间是一个大大的摄像头。你能看到在一个金属按钮旁边有个熄灭的LED灯。对讲机沉默不语。

note: ~ Response to NPC dialogue
en: [Identify yourself before the intercom.]
zh: [在对讲机前表明身份]

note: ~ Response to NPC dialogue
en: [Press the button.]
zh: [按下按钮]

note: ~ Response to NPC dialogue
en: [Bang on the metal door.]
zh: [敲打金属门]

note: ~ NPC dialogue line
en: Hello again.  Brought us anything good?
zh: 又见面了，这次又给我们带来了什么好东西？

note: ~ NPC dialogue line
en: Oh, hi.  Doing okay?
zh: 哦，嗨。还好吗？

note: ~ NPC dialogue line
en: How's that armor working?
zh: 那个盔甲怎么样了？

note: ~ NPC dialogue line
en: Sorry, I didn't catch that.
zh: 对不起，我没听清。

note: ~ NPC dialogue line
en: -ello?  Hello?"  [Thump thump.]  "Oh, there we go.
zh: -埃洛？你好？"[砰砰。]"哦，好了。

note: ~ NPC dialogue line
en: &The voice on the intercom is humming a tune.
zh: &对讲机哼出一段曲子。

note: ~ NPC dialogue line
en: What's up with the interference in this thing?
zh: 怎么总来打扰我们？

note: ~ NPC dialogue line
en: Speak slowly and clearly.  Please.
zh: 慢慢地说清楚。请。

note: ~ NPC dialogue line
en: Say again?
zh: 再说一遍？

note: ~ NPC dialogue line
en: So, do you need something?
zh: 所以，你需要什么吗？

note: ~ NPC dialogue line
en: Yes, mercenary?
zh: 怎么了，佣兵？

note: ~ NPC dialogue line
en: Mercenary.
zh: 你好，佣兵。

note: ~ NPC dialogue line
en: Well?
zh: 然后？

note: ~ NPC dialogue line
en: Say it.
zh: 说吧。

note: ~ NPC dialogue line
en: Get with it.
zh: 去干活吧。

note: ~ NPC dialogue line
en: Make it quick.
zh: 快点儿。

note: ~ NPC dialogue line
en: Don't loiter.
zh: 别闲逛了。

note: ~ NPC dialogue line
en: Don't do anything stupid.
zh: 别做傻事。

note: ~ NPC dialogue line
en: Ugh, I hate intercom duty… oh, um.  Hello.
zh: 我讨厌值对讲机的班……哦，嗯。你好。

note: ~ NPC dialogue line
en: Please don't bother us senselessly.
zh: 请不要无谓地打扰我们。

note: ~ NPC dialogue line
en: If/you speak to/understand… you/me. Yes?
zh: 如果……你想讲……理解……你……我。是吧？

note: ~ Response to NPC dialogue
en: Let's discuss contracts.
zh: 我们来谈谈合约的事吧。

note: ~ Response to NPC dialogue
en: Is there anything fancier you can sell?
zh: 你们这有更高级的东西可以卖吗？

note: ~ Response to NPC dialogue
en: Let's discuss prototypes.
zh: 我们来谈谈原型的事吧。

note: ~ Response to NPC dialogue
en: The traders at the refugee center asked me to deliver this drive of FEMA data…
zh: 难民中心的商人让我把这份联邦应急管理局的数据交给你们……

note: ~ Response to NPC dialogue
en: You mentioned portal storms.  What are those?
zh: 你刚刚提到空间风暴，那是什么？

note: ~ Response to NPC dialogue
en: Listen, something happened earlier.  The world got… bad.  Things felt very wrong.  Do you know anything about what that was?
zh: 听着，之前发生过一些事。世界变得……糟糕。一切都感觉很不对劲。你知道那是怎么一回事吗？

note: ~ Response to NPC dialogue
en: I have some portal storm recordings.
zh: 我这里有些空间风暴记录。

note: ~ Response to NPC dialogue
en: What the hell were you testing out there?
zh: 你到底在那里做什么测试？

note: ~ Response to NPC dialogue
en: Your scientist was wearing some kind of armor.  What is it?
zh: 你们的科学家穿着某种盔甲。那是什么？

note: ~ Response to NPC dialogue
en: I found this in the collapsed tower with the other data.  Is it useful to your people?  [Hand over the UHMWPE nanofabricator template.]
zh: 我在建筑里还发现了其他的数据，对你们有价值吗？[交出纳米制造模板（UHMWPE）]

note: ~ Response to NPC dialogue
en: I saw that your mercs have specialty rifles.  Would I be able to get one of those?
zh: 我看到你们的雇员用的枪还挺特别的。我能买一把吗？

note: ~ Response to NPC dialogue
en: I think one of your operatives has vouched for my competency.  I'd like one of those rifles.
zh: 我想你们派出的特种兵应该已经证明了我的能力。我也想要一把那种枪。

note: ~ Response to NPC dialogue
en: So, about that protective gear?
zh: 所以，关于那套防护装备？

note: ~ Response to NPC dialogue
en: You mentioned you had a map of the area?
zh: 你提过你们有张本地区的地图？

note: ~ NPC dialogue line
en: &The intercom crackles with static as it turns on.  The LED next to the button lights up a bright red, and the camera lens whirrs as it focuses on you.  There is no immediate response.
zh: &对讲机发出静电干扰的噼啪声，随后启动了。按钮旁边的LED灯亮起闪亮的红色，相机镜头发出呼呼声，聚焦在你身上。但目前没有任何直接的回应。

note: ~ Response to NPC dialogue
en: …Hello?
zh: ……哈喽？

note: ~ Response to NPC dialogue
en: Um, can anyone hear me?
zh: 呃，有人能听得见我说话吗？

note: ~ Response to NPC dialogue
en: [Tap the camera lens.]  Look, I know someone's listening.  What is this place?
zh: [轻敲镜头。]听着，我知道有人在听。这里是什么地方？

note: ~ Response to NPC dialogue
en: The merchant at the refugee center sent me.  You were looking for a hard drive from them?
zh: 难民中心的商人派我来的。你们在找他们的硬盘？

note: ~ Response to NPC dialogue
en: About that hard drive…
zh: 关于硬盘……

note: ~ Response to NPC dialogue
en: The traders mentioned you were looking for help.
zh: 商会还说你们正在找帮手。

note: ~ NPC dialogue line
en: &The intercom hisses.  A voice of indeterminate sex speaks flatly.  "I don't know who you are or how you got to this location, but we have nothing to gain from one another.  If you have a reason to be here, then please state your business.  Otherwise, please leave the area."
zh: &对讲机发出嘶嘶声。一个性别不明的声音缺乏热情的说到："我不知道你是谁，也不知道你是怎么来到这里的，但我们彼此之间没有任何关联。如果你有理由来这里，请说明你的来意。否则，请离开这里。"

note: ~ Response to NPC dialogue
en: I have a delivery from the Free Merchants.  You requested a hard drive from them.
zh: 我这里有份自由商会的快递。你们让他们送了块硬盘来。

note: ~ Response to NPC dialogue
en: Wait, what?
zh: 等等，什么？

note: ~ Response to NPC dialogue
en: You do realize that the front door is just open?
zh: 你知道前门就已经是这么开着的吗？

note: ~ Response to NPC dialogue
en: It's the apocalypse out here!  Please just let me in!
zh: 已经是世界末日了！请让我进去吧！

note: ~ Response to NPC dialogue
en: I'm just looking for valuables.  Maybe we can trade?
zh: 我只不过路过找些值钱货色的，也许我可以和你们做笔交易？

note: ~ Response to NPC dialogue
en: Look, there must be something we can work out.
zh: 听着，我们一定有办法谈妥价格的。

note: ~ NPC dialogue line
en: I promise you, there is nothing you can do for us.  Now leave, before I'm forced to-"  They stop suddenly.  You hear a short, muffled conversation from the other end.  There's a brief pause.  "Alright.  We might be able to gain some mutual benefit.  It's a dangerous task, but if you complete it then we would be willing to open up limited trading access.
zh: 我敢保证，你帮不了我们。赶紧离开，不然我就——"他突然停了下来。你听到另一端传来一段简短、低沉的对话。有一段短暂的停顿。"好吧，我们也许能找到共赢的方式。这里有项危险的任务，但是如果你能完成的话，我们可以与你进行有限的交易。

note: ~ Response to NPC dialogue
en: Risk my neck for the privilege of trading with you?  Maybe another time.
zh: 为了和你交易的特权而冒我的险？下次再说吧。

note: ~ NPC dialogue line
en: Right.  Your handling of this situation was exemplary, and it's clear to us that we greatly underestimated our potential for mutual benefit.  If you are interested, we are willing to offer you more work going forward, and all of it will have proper compensation from now on.
zh: 是的。你对现场情况的处理令人印象深刻，显然我们之前大大低估了互惠互利的潜力。如果你感兴趣的话，我们愿意为你提供更多的任务，从现在起所有任务都将提供恰当的补偿。

note: ~ Response to NPC dialogue
en: And the trading we agreed on?
zh: 那我们之前谈好的交易呢？

note: ~ NPC dialogue line
en: Certainly.  I've just finished speaking with a certain individual, who has authorized you limited access to a selection of our internal stores.  We will provide you with pay for contracts in the form of tokens to be used as an exchange currency, which you can then trade for goods.  We are also amenable to bartering in exchange for supplies that are currently difficult for us to obtain from outside the facility.
zh: 当然没问题。我刚刚和领导谈过话，他授权你部分获取我们的一些内部商店的资源。我们将以代币作为合同报酬支付给你，你可以将代币用作交换货币进行商品交易。我们还可以进行物物交换，以换取目前我们难以从设施外获得的特殊物资。

note: ~ Response to NPC dialogue
en: I'll keep that in mind.  Let's get down to business.
zh: 我会记住的。我们开始谈正事吧。

note: ~ NPC dialogue line
en: We look forward to working with you.
zh: 我们期待着与你再次合作。

note: ~ NPC dialogue line
en: Thank you.  This might be of use benefit to us, but we will need at least a day to read the contents of the template.  Please speak with us again once we've had time.
zh: 非常感谢。这也许对我们有用，但我们至少需要一天来分析模板中的内容。等我们有空了，请再和我们谈谈。

note: ~ Response to NPC dialogue
en: I'll see you then.
zh: 那我们回头见了。

note: ~ NPC dialogue line
en: &The intercom's tray wordlessly slides open.
zh: &对讲机下的托盘无声地滑开了。

note: ~ NPC dialogue line
en: &The intercom erupts into static.  Then, it resolves into a voice.  It clears its throat, then speaks slowly and carefully.  "Understood.  There is a tray embedded beneath the intercom.  Please place the drive into it."  On cue, a small portion of the wall beneath the intercom slides out along rails, revealing a large tray several inches deep.  "You are welcome to leave afterwards."
zh: &对讲机突然停止工作。然后，它变成了一个声音。它清了清嗓子，然后慢慢地、小心地说话。"知道了。对讲机下面有个托盘。请把硬盘放进去。"在提示下，对讲机下方的一小部分墙壁沿着轨道滑出，露出一个几英寸深的大托盘。"之后请离开这里。"

note: ~ Response to NPC dialogue
en: [Hand over the FEMA data.]
zh: [交出联邦应急管理局的数据。]

note: ~ Response to NPC dialogue
en: Hold on, who are you?  And what do you want with the data?
zh: 等等，你们是谁？你们想要这些数据做什么？

note: ~ Response to NPC dialogue
en: What am I getting out of this?
zh: 我能从中得到什么？

note: ~ Response to NPC dialogue
en: Sorry, forgot to grab the drive.  I'll return with it.
zh: 抱歉，忘带硬盘了。我会带着它回来。

note: ~ NPC dialogue line
en: Ask Gavin.
zh: 去问加文。

note: ~ NPC dialogue line
en: &The tray slides shut.  "Thank you."  The intercom turns off without another word.
zh: &托盘滑动关上了。"谢谢你。"对讲机一句话也没说就关机了。

note: ~ NPC dialogue line
en: Oh!  Good.  We had written that off as a non-starter.  Just drop it into the tray and we'll bring it in.
zh: 哦！好吧。我们认为无可奉告。快把它放进托盘里，我们就把它拿进来。

note: ~ Response to NPC dialogue
en: I don't have the drive with me right now; I'll give it to you when I have it.
zh: 我现在没带着硬盘；等我拿到了就给你。

note: ~ NPC dialogue line
en: Thank you.  Was there anything else you needed?
zh: 非常感谢。你还需要什么吗？

note: ~ NPC dialogue line
en: That question has… a complicated answer.
zh: 这个问题有个……复杂的答案。

note: ~ Response to NPC dialogue
en: I'd like to hear it.
zh: 我想听一听。

note: ~ Response to NPC dialogue
en: Later, then.
zh: 那再说吧。

note: ~ NPC dialogue line
en: Understand that I'm not an expert about this."  The voice sighs.  You hear the person on the other side typing on a keyboard for several seconds.  "I will explain it as best I can, but again, I'm not a professional.  Whatever caused the apocalypse, it… broke something about the way our world works.  I'm sure you've noticed that 'normal' physics don't always apply anymore.  We are, as of right now, uncertain if our models were wrong, or if this is something fundamentally different to our reality."
    
    "From what we've observed, these events are what happen at the peak of a cyclical effect.  This is gross oversimplification, and I don't know the science behind it, but… I guess the simplest way to think of it is that 'our' reality is moving closer and further from this other place, or model, or so on.  Like a yo-yo.  When these two things are closest together, we get portal storms.  Otherwise, things are… I wouldn't say normal, not anymore, but they are as close to normal as we get now."
    
    "Reading a footnote here… we're looking to gather data about these storms using a device developed specifically for the purpose.  I'll add that to your contracts list, if you want to know more about it.
zh: "要知道，我并不是这方面的专家。"声音叹了口气说道。你听到对面那个人敲了一会儿键盘。"我会尽我所能解释，但我再重申一次，我不是专家。不管是什么导致了世界末日，它……打破了我们这个世界的运作方式。相信你已经注意到"正常"的物理学已经不再总是适用了。到目前为止，我们还不确定是我们的模型错了，还是我们的现实世界已经有了根本的不同。"
    "从我们观察到的情况来看，这类事件是在周期效应处于峰值时发生的。这当然是过度简化的说法，我也不太懂背后的科学原理，但……我想最简单的理解方式是，'我们'的现实正在不停靠近又远离另一个世界，或是模型，或别的什么。就像溜溜球一样。当它俩最接近时，我们就会遭遇空间风暴。否则，一切就……我不会说正常了，不再是了，但尽可能地接近正常"
    "此外……我们正在使用专门为此开发的设备收集关于这些风暴的数据。如果你感兴趣，我会把它添加到我们的合约单里。

note: ~ Response to NPC dialogue
en: Are there any warning signs?
zh: 那会有什么预兆吗？

note: ~ Response to NPC dialogue
en: Is there any way to stay safe during one?
zh: 那有没有办法在它发生时保持安全？

note: ~ Response to NPC dialogue
en: That sounds pretty bad.  Is this going to get worse?
zh: 这听上去很糟糕。情况还会变得更糟吗？

note: ~ Response to NPC dialogue
en: How can you know all this?
zh: 你们怎么知道这些的？

note: ~ Response to NPC dialogue
en: Is there anything useful I could find in one of these storms?
zh: 我能在这些风暴里找到什么有用的吗？

note: ~ Response to NPC dialogue
en: Thank you for the information.
zh: 谢谢你提供的信息。

note: ~ NPC dialogue line
en: In a way.  In the days and hours leading up to one of these events, you may see things that are obviously out of place, or that don't make sense.  This is most clear during the nighttime, but you can see it during the day, too.  If this happens once, take note of it.  If it happens again, be ready for anything.
zh: 某种程度上有。在它发生前的几天到几个小时前，你可能会看到一些明显不合逻辑的事情，或者毫无道理的事情。这种现象在夜间最为明显，但在白天也可以看到。如果这种情况发生过一次，就要注意了。如果它再次发生，做好一切准备。

note: ~ NPC dialogue line
en: Yes and no.  When something like this is going on, the storm is going to affect you one way or another, but being outside is much more dangerous.  If you can, find a solid shelter.  Stay as far away from the outer walls as you can.  Being underground is probably a good idea.  There are likely undocumented psychological effects; use your best judgment and your common sense.
zh: 有，也没有。当此类事情发生时，空间风暴总能够以某种方式影响你，但在户外时更危险。如果可以，找个坚固的庇护所。尽量远离外墙。呆在地下可能是个好主意。也许存在尚未记录的心理影响；最好运用你的判断力和常识。

note: ~ NPC dialogue line
en: Unfortunately, it seems likely.  This isn't exactly something we can measure with traditional instruments, but observation has shown that they're not likely to get better.  By far the strongest so far was at the start of the Cataclysm, and while we cannot accurately predict what the future holds, our projections are not optimistic.  I wish I could tell you anything else, but I would advise you get used to seeing them going forward.
zh: 不幸的是，可能性很高。这并不能完全能用传统仪器测量的，但观察表明，这一切不太可能变得更好。到目前为止，最强的一次是在大灾难开始时，虽然我们无法准确预测未来会发生什么，但目前我们的预测并不乐观。我也希望我能告诉你这一切不会变成这样，但我建议你习惯于看到情况变得更糟糕。

note: ~ NPC dialogue line
en: We have a vested interest in determining how these events will influence the future of the planet - as should you.  Most of the equipment inside of this facility has remained in working order, and although the Internet no longer exists in a functional way, we still have a plethora of information that was stored locally prior to <the_cataclysm>.  We are monitoring and documenting these portal storms, and we will continue to do so for the foreseeable future.
zh: 我们靠判断此类事件将如何影响地球的未来方面获益——你也应该如此。该设施内的大多数设备仍处于正常工作状态，尽管互联网已不再正常工作，但我们仍然拥有大量<the_cataclysm>以前存储在本地的信息。我们正在监测和记录这些空间风暴，在可预见的未来，我们将继续这样做。

note: ~ NPC dialogue line
en: Potentially.  We recently came into possession of a video taken during the first days of <the_cataclysm> using a home camcorder.  We have ruled out possible tampering, and conclude that the recording is legitimate.  It depicts an entity that appeared to rapidly change shape, but responded especially strongly to human presence.  Eventually, the entity reshaped itself into a small object, which the author of the recording claimed had anomalous properties."
    
    "Subsequent entities of this type have failed to manifest during remote observation of the phenomenon.  We hypothesize that, if they do exist at all, they may only appear in response to human presence.  While we consider the hypothesis too dangerous and too uncertain to test using our own resources, we would be eager to hear the results if you attempted to do so yourself.
zh: 有这个可能。我们最近获得了一段使用家用摄像机拍摄的<the_cataclysm>发生之日的视频。我们已经排除了人为篡改的可能，并得出结论，这段记录是真实有效的。它捕捉到了一个看起来能够迅速改变形状的实体，但对人类的存在反应特别强烈。最终，这个实体将自己重塑成一个小型物体，拍摄者声称这个物体具有不同寻常的性质。"
    "这种类型的后续实体在对其进行远程观察时未能复现。我们假设，如果它们确实存在，它们可能只会在人类存在时出现。虽然我们认为这种假设太过危险，太不确定，而且无法使用我们自己的资源进行测试，但如果你自愿尝试这么做，我们很乐意了解实验的结果。

note: ~ NPC dialogue line
en: We've been working on specialized gear for potential agents in the field, given the hardware we have available.  Given the risks we've observed from here, it seemed astute.  It seems we still have some work to do.
zh: 我们一直在为我们的野外雇员开发专用装备，但受限于我们手头上的硬件。考虑到我们当初在这里所观察到的危险，在那时候看起来似乎是精明之举。看来我们还有一些工作要做。

note: ~ Response to NPC dialogue
en: [INT 10] The pieces seemed warped.  Whatever you're using to reinforce the armor isn't strong enough.
zh: [智力 10]这些盔甲似乎都变形了。无论你用什么来加固盔甲的是什么材料，它都不够牢固。

note: ~ NPC dialogue line
en: &The intercom goes quiet for a moment.  You hear a brief exchange on the other end, and then the microphone squeals as the voice gets closer again.  "As additional payment for helping resolve the situation, feel free to keep the modular defense system.  The core armor platform is solid, and we have been iterating on supplementary pieces that we would be willing to trade to you."
zh: &对讲机安静了一会儿。你听到另一端的简短交流，随着声音再次靠近，麦克风发出尖叫声。"作为帮助我们解决问题的额外奖励，请收下那套模块化防御系统。系统核心已经定样了，我们一直在迭代其他附加组件，这些都可以对外出售。

note: ~ Response to NPC dialogue
en: I've always wanted to be a lab rat.
zh: 我一直想当只小白鼠。

note: ~ Response to NPC dialogue
en: If you say so.
zh: 你们说好就行。

note: ~ NPC dialogue line
en: We've solved that issue with our more recent prototypes."  There is a brief pause.  "You seem like a good candidate.  We will transfer over the additional pieces to complete that prototype set, with the goal of collecting additional field data.  The core armor platform is solid, and we have been iterating on supplementary pieces we would be willing to trade to you.  Any feedback on their performance would be appreciated.
zh: 我们已经在最新的实验原型上解决了这个问题。"短暂的停顿。"你看起来是个不错的试用人员。为了收集额外的实测数据，我们将提供这些原型型号的附加部件。装甲平台核心已经定样了，我们一直在迭代其他附加组件，这些都可以对外出售。如果你对它们的实地使用效果有任何反馈，我们都不胜感激。

note: ~ Response to NPC dialogue
en: Hopefully it serves me better than the good doctor.
zh: 希望它比起那个好博士更适合我。

note: ~ Response to NPC dialogue
en: We'll see what happens.
zh: 我们拭目以待。

note: ~ NPC dialogue line
en: It was a modified Wraitheon chassis, with a custom AI.  We'd hoped that it would interact with the outside world for us, but you know how well that went.  That particular line of study is now on hiatus, given that the project lead… well, you know.
zh: 一台改装过的"鬼神"机器人，用的是我们自己的AI。我们原本希望用它来和外界接触，当然你也知道结果怎么样了。这个特定的研究领域现在处于停顿状态，鉴于该项目的主管已经……嗯，你知道的。

note: ~ Response to NPC dialogue
en: Right.
zh: 好的。

note: ~ NPC dialogue line
en: We have no other disposable equipment right now.  You'll have to come back in <interval>.
zh: 我们现在没有其他可以出售的装备。你再过<interval>回来看看吧。

note: ~ NPC dialogue line
en: No. Come back in <interval>.
zh: 没有。过<interval>再回来看看。

note: ~ NPC dialogue line
en: What would you like to discuss?
zh: 你想谈些什么？

note: ~ Response to NPC dialogue
en: I'm back from the convoy.  [Hand over the hard case.]
zh: 我从车队那回来了。[交出保险箱。]

note: ~ Response to NPC dialogue
en: I found it.  I found your template.  [Hand over the silicon photonics template.]
zh: 我找到它了。我找到你要的模板了。[交出硅光子电路模板。]

note: ~ Response to NPC dialogue
en: The weapon worked!  [Hand over the inactive trifacet.]
zh: 那把武器生效了！[交出关闭的三琢面。]

note: ~ Response to NPC dialogue
en: I found the robot, but…  [Hand over the trifacet remains.]
zh: 我找到了无人车，但是……[交出三琢面残骸。]

note: ~ Response to NPC dialogue
en: [Contract: Return to sender]
zh: [合约：返还发件者]

note: ~ Response to NPC dialogue
en: [Contract: Light retrieval]
zh: [合约：寻光之旅]

note: ~ Response to NPC dialogue
en: [Contract: Iron Safari]
zh: [合约：狩猎钢铁]

note: ~ Response to NPC dialogue
en: [Contract: Hazard Meteorology]
zh: [合约：灾害气象学]

note: ~ Response to NPC dialogue
en: I need a new NRE recorder.
zh: 我需要一台新的NRE记录器。

note: ~ Response to NPC dialogue
en: Do you have any more work for me right now?
zh: 你们现在还有什么活要做的吗？

note: ~ NPC dialogue line
en: Unfortunate, but not unfixable.  As before, we are willing to provide a replacement in exchange for an NRE microphone.
zh: 很不幸，但并非无法解决。与之前一样，我们可以提供一台备用记录器，来交换你提供的NRE麦克风。

note: ~ Response to NPC dialogue
en: Hook me up.  [Hand over the NRE microphone.]
zh: 帮我整一个。[交出NRE麦克风。]

note: ~ Response to NPC dialogue
en: What is an NRE microphone, and where can I find it?
zh: 什么是NRE麦克风？我在哪能找到它？

note: ~ Response to NPC dialogue
en: On second thought, I'll get back to you on that.
zh: 知道了，我会去找找的。

note: ~ NPC dialogue line
en: The microphone is a static version of the same device used in the recorder, mounted on a tripod.  The glass ampoule is larger, but should look roughly the same in design.  They may be somewhat scarce given the current state of the world, but I would advise you to look inside of research labs.  Subway lines may be a good place to start.
zh: 麦克风是记录器中使用的相同设备的固定版本，可以安装在三脚架上。玻璃安瓿更大，但在外观上应该大致相同。考虑到目前的世界状况，它们可能有些稀少，但我建议你去研究实验室内部找一找。地铁线路可能是个不错的起点。

note: ~ NPC dialogue line
en: &You fold up the microphone's legs, stuff it awkwardly into the tray, and slide it shut.  A few moments later, it slides open again, revealing a replacement NRE recorder.
    
    "Try not to lose this one."
zh: &你把麦克风的腿折起来，笨拙地塞进托盘，然后把它滑动关上。几分钟后，它再次滑开，露出了一台替换的NRE记录器。
    
    "尽量别再弄丢这个。"

note: ~ NPC dialogue line
en: Give me a moment to look at your file… here we are.  Valid assignments are turning up empty at the moment.  I'm afraid we have no open contracts for you.
zh: 给我点时间看下你的档案……找到了。待分配任务的查询结果是空的。恐怕我们眼下没有适合你的合约。

note: ~ Mission name
en: Return Field Data
zh: 取回现场数据

note: ~ Description of mission "Return Field Data"
en: Investigate a nearby field and return with Dr. Prado and the robot prototype she was testing.  Failing that, retrieve the I/O recorder stored within the robot.  If the robot remains operational, avoid direct confrontation and use EMP grenades to disable it.
zh: 调查附近的荒野，找到并带回普拉多博士和她正在测试的原型机器人。若未成功，带回机器人体内的 I/O 记录器。如果找到机器人时它仍处于工作状态，应避免直接战斗，并使用EMP手雷使机器人失能。

note: ~ NPC dialogue line
en: One of our scientists recently left the building to perform a field test of a prototype robot, but failed to return.  We have not been able to contact them.  Your job would be to investigate the testing site, and return with her and the prototype.  Failing that, return with the data recorder that was attached to our prototype.
zh: 我们的一位科学家最近离开大楼，对一个原型机器人进行了实地测试，但未能返回。我们无法联系到他。你的任务是调查测试现场，并把她和原型机一起带回来。如果做不到的话，起码把连接在原型机器人上的数据记录器带回来。

note: ~ Response to NPC dialogue
en: That seems trivial.  Is there a catch?
zh: 这似乎很简单。有什么难点吗？

note: ~ NPC dialogue line
en: There is.  If the robot is operational, it's very likely to be hostile and extremely dangerous.  If you try to fight it yourself, it WILL kill you.  Dr. Prado left the building with a handful of EMP grenades.  If you can locate those grenades, use them to disable the prototype instead.
zh: 是的。如果机器人还在正常运作，它很可能充满敌意，非常危险。如果试图与它正面对抗，它会杀了你。普拉多博士离开大楼时带走了不少EMP手雷，用那些手榴弹瘫痪它。

note: ~ Response to NPC dialogue
en: I'll do it.  Where is the test site?
zh: 这活我接了。测试地点在哪里？

note: ~ Response to NPC dialogue
en: I'll pass on getting killed today, thanks.
zh: 我今天可不想被人杀了，谢谢。

note: ~ NPC dialogue line
en: Very close by."  The voice lists off some relative coordinates.  "Good luck.
zh: 就在附近。"声音列出了些相对坐标。"祝你好运。

note: ~ NPC dialogue line
en: You're back.  Do you have anything to report?
zh: 你回来了。有什么要报告的吗？

note: ~ Response to NPC dialogue
en: Your scientist was dead, but I disabled the prototype.  Is this what you were looking for?  [Hand over the prototype I/O recorder.]
zh: 你们的科学家死了，但我成功瘫痪了机器人。这就是你要找的吗？[交出原型I/O记录器。]

note: ~ Response to NPC dialogue
en: Not yet.  I'll get back to it.
zh: 还没有。我会继续做的。

note: ~ NPC dialogue line
en: &The intercom is silent for a few seconds while the tray slides back in.  "Yes it is.  It's unfortunate that only the data was salvageable, but you have our thanks for returning it nonetheless."
zh: &对讲机沉默了几秒钟，托盘滑了回去。"就是这个。不幸的是，只挽救回了数据，但我们还是感谢你归还它。"

note: ~ Response to NPC dialogue
en: Alright, I've done my part.  What now?
zh: 好了，我已经尽了我的责任。现在呢？

note: ~ Response to NPC dialogue
en: Is "unfortunate" how you usually describe someone being eviscerated by a robot?
zh: 你们通常用"不幸"来形容那些被机器人摘除内脏的人吗？

note: ~ NPC dialogue line
en: Dr. Prado knew the risks, and she chose to follow through with the test anyway.  Her death is cause for sadness, and it will affect us, but you didn't even know her.  At least now, something of her work will remain.
zh: 普拉多博士知道风险所在，但她还是选择坚持到底。她的死是令人悲伤，也会影响我们，但你甚至不认识她。至少现在，她的一部分工作还将保留下来。

note: ~ NPC dialogue line
en: &The voice hesitates.  "About that.  Give me a moment."  After a pause, you hear muffled back-and-forth conversation.  You can't make out what's being said, but you can make out at least two other distinct voices.
zh: &声音犹豫了一下。"关于那件事。给我一点时间。"停顿片刻后，你会听到低沉的来回对话。你听不清对方在说什么，但你至少可以分辨出另外两个不同的声音。

note: ~ Mission name
en: Return to sender
zh: 返还发件者

note: ~ Description of mission "Return to sender"
en: Find the corpse of a Hub 01's AI researcher and retrieve the hard case they brought with them during the evacuation.
zh: 找到 Hub 01 的人工智能研究员的尸体，并取回他们在疏散过程中携带的保险箱。

note: ~ NPC dialogue line
en: When the portal storms started, the government issued an evacuation order for critical personnel and sent convoys to retrieve them, with our head of AI research among the recalled.  We recently discovered that he died when the convoy transferring him was ambushed in the initial chaos, but his corpse and belongings might remain intact enough to benefit from his research."
    
    "We want you to travel to the convoy and locate the body, if possible.  His evacuation protocol included retrieving and storing as much of the data from his facility as possible, to be stored in a code-locked hard case.  If this hard case is present, retrieve it, and bring it back here."
    
    "We offer the standard hazard pay of 4 HGC for this contract.
zh: 当空间风暴开始时，政府向关键人员发出了疏散命令，并派出了车队来营救他们，我们的人工智能研究负责人也名列其中。我们最近发现，他意外身亡了，运送他的车队在最初的混乱中遭遇了伏击，但他的尸体和随身物品还可能是完好无损的，足以从他的研究中受益。"
    
    "如果可能的话，我们希望你前往车队所在处并找到尸体。他的疏散命令中包括从他所在设施中收集下载尽可能多的数据，并将其存储在一个带密码锁的保险箱中。如果这个保险箱还在的话，找到它，并把它带回这里。"
    
    "我们为此任务支付四个 Hub 01 金币的标准危险津贴。

note: ~ Response to NPC dialogue
en: I'll take it.  Where's the convoy?
zh: 这个活我接了。车队在哪里？

note: ~ Response to NPC dialogue
en: What should I expect to go up against?
zh: 我会面对些什么敌人？

note: ~ Response to NPC dialogue
en: Who was this person, and what do they look like?
zh: 这个人是谁，他长什么样？

note: ~ Response to NPC dialogue
en: What else do you have available?
zh: 你们还有别的活吗？

note: ~ NPC dialogue line
en: The convoy was composed of vehicles and personnel from the US Army, and it was heavily armed.  Our surveillance of the area has shown that the majority of the slain military personnel have revived, including one wearing a light combat exoskeleton.  Resistance will be heavy, but if possible, you may be able to locate and retrieve the hard case, then exfiltrate without direct combat as long as you can outpace the undead there.  Otherwise, bring a rifle and plenty of ammo.
zh: 车队由美军车辆和人员组成，全副武装。我们对该地区的监控显示，大多数被杀的军人已经复活，包括一名身穿轻型战斗外骨骼的人员。抵抗会很激烈，但如果可能的话，你可以找到并取回保险箱，然后在不引发战斗的情况下离开，只要你能在那里跑过不死人。否则，带上一把枪和大量弹药。

note: ~ NPC dialogue line
en: Officially speaking, they were a senior DARPA researcher.  Their corpse should stick out; it's likely the only one not wearing camouflage.  That's all you need to know.
zh: 官方说法，他曾是DARPA的高级研究员。他们的尸体应该很显眼；可能是唯一一个没有穿迷彩的人。你只需要知道这些。

note: ~ NPC dialogue line
en: It was ambushed on the road."  The intercom recites a series of coordinates.  "Report back with the hard case.  If the researcher brought it with him, it will be intact; have no doubt about that.
zh: 他们在路上遭到伏击。"对讲机念出了一系列坐标。"带着保险箱回来报告。如果研究员随身携带它，它会完好无损的；这是毫无疑问的。

note: ~ NPC dialogue line
en: &The intercom's tray slides shut.
    
    "This is the case; thank you.  Transferring the stipulated amount now."  The tray slides back open with your payment.  "As an additional form of payment, you have been given clearance to receive a map of the area around this site, to assist in your work.  The standing price is 1 HGC; please inform us if you'd like to follow up on that offer going forward.
zh: &对讲机下的托盘滑动关上了。
    
    "就是这个箱子，谢谢。现在就把规定的金额转账。"托盘又滑开了，放着你的报酬。"作为一种额外的任务奖励，你已获得许可，可以购买这个地点周围区域的地图，以协助你在本地的行动。标准价格为一个 Hub 01 金币；如果你想进一步了解详情，请告诉我们。

note: ~ Response to NPC dialogue
en: [PER 8+] The original markings on that case had been scratched out.  Who did it really belong to?
zh: [感知 8+]箱子上原来的标志被划掉了。它到底是谁的？

note: ~ Response to NPC dialogue
en: I'm interested in that map.
zh: 我对那张地图感兴趣。

note: ~ Mission name
en: Light retrieval
zh: 寻光之旅

note: ~ Description of mission "Light retrieval"
en: Reach the collapsed tower basement, and search the ruins for a photonic circuitry template.  The intercom warned you about heavy enemy presence, and of the existence of a hazardous environment.
zh: 前往倒塌大楼的地下室废墟并搜寻光子电路模板。对讲机警告过你那里有大量的敌人，并且环境恶劣。

note: ~ NPC dialogue line
en: Our facility once sourced advanced photonic circuitry from a nearby robotics manufacturer.  Their building suffered major damage during the portal storms, and collapsed almost entirely.  However, preliminary scouting reveals that the basement prototyping lab likely remains intact."
    
    "We ask you to investigate the ruins, and if possible, retrieve a template for the fabrication of said photonic circuitry."
    
    "Completion of this contract awards 8 HGC, the standard heightened-hazard rate.  We are also willing to provide you with a set of protective gear at a considerable discount upon acceptance of the contract.
zh: 我们机构曾经从附近的机器人制造厂订购先进光子电路。他们的建筑在空间风暴中遭到了严重破坏，几乎完全倒塌。但是初步侦察显示地下的原型实验室可能还保存完好。"
    
    "我们想请你调查一下那间机器人制造厂的废墟，最好能把光子电路的制造模板带回来。"
    
    "我们为此任务支付八个 Hub 01 金币的标准危险津贴。我们还将在你接受合约后以相当大的折扣向你提供一套防护装备。

note: ~ Response to NPC dialogue
en: Let's do this, then.  Transfer the location.
zh: 那我们就开干吧。把地址告诉我。

note: ~ Response to NPC dialogue
en: Where is this manufacturer?
zh: 这个制造厂在哪里？

note: ~ Response to NPC dialogue
en: You mention hazard pay.  What dangers are there?
zh: 你提到危险津贴。有什么危险？

note: ~ NPC dialogue line
en: I don't believe I'm cleared to-"  You hear brief chatter.  "Apologies; I was mistaken.  The manufacturer was, technically speaking, kept secret from the public.  As a result, it operated using an office tower as a front, and was located underground.  An elevator in the back of the building led to the basement, but it was likely destroyed in the damage - as a result, you will need to find a way down yourself.  While there were stairs as well, it's highly likely that they have been destroyed."
    
    "We advise bringing a way to safely enter and exit the lower level; a grappling hook would work well for this purpose.  Given the damage, the elevator shaft itself probably remains intact, and would be your likeliest point of entry to the underground portion of the building.
zh: 我不觉得我的授权能够——"你听到简短的讨论。"抱歉；我错了。制造厂的存在，严格来说，曾对公众保密。因此，它使用一座办公楼作为掩护，主体位于地下。大楼后面的一部电梯通往地下室，但它很可能在破坏中被毁了——因此，你需要自己找到下楼的方式。虽然也有楼梯，但它们很可能也早已摧毁。"
    
    "我们建议先找到一条安全进出地下楼层的方式；一个抓钩可以很好地达成这个目的。考虑到损坏情况，电梯井本身可能仍然完好无损，可能是你进入大楼地下的最可能的途径。

note: ~ NPC dialogue line
en: About that."  You hear papers shuffling.  "Our drones are unable to approach the structure too closely, as a large amount of interference prevents surveillance, but long-distance measurements reveal a high concentration of toxic compounds in the air, as well as densely-clustered heat signatures.  We expect a high concentration of undead, and other dangers are likely.
zh: 关于这个嘛。"你听到翻文件的声音。"我们的无人机无法太靠近大楼，因为大量干扰妨碍了监视，但远距离测量显示空气中有高浓度的有毒化合物，并且有强烈的热信号。我们预计不死生物会高度集中，而且可能会有其他危险。

note: ~ Response to NPC dialogue
en: Toxic compounds?
zh: 有毒化合物？

note: ~ Response to NPC dialogue
en: Tell me about these heat signatures.
zh: 和我具体说说热信号。

note: ~ Response to NPC dialogue
en: "Other dangers" is a little vague.  Do you have anything more substantial?
zh: "其他危险"也太含糊了。能说得更清楚点吗？

note: ~ Response to NPC dialogue
en: Back to the contract itself…
zh: 回到合约本身……

note: ~ NPC dialogue line
en: Correct.  The source of the chemicals is unknown, as is the exact composition; only trace amounts are present in the air itself.  We can, however, extrapolate that something within the ruins is creating highly poisonous emissions.  We do not know how strong these emissions will become, or what form they will take.
zh: 对的，化合物的来源不明，确切成分也不清楚；空气中只存在微量痕迹。然而，我们可以推断，废墟中的某些东西正在不断排放出剧毒气体。我们不知道这些排放源头会有多强，或者是以什么形式出现的。

note: ~ NPC dialogue line
en: At the moment, their origin is unclear.  The temperature profile of the building is highly unusual, despite the damage, and is much denser than wandering hordes observed through remote scouting.  A large amount of heat consistent with an extremely high density of organisms appears to be emanating from the basement itself.  We are, unfortunately, in the dark about the cause of this density.  We would advise you remain observant and note down any abnormalities.
zh: 目前来说，这些东西的源头尚不明晰。尽管遭到了破坏，但这栋建筑的温度分布非常不寻常，而且比通过远程侦察观察到的尸群密度要大得多。与极高密度的生物体相一致的大量热量似乎是从地下室本身散发出来的。不幸的是，我们对这种高密度信号产生的原因一无所知。我们建议你保持警惕并记录任何异常情况。

note: ~ NPC dialogue line
en: To be specific, there have been anomalous readings that we are unable to explain.  Seismic disturbances have been recorded emanating from the ruins, with a magnitude ranging from two to four, and periodic vocalizations have been documented to exceed 150 decibels.  We are uncertain why or how these phenomena are created.
zh: 具体来说，有些异常记录我们无法解释。我们记录到废墟中发出了地震干扰，震级从2级到4级不等，周期性发出超过150分贝的声音。我们不确定这些现象产生的原因或方式。

note: ~ Response to NPC dialogue
en: The more I hear about this, the worse it sounds.
zh: 我听得越多，听起来就越糟。

note: ~ NPC dialogue line
en: Did you have any other concerns?
zh: 你还有其他顾虑吗？

note: ~ NPC dialogue line
en: Your hesitation is understandable.  Unfortunately, we have already taken all possible measures to obtain data and information remotely, but we are unable to develop our understanding further without a physical presence.
zh: 你的顾虑是可以理解的。不幸的是，我们已经尽所有可能来远程获取数据和信息，但如果没有实地探访，我们无法进一步增进了解。

note: ~ NPC dialogue line
en: Excellent.  Thank you very much."  The intercom recites a series of coordinates.  "Exercise a great deal of caution.  We do not know what the conditions on the ground are like.  Use your best judgment.  As before, we are willing to offer you protective gear, if you would like it.
zh: 太棒了。非常感谢。"对讲机念出了一系列坐标。"要格外当心。我们不知道那里的实际情况如何。发挥你的判断力。而且之前说过了，如果你想要，我们愿意为你提供一套防护装备。

note: ~ Response to NPC dialogue
en: I would like that gear, yes.  Tell me about it.
zh: 我想要装备，是的。具体说一说把。

note: ~ NPC dialogue line
en: Fantastic."  The intercom's tray slides shut, and then opens shortly afterwards with your payment.  "You have our thanks and our payment.
zh: 好极了。"对讲机的托盘滑动关闭，随后又带着你的报酬打开了。"谢谢你，这是你的报酬。

note: ~ Response to NPC dialogue
en: Do you have any idea what I just went through?
zh: 你知道我刚刚经历了什么吗？

note: ~ Response to NPC dialogue
en: You certainly gave me a run for my money, I'll say that much.
zh: 我只想说，你们这次可是让我为了些钱而竭尽全力了。

note: ~ NPC dialogue line
en: As we discussed during acceptance of the contract, we were aware of hazardous ground conditions, but we were unable to deduce further information other than what was available through long-range sensing.  If you would like to provide a description of the hazards present, we are willing to document them.
zh: 正如我们在签订合约时所说过的，我们知道现场状况很危险，但除了通过远程遥感所获得的信息外，我们无法推断出其他信息。如果你能提供所遇到的具体危险的描述，我们很乐意记下来。

note: ~ Response to NPC dialogue
en: [Detail the conditions at the collapsed tower and its basement.  This will advance time by ten minutes.]
zh: [详细说明倒塌大楼及其地下室的情况。一直讲了快十分钟。]

note: ~ Response to NPC dialogue
en: [Let them know how bad that mission REALLY was.]
zh: [让他们知道那个任务有多么糟糕。]

note: ~ Response to NPC dialogue
en: …Just forget it.  Let's never speak of this again.
zh: ……算了吧。我们再也别提这个了。

note: ~ NPC dialogue line
en: &Over the course of several minutes, you explain what happened at the ruins: the zombie presence and gigantic tendrils on the surface, and the biological infestation completely taking over the basement, as well as the hostile threats encountered therein.  The voice periodically interjects with questions or statements; the whole time, you hear the sounds of typing on a keyboard.
    
    "We would like to extend our thanks for your detailed report.  It is clear to us that the threat level present at the manufacturer was far higher than we had originally anticipated, and your performance in the situation was exemplary.  Should you desire further contract work, we will bear these facts in mind, and ensure that the threat prognoses of your future assignments are adequately assessed."
zh: &在几分钟的时间里，你解释了在废墟里发生的事情：丧尸的存在和地上巨大的触须，完全占据地下室的生化感染，以及其中遇到的敌对威胁。对讲机对面的声音时不时地插入问题或描述；整个过程中，你都能听到键盘打字的声音。
    
    "我们要感谢您的详细报告。结果很清楚，制造厂目前的威胁水平远高于我们最初的预期，你在这种情况下的表现堪称典范。如果你希望获得更多合约工作，我们将牢记此次经历，并确保对你未来任务的威胁预测进行充分评估。"

note: ~ Response to NPC dialogue
en: It's fine.  At least now we know for the future.
zh: 没事。至少现在我们知道了未来。

note: ~ Response to NPC dialogue
en: Yeah, yeah.  You're welcome.
zh: 是的，是的。不客气。

note: ~ Response to NPC dialogue
en: Let's never do that again.
zh: 我们再也不要那样做了。

note: ~ NPC dialogue line
en: &The intercom waits patiently.
zh: &对讲机耐心地等待。

note: ~ Response to NPC dialogue
en: Description, huh?  Where to begin?  Let's start with the giant mob of zombies that was infesting the building.  Oh, and there were also horrors full of toxic gas that exploded when I got near them or killed one, so I was constantly choking on fumes the whole time.
zh: 描述，嗯？从哪里开始？让我们从充斥着大楼的庞大尸群开始。哦，还有充满有毒气体的恐怖怪物，当我靠近或杀死它们时，它们会爆炸，所以我一直被毒烟呛着。

note: ~ NPC dialogue line
en: That makes-
zh: 这可真是——

note: ~ Response to NPC dialogue
en: Oh, but that's not all!  They were coming from a pair of giant fucking tentacles coming out of the ground like a monster movie that were constantly roaring and shaking the whole building, and toxic exploding spiders kept crawling off and shooting poison darts at me until I got away or stopped the tentacles themselves, which wasn't easy because the entire building had come down around them.
zh: 哦，但还不止这些！它们来自一对巨大的该死触手，像怪物电影里那样从地底下伸出来，不停地咆哮着，摇晃着整栋建筑，有毒的爆炸蜘蛛不断地爬行着，向我发射毒箭，直到我逃开或是被触手挡住，这可并不容易，因为整栋建筑都在它们周围倒塌了。

note: ~ Response to NPC dialogue
en: [Stop talking.]
zh: [停下来。]

note: ~ NPC dialogue line
en: What do you mean by-
zh: 你刚刚说——

note: ~ Response to NPC dialogue
en: Then it took me half an hour to find the way down, because there were holes in the floor everywhere, and when I finally did, I was in the insides of a goddamn flesh pit with flooding up to my ankles, and to complement the innards hanging from the ceiling that I couldn't see through the gas that would throw me ten feet and make me start drowning, there were dozens of people fused together in lumps everywhere, and did I mention the poison gas?  Because they were full of it too, and so everything reeked and it felt like being in a giant fucking intestine full of people.
zh: 然后我花了半个小时才找到下去的路，因为地板上到处都是洞，当我终于下去时，我在一个该死的肉坑里，血水涨到了脚踝，而且作为补充，从我没法透过毒气看见的天花板还垂下各类内脏，能把我扔到十英尺(约3米)外淹死，到处都是几十具尸体聚成的尸堆，我刚刚有没有提到毒气？因为也到处都是，所有东西都散发着恶臭，感觉就像是在一个他妈的充满人的巨大肠道里。

note: ~ NPC dialogue line
en: Please slow down-
zh: 请慢一点——

note: ~ Response to NPC dialogue
en: And after ALL THAT, I find your manufacturing lab on the other end of this thing straight out of a fever dream nightmare, and after ALL THAT, I find your photonics, and then I have to get ALL THE WAY out of the ENTIRE ZOMBIE-INFESTED TOWN so I could bring you your stupid fucking template.  Are you happy now?
zh: 而在这一切之后，我发现你们要找的制造实验室就在另一端，中间有个从某场狂热的噩梦中跑出来的怪物挡着。而在这一切之后，我找到了那个该死的光电子设备，然后我必须一路穿过整个丧尸横行的城镇，才能给你们带来那个该死的模板。你们现在满意了吗？

note: ~ NPC dialogue line
en: &The voice on the other side of the intercom is silent with disbelief.
zh: &对讲机另一边鸦雀无声，似乎难以置信。

note: ~ NPC dialogue line
en: …Uh.  We are- thank you for finding the photonics.  We will, ah, make sure that the threat conditions of your future contracts are adequately assessed.  Um.  Thank you.
zh: ……嗯。我们——非常感谢你找到光子电路。我们会确保今后合约中的威胁条件得到充分评估。嗯。非常感谢。

note: ~ Mission name
en: Iron Safari
zh: 狩猎钢铁

note: ~ Description of mission "Iron Safari"
en: Disable and retrieve the unusual robot by <color_yellow>successfully stunning it with the prototype rifle provided,</color> then <color_yellow>quickly running up and deactivating the robot before it recovers from the stun</color>.  You can keep shooting it while it's stunned to prolong the time until it is active again.  You can intercept the robot indicated by Hub 01, or find an inactive robot somewhere else.  <color_yellow>You'll need some experience in electronics or mechanics to disable it</color>.
zh: 回收一台特殊的无人车，需要用<color_yellow>提供的原型步枪</color>击晕，并在它从眩晕恢复前<color_yellow>靠近并关闭</color>它。你可以在它被击晕时继续射击以延长击晕时间。你可以选择回收Hub 01标注出的那台无人车，或自己在别处找一台。你需要具备<color_yellow>电子或机械</color>方面的知识来关闭它。

note: ~ NPC dialogue line
en: One of our scout drones spotted a partially-malfunctioning robot of unconventional make while tracking an anomalous radiation spike close by.  We project that much knowledge could be gained from a close examination of this subject, and you would be tasked to retrieve it for us intact.  We will equip you with a prototype rifle and instructions on how to use it and deactivate the robot, if you accept."
    
    "The success of this contract requires that the subject be brought back in an inactive state, and *not* destroyed.  A ruined robot is of no scientific value.  We emphasize that you use the prototype to complete this task; an EMP blast would likely destroy the subject outright."
    
    "Completion of this contract awards 2 HGC, and you will be able to keep the prototype and the equipment used to operate it.
zh: 我们的一架侦察机在探测附近异常的放射性峰值时发现了一台部分故障的样式特殊的无人车。我们预计，对这个对象进行仔细研究，可以获得很多知识，你将承担为我们执行此数据回收操作的任务。如果你接受，我们将为为你配备一支原型枪以及完成任务目标所需要的知识。"
    
    "任务成功要求将对象恢复到关闭状态，*并非*摧毁它。损坏的无人车没有任何科学价值。我们强调，一定要用原型枪来完成这项任务；EMP爆炸可能会彻底摧毁它。"
    
    "我们为此任务支付两个 Hub 01 金币，以及所提供的装备作为补偿。

note: ~ Response to NPC dialogue
en: You've got a deal.  I'll track down your robot.
zh: 就这么定了。我会找到你要的无人车。

note: ~ Response to NPC dialogue
en: Tell me about this prototype.
zh: 和我说说那把原型枪。

note: ~ Response to NPC dialogue
en: What is this robot, and what does it look like?
zh: 那个无人车是什么，长什么样？

note: ~ NPC dialogue line
en: If you'll give me a moment…"  You hear the sounds of typing.  "Its working name is the hm12.  It functions similarly to a laser, but is specifically designed to incapacitate robots without harming their internals.  Once a subject is stunned, it can be manually deactivated."
    
    "A shot will only stun the robot if you manage to hit its main sensory array, which will rely on your aim.  After a stunning shot, you might proceed to the deactivation attempts by examining the robot from up close.
zh: 给我一点时间……"你听到打字的声音。"它的品名是HM12。它的工作原理类似于激光，但专门设计用于使机器人失能，同时不损伤内部设备。一旦目标瘫痪，就可以手动将其关闭。"
    
    "射击只有在你成功击中主要感官阵列时，才能瘫痪无人车，这取决于你的瞄准。在一次瘫痪射击后，你可以近距离检查无人车来尝试关闭它。

note: ~ NPC dialogue line
en: We are as of yet uncertain of its origin and purpose.  Its body most closely resembles a pyramid on what we believe are three sets of legs for mobility.  It is lightly armed, and has attacked our cam-spy drones using high-voltage electric discharge.  We theorize that this is most likely for deterrence, and not to cause direct harm.  Nonetheless, we need to emphasize that its full capabilities are unknown, and we do not know how it will react when confronted with a living threat.
zh: 到目前为止，我们还不确定它的来源和目的。它的身体看起来最接近一个金字塔，我们认为它底下应该有可以移动的三条腿。它装备了小口径武器，并使用高压放电攻击我们的监控无人机。我们推测这很可能只是为了威慑，而非造成直接伤害。尽管如此，我们需要强调的是，它所拥有的能力是未知的，我们不知道它在面对活体威胁时会做出怎样的反应。

note: ~ NPC dialogue line
en: Lovely.  Just a moment; we will transfer the prototype and handling procedures, which includes information of its last recorded location."
    
    The intercom tray thumps several times as objects are placed into it.  After about a minute, it slides open, revealing a slender weapon that looks a bit like a radar gun, a heavy battery, a sheaf of papers in a binder, and a UPS.  "The hm12 draws power from a connected UPS.  Please remember to bring the specimen back *intact* - battered salvage is of no use to us.  To safely perform the task of deactivation, please review the provided documentation, and pay special attention to the procedures detailed in subsections IV and VII.
zh: 太棒了。请稍等，我们将提供原型枪和操作手册，其中包括其上次记录位置的信息。"
    
    托盘发出了几声砰砰响，似乎有物品正被放入托盘。大约一分钟后，它滑开了，露出一把细长的武器，看起来有点像把雷达枪，一个重型电池，一捆装在活页夹里的文件，还有一个UPS电源。"HM12步枪通过连接的UPS供电。请记住将样本*完好无损*地带回来——破损的残骸对我们没有任何用处。为安全执行此任务，请查阅我们提供的文件，并特别注意第四和第七小节中详述的程序。

note: ~ NPC dialogue line
en: &The intercom tray quickly slides shut.
    
    "We expected nothing less.  We hope you found the prototype's performance to be satisfactory."
zh: &对讲机托盘迅速滑动关闭。
    
    "你果然不负众望。希望你对这把原型枪的表现还满意。"

note: ~ Response to NPC dialogue
en: Will this weapon work on other robots, as well?
zh: 这把枪对其他机器人也能用吗？

note: ~ Response to NPC dialogue
en: The handling procedures you gave me seemed to predate the Cataclysm.  How long had that robot been here?
zh: 你们给我的操作手册似乎是在大灾变之前写的。那台无人车在这里有多久了？

note: ~ NPC dialogue line
en: We believe so; it underwent intensive internal tests on existing and theoretical models before giving it to you.  UGVs, autonomous CROWS units, manhacks, and other robots should all be possible to neutralize by using the weapon, although we advise great caution; the weapon is short-ranged, and was not designed to target distant enemies.
zh: 我们相信也可以；在交给你之前，它在现有的和理论模型上进行了密集的内部测试。无人车、无人CROWS炮塔、飞锯无人机和其他机器人都应该能够被这把枪瘫痪，尽管我们建议小心使用；武器的射程很短，不是为了瞄准远处的敌人而设计的。

note: ~ NPC dialogue line
en: Pardon me."  The voice briefly turns away from the microphone and asks something.  "Very well.  I am cleared to tell you that it appeared near the beginning of the portal storms, and during this time, it was logged and documented.  No attempt was ever made to retrieve it before the government collapsed.  That is all I am able to share with you at this time.
zh: 请稍等。"声音短暂地从麦克风旁远离，似乎在问些什么。"很好。我可以告诉你，它在空间风暴开始时出现在附近，在这段时间被识别记录了下来。在政府垮台之前，没人试过把它带过来。这就是我现在能告诉你的所有内容。

note: ~ NPC dialogue line
en: &The intercom tray quickly slides shut.  After a pause, the voice on the other end sighs.
    
    "…we requested that the subject remain intact.  This outcome is… unfortunate.  We will process the specimen, but it is unlikely that it will yield usable information as to its purpose."
    
    "You may keep the prototype.  You are dismissed."
zh: &对讲机托盘迅速滑动关闭停顿片刻后，另一端的声音叹了口气。
    
    "……我们要求目标完好无损。这个结果……很不幸。我们将对样本进行处理，但不太可能获得有关其用途的可用信息。"
    
    "你可以留着那把原型枪。解散吧。"

note: ~ Response to NPC dialogue
en: Alright, alright.
zh: 好吧，好吧。

note: ~ Mission name
en: Hazard Meteorology
zh: 灾害气象学

note: ~ Description of mission "Hazard Meteorology"
en: Use the NRE recorder to collect information during a portal storm event.  You'll need to <color_yellow>stay outside and carry the recorder for around 6 minutes until you hear a sharp beep</color> to collect sufficient data.  Generate a printout by activating the NRE recorder and offer it to Hub 01 to finish the mission.
zh: 在空间风暴发生时，使用NRE记录器收集信息。你需要待在户外，<color_yellow>携带记录器大约6分钟</color>，直到听见响亮的蜂鸣声以收集足够的数据。激活NRE记录器生成打印结果并提供给Hub 01以完成任务。

note: ~ NPC dialogue line
en: As we mentioned before, our research into the portal storm phenomena requires that we obtain additional data to verify our own local measurements.  Recording this data will require you to carry a scientific instrument called an NRE recorder on your person while outside in the storm for around six minutes.  The recording instrument will be provided at no cost if you choose to accept."
    
    "We are willing to offer 1 HGC for each standard-length recording.  Higher-quality data may be obtained by collecting more data before printing a report, and as a result, we are willing to provide higher pay for better recordings.
zh: 正如我们之前提到的，我们对空间风暴现象的研究需要一些额外的数据来验证我们自己的测量结果。你需要随身携带这台名为NRE记录器的科学仪器来记录这些数据，具体来说，在风暴发生时的户外待够大约6分钟。如果你接受这个任务，记录器将由我们免费提供。"
    
    “我们为每段记录数据支付四个 Hub 01 金币。在打印报告之前收集数据越多越好，因此，我们也愿意为更好的记录提供更高的报酬。

note: ~ Response to NPC dialogue
en: Sure, why not?  Let's do some science.
zh: 当然，为什么不呢？让我们做些科学研究。

note: ~ Response to NPC dialogue
en: How does the recorder work?
zh: 记录器是怎么工作的？

note: ~ Response to NPC dialogue
en: How will I know when I've been outside long enough?
zh: 我怎么知道我在户外待的时间够长了？

note: ~ Response to NPC dialogue
en: Do I need to physically hold the recorder in my hand?
zh: 我需要用手拿着记录器吗？

note: ~ Response to NPC dialogue
en: If I lose the recorder or break it, what should I do?
zh: 如果我把记录器弄丢了或者弄坏了，要怎么办？

note: ~ NPC dialogue line
en: Once the storm starts, it should be enough to walk outside while carrying the NRE, as the recording requires no particular actions on your part.  Research insist on the fact that you must personally carry the NRE on your person to take accurate measurements, so leaving it outside while you take shelter won't work.  I'd explain the synchronistic relations that demand this, but I didn't really understand that part myself… oh, and you might want to obtain a high-caliber firearm before attempting to take the measurements.  Just in case things start leaking into uhm… prime.
zh: 只要等到风暴开始，带着NRE记录器出门就足够了，记录设备不需要你的特别动作。研究的成败关键在于你必须亲自携带着NRE设备进行精确测量，所以自己躲起来而把它留在户外是行不通的。我可以解释这个要求的同步关系，但其实我自己也并没有真正理解这一部分……哦，在尝试测量之前，你可能会需要准备一把大口径枪械。以防有东西泄漏到……呃……主位面。

note: ~ NPC dialogue line
en: The recorder will beep once it has recorded enough data for a report.  The longer you stay outside, however, the higher the quality and quantity of the data will be.  While you are only expected to obtain the minimum viable report that the NRE can produce, we are willing to offer increased pay for higher-quality recordings.
zh: 一旦记录器记录了足够生成报告的数据，它就会发出哔哔声。然而，你在外面待的时间越长，数据的质量和数量就会越高。虽然我们只能期望获得NRE能够制作的最小可行报告，但我们愿意为更高质量的记录报告提供更高的报酬。

note: ~ NPC dialogue line
en: You do not.  All that is required is that you have it somewhere on your person; it will function equally well inside of a bag as it would in your own hands.  Your preferred method of carrying the instrument will be enough to collect data as long as it is directly carried on your person.
zh: 你不需要。只需要你在某个地方随身携带它；它放在口袋里的工作得和在你手里时一样好。任何你喜欢的携带仪器的方法都足以收集数据，只要是直接携带在你身上。

note: ~ NPC dialogue line
en: The recorder is not irreplaceable, but it is constructed using delicate components that are now in short supply.  In the event that the device is rendered nonfunctional, we are willing to provide a replacement at an equivalent cost.  Specifically, if you can locate an NRE microphone, which can be located in certain laboratories, then we are willing to provide a replacement recorder in exchange for it.
zh: 记录器并非独一无二，但它使用了许多现在短缺的精密部件。如果设备无法正常工作，我们愿意以同样的成本提供备用版。具体来说，如果你能在某些实验室里找到一台NRE麦克风，那么我们愿意提供备用记录器作为交换。

note: ~ NPC dialogue line
en: Transferring the recorder now."  The intercom tray slides open, revealing a hefty, barebones device and a light battery to accompany it.  "Please remember to exercise caution; the effects of portal storms on human physiology are poorly understood.
zh: 现在提供记录器。"对讲机托盘滑开，露出一个沉重简陋的设备和一个轻型电池。"请记住要小心；空间风暴对人体生理的影响尚不清楚。

note: ~ NPC dialogue line
en: Certainly.  What project would you like to know about?
zh: 当然可以。你还想了解什么项目？

note: ~ Response to NPC dialogue
en: Have you decoded the disk?
zh: 你们的磁盘解析完成了吗？

note: ~ Response to NPC dialogue
en: It's been a while.  Have you decoded that disk from the tower?
zh: 已经有一段时间了。你们那张磁盘解析完了吗？

note: ~ Response to NPC dialogue
en: [6 HGC] I'd like to buy the rest of the armor set now.
zh: [6 金币]我想买这套护甲的其它部件。

note: ~ Response to NPC dialogue
en: I'd like to request a Hybrid Weapons Platform.
zh: 我想要一套混合武器平台。

note: ~ Response to NPC dialogue
en: How goes work on the HWP?
zh: 那个武器平台有进展吗？

note: ~ Response to NPC dialogue
en: I'd like to request a replacement Modular Defense System.
zh: 我想要定做一套模块化防御系统备用。

note: ~ Response to NPC dialogue
en: I'd like to request a set of prototype armor.
zh: 我想要一套实验护甲。

note: ~ Response to NPC dialogue
en: I'd like to request a set of turnout armor.
zh: 我想要一套防火护甲。

note: ~ Response to NPC dialogue
en: I'd like to request a set of ballistic armor.
zh: 我想要一套防弹护甲。

note: ~ Response to NPC dialogue
en: I'd like to request a set of kinetic armor.
zh: 我想要一套动能护甲。

note: ~ Response to NPC dialogue
en: I'd like to request a set of soldier armor.
zh: 我想要一套士兵护甲。

note: ~ Response to NPC dialogue
en: How is my ordered armor going?
zh: 我定做的护甲怎么样了？

note: ~ Response to NPC dialogue
en: How is my ordered armor going?  It should be done by now.
zh: 我定做的护甲怎么样了？现在应该做好了吧。

note: ~ Response to NPC dialogue
en: The HWP should be complete by now, right?
zh: 那个武器平台应该已经完成了吧？

note: ~ Response to NPC dialogue
en: My phase immersion suit has taken a serious beating.  Could someone repair it for me?
zh: 我的相位沉浸服快被弄坏了。谁能帮我修一下吗？

note: ~ Response to NPC dialogue
en: My RM13 combat armor has taken some damage.  Could someone repair it for me?
zh: 我的RM XIII战斗装甲有一些破损。有人能帮我修一下吗？

note: ~ Response to NPC dialogue
en: How are my armor repairs coming?
zh: 我的相位沉浸服修理好了吗？

note: ~ Response to NPC dialogue
en: I've found this piece of XEDRA tech; it seems to offer some kind of protection.  I'm curious what you all can make of it.
zh: 能不能看看我找到的这件XEDRA高科技装备；它看上去能够提供一些防护。我很好奇你们能否对它做些什么。

note: ~ Response to NPC dialogue
en: Any progress on the anchor?
zh: 空间锚进展如何了？

note: ~ Response to NPC dialogue
en: I would like you to upgrade my modular defense system.
zh: 我想让你升级我的模块化防御系统。

note: ~ Response to NPC dialogue
en: Any progress on the Hub anchor?
zh: 空间锚进展如何了？

note: ~ Response to NPC dialogue
en: I've found a rifle chambered for a caliber I don't recognize.  Do you think you could make an HWP adapter for it?
zh: 我找到了一把步枪，用的是我不认识的口径。你觉得你能为它做一个HWP模块吗？

note: ~ Response to NPC dialogue
en: Any progress on the exotic barrel?
zh: 那把异界步枪进展如何了？

note: ~ Response to NPC dialogue
en: Have you finished work on that exotic conversion kit?
zh: 你们完成了那个奇怪口径的改装件了吗？

note: ~ NPC dialogue line
en: Work is still ongoing.  These things can take time.
zh: 工作仍在进行。这些事情需要时间。

note: ~ NPC dialogue line
en: At the moment, no.  While you are no doubt proficient, distribution of prototype equipment is so far restricted to trusted field agents.  Were someone else from the organization to vouch for your competency, we may consider extending access.
zh: 目前而言，没有。虽然你无疑十分专业，但原型设备的配发目前仅限于受信任的野外雇员。如果组织中有其他人为你的能力提供担保，我们可以考虑提升权限。

note: ~ NPC dialogue line
en: Yes, Foster gave you quite a recommendation.  Very well - I will authorize you access to our prototype fabrication services for agents in the field.  This includes the Hybrid Weapons Platform, alongside the ability to order spare or replacement parts for your field gear.
zh: 是的，福斯特给了你十分高的评价。非常好——我将授权你使用我们为野外雇员提供的原型制造服务。这当然包括混合武器平台，以及对应的野外装备备件或更换套件的服务。

note: ~ Response to NPC dialogue
en: Great.  What exactly is this 'Hybrid Weapons Platform', anyway?
zh: 太棒了。这个“混合武器平台”到底是什么？

note: ~ NPC dialogue line
en: Yes we have!  The disk contained the configuration necessary to print our armors with a much more resilient composite than was previously available to us, without sacrificing any maneuverability.  As a form of payment, we are willing to provide you with the first functional models of the armor at a good price - six HGC.  While that may seem steep, the materials used are very high-end, and six coins just barely covers the production cost alone.  If you are unwilling or incapable of filling that price now, the offer will remain available indefinitely - just let us know when you'd like it.
    
    "Should you find anything else of interest in the world, please bring it to us.  We would be happy to collaborate like this again in the future.
zh: 是的，我们完成了！磁盘包含了各种必要的配置，可以用比以前更具弹性的复合材料打印我们的盔甲，而不会牺牲任何机动性。作为此项任务的报酬，我们愿意以优惠价为你提供第一台可用的型号——只需六个金币。虽然这看起来很昂贵，但它使用的材料非常高端，六枚金币仅能勉强支付生产成本。如果你现在不愿意或无法支付此价格，这份合约可以无限期保留——请在需要时告知我们。
    "如果你在野外发现其他类似的有意思的物品，请把它带给我们。我们很乐意在未来再次这样合作。

note: ~ Response to NPC dialogue
en: [6 HGC] Let's see what this armor is capable of.
zh: [6 金币]让我们看看这件盔甲能做什么。

note: ~ NPC dialogue line
en: Not yet.  The contents are very strongly encrypted, so simply pulling the data is impossible.  Work is underway to deduce the correct access key, but even with our facilities, it will take some time.
zh: 还不行。磁盘内容采用了非常复杂的加密，因此无法轻易提取数据。推导正确访问密钥的工作正在进行，但即使使用我们的设备，也需要一些时间。

note: ~ NPC dialogue line
en: Unfortunately, no.  Though the disk was well-protected, the environment did cause some damage.  It's nothing unsalvageable, but care is being taken to restore the contents without causing further damage.
zh: 很不幸的是，没有。虽然磁盘得到了很好的保护，但环境确实造成了一些损坏。虽然并非无药可救，但我们需要采取措施，在不造成进一步损害的情况下尝试恢复内容。

note: ~ NPC dialogue line
en: I'll spare you the marketing pitch.  The Hybrid Weapons Platform - or more commonly the HWP - is a weapons platform capable of supporting multiple calibers via the use of quick-release adapters.  On its own, the platform does nothing; each adapter, however, allows it to chamber and fire a different type of round."
    
    "Each new HWP is printed to order.  Materials will require eight HGC up front, and fabrication will take seven days.
zh: 我就略过那些推销的话语了。混合武器平台——或者更常见缩写"HWP"——本身是一种能够通过使用快速释放改装件支持多种口径的武器平台。平台本身什么也做不了；但是，每个改装件都让它能够发射不同类型的子弹。"
    "每台新的HWP都是按订单打印的。材料费需要八个金币，制造需要七天时间。

note: ~ Response to NPC dialogue
en: [8 HGC] A week is fine.
zh: [8 金币]一周没问题。

note: ~ Response to NPC dialogue
en: Tell me about the adapters.  Does it come with any?
zh: 和我说说那些改装件的情况。它自带吗？

note: ~ Response to NPC dialogue
en: A week feels like an eternity these days.  Why the wait?
zh: 一周时间也太久了。为什么要这么久？

note: ~ Response to NPC dialogue
en: Why should I use this over something like a rifle that doesn't need proprietary parts?
zh: 为什么我非得用这个，而不是不需要专用配件的步枪？

note: ~ NPC dialogue line
en: Understood.  The parts will finish fabrication in 24 hours, once you hand over the stipulated HGC.  Depending on our currently available selection, the price will range from 2 to 4 HGC for non-specialty equipment.
zh: 知道了。只要你能够付出规定的 HUB 01 金币，部件将在24小时内完成制造。根据我们当前可选择的选项，非专业设备的价格从二到四个 HUB 01 金币不等。

note: ~ Response to NPC dialogue
en: [3 HGC] Here you go.
zh: [3 金币]好的，给你。

note: ~ Response to NPC dialogue
en: [2 HGC] Here you go.
zh: [2 金币]好的，给你。

note: ~ Response to NPC dialogue
en: [4 HGC] Here you go.
zh: [4 金币]好的，给你。

note: ~ Response to NPC dialogue
en: [12 HGC] Here you go.
zh: [12 金币]好的，给你。

note: ~ NPC dialogue line
en: The parts are still being printed.  Please be patient.
zh: 部件仍在打印中。请耐心等待。

note: ~ Response to NPC dialogue
en: Okay, I'll check in later.
zh: 好的，我稍后再来。

note: ~ NPC dialogue line
en: Yes, we've finished printing the requested armor pieces.  Transferring to you now.
zh: 是的，我们已经完成了护甲的打印。这就送过来给你。

note: ~ Response to NPC dialogue
en: Sweet, thanks.
zh: 太棒了，多谢。

note: ~ NPC dialogue line
en: Adapters are standalone conversion kits, and can be swapped in the field without any tools, though it will take a minute or so.  The factory standard includes adapters for the following calibers… 5.56 NATO, 7.62 NATO, 9mm Parabellum, and 12-gauge shotshell.  Two loaded magazines are also provided for each of these calibers, and additional empty magazines can be purchased through trade.  A maintenance kit with the necessary tools to service the Platform is also provided.
zh: 改装件是独立的转换套装，可以现场更换，无需任何工具，但需要一分钟左右的时间。出厂标准包括以下口径的改装件：5.56 NATO、7.62 NATO、9mm帕拉贝鲁姆弹和12号霰弹。每种口径还提供两个满装弹匣，可以通过交易购买额外的空弹匣。还提供了一个维护工具箱，其中包含维护平台所需的所有工具。

note: ~ NPC dialogue line
en: As before, each Platform is made to order.  This is a slow process for several reasons.  First, the parts must be printed to spec; this takes a great degree of precision, and so the process is lengthy.  The remainder of the week is spent running reliability tests as each conversion kit finishes production.  I understand that it isn't an ideal option, but I believe the quality of the product is worth that investment.
zh: 之前说过的，每个平台都是按订单制作的。由于几个原因，这是一个缓慢的过程。首先，各个零件必须按照规范打印；这需要很高的精度，因此过程很长。然后剩下的时间用于在每个转换套件完成生产时进行各种可靠性测试。我知道这不是个理想的选择，但我相信产品的质量值得这份时间的投资。

note: ~ NPC dialogue line
en: I believe the answer to that question to be twofold.  First, a maintenance kit is included with each new Platform that includes the tools required to service it, including a diagram of the weapon's construction.  Second, even if you would prefer to use the weapon only for a specific purpose, we are able to manufacture and provide high-capacity drum magazines far exceeding the capacity of widely-available analogues.  We expect this to be a significant boon to your ability to use the Platform in a variety of environments and situations, as high-capacity magazines can be difficult or dangerous to find in the new world.
zh: 我认为这个问题的答案有两部分。首先，每个新平台都包含一个维护工具箱，其中包括维护所需的工具，以及武器的结构图。其次，即使你只希望将该武器用于某种特定用途，我们也能够制造和提供更大容量的弹鼓，其容量远远超过其他类似型号的容量。我们预计，这将对你在各种环境和情况下使用本平台的能力提供极大帮助，因为在新的世界中寻找高容量弹匣既困难又危险。

note: ~ NPC dialogue line
en: Excellent.  Report back in seven days' time, and your Platform will be ready.
zh: 好极了。七天后再回这里报道，你的武器平台将准备就绪。

note: ~ NPC dialogue line
en: We will begin work shortly.  Report back tomorrow for pickup.
zh: 我们将很快开始工作。明天再回这里报道。

note: ~ NPC dialogue line
en: Lovely.  Research will begin within the next few hours.
zh: 妙极了。研究将在未来几个小时内开始。

note: ~ NPC dialogue line
en: The combination should be a fairly simple matter.  Return in two days to pick up the finished product.
zh: 组合应该是件十分简单的事情。两天后回来这里取成品。

note: ~ NPC dialogue line
en: The Platform is complete.  As a reminder, the HWP will not function as a weapon without a conversion kit installed.  Transferring the requested items now."
    
    The tray shakes as several heavy objects are dropped into it, and it slides open.  Inside: the Hybrid Weapons Platform.  On its own, it doesn't look like much; it resembles the body of a service rifle without a stock or barrel, colored in sleek black with blue highlights around the magazine well.  Small yellow arrows and inscriptions are present at certain points, highlighting the fasteners used to assemble the thing in earnest.  Accompanying the Platform itself is a series of four bundles of parts for it, each held together using velcro strips and tagged by caliber.  A drawstring nylon bag, embroidered with the Hub's logo and filled with proprietary tools, completes the whole package.
    
    All in all, not a bad deal.
    
    "Should you require magazines of any given caliber, we are willing to provide them through standard requisitions.  We hope you find its performance to be satisfactory.
zh: 平台已完成。提醒一下，如果没有安装改装件，HWP将无法作为武器使用。正在传输请求的物品。"
    托盘不停地摇晃，几个重物被放进托盘，然后滑开。放置其中的正是：混合武器平台。就其本身而言，它看起来并华丽；它类似于一支没有枪托或枪管的现役步枪枪身，在弹匣周围涂上光滑的黑色和蓝色亮线。黄色小箭头和铭文刻在某些点上，突出标识了组装时需要注意的紧固件。伴随着平台本身的是一套四个部件，每个部件都用尼龙扎带固定在一起，并按口径标记。一个尼龙拉绳包，上面绣着Hub的标志，里面装满了各类专用工具，构成了整个套装。
    总而言之，一笔不错的交易。
    "如果你还需要特定口径的弹匣，我们可以通过标准订购清单提供。希望你对这把原型枪的表现还满意。

note: ~ NPC dialogue line
en: Certainly; for a fee of one coin, repairs and adjustments could be completed by tomorrow.  We'll also pull suit metrics and haptic data to better understand the situation on the ground.  I'd ask you to make sure everything has been removed from the suit before giving it to us.
zh: 当然，只需一枚金币，就可以在明天完成维修调整。为了更好地了解实地测试效果，我们还将提取各项指标和触觉反馈数据。我想请你在给我们之前确保设备上的所有物品都已经取下。

note: ~ Response to NPC dialogue
en: [1 HGC, suit] See you tomorrow.
zh: [1 金币，沉浸服]明天见。

note: ~ NPC dialogue line
en: The repairs and tuneup are complete.  Should be good as new or better.
zh: 维修调整已经完成。应该和新的一样好甚至更好。

note: ~ NPC dialogue line
en: Yes, that is within our capabilities.  For one coin, repairs and adjustments completed by tomorrow; we will recharge the internal battery as well.  Please note that if you have made any modifications to the armor, it will be reverted to factory standard as part of the repairs.
zh: 可以，这在我们的能力范围内。只需一枚金币，可以在明天之前完成维修和调整；我们还会为内部电池充能。注意，如果你对装甲进行了任何修改，它会在维修过程中恢复为出厂状态。

note: ~ Response to NPC dialogue
en: [1 HGC, armor] See you tomorrow.
zh: [1 金币，战斗装甲]明天见。

note: ~ NPC dialogue line
en: Interesting.  If you could provide us the item, we could direct research on it for a standard work week for a fee of two HGC; after that, we will let you know if any progress has been made and return the item as-is.  Please remove any batteries or other attachments before providing it.
zh: 有点意思。如果你把它交给我们，我们可以派个人专注于这项研究，每个标准工作周需要支付2枚金币，之后我们会告诉你是否有进展，并返还设备。请在移交前将设备上的所有物品都取下。

note: ~ Response to NPC dialogue
en: [2 HGC, anchor] See you in five days.
zh: [2 金币，空间锚]五天后再见。

note: ~ NPC dialogue line
en: We've made some notable progress.  The anchor itself appears to provide some degree of protection from extradimensional phenomena, and we believe that we can integrate it into our current modular armor system.  This will, however, make it heavier and less portable.  The armor will remain wearable outside of metal armor, although it will be a more snug fit than the anchor alone would have been.
    
    "We are returning the anchor now.
zh: 我们取得了一些显著的进展。空间锚本身似乎能够提供某种程度的保护，免受超维度现象的影响，我们相信我们可以将其集成到我们当前的模块化装甲系统中。然而，这将使它更重，更不便于携带。装甲仍然可以穿在金属装甲外侧，不过它将比单独穿戴空间锚更舒适。
    
    "我们现在要交还空间锚了。

note: ~ NPC dialogue line
en: Very well; we will need one coin for materials costs, as well as the anchor itself and the modular defense system you wish to combine it with.  As usual, I encourage you to remove everything from the pockets before handing them over for processing.  We'll need one day for construction and one day to verify efficacy.
zh: 很好，我们需要一枚金币作为材料花费，以及空间锚本身和模块化防御系统。像往常一样，最好再你把它交给我处理之前将设备上的所有物品都取下。我们需要一天建造加工，一天来验证效果。

note: ~ Response to NPC dialogue
en: [1 HGC, anchor, MDS] I'll see you in two days.
zh: [1 金币，空间锚，防御系统]那两天后再见。

note: ~ NPC dialogue line
en: The anchor has been integrated into the harness.  Thank you as always for your contributions to our research and technology.
zh: 空间锚已经被集成进了安全带中。一如既往地感谢你对我们研究和技术的贡献。

note: ~ NPC dialogue line
en: Excuse me for a moment." The intercom turns off abruptly.  It comes back on after roughly a minute, and when it speaks again, another voice is on the other side, speaking carefully.
    
    "Yes… the Exodii.  We have yet to make contact, but we are keenly interested in their capabilities and technology.  If you were to provide us with, say, five rounds, in addition to the rifle itself and a magazine suitable for it, we believe we would be able to replicate the parts.  We expect it to take three days of research."
    
    "Please note that the requested materials will not be returned, as they are likely to be damaged during research.
zh: 请稍等一下。"对讲机突然关闭。大约一分钟后，它又打开了。当它再次说话时，另一个声音出现在另一边，很小心地选择措辞。
    "是的……流亡族。我们还没有联系上它们，但我们对它们的能力和技术非常感兴趣。如果你能为我们提供五发子弹，包括步枪本身以及一个适合它的弹匣，我们相信我们能够复制这些部件。我们预计这需要三天的研究。"
    "请注意，所提供的材料将不会交还，因为它们很可能在研究过程中损坏。

note: ~ Response to NPC dialogue
en: [5 12.3ln, PA md. 68 magazine, PA md. 68] Is this what you need?
zh: [5发 12.3ln 弹，PA md. 68 弹匣，PA md. 68 步枪]这是你需要的吗？

note: ~ Response to NPC dialogue
en: [5 12.3ln, PS md. 71z magazine, PS md. 71z] Is this what you need?
zh: [5发 12.3ln 弹，PS md. 71z 弹匣，PS md. 71z 步枪]这是你需要的吗？

note: ~ Response to NPC dialogue
en: Why not contact them directly?
zh: 为什么不直接跟他们联系？

note: ~ Response to NPC dialogue
en: I've met them already.  They seem friendly; if you'd like to reach out to them yourself, I'm sure that they could help.
zh: 我已经见过它们了。它们看起来很友好；如果你想亲自联系它们，我相信它们会帮助你的。

note: ~ NPC dialogue line
en: While the Exodii seem benign, our experience with extradimensional life thus far has been… unpleasant, shall we say, given the current state of the world.  We find it wise to approach with an abundance of caution.  We are incapable of knowing the true agenda and capabilities of this group, and we believe that understanding some degree of how they operate will allow us to make contact in a more educated way.
zh: 虽然流亡族看上去是友善的，但考虑到目前的世界状况，我们迄今为止对超维度生命的体验……令人不快。我们认为谨慎行事是明智的。我们无法了解这个种族的真正目的和能力，我们相信，了解它们的运作方式将使我们能够以更有教养的方式与它们接触。

note: ~ NPC dialogue line
en: Have you, now?  We are pleased to hear.  However, we still believe that approaching with an excess of wariness is a wise choice.  We feel that it would behoove us to understand more about this group before we approach directly, and so for the time being, understanding more about their general-use technology is our preferred course of action.
zh: 你见过了它们了吗？我们很高兴听到你这么说。然而，我们仍然认为，谨慎行事是明智的选择。我们认为，在我们直接接触之前，我们有必要了解更多关于这个种族的信息，因此，目前，我们更倾向于了解它们的通用技术。

note: ~ NPC dialogue line
en: Brilliant!!  Just brilliant.  Thank you very much.  Please contact us again in three days.  Thank you!"
    
    The voice abruptly disconnects.  When the intercom comes back on, it's the original voice again.  "Was there anything else?
zh: 太棒了！太棒了。非常感谢你。请在三天后再次联系我们。非常感谢。"
    声音突然断开。当对讲机重新打开时，它又变回了原来的声音。"还有别的事吗？

note: ~ Response to NPC dialogue
en: You seem very… excited about this.
zh: 你似乎对此非常……兴奋。

note: ~ NPC dialogue line
en: The Cataclysm has illuminated hitherto unknown facts about our universe.  The opportunity to research - and perhaps understand - technology from not only another world, but another dimension entirely, is an exceptionally promising field of study.  Now more than ever is our continued delving into this field of study paramount; while our focus has shifted rather abruptly, we believe that if there is ever any chance of understanding or even reversing <the_cataclysm>, it would come from studies like this.
zh: 大灾变揭示了我们宇宙中迄今未知的事实。有机会研究——甚至理解——来自另一个世界甚至另一个维度的技术，将是一种非常有前景的研究领域。现在比以往任何时候都需要更加继续深入研究，虽然我们的关注点转移得相当突然，但我们相信，如果有任何机会理解甚至挽救<the_cataclysm>，它就来自于这类研究的成果。

note: ~ NPC dialogue line
en: The project was a success!  The ammo is fairly rudimentary, but ultimately proved simple to manufacture, and has lended itself well to large magazines.  We will transfer a copy of the conversion kit in a moment; it is capable of accepting the standard magazines that Exodii weapons usually use, and we have also begun production of specialized magazines ourselves.  Thank you for allowing us this opportunity.
zh: 这个项目很成功！这种弹药相当原始，最终证明制造流程很简单，而且很适合大型弹匣。我们马上会把这一版改装件传输给你；它能够使用流亡族武器通常使用的标准弹匣，我们自己也开始生产专用弹匣。感谢你给我们这个机会。

note: ~ NPC dialogue line
en: Given the context of your assignment, we are willing to sell you a set of our protective gear - a gas mask and an environmental suit - at a considerable discount.  We will part with it for two exchange coins."  The intercom waits expectantly.  "Actually, hold on, we might not have one in your size…
zh: 考虑到你的任务特点，我们可以按特别优惠价打折卖给你一套我们的防护装备——防毒面具和全套防护服。只要两枚我们的金币。"对讲机停了一会。"说回来，等等，我们可能没有你这个尺寸的……

note: ~ Response to NPC dialogue
en: [2 HGC] Deal!
zh: [2 金币]成交！

note: ~ Response to NPC dialogue
en: What will it do for me?
zh: 它对我有什么用？

note: ~ Response to NPC dialogue
en: I have to give it a thought.
zh: 我得再想想。

note: ~ NPC dialogue line
en: What the gas mask does should be obvious; we'll provide you with a cartridge, of course.  The environment suit is full-body, and protects you from water, harmful radiation, and environmental hazards.  It's also rated to protect from electric shocks of up to twelve thousand volts."
    
    "Bear in mind that the suit isn't armor.  It will keep you safe from the environment, but it's just Nomex and it won't protect you from anything stronger than a punch.  The modular defense system is designed to fit over it, so I'd urge you to bring them both if fighting is unavoidable.
zh: 防毒面具的作用应该是显而易见的；当然，我们会提供一个滤芯。防护服是全身防护服，防水、防有害辐射和环境防护。而且通过评测还可以防止高达1.2万伏的电击。"
    
    "请记住，这套防护服不是盔甲。它可以防护环境危害，但它只是芳纶做的，没法保护你免受任何比拳头更强的伤害。模块化防御系统的设计可以穿在它上面，所以如果战斗不可避免，我建议你把它们都穿上。

note: ~ NPC dialogue line
en: To assist your operations, we are willing to sell you a map of the local area, as surveyed by our cam-spy drones.  Its standing price is 1 HGC.
zh: 为了协助你在本地的行动，我们愿意向你出售一份由我们的监控无人机所勘测的本地地图。它的标准价格是 1 个 Hub 01 金币。

note: ~ Response to NPC dialogue
en: [1 HGC] Deal!
zh: [1 金币]成交！

note: ~ Response to NPC dialogue
en: I'll have to give it some thought.
zh: 我得再想想。

note: ~ NPC dialogue line
en: Excellent; please deposit the printouts in the intercom's tray.  We'll issue a reward based on the quality of your recordings.
zh: 太棒了；请把打印记录放在对讲机的托盘里。我们将根据你记录的质量颁发奖励。

note: ~ Response to NPC dialogue
en: [Deposit a NRE anomaly printout.]
zh: [放入NRE异常记录纸。]

note: ~ Response to NPC dialogue
en: [Deposit a long NRE printout.]
zh: [放入NRE记录长纸。]

note: ~ Response to NPC dialogue
en: [Deposit an NRE printout.]
zh: [交出NRE记录。]

note: ~ Response to NPC dialogue
en: [Deposit a short NRE printout.]
zh: [放入NRE记录短纸。]

note: ~ Response to NPC dialogue
en: That would be all.
zh: 就这些了。

note: ~ NPC dialogue line
en: Extrapolating trends from these recordings has become difficult.  Research has requested we only accept higher quality data from now on.
zh: 光靠这些记录就像要推断出趋势有点困难。研究员已经要求我们从现在起只接受更高质量的数据。

note: ~ NPC dialogue line
en: &"Thank you."  The recording changes hands.
zh: &"非常感谢。"记录被交了出去。

note: ~ NPC dialogue line
en: Excellent; this should be enough to work with.  Here's your agreed-upon reward."  The tray slides shut, and quickly reopens with your payment.  "Given your performance and our constant need for new data, you are free to keep the recorder for further use.  We are willing to pay for any future data that you're able to record.
zh: 太好了，这就足够了。这是约定的报酬。"托盘滑动关闭，并在带着报酬迅速重新打开。"鉴于你的表现和我们对新数据的不断需求，你可以保留记录器以供进一步使用。我们愿意继续为你所带来的记录数据付给你报酬。

note: ~ NPC dialogue line
en: &"Excellent."  The recording changes hands.
zh: &"太棒了。"记录被交了出去。

note: ~ NPC dialogue line
en: Great!  This looks like a very high-quality recording.  Because this data is much better, we are willing to pay five times what we paid for the base data collected."  The tray slides shut, and quickly reopens with your payment.  "Given your performance and our constant need for new data, you are free to keep the recorder for further use.  We are willing to pay for any future data that you're able to record.
zh: 太好了，看起来记录的质量极高。因为这些数据更好，我们愿意为你收集的数据支付5倍的奖金。"托盘滑动关闭，并带着你的报酬后迅速重新打开。"鉴于你的表现和我们对新数据的不断需求，你可以保留记录器以供进一步使用。我们愿意继续为你所带来的记录数据付给你报酬。

note: ~ NPC dialogue line
en: Fantastic."  The recording changes hands.  "At this rate, we'll have some real results soon.
zh: 真了不起。"记录被交了出去手。"按照这个速度，我们很快就会有一些真正的结论。

note: ~ NPC dialogue line
en: Uh… please allow me a second to check this in."  The tray slides shut, and the intercom turns off.  Roughly a minute later, it turns back on.  "Well, it looks like this is a real treasure trove of information.  In fact, you've made quite an impression on R&D, and probably just saved us a few weeks of research at the least.  They demanded you be given a pretty significant accomplishment bonus, so… well, there you go."  The tray slides open, revealing an impressive pile of coins.
    
    "Given your performance and our constant need for new data, you are free to keep the recorder for further use.  We are willing to pay for any future data that you're able to record.
zh: 嗯……请让我先看一下。"托盘滑动关闭，对讲机也关闭了。过了大约一分钟，它又打开了。"看起来这是一个真正的信息宝库。事实上，研发组对你所提供的记录的评价非常高，可能至少为我们节省了几周的研究时间。他们要求给你三倍于约定的报酬，所以…好吧，给你。"托盘滑开，露出了一大堆金币。
    
    鉴于你的表现和我们对新数据的长期需求，您可以自由保留记录仪以供未来使用。 我们愿意为你今后记录的任何数据支付报酬。

note: ~ Name suffix of a male NPC
en: scrapper
zh: 废品商

note: ~ NPC dialogue line
en: Haven't seen another face in quite a while.  Not a living one, at least.  State your business.  Maybe you got some use for some of this scrap metal?
zh: 好久没看到人了，至少不是活着的人。听你说，这些废旧金属似乎对你有用？

note: ~ Response to NPC dialogue
en: Pleasure to see you again, <name_g>.
zh: 别来无恙，<name_g>。

note: ~ Response to NPC dialogue
en: Why stay here of all places?
zh: 为什么要留在这里？

note: ~ NPC dialogue line
en: Well, I held a modest job here as a scrap yard worker.  Business was fair most days, but when <the_cataclysm> hit, I was on a solo shift.  With all the craziness going on in the cities and whatnot, I decided to just stay here for while.  I figure someone might find a use for the leftover metal lying around, so I started selling it to anyone who passed by.
zh: 好吧，我在这里做一份普通的工作，是个废品场工人。大多数时候生意都还不错，当<the_cataclysm>到来时，我在一人值班。由于城市里发生的各种疯狂的事，我决定在这里待一段时间。我想会有人知道周围废旧金属的用途，于是我开始向经过这里的人出售这些金属。

note: ~ NPC dialogue line
en: Like I said, I was already here when the dead got pissed off.  This place had some barbed wire, metalworking tools, and plenty of stuff to make weapons out of.  Even the walls are my own making.
zh: 我在大灾变开始的时候，就已经在这里了。这里有一些铁丝网，金属加工工具，还有可以制作武器的东西。甚至墙壁都是我自己做的。

note: ~ Response to NPC dialogue
en: Think I could stay here?
zh: 你觉得我可以留在这儿吗？

note: ~ NPC dialogue line
en: Sure, I'm fine with it.  There's a spare bed in the shed next door for anyone who needs it.  Just don't hog it.  Someone else might come along.
zh: 当然可以。隔壁棚子里有一张备用床，提供给有需要的任何人。只是别占着它，后面还有其他人。

note: ~ NPC dialogue line
en: Sure thing.  I've got a few things on hand.  What'll ya have?
zh: 当然可以。我手头有几样东西。你有些啥？

note: ~ Response to NPC dialogue
en: Let's take a look at your stock.
zh: 让我看看你的库存。

note: ~ NPC dialogue line
en: Anything else you need?
zh: 你还需要别的东西吗？

note: ~ Response to NPC dialogue
en: Find anything good?
zh: 找到什么好东西了吗？

note: ~ Response to NPC dialogue
en: Can I have another look?
zh: 我可以再看看吗？

note: ~ NPC dialogue line
en: Nope, although I have a really good claim by the river.  Gonna go fetch them soon, be right back in <interval>.
zh: 没有，不过我在河边找到了一批新货。我很快就去拿，再过上<interval>再来看看吧。

note: ~ Response to NPC dialogue
en: Well, good luck.
zh: 好吧，祝你好运。

note: ~ Mission name
en: Find 25 Magnetrons
zh: 收集 25 个磁控管

note: ~ Description of mission "Find 25 Magnetrons"
en: Obtain 25 magnetrons in exchange for credit with the scrap merchant.
zh: 收集 25 个磁控管以换取废品商的信任。

note: ~ Dialogue line in mission "Find 25 Magnetrons" ~ Dialogue line in mission "Obtain 300 Charcoal" ~ Dialogue line in mission "Obtain 100 Solder"
en: I need help…
zh: 帮帮我们……

note: ~ Dialogue line in mission "Find 25 Magnetrons"
en: Since business is increasing around here, I've decided to start selling more specialized metal.  Problem is, I can't separate the metal out.  Fortunately, I found some old schematics on a machine for this sort of thing.  If you could get me 25 magnetrons, I can melt down the sorted stuff into bars.  I can quickly pay you in raw materials.
zh: 由于这里的生意越来越好，我决定开始销售更专业的金属。问题是，我无法分离各类金属。还好，我找到了关于这种机器的旧原理图。如果你能带给我25个磁控管，我可以给你一些金属原材料。

note: ~ Dialogue line in mission "Find 25 Magnetrons"
en: Magnetrons can be found in microwaves.  An apartment block should have tons of them.
zh: 磁控管可以在微波炉里找到，一个公寓楼应该会有大量的磁控管。

note: ~ Dialogue line in mission "Find 25 Magnetrons"
en: Do you have the magnetrons?
zh: 弄到磁控管了吗？

note: ~ Dialogue line in mission "Find 25 Magnetrons"
en: Wonderful!  I'll start the smelting as soon as possible.
zh: 太棒了！我这就开始冶炼。

note: ~ Dialogue line in mission "Find 25 Magnetrons" ~ Dialogue line in mission "Obtain 300 Charcoal" ~ Dialogue line in mission "Obtain 100 Solder"
en: That's unfortunate.  I guess I'll do it myself.
zh: 真不幸。我想我得自己做了。

note: ~ Mission name
en: Obtain 300 Charcoal
zh: 收集 300 个木炭

note: ~ Description of mission "Obtain 300 Charcoal"
en: Obtain 300 lumps of charcoal in exchange for credit with the scrap merchant.
zh: 收集 300 块木炭，以换取废品商的信任。

note: ~ Dialogue line in mission "Obtain 300 Charcoal"
en: That machine I put together is working wonderfully, but the generator is nearly out of juice.  If you could get me 300 lumps of charcoal, I'll pay you however I can.
zh: 我组装的那台机器运转良好，但发电机快要没燃料了。只要你能给我搞来 300 块煤炭，我会尽我所能报答你。

note: ~ Dialogue line in mission "Obtain 300 Charcoal"
en: Its fairly simple to make some.  I don't know where you could find any, though.
zh: 制作一些木炭是很简单的，但是你在别处很难找到它。

note: ~ Dialogue line in mission "Obtain 300 Charcoal"
en: Do you have the charcoal?
zh: 弄到木炭了吗？

note: ~ Dialogue line in mission "Obtain 300 Charcoal" ~ Dialogue line in mission "Obtain 100 Solder"
en: Wonderful!  This should do for a while.
zh: 太好了！这应该够用一段时间了。

note: ~ Mission name
en: Obtain 100 Solder
zh: 收集 100 份焊料

note: ~ Description of mission "Obtain 100 Solder"
en: Obtain 100 solder in exchange for credit with the scrap merchant.
zh: 收集 100 份焊料，以换取废品商的信任。

note: ~ Dialogue line in mission "Obtain 100 Solder"
en: That machine I put together needs some repairs on it, but I'm out of solder.  If you could get me about 100 spools, I'll pay you for it.
zh: 我组装的那台机器需要一些修理，但是我的焊料用完了，如果你能给我大概一百份焊料，我会回报你的。

note: ~ Dialogue line in mission "Obtain 100 Solder"
en: An electronics store might have some.
zh: 电器店可能会有一些。

note: ~ Dialogue line in mission "Obtain 100 Solder"
en: Do you have the solder?
zh: 弄到焊料丝了吗？

note: ~ Description of mission "Establish A Trade Route"
en: Establish trade relations between the scrapper and a refugee center, and bring back a writ of the agreement.
zh: 建立废品商和难民中心之间的贸易关系，并带回一份协议书。

note: ~ Dialogue line in mission "Establish A Trade Route"
en: I was out scavenging recently, and I found one of those old evac shelters.  Turns out the computer was still on and had an address for a refugee center.  I figure they might want some spare metal, so I need you to go over there and strike a deal with them.
zh: 我最近在外面捡拾东西，发现了一个旧的疏散避难所。原来电脑还开着，显示有一个难民中心的地址。我想他们可能会需要一些备用的金属材料，所以我需要你去那里与他们达成协议。

note: ~ Description of mission "Establish A Trade Route"
en: Establish trade relations between the scrapper and some artisans.
zh: 建立废品商与工匠之间的贸易关系。

note: ~ Dialogue line in mission "Establish A Trade Route"
en: Business has been booming since you made a deal with that refugee center.  The last caravan that came by here mentioned something about a blacksmith down some old road.  Sounds like another business opportunity, so I need you to go over there and make a deal.
zh: 自从你与那个难民中心达成协议以来，生意一直很兴隆。最近，一个经过这里的商队提到了某条老路上的铁匠。听起来像是另一个商机，所以我需要你去那里做个交易。

note: ~ Dialogue line in mission "Establish A Trade Route"
en: It should be pretty simple making the contract, but I'd recommend taking a car over there myself.
zh: 交易应该很简单，但我建议开辆车过去。

note: ~ Dialogue line in mission "Establish A Trade Route"
en: What did they say about the agreement?
zh: 他们对这份协议怎么说？

note: ~ Name suffix of an NPC
en: slave
zh: 奴隶

note: ~ Job description of "Slave" NPC class ~ Override to erase worn_override so they'll get a full selection of random innawoods NPC clothes (without having to define a new item group)
en: I've had very bad luck recently.
zh: 我最近运气很差。

note: ~ Name suffix of an NPC ~ Provides hair cuts
en: Barber
zh: 理发师

note: ~ NPC dialogue line
en: Can I interest you in a trim?  It'll cost you 6 merch for a haircut or 3 for a beard trim.  I can do color and styling too.
zh: 想要修剪一下吗？理发6商币，剃须3商币。我也会染色和造型。

note: ~ Response to NPC dialogue
en: The doctor needs some help building an anesthetic machine.  Do you have anything that could help?
zh: 医生需要一些帮助来制造麻醉机。你有什么可以帮忙的吗？

note: ~ Response to NPC dialogue
en: What is your job here?
zh: 你在这里是干什么的？

note: ~ Response to NPC dialogue
en: [3 merch] I'll have a shave.
zh: [3 商会币]给我刮下胡子。

note: ~ Response to NPC dialogue
en: [6 merch] I'll get a haircut.
zh: [6 商会币]给我剪个头。

note: ~ NPC dialogue line
en: What?  I'm a barber… I cut hair.  There's demand for cheap cuts and a shave out here.
zh: 什么？呃，我是个理发师……我给人们理发。这里很多人愿意花点钱剪个头或者修剪胡须。

note: ~ NPC dialogue line
en: I can't imagine what I'd need your assistance with.
zh: 眼下好像没什么需要你帮忙的。

note: ~ NPC dialogue line
en: Stand still while I get my clippers…
zh: 请稍等，让我拿把剪刀来……

note: ~ Response to NPC dialogue
en: Thanks…
zh: 谢了……

note: ~ NPC dialogue line
en: Want a drink?
zh: 来一杯？

note: ~ Response to NPC dialogue
en: I'm looking for information.
zh: 我想打听点儿消息。

note: ~ Response to NPC dialogue
en: What's this token you gave me?
zh: 你给我的这个瓶盖是干啥用的？

note: ~ Response to NPC dialogue
en: I'd like to exchange ten tokens
zh: 我想用十个瓶盖换

note: ~ Player message in an effect
en: Thanks for bringing the glasses back.
zh: 谢谢你把这些杯子带回来。

note: ~ Response to NPC dialogue
en: I'd like to exchange five tokens
zh: 我想用五个瓶盖换

note: ~ Response to NPC dialogue
en: I'd like to exchange four tokens
zh: 我想用四个瓶盖换

note: ~ Response to NPC dialogue
en: I'd like to exchange three tokens
zh: 我想用三个瓶盖换

note: ~ Response to NPC dialogue
en: I'd like to exchange two tokens
zh: 我想用两个瓶盖换

note: ~ Response to NPC dialogue
en: I'd like to exchange a token.
zh: 我可以用一个瓶盖换。

note: ~ Player message in an effect
en: Thanks for bringing the glass back.
zh: 谢谢你把杯子带回来。

note: ~ NPC dialogue line
en: If it isn't obvious, I oversee the bar here.  The scavengers bring in old world alcohol that we sell for special occasions.  For most that come through here though, the drinks we brew ourselves are the only thing they can afford.
zh: 如果你还看不出的话，我负责照看这个酒吧。拾荒者们会带回些旧世界的酒，但很少能卖的出去。基本上来这儿的人都只喝得起我们自己酿的酒。

note: ~ NPC dialogue line
en: We have a policy of keeping information to ourselves.  Ask the patrons if you want to hear rumors or news.
zh: 我们有规矩，不能多说。要是你想听些八卦或者新闻什么的，去和那些酒客聊一聊吧。

note: ~ Response to NPC dialogue
en: Thanks for nothing.
zh: 算我自讨没趣。

note: ~ NPC dialogue line
en: Take a look at our selection and let me know what you're interested in.
zh: 看下我们的菜单，让我知道你想要些什么。

note: ~ NPC dialogue line
en: We have a decent variety of drinks.  What interests you?
zh: 我们有各种各样的饮品。你想要些什么？

note: ~ NPC dialogue line
en: What are you in the mood for?
zh: 你想好要喝点什么了吗？

note: ~ NPC dialogue line
en: Our selection is a bit limited at the moment.  If you're willing to help out, I can get some more variety in here.
zh: 目前我们的选择有限。如果你愿意帮忙的话，我可以让这里的酒品种类多一些。

note: ~ Response to NPC dialogue
en: Just a glass of water, please.
zh: 来杯清水就够了，谢谢。

note: ~ Player message in an effect
en: <npc_name> sets a glass of water on the counter.
zh: <npc_name>往吧台上摆了一杯清水。

note: ~ Response to NPC dialogue
en: [$8] I'll take a beer.
zh: [8$]来杯啤酒。

note: ~ Response to NPC dialogue
en: [$12] I'll take a shot of brandy.
zh: [12$]来杯白兰地。

note: ~ Player message in an effect
en: <npc_name> sets a shot and a token on the counter…
zh: <npc_name>往吧台上摆了一杯酒和一个瓶盖。

note: ~ Response to NPC dialogue
en: [$12] I'll take a shot of rum.
zh: [12$]来杯朗姆酒。

note: ~ Response to NPC dialogue
en: [$15] I'll take a shot of whiskey.
zh: [15$]来杯威士忌。

note: ~ NPC dialogue line
en: Bring the token back with your glass and I'll exchange it for a merch.
zh: 把瓶盖和你的杯子一起还回来，我可以给你一个商币。

note: ~ NPC dialogue line
en: Oh, that?  There were too many people stealing our glasses, so I started stamping a logo on some bottle caps as a token and raised the drink prices a bit to encourage their return.  I'll give you a merch back when you bring me the token with your glass.
zh: 哦，那个？有太多人偷走了我们的玻璃酒杯，所以我开始在一些瓶盖上打上标志作为代币，并稍微提高了酒品价格鼓励他们还回来。当你把酒杯和瓶盖一起还给我时，我会还给你一个商会币。

note: ~ NPC dialogue line
en: Some people like to hang on to them thinking they'll have value someday, but I'd prefer it if you brought it back with your glass and I'll give you a merch back from your purchase.
zh: 有些人喜欢守着它们不放，以为它们总有一天会升值，但我更希望你能把它和杯子一起还回来，我会为你买过的酒返你一个商会币。

note: ~ Mission name
en: Make 2 Stills
zh: 制造 2 个蒸馏器

note: ~ Dialogue line in mission "Make 2 Stills"
en: The wine and beer we can brew are sufficient to attract most patrons, but we need something a bit stronger to get them to forget their misery.  Could you build me a pair of stills?
zh: 我们自己酿造的葡萄酒和啤酒已经可以吸引大部分顾客了，但我还是需要些更烈的酒让他们忘记一切烦恼。你可以为我们造一对蒸馏器吗？

note: ~ Dialogue line in mission "Make 2 Stills"
en: This should let us start producing whiskey, rum, and brandy when we get access to the ingredients.
zh: 有了这些蒸馏器，我们就可以酿造威士忌、朗姆酒和白兰地了，如果我们得到了足够原料的话。

note: ~ Dialogue line in mission "Make 2 Stills"
en: I'm sure you could find the design for the stills in home brewing books.
zh: 我相信你可以在酿造类书籍里找到蒸馏器的制造方法。

note: ~ Dialogue line in mission "Make 2 Stills"
en: Do you have the stills?
zh: 弄到蒸馏器了吗？

note: ~ Dialogue line in mission "Make 2 Stills" ~ Dialogue line in mission "Find 20 Yeast" ~ Dialogue line in mission "Find 10 Sugar Beet Seeds" ~ Dialogue line in mission "Find 12 60-Liter Metal Tanks" ~ Dialogue line in mission "Find 2 200-Liter Drums" ~ Dialogue line in mission "Make 12 Simple Knife S
en: Thank you for the delivery.
zh: 感谢你，末日最佳快递员！

note: ~ Mission name
en: Find 20 Yeast
zh: 收集 20 单位酵母

note: ~ Dialogue line in mission "Find 20 Yeast"
en: The last batch that I brewed was terrible, I'm fairly sure something contaminated the yeast we have been using.  Could you locate a source of fresh yeast for us to use?  I'd need about 20 teaspoons of dry yeast to get started.
zh: 上一桶我酿的酒品相很差，我敢打赌一定是我们用的酵母被污染了。你能帮我们找点新鲜的酵母吗？我需要约20单位的酵母粉才能保证酿造进程。

note: ~ Dialogue line in mission "Find 20 Yeast" ~ Dialogue line in mission "Find 10 Sugar Beet Seeds" ~ Dialogue line in mission "Find 12 60-Liter Metal Tanks" ~ Dialogue line in mission "Find 2 200-Liter Drums" ~ Dialogue line in mission "A Crutch to Lean on" ~ Dialogue line in mission "Find 5 Pairs of 
en: Thank you for your assistance.
zh: 谢谢你的帮助。

note: ~ Dialogue line in mission "Find 20 Yeast"
en: Yeast should be common in homes or bakeries.
zh: 民宅或者面包店里应该比较容易找到酵母。

note: ~ Dialogue line in mission "Find 20 Yeast"
en: Do you have the yeast?
zh: 弄到酵母了吗？

note: ~ Mission name
en: Find 10 Sugar Beet Seeds
zh: 收集 10 份甜菜种子

note: ~ Dialogue line in mission "Find 10 Sugar Beet Seeds"
en: Sugar and molasses remains in short supply.  I've put in a request for more, but it is unlikely that I'm going to see a reliable source for some time.  If you are interested, we are going to need sugar beet seeds to meet future demand regardless of what the scavengers can find.  Could you bring me at least enough seeds to plant a small 10 meter long patch?
zh: 糖和糖浆仍然供应短缺。我已经提交了申请，但看来很长一段时间里都见不到一个可靠的来源。如果你感兴趣的话，无论拾荒小队能找到点什么，我们总会需要甜菜种子来满足今后日益增加的糖分需求。你能帮我找来足够种满十块田垄的甜菜种子吗？

note: ~ Dialogue line in mission "Find 10 Sugar Beet Seeds"
en: Farms or supply stores might have a few seeds…
zh: 农场或者园艺店里也许会有一些种子……

note: ~ Dialogue line in mission "Find 10 Sugar Beet Seeds"
en: Do you have the sugar beet seeds?
zh: 弄到甜菜种子了吗？

note: ~ Mission name
en: Find 12 60-Liter Metal Tanks
zh: 收集 12 只60升金属罐

note: ~ Dialogue line in mission "Find 12 60-Liter Metal Tanks"
en: The drinks we brew here have become a major draw for visitors and the occasional trader.  Our batches have become larger, but we are still running out of storage space between trading runs.  I've been able to get a few volunteers to help me build a set of standing tanks, but I still need 12 60-liter metal tanks to build them.  I've talked with the scrappers, but we are a low priority at the moment.
zh: 我们酿的酒已经成为我们用来吸引访客和偶尔出现的商人的重要产品了。现在每批酿造量越来越大，但是缺少足够的储存罐来储存两次商队之间所酿出来的酒。我已经让一些志愿者来帮我建造一些储存罐了，但是我还差12只60升金属罐才能造完它。我已经和废品商说过这件事了，但我们的这个请求目前对他来说优先级很低。

note: ~ Dialogue line in mission "Find 12 60-Liter Metal Tanks"
en: Scrapping vehicles might be your best bet.
zh: 拆掉废载具来获取材料可能是你最好的选择。

note: ~ Dialogue line in mission "Find 12 60-Liter Metal Tanks"
en: Do you have the 60-liter metal tanks?
zh: 弄到金属罐了吗？

note: ~ Mission name
en: Find 2 200-Liter Drums
zh: 收集 2 个200L钢制油罐

note: ~ Dialogue line in mission "Find 2 200-Liter Drums"
en: The other survivor outposts that we have contact with have been more than eager to trade for beer or other drinks.  Transporting the drinks to them has presented a number of challenges though.  If you could locate a pair of 200-liter drums, we should be able to keep them supplied while turning a significant profit.
zh: 我们所接触到的其他幸存者哨站都很渴望通过贸易换取我们的啤酒和其他酒精饮料。不过运输这些酒到他们那里还很困难。如果你可以找来两只200升钢制油罐的话，我们应该就可以做成这笔利润丰厚的生意了。

note: ~ Dialogue line in mission "Find 2 200-Liter Drums"
en: Factories or junk yards are the only places I know where to look.
zh: 工厂或者垃圾场应该是唯二能够找到它的地方，当然你也可以造。

note: ~ Dialogue line in mission "Find 2 200-Liter Drums"
en: Do you have the 200-liter drums?
zh: 弄到钢制油罐了吗？

note: ~ NPC dialogue line
en: My partner is in charge of fortifying this place, you should ask him about what needs to be done.
zh: 我的搭档负责加固这个地方，你可以问问他有什么要做的。

note: ~ Response to NPC dialogue
en: I'll talk to him then…
zh: 好吧，我会去跟他谈谈……

note: ~ Response to NPC dialogue
en: I've got to go…
zh: 我该走了……

note: ~ NPC dialogue line
en: I was among one of the first groups of immigrants sent here to fortify the outpost.  I might have exaggerated my construction skills to get the hell out of the refugee center.  Unless you are a trader, there isn't much work there and food was really becoming scarce when I left.
zh: 我是被派来加固哨站的第一批移民之一。为了离开那该死的难民中心，我可能稍稍夸大了一点我的建造技能。除非你有什么能交易的东西，不然这里可没有什么活能给你干的，我离开那里的时候食物已经很少了。

note: ~ Name suffix of an NPC ~ Flavor
en: Crop Overseer
zh: 农业主管

note: ~ NPC dialogue line
en: I hope you are here to do business.
zh: 我希望你来这儿是做生意的。

note: ~ Response to NPC dialogue
en: I figured you might be looking for some help…
zh: 我想你似乎正在寻求帮助……

note: ~ Response to NPC dialogue
en: I'm interested in investing in agriculture…
zh: 我想要投资点农田……

note: ~ Response to NPC dialogue
en: I'd like to discuss my field…
zh: 我想谈谈我的地……

note: ~ Response to NPC dialogue
en: What do you need done?
zh: 你需要我干什么？

note: ~ NPC dialogue line
en: My job is to manage our outpost's agricultural production.  I'm constantly searching for trade partners and investors to increase our capacity.  If you are interested, I typically have tasks that I need assistance with.
zh: 我的工作是管理前哨站的农业生产。我一直在寻找贸易伙伴和投资者，以提高我们的产能。如果你想要的话，我这里也有些你能帮上忙的任务。

note: ~ NPC dialogue line
en: Back to check on your field?  What can I help you with?
zh: 又回来看你的地啦？我能帮你些什么？

note: ~ NPC dialogue line
en: There's a field on the other side of the house that isn't being used for anything right now.  We're willing to let you purchase it for your own agricultural enterprises if you're interested.
zh: 房子的另一头有块地，现在什么用都没有。如果你感兴趣的话，我们可以愿意让你买下它来开展你自己的农业事业。

note: ~ Response to NPC dialogue
en: Tell me more about this field.
zh: 跟我说说关于土地的事。

note: ~ Response to NPC dialogue
en: Can you build a fence around my field?
zh: 你能在我的地周围造一圈围栏吗？

note: ~ Response to NPC dialogue
en: I'm looking to expand my field…
zh: 我想扩大我的土地……

note: ~ Response to NPC dialogue
en: I'd like to plant some seeds…
zh: 我想种些种子……

note: ~ Response to NPC dialogue
en: I'd like to harvest some plants…
zh: 我想收割作物……

note: ~ Response to NPC dialogue
en: I've got to go.
zh: 我得走了。

note: ~ NPC dialogue line
en: We'll help plow the land and put up a sign to let everybody know it's yours.  Once it's plowed, you can hire some workers to plant or harvest the crops for a small fee of course.  Oh, and if you're growing anything we have a demand for, we'll gladly take it off your hands after the harvest.
zh: 我们可以帮你种地，并竖个牌子，让每个人知道这是你的地。一旦开垦完毕，你可以雇佣一些工人来种植或收割庄稼，当然只需支付少量费用。哦，如果我们对你种植的作物有需求，我们会愿意在收割完成后付钱收走。

note: ~ Response to NPC dialogue
en: I'm interested.  How much is it going to cost?
zh: 我很感兴趣。要花多少钱？

note: ~ NPC dialogue line
en: 350 merch should be enough to cover the purchase and the labor to plow it.
zh: 350商会币应该足以支付购买和耕种的费用。

note: ~ Response to NPC dialogue
en: [350 merch] Seems like a fair price.  I'll take it.
zh: [350 商会币]听起来很公道。我要了。

note: ~ Player message in an effect
en: <npc_name> jots your name down on a ledger and yells out to nearby laborers to begin plowing your new field.
zh: <npc_name>把你的名字填入账本中，然后喊来附近的工人，开始开垦你的新田地。

note: ~ Response to NPC dialogue
en: I'm a bit short right now.  Maybe later.
zh: 我现在手头有些紧。下次再说吧。

note: ~ NPC dialogue line
en: Sure, we could build a sturdy picket fence around it that will keep most wildlife from nibbling at your crops.  Your crop yields will increase slightly as well.
zh: 当然，我们可以在它周围建一道坚固的栅栏，防止大多数野生动物啃食你的庄稼。你的作物产量也会略有增加。

note: ~ NPC dialogue line
en: We'll have to divert a decent amount of lumber from our other projects for the fence, but we can get it done for 200 merch.
zh: 我们将不得不从其他项目中调集数目不小的木材来建设你的围栏，但我们只要花200商会币就能完成。

note: ~ Response to NPC dialogue
en: [200 merch] Alright, build me a fence.
zh: [200 商会币]好吧，给我建一道围栏。

note: ~ Player message in an effect
en: After counting your money, <npc_name> directs a nearby laborer to begin constructing a fence around your plot…
zh: 数完你给的钱后，<npc_name>指派一个附近的工人，开始绕着你的田修筑围栏……

note: ~ Response to NPC dialogue
en: I don't have that much right now.  Maybe later.
zh: 我现在手头没那么多钱。下次再说吧。

note: ~ NPC dialogue line
en: We'll have to divert a decent amount of lumber from our other projects for the fence, but we can get it done for 300 merch.
zh: 我们将不得不从其他项目中调集数目不小的木材来建设你的围栏，但我们只要花300商会币就能完成。

note: ~ Response to NPC dialogue
en: [300 merch] Alright, build me a fence.
zh: [300 商会币]好吧，给我建一道围栏。

note: ~ NPC dialogue line
en: We can plow some more land around your field to give you room for more plants.  Any existing plants or items in the way will be destroyed.  The fence will also get moved and expanded.  Everything can be done for 200 merch.  Still interested?
zh: 我们可以在你的地旁边再开垦出一块地，给你种植更多植物的空间。但现有的作物或物品将被摧毁。围栏也会被移动和扩大。一切都只要花200商会币。还有兴趣吗？

note: ~ NPC dialogue line
en: We can plow some more land around your field to give you room for more plants.  Any existing plants or items in the way will be destroyed.  It'll only cost 100 merch to expand.  Still interested?
zh: 我们可以在你的地旁边再开垦出一块地，给你种植更多植物的空间。但现有的作物或物品将被摧毁。一切都只要花100商会币。还有兴趣吗？

note: ~ Response to NPC dialogue
en: [200 merch] Yeah, let's do it.
zh: [200 商会币]可以，开干吧。

note: ~ Response to NPC dialogue
en: [100 merch] Yeah, let's do it.
zh: [100 商会币]可以，开干吧。

note: ~ NPC dialogue line
en: We'll plant the field with your choice of crop if you are willing to finance it.  When the crop is ready to harvest, you can have us liquidate it or harvest it for you.  Planting will cost 1 merch per plot.
zh: 我们可以按照你选择的作物种这块地，只要你愿意提供资金。当作物准备收割时，你可以让我们收走或替你收割。种植每格地的成本为1商会币。

note: ~ Response to NPC dialogue
en: [1 merch / plot] I'd like to plant some seeds.
zh: [1 商会币/格]我想种些种子。

note: ~ NPC dialogue line
en: You can either have us liquidate the crop and give you the cash or pay us to harvest it for you.  Harvesting will cost 1 merch per plot.
zh: 你要么让我们收获作物并且付给你钱，要么付钱让我们替你收获作物。收割作物每格地的成本为1商会币。

note: ~ Response to NPC dialogue
en: [1 merch / plot] I'd like to harvest the field.
zh: [1 商会币/格]我想收割作物。

note: ~ NPC dialogue line
en: How can I help you today?
zh: 有什么可以效劳的吗？

note: ~ NPC dialogue line
en: I'm sorry, I don't have time to help you at the moment.
zh: 抱歉，我现在没时间照应你。

note: ~ Response to NPC dialogue
en: Is there anything else I can help with?
zh: 我还能帮你些什么吗？

note: ~ Response to NPC dialogue
en: Maybe I could help you with something?
zh: 也许我能帮你点忙？

note: ~ Response to NPC dialogue
en: I couldn't find any crutches, but I made these.  Will they work?
zh: 我这里没拐杖了，但我做了这个。也许这够用了？

note: ~ Player message in an effect
en: These will have to do…
zh: 也只能这样了……

note: ~ NPC dialogue line
en: I have other patients to attend to.  Come back later.
zh: 我还有其他病人要照顾。晚点再来。

note: ~ NPC dialogue line
en: I can't right now, I have other matters to attend to.
zh: 我现在不行，我还有其他事情要处理。

note: ~ Response to NPC dialogue
en: [$200, 30m] I need you to patch me up.
zh: [200$，30分钟]我需要你帮我治疗一下。

note: ~ Response to NPC dialogue
en: [$500, 1h] I need you to patch my friends up.
zh: [500$，1小时]我需要你帮我朋友治疗一下。

note: ~ NPC dialogue line
en: Take it easy now.  Wouldn't want you coming back here too soon.
zh: 多休息。我可不希望你没过多久又得回来一次。

note: ~ NPC dialogue line
en: We don't have the medical equipment to do that right now.
zh: 我们现在可没有这种医疗设备。

note: ~ NPC dialogue line
en: I'm running out of office supplies.  I know… of all the things to need at a time like this!  I just need to be able to keep track of and organize medical records so that I can focus on helping people.  Ten binders and a ream of paper should tide me over until some shipments come in.
zh: 我的办公用品快用完了。我知道……在这样的时刻居然需要这种东西！我只需要有些东西来记录和整理病历，这样我才能专心治疗大家。十个活页夹和一大摞纸应该能帮我渡过眼前的难关，直到下批货送来。

note: ~ Response to NPC dialogue
en: I'll see what I can find.
zh: 我看看能不能找到。

note: ~ NPC dialogue line
en: Thanks, this will help a lot.
zh: 谢谢，这可帮上大忙了。

note: ~ Mission name
en: Collect Office Supplies
zh: 收集办公用品

note: ~ Description of mission "Collect Office Supplies"
en: The doctor needs office supplies to keep track of medical records.  Bring them 10 Book binders and 500 paper
zh: 医生需要办公用品来记录病历。给他带来10个活页夹和500张纸。

note: ~ Dialogue line in mission "Collect Office Supplies"
en: Have you found the supplies yet?
zh: 你找到办公用品了吗？

note: ~ Dialogue line in mission "Collect Office Supplies"
en: Thanks!  This should help keep things organized for a while.
zh: 谢谢！这些应该够我用上一阵子了。

note: ~ Mission name
en: A Crutch to Lean on
zh: 依靠的拐杖

note: ~ Description of mission "A Crutch to Lean on"
en: Bring the doctor some crutches.
zh: 给医生带些拐杖。

note: ~ Dialogue line in mission "A Crutch to Lean on"
en: One of the laborers injured their foot pretty badly and I don't want them walking on it for a few days at least.  Do you think you could find a pair of crutches?
zh: 我们这里有个工人的脚伤得很严重，我不可想让他光着脚走路几天。你能帮我找一副拐杖来吗？

note: ~ Dialogue line in mission "A Crutch to Lean on" ~ Dialogue line in mission "Find 5 Pairs of Medical Gloves" ~ Dialogue line in mission "Anesthetic for the Doctor" ~ Dialogue line in mission "Find 12 Car Batteries" ~ Dialogue line in mission "Gather 5 Backpacks" ~ Dialogue line in mission "Find a co
en: I'm counting on you.
zh: 我就指望你了。

note: ~ Dialogue line in mission "A Crutch to Lean on"
en: You might be able to find some in hospitals, but some makeshift crutches would be better than nothing.
zh: 你也许可以在医院里找到一些拐杖，但即使是自制的简易拐杖也总比什么都没有好。

note: ~ Dialogue line in mission "A Crutch to Lean on"
en: Do you have the crutches?
zh: 弄到拐杖了吗？

note: ~ Mission name
en: Find 5 Pairs of Medical Gloves
zh: 收集 5 双医用手套

note: ~ Description of mission "Find 5 Pairs of Medical Gloves"
en: Bring the doctor 5 pairs of medical gloves.
zh: 给医生带去5双医用手套。

note: ~ Dialogue line in mission "Find 5 Pairs of Medical Gloves"
en: We're getting a lot of scrapes and bruises coming in right now, but it's only a matter of time before we see a serious injury.  I'm not prepared for when that happens and I'm hoping you can help.  To start off, I'm going to need some more medical gloves to help prevent infections.  Can you bring me 5 pairs?
zh: 我们现在有很多擦伤和瘀伤，但出现更重的伤只是时间问题。我还没准备好，希望你能帮忙。首先，我需要更多的医用手套来帮助预防感染。你能给我找来5双吗？

note: ~ Dialogue line in mission "Find 5 Pairs of Medical Gloves" ~ Dialogue line in mission "Find 10 Syringes"
en: Hospitals or clinics might have a few sitting around.
zh: 医院和诊所里应该有一些丢在那里的。

note: ~ Dialogue line in mission "Find 5 Pairs of Medical Gloves"
en: Do you have the medical gloves?
zh: 弄到医用手套了吗？

note: ~ Mission name
en: Anesthetic for the Doctor
zh: 给医生找来麻醉剂

note: ~ Description of mission "Anesthetic for the Doctor"
en: Bring the doctor 3000 units of anesthetic.  Ask around the commune for assistance in building an anesthetic machine.
zh: 给医生带去 3000 单位的麻醉剂。在公社里寻求协助，建造一台麻醉机。

note: ~ Dialogue line in mission "Anesthetic for the Doctor"
en: I want to make sure we are setup to handle any major surgeries that come our way, but pain management is going to be an issue.  For longer surgeries, we're going to need some anesthetic.  Can you bring me 3000 units to start?  We're also going to need an anesthetic machine to deliver it.  Maybe some people around the commune can help with that?
zh: 我想确保我们已经做好了前期准备，现在可以处理重大手术了，但疼痛处理将成为问题。对于时间更长的手术，我们需要使用麻醉剂。你能先给我带个 3000 单位来吗？我们还需要一台麻醉机来输送它。也许公社里的一些人能帮忙造一台？

note: ~ Dialogue line in mission "Anesthetic for the Doctor"
en: Hospitals or clinics might have some.  Labs could have some as well.
zh: 医院或诊所里可能会有一些。实验室里也可能有一些。

note: ~ Dialogue line in mission "Anesthetic for the Doctor"
en: Any progress on getting some anesthetic or parts?
zh: 麻醉剂和机器的事有进展吗？

note: ~ Dialogue line in mission "Anesthetic for the Doctor"
en: The scavengers found more medical equipment than I expected and with the help from the scrappers, I've been able to get most of it up and running.  I should be able to perform more operations now and could even help with some bionics if you have any.
zh: 拾荒小队发现了比我预想的更多的医疗设备，在废品商的帮助下，我已经能够将大部分设备安装并运行起来。我现在应该可以做更多的手术了，如果你有生化插件的话，我甚至可以帮你安装。

note: ~ Response to NPC dialogue
en: I'd like to hire your services.
zh: 我想雇你。

note: ~ NPC dialogue line
en: I was sent here to assist in setting up the farm.  Most of us have no real skills that transfer from before the Cataclysm, so things are a bit of trial and error.
zh: 我是被派过来帮忙建设农场的。我们大多数人在大灾变来临之前都没学过相关的知识，所以我们现在是在尝试和错误中努力前行。

note: ~ NPC dialogue line
en: I'm sorry, I don't have anything to trade.  The work program here splits what we produce between the refugee center, the farm, and ourselves.  If you are a skilled laborer, then you can trade your time for a bit of extra income on the side.  Not much I can do to assist you as a farmer though.
zh: 很抱歉，我这没有什么能交易的东西。这边的规矩是这样的，我们的产出先要分配给难民中心，农场，最后才是我们自己。如果你是个熟练工，你可以花点时间流点汗挣些外快。可要是你想做个农夫的话，我这就没什么活给你了。

note: ~ Response to NPC dialogue
en: Oh.
zh: 哦。

note: ~ NPC dialogue line
en: You mind?
zh: 你介意吗？

note: ~ NPC dialogue line
en: I'm just a lucky guy that went from being chased by the undead to the noble life of a dirt farmer.  We get room and board, but won't see a share of our labor unless the crop is a success.
zh: 我自认是一个从不死生物的追杀中逃脱出来并过上自耕农般的贵族生活的幸运儿罢了。我们有宿舍和食堂，但除非收成很好，否则分不到自己劳作的一点成果。

note: ~ Response to NPC dialogue
en: It could be worse…
zh: 可能会更糟……

note: ~ NPC dialogue line
en: I've got no time for you.  If you want to make a trade or need a job, look for the foreman or crop overseer.
zh: 我没时间跟你聊天。如果你想交易或是找活干，去和工头或者农场主管聊聊。

note: ~ Response to NPC dialogue
en: I'll talk with them then…
zh: 好吧，我会去跟他们谈谈……

note: ~ Name suffix of an NPC ~ Appears at the ranch after you progress in the refugee center quests. Faction critical.
en: Foreman
zh: 工长

note: ~ NPC dialogue line
en: Can I help you, marshal?
zh: 有什么我可以效劳的吗，执法官？

note: ~ NPC dialogue line
en: Morning sir, how can I help you?
zh: 早上好，先生，我能帮你什么忙吗？

note: ~ NPC dialogue line
en: Morning ma'am, how can I help you?
zh: 早上好，女士，我能帮你什么忙吗？

note: ~ Response to NPC dialogue
en: [MISSION] The merchant at the Refugee Center sent me to get a prospectus from you.
zh: [任务]难民中心的商人让我来找你要一张企划书。

note: ~ Response to NPC dialogue
en: I heard you were setting up an outpost out here.
zh: 我听说你正在这附近建一个前哨站。

note: ~ Response to NPC dialogue
en: What's your job here?
zh: 你在这里是干什么的？

note: ~ Response to NPC dialogue
en: Hey, are you looking for workers here?  I know a couple people back at the refugee center that might be willing to come.
zh: 嘿，你在找帮手吗？我认识几个难民中心的人，他们可能愿意来。

note: ~ Response to NPC dialogue
en: Hey, are you looking for workers here?
zh: 嘿，你这里还需要工人吗？

note: ~ NPC dialogue line
en: I was starting to wonder if they were really interested in the project or were just trying to get rid of me.
zh: 我开始怀疑他们是不是真的对这项目感兴趣，或者只是在试图摆脱我。

note: ~ NPC dialogue line
en: I'm afraid I don't have anything to offer.
zh: 恐怕我没有什么可以给你。

note: ~ NPC dialogue line
en: I don't have anything to offer, but maybe the scrappers could help find some materials.
zh: 我没有什么可以给你的，但也许废品商可以帮忙找些材料来。

note: ~ NPC dialogue line
en: I don't have anything to offer, but maybe the scavenger boss could help find some materials.
zh: 我没有什么可以给你的，但也许拾荒小队的队长可以帮忙找些材料来。

note: ~ NPC dialogue line
en: I don't have anything to offer, but you could talk to the scavenger boss and the scrappers; They might be able to help.
zh: 我没有什么可以给你的，但也许你可以和拾荒小队的队长和废品商谈谈；他们或许能帮上忙。

note: ~ Response to NPC dialogue
en: Thanks anyway.
zh: 还是谢谢你。

note: ~ NPC dialogue line
en: Ya, that representative from the Old Guard asked the two of us to come out here and begin fortifying this place as a refugee camp.  I'm not sure how fast he expects the two of us to get setup, but we were assured additional men were coming out here to assist us.
zh: 没错，那个旧世守护者的联络官让我俩来加强这里的防卫，好建成一个新的难民营。虽然我不知道他认为两个人要花多久才能干完基础工作，但我听说会再派些人手来这里帮我们的忙。

note: ~ Response to NPC dialogue
en: How many refugees are you expecting?
zh: 你估计会有多少难民？

note: ~ NPC dialogue line
en: Could easily be hundreds as far as I know.  They chose this ranch because of its rather remote location, decent fence, and huge cleared field.  With as much land as we have fenced off we could build a village if we had the materials.  We would have tried to secure a small town or something, but the lack of good farmland and number of undead makes it more practical for us to build from scratch.  The refugee center I came from is constantly facing starvation and undead assaults.
zh: 可能会有上百个吧。他们选择这个牧场，因为位置比较偏远，栅栏也挺完整，还有大片的空地。这么一大块栅栏围住的土地，只要再搞到些建材，我们可以建起一座村庄。原本我们想占据一个现成的小镇之类的地方，但耕地的匮乏和丧尸们的热情访问让我们明白，还是从头开始建设更来得实际。我原来呆的难民中心就一直在面临着饥荒和丧尸攻击的问题。

note: ~ Response to NPC dialogue
en: Hopefully moving out here was worth it…
zh: 但愿我们搬到这外面来是值得的……

note: ~ NPC dialogue line
en: I'm the engineer in charge of turning this place into a working camp.  This is going to be an uphill battle, we used most of our initial supplies getting here and boarding up the windows.  I've got a huge list of tasks that need to get done, so if you could help us keep supplied I'd appreciate it.  If you have material to drop off you can just back your vehicle into here and dump it on the ground, we'll sort it.
zh: 我是负责把这个地方变成一个能正常运作的营地的工程师。这是场硬仗，我们几乎耗尽了补给才到了这里，而封死窗户又差不多用光了剩余的材料。我还有一堆数都数不清的活要做，所以如果你能给我们提供一些补给品的话，我非常感激。只要你有任何能运来的材料，把车开进来，把东西一股脑卸在地上就行。剩下的就交给我们吧。

note: ~ NPC dialogue line
en: We're still in early stages of getting set up, but we're not overly flush for hands, that's for sure.  If they're willing to put in a hard day's work, we can get them busy.
zh: 我们才刚起步，人手确实不够。但只要他们愿意辛勤工作，我们就有活给他们干。

note: ~ Response to NPC dialogue
en: I'll tell them that, but they seemed good for a bit of hard labor.
zh: 我会告诉他们的，不过他们看起来很适合做苦工。

note: ~ NPC dialogue line
en: we're still in early stages of getting set up, but we're not overly flush for hands, that's for sure.  I don't think we'd turn many people away, of course, but besides strong hands and willing labor, we could really use someone who could cook.  I can't tell you what it'd do for morale.  You could try asking some of the people staying on the surface in the refugee center maybe, I don't think they were part of most of the original discussions about the ranch.
zh: 我们还处于初步建设阶段，人手方面确实不算宽裕。当然，我们不会轻易拒绝愿意加入的人，除了需要有力气、肯干活的人外，我们还特别需要一位会做饭的厨师。这对我们士气的提升将会起到巨大的作用。你可以去问问留在地面难民中心的那些人，但我认为他们可能没有参与关于牧场的初步想法。

note: ~ Response to NPC dialogue
en: I'll keep an eye out.
zh: 好的，我会留意的。

note: ~ Mission name
en: Cut 200 planks
zh: 收集 200 块木板

note: ~ Dialogue line in mission "Cut 200 planks"
en: Our first project is to enclose the barn so that new refugees have a safe place to sleep.  Before we can begin serious improvements, we need lumber to work with.  Enclosing the four barn entrances will take nearly 400 planks… if you could provide half of that, we should be able to take care of the other half and construction.  If you don't have a truck, I'd make finding one your first priority.
zh: 我们的首要目标是把谷仓围起来，让难民们能有个安全的地方睡觉。但在开始正式工作之前，我们需要大量的木材。光是封闭谷仓的4个入口就得花费近400块木板了……如果你能提供一半材料，加上我们能搞定的另一半，就能开工了。如果你还没有辆卡车的话，要我的话肯定优先去找一辆来。

note: ~ Dialogue line in mission "Cut 200 planks"
en: The more men we can bring to the camp, the quicker improvements can be made.
zh: 越早完成这项改造，我们就能多叫点人过来。

note: ~ Dialogue line in mission "Cut 200 planks"
en: Avoid destroying the furniture, we'll be needing it.
zh: 尽量不要破坏家具，我们会用得着的。

note: ~ Dialogue line in mission "Cut 200 planks" ~ Dialogue line in mission "Find 25 Blankets" ~ Dialogue line in mission "Gather 2500 Nails"
en: Do you have them?
zh: 东西都齐了吗？

note: ~ Dialogue line in mission "Cut 200 planks"
en: Great, I'll send word that we could use another set of hands or two to help out here.
zh: 很好，我会传信回去，让他们再多派几个帮手过来的。

note: ~ Mission name
en: Find 25 Blankets
zh: 收集 25 条棉毯

note: ~ Dialogue line in mission "Find 25 Blankets"
en: With the barn entrances enclosed, the refugees moving in there should feel safer, but the weather can be bitter here.  We're going to need to build makeshift beds in the stalls to ward off disease and frostbite.  We can take care of the frames, but will need your help looting blankets.  We'd need 25 blankets to provide the most basic sleeping accommodations.
zh: 当谷仓入口被封住之后，住进去的难民们虽然觉得安全了，但还是天寒地冻的。我们需要在马厩里建造些简易床铺来抵御寒冷带来的疾病和冻伤了。我们自己能搞定床架，但需要你帮忙找些棉毯来。我们需要25条棉毯来保障基本的住宿条件。

note: ~ Dialogue line in mission "Find 25 Blankets"
en: I'd start with looting hotels or you could sew them together… but that would be a last resort.
zh: 要是我的话，我会从酒店开始找，当然你也可以自己缝……但那是万不得已的方法。

note: ~ Dialogue line in mission "Find 25 Blankets" ~ Dialogue line in mission "Gather 2500 Nails"
en: Avoid destroying the furniture here, we'll be needing it.
zh: 尽量不要破坏这里的家具，我们会用得着的。

note: ~ Dialogue line in mission "Find 25 Blankets" ~ Dialogue line in mission "Gather 2500 Nails"
en: Your assistance is always appreciated.
zh: 你的协助一如既往地很令人敬佩。

note: ~ Mission name
en: Gather 2500 Nails
zh: 收集 2500 枚钉子

note: ~ Dialogue line in mission "Gather 2500 Nails"
en: Our supply of nails has been depleted.  I'm going to have to ask you to get us a few more boxes.  Hardware stores should have a few if they haven't been looted.  I suppose you may be able to find handfuls of them in building rubble.  We'd need 2500 to have enough that we won't be sending you back out too soon.
zh: 我们这里的钉子储备已经耗光了。我想我们得找你要几盒了。通常还没被搜刮过的五金店会有一些钉子。我想也许你还能在建筑废墟里找到不少。我们得要2500枚钉子，有了这个数，短时间内应该不会再麻烦你一趟了。

note: ~ Dialogue line in mission "Gather 2500 Nails"
en: Deconstructing furniture isn't going to be efficient, try looking for boxes or grabbing any sitting on top of rubble piles.
zh: 光靠拆家具是远远不够的，去看看有没有整盒的，或者去建筑废墟里面刨一些？

note: ~ Mission name
en: Gather 300 Salt
zh: 收集 300 单位盐

note: ~ Dialogue line in mission "Gather 300 Salt"
en: I'm sure you've noticed the new workers that have started trickling in.  The Free Merchant counsel is demanding that we immediately begin projects to become self-sufficient due to limited supplies.  We are going to need to rapidly setup an agricultural industry before winter and starvation catches us unprepared and unsupported.  In order to get a half dozen shovels and a couple of bags of seeds, we are going to have to trade for it.  I've already got the deal lined up, but the only thing they are willing to trade it for is salt.  I negotiated them down from 500 units to 300… we were hoping you might have access to a source.
zh: 我想你或许注意到这里慢慢增多的新工人了。自由商会的意思是要我们需要马上自给自足，因为补给有限。我们的确需要在冬天和饥荒把无助和毫无准备的我们打倒之前，迅速建立一条农业产业链。为了换取半打铁锹和几包种子来开始建设农田，我们需要先得有点东西。我已经和商人们谈好了，不过他们想要的唯一物品是……盐。我已经把价钱从500份砍到300份了……我们想着也许你能够有点路子帮我们弄来。

note: ~ Dialogue line in mission "Gather 300 Salt"
en: Salt is key to preserving meat and other perishables… without any excess food it wouldn't do us much good now, but I imagine we'll need to send you out to get more in the future.
zh: 盐是用来腌制肉类和其他易腐食物的重要原料……虽然现在我们没有任何多余的食物储备，这玩意还帮不上什么忙。但是我预计在未来总有一天会用得到的，所以，该你出动了。

note: ~ Dialogue line in mission "Gather 300 Salt"
en: If you can find a source of salt water you should be able to boil it down.
zh: 如果能够找到一处盐水地，你就可以煮盐了。

note: ~ Dialogue line in mission "Gather 300 Salt"
en: Do you have the salt?
zh: 弄到盐了吗？

note: ~ Dialogue line in mission "Gather 300 Salt"
en: We are going to begin preparing our fields immediately.
zh: 我们将立即开始着手准备农田。

note: ~ Mission name
en: Gather 30 Liquid Fertilizer
zh: 收集 30 单位液体肥料

note: ~ Dialogue line in mission "Gather 30 Liquid Fertilizer"
en: Well, our first crop will be planted shortly, but I'm starting to suspect that our profit margin is going to be much smaller than we expect.  With limited seed for our original crop, our next course of action is to increase the soil's fertility.  Is there any way you could find or produce a basic liquid fertilizer for us?  We'd need at least 30 units to make a significant improvement in our output.
zh: 好吧，我们马上会播种下第一批作物，但我已经开始怀疑我们的收获成果将会严重低于预期。根据我们手头这点有限的种子，下一步行动就是提高土地肥力。你能不能为我们找到或者制造一些基本的液体肥料？我们需要至少30份，才能显著提高作物产量。

note: ~ Dialogue line in mission "Gather 30 Liquid Fertilizer"
en: I don't know the exact recipe, but I'm sure you could make it from a commercial fertilizer or produce it from bonemeal.
zh: 我不知道具体配方，但是我确定你可以通过收集商品肥料或者用骨粉来制造它。

note: ~ Dialogue line in mission "Gather 30 Liquid Fertilizer"
en: I'd look through a few basic chemistry books to find a simple recipe.
zh: 要是我的话，我会去查查基础化学书，找出些简单的配方的。

note: ~ Dialogue line in mission "Gather 30 Liquid Fertilizer"
en: Do you have the liquid fertilizer?
zh: 弄到液体肥料了吗？

note: ~ Dialogue line in mission "Gather 30 Liquid Fertilizer"
en: This really should make the first winter easier to survive.
zh: 这会让第一个冬天好熬多了。

note: ~ Mission name
en: Gather 75 Rocks
zh: 收集 75 块石头

note: ~ Dialogue line in mission "Gather 75 Rocks"
en: Our current assessment for survivability has increased significantly thanks to your efforts.  The next priority issue is securing a cleaner water source.  Drinking from the pond on the back end of the ranch has led to an outbreak of dysentery.  We need to improve the sanitary conditions in the camp as quickly as possible.  To do so, the first step is to dig a well and construct stone fireplaces in the barn for the migrants to boil water.  We are going to need at least 75 rocks from you if we hope to accomplish the task before we all get sick.  After we have them installed, you will have free access to them, guaranteed.
zh: 在你的帮助下，我们目前的存活几率已显著提高。下一个主要问题就是确保饮水安全。从农场背后的池塘里取水喝已经引起了一轮痢疾爆发。我们需要尽快改善营地里的卫生条件。为此，第一步是挖井并在谷仓内建造石砌壁炉，供移民们烧水饮用。如果我们想要在这里所有人都病倒前完成任务的话，需要你为我们找来至少75块大石头。我们需要尽快改善营地里的卫生条件

note: ~ Dialogue line in mission "Gather 75 Rocks"
en: If you take a shovel to a pile of rubble, you should be able to pull out structural grade rocks.
zh: 如果你能够用铁楸铲起废墟的话，你应该可以找到能够做建筑用途的大石头。

note: ~ Dialogue line in mission "Gather 75 Rocks" ~ Dialogue line in mission "Gather 50 Pipes" ~ Dialogue line in mission "Gather 2 Electric Motors"
en: I appreciate the work you do.
zh: 非常感激你所做的一切。

note: ~ Mission name
en: Gather 50 Pipes
zh: 收集 50 根钢管

note: ~ Dialogue line in mission "Gather 50 Pipes"
en: To fabricate the well's hand pump and construct components for several other projects, we are going to need to find or fabricate a number of steel pipes.  Plumbing is a distant possibility for now, but some form of irrigation will eventually become desirable.  You could assist us with procuring 50 steel pipes, if you so have the chance.
zh: 为了制造水井里的手压泵和其他几个建设项目里所需要的部件，我们需要找到或是制造出许多钢管。尽管自来水管道系统看上去还很遥远，但农田灌溉工程终究是有需求的。如果可以的话，请带50根钢管给我们。

note: ~ Dialogue line in mission "Gather 50 Pipes"
en: Hopefully we will be able to assign new migrants to help fulfill our needs in the future.
zh: 真希望未来我们的新移民能够自给自足。

note: ~ Dialogue line in mission "Gather 50 Pipes"
en: Pipes are used in numerous metal constructions.  Smashing abandoned furniture may provide the material we need.
zh: 钢管在各种金属建筑里都很常见。砸碎一些废旧家具也许会提供所需的材料。

note: ~ Dialogue line in mission "Gather 50 Pipes"
en: Do you have the pipes?
zh: 弄到钢管了吗？

note: ~ Mission name
en: Gather 2 Electric Motors
zh: 收集 2 台电力引擎

note: ~ Dialogue line in mission "Gather 2 Electric Motors"
en: With the well's completion, we are rapidly closing the sustainability gap.  In order to expand from here, we will need massive quantities of lumber to construct fortifications and new buildings.  We have already begun work on a manually operated sawmill, but we will need two electric motors to control the actual blades.  We were hoping you might be able to secure the motors for us.
zh: 在成功打好水井之后，我们可持续发展的落差正在不断减少。为了在这个基础上继续扩张，我们需要大量的木料来加固旧建筑并建设新建筑。我们已经开始建设一间手工锯木厂，但我们需要两台电力引擎来控制驱动锯木刀片。我们希望你能为我们找来两个电力引擎。

note: ~ Dialogue line in mission "Gather 2 Electric Motors"
en: Power for the motors will be provided by a salvaged truck battery, you need not bring additional mechanical components.
zh: 电力引擎将使用我们回收来的卡车电池供电，你并不需要带来额外的机械部件。

note: ~ Dialogue line in mission "Gather 2 Electric Motors"
en: A car dealership or a golf course might have some electric vehicles to get one from.  Otherwise there's probably something broken down along the road.
zh: 二手汽车店或高尔夫球场可能会有一些电动汽车来找到这玩意。否则可以找路上坏了的车碰碰运气。

note: ~ Dialogue line in mission "Gather 2 Electric Motors"
en: Do you have the motors?
zh: 弄到电力引擎了吗？

note: ~ Mission name
en: Gather 150 Bleach
zh: 收集 150 单位漂白剂

note: ~ Dialogue line in mission "Gather 150 Bleach"
en: Disease and infection remains a persistent problem among the refugees.  Without dedicated medical personnel and facilities, I doubt everyone will be willing to stick around when the next outbreak happens.  Until we can get a former medic or nurse, I'm just going to have to improvise.  Sterilization would be the first step I imagine.  Bring me 5 gallon jugs of bleach so we can get started.
zh: 难民中的疾病和感染是个一直困扰着我们的问题。如果没有专业的医护人员和设备，我怀疑当下一次疾病爆发时，这里所有人都会病倒。在我们能找到一位老医生或者老护士之前一切只能先凑合着来。我想第一步要保证杀菌消毒，先给我找来5加仑壶满的漂白剂吧。

note: ~ Dialogue line in mission "Gather 150 Bleach"
en: I'm sure you can find bleach in most homes…
zh: 我相信你能够在大多数民宅里找到漂白剂……

note: ~ Dialogue line in mission "Gather 150 Bleach"
en: If you can't find a large supply I'd recommend checking hospitals or research labs.
zh: 如果找不到大批漂白剂的话，我建议你去医院和研究实验室里找找。

note: ~ Dialogue line in mission "Gather 150 Bleach"
en: Do you have the bleach?
zh: 弄到漂白剂了吗？

note: ~ Mission name
en: Gather 36 bandages
zh: 收集 36 条绷带

note: ~ Dialogue line in mission "Gather 36 bandages"
en: We've started planning a medical clinic, but we are going to need a lot more supplies if we hope to warrant sending one of the few people with medical experience from the refugee center to our outpost.  I know first aid equipment is rare, but they have all the basic supplies that I'm uncertain of.  If you could bring in thirty-six bandages I'm sure we could supplement them to make theirs last a bit longer.
zh: 我们计划开办一个诊所，但还需要更多的医疗物资，难民中心才会批准把少数有医疗经验的人送一个来前哨站。我知道急救箱很少见，但它里面有各种我叫不上来的基础医疗用品。如果你能带来36条绷带，我相信我可以查漏补缺，让诊所维持运作更久。

note: ~ Dialogue line in mission "Gather 36 bandages" ~ Dialogue line in mission "Gather 6 bottles of antiseptic"
en: We'll do our best to make them last…
zh: 我会尽量让它们用的久一点的……

note: ~ Dialogue line in mission "Gather 36 bandages" ~ Dialogue line in mission "Gather 6 bottles of antiseptic"
en: Homes, hospitals, labs, and doctor offices would be where I'd check.
zh: 换作我的话，民宅、医院、实验室、和诊所我都会去检查一下。

note: ~ Dialogue line in mission "Gather 36 bandages"
en: Do you have the bandages?
zh: 弄到绷带了吗？

note: ~ Mission name
en: Gather 6 bottles of antiseptic
zh: 收集6瓶抗菌剂

note: ~ Dialogue line in mission "Gather 6 bottles of antiseptic"
en: We've started planning a medical clinic, but we are going to need a lot more supplies if we hope to warrant sending one of the few people with medical experience from the refugee center to our outpost.  I know first aid equipment is rare, but they have all the basic supplies that I'm uncertain of.  If you could bring in 6 bottles of antiseptic, I'm sure we could supplement them to make theirs last a bit longer.
zh: 我们计划开办一个诊所，但还需要更多的医疗物资，难民中心才会批准把少数有医疗经验的人送一个来前哨站。我知道急救箱很少见，但它里面有各种我叫不上来的基础医疗用品。如果你能带来6瓶抗菌剂，我相信我可以查漏补缺，让诊所维持运作更久。

note: ~ Dialogue line in mission "Gather 6 bottles of antiseptic"
en: Do you have the antiseptic?
zh: 弄到抗菌剂了吗？

note: ~ Mission name
en: Find 2 Arc Welders
zh: 收集 2 把电焊枪

note: ~ Dialogue line in mission "Find 2 Arc Welders"
en: The work you have done has swayed the leaders at the refugee center to send someone out to assist with our medical needs.  The next step is for us to get a sort of chop-shop setup so that we can begin using scrap metal to build fortifications and equipment.  We are going to need a pair of arc welders for our mechanics to use.
zh: 你所做的工作已经让难民中心的领导回心转意，已经派个人来帮我们解决医疗需求了。我们的下一步是造间简易工房，以便回收金属废料来建造碉堡和各种装备。我们需要一对电焊枪，好给机械师用。

note: ~ Dialogue line in mission "Find 2 Arc Welders"
en: With two, we should be able to repair one if it breaks.
zh: 要两支电焊枪，如果其中一只坏了，可以用另一支来修。

note: ~ Dialogue line in mission "Find 2 Arc Welders"
en: The only place I've seen them is garages, but I imagine you could find them in some stores.
zh: 我只在车库里见过那玩意，不过我想你在某些商店里也应该能找到。

note: ~ Dialogue line in mission "Find 2 Arc Welders"
en: Do you have the welders?
zh: 弄到电焊枪了吗？

note: ~ Mission name
en: Find 12 Car Batteries
zh: 收集 12 块汽车电池

note: ~ Dialogue line in mission "Find 12 Car Batteries"
en: We have the basic equipment that we need, but without a functioning power grid, we are forced to rely on the readily available vehicle batteries.  This is going to be a chore, but I'll need twelve car batteries to swap between charging and powering our equipment.  The good news is that they don't need to be charged; we can take care of that.
zh: 我们已经有了一些基础装备，但如果没有可用的供电网络的话，我们只能用那些比较容易获得的汽车电池来给它们充电。虽然是件杂活，但我需要12块汽车电池在充电和用电之间轮换。好消息是你带来的电池不需要充好电，我们会自己想办法解决的。

note: ~ Dialogue line in mission "Find 12 Car Batteries"
en: Cars can be found in traffic jams along roads or in parking lots… I'm sure you can find a few.
zh: 汽车可以沿着路或者是在停车场里找到……我相信你能够找到不少。

note: ~ Dialogue line in mission "Find 12 Car Batteries"
en: Do you have the car batteries?
zh: 弄到汽车电池了吗？

note: ~ Dialogue line in mission "Find 12 Car Batteries"
en: I'm impressed with your abilities.
zh: 你的能力让我印象深刻。

note: ~ Mission name
en: Find 2 Two-Way Radios
zh: 收集 2 台双向无线电

note: ~ Dialogue line in mission "Find 2 Two-Way Radios"
en: Check with the nurse when you get a chance; I know she will need help setting up our clinic.  On the construction front, we are going to need to get dedicated scavenger teams setup to bring in the miscellaneous supplies that we use in small quantities.  We are going to start setting up a junk shop for them behind the sawmill, so we could use your help with that.  Communication is the biggest obstacle for the teams… could you bring in a pair of two-way radios?
zh: 有空的话去找一趟护士，我知道她在建设诊所的过程中需要你的帮助。在建筑前线，我们会成立几只专业拾荒小队为我们带回各种有少量需求的物品。我们也会在锯木厂边为他们新开一间旧货商店，那里也需要你的帮助。队伍之间的通信是目前最大的问题……你能弄来一对双向无线电吗？

note: ~ Dialogue line in mission "Find 2 Two-Way Radios"
en: Organizing the scavenging missions is difficult enough without communication.
zh: 如果没有通讯手段的话，拾荒行动将很难开展。

note: ~ Dialogue line in mission "Find 2 Two-Way Radios"
en: You should be able to find them in electronics stores or at a police station.
zh: 你应该能在电器店或者警局里找到它。

note: ~ Dialogue line in mission "Find 2 Two-Way Radios"
en: Do you have the two-way radios?
zh: 弄到双向无线电了吗？

note: ~ Dialogue line in mission "Find 2 Two-Way Radios"
en: I'm sure the scavengers will find these useful.
zh: 我敢肯定，拾荒者们会觉得它很有用的。

note: ~ Mission name
en: Gather 5 Backpacks
zh: 收集 5 个背包

note: ~ Dialogue line in mission "Gather 5 Backpacks"
en: The volunteers for the scavenging teams will need to be issued some basic equipment.  When the boss sets up shop in the junk shed, you should ask him what else he needs for his teams.  In the meantime, we can provide a few backpacks to get them started.  Could you find five backpacks to give to the initial team?
zh: 拾荒小队的志愿者们需要派发一些基础装备。当旧货商店的头正式开张营业后你可以去问问他的团队还要点什么。与此同时我们可以为他们提供一些背包来帮他们早点开张。你能够找来5个背包给第一支小队吗？

note: ~ Dialogue line in mission "Gather 5 Backpacks"
en: It may be easier to make them if you can't find a school or something.
zh: 如果你在学校或是其他商店里找不到的话，直接造一个更简单。

note: ~ Dialogue line in mission "Gather 5 Backpacks"
en: Do you have the backpacks?
zh: 弄到背包了吗？

note: ~ Dialogue line in mission "Gather 5 Backpacks"
en: Having at least basic equipment greatly increases survivability.  Thanks.
zh: 有了这些基础装备之后，生存率会大大提高的。谢谢你。

note: ~ Mission name
en: Find a copy of Homebrewer's Bible
zh: 寻找《酿造者宝典》

note: ~ Dialogue line in mission "Find a copy of Homebrewer's Bible"
en: Growth has lately begun to stall.  We have individuals passing through the outpost, but the prospect of hard labor just to eke out an existence is driving them away.  We've asked around and decided that, despite our pressing needs, building a bar ought to draw some of the less committed individuals to the outpost.  Unlike other settlements, the more hands we have, the more food we can produce… at least in the long term.  Unfortunately, no one here has brewed alcoholic drinks before, so we are going to need you to find a book called the 'Homebrewer's Bible' or something along those lines.
zh: 最近哨站的发展有些停滞。偶尔会有人路过这里，但是看到为了维持生存而努力工作的前景又赶跑了他们。我已经问过了一圈并决定，除去生活必须的资源外，再建一间酒吧应该就能吸引一些犹豫不决的人在哨站生活。不像其他地方，哨站那里人越多，就能产出越多的食物……至少长期看来是这样的。不幸的是，这里没人懂得如何酿酒，所以需要你找本叫名字大概是《酿造者宝典》的酿造类书籍来。

note: ~ Dialogue line in mission "Find a copy of Homebrewer's Bible"
en: I guess you should search homes or libraries?
zh: 我想也许你该去民宅或是图书馆看看？

note: ~ Dialogue line in mission "Find a copy of Homebrewer's Bible"
en: I guarantee we will toast to your name when the bar is finished.
zh: 我保证，当酒吧建起来之后，大伙每次都会用你的名字干杯！

note: ~ Mission name
en: Gather 80 Sugar
zh: 收集 80 单位糖

note: ~ Dialogue line in mission "Gather 80 Sugar"
en: Just flipping through the book, I can tell that one ingredient in most of the alcoholic drinks that we don't have a large supply of is sugar.  What alcohol we have been able to loot isn't going to last us long, so starting our first large batch is a priority.  Could you bring in 80 units of sugar?  That should last us until we can start producing our own supply.
zh: 刚刚翻了翻书，我发现在多数酿酒配方中，用量最大而目前最缺的原料是糖。之前搜刮来的酒维持不了多久，所以现在首要任务是赶紧开始酿第一批酒。你能给我们带来80单位的糖吗？有了这么多糖应该能坚持到我们能开始自己产出原料。

note: ~ Dialogue line in mission "Gather 80 Sugar"
en: You might get lucky finding it, but you could always boil it out of fruit if you are familiar with the process.
zh: 如果你足够幸运，你能找到现成的，但是如果你熟悉制造方法的话，你也能从含糖的果汁里蒸馏结晶出来。

note: ~ Dialogue line in mission "Gather 80 Sugar"
en: Do you have the sugar?
zh: 弄到糖了吗？

note: ~ Dialogue line in mission "Gather 80 Sugar"
en: There is a large group of thirsty individuals in our outpost that are truly thankful for your work.
zh: 哨站里一大群渴望已久的成员会很感激你的无私奉献的。

note: ~ Mission name
en: Collect 30 Glass Sheets
zh: 收集 30 块玻璃片

note: ~ Dialogue line in mission "Collect 30 Glass Sheets"
en: Although we are an agricultural outpost, we are restricted to growing plants that are compatible with the New England climate during the warmer months.  The easiest way to work around that is to build greenhouses to supplement our external fields.  There isn't going to be an easy way to build these.  We are going to need a massive number of glass sheets to enclose the frames.  The first house will need 30 sheets of glass if you are still interested.
zh: 虽然我们是一个农业前哨站，但我们只能是在比较暖和的几个月里种一些适应新英格兰气候的当季蔬菜。最简单的解决方法就是盖间温室来作为户外农田的补充。但建温室可不是件轻松活，我们需要大量的玻璃片来搭建温室框架。如果你还想帮忙的话，第一所温室就需要30片玻璃片。

note: ~ Dialogue line in mission "Collect 30 Glass Sheets"
en: Deconstructing existing windows is the only way I know of to keep the sheets intact.
zh: 想得到完整的玻璃片，拆解现成的窗户是我知道的唯一方法。

note: ~ Dialogue line in mission "Collect 30 Glass Sheets"
en: Do you have the glass sheets?
zh: 弄到玻璃片了吗？

note: ~ Dialogue line in mission "Collect 30 Glass Sheets"
en: We'll begin planting our first seeds as soon as we can get these installed.
zh: 一把它们安装好，我们就会马上种下第一批种子。

note: ~ NPC dialogue line
en: Unfortunately, I don't have anything that can help.
zh: 抱歉，我可没什么能帮上忙的。

note: ~ NPC dialogue line
en: I don't know what I could offer.
zh: 我不知道我能给你些什么。

note: ~ NPC dialogue line
en: Afraid not.  Maybe somebody else could help.
zh: 恐怕不行。也许其他人能帮上忙。

note: ~ NPC dialogue line
en: Have you asked the scavenger boss if they'd have anything?
zh: 你有没有问过拾荒小队的队长，他们也许能帮上忙？

note: ~ NPC dialogue line
en: Maybe the scrapper would have some spare parts?
zh: 也许废品商那里会有些多余的零件？

note: ~ Name suffix of a female NPC ~ Mission source for clinic.  Provides medical attention.
en: Nurse
zh: 护士

note: ~ NPC dialogue line
en: I was a practicing nurse, so I've taken over the medical responsibilities of the outpost till we can locate a physician.
zh: 我以前是一名护士，所以我现在负责哨站的医疗事务，直到我们能找着一位医生。

note: ~ NPC dialogue line
en: I'm willing to pay a premium for medical supplies that you might be able to scavenge up.  I also have a few miscellaneous jobs from time to time.
zh: 我会为你所找来的医疗用品付出高价。有时候我这也会有些杂活需要人手。

note: ~ Response to NPC dialogue
en: What kind of jobs do you have for me?
zh: 你有什么样的工作给我？

note: ~ Response to NPC dialogue
en: Not now.
zh: 现在还不行。

note: ~ NPC dialogue line
en: I can take a look at you or your companions if you have any small injuries.  Anything more than some bleeding and you'll need to get a doctor to take a look.
zh: 如果你和你的同伴受了些小伤，我也能帮你看看。但是比出血更严重的伤，就得找个医生了。

note: ~ Response to NPC dialogue
en: [$100, 15m] I need you to patch me up.
zh: [100$，15分钟]我需要你帮我治疗一下。

note: ~ Response to NPC dialogue
en: [$250, 30h] I need you to patch my friends up.
zh: [250$，30分钟]我需要你帮我朋友治疗一下。

note: ~ NPC dialogue line
en: That's the best I can do on short notice.
zh: 短时间内我只能帮你治疗成这样了。

note: ~ Mission name
en: Collect 100 Aspirin
zh: 收集 100 单位阿司匹林

note: ~ Dialogue line in mission "Collect 100 Aspirin"
en: I've got a handful of bandages and a few first aid kits to work with at the moment… in other words I'm completely unable to treat most serious medical emergencies.  I'm supposed to have priority on any medical supplies that the scavengers bring in, but I imagine the black market for the stuff will prevent me from ever seeing it.  I could use your help getting a few bottles of aspirin to start with.
zh: 眼下我只有少得可怜的几根绷带和几个急救箱……说白了，只要有点儿什么医疗紧急情况，我都只能干瞪眼。拾荒小队本应该优先把任何医疗用品上缴给我，但黑市对它们的需求让我连个影子都没见着。如果你想帮把手的话，可以先从帮我找几瓶阿司匹林开始。

note: ~ Dialogue line in mission "Collect 100 Aspirin"
en: Aspirin is pretty common in homes and convenience stores.
zh: 阿司匹林在民宅和杂货店里很常见。

note: ~ Dialogue line in mission "Collect 100 Aspirin"
en: Do you have the aspirin?
zh: 弄到阿司匹林了吗？

note: ~ Dialogue line in mission "Collect 100 Aspirin"
en: We'll go through this pretty quickly, but it does help.
zh: 也许我们很快就会用光这些物资，但至少你帮了我一个大忙。

note: ~ Mission name
en: Collect 3 Hotplates
zh: 收集 3 台轻便电炉

note: ~ Dialogue line in mission "Collect 3 Hotplates"
en: I was given a few bottles of bleach when I arrived, but I need a number of hotplates to actually sterilize equipment.  I'm sure you can find them in any old house or appliance store.  Three should be enough for now.
zh: 刚来这里的时候，我被分配了几大罐漂白剂，但要真正消毒医疗器械的话，我还需要几个轻便电炉。我相信在一些老民宅或者电器店里你能找到它们。眼下我估计三台就够用了。

note: ~ Dialogue line in mission "Collect 3 Hotplates" ~ Dialogue line in mission "Collect 200 Multivitamin Pills"
en: It should be a fairly common item.  Don't know what else to say.
zh: 这东西应该很常见，我真不知道我还能说些什么了。

note: ~ Dialogue line in mission "Collect 3 Hotplates"
en: Do you have the hotplates?
zh: 弄到轻便电炉了吗？

note: ~ Mission name
en: Collect 200 Multivitamin Pills
zh: 收集 200 单位复合维生素

note: ~ Dialogue line in mission "Collect 200 Multivitamin Pills"
en: Disease is spreading rapidly due to poor nutrition and there is little that I can do about it.  With food being scarce, people are willing to survive on whatever they can.  I need to start supplementing the outpost's diet with vitamins to prevent potential deaths indirectly attributable to nutrition.  I know it is a lot, but if you could bring me 200 multivitamin pills, I'd be able to treat the most vulnerable before they spread anything to the rest of us.
zh: 疾病正在哨站内快速蔓延，因为营养不良导致大家抵抗力下降，而我却无计可施。食物太过匮乏，人们只能靠手头那点食物维持生存。我需要马上为哨站伙食补充维生素，否则会有越来越多因营养不良而间接造成的死亡。我知道要求的可能有点过分，但如果有200单位的复合维生素，我就能在疾病蔓延之前给那些体质最差的人平衡一下营养。

note: ~ Dialogue line in mission "Collect 200 Multivitamin Pills"
en: Do you have the vitamins?
zh: 弄到维生素了吗？

note: ~ Mission name
en: Make 4 Charcoal Purifiers
zh: 制造 4 个炭滤净水器

note: ~ Dialogue line in mission "Make 4 Charcoal Purifiers"
en: Despite my recommendations, we continue to have travelers come in with illnesses that I've been able to trace back to contaminated drinking water.  When boiling water isn't an option, they need some form of charcoal water filter that they can use.  If you could build me four charcoal water filters, I'll distribute them to groups as they pass through.
zh: 尽管我一直建议所有人注意饮水安全，但我却不断发现有旅行者因为喝了被污染的生水而生病。当他们没法煮开水时，炭滤净水器就比较方便了。如果你能做四台炭滤净水器给我的话，下次有旅行者经过的时候我就能发给他们了。

note: ~ Dialogue line in mission "Make 4 Charcoal Purifiers"
en: With some basic survival and crafting skills, you should be able to make them with little effort.
zh: 只要有些基本的生存和制造方面的技能，相信你能轻松的做出几个。

note: ~ Dialogue line in mission "Make 4 Charcoal Purifiers"
en: Do you have the charcoal water filters?
zh: 弄到炭滤净水器了吗？

note: ~ Mission name
en: Find a Chemistry Set
zh: 收集一个化学用品包

note: ~ Dialogue line in mission "Find a Chemistry Set"
en: I've been working on producing some of our own medical supplies, but I'm going to need a chemistry set to get everything that I need in order.  Is there any way you could go through one of the school chemistry labs and steal me a chemistry set?
zh: 我一直在琢磨怎么能自制一些药品，这样就不用拼了老命去到处找了你说对不？但在这之前，我需要一个化学用品包。如果你恰好路过哪个学校，能不能去化学实验室里帮我顺一个来？

note: ~ Dialogue line in mission "Find a Chemistry Set"
en: You might be able to find one in a pharmacy if you can't find a school.
zh: 如果你找不着学校，说不准药店里也能捡到那么一个。

note: ~ Dialogue line in mission "Find a Chemistry Set"
en: Do you have the chemistry set?
zh: 弄到化学用品包了吗？

note: ~ Mission name
en: Find 10 Filter Masks
zh: 收集 10 个过滤面罩

note: ~ Dialogue line in mission "Find 10 Filter Masks"
en: The number of airway infections that I've encountered in the past week has depleted my supply of masks.  Could you find me 10 filter masks?  I tend to only distribute them in severe cases, so I'll be sure to make them last.
zh: 上周的呼吸道感染大爆发用光了我这里最后的几个过滤面罩。你能给我找来10个过滤面罩吗？我只会给最严重的病人发过滤面罩，所以它们应该够用上很久。

note: ~ Dialogue line in mission "Find 10 Filter Masks"
en: You may be able to make one if you had the right guide.
zh: 如果你能找着配方，我估计你自己都能做个出来。

note: ~ Dialogue line in mission "Find 10 Filter Masks"
en: Do you have the filter masks?
zh: 弄到过滤面罩了吗？

note: ~ Mission name
en: Find 4 Pairs of Rubber Gloves
zh: 收集 4 对橡胶手套

note: ~ Dialogue line in mission "Find 4 Pairs of Rubber Gloves"
en: The bodily fluids that I often have to clean up and the caustic chemicals I deal with have done a number on my current pair of gloves.  Could you find me four pairs of heavy rubber gloves?  That should be enough that I can task a few laborers with cleanup details in the event of an outbreak.
zh: 我日常所需要处理的各类体液和腐蚀液体已经快让我现在所用的橡胶手套报废了。你能够给我带回来四对耐用的橡胶手套吗？这应该足够了，我可以在下次疫情爆发时，让几个苦工帮忙清理。

note: ~ Dialogue line in mission "Find 4 Pairs of Rubber Gloves"
en: You should be able to find them in cleaning closets.
zh: 你可以在清洁间里找到它。

note: ~ Dialogue line in mission "Find 4 Pairs of Rubber Gloves"
en: Do you have the rubber gloves?
zh: 弄到橡胶手套了吗？

note: ~ Mission name
en: Find 2 Scalpels
zh: 收集 2 把手术刀

note: ~ Dialogue line in mission "Find 2 Scalpels"
en: I heard that we may have a physician on his way here.  The workers have already begun expanding the clinic, but I need you to locate a pair of scalpels to use in surgery when he arrives.  I'm sure you should be able to find them in a hospital or craft shop.
zh: 我听到消息说有一位外科医生正在来这里的路上。劳工们已经开始准备扩建诊所了，但是我想你去找到一对外科手术刀给那位即将到来的外科医生做手术。我相信你应该能够在医院或者手工品商店找到它。

note: ~ Dialogue line in mission "Find 2 Scalpels"
en: Hospitals and crafting stores should have a few.
zh: 医院或者手工品商店应该有。

note: ~ Dialogue line in mission "Find 2 Scalpels"
en: Do you have the scalpels?
zh: 弄到手术刀了吗？

note: ~ Mission name
en: Find Advanced Emergency Care
zh: 寻找《高级急救护理指南》

note: ~ Dialogue line in mission "Find Advanced Emergency Care"
en: Have you heard of a book called the 'Guide to Advanced Emergency Care?'  I really need a copy.  The doctor is requesting a lot of supplies that I'm not familiar with, but I believe I could make if I could get a copy of the book.
zh: 你有没听过过一本叫《高级护理急救指南》的书？我真的急需一本。医生需要一堆我不是很熟悉的医疗用品，但如果有了那本书我想我能够自己造一些出来了。

note: ~ Dialogue line in mission "Find Advanced Emergency Care"
en: Libraries are the only place I'd think to look.
zh: 应该只有图书馆会有这种书。

note: ~ Dialogue line in mission "Find Advanced Emergency Care"
en: Do you have the Guide to Advanced Emergency Care?
zh: 弄到《高级急救护理指南》了吗？

note: ~ Mission name
en: Find 10 Syringes
zh: 收集 10 根针管

note: ~ Dialogue line in mission "Find 10 Syringes"
en: We are starting to isolate a few natural antibiotic serums, but we don't have the supplies to administer the cocktails.  I need you to bring me 10 empty syringes to use.  I'll take care of cleaning them to prevent transferring infections.
zh: 我们已经开始分离出了一些含有天然抗体的血清，但是缺少用来注射混合液的设备。我需要你带10根空的针管回来供我使用。我会负责给针管消毒以防止交叉感染的。

note: ~ Dialogue line in mission "Find 10 Syringes"
en: Do you have the empty syringes?
zh: 弄到针管了吗？

note: ~ Name suffix of an NPC ~ Mission source, shopkeep
en: Scavenger Boss
zh: 拾荒队长

note: ~ NPC dialogue line
en: Welcome to the junk shop.
zh: 欢迎来到旧货商店。

note: ~ Response to NPC dialogue
en: Let's see what you've managed to find.
zh: 让我看看你都搞到些什么。

note: ~ Response to NPC dialogue
en: Any lucky find?
zh: 有什么幸运的发现吗？

note: ~ NPC dialogue line
en: Nope, current run hasn't returned yet.  Come back in <interval>.  You might find something you like.
zh: 不，当前批次还没回来呢。过<interval>再来吧，说不定会有你喜欢的东西。

note: ~ Response to NPC dialogue
en: Alright, thanks.
zh: 好的，谢谢。

note: ~ NPC dialogue line
en: I organize scavenging runs to bring in supplies that we can't produce ourselves.  I try and provide incentives to get migrants to join one of the teams… it's dangerous work, but keeps our outpost alive.  Selling anything we can't use helps keep us afloat with the traders.  If you wanted to drop off a companion or two to assist in one of the runs, I'd appreciate it.
zh: 我组织拾荒小队去外面搜寻些没法自己生产的补给品。我想尽办法鼓励移民们加入这些队伍……这活很危险，但是能保证哨站存活下去。用不上的东西我们会卖给旅行商人来保证我们不破产。如果你能派一两个同伴协助我们的拾荒行动的话，我会很感激的。

note: ~ NPC dialogue line
en: Are you interested in the scavenging runs or one of the other tasks that I might have for you?
zh: 你对拾荒小队或是我所提供的任务感兴趣吗？

note: ~ Response to NPC dialogue
en: Tell me more about the scavenging runs.
zh: 跟我说说关于拾荒小队的事。

note: ~ Response to NPC dialogue
en: What kind of tasks do you have for me?
zh: 你有什么样的任务给我？

note: ~ Response to NPC dialogue
en: No, thanks.
zh: 不，谢了。

note: ~ NPC dialogue line
en: We don't have any of the parts needed right now, but we could send out a scavenging party to a hospital if you have anyone willing to go.
zh: 我们现在没有所需要的零件，但只有有人愿意去的话，我们可以派一队人去医院搜刮一下。

note: ~ Mission name
en: Make 12 Simple Knife Spears
zh: 制造 12 把简易刺刀长矛

note: ~ Dialogue line in mission "Make 12 Simple Knife Spears"
en: I can usually use additional survival gear to kit out the new recruits.  The most basic weapon that everyone gets is the simple knife spear… it provides a good mix of range, power, and ease of use when engaging the more common monsters.  Could you make me a dozen of them?  I may need more later, but that should help the first few teams.
zh: 我通常都会发一些额外的生存装备给我们的新成员们。而每个人都能发到的最基础的武器是一把简易刺刀长矛……它很好的平衡了攻击距离、威力和易用性，适合对付普通的怪物。你能帮我做一打出来吗？也许我以后可能会需要更多，但这应该能够武装起前几只小队了。

note: ~ Dialogue line in mission "Make 12 Simple Knife Spears" ~ Dialogue line in mission "Make 5 Headlamps"
en: You should be able to make them with the most basic of skills.
zh: 它只要些最基本的技能就能被制造出来。

note: ~ Dialogue line in mission "Make 12 Simple Knife Spears"
en: Do you have the simple knife spears?
zh: 弄到简易刺刀长矛了吗？

note: ~ Mission name
en: Make 5 Headlamps
zh: 制造 5 顶头灯

note: ~ Dialogue line in mission "Make 5 Headlamps"
en: Night is the ideal time for my team to go on raids, but they are going to need better light sources to speed up their missions.  Could you craft a set of five headlamps for them?  Keeping both hands free greatly helps during combat.
zh: 夜晚是我们的小队出去搜刮的好时机，但是他们想要一些更好的光源来帮助加快他们的工作。你可以制造5顶头灯给他们吗？解放了他们的双手，他们就可以在战斗中得到更大的优势了。

note: ~ Dialogue line in mission "Make 5 Headlamps"
en: Do you have the headlamps?
zh: 弄到头灯了吗？

note: ~ Mission name
en: Make 3 Leather Body Armor
zh: 制造 3 件皮革护甲

note: ~ Dialogue line in mission "Make 3 Leather Body Armor"
en: Clothing that can withstand the wear and tear of climbing through windows and fighting back wild animals is in high demand.  The best that we have been able to find is leather body armor, but it is difficult to make with our limited resources.  Could you craft us three pairs of leather body armor?  The life expectancy of my scavengers would drastically increase if you did.
zh: 一件能够经受住反复爬窗和与野生动物的战斗时的磨损的服装一直都很紧俏。我们所能找到的最好的护甲也就是皮革护甲了，但靠我们手头有限的资源制造起来很困难。你可以帮我们造三套皮革护甲吗？有了这些皮革护甲，我们的拾荒队员的预期寿命将会大大提高。

note: ~ Dialogue line in mission "Make 3 Leather Body Armor"
en: Finding the leather might be easier in town rather than making it yourself.
zh: 制造所需要的皮革材料可以在城镇里找到，比你自己鞣制要容易得多。

note: ~ Dialogue line in mission "Make 3 Leather Body Armor"
en: Do you have the leather body armors?
zh: 弄到皮革护甲了吗？

note: ~ Mission name
en: Make 12 Molotov Cocktails
zh: 制造 12 个燃烧瓶

note: ~ Dialogue line in mission "Make 12 Molotov Cocktails"
en: When outnumbered or forced to pull back, my scavengers have been taught to throw Molotov cocktails to keep monsters from chasing them.  We go through one or two on every mission, so we can always use a few more.  Would you be willing to make us a dozen?  I'm willing to pay you what I can for your assistance.
zh: 在寡不敌众或是被迫撤退时，我的拾荒队员们被教导要扔些燃烧瓶以避免被怪物追击。我们每次出任务都得扔一两个，所以燃烧瓶总是供不应求。你可以给我们造一打吗？我们会尽量回报你的。

note: ~ Dialogue line in mission "Make 12 Molotov Cocktails"
en: Alcohol or kerosene is probably easier to refine rather than find in large quantities.
zh: 大量的酒精或者煤油，比起到外面找，自己提炼可能更容易些。

note: ~ Dialogue line in mission "Make 12 Molotov Cocktails"
en: Do you have the Molotov cocktails?
zh: 弄到燃烧瓶了吗？

note: ~ Name suffix of an NPC ~ Flavor
en: Scrapper
zh: 废品商

note: ~ NPC dialogue line
en: Don't mind me.
zh: 忙你的吧。

note: ~ NPC dialogue line
en: I chop up useless vehicles for spare parts and raw materials.  If we can't use a vehicle immediately, we haul it into the ring we are building to surround the outpost.  It provides a measure of defense in the event that we get attacked.
zh: 我把没用的车拆卸成部件和材料。我们还把暂时排不上用场的车拖到哨站周围围成一圈临时工事。如果我们遭到攻击，它们能提供一些防御。

note: ~ NPC dialogue line
en: I don't personally, the teams we send out to recover the vehicles usually need a hand, but can be hard to catch since they spend most of their time outside the outpost.
zh: 我自己是不怎么需要的，不过我们派出去回收载具的小队应该是需要帮手的，但他们大部分时间都在哨站外面，恐怕不太好找。

note: ~ NPC dialogue line
en: Hmm, let me think.  There might be a few things I could scrounge up to help, but it's going to take some time to sort through the scrap to find exactly what you need.  How about this… some of my tools are getting a bit worn and are in need of replacement.  If you could bring me a new angle grinder and a hacksaw, I should be able to find all the parts you need by the time you get back.
zh: 嗯，让我想想。也许我能找到一些能帮你的东西，但要一些时间来整理这堆废品，才能找到你真正需要的东西。不如这样……我这里有些工具已经有点磨损了，需要更换。如果你能给我带来一台全新的角磨机和钢锯，我应该能在你回来时找到你需要的所有零件。

note: ~ Response to NPC dialogue
en: An angle grinder and a hacksaw?  I'll see what I can do.
zh: 角磨机和钢锯？我看看我能不能弄来。

note: ~ Mission name
en: Tools for Scrap
zh: 废品商的工具

note: ~ Description of mission "Tools for Scrap"
en: The scrapper is willing to part with some scrap to help build an anesthetic machine in exchange for an angle grinder and a hacksaw.
zh: 废品商愿意出一些废料来帮助制造麻醉机，以换取角磨机和钢锯。

note: ~ Dialogue line in mission "Tools for Scrap"
en: Have you found the tools yet?
zh: 你找到那些工具了吗？

note: ~ Dialogue line in mission "Tools for Scrap"
en: These will be very useful, thanks!  I found the parts that you needed and can work with the doctor to build the equipment whenever they are ready.
zh: 这些将非常有用，谢谢！我找到了你需要的零件，可以随时与医生合作建造那台设备。

note: ~ Name suffix of an NPC ~ Flavor
en: Laborer
zh: 劳工

note: ~ NPC dialogue line
en: Please leave me alone…
zh: 请让我一个人静静……

note: ~ NPC dialogue line
en: I was just a laborer till they could find me something a bit more permanent, but being constantly sick has prevented me from doing much of anything.
zh: 在他们给我找份更长久的差事之前，我现在一直只能当个苦力。但问题是我的病一直好不了，让我很多事都做不顺当。

note: ~ Response to NPC dialogue
en: That's sad.
zh: 那可真糟糕。

note: ~ NPC dialogue line
en: I don't know what you could do.  I've tried everything.  Just give me time…
zh: 我不知道你还能做些什么。什么我都试过了。也许多给我点时间就好……

note: ~ NPC dialogue line
en: I keep getting sick!  At first I thought it was something I ate, but now it seems like I can't keep anything down…
zh: 我总是在生病！起初我还在想是不是吃坏肚子了，可现在我吃什么吐什么……

note: ~ Response to NPC dialogue
en: Uhm.
zh: 额。

note: ~ NPC dialogue line
en: What could I possibly have that could help?
zh: 光有哪玩意有什么能帮到我的？

note: ~ NPC dialogue line
en: You need something?
zh: 有何需求？

note: ~ NPC dialogue line
en: I'm one of the migrants that got diverted to this outpost when I arrived at the refugee center.  They said I was big enough to swing an axe, so my profession became lumberjack… didn't have any say in it.  If I want to eat, then I'll be cutting wood from now till kingdom come.
zh: 我一到难民营就被分派来这个哨站。他们说我的块头非常适合挥斧头，所以我就变成了个伐木工……我连说不的机会都没。如果我不想挨饿，我就得一直砍木头砍到下辈子。

note: ~ NPC dialogue line
en: The rate is a bit steep, but I still have my quotas that I need to fulfill.  The logs will be dropped off in the garage at the entrance to the camp.  I'll need a bit of time before I can deliver another load.
zh: 开价可能是高了点儿，但要知道，我脑袋上也有指标要完成呢！我会把原木放在营地门口的车库里。每次完工之前我都需要些时间，别太急。

note: ~ Response to NPC dialogue
en: [$2000, 1d] 10 logs
zh: [2000$，1天]10 原木

note: ~ Response to NPC dialogue
en: [$12000, 7d] 100 logs
zh: [12000$，7天]100 原木

note: ~ Name suffix of an NPC ~ Flavor
en: Woodworker
zh: 木工师

note: ~ NPC dialogue line
en: Don't have much time to talk.
zh: 我可没多少时间聊天。

note: ~ NPC dialogue line
en: I turn the logs that laborers bring in into lumber to expand the outpost.  Maintaining the saw is a chore, but breaks the monotony.
zh: 我会把伐木工人们砍下来放在这里的原木加工成木材，来作为前哨站扩建的材料。保养木工锯是个苦差事，但算是最不无聊的工作了，因为我可以一个锯齿一个锯齿地数到天黑。

note: ~ NPC dialogue line
en: Bringing in logs is one of the few tasks we can give to the unskilled, so I'd be hurting them if I outsourced it.  Ask around though, I'm sure most people could use a hand.
zh: 我不想让新手受伤，所以让你们带些原木回来就是我为数不多的选择之一。不过你们可以在附近问问，我相信很多人需要帮忙的。

note: #-#-#-#-#  cataclysm-dda_0.H-1_zh_CN.po (cataclysm-dda 0.H)  #-#-#-#-# ~ Signage placed on map
en: Clinic
zh: 诊所

note: ~ Signage placed on map
en: Extra Supplies.  Take what you need.
zh: 备用补给。拿走你所需的东西。

note: ~ Signage placed on map
en: Scavenger Storage.  Stay out!
zh: 拾荒小队仓库。闲人勿近！

note: ~ Signage placed on map
en: Your name is crudely scribbled on the sign with 'Not for commune use' below it.
zh: 你的名字被粗略地写在一个"非公社用"的牌子下方。

note: ~ Name suffix of a female NPC ~ Name of an NPC class ~ Dana is a young woman who survived with her husband, but she was pregnant and lost the baby.  This class def is for after she moves to Tacoma.
en: baker
zh: 面包师

note: ~ NPC dialogue line
en: *stands in the middle of a cramped kitchen, covered in flour.  The scene looks reminiscent of easier times, but the illusion is broken as he apron shifts to reveal a heavy machete and holstered pistol on  her belt.  She looks up as you approach, then beams in recognition.  "Welcome to Dana's Bakery, stranger!"  She laughs brightly.  "Glad you made out this way.  What can I do for you?"
zh: *她站在狭小厨房的中央，全身沾满了面粉。这场景让人回想起往昔安逸的日子，但当她的围裙微微滑落，露出腰间的重型砍刀和套着的手枪时，这份宁静的错觉瞬间破灭。她抬头看见你走过来，随即绽开笑容，热情洋溢地招呼道：“欢迎光临戴娜烘焙坊，朋友！很高兴你能找到这儿来。有什么我能为你效劳的吗？”

note: ~ Response to NPC dialogue
en: Hi Dana, how are things here?
zh: 你好，达娜。这里的情况怎么样？

note: ~ Response to NPC dialogue
en: Got any bread for sale?
zh: 有面包卖吗？

note: ~ Response to NPC dialogue
en: Hello, Dana!  What's with the trailer?
zh: 你好，达娜！这辆拖车是怎么回事？

note: ~ Response to NPC dialogue
en: Hey, Pablo!  Dana said you had some plans to build a bakery?
zh: 嘿，巴勃罗！达娜说你们有开面包店的计划？

note: ~ Response to NPC dialogue
en: Nice to see you Dana, I'm just checking in.
zh: 很高兴见到你，达娜。我只是来看看情况。

note: ~ NPC dialogue line
en: Not bad.  Much better than before.  Pablo and I have privacy, and the folks here actually appreciate my bread instead of paying me a pittance for it and then taking it to the basement without so much as a 'thanks'.
zh: 还不错。比以前好多了。我和巴勃罗有了隐私，这里的人都很欣赏我的面包，而不是付给我一点点钱，然后连声谢谢都不说就拿到地下室去了。

note: ~ Response to NPC dialogue
en: What's with the trailer?
zh: 这辆拖车是怎么回事？

note: ~ Response to NPC dialogue
en: Any luck with the pregnancy?
zh: 备孕的事进展如何？

note: ~ Response to NPC dialogue
en: I'd better go.  See you later.
zh: 我得走了。再见。

note: ~ Response to NPC dialogue
en: I'll look into that.  What were you saying before?.
zh: 我会调查的。你刚才说什么来着？

note: ~ NPC dialogue line
en: Ha, this thing!"  She dusts the flour off her hands and tucks a loose lock of hair back behind her ear.  "You remember, we signed on as caravan hands to get us out here.  Well, we had a bunch of stops along the way first.  We were headed to a little group of survivors that snagged themselves a huge stock of dry food somehow, and passed this trailer sales yard smack dab in the middle of nowhere, nobody to be seen for miles.  Pablo managed to sweet talk the group into taking a rest stop there.  We searched the yard, and a lot of the stuff wasn't suitable, but this baby was ready to go.  Long story short, we got the keys to that vintage truck outside, hitched this thing up, and upgraded our caravan."
zh: 哈，这玩意儿！”她拍掉手上的面粉，将耳边一缕松散的头发塞回去。“记得吗，我们签约成为商队雇员，打算借此机会离开那里。一路上我们先停了好几个地方。我们的目的地是一个小规模的幸存者团体，他们不知怎么搞到了一大批干货。途中我们经过一个位于荒无人烟之地的拖车销售场，方圆数英里都看不到人影。巴勃罗成功说服队伍在那里歇脚。我们在场地里搜寻一番，大部分东西都不合适，但这辆宝贝却随时可以出发。长话短说，我们弄到了外面那辆复古卡车的钥匙，把这辆车挂上拖车，升级了我们的商队。”

note: ~ Response to NPC dialogue
en: How did you get the keys to the truck?
zh: 你们是怎么拿到卡车钥匙的？

note: ~ Response to NPC dialogue
en: What made this trailer so good?
zh: 这辆拖车有什么特别之处？

note: ~ NPC dialogue line
en: *turns serious.  "We went inside the dealership to see if they were there.  Owner was still in there.  I… I think he took his own life, maybe figured destroying the brain would keep him from reviving.  It… it didn't.  The shotgun took out enough though, he couldn't, uh, he couldn't really see.  Just this miserable, half-faced… we put him down.  I think we did him a favor, if there was any of him left in there.  Didn't feel wrong going through his pockets.  Gross, but not wrong."  She blows out a stream of air, sending a small cloud of flour rising in the air, then shrugs.
zh: *神情变得严肃起来。“我们进到经销店里看看有没有人在。店主还在里面。我……我觉得他是自杀的，可能认为摧毁大脑能防止自己复活。结果……没用。那把霰弹枪倒是打掉了他不少部分，他……他几乎看不见了。只剩下一个半张痛苦的脸……我们把他解决了。如果他心里还有残存的人性的话，我觉得这是帮他解脱。翻他的口袋并没有觉得不对劲。恶心，但并不觉得做错了什么。”她呼出一口气，吹起一小团面粉，然后耸了耸肩。

note: ~ NPC dialogue line
en: It's all propane!"  She grins.  "The oven, especially.  We don't need electric, which means we don't need to run the gennie and attract attention."
zh: 都是用液化石油气（propane）的！”她咧嘴笑道，“尤其是烤箱。我们不需要电力，也就意味着不必启动发电机去招惹注意。”

note: ~ Response to NPC dialogue
en: Seems like a tiny kitchen for a bakery.
zh: 是啊，对于一家面包店来说，这厨房确实有点小。

note: ~ Response to NPC dialogue
en: Won't you run out of propane?
zh: 你们不会用完天然气吗？

note: ~ NPC dialogue line
en: *sighs and nods.  "Making do with what I've got, but yeah.  I can only crank out a couple loaves a day, and can't do anything fun.  Pablo has been talking about setting me up a separate kitchen to really get going, but we've got so much critical work to do, and fresh bread is a luxury, even if it's great for morale."
zh: *叹口气，点点头。“只能尽量利用现有条件，是啊。我每天只能烤出几条面包，而且做不出什么花哨的东西。巴勃罗一直在说要给我单独设立一个厨房，让我真正开始烘培，但我们还有很多关键的工作要做，新鲜面包虽说是提振士气的好东西，但毕竟还是奢侈品。”

note: ~ NPC dialogue line
en: You bet we will.  We've been collecting tanks and have enough for a while, but I'm burning through it faster than the scavengers can bring in more.  Pablo is working out some plans with the others to get me a real wood fired kitchen soon, and that'll also boost my capacity.  Maybe he could give you some scavenging work if you ask.
zh: 当然会的。我们已经收集了一些罐子，足够用一段时间，但我消耗的速度比拾荒者能带来的还要快。巴勃罗正在和其他人商量，准备给我建一个真正的柴火厨房，这样也能增加我的生产力。如果你愿意的话，也许他可以给你一些收集的工作。

note: ~ NPC dialogue line
en: *shrugs.  "We got our hands on a few boxes of test strips so that's good.  Being stressed isn't good for conception and I've been pretty fuckin' stressed for a while.  I like our chances a lot better now, that's for sure.  And, well, we've got our own private space at least."  She smirks and then blushes slightly, hiding it by fiddling with her baking project.
zh: *耸耸肩。“我们找到了几盒试纸，所以还好。压力不利于受孕，而且我最近一直压力很大。现在我们肯定有更多好很多的机会，嗯，至少我们有自己的私人空间。”她坏笑了一下，然后又有点脸红，赶紧转移话题摆弄起烘焙的事情。

note: ~ Name suffix of a male NPC
en: bookkeeper
zh: 会计

note: ~ Name of an NPC class ~ Pablo is a young professional who survived with his wife, but she was pregnant and lost the baby.
en: Bookkeeper
zh: 会计

note: ~ NPC dialogue line
en: *looks up at you from a ledger, takes a moment to place you, then smiles broadly.  "Great to see you, my friend.  To what do I owe the pleasure?"
zh: *从账簿上抬起头，花了一会儿时间认出你，然后笑容满面地说：“太好了，我的朋友。什么风把你吹来了？”

note: ~ Response to NPC dialogue
en: Hi, Pablo!  How are things going here?
zh: 嗨，巴勃罗！这里一切都好吗？

note: ~ Response to NPC dialogue
en: Hello, Pablo!  What's with the trailer?
zh: 你好，巴勃罗！这辆拖车是怎么回事？

note: ~ Response to NPC dialogue
en: Hey, Pablo!  I heard you might be willing to trade for propane?
zh: 嘿，巴勃罗！我听说你愿意用液化石油天然气交换东西？

note: ~ Response to NPC dialogue
en: Just popping in to say hi.  Talk to you later!
zh: 我只是来打个招呼。回头再聊！

note: ~ NPC dialogue line
en: Can't complain," he stretches his neck and pops his shoulder.  "No, really, I can't.  The work is hard, but people here really want to *do* something, not just hide inside and hope someone saves us.  I've been helping doing general labor a bit, but also working out an inventory system for our supplies.  It's already helped us get a few important bits in earlier than we'd have noticed otherwise.  Post-apocalyptic accounting, ha!  Who'd have thought?"
zh: “没什么好抱怨的。”他伸展脖子，扭了扭肩膀。“真的，没有。工作确实辛苦，但这里的人们真真切切想要有所作为，而不是躲在里面坐等他人救援。我除了做一些体力劳动，也在帮忙制定物资库存系统。这套系统已经帮我们在发现问题之前提前获取了几项重要物资。末世会计，哈哈！谁能想到呢？”

note: ~ Response to NPC dialogue
en: Keeping inventory is similar to accounting?  Really?
zh: 管理库存类似于会计？真的吗？

note: ~ Response to NPC dialogue
en: Well, I'd better go.
zh: 那我最好还是走吧。

note: ~ NPC dialogue line
en: If you want the honest truth, only a bit.  It's not much like filing income tax.  Still, I know my way around a spreadsheet and I don't mind staring at numbers all day.  I think people were dubious at first, but now that it's starting to show real value they're coming around."
zh: 如果你想要听实话，只能说有一点点。这跟填报税表不太一样。不过我对电子表格很熟悉，也不介意整天盯着数字看。起初人们对此持怀疑态度，但现在它开始展现出真正的价值，大家的态度也在转变。”

note: ~ NPC dialogue line
en: Oh, Dana tells that story better than me.  Basically we found it at an old trailer park and she liked the bakery, so we figured out a way to get it back here.  We definitely earned some cred for coming with our own shelter.
zh: 哦，达娜讲那个故事比我好。基本上，我们在一个旧的露营地发现了它，她喜欢那个面包房，所以我们想办法把它搬到这里。自带住所确实为我们赢得了一些信誉。

note: ~ NPC dialogue line
en: Yeah, she would say that."  He makes intense eye contact.  "Not just a bakery, my friend.  A real, post apocalyptic, honest-to-god culinary experience!  We're planning to grow food and crops here.  Central's plan is to import our crops directly, and pay us for our work.  I don't think they've even thought much about transport, outside just shipping them back home.  If we do local site processing we can prevent storage losses, and make higher value material to sell out!  And Central still benefits from having a dedicated bread basket!
zh: 是啊，她肯定会那样说。”他目光坚定地看着你。“不只是面包房，伙计。这可是货真价实的末日美食体验！我们计划在这里种植粮食和作物。中央的计划是直接进口我们的农产品，并支付我们报酬。我觉得他们还没怎么考虑运输问题，除了直接运回基地。如果我们进行本地初级加工，就能避免储存损失，制作出更高价值的产品对外销售！而中央还能拥有一个专用粮仓！”

note: ~ Response to NPC dialogue
en: Do you know anything about building a 'culinary experience'?
zh: 你知道怎么打造“美食体验”吗？

note: ~ NPC dialogue line
en: I'm being a bit tongue-in-cheek there.  Really I want some big wood fired ovens, tools for milling grain, tinning and canning equipment, stuff like that.  We'll make flour, jam, pickles, bread, maybe some sauerkraut and things.  All the old school ways of preserving food, from before fridges were commonplace.
zh: 我有点开玩笑。其实我是想要一些大型柴火烤炉、磨麦工具、罐头和腌制设备之类的。我们要磨面粉、做果酱、腌菜、烤面包，也许还会做些酸菜之类的东西。这些都是冰箱普及前的老式保存食物的方法。

note: ~ Response to NPC dialogue
en: Okay, but do you know anything about that?
zh: 好的，但是你了解这些吗？

note: ~ NPC dialogue line
en: Well…" he tugs jokingly at his collar as though letting off steam.  "I know a bit.  I used to make pickles and jams as a hobby.  With my mom.  When I was a teenager.  But I know the principles!  And Dana knows more than you'd think about grain and flour because she's a huge nerd for her craft.  We do have some knowledge gaps between design and implementation though.
zh: 嗯…”他开玩笑地拽了拽衣领，仿佛在释放压力。“我知道一点。我过去和妈妈一起做过泡菜和果酱，那是我青少年时期的爱好。但我了解这些的基本原理！而且达娜对谷物和面粉的了解超乎你的想象，因为她对自己的手艺非常痴迷。不过我们在设计和实施之间确实存在一些知识空白。”

note: ~ Response to NPC dialogue
en: What kind of gaps?
zh: 什么样的空白？

note: ~ NPC dialogue line
en: Not where you might think."  He sets aside his ledger and pulls out a page of bullet-point notes written in neat block letters.  "Everyone is on board with the idea and the amount of actual building to get it online is small enough that the carpenters are willing to help out, so I don't need any assistance with design.  For the really short term I basically just need materials.  I've been collecting spare wood, but to get a good wood-fired oven I need to secure a source of firebrick.  In the longer run, Dana knows the principles of milling, but I need a resource book if I want to set up a functioning mill, first a muscle-powered one and then a windmill for long term.  I wish I'd thought of asking Jenny.  She's a mechanical engineer, but she would probably know how to get me started at least.  I'm also still looking into how to make a good vermin-proof cellar.  Longer term, I will need to work my way around our reliance on sugar, salt, and vinegar from before the cataclysm, but our stocks of those will hold out for months while I sort things out.
zh: 不是你想的那样。”他放下账本，抽出一张写满整齐黑体字要点的纸张。“大家都支持这个想法，实际需要建造的部分很少，木匠们也愿意帮忙，所以我不需要设计方面的帮助。短期内我应该只需要材料。我已经收集了一些备用木材，但如果要建一个好用的柴火烤炉，我还需要有耐火砖的来源。长期来看，达娜知道磨粉的原理，但如果我要建立一个能运作的磨坊，首先需要一台能用人力驱动的，然后是风车，我需要一本资源书。真希望能早点问珍妮。她是个机械工程师，但她至少能帮我入门。我还得研究怎样建造一个防虫的地窖。长远来看，我需要解决对灾变前糖、盐、醋的依赖，但在解决这个问题之前，我们现有的库存还能撑几个月。

note: ~ NPC dialogue line
en: Seriously?  You've already done so much.  I won't say no, though.
zh: 真的吗？你们已经做了这么多。我当然不会拒绝。

note: ~ Response to NPC dialogue
en: No problem.  What were you saying before?
zh: 没问题。你刚才说什么来着？

note: ~ Response to NPC dialogue
en: Well, I'd better go look into that.
zh: 好吧，我最好去调查一下。

note: ~ NPC dialogue line
en: I… I honestly don't know why I didn't think of that.  I could even have asked the supply caravans to do it.  If it comes down to it though, I trust you more than them.  Would you mind?
zh: 我……我真的不知道为什么没想到这一点。我甚至可以让补给车队去做。不过如果真的要这么做，我更信任你。你会介意吗？

note: ~ Response to NPC dialogue
en: Sure.  What were you saying before?
zh: 当然。你刚才说什么来着？

note: ~ Response to NPC dialogue
en: Sure, I'll see what I can do.
zh: 当然，我会看看我能做些什么。

note: ~ NPC dialogue line
en: Oh… oh, ok!  It's a good thing you showed me this, my basic guesses missed some important points.  Thanks, this will be helpful for a lot more than just the bakery.
zh: 哦……哦，好的！幸亏你给我看了这个，我之前的猜测漏掉了一些重要的点。谢谢，这不仅仅对面包店有用，对我很多其他事情也有帮助。

note: ~ Response to NPC dialogue
en: Any time!  But I'd better go.
zh: 随时欢迎！但我得走了。

note: ~ Response to NPC dialogue
en: I heard you might be willing to trade for propane?
zh: 我听说你愿意用液化石油气交换东西？

note: ~ Response to NPC dialogue
en: Dana said you had some plans to build a bakery?
zh: 达娜说你们有开面包店的计划？

note: ~ Response to NPC dialogue
en: I don't mind keeping my eye out for some firebricks for you.
zh: 我不介意帮你帮忙留意一下耐火砖。

note: ~ Response to NPC dialogue
en: I can pass a note to Jenny about helping with the mill designs, if you want.
zh: 如果你想的话，我可以给珍妮留个言，让她帮你设计磨坊。

note: ~ Response to NPC dialogue
en: [Survival 4, Fabrication 4] I know how to build a good root cellar.  Here, let me show you.
zh: [生存4，制造4]我知道如何建造一个好的地窖。来，我给你展示一下。

note: ~ Mission name
en: Get Pablo some fire bricks.
zh: 给巴勃罗找一些耐火砖。

note: ~ Dialogue line in mission "Get Pablo some fire bricks."
en: Find some fire bricks to help Pablo build an oven.
zh: 找一些耐火砖来帮助巴勃罗建烤炉。

note: ~ Mission name
en: Pass a message to Jenny Forcette.
zh: 给珍妮·福塞特传递消息。

note: ~ Dialogue line in mission "Pass a message to Jenny Forcette."
en: Ask Jenny Forcette if she can help Pablo Nunez with his mill designs.
zh: 问珍妮·福塞特是否能帮助巴勃罗·努涅斯设计磨坊。

note: ~ NPC dialogue line
en: Hallo, reisendre.  What is it you want?
zh: 哈喽？再说一遍。你想要什么？

note: ~ Response to NPC dialogue
en: I don't need anything, just gotta go.
zh: 我什么东西都不需要，我得走了。

note: ~ NPC dialogue line
en: Hello again, how can I help you?
zh: 又见面了，有什么可以帮你的吗？

note: ~ Response to NPC dialogue
en: I'm sorry, who are you again?
zh: 抱歉，我还是不知道，你是谁？

note: ~ Response to NPC dialogue
en: Do you mind if we just talk a bit?
zh: 你介意我们花点时间谈谈吗？

note: ~ Response to NPC dialogue
en: A pleasure chatting.  Gotta go!
zh: 之前聊得真愉快，不过我现在要走了。

note: ~ NPC dialogue line
en: I'm a wanderer like you who found purpose and a home with the gods.  I'm not who I was, but somebody new.  A disciple of the truth to spread the word of the mighty.
zh: 我是一个像你一样的流浪者，找到了目标，找到了与众神同在的家。我不再是以前的我，而是一个全新的人。传播伟大存在的话语，我是真理的门徒。

note: ~ Response to NPC dialogue
en: What are you a prophet of?
zh: 你是某种预言家吗？

note: ~ Response to NPC dialogue
en: What is that purpose?
zh: 你的目的是什么？

note: ~ NPC dialogue line
en: That purpose is to serve the true lords of this world, and enter Valhalla on some coming day.  There I will not worry about the wandering dead, but see the might of battle and feast with those worthy.  Odin the Allfather will smile on me that day, and everyone I brought with me.
zh: 我为这个世界的真正领主服务，并会在未来的某一天进入英灵殿。在那里我无需担心漫游着的的死者，而是会看到战斗的荣耀，并与那些有价值的人一起享受盛宴。那一天，万物之父奥丁会对我微笑，也会对我带来的每一个人微笑。

note: ~ NPC dialogue line
en: This is our holy henge devoted to the gods.  Here we stay between pillaging the ruins of the old world, perform our rites for divine favor, and feast in merriment.  We all help each other in these trying times, united in our divine strength and sharp blades.  I help guide our warriors in battle and feast.
zh: 这是我们献给众神的圣殿。在这里，我们停留在旧世界的废墟之间，为神圣的恩惠举行仪式，并在欢乐中盛宴。在这些艰难的时刻，我们都互相帮助，我们神圣的力量和锋利的刀刃团结一致，我在战斗和盛宴中指导我们的战士。

note: ~ Response to NPC dialogue
en: What are you guiding them toward?
zh: 你在什么方面引导他们？

note: ~ Response to NPC dialogue
en: How could I get in on this?
zh: 我该怎样加入你们？

note: ~ Response to NPC dialogue
en: Enjoy yourself then, I have to go.
zh: 那就尽情享受吧，我得走了。

note: ~ NPC dialogue line
en: Our leader should be around here somewhere, likely in their hall.  While I can teach you about our way, they're the ones who could let you join us.  Gudene vil det!
zh: 我们的领袖应该在附近的某个地方，很可能在他们的大厅里。虽然我可以教授你关于我们所走道路的事情，但他们是可以让你加入我们的人。Gudene vil det！

note: ~ NPC dialogue line
en: It seems likely you wouldn't know.  Before there was anything in the world, there was fires of Muspelhiem and the frigid ice of Niflheim.  When these two came together, the ice melted and became the first of the giants, Ymir.  As he slept, more giants sprung from his sweat and saliva.  From the melt came the cow Audhumla, who licked away the ice until she uncovered Buri, the first of the gods.  His children were Odin, Vili, and Ve; who slew Ymir to fashion the world from him.  They made the first people, Ask and Embla.  Odin fashioned all things which we see, but the destructive giants opposed and fought him; these undead which invaded the earth came from Hel as an army of the dead during Ragnarok.  As foretold in Vafthrúdnismál, Vidar and some of the younger generation of gods will create a new world.  Only then shall we undo <the_cataclysm>, and fashion the world anew.
zh: 看来你可能不知道。在世界上没有任何东西之前，有穆斯贝尔海姆的烈火和尼福尔海姆的寒冷。当这两个人走到一起时，冰融化了，成为了巨人中的第一个，伊米尔。随着他的入眠，更多的巨人从他的汗水和唾液中冒了出来。在融化中出现了奶牛欧德姆布拉，她舔掉了冰，直到她释放了众神中的第一位——布利。他的孩子是奥丁、威利和菲——杀死了了尤米尔，从他手中塑造了世界的那三位。他们创造了第一批人，Ask和Embla。奥丁创造了我们所看到的一切，但毁灭的巨人反对并与他作战；这些入侵地球的不死者是在诸神黄昏中来自赫尔的军队。正如瓦夫苏鲁特尼尔之歌中所预言的那样，维达和一些年轻一代的神将创造一个新世界。只有这样，我们才能撤销<the_cataclysm>，重新塑造世界。

note: ~ Response to NPC dialogue
en: How could I help you?
zh: 我能帮上什么忙吗？

note: ~ NPC dialogue line
en: Who are you to come before me?
zh: 来到我面前的是谁？

note: ~ Response to NPC dialogue
en: I don't know, who are you?
zh: 我不知道，你是谁？

note: ~ Response to NPC dialogue
en: I'll leave.
zh: 那我走了。

note: ~ NPC dialogue line
en: Hello again.  What do you want?
zh: 又见面了，你想要干什么？

note: ~ Response to NPC dialogue
en: Do you think I could join your organization?
zh: 你觉得我可以加入你们的组织吗？

note: ~ Response to NPC dialogue
en: Could you tell me more about yourself?
zh: 能和我说说更多关于你自己的情况吗？

note: ~ NPC dialogue line
en: That's very funny of you, but I'm not interested in humor.  Since you ask, I'm the head around here, the best warrior who leads.  What I want to know is why you're here, hmm?
zh: 你很有趣，但我对幽默不感兴趣。不过既然你问了——我就是这里的负责人，最好的领导者。我想知道的是你为什么在这里，嗯？

note: ~ Response to NPC dialogue
en: I'm just passing through, really.
zh: 我只是路过，真的。

note: ~ Response to NPC dialogue
en: It's a big claim to say you're the best.  Want to test that?
zh: 你说你是"最好的"，这词分量可不轻啊。要不要来测试测试？

note: ~ NPC dialogue line
en: That's quite common these days, a lot of people have nowhere to go.  Fortunately, myself and my followers have a home protected from the outside world, with enough material to lead a comfortable life.  If need be, we can protect it ourselves.
zh: 很多人无处可去，这种事在这种日子很正常。幸运的是，我和我的追随者有一个不受外界影响的家，有足够的物质过上舒适的生活。如果需要，我们也可以为了我们自己捍卫它。

note: ~ Response to NPC dialogue
en: Do you think I could join?
zh: 你觉得我能加入吗？

note: ~ Response to NPC dialogue
en: I need to go.
zh: 我得走了。

note: ~ NPC dialogue line
en: We don't just take anyone in here, only the strongest and worthy will prevail.  If you want to test your strength, my scouts have noticed a gargantuan rat wandering close to here.  It's already tried to kill somebody once, and since I can't let it live, you're going to be the one to put it to rest.  Once you've done that, I'll let you in.
zh: 我们不是来者不拒，只有最强大和有价值的人才能占上风。如果你想测试一下你的实力——我的侦察兵已经注意到一只巨大的老鼠在附近徘徊。它有一次曾试着杀掉某人，既然我不能让它活着，那么你将成为让它安息的人。一旦你完成了，我会让你加入的。

note: ~ Response to NPC dialogue
en: I'll kill it for you.  If I don't come back, see you in Valhalla.
zh: 我会帮你杀了它。如果我不回来，在英灵殿见。

note: ~ Response to NPC dialogue
en: I'm not the strongest person around here, you better get someone else to do it.
zh: 我不是这里最强的人，你最好找别人去做。

note: ~ Response to NPC dialogue
en: You already told me.  I better get back to it.
zh: 你已经跟我说过了，我会去做的。

note: ~ NPC dialogue line
en: I'll take your offer, but I would advise that you're making an unwise choice in a duel against me.
zh: 我会接受你的提议，但我的建议是，和我决斗不是一个明智的选择。

note: ~ Response to NPC dialogue
en: I don't think so.  See you in Valhalla.
zh: 我可不这么想，英灵殿见。

note: ~ Response to NPC dialogue
en: You're right, I better not.  Bye.
zh: 你是对的，我不应该这么干。拜拜。

note: ~ NPC dialogue line
en: No, that information I'd rather not share right now.  Besides, I have work to do.
zh: 不，没什么可说的。另外，我还有工作要做。

note: ~ NPC dialogue line
en: We already talked about that.  It's something I'd rather not go over again.
zh: 我们已经谈过了。这种事情我不想再谈起第二遍了。

note: ~ NPC dialogue line
en: Oh you know, half of us were from the Ag-Sci program at U Amherst, we'd heard some friends talk about a fort up this way and so when things got really hairy we started wandering this direction.  It was a hell of a journey and we lost several of our friends and found some other refugees on the way.  Some others have come and gone depending on if they feel like life here and a new religion work for them, but that group formed the core of the mechanics here.  We've got a purpose now.
zh: 哦，你知道，我们中的一半人来自 U·安姆斯特 的 Ag-Sci 项目，我们听朋友谈到这里有个堡垒，所以当事情变得非常棘手时，我们开始朝这个方向行进。这是一段地狱般的旅程，我们失去了几个朋友，并在途中发现了其他一些难民，不过一些人来也匆匆去也匆匆，这取决于他们如何看待这里的生活以及新的宗教，但现在这个群体构成了这里的核心工程师。我们现在有了一个目标。

note: ~ NPC dialogue line
en: That purpose is to serve the true lords of this world, and enter Valhalla on some coming day.  There I will not worry about the wandering dead, but see the might of battle and feast with those worthy.  Odin the Allfather will smile on me that day.
zh: 我为这个世界的真正领主服务，并会在未来的某一天进入英灵殿。在那里我无需担心漫游着的的死者，而是会看到战斗的荣耀，并与那些有价值的人一起享受盛宴。那一天，万物之父奥丁会对我微笑。

note: ~ NPC dialogue line
en: Here to do business?  We got a couple vehicles that are almost ready to get back on the road.
zh: 来这里做生意？我们有几辆车马上就能重新上路了。

note: ~ Response to NPC dialogue
en: Would you be willing to sell a car?
zh: 你愿意卖我一辆车吗？

note: ~ Response to NPC dialogue
en: I'm here to pick up my order.
zh: 我是来取我的订单的。

note: ~ NPC dialogue line
en: I'm one of the mechanics here.  I do maintenance work on all the vehicles around here, including some non-automotive machinery.
zh: 我是这里的机械师之一。我在这里对所有车辆进行维护工作，包括一些非机动车，或者其他什么机械。

note: ~ NPC dialogue line
en: Sure, I'll get something for you.  I specialize in bikes of any sort, and I'll have it to you in reasonable time; all payments are upfront in signed chit.  So, what would you like?
zh: 当然，我能帮你做点东西。我专门研究各种类型的自行车，可以在合理的时间内帮你造出来一架；所有付款均以签名欠条方式预付。那么，你想要什么？

note: ~ Response to NPC dialogue
en: [200$]  I'll take a bicycle.
zh: [200$]我要一架自行车。

note: ~ Response to NPC dialogue
en: [400$]  I'll take a mountain bike.
zh: [400$]我要一架山地自行车。

note: ~ Response to NPC dialogue
en: [550$]  I'll take an electric bike.
zh: [550$]我要一架电动自行车。

note: ~ Response to NPC dialogue
en: [750$]  I'll take a dirt bike.
zh: [750$]我要一架越野摩托车。

note: ~ Response to NPC dialogue
en: [900$]  I'll take a motorcycle.
zh: [900$]我要一架摩托车。

note: ~ Response to NPC dialogue
en: [1,200$]  I'll take a scooter.
zh: [1200$]我要一架踏板车。

note: ~ Response to NPC dialogue
en: [2,000$]  I'll take a electric scooter.
zh: [2000$]我要一架电动踏板车。

note: ~ Response to NPC dialogue
en: I've changed my mind, I don't want anything.
zh: 我改主意了，还是算了吧。

note: ~ NPC dialogue line
en: It's ready!  I'll pull it around here for ya.
zh: 已经准备好了！我会把它拉过来给你。

note: ~ NPC dialogue line
en: Sorry, it's not ready yet.  Wait a bit and come back later.
zh: 抱歉，还没准备好。过一会再回来吧。

note: ~ NPC dialogue line
en: Hello again.  What's up?
zh: 又见面了，有什么事吗？

note: ~ NPC dialogue line
en: I'm a wanderer like you who found purpose and a home with the gods.  I'm not who I was, but somebody new.
zh: 我是一个像你一样的流浪者，找到了目标，找到了与众神同在的家。我不再是以前的我，而是一个全新的人。

note: ~ NPC dialogue line
en: This is our holy henge devoted to the gods.  Here we stay between pillaging the ruins of the old world, perform our rites for divine favor, and feast in merriment.  We all help each other in these trying times, united in our divine strength and sharp blades.
zh: 这是我们献给众神的圣殿。在这里，我们停留在旧世界的废墟之间，为神圣的恩惠举行仪式，并在欢乐中盛宴。在这些艰难的时刻，我们都互相帮助，我们神圣的力量和锋利的刀刃团结一致。

note: ~ NPC dialogue line
en: Our leader should be around here somewhere, likely in their hall.  They're the ones who could guide you proper.  Gudene vil det!
zh: 我们的领袖应该在附近的某个地方，很可能在他们的大厅里。他们是可以正确地引导你的人。Gudene vil det！

note: ~ NPC dialogue line
en: *prays unintelligibly.
zh: *莫名其妙地祈祷。

note: ~ NPC dialogue line
en: Great Tyr, defendeth me.
zh: 伟大的提尔，保护我。

note: ~ NPC dialogue line
en: Just in time for the party.  Get your sword ready!
zh: 正好赶上宴会。准备好你的剑！

note: ~ Response to NPC dialogue
en: Get up, we're going home.
zh: 起来，我们要回家了。

note: ~ Response to NPC dialogue
en: I want you to follow me.
zh: 跟着我。

note: ~ Response to NPC dialogue
en: I want you to stop following me.
zh: 别再跟着我了。

note: ~ NPC dialogue line
en: Hallo, reisendre.  What can I get for you?
zh: 哈喽？再说一遍。我能做些什么？

note: ~ NPC dialogue line
en: Hello again, <name_g>.  What would you like today?
zh: 又见面了，<name_g>。今天想要些什么？

note: ~ Response to NPC dialogue
en: Do you have any jobs you need done?
zh: 你有什么需要做的工作吗？

note: ~ Response to NPC dialogue
en: I'd like to loan a hazmat suit.
zh: 我想借一套三防服。

note: ~ Response to NPC dialogue
en: I'd like to return a hazmat suit.
zh: 我是来还三防服的。

note: ~ Response to NPC dialogue
en: Do you want to buy any more Molotov containers?
zh: 你还想买更多的空容器来做燃烧瓶吗？

note: ~ Response to NPC dialogue
en: How are those mushrooms coming along?
zh: 那些蘑菇是怎么来的？

note: ~ NPC dialogue line
en: I'm the warehouse manager, I just keep track of what we have at the moment.  Its not as exciting as what the warriors do, but its a necessary job.
zh: 我是仓库管理员，我只是清点看管我们目前拥有的东西。这份工作不像战士所做的那样令人兴奋，但是必要的。

note: ~ Response to NPC dialogue
en: What's your job around here?
zh: 你在这附近做什么工作？

note: ~ Response to NPC dialogue
en: That's cool, but I gotta got.
zh: 酷，但我得走了。

note: ~ NPC dialogue line
en: This is our warehouse, which I run and stock.  We've got everything here from our scavenging runs; books, food, tools, materials, you name it.  I'd be willing to sell a few things for the right price.
zh: 这是我们的仓库，我负责经营和管理货物。我们在外出搜刮的过程中得到了这里的一切：书籍、食物、工具、材料，应有尽有。我愿意以合适的价格出售一些东西。

note: ~ Response to NPC dialogue
en: Let's talk business, then.
zh: 那来谈谈交易的事情吧。

note: ~ NPC dialogue line
en: Certainly <name_g>, they've been a real help for us recently.  I can only spare one at a time though, so make sure to bring it back.
zh: 当然可以，<name_g>，这种东西最近帮上我们大忙了。不过我一次只能腾出来一个空闲的借给你，所以一定要把它带回来。

note: ~ Response to NPC dialogue
en: Thanks.  I'll return it when I'm done.
zh: 谢谢，用完后我会归还的。

note: ~ Response to NPC dialogue
en: I think I'll hold off on renting it for now.
zh: 我觉得现在还用不上，以后再说吧。

note: ~ NPC dialogue line
en: Thanks <name_g>, hope it worked well for ya.
zh: 谢了，<name_g>，希望它为你帮上了忙。

note: ~ Response to NPC dialogue
en: You're welcome.  I might be back for it in the future.
zh: 别客气，我以后用得上时说不定还会回来。

note: ~ Response to NPC dialogue
en: I've changed my mind, I'll return it later.
zh: 算了，过会再还吧，我留着还有用。

note: ~ NPC dialogue line
en: They're doing great!  In fact, we've started selling them for some extra profit, if you'd like any.  Twenty of 'em for two dollars is the going rate.
zh: 当然是来自他们外出的满满收获了！实际上，如果你愿意的话，我们已经开始出售它们来挣外快了。按照现在的汇率应该是2美元20个。

note: ~ Response to NPC dialogue
en: I'd like some.
zh: 那帮我来点。

note: ~ Response to NPC dialogue
en: I don't think I want any, but thanks anyways.
zh: 我用不上这些，不过还是谢谢了。

note: ~ NPC dialogue line
en: Sure, we could always use more of them.  Show me what you've got, and we'll square out a deal.
zh: 当然，我们永远不会嫌多。让我看看你有什么吧。

note: ~ Response to NPC dialogue
en: I don't have anything at the moment.  Could we talk about something else?
zh: 我现在什么都没有，能谈谈别的吗？

note: ~ Response to NPC dialogue
en: I don't have anything at the moment, and I should be going.  Bye!
zh: 我现在什么都没有，我该走了。再见！

note: ~ Mission name
en: Join The Valhallists
zh: 加入北欧福音派

note: ~ Description of mission "Join The Valhallists"
en: Kill the giant wolf roaming the fields for the Valhallists.  Return to their leader when it is dead.
zh: 为北欧福音派杀死在荒野上漫游的巨狼。杀死后回到他们的领袖那里。

note: ~ Dialogue line in mission "Join The Valhallists"
en: Kill a giant wolf to join the Valhallists.
zh: 杀死一头巨狼以加入北欧福音派。

note: ~ Dialogue line in mission "Join The Valhallists"
en: Any luck with the wolf?
zh: 干掉那些狼了吗？

note: ~ Dialogue line in mission "Join The Valhallists"
en: Welcome to the clan.  We'll get to making a helmet for you straight away.  Gudene vil det!
zh: 欢迎加入我们的大家庭。我们会马上帮你制作头盔的。Gudene vil det！

note: ~ Dialogue line in mission "Join The Valhallists"
en: My scouts say otherwise, liar.
zh: 我的侦察兵可不这么说，你这骗子。

note: ~ Dialogue line in mission "Join The Valhallists" ~ Dialogue line in mission "Pyromanic Dreams" ~ Dialogue line in mission "Kill 300 Zombies" ~ Dialogue line in mission "At Dooms' Gate" ~ Dialogue line in mission "Exterminate 1000 Zombies"
en: Not everyone is cut out for this life, I suppose.
zh: 我想，并不是每个人都是为这种生活而生的……

note: ~ Mission name
en: Pyromanic Dreams
zh: 纵火狂梦

note: ~ Description of mission "Pyromanic Dreams"
en: Exterminate a fungal blossom.
zh: 消灭一朵真菌孢子花。

note: ~ Dialogue line in mission "Pyromanic Dreams"
en: Destroy a fungal bloom for the Valhallists.
zh: 为北欧福音派消灭一朵真菌孢子花

note: ~ Dialogue line in mission "Pyromanic Dreams"
en: My scouts have reported activity of those <mycus_slur>s nearby.  I want you to go over there and kill all the <mycus_slur> you see, then burn their colony to ash.  I have some Molotovs ready for you to do that with.
zh: 我的侦察员报告了附近那些<mycus_slur>的活动。我要你去那里把你看到的<mycus_slur>都杀了，然后把他们的殖民地烧成灰烬。我准备了一些燃烧瓶供你使用。

note: ~ Dialogue line in mission "Pyromanic Dreams" ~ Dialogue line in mission "Kill 300 Zombies" ~ Dialogue line in mission "At Dooms' Gate" ~ Dialogue line in mission "Exterminate 1000 Zombies" ~ Dialogue line in mission "Emergency Evac" ~ Dialogue line in mission "Emancipation"
en: May Thor protect you.
zh: 愿雷神托尔保你平安。

note: ~ Dialogue line in mission "Pyromanic Dreams"
en: They'll pay with their lives eventually.
zh: 他们会付出生命代价的，总有一天。

note: ~ Dialogue line in mission "Pyromanic Dreams"
en: Wear a gas mask and a hazard suit, which I wish we had to lend you.  Walking in those spore clouds can get you infected with them, and I'd rather not have to send an assassin to incinerate you.
zh: 记得戴上防毒面具和防护服，不过我也希望我有这些东西能借给你。走在那些孢子云里会让你感染，我不想走到只能派出刺客烧掉你的那一步。

note: ~ Dialogue line in mission "Pyromanic Dreams"
en: I don't see any ash on you.
zh: 你身上一点灰都没有。

note: ~ Dialogue line in mission "Pyromanic Dreams" ~ Dialogue line in mission "At Dooms' Gate"
en: Those aliens had it coming to them.  You have done Odins' will today.
zh: 那些外星生物得到了报应。你今天完成了奥丁的遗嘱。

note: ~ Dialogue line in mission "Pyromanic Dreams"
en: I still see mushrooms around.
zh: 我依然能看到周围的那些蘑菇。

note: ~ Mission name
en: Kill 300 Zombies
zh: 杀死 300 只丧尸

note: ~ Dialogue line in mission "Kill 300 Zombies"
en: Kill 300 zombies for the Valhallists
zh: 为北欧福音派杀死300只丧尸

note: ~ Dialogue line in mission "Kill 300 Zombies"
en: You've proven yourself as a competent warrior, and we need your services again.  Scavenging runs have been delayed recently due to hordes of undead blocking off towns, and nearly killing one of us last time.  I need you to help exterminate this threat, so go kill three hundred of those <name_b>s for us.
zh: 你已经证明了自己是一个称职的战士，我们现在又需要你的服务了。由于成群的不死生物封锁了城镇，并且上次几乎杀死了我们中的一员，最近的物资搜刮工作被推迟了。我需要你帮忙消灭这些威胁，所以去为我们杀三百只<name_b>吧。

note: ~ Dialogue line in mission "Kill 300 Zombies"
en: We are going to have to face them sometime, now is better than ever.
zh: 我们总要去面对它们，现在就是最好的时候。

note: ~ Dialogue line in mission "Kill 300 Zombies" ~ Dialogue line in mission "Exterminate 1000 Zombies"
en: Slay a few at a time, and don't let them surround you.
zh: 逐个击破，不要让它们包围你。

note: ~ Dialogue line in mission "Kill 300 Zombies" ~ Dialogue line in mission "Exterminate 1000 Zombies"
en: Are the dead laid to rest?
zh: 那些死者安息了吗？

note: ~ Dialogue line in mission "Kill 300 Zombies"
en: We shall see a great success in the future now that our supply lines are open again.  Gudene vil det!
zh: 既然我们的供应线已经恢复，我已经能看到我们将来的巨大成功了。Gudene vil det！

note: ~ Dialogue line in mission "Kill 300 Zombies" ~ Dialogue line in mission "Exterminate 1000 Zombies"
en: My scouts say otherwise.
zh: 我的侦察兵可不是这么说的。

note: ~ Mission name
en: At Dooms' Gate
zh: 末日之门

note: ~ Description of mission "At Dooms' Gate"
en: Find a mi-go scout tower and kill its residents.
zh: 找到一个米·戈侦察塔并杀光里面的怪物。

note: ~ Dialogue line in mission "At Dooms' Gate"
en: Clear out a mi-go tower for the Valhallists.
zh: 为北欧福音派清理一座米·戈侦察塔。

note: ~ Dialogue line in mission "At Dooms' Gate"
en: We've found more aliens in the area.  My scouts have reported a scout tower for those weird multi limbed aliens showed up recently, and that they might have prisoners inside.  I want you to go over there and kill every last <name_b> you can find, and free those prisoners.  I'm not looking to recruit anyone you free from there, just make sure they're alright.  Come back to me when you're done.
zh: 我们在该这片区域发现了更多的异界生物。我的侦察员报告说，最近出现的那些怪异多肢外星人有一个侦察塔，里面可能有囚犯。我要你去那里杀掉所有你能找到的<name_b>，然后释放那些囚犯。我不想招募任何你从那里解放的人，只要确保他们没事就行。完成后回到我这里。

note: ~ Dialogue line in mission "At Dooms' Gate"
en: They'll pay with their lives eventually, why wait?
zh: 他们终将付出生命的代价，为什么要等？

note: ~ Dialogue line in mission "At Dooms' Gate"
en: That tower is like a furnace on the interior, the scouts could even feel it from the outside.  They've got to have some source of heat though, so I'd destroy whatever's belching it out.  Also, shoot those <name_b>s from a distance, they'll fuck you up in hand-to-hand fighting.
zh: 那座塔内部就像是一个大熔炉，侦察兵们甚至可以从外面感受到热量。不过他们一定有一些热源，如果是我，我会选择先拆掉那些冒热气的东西。另外，你最好从远处狙杀那些<name_b>，他们会在肉搏战中干爆你。

note: ~ Dialogue line in mission "At Dooms' Gate"
en: You're pretty clean for someone who should be killing <name_b>s.
zh: 对于杀过了一群米·戈的人来说，你身上太干净了。

note: ~ Dialogue line in mission "At Dooms' Gate"
en: I can still hear their screams at night.
zh: 啊，我晚上依然还能听见它们在嚎叫……

note: ~ Mission name
en: Exterminate 1000 Zombies
zh: 消灭1000只丧尸

note: ~ Dialogue line in mission "Exterminate 1000 Zombies"
en: Kill 1000 zombies for the Valhallists
zh: 为北欧福音派杀死1000只丧尸

note: ~ Dialogue line in mission "Exterminate 1000 Zombies"
en: With the recent success we've had in killing the otherworldly threats, we must take grander strides in making the world safe again.  I need you to go out and kill one thousand <zombies> to do your new part in this endeavor.  A handsome reward will be provided upon your return.
zh: 随着我们最近在消除异界威胁方面取得的成功，我们必须迈出更大的一步，让世界变得更安全。我需要你出去杀一千只<zombies>，为这项声势浩大的工程出一份力。成功回来后会有丰厚的回报。

note: ~ Dialogue line in mission "Exterminate 1000 Zombies"
en: If we don't kill them now, they'll only come for us later.  It's better to fight them on our terms.
zh: 如果我们现在不杀了它们，它们以后只会来找我们。而且从现在就开始计算你的功劳不是更好吗？

note: ~ Dialogue line in mission "Exterminate 1000 Zombies"
en: You have done a great work for us today.
zh: 你今天干得漂亮啊。

note: ~ Mission name
en: Obtain 3 Hazmat Suits
zh: 找到3件三防服

note: ~ Dialogue line in mission "Obtain 3 Hazmat Suits"
en: Bring me three hazmat suits.
zh: 帮我找来三件三防服。

note: ~ Dialogue line in mission "Obtain 3 Hazmat Suits"
en: Our warriors have been dealing with fungal infestations recently, but we don't have the equipment to properly deal with them.  Their spores have been giving us trouble, so I want you to find three hazmat suits.  With those, we could circumvent their biggest threat while we torch those <mycus_slur>s to the ground.  I'll pay you liberally with whatever we have in stock.
zh: 我们的战士最近一直在处理真菌扩散，但我们没有合适的装备来处理它们。它们的孢子一直在给我们带来麻烦，所以我要你找到三件防护服。有了这些，我们就可以规避他们最大的威胁，同时将它们烧毁。我会用我们库存的任何东西平等地回报给你。

note: ~ Dialogue line in mission "Obtain 3 Hazmat Suits"
en: Gudene vil det!
zh: Gudene vil det！

note: ~ Dialogue line in mission "Obtain 3 Hazmat Suits"
en: One of those old waste containment facilities should have a few, along with those labs.
zh: 那些旧的废料处理设施应该有一些，还有那些实验室。

note: ~ Dialogue line in mission "Obtain 3 Hazmat Suits"
en: Do you have the suits?
zh: 弄到三防服了吗？

note: ~ Dialogue line in mission "Obtain 3 Hazmat Suits"
en: I can't thank you enough for what you've done.  If you ever need to loan one of them, I'd be glad to lend it.
zh: 我对你所做的一切感激不尽。如果你需要借回去一套用，我会很乐意借给你。

note: ~ Dialogue line in mission "Obtain 3 Hazmat Suits" ~ Dialogue line in mission "Obtain 30 Glass Bottles" ~ Dialogue line in mission "Obtain 100 Mushroom Spores"
en: I don't see them, <name_b>.
zh: 可我什么都没看到啊，<name_b>。

note: ~ Dialogue line in mission "Obtain 3 Hazmat Suits" ~ Dialogue line in mission "Obtain 30 Glass Bottles" ~ Dialogue line in mission "Obtain 100 Mushroom Spores" ~ Dialogue line in mission "Obtain 25 liters of acetylene" ~ Dialogue line in mission "Obtain 100 steel welding rods" ~ Dialogue line in mis
en: I'll have to do it myself, I guess.
zh: 那我猜我得自己去找了。

note: ~ Mission name
en: Obtain 30 Glass Bottles
zh: 找来30个玻璃瓶

note: ~ Dialogue line in mission "Obtain 30 Glass Bottles"
en: Bring me thirty glass bottles.
zh: 帮我带来三十个玻璃瓶子。

note: ~ Dialogue line in mission "Obtain 30 Glass Bottles"
en: Those hazmat suits really helped out with the fungus problem, but we're in need of incendiaries to burn up those fungal beds.  If you could get me thirty glass bottles, I can provide the rest of what we need for the Molotovs.  How's that sound for a days' work?
zh: 那些防护服确实有助于解决真菌问题，但我们需要燃烧剂来烧毁那些真菌殖床。如果你能给我三十个玻璃瓶，我可以提供燃烧瓶所需的其余部分。这份活怎么样？

note: ~ Dialogue line in mission "Obtain 30 Glass Bottles"
en: Check some grocery stores or bars in town, they should have a lot.
zh: 检查一下城里的一些杂货店或酒吧，那里应该有很多。

note: ~ Dialogue line in mission "Obtain 30 Glass Bottles"
en: Do you have the bottles?
zh: 弄到玻璃瓶了吗？

note: ~ Dialogue line in mission "Obtain 30 Glass Bottles"
en: Hopefully that wasn't too hard.  Only problem is, we might run out again.
zh: 希望一切顺利。现在唯一的问题是，我们估计很快就会用完了。

note: ~ Mission name
en: Obtain 100 Mushroom Spores
zh: 找到100份蘑菇孢子

note: ~ Dialogue line in mission "Obtain 100 Mushroom Spores"
en: Bring me one hundred mushroom spores.
zh: 带给我一百份蘑菇孢子。

note: ~ Dialogue line in mission "Obtain 100 Mushroom Spores"
en: The high gode is starting a project to replace biospheres ravaged by the Mycus, and to make some money on farming.  Right now, I need to get one hundred mushroom spores for him, but I haven't the slightest idea where.  If you could do it, I'd pay fairly for them.
zh: 大祭司正在启动一个项目，以取代被马卡斯蹂躏的生物圈，并通过农业赚钱。现在，我需要给他弄一百个蘑菇孢子，但我根本不知道在哪里。如果你能做到，我会用等价的东西回报你的。

note: ~ Dialogue line in mission "Obtain 100 Mushroom Spores"
en: If you know anything about wild fungi, you could make some starters from those.
zh: 如果你对野生真菌有所了解，或许可以随便从树林里捡一些蘑菇然后种植。

note: ~ Dialogue line in mission "Obtain 100 Mushroom Spores"
en: Do you have the spores?
zh: 搞到孢子了吗？

note: ~ Dialogue line in mission "Obtain 100 Mushroom Spores"
en: I'll pass these along, then.  They should grow in about a month or so.
zh: 那我就收下了。它们应该在大约一个月左右的时间内会长出来。

note: ~ Description of mission "Establish A Trade Route"
en: Establish trade relations between the evangelicals and a refugee center, and bring back a writ of the agreement.
zh: 建立福音派和难民中心之间的贸易关系，并带回一份协议书。

note: ~ Dialogue line in mission "Establish A Trade Route"
en: One of our raiding parties was out the other day, and came across an old evac shelter.  They managed to pull and address for one of the refugee centers off the computer, and I mapped it out.  I figure they could make good trade partners, so I want you to go over there and work out a deal for me.
zh: 前几天我们的一个突击队出去了，遇到了一个旧的疏散避难所。他们从电脑上得知了一座难民中心的位置，然后我把它绘制了出来。我认为他们可以成为很好的贸易伙伴，所以我希望你去那里为我达成协议。

note: ~ Mission name
en: Emergency Evac
zh: 紧急疏散

note: ~ Description of mission "Emergency Evac"
en: Rescue a raiding party that got stuck in town.
zh: 营救被困在城里的小队。

note: ~ Dialogue line in mission "Emergency Evac"
en: Rescue a raiding party.
zh: 营救一支突击小队。

note: ~ Dialogue line in mission "Emergency Evac"
en: One of the raiding parties sent out a distress signal.  They're stuck in town on the roof of a house and are surrounded, with only enough supplies for a few days.  I need you to go over there, rescue them, and bring them back alive.
zh: 我们的一个突击队发出了求救信号。他们被困在了城里一所房子的屋顶上，被包围了，只有几天的补给。我需要你去那里，救出他们，把他们活着带回来。

note: ~ Dialogue line in mission "Emergency Evac"
en: They'll die out there if no one helps!  Have you no mercy?
zh: 如果没人帮忙，他们就会死在那里！你难道没有怜悯心吗？

note: ~ Dialogue line in mission "Emergency Evac"
en: If you don't want to fight anything, sneak them out at night.  If not, bring a melee weapon or a bow; guns will draw out half the city.
zh: 如果你不想和任何东西打起来，就晚上偷偷溜过去。不过要是你不介意，枪炮可以撕开半座城市，如果没有，记得带上近战武器或者弓。

note: ~ Dialogue line in mission "Emergency Evac"
en: Where's the raiding party?
zh: 突击队成员都在哪呢？

note: ~ Dialogue line in mission "Emergency Evac"
en: Blessed be thee, they are saved!  Come, let us rejoice for your deeds!
zh: 容我献上最诚挚的祝福，他们得救了！来吧，让我们为你庆贺！

note: ~ Dialogue line in mission "Emergency Evac"
en: Strange, they should've been back by now.
zh: 奇怪，他们现在应该已经回来了。

note: ~ Dialogue line in mission "Emergency Evac"
en: I'll go prepare their funerary rites…
zh: 我要去准备他们的葬礼了……

note: ~ Mission name
en: Season Of The Stones
zh: 石器时代

note: ~ Description of mission "Season Of The Stones"
en: Retrieve a spiral stone.
zh: 取回一块螺旋石。

note: ~ Dialogue line in mission "Season Of The Stones"
en: Bring me a spiral stone.
zh: 帮我带回来一块螺旋石。

note: ~ Dialogue line in mission "Season Of The Stones"
en: I've been looking into some of those otherworldly things the scouts have documented.  The other day, they went to an old mine, and found it filled with spiral patters.  I want you to bring me one of the stones from that place, so that I may study it.
zh: 我一直在研究侦察员记录的一些超自然的东西。前几天，他们去了一个废弃矿井，发现里面到处都是螺旋状图案。我要你从那个地方拿一块石头给我，让我研究一下。

note: ~ Dialogue line in mission "Season Of The Stones"
en: I can understand if you don't want to.
zh: 如果你不愿意，我可以理解。

note: ~ Dialogue line in mission "Season Of The Stones"
en: The team turned around after getting in a firefight with something down there, they couldn't describe what.  I'd be careful.
zh: 团队在与下面的东西发生交火后就掉头了，他们无法描述那是什么。请务必小心。

note: ~ Dialogue line in mission "Season Of The Stones"
en: Hopefully that wasn't too hard.  I should have some results in a couple of days.
zh: 希望这不是太难。我应该在几天内有一些研究结果。

note: ~ Dialogue line in mission "Season Of The Stones"
en: These patterns seem handmade…
zh: 这些图案似乎是人造的……

note: ~ Dialogue line in mission "Season Of The Stones"
en: Ah, well.  I'll see about an alternative.
zh: 呃，好吧。我会看看有没有别的方法可以搞到。

note: ~ Mission name
en: Blood Gulch
zh: 鲜血峡谷

note: ~ Description of mission "Blood Gulch"
en: Eliminate a bandit gang in exchange for <reward_count:signed_chit> chits.
zh: 消灭一个土匪团伙换取<reward_count:signed_chit>份报酬。

note: ~ Dialogue line in mission "Blood Gulch"
en: Kill some bandits for me.
zh: 帮我杀掉一些土匪。

note: ~ Dialogue line in mission "Blood Gulch"
en: As of late, we've had some of the Hells Raiders trying to encroach on us and the local area.  We've picked up a radio broadcast for one of their caravans, so I want you to go over and kill every <name_b> who's there.  You'll get a payment from me, and you'll have claim to all the stuff they were carrying.
zh: 最近，有一些地狱掠夺者试图侵占我们的领地。我们已经截获了他们一辆大篷车发出的无线电广播，所以我希望你过去杀死所有在那里的<name_b>。你会从我这里得到一笔报酬，至于他们的物资，也归你处理了。

note: ~ Dialogue line in mission "Blood Gulch"
en: Be careful out there.  A kjempe!
zh: 你在那边可要当心。A kjempe！

note: ~ Dialogue line in mission "Blood Gulch"
en: There's quite a bit in it for you…
zh: 那边说不定有些你想要的东西……

note: ~ Dialogue line in mission "Blood Gulch"
en: I'd bring some anti-personnel grenades.
zh: 建议你带一些对人高杀伤力的手榴弹。

note: ~ Dialogue line in mission "Blood Gulch"
en: Thank you, the world is a better place without those scum.
zh: 谢谢你，没有了那些人渣，世界会更美好。

note: ~ Dialogue line in mission "Blood Gulch"
en: The radio must not have shut off, I'm still picking up a broadcast.
zh: 那边的无线电站居然还没有关闭，我还能收到广播。

note: ~ Dialogue line in mission "Blood Gulch"
en: You let them escape?!
zh: 你让他们逃了？

note: ~ Mission name
en: Emancipation
zh: 解放

note: ~ Description of mission "Emancipation"
en: Rescue slaves from a raider encampment for <reward_count:signed_chit> chits.
zh: 从掠夺者营地营救奴隶以换取<reward_count:signed_chit>份报酬。

note: ~ Dialogue line in mission "Emancipation"
en: Emancipate slaves for the Valhallists.
zh: 为北欧福音派解放奴隶。

note: ~ Dialogue line in mission "Emancipation"
en: We've tracked some bandits back to one of their camps, and our scouts have reported that slaves are being held there.  I need you to destroy the camp and free those slaves, then bring them back here.  We'll give them room and board, and hopefully they'll join us.
zh: 我们追踪了一些土匪到他们的一个营地，侦察员报告说那里关押着奴隶。我需要你摧毁营地并释放那些奴隶，然后将他们带回这里。我们会给他们食宿，希望他们能加入我们。

note: ~ Dialogue line in mission "Emancipation"
en: Are you certain?  It'll be worth your while.
zh: 你确定吗？这份工作可是很值得的。

note: ~ Dialogue line in mission "Emancipation"
en: I'd ambush the bandits at night, if it were me.  They've got the perimeter trapped with mines, too.
zh: 如果是我，我会在晚上伏击强盗。另外，他们在周边布满了地雷。

note: ~ Dialogue line in mission "Emancipation"
en: Where are they?
zh: 他们在哪呢e？

note: ~ Dialogue line in mission "Emancipation"
en: The world will be a better place without thieves walking its surface.
zh: 如果地上不再有来回流窜的盗贼，世界该变得更美好吧。

note: ~ Dialogue line in mission "Emancipation"
en: I don't see them anywhere.
zh: 奇怪，我哪里都找不到他们。

note: ~ Dialogue line in mission "Emancipation"
en: Its unfortunate, how many fall to barbarism…
zh: 太不幸了，不知道有多少人沦为野蛮人……

note: ~ Mission name
en: Obtain 25 liters of acetylene
zh: 收集25升乙炔

note: ~ Dialogue line in mission "Obtain 25 liters of acetylene"
en: Bring me 25 liters of acetylene.
zh: 帮我带来25升乙炔。

note: ~ Dialogue line in mission "Obtain 25 liters of acetylene"
en: With all the repairs we've been doing around here, my team is running low on welding gas.  Without it, I can't fix any busted bikes or make any new ones, so I need you to get me twenty-five liters of acetylene.  I'll pay you well for it.
zh: 因为所有的维修工作都在这里进行，我们的焊接气体已经用完了。没有它，我不能修理任何破自行车或制造任何新自行车，所以我需要你给我弄来二十五升乙炔。我会付给你很好的报酬。

note: ~ Dialogue line in mission "Obtain 25 liters of acetylene"
en: Those bikes are vital to our operations, we'll collapse without them.
zh: 这些自行车对我们的行动至关重要，没有它们我们会撑不下去的。

note: ~ Dialogue line in mission "Obtain 25 liters of acetylene"
en: I'd check a garage in town.
zh: 如果是我，我会去搜刮城里的车库。

note: ~ Dialogue line in mission "Obtain 25 liters of acetylene"
en: Do you have the gas?
zh: 弄到乙炔了吗？

note: ~ Dialogue line in mission "Obtain 25 liters of acetylene"
en: This ought'a keep us afloat for a bit.  If you need any mechanical work done, come by and see me.
zh: 这些应该可以让我们维持一段时间。如果你需要完成任何机械工作，请来找我。

note: ~ Dialogue line in mission "Obtain 25 liters of acetylene"
en: I don't see the <swear> gas, <name_b>.
zh: 我可没看到那些<swear>乙炔，<name_b>。

note: ~ Mission name
en: Obtain 100 steel welding rods
zh: 获得100根钢制焊条

note: ~ Dialogue line in mission "Obtain 100 steel welding rods"
en: Bring me 100 steel welding rods.
zh: 给我带来100根钢制焊条。

note: ~ Dialogue line in mission "Obtain 100 steel welding rods"
en: The acetylene pulled us through, but now we're out of welding rods.  If you could get about 100, I'll buy 'em.
zh: 乙炔让我们度过难关，但现在我们没有焊条了。如果你能弄到大约100根，我就买下它们。

note: ~ Dialogue line in mission "Obtain 100 steel welding rods"
en: I can't work without them, ya know.
zh: 没有它们我就没法工作，你知道的。

note: ~ Dialogue line in mission "Obtain 100 steel welding rods"
en: I'd check a garage in town, or you could make your own.
zh: 我会检查城里的车库，或者你可以自己做。

note: ~ Dialogue line in mission "Obtain 100 steel welding rods"
en: Do you have the rods?
zh: 焊条你带来了吗？

note: ~ Dialogue line in mission "Obtain 100 steel welding rods"
en: This ought'a keep us afloat for a bit.
zh: 这应该能让我们维持一段时间。

note: ~ Dialogue line in mission "Obtain 100 steel welding rods"
en: I don't see the rods.
zh: 我没看到焊条。

note: ~ Mission name
en: Obtain 25 motorbike tires
zh: 获得25个摩托车轮胎

note: ~ Dialogue line in mission "Obtain 25 motorbike tires"
en: Bring me 25 car tires.
zh: 给我带来25个摩托车轮胎。

note: ~ Dialogue line in mission "Obtain 25 motorbike tires"
en: There's been a few too many flats around here, and I'm low on working tires.  If you bring me 25 of them, I'll pay fairly.
zh: 有很多轮胎爆胎了，能用的轮胎不够了。如果你给我带来25个，我会付给合理的价钱。

note: ~ Dialogue line in mission "Obtain 25 motorbike tires"
en: You can always walk, if ya want.
zh: 你想走路的话，随便你。

note: ~ Dialogue line in mission "Obtain 25 motorbike tires"
en: Some crashed bikes along the highway might have intact wheels.
zh: 高速公路上一些撞坏的车可能有完整的车轮。

note: ~ Dialogue line in mission "Obtain 25 motorbike tires"
en: Do you have the tires?
zh: 你带了轮胎来吗？

note: ~ Dialogue line in mission "Obtain 25 motorbike tires"
en: This ought'a keep us afloat for a bit.  I'll get the work rolling.
zh: 这应该能让我们维持一段时间。我会开始工作。

note: ~ Dialogue line in mission "Obtain 25 motorbike tires"
en: I don't see the tires.
zh: 我没看到轮胎。

note: ~ Name suffix of an NPC ~ A generic follower of the Valhallists. ~ Mission-specific, should not spawn naturally.
en: valhallist
zh: 北欧福音派

note: ~ Name suffix of an NPC ~ A priest of the Valhallists.
en: gode
zh: 北欧福音祭司

note: ~ Name suffix of an NPC ~ The leader of the Valhallists.
en: high gode
zh: 北欧福音大祭司

note: ~ Name of an NPC class ~ For NPCs that are part of missions and need to go soemwhere.
en: Valhallist
zh: 北欧福音派

note: ~ Job description of "Valhallist" NPC class ~ For NPCs that are part of missions and need to go soemwhere. ~ Job description of "Valhallist Shopkeeper" NPC class
en: I worship the Norse gods.
zh: 我崇拜北欧诸神。

note: ~ Job description of "Valhallist" NPC class
en: I lead the worship the Norse gods.
zh: 我主持对北欧诸神的崇拜仪式。

note: ~ Name of an NPC class
en: Valhallist Shopkeeper
zh: 北欧福音派店员

note: ~ Snippet in category "<mycus_slur>"
en: fungus-fucker
zh: 真菌混球

note: ~ Snippet in category "<mycus_slur>"
en: mushroom fiend
zh: 蘑菇恶魔

note: ~ Snippet in category "<mycus_slur>"
en: spore cummer
zh: 孢子色孽

note: ~ Snippet in category "<mycus_slur>"
en: shroom addict
zh: 菌子上头的家伙

note: ~ Snippet in category "<mycus_slur>"
en: shroom-dick
zh: 蘑菇屌丝

note: ~ Snippet in category "<mycus_slur>"
en: alien hippie
zh: 异界嬉皮士

note: ~ Snippet in category "<mycus_slur>"
en: yeast infection bastard
zh: 酵母感染的混蛋

note: ~ Snippet in category "<mycus_slur>"
en: walking fuel-stick
zh: 会走路的燃料棒

note: ~ NPC dialogue line
en: I suppose I can trust you that much.  What do you want to know?
zh: 我觉得我可以这样信任你。你想知道什么？

note: ~ Response to NPC dialogue
en: How did you come to power here?
zh: 你是怎么在这里掌权的？

note: ~ Response to NPC dialogue
en: When did you build this place?
zh: 你什么时候建立的这个地方？

note: ~ NPC dialogue line
en: I was a big history buff back then, but I worked in dead-end accounting for a university.  I had three friends who I hung with after-hours; we were out on the town when <the_cataclysm> came.
zh: 说来话长，那时我是个历史爱好者，但我在一所大学从事死胡同的会计工作。下班后我和三个朋友在一起；<the_cataclysm>来临的时候我们在城里。

note: ~ NPC dialogue line
en: One of my buddies wanted to get in the re-enacting business, so they started setting up this place as a to-scale model of what a Norse fort might have looked like.  I was planning on getting in to it with them, but <the_cataclysm> put a stop to it.  We came here from town, found the place wasn't occupied by those horrors, and set up camp here.  The Norse-obsessed guy decided to make a full religion out of it, and managed to bring back a large group fleeing one of those FEMA camps.
zh: 我的一个朋友想参与历史重演，所以他们开始将这个地方，按一比一模型设置为北欧堡垒可能的样子。我本来打算和他们一起做的，但<the_cataclysm>大灾变中断了这个计划。我们从镇上来到这里，发现这个地方没有被那些恐怖的东西占据，于是在这里安营扎寨。那位痴迷于北欧文化的家伙决定把它变成一个完整的宗教，并设法带回了一大群从某个FEMA营地中逃出的人。

note: ~ NPC dialogue line
en: One of my buddies was the head before me.  They were really interested in Norse mythology, almost obsessed with it.  After <the_cataclysm>, they started preaching to a group who ran from town, and set up here.  I followed along, not wanting to abandon them in the wilderness.
zh: 一个伙伴是我以前的领头。他对北欧神话非常感兴趣，几乎可以说是沉迷了。<the_cataclysm>之后，他开始向一群从镇上跑来的人传道，并在此设立了营地。我跟上了他，不想把他们丢在旷野。

note: ~ NPC dialogue line
en: We were out on a routine scavenging run one day, like we'd done many times before.  Some horde followed us out of town, and we had to fight them off.  Something was off about this one zombie though, huge and burly towards the back.  We managed to handle the rest of them easy, but this one guy was a bit much for the three of us…
zh: 有一天，我们进行了一次日常的的清理工作，就像我们以前做过很多次一样。有一群跟着我们出了城，我们不得不将他们击退。不过，某只丧尸有点不对劲，光是背影就巨大而魁梧。我们设法轻松地处理了其余的家伙，但这个对我们三个来说有点过分了……

note: ~ Response to NPC dialogue
en: I'm guessing that didn't go well.
zh: 我猜那并不顺利。

note: ~ NPC dialogue line
en: *begins to weep, hanging their head down.*  "I'm sorry, I couldn't save them.  They all died to that horrid monster.  I buried all three of them, and was chosen to rule by a will one of them left.  I realized then that my friend was right; only the strong survive, and only the strong live long enough to enjoy that.
zh: *开始低着头抽泣* 对不起，我没能拯救他们。他们都死于那个可怕的怪物。我被其中一人的遗愿选定为新的领导者，然后将他们都埋葬了。那时我意识到我的朋友是对的；只有强者才能生存，也只有强者才能活得足够长，才能享受到这一点。

note: ~ Response to NPC dialogue
en: I'm sorry for your loss.  <done_conversation_section>
zh: 请节哀。<done_conversation_section>

note: ~ Response to NPC dialogue
en: I'm sorry for your loss, I should get going.
zh: 请节哀，我得走了。

note: ~ NPC dialogue line
en:  *pshhhttt* This big turtle, I read you loud and clear, red burrito.
zh: *扑嘶思思思滋滋滋* 大乌龟收到，我能清晰地听到，红色卷饼。

note: ~ NPC dialogue line
en: So, here we are.  What's up?
zh: 好的，我们在这里见面了。有什么事吗？

note: ~ Response to NPC dialogue
en: Big turtle?  Red burrito?  Seriously?
zh: 大乌龟？红色卷饼？你是认真的吗？

note: ~ NPC dialogue line
en: *shrugs.  "Not my favorite job, but sure.  I'll keep an eye out."
zh: *耸肩*“这不是我最喜欢的工作，但当然，我会留意的。”

note: ~ NPC dialogue line
en: As you know, I am experienced in practically every low-wage job on the Eastern seaboard, and I'm probably a regional leading expert on video games.  My dad made me learn archery and I kinda kept it up.  What else is there?
zh: 正如你所知，我在东海岸几乎所有低薪工作中都有经验，而且我可能是地区内电子游戏领域的顶尖玩家。而且我爸爸教我学射箭，我也一直坚持了下来。还有什么呢？

note: ~ NPC dialogue line
en: Any time, what's on your mind?
zh: 随时都可以，你在想什么呢？

note: ~ Response to NPC dialogue
en: Can I ask you a bit about yourself?
zh: 我能问你一些关于你的问题吗？

note: ~ Response to NPC dialogue
en: You picked up a lot of useful skills over the years, hey.
zh: 这些年来，你掌握了很多有用的技能，对吧。

note: ~ Response to NPC dialogue
en: I just wanted to chat, you know.  To relax.
zh: 我只是想聊聊天，你知道的。放松一下。

note: ~ NPC dialogue line
en: Sure.  Can I tell you about this idea I had for a comic I'm never gonna make?
zh: 当然。我可以跟你说说我想到的一个漫画点子吗?虽然我永远也不会真的去画。

note: ~ NPC dialogue line
en: Sounds weird calling it "orders", I'm your friend, not your minion.  No worries though, what up?
zh: 抱歉,我不是有意用"orders（命令）"这个词的。我们当然是朋友关系!你有什么想法就跟我说说吧,我很乐意倾听。

note: ~ NPC dialogue line
en: Sure, what do you want?
zh: 当然，你想要什么？

note: ~ NPC dialogue line
en: I mean, I'm not sure what I can teach you about, but okay.
zh: 我的意思是，我不确定我能教你什么，但好吧。

note: ~ Response to NPC dialogue
en: Don't sell yourself short, Liam.  I just wanted to know about…
zh: 别贬低自己，利亚姆。我只是想知道关于……

note: ~ NPC dialogue line
en: A… seminar?  About what, how not to burn yourself on the frier at FoodPlace?
zh: 一个……研讨会？关于什么，如何不在美食广场上的炸锅烫伤自己吗？

note: ~ Response to NPC dialogue
en: Y'know, you have more useful skills than you think.
zh: 你知道吗，你的技能比你想象的更有用。

note: ~ NPC dialogue line
en: Well, sure.  I dunno what more there is to tell, we've known each other for ages.
zh: 嗯，当然。我不知道还有什么好说的，我们认识很久了。

note: ~ Response to NPC dialogue
en: We hadn't caught up in a while before <the_cataclysm>.  What've you been doing?
zh: 我们在<the_cataclysm>之前已经有一段时间没联系了。你最近在忙什么？

note: ~ NPC dialogue line
en: *shrugs.  "Same as I was when we used to hang out more, mostly.  I quit my job at FoodPlace a while back, got tired of the stupid outfits.  Worked doing labor in construction for a bit, but I didn't like my boss so I ditched it.  Got a job doing deliveries for Amazon, which was absolutely shitty, but I managed to jump from that to a bit of a better delivery job for a smaller company.  It was actually going pretty good before everything happened."
zh: *耸耸肩*“基本上和我们以前常在一起时差不多。我早就辞掉了美食广场的工作，我厌倦了穿那些愚蠢的制服。后来去建筑工地做了一阵苦力，但不喜欢我的老板，所以辞职了。接着找了份亚马逊的送货工作，简直糟透了，但后来跳槽到一家小公司，做了稍微好点的送货工作。在一切发生之前，工作还挺顺利的。”

note: ~ Response to NPC dialogue
en: How did you make it through the cataclysm?
zh: 你是怎么度过这场灾难的？

note: ~ NPC dialogue line
en: I wanna say it was a hell of a story, but really, I was on the way back to Boston from a delivery and a thing about the riots on the radio.  I was close to the cabin so I just thought, 'this is starting to sound really fuckin bad.'  I called in sick and took a few days out there.  By the time I had to think about going back to work, we were into that wild time when half the people were trying to keep things running and the other half were trying to burn everything down.  I shut the blinds and stayed in, until Chris showed up acting like a freak.
zh: 我想说这是一段极其精彩的故事，但实际上，当时我刚从一次送货回来，在回波士顿的路上听到了广播里关于暴乱的消息。我当时离小屋不远，于是心想，“这听起来真的很糟糕。”我就打电话请病假，在那里待了几天。当我不得不考虑回去上班的时候，社会已经陷入一片混乱，一半人在努力维持秩序，另一半人则在试图毁掉一切。我就拉上窗帘，躲在家里，直到克里斯像个疯子一样出现了。

note: ~ NPC dialogue line
en: It doesn't feel that way, but I guess so.  I don't know if I ever told you, but my dad was quite the weirdo prepper.  He built the cabin and when I was a kid we'd come out here and do drills for the end of the world.  It's part of why I was kinda wacked out on apocalypse stuff when you and I first met, back when we made the plan to come out here.  He taught me archery and some survival skills but I never really took to it, partly because my ol' man was a real piece of work."  He stares off for a minute.  "To be honest, though, now that we're in the middle of a real-ass apocalypse, I can see a lot of what he taught me was just crap anyway."
zh: 感觉不像，但我想是吧。不知道我有没有告诉过你，我父亲是个怪胎式的预备者。他盖了这座小屋，我小时候我们经常来这里为世界末日做演练。这也是为什么当初我们第一次见面时，我有点痴迷于末日话题，那时我们制定了来这里避难的计划。他教我射箭和一些生存技能，但我一直没怎么上心，部分原因是我老爹真是个奇葩。”他凝视远方片刻，“说实话，现在我们真的处在一场末日般的灾难中，我发现他教我的很多东西都是扯淡。”

note: ~ Response to NPC dialogue
en: What happened to your father?  You never talked about him much.
zh: 你父亲后来怎么样了？你很少提起他。

note: ~ NPC dialogue line
en: *snorts.  "I was pretty low-contact with him the last couple years.  He got me that job in construction and when I left it, he tried to hit me, found out I'm not so much of a pushover as when I was fifteen.  Asshole.  I was still texting my mom a bit, apparently when things went to shit, he tried to join the riots.  I hope he got gunned down."
zh: *嗤笑一声*“过去几年我和他几乎没什么联系。他介绍我去建筑工地工作，后来我辞职时，他竟然想动手打我，但发现我已经不是十五岁时那么好欺负了。混蛋。我一直和我妈妈联系，据她说，事情闹大之后，他想去参加暴动。我真希望他被打死了。”

note: ~ Response to NPC dialogue
en: Harsh, but I hear you.  <end_talking>
zh: 挺严厉的，但我知道你的感受。<end_talking>

note: ~ NPC dialogue line
en: Years ago, you and your old group of friends made a pact.  It seemed like a joke at the time: if the world ended, you'd all meet up at Liam's cabin, if you could, and work together to help each other out.  Now, the unthinkable has happened, and somehow you've made it out in one piece.  It's been years since you saw those friends, though you've kept a little bit in touch on social media, and you can only hope that the others perhaps took the idea seriously.  Even if they did, it would be a hard trip.  The roads were blocked off by military forces trying to prevent the riots from spreading, and you had to make the last part of the journey on foot.
    
    As the morning light breaks into day, you've reached Liam's cabin, a ramshackle building in the woods outside <city>.  You can see Liam's car in front, looking a bit more run down since you last saw him a few years ago.  You feel a swell of relief: at least Liam seems to have made it!  As you approach the door, you hear a shout of terror from inside, and then the unmistakable sound of a gunshot.  Were you a moment too late?
zh: 几年前，你和你的一群老朋友立下了一个约定。当时看起来像是个玩笑：如果世界末日来临，你们都会设法前往利亚姆的小屋相聚，并互相帮助共渡难关。如今，难以想象的事情发生了，不知何故，你安然无恙地来到了这里。虽然你已经多年未见那些朋友，但你们在社交媒体上保持着些许联系，只能寄希望于其他人或许也认真对待了这个约定。即便如此，要到达这里也绝非易事。为了阻止暴乱蔓延，军方封锁了道路，最后一段旅程你不得不徒步完成。
    
    随着晨曦破晓，你终于抵达了利亚姆的小屋，位于<city>城郊森林中的那座破旧小屋。你能看到利亚姆的车停在前方，比起几年前你最后一次见到他时显得更加破旧不堪。你心中涌起一阵宽慰：至少利亚姆似乎平安无事！当你走近门口时，却听到屋里传来一声惊恐的尖叫，紧接着是一声清晰可辨的枪响。难道你来晚了一步吗？

note: ~ Response to NPC dialogue
en: I'd better get in there and check it out.
zh: 我最好进去查看一下情况。

note: ~ Unique name of a male NPC ~ Special NPC you can only meet through the 'start with a friend' scenario. Will need his own class and items before completing this.
en: Liam
zh: 利亚姆

note: ~ Name of an NPC class
en: expert in entry level jobs
zh: 初级工作完美胜任

note: ~ Job description of "expert in entry level jobs" NPC class
en: It's you and me in this together, buddy.
zh: 就咱俩一起面对这一切，伙计。

note: ~ NPC dialogue line
en: *, your old friend, stares at you with blank, confused eyes.  He is standing over a freshly mangled corpse, a smoking shotgun at his feet.  "Holy shit dude."  He blinks.  "Is this about Chris?  If you're here to kill me, just get it over with man.  I don't know what the fuck is happening but I can't take you out too."
zh: *，你的老朋友，用一双茫然、困惑的眼睛盯着你。他站在一具刚被弄的血肉模糊的尸体旁，脚边是一支冒着烟的霰弹枪。“操了，兄弟。”他眨眼。“是因为克里斯吗？如果你是来杀我的，那就快动手吧。我他妈不知道发生了什么，但我不想把你也带走。”

note: ~ Response to NPC dialogue
en: Get ahold of yourself, man.  What's happening?  Chris?
zh: 振作起来，兄弟。到底怎么回事？克里斯？

note: ~ NPC dialogue line
en: *gestures at the body.  "Chris.  You know Chris, you've known Chris for years.  We all agreed to meet up here if shit got bad, remember?  We got here around the same time, set up a little camp.  Something seemed really off since we arrived though, Chris kept going on and on about how the food wasn't good enough."  He shifts his gaze back to you, eyes red.  "We got plenty of food!  I tried to calm him down but just now the fucker came running in with an axe, tried to take my head off!  I… I…" Liam gestures again to the corpse.  "Then you came in.  Do you got anything to do with this?"
zh: *指着尸体*“克里斯。你知道克里斯，你认识他很多年了。我们都说好了如果情况不妙就来这里碰头，记得吗？我们差不多同时到的，搭了个小营地。但从到这儿开始，就觉得不对劲，克里斯一直在抱怨食物不够好。”他把目光重新转向你，眼睛红红的。“我们有很多吃的！我试图让他冷静下来，但他刚刚拿着斧子冲进来，差点砍掉我的脑袋！我……我……”利亚姆再次指向尸体。“然后你就进来了。你和这件事有关吗？”

note: ~ Response to NPC dialogue
en: I heard gunshots, so I came in to see what's up.  I was just on my way here to see if you'd made it.
zh: 我听到枪声，就进来看看发生了什么。我正要过来确认你是否安全到达。

note: ~ NPC dialogue line
en: Well, shit.  I'm guessing my story sounds like a lot of bullshit then."  Liam sags into the sofa behind him, wiping his eyes with his sleeve.  "What the hell are we gonna do?  Holy shit.
zh: 哎呀，见鬼。看来我的故事听起来像是胡说八道。”利亚姆瘫坐在身后的沙发上，用袖子擦着眼睛。“我们该怎么办？天哪。”

note: ~ Response to NPC dialogue
en: I believe you.  People have been acting crazy for weeks, it must have got Chris too.  Come on.  We're in this together.
zh: 我相信你。人们已经疯狂了好几个星期，看来克里斯也受到了影响。来吧。我们共同面对这一切。

note: ~ Response to NPC dialogue
en: Pull yourself together.  You did what you had to.  The shit has hit the fan, no time for moping around.
zh: 振作起来。你做了该做的事。现在事情一团糟，没时间在这儿唉声叹气。

note: ~ NPC dialogue line
en: Thanks.  It's good to hear that.  Look, I'm sure I should be questioning you and making sure you're not gonna attack me with an axe or something, but I just can't anymore.  Come on, let's get Chris out of here and then figure out what to do next.
zh: 多谢，很高兴听到你这么说。听着，我认为我应该先审问你，确保你不会也拿着斧头啥的干我，但我做不到。来吧，我们把克里斯弄出去，然后想想下一步该怎么做。

note: ~ Response to NPC dialogue
en: Sure thing.  Let's go.
zh: 当然可以。我们走吧。

note: ~ NPC dialogue line
en: All right, yeah.  Fair call.  I'm just a bit shell shocked, but it's good to see you.  Let's get Chris out of here and figure out what to do next
zh: 好的，你说得对。我只是有点震惊，不过见到你真好。我们先把克里斯处理掉，然后再想想接下来怎么办吧。

note: ~ Mission name
en: Check to see if Liam is OK
zh: 检查一下利亚姆是否还好

note: ~ NPC dialogue line
en:  *pshhhttt* Hey stinkyface.  It's your favorite mushroom girl.  Over.
zh: *扑嘶思思思滋滋滋* 嘿，臭脸。我是你最喜欢的蘑菇女孩。完毕。

note: ~ NPC dialogue line
en: I love just standing around, it's what I was made for.
zh: 我喜欢就这么站着，这是我生来就该做的。

note: ~ NPC dialogue line
en: My 'abilities'?  I can shapeshift, and teleport, but I can't do it on command.  Also, I have unique powers of thyroid failure.
zh: 我的“能力”？我会变形和瞬移，但不能随心所欲地施展。此外，我有独特的甲状腺功能减退能力。

note: ~ NPC dialogue line
en: Sure.  Here we are, talking.
zh: 当然可以。我们现在就在交谈。

note: ~ Response to NPC dialogue
en: What's your story, anyway?
zh: 那你呢？你的故事是怎样的？

note: ~ NPC dialogue line
en: Seen any good movies lately?
zh: 最近看过什么好电影吗？

note: ~ NPC dialogue line
en: Seriously?  You figure you're the boss of me now?  Fine, whatever, what do you want me to do.
zh: 认真的吗?你觉得你现在是我老大了?好吧，随你，你想让我做什么。

note: ~ NPC dialogue line
en: Yeah, sure, why not.  I love hearing myself talk.  What did you want to know about?
zh: 当然，为什么不呢。我很喜欢听自己说话。你想知道些什么呢？

note: ~ Response to NPC dialogue
en: You mean you'll talk about more than just mushrooms?  What've you got?
zh: 你是说你除了真菌之外还会谈论别的吗？你还有什么要说的？

note: ~ NPC dialogue line
en: What?  You're not content with me being a personal tutor, now you want to start a post-apocalyptic university?
zh: 啥？你还不满足于我做你的私人导师，现在又想开办一所末日废土大学?

note: ~ Response to NPC dialogue
en: Come on, you love hearing yourself talk.
zh: 来吧，你喜欢听自己说话。

note: ~ NPC dialogue line
en: You kind of already know, don't you?  I used to be a post-doc researcher in mycology, then I wound up stuck in the lobby at that stupid refugee center, then you came and yeeted us all out of there.  What more is there?
zh: 你大概已经知道了，对吧？我以前是一名真菌学博士后研究员，后来被困在那个愚蠢的难民中心的大厅里，然后你出现并把我们都弄出来了。还有什么呢？

note: ~ Response to NPC dialogue
en: I don't remember, did you tell me how you wound up in that place?
zh: 我不记得了，你能告诉我你是怎么到那个地方的吗？

note: ~ NPC dialogue line
en: Pretty sure I did, but I do love hearing the sound of my own voice.  I got evacuated on to the local concentration center, then picked up on a repurposed school bus and dragged out to that shithole.  We heard the place was getting more people than they could fit, and the few who'd got there first had set up some sort of self-appointed processing lineup.  The chick processing me to get in saw my Chinese name and conveniently 'lost' my paperwork.  I was sent out to the lobby to wait for 'further processing', while I watched busloads of people get processed and taken in.  By the time they 'found' my paperwork, wouldn't you know it, the place was too full for me.  They oh-so-kindly let me camp out in the front since I'd been on one of the first buses.
zh: 我记得我说过，但我确实很喜欢听自己的声音。我被疏散到了当地的集中中心，然后被一辆改装校车接走，拖到了那个烂地方。听说那里收容的人数已经超过了承受能力，最早到达的少数人设置了一种自封的处理队列。负责处理我入境的那个女人看到我的中国名字，就“不小心”弄丢了我的文件。我被送到大厅等待“进一步处理”，看着一车车的人被处理并接纳进去。等他们“找到”我的文件时，你猜怎么着，那里已经挤不下了。他们好心让我在前面扎营，因为我坐的是最早的车。

note: ~ NPC dialogue line
en: I can read the newspapers as well as anyone, I know how people who look like me get smeared.  My grandparents were from China.  That means I'm obviously personally responsible for all this.  I don't know any other reason they let hundreds of other educated people in and left me sitting out there to rot.
zh: 我看的报纸跟别人一样多，我知道像我这样的人会受到怎样的抹黑。我的祖父母来自中国。这意味着我显然是这一切的罪魁祸首。我不知道除了这个理由以外，他们为什么让数百名受过教育的人进去，而把我留在外面烂掉。

note: ~ NPC dialogue line
en: Well, before <the_cataclysm> I was working at a university bookstore, remember?  But that was just an in-between after finishing my PhD, while I looked for a post-doc placement I was interested in.  Which, I suppose, I've got now?  You didn't recruit my for my fragile body, intractable obesity, or sunny disposition.
zh: 嗯，在<the_cataclysm>之前，我在大学书店工作，记得吗？但那只是完成博士学位后的一个过渡阶段，当时我在寻找感兴趣的博士后职位。我想，我现在已经有了吧？你不是因为我的虚弱身体、顽固肥胖或开朗性格而招募我。

note: ~ Response to NPC dialogue
en: How do you know I didn't recruit you for your sass, though?
zh: 你怎么知道我不是因为你那股傲娇劲才招你的呢？

note: ~ NPC dialogue line
en: *gives a single rough laugh.  "Fair call, sass like mine is what will get us through these trying times."
zh: *发出一声粗犷的笑声*“说得好，像我这样的傲娇劲就是让我们度过这段艰难时期的法宝。”

note: ~ Description of "chainmail hauberk"
en: A fully customized chainmail outfit, leaving the head uncovered.  Combine with a gambeson or other padded layer for optimal protection.
zh: 一件自制的锁环服，没有覆盖头部，衣服下摆也只延伸到大腿中段。与软铠或其他内衬一同穿着时能提供更好的保护效果。

note: ~ Description of "chainmail armor"
en: A fully customized chainmail suit.  Combine with a gambeson or other padded layer for optimal protection.
zh: 一套自制的完整链甲套装。与软铠或其他内衬一同穿着，能够提供最佳保护。

note: ~ Item name
en: ornamental plate armor | ornamental plate armors
zh[0]: 装饰板甲

note: ~ Description of "ornamental plate armor"
en: An extremely heavy suit of ornamental armor.
zh: 一套装饰用金属铠甲，造型十分威武，因为一般用于摆设装饰而非战斗，所以相当沉重、不宜穿戴，但实在需要时也可以进行装备。

note: ~ Item name
en: plate armor | plate armors
zh[0]: 板甲

note: ~ Description of "plate armor"
en: A suit of Gothic plate armor.
zh: 一套哥特式全身板甲。

note: ~ Item name
en: XL plate armor | XL plate armors
zh[0]: 板甲（XL）

note: ~ Item name
en: XS plate armor | XS plate armors
zh[0]: 板甲（XS）

note: ~ Description of "chainmail vest"
en: A customized chainmail vest.  It's a sleeveless piece of chainmail with small straps designed to better distribute the weight.
zh: 一件自制的锁链胸甲，这件无袖胸甲由多条带子连结，均匀地分散装甲的重量。

note: ~ Description of "pair of chainmail sleeves"
en: Customized chainmail arms.  Each sleeve has straps to connect them with each other.  The lack of fingers makes them less cumbersome and allows them to be used with gloves.
zh: 一对自制的链甲护臂，套筒间有带子连接，无指的设计使它们不那么笨重，并留下了戴手套的空间。

note: ~ Description of "pair of chainmail gloves"
en: Customized chainmail gloves that fully enclose the hand.
zh: 一副经过特别定制的完全覆盖了双手的锁环手套。

note: ~ Description of "chainmail leggings"
en: Customized chainmail legs.  Their straps keep everything in place, and the lack of toes and heels allows them to work perfectly well with footwear.
zh: 一套自制的锁链腿甲，各个部件之间采用带子连接固定在一起，脚趾和脚跟处的空缺使它们能够与鞋类很好地兼容。

note: ~ Name of a gun
en: .50 caliber rifle | .50 caliber rifles
zh[0]: .50 口径步枪

note: ~ Description of gun ".50 caliber rifle"
en: Modified from the massive M2 Browning, this pared-down rifle has been altered to be fired unmounted.  The burst fire has been disabled, and its belt-fed mechanism has been modified into a much smaller single round chamber.
zh: M2勃朗宁机枪的修改版。这把阉割过的步枪已经可用作手持武器。该枪已经不能连发射击，而且它的弹链供弹装置也已经被改装成一个小型的只能装单发子弹的弹仓了。

note: ~ Name of an ammunition type
en: 5x50mm flechette
zh: 5x50mm 镖形弹

note: ~ Name of an ammunition type
en: RPG-7 rocket
zh: RPG-7 火箭弹

note: ~ Item name
en: extended multitool | extended multitools
zh[0]: 瑞士军手（展开）

note: ~ Description of "extended multitool"
en: Your multitool, extended.  Ready to do repair work.
zh: 已经展开的瑞士军手。准备好进行维修工作。

note: ~ Item name
en: lobotomizer | lobotomizers
zh[0]: 开瓢器

note: ~ Description of "lobotomizer"
en: A hand-forged collapsible tool with two axe heads and a sharp shovel-like tip on one end.  It can be used as a shovel, or you could chop some zombies with it instead.
zh: 一把手工锻造的可折叠工具，有两个斧刃，一头有一个锋利的铲子状尖端。它可以作为铲子使用，或者你也可以用它来给丧尸做脑白质切除手术。

note: ~ Item name
en: plastic mold | plastic molds
zh[0]: 塑料模具

note: ~ Description of "plastic mold"
en: A mold that can be used to form plastic chunks.
zh: 可用于形成塑料块的模具。

note: ~ Item name
en: gambeson (loose) | gambesons (loose)
zh[0]: 软铠（松）

note: ~ Description of "gambeson (loose)" ~ Description of "gambeson vest (loose)"
en: A thick jacket of quilted fabric, loosened to be worn as outer armor.  Use it to wear it tighter and be able to put proper armor over it.
zh: 一件绗缝厚夹克，被稍稍放松可以当作外层护甲。使用它可以系紧些，以便穿着在其他护甲底下。

note: ~ "menu_text" action message of item "gambeson (loose)" ~ "menu_text" action message of item "gambeson vest (loose)" ~ "menu_text" action message of item "Kevlar gambeson (loose)" ~ "menu_text" action message of item "Kevlar gambeson vest (loose)" ~ "menu_text" action message of item "XS gambeson (l
en: Adjust tighter
zh: 系紧

note: ~ "msg" action message of item "gambeson (loose)"
en: You adjust your gambeson a bit tighter.
zh: 你稍稍系紧你的软铠。

note: ~ Item name
en: gambeson vest (loose) | gambeson vests (loose)
zh[0]: 软铠背心（松）

note: ~ "msg" action message of item "gambeson vest (loose)"
en: You adjust your gambeson vest a bit tighter.
zh: 你稍稍系紧你的软铠背心。

note: ~ materials on this guy are slightly weird since it is trying to quilt soft armor panels, so at thickest it is their thickness ~ Item name
en: Kevlar gambeson | Kevlar gambesons
zh[0]: 凯夫拉软铠

note: ~ materials on this guy are slightly weird since it is trying to quilt soft armor panels, so at thickest it is their thickness ~ Description of "Kevlar gambeson"
en: Designed to mimic a thick jacket of quilted fabric that would be worn underneath mail or other armor.  A base layer of aramid fabric has had strips of soft body armor sewn into it to mimic quilting.  Use it to loosen it if you want to wear it over your clothes.
zh: 一件采用类似绗缝手法制成的厚夹克，用来穿在链甲或其他护甲底下。缝上一层凯夫拉纤维模拟绗缝。使用它可以放松些，以便穿着在其他衣物上。

note: ~ Item name
en: giant ladybug egg | giant ladybug eggs
zh[0]: 巨型瓢虫卵

note: ~ Description of "giant ladybug egg"
en: A giant ladybug egg.  It looks like a huge yellow rice grain.  You can see an enormous, translucent, and very hungry larva inside.
zh: 一颗巨型瓢虫卵。它看起来像一个巨大的黄色米粒。你可以看到里面有一只巨大的、半透明的、非常饥饿的幼虫。

note: ~ Item name
en: spider egg | spider eggs
zh[0]: 蜘蛛卵

note: ~ Description of "spider egg"
en: A fist-sized egg from a giant spider.  Incredibly gross.
zh: 一只大蜘蛛生的拳头大小的蛋。看起来十分恶心。

note: ~ Item name
en: cluster of toad's eggs | clusters of toad's eggs
zh[0]: 蟾蜍卵团

note: ~ Description of "cluster of toad's eggs"
en: A large clump of the eggs of a toad.  The eggs themselves are gelatinous and transparent.
zh: 一大团蟾蜍卵。蛙卵本身呈透明凝胶状。

note: ~ Item name
en: superalloy tactical dog outfit | superalloy tactical dog outfits
zh[0]: 超合金战术犬具

note: ~ Description of "superalloy tactical dog outfit"
en: A thin mesh interwoven with superalloy plates and pouches, for military working dogs.  Covers from the dewlap to the croup, down to the elbows.  You could put this on a friendly dog.
zh: 一层薄薄网状织物，与超合金板和存储袋编织在一起，用于军犬，从颈下一直覆盖至臀部，下方延伸至膝盖处。你可以将这套犬具穿在一匹友好的狗身上。

note: ~ Item name
en: Kevlar gambeson vest | Kevlar gambeson vests
zh[0]: 凯夫拉软铠背心

note: ~ Description of "Kevlar gambeson vest"
en: Designed to mimic a thick vest of quilted fabric that would be worn underneath mail or other armor.  A base layer of aramid fabric has had strips of soft body armor sewn into it to mimic quilting.  Use it to loosen it if you want to wear it over your clothes.
zh: 一件采用类似绗缝手法制成的厚背心，用来穿在链甲或其他护甲底下。缝上一层凯夫拉纤维模拟绗缝。使用它可以放松些，以便穿着在其他衣物上。

note: ~ Item name
en: L-stick (off) | L-sticks (off)
zh[0]: 光棒（关）

note: ~ Description of "L-stick (off)"
en: Produced by the Light corporation, this stylish staff functions not just as a light source, but also a lightweight weapon thanks to its superalloy construction.  Due to proprietary efficiency improvements over standard light sources, batteries last longer in the L-stick.
zh: 这根时尚的手杖由Light公司生产，得益于其超合金结构，它不仅能用作光源，也可以作为轻型武器。原本的标准光源经过专门的能效改进，在维持标准光照强度的同时能耗减半。

note: ~ "msg" action message of item "L-stick (off)"
en: The L-stick™ lights up.
zh: 光棒™亮了起来。

note: ~ "need_charges_msg" action message of item "L-stick (off)"
en: The L-stick's™ batteries are empty.
zh: 光棒™的电池耗尽了。

note: ~ Item name
en: Kevlar gambeson (loose) | Kevlar gambesons (loose)
zh[0]: 凯夫拉软铠（松）

note: ~ Description of "Kevlar gambeson (loose)"
en: A thick jacket of quilted fabric, loosened to be worn as outer armor.  This one incorporates Kevlar layers added for better protection.  Use it to wear it tighter and be able to put proper armor over it.
zh: 一件绗缝厚夹克，被稍稍放松可以当作外层护甲。这件增加了凯夫拉层，能提供更好的防护。使用它可以系紧些，以便穿着在其他护甲底下。

note: ~ "msg" action message of item "Kevlar gambeson (loose)" ~ "msg" action message of item "Kevlar gambeson vest (loose)"
en: You adjust your Kevlar gambeson a bit tighter.
zh: 你稍稍系紧你的凯夫拉软铠。

note: ~ Item name
en: Kevlar gambeson vest (loose) | Kevlar gambeson vests (loose)
zh[0]: 凯夫拉软铠背心（松）

note: ~ Description of "Kevlar gambeson vest (loose)"
en: A thick vest of quilted fabric, loosened to be worn as outer armor.  This one incorporates Kevlar layers added for better protection.  Use it to wear it tighter and be able to put proper armor over it.
zh: 一件绗缝厚背心，被稍稍放松可以当作外层护甲。这件增加了凯夫拉层，能提供更好的防护。使用它可以系紧些，以便穿着在其他护甲底下。

note: ~ Item name
en: Kevlar arming pants | pairs of Kevlar arming pants
zh[0]: 凯夫拉绗缝衬裤

note: ~ Description of "Kevlar arming pants"
en: Thick pants made of quilted fabric, meant to be worn alongside a gambeson under or without armor.  This one incorporates Kevlar layers added for better protection.
zh: 一件绗缝厚裤子，用来穿在链甲或其他护甲底下。这件增加了凯夫拉层，能提供更好的防护。
    译者注：绗缝是一种在双层布中填充棉花等材料的工艺。

note: ~ Item name
en: XS gambeson (loose) | XS gambesons (loose)
zh[0]: 软铠背心（XS）（松）

note: ~ Description of "XS gambeson (loose)"
en: A thick vest of quilted fabric, loosened to be worn as outer armor, coming in size XS.  Use it to wear it tighter and be able to put proper armor over it.
zh: 一件特小号绗缝厚背心，被稍稍放松可以当作外层护甲。使用它可以系紧些，以便穿着在其他护甲底下。

note: ~ "msg" action message of item "XS gambeson (loose)"
en: You adjust your XS gambeson a bit tighter.
zh: 你稍稍系紧你的软铠。

note: ~ Item name
en: XS gambeson vest (loose) | XS gambeson vests (loose)
zh[0]: 软铠背心（XS）（松）

note: ~ Description of "XS gambeson vest (loose)"
en: A thick vest of quilted fabric, loosened to be worn as outer armor, coming in size XS with removed sleeves.  Use it to wear it tighter and be able to put proper armor over it.
zh: 一件特小号绗缝厚背心，被稍稍放松可以当作外层护甲。使用它可以系紧些，以便穿着在其他护甲底下。

note: ~ "msg" action message of item "XS gambeson vest (loose)"
en: You adjust your XS gambeson vest a bit tighter.
zh: 你稍稍系紧你的软铠背心。

note: ~ Item name
en: XL gambeson (loose) | XL gambesons (loose)
zh[0]: 软铠（XL）（松）

note: ~ "msg" action message of item "XL gambeson (loose)"
en: You adjust your XL gambeson a bit tighter.
zh: 你稍稍系紧你的软铠。

note: ~ Item name
en: XL gambeson vest (loose) | XL gambeson vests (loose)
zh[0]: 软铠背心（XL）（松）

note: ~ "msg" action message of item "XL gambeson vest (loose)"
en: You adjust your XL gambeson vest a bit tighter.
zh: 你稍稍系紧你的软铠背心。

note: ~ Item name
en: XL Kevlar gambeson | XL Kevlar gambesons
zh[0]: 凯夫拉软铠（XL）

note: ~ Item name
en: XL Kevlar gambeson vest | XL Kevlar gambeson vests
zh[0]: 凯夫拉软铠背心（XL）

note: ~ Item name
en: XS Kevlar gambeson | XS Kevlar gambesons
zh[0]: 凯夫拉软铠（XS）

note: ~ Item name
en: XS Kevlar gambeson vest | XS Kevlar gambeson vests
zh[0]: 凯夫拉软铠背心（XS）

note: ~ Item name
en: XL Kevlar arming pants | pairs of XL Kevlar arming pants
zh[0]: 凯夫拉绗缝衬裤（XL）

note: ~ Item name
en: XL Kevlar gambeson (loose) | XL Kevlar gambesons (loose)
zh[0]: 凯夫拉软铠（XL）（松）

note: ~ "msg" action message of item "XL Kevlar gambeson (loose)"
en: You adjust your XL Kevlar gambeson a bit tighter.
zh: 你稍稍系紧你的凯夫拉软铠。

note: ~ Item name
en: XL Kevlar gambeson vest (loose) | XL Kevlar gambeson vests (loose)
zh[0]: 凯夫拉软铠背心（XL）（松）

note: ~ "msg" action message of item "XL Kevlar gambeson vest (loose)" ~ "msg" action message of item "XS Kevlar gambeson vest (loose)"
en: You adjust your XL Kevlar gambeson vest a bit tighter.
zh: 你稍稍系紧你的凯夫拉软铠背心。

note: ~ Item name
en: XS Kevlar gambeson vest (loose) | XS Kevlar gambeson vests (loose)
zh[0]: 凯夫拉软铠背心（XS）（松）

note: ~ Item name
en: Kevlar gambeson hood | Kevlar gambeson hoods
zh[0]: 凯夫拉软铠兜帽

note: ~ Description of "Kevlar gambeson hood"
en: A customized gambeson hood made from Kevlar.  Can be worn under helmets.
zh: 一件由多层凯夫拉制成的绗缝厚兜帽，用来戴在头盔之下。

note: ~ Item name
en: XL Kevlar gambeson hood | XL Kevlar gambeson hoods
zh[0]: 凯夫拉软铠兜帽（XL）

note: ~ Description of "XL Kevlar gambeson hood"
en: A customized gambeson hood made from Kevlar.  Can be worn under helmets.  Comes in XL size.
zh: 一件由多层凯夫拉制成的特大号绗缝厚兜帽，用来戴在头盔之下。

note: ~ Item name
en: XS Kevlar gambeson hood | XS Kevlar gambeson hoods
zh[0]: 凯夫拉软铠兜帽（XS）

note: ~ Description of "XS Kevlar gambeson hood"
en: A customized hood made from quilted fabrics and Kevlar.  Can be worn under helmets.  Comes in XS size.
zh: 一件由多层凯夫拉制成的特小号绗缝厚兜帽，用来戴在头盔之下。

note: ~ Item name
en: L-stick (on) | L-sticks (on)
zh[0]: 光棒（开）

note: ~ Description of "L-stick (on)"
en: Produced by the Light corporation, this stylish staff functions not just as a light source, but also a lightweight weapon thanks to its superalloy construction.  Due to proprietary efficiency improvements over standard light sources, batteries last longer in the L-stick.  The staff is glowing brightly, which is slowly draining the batteries.
zh: 这根时尚的手杖由Light公司生产，得益于其超合金结构，它不仅能用作光源，也可以作为轻型武器。原本的标准光源经过专门的能效改进，在维持标准光照强度的同时能耗减半。光棒正在发光，慢慢地消耗着电池。

note: ~ "msg" action message of item "L-stick (on)"
en: The L-stick's™ light fades away.
zh: 光棒™失去了光亮。

note: ~ Item name
en: military mess kit | military mess kits
zh[0]: 军用野外炊具

note: ~ Description of "military mess kit"
en: A military mess kit designed for long-range reconnaissance patrols deployed behind enemy lines.  All of its parts are made from thin sheets of aluminum-superalloy composite and are insulated with ceramic coating.  Relies on a battery-operated hotplate, rather than the smoke-producing chemical-fueled hexamine stove.  Compact, durable and lightweight.
zh: 军用炊事餐具套装，供深入敌方阵线的长距离侦察任务使用。套装内的所有部件均由铝超合金薄板制成，外层覆有陶瓷隔热涂层。它以电池供能加热，不使用会产生烟雾的乌洛托品。全套餐具紧凑，耐用而轻便。

note: ~ Item name
en: RA110 5x50mm flechette | RA110 5x50mm flechettes
zh[0]: 5x50mm RA110 镖形弹

note: ~ Description of "RA110 5x50mm flechette"
en: Designed to defeat modern body armor, the Rivtech 5x50mm flechette round features a biodegradable sabot and a single, fin-stabilized penetrator.
zh: Rivtech 5x50mm 镖形弹被设计用于对抗现代防弹衣，最大的特点是拥有可生物降解环保弹壳和一根尾翼稳定穿甲杆。

note: ~ Item name
en: RA119 5x50mm penetrator | RA119 5x50mm penetrators
zh[0]: 5x50mm RA119 穿甲弹

note: ~ Description of "RA119 5x50mm penetrator"
en: Designed to defeat modern body armor, the Rivtech 5x50mm RA119 penetrator round features a biodegradable sabot and a single, fin-stabilized tungsten alloy projectile.
zh: Rivtech 5x50mm 穿甲弹被设计用于对抗现代防弹衣，最大的特点是拥有可生物降解环保弹壳和一根尾翼稳定钨合金弹头。

note: ~ Item name
en: 5x50mm flechette, reloaded | 5x50mm flechettes, reloaded
zh[0]: 5x50mm 镖形弹（复装）

note: ~ Description of "5x50mm flechette, reloaded"
en: Designed to defeat modern body armor, the Rivtech 5x50mm flechette round features a biodegradable sabot and a single, fin-stabilized penetrator.  This one has been hand-reloaded by a lucky survivor or perhaps a pre-Cataclysm corporate spy, leading to slightly inferior performance compared to factory-produced ammo.
zh: Rivtech 5x50mm 镖形弹被设计用于对抗现代防弹衣，最大的特点是拥有可生物降解环保弹壳和一根尾翼稳定穿甲杆。这枚弹药是由一名幸运的幸存者或灾变前的商业间谍手工重新装填的，与工厂生产的弹药相比，性能稍差。

note: ~ Magazine name
en: 5x50mm 100-round magazine | 5x50mm 100-round magazines
zh[0]: 5x50mm 100发弹匣

note: ~ Description of magazine "5x50mm 100-round magazine"
en: A 100-round box magazine for use with 5x50mm flechette firearms.  Designated as RMFB100.
zh: 一个100发盒式弹匣，可用于使用5x50mm镖形弹的武器。其官方命名为RMFB100。

note: ~ Magazine name
en: 5x50mm 50-round magazine | 5x50mm 50-round magazines
zh[0]: 5x50mm 50发弹匣

note: ~ Description of magazine "5x50mm 50-round magazine"
en: A 50-round box magazine for use with 5x50mm flechette firearms.  Designated as RMFB50.
zh: 一个50发盒式弹匣，可用于使用5x50mm镖形弹的武器。其官方命名为RMFB50。

note: ~ Name of a gun
en: RM216 SPIW | RM216 SPIWs
zh[0]: RM216 SPIW 卡宾枪

note: ~ Description of gun "RM216 SPIW"
en: This light carbine fires 5x50mm armor-piercing flechette cartridges.  Classified as a special purpose individual weapon, this advanced firearm was developed by Rivtech for the US military shortly before the end of the world.  Designed to be fired in bursts, it excels in close combat.
zh: RM216卡宾枪使用5x50mm穿甲镖形弹，作为特殊用途个人武器，这把先进枪械是由Rivtech公司为大灾变前的美国军方设计的，它擅长近距离作战，贴脸扣下扳机连发即可。（SPIW是特殊用途步兵武器的意思）

note: ~ Name of a gun
en: RM232 IDW | RM232 IDWs
zh[0]: RM232 IDW 手枪

note: ~ Description of gun "RM232 IDW"
en: This lightweight machine pistol fires 5x50mm armor-piercing flechette cartridges.  Classified as an individual defense weapon, this advanced firearm was developed by Rivtech for the US military shortly before the end of the world.  Designed to be fired in bursts, it excels in close combat.
zh: 这个轻量的冲锋手枪发射5x50mm穿甲镖形弹。作为个人防卫武器，这把先进枪械是由Rivtech公司为大灾变前的美国军方设计的。设计中默认使用连发点射模式，近距离优势不言而喻。（IDW是步兵防卫武器的意思）

note: ~ Firing mode of gun "RM232 IDW" ~ Firing mode of gun "integral railgun" ~ Firing mode of gun "Raketa"
en: 2 rd.
zh: 两连发

note: ~ Item name
en: 5x50mm hull | 5x50mm hulls
zh[0]: 5x50mm 弹壳

note: ~ Description of "5x50mm hull"
en: An empty plastic hull from a 5x50mm flechette round.
zh: 5x50mm 镖形弹的空弹壳。

note: ~ Item name
en: abstract Autodoc installation data | abstract Autodoc installation datas
zh[0]: 虚拟全自动医疗仪安装数据

note: ~ Item name
en: Alarm System CBM installation data | Alarm System CBM installation data
zh[0]: 警报系统CBM安装数据

note: ~ Description of "Alarm System CBM installation data"
en: Precise step-by-step instructions and other required data for installation of an Alarm System CBM, stored on a data card of proprietary form-factor, designed to be used extensively by an Autodoc, and allowing bionic installation with minimal failure chance.  An integrated security subroutine renders it unusable after a single installation.
zh: 一套用于安装警报系统CBM的精确到每个步骤的指令和数据，存储于特殊规格的专有数据卡中，能够用于全自动医疗仪来将CBM安装失败率降到最低。其中包含的安全子程序会使其在安装完CBM后立刻失效。

note: ~ Item name
en: LED Tattoo CBM installation data | LED Tattoo CBM installation data
zh[0]: LED纹身CBM安装数据

note: ~ Description of "LED Tattoo CBM installation data"
en: Precise step-by-step instructions and other required data for installation of an LED Tattoo CBM, stored on a data card of proprietary form-factor, designed to be used extensively by an Autodoc, and allowing bionic installation with minimal failure chance.  An integrated security subroutine renders it unusable after a single installation.
zh: 一套用于安装LED纹身CBM的精确到每个步骤的指令和数据，存储于特殊规格的专有数据卡中，能够用于全自动医疗仪来将CBM安装失败率降到最低。其中包含的安全子程序会使其在安装完CBM后立刻失效。

note: ~ Item name
en: Power Armor Interface CBM installation data | Power Armor Interface CBM installation data
zh[0]: 动力装甲接口CBM安装数据

note: ~ Description of "Power Armor Interface CBM installation data"
en: Precise step-by-step instructions and other required data for installation of a Power Armor Interface CBM, stored on a data card of proprietary form-factor, designed to be used extensively by an Autodoc, and allowing bionic installation with minimal failure chance.  An integrated security subroutine renders it unusable after a single installation.
zh: 一套用于安装动力装甲接口CBM的精确到每个步骤的指令和数据，存储于特殊规格的专有数据卡中，能够用于全自动医疗仪来将CBM安装失败率降到最低。其中包含的安全子程序会使其在安装完CBM后立刻失效。

note: ~ Item name
en: Power Storage CBM installation data | Power Storage CBM installation data
zh[0]: 储能模块CBM安装数据

note: ~ Description of "Power Storage CBM installation data"
en: Precise step-by-step instructions and other required data for installation of a Power Storage CBM, stored on a data card of proprietary form-factor, designed to be used extensively by an Autodoc, and allowing bionic installation with minimal failure chance.  An integrated security subroutine renders it unusable after a single installation.
zh: 一套用于安装储能模块CBM的精确到每个步骤的指令和数据，存储于特殊规格的专有数据卡中，能够用于全自动医疗仪来将CBM安装失败率降到最低。其中包含的安全子程序会使其在安装完CBM后立刻失效。

note: ~ Item name
en: Power Storage CBM Mk. II installation data | Power Storage CBM Mk. II installation data
zh[0]: Mk.II 型储能模块CBM安装数据

note: ~ Description of "Power Storage CBM Mk. II installation data"
en: Precise step-by-step instructions and other required data for installation of a Power Storage CBM Mk. II, stored on a data card of proprietary form-factor, designed to be used extensively by an Autodoc, and allowing bionic installation with minimal failure chance.  An integrated security subroutine renders it unusable after a single installation.
zh: 一套用于安装Mk.II 型储能模块CBM的精确到每个步骤的指令和数据，存储于特殊规格的专有数据卡中，能够用于全自动医疗仪来将CBM安装失败率降到最低。其中包含的安全子程序会使其在安装完CBM后立刻失效。

note: ~ Item name
en: Internal Chronometer CBM installation data | Internal Chronometer CBM installation data
zh[0]: 体内计时器CBM安装数据

note: ~ Description of "Internal Chronometer CBM installation data"
en: Precise step-by-step instructions and other required data for installation of an Internal Chronometer CBM, stored on a data card of proprietary form-factor, designed to be used extensively by an Autodoc, and allowing bionic installation with minimal failure chance.  An integrated security subroutine renders it unusable after a single installation.
zh: 一套用于安装体内计时器CBM的精确到每个步骤的指令和数据，存储于特殊规格的专有数据卡中，能够用于全自动医疗仪来将CBM安装失败率降到最低。其中包含的安全子程序会使其在安装完CBM后立刻失效。

note: ~ Item name
en: Intravenous Needletip CBM installation data | Intravenous Needletip CBM installation data
zh[0]: 静脉输液器CBM安装数据

note: ~ Description of "Intravenous Needletip CBM installation data"
en: Precise step-by-step instructions and other required data for installation of an Intravenous Needletip CBM, stored on a data card of proprietary form-factor, designed to be used extensively by an Autodoc, and allowing bionic installation with minimal failure chance.  An integrated security subroutine renders it unusable after a single installation.
zh: 一套用于安装静脉输液器CBM的精确到每个步骤的指令和数据，存储于特殊规格的专有数据卡中，能够用于全自动医疗仪来将CBM安装失败率降到最低。其中包含的安全子程序会使其在安装完CBM后立刻失效。

note: ~ Item name
en: Blood Analysis CBM installation data | Blood Analysis CBM installation data
zh[0]: 血液分析CBM安装数据

note: ~ Description of "Blood Analysis CBM installation data"
en: Precise step-by-step instructions and other required data for installation of a Blood Analysis CBM, stored on a data card of proprietary form-factor, designed to be used extensively by an Autodoc, and allowing bionic installation with minimal failure chance.  An integrated security subroutine renders it unusable after a single installation.
zh: 一套用于安装血液分析CBM的精确到每个步骤的指令和数据，存储于特殊规格的专有数据卡中，能够用于全自动医疗仪来将CBM安装失败率降到最低。其中包含的安全子程序会使其在安装完CBM后立刻失效。

note: ~ Item name
en: Cranial Flashlight CBM installation data | Cranial Flashlight CBM installation data
zh[0]: 脑壳手电CBM安装数据

note: ~ Description of "Cranial Flashlight CBM installation data"
en: Precise step-by-step instructions and other required data for installation of a Cranial Flashlight CBM, stored on a data card of proprietary form-factor, designed to be used extensively by an Autodoc, and allowing bionic installation with minimal failure chance.  An integrated security subroutine renders it unusable after a single installation.
zh: 一套用于安装脑壳手电CBM的精确到每个步骤的指令和数据，存储于特殊规格的专有数据卡中，能够用于全自动医疗仪来将CBM安装失败率降到最低。其中包含的安全子程序会使其在安装完CBM后立刻失效。

note: ~ Item name
en: Electromagnetic Unit CBM installation data | Electromagnetic Unit CBM installation data
zh[0]: 掌心电磁铁CBM安装数据

note: ~ Description of "Electromagnetic Unit CBM installation data"
en: Precise step-by-step instructions and other required data for installation of an Electromagnetic Unit CBM, stored on a data card of proprietary form-factor, designed to be used extensively by an Autodoc, and allowing bionic installation with minimal failure chance.  An integrated security subroutine renders it unusable after a single installation.
zh: 一套用于安装掌心电磁铁CBM的精确到每个步骤的指令和数据，存储于特殊规格的专有数据卡中，能够用于全自动医疗仪来将CBM安装失败率降到最低。其中包含的安全子程序会使其在安装完CBM后立刻失效。

note: ~ Item name
en: Soporific Induction CBM installation data | Soporific Induction CBM installation data
zh[0]: 催眠诱导CBM安装数据

note: ~ Description of "Soporific Induction CBM installation data"
en: Precise step-by-step instructions and other required data for installation of a Soporific Induction CBM, stored on a data card of proprietary form-factor, designed to be used extensively by an Autodoc, and allowing bionic installation with minimal failure chance.  An integrated security subroutine renders it unusable after a single installation.
zh: 一套用于安装催眠诱导CBM的精确到每个步骤的指令和数据，存储于特殊规格的专有数据卡中，能够用于全自动医疗仪来将CBM安装失败率降到最低。其中包含的安全子程序会使其在安装完CBM后立刻失效。

note: ~ Item name
en: Arms Alloy Plating CBM installation data | Arms Alloy Plating CBM installation data
zh[0]: 合金装甲-手臂CBM安装数据

note: ~ Description of "Arms Alloy Plating CBM installation data"
en: Precise step-by-step instructions and other required data for installation of an Arms Alloy Plating CBM, stored on a data card of proprietary form-factor, designed to be used extensively by an Autodoc, and allowing bionic installation with minimal failure chance.  An integrated security subroutine renders it unusable after a single installation.
zh: 一套用于安装合金装甲-手臂CBM的精确到每个步骤的指令和数据，存储于特殊规格的专有数据卡中，能够用于全自动医疗仪来将CBM安装失败率降到最低。其中包含的安全子程序会使其在安装完CBM后立刻失效。

note: ~ Item name
en: Legs Alloy Plating CBM installation data | Legs Alloy Plating CBM installation data
zh[0]: 合金装甲-腿部CBM安装数据

note: ~ Description of "Legs Alloy Plating CBM installation data"
en: Precise step-by-step instructions and other required data for installation of a Legs Alloy Plating CBM, stored on a data card of proprietary form-factor, designed to be used extensively by an Autodoc, and allowing bionic installation with minimal failure chance.  An integrated security subroutine renders it unusable after a single installation.
zh: 一套用于安装合金装甲-腿部CBM的精确到每个步骤的指令和数据，存储于特殊规格的专有数据卡中，能够用于全自动医疗仪来将CBM安装失败率降到最低。其中包含的安全子程序会使其在安装完CBM后立刻失效。

note: ~ Item name
en: Shotgun Arm CBM installation data | Shotgun Arm CBM installation data
zh[0]: 霰弹枪臂CBM安装数据

note: ~ Description of "Shotgun Arm CBM installation data"
en: Precise step-by-step instructions and other required data for installation of a Shotgun Arm CBM, stored on a data card of proprietary form-factor, designed to be used extensively by an Autodoc, and allowing bionic installation with minimal failure chance.  An integrated security subroutine renders it unusable after a single installation.
zh: 一套用于安装霰弹枪臂CBM的精确到每个步骤的指令和数据，存储于特殊规格的专有数据卡中，能够用于全自动医疗仪来将CBM安装失败率降到最低。其中包含的安全子程序会使其在安装完CBM后立刻失效。

note: ~ Item name
en: Blood Filter CBM installation data | Blood Filter CBM installation data
zh[0]: 血液过滤CBM安装数据

note: ~ Description of "Blood Filter CBM installation data"
en: Precise step-by-step instructions and other required data for installation of a Blood Filter CBM, stored on a data card of proprietary form-factor, designed to be used extensively by an Autodoc, and allowing bionic installation with minimal failure chance.  An integrated security subroutine renders it unusable after a single installation.
zh: 一套用于安装血液过滤CBM的精确到每个步骤的指令和数据，存储于特殊规格的专有数据卡中，能够用于全自动医疗仪来将CBM安装失败率降到最低。其中包含的安全子程序会使其在安装完CBM后立刻失效。

note: ~ Item name
en: Internal Climate Control CBM installation data | Internal Climate Control CBM installation data
zh[0]: 恒温机构CBM安装数据

note: ~ Description of "Internal Climate Control CBM installation data"
en: Precise step-by-step instructions and other required data for installation of an Internal Climate Control CBM, stored on a data card of proprietary form-factor, designed to be used extensively by an Autodoc, and allowing bionic installation with minimal failure chance.  An integrated security subroutine renders it unusable after a single installation.
zh: 一套用于安装恒温机构CBM的精确到每个步骤的指令和数据，存储于特殊规格的专有数据卡中，能够用于全自动医疗仪来将CBM安装失败率降到最低。其中包含的安全子程序会使其在安装完CBM后立刻失效。

note: ~ Item name
en: Integrated Dosimeter CBM installation data | Integrated Dosimeter CBM installation data
zh[0]: 内置辐射计CBM安装数据

note: ~ Description of "Integrated Dosimeter CBM installation data"
en: Precise step-by-step instructions and other required data for installation of an Integrated Dosimeter CBM, stored on a data card of proprietary form-factor, designed to be used extensively by an Autodoc, and allowing bionic installation with minimal failure chance.  An integrated security subroutine renders it unusable after a single installation.
zh: 一套用于安装内置辐射计CBM的精确到每个步骤的指令和数据，存储于特殊规格的专有数据卡中，能够用于全自动医疗仪来将CBM安装失败率降到最低。其中包含的安全子程序会使其在安装完CBM后立刻失效。

note: ~ Item name
en: Thermal Dissipation CBM installation data | Thermal Dissipation CBM installation data
zh[0]: 热能防护CBM安装数据

note: ~ Description of "Thermal Dissipation CBM installation data"
en: Precise step-by-step instructions and other required data for installation of a Thermal Dissipation CBM, stored on a data card of proprietary form-factor, designed to be used extensively by an Autodoc, and allowing bionic installation with minimal failure chance.  An integrated security subroutine renders it unusable after a single installation.
zh: 一套用于安装热能防护CBM的精确到每个步骤的指令和数据，存储于特殊规格的专有数据卡中，能够用于全自动医疗仪来将CBM安装失败率降到最低。其中包含的安全子程序会使其在安装完CBM后立刻失效。

note: ~ Item name
en: Weather Reader CBM installation data | Weather Reader CBM installation data
zh[0]: 气象识别CBM安装数据

note: ~ Description of "Weather Reader CBM installation data"
en: Precise step-by-step instructions and other required data for installation of a Weather Reader CBM, stored on a data card of proprietary form-factor, designed to be used extensively by an Autodoc, and allowing bionic installation with minimal failure chance.  An integrated security subroutine renders it unusable after a single installation.
zh: 一套用于安装气象识别CBM的精确到每个步骤的指令和数据，存储于特殊规格的专有数据卡中，能够用于全自动医疗仪来将CBM安装失败率降到最低。其中包含的安全子程序会使其在安装完CBM后立刻失效。

note: ~ Item name
en: Unified Power System CBM installation data | Unified Power System CBM installation data
zh[0]: 整合供能系统CBM安装数据

note: ~ Description of "Unified Power System CBM installation data"
en: Precise step-by-step instructions and other required data for installation of a Unified Power System CBM, stored on a data card of proprietary form-factor, designed to be used extensively by an Autodoc, and allowing bionic installation with minimal failure chance.  An integrated security subroutine renders it unusable after a single installation.
zh: 一套用于安装整合供能系统CBM的精确到每个步骤的指令和数据，存储于特殊规格的专有数据卡中，能够用于全自动医疗仪来将CBM安装失败率降到最低。其中包含的安全子程序会使其在安装完CBM后立刻失效。

note: ~ Item name
en: Titanium Skeletal Bracing CBM installation data | Titanium Skeletal Bracing CBM installation data
zh[0]: 钛合金骨架CBM安装数据

note: ~ Description of "Titanium Skeletal Bracing CBM installation data"
en: Precise step-by-step instructions and other required data for installation of a Titanium Skeletal Bracing CBM, stored on a data card of proprietary form-factor, designed to be used extensively by an Autodoc, and allowing bionic installation with minimal failure chance.  An integrated security subroutine renders it unusable after a single installation.
zh: 一套用于安装钛合金骨架CBM的精确到每个步骤的指令和数据，存储于特殊规格的专有数据卡中，能够用于全自动医疗仪来将CBM安装失败率降到最低。其中包含的安全子程序会使其在安装完CBM后立刻失效。

note: ~ Item name
en: Trickle Charger CBM installation data | Trickle Charger CBM installation data
zh[0]: 涓流充能CBM安装数据

note: ~ Description of "Trickle Charger CBM installation data"
en: Precise step-by-step instructions and other required data for installation of a Trickle Charger CBM, stored on a data card of proprietary form-factor, designed to be used extensively by an Autodoc, and allowing bionic installation with minimal failure chance.  An integrated security subroutine renders it unusable after a single installation.
zh: 一套用于安装涓流充能CBM的精确到每个步骤的指令和数据，存储于特殊规格的专有数据卡中，能够用于全自动医疗仪来将CBM安装失败率降到最低。其中包含的安全子程序会使其在安装完CBM后立刻失效。

note: ~ Item name
en: Throwing Assist CBM installation data | Throwing Assist CBM installation data
zh[0]: 投掷辅助CBM安装数据

note: ~ Description of "Throwing Assist CBM installation data"
en: Precise step-by-step instructions and other required data for installation of a Throwing Assist CBM, stored on a data card of proprietary form-factor, designed to be used extensively by an Autodoc, and allowing bionic installation with minimal failure chance.  An integrated security subroutine renders it unusable after a single installation.
zh: 一套用于安装投掷辅助CBM的精确到每个步骤的指令和数据，存储于特殊规格的专有数据卡中，能够用于全自动医疗仪来将CBM安装失败率降到最低。其中包含的安全子程序会使其在安装完CBM后立刻失效。

note: ~ Item name
en: eyebot schematics | eyebot schematics
zh[0]: 眼球无人机原理图

note: ~ Description of "eyebot schematics"
en: Assembly plans, design specs, and technical drawings for the eyebot.  Most of this is useless to you, but you could use the assembly plans to re-assemble the robot from salvaged parts.
zh: 眼球无人机的组合施工图、设计规范以及技术图纸。其中大部分没什么用了，但是可以根据组合施工图回收零部件重新组装机器人。

note: ~ Item name
en: police bot schematics | police bot schematics
zh[0]: 警用机器人原理图

note: ~ Description of "police bot schematics"
en: Assembly plans, design specs, and technical drawings for the police bot.  Most of this is useless to you, but you could use the assembly plans to re-assemble the robot from salvaged parts.
zh: 警用机器人的组合施工图、设计规范以及技术图纸。其中大部分没什么用了，但是可以根据组合施工图回收零部件重新组装机器人。

note: ~ Item name
en: riot control bot schematics | riot control bot schematics
zh[0]: 防暴机器人原理图

note: ~ Description of "riot control bot schematics"
en: Assembly plans, design specs, and technical drawings for the riot control bot.  Most of this is useless to you, but you could use the assembly plans to re-assemble the robot from salvaged parts.
zh: 防暴机器人的组合施工图、设计规范以及技术图纸。其中大部分没什么用了，但是可以根据组合施工图回收零部件重新组装机器人。

note: ~ Item name
en: inactive police bot | inactive police bots
zh[0]: 警用机器人（关）

note: ~ Description of "inactive police bot"
en: An inactive police robot.  Using this item involves placing it on the ground and turning it on.  If reprogrammed and rewired successfully, the police bot will then identify you as law enforcement, roam around or follow you, and attempt to detain lawbreakers.
zh: 一台未激活的警用机器人。使用该物品以将它放置在地上启动。若成功编程放置，警用机器人会将你识别为执法人员，自主行动或跟随你，并尝试拘捕违法者。

note: ~ Item name
en: inactive eyebot | inactive eyebots
zh[0]: 眼球无人机（关）

note: ~ Description of "inactive eyebot"
en: An inactive eyebot.  Using this item involves turning it on and launching the UAV.  If reprogrammed and rewired successfully, the eyebot will then keep watch for intruders.
zh: 一台未激活的眼球无人机。使用该物品以将它启动并释放。若成功编程放置，眼球机器人会持续寻找入侵者。

note: ~ Item name
en: inactive riot control bot | inactive riot control bots
zh[0]: 防暴机器人（关）

note: ~ Description of "inactive riot control bot"
en: An inactive riot control bot.  Using this item involves placing it on the ground and turning it on.  If reprogrammed and rewired successfully, the robot will bring order and peace to the horde.
zh: 一台未激活的防暴机器人。使用该物品以将它放置在地上启动。若成功编程放置，防暴机器人将会给尸潮带去秩序与和平。

note: ~ Item name
en: broken eyebot | broken eyebots
zh[0]: 眼球无人机（损坏）

note: ~ Description of "broken eyebot"
en: A broken eyebot.  Much less threatening now that it won't be calling for backup.  Could be gutted for parts.
zh: 一台损坏的眼球无人机。因为再也不能呼叫支援所以不再构成威胁。可以拆解得到部件。

note: ~ Item name
en: broken police bot | broken police bots
zh[0]: 警用机器人（损坏）

note: ~ Description of "broken police bot"
en: A broken police bot.  Much less threatening now that it's quiet and still.  Could be gutted for parts.
zh: 一台损坏的警用机器人。看起来没什么威胁安静的躺在地上。可以拆解得到部件。

note: ~ Item name
en: broken riot control bot | broken riot control bots
zh[0]: 防暴机器人（损坏）

note: ~ Description of "broken riot control bot"
en: A broken riot control bot.  Much less threatening now that it's out of gas.  Could be gutted for parts.
zh: 一台损坏的防暴机器人。现在它催泪瓦斯已经耗尽构不成威胁了。可以拆解得到部件。

note: ~ Name of a gun
en: RPG-7 | RPG-7
zh[0]: RPG-7 火箭筒

note: ~ Description of gun "RPG-7"
en: The emblematic RPG-7 launcher.  Its simple, inexpensive, and reliable design made it a popular choice among armies and insurgent groups worldwide.
zh: 标志性的RPG-7发射器。其操作简单，价格低廉，可靠的设计使得它成为世界范围内的军队和叛乱团体的普遍选择。

note: ~ Item name
en: PG-7VL 93mm rocket | PG-7VL 93mm rockets
zh[0]: PG-7VL 93mm 火箭弹

note: ~ Description of "PG-7VL 93mm rocket"
en: 93mm single-stage high-explosive ammunition for the RPG-7.
zh: 一枚用于RPG-7的93mm 单级高爆火箭弹。

note: ~ Item name
en: PG-7VR 64mm/105mm rocket | PG-7VR 64mm/105mm rockets
zh[0]: PG-7VR 64mm/105mm 火箭弹

note: ~ Description of "PG-7VR 64mm/105mm rocket"
en: 64mm/105mm high-explosive tandem ammunition for the RPG-7.
zh: 一枚用于RPG-7的64mm/105mm多级高爆火箭弹。

note: ~ Item name
en: TBG-7V 105mm rocket | TBG-7V 105mm rockets
zh[0]: TBG-7V 105mm 火箭弹

note: ~ Description of "TBG-7V 105mm rocket"
en: 105mm thermobaric ammunition for the RPG-7.
zh: 一枚用于RPG-7的热压火箭弹。

note: ~ Item name
en: OG-7V 40mm rocket | OG-7V 40mm rockets
zh[0]: OG-7V 40mm 火箭弹

note: ~ Description of "OG-7V 40mm rocket"
en: 40mm high-explosive fragmentation antipersonnel ammunition for the RPG-7.
zh: 一枚用于RPG-7的40mm高爆破片反步兵火箭弹。

note: ~ Item name
en: broken mininuke hack | broken mininuke hacks
zh[0]: 微型核弹无人机（损坏）

note: ~ Description of "broken mininuke hack"
en: A broken mininuke hack.  Just looking at the wreck makes you shiver.  Could be gutted for parts.
zh: 一台损坏的微型核弹无人机。仅仅是望着它都让人颤栗。可以拆解得到部件。

note: ~ Item name
en: mininuke payload | mininuke payloads
zh[0]: 微型核弹载体

note: ~ Description of "mininuke payload"
en: This is a dummy item used by mininuke hacks.  You should never see it outside of debug.
zh: 这是微型核弹无人机使用的虚拟物品。你不应该在调试模式之外的地方看到它。

note: ~ Name of a gun
en: RM802 grenade launcher | RM802 grenade launchers
zh[0]: RM802 榴弹发射器

note: ~ Description of gun "RM802 grenade launcher"
en: The Rivtech RM802 pump-action 40mm grenade launcher was designed to be a step ahead of single-shot grenade launchers by allowing sustained heavy firepower.  However, its capacity is fairly limited so it must be used with careful planning.
zh: Rivtech RM802泵动式40mm榴弹发射器要比常规的单发榴弹发射器先进许多，它可以制造出持续的强火力。但是它的弹匣有限，需要有计划的使用。

note: ~ Magazine name ~ Item name
en: 0.5L pressurized fuel tank | 0.5L pressurized fuel tanks
zh[0]: 0.5L加压油罐

note: ~ Description of magazine "0.5L pressurized fuel tank"
en: A pressurized 0.5L canister built for use with a small auxiliary flamethrower.
zh: 一个加压的 0.5L 燃料罐，用于给小型火焰喷射器副武器提供燃料。

note: ~ Name of a gun
en: Škorpion vz. 61 | Škorpion vz. 61s
zh[0]: Vz. 61 "蝎"式冲锋枪

note: ~ Magazine name
en: Škorpion vz. 61 20-round magazine | Škorpion vz. 61 20-round magazines
zh[0]: Vz. 61 "蝎"式冲锋枪 20发弹匣

note: ~ Description of magazine "Škorpion vz. 61 20-round magazine"
en: A standard 20-round magazine for the Škorpion vz. 61, in .32 ACP.
zh: 一个标准的20发弹匣，可用于 Vz. 61 "蝎"式冲锋枪，使用 .32 ACP 弹。

note: ~ Name of a gun
en: vz. 82 submachine gun | vz. 82 submachine guns
zh[0]: Vz. 82 冲锋枪

note: ~ Description of gun "vz. 82 submachine gun"
en: A compact submachine gun hailing from Czechoslovakia during the Cold War, featuring a suppressively high rate of automatic fire and shooting the Soviet 9x18mm round.
zh: 一支冷战时期捷克斯洛伐克生产的紧凑冲锋枪，具有压制力极高的全自动开火速度，发射9x18mm苏制弹药。

note: ~ Variant name of gun "vz. 82 submachine gun"
en: Škorpion vz. 82 | Škorpion vz. 82s
zh[0]: Vz. 82 "蝎"式冲锋枪

note: ~ Description of variant "vz. 82 submachine gun" of gun "Škorpion vz. 82"
en: A version of the Škorpion submachine gun chambered in 9x18mm Makarov, with a slightly longer barrel than the original design.
zh: 一个使用 9x18mm 马卡洛夫弹的"蝎"式冲锋枪型号，其枪管比原版略长。

note: ~ Magazine name
en: vz. 82 20-round magazine | vz. 82 20-round magazines
zh[0]: Vz. 82 20发弹匣

note: ~ Description of magazine "vz. 82 20-round magazine"
en: A standard 20-round magazine for the vz. 82 submachine gun.
zh: 一个标准的20发弹匣，可用于Vz. 82 冲锋枪。

note: ~ Variant name of magazine "vz. 82 20-round magazine"
en: Škorpion vz. 82 20-round magazine | Škorpion vz. 82 20-round magazines
zh[0]: Vz. 82 "蝎"式冲锋枪 20发弹匣

note: ~ Description of variant "Škorpion vz. 82 20-round magazine" of magazine "vz. 82 20-round magazine"
en: A standard 20-round magazine for the Škorpion vz. 82, in 9x18mm Makarov.
zh: 一个标准的20发弹匣，可用于 Vz. 82 "蝎"式冲锋枪，使用 9x18mm 马卡洛夫弹。

note: ~ Item name
en: 8x40mm sporting | 8x40mm sporting
zh[0]: 8x40mm 竞赛无壳弹

note: ~ Description of "8x40mm sporting"
en: An 8x40mm caseless round, light sporting load sold for civilian use.  Proprietary ammunition for Rivtech firearms.
zh: 8x40mm 无壳弹，民用竞赛型轻装药量版，Rivtech枪械的专用弹药。

note: ~ Description of "8x40mm FMJ"
en: An 8x40mm caseless round, full metal jacket.  Military grade ammunition for Rivtech firearms.
zh: 8x40mm 无壳弹，全金属被甲型号。Rivtech枪械的专用军用型弹药。

note: ~ Item name
en: 8x40mm HVP | 8x40mm HVP
zh[0]: 8x40mm 高速穿甲无壳弹

note: ~ Description of "8x40mm HVP"
en: An 8x40mm caseless round, saboted high-velocity penetrator type.  Advanced military grade, armor-piercing ammunition that fires a single depleted uranium flechette.
zh: 8x40mm 无壳弹，脱壳高速穿甲型号。属于尖端军用型号，弹头是一根贫铀制成的镖形穿甲杆。

note: ~ Item name
en: 8x40mm tracer | 8x40mm tracer
zh[0]: 8x40mm 曳光无壳弹

note: ~ Description of "8x40mm tracer"
en: An 8x40mm caseless ammunition mixed with tracers to help keep the weapon they are fired from on target at the risk of igniting flammable substances.  Military grade ammunition for Rivtech firearms.
zh: 8x40mm 无壳弹，曳光弹型号，用于指示射击目标，但有点燃可燃物的危险。Rivtech枪械的专用军用型弹药。

note: ~ Name of a gun
en: RM298 HMG | RM298 HMGs
zh[0]: RM298 重机枪

note: ~ Description of gun "RM298 HMG"
en: Utilizing a powerful and unusual caliber, the Rivtech RM298 heavy machine gun was designed for durability and extreme volume of sustained fire under the worst possible circumstances.  Accepts RMXB500 box and RMGD250 drum magazines.
zh: 采用了威力巨大的特殊口径，Rivtech RM298重机枪设计设计来在极端情况提供长时间的持续火力，并且具有良好耐久。这玩意后坐力强的一B，最好架起来使用。能使用RMXB500盒式弹匣以及RMGD250弹鼓。

note: ~ Overmap terrain name
en: farm field
zh: 农田

note: ~ Overmap terrain name
en: farm house roof
zh: 农舍（屋顶）

note: ~ Overmap terrain name
en: farm house
zh: 农舍

note: ~ Overmap terrain name
en: carriage house
zh: 马车房

note: ~ Overmap terrain name
en: carriage house roof
zh: 马车房（屋顶）

note: ~ Overmap terrain name
en: horse stable
zh: 马厩

note: ~ Overmap terrain name
en: horse stable hayloft
zh: 马厩（厩楼）

note: ~ Overmap terrain name
en: horse stable roof
zh: 马厩（屋顶）

note: ~ Overmap terrain name
en: greenhouse
zh: 温室

note: ~ Overmap terrain name
en: greenhouse roof
zh: 温室（屋顶）

note: ~ Overmap terrain name ~ Blueprint name of recipe crafting "fbml_2_coop_construction"
en: chicken coop
zh: 鸡舍

note: ~ Overmap terrain name
en: chicken coop roof
zh: 鸡舍（屋顶）

note: ~ Overmap terrain name
en: farm house 2nd floor
zh: 农舍（二楼）

note: ~ Name of map extra
en: Crater
zh: 弹坑

note: ~ Description of map extra "Crater"
en: There is a crater here.
zh: 这里有个弹坑。

note: ~ Name of map extra
en: College Kids
zh: 大学生

note: ~ Description of map extra "College Kids"
en: Several corpses of college kids are here.
zh: 这里有几具大学生的尸体。

note: ~ Name of map extra
en: Drug Deal
zh: 毒品交易

note: ~ Description of map extra "Drug Deal"
en: Several corpses of drug dealers are here.
zh: 这里有几具毒贩的尸体。

note: ~ Name of map extra
en: Roadworks
zh: 施工现场

note: ~ Description of map extra "Roadworks"
en: Roadworks are here.
zh: 这里的道路正在施工。

note: ~ Name of map extra
en: Road Mayhem
zh: 事故现场

note: ~ Description of map extra "Road Mayhem"
en: Road mayhem is here.
zh: 这里的道路发生过事故。

note: ~ Name of map extra
en: Roadblock (Police)
zh: 路障（警方）

note: ~ Description of map extra "Roadblock (Police)"
en: This road is blocked by police.
zh: 这里有个警方的路障。

note: ~ Name of map extra
en: Roadblock (Military)
zh: 路障（军方）

note: ~ Description of map extra "Roadblock (Military)"
en: This road is blocked by military.
zh: 这里有个军方的路障。

note: ~ Name of map extra
en: Roadblock (Bandits)
zh: 路障（强盗）

note: ~ Description of map extra "Roadblock (Bandits)"
en: This road is blocked by bandits.
zh: 这里有个强盗的路障。

note: ~ Name of map extra
en: Minefield
zh: 雷区

note: ~ Description of map extra "Minefield"
en: Mines are scattered here.
zh: 这里埋了许多地雷。

note: ~ Name of map extra
en: Supply Drop
zh: 空投物资

note: ~ Description of map extra "Supply Drop"
en: Several supply crates were dropped here.
zh: 这里有几个空投补给箱。

note: ~ Description of map extra "Military"
en: Several corpses of soldiers are here.
zh: 这里有几具士兵的尸体。

note: ~ Name of map extra
en: Helicopter Crash
zh: 直升机坠毁地

note: ~ Description of map extra "Helicopter Crash"
en: Helicopter crashed here.
zh: 这里有架坠毁的直升机。

note: #-#-#-#-#  cataclysm-dda_0.H-1_zh_CN.po (cataclysm-dda 0.H)  #-#-#-#-# ~ Name of map extra
en: Scientists
zh: 科学家

note: ~ Description of map extra "Scientists"
en: Several corpses of scientists are here.
zh: 这里有几具科学家的尸体。

note: ~ Description of map extra "Portal"
en: Portal is here.
zh: 这里有个异界传送门。

note: ~ Name of map extra
en: Portal In
zh: 传送门

note: ~ Description of map extra "Portal In"
en: Another portal is here.
zh: 这里有个异界传送门。

note: ~ Name of map extra
en: Crashed pod
zh: 逃生舱

note: ~ Description of map extra "Crashed pod"
en: There is some kind of crashed metal pod here.
zh: 这里有一个坠毁的金属逃生舱。

note: ~ Name of map extra
en: Golden monoliths
zh: 黄金巨石

note: ~ Description of map extra "Golden monoliths"
en: There are some strange metal formations here.
zh: 这里有一些奇怪的金属结构。

note: ~ Name of map extra
en: Start location concourse area
zh: 起始位置大堂区域

note: ~ Description of map extra "Start location concourse area"
en: There is a lanyard with an ID badge nearby.
zh: 附近有一个带有钥匙卡的挂绳。

note: ~ Name of map extra
en: Spider Nest
zh: 蜘蛛巢

note: ~ Description of map extra "Spider Nest"
en: Spider nest is here.
zh: 这里有个蜘蛛巢。

note: ~ Name of map extra
en: Wasp Nest
zh: 黄蜂巢

note: ~ Description of map extra "Wasp Nest"
en: Wasp nest is here.
zh: 这里有个黄蜂巢。

note: ~ Name of map extra
en: Lost Bugout Bag
zh: 丢失的求生背包

note: ~ Description of map extra "Lost Bugout Bag"
en: Someone lost a bugout bag here while fleeing.
zh: 有人在逃跑的时候丢了一个求生袋。

note: ~ Name of map extra
en: Spiders
zh: 蜘蛛

note: ~ Description of map extra "Spiders"
en: This area is covered with webs.  Probably spiders are nearby
zh: 这里覆盖着蛛网。附近可能有蜘蛛。

note: ~ Name of map extra
en: Trapdoor Spiders
zh: 螲蟷

note: ~ Description of map extra "Trapdoor Spiders"
en: Several trapdoor spider nests.
zh: 这里有几个螲蟷巢穴。

note: ~ Name of map extra
en: Jabberwock
zh: 伽卜沃克

note: ~ Description of map extra "Jabberwock"
en: Jabberwock is nearby.
zh: 这附近有伽卜沃克。

note: ~ Name of map extra
en: Grove
zh: 密林

note: ~ Description of map extra "Grove"
en: This area is covered with a single type of trees.
zh: 这里生长着同种类的树木。

note: ~ Description of map extra "Shrubbery"
en: This area is covered with a single type of shrubs.
zh: 这里生长着同种类的灌木。

note: ~ Name of map extra
en: Clearcut
zh: 伐光林地

note: ~ Description of map extra "Clearcut"
en: Most trees in this area were uniformly cut down.
zh: 这里的树木大多被砍倒了。

note: ~ Name of map extra
en: Pond
zh: 池塘

note: ~ Description of map extra "Pond"
en: Small pond is here.
zh: 这里有个小池塘。

note: ~ Description of map extra "basin"
en: Small basin is here.
zh: 这里有个小盆地。

note: ~ Description of map extra "bog"
en: Small bog is here.
zh: 这里有个小沼泽。

note: ~ Name of map extra
en: Stand of trees
zh: 杂树林

note: ~ Description of map extra "Stand of trees"
en: A copse of trees.
zh: 这里零星地长着几棵树。

note: ~ Name of map extra
en: Blackberry patch
zh: 黑莓丛

note: ~ Description of map extra "Blackberry patch"
en: Blackberry bushes have spread here.
zh: 一片黑莓在这里生长。

note: ~ Name of map extra
en: Japanese knotweed patch
zh: 日本虎杖丛

note: ~ Description of map extra "Japanese knotweed patch"
en: Japanese knotweed shrubs have spread here.
zh: 一片日本虎杖在这里生长。

note: ~ Name of map extra
en: Tall grass
zh: 茂密草丛

note: ~ Description of map extra "Tall grass"
en: A meadow of tall grass.
zh: 这里长着一片茂密草丛。

note: ~ Name of map extra
en: Derelict shed
zh: 废弃棚屋

note: ~ Description of map extra "Derelict shed"
en: A collapsed shed.
zh: 这里有间废弃棚屋。

note: ~ Name of map extra
en: Clay Deposit
zh: 黏土矿床

note: ~ Description of map extra "Clay Deposit"
en: Small clay deposit is here.
zh: 这里有个黏土矿床。

note: ~ Name of map extra
en: Sand patch
zh: 沙地

note: ~ Description of map extra "Sand patch"
en: Small patch of sand is here.
zh: 这里有一小片沙地。

note: ~ Name of map extra
en: Dead Vegetation
zh: 枯萎植被

note: ~ Description of map extra "Dead Vegetation" ~ Description of map extra "Dead Vegetation (Point)"
en: Dead vegetation is here.
zh: 这里的植被都枯萎了。

note: ~ Name of map extra
en: Dead Vegetation (Point)
zh: 枯萎植被（点）

note: ~ Name of map extra
en: Burned Ground
zh: 烧焦土地

note: ~ Description of map extra "Burned Ground" ~ Description of map extra "Burned Ground (Point)"
en: Burned ground is here.
zh: 这里的土地都烧焦了。

note: ~ Name of map extra
en: Burned Ground (Point)
zh: 烧焦土地（点）

note: ~ Name of map extra
en: Marloss Pilgrimage
zh: 马洛斯圣地

note: ~ Description of map extra "Marloss Pilgrimage"
en: Marloss Pilgrimage is here.
zh: 这里是马洛斯圣地。

note: ~ Name of map extra
en: Casings
zh: 弹壳

note: ~ Description of map extra "Casings"
en: Several spent casings are here.
zh: 这里有些空弹壳。

note: ~ Name of map extra
en: Looters
zh: 强盗

note: ~ Description of map extra "Looters"
en: Some looters gathering everything not nailed down.
zh: 这里有些打劫路人的强盗。

note: ~ Name of map extra
en: Corpses
zh: 尸体

note: ~ Description of map extra "Corpses"
en: Some unfortunates from the billions lost in the Cataclysm.
zh: 这里有些在大灾变中不幸丧生的人的尸体。

note: ~ Description of map extra "Wasp Nest"
en: A wasp nest.
zh: 一个黄蜂巢。

note: ~ Name of map extra
en: Dermatik Nest
zh: 寄生蜂蜂巢

note: ~ Description of map extra "Dermatik Nest" ~ Response to NPC dialogue
en: A dermatik nest.
zh: 一个寄生蜂蜂巢。

note: ~ Name of map extra ~ Vehicle name
en: Prison Bus
zh: 囚车

note: ~ Description of map extra "Prison Bus"
en: A prison bus.
zh: 一辆囚车。

note: ~ Name of map extra
en: Mass Grave
zh: 集体墓地

note: ~ Description of map extra "Mass Grave"
en: A mass grave.
zh: 这里有一座大型集体墓地。

note: ~ Description of map extra "Grave"
en: A grave.
zh: 这里有一座墓地。

note: ~ Name of map extra
en: Zombie Trap
zh: 丧尸陷阱

note: ~ Description of map extra "Zombie Trap"
en: Someone put up a trap against zombies here.
zh: 有人在这里设置了针对丧尸的陷阱。

note: ~ Name of map extra
en: Last Stand
zh: 最后的抵抗

note: ~ Description of map extra "Last Stand"
en: Some people made a last stand against the zombies here.
zh: 一些人曾在这里对丧尸进行了最后的抵抗。

note: ~ Name of map extra
en: Fungal infestation
zh: 真菌感染

note: ~ Description of map extra "Fungal infestation"
en: Fungal-infested location.
zh: 真菌感染地点

note: ~ Name of map extra
en: Reed
zh: 芦苇

note: ~ Description of map extra "Reed"
en: Water vegetation.
zh: 一种水生植物。

note: ~ Description of map extra "Boat"
en: A small boat.
zh: 一艘小船。

note: ~ Name of map extra
en: Toxic waste
zh: 有毒废料

note: ~ Description of map extra "Toxic waste"
en: Someone dumped some toxic waste here.
zh: 有人在这里倾倒了一些有毒废料。

note: ~ Name of map extra
en: Prison Van
zh: 囚车

note: ~ Description of map extra "Prison Van"
en: A violent escape.
zh: 这里发生了一场暴力越狱。

note: ~ Name of map extra
en: Beehive
zh: “蜂窝”

note: ~ Description of map extra "Beehive"
en: An ordinary beehive.
zh: 一个普通的蜂巢。

note: ~ Name of an overmap land use code
en: Cropland
zh: 耕地

note: ~ Detailed definition of overmap land use code "Cropland"
en: Generally tilled land used to grow row crops.  Boundaries follow the shape of the fields and include associated buildings (e.g., barns).  This category also includes turf farms that grow sod.
zh: 通常用来种庄稼的耕地。边界遵循田野的形状，包括相关建筑物（如谷仓）。这一类别还包括种植草皮的草场。

note: ~ Detailed definition of overmap land use code "Pasture"
en: Fields and associated facilities (barns and other outbuildings) used for animal grazing and for the growing of grasses for hay.
zh: 用于动物放牧和种植干草的农田和相关设施（包括谷仓和其他附属建筑）。

note: ~ Detailed definition of overmap land use code "Forest"
en: Areas where tree canopy covers at least 50% of the land.  Both coniferous and deciduous forests belong to this class.
zh: 至少50%以上土地被树冠覆盖的区域。针叶林和落叶林都属于这一类。

note: ~ Name of an overmap land use code
en: Non-Forested Wetland
zh: 非森林湿地

note: ~ Detailed definition of overmap land use code "Non-Forested Wetland"
en: DEP Wetlands (1:12,000) WETCODEs 4, 7, 8, 12, 23, 18, 20, and 21.
zh: 符合环保部湿地（1：12000）湿地分类标准类型为 4、7、8、12、23、18、20、21 的地区。

note: ~ Detailed definition of overmap land use code "Mining"
en: Includes sand and gravel pits, mines and quarries.  The boundaries extend to the edges of the site’s activities, including on-site machinery, parking lots, roads and buildings.
zh: 包括砂石坑、矿山和采石场。边界延伸至开采活动的边缘，包括现场机械、停车场、道路和建筑物。

note: ~ Name of an overmap land use code
en: Open Land
zh: 旷地

note: ~ Detailed definition of overmap land use code "Open Land"
en: Vacant land, idle agriculture, rock outcrops, and barren areas.  Vacant land is not maintained for any evident purpose and it does not support large plant growth.
zh: 空置土地、闲置农场、岩石区和贫瘠地区。空置土地没有任何明显的用途，也无法生长大型植物。

note: ~ Name of an overmap land use code
en: Participation Recreation
zh: 公共娱乐场所

note: ~ Detailed definition of overmap land use code "Participation Recreation"
en: Facilities used by the public for active recreation.  Includes ball fields, tennis courts, basketball courts, athletic tracks, ski areas, playgrounds, and bike paths plus associated parking lots.  Primary and secondary school recreational facilities are in this category, but university stadiums and arenas are considered Spectator Recreation.  Recreation facilities not open to the public such as those belonging to private residences are mostly labeled with the associated residential land use class not participation recreation.  However, some private facilities may also be mapped.
zh: 供公众活动娱乐的设施。包括球场、网球场、篮球场、田径场、滑雪场、运动场和自行车道以及相关停车场。中小学娱乐设施属于这一类，但大学体育场和竞技场被视为观众娱乐场所。不面向公众开放的娱乐设施，如属于私人住宅的娱乐设施，大多标记为对应住宅区而非标注为此类。然而，一些私人设施也可能被标注为此类。

note: ~ Name of an overmap land use code
en: Spectator Recreation
zh: 观众娱乐场所

note: ~ Detailed definition of overmap land use code "Spectator Recreation"
en: University and professional stadiums designed for spectators as well as zoos, amusement parks, drive-in theaters, fairgrounds, race tracks and associated facilities and parking lots.
zh: 专为观众设计的大学和专业体育场，以及动物园、游乐园、露天电影院、露天游乐场、赛马场、相关设施和停车场。

note: ~ Name of an overmap land use code
en: Water-Based Recreation
zh: 水上娱乐场所

note: ~ Detailed definition of overmap land use code "Water-Based Recreation"
en: Swimming pools, water parks, developed freshwater and saltwater sandy beach areas and associated parking lots.  Also included are scenic areas overlooking lakes or other water bodies, which may or may not include access to the water (such as a boat launch).  Water-based recreation facilities related to universities are in this class.  Private pools owned by individual residences are usually included in the Residential category.  Marinas are separated into code 29.
zh: 游泳池、水上公园、已开发的淡水和咸水沙滩区以及相关的停车场。此外，还包括可俯瞰湖泊或其他水体的风景区，这些水域可能包括也可能不包括水上通道（如船只下水处）。与大学有关的水上娱乐设施在此类别内。私人住宅拥有的私人游泳池通常包括在住宅类别中。游艇停靠区被单独分类为 29。

note: ~ Name of an overmap land use code
en: Multi-Family Residential
zh: 多户住宅区

note: ~ Detailed definition of overmap land use code "Multi-Family Residential"
en: Duplexes (usually with two front doors, two entrance pathways, and sometimes two driveways), apartment buildings, condominium complexes, including buildings and maintained lawns.  Note: This category was difficult to assess via photo interpretation, particularly in highly urban areas.
zh: 复式住宅（通常有两个正门、两条入口通道，有时还有两条车道）、公寓楼、公寓综合楼，包括建筑物和公共花园。注：这一类别很难通过卫星图像分辨，特别是在高度城市化的地区。

note: ~ Name of an overmap land use code
en: High Density Residential
zh: 高密度城区

note: ~ Detailed definition of overmap land use code "High Density Residential"
en: Housing on smaller than 1/4 acre lots.  See notes below for details on Residential interpretation.
zh: 单位住宅占地面积小于1/4英亩的房屋。住宅解释详情见下文注释。

note: ~ Name of an overmap land use code
en: Medium Density Residential
zh: 中密度城区

note: ~ Detailed definition of overmap land use code "Medium Density Residential"
en: Housing on 1/4 - 1/2 acre lots.  See notes below for details on Residential interpretation.
zh: 单位住宅占地面积在1/4 - 1/2英亩的房屋。住宅解释详情见下文注释。

note: ~ Name of an overmap land use code
en: Low Density Residential
zh: 低密度城区

note: ~ Detailed definition of overmap land use code "Low Density Residential"
en: Housing on 1/2 - 1 acre lots.  See notes below for details on Residential interpretation.
zh: 单位住宅占地面积在1/2 - 1英亩的房屋。住宅解释详情见下文注释。

note: ~ Name of an overmap land use code
en: Saltwater Wetland
zh: 盐水湿地

note: ~ Detailed definition of overmap land use code "Saltwater Wetland"
en: DEP Wetlands (1:12,000) WETCODEs 11 and 27.
zh: 符合环保部湿地（1：12000）湿地分类标准类型为 11、27 的地区。

note: ~ Detailed definition of overmap land use code "Commercial"
en: Malls, shopping centers and larger strip commercial areas, plus neighborhood stores and medical offices (not hospitals).  Lawn and garden centers that do not produce or grow the product are also considered commercial.
zh: 商店、购物中心和大型商业区，以及社区商店和社区诊所（不是医院）。与生产或种植无关的的草坪和中心花园也被视为商业区。

note: ~ Detailed definition of overmap land use code "Industrial"
en: Light and heavy industry, including buildings, equipment and parking areas.
zh: 轻工业和重工业，包括建筑物、设备和停车场。

note: ~ Name of an overmap land use code
en: Transitional
zh: 过渡区

note: ~ Detailed definition of overmap land use code "Transitional"
en: Open areas in the process of being developed from one land use to another (if the future land use is at all uncertain).  Formerly identified as Urban Open.
zh: 处于从一种土地用途向另一种土地用途转换的开发过程中的区域（当未来土地用途未定时）。以前被认定为城市开放区。

note: ~ Detailed definition of overmap land use code "Transportation"
en: Airports (including landing strips, hangars, parking areas and related facilities), railroads and rail stations, and divided highways (related facilities would include rest areas, highway maintenance areas, storage areas, and on/off ramps).  Also includes docks, warehouses, and related land-based storage facilities, and terminal freight and storage facilities.  Roads and bridges less than 200 feet in width that are the center of two differing land use classes will have the land use classes meet at the center line of the road (i.e., these roads/bridges themselves will not be separated into this class).
zh: 机场（包括停机坪、机库、停车场和相关设施）、铁路和火车站以及全封闭式高速公路（相关设施包括服务区、公路维护区、储存区和进出匝道）。还包括码头、仓库和相关陆基存储设施，以及码头货运和存储设施。位于两个不同土地用途编码地区之间宽度小于200英尺(约60米)的道路和桥梁将按照其中心所在土地用途进行编码（即，这些道路/桥梁本身不会被划分为该类别）。

note: ~ Name of an overmap land use code
en: Waste Disposal
zh: 废物处理区

note: ~ Detailed definition of overmap land use code "Waste Disposal"
en: Landfills, dumps, and water and sewage treatment facilities such as pump houses, and associated parking lots.  Capped landfills that have been converted to other uses are coded with their present land use.
zh: 垃圾填埋场、垃圾场、水泵房、污水处理设施及其停车场。已转换为其他用途的封顶堆填区将按照其当前的土地用途编码。

note: ~ Detailed definition of overmap land use code "Water"
en: DEP Wetlands (1:12,000) WETCODEs 9 and 22.
zh: 符合环保部湿地（1：12000）湿地分类标准类型为 9、22 的地区。

note: ~ Name of an overmap land use code
en: Cranberry bog
zh: 蔓越莓沼泽

note: ~ Detailed definition of overmap land use code "Cranberry bog"
en: Both active and recently inactive cranberry bogs and the sandy areas adjacent to the bogs that are used in the growing process.  Impervious features associated with cranberry bogs such as parking lots and machinery are included.  Modified from DEP Wetlands (1:12,000) WETCODE 5.
zh: 包括活跃的及非活跃的蔓越莓沼泽，以及沼泽增长时所吞并的临近沙地。蔓越莓沼泽周围的停车场和大型机械等所处的防水地貌也包含在内。修改自环保部湿地（1：12000）湿地分类标准类型为 5 的地区。

note: ~ Name of an overmap land use code
en: Powerline/Utility
zh: 电力公共设施

note: ~ Detailed definition of overmap land use code "Powerline/Utility"
en: Powerline and other maintained public utility corridors and associated facilities, including power plants and their parking areas.
zh: 电线和其他维护电力公用设施及相关设施，包括发电厂及其停车场。

note: ~ Name of an overmap land use code
en: Saltwater Sandy Beach
zh: 盐水沙滩

note: ~ Detailed definition of overmap land use code "Saltwater Sandy Beach"
en: DEP Wetlands (1:12,000) WETCODEs 1, 2, 3, 6, 10, 13, 17, and 19
zh: 符合环保部湿地（1：12000）湿地分类标准类型为 1、2、3、6、10、13、17、19 的地区。

note: #-#-#-#-#  cataclysm-dda_0.H-1_zh_CN.po (cataclysm-dda 0.H)  #-#-#-#-# ~ Name of an overmap land use code
en: Golf Course
zh: 高尔夫球场

note: ~ Detailed definition of overmap land use code "Golf Course"
en: Includes the greenways, sand traps, water bodies within the course, associated buildings and parking lots.  Large forest patches within the course greater than 1 acre are classified as Forest (class 3).  Does not include driving ranges or miniature golf courses.
zh: 包括绿道、沙井、球场内水域、相关建筑和停车场。区域范围内超过1英亩的大片森林被归类为森林（3类）。不包括驾驶场或迷你高尔夫球场。

note: ~ Detailed definition of overmap land use code "Marina"
en: Include parking lots and associated facilities but not docks (in class 18)
zh: 包括停车场和相关设施，但不包括码头（18类）。

note: ~ Name of an overmap land use code
en: Urban Public/Institutional
zh: 城市公共机构区

note: ~ Detailed definition of overmap land use code "Urban Public/Institutional"
en: Lands comprising schools, churches, colleges, hospitals, museums, prisons, town halls or court houses, police and fire stations, including parking lots, dormitories, and university housing.  Also may include public open green spaces like town commons.
zh: 包括学校、教堂、学院、医院、博物馆、监狱、市政厅或法院大楼、警察局和消防站的土地，包括停车场、宿舍和大学。也可能包括公共开放的绿地，如城镇公共场所。

note: ~ Detailed definition of overmap land use code "Cemetery"
en: Includes the gravestones, monuments, parking lots, road networks and associated buildings.
zh: 包括墓碑、纪念碑、停车场、公路网和相关建筑。

note: #-#-#-#-#  cataclysm-dda_0.H-1_zh_CN.po (cataclysm-dda 0.H)  #-#-#-#-# ~ Name of an overmap land use code
en: Orchard
zh: 果园

note: ~ Detailed definition of overmap land use code "Orchard"
en: Fruit farms and associated facilities.
zh: 果园和相关设施。

note: ~ Name of an overmap land use code
en: Nursery
zh: 苗圃区

note: ~ Detailed definition of overmap land use code "Nursery"
en: Greenhouses and associated buildings as well as any surrounding maintained lawn.  Christmas tree (small conifer) farms are also classified as Nurseries.
zh: 温室和相关建筑以及周围维护的草坪。圣诞树（小针叶树）农场也被归类为苗圃。

note: ~ Name of an overmap land use code
en: Forested Wetland
zh: 森林湿地

note: ~ Detailed definition of overmap land use code "Forested Wetland"
en: DEP Wetlands (1:12,000) WETCODEs 14, 15, 16, 24, 25, and 26.
zh: 符合环保部湿地（1：12000）湿地分类标准类型为 14、15、16、24、25、26 的地区。

note: ~ Name of an overmap land use code
en: Very Low Density Residential
zh: 极低密度住宅区

note: ~ Detailed definition of overmap land use code "Very Low Density Residential"
en: Housing on > 1 acre lots and very remote, rural housing.  See notes below for details on Residential interpretation.
zh: 单位住宅占地面积超过1英亩的住宅区和位于远郊的住宅区。住宅解释详情见下文注释。

note: ~ Name of an overmap land use code
en: Junkyard
zh: 废品场

note: ~ Detailed definition of overmap land use code "Junkyard"
en: Includes the storage of car, metal, machinery and other debris as well as associated buildings as a business.
zh: 用于储存包括废旧汽车、金属、机械及其他建筑垃圾的地方，以及相关商业建筑。

note: ~ Name of an overmap land use code
en: Brushland/Successional
zh: 灌丛演替区

note: ~ Detailed definition of overmap land use code "Brushland/Successional"
en: Predominantly (> 25%) shrub cover, and some immature trees not large or dense enough to be classified as forest.  It also includes areas that are more permanently shrubby, such as heath areas, wild blueberries or mountain laurel.
zh: 主要地区（>25%）被灌木覆盖，有些尚为成年或不够茂密的幼树，不能归类为森林。还包括一些永久性的灌丛地带，如荒地、野生蓝莓丛或山月桂丛。

note: ~ Overmap terrain name
en: Unexplored
zh: 未探索

note: ~ Overmap terrain name
en: nether-chewed field
zh: 被异界蚕食的旷野

note: ~ Overmap terrain name
en: city building
zh: 城市建筑

note: ~ Overmap terrain name
en: garage
zh: 车库

note: ~ Overmap terrain name
en: garage roof
zh: 车库（屋顶）

note: ~ Overmap terrain name
en: boat rental
zh: 游船码头

note: ~ Overmap terrain name
en: lighthouse
zh: 灯塔

note: ~ Overmap terrain name ~ Snippet in category "<musicgenre_adj>"
en: island
zh: 岛屿

note: ~ Overmap terrain name
en: cabin
zh: 小屋

note: ~ Overmap terrain name
en: riverside dwelling
zh: 河畔小屋

note: #-#-#-#-#  cataclysm-dda_0.H-1_zh_CN.po (cataclysm-dda 0.H)  #-#-#-#-# ~ Overmap terrain name
en: lake
zh: 湖泊

note: ~ Overmap terrain name
en: cabin roof
zh: 小屋（屋顶）

note: ~ Overmap terrain name
en: cabin basement
zh: 小屋（地下室）

note: ~ Overmap terrain name
en: lakeside cabin
zh: 湖边小屋

note: ~ Overmap terrain name
en: lakeside cabin roof
zh: 湖边小屋（屋顶）

note: ~ Overmap terrain name
en: hunting lodge
zh: 狩猎小屋

note: ~ Overmap terrain name
en: second floor hunting lodge
zh: 狩猎小屋（二楼）

note: ~ Overmap terrain name
en: hunting lodge roof
zh: 狩猎小屋（屋顶）

note: ~ Overmap terrain name
en: hunting lodge basement
zh: 狩猎小屋（地下室）

note: ~ Overmap terrain name
en: forest
zh: 森林

note: ~ Overmap terrain name
en: ruined cabin
zh: 废弃小屋

note: ~ Overmap terrain name
en: barn
zh: 谷仓

note: ~ Overmap terrain name
en: car corner
zh: 汽车角

note: ~ Overmap terrain name
en: shipwreck
zh: 沉船

note: ~ Overmap terrain name
en: crater
zh: 弹坑

note: ~ Overmap terrain name
en: wooden fort
zh: 木头堡垒

note: ~ Overmap terrain name
en: farm
zh: 农场

note: ~ Overmap terrain name
en: ramp testing area
zh: 斜坡测试区域

note: ~ Overmap terrain name
en: looted house
zh: 搜刮过的民宅

note: ~ Overmap terrain name
en: looted house roof
zh: 搜刮过的民宅（房顶）

note: ~ Overmap terrain name
en: looted house basement
zh: 搜刮过的民宅（地下室）

note: ~ Overmap terrain name
en: looted hospital
zh: 搜刮过的医院

note: ~ Overmap terrain name
en: looted hospital roof
zh: 搜刮过的医院（房顶）

note: ~ Overmap terrain name
en: campsite
zh: 露营地

note: ~ Overmap terrain name
en: incomplete cabin
zh: 未完成的小屋

note: ~ Overmap terrain name
en: field campsite
zh: 野外露营地

note: #-#-#-#-#  cataclysm-dda_0.H-1_zh_CN.po (cataclysm-dda 0.H)  #-#-#-#-# ~ Overmap terrain name
en: pond
zh: 池塘

note: ~ Overmap terrain name
en: hot spring
zh: 温泉

note: ~ Overmap terrain name
en: swamp shack
zh: 沼泽小屋

note: ~ Overmap terrain name
en: survivor forest camp
zh: 幸存者森林营地

note: ~ Overmap terrain name
en: swamp shack roof
zh: 沼泽小屋（屋顶）

note: ~ Overmap terrain name
en: drug lab
zh: 毒品实验室

note: ~ Overmap terrain name
en: drug lab roof
zh: 毒品实验室（屋顶）

note: ~ Overmap terrain name
en: campground
zh: 露营地

note: ~ Overmap terrain name
en: campground roof
zh: 露营地（屋顶）

note: ~ Overmap terrain name
en: church retreat
zh: 教堂避难所

note: ~ Overmap terrain name
en: church retreat roof
zh: 教堂避难所（屋顶）

note: ~ Overmap terrain name
en: desolate barn
zh: 废弃谷仓

note: ~ Overmap terrain name
en: giant sinkhole
zh: 巨型天坑

note: ~ Overmap terrain name
en: giant sinkhole base
zh: 巨型天坑（底部）

note: ~ Overmap terrain name
en: public space
zh: 公共广场

note: ~ Overmap terrain name
en: irradiation plant
zh: 辐照厂

note: ~ Overmap terrain name
en: crashed airliner
zh: 坠毁客机

note: ~ Overmap terrain name
en: wreckage
zh: 残骸

note: ~ Overmap terrain name
en: crash trail
zh: 应急小道

note: ~ Overmap terrain name
en: ventilation shaft
zh: 通风井

note: ~ Overmap terrain name
en: bastion fort
zh: 城堡要塞

note: ~ Overmap terrain name
en: rock border
zh: 岩石边界

note: ~ Overmap terrain name
en: spider pit
zh: 蜘蛛巢穴

note: ~ Overmap terrain name
en: cavern
zh: 大地洞

note: ~ Overmap terrain name
en: small cabin
zh: 小木屋

note: ~ Overmap terrain name
en: scrap yard
zh: 废料场

note: ~ Overmap terrain name
en: lumbermill
zh: 木材厂

note: ~ Overmap terrain name
en: cemetery
zh: 墓地

note: ~ Overmap terrain name
en: rural road
zh: 乡村公路

note: ~ Overmap terrain name
en: dirt road
zh: 泥土路

note: ~ Overmap terrain name
en: rural building
zh: 乡村建筑

note: ~ Overmap terrain name
en: sugar house
zh: 枫糖棚屋

note: ~ Overmap terrain name
en: sugar house roof
zh: 枫糖棚屋（屋顶）

note: ~ Overmap terrain name
en: potters cottage
zh: 陶艺工坊

note: ~ Overmap terrain name
en: hay field
zh: 干草田

note: ~ Overmap terrain name
en: farm barn
zh: 农场谷仓

note: ~ Overmap terrain name
en: farm barn roof
zh: 农场谷仓（屋顶）

note: ~ Overmap terrain name
en: vineyard
zh: 葡萄园

note: ~ Overmap terrain name
en: stills
zh: 酿酒厂

note: ~ Overmap terrain name
en: orchard
zh: 果园

note: ~ Overmap terrain name
en: apple orchard
zh: 苹果园

note: ~ Overmap terrain name
en: orchard processing
zh: 果园加工厂

note: ~ Overmap terrain name
en: orchard stall
zh: 果园摊位

note: ~ Overmap terrain name
en: orchard processing roof
zh: 果园加工厂（屋顶）

note: ~ Overmap terrain name
en: orchard stall roof
zh: 果园摊位（屋顶）

note: ~ Overmap terrain name
en: dairy farm
zh: 奶牛场

note: ~ Overmap terrain name
en: dairy farm roof
zh: 奶牛场（屋顶）

note: ~ Overmap terrain name
en: smokehouse
zh: 熏制房

note: ~ Overmap terrain name
en: smokehouse roof
zh: 熏制房（屋顶）

note: ~ Overmap terrain name
en: outbuilding
zh: 小棚屋

note: ~ Overmap terrain name
en: outbuilding roof
zh: 小棚屋（屋顶）

note: ~ Overmap terrain name
en: farm house cellar
zh: 农舍（地窖）

note: ~ Overmap terrain name
en: farm barn hayloft
zh: 农场谷仓（厩楼）

note: ~ Overmap terrain name
en: small cemetery
zh: 小型墓地

note: ~ Overmap terrain name
en: pasture
zh: 牧场

note: ~ Overmap terrain name
en: paddock
zh: 围场

note: ~ Overmap terrain name
en: trailhead
zh: 林间小径起点

note: ~ Overmap terrain name
en: forest trail
zh: 林间小径

note: ~ Overmap terrain name
en: moonshine still
zh: 私酿酒庄

note: ~ Overmap terrain name
en: moonshine still roof
zh: 私酿酒庄（屋顶）

note: ~ Overmap terrain name
en: tree farm
zh: 林场

note: ~ Overmap terrain name
en: silo
zh: 筒仓

note: ~ Overmap terrain name
en: rural house
zh: 乡村民宅

note: ~ Overmap terrain name
en: rural house roof
zh: 乡村民宅（屋顶）

note: ~ Overmap terrain name
en: farm road
zh: 农场路

note: ~ Overmap terrain name
en: barn roof
zh: 谷仓（屋顶）

note: ~ Overmap terrain name
en: farm supply store
zh: 农场用品店

note: ~ Overmap terrain name
en: farm supply store roof
zh: 农场用品店（屋顶）

note: ~ Overmap terrain name
en: aircraft carrier
zh: 航母

note: ~ Overmap terrain name
en: unusual stone barn
zh: 奇怪的石头谷仓

note: ~ Overmap terrain name
en: unusual stone barn roof
zh: 奇怪的石头谷仓（屋顶）

note: ~ Overmap terrain name
en: strange warehouse
zh: 奇异仓库

note: ~ Overmap terrain name
en: slime pit
zh: 变形怪坑

note: ~ Overmap terrain name
en: rocky butte
zh: 岩丘

note: ~ Overmap terrain name
en: ground-level entrance
zh: 地面入口

note: ~ Overmap terrain name
en: scrap metal encampment
zh: 废料营地

note: ~ Overmap terrain name
en: anthill
zh: 蚁巢

note: ~ Overmap terrain name
en: ant food storage
zh: 蚁粮存储室

note: ~ Overmap terrain name
en: ant larva chamber
zh: 幼虫室

note: ~ Overmap terrain name
en: ant queen chamber
zh: 蚁后室

note: ~ Overmap terrain name
en: ant fungus colony
zh: 蚂蚁真菌群落

note: ~ Overmap terrain name
en: ant tunnel
zh: 蚁穴通道

note: ~ Overmap terrain name
en: campus admin building
zh: 大学（行政楼）

note: ~ Overmap terrain name
en: campus commons building
zh: 大学（公共楼）

note: ~ Overmap terrain name
en: campus commons roof
zh: 大学（公共楼屋顶）

note: ~ Overmap terrain name
en: campus media building
zh: 大学（多媒体楼）

note: ~ Overmap terrain name
en: campus media building roof
zh: 大学（多媒体楼屋顶）

note: ~ Overmap terrain name
en: campus health building
zh: 大学（医务楼）

note: ~ Overmap terrain name
en: campus health building roof
zh: 大学（医务楼屋顶）

note: ~ Overmap terrain name
en: campus lecture hall
zh: 大学（讲堂）

note: ~ Overmap terrain name
en: campus lecture hall roof
zh: 大学（讲堂屋顶）

note: ~ Overmap terrain name
en: campus pedestrian area
zh: 大学（步行区）

note: ~ Overmap terrain name
en: gas station
zh: 加油站

note: ~ Overmap terrain name
en: gas station roof
zh: 加油站（屋顶）

note: ~ Overmap terrain name
en: pharmacy
zh: 药店

note: ~ Overmap terrain name
en: pharmacy roof
zh: 药店（屋顶）

note: ~ Overmap terrain name
en: doctor's office
zh: 诊所

note: ~ Overmap terrain name
en: doctor's office roof
zh: 诊所（屋顶）

note: ~ Overmap terrain name
en: office
zh: 办公室

note: ~ Overmap terrain name
en: office roof
zh: 办公室（屋顶）

note: ~ Overmap terrain name
en: office building
zh: 办公楼

note: ~ Overmap terrain name
en: office building parking
zh: 办公楼（停车场）

note: ~ Overmap terrain name
en: office building roof
zh: 办公楼（屋顶）

note: ~ Overmap terrain name
en: office tower
zh: 办公大楼

note: ~ Overmap terrain name
en: office courtyard
zh: 办公大楼庭院

note: ~ Overmap terrain name
en: collapsed tower
zh: 倒塌大楼

note: ~ Overmap terrain name
en: grocery store
zh: 杂货店

note: ~ Overmap terrain name
en: grocery store roof
zh: 杂货店（屋顶）

note: ~ Overmap terrain name
en: convenience store
zh: 便利店

note: ~ Overmap terrain name
en: convenience store roof
zh: 便利店（屋顶）

note: ~ Overmap terrain name
en: cosmetics store
zh: 化妆品店

note: ~ Overmap terrain name
en: cosmetics store roof
zh: 化妆品店（屋顶）

note: ~ Overmap terrain name
en: hardware store
zh: 五金店

note: ~ Overmap terrain name
en: hardware store roof
zh: 五金店（屋顶）

note: ~ Overmap terrain name
en: electronics store
zh: 电器店

note: ~ Overmap terrain name
en: electronics store roof
zh: 电器店（屋顶）

note: ~ Overmap terrain name
en: electronics store 2nd floor
zh: 电器店（二楼）

note: ~ Overmap terrain name
en: sporting goods store
zh: 体育用品店

note: ~ Overmap terrain name
en: sporting goods store roof
zh: 体育用品店（屋顶）

note: ~ Overmap terrain name
en: liquor store
zh: 酒庄

note: ~ Overmap terrain name
en: liquor store roof
zh: 酒庄（屋顶）

note: ~ Overmap terrain name
en: gun store
zh: 枪械商店

note: ~ Overmap terrain name
en: gun store roof
zh: 枪械商店（屋顶）

note: ~ Overmap terrain name
en: gun store 2nd floor
zh: 枪械商店（二楼）

note: ~ Overmap terrain name
en: clothing store
zh: 服装店

note: ~ Overmap terrain name
en: bookstore
zh: 书店

note: ~ Overmap terrain name
en: bookstore roof
zh: 书店（屋顶）

note: ~ Overmap terrain name
en: diner
zh: 餐馆

note: ~ Overmap terrain name
en: restaurant
zh: 餐厅

note: ~ Overmap terrain name
en: restaurant roof
zh: 餐厅（屋顶）

note: ~ Overmap terrain name
en: fast food restaurant
zh: 快餐店

note: ~ Overmap terrain name
en: fast food restaurant roof
zh: 快餐店（屋顶）

note: ~ Overmap terrain name
en: coffee shop
zh: 咖啡店

note: ~ Overmap terrain name
en: teashop
zh: 茶馆

note: ~ Overmap terrain name
en: teashop roof
zh: 茶馆（屋顶）

note: ~ Overmap terrain name
en: bar roof
zh: 酒吧（屋顶）

note: ~ Overmap terrain name
en: butcher shop
zh: 肉铺

note: ~ Overmap terrain name
en: butcher shop roof
zh: 肉铺（屋顶）

note: ~ Overmap terrain name
en: bike shop
zh: 摩托车店

note: ~ Overmap terrain name
en: bike shop roof
zh: 摩托车店（屋顶）

note: ~ Overmap terrain name
en: pizza parlor
zh: 披萨店

note: ~ Overmap terrain name
en: pizza parlor roof
zh: 披萨店（屋顶）

note: #-#-#-#-#  cataclysm-dda_0.H-1_zh_CN.po (cataclysm-dda 0.H)  #-#-#-#-# ~ Overmap terrain name #-#-#-#-#  gnucash_1:5.14-1_zh_CN.po (GnuCash 5.6)  #-#-#-#-# "-"
en: bank
zh: 银行

note: ~ Overmap terrain name
en: bank roof
zh: 银行（屋顶）

note: ~ Overmap terrain name
en: pawn shop
zh: 典当行

note: ~ Overmap terrain name
en: pawn shop roof
zh: 典当行（屋顶）

note: ~ Overmap terrain name
en: mil. surplus
zh: 军品店

note: ~ Overmap terrain name
en: mil. surplus roof
zh: 军品店（屋顶）

note: ~ Overmap terrain name
en: furniture store
zh: 家具店

note: ~ Overmap terrain name
en: furniture store roof
zh: 家具店（屋顶）

note: ~ Overmap terrain name
en: music store
zh: 乐器店

note: ~ Overmap terrain name
en: music store roof
zh: 乐器店（屋顶）

note: ~ Overmap terrain name
en: megastore parking lot
zh: 购物广场（停车场）

note: ~ Overmap terrain name
en: megastore
zh: 购物广场

note: ~ Overmap terrain name
en: megastore, second floor
zh: 购物广场（二楼）

note: ~ Overmap terrain name
en: megastore roof
zh: 购物广场（屋顶）

note: ~ Overmap terrain name
en: hotel parking
zh: 酒店（停车场）

note: ~ Overmap terrain name
en: hotel
zh: 酒店

note: ~ Overmap terrain name
en: hotel entrance
zh: 酒店（大堂）

note: ~ Overmap terrain name
en: hotel basement
zh: 酒店（地下室）

note: ~ Overmap terrain name
en: motel
zh: 汽车旅馆

note: ~ Overmap terrain name
en: motel roof
zh: 汽车旅馆（屋顶）

note: ~ Overmap terrain name
en: home improvement superstore
zh: 家装超市

note: ~ Overmap terrain name
en: home improvement superstore roof
zh: 家装超市（屋顶）

note: ~ Overmap terrain name
en: garage - gas station
zh: 车库（加油站）

note: ~ Overmap terrain name
en: dispensary
zh: 施药所

note: ~ Overmap terrain name
en: dispensary roof
zh: 药房（屋顶）

note: ~ Overmap terrain name
en: candy shop
zh: 糖果屋

note: ~ Overmap terrain name
en: candy shop roof
zh: 糖果屋（屋顶）

note: ~ Overmap terrain name
en: bakery
zh: 面包店

note: ~ Overmap terrain name
en: bakery roof
zh: 面包店（屋顶）

note: ~ Overmap terrain name
en: icecream shop
zh: 冰淇淋店

note: ~ Overmap terrain name
en: icecream shop roof
zh: 冰淇淋店（屋顶）

note: ~ Overmap terrain name
en: dollar store
zh: 一元店

note: ~ Overmap terrain name
en: dollar store roof
zh: 一元店（屋顶）

note: ~ Overmap terrain name
en: LAN center
zh: 网吧

note: ~ Overmap terrain name
en: LAN center roof
zh: 网吧（屋顶）

note: ~ Overmap terrain name
en: landscaping supply co
zh: 景观美化材料供应公司

note: ~ Overmap terrain name
en: landscaping supply co roof
zh: 景观美化材料供应公司（屋顶）

note: ~ Overmap terrain name
en: veterans of foreign wars
zh: 退伍军人协会

note: ~ Overmap terrain name
en: veterans of foreign wars center roof
zh: 退伍军人协会（屋顶）

note: ~ Overmap terrain name
en: thrift store
zh: 旧货店

note: ~ Overmap terrain name
en: thrift store roof
zh: 旧货店（屋顶）

note: ~ Overmap terrain name
en: daycare center
zh: 托儿所

note: ~ Overmap terrain name
en: daycare center roof
zh: 托儿所（屋顶）

note: ~ Overmap terrain name
en: pet supply store
zh: 宠物用品店

note: ~ Overmap terrain name
en: pet supply store roof
zh: 宠物用品店（屋顶）

note: ~ Overmap terrain name
en: abandoned shopping plaza
zh: 废弃购物广场

note: ~ Overmap terrain name
en: abandoned shopping plaza roof
zh: 废弃购物广场（屋顶）

note: ~ Overmap terrain name
en: veterinarian clinic
zh: 兽医所

note: ~ Overmap terrain name
en: veterinarian clinic roof
zh: 兽医所（屋顶）

note: ~ Overmap terrain name
en: laundromat
zh: 自助洗衣店

note: ~ Overmap terrain name
en: laundromat roof
zh: 自助洗衣店（屋顶）

note: ~ Overmap terrain name
en: jewelry store
zh: 珠宝店

note: ~ Overmap terrain name
en: jewelry store roof
zh: 珠宝店（屋顶）

note: ~ Overmap terrain name
en: office skyscraper
zh: 摩天办公大楼

note: ~ Overmap terrain name
en: home improvement store
zh: 家装店

note: ~ Overmap terrain name
en: home improvement store roof
zh: 家装店（屋顶）

note: ~ Overmap terrain name
en: antique store
zh: 古董店

note: ~ Overmap terrain name
en: antique store roof
zh: 古董店（屋顶）

note: ~ Overmap terrain name
en: dive shop
zh: 潜水用品店

note: ~ Overmap terrain name
en: dive shop roof
zh: 潜水用品店（屋顶）

note: ~ Overmap terrain name
en: arcade
zh: 街机房

note: ~ Overmap terrain name
en: arcade roof
zh: 街机房（屋顶）

note: ~ Overmap terrain name
en: gardening supply
zh: 园艺店

note: ~ Overmap terrain name
en: gardening supply roof
zh: 园艺店（屋顶）

note: ~ Overmap terrain name
en: craft shop
zh: 工艺店

note: ~ Overmap terrain name
en: craft shop upper roof
zh: 工艺店（阁楼）

note: ~ Overmap terrain name
en: craft shop roof
zh: 工艺店（屋顶）

note: ~ Overmap terrain name
en: craft shop 2nd floor
zh: 工艺店（二楼）

note: ~ Overmap terrain name
en: small market
zh: 小型商场

note: ~ Overmap terrain name
en: sex shop
zh: 成人用品店

note: ~ Overmap terrain name
en: sex shop roof
zh: 成人用品店（屋顶）

note: ~ Overmap terrain name
en: internet cafe
zh: 网吧

note: ~ Overmap terrain name
en: internet cafe roof
zh: 网咖（屋顶）

note: ~ Overmap terrain name
en: car showroom
zh: 汽车展厅

note: ~ Overmap terrain name
en: car showroom 2nd floor
zh: 汽车展厅（二楼）

note: ~ Overmap terrain name
en: car showroom roof
zh: 汽车展厅（屋顶）

note: ~ Overmap terrain name
en: car dealership
zh: 车行

note: ~ Overmap terrain name
en: tire shop
zh: 轮胎店

note: ~ Overmap terrain name
en: tire shop roof
zh: 轮胎店（屋顶）

note: ~ Overmap terrain name
en: head shop
zh: 大麻店

note: ~ Overmap terrain name
en: head shop roof
zh: 大麻店（屋顶）

note: ~ Overmap terrain name
en: abandoned storefront
zh: 废弃店铺

note: ~ Overmap terrain name
en: abandoned storefront roof
zh: 废弃店铺（屋顶）

note: ~ Overmap terrain name
en: radio station
zh: 无线电站

note: ~ Overmap terrain name
en: radio station roof
zh: 无线电站（屋顶）

note: ~ Overmap terrain name
en: gardening allotment
zh: 私家花园

note: ~ Overmap terrain name
en: gardening allotment roof
zh: 私家花园（屋顶）

note: ~ Overmap terrain name
en: animal pound
zh: 动物羁留所

note: ~ Overmap terrain name
en: animal pound roof
zh: 动物羁留所（屋顶）

note: ~ Overmap terrain name
en: animal shelter
zh: 动物收养所

note: ~ Overmap terrain name
en: animal shelter roof
zh: 动物收养所（屋顶）

note: ~ Overmap terrain name
en: empty commercial lot
zh: 商用空地

note: ~ Overmap terrain name
en: hunting supply store
zh: 狩猎用品店

note: ~ Overmap terrain name
en: hunting supply store roof
zh: 狩猎用品店（屋顶）

note: ~ Overmap terrain name
en: outdoorsman's store
zh: 户外用品店

note: ~ Overmap terrain name
en: urban city block
zh: 城市街区

note: ~ Overmap terrain name
en: textile mill museum
zh: 纺织厂博物馆

note: ~ Overmap terrain name
en: dense urban
zh: 密集城区

note: ~ Overmap terrain name
en: gaming store
zh: 桌游店

note: ~ Overmap terrain name
en: gaming store roof
zh: 桌游店（屋顶）

note: ~ Overmap terrain name
en: bunker reception
zh: 碉堡（入口）

note: ~ Overmap terrain name
en: bunker
zh: 碉堡

note: ~ Overmap terrain name
en: salon
zh: 理发店

note: ~ Overmap terrain name
en: salon roof
zh: 理发店（屋顶）

note: ~ Overmap terrain name
en: strip mall
zh: 商业街

note: ~ Overmap terrain name
en: strip mall roof
zh: 商业街（屋顶）

note: ~ Overmap terrain name
en: parking lot
zh: 停车场

note: ~ Overmap terrain name
en: convention center
zh: 会展中心

note: ~ Overmap terrain name
en: barber shop
zh: 理发店

note: ~ Overmap terrain name
en: barber shop roof
zh: 理发店（屋顶）

note: ~ Overmap terrain name
en: deserter outpost
zh: 逃兵前哨站

note: ~ Overmap terrain name
en: refugee center
zh: 难民中心

note: ~ Overmap terrain name
en: fence
zh: 围栏

note: ~ Overmap terrain name
en: refugee center roof
zh: 难民中心（屋顶）

note: ~ Overmap terrain name
en: camp survey
zh: 营地选址

note: ~ Overmap terrain name
en: survivor camp
zh: 幸存者营地

note: ~ Overmap terrain name
en: survivor base
zh: 幸存者基地

note: ~ Overmap terrain name
en: farm survey
zh: 农场选址

note: ~ Overmap terrain name ~ Blueprint name of recipe crafting "faction_base_garage_0" ~ Blueprint name of recipe crafting "faction_base_garage_2_0"
en: garage survey
zh: 车库基址

note: ~ Overmap terrain name ~ Blueprint name of recipe crafting "faction_base_mansion_t4" ~ Blueprint name of recipe crafting "faction_base_mansion_c5" ~ Blueprint name of recipe crafting "faction_base_canteen_0"
en: kitchen survey
zh: 厨房基址

note: ~ Overmap terrain name
en: kitchen
zh: 厨房

note: ~ Overmap terrain name
en: hide site
zh: 藏匿点

note: ~ Overmap terrain name
en: trench
zh: 堑壕

note: ~ Overmap terrain name
en: spiked trench
zh: 尖刺堑壕

note: ~ Overmap terrain name
en: fabrication workshop survey
zh: 工坊选址

note: ~ Overmap terrain name
en: fabrication workshop 2 survey
zh: 工坊选址

note: ~ Overmap terrain name
en: blacksmith survey
zh: 铁匠铺选址

note: ~ Overmap terrain name
en: blacksmith shop
zh: 铁匠铺

note: ~ Overmap terrain name ~ Blueprint name of recipe crafting "faction_base_livestock_2_0"
en: livestock survey
zh: 牧场基址

note: ~ Overmap terrain name
en: livestock survey 2
zh: 牧场选址

note: ~ Overmap terrain name
en: store house survey
zh: 仓库选址

note: ~ Overmap terrain name
en: store house survey 2
zh: 仓库选址

note: ~ Overmap terrain name
en: saltworks survey
zh: 盐场选址

note: ~ Overmap terrain name ~ Blueprint name of recipe crafting "faction_base_canteen_2_0"
en: canteen survey
zh: 食堂基址

note: ~ Overmap terrain name
en: canteen survey 2
zh: 食堂选址

note: ~ Overmap terrain name
en: farm survey 2
zh: 农场选址

note: ~ Overmap terrain name
en: garage survey 2
zh: 车库选址2

note: ~ Overmap terrain name
en: military helipad garage
zh: 军用直升机停机坪（车库）

note: ~ Overmap terrain name
en: light industries workshop survey
zh: 轻工车间选址

note: ~ Overmap terrain name
en: mansion base entrance
zh: 别墅营地（入口）

note: ~ Overmap terrain name
en: mansion base swimming pool
zh: 别墅营地（游泳池）

note: ~ Overmap terrain name
en: mansion base bedrooms
zh: 别墅营地（宿舍）

note: ~ Overmap terrain name
en: mansion base???
zh: 别墅营地（？？？）

note: ~ Overmap terrain name
en: mansion base kitchen
zh: 别墅营地（厨房）

note: ~ Overmap terrain name
en: mansion base library
zh: 别墅营地（图书馆）

note: ~ Overmap terrain name
en: mansion base bedroom
zh: 别墅营地（宿舍）

note: ~ Overmap terrain name
en: mansion base living rooms
zh: 别墅营地（起居室）

note: ~ Overmap terrain name
en: mansion base bar
zh: 别墅营地（酒吧）

note: ~ Overmap terrain name
en: fungal bloom
zh: 真菌花林

note: ~ Overmap terrain name
en: fungal flowers
zh: 真菌花丛

note: ~ Overmap terrain name
en: standing stones
zh: 立石

note: ~ Overmap terrain name
en: strange temple
zh: 神秘庙宇

note: ~ Overmap terrain name
en: cave
zh: 洞穴

note: ~ Overmap terrain name
en: rat cave
zh: 鼠穴

note: ~ Overmap terrain name
en: rift
zh: 裂痕

note: ~ Overmap terrain name
en: hellmouth
zh: 地狱之口

note: ~ Overmap terrain name
en: tutorial room
zh: 教学房间

note: ~ Overmap terrain name
en: public works
zh: 市政工程部

note: ~ Overmap terrain name
en: public works roof
zh: 市政工程部（屋顶）

note: ~ Overmap terrain name
en: serving area interface
zh: 电信机房

note: ~ Overmap terrain name
en: solar farm
zh: 太阳能电站

note: ~ Overmap terrain name
en: small power substation
zh: 小型变电所

note: ~ Overmap terrain name
en: small power substation roof
zh: 小型变电所（屋顶）

note: ~ Overmap terrain name
en: large power substation
zh: 大型变电所

note: ~ Overmap terrain name
en: large power substation roof
zh: 大型变电所（屋顶）

note: ~ Overmap terrain name
en: small warehouse
zh: 小型仓库

note: ~ Overmap terrain name
en: small warehouse roof
zh: 小型仓库（屋顶）

note: ~ Overmap terrain name
en: small storage units
zh: 小型仓库

note: ~ Overmap terrain name
en: small storage units roof
zh: 小型仓库（屋顶）

note: ~ Overmap terrain name
en: lumberyard
zh: 伐木场

note: ~ Overmap terrain name
en: lumbermill roof
zh: 木材厂（屋顶）

note: ~ Overmap terrain name
en: construction site
zh: 建筑工地

note: ~ Overmap terrain name
en: abandoned warehouse
zh: 废弃仓库

note: ~ Overmap terrain name
en: abandoned warehouse roof
zh: 废弃仓库（屋顶）

note: ~ Overmap terrain name
en: storage units
zh: 仓库

note: ~ Overmap terrain name
en: storage units roof
zh: 仓库（屋顶）

note: ~ Overmap terrain name
en: steel mill
zh: 炼钢厂

note: ~ Overmap terrain name
en: steel mill depot
zh: 炼钢厂（火车站）

note: ~ Overmap terrain name
en: light industry
zh: 轻工厂

note: ~ Overmap terrain name
en: mine entrance
zh: 矿井入口

note: ~ Overmap terrain name
en: mine entrance roof
zh: 矿井入口（屋顶）

note: ~ Overmap terrain name
en: mine shaft
zh: 矿井通道

note: ~ Overmap terrain name
en: mine tunnels
zh: 矿井通道

note: ~ Overmap terrain name
en: mine
zh: 矿井

note: ~ Overmap terrain name
en: gunsmith's home
zh: 枪匠的家

note: ~ Overmap terrain name
en: blacksmith's home
zh: 铁匠的家

note: ~ Overmap terrain name
en: gun show
zh: 枪械展会

note: ~ Overmap terrain name
en: science lab
zh: 科学实验室

note: ~ Overmap terrain name
en: science lab tower
zh: 科学实验室大楼

note: ~ Overmap terrain name
en: science train depot
zh: 科学实验室火车站

note: ~ Overmap terrain name
en: central train depot
zh: 中央实验室火车站

note: ~ Overmap terrain name
en: access shaft
zh: 交通井

note: ~ Overmap terrain name
en: central lab
zh: 中央实验室

note: ~ Overmap terrain name
en: lab basement
zh: 实验室（地下室）

note: ~ Overmap terrain name
en: research facility
zh: 科研大楼

note: ~ Overmap terrain name
en: research facility entrance
zh: 科研大楼（入口）

note: ~ Overmap terrain name
en: research facility, second floor
zh: 科研大楼（二楼）

note: ~ Overmap terrain name
en: research facility, third floor
zh: 科研大楼（三楼）

note: ~ Overmap terrain name
en: research facility, fourth floor
zh: 科研大楼（四楼）

note: ~ Overmap terrain name
en: research facility, roof
zh: 科研大楼（屋顶）

note: ~ Overmap terrain name
en: Lab Research Zone
zh: 实验室（研究区）

note: ~ Overmap terrain name
en: Lab Recreation Zone
zh: 实验室（休闲区）

note: ~ Overmap terrain name
en: Lab Security Zone
zh: 实验室（安防区）

note: ~ Overmap terrain name
en: Lab Cargo Zone
zh: 实验室（货物区）

note: ~ Overmap terrain name
en: Lab Residential Zone
zh: 实验室（居住区）

note: ~ Overmap terrain name
en: Trans-Coast Logistics
zh: 跨洋物流

note: ~ Overmap terrain name
en: Trans-Coast Logistics Roof
zh: 跨洋物流（屋顶）

note: ~ Overmap terrain name
en: Lab Health Clinic
zh: 实验室（卫生室）

note: ~ Overmap terrain name
en: Lab Maintenance Zone
zh: 实验室（维护区）

note: ~ Overmap terrain name
en: mall
zh: 购物中心

note: ~ Overmap terrain name
en: mall - loading bay
zh: 购物中心（装卸场）

note: ~ Overmap terrain name
en: mall - loading bay roof
zh: 购物中心（装卸场屋顶）

note: ~ Overmap terrain name
en: mall - utilities
zh: 购物中心（工具区）

note: ~ Overmap terrain name
en: mall - utilities roof
zh: 购物中心（工具区屋顶）

note: ~ Overmap terrain name
en: lot
zh: 空地

note: ~ Overmap terrain name
en: mall - entrance
zh: 购物中心（入口）

note: ~ Overmap terrain name
en: mall - food court
zh: 购物中心（美食广场）

note: ~ Overmap terrain name
en: mall - food court roof
zh: 购物中心（美食广场屋顶）

note: ~ Overmap terrain name
en: mall - subway station
zh: 购物中心（地铁站）

note: ~ Overmap terrain name
en: mansion
zh: 别墅

note: ~ Overmap terrain name
en: mi-go encampment
zh: 米·戈营地

note: ~ Overmap terrain name
en: mi-go spire
zh: 米·戈尖顶

note: ~ Overmap terrain name
en: mi-go landing platform
zh: 米·戈降落平台

note: ~ Overmap terrain name
en: mi-go scout tower
zh: 米·戈侦察塔

note: ~ Overmap terrain name
en: mi-go structure
zh: 米·戈建筑

note: ~ Overmap terrain name
en: subway station?
zh: 地铁站？

note: ~ Overmap terrain name
en: physics lab
zh: 物理实验室

note: ~ Overmap terrain name
en: lab hallway
zh: 实验室走廊

note: ~ Overmap terrain name
en: science lab reactor
zh: 科学实验室反应堆

note: ~ Overmap terrain name
en: distorted science lab
zh: 扭曲的科学实验室

note: ~ Overmap terrain name
en: distorted hallway
zh: 扭曲的走廊

note: ~ Overmap terrain name
en: physics department elevator
zh: 物理研究部电梯

note: ~ Overmap terrain name
en: Hub 14 elevator
zh: Hub 14电梯

note: ~ Overmap terrain name
en: Hub 14
zh: Hub14

note: ~ Overmap terrain name
en: lost level
zh: 被遗弃的楼层

note: ~ Overmap terrain name
en: lab
zh: 实验室

note: ~ Overmap terrain name
en: pump station?
zh: 水泵站？

note: ~ Overmap terrain name
en: fema camp
zh: 联邦应急管理局营地

note: ~ Overmap terrain name
en: FEMA refugee camp
zh: 联邦应急管理局营地

note: ~ Overmap terrain name
en: evac shelter A-23
zh: 紧急避难所 A-23

note: ~ Overmap terrain name
en: evac shelter B-05
zh: 紧急避难所 B-05

note: ~ Overmap terrain name
en: evac shelter B-19
zh: 紧急避难所 B-19

note: ~ Overmap terrain name
en: evac shelter C-41
zh: 紧急避难所 C-41

note: ~ Overmap terrain name
en: evac shelter roof A-23
zh: 紧急避难所 A-23（屋顶）

note: ~ Overmap terrain name
en: evac shelter roof B-05
zh: 紧急避难所 B-05（屋顶）

note: ~ Overmap terrain name
en: evac shelter roof B-19
zh: 紧急避难所 B-19（屋顶）

note: ~ Overmap terrain name
en: evac shelter roof C-41
zh: 紧急避难所 C-41（屋顶）

note: ~ Overmap terrain name
en: evac shelter basement A-23
zh: 紧急避难所 A-23（地下室）

note: ~ Overmap terrain name
en: evac shelter basement B-19
zh: 紧急避难所 B-19（地下室）

note: ~ Overmap terrain name
en: evac shelter basement C-41
zh: 紧急避难所 C-41（地下室）

note: ~ Overmap terrain name
en: evac shelter basement B-05
zh: 紧急避难所 B-05（地下室）

note: ~ Overmap terrain name
en: military bunker
zh: 军事掩体

note: ~ Overmap terrain name
en: military outpost
zh: 军事哨站

note: ~ Overmap terrain name
en: military outpost roof
zh: 军事哨站（屋顶）

note: ~ Overmap terrain name
en: missile silo
zh: 导弹发射井

note: ~ Overmap terrain name
en: fire lookout tower
zh: 火警瞭望塔

note: ~ Overmap terrain name
en: survivor's bunker
zh: 幸存者地堡

note: ~ Overmap terrain name
en: survivor's camp
zh: 幸存者营帐

note: ~ Overmap terrain name
en: military helipad
zh: 军用直升机停机坪

note: ~ Overmap terrain name
en: military base
zh: 军事基地

note: ~ Overmap terrain name
en: military base roof
zh: 军事基地（屋顶）

note: ~ Overmap terrain name
en: military base tunnels
zh: 军事基地（隧道）

note: ~ Overmap terrain name
en: military base watchtower
zh: 军事基地（瞭望塔）

note: ~ Overmap terrain name
en: military base radio tower
zh: 军事基地（无线电塔）

note: ~ Overmap terrain name
en: military base minefield
zh: 军事基地（雷区）

note: ~ Overmap terrain name
en: abyss
zh: 深渊

note: ~ Overmap terrain name
en: monster corpse
zh: 怪物尸体

note: ~ Overmap terrain name
en: monster corpse bowels
zh: 怪物尸体（肠）

note: ~ Overmap terrain name
en: monster corpse tentacle
zh: 怪物尸体（触手）

note: ~ Overmap terrain name
en: monster corpse neck
zh: 怪物尸体（脖子）

note: ~ Overmap terrain name
en: monster corpse head
zh: 怪物尸体（头）

note: ~ Overmap terrain name
en: nuclear plant
zh: 核电站

note: ~ Overmap terrain name
en: private resort
zh: 私人度假村

note: #-#-#-#-#  cataclysm-dda_0.H-1_zh_CN.po (cataclysm-dda 0.H)  #-#-#-#-# ~ Overmap terrain name
en: church
zh: 教堂

note: ~ Overmap terrain name
en: church roof
zh: 教堂（屋顶）

note: ~ Overmap terrain name
en: church steeple
zh: 教堂（尖顶）

note: ~ Overmap terrain name
en: synagogue roof
zh: 犹太教堂（屋顶）

note: #-#-#-#-#  cataclysm-dda_0.H-1_zh_CN.po (cataclysm-dda 0.H)  #-#-#-#-# ~ Overmap terrain name
en: cathedral
zh: 大教堂

note: ~ Overmap terrain name
en: cathedral basement
zh: 大教堂（地下室）

note: ~ Overmap terrain name
en: cathedral tower
zh: 大教堂（塔楼）

note: ~ Overmap terrain name
en: library
zh: 图书馆

note: ~ Overmap terrain name
en: library roof
zh: 图书馆（屋顶）

note: ~ Overmap terrain name
en: police station
zh: 警局

note: ~ Overmap terrain name
en: police station roof
zh: 警局（屋顶）

note: ~ Overmap terrain name
en: police station 2nd floor
zh: 警局（二楼）

note: ~ Overmap terrain name
en: police department
zh: 警察总局

note: ~ Overmap terrain name
en: police department roof
zh: 警察总局（屋顶）

note: ~ Overmap terrain name
en: skybridge
zh: 天桥

note: ~ Overmap terrain name
en: police department garage
zh: 警察总局（车库）

note: ~ Overmap terrain name
en: hospital
zh: 医院

note: ~ Overmap terrain name
en: regional school
zh: 地区学校

note: ~ Overmap terrain name
en: prison
zh: 监狱

note: ~ Overmap terrain name
en: post office
zh: 邮局

note: ~ Overmap terrain name
en: post office roof
zh: 邮局（屋顶）

note: ~ Overmap terrain name
en: mortuary
zh: 停尸间

note: ~ Overmap terrain name
en: mortuary roof
zh: 停尸间（屋顶）

note: ~ Overmap terrain name
en: fire station
zh: 消防局

note: ~ Overmap terrain name
en: fire station roof
zh: 消防局（屋顶）

note: ~ Overmap terrain name
en: homeless shelter
zh: 流浪者收容所

note: ~ Overmap terrain name
en: town hall
zh: 市政厅

note: ~ Overmap terrain name
en: freshwater research station
zh: 淡水研究站

note: ~ Overmap terrain name
en: nursing home
zh: 疗养院

note: ~ Overmap terrain name
en: nursing home roof
zh: 疗养院（屋顶）

note: ~ Overmap terrain name
en: nursing home basement
zh: 疗养院（地下室）

note: ~ Overmap terrain name
en: nursing home lab
zh: 疗养院（实验室）

note: ~ Overmap terrain name
en: ranch field
zh: 牧场

note: ~ Overmap terrain name
en: silo cap
zh: 筒仓（屋顶）

note: ~ Overmap terrain name
en: ranch
zh: 大型农场

note: ~ Overmap terrain name
en: ranch roof
zh: 大型农场（屋顶）

note: ~ Overmap terrain name
en: ravine
zh: 沟壑

note: ~ Overmap terrain name
en: cliffside
zh: 悬崖侧壁

note: ~ Overmap terrain name
en: ravine floor
zh: 沟壑地面

note: ~ Overmap terrain name
en: park
zh: 公园

note: ~ Overmap terrain name
en: dog park
zh: 遛狗公园

note: ~ Overmap terrain name
en: volleyball court
zh: 排球场

note: ~ Overmap terrain name
en: tennis court
zh: 网球场

note: ~ Overmap terrain name
en: basketball court
zh: 篮球场

note: ~ Overmap terrain name
en: pool
zh: 泳池

note: ~ Overmap terrain name
en: art gallery
zh: 艺术画廊

note: ~ Overmap terrain name
en: art gallery roof
zh: 艺术画廊（屋顶）

note: ~ Overmap terrain name
en: state park
zh: 州立公园

note: ~ Overmap terrain name
en: fishing pond
zh: 钓鱼池

note: ~ Overmap terrain name
en: skate park
zh: 溜冰场

note: ~ Overmap terrain name
en: small wooded trail
zh: 林间小径

note: ~ Overmap terrain name
en: pavilion
zh: 亭子

note: ~ Overmap terrain name
en: pavilion roof
zh: 亭子（屋顶）

note: ~ Overmap terrain name
en: hunting blind
zh: 狩猎帐篷

note: ~ Overmap terrain name
en: nature trail
zh: 自然小径

note: ~ Overmap terrain name
en: public pond
zh: 公共池塘

note: ~ Overmap terrain name
en: community garden
zh: 市民农园

note: ~ Overmap terrain name
en: public garden
zh: 公共花园

note: ~ Overmap terrain name
en: botanical garden
zh: 植物园

note: ~ Overmap terrain name
en: shooting range
zh: 射击场

note: ~ Overmap terrain name
en: shooting range roof
zh: 射击场（屋顶）

note: ~ Overmap terrain name
en: miniature railway
zh: 微缩铁路

note: ~ Overmap terrain name
en: miniature railway park
zh: 微缩铁路公园

note: ~ Overmap terrain name
en: golf course
zh: 高尔夫球场

note: ~ Overmap terrain name
en: golf course parking lot
zh: 高尔夫球场（停车场）

note: ~ Overmap terrain name
en: golf course service building
zh: 高尔夫球场（服务处）

note: ~ Overmap terrain name
en: golf course bar
zh: 高尔夫球场（酒吧）

note: ~ Overmap terrain name
en: golf course service building roof
zh: 高尔夫球场（服务处屋顶）

note: ~ Overmap terrain name
en: zoo parking
zh: 动物园（停车场）

note: ~ Overmap terrain name
en: zoo pavilion
zh: 动物园（帐篷）

note: ~ Overmap terrain name
en: zoo
zh: 动物园

note: ~ Overmap terrain name
en: zoo roof
zh: 动物园（屋顶）

note: ~ Overmap terrain name
en: baseball field
zh: 棒球场

note: ~ Overmap terrain name
en: football field
zh: 橄榄球场

note: ~ Overmap terrain name
en: stadium entrance
zh: 体育馆（入口）

note: ~ Overmap terrain name
en: stadium parking
zh: 体育馆（停车场）

note: ~ Overmap terrain name
en: natural spring
zh: 自然喷泉

note: ~ Overmap terrain name
en: karting
zh: 卡丁车道

note: ~ Overmap terrain name
en: movie theater
zh: 电影院

note: ~ Overmap terrain name
en: movie theater entrance
zh: 电影院（入口）

note: ~ Overmap terrain name
en: movie theater roof
zh: 电影院（屋顶）

note: ~ Overmap terrain name
en: drive-in theater
zh: 汽车影院

note: ~ Overmap terrain name
en: drive-in theater entrance
zh: 汽车影院（入口）

note: ~ Overmap terrain name
en: paintball field
zh: 彩弹射击场

note: ~ Overmap terrain name
en: paintball field roof
zh: 彩弹射击场（屋顶）

note: ~ Overmap terrain name
en: smoking lounge
zh: 吸烟室

note: ~ Overmap terrain name
en: smoking lounge roof
zh: 吸烟室（屋顶）

note: ~ Overmap terrain name
en: music venue
zh: 音乐馆

note: ~ Overmap terrain name
en: music venue roof
zh: 音乐馆（屋顶）

note: ~ Overmap terrain name
en: gambling hall
zh: 赌场

note: ~ Overmap terrain name
en: gambling hall roof
zh: 赌场（屋顶）

note: ~ Overmap terrain name
en: strip club
zh: 脱衣舞厅

note: ~ Overmap terrain name
en: strip club roof
zh: 脱衣舞厅（屋顶）

note: ~ Overmap terrain name
en: museum
zh: 博物馆

note: ~ Overmap terrain name
en: museum roof
zh: 博物馆（屋顶）

note: ~ Overmap terrain name
en: bowling alley
zh: 保龄球馆

note: ~ Overmap terrain name
en: bowling alley roof
zh: 保龄球馆（屋顶）

note: ~ Overmap terrain name
en: boxing gym
zh: 拳击馆

note: ~ Overmap terrain name
en: boxing gym roof
zh: 拳击馆（屋顶）

note: ~ Overmap terrain name
en: fitness gym
zh: 健身房

note: ~ Overmap terrain name
en: fitness gym roof
zh: 健身房（屋顶）

note: ~ Overmap terrain name
en: dojo
zh: 体育馆

note: ~ Overmap terrain name
en: dojo roof
zh: 体育馆（屋顶）

note: ~ Overmap terrain name
en: private park
zh: 私家公园

note: ~ Overmap terrain name
en: private park roof
zh: 私家公园（屋顶）

note: ~ Overmap terrain name
en: public art piece
zh: 公共艺术作品

note: ~ Overmap terrain name
en: marina
zh: 游艇停靠区

note: ~ Overmap terrain name
en: marina parking
zh: 游艇停靠区（停车场）

note: ~ Overmap terrain name
en: hedge maze
zh: 树篱迷宫

note: ~ Overmap terrain name
en: basement
zh: 地下室

note: ~ Overmap terrain name
en: house roof
zh: 房顶

note: ~ Overmap terrain name
en: apartment tower
zh: 公寓大楼

note: ~ Overmap terrain name
en: apartment tower roof
zh: 公寓大楼（屋顶）

note: ~ Overmap terrain name
en: apartment complex
zh: 复式公寓

note: ~ Overmap terrain name
en: apartment complex roof
zh: 复式公寓 - 房顶

note: ~ Overmap terrain name
en: apartment complex - parking garage
zh: 复式公寓 - 停车场

note: ~ Overmap terrain name
en: apartment complex - courtyard
zh: 复式公寓 - 庭院

note: ~ Overmap terrain name
en: homeless camp
zh: 流浪者营地

note: ~ Overmap terrain name
en: empty residential lot
zh: 居住用空地

note: ~ Overmap terrain name
en: derelict property
zh: 废弃建筑

note: ~ Overmap terrain name
en: scavenger bunker
zh: 拾荒者地堡

note: ~ Overmap terrain name
en: mobile home
zh: 移动房屋

note: ~ Overmap terrain name
en: mobile home roof
zh: 移动房屋（屋顶）

note: ~ Overmap terrain name
en: administration building
zh: 行政楼

note: ~ Overmap terrain name
en: administration building roof
zh: 行政楼（屋顶）

note: ~ Overmap terrain name
en: retirement home
zh: 退休社区民居

note: ~ Overmap terrain name
en: retirement home roof
zh: 退休社区民居（屋顶）

note: ~ Overmap terrain name
en: retirement community entrance
zh: 退休社区大门

note: ~ Overmap terrain name
en: community building
zh: 活动中心

note: ~ Overmap terrain name
en: administration building basement
zh: 行政楼（地下室）

note: ~ Overmap terrain name
en: community building roof
zh: 活动中心（屋顶）

note: ~ Overmap terrain name
en: retirement community park
zh: 退休社区停车场

note: ~ Overmap terrain name
en: retirement community park underground
zh: 退休社区地下停车场

note: ~ Overmap terrain name
en: sewer
zh: 下水道

note: ~ Overmap terrain name
en: river bank
zh: 河岸

note: ~ Overmap terrain name
en: meteorology station
zh: 气象站

note: ~ Overmap terrain name
en: A buggy non-place
zh: 一个出bug的地方

note: ~ Overmap terrain name
en: hub 01
zh: Hub 01

note: ~ Overmap terrain name
en: hub 01 parking space
zh: Hub 01（停车场）

note: ~ Overmap terrain name
en: subway C&C
zh: 地铁控制中心

note: ~ Overmap terrain name
en: hidden terminal
zh: 隐藏地铁站

note: ~ Overmap terrain name
en: speedway
zh: 赛车跑道

note: ~ Overmap terrain name
en: bleachers
zh: 露天看台

note: ~ Overmap terrain name
en: announcer station
zh: 广播站

note: ~ Overmap terrain name
en: road, manhole
zh: 公路（下水井）

note: ~ Overmap terrain name
en: bridge (overpass)
zh: 桥梁（天桥）

note: ~ Overmap terrain name
en: bridgehead (ground)
zh: 桥梁（地面）

note: ~ Overmap terrain name
en: bridgehead (ramp)
zh: 桥梁（斜坡）

note: ~ Overmap terrain name
en: roadstop
zh: 路边饮食店

note: ~ Overmap terrain name
en: public washroom
zh: 公共厕所

note: ~ Overmap terrain name
en: roadside foodcart
zh: 路边摊

note: ~ Overmap terrain name
en: trailhead roof
zh: 林间小径起点（屋顶）

note: ~ Overmap terrain name
en: subway station
zh: 地铁站

note: ~ Overmap terrain name
en: subway station roof
zh: 地铁站（屋顶）

note: ~ Overmap terrain name
en: subway station (sewer level)
zh: 地铁站（下水道层）

note: ~ Overmap terrain name
en: subway station (underground level)
zh: 地铁站（地下层）

note: #-#-#-#-#  cataclysm-dda_0.H-1_zh_CN.po (cataclysm-dda 0.H)  #-#-#-#-# ~ Overmap terrain name
en: subway
zh: 地铁

note: ~ Overmap terrain name
en: subway ramp
zh: 地铁匝道

note: ~ Overmap terrain name
en: rest area
zh: 服务区

note: ~ Overmap terrain name
en: rest area roof
zh: 服务区（屋顶）

note: ~ Overmap terrain name
en: rest area parking
zh: 服务区（停车场）

note: ~ Overmap terrain name
en: control tower
zh: 指挥塔台

note: ~ Overmap terrain name
en: control tower roof
zh: 指挥塔台（屋顶）

note: ~ Overmap terrain name
en: runway
zh: 跑道

note: ~ Overmap terrain name
en: fuel station
zh: 加油站

note: ~ Overmap terrain name
en: fuel station roof
zh: 加油站（屋顶）

note: ~ Overmap terrain name
en: small hangar
zh: 小型机库

note: ~ Overmap terrain name
en: small hangar roof
zh: 小型机库（屋顶）

note: ~ Overmap terrain name
en: private airport terminal
zh: 私人机场航站楼

note: ~ Overmap terrain name
en: private airport terminal roof
zh: 私人机场航站楼（房顶）

note: ~ Overmap terrain name
en: regional airport terminal
zh: 支线机场航站楼

note: ~ Overmap terrain name
en: regional airport terminal roof
zh: 支线机场航站楼（房顶）

note: ~ Overmap terrain name
en: helicopter pad
zh: 直升机停机坪

note: ~ Overmap terrain name
en: bus station
zh: 公交车站

note: ~ Overmap terrain name
en: bus station roof
zh: 公交车站（屋顶）

note: ~ Overmap terrain name
en: parking garage
zh: 停车库

note: ~ Overmap terrain name
en: mobile home park entrance
zh: 拖车公园入口

note: ~ Overmap terrain name
en: caravan parking
zh: 拖车车位

note: ~ Overmap terrain name
en: triffid grove
zh: 三尖树之林

note: ~ Overmap terrain name
en: triffid roots
zh: 三尖树之根

note: ~ Overmap terrain name
en: triffid grove trunk
zh: 三尖树之林（树干）

note: ~ Overmap terrain name
en: triffid grove roof
zh: 三尖树之林（树冠）

note: ~ Overmap terrain name
en: vibrant field
zh: 充满生机的旷野

note: ~ Overmap terrain name
en: sewage treatment plant
zh: 污水处理站

note: ~ Overmap terrain name
en: sewage treatment plant roof
zh: 污水处理站（屋顶）

note: ~ Overmap terrain name
en: sewage treatment plant - underground
zh: 污水处理站（地下室）

note: ~ Overmap terrain name
en: toxic waste dump
zh: 废料排放场

note: ~ Overmap terrain name
en: hazardous waste sarcophagus
zh: 放射地埋点

note: ~ Overmap terrain name
en: pump station
zh: 水泵房

note: ~ Overmap terrain name
en: pump station roof
zh: 水泵房（屋顶）

note: ~ Overmap terrain name
en: dumpsite
zh: 垃圾场

note: ~ Overmap terrain name
en: dump
zh: 垃圾场

note: ~ Overmap terrain name
en: garbage collection point
zh: 垃圾收集站

note: ~ Overmap terrain name
en: recycle center
zh: 垃圾回收中心

note: ~ Overmap terrain name
en: recycle center roof
zh: 垃圾回收中心（屋顶）

note: ~ Overmap terrain name
en: landfill
zh: 垃圾填埋场

note: ~ Overmap terrain name
en: junkyard
zh: 废车场

note: ~ Overmap terrain name
en: regional dump
zh: 地区垃圾场

note: ~ Overmap terrain name
en: small scrap yard
zh: 小型废料场

note: ~ Overmap terrain name
en: open sewer
zh: 露天下水道

note: ~ Overmap terrain name
en: small dump
zh: 小型垃圾场

note: ~ Overmap terrain name
en: abandoned textile mill
zh: 废弃纺织厂

note: ~ Overmap terrain name
en: lake shore
zh: 湖岸

note: ~ Overmap terrain name
en: lake (submerged)
zh: 湖泊（水下）

note: ~ Overmap terrain name
en: lake bed (submerged)
zh: 湖床（水下）

note: ~ Overmap terrain name
en: ocean
zh: 海洋

note: ~ Overmap terrain name
en: ocean shore
zh: 海岸

note: ~ Overmap terrain name
en: ocean (submerged)
zh: 海洋（水下）

note: ~ Overmap terrain name
en: ocean bed (submerged)
zh: 海床（水下）

note: ~ Overmap terrain name
en: quiet farmstead
zh: 安静农庄

note: ~ Overmap terrain name
en: quiet orchard
zh: 安静的果园

note: ~ Overmap terrain name
en: river cave entrance
zh: 河流洞穴入口

note: ~ Overmap terrain name
en: kraken food storage
zh: 海怪粮食存储室

note: ~ Overmap terrain name
en: river cave nest
zh: 河流洞穴巢穴

note: ~ Overmap terrain name
en: kraken chamber
zh: 海怪居所

note: ~ Overmap terrain name
en: river cave tunnel
zh: 河流洞穴通道

note: ~ Proficiency name
en: Parkour Expert
zh: 跑酷专家

note: ~ Description of proficiency "Parkour Expert"
en: You're skilled at clearing obstacles; terrain like railings or counters are as easy for you to move on as solid ground.
zh: 你的运动神经与肌体协调能力更加出色，能够在运动中清楚的观察到脚下的障碍物，并且能够轻松穿梭于栏杆和柜台之间。

note: ~ Proficiency name
en: Athlete's Form
zh: 运动基础

note: ~ Description of proficiency "Athlete's Form"
en: You've spent some time developing your general fitness.  When operating muscle-powered vehicles, you know how to get more power out of each stroke.
zh: 你经常锻炼身体。你知道如何更好地利用你的肌肉去驱动人力载具。

note: ~ Proficiency name
en: Athlete's Form (Expert)
zh: 运动专家

note: ~ Description of proficiency "Athlete's Form (Expert)"
en: With considerable practice, you've honed your athletic fitness and form.  You know how to get the most out of your effort, when manually powering a muscle-driven vehicle.
zh: 大量的练习锤炼了你的体能与技巧。你掌握了在驱动人力载具时获得最大效益的技巧。

note: ~ Proficiency name
en: Athlete's Form (Master)
zh: 运动大师

note: ~ Description of proficiency "Athlete's Form (Master)"
en: You've honed your athletics to at least a professional level.  When it comes to making vehicles move under your own power, your body is a well-oiled machine.
zh: 你持续的进行锻炼，现在你拥有运动员级别的身体能力。当你为使用人力的载具供能时，你的身体就像一台运作良好的发动机，稳定且强力。

note: ~ Proficiency name
en: Principles of Chemistry
zh: 化学基础

note: ~ Description of proficiency "Principles of Chemistry"
en: You are beginning to grasp a general idea of how elements and compounds react with each other.
zh: 你开始掌握元素和化合物如何相互作用的基础概念。

note: ~ Proficiency name
en: Principles of Biology
zh: 生物基础

note: ~ Description of proficiency "Principles of Biology"
en: You are beginning to gain a general idea of how various living beings function.
zh: 你开始掌握各种各样的生物如何运作的基础概念。

note: ~ Proficiency name
en: Organic Chemistry
zh: 有机化学

note: ~ Description of proficiency "Organic Chemistry"
en: Knowledge of the branch of chemistry that studies and uses carbon-containing compounds.
zh: 研究和使用含碳化合物的化学分支知识。

note: ~ Proficiency name
en: Inorganic Chemistry
zh: 无机化学

note: ~ Description of proficiency "Inorganic Chemistry"
en: Knowledge of the branch of chemistry that studies and uses compounds not containing carbon.
zh: 研究和使用不含碳化合物的化学分支知识。

note: ~ Proficiency name
en: Mycology
zh: 真菌学

note: ~ Description of proficiency "Mycology"
en: Knowledge of the esoteric biology of fungi.
zh: 研究真菌生物的各种深奥知识。

note: ~ Proficiency name
en: Doctorate of Mycology
zh: 真菌学博士

note: ~ Description of proficiency "Doctorate of Mycology"
en: Extensive and detailed knowledge of the esoteric biology of fungi, to an extremely nerdy degree.
zh: 广泛而详尽的有关真菌生物的深奥知识，早已经进入了极度枯燥乏味的领域。

note: ~ Proficiency name
en: Biochemistry
zh: 生物化学

note: ~ Description of proficiency "Biochemistry"
en: The understanding of the chemistry of living things.
zh: 对生物体内化学反应的了解。

note: ~ Proficiency name
en: Physiology
zh: 生理学

note: ~ Description of proficiency "Physiology"
en: An in-depth understanding of how humans and animals operate.
zh: 对人类和动物如何运作的深入理解。

note: ~ Proficiency name
en: Xenology
zh: 异界生物学

note: ~ Description of proficiency "Xenology"
en: You are beginning to grasp a general idea of how alien and post-Cataclysm mutated creatures function and operate.
zh: 你开始掌握异界生物和大灾难后变异生物如何运作的基础概念。

note: ~ Proficiency name
en: Principles of Chemical Synthesis
zh: 化学合成基础

note: ~ Description of proficiency "Principles of Chemical Synthesis"
en: You're beginning to grasp the basics of chemical production.
zh: 你开始掌握化工生产的基础知识。

note: ~ Proficiency name
en: Complex Chemical Synthesis
zh: 复杂化学合成

note: ~ Description of proficiency "Complex Chemical Synthesis"
en: The proper understanding of safe chemical synthesization and how to clean your tools used for the next batch.
zh: 对化学合成安全以及如何批量生产时清洗工具的正确理解。

note: ~ Proficiency name
en: Distillation
zh: 蒸馏

note: ~ Description of proficiency "Distillation"
en: The process of separating two mixed liquids by their different boiling points.
zh: 通过加热将将两种不同沸点的混合液体分离的技艺。

note: ~ Description of proficiency "Metallurgy"
en: An understanding of the chemistry of metalworking and alloys.
zh: 对金属加工和合金学的了解。

note: ~ Proficiency name
en: Pharmaceutical Production
zh: 制药学

note: ~ Description of proficiency "Pharmaceutical Production"
en: An understanding of how to produce various natural and chemical substances pure enough for human consumption.
zh: 了解如何生产出可供人类食用的足够纯净的各种天然和化学物质。

note: ~ Proficiency name
en: Food Preparation
zh: 食材制备

note: ~ Description of proficiency "Food Preparation"
en: You've done enough cooking to know the basics about how to quickly and efficiently sort your ingredients.
zh: 你已经有足够的烹饪经验，知道如何快速有效地处理食材的基本知识。

note: ~ Proficiency name
en: Knife Skills
zh: 刀工

note: ~ Description of proficiency "Knife Skills"
en: You're quite skilled at culinary knife work, making you noticeably faster at preparing meals that involve a lot of chopping.
zh: 你很擅长各类厨刀的操作，这让你在制作需要大量切菜的菜肴时明显地快了很多。

note: ~ Proficiency name
en: Principles of Baking
zh: 烘焙原理

note: ~ Description of proficiency "Principles of Baking"
en: You know the basics of baking - proportions, leavening, and things - and are less likely to make a dramatic mistake when working from memory.
zh: 你知道烘焙的基本知识——比例、发酵和其他东西——而且在只凭记忆时，不太可能犯严重错误。

note: ~ Proficiency name
en: Breadmaking
zh: 面包烘培

note: ~ Description of proficiency "Breadmaking"
en: You've baked enough bread to consider yourself an expert.  May your yeast be ever frothy.
zh: 你烤了足够多的面包，可以把自己当作专家了。愿你的酵母永远起泡。

note: ~ Proficiency name
en: Dessert Baking
zh: 甜点烘焙

note: ~ Description of proficiency "Dessert Baking"
en: Anyone can make a cookie, but you can make it look amazing.  Cakes and other fluffies are also no longer a barrier.
zh: 任何人都可以做饼干，但你可以让它看起来完美。蛋糕和其他松软甜点再也不是障碍。

note: ~ Proficiency name
en: Patisserie Expert
zh: 糕点专家

note: ~ Description of proficiency "Patisserie Expert"
en: You could have been a professional baker before the Cataclysm.  Your profiteroles are the envy of the wastelands.
zh: 你本可以在灾难发生前成为一名专业面包师。你的甜饼是废土上令人羡慕的东西。

note: ~ Proficiency name
en: Principles of Frying
zh: 煎炸原理

note: ~ Description of proficiency "Principles of Frying"
en: Anyone can toss stuff into deep fryer oil.  You know more about selecting oil, keeping the food from burning, and the like.
zh: 任何人都可以把东西扔进油里炸。但你更了解如何选择油，防止食物烧焦等等。

note: ~ Proficiency name
en: Breading & Battering
zh: 煎面包糊

note: ~ Description of proficiency "Breading & Battering"
en: You know enough about deep frying breads and batters to do it easily without thinking about it.
zh: 你对煎炸面包和面糊有足够的了解，不用想就可以轻松地做。

note: ~ Proficiency name
en: Fried Desserts
zh: 煎炸甜点

note: ~ Description of proficiency "Fried Desserts"
en: You know the vaunted secrets of creating delicious deep fried sweets.
zh: 你知道制作美味的油炸甜点的秘密。

note: ~ Proficiency name
en: Culinary Fermentation
zh: 烹饪发酵

note: ~ Description of proficiency "Culinary Fermentation"
en: The basics of fermenting for human consumption, including sanitary technique, avoiding harmful molds, and identifying common problems.
zh: 将食材发酵成可供人食用的基础知识，包括卫生消毒技巧、避免有害霉菌和识别常见问题。

note: ~ Proficiency name
en: Beverage Distillation
zh: 酒品蒸馏

note: ~ Description of proficiency "Beverage Distillation"
en: Applying the science of distillation to alcoholic beverages to get something tasty.
zh: 将蒸馏学应用于酒精饮料以获得更美味的酒。

note: ~ Proficiency name
en: Brewing
zh: 啤酒酿造

note: ~ Description of proficiency "Brewing"
en: The fine art of brewing grains into beers.
zh: 把谷物酿造成啤酒的技艺。

note: ~ Proficiency name
en: Winemaking
zh: 果酒酿造

note: ~ Description of proficiency "Winemaking"
en: The knowledge of how to turn sugary fruits, and occasionally vegetables, into fermented beverages.
zh: 如何把含糖的水果，偶尔还有蔬菜变成发酵饮料的知识。

note: ~ Proficiency name
en: Lactofermentation
zh: 乳酸发酵

note: ~ Description of proficiency "Lactofermentation"
en: The microbiology of most non-alcoholic fermented edibles, from sauerkraut to sourdough.
zh: 从酸菜到酸面团等大多数不含酒精的发酵食品的微生物学。

note: ~ Proficiency name
en: Principles of Cheesemaking
zh: 制酪原理

note: ~ Description of proficiency "Principles of Cheesemaking"
en: The basics of curdling and coagulating milk and similar things without the wrong kinds of bacteria and mold winning out.
zh: 制造酸奶和凝乳以及类似的东西，并避免有害细菌和霉菌滋生的基础知识。

note: ~ Proficiency name
en: Cheesemaking Expert
zh: 制酪专家

note: ~ Description of proficiency "Cheesemaking Expert"
en: Taking the basics of curdled milk and making it delicious.
zh: 把简单的凝乳做成美食。

note: ~ Proficiency name
en: Food Preservation
zh: 食品保藏

note: ~ Description of proficiency "Food Preservation"
en: The basic knowledge of ways to keep food safe for long periods of time in a post-refrigeration world.
zh: 在无冰箱的世界里如何长时间保持食品安全的基本知识。

note: ~ Proficiency name
en: Curing and Drying Food
zh: 腌制风干

note: ~ Description of proficiency "Curing and Drying Food"
en: Using salt, smoke, and similar agents to cure or dehydrate food.
zh: 用盐、烟熏和类似的添加剂将食物脱水。

note: ~ Proficiency name
en: Canning Food
zh: 罐装食品

note: ~ Description of proficiency "Canning Food"
en: Using pressure canning or tinning to safely store food in sealed containers.
zh: 使用压力罐或马口铁罐头将食物安全地储存在密封容器中。

note: ~ Proficiency name
en: Scavenger Cooking
zh: 废土烹饪

note: ~ Description of proficiency "Scavenger Cooking"
en: You know the secrets of cooking tasty food using strange substitutions and weird things you found in a cabinet in an abandoned house.
zh: 你知道用奇怪物质和在某个废弃民房的橱柜中发现的奇怪食材烹饪美味佳肴的秘密。

note: ~ Proficiency name
en: Forager Cooking
zh: 野菜烹饪

note: ~ Description of proficiency "Forager Cooking"
en: Cooking with foraged ingredients that you wouldn't find in most cookbooks.
zh: 用你在大多数食谱中找不到的野外食材烹饪。

note: ~ Proficiency name
en: Electronics Soldering
zh: 电子焊接

note: ~ Description of proficiency "Electronics Soldering"
en: An understanding of the skills and tools needed to create durable, effective soldered electrical connections.
zh: 用于在电子元器件之间通过焊锡建立有效且牢固的连接的技术。

note: ~ Proficiency name
en: Electrical Circuits
zh: 电子线路

note: ~ Description of proficiency "Electrical Circuits"
en: Practical experience building electrical circuits, and a grasp of the principles of electrical continuity, current, voltage, and resistance.
zh: 构建电路的实际经验，并掌握电气联通、电流、电压和电阻的原理。

note: ~ Proficiency name
en: Semiconductors
zh: 半导体

note: ~ Description of proficiency "Semiconductors"
en: Basic working knowledge of using semiconductors such as diodes and transistors in electrical circuits, for switching or amplifying electrical signals.
zh: 在电路中使用半导体（如二极管和晶体管）来切换或放大电信号的基础知识。

note: ~ Proficiency name
en: Integrated Circuits
zh: 集成电路

note: ~ Description of proficiency "Integrated Circuits"
en: Familiarity with the role of IC chips in circuit design, and ability to identify many common pre-Cataclysm ICs and understand how to use them in functional circuits.
zh: 熟悉IC芯片在电路设计中的作用，能够识别许多常见的大灾变前生产的芯片，并理解如何在电路中使用它们。

note: ~ Proficiency name
en: Electromagnetics
zh: 电磁学

note: ~ Description of proficiency "Electromagnetics"
en: A practical working knowledge of electromagnetic fields and their creation and application.
zh: 电磁学知识和产生及应用电磁场的实战经验。

note: ~ Proficiency name
en: Electroshock Weapons
zh: 电击武器

note: ~ Description of proficiency "Electroshock Weapons"
en: An understanding of how to use high voltage, low-current devices to cause debilitating muscle spasms.  Includes some theoretical knowledge of how to protect yourself from these.
zh: 了解如何通过高电压低电流设备造成肌肉痉挛使目标失去行动能力，以及如何保护自己免受这些伤害的知识。

note: ~ Proficiency name
en: Principles of Gunsmithing
zh: 枪械制造基础

note: ~ Description of proficiency "Principles of Gunsmithing"
en: A basic understanding of how guns are put together and what tools and materials are needed for the job.
zh: 关于枪械制造及相关材料和工具的基础知识。

note: ~ Proficiency name
en: Improvised Gunmaking
zh: 自制枪械制造

note: ~ Description of proficiency "Improvised Gunmaking"
en: You've become an expert at putting together guns and launchers from makeshift parts.
zh: 你已成为通过自制元件制造枪械和发射器的专家。

note: ~ Proficiency name
en: Antique Gunsmithing
zh: 老式枪械制造

note: ~ Description of proficiency "Antique Gunsmithing"
en: You're specifically skilled at building and repairing antique guns.
zh: 你对如何制造和修理老式枪械有着专门的知识。

note: ~ Proficiency name
en: Spring-powered Guns and Crossbows
zh: 弹簧枪械和弩具

note: ~ Description of proficiency "Spring-powered Guns and Crossbows"
en: Similar to bowyery, the art of making guns that are powered by elastic mechanisms.
zh: 制造通过弹性装置驱动的枪械的技术，与制弓类似。

note: ~ Proficiency name
en: Revolver Gunsmithing
zh: 左轮枪械制造

note: ~ Description of proficiency "Revolver Gunsmithing"
en: You've got the know-how to make a classic Western revolver, and its many variants.
zh: 你了解如何制造各种经典的西部左轮手枪和类似枪械。

note: ~ Proficiency name
en: Firearm Cleaning
zh: 枪支清洁

note: ~ Description of proficiency "Firearm Cleaning"
en: You know how to quickly disassemble guns, clean them, and reassemble them in the field.
zh: 你知道如何在野外快速拆卸，清洁，并重新组装枪支。

note: ~ Proficiency name
en: Wound Care
zh: 伤口护理

note: ~ Description of proficiency "Wound Care"
en: You know how to bandage wounds and understand basic principles of wound care.
zh: 你知道如何包扎伤口，了解伤口护理的基本原则。

note: ~ Proficiency name
en: Wound Care Expert
zh: 伤口护理专家

note: ~ Description of proficiency "Wound Care Expert"
en: Your extensive field experience in bandaging and wound care is on par with that of a paramedic.
zh: 你在包扎伤口和伤口护理方面的经验与专业急救医士相当。

note: ~ Proficiency name
en: Burn Care
zh: 烧伤护理

note: ~ Description of proficiency "Burn Care"
en: You have some basic understanding of how burns work and (potentially) how they could be treated.
zh: 你已经掌握了烧伤的基本原理和（可能的）治疗方法。

note: ~ Proficiency name
en: Human Autopsies
zh: 人体解剖

note: ~ Description of proficiency "Human Autopsies"
en: You have been trained such that you are desensitized to the sight of a human's innards, and can dissect human corpses without penalty.
zh: 你已经被训练得对人类的内脏不再敏感，可以不受惩罚地解剖人类尸体。

note: ~ Proficiency name
en: Simple Engines
zh: 简单引擎

note: ~ Description of proficiency "Simple Engines"
en: Maintaining and building simple engines.
zh: 维护和建造结构简单的引擎。

note: ~ Proficiency name
en: High Pressure Systems
zh: 高压装置

note: ~ Description of proficiency "High Pressure Systems"
en: You know how to safely and efficiently build, repair, maintain and use various appliances that make use of high pressure.
zh: 你知道如何安全高效地建造、维修、维护和使用各种高压设备。

note: ~ Proficiency name
en: Chemical Engineering
zh: 化学工程

note: ~ Description of proficiency "Chemical Engineering"
en: You know how to safely and efficiently build, repair, maintain and use various complex machinery that makes use of chemical processes.
zh: 你知道如何安全高效地建造、维修、维护和使用各种化工工业的复杂机械。

note: ~ Proficiency name
en: Pneumatics
zh: 气动学

note: ~ Description of proficiency "Pneumatics"
en: Maintaining and building compressed-air powered machines.
zh: 维护和建造压缩空气驱动的机器。

note: ~ Proficiency name
en: Airframe and Powerplant Mechanic
zh: 航空器维修

note: ~ Description of proficiency "Airframe and Powerplant Mechanic"
en: You've been trained and certified to repair aircraft.  You're not really sure how that could help you survive now.
zh: 你受过航空器的修理培训并获维修技师认证，通常被称为机身和动力装置（A＆P）机械师。但你不确定这是否能帮你活过这个末日。

note: ~ Proficiency name
en: Long Gun CQC Familiarity
zh: 长枪械近身格斗熟练

note: ~ Description of proficiency "Long Gun CQC Familiarity"
en: You're familiar with how to grip a long gun correctly while striking someone with it.
zh: 你熟知如何正确握持长管枪械并用它攻击敌人。

note: ~ Proficiency name
en: Long Gun CQC Proficiency
zh: 长枪械近身格斗专家

note: ~ Description of proficiency "Long Gun CQC Proficiency"
en: You're proficient in striking with your rifle, both with and without a bayonet.
zh: 你精通使用长管枪械与敌人进行格斗，无论有没有加装刺刀。

note: ~ Proficiency name
en: Long Gun CQC Mastery
zh: 长枪械近身格斗大师

note: ~ Description of proficiency "Long Gun CQC Mastery"
en: You've mastered the art of the bayonet charge and know how to handle the gun itself as a weapon.
zh: 你是真正掌握了长管枪械近身战斗技能的大师。无论是刺刀攻击，还是长管枪械格斗本身，都能在你手中发挥出完全的威力。

note: ~ Proficiency name
en: Handgun CQC Familiarity
zh: 手枪近身格斗熟练

note: ~ Description of proficiency "Handgun CQC Familiarity"
en: You're able to use your handgun effectively as a melee weapon without shooting yourself.
zh: 你现在能够有效地将手枪作为近身武器进行攻击，而不会失手走火。

note: ~ Proficiency name
en: Handgun CQC Proficiency
zh: 手枪近身格斗专家

note: ~ Description of proficiency "Handgun CQC Proficiency"
en: You're proficient in striking with your handgun and can do so precisely.
zh: 你精通手枪射击，能精准地击中目标。

note: ~ Proficiency name
en: Handgun CQC Mastery
zh: 手枪近身格斗大师

note: ~ Description of proficiency "Handgun CQC Mastery"
en: You're able to precisely strike your opponent with your handgun where it hurts the most.
zh: 你可以精确地用手枪射中敌人的弱点。

note: ~ Proficiency name
en: Knife Familiarity
zh: 匕首熟练

note: ~ Description of proficiency "Knife Familiarity"
en: You've got a handling on gripping knives so they don't slip out of your hand.
zh: 你已经掌握了刀的握法，不会再脱手了。

note: ~ Proficiency name
en: Knife Proficiency
zh: 匕首专家

note: ~ Description of proficiency "Knife Proficiency"
en: You handle your knife like a butcher, and are ready to prove it.
zh: 你握匕首的动作十分专业，似乎能轻易让生物开膛破肚，而你随时准备证明这一点。

note: ~ Proficiency name
en: Knife Mastery
zh: 匕首大师

note: ~ Description of proficiency "Knife Mastery"
en: Your knife is like an extension of yourself, you wield it effortlessly.
zh: 你的匕首简直就是你身体的一部分，匕首在你的手中上下翻飞，优雅而流畅，就像没有重量一样。

note: ~ Proficiency name
en: Shiv Familiarity
zh: 短刃熟练

note: ~ Description of proficiency "Shiv Familiarity"
en: You know how to stab someone with something not typically intended to stab them with.
zh: 你知道怎样用不该用来捅人的东西刺人。

note: ~ Proficiency name
en: Shiv Proficiency
zh: 短刃专家

note: ~ Description of proficiency "Shiv Proficiency"
en: You're pretty good at shanking your enemy, if you do say so yourself.
zh: 按你自己的话说，你很擅长用刀子捅人。

note: ~ Proficiency name
en: Shiv Mastery
zh: 短刃大师

note: ~ Description of proficiency "Shiv Mastery"
en: You've mastered the ancient and ignoble art of sticking someone with something small and pointy.
zh: 你已经掌握了一门古老而卑鄙的技巧，用细小的尖锐物捅人。

note: ~ Proficiency name
en: Baton Familiarity
zh: 短棍熟练

note: ~ Description of proficiency "Baton Familiarity"
en: You've learned to swing a baton without spraining your wrists.
zh: 你掌握了怎么挥动警棍不会扭伤手腕。

note: ~ Proficiency name
en: Baton Proficiency
zh: 短棍专家

note: ~ Description of proficiency "Baton Proficiency"
en: You know how strike with your baton so you get the most out of every blow.
zh: 你知道如何用你的警棍击打，这样你就能从每次击打中得到最大的收获。

note: ~ Proficiency name
en: Baton Mastery
zh: 短棍大师

note: ~ Description of proficiency "Baton Mastery"
en: You've mastered the use of all kinds of batons, and the fine art of beating someone with a stick.
zh: 你已经可以熟练运用各种短棍类武器了，只要手上有一根棍子，你就可以把敌人打得落花流水。

note: ~ Proficiency name
en: Medium Sword Familiarity
zh: 中型剑熟练

note: ~ Description of proficiency "Medium Sword Familiarity"
en: You have enough practice not to cut yourself with your own blade.
zh: 你经过足够的练习，不会被自己的刀刃割伤了。

note: ~ Proficiency name
en: Medium Sword Proficiency
zh: 中型剑专家

note: ~ Description of proficiency "Medium Sword Proficiency"
en: The weight of your weapon feels as natural to you as if it were your own limb.
zh: 长剑在手，举重若轻，如臂指使。

note: ~ Proficiency name
en: Medium Sword Mastery
zh: 中型剑大师

note: ~ Description of proficiency "Medium Sword Mastery"
en: Your body has grown accustomed to the rigors of sword fighting, and can handle it for longer.
zh: 经过严酷的剑术训练，你可以的身体可以战斗更久。

note: ~ Proficiency name
en: Short Sword Familiarity
zh: 短剑熟练

note: ~ Description of proficiency "Short Sword Familiarity"
en: You understand how to swing a short blade around.  In theory, at least.
zh: 你知道怎么挥舞短刀。至少在理论上知道。

note: ~ Proficiency name
en: Short Sword Proficiency
zh: 短剑专家

note: ~ Description of proficiency "Short Sword Proficiency"
en: You've trained your body against the strain of fighting with a short sword.
zh: 经过短刀训练，你的身体已经准备好承受战斗带来的压力。

note: ~ Proficiency name
en: Short Sword Mastery
zh: 短剑大师

note: ~ Description of proficiency "Short Sword Mastery"
en: You're able to cut through zombies with the same ease you cut through foliage.
zh: 你可以如砍瓜切菜般的砍丧尸。

note: ~ Proficiency name
en: Quarterstaff Familiarity
zh: 长棍熟练

note: ~ Description of proficiency "Quarterstaff Familiarity"
en: You're familiar with how to handle your staff and can use it without knocking yourself out.
zh: 你已经能熟练使用棍棒，不会再敲到自己了。

note: ~ Proficiency name
en: Quarterstaff Proficiency
zh: 长棍专家

note: ~ Description of proficiency "Quarterstaff Proficiency"
en: You're used to the balance of a staff and know how to handle it.
zh: 你熟悉了棍棒的平衡，知道如何处理它。

note: ~ Proficiency name
en: Quarterstaff Mastery
zh: 长棍大师

note: ~ Description of proficiency "Quarterstaff Mastery"
en: You've mastered the use of quarterstaves.  Donatello would be proud.
zh: 你现在精通长棍类武器的使用，哈，棍扫一大片。

note: ~ Proficiency name
en: Fencing Weapon Familiarity
zh: 刺剑熟练

note: ~ Description of proficiency "Fencing Weapon Familiarity"
en: You've got the basics of lunging and parrying your opponent.
zh: 你已经掌握了进攻和招架的基本技巧。

note: ~ Proficiency name
en: Fencing Weapon Proficiency
zh: 刺剑专家

note: ~ Description of proficiency "Fencing Weapon Proficiency"
en: You strike forth with ease after many hours of training.
zh: 历经许多小时的训练，你可以轻松出击。

note: ~ Proficiency name
en: Fencing Weapon Mastery
zh: 刺剑大师

note: ~ Description of proficiency "Fencing Weapon Mastery"
en: Before the Cataclysm, you could have been an Olympic fencer.
zh: 在大灾变之前，你本可以成为奥运击剑运动员。

note: ~ Proficiency name
en: Claw Weapon Familiarity
zh: 爪型武器熟练

note: ~ Description of proficiency "Claw Weapon Familiarity"
en: You've learned how to use claw weapons in combat.
zh: 你已经学会了如何在战斗中使用爪形武器。

note: ~ Proficiency name
en: Claw Weapon Proficiency
zh: 爪型武器专家

note: ~ Description of proficiency "Claw Weapon Proficiency"
en: You're quite experienced with your claws by now.
zh: 你使用爪子已经经验老到了。

note: ~ Proficiency name
en: Claw Weapon Mastery
zh: 爪型武器大师

note: ~ Description of proficiency "Claw Weapon Mastery"
en: You feel as dangerous as a tiger with your claws.
zh: 你感觉自己挥爪似虎，异常凶险。

note: ~ Proficiency name
en: Hooking Weapon Familiarity
zh: 勾型武器熟练

note: ~ Description of proficiency "Hooking Weapon Familiarity"
en: You're getting a hang of hooking your opponents with your weapon.
zh: 你已经掌握了用武器勾住对手的技巧。

note: ~ Proficiency name
en: Hooking Weapon Proficiency
zh: 勾型武器专家

note: ~ Description of proficiency "Hooking Weapon Proficiency"
en: You could probably unhorse someone with your weapon with your skills.
zh: 以你的技巧驱使下，能用武器打的敌人人仰马翻。

note: ~ Proficiency name
en: Hooking Weapon Mastery
zh: 勾型武器大师

note: ~ Description of proficiency "Hooking Weapon Mastery"
en: You've mastered the art of knocking someone to the ground with your weapon.
zh: 你已完全掌握如何将人迅速击倒。

note: ~ Proficiency name
en: Polearm Familiarity
zh: 长柄武器熟练

note: ~ Description of proficiency "Polearm Familiarity"
en: Dominant hand on the grip, the other on the haft, you're familiar with how to hold most polearms.
zh: 主手握握把，另一只手握柄，你对大多数长柄武器的握法都很熟悉。

note: ~ Proficiency name
en: Polearm Proficiency
zh: 长柄武器专家

note: ~ Description of proficiency "Polearm Proficiency"
en: You know how to keep your enemies at a distance with a polearm, and are able to defend yourself with one.
zh: 你知道如何用长柄武器与敌人保持距离，也能够用长柄武器保护自己。

note: ~ Proficiency name
en: Polearm Mastery
zh: 长柄武器大师

note: ~ Description of proficiency "Polearm Mastery"
en: You can handle the awkward balance of a polearm well, like it's an extension of your body.
zh: 你可以很好地掌握长柄武器的平衡，就像它是你身体的延伸一般。

note: ~ Proficiency name
en: Bionic Weapon Familiarity
zh: 生化武器熟练

note: ~ Description of proficiency "Bionic Weapon Familiarity"
en: Your body is getting used to the stress your bionic weapons put on it.
zh: 你的身体正在适应你的仿生武器带来的应力。

note: ~ Proficiency name
en: Bionic Weapon Proficiency
zh: 生化武器专家

note: ~ Description of proficiency "Bionic Weapon Proficiency"
en: You've become accustomed to the motions of your bionic weapons in combat.
zh: 你已经习惯使用仿生武器来战斗。

note: ~ Proficiency name
en: Bionic Weapon Mastery
zh: 生化武器大师

note: ~ Description of proficiency "Bionic Weapon Mastery"
en: Your bionic weapon feels as natural to you as your heartbeat.
zh: 你使用仿生武器就像心跳一般自然。

note: ~ Proficiency name
en: Spear Familiarity
zh: 长矛熟练

note: ~ Description of proficiency "Spear Familiarity"
en: Non-dominant leg forward, you know the basics of impaling someone on a spear.
zh: 劣势腿向前，你知道用矛刺人的基本动作。

note: ~ Proficiency name
en: Spear Proficiency
zh: 长矛专家

note: ~ Description of proficiency "Spear Proficiency"
en: Whether you're hunting boar or hunting zombies, you know how to stab with your spear.
zh: 无论你是在猎杀野猪还是丧尸，你都知道怎么用长矛刺杀它们。

note: ~ Proficiency name
en: Spear Mastery
zh: 长矛大师

note: ~ Description of proficiency "Spear Mastery"
en: You're in touch with your inner hunter-gatherer, able to keep up the hunt for longer.
zh: 你对着内心深处的猎人冥想，让自己的狩猎更加漫长。

note: ~ Proficiency name
en: Long Thrusting Sword Familiarity
zh: 长刺剑熟练

note: ~ Description of proficiency "Long Thrusting Sword Familiarity"
en: You're no stranger to thrusting your sword through zombies.
zh: 你对用剑刺杀丧尸并不陌生。

note: ~ Proficiency name
en: Long Thrusting Sword Proficiency
zh: 长刺剑专家

note: ~ Description of proficiency "Long Thrusting Sword Proficiency"
en: You're able to gore someone on your sword like a pro.
zh: 你可以像专业人士一样用剑杀人。

note: ~ Proficiency name
en: Long Thrusting Sword Mastery
zh: 长刺剑大师

note: ~ Description of proficiency "Long Thrusting Sword Mastery"
en: You're a virtuoso with your sword, ready to deliver a swift and deadly thrust.
zh: 你是剑术大师，随时准备迅速而致命的一击。

note: ~ Proficiency name
en: Long Sword Familiarity
zh: 长剑熟练

note: ~ Description of proficiency "Long Sword Familiarity"
en: You know how to swing a longsword without chopping off your own foot.
zh: 你知道怎么挥舞长剑，不会把自己的腿削下来。

note: ~ Proficiency name
en: Long Sword Proficiency
zh: 长剑专家

note: ~ Description of proficiency "Long Sword Proficiency"
en: You're proficient with the use of long swords, and are deadly with one in your hands.
zh: 你精通长剑，手握利器便能杀人。

note: ~ Proficiency name
en: Long Sword Mastery
zh: 长剑大师

note: ~ Description of proficiency "Long Sword Mastery"
en: You are a blade master of unparalleled skill.  And they said anime wasn't real.
zh: 你是一位身手不凡的剑术大师。

note: ~ Proficiency name
en: Bionic Sword Familiarity
zh: 生化剑熟练

note: ~ Description of proficiency "Bionic Sword Familiarity"
en: You are able to operate your bionic sword without incident.
zh: 你可以安全地使用你的仿生剑。

note: ~ Proficiency name
en: Bionic Sword Proficiency
zh: 生化剑专家

note: ~ Description of proficiency "Bionic Sword Proficiency"
en: Your bionic sword proficiency is satisfactory.  You are able to use it without discomfort.
zh: 你对仿生剑的熟练程度令人满意。你可以毫无不适地使用它。

note: ~ Proficiency name
en: Bionic Sword Mastery
zh: 生化剑大师

note: ~ Description of proficiency "Bionic Sword Mastery"
en: Your capabilities with your bionic sword is the epitome of combat efficiency.
zh: 你使用仿生剑的能力是战斗效率的典范。

note: ~ Proficiency name
en: Flail Familiarity
zh: 连枷熟练

note: ~ Description of proficiency "Flail Familiarity"
en: You've learned how to hit your opponent instead of yourself with your flail.
zh: 你已经学会了如何用连枷击打对手而不是自己。

note: ~ Proficiency name
en: Flail Proficiency
zh: 连枷专家

note: ~ Description of proficiency "Flail Proficiency"
en: You're able to swing your flail with deadly precision, crushing through ribs and skulls alike.
zh: 你能以致命的精准挥动连枷，粉碎肋骨和头骨。

note: ~ Proficiency name
en: Flail Mastery
zh: 连枷大师

note: ~ Description of proficiency "Flail Mastery"
en: You can make your flail dance like a ballerina, and hit like a truck.
zh: 你能让连枷像芭蕾舞演员一样跳舞，也能让连枷像卡车一样撞击。

note: ~ Proficiency name
en: Mace Familiarity
zh: 钉头锤熟练

note: ~ Description of proficiency "Mace Familiarity"
en: You've got the gist of bludgeoning your enemies.
zh: 你已经掌握了用重武击打敌人的要领。

note: ~ Proficiency name
en: Mace Proficiency
zh: 钉头锤专家

note: ~ Description of proficiency "Mace Proficiency"
en: You swing your mace with dead efficiency.
zh: 经年累月的练习与实战，让你手中的钉头锤成了冷酷而高效的杀敌工具 。

note: ~ Proficiency name
en: Mace Mastery
zh: 钉头锤大师

note: ~ Description of proficiency "Mace Mastery"
en: Your strikes with a mace shatter skulls and pulp brains.
zh: 你是真正的钉头锤大师，谈笑间就能让敌人的头颅灰飞烟灭。

note: ~ Proficiency name
en: Great Sword Familiarity
zh: 巨剑熟练

note: ~ Description of proficiency "Great Sword Familiarity"
en: You're not afraid to lift a heavy sword nor bring it down on someone's head.
zh: 你不怕举起沉重的剑，也不怕把它砍到别人的头上。

note: ~ Proficiency name
en: Great Sword Proficiency
zh: 巨剑专家

note: ~ Description of proficiency "Great Sword Proficiency"
en: You are not afraid to swing big with a heavy sword.
zh: 你不怕拿着一把重剑挥舞。

note: ~ Proficiency name
en: Great Sword Mastery
zh: 巨剑大师

note: ~ Description of proficiency "Great Sword Mastery"
en: You wield your blade like it was a modern day Caliburn.
zh: 你持刀的姿势就像现代的卡利伯恩。

note: ~ Proficiency name
en: Great Hammer Familiarity
zh: 巨锤熟练

note: ~ Description of proficiency "Great Hammer Familiarity"
en: You can handle a big ol' hammer without dropping it on your toes.
zh: 你能够挥舞这种巨锤，而不至于失手伤到自己。

note: ~ Proficiency name
en: Great Hammer Proficiency
zh: 巨锤专家

note: ~ Description of proficiency "Great Hammer Proficiency"
en: You're not afraid to put some muscle into it when you're swinging a hammer.
zh: 你能够很好的控制挥舞巨锤的力度，暴力而不失优雅。

note: ~ Proficiency name
en: Great Hammer Mastery
zh: 巨锤大师

note: ~ Description of proficiency "Great Hammer Mastery"
en: You're a hammering juggernaut, ready to smash it all.
zh: 挥动巨锤的你简直就像是战争机器，势要粉碎所有的阻碍。

note: ~ Proficiency name
en: Great Axe Familiarity
zh: 巨斧熟练

note: ~ Description of proficiency "Great Axe Familiarity"
en: You're not quite a professional lumberjack, but you can handle an axe.
zh: 你不是一个专业的伐木工，但你会用斧头。

note: ~ Proficiency name
en: Great Axe Proficiency
zh: 巨斧专家

note: ~ Description of proficiency "Great Axe Proficiency"
en: You chop through bodies as easily as you chop through trees.
zh: 你砍倒尸体就像砍倒树木一样容易。

note: ~ Proficiency name
en: Great Axe Mastery
zh: 巨斧大师

note: ~ Description of proficiency "Great Axe Mastery"
en: You're a post-apocalyptic Paul Bunyan, but it's not just wood you're chopping.
zh: 你是就是这末日废土中的保罗·班扬，但你砍的不仅仅是木头。

note: ~ Proficiency name
en: Hand Axe Familiarity
zh: 手斧熟练

note: ~ Description of proficiency "Hand Axe Familiarity"
en: You know the proper technique to use with a hand axe.
zh: 你知道使用手斧的正确技巧。

note: ~ Proficiency name
en: Hand Axe Proficiency
zh: 手斧专家

note: ~ Description of proficiency "Hand Axe Proficiency"
en: You know how to use a hatchet safely and effectively.
zh: 你知道如何安全有效地使用短斧。

note: ~ Proficiency name
en: Hand Axe Mastery
zh: 手斧大师

note: ~ Description of proficiency "Hand Axe Mastery"
en: You're more than capable of using a hand axe to protect yourself.
zh: 你完全有能力用手斧来保护自己。

note: ~ Proficiency name
en: Unarmed Technique Familiarity
zh: 徒手熟练

note: ~ Description of proficiency "Unarmed Technique Familiarity"
en: You know how to punch someone without hurting your wrists.
zh: 你知道如何揍人不伤手腕。

note: ~ Proficiency name
en: Unarmed Technique Proficiency
zh: 徒手专家

note: ~ Description of proficiency "Unarmed Technique Proficiency"
en: You're able to pace yourself when you've got nothing else to fight with.
zh: 你在搏斗时可以熟练控制自己的速度和节奏，无人/僵能敌。

note: ~ Proficiency name
en: Unarmed Technique Mastery
zh: 徒手大师

note: ~ Description of proficiency "Unarmed Technique Mastery"
en: You're used to fighting with nothing and can fight unarmed for longer.
zh: 你习惯了徒手格斗，可以徒手格斗更长时间。

note: ~ Proficiency name
en: Principles of Metalworking
zh: 金属加工基础

note: ~ Description of proficiency "Principles of Metalworking"
en: A basic understanding of the properties of metal as a material, and the concepts behind smithing, die casting, and other metalworking techniques.
zh: 基本了解金属材料的特性，以及锻造、压铸和其他金属加工技术背后的概念。

note: ~ Proficiency name
en: Principles of Welding
zh: 焊接基础

note: ~ Description of proficiency "Principles of Welding"
en: A basic understanding of the different types of welding, welding tools and fuels, how to weld different materials, and more.
zh: 基本了解不同类型材料的焊接，焊接工具和燃料使用等方面的技术。

note: ~ Proficiency name
en: Skilled Welding
zh: 熟练焊接

note: ~ Description of proficiency "Skilled Welding"
en: You are an experienced welder.
zh: 你是个有经验的焊工。

note: ~ Proficiency name
en: Blacksmithing
zh: 锻造

note: ~ Description of proficiency "Blacksmithing"
en: The craft of working metal into tools and other items of use.
zh: 把金属加工成工具和其他物品的技艺。

note: ~ Proficiency name
en: Redsmithing
zh: 锻铜

note: ~ Description of proficiency "Redsmithing"
en: Working copper and bronze shares a lot of techniques with blacksmithing, but the more ductile copper-containing metals have a trick all their own.
zh: 加工黄铜青铜与锻铁有许多相同的技术，但加工延展性更强的含铜金属也有自身的特殊诀窍。

note: ~ Proficiency name
en: Fine Metalsmithing
zh: 贵金属加工

note: ~ Description of proficiency "Fine Metalsmithing"
en: How to make jewelry from precious metals like gold and silver.
zh: 用金银等贵金属制作珠宝首饰的技能。

note: ~ Proficiency name
en: Armorsmithing
zh: 锻甲

note: ~ Description of proficiency "Armorsmithing"
en: How to make articulated armor from pieces of metal.
zh: 将金属制成铰接式盔甲的技艺。

note: ~ Proficiency name
en: Bladesmithing
zh: 铸剑

note: ~ Description of proficiency "Bladesmithing"
en: How to fabricate sharp and reliable blades from scratch.
zh: 从头开始制造锋利可靠的刀剑的技艺。

note: ~ Proficiency name
en: Manual Tooling
zh: 工具锻造

note: ~ Description of proficiency "Manual Tooling"
en: How to make high-quality tools and parts by hand.  Includes techniques like threading, durable articulation points, and using appropriate metals for appropriate tasks.  Also applies to making blunt instruments that can withstand a severe beating without distortion.
zh: 如何手工制作高质量的工具和零件，包括一些技巧，比如缝制，耐久恢复，以及在适当的任务中使用合适的金属的技术。也可以用于制造在猛烈撞击下保持不变形的打击工具。

note: ~ Proficiency name
en: Wire Making
zh: 金属拉丝

note: ~ Description of proficiency "Wire Making"
en: How to turn raw ingots and metals into usable wire.  Includes both drawing and extruding.
zh: 如何把原锭和金属变成可用的金属线。包括拉丝和冷挤压工艺。

note: ~ Proficiency name
en: Case Hardening
zh: 表面硬化

note: ~ Description of proficiency "Case Hardening"
en: Heating steel packed in charcoal at high temperatures to cause a hard case of higher carbon steel around the lower carbon core.
zh: 在高温下加热用木炭包裹着的钢锭，在低碳核心周围形成高碳钢硬壳。

note: ~ Proficiency name
en: Quenching & Tempering
zh: 淬火与回火

note: ~ Description of proficiency "Quenching & Tempering"
en: Quenching involves repeatedly heating the steel, quenching it in water, then tempering it to create extremely tough metal.
zh: 淬火包括反复加热钢，在水中淬火，然后回火以制造出非常坚硬的金属。

note: ~ Proficiency name
en: Basic Knapping
zh: 磨石基础

note: ~ Description of proficiency "Basic Knapping"
en: You know the basic principles of turning stones into more useful tools.
zh: 你知道如何把石头变成有用工具的基本原理。

note: ~ Proficiency name
en: Speed Knapping
zh: 快速磨石

note: ~ Description of proficiency "Speed Knapping"
en: You've banged rocks together so much and for so long, you've become extremely fast at it.
zh: 你通过长时间的练习已经能够很快地敲制石器。

note: ~ Proficiency name
en: Glassblowing
zh: 玻璃吹制

note: ~ Description of proficiency "Glassblowing"
en: Working with glass and heat without poisoning or perforating yourself.
zh: 将玻璃加热并制成物品而不让自己中毒或被烧穿孔的技艺。

note: ~ Proficiency name
en: Plumbing
zh: 管路加工

note: ~ Description of proficiency "Plumbing"
en: Working with pipes and pipe fittings to transport fluids without leakage.
zh: 通过管道和管件来无泄漏地运输液体的技术。

note: ~ Description of proficiency "Pottery"
en: Basic pottery, from shaping to working with slip to fuse pieces.
zh: 将黏土成型到打磨，再拼接成片的基础制陶工艺。

note: ~ Proficiency name
en: Bowyery
zh: 制弓

note: ~ Description of proficiency "Bowyery"
en: The ability to make durable, effective bows.
zh: 能够制造耐用且有效的弓的技能。

note: ~ Proficiency name
en: Fletching
zh: 制箭

note: ~ Description of proficiency "Fletching"
en: The skill involved in making arrows that fly true.
zh: 能制作出真正在空中平稳飞行的箭支的技能。

note: ~ Proficiency name
en: Basketweaving
zh: 编篮

note: ~ Description of proficiency "Basketweaving"
en: Forming coarse fibers into shapes.
zh: 将粗大的纤维编织成形的技艺。

note: ~ Proficiency name
en: Pottery Glazing
zh: 制釉

note: ~ Description of proficiency "Pottery Glazing"
en: Adding glazes to pottery to make them waterproof.
zh: 在陶器上添加釉料使其防水的技艺。

note: ~ Proficiency name
en: Plastic Working
zh: 塑料加工

note: ~ Description of proficiency "Plastic Working"
en: Working with plastic using your hands, including carving, molding, and gluing it.  You know how to identify thermoplastics that are suitable for mold casting, and how to identify the right plastic for the right job.
zh: 用双手加工塑料的技艺，包括雕刻、模塑和粘合。你知道如何辩别能用来铸造模具的热塑性塑料，以及如何为不同配方挑选合适的塑料原料。

note: ~ Proficiency name
en: Carving
zh: 雕刻

note: ~ Description of proficiency "Carving"
en: Shaping wood, bone, and similar materials with a cutting implement.
zh: 用工具雕琢木头、骨头和类似材料的技术。

note: ~ Proficiency name
en: Gem Setting
zh: 珠宝加工

note: ~ Description of proficiency "Gem Setting"
en: How to add gemstones to jewelry.
zh: 如何在首饰上添加珠宝的技能。

note: ~ Proficiency name
en: Handloading
zh: 复装弹药

note: ~ Description of proficiency "Handloading"
en: You know how to accurately measure powder and projectile weights for reloading firearm cartridges.
zh: 精确测量火药和弹丸重量来复装弹药的技艺。

note: ~ Proficiency name
en: General Appliance Repair
zh: 一般家电维修

note: ~ Description of proficiency "General Appliance Repair"
en: A base knowledge of how to put together and take apart common appliances, diagnose problems, and replace parts.
zh: 关于如何组装和拆卸常用电器、诊断问题和更换零件的基本知识。

note: ~ Proficiency category name
en: Weakpoint
zh: 弱点

note: ~ Description of proficiency category "Weakpoint"
en: Proficiencies that help target weak points on specific creatures.
zh: 协助你能瞄准特定生物弱点的专长。

note: ~ Proficiency category name
en: Weapons Proficiencies
zh: 武器专长

note: ~ Description of proficiency category "Weapons Proficiencies"
en: Proficiencies for various weapons.
zh: 掌握各种武器的的专长。

note: ~ Proficiency category name
en: Applied Science
zh: 应用科学

note: ~ Description of proficiency category "Applied Science"
en: Proficiencies for scientific understanding and working with certain chemicals and substances.
zh: 对特定化学品及化合物的科学认识及使用的专长。

note: ~ Proficiency category name
en: Food Handling
zh: 食品加工

note: ~ Description of proficiency category "Food Handling"
en: Proficiencies for cooking and food preparation, as well as experience with food handling tools.
zh: 烹饪和准备食材的专长，以及使用食品加工工具的经验。

note: ~ Description of proficiency category "Electronics"
en: Proficiencies for building and maintaining electronics and powered devices.
zh: 制造和维护电子设备和电力设备的专长。

note: ~ Proficiency category name
en: Projectile Weaponry
zh: 枪械

note: ~ Description of proficiency category "Projectile Weaponry"
en: Proficiencies for creating and modifying projectile weapons.
zh: 制造和修改枪械武器的专长。

note: ~ Proficiency category name
en: Health Care
zh: 医疗

note: ~ Description of proficiency category "Health Care"
en: Proficiencies for treating injuries and general health care knowledge.
zh: 处理伤口的专长和一般的卫生保健知识。

note: ~ Proficiency category name
en: Mechanics
zh: 机械学

note: ~ Description of proficiency category "Mechanics"
en: Proficiencies for building and maintaining vehicles, engines, and similar equipment.
zh: 制造和维护载具、发动机和类似设备的专长。

note: ~ Proficiency category name
en: Metalworking
zh: 金属加工

note: ~ Description of proficiency category "Metalworking"
en: Proficiencies for welding, casting and shaping metal.
zh: 金属焊接、铸造和成型的专长。

note: ~ Proficiency category name
en: Woodworking
zh: 木工

note: ~ Description of proficiency category "Woodworking"
en: Proficiencies for creating and modifying wood-based crafts.
zh: 制作和修改木制品的专长。

note: ~ Proficiency category name
en: Device Manipulation
zh: 操控装置

note: ~ Description of proficiency category "Device Manipulation"
en: Proficiencies for lockpicking, cracking safes, and general tinkering.
zh: 开锁、破解保险箱和修补一般设备的专长。

note: ~ Proficiency category name ~ Name of starting location "sloc_wilderness_MA"
en: Wilderness
zh: 野外生存

note: ~ Description of proficiency category "Wilderness"
en: Proficiencies for surviving out in the wild.
zh: 在野外生存的能力。

note: ~ Description of proficiency category "Archery"
en: Proficiencies for all things bow and arrows.  Includes knowledge and experience of making and modifying bows, as well as archery form and posture.
zh: 操作弓箭的专长。包括制作和修改弓箭的知识和经验，以及射箭手法和姿势。

note: ~ Proficiency category name
en: Miscellaneous Crafts
zh: 其他制品

note: ~ Description of proficiency category "Miscellaneous Crafts"
en: Proficiencies for various domain-specific crafts.
zh: 掌握各种特定领域制造物品的专长。

note: ~ Proficiency category name
en: Fabrics and Tailoring
zh: 面料缝纫

note: ~ Description of proficiency category "Fabrics and Tailoring"
en: Proficiencies for sewing, binding and mending fabrics and clothing materials.
zh: 缝纫、装订和修补织物和服装材料的专长。

note: ~ Proficiency category name
en: Vehicles
zh: 驾驶

note: ~ Description of proficiency category "Vehicles"
en: Proficiencies for driving, piloting, and general vehicle operations.
zh: 熟练掌握驾驶、领航和一般车辆操作技能。

note: ~ Proficiency category name
en: Athletics
zh: 体育运动

note: ~ Description of proficiency category "Athletics"
en: Proficiencies for various athletic activities.
zh: 掌握各种体育运动的专长。

note: ~ Proficiency name
en: Joint Articulation
zh: 关节铰接

note: ~ Description of proficiency "Joint Articulation"
en: Making flexible items out of hard materials is tricky.  You've done enough of it to understand how to make smoothly articulated joints out of rigid or semi-rigid materials.
zh: 将坚硬的材料制作成灵活的物品是非常棘手的。你已经制造了足够多的盔甲，知道如何使用刚性或半刚性材料来制造能够灵活转动的铰接关节。

note: ~ Proficiency name
en: Garment Closures
zh: 服装收口

note: ~ Description of proficiency "Garment Closures"
en: You are familiar with the adjustments and tricks needed to make properly functional buttons, zippers, and other closures on garments.
zh: 你熟悉制造合适的纽扣、拉链与其他服装收口相关的技艺。

note: ~ Proficiency name
en: Fabric Waterproofing
zh: 织物防水

note: ~ Description of proficiency "Fabric Waterproofing"
en: You know how to make garments and fabric containers sealed against water.
zh: 你知道如何制造各种防水服装和织物容器。

note: ~ Proficiency name
en: Stretch Fabric
zh: 弹性织物

note: ~ Description of proficiency "Stretch Fabric"
en: Making elastic bands is easy enough, but making a whole garment from stretchy cloth takes a bit of finesse.  You're good at it.
zh: 做橡皮筋很容易，但是用弹力面料制造整件衣服需要一些特殊技巧。你对此很在行。

note: ~ Proficiency name
en: Cobbling
zh: 制鞋

note: ~ Description of proficiency "Cobbling"
en: Like a magical elf, you've learned how to construct footwear by hand.
zh: 能像童话里的小精灵一样徒手制造鞋类装备的技艺。

note: ~ Proficiency name ~ Buff name of martial art "Hylian Swordsmanship"
en: Spinning
zh: 纺纱

note: ~ Description of proficiency "Spinning"
en: The art of spinning fiber into thread.
zh: 把纤维纺成线的技艺。

note: ~ Proficiency name
en: Weaving
zh: 织造

note: ~ Description of proficiency "Weaving"
en: You've learned how to use a loom to produce sheets of fabric from thread.
zh: 你学会了用纺车把丝线编织成织物面料。

note: ~ Proficiency name
en: Millinery
zh: 制帽

note: ~ Description of proficiency "Millinery"
en: Like a solitary mouse, you've learned how to construct hats by hand.
zh: 你就像一只孤独的老鼠，已经学会了徒手制造帽子的技艺。

note: ~ Proficiency name
en: Skilled Knitting
zh: 熟练针织

note: ~ Description of proficiency "Skilled Knitting"
en: Knitting, one of the oldest ways of making loops in fiber until it is fabric.
zh: 针织，将纤维节编织成织物的古老技艺。

note: ~ Proficiency name
en: Speed Knitting
zh: 快速针织

note: ~ Description of proficiency "Speed Knitting"
en: You have knitted and knitted and knitted some more, and have the consistent string tension to show for it.  When you get going, the clicking of your needles is like a metronome.
zh: 你已经不停地针织、针织、再针织，这使得你能够持续稳定地快速将线团变成织物。当你针织时，针头的敲击有如节拍器一般。

note: ~ Proficiency name
en: Principles of Leatherworking
zh: 制革基础

note: ~ Description of proficiency "Principles of Leatherworking"
en: You've got a basic familiarity with how to work with leather, furs, hides, and similar materials.
zh: 你对如何使用皮革、毛皮、生皮和类似材料有基本的了解。

note: ~ Proficiency name
en: Skilled Leatherworking
zh: 熟练制革

note: ~ Description of proficiency "Skilled Leatherworking"
en: Working with leather requires a specific set of skills and tools… a set you are familiar with.
zh: 制造皮革需要特定的技能和工具……你早已谙熟此道。

note: ~ Proficiency name
en: Furriery
zh: 毛料

note: ~ Description of proficiency "Furriery"
en: Working with fur and faux fur is a skill all its own.
zh: 如何处理毛皮和人造毛皮自身就是一项技能。

note: ~ Proficiency name
en: Chitinworking
zh: 甲壳加工

note: ~ Description of proficiency "Chitinworking"
en: It seems unlikely that anyone prior to the Cataclysm knew how to work with the shells of giant bugs as well as you do now.
zh: 任何大灾变之前的人都不太可能像你现在一样，知道如何处理巨型虫子的甲壳。

note: ~ Proficiency name
en: Chain Garments
zh: 链甲制造

note: ~ Description of proficiency "Chain Garments"
en: Turning sheets of chain links into effective, wearable clothing that doesn't bind up.
zh: 将链环制成有防护力可穿戴的装备，而非粘合在一起的技艺。

note: ~ Proficiency name
en: Advanced Polymer Sewing
zh: 先进聚合物缝纫

note: ~ Description of proficiency "Advanced Polymer Sewing"
en: You know the tricks for working with Kevlar, Nomex, and other advanced polymer cloth.
zh: 使用凯夫拉，芳纶和其他先进聚合物织物的技艺。

note: ~ Proficiency name
en: Fabric Quilting
zh: 面料绗缝

note: ~ Description of proficiency "Fabric Quilting"
en: You know how to sew stacks of sheets together efficiently to create sturdier armor.  It's also a nice way to sew something pretty!
zh: 你知道如何有效地将成堆的面料缝合在一起，以制作更坚固的盔甲。这也是一种缝制漂亮东西的好方法！。

note: ~ Proficiency name
en: Lockpicking
zh: 撬锁

note: ~ Description of proficiency "Lockpicking"
en: You know how to pick a lock, at least in theory.
zh: 你知道怎么开锁，至少理论上是这样。

note: ~ Description of proficiency "Locksmith"
en: You can pick a lock in the dark, blindfolded.  Although that doesn't make it all that much harder.  You're good at locks, OK?
zh: 您可以在蒙着眼睛开锁，这对你来说根本不算什么。你擅长开锁，明白吗？

note: ~ Proficiency name
en: Safecracking
zh: 撬保险箱

note: ~ Description of proficiency "Safecracking"
en: Opening safes is an exacting skill, one that you are proficient at.
zh: 打开保险箱是一项困难的技能，幸好你很精通。

note: ~ Proficiency name
en: Principles of Trapping
zh: 陷阱基础

note: ~ Description of proficiency "Principles of Trapping"
en: You know the basics of setting and taking down traps safely.
zh: 你知道安全设置和拆除陷阱的基本知识。

note: ~ Proficiency name
en: Trap Setting
zh: 陷阱设置

note: ~ Description of proficiency "Trap Setting"
en: You're specifically quite skilled at setting effective traps.
zh: 你特别擅长设置精巧的陷阱。

note: ~ Proficiency name
en: Trap Disarming
zh: 陷阱拆除

note: ~ Description of proficiency "Trap Disarming"
en: You know how to take down a trap safely.
zh: 你知道如何安全地拆除陷阱。

note: ~ Proficiency name
en: Spotting and Awareness
zh: 感知探察

note: ~ Description of proficiency "Spotting and Awareness"
en: You are skilled at spotting things out of the ordinary, like traps or ambushes.
zh: 你善于发现异常情况，例如陷阱或埋伏。

note: ~ Proficiency name
en: Helicopter Piloting
zh: 直升机驾驶

note: ~ Description of proficiency "Helicopter Piloting"
en: Before the Cataclysm, you were a helicopter pilot.  Now, you just hope you can fly again.
zh: 大灾变前，你是一名直升机驾驶员。现在，你只希望自己能再飞一次。

note: ~ Proficiency name
en: Boat Piloting
zh: 船舶驾驶

note: ~ Description of proficiency "Boat Piloting"
en: You're familiar with the control and operation of marine vehicles, like boats.
zh: 你现在熟知控制与操作水上载具，比如船。

note: ~ Description of proficiency "Driving"
en: You're comfortable with the basic controls of cars, and land vehicles in general.
zh: 你对汽车和一般陆地交通工具的基本控制都很熟悉。

note: ~ Proficiency name
en: Debug Weakpoint
zh: 调试用弱点

note: ~ Description of proficiency "Debug Weakpoint"
en: Basic improvement on the chance of hitting the Weakpoint Monster's weak points.
zh: 部分提高命中弱点怪物弱点的几率。

note: ~ Proficiency name
en: Expert Debug Weakpoint
zh: 调试用专家弱点

note: ~ Description of proficiency "Expert Debug Weakpoint"
en: Expert improvement on the chance of hitting the Weakpoint Monster's weak points.
zh: 极大提高命中弱点怪物弱点的几率。

note: ~ Proficiency name
en: Principles of Zombie Biology
zh: 丧尸生物学基础

note: ~ Description of proficiency "Principles of Zombie Biology"
en: Very basic familiarity with various types of undead creatures.
zh: 对于各类不死生物的基础了解。

note: ~ Proficiency name
en: Principles of Near Human Biology
zh: 类人生物基础

note: ~ Description of proficiency "Principles of Near Human Biology"
en: Very basic familiarity with various types of demihuman creatures.
zh: 对于各类亚人的基础了解。

note: ~ Proficiency name
en: Anatomy of Amalgamations
zh: 融合怪构造

note: ~ Description of proficiency "Anatomy of Amalgamations"
en: You are familiar with the common anatomy of these purpose-built abominations, as far as they have one.
zh: 你对这种"人"造怪物的常见解剖学结构很熟悉，只要碰到一个就能知道其身体结构。

note: ~ Proficiency name
en: Synthetic Armors
zh: 人造护甲

note: ~ Description of proficiency "Synthetic Armors"
en: Understanding of man-made armors and ways to exploit them.  You're able to find openings in certain kinds of body armor.
zh: 对各类人造护甲的了解，以及如何利用它们的缺点。你可以找到某些护甲的弱点。

note: ~ Proficiency name
en: Natural Armors
zh: 天然护甲

note: ~ Description of proficiency "Natural Armors"
en: You're somewhat familiar with naturally armored creatures.  You're able to find openings in certain kinds of hardened shells and thick hides.
zh: 你对那些长着天然护甲的生物有所了解。你能够找到某些坚固甲壳和硬化兽皮中的弱点。

note: ~ Proficiency name
en: Cyborg Anatomy
zh: 改造人构造

note: ~ Description of proficiency "Cyborg Anatomy"
en: You're somewhat familiar with cybernetic creatures.  You're able to find openings and gaps that aren't as hardened.
zh: 你对那些生化改造过的生物有所了解。你能够找到某些坚固装甲上的弱点。

note: ~ Proficiency name
en: Amphibian Biology
zh: 两栖生物学

note: ~ Description of proficiency "Amphibian Biology"
en: Basic familiarity with various types of frogs and salamanders.
zh: 对于各类青蛙、蜥蜴等两栖生物的基础了解。

note: ~ Proficiency name
en: Bird Biology
zh: 鸟类生物学

note: ~ Description of proficiency "Bird Biology"
en: Basic familiarity with various types of birds.
zh: 对于各种鸟类的基础了解。

note: ~ Proficiency name
en: Invertebrate Biology
zh: 无脊椎生物学

note: ~ Description of proficiency "Invertebrate Biology"
en: Basic familiarity with various types of insects, arachnids, and worms.
zh: 对于各类昆虫、蜘蛛和蠕虫生物的基础了解。

note: ~ Proficiency name
en: Beetle Anatomy
zh: 甲虫构造

note: ~ Description of proficiency "Beetle Anatomy"
en: You are familiar with the anatomy of mutated beetles - bypassing their thick armor should be easier.
zh: 你对那些变异甲虫有所了解。你能够绕开它们厚重的甲壳。

note: ~ Proficiency name
en: Centipede Anatomy
zh: 蜈蚣构造

note: ~ Description of proficiency "Centipede Anatomy"
en: You are familiar with the anatomy of mutated centipedes, letting you target their less-deadly parts with ease.
zh: 你对那些变异蜈蚣有所了解。你能够瞄准它们不太危险的部位。

note: ~ Proficiency name
en: Hymenopteran Anatomy
zh: 膜翅昆虫构造

note: ~ Description of proficiency "Hymenopteran Anatomy"
en: Familiarity with the comparative anatomy of mutant Hymenopterans - ants, bees, and wasps of all kinds.  You find it easier to exploit their weak points, and possibly disable their natural weaponry.
zh: 你对各种膜翅昆虫有所了解，蚂蚁、蜜蜂、黄蜂之类。你能够找到它们的弱点，并瘫痪它们天生的武器。

note: ~ Proficiency name
en: Arachnid Anatomy
zh: 蜘蛛构造

note: ~ Description of proficiency "Arachnid Anatomy"
en: You are familiar with the anatomy of mutated spiders of all shapes and sizes.
zh: 你对各种形状大小的蜘蛛有所了解。

note: ~ Proficiency name
en: Creatures of Flight
zh: 飞行生物构造

note: ~ Description of proficiency "Creatures of Flight"
en: Basic understanding of what's needed for certain creatures to fly, as well as ways of preventing it.
zh: 对于各类生物如何飞行以及如何阻止它们飞行的基础了解。

note: ~ Proficiency name
en: Ossified Exoskeletons
zh: 骨化生物构造

note: ~ Description of proficiency "Ossified Exoskeletons"
en: You're familiar with creatures presenting unsettling bones on their outer structure.
zh: 你对那些在外部结构上长着可怕骨头的生物十分熟悉。

note: ~ Proficiency name
en: Small Humanoids
zh: 小型人型生物

note: ~ Description of proficiency "Small Humanoids"
en: You have some practice in fighting small humanoids like children.  You don't necessarily feel good about it.
zh: 你有着对抗诸如儿童之类的小型人型生物的经验。虽然你觉得未必能用得上。

note: ~ Proficiency name
en: Giant Humanoids
zh: 巨型人型生物

note: ~ Description of proficiency "Giant Humanoids"
en: You have some practice in fighting large, hulking humanoids.  You're better at reaching certain weak points.
zh: 你有着对抗巨型人型生物的经验。你更容易利用某些弱点。

note: ~ Proficiency name
en: Netherium Abominations
zh: 异界生物构造

note: ~ Description of proficiency "Netherium Abominations"
en: You have extensive experience with netherium abominations which provides you with a vague sense of where more vulnerable spots might be.
zh: 你对异界怪物有着丰富的战斗经验,这让你对它们的弱点位置有了一个大概的了解。

note: ~ Proficiency name
en: Mi-go basic anatomy
zh: 米·戈构造基础

note: ~ Description of proficiency "Mi-go basic anatomy"
en: You have studied mi-go sufficiently to get a sense for where some sensitive points might be.  However, its biology remains too different from life originating on Earth to be understood to any extent.
zh: 你已经对米戈进行了充分的研究，了解了其弱点所在。然而，它的生理结构与地球上的生命有巨大差别，使你完全无法理解其构造。

note: ~ Proficiency name
en: Mi-go detailed anatomy
zh: 米·戈构造专精

note: ~ Description of proficiency "Mi-go detailed anatomy"
en: Your understanding of the mi-go body is advanced enough to have a decent idea of where it is more sensitive to harm.  This does not mean you have any significant understanding of how it works internally; if anything, your dissections have just left you more confused.
zh: 你对米戈的构造已经了解的足够深入,可以大致了解它的哪些部位更容易受到伤害。但这并不意味着你对它的内部运作有任何重大的认识;相反,你的解剖只是让你更加困惑。

note: ~ Proficiency name
en: Fungaloid basic anatomy
zh: 真菌体构造基础

note: ~ Description of proficiency "Fungaloid basic anatomy"
en: You have studied fungaloids sufficiently to get an idea of which parts are the more sensitive ones.  While seeming to be a weird mixture of fungus and animal, it at least has a structure with commonalities between different types of fungaloids.
zh: 你已经对真菌进行了充分的研究，了解其弱点所在。虽然看起来是真菌和动物的奇怪混合物，但它至少和地球上一些不同类型的真菌之间有着共同的结构。

note: ~ Proficiency name
en: Fungaloid detailed anatomy
zh: 真菌体构造专精

note: ~ Description of proficiency "Fungaloid detailed anatomy"
en: You have advanced your understanding of the fungaloid body sufficiently to have a pretty good idea of where you can harm it and where it's better protected.  You don't really understand it's biological functions, although it seems it would be possible for someone with much more time than you have to glean some insight into it, but you've gotten an understanding of how to hurt it, and that's what's important here.
zh: 你对真菌体的研究已相当深入，基本能确定哪些部位更容易造成伤害，哪些部位保护得更好。尽管你并没有真正理解它的生物学机能，但如果有人投入比你更多的时间，也许能从中获得一些了解，但重要的是你已经掌握了如何有效地对其造成伤害。

note: ~ Proficiency name
en: Power leech basic anatomy
zh: 水蛭花构造基础

note: ~ Description of proficiency "Power leech basic anatomy"
en: Your observations of the power leech anatomy is starting to pay off.  You now have a basic idea of where their more sensitive structures are located.  These creatures exhibit traits that seem to be a mix between animal and plant ones.
zh: 你对水蛭花的解剖观察正在取得成果。你现在对它们较敏感的结构位置有了基本的了解。这些生物表现出似乎介于动物和植物之间的特性。

note: ~ Proficiency name
en: Power leech detailed anatomy
zh: 水蛭花构造专精

note: ~ Description of proficiency "Power leech detailed anatomy"
en: The extensive experience with power leeches have given you a good understanding of their weaknesses and strengths.  A rather different set of skills would be needed to actually understand their biology, though, and you probably don't have the time to study that anyway.
zh: 丰富的与水蛭花打交道的经验让你很好地了解了它们的弱点和长处。不过,要真正理解它们的生物学原理,需要另一套完全不同的技能,而且你可能也没有时间去钻研那些。

note: ~ Proficiency name
en: Slime basic weaknesses
zh: 变形怪构造基础

note: ~ Description of proficiency "Slime basic weaknesses"
en: After having engaged slimes to a significant extent you have started to get better at exploiting weaknesses in their behavior and, for lack of better terms, "physiology".
zh: 在与变形怪进行大量交战后，你开始更好地利用它们行为上的弱点，以及更恰当地说，它们的“生理学”上的弱点。

note: ~ Proficiency name
en: Slime detailed weaknesses
zh: 变形怪构造专精

note: ~ Description of proficiency "Slime detailed weaknesses"
en: You've probably reached the pinnacle of slime weakness exploitation, but it has taken an enormous amount of combat to acquire it.
zh: 你可能已经掌握了利用变形怪弱点的最高技巧，但这需要经过大量的战斗才能获得。

note: ~ Proficiency name
en: Triffid basic anatomy
zh: 三尖树构造基础

note: ~ Description of proficiency "Triffid basic anatomy"
en: Study of triffids has given you insights into their anatomy that allows you to aim for some weak spots.
zh: 对三尖树的研究让你对其解剖学有了深入了解，这使得你能够瞄准它们的一些弱点。

note: ~ Proficiency name
en: Triffid detailed anatomy
zh: 三尖树构造专精

note: ~ Description of proficiency "Triffid detailed anatomy"
en: Extensive study of triffids has provided you with a good understanding of their strengths and weaknesses when it comes to combat.  A scientific study of them might yield further biological insights, but you don't have the time to spend years cooped up in a lab.
zh: 对三尖树的广泛研究使你在战斗中对其优势和劣势有了很好的理解。对它们进行科学研究可能会带来更多的生物学了解，但你没有时间在实验室里耗费数年。

note: ~ Proficiency name
en: Fiber Twisting
zh: 编线

note: ~ Description of proficiency "Fiber Twisting"
en: You've got a basic grasp of the theory of how to twist and arrange fibers into a more durable cord.
zh: 把纤维缠绕编织成更耐用的线材的技艺。

note: ~ Proficiency name
en: Ropemaking
zh: 制绳

note: ~ Description of proficiency "Ropemaking"
en: Making twisted fibers into durable and useful rope.
zh: 把编织线制成更加耐用且有用的绳索的技艺。

note: ~ Proficiency name
en: Basic Tanning
zh: 鞣制基础

note: ~ Description of proficiency "Basic Tanning"
en: You're familiar with the theory behind turning raw hides into leather.
zh: 你熟悉把生皮鞣制成皮革的理论。

note: ~ Proficiency name
en: Skilled Tanning
zh: 熟练鞣制

note: ~ Description of proficiency "Skilled Tanning"
en: You have a lot of practice and experience with processing hides to leather, as well as related techniques like making boiled leather.
zh: 你有很多将生皮加工成皮革的实践经验，并掌握了各种鞣制皮革的技巧，比如煮制皮革。

note: ~ Proficiency name
en: Archer's Form
zh: 弓术基础

note: ~ Description of proficiency "Archer's Form"
en: You have grasped some basic understanding on archery, and find handling bows easier.
zh: 你已经掌握了射箭的一些基本知识，这让操作弓箭变得更容易。

note: ~ Proficiency name
en: Archer's Form (Expert)
zh: 弓术专家

note: ~ Description of proficiency "Archer's Form (Expert)"
en: After significant practice, you have become experienced in the movements used in drawing and firing a bow, and have strengthened those muscles considerably.
zh: 经过大量的练习，你已经成为拉弓射箭的专家，并且大大锻炼了相关肌肉群。

note: ~ Proficiency name
en: Archer's Form (Master)
zh: 弓术大师

note: ~ Description of proficiency "Archer's Form (Master)"
en: You have drawn and fired a bow so many times, you probably have a bit of a twist in your spine from it.  You've developed at least a professional-level understanding of the pose and motion of effective archery.
zh: 你已经拉了无数次弓，射了无数次箭，已经形成了脊椎反射。你对有效射箭的姿势和动作至少有了专业水平的理解。

note: ~ Proficiency name
en: Basic Carpentry
zh: 木工基础

note: ~ Description of proficiency "Basic Carpentry"
en: Simple projects involving holding planks and panels of wood together with nails or similar fasteners.
zh: 你会用钉子或类似的扣件把木板和木板固定在一起的简单技术。

note: ~ name of the nested group
en: bows
zh: 弓

note: ~ Description of the category "bows"
en: Recipes related to constructing bows to launch arrows with.
zh: 各种用于发射箭矢的弓的配方。

note: ~ name of the nested group
en: flintlock arms
zh: 燧发枪械

note: ~ Description of the category "flintlock arms"
en: Recipes related to constructing flintlock rifles, pistols and shotguns.
zh: 各种燧发步枪、手枪和霰弹枪的配方。

note: ~ name of the nested group
en: pipe rifles
zh: 钢管步枪

note: ~ Description of the category "pipe rifles"
en: Recipes related to constructing pistol-caliber rifles using pipes.
zh: 各种发射小口径子弹钢管步枪的配方。

note: ~ name of the nested group
en: staffs
zh: 棍杖

note: ~ Description of the category "staffs"
en: Recipes related to constructing different types of staffs.
zh: 各种棍棒类武器的配方。

note: ~ name of the nested group
en: steelshod quarterstaves
zh: 长棍（分级）

note: ~ Description of the category "steelshod quarterstaves"
en: Recipes related to constructing different qualities of steelshod quarterstaves.
zh: 制作各种具有铁箍和包头的长棍配方。

note: ~ name of the nested group
en: graded steel maces
zh: 钉头槌（分级）

note: ~ Description of the category "graded steel maces"
en: Recipes related to constructing different qualities of steel maces.
zh: 制作各种钢材质钉头锤的配方。

note: ~ name of the nested group
en: maces
zh: 钉头锤

note: ~ Description of the category "maces"
en: Recipes related to constructing different types of maces.
zh: 各种战锤的配方。

note: ~ name of the nested group
en: holsters
zh: 枪套

note: ~ Description of the category "holsters"
en: Recipes related to constructing holsters for small, regular and large firearms.
zh: 从小到大各种尺寸的枪套的配方。

note: ~ name of the nested group
en: bandoliers
zh: 子弹带

note: ~ Description of the category "bandoliers"
en: Recipes related to constructing different types of bandoliers.
zh: 各种类型的子弹带的配方。

note: ~ name of the nested group
en: vehicle batteries
zh: 载具用电池

note: ~ Description of the category "vehicle batteries"
en: Recipes related to constructing batteries used in vehicles.
zh: 各种载具用电池的配方。

note: ~ name of the nested group
en: atomic batteries
zh: 原子电池

note: ~ Description of the category "atomic batteries"
en: Recipes related to constructing complex atomic battery cells.
zh: 各种复合原子能电池的配方。

note: ~ name of the nested group
en: standard batteries
zh: 基本电池

note: ~ Description of the category "standard batteries"
en: Recipes related to constructing standard rechargeable batteries.
zh: 各种基本的可再充电池的配方。

note: ~ name of the nested group
en: storage batteries
zh: 蓄电池

note: ~ Description of the category "storage batteries"
en: Recipes related to constructing storage batteries used in vehicles or in buildings.
zh: 各种用于载具或建筑的蓄电池的配方。

note: ~ name of the nested group
en: dry batteries
zh: 干电池

note: ~ Description of the category "dry batteries"
en: Recipes related to constructing basic dry-cell batteries.
zh: 各种基本的一次性干电池的配方。

note: ~ name of the nested group
en: standard disposable batteries
zh: 一次性电池

note: ~ Description of the category "standard disposable batteries"
en: Recipes related to constructing standard disposable batteries.
zh: 各种基本的一次性锌锰电池的配方。

note: ~ name of the nested group
en: batteries
zh: 电池

note: ~ Description of the category "batteries"
en: Recipes related to constructing all kinds of batteries.
zh: 各种电池的配方。

note: ~ name of the nested group
en: crossbows
zh: 弩

note: ~ Description of the category "crossbows"
en: Recipes related to constructing crossbows to shoot bolts with.
zh: 各种用于发射弩矢的弩的配方。

note: ~ name of the nested group
en: cocktails and mixed drinks
zh: 鸡尾酒与混合饮料

note: ~ Description of the category "cocktails and mixed drinks"
en: Recipes related to mixing alcohol with other beverages.
zh: 各种将酒与其它饮料混合的配方。

note: ~ name of the nested group
en: teas
zh: 茶

note: ~ Description of the category "teas"
en: Recipes related to steeping organic solids in boiling water.
zh: 各种将有机固体浸泡在沸水中制作饮料的配方。

note: ~ name of the nested group
en: refined cannabis
zh: 精制大麻

note: ~ Description of the category "refined cannabis"
en: Recipes related to refining cannabis into more potent forms.
zh: 各种将大麻提纯为更高浓度形式的配方。

note: ~ name of the nested group
en: canvas dusters
zh: 帆布防尘风衣

note: ~ Description of the category "canvas dusters"
en: Recipes related to tailoring long coats from cotton, known as dusters.
zh: 各种使用棉布制造长外套（也被称为防尘风衣）的配方。

note: ~ name of the nested group
en: fur dusters
zh: 毛皮防尘风衣

note: ~ Description of the category "fur dusters"
en: Recipes related to tailoring long coats from fur, known as dusters.
zh: 各种使用毛皮制造长外套（也被称为防尘风衣）的配方。

note: ~ name of the nested group
en: leather dusters
zh: 皮革防尘风衣

note: ~ Description of the category "leather dusters"
en: Recipes related to tailoring sturdy long coats from leather, known as dusters.
zh: 各种使用皮革制造硬质长外套（也被称为防尘风衣）的配方。

note: ~ name of the nested group
en: faux fur dusters
zh: 人造毛皮防尘风衣

note: ~ Description of the category "faux fur dusters"
en: Recipes related to tailoring long coats from faux fur, known as dusters.
zh: 各种使用人造毛皮制造长外套（也被称为防尘风衣）的配方。

note: ~ name of the nested group
en: survivor dusters
zh: 幸存者防尘风衣

note: ~ Description of the category "survivor dusters"
en: Recipes related to tailoring durable long coats from kevlar and other materials, known as dusters.
zh: 各种使用凯夫拉等材料制造坚固的长外套（也被称为防尘风衣）的配方。

note: ~ name of the nested group
en: dusters
zh: 防尘风衣

note: ~ Description of the category "dusters"
en: Recipes related to tailoring long coats, known as dusters.
zh: 各种长外套（也被称为防尘风衣）的配方。

note: ~ Description of the category "canvas dusters" ~ Description of the category "faux fur trenchcoats"
en: Recipes related to tailoring long coats from cotton, known as trenchcoats.
zh: 各种使用棉制造长外套（也被称为风衣）的配方。

note: ~ name of the nested group
en: fur trenchcoats
zh: 毛皮风衣

note: ~ Description of the category "fur trenchcoats"
en: Recipes related to tailoring long coats from fur, known as trenchcoats.
zh: 各种使用毛皮制造长外套（也被称为风衣）的配方。

note: ~ name of the nested group
en: leather trenchcoats
zh: 皮革风衣

note: ~ Description of the category "leather trenchcoats"
en: Recipes related to tailoring long coats from leather, known as trenchcoats.
zh: 各种使用皮革制造长外套（也被称为风衣）的配方。

note: ~ name of the nested group
en: faux fur trenchcoats
zh: 人造毛皮风衣

note: ~ name of the nested group
en: survivor trenchcoats
zh: 幸存者风衣

note: ~ Description of the category "survivor trenchcoats"
en: Recipes related to tailoring long coats from kevlar, known as trenchcoats.
zh: 各种使用凯夫拉制造长外套（也被称为风衣）的配方。

note: ~ name of the nested group
en: trenchcoats
zh: 风衣

note: ~ Description of the category "trenchcoats"
en: Recipes related to tailoring long coats, known as trenchcoats.
zh: 各种长外套（也被称为风衣）的配方。

note: ~ name of the nested group
en: chitinous helmets
zh: 甲壳头盔

note: ~ Description of the category "chitinous helmets"
en: Recipes related to constructing durable helmets from chitin.
zh: 使用甲壳块制造各种尺寸坚硬头盔的配方。

note: ~ Description of the category "chitinous armor"
en: Recipes related to constructing durable armor from chitin that covers the body.
zh: 使用甲壳块制造各种尺寸，覆盖躯干的坚硬护甲的配方。

note: ~ name of the nested group
en: chitinous arm guards
zh: 甲壳护臂

note: ~ Description of the category "chitinous arm guards"
en: Recipes related to constructing durable armguards from chitin.
zh: 使用甲壳块制造各种尺寸坚硬护臂的配方。

note: ~ name of the nested group
en: chitinous leg guards
zh: 甲壳护腿

note: ~ Description of the category "chitinous leg guards"
en: Recipes related to constructing durable leg guards from chitin.
zh: 使用甲壳块制造各种尺寸坚硬护腿的配方。

note: ~ name of the nested group
en: chitinous gauntlets
zh: 甲壳护手

note: ~ Description of the category "chitinous gauntlets"
en: Recipes related to constructing durable gauntlets from chitin.
zh: 使用甲壳块制造各种尺寸坚硬护手的配方。

note: ~ name of the nested group
en: chitinous boots
zh: 甲壳靴

note: ~ Description of the category "chitinous boots"
en: Recipes related to constructing durable boots from chitin.
zh: 使用甲壳块制造各种尺寸坚硬靴子的配方。

note: ~ Description of the category "mild steel light chestplate"
en: Recipes related to constructing light chestplate from poor quality steel.
zh: 使用低碳钢制造各种尺寸轻型钢胸甲的配方。

note: ~ name of the nested group
en: medium steel light chestplates
zh: 轻型钢胸甲（中碳钢）

note: ~ Description of the category "medium steel light chestplates"
en: Recipes related to constructing light chestplates from steel.
zh: 使用中碳钢制造各种尺寸轻型钢胸甲的配方。

note: ~ name of the nested group
en: high steel light chestplates
zh: 轻型钢胸甲（高碳钢）

note: ~ Description of the category "high steel light chestplates"
en: Recipes related to constructing light chestplates from high quality steel.
zh: 使用高碳钢制造各种尺寸轻型钢胸甲的配方。

note: ~ name of the nested group
en: hardened steel light chestplates
zh: 轻型钢胸甲（硬化碳钢）

note: ~ Description of the category "hardened steel light chestplates"
en: Recipes related to constructing light chestplates from case hardened steel.
zh: 使用表面硬化碳钢制造各种尺寸轻型钢胸甲的配方。

note: ~ name of the nested group
en: tempered steel light chestplates
zh: 轻型钢胸甲（回火碳钢）

note: ~ Description of the category "tempered steel light chestplates"
en: Recipes related to constructing light chestplates from quench tempered steel.
zh: 使用经过淬火与回火的钢材制造各种尺寸轻型钢胸甲的配方。

note: ~ name of the nested group
en: light chestplates
zh: 轻型钢胸甲

note: ~ Description of the category "light chestplates"
en: Recipes related to constructing light chestplates from various types of steel.
zh: 使用各种钢材制造各种轻型钢胸甲的配方。

note: ~ Description of the category "mild steel chestplate" ~ Description of the category "mild steel heavy chestplates"
en: Recipes related to constructing steel chestplates from low quality steel.
zh: 使用低碳钢制造各种尺寸钢制胸甲的配方。

note: ~ Description of the category "medium steel chestplate" ~ Description of the category "medium steel heavy chestplates"
en: Recipes related to constructing steel chestplates from steel.
zh: 使用中碳钢制造各种尺寸钢制胸甲的配方。

note: ~ Description of the category "high steel chestplate" ~ Description of the category "high steel heavy chestplates"
en: Recipes related to constructing steel chestplates from high quality steel.
zh: 使用高碳钢制造各种尺寸钢制胸甲的配方。

note: ~ name of the nested group
en: hardened steel chestplate
zh: 中型钢胸甲（硬化碳钢）

note: ~ Description of the category "hardened steel chestplate" ~ Description of the category "hardened steel heavy chestplates"
en: Recipes related to constructing steel chestplates from case hardened steel.
zh: 使用表面硬化碳钢制造各种尺寸钢制胸甲的配方。

note: ~ name of the nested group
en: tempered steel chestplate
zh: 中型钢胸甲（回火碳钢）

note: ~ Description of the category "tempered steel chestplate" ~ Description of the category "tempered steel heavy chestplates"
en: Recipes related to constructing steel chestplates from quench tempered steel.
zh: 使用经过淬火与回火的钢材制造各种尺寸钢制胸甲的配方。

note: ~ name of the nested group
en: standard chestplates
zh: 中型钢胸甲

note: ~ Description of the category "standard chestplates" ~ Description of the category "heavy chestplates"
en: Recipes related to constructing steel chestplates from different qualities of steel.
zh: 使用各种钢材制造各种胸甲的配方。

note: ~ name of the nested group
en: mild steel heavy chestplates
zh: 重型钢胸甲（低碳钢）

note: ~ name of the nested group
en: medium steel heavy chestplates
zh: 重型钢胸甲（中碳钢）

note: ~ name of the nested group
en: high steel heavy chestplates
zh: 重型钢胸甲（高碳钢）

note: ~ name of the nested group
en: hardened steel heavy chestplates
zh: 重型钢胸甲（硬化碳钢）

note: ~ name of the nested group
en: tempered steel heavy chestplates
zh: 重型钢胸甲（回火碳钢）

note: ~ name of the nested group
en: heavy chestplates
zh: 重型钢胸甲

note: ~ name of the nested group
en: steel chestplates
zh: 钢制胸甲

note: ~ Description of the category "steel chestplates"
en: Recipes related to constructing different thicknesses of steel chestplates from different qualities of steel.
zh: 使用各种钢材制造各种不同厚度的胸甲的配方。

note: ~ Description of the category "mild steel light plate armor" ~ Description of the category "mild steel plate armor" ~ Description of the category "mild steel heavy plate armor"
en: Recipes related to constructing steel plate armor from low quality steel.
zh: 使用低碳钢制造各种板甲的配方。

note: ~ Description of the category "medium steel light plate armor" ~ Description of the category "medium steel plate armor" ~ Description of the category "medium steel heavy plate armor"
en: Recipes related to constructing steel plate armor from steel.
zh: 使用中碳钢制造各种板甲的配方。

note: ~ Description of the category "high steel light plate armor" ~ Description of the category "high steel plate armor" ~ Description of the category "high steel heavy plate armor"
en: Recipes related to constructing steel plate armor from high quality steel.
zh: 使用高碳钢制造各种板甲的配方。

note: ~ name of the nested group
en: hardened steel light plate armor
zh: 轻型板甲（硬化碳钢）

note: ~ Description of the category "hardened steel light plate armor" ~ Description of the category "hardened steel plate armor" ~ Description of the category "hardened steel heavy plate armor"
en: Recipes related to constructing steel plate armor from case hardened steel.
zh: 使用表面硬化碳钢制造各种板甲的配方。

note: ~ name of the nested group
en: tempered steel light plate armor
zh: 轻型板甲（回火碳钢）

note: ~ Description of the category "tempered steel light plate armor" ~ Description of the category "tempered steel plate armor" ~ Description of the category "tempered steel heavy plate armor"
en: Recipes related to constructing steel plate armor from quench tempered steel.
zh: 使用经过淬火与回火的钢材制造各种板甲的配方。

note: ~ name of the nested group
en: light plate armors
zh: 轻型板甲

note: ~ Description of the category "light plate armors" ~ Description of the category "plate armors" ~ Description of the category "heavy plate armors"
en: Recipes related to constructing steel plate armor from different qualities of steel.
zh: 使用各种钢材制造各种板甲的配方。

note: ~ name of the nested group
en: hardened steel plate armor
zh: 硬化碳钢板甲

note: ~ name of the nested group
en: tempered steel plate armor
zh: 中型板甲（回火碳钢）

note: ~ name of the nested group
en: plate armors
zh: 中型板甲

note: ~ name of the nested group
en: hardened steel heavy plate armor
zh: 重型板甲（硬化碳钢）

note: ~ name of the nested group
en: tempered steel heavy plate armor
zh: 重型板甲（回火碳钢）

note: ~ name of the nested group
en: heavy plate armors
zh: 重型板甲

note: ~ name of the nested group
en: steel plate armors
zh: 钢制板甲

note: ~ Description of the category "steel plate armors"
en: Recipes related to constructing different thicknesses of steel plate armor from different qualities of steel.
zh: 使用各种钢材制造各种不同厚度的板甲的配方。

note: ~ name of the nested group
en: mild steel demi-gauntlets
zh: 半甲护手（低碳钢）

note: ~ Description of the category "mild steel demi-gauntlets"
en: Recipes related to constructing demi-gauntlets from low quality steel.
zh: 使用低碳钢制造各种尺寸半甲护手的配方。

note: ~ name of the nested group
en: medium steel demi-gauntlets
zh: 半甲护手（中碳钢）

note: ~ Description of the category "medium steel demi-gauntlets"
en: Recipes related to constructing demi-gauntlets from steel.
zh: 使用中碳钢制造各种尺寸半甲护手的配方。

note: ~ name of the nested group
en: high steel demi-gauntlets
zh: 半甲护手（高碳钢）

note: ~ Description of the category "high steel demi-gauntlets"
en: Recipes related to constructing demi-gauntlets from high quality steel.
zh: 使用高碳钢制造各种尺寸半甲护手的配方。

note: ~ name of the nested group
en: hardened steel demi-gauntlets
zh: 半甲护手（硬化碳钢）

note: ~ Description of the category "hardened steel demi-gauntlets"
en: Recipes related to constructing demi-gauntlets from case hardened steel.
zh: 使用表面硬化碳钢制造各种尺寸半甲护手的配方。

note: ~ name of the nested group
en: tempered steel demi-gauntlets
zh: 半甲护手（回火碳钢）

note: ~ Description of the category "tempered steel demi-gauntlets"
en: Recipes related to constructing demi-gauntlets from quench tempered steel.
zh: 使用经过淬火与回火的钢材制造各种尺寸半甲护手的配方。

note: ~ name of the nested group
en: steel demi-gauntlets
zh: 半甲护手

note: ~ Description of the category "steel demi-gauntlets"
en: Recipes related to constructing demi-gauntlets from different types of steel.
zh: 使用各种钢材制造各种半甲护手的配方。

note: ~ name of the nested group
en: mild steel mitten gauntlets
zh: 连指护手（低碳钢）

note: ~ Description of the category "mild steel mitten gauntlets"
en: Recipes related to constructing mitten gauntlets from low quality steel.
zh: 使用低碳钢制造各种尺寸连指护手的配方。

note: ~ name of the nested group
en: medium steel mitten gauntlets
zh: 连指护手（中碳钢）

note: ~ Description of the category "medium steel mitten gauntlets"
en: Recipes related to constructing mitten gauntlets from steel.
zh: 使用中碳钢制造各种尺寸连指护手的配方。

note: ~ name of the nested group
en: high steel mitten gauntlets
zh: 连指护手（高碳钢）

note: ~ Description of the category "high steel mitten gauntlets"
en: Recipes related to constructing mitten gauntlets from high quality steel.
zh: 使用高碳钢制造各种尺寸连指护手的配方。

note: ~ name of the nested group
en: hardened steel mitten gauntlets
zh: 连指护手（硬化碳钢）

note: ~ Description of the category "hardened steel mitten gauntlets"
en: Recipes related to constructing mitten gauntlets from case hardened steel.
zh: 使用表面硬化碳钢制造各种尺寸连指护手的配方。

note: ~ name of the nested group
en: tempered steel mitten gauntlets
zh: 连指护手（回火碳钢）

note: ~ Description of the category "tempered steel mitten gauntlets"
en: Recipes related to constructing mitten gauntlets from quench tempered steel.
zh: 使用经过淬火与回火的钢材制造各种尺寸连指护手的配方。

note: ~ name of the nested group
en: steel mitten gauntlets
zh: 连指护手

note: ~ Description of the category "steel mitten gauntlets"
en: Recipes related to constructing mitten gauntlets from different types of steel.
zh: 使用各种钢材制造各种连指护手的配方。

note: ~ name of the nested group
en: mild steel light arm guards
zh: 轻型钢护臂（低碳钢）

note: ~ Description of the category "mild steel light arm guards"
en: Recipes related to constructing light arm guards from poor quality steel.
zh: 使用低碳钢制造各种尺寸轻型钢护臂的配方。

note: ~ name of the nested group
en: medium steel light arm guards
zh: 轻型钢护臂（中碳钢）

note: ~ Description of the category "medium steel light arm guards"
en: Recipes related to constructing light arm guards from steel.
zh: 使用中碳钢制造各种尺寸轻型钢护臂的配方。

note: ~ name of the nested group
en: high steel light arm guards
zh: 轻型钢护臂（高碳钢）

note: ~ Description of the category "high steel light arm guards"
en: Recipes related to constructing light arm guards from high quality steel.
zh: 使用高碳钢制造各种尺寸轻型钢护臂的配方。

note: ~ name of the nested group
en: hardened steel light arm guards
zh: 轻型钢护臂（硬化碳钢）

note: ~ Description of the category "hardened steel light arm guards"
en: Recipes related to constructing light arm guards from case hardened steel.
zh: 使用表面硬化碳钢制造各种尺寸轻型钢护臂的配方。

note: ~ name of the nested group
en: tempered steel light arm guards
zh: 轻型钢护臂（回火碳钢）

note: ~ Description of the category "tempered steel light arm guards"
en: Recipes related to constructing light arm guards from quench tempered steel.
zh: 使用经过淬火与回火的钢材制造各种尺寸轻型钢护臂的配方。

note: ~ name of the nested group
en: steel light arm guards
zh: 轻型钢护臂

note: ~ Description of the category "steel light arm guards"
en: Recipes related to constructing light arm guards from various types of steel.
zh: 使用各种钢材制造各种轻型钢护臂的配方。

note: ~ name of the nested group
en: mild steel arm guards
zh: 中型钢护臂（低碳钢）

note: ~ Description of the category "mild steel arm guards"
en: Recipes related to constructing arm guards from poor quality steel.
zh: 使用低碳钢制造各种尺寸中型钢护臂的配方。

note: ~ name of the nested group
en: medium steel arm guards
zh: 中型钢护臂（中碳钢）

note: ~ Description of the category "medium steel arm guards"
en: Recipes related to constructing arm guards from steel.
zh: 使用中碳钢制造各种尺寸中型钢护臂的配方。

note: ~ name of the nested group
en: high steel arm guards
zh: 中型钢护臂（高碳钢）

note: ~ Description of the category "high steel arm guards"
en: Recipes related to constructing arm guards from high quality steel.
zh: 使用高碳钢制造各种尺寸中型钢护臂的配方。

note: ~ name of the nested group
en: hardened steel arm guards
zh: 中型钢护臂（硬化碳钢）

note: ~ Description of the category "hardened steel arm guards"
en: Recipes related to constructing arm guards from case hardened steel.
zh: 使用表面硬化碳钢制造各种尺寸中型钢护臂的配方。

note: ~ name of the nested group
en: tempered steel arm guards
zh: 中型钢护臂（回火碳钢）

note: ~ Description of the category "tempered steel arm guards"
en: Recipes related to constructing arm guards from quench tempered steel.
zh: 使用经过淬火与回火的钢材制造各种尺寸中型钢护臂的配方。

note: ~ name of the nested group
en: steel arm guards
zh: 钢护臂

note: ~ Description of the category "steel arm guards"
en: Recipes related to constructing arm guards from various types of steel.
zh: 使用各种钢材制造各种中型钢护臂的配方。

note: ~ name of the nested group
en: mild steel heavy arm guards
zh: 重型钢护臂（低碳钢）

note: ~ Description of the category "mild steel heavy arm guards"
en: Recipes related to constructing heavy arm guards from poor quality steel.
zh: 使用低碳钢制造各种尺寸重型钢护臂的配方。

note: ~ name of the nested group
en: medium steel heavy arm guards
zh: 重型钢护臂（中碳钢）

note: ~ Description of the category "medium steel heavy arm guards"
en: Recipes related to constructing heavy arm guards from steel.
zh: 使用中碳钢制造各种尺寸重型钢护臂的配方。

note: ~ name of the nested group
en: high steel heavy arm guards
zh: 重型钢护臂（高碳钢）

note: ~ Description of the category "high steel heavy arm guards"
en: Recipes related to constructing heavy arm guards from high quality steel.
zh: 使用高碳钢制造各种尺寸重型钢护臂的配方。

note: ~ name of the nested group
en: hardened steel heavy arm guards
zh: 重型钢护臂（硬化碳钢）

note: ~ Description of the category "hardened steel heavy arm guards"
en: Recipes related to constructing heavy arm guards from case hardened steel.
zh: 使用表面硬化碳钢制造各种尺寸重型钢护臂的配方。

note: ~ name of the nested group
en: tempered steel heavy arm guards
zh: 重型钢护臂（回火碳钢）

note: ~ Description of the category "tempered steel heavy arm guards"
en: Recipes related to constructing heavy arm guards from quench tempered steel.
zh: 使用经过淬火与回火的钢材制造各种尺寸重型钢护臂的配方。

note: ~ name of the nested group
en: steel heavy arm guards
zh: 重型钢护臂

note: ~ Description of the category "steel heavy arm guards"
en: Recipes related to constructing heavy arm guards from various types of steel.
zh: 使用各种钢材制造各种重型钢护臂的配方。

note: ~ Description of the category "steel arm guards"
en: Recipes related to constructing different thicknesses of arm guards from various types of steel.
zh: 使用各种钢材制造各种钢护臂的配方。

note: ~ name of the nested group
en: low steel chain hauberks
zh: 锁环长衣（低碳钢）

note: ~ Description of the category "low steel chain hauberks" ~ Description of the category "medium steel chain hauberks" ~ Description of the category "high steel chain hauberks" ~ Description of the category "hardened steel chain hauberks" ~ Description of the category "tempered steel chain hauberks"
en: Recipes related to constructing chainmail hauberks in various sizes.
zh: 各种尺寸和形状的锁环长衣的配方。

note: ~ name of the nested group
en: medium steel chain hauberks
zh: 锁环长衣（中碳钢）

note: ~ name of the nested group
en: high steel chain hauberks
zh: 锁环长衣（高碳钢）

note: ~ name of the nested group
en: hardened steel chain hauberks
zh: 锁环长衣（硬化碳钢）

note: ~ name of the nested group
en: tempered steel chain hauberks
zh: 锁环长衣（回火碳钢）

note: ~ name of the nested group
en: steel chain hauberks
zh: 锁环长衣

note: ~ Description of the category "steel chain hauberks"
en: Recipes related to fitting together chainmail armor to make chainmail hauberks in various types and sizes.
zh: 各种将已有的锁环甲拼接到一起，并制成不同种类和尺寸的锁环长衣的配方。

note: ~ name of the nested group
en: low steel chain sleeveless jumpsuits
zh: 无袖连体锁环衣（低碳钢）

note: ~ Description of the category "low steel chain sleeveless jumpsuits" ~ Description of the category "medium steel chain sleeveless jumpsuits" ~ Description of the category "high steel chain sleeveless jumpsuits" ~ Description of the category "hardened steel chain sleeveless jumpsuits" ~ Description o
en: Recipes related to constructing chainmail sleeveless jumpsuits in various sizes.
zh: 各种尺寸的无袖连体锁环链甲的配方。

note: ~ name of the nested group
en: medium steel chain sleeveless jumpsuits
zh: 无袖连体锁环衣（中碳钢）

note: ~ name of the nested group
en: high steel chain sleeveless jumpsuits
zh: 无袖连体锁环衣（高碳钢）

note: ~ name of the nested group
en: hardened steel chain sleeveless jumpsuits
zh: 无袖连体锁环衣（硬化碳钢）

note: ~ name of the nested group
en: tempered steel chain sleeveless jumpsuits
zh: 无袖连体锁环衣（回火碳钢）

note: ~ name of the nested group
en: steel chain sleeveless jumpsuits
zh: 无袖连体锁环衣

note: ~ Description of the category "steel chain sleeveless jumpsuits"
en: Recipes related to fitting together chainmail armor to make chainmail sleeveless jumpsuits in various types and sizes.
zh: 各种将已有的锁环甲拼接到一起，并制成不同种类和尺寸的无袖连体锁环衣的配方。

note: ~ name of the nested group
en: mild steel chain jumpsuits
zh: 锁环连体衣（低碳钢）

note: ~ Description of the category "mild steel chain jumpsuits" ~ Description of the category "medium steel chain jumpsuits" ~ Description of the category "high steel chain jumpsuits" ~ Description of the category "hardened steel chain jumpsuits" ~ Description of the category "tempered steel chain jumpsu
en: Recipes related to constructing chainmail jumpsuits in various sizes.
zh: 各种尺寸的连体链甲的配方。

note: ~ name of the nested group
en: medium steel chain jumpsuits
zh: 锁环连体衣（中碳钢）

note: ~ name of the nested group
en: high steel chain jumpsuits
zh: 锁环连体衣（高碳钢）

note: ~ name of the nested group
en: hardened steel chain jumpsuits
zh: 锁环连体衣（硬化碳钢）

note: ~ name of the nested group
en: tempered steel chain jumpsuits
zh: 锁环连体衣（回火碳钢）

note: ~ name of the nested group
en: steel chain jumpsuits
zh: 锁环连体衣

note: ~ Description of the category "steel chain jumpsuits"
en: Recipes related to constructing chainmail jumpsuits in various types and sizes.
zh: 各种类型和尺寸的连体链甲的配方。

note: ~ name of the nested group
en: mild steel chain suits
zh: 锁环甲（低碳钢）

note: ~ Description of the category "mild steel chain suits" ~ Description of the category "medium steel chain suits" ~ Description of the category "high steel chain suits" ~ Description of the category "hardened steel chain suits" ~ Description of the category "tempered steel chain suits"
en: Recipes related to constructing chainmail suits in various sizes.
zh: 各种尺寸的锁环甲的配方。

note: ~ name of the nested group
en: medium steel chain suits
zh: 锁环甲（中碳钢）

note: ~ name of the nested group
en: high steel chain suits
zh: 锁环甲（高碳钢）

note: ~ name of the nested group
en: hardened steel chain suits
zh: 锁环甲（硬化碳钢）

note: ~ name of the nested group
en: tempered steel chain suits
zh: 锁环甲（回火碳钢）

note: ~ name of the nested group
en: faraday chain suits
zh: 法拉第锁环服

note: ~ Description of the category "faraday chain suits"
en: Recipes related to constructing chainmail suits that resist electricity.
zh: 各种类型的防电锁甲的配方。

note: ~ name of the nested group
en: steel chain suits
zh: 锁环甲

note: ~ Description of the category "steel chain suits"
en: Recipes related to constructing chainmail suits in various types and sizes.
zh: 各种类型和尺寸的锁环甲的配方。

note: ~ name of the nested group
en: scrap cuirasses
zh: 废料胸甲

note: ~ Description of the category "scrap cuirasses"
en: Recipes related to constructing scrap cuirasses in various shapes and sizes.
zh: 各种尺寸和形状的废料胸甲的配方。

note: ~ name of the nested group
en: tire cuirasses
zh: 轮胎胸甲

note: ~ Description of the category "tire cuirasses"
en: Recipes related to constructing tire cuirasses in various shapes and sizes.
zh: 各种尺寸和形状的轮胎胸甲的配方。

note: ~ name of the nested group
en: bronze cuirasses
zh: 青铜胸甲

note: ~ Description of the category "bronze cuirasses"
en: Recipes related to constructing bronze cuirasses in various shapes and sizes.
zh: 各种尺寸和形状的青铜胸甲的配方。

note: ~ name of the nested group
en: leather lamellar cuirasses
zh: 皮革札甲

note: ~ Description of the category "leather lamellar cuirasses"
en: Recipes related to constructing leather lamellar cuirasses in various shapes and sizes.
zh: 各种尺寸和形状的皮革札甲的配方。

note: ~ name of the nested group
en: steel lamellar cuirasses
zh: 金属札甲

note: ~ Description of the category "steel lamellar cuirasses"
en: Recipes related to constructing steel lamellar cuirasses in various shapes and sizes.
zh: 各种尺寸和形状的金属札甲的配方。

note: ~ name of the nested group
en: steel lamellar repair
zh: 金属札甲修补

note: ~ Description of the category "steel lamellar repair"
en: Recipes related to repairing steel lamellar armor in various shapes and sizes.
zh: 用于修补各种尺寸和形状的金属札甲的配方。

note: ~ name of the nested group
en: bell cuirasses
zh: 钟形胸甲

note: ~ Description of the category "bell cuirasses"
en: Recipes related to constructing Greek cuirasses in various shapes and sizes.
zh: 各种尺寸和形状的希腊式钟形胸甲的配方。

note: ~ name of the nested group
en: plate cuirasses
zh: 钢制胸甲

note: ~ Description of the category "plate cuirasses"
en: Recipes related to constructing plate cuirasses in various shapes and sizes.
zh: 各种尺寸和形状的钢制胸甲的配方。

note: ~ name of the nested group
en: cuirasses
zh: 胸甲

note: ~ Description of the category "cuirasses"
en: Recipes related to constructing different kinds of cuirasses.
zh: 各种胸甲的配方。

note: ~ name of the nested group
en: mild steel light leg guards
zh: 轻型钢护腿（低碳钢）

note: ~ Description of the category "mild steel light leg guards"
en: Recipes related to constructing light leg guards from poor quality steel.
zh: 使用低碳钢制造各种尺寸轻型钢护腿的配方。

note: ~ name of the nested group
en: medium steel light leg guards
zh: 轻型钢护腿（中碳钢）

note: ~ Description of the category "medium steel light leg guards"
en: Recipes related to constructing light leg guards from steel.
zh: 使用中碳钢制造各种尺寸轻型钢护腿的配方。

note: ~ name of the nested group
en: high steel light leg guards
zh: 轻型钢护腿（高碳钢）

note: ~ Description of the category "high steel light leg guards"
en: Recipes related to constructing light leg guards from high quality steel.
zh: 使用高碳钢制造各种尺寸轻型钢护腿的配方。

note: ~ name of the nested group
en: hardened steel light leg guards
zh: 轻型钢护腿（硬化碳钢）

note: ~ Description of the category "hardened steel light leg guards"
en: Recipes related to constructing light leg guards from case hardened steel.
zh: 使用表面硬化碳钢制造各种尺寸轻型钢护腿的配方。

note: ~ name of the nested group
en: tempered steel light leg guards
zh: 轻型钢护腿（回火碳钢）

note: ~ Description of the category "tempered steel light leg guards"
en: Recipes related to constructing light leg guards from quench tempered steel.
zh: 使用经过淬火与回火的钢材制造各种尺寸轻型钢护腿的配方。

note: ~ name of the nested group
en: steel light leg guards
zh: 轻型钢护腿

note: ~ Description of the category "steel light leg guards"
en: Recipes related to constructing light leg guards from various types of steel.
zh: 使用各种钢材制造各种轻型钢护腿的配方。

note: ~ name of the nested group
en: mild steel leg guards
zh: 中型钢护腿（低碳钢）

note: ~ Description of the category "mild steel leg guards"
en: Recipes related to constructing leg guards from poor quality steel.
zh: 使用低碳钢制造各种尺寸中型钢护腿的配方。

note: ~ name of the nested group
en: medium steel leg guards
zh: 中型钢护腿（中碳钢）

note: ~ Description of the category "medium steel leg guards"
en: Recipes related to constructing leg guards from steel.
zh: 使用中碳钢制造各种尺寸中型钢护腿的配方。

note: ~ name of the nested group
en: high steel leg guards
zh: 中型钢护腿（高碳钢）

note: ~ Description of the category "high steel leg guards"
en: Recipes related to constructing leg guards from high quality steel.
zh: 使用高碳钢制造各种尺寸中型钢护腿的配方。

note: ~ name of the nested group
en: hardened steel leg guards
zh: 中型钢护腿（硬化碳钢）

note: ~ Description of the category "hardened steel leg guards"
en: Recipes related to constructing leg guards from case hardened steel.
zh: 使用表面硬化碳钢制造各种尺寸中型钢护腿的配方。

note: ~ name of the nested group
en: tempered steel leg guards
zh: 中型钢护腿（回火碳钢）

note: ~ Description of the category "tempered steel leg guards"
en: Recipes related to constructing leg guards from quench tempered steel.
zh: 使用经过淬火与回火的钢材制造各种尺寸中型钢护腿的配方。

note: ~ name of the nested group
en: steel leg guards
zh: 钢护腿

note: ~ Description of the category "steel leg guards"
en: Recipes related to constructing leg guards from various types of steel.
zh: 使用各种钢材制造各种中型钢护腿的配方。

note: ~ name of the nested group
en: mild steel heavy leg guards
zh: 重型钢护腿（低碳钢）

note: ~ Description of the category "mild steel heavy leg guards"
en: Recipes related to constructing heavy leg guards from poor quality steel.
zh: 使用低碳钢制造各种尺寸重型钢护腿的配方。

note: ~ name of the nested group
en: medium steel heavy leg guards
zh: 重型钢护腿（中碳钢）

note: ~ Description of the category "medium steel heavy leg guards"
en: Recipes related to constructing heavy leg guards from steel.
zh: 使用中碳钢制造各种尺寸重型钢护腿的配方。

note: ~ name of the nested group
en: high steel heavy leg guards
zh: 重型钢护腿（高碳钢）

note: ~ Description of the category "high steel heavy leg guards"
en: Recipes related to constructing heavy leg guards from high quality steel.
zh: 使用高碳钢制造各种尺寸重型钢护腿的配方。

note: ~ name of the nested group
en: hardened steel heavy leg guards
zh: 重型钢护腿（硬化碳钢）

note: ~ Description of the category "hardened steel heavy leg guards"
en: Recipes related to constructing heavy leg guards from case hardened steel.
zh: 使用表面硬化碳钢制造各种尺寸重型钢护腿的配方。

note: ~ name of the nested group
en: tempered steel heavy leg guards
zh: 重型钢护腿（回火碳钢）

note: ~ Description of the category "tempered steel heavy leg guards"
en: Recipes related to constructing heavy leg guards from quench tempered steel.
zh: 使用经过淬火与回火的钢材制造各种尺寸重型钢护腿的配方。

note: ~ name of the nested group
en: steel heavy leg guards
zh: 重型钢护腿

note: ~ Description of the category "steel heavy leg guards"
en: Recipes related to constructing heavy leg guards from various types of steel.
zh: 使用各种钢材制造各种重型钢护腿的配方。

note: ~ Description of the category "steel leg guards"
en: Recipes related to constructing different thicknesses of leg guards from various types of steel.
zh: 使用各种钢材制造各种钢护腿的配方。

note: ~ name of the nested group
en: arm splints
zh: 手臂夹板

note: ~ Description of the category "arm splints"
en: Recipes related to constructing various shapes and sizes of arm splints.
zh: 各种形状和尺寸的手臂夹板的配方。

note: ~ name of the nested group
en: leg splints
zh: 腿骨夹板

note: ~ Description of the category "leg splints"
en: Recipes related to constructing various shapes and sizes of leg splints.
zh: 各种形状和尺寸的腿骨夹板的配方。

note: ~ name of the nested group
en: splints
zh: 夹板

note: ~ Description of the category "splints"
en: Recipes related to constructing various shapes and sizes of splints.
zh: 各种形状和尺寸的夹板的配方。

note: ~ name of the nested group
en: bandages
zh: 绷带

note: ~ Description of the category "bandages"
en: Recipes related to crafting variations of bandages.
zh: 各种绷带的配方。

note: ~ name of the nested group
en: tourniquets
zh: 止血带

note: ~ Description of the category "tourniquets"
en: Recipes related to crafting different kinds of tourniquets.
zh: 各种止血带的配方。

note: ~ name of the nested group
en: hemostatic compounds
zh: 止血药剂

note: ~ Description of the category "hemostatic compounds"
en: Recipes related to creating different hemostatic compounds.
zh: 各种用于止血药剂的配方。

note: ~ name of the nested group
en: bleeding control
zh: 止血用品

note: ~ Description of the category "bleeding control"
en: Recipes that create items used to stop or slow blood loss.
zh: 各种用于止血，或减慢失血速度的医疗用品的配方。

note: ~ name of the nested group
en: antiseptics
zh: 抗菌剂

note: ~ Description of the category "antiseptics"
en: Recipes related to crafting different kinds of antiseptics.
zh: 各种抗菌剂的配方。

note: ~ name of the nested group
en: deflated tires
zh: 轮胎放气

note: ~ Description of the category "deflated tires"
en: Recipes related to taking the air out of tires.
zh: 各种将轮胎放气的配方。

note: ~ name of the nested group
en: inflated tires
zh: 轮胎充气

note: ~ Description of the category "inflated tires"
en: Recipes related to inflating tires.
zh: 各种将轮胎充气的配方。

note: ~ name of the nested group
en: standard kevlar jumpsuits
zh: 凯夫拉连身衣（中型）

note: ~ Description of the category "standard kevlar jumpsuits"
en: Recipes related to constructing custom-made jumpsuits meant to keep the wearer safe from harm.
zh: 各种用于保护穿戴者免受伤害的自制凯夫拉连身衣的配方。

note: ~ name of the nested group
en: light kevlar jumpsuits
zh: 凯夫拉连身衣（轻型）

note: ~ Description of the category "light kevlar jumpsuits"
en: Recipes related to constructing custom-made jumpsuits meant to keep the wearer safe from harm while still being flexible.
zh: 各种用于保护穿戴者免受伤害，同时保持灵活的自制凯夫拉连身衣的配方。

note: ~ name of the nested group
en: steel-plated kevlar jumpsuits
zh: 凯夫拉连身衣（重型）

note: ~ Description of the category "steel-plated kevlar jumpsuits"
en: Recipes related to constructing custom-made jumpsuits meant to keep the wearer REALLY safe from harm, although they are a bit heavy.
zh: 各种用于保护穿戴者免受大量伤害，但也相当沉重的自制凯夫拉连身衣的配方。

note: ~ name of the nested group
en: kevlar firesuits
zh: 凯夫拉防火服

note: ~ Description of the category "kevlar firesuits"
en: Recipes related to constructing custom-made jumpsuits meant to keep the wearer safe from harm and intense fires.
zh: 各种用于保护穿戴者免受伤害，兼具防火功能的自制凯夫拉连身衣的配方。

note: ~ name of the nested group
en: winter kevlar jumpsuits
zh: 凯夫拉连身衣（防寒）

note: ~ Description of the category "winter kevlar jumpsuits"
en: Recipes related to constructing custom-made jumpsuits meant to keep the wearer safe from harm and freezing cold temperatures.
zh: 各种用于保护穿戴者免受伤害，兼具保暖功能的自制凯夫拉连身衣的配方。

note: ~ name of the nested group
en: kevlar wetsuits
zh: 凯夫拉潜水服

note: ~ Description of the category "kevlar wetsuits"
en: Recipes related to constructing custom-made jumpsuits meant to keep the wearer safe from harm and keep water out.
zh: 各种用于保护穿戴者免受伤害，兼具防水功能的自制凯夫拉连身衣的配方。

note: ~ name of the nested group
en: kevlar jumpsuits
zh: 凯夫拉连身衣

note: ~ Description of the category "kevlar jumpsuits"
en: Recipes related to constructing custom-made jumpsuits meant to keep the wearer safe from various types of harm.
zh: 各种自制凯夫拉连身衣的配方，用于保护穿戴者免受不同种类的伤害。

note: ~ name of the nested group
en: quivers
zh: 箭筒

note: ~ Description of the category "quivers"
en: Recipes related to constructing different kinds of quivers to hold arrows.
zh: 各种箭筒的配方，用于容纳箭矢。

note: ~ name of the nested group
en: steel wires
zh: 钢丝

note: ~ Description of the category "steel wires"
en: Recipes related to constructing different qualities of steel wires.
zh: 各种材质钢丝的配方。

note: ~ name of the nested group
en: vehicle frames
zh: 车架

note: ~ Description of the category "vehicle frames"
en: Recipes related to constructing different kinds of vehicle frames.
zh: 各种车架的配方。

note: ~ name of the nested group
en: flours
zh: 面粉

note: ~ Description of the category "flours"
en: Recipes related to grinding down ingredients to make different kinds of flour.
zh: 将各种原料研磨为不同类型面粉的配方。

note: ~ name of the nested group
en: lumps of steel
zh: 钢锭

note: ~ Description of the category "lumps of steel"
en: Recipes related to forging steel into different quality lumps.
zh: 将各种钢材熔炼为对应类型钢锭的配方。

note: ~ name of the nested group
en: mild steel sabatons
zh: 带甲战靴（低碳钢）

note: ~ Description of the category "mild steel sabatons"
en: Recipes related to constructing sabatons from low quality steel.
zh: 使用低碳钢制造各种尺寸带甲战靴的配方。

note: ~ name of the nested group
en: medium steel sabatons
zh: 带甲战靴（中碳钢）

note: ~ Description of the category "medium steel sabatons"
en: Recipes related to constructing sabatons from standard steel.
zh: 使用中碳钢制造各种尺寸带甲战靴的配方。

note: ~ name of the nested group
en: high steel sabatons
zh: 带甲战靴（高碳钢）

note: ~ Description of the category "high steel sabatons"
en: Recipes related to constructing sabatons from quality steel.
zh: 使用高碳钢制造各种尺寸带甲战靴的配方。

note: ~ name of the nested group
en: hardened steel sabatons
zh: 带甲战靴（硬化碳钢）

note: ~ Description of the category "hardened steel sabatons"
en: Recipes related to constructing sabatons from case hardened steel.
zh: 使用表面硬化碳钢制造各种尺寸带甲战靴的配方。

note: ~ name of the nested group
en: tempered steel sabatons
zh: 带甲战靴（回火碳钢）

note: ~ Description of the category "tempered steel sabatons"
en: Recipes related to constructing sabatons from tempered steel.
zh: 使用经过淬火与回火的钢材制造各种尺寸带甲战靴的配方。

note: ~ name of the nested group
en: steel sabatons
zh: 带甲战靴

note: ~ Description of the category "steel sabatons"
en: Recipes related to constructing sabatons from different qualities of steel.
zh: 使用各种钢材制造各种带甲战靴的配方。

note: ~ name of the nested group
en: bundled currency
zh: 货币捆

note: ~ Description of the category "bundled currency"
en: Recipes related to creating fat stacks of currency.
zh: 各种将货币扎成大捆的配方。

note: ~ name of the nested group
en: survivor firehoods
zh: 幸存者兜帽（防火）

note: ~ Description of the category "survivor firehoods"
en: Recipes related to constructing various sizes of specialized hoods designed to protect the wearer from flames.
zh: 各种尺寸的专用于防烟、防火的幸存者兜帽的配方。

note: ~ name of the nested group
en: survivor wetsuit hoods
zh: 幸存者兜帽（潜水）

note: ~ Description of the category "survivor wetsuit hoods"
en: Recipes related to constructing various sizes of specialized hoods designed to protect the wearer from water.
zh: 各种尺寸的专用于潜水的幸存者兜帽的配方。

note: ~ name of the nested group
en: light survivor hoods
zh: 幸存者兜帽（轻型）

note: ~ Description of the category "light survivor hoods"
en: Recipes related to constructing various sizes of specialized hoods designed to protect the wearer while not being too encumbering.
zh: 各种尺寸的轻型幸存者兜帽的配方。

note: ~ name of the nested group
en: winter survivor hoods
zh: 幸存者兜帽（防寒）

note: ~ Description of the category "winter survivor hoods"
en: Recipes related to constructing various sizes of specialized hoods designed to protect the wearer and keep them warm in freezing temperatures.
zh: 各种尺寸的防寒幸存者兜帽的配方。

note: ~ name of the nested group
en: survivor hoods
zh: 幸存者兜帽

note: ~ Description of the category "survivor hoods"
en: Recipes related to constructing various sizes of specialized hoods designed to protect the wearer.
zh: 各种尺寸的幸存者兜帽的配方。

note: ~ Description of the category "survivor hoods"
en: Recipes related to constructing various types and sizes of specialized hoods designed to protect the wearer.
zh: 各种类型和尺寸的特制幸存者兜帽的配方。

note: ~ name of the nested group
en: low steel chain coifs
zh: 锁环罩盔（低碳钢）

note: ~ Description of the category "low steel chain coifs" ~ Description of the category "medium steel chain coifs" ~ Description of the category "high steel chain coifs" ~ Description of the category "hardened steel chain coifs" ~ Description of the category "tempered steel chain coifs"
en: Recipes related to constructing various sizes of chainmail hoods designed to protect the wearer.
zh: 各种尺寸的锁环罩盔的配方。

note: ~ name of the nested group
en: medium steel chain coifs
zh: 锁环罩盔（中碳钢）

note: ~ name of the nested group
en: high steel chain coifs
zh: 锁环罩盔（高碳钢）

note: ~ name of the nested group
en: hardened steel chain coifs
zh: 锁环罩盔（硬化碳钢）

note: ~ name of the nested group
en: tempered steel chain coifs
zh: 锁环罩盔（回火碳钢）

note: ~ name of the nested group
en: steel chain coifs
zh: 锁环罩盔

note: ~ Description of the category "steel chain coifs"
en: Recipes related to constructing various types and sizes of chainmail hoods designed to protect the wearer.
zh: 各种类型和尺寸的锁环罩盔的配方。

note: ~ name of the nested group
en: gas masks
zh: 防毒面具

note: ~ Description of the category "gas masks"
en: Recipes related to constructing various shapes and sizes of gas masks.
zh: 各种形状和尺寸的防毒面具的配方。

note: ~ name of the nested group
en: rebreathers
zh: 呼吸器面罩

note: ~ Description of the category "rebreathers"
en: Recipes related to constructing various shapes and sizes of rebreathers.
zh: 各种形状和尺寸的呼吸器面罩的配方。

note: ~ name of the nested group
en: survivor masks
zh: 幸存者面具

note: ~ Description of the category "survivor masks"
en: Recipes related to constructing various sizes of standard survivor masks.
zh: 各种尺寸和标准的幸存者面具的配方。

note: ~ name of the nested group
en: winter survivor masks
zh: 幸存者面具（防寒）

note: ~ Description of the category "winter survivor masks"
en: Recipes related to constructing various sizes of survivor masks better suited for cold environments.
zh: 各种尺寸的防寒幸存者面具的配方。

note: ~ name of the nested group
en: survivor firemasks
zh: 幸存者面具（防火）

note: ~ Description of the category "survivor firemasks"
en: Recipes related to constructing various sizes of survivor masks designed to withstand heavy smoke and fires.
zh: 各种尺寸的防浓烟与火焰的幸存者面具的配方。

note: ~ name of the nested group
en: survivor divemasks
zh: 幸存者潜水面罩

note: ~ Description of the category "survivor divemasks"
en: Recipes related to constructing various sizes of survivor masks designed to protect the wearer and allow them to breath underwater.
zh: 各种尺寸的幸存者潜水面罩的配方。

note: ~ name of the nested group
en: heavy survivor masks
zh: 幸存者面具（重型）

note: ~ Description of the category "heavy survivor masks"
en: Recipes related to constructing various sizes of heavy survivor masks.
zh: 各种尺寸的重型幸存者面具的配方。

note: ~ name of the nested group
en: light survivor masks
zh: 幸存者面具（轻型）

note: ~ Description of the category "light survivor masks"
en: Recipes related to constructing various sizes of light survivor masks.
zh: 各种尺寸的轻型幸存者面具的配方。

note: ~ Description of the category "survivor masks"
en: Recipes related to constructing specialized survivor masks.
zh: 适用于各类情况的幸存者面具的配方。

note: ~ name of the nested group
en: mild steel chain vest
zh: 锁环胸甲（低碳钢）

note: ~ Description of the category "mild steel chain vest" ~ Description of the category "medium steel chain vest" ~ Description of the category "high steel chain vest" ~ Description of the category "hardened steel chain vest" ~ Description of the category "tempered steel chain vest" ~ Description of the
en: Recipes related to constructing various sizes of chainmail vests.
zh: 各种尺寸的锁环胸甲的配方。

note: ~ name of the nested group
en: medium steel chain vest
zh: 锁环胸甲（低碳钢）

note: ~ name of the nested group
en: high steel chain vest
zh: 锁环胸甲（高碳钢）

note: ~ name of the nested group
en: hardened steel chain vest
zh: 锁环胸甲（硬化碳钢）

note: ~ name of the nested group
en: tempered steel chain vest
zh: 锁环胸甲（回火碳钢）

note: ~ name of the nested group
en: steel chain vests
zh: 锁环胸甲

note: ~ name of the nested group
en: full padded gambesons
zh: 全垫软铠

note: ~ Description of the category "full padded gambesons"
en: Recipes related to constructing gambesons that cover the torso and arms.
zh: 各种覆盖躯干与手臂的软铠的配方。

note: ~ name of the nested group
en: gambeson vests
zh: 软铠背心

note: ~ Description of the category "gambeson vests"
en: Recipes related to constructing padded gambesons without sleeves.
zh: 各种无袖衬垫软铠的配方。

note: ~ name of the nested group
en: padded gambesons
zh: 衬垫软铠

note: ~ Description of the category "padded gambesons"
en: Recipes related to constructing padded gambesons.
zh: 各种衬垫软铠的配方。

note: ~ Description of the category "padded arming pants"
en: Recipes related to constructing padded arming pants.
zh: 各种绗缝衬裤的配方。

note: ~ name of the nested group
en: padded gambeson hoods
zh: 衬垫软铠兜帽

note: ~ Description of the category "padded gambeson hoods"
en: Recipes related to constructing padded gambeson hoods.
zh: 各种衬垫软铠兜帽的配方。

note: ~ name of the nested group
en: survivor firegloves
zh: 幸存者手套（防火）

note: ~ Description of the category "survivor firegloves"
en: Recipes related to constructing various sizes of survivor firegloves.
zh: 各种尺寸的幸存者防火手套的配方。

note: ~ name of the nested group
en: survivor winter gloves
zh: 幸存者手套（防寒）

note: ~ Description of the category "survivor winter gloves"
en: Recipes related to constructing various sizes of winter survivor gloves.
zh: 各种尺寸的防寒幸存者手套的配方。

note: ~ name of the nested group
en: survivor wetsuit gloves
zh: 幸存者手套（潜水）

note: ~ Description of the category "survivor wetsuit gloves"
en: Recipes related to constructing various sizes of survivor wetsuit gloves.
zh: 各种尺寸的潜水用幸存者手套的配方。

note: ~ name of the nested group
en: heavy survivor gloves
zh: 幸存者手套（重型）

note: ~ Description of the category "heavy survivor gloves"
en: Recipes related to constructing various sizes of heavy survivor gloves.
zh: 各种尺寸的重型幸存者手套的配方。

note: ~ name of the nested group
en: light survivor gloves
zh: 幸存者手套（轻型）

note: ~ Description of the category "light survivor gloves"
en: Recipes related to constructing various sizes of light survivor gloves.
zh: 各种尺寸的轻型幸存者手套的配方。

note: ~ name of the nested group
en: survivor gloves
zh: 幸存者手套

note: ~ Description of the category "survivor gloves"
en: Recipes related to constructing various sizes of survivor gloves.
zh: 各种尺寸的幸存者手套的配方。

note: ~ name of the nested group
en: fingerless survivor gloves
zh: 幸存者手套（露指）

note: ~ Description of the category "fingerless survivor gloves"
en: Recipes related to modifying survivor gloves to be fingerless.
zh: 各种将幸存者手套裁剪为露指手套的配方。

note: ~ Description of the category "survivor gloves"
en: Recipes related to constructing various sizes and types of survivor gloves.
zh: 各种尺寸和种类的幸存者手套的配方。

note: ~ name of the nested group
en: mild steel chain gloves
zh: 锁环手套（低碳钢）

note: ~ Description of the category "mild steel chain gloves" ~ Description of the category "medium steel chain gloves" ~ Description of the category "high steel chain gloves" ~ Description of the category "hardened steel chain gloves" ~ Description of the category "tempered steel chain gloves"
en: Recipes related to constructing various sizes of chain gloves.
zh: 各种尺寸的锁环手套的配方。

note: ~ name of the nested group
en: medium steel chain gloves
zh: 锁环手套（中碳钢）

note: ~ name of the nested group
en: high steel chain gloves
zh: 锁环手套（高碳钢）

note: ~ name of the nested group
en: hardened steel chain gloves
zh: 锁环手套（硬化碳钢）

note: ~ name of the nested group
en: tempered steel chain gloves
zh: 锁环手套（回火碳钢）

note: ~ name of the nested group
en: steel chain gloves
zh: 锁环手套

note: ~ Description of the category "steel chain gloves"
en: Recipes related to constructing various types and sizes of chain gloves.
zh: 各种类型和尺寸的锁环手套的配方。

note: ~ name of the nested group
en: mild steel chain sleeves
zh: 锁环护臂（低碳钢）

note: ~ Description of the category "mild steel chain sleeves" ~ Description of the category "medium steel chain sleeves" ~ Description of the category "high steel chain sleeves" ~ Description of the category "hardened steel chain sleeves" ~ Description of the category "tempered steel chain sleeves" ~ Des
en: Recipes related to constructing various sizes of chain sleeves.
zh: 各种尺寸的锁环护臂的配方。

note: ~ name of the nested group
en: medium steel chain sleeves
zh: 锁环护臂（中碳钢）

note: ~ name of the nested group
en: high steel chain sleeves
zh: 锁环护臂（高碳钢）

note: ~ name of the nested group
en: hardened steel chain sleeves
zh: 锁环护臂（硬化碳钢）

note: ~ name of the nested group
en: tempered steel chain sleeves
zh: 锁环护臂（回火碳钢）

note: ~ name of the nested group
en: steel chain sleeves
zh: 锁环护臂

note: ~ name of the nested group
en: light survivor pants
zh: 幸存者工装长裤（轻型）

note: ~ Description of the category "light survivor pants"
en: Recipes related to constructing various sizes of light survivor cargo pants.
zh: 各种尺寸的轻型幸存者工装长裤的配方。

note: ~ name of the nested group
en: survivor pants
zh: 幸存者工装长裤

note: ~ Description of the category "survivor pants"
en: Recipes related to constructing various sizes of survivor cargo pants.
zh: 各种尺寸的幸存者工装长裤的配方。

note: ~ Description of the category "survivor pants"
en: Recipes related to constructing various sizes and variations of survivor cargo pants.
zh: 各种尺寸和变种的幸存者工装长裤的配方。

note: ~ name of the nested group
en: mild steel chain legs
zh: 锁环护胫（低碳钢）

note: ~ Description of the category "mild steel chain legs" ~ Description of the category "medium steel chain legs" ~ Description of the category "high steel chain legs" ~ Description of the category "hardened steel chain legs" ~ Description of the category "tempered steel chain legs"
en: Recipes related to constructing various sizes of chainmail leggings.
zh: 各种尺寸的锁环护胫的配方。

note: ~ name of the nested group
en: medium steel chain legs
zh: 锁环护腿（中碳钢）

note: ~ name of the nested group
en: high steel chain legs
zh: 锁环护腿（高碳钢）

note: ~ name of the nested group
en: hardened steel chain legs
zh: 锁环护腿（硬化碳钢）

note: ~ name of the nested group
en: tempered steel chain legs
zh: 锁环护腿（回火碳钢）

note: ~ name of the nested group
en: steel chain legs
zh: 锁环护腿

note: ~ Description of the category "steel chain legs"
en: Recipes related to constructing various sizes and types of chainmail leggings.
zh: 各种类型和尺寸的锁环护胫的配方。

note: ~ name of the nested group
en: mild steel chain half-legs
zh: 锁环护胫（低碳钢）

note: ~ Description of the category "mild steel chain half-legs" ~ Description of the category "medium steel chain half-legs" ~ Description of the category "high steel chain half-legs" ~ Description of the category "hardened steel chain half-legs" ~ Description of the category "tempered steel chain half-l
en: Recipes related to constructing various sizes of partial chainmail leggings.
zh: 各种尺寸的锁环护胫部件的配方。

note: ~ name of the nested group
en: medium steel chain half-legs
zh: 锁环护胫（中碳钢）

note: ~ name of the nested group
en: high steel chain half-legs
zh: 锁环护胫（高碳钢）

note: ~ name of the nested group
en: hardened steel chain half-legs
zh: 锁环护胫（硬化碳钢）

note: ~ name of the nested group
en: tempered steel chain half-legs
zh: 锁环护胫（回火碳钢）

note: ~ name of the nested group
en: steel chain half-legs
zh: 锁环护胫

note: ~ Description of the category "steel chain half-legs"
en: Recipes related to constructing various sizes and types of partial chainmail leggings.
zh: 各种类型和尺寸的锁环护胫部件的配方。

note: ~ name of the nested group
en: survivor fireboots
zh: 幸存者长靴（防火）

note: ~ Description of the category "survivor fireboots"
en: Recipes related to constructing various sizes of survivor fireboots.
zh: 各种尺寸的防火幸存者长靴的配方。

note: ~ name of the nested group
en: survivor winter boots
zh: 幸存者长靴（防寒）

note: ~ Description of the category "survivor winter boots"
en: Recipes related to constructing various sizes of survivor winter boots.
zh: 各种尺寸的防寒幸存者长靴的配方。

note: ~ name of the nested group
en: survivor wetsuit boots
zh: 幸存者长靴（潜水）

note: ~ Description of the category "survivor wetsuit boots"
en: Recipes related to constructing various sizes of survivor wetsuit boots.
zh: 各种尺寸的潜水用幸存者长靴的配方。

note: ~ name of the nested group
en: heavy survivor boots
zh: 幸存者长靴（重型）

note: ~ Description of the category "heavy survivor boots"
en: Recipes related to constructing various sizes of heavy survivor boots.
zh: 各种尺寸的重型幸存者长靴的配方。

note: ~ name of the nested group
en: light survivor boots
zh: 幸存者长靴（轻型）

note: ~ Description of the category "light survivor boots"
en: Recipes related to constructing various sizes of light survivor boots.
zh: 各种尺寸的轻型幸存者长靴的配方。

note: ~ name of the nested group
en: survivor boots
zh: 幸存者长靴

note: ~ Description of the category "survivor boots"
en: Recipes related to constructing various sizes of standard survivor boots.
zh: 各种尺寸的标准幸存者长靴的配方。

note: ~ Description of the category "survivor boots"
en: Recipes related to constructing various sizes and variations of survivor boots.
zh: 各种尺寸和变种的幸存者长靴的配方。

note: ~ name of the nested group
en: mild steel chain chausses
zh: 锁环镫靴（低碳钢）

note: ~ Description of the category "mild steel chain chausses" ~ Description of the category "medium steel chain chausses" ~ Description of the category "high steel chain chausses" ~ Description of the category "hardened steel chain chausses" ~ Description of the category "tempered steel chain chausses"
en: Recipes related to constructing various sizes of chainmail chausses.
zh: 各种尺寸的锁环镫靴的配方。

note: ~ name of the nested group
en: medium steel chain chausses
zh: 锁甲镫靴（中碳钢）

note: ~ name of the nested group
en: high steel chain chausses
zh: 锁甲镫靴（高碳钢）

note: ~ name of the nested group
en: hardened steel chain chausses
zh: 锁甲镫靴（硬化碳钢）

note: ~ name of the nested group
en: tempered steel chain chausses
zh: 锁甲镫靴（回火碳钢）

note: ~ name of the nested group
en: steel chain chausses
zh: 锁环镫靴

note: ~ Description of the category "steel chain chausses"
en: Recipes related to constructing various types and sizes of chainmail chausses.
zh: 各种类型和尺寸的锁环镫靴的配方。

note: ~ name of the nested group
en: sling-ready explosives
zh: 投掷用爆炸物

note: ~ Description of the category "sling-ready explosives"
en: Recipes related to modifying explosives to be usable in a staff sling.
zh: 各种经过改造，可以被投石杖投掷的爆炸物的配方。

note: ~ name of the nested group
en: bundle of items
zh: 材料捆

note: ~ Description of the category "bundle of items"
en: Recipes related to tying items into compact bundles for transport or storage.
zh: 各种将物品捆扎成以便储存运输的配方。

note: ~ name of the nested group
en: cardboard boxes
zh: 纸板盒

note: ~ Description of the category "cardboard boxes"
en: Recipes related to constructing cardboard boxes.
zh: 各种纸板箱的配方。

note: ~ name of the nested group
en: assembled cardboard boxes
zh: 组装纸板盒

note: ~ Description of the category "assembled cardboard boxes"
en: Recipes related to assembling cardboard boxes.
zh: 各种用胶带将已折叠的纸板箱重新组装并展开的配方。

note: ~ name of the nested group
en: wooden boxes
zh: 木制箱子

note: ~ Description of the category "wooden boxes"
en: Recipes related to constructing wooden boxes.
zh: 各种木制箱子的配方。

note: ~ name of the nested group
en: metal boxes
zh: 金属盒

note: ~ Description of the category "metal boxes"
en: Recipes related to constructing metal boxes.
zh: 各种金属箱的配方。

note: ~ Description of the category "boxes"
en: Recipes related to constructing boxes.
zh: 各种盒子与箱子的配方。

note: ~ name of the nested group
en: patchwork fabrics
zh: 拼布面料

note: ~ Description of the category "patchwork fabrics"
en: Recipes related to sewing together patchwork fabrics.
zh: 各种将小块织物补丁缝合成整块面料的配方。

note: ~ name of the nested group
en: shelled nuts
zh: 去壳坚果

note: ~ Description of the category "shelled nuts"
en: Recipes related to shelling nuts.
zh: 各种去壳坚果的配方。

note: ~ name of the nested group
en: short strings
zh: 短线

note: ~ Description of the category "short strings"
en: Recipes related to constructing short strings.
zh: 各种短线的配方。

note: ~ name of the nested group
en: short ropes
zh: 短绳

note: ~ Description of the category "short ropes"
en: Recipes related to constructing short ropes.
zh: 各种短绳的配方。

note: ~ name of the nested group
en: long strings
zh: 长线

note: ~ Description of the category "long strings"
en: Recipes related to constructing long strings.
zh: 各种长线的配方。

note: ~ name of the nested group
en: long ropes
zh: 长绳

note: ~ Description of the category "long ropes"
en: Recipes related to constructing long ropes.
zh: 各种长绳的配方。

note: ~ name of the nested group
en: short cordage pieces
zh: 短纤维线

note: ~ Description of the category "short cordage pieces"
en: Recipes related to constructing short cordage pieces.
zh: 各种短纤维线的配方。

note: ~ name of the nested group
en: long cordage pieces
zh: 长纤维线

note: ~ Description of the category "long cordage pieces"
en: Recipes related to constructing long cordage pieces.
zh: 各种长纤维线的配方。

note: ~ name of the nested group
en: leather laces
zh: 皮革条

note: ~ Description of the category "leather laces"
en: Recipes related to constructing leather laces.
zh: 各种皮革条的配方。

note: ~ name of the nested group
en: short cordage ropes
zh: 短纤维绳

note: ~ Description of the category "short cordage ropes"
en: Recipes related to constructing short cordage ropes.
zh: 各种短纤维绳的配方。

note: ~ name of the nested group
en: long cordage ropes
zh: 长纤维绳

note: ~ Description of the category "long cordage ropes"
en: Recipes related to constructing long cordage ropes.
zh: 各种长纤维绳的配方。

note: ~ name of the nested group
en: ropes and cordage
zh: 线绳

note: ~ Description of the category "ropes and cordage"
en: Recipes related to constructing ropes and cordage.
zh: 各种线绳的配方。

note: ~ name of the nested group
en: modified attachments
zh: 模组（全部）

note: ~ Description of the category "modified attachments"
en: Recipes related to modifying weapon accessories to attach to a wider variety of guns and crossbows.
zh: 各种用于作为附件，加装在枪械弓弩上的模组的配方。

note: ~ name of the nested group
en: auxiliary weapons
zh: 副武器模组

note: ~ Description of the category "auxiliary weapons"
en: Recipes related to modifying secondary weapons to attach to a wider variety of guns and crossbows.
zh: 各种用于作为副武器，加装在枪械弓弩上的模组的配方。

note: ~ Description of the category "sights"
en: Recipes related to modifying sights to attach to a wider variety of guns and crossbows.
zh: 各种用于作为瞄具，加装在枪械弓弩上的模组的配方。

note: ~ name of the nested group
en: flamethrower fuels
zh: 火焰喷射器燃料

note: ~ Description of the category "flamethrower fuels"
en: Recipes related to creating flammable liquids suitable for loading into a flamethrower.
zh: 各种用于装填进火焰喷射器的可燃液体的配方。

note: ~ name of the nested group
en: sprayable chemicals
zh: 喷雾式化学药剂

note: ~ Description of the category "sprayable chemicals"
en: Recipes related to creating chemicals suitable for spraying in combat.
zh: 各种用于在战斗中喷洒出去的化学药剂的配方。

note: ~ name of the nested group
en: slingshot ammunition
zh: 弹弓弹药

note: ~ Description of the category "slingshot ammunition"
en: Recipes related to creating pebbles, pellets, and other small objects for use in slings and slingshots.
zh: 各种用于弹弓发射的石头、小石子或者其它小型物品的配方。

note: ~ name of the nested group
en: homemade rockets
zh: 自制火箭弹

note: ~ Description of the category "homemade rockets"
en: Recipes related to creating inaccurate, but powerful homemade rockets.
zh: 各种不准确但十分强大的自制火箭弹的配方。

note: ~ name of the nested group
en: sewing tools
zh: 缝纫工具

note: ~ Description of the category "sewing tools"
en: Recipes related to creating sewing tools.
zh: 各种缝纫工具的配方。

note: ~ name of the nested group
en: belts
zh: 腰带

note: ~ Description of the category "belts"
en: Recipes related to creating items that help keep your pants around your waist.
zh: 各种系在腰间，用于固定裤子的带子的配方。

note: ~ name of the nested group
en: steel close helms
zh: 封闭式头盔

note: ~ Description of the category "steel close helms"
en: Recipes related to constructing different thicknesses of steel close helms from different qualities of steel.
zh: 使用各种厚度及含碳量钢材来制造各种尺寸封闭式头盔的配方。

note: ~ name of the nested group
en: light close helms
zh: 封闭式轻盔

note: ~ Description of the category "light close helms" ~ Description of the category "medium steel light close helms" ~ Description of the category "high steel light close helms" ~ Description of the category "hardened steel light close helms" ~ Description of the category "tempered steel light close hel
en: Recipes related to creating light close helms to protect the head.
zh: 制造各种尺寸封闭式轻盔的配方。

note: ~ name of the nested group
en: mild steel light close helms
zh: 封闭式轻盔（低碳钢）

note: ~ Description of the category "mild steel light close helms"
en: Recipes related to creating poor quality light close helms to protect the head.
zh: 各种制造用于保护头部的封闭式轻盔的配方，使用低碳钢。

note: ~ name of the nested group
en: medium steel light close helms
zh: 封闭式轻盔（中碳钢）

note: ~ name of the nested group
en: high steel light close helms
zh: 封闭式轻盔（高碳钢）

note: ~ name of the nested group
en: hardened steel light close helms
zh: 封闭式轻盔（硬化碳钢）

note: ~ name of the nested group
en: tempered steel light close helms
zh: 封闭式轻盔（回火碳钢）

note: ~ name of the nested group
en: close helms
zh: 封闭式头盔

note: ~ Description of the category "close helms" ~ Description of the category "medium steel close helms" ~ Description of the category "high steel close helms" ~ Description of the category "hardened steel close helms" ~ Description of the category "tempered steel close helms" ~ Description of the categ
en: Recipes related to creating close helms to protect the head.
zh: 制造各种尺寸封闭式头盔的配方。

note: ~ name of the nested group
en: mild steel close helms
zh: 封闭式头盔（低碳钢）

note: ~ Description of the category "mild steel close helms" ~ Description of the category "mild steel heavy close helms"
en: Recipes related to creating poor quality close helms to protect the head.
zh: 使用低碳钢，制造各种用于保护头部的封闭式头盔的配方。

note: ~ name of the nested group
en: medium steel close helms
zh: 封闭式头盔（中碳钢）

note: ~ name of the nested group
en: high steel close helms
zh: 封闭式头盔（高碳钢）

note: ~ name of the nested group
en: hardened steel close helms
zh: 封闭式头盔（硬化碳钢）

note: ~ name of the nested group
en: tempered steel close helms
zh: 封闭式头盔（回火碳钢）

note: ~ name of the nested group
en: heavy close helms
zh: 封闭式重盔

note: ~ Description of the category "heavy close helms"
en: Recipes related to creating heavy close helms to protect the head.
zh: 制造各种尺寸封闭式重盔的配方。

note: ~ name of the nested group
en: mild steel heavy close helms
zh: 封闭式重盔（低碳钢）

note: ~ name of the nested group
en: medium steel heavy close helms
zh: 封闭式重盔（中碳钢）

note: ~ name of the nested group
en: high steel heavy close helms
zh: 封闭式重盔（高碳钢）

note: ~ name of the nested group
en: hardened steel heavy close helms
zh: 封闭式重盔（硬化碳钢）

note: ~ name of the nested group
en: tempered steel heavy close helms
zh: 封闭式重盔（回火碳钢）

note: ~ name of the nested group
en: firearm primers
zh: 枪械底火

note: ~ Description of the category "firearm primers"
en: Recipes related to constructing primers, the impact explosives used to initiate the combustion of gunpowder to launch bullets from firearms.
zh: 各种枪械底火的配方，一类高冲击性的爆炸物，用于作为起爆剂点燃火药，最终从枪械中发射子弹。

note: ~ name of the nested group
en: ammunition casings
zh: 弹壳

note: ~ Description of the category "ammunition casings"
en: Recipes related to constructing casings for ammunition.
zh: 各种制作弹壳的配方。

note: ~ name of the nested group
en: attachment mounts
zh: 底座模组

note: ~ Description of the category "attachment mounts"
en: Recipes related to making mounts for attachments on older or makeshift guns.
zh: 各种用于安装在简易或老式枪械上，以供安装更高级枪械模组的底座模组的配方。

note: ~ name of the nested group
en: bionic weaponry
zh: 生化武器

note: ~ Description of the category "bionic weaponry"
en: Recipes for practice with bionic weaponry for combat.
zh: 各种使用生化武器进行战斗的练习。

note: ~ name of the nested group
en: axes
zh: 斧头

note: ~ Description of the category "axes"
en: Recipes for combat practice with axes.
zh: 各种使用斧头进行格斗的练习。

note: ~ name of the nested group
en: cutting swords
zh: 斩击剑

note: ~ Description of the category "cutting swords"
en: Recipes for combat practice of slashing swords of all sizes.
zh: 使用各种大小的斩击型剑进行格斗的练习。

note: ~ name of the nested group
en: stabbing swords
zh: 刺击剑

note: ~ Description of the category "stabbing swords"
en: Recipes for combat practice of thrusting swords, which require a different training from just slashing with your sword.
zh: 各种使用刺击型剑进行格斗的练习，与斩击的训练存在区别。

note: ~ name of the nested group
en: spears and polearms
zh: 矛等长柄武器

note: ~ Description of the category "spears and polearms"
en: Recipes for combat practice with long pointed objects, like spears and polearms.
zh: 各种使用带尖长柄武器进行格斗的练习，包括矛等武器。

note: ~ name of the nested group
en: knives and shivs
zh: 匕首与短刃

note: ~ Description of the category "knives and shivs"
en: Recipes for combat practice with small pointed objects, like knives and shivs.
zh: 各种使用如匕首和短刃这类小型利器战斗的练习。

note: ~ name of the nested group
en: batons and quarterstaves
zh: 短棍与长棍

note: ~ Description of the category "batons and quarterstaves"
en: Recipes for combat practice with thin, stick-like bludgeons like batons and quarterstaves.
zh: 一系列使用如警棍等短棍类，武术长棍等长棍类武器的练习。

note: ~ name of the nested group
en: maces and great hammers
zh: 钉头锤与巨锤

note: ~ Description of the category "maces and great hammers"
en: Recipes for combat practice with weighty, smashing bludgeons, like maces and great hammers.
zh: 各种使用如钉头锤或巨锤这样的砸击武器的练习。

note: ~ name of the nested group
en: firearms CQC
zh: 枪械近身格斗

note: ~ Description of the category "firearms CQC"
en: Recipes for CQC practice with firearms.
zh: 各种使用枪械进行近身格斗的练习。

note: ~ name of the nested group
en: arming swords
zh: 骑士剑

note: ~ Description of the category "arming swords"
en: Recipes for making arming swords.
zh: 制造骑士剑的配方。

note: ~ name of the nested group
en: broadswords
zh: 阔剑

note: ~ Description of the category "broadswords"
en: Recipes for making broadswords.
zh: 制造阔剑的配方。

note: ~ name of the nested group
en: cavalry sabres
zh: 骑兵刀

note: ~ Description of the category "cavalry sabres"
en: Recipes for making cavalry sabres.
zh: 制造骑兵刀的配方。

note: ~ name of the nested group
en: cutlasses
zh: 短弯刀

note: ~ Description of the category "cutlasses"
en: Recipes for making cutlasses.
zh: 制造短弯刀的配方。

note: ~ name of the nested group
en: estocs
zh: 穿甲剑

note: ~ Description of the category "estocs"
en: Recipes for making estocs.
zh: 制造穿甲剑的配方。

note: ~ name of the nested group
en: falxes
zh: 达西安镰刀

note: ~ Description of the category "falxes"
en: Recipes for making falxes.
zh: 制造达西安镰刀的配方。

note: ~ name of the nested group
en: jians
zh: 中式剑

note: ~ Description of the category "jians"
en: Recipes for making jians.
zh: 制造中式剑的配方。

note: ~ name of the nested group
en: katanas
zh: 武士刀

note: ~ Description of the category "katanas"
en: Recipes for making katanas.
zh: 制造武士刀的配方。

note: ~ name of the nested group
en: kriegsmessers
zh: 德式战刀

note: ~ Description of the category "kriegsmessers"
en: Recipes for making kriegsmessers.
zh: 制造德式战刀的配方。

note: ~ name of the nested group
en: longswords
zh: 长剑

note: ~ Description of the category "longswords"
en: Recipes for making longswords.
zh: 制造长剑的配方。

note: ~ name of the nested group
en: nodachis
zh: 野太刀

note: ~ Description of the category "nodachis"
en: Recipes for making nodachis.
zh: 制造野太刀的配方。

note: ~ name of the nested group
en: rapiers
zh: 迅捷剑

note: ~ Description of the category "rapiers"
en: Recipes for making rapiers.
zh: 制造迅捷剑的配方。

note: ~ name of the nested group
en: shamshirs
zh: 舍施尔弯刀

note: ~ Description of the category "shamshirs"
en: Recipes for making shamshirs.
zh: 制造舍施尔弯刀的配方。

note: ~ name of the nested group
en: talwars
zh: 塔瓦弯刀

note: ~ Description of the category "talwars"
en: Recipes for making talwars.
zh: 制造塔瓦弯刀的配方。

note: ~ name of the nested group
en: kilijes
zh: 基利杰弯刀

note: ~ Description of the category "kilijes"
en: Recipes for making kilijes.
zh: 制造基利杰弯刀的配方。

note: ~ name of the nested group
en: survival knives
zh: 生存刀

note: ~ Description of the category "survival knives"
en: Recipes for making survival knives.
zh: 制造生存刀的配方。

note: ~ name of the nested group
en: trench knives
zh: 战壕匕首

note: ~ Description of the category "trench knives"
en: Recipes for making trench knives.
zh: 制造战壕匕首的配方。

note: ~ name of the nested group
en: kukris
zh: 反曲弯刀

note: ~ Description of the category "kukris"
en: Recipes for making kukris.
zh: 制造反曲弯刀的配方。

note: ~ name of the nested group
en: wakizashis
zh: 胁差

note: ~ Description of the category "wakizashis"
en: Recipes for making wakizashis.
zh: 制造胁差的配方。

note: ~ name of the nested group
en: zweihänders
zh: 双手巨剑

note: ~ Description of the category "zweihänders"
en: Recipes for making zweihänders.
zh: 制造双手巨剑的配方。

note: ~ name of the nested group
en: battle axes
zh: 战斧

note: ~ Description of the category "battle axes"
en: Recipes for making battle axes.
zh: 制造战斧的配方。

note: ~ name of the nested group
en: methanol fuel cartridges
zh: 装填甲醇容器

note: ~ Description of the category "methanol fuel cartridges"
en: Recipes related to refilling methanol fuel cartridges.
zh: 各种关于重新装填甲醇燃料容器的配方。

note: ~ Description of the category "scrap aluminum"
en: Recipes related to creating scrap aluminum.
zh: 各种制造废铝料的配方。

note: ~ name of the nested group
en: canvas aketons
zh: 帆布衬铠

note: ~ Description of the category "canvas aketons"
en: Recipes related to canvas cloth armor meant to be worn under other armor.
zh: 各种穿在其他护甲下的较厚帆布衬铠的配方。

note: ~ name of the nested group
en: canvas gambesons
zh: 帆布软铠

note: ~ Description of the category "canvas gambesons"
en: Recipes related to thicker canvas cloth armor meant to be worn standalone.
zh: 各种可独立穿戴的较厚帆布软铠的配方。

note: ~ Description of the category "canvas arming pants"
en: Recipes related to armored cloth pants made of canvas.
zh: 各种夹层帆布制成的衬裤的配方。

note: ~ Description of the category "canvas arming gloves"
en: Recipes related to armored cloth gloves made of canvas.
zh: 各种夹层帆布制成的手套的配方。

note: ~ name of the nested group
en: canvas coifs
zh: 帆布罩盔

note: ~ Description of the category "canvas coifs"
en: Recipes related to armored cloth hoods made of canvas.
zh: 各种夹层帆布制成的罩盔的配方。

note: ~ name of the nested group
en: nylon aketons
zh: 尼龙衬铠

note: ~ Description of the category "nylon aketons"
en: Recipes related to synthetic fabric armor meant to be worn under other armor.
zh: 各种穿在其他护甲下的较厚人造纤维衬铠的配方。

note: ~ name of the nested group
en: nylon gambesons
zh: 尼龙软铠

note: ~ Description of the category "nylon gambesons"
en: Recipes related to thicker synthetic fabric armor meant to be worn standalone.
zh: 各种可独立穿戴的较厚人造纤维软铠的配方。

note: ~ Description of the category "nylon arming pants"
en: Recipes related to armored cloth pants made of synthetic fabric.
zh: 各种人造纤维夹层布制成的裤子的配方。

note: ~ Description of the category "nylon arming gloves"
en: Recipes related to armored cloth gloves made of synthetic fabric.
zh: 各种人造纤维夹层布制成的手套的配方。

note: ~ name of the nested group
en: nylon coifs
zh: 尼龙罩盔

note: ~ Description of the category "nylon coifs"
en: Recipes related to armored cloth hoods made of synthetic fabric.
zh: 各种人造纤维夹层布制成的罩盔的配方。

note: ~ name of the nested group
en: wool aketons
zh: 羊毛衬铠

note: ~ Description of the category "wool aketons"
en: Recipes related to wool armor meant to be worn under other armor.
zh: 各种穿在其他护甲下的较厚羊毛衬铠的配方。

note: ~ name of the nested group
en: wool gambesons
zh: 羊毛软铠

note: ~ Description of the category "wool gambesons"
en: Recipes related to thicker wool armor meant to be worn standalone.
zh: 各种可独立穿戴的较厚羊毛软铠的配方。

note: ~ Description of the category "wool arming pants"
en: Recipes related to armored cloth pants made of wool.
zh: 各种羊毛绗缝衬裤的配方。

note: ~ Description of the category "wool arming gloves"
en: Recipes related to armored cloth gloves made of wool.
zh: 各种羊毛绗缝手套的配方。

note: ~ name of the nested group
en: wool coifs
zh: 羊毛罩盔

note: ~ Description of the category "wool coifs"
en: Recipes related to armored cloth hoods made of wool.
zh: 各种羊毛夹层布制成的罩盔的配方。

note: ~ Description of the category "pemmican"
en: Recipes related to making pemmican.
zh: 各种干肉饼的配方。

note: ~ name of the nested group
en: chairs
zh: 椅子

note: ~ Description of the category "chairs"
en: Recipes related to constructing chairs.
zh: 各种椅子的配方。

note: ~ name of the nested group
en: stools
zh: 凳子

note: ~ Description of the category "stools"
en: Recipes related to constructing stools.
zh: 各种凳子的配方。

note: ~ name of the nested group
en: planks
zh: 木板

note: ~ Description of the category "planks"
en: Recipes related to constructing 4ft planks.
zh: 用于制造4英尺木板的配方。

note: ~ name of the nested group
en: short planks
zh: 短木板

note: ~ Description of the category "short planks"
en: Recipes related to constructing 2ft planks.
zh: 用于制造2英尺短木板的配方。

note: ~ name of the nested group
en: wooden posts
zh: 木杆

note: ~ Description of the category "wooden posts"
en: Recipes related to constructing 4ft wooden posts.
zh: 用于制造4英尺木杆的配方。

note: ~ name of the nested group
en: short wooden posts
zh: 短木杆

note: ~ Description of the category "short wooden posts"
en: Recipes related to constructing 2ft wooden posts.
zh: 用于制造2英尺短木杆的配方。

note: ~ Description of the category "wooden posts"
en: Recipes related to constructing all wooden posts.
zh: 各种木杆的配方。

note: ~ name of the nested group
en: inactive bots
zh: 机器人（关）

note: ~ Description of the category "inactive bots"
en: Recipes related to constructing deployable robots.
zh: 各种制造可部署机器人的配方。

note: ~ Description of the category "planks"
en: Recipes related to constructing all planks.
zh: 各种木板的配方。

note: ~ name of the nested group
en: mild steel splint arm guards
zh: 钢制护臂（低碳钢）

note: ~ Description of the category "mild steel splint arm guards" ~ Description of the category "medium steel splint arm guards" ~ Description of the category "high steel splint arm guards" ~ Description of the category "hardened steel splint arm guards" ~ Description of the category "tempered steel spli
en: Recipes related to constructing various sizes of splint arm guards.
zh: 各种尺寸的钢制护臂的配方。

note: ~ name of the nested group
en: medium steel splint arm guards
zh: 钢制护臂（中碳钢）

note: ~ name of the nested group
en: high steel splint arm guards
zh: 钢制护臂（高碳钢）

note: ~ name of the nested group
en: hardened steel splint arm guards
zh: 钢制护臂（硬化碳钢）

note: ~ name of the nested group
en: tempered steel splint arm guards
zh: 钢制护臂（回火碳钢）

note: ~ name of the nested group
en: steel splint arm guards
zh: 钢制护臂

note: ~ name of the nested group
en: mild steel elbow guards
zh: 钢制护肘（低碳钢）

note: ~ Description of the category "mild steel elbow guards" ~ Description of the category "medium steel elbow guards" ~ Description of the category "high steel elbow guards" ~ Description of the category "hardened steel elbow guards" ~ Description of the category "tempered steel elbow guards" ~ Descript
en: Recipes related to forging various sizes of elbow guards.
zh: 各种尺寸的钢制护肘的配方。

note: ~ name of the nested group
en: medium steel elbow guards
zh: 钢制护肘（中碳钢）

note: ~ name of the nested group
en: high steel elbow guards
zh: 钢制护肘（高碳钢）

note: ~ name of the nested group
en: hardened steel elbow guards
zh: 钢制护肘（硬化碳钢）

note: ~ name of the nested group
en: tempered steel elbow guards
zh: 钢制护肘（回火碳钢）

note: ~ name of the nested group
en: steel elbow guards
zh: 钢制护肘

note: ~ name of the nested group
en: mild steel splint vambraces
zh: 低碳钢制前护臂

note: ~ Description of the category "mild steel splint vambraces" ~ Description of the category "medium steel splint mail vambraces" ~ Description of the category "high steel splint mail vambraces" ~ Description of the category "hardened steel splint mail vambraces" ~ Description of the category "tempered
en: Recipes related to forging various sizes of splint mail vambraces.
zh: 各种尺寸与材质的钢制前护臂的配方。

note: ~ name of the nested group
en: medium steel splint mail vambraces
zh: 中碳钢制前护臂

note: ~ name of the nested group
en: high steel splint mail vambraces
zh: 高碳钢制前护臂

note: ~ name of the nested group
en: hardened steel splint mail vambraces
zh: 硬化碳钢前护臂

note: ~ name of the nested group
en: tempered steel splint mail vambraces
zh: 回火碳钢前护臂

note: ~ name of the nested group
en: splint mail vambraces
zh: 钢制前护臂

note: ~ name of the nested group
en: mild steel splint greaves
zh: 板条胫甲（低碳钢）

note: ~ Description of the category "mild steel splint greaves" ~ Description of the category "medium steel splint greaves" ~ Description of the category "high steel splint greaves" ~ Description of the category "hardened steel splint greaves" ~ Description of the category "tempered steel splint greaves"
en: Recipes related to constructing various sizes of splint greaves.
zh: 各种尺寸与材质的板条胫甲的配方。

note: ~ name of the nested group
en: medium steel splint greaves
zh: 板条胫甲（中碳钢）

note: ~ name of the nested group
en: high steel splint greaves
zh: 板条胫甲（高碳钢）

note: ~ name of the nested group
en: hardened steel splint greaves
zh: 板条胫甲（硬化碳钢）

note: ~ name of the nested group
en: tempered steel splint greaves
zh: 板条胫甲（回火碳钢）

note: ~ name of the nested group
en: splint mail greaves
zh: 板条锁链胫甲

note: ~ Description of the category "splint mail greaves"
en: Recipes related to forging various sizes of splint mail greaves.
zh: 各种尺寸与材质的板条锁链胫甲的配方。

note: ~ name of the nested group
en: mild steel splint leg guards
zh: 钢制护腿（低碳钢）

note: ~ Description of the category "mild steel splint leg guards" ~ Description of the category "medium steel splint leg guards" ~ Description of the category "high steel splint leg guards" ~ Description of the category "hardened steel splint leg guards" ~ Description of the category "tempered steel spli
en: Recipes related to constructing various sizes of splint leg guards.
zh: 各种尺寸的钢制护腿的配方。

note: ~ name of the nested group
en: medium steel splint leg guards
zh: 钢制护腿（中碳钢）

note: ~ name of the nested group
en: high steel splint leg guards
zh: 钢制护腿（高碳钢）

note: ~ name of the nested group
en: hardened steel splint leg guards
zh: 钢制护腿（硬化碳钢）

note: ~ name of the nested group
en: tempered steel splint leg guards
zh: 钢制护腿（回火碳钢）

note: ~ name of the nested group
en: steel splint leg guards
zh: 钢制护腿

note: ~ name of the nested group
en: mild steel knee guards
zh: 钢护膝（低碳钢）

note: ~ Description of the category "mild steel knee guards" ~ Description of the category "medium steel knee guards" ~ Description of the category "high steel knee guards" ~ Description of the category "hardened steel knee guards" ~ Description of the category "tempered steel knee guards" ~ Description o
en: Recipes related to forging various sizes of knee guards.
zh: 各种尺寸的钢护膝的配方。

note: ~ name of the nested group
en: medium steel knee guards
zh: 钢护膝（中碳钢）

note: ~ name of the nested group
en: high steel knee guards
zh: 钢护膝（高碳钢）

note: ~ name of the nested group
en: hardened steel knee guards
zh: 钢护膝（硬化碳钢）

note: ~ name of the nested group
en: tempered steel knee guards
zh: 钢护膝（回火碳钢）

note: ~ name of the nested group
en: steel knee guards
zh: 钢护膝

note: ~ name of the nested group
en: mild steel brigandines
zh: 布面甲背心（低碳钢）

note: ~ Description of the category "mild steel brigandines" ~ Description of the category "medium steel brigandines" ~ Description of the category "high steel brigandines" ~ Description of the category "hardened steel brigandines" ~ Description of the category "tempered steel brigandines" ~ Description o
en: Recipes related to constructing various sizes of brigandines.
zh: 各种尺寸的布面甲的配方。

note: ~ name of the nested group
en: medium steel brigandines
zh: 布面甲背心（中碳钢）

note: ~ name of the nested group
en: high steel brigandines
zh: 布面甲背心（高碳钢）

note: ~ name of the nested group
en: hardened steel brigandines
zh: 布面甲背心（硬化碳钢）

note: ~ name of the nested group
en: tempered steel brigandines
zh: 布面甲背心（回火碳钢）

note: ~ name of the nested group
en: brigandines
zh: 布面甲背心

note: ~ name of the nested group
en: mild steel brigandine coats
zh: 布面甲大衣（低碳钢）

note: ~ Description of the category "mild steel brigandine coats" ~ Description of the category "medium steel brigandine coats" ~ Description of the category "high steel brigandine coats" ~ Description of the category "hardened steel brigandine coats" ~ Description of the category "tempered steel brigandi
en: Recipes related to constructing various sizes of brigandine coats.
zh: 各种尺寸的布面甲大衣的配方。

note: ~ name of the nested group
en: medium steel brigandine coats
zh: 布面甲大衣（中碳钢）

note: ~ name of the nested group
en: high steel brigandine coats
zh: 布面甲大衣（高碳钢）

note: ~ name of the nested group
en: hardened steel brigandine coats
zh: 布面甲大衣（硬化碳钢）

note: ~ name of the nested group
en: tempered steel brigandine coats
zh: 布面甲大衣（回火碳钢）

note: ~ name of the nested group
en: brigandine coats
zh: 布面甲大衣

note: ~ name of the nested group
en: mild steel brigandines with shoulder guards
zh: 布面甲背心（低碳钢，带护肩）

note: ~ Description of the category "mild steel brigandines with shoulder guards" ~ Description of the category "medium steel brigandines with shoulder guards" ~ Description of the category "high steel brigandines with shoulder guards" ~ Description of the category "hardened steel brigandines with shoulde
en: Recipes related to constructing various sizes of brigandines with shoulder guards.
zh: 各种尺寸的带护肩布面甲背心的配方。

note: ~ name of the nested group
en: medium steel brigandines with shoulder guards
zh: 布面甲背心（中碳钢，带护肩）

note: ~ name of the nested group
en: high steel brigandines with shoulder guards
zh: 布面甲背心（高碳钢，带护肩）

note: ~ name of the nested group
en: hardened steel brigandines with shoulder guards
zh: 布面甲背心（硬化碳钢，带护肩）

note: ~ name of the nested group
en: tempered steel brigandines with shoulder guards
zh: 布面甲背心（回火碳钢，带护肩）

note: ~ name of the nested group
en: brigandines with shoulder guards
zh: 布面甲背心（带护肩）

note: ~ name of the nested group
en: mild steel brigandine coats with shoulder guards
zh: 布面甲大衣（低碳钢，带护肩）

note: ~ Description of the category "mild steel brigandine coats with shoulder guards" ~ Description of the category "medium steel brigandine coats with shoulder ~ Description of the category "high steel brigandine coats with shoulder ~ Description of the category "hardened steel brigandine coats with sho
en: Recipes related to constructing various sizes of brigandine coats with shoulder guards.
zh: 各种尺寸的带护肩布面甲大衣的配方。

note: ~ name of the nested group
en: medium steel brigandine coats with shoulder guards
zh: 布面甲大衣（中碳钢，带护肩）

note: ~ name of the nested group
en: high steel brigandine coats with shoulder guards
zh: 布面甲大衣（高碳钢，带护肩）

note: ~ name of the nested group
en: hardened steel brigandine coats with shoulder guards
zh: 布面甲大衣（硬化碳钢，带护肩）

note: ~ name of the nested group
en: tempered steel brigandine coats with shoulder guards
zh: 布面甲大衣（回火碳钢，带护肩）

note: ~ name of the nested group
en: brigandine coats with shoulder guards
zh: 布面甲大衣（带护肩）

note: ~ name of the nested group
en: mild steel shoulder guards
zh: 钢护肩（低碳钢）

note: ~ Description of the category "mild steel shoulder guards" ~ Description of the category "medium steel shoulder guards" ~ Description of the category "high steel shoulder guards" ~ Description of the category "hardened steel shoulder guards" ~ Description of the category "tempered steel shoulder gua
en: Recipes related to constructing various sizes of shoulder guards.
zh: 各种尺寸的钢护肩的配方。

note: ~ name of the nested group
en: medium steel shoulder guards
zh: 钢护肩（中碳钢）

note: ~ name of the nested group
en: high steel shoulder guards
zh: 钢护肩（高碳钢）

note: ~ name of the nested group
en: hardened steel shoulder guards
zh: 钢护肩（硬化碳钢）

note: ~ name of the nested group
en: tempered steel shoulder guards
zh: 钢护肩（回火碳钢）

note: ~ name of the nested group
en: steel shoulder guards
zh: 钢护肩

note: ~ Description of the category "steel shoulder guards" ~ Description of the category "mild steel brigandine gloves" ~ Description of the category "medium steel brigandine gloves" ~ Description of the category "high steel brigandine gloves" ~ Description of the category "case hardened steel brigandine
en: Recipes related to constructing various sizes of brigandine gloves.
zh: 各种尺寸的布面甲手套的配方。

note: ~ name of the nested group
en: mild steel brigandine gloves
zh: 布面甲手套（低碳钢）

note: ~ name of the nested group
en: medium steel brigandine gloves
zh: 布面甲手套（中碳钢）

note: ~ name of the nested group
en: high steel brigandine gloves
zh: 布面甲手套（高碳钢）

note: ~ name of the nested group
en: case hardened steel brigandine gloves
zh: 布面甲手套（硬化碳钢）

note: ~ name of the nested group
en: tempered steel brigandine gloves
zh: 布面甲手套（回火碳钢）

note: ~ name of the nested group
en: low steel chain partial aventails
zh: 锁环面颈甲（低碳钢）

note: ~ Description of the category "low steel chain partial aventails" ~ Description of the category "medium steel chain partial aventails" ~ Description of the category "high steel chain partial aventails" ~ Description of the category "hardened steel chain partial aventails" ~ Description of the catego
en: Recipes related to constructing various sizes of chainmail partial aventails designed to attach to a metal cap and provide extra face and neck protection.
zh: 制造挂载在金属头盔上的各种尺寸的锁环面颈甲的配方，为脸部、颈部提供额外的防御。

note: ~ name of the nested group
en: medium steel chain partial aventails
zh: 锁环面颈甲（中碳钢）

note: ~ name of the nested group
en: high steel chain partial aventails
zh: 锁环面颈甲（高碳钢）

note: ~ name of the nested group
en: hardened steel chain partial aventails
zh: 锁环面颈甲（硬化碳钢）

note: ~ name of the nested group
en: tempered steel chain partial aventails
zh: 锁环面颈甲（回火碳钢）

note: ~ name of the nested group
en: steel chain partial aventails
zh: 锁环面颈甲

note: ~ Description of the category "steel chain partial aventails"
en: Recipes related to constructing various types and sizes of chainmail partial aventails designed to attach to a metal cap and provide extra face and neck protection.
zh: 制造挂载在金属头盔上的各种材质与尺寸的锁环面颈甲的配方，为脸部、颈部提供额外的防御。

note: ~ name of the nested group
en: low steel chain aventails
zh: 锁环面肩甲（低碳钢）

note: ~ Description of the category "low steel chain aventails" ~ Description of the category "medium steel chain aventails" ~ Description of the category "high steel chain aventails" ~ Description of the category "hardened steel chain aventails" ~ Description of the category "tempered steel chain aventai
en: Recipes related to constructing various sizes of chainmail aventails designed to attach to a metal cap and provide extra face, neck and shoulder protection.
zh: 制造挂载在金属头盔上的各种尺寸的锁环面肩甲的配方，为脸部、颈部、和肩部提供额外的防御。

note: ~ name of the nested group
en: medium steel chain aventails
zh: 锁环面肩甲（中碳钢）

note: ~ name of the nested group
en: high steel chain aventails
zh: 锁环面肩甲（高碳钢）

note: ~ name of the nested group
en: hardened steel chain aventails
zh: 锁环面肩甲（硬化碳钢）

note: ~ name of the nested group
en: tempered steel chain aventails
zh: 锁环面肩甲（回火碳钢）

note: ~ name of the nested group
en: steel chain aventails
zh: 锁环面肩甲

note: ~ Description of the category "steel chain aventails"
en: Recipes related to constructing various types and sizes of chainmail aventails designed to attach to a metal cap and provide extra face, neck and shoulder protection.
zh: 制造挂载在金属头盔上的各种材质与尺寸的锁环面肩甲的配方，为脸部、颈部、和肩部提供额外的防御。

note: ~ name of the nested group
en: low steel nasal helmets
zh: 鼻盔（低碳钢）

note: ~ Description of the category "low steel nasal helmets"
en: Recipes related to constructing various sizes of Viking style nasal helmets out of mild steel.
zh: 各种维京风格低碳钢鼻盔的制造配方。

note: ~ name of the nested group
en: medium steel nasal helmets
zh: 鼻盔（中碳钢）

note: ~ Description of the category "medium steel nasal helmets"
en: Recipes related to constructing various sizes of Viking style nasal helmets out of medium quality steel.
zh: 各种维京风格中碳钢鼻盔的制造配方。

note: ~ name of the nested group
en: high steel nasal helmets
zh: 鼻盔（高碳钢）

note: ~ Description of the category "high steel nasal helmets"
en: Recipes related to constructing various sizes of Viking style nasal helmets out of high quality steel.
zh: 各种维京风格高碳钢鼻盔的制造配方。

note: ~ name of the nested group
en: hardened steel nasal helmets
zh: 鼻盔（硬化碳钢）

note: ~ Description of the category "hardened steel nasal helmets"
en: Recipes related to constructing various sizes of Viking style nasal helmets out of hardened steel.
zh: 各种维京风格硬化碳钢鼻盔的制造配方。

note: ~ name of the nested group
en: tempered steel nasal helmets
zh: 鼻盔（回火碳钢）

note: ~ Description of the category "tempered steel nasal helmets"
en: Recipes related to constructing various sizes of Viking style nasal helmets out of tempered steel.
zh: 各种维京风格回火碳钢鼻盔的制造配方。

note: ~ name of the nested group
en: steel nasal helmets
zh: 鼻盔

note: ~ Description of the category "steel nasal helmets"
en: Recipes related to constructing various sizes of Viking style nasal helmets.
zh: 各种维京风格鼻盔的制造配方。

note: ~ name of the nested group
en: low steel turban helmets
zh: 突厥头巾盔（低碳钢）

note: ~ Description of the category "low steel turban helmets"
en: Recipes related to constructing various sizes of Arabic style turban helmets out of mild steel.
zh: 各种阿拉伯风格低碳钢突厥头巾盔的制造配方。

note: ~ name of the nested group
en: medium steel turban helmets
zh: 突厥头巾盔（中碳钢）

note: ~ Description of the category "medium steel turban helmets"
en: Recipes related to constructing various sizes of Arabic style turban helmets out of medium quality steel.
zh: 各种阿拉伯风格中碳钢突厥头巾盔的制造配方。

note: ~ name of the nested group
en: high steel turban helmets
zh: 突厥头巾盔（高碳钢）

note: ~ Description of the category "high steel turban helmets"
en: Recipes related to constructing various sizes of Arabic style turban helmets out of high quality steel.
zh: 各种阿拉伯风格高碳钢突厥头巾盔的制造配方。

note: ~ name of the nested group
en: hardened steel turban helmets
zh: 突厥头巾盔（硬化碳钢）

note: ~ Description of the category "hardened steel turban helmets"
en: Recipes related to constructing various sizes of Arabic style turban helmets out of hardened steel.
zh: 各种阿拉伯风格硬化碳钢突厥头巾盔的制造配方。

note: ~ name of the nested group
en: tempered steel turban helmets
zh: 突厥头巾盔（回火碳钢）

note: ~ Description of the category "tempered steel turban helmets"
en: Recipes related to constructing various sizes of Arabic style turban helmets out of tempered steel.
zh: 各种阿拉伯风格回火碳钢突厥头巾盔的制造配方。

note: ~ name of the nested group
en: steel turban helmets
zh: 突厥头巾盔

note: ~ Description of the category "steel turban helmets"
en: Recipes related to constructing various sizes of Arabic style turban helmets.
zh: 各种阿拉伯风格突厥头巾盔的制造配方。

note: ~ name of the nested group
en: low steel face masks
zh: 钢制面罩（低碳钢）

note: ~ Description of the category "low steel face masks"
en: Recipes related to constructing various sizes of Arabic style steel facemasks out of mild steel.
zh: 各种阿拉伯风格低碳钢面罩的制造配方。

note: ~ name of the nested group
en: medium steel face masks
zh: 钢制面罩（中碳钢）

note: ~ Description of the category "medium steel face masks"
en: Recipes related to constructing various sizes of Arabic style steel facemasks out of medium quality steel.
zh: 各种阿拉伯风格中碳钢面罩的制造配方。

note: ~ name of the nested group
en: high steel face masks
zh: 钢制面罩（高碳钢）

note: ~ Description of the category "high steel face masks"
en: Recipes related to constructing various sizes of Arabic style steel facemasks out of high quality steel.
zh: 各种阿拉伯风格高碳钢面罩的制造配方。

note: ~ name of the nested group
en: hardened steel face masks
zh: 钢制面罩（硬化碳钢）

note: ~ Description of the category "hardened steel face masks"
en: Recipes related to constructing various sizes of Arabic style steel facemasks out of hardened steel.
zh: 各种阿拉伯风格硬化碳钢面罩的制造配方。

note: ~ name of the nested group
en: tempered steel face masks
zh: 钢制面罩（回火碳钢）

note: ~ Description of the category "tempered steel face masks"
en: Recipes related to constructing various sizes of Arabic style steel facemasks out of tempered steel.
zh: 各种阿拉伯风格硬化回火碳钢的制造配方。

note: ~ name of the nested group
en: steel facemasks
zh: 钢制面罩

note: ~ Description of the category "steel facemasks"
en: Recipes related to constructing various sizes of Arabic style steel facemasks.
zh: 各种阿拉伯风格钢制面罩的制造配方。

note: ~ name of the nested group
en: low steel mirror armor
zh: 镜甲（低碳钢）

note: ~ Description of the category "low steel mirror armor"
en: Recipes related to constructing various sizes of Arabic style mirror armor out of mild steel.
zh: 各种阿拉伯风格低碳钢镜甲的制造配方。

note: ~ Description of the category "medium steel mirror armor"
en: Recipes related to constructing various sizes of Arabic style mirror armor out of medium quality steel.
zh: 各种阿拉伯风格中碳钢镜甲的制造配方。

note: ~ Description of the category "high steel mirror armor"
en: Recipes related to constructing various sizes of Arabic style mirror armor out of high quality steel.
zh: 各种阿拉伯风格高碳钢镜甲的制造配方。

note: ~ Description of the category "hardened steel mirror armor"
en: Recipes related to constructing various sizes of Arabic style mirror armor out of hardened steel.
zh: 各种阿拉伯风格硬化碳钢镜甲的制造配方。

note: ~ Description of the category "tempered steel mirror armor"
en: Recipes related to constructing various sizes of Arabic style mirror armor out of tempered steel.
zh: 各种阿拉伯风格回火碳钢镜甲的制造配方。

note: ~ name of the nested group
en: steel mirror armor
zh: 钢制镜甲

note: ~ Description of the category "steel mirror armor"
en: Recipes related to constructing various sizes of Arabic style mirror armor.
zh: 各种阿拉伯风格镜甲的制造配方。

note: ~ name of the nested group
en: bronze greaves
zh: 青铜胫甲

note: ~ Description of the category "bronze greaves"
en: Recipes related to constructing various sizes of greaves made out of bronze.
zh: 各种尺寸的青铜胫甲的配方。

note: ~ name of the nested group
en: bronze vambraces
zh: 青铜前护臂

note: ~ Description of the category "bronze vambraces"
en: Recipes related to constructing various sizes of vambraces made out of bronze.
zh: 各种尺寸的青铜前护臂的配方。

note: ~ name of the nested group
en: bronze helmets
zh: 青铜头盔

note: ~ Description of the category "bronze helmets"
en: Recipes related to constructing various sizes of single piece helmets made out of bronze.
zh: 各种尺寸的单件式青铜头盔的配方。

note: ~ name of the nested group
en: Corinthian helms
zh: 科林斯盔

note: ~ Description of the category "Corinthian helms"
en: Recipes related to constructing various sizes of helmets made out of bronze in the Ancient Greek Corinthian style.
zh: 各种尺寸的古希腊科林斯式青铜头盔的配方。

note: ~ Description of the category "bronze helmets"
en: Recipes related to constructing various sizes and styles of helmets made out of bronze.
zh: 各种尺寸的青铜头盔的配方。

note: ~ name of the nested group
en: iron greaves
zh: 铁胫甲

note: ~ Description of the category "iron greaves"
en: Recipes related to constructing various sizes of greaves made out of iron.
zh: 各种尺寸的铁胫甲的配方。

note: ~ name of the nested group
en: loincloths
zh: 兜裆布

note: ~ Description of the category "loincloths"
en: Recipes related to making loincloths out of varied materials.
zh: 各种材料的兜裆布的配方。

note: ~ name of the nested group
en: pouches
zh: 小布袋

note: ~ Description of the category "pouches"
en: Recipes related to making pouches for a variety of roles and purposes.
zh: 各种形式和用途的袋子的配方。

note: ~ name of the nested group
en: cloaks
zh: 披风

note: ~ Description of the category "cloaks"
en: Recipes related to making cloaks out of varied materials.
zh: 各种材料的斗篷的配方。

note: ~ name of the nested group
en: mutagen primers
zh: 诱变剂引物

note: ~ Description of the category "mutagen primers"
en: Recipes related to synthesizing substances to aid in directing mutagenic change.
zh: 合成各种能够引导变异方向的物质的配方。

note: ~ name of the nested group
en: mutagens
zh: 未知诱变剂

note: ~ Description of the category "mutagens"
en: Recipes related to synthesizing mutagenic substances.
zh: 合成诱变剂的配方。

note: ~ name of the nested group
en: acids
zh: 酸类

note: ~ Description of the category "acids"
en: Recipes related to synthesizing various acidic substances.
zh: 合成各种酸性物质的配方。

note: ~ name of the nested group
en: chainmail sheets
zh: 链甲

note: ~ Description of the category "chainmail sheets"
en: Recipes related to making sheets of chainmail of different steel qualities.
zh: 使用各种钢材制造链甲的配方。

note: ~ name of the nested group
en: spears
zh: 矛

note: ~ Description of the category "spears"
en: Recipes related to making spears from various materials.
zh: 使用各种材料制作矛的配方。

note: ~ name of the nested group
en: pikes
zh: 重矛

note: ~ Description of the category "pikes"
en: Recipes related to constructing pikes from various materials
zh: 用各种材料制作长矛的相关配方。

note: ~ Description of the category "prosthetic arms"
en: Recipes related to constructing prosthetic arms of varying materials and designs.
zh: 各种材料和样式的手臂假肢的配方。

note: ~ name of the nested group
en: makeshift ballistic plates
zh: 简易防弹板

note: ~ Description of the category "makeshift ballistic plates"
en: Recipes related to constructing makeshift ESAPI and ESBI plates.
zh: 用于制造简易 ESAPI 和 ESBI 防弹板的配方。

note: ~ Recipe name learnt from book
en: Stuff THE MAN doesn't want you to know
zh: 某人不想你知道的东西

note: ~ Recipe name learnt from book
en: Sticky Rice Hedgerows
zh: 糯米篱笆墙

note: ~ Recipe name learnt from book
en: Low-Carb Sashimi Donburi
zh: 低碳水刺身盖饭

note: ~ Recipe name learnt from book
en: Royal Penny Tea
zh: 薄荷茶

note: ~ Recipe name learnt from book
en: Sir Tenderloin the Toothsome
zh: 可口里脊肉

note: ~ Recipe name learnt from book
en: Lobsterman's Delight
zh: 龙虾人美食汇

note: ~ Recipe name learnt from book
en: Shagbark Nut Ambrosia
zh: 糙皮山核桃酿

note: ~ Recipe name learnt from book
en: Natural Beet Sugar
zh: 天然甜菜糖

note: ~ Recipe name learnt from book
en: Leprechaun Sausage
zh: 小矮妖香肠

note: ~ Crafting recipes subcategory of "*" cat.
en: FAVORITE
zh: 收藏

note: ~ Crafting recipes subcategory of "*" cat.
en: RECENT
zh: 最近使用

note: ~ Crafting recipes subcategory of "*" cat.
en: HIDDEN
zh: 隐藏

note: ~ Crafting recipes subcategory of "*" cat.
en: NESTED
zh: 嵌套配方

note: ~ Crafting recipes category name
en: WEAPON
zh: 武器

note: ~ Crafting recipes subcategory of "WEAPON" cat.
en: BASHING
zh: 钝击

note: ~ Crafting recipes subcategory of "WEAPON" cat.
en: CUTTING
zh: 斩击

note: ~ Crafting recipes subcategory of "WEAPON" cat.
en: PIERCING
zh: 刺击

note: ~ Crafting recipes subcategory of "WEAPON" cat.
en: UNARMED
zh: 徒手

note: ~ Crafting recipes subcategory of "WEAPON" cat. ~ Crafting recipes subcategory of "PRACTICE" cat.
en: RANGED
zh: 远程

note: ~ Crafting recipes subcategory of "WEAPON" cat.
en: EXPLOSIVE
zh: 爆炸

note: ~ Crafting recipes subcategory of "AMMO" cat.
en: PISTOL
zh: 手枪

note: ~ Crafting recipes subcategory of "AMMO" cat.
en: RIFLE
zh: 步枪

note: ~ Crafting recipes subcategory of "AMMO" cat.
en: SHOT
zh: 霰弹

note: ~ Crafting recipes subcategory of "AMMO" cat.
en: GRENADES
zh: 榴弹

note: ~ Crafting recipes subcategory of "AMMO" cat.
en: ARROWS
zh: 弓箭

note: ~ Crafting recipes subcategory of "AMMO" cat. ~ Crafting recipes subcategory of "ELECTRONIC" cat.
en: COMPONENTS
zh: 组件

note: ~ Crafting recipes subcategory of "FOOD" cat.
en: DRINKS
zh: 饮品

note: ~ Crafting recipes subcategory of "FOOD" cat.
en: DRY
zh: 风干

note: ~ Crafting recipes subcategory of "FOOD" cat.
en: MEAT
zh: 肉食

note: ~ Crafting recipes subcategory of "FOOD" cat.
en: VEGGI
zh: 蔬菜

note: ~ Crafting recipes subcategory of "FOOD" cat.
en: SNACK
zh: 快餐

note: ~ Crafting recipes subcategory of "FOOD" cat.
en: BREAD
zh: 面包

note: ~ Crafting recipes subcategory of "FOOD" cat.
en: PASTA
zh: 面食

note: ~ Crafting recipes subcategory of "FOOD" cat.
en: BREW
zh: 酿造

note: ~ Crafting recipes category name
en: CHEM
zh: 化学

note: ~ Crafting recipes subcategory of "CHEM" cat.
en: MUTAGEN
zh: 诱变剂

note: ~ Crafting recipes subcategory of "CHEM" cat.
en: CHEMICALS
zh: 化学制品

note: ~ Crafting recipes category name
en: ELECTRONIC
zh: 电子

note: ~ Crafting recipes subcategory of "ELECTRONIC" cat. ~ Crafting recipes subcategory of "OTHER" cat. ~ Crafting recipes subcategory of "PSIONIC" cat.
en: PARTS
zh: 部件

note: ~ Crafting recipes subcategory of "ELECTRONIC" cat. ~ Crafting recipes subcategory of "APPLIANCE" cat.
en: LIGHTING
zh: 照明

note: ~ Crafting recipes subcategory of "ARMOR" cat.
en: STORAGE
zh: 存储

note: ~ Crafting recipes subcategory of "ARMOR" cat.
en: SUIT
zh: 套装

note: ~ Crafting recipes subcategory of "ARMOR" cat.
en: ARMS
zh: 手臂

note: ~ Crafting recipes subcategory of "ARMOR" cat.
en: HANDS
zh: 手掌

note: ~ Crafting recipes subcategory of "ARMOR" cat.
en: LEGS
zh: 腿部

note: ~ Crafting recipes subcategory of "ARMOR" cat.
en: FEET
zh: 脚部

note: ~ Crafting recipes category name
en: APPLIANCE
zh: 电器

note: ~ Crafting recipes subcategory of "APPLIANCE" cat.
en: UTILITY
zh: 工具

note: ~ Crafting recipes subcategory of "OTHER" cat. ~ Crafting recipes subcategory of "PSIONIC" cat.
en: MEDICAL
zh: 医疗

note: ~ Crafting recipes subcategory of "OTHER" cat. ~ Crafting recipes subcategory of "ENCHANTED" cat.
en: MATERIALS
zh: 材料

note: ~ Crafting recipes subcategory of "OTHER" cat.
en: VEHICLE
zh: 载具

note: ~ Crafting recipes category name
en: ANIMALS
zh: 动物

note: ~ Crafting recipes subcategory of "ANIMALS" cat.
en: BOVINE ARMOR
zh: 牛铠

note: ~ Crafting recipes subcategory of "ANIMALS" cat.
en: CANINE ARMOR
zh: 犬具

note: ~ Crafting recipes subcategory of "ANIMALS" cat.
en: EQUINE ARMOR
zh: 马铠

note: ~ Crafting recipes subcategory of "ANIMALS" cat.
en: EQUINE STORAGE
zh: 马具

note: ~ Crafting recipes category name
en: BUILDING
zh: 建筑

note: ~ Crafting recipes subcategory of "BUILDING" cat.
en: BASES
zh: 营地

note: ~ Crafting recipes subcategory of "BUILDING" cat.
en: EXPANSIONS
zh: 扩展区

note: ~ Crafting recipes category name
en: PRACTICE
zh: 练习

note: ~ Crafting recipes subcategory of "PRACTICE" cat.
en: SCIENCE
zh: 科学

note: ~ Crafting recipes subcategory of "PRACTICE" cat.
en: FABRICATION
zh: 制造

note: ~ Crafting recipes subcategory of "PRACTICE" cat.
en: SURVIVAL
zh: 生存

note: ~ Crafting recipes subcategory of "PRACTICE" cat.
en: TAILORING
zh: 裁缝

note: ~ Crafting recipes subcategory of "PRACTICE" cat.
en: ATHLETICS
zh: 运动

note: ~ Crafting recipes subcategory of "PRACTICE" cat.
en: COMPUTERS
zh: 计算机学

note: ~ Crafting recipes subcategory of "PRACTICE" cat.
en: HEALTH
zh: 健康

note: ~ Crafting recipes subcategory of "PRACTICE" cat.
en: MECHANICS
zh: 机械学

note: ~ Crafting recipes subcategory of "PRACTICE" cat.
en: SOCIAL
zh: 社交

note: ~ Crafting recipes subcategory of "PRACTICE" cat.
en: MELEE
zh: 近战

note: ~ name of the nested group
en: prosthetic legs
zh: 腿部假肢

note: ~ Description of the category "prosthetic legs"
en: Recipes related to constructing prosthetic legs of varying materials and designs.
zh: 各种材料和样式的腿部假肢的配方。

note: ~ Description for recipe group
en: Modular Field Camp version 1 (original version)
zh: 模块化野外营地版本1（原始版本）

note: ~ Description for recipe group
en: Modular Field Camp version 2 (no trenches, more beds, courtyards)
zh: 模块化野战营地版本2（无战壕、更多床位、庭院）

note: ~ Description for recipe group
en: Firestation Base
zh: 消防局基地

note: ~ Description for recipe group
en: Evac Shelter Base
zh: 紧急避难所营地

note: ~ Description for recipe group
en: Freshwater Research Station Base
zh: 淡水研究站基地

note: ~ Description for recipe group
en: Light Industry Office Base
zh: 工厂办公区基地

note: ~ Description for recipe group
en: Light Industry Office With Glass Walls Base
zh: 工厂办公区基地（玻璃墙）

note: ~ Description for recipe group
en: Military Helipad Base
zh: 军用直升机停机坪基地

note: ~ Description for recipe group
en: Normal Military Outpost Base
zh: 军事哨站基地（普通型）

note: ~ Description for recipe group
en: Cross Military Outpost Base
zh: 军事哨站基地（十字型）

note: ~ Description for recipe group
en: Lighthouse Base
zh: 灯塔基地

note: ~ Description for recipe group
en: Pottery Cottage Camp
zh: 陶艺工坊基地

note: ~ Description for recipe group
en: Radio Tower Without Building Base
zh: 无线电塔基地（无建筑）

note: ~ Description for recipe group
en: Radio Tower With Building Base
zh: 无线电塔基地（有建筑）

note: ~ Description for recipe group
en: Fire Lookout Tower Base
zh: 火警瞭望塔基地

note: ~ Description for recipe group
en: Mansion Fountain Garden Base
zh: 别墅基地（喷泉花园）

note: ~ Description for recipe group
en: Mansion Dance Floor Room Base
zh: 别墅基地（大舞厅）

note: ~ Description for recipe group
en: Mansion Basketball Room Base
zh: 别墅基地（室内篮球房）

note: ~ Description for recipe group
en: Mansion Garden With Columns Base
zh: 别墅基地（石柱花园）

note: ~ Description for recipe group
en: Faction Base Bare Bones Basecamp.  Manually add bulletin board to use.  No construction.  Can be constructed anywhere.  Access to crafting recipes using Supplies zone covered furniture and appliances.
zh: 简易派系营地。需要手动建造公告板，可以在任何地方建造。使用"营地：储物区"的资源、家具和电器来进行制造。

note: ~ Description for recipe group
en: Canteen version 1.  Provides cooking recipes, stoves, well, cellar
zh: 餐厅版本1。提供烹饪配方，火炉、水井、储藏地窖

note: ~ Description for recipe group
en: Canteen version 2.  Version 1 plus still, windmill, and more planters
zh: 餐厅版本2。在版本1的基础上加上了蒸馏器、风车以及更多菜园

note: ~ Description for recipe group
en: Farm version 1.  Shed, plots, some farming recipes
zh: 农场版本1。农场小屋、小块耕地、一些农业制作配方

note: ~ Description for recipe group
en: Farm version 2.  Just plots, fence (optional gate for tractor), processing recipes
zh: 农场版本2。只有耕地、围栏（可选的供拖拉机出入的大门），加工制作配方

note: ~ Description for recipe group
en: Garage version 1.  Fits reasonably sized vehicles, free space around it
zh: 车库版本1。适合大小合理的车辆，周围有自由空间

note: ~ Description for recipe group
en: Garage version 2.  Maximum width, two lane size, three different lengths
zh: 车库版本2。最大宽度、两车道大小、三种不同长度

note: ~ Description for recipe group
en: Livestock Area version 1.  Layout with plenty of free space
zh: 牧场版本1。布局有足够的自由空间

note: ~ Description for recipe group
en: Livestock Area version 2.  More stalls than version 1, less free space
zh: 牧场版本2。畜棚更多，自由空间更少

note: ~ Description for recipe group
en: Saltworks Area
zh: 盐场区域

note: ~ Description for recipe group
en: Central Storage Building version 1.  Nice building with free space
zh: 仓库版本1。不错的建筑，有很多自由空间

note: ~ Description for recipe group
en: Central Storage Building version 2.  Focus on storage.  Place in N, E, S, W only
zh: 仓库版本2。专注于存储功能。仅能放置在正北、正东、正南、正西

note: ~ Description for recipe group
en: Fabrication Workshop version 1.  Nice workshop cottage
zh: 工坊版本1。漂亮的工坊小屋

note: ~ Description for recipe group
en: Fabrication Workshop version 2.  More detailed recipe progression
zh: 工坊版本2。更细化的配方发展路线

note: ~ Description for recipe group
en: Light Industry Workshop
zh: 轻工厂工坊

note: ~ Description for recipe group
en: Military Helipad Garage
zh: 军用直升机停机坪（基地）

note: ~ Description for recipe group
en: Mansion's Entrance
zh: 别墅营地（入口）

note: ~ Description for recipe group
en: Mansion's Swimming Pool
zh: 别墅营地（游泳池）

note: ~ Description for recipe group
en: Mansion's Bedrooms
zh: 别墅营地（宿舍）

note: ~ Description for recipe group
en: Mansion's???
zh: 别墅营地（？？？）

note: ~ Description for recipe group
en: Mansion's Kitchen
zh: 别墅营地（厨房）

note: ~ Description for recipe group
en: Mansion's Library
zh: 别墅营地（图书馆）

note: ~ Description for recipe group
en: Mansion's Bedroom
zh: 别墅营地（宿舍）

note: ~ Description for recipe group
en: Mansion's Living Rooms
zh: 别墅营地（起居室）

note: ~ Description for recipe group
en: Mansion's Bar
zh: 别墅营地（酒吧）

note: ~ Description for recipe group
en:  Craft: Tinder
zh: 制造：火绒

note: ~ Description for recipe group
en:  Cook: Meat, Cooked
zh: 烹饪：熟肉

note: ~ Description for recipe group
en:  Cook: Fish, Cooked
zh: 烹饪：熟鱼肉

note: ~ Description for recipe group
en:  Cook: Veggy, Cooked
zh: 烹饪：炖植物精华

note: ~ Description for recipe group
en:  Cook: Egg, Boiled
zh: 烹饪：煮蛋

note: ~ Description for recipe group
en:  Cook: Starch
zh: 烹饪：淀粉浆

note: ~ Description for recipe group
en:  Boil: Water
zh: 煮开：水

note: ~ Description for recipe group
en:  Cook: Cattail Starch
zh: 烹饪：香蒲淀粉浆

note: ~ Description for recipe group
en:  Cook: Flatbread
zh: 烹饪：面饼

note: ~ Description for recipe group
en:  Cook: Veggy, Cooked Wild
zh: 烹饪：炖野菜

note: ~ Description for recipe group
en:  Cook: Flour
zh: 烹饪：面粉

note: ~ Description for recipe group
en:  Cook: Salt
zh: 烹饪：盐

note: ~ Description for recipe group
en:  Cook: Bread
zh: 烹饪：面包

note: ~ Description for recipe group
en:  Cook: Fruit Leather
zh: 烹饪：果丹皮

note: ~ Description for recipe group
en:  Cook: Meat Jerky
zh: 烹饪：肉干

note: ~ Description for recipe group
en:  Cook: Mushroom, Cooked
zh: 烹饪：炖蘑菇

note: ~ Description for recipe group
en:  Cook: Lard
zh: 烹饪：干油脂

note: ~ Description for recipe group
en:  Cook: Cornmeal
zh: 烹饪：玉米面

note: ~ Description for recipe group
en:  Cook: Meat, Smoked
zh: 烹饪：熏肉

note: ~ Description for recipe group
en:  Cook: Fish, Smoked
zh: 烹饪：熏鱼

note: ~ Description for recipe group
en:  Cook: Mushroom, Dried
zh: 烹饪：干蘑菇

note: ~ Description for recipe group
en:  Cook: Fruit, Dehydrated
zh: 烹饪：脱水水果

note: ~ Description for recipe group
en:  Cook: Sausage
zh: 烹饪：香肠

note: ~ Description for recipe group
en:  Cook: Sausage, Wasteland
zh: 烹饪：废土香肠

note: ~ Description for recipe group
en:  Cook: Meat Pie
zh: 烹饪：肉派

note: ~ Description for recipe group
en:  Cook: Veggy Pie
zh: 烹饪：蔬菜派

note: ~ Description for recipe group
en:  Cook: Sugar
zh: 烹饪：糖

note: ~ Description for recipe group
en:  Cook: Hardtack
zh: 烹饪：硬面饼

note: ~ Description for recipe group
en:  Cook: Veggy, Pickled
zh: 烹饪：腌菜

note: ~ Description for recipe group
en:  Cook: Cheese, Hard
zh: 烹饪：硬奶酪

note: ~ Description for recipe group
en:  Cook: Pemmican, Meat + Berries
zh: 烹饪：浆果干肉饼

note: ~ Description for recipe group
en:  Cook: Pemmican, Meat + Veg
zh: 烹饪：时蔬干肉饼

note: ~ Description for recipe group
en:  Cook: Veggy Aspic
zh: 烹饪：菜冻

note: ~ Description for recipe group
en:  Cook: Meat, Canned
zh: 烹饪：罐装肉

note: ~ Description for recipe group
en:  Cook: Meat Aspic
zh: 烹饪：肉冻

note: ~ Description for recipe group
en:  Cook: Kompot
zh: 烹饪：糖水果肉

note: ~ Description for recipe group
en:  Craft: Salt from salt water
zh: 制造：从盐水中提取盐

note: ~ Description for recipe group
en:  Cook: Fish, Salted
zh: 烹饪：咸鱼

note: ~ Description for recipe group
en: Brew: Fruit Wine Must
zh: 酿造：果酒原汁

note: ~ Description for recipe group
en: Brew: Spiced Wine Must
zh: 酿造：香蜜酒原汁

note: ~ Description for recipe group
en: Brew: Dandelion Wine Must
zh: 酿造：蒲公英酒原汁

note: ~ Description for recipe group
en: Brew: Burdock Wine Must
zh: 酿造：牛蒡酒原汁

note: ~ Description for recipe group
en: Brew: Pine Wine Must
zh: 酿造：松脂酒原汁

note: ~ Description for recipe group
en: Brew: Beer
zh: 酿造：啤酒

note: ~ Description for recipe group
en: Distill: Brandy
zh: 蒸馏：白兰地

note: ~ Description for recipe group
en: Distill: Gin
zh: 蒸馏：杜松子酒

note: ~ Description for recipe group
en: Distill: Vodka
zh: 蒸馏：伏特加

note: ~ Description for recipe group
en: Distill: Rum
zh: 蒸馏：朗姆酒

note: ~ Description for recipe group
en:  Craft: Pointy Sticks
zh: 制造：尖木棍

note: ~ Description for recipe group
en:  Craft: Wooden Panel, Nailed Planks
zh: 制造：木墙板（带钉木板）

note: ~ Description for recipe group
en:  Craft: Wooden Panel, Wooden Beams
zh: 制造：木墙板（重木梁）

note: ~ Description for recipe group
en:  Craft: Wooden Beam
zh: 制造：重木梁

note: ~ Description for recipe group
en:  Craft: Wooden Plank
zh: 制造：木板

note: ~ Description for recipe group
en:  Craft: Wild Veggy Stems
zh: 制造：野菜茎干

note: ~ Description for recipe group
en:  Craft: Dandelion Seeds
zh: 制造：蒲公英种子

note: ~ Description for recipe group
en:  Craft: Potato, Starter
zh: 制造：土豆块茎

note: ~ Description for recipe group
en:  Craft: Buckwheat Seeds
zh: 制造：荞麦种子

note: ~ Description for recipe group
en:  Craft: Copper, Scrap
zh: 制造：废铜料

note: ~ Description for recipe group
en:  Craft: Charcoal
zh: 制造：木炭

note: ~ Description for recipe group
en:  Craft: Spike
zh: 制造：钉刺

note: ~ Description for recipe group
en:  Craft: Glass Caltrops
zh: 制造：玻璃蒺藜

note: ~ Description for recipe group
en:  Craft: Steel, Chunk
zh: 制造：钢块

note: ~ Description for recipe group
en:  Craft: Anvil
zh: 制造：铁砧

note: ~ Description for recipe group
en:  Craft: Steel, Lump
zh: 制造：钢锭

note: ~ Description for recipe group
en:  Craft: Mild Carbon Steel, Lump
zh: 制造：钢锭（低碳钢）

note: ~ Description for recipe group
en:  Craft: Knife, Copper
zh: 制造：铜制小刀

note: ~ Description for recipe group
en:  Craft: Sword, Crude
zh: 制造：嵌铁木剑

note: ~ Description for recipe group
en:  Craft: Pot, Copper
zh: 制造：铜锅

note: ~ Description for recipe group
en:  Craft: Crossbow Bolt, Steel
zh: 制造：钢制弩矢

note: ~ Description for recipe group
en:  Craft: Armor, Scrap Suit
zh: 制造：废料套装

note: ~ Description for recipe group
en:  Craft: Armor, Scrap Helmet
zh: 制造：废料头盔

note: ~ Description for recipe group
en:  Craft: Armor, Scrap Cuirass
zh: 制造：废料胸甲

note: ~ Description for recipe group
en:  Craft: Armor, Scrap Arm Guards
zh: 制造：废料护臂

note: ~ Description for recipe group
en:  Craft: Armor, Scrap Leg Guards
zh: 制造：废料护腿

note: ~ Description for recipe group
en:  Craft: Armor, Scrap Boots
zh: 制造：废料靴

note: ~ Description for recipe group
en:  Craft: Axe, Copper
zh: 制造：铜制斧头

note: ~ Description for recipe group
en:  Craft: Spear, Copper
zh: 制造：铜制长矛

note: ~ Description for recipe group
en:  Craft: Mild Carbon Steel, Wire
zh: 制造：钢丝（低碳钢）

note: ~ Description for recipe group
en:  Craft: Mild Carbon Steel, Link
zh: 制造：锁链（低碳钢）

note: ~ Description for recipe group
en:  Craft: Mild Carbon Steel, Link Sheet
zh: 制造：锁环网（低碳钢）

note: ~ Description for recipe group
en:  Craft: Medium Carbon Steel, Lump
zh: 制造：钢锭（中碳钢）

note: ~ Description for recipe group
en:  Craft: Metalworking Chisel
zh: 制造：金工凿

note: ~ Description for recipe group
en:  Craft: Hammer
zh: 制造：锤子

note: ~ Description for recipe group
en:  Craft: Pair of kitchen tongs
zh: 制造：餐夹

note: ~ Description for recipe group
en:  Craft: Nail
zh: 制造：钉子

note: ~ Description for recipe group
en:  Craft: Wire
zh: 制造：铁丝

note: ~ Description for recipe group
en:  Craft: Swage and Die Set
zh: 制造：锻造模具

note: ~ Description for recipe group
en:  Craft: Medium Carbon Steel, Wire
zh: 制造：钢丝（中碳钢）

note: ~ Description for recipe group
en:  Craft: Medium Carbon Steel, Link
zh: 制造：锁链（中碳钢）

note: ~ Description for recipe group
en:  Craft: Medium Carbon Steel, Link Sheet
zh: 制造：锁环网（中碳钢）

note: ~ Description for recipe group
en:  Craft: Blade
zh: 制造：大刀片

note: ~ Description for recipe group
en:  Craft: Bearings
zh: 制造：滚珠

note: ~ Description for recipe group
en:  Craft: Caltrops
zh: 制造：铁蒺藜

note: ~ Description for recipe group
en:  Craft: Hand Drill
zh: 制造：手摇钻

note: ~ Description for recipe group
en:  Craft: Sheet Metal
zh: 制造：薄钢板

note: ~ Description for recipe group
en:  Craft: Chain
zh: 制造：钢链

note: ~ Description for recipe group
en:  Craft: Shovel
zh: 制造：铁锹

note: ~ Description for recipe group
en:  Craft: Steel Welding Rod
zh: 制造：钢焊条

note: ~ Description for recipe group
en:  Craft: Rebar
zh: 制造：钢筋

note: ~ Description for recipe group
en:  Craft: Gold Ring
zh: 制造：金戒指

note: ~ Description for recipe group
en:  Craft: Hammer, Sledge
zh: 制造：大钢锤

note: ~ Description for recipe group
en:  Craft: Case Hardened Steel, Wire
zh: 制造：钢丝（硬化碳钢）

note: ~ Description for recipe group
en:  Craft: Case Hardened Steel, Link
zh: 制造：锁链（硬化碳钢）

note: ~ Description for recipe group
en:  Craft: Case Hardened Steel, Link Sheet
zh: 制造：锁环网（硬化碳钢）

note: ~ Description for recipe group
en:  Craft: Steel, Link
zh: 制造：锁链

note: ~ Description for recipe group
en:  Craft: Steel, Link Sheet
zh: 制造：锁环网

note: ~ Description for recipe group
en:  Craft: Knife, Combat
zh: 制造：战术匕首

note: ~ Description for recipe group
en:  Craft: Spear, Steel
zh: 制造：钢矛

note: ~ Description for recipe group
en:  Craft: Machete
zh: 制造：砍刀

note: ~ Description for recipe group
en:  Craft: Pipe
zh: 制造：钢管

note: ~ Description for recipe group
en:  Craft: Screwdriver
zh: 制造：螺丝刀

note: ~ Description for recipe group
en:  Craft: Axe, Throwing
zh: 制造：投斧

note: ~ Description for recipe group
en:  Craft: Wrench
zh: 制造：扳手

note: ~ Description for recipe group
en:  Craft: Hatchet
zh: 制造：短柄斧

note: ~ Description for recipe group
en:  Craft: Knife, Throwing
zh: 制造：飞刀

note: ~ Description for recipe group
en:  Craft: Crowbar
zh: 制造：撬棍

note: ~ Description for recipe group
en:  Craft: Pot
zh: 制造：铁锅

note: ~ Description for recipe group
en:  Craft: Hoe
zh: 制造：锄头

note: ~ Description for recipe group
en:  Craft: High Carbon Steel, Lump
zh: 制造：钢锭（高碳钢）

note: ~ Description for recipe group
en:  Craft: High Carbon Steel, Wire
zh: 制造：钢丝（高碳钢）

note: ~ Description for recipe group
en:  Craft: High Carbon Steel, Link
zh: 制造：锁环网（高碳钢）

note: ~ Description for recipe group
en:  Craft: High Carbon Steel, Link Sheet
zh: 制造：锁环网（高碳钢）

note: ~ Description for recipe group
en:  Craft: Pliers
zh: 制造：手钳

note: ~ Description for recipe group
en:  Craft: Halberd
zh: 制造：战戟

note: ~ Description for recipe group
en:  Craft: Armor, Cuirass
zh: 制造：钢制胸甲

note: ~ Description for recipe group
en:  Craft: Knife, Pocket
zh: 制造：折叠刀

note: ~ Description for recipe group
en:  Craft: Hammer, War
zh: 制造：战锤

note: ~ Description for recipe group
en:  Craft: Helm, Great
zh: 制造：骑士重盔

note: ~ Description for recipe group
en:  Craft: Armor, Hardened Heavy Chestplate
zh: 制造：重型钢胸甲（硬化碳钢）

note: ~ Description for recipe group
en:  Craft: Armor, Hardened Light Chestplate
zh: 制造：轻型钢胸甲（硬化碳钢）

note: ~ Description for recipe group
en:  Craft: Armor, Hardened Heavy Leg Guard
zh: 制造：重型钢护腿（硬化碳钢）

note: ~ Description for recipe group
en:  Craft: Armor, Hardened Light Leg Guard
zh: 制造：轻型钢护腿（硬化碳钢）

note: ~ Description for recipe group
en:  Craft: Armor, Hardened Armguard
zh: 制造：中型钢护臂（硬化碳钢）

note: ~ Description for recipe group
en:  Craft: Armor, Hardened Heavy Armguard
zh: 制造：重型钢护臂（硬化碳钢）

note: ~ Description for recipe group
en:  Craft: Armor, Hardened Light Armguard
zh: 制造：轻型钢护臂（硬化碳钢）

note: ~ Description for recipe group
en:  Craft: Armor, Hardened Chestplate
zh: 制造：中型钢胸甲（硬化碳钢）

note: ~ Description for recipe group
en:  Craft: Armor, Hardened Leg Guard
zh: 制造：中型钢护腿（硬化碳钢）

note: ~ Description for recipe group
en:  Craft: Armor, Hardened Heavy Plate
zh: 制造：重型板甲（硬化碳钢）

note: ~ Description for recipe group
en:  Craft: Armor, Hardened Light Plate
zh: 制造：轻型板甲（硬化碳钢）

note: ~ Description for recipe group
en:  Craft: Armor, Hardened Plate
zh: 制造：中型板甲（硬化碳钢）

note: ~ Description for recipe group
en:  Craft: Armor, High Steel Heavy Chestplate
zh: 制造：重型钢胸甲（高碳钢）

note: ~ Description for recipe group
en:  Craft: Armor, High Steel Light Chestplate
zh: 制造：轻型钢胸甲（高碳钢）

note: ~ Description for recipe group
en:  Craft: Armor, High Steel Heavy Leg Guard
zh: 制造：重型钢护腿（高碳钢）

note: ~ Description for recipe group
en:  Craft: Armor, High Steel Light Leg Guard
zh: 制造：轻型钢护腿（高碳钢）

note: ~ Description for recipe group
en:  Craft: Armor, High Steel Armguard
zh: 制造：中型钢护臂（高碳钢）

note: ~ Description for recipe group
en:  Craft: Armor, High Steel Heavy Armguard
zh: 制造：重型钢护臂（高碳钢）

note: ~ Description for recipe group
en:  Craft: Armor, High Steel Light Armguard
zh: 制造：轻型钢护臂（高碳钢）

note: ~ Description for recipe group
en:  Craft: Armor, High Steel Chestplate
zh: 制造：中型钢胸甲（高碳钢）

note: ~ Description for recipe group
en:  Craft: Armor, High Steel Leg Guard
zh: 制造：中型钢护腿（高碳钢）

note: ~ Description for recipe group
en:  Craft: Armor, High Steel Heavy Plate
zh: 制造：重型板甲（高碳钢）

note: ~ Description for recipe group
en:  Craft: Armor, High Steel Light Plate
zh: 制造：轻型板甲（高碳钢）

note: ~ Description for recipe group
en:  Craft: Armor, High Steel Plate
zh: 制造：中型板甲（高碳钢）

note: ~ Description for recipe group
en:  Craft: Armor, Mild Steel Heavy Chestplate
zh: 制造：重型钢胸甲（低碳钢）

note: ~ Description for recipe group
en:  Craft: Armor, Mild Steel Light Chestplate
zh: 制造：轻型钢胸甲（低碳钢）

note: ~ Description for recipe group
en:  Craft: Armor, Mild Steel Heavy Leg Guard
zh: 制造：重型钢护腿（低碳钢）

note: ~ Description for recipe group
en:  Craft: Armor, Mild Steel Light Leg Guard
zh: 制造：轻型钢护腿（低碳钢）

note: ~ Description for recipe group
en:  Craft: Armor, Mild Steel Armguard
zh: 制造：中型钢护臂（低碳钢）

note: ~ Description for recipe group
en:  Craft: Armor, Mild Steel Heavy Armguard
zh: 制造：重型钢护臂（低碳钢）

note: ~ Description for recipe group
en:  Craft: Armor, Mild Steel Light Armguard
zh: 制造：轻型钢护臂（低碳钢）

note: ~ Description for recipe group
en:  Craft: Armor, Mild Steel Chestplate
zh: 制造：中型钢胸甲（低碳钢）

note: ~ Description for recipe group
en:  Craft: Armor, Mild Steel Leg Guard
zh: 制造：中型钢护腿（低碳钢）

note: ~ Description for recipe group
en:  Craft: Armor, Mild Steel Heavy Plate
zh: 制造：重型板甲（低碳钢）

note: ~ Description for recipe group
en:  Craft: Armor, Mild Steel Light Plate
zh: 制造：轻型板甲（低碳钢）

note: ~ Description for recipe group
en:  Craft: Armor, Mild Steel Plate
zh: 制造：中型板甲（低碳钢）

note: ~ Description for recipe group
en:  Craft: Armor, Medium Steel Heavy Chestplate
zh: 制造：重型钢胸甲（中碳钢）

note: ~ Description for recipe group
en:  Craft: Armor, Medium Steel Light Chestplate
zh: 制造：轻型钢胸甲（中碳钢）

note: ~ Description for recipe group
en:  Craft: Armor, Medium Steel Heavy Leg Guard
zh: 制造：重型钢护腿（中碳钢）

note: ~ Description for recipe group
en:  Craft: Armor, Medium Steel Light Leg Guard
zh: 制造：轻型钢护腿（中碳钢）

note: ~ Description for recipe group
en:  Craft: Armor, Medium Steel Armguard
zh: 制造：中型钢护臂（中碳钢）

note: ~ Description for recipe group
en:  Craft: Armor, Medium Steel Heavy Armguard
zh: 制造：重型钢护臂（中碳钢）

note: ~ Description for recipe group
en:  Craft: Armor, Medium Steel Light Armguard
zh: 制造：轻型钢护臂（中碳钢）

note: ~ Description for recipe group
en:  Craft: Armor, Medium Steel Chestplate
zh: 制造：中型钢胸甲（中碳钢）

note: ~ Description for recipe group
en:  Craft: Armor, Medium Steel Leg Guard
zh: 制造：中型钢护腿（中碳钢）

note: ~ Description for recipe group
en:  Craft: Armor, Medium Steel Heavy Plate
zh: 制造：重型板甲（中碳钢）

note: ~ Description for recipe group
en:  Craft: Armor, Medium Steel Light Plate
zh: 制造：轻型板甲（中碳钢）

note: ~ Description for recipe group
en:  Craft: Armor, Medium Steel Plate
zh: 制造：中型板甲（中碳钢）

note: ~ Description for recipe group
en:  Craft: Armor, Tempered Heavy Chestplate
zh: 制造：重型钢胸甲（回火碳钢）

note: ~ Description for recipe group
en:  Craft: Armor, Tempered Light Chestplate
zh: 制造：轻型钢胸甲（回火碳钢）

note: ~ Description for recipe group
en:  Craft: Armor, Tempered Heavy Leg Guard
zh: 制造：重型钢护腿（回火碳钢）

note: ~ Description for recipe group
en:  Craft: Armor, Tempered Light Leg Guard
zh: 制造：轻型钢护腿（回火碳钢）

note: ~ Description for recipe group
en:  Craft: Armor, Tempered Armguard
zh: 制造：中型钢护臂（回火碳钢）

note: ~ Description for recipe group
en:  Craft: Armor, Tempered Heavy Armguard
zh: 制造：重型钢护臂（回火碳钢）

note: ~ Description for recipe group
en:  Craft: Armor, Tempered Light Armguard
zh: 制造：轻型钢护臂（回火碳钢）

note: ~ Description for recipe group
en:  Craft: Armor, Tempered Chestplate
zh: 制造：中型钢胸甲（回火碳钢）

note: ~ Description for recipe group
en:  Craft: Armor, Tempered Leg Guard
zh: 制造：中型钢护腿（回火碳钢）

note: ~ Description for recipe group
en:  Craft: Armor, Tempered Heavy Plate
zh: 制造：重型板甲（回火碳钢）

note: ~ Description for recipe group
en:  Craft: Armor, Tempered Light Plate
zh: 制造：轻型板甲（回火碳钢）

note: ~ Description for recipe group
en:  Craft: Armor, Tempered Plate
zh: 制造：中型板甲（回火碳钢）

note: ~ Description for recipe group
en:  Craft: Armor, Hardened Demi Gauntlet
zh: 制造：半甲护手（硬化碳钢）

note: ~ Description for recipe group
en:  Craft: Armor, Hardened Close Helm
zh: 制造：封闭式头盔（硬化碳钢）

note: ~ Description for recipe group
en:  Craft: Armor, Hardened Mitten Gauntlet
zh: 制造：连指护手（硬化碳钢）

note: ~ Description for recipe group
en:  Craft: Armor, Hardened Sabaton
zh: 制造：带甲战靴（硬化碳钢）

note: ~ Description for recipe group
en:  Craft: Armor, High Steel Demi Gauntlet
zh: 制造：半甲护手（高碳钢）

note: ~ Description for recipe group
en:  Craft: Armor, High Steel Close Helm
zh: 制造：封闭式头盔（高碳钢）

note: ~ Description for recipe group
en:  Craft: Armor, High Steel Mitten Gauntlet
zh: 制造：连指护手（高碳钢）

note: ~ Description for recipe group
en:  Craft: Armor, High Steel Sabaton
zh: 制造：带甲战靴（高碳钢）

note: ~ Description for recipe group
en:  Craft: Armor, Mild Steel Demi Gauntlet
zh: 制造：半甲护手（低碳钢）

note: ~ Description for recipe group
en:  Craft: Armor, Mild Steel Close Helm
zh: 制造：封闭式头盔（低碳钢）

note: ~ Description for recipe group
en:  Craft: Armor, Mild Steel Mitten Gauntlet
zh: 制造：连指护手（低碳钢）

note: ~ Description for recipe group
en:  Craft: Armor, Mild Steel Sabaton
zh: 制造：带甲战靴（低碳钢）

note: ~ Description for recipe group
en:  Craft: Armor, Medium Steel Demi Gauntlet
zh: 制造：半甲护手（中碳钢）

note: ~ Description for recipe group
en:  Craft: Armor, Medium Steel Close Helm
zh: 制造：封闭式头盔（中碳钢）

note: ~ Description for recipe group
en:  Craft: Armor, Medium Steel Mitten Gauntlet
zh: 制造：连指护手（中碳钢）

note: ~ Description for recipe group
en:  Craft: Armor, Medium Steel Sabaton
zh: 制造：带甲战靴（中碳钢）

note: ~ Description for recipe group
en:  Craft: Armor, Tempered Demi Gauntlet
zh: 制造：半甲护手（回火碳钢）

note: ~ Description for recipe group
en:  Craft: Armor, Tempered Close Helm
zh: 制造：封闭式头盔（回火碳钢）

note: ~ Description for recipe group
en:  Craft: Armor, Tempered Mitten Gauntlet
zh: 制造：连指护手（回火碳钢）

note: ~ Description for recipe group
en:  Craft: Armor, Tempered Sabaton
zh: 制造：带甲战靴（回火碳钢）

note: ~ Description for recipe group
en:  Craft: Armor, XL Hardened Heavy Chestplate
zh: 制造：重型钢胸甲（硬化碳钢XL）

note: ~ Description for recipe group
en:  Craft: Armor, XL Hardened Light Chestplate
zh: 制造：轻型钢胸甲（硬化碳钢XL）

note: ~ Description for recipe group
en:  Craft: Armor, XL Hardened Heavy Leg Guard
zh: 制造：重型钢护腿（硬化碳钢XL）

note: ~ Description for recipe group
en:  Craft: Armor, XL Hardened Light Leg Guard
zh: 制造：轻型钢护腿（硬化碳钢XL）

note: ~ Description for recipe group
en:  Craft: Armor, XL Hardened Armguard
zh: 制造：中型钢护臂（硬化碳钢XL）

note: ~ Description for recipe group
en:  Craft: Armor, XL Hardened Heavy Armguard
zh: 制造：重型钢护臂（硬化碳钢XL）

note: ~ Description for recipe group
en:  Craft: Armor, XL Hardened Light Armguard
zh: 制造：轻型钢护臂（硬化碳钢XL）

note: ~ Description for recipe group
en:  Craft: Armor, XL Hardened Chestplate
zh: 制造：中型钢胸甲（硬化碳钢XL）

note: ~ Description for recipe group
en:  Craft: Armor, XL Hardened Leg Guard
zh: 制造：中型钢护腿（硬化碳钢XL）

note: ~ Description for recipe group
en:  Craft: Armor, XL Hardened Heavy Plate
zh: 制造：重型板甲（硬化碳钢XL）

note: ~ Description for recipe group
en:  Craft: Armor, XL Hardened Light Plate
zh: 制造：轻型板甲（硬化碳钢XL）

note: ~ Description for recipe group
en:  Craft: Armor, XL Hardened Plate
zh: 制造：中型板甲（硬化碳钢XL）

note: ~ Description for recipe group
en:  Craft: Armor, XL High Steel Heavy Chestplate
zh: 制造：重型钢胸甲（高碳钢XL）

note: ~ Description for recipe group
en:  Craft: Armor, XL High Steel Light Chestplate
zh: 制造：轻型钢胸甲（高碳钢XL）

note: ~ Description for recipe group
en:  Craft: Armor, XL High Steel Heavy Leg Guard
zh: 制造：重型钢护腿（高碳钢XL）

note: ~ Description for recipe group
en:  Craft: Armor, XL High Steel Light Leg Guard
zh: 制造：轻型钢护腿（高碳钢XL）

note: ~ Description for recipe group
en:  Craft: Armor, XL High Steel Armguard
zh: 制造：中型钢护臂（高碳钢XL）

note: ~ Description for recipe group
en:  Craft: Armor, XL High Steel Heavy Armguard
zh: 制造：重型钢护臂（高碳钢XL）

note: ~ Description for recipe group
en:  Craft: Armor, XL High Steel Light Armguard
zh: 制造：轻型钢护臂（高碳钢XL）

note: ~ Description for recipe group
en:  Craft: Armor, XL High Steel Chestplate
zh: 制造：中型钢胸甲（高碳钢XL）

note: ~ Description for recipe group
en:  Craft: Armor, XL High Steel Leg Guard
zh: 制造：中型钢护腿（高碳钢XL）

note: ~ Description for recipe group
en:  Craft: Armor, XL High Steel Heavy Plate
zh: 制造：重型板甲（高碳钢XL）

note: ~ Description for recipe group
en:  Craft: Armor, XL High Steel Light Plate
zh: 制造：轻型板甲（高碳钢XL）

note: ~ Description for recipe group
en:  Craft: Armor, XL High Steel Plate
zh: 制造：中型板甲（高碳钢XL）

note: ~ Description for recipe group
en:  Craft: Armor, XL Mild Steel Heavy Chestplate
zh: 制造：重型钢胸甲（低碳钢XL）

note: ~ Description for recipe group
en:  Craft: Armor, XL Mild Steel Light Chestplate
zh: 制造：轻型钢胸甲（低碳钢XL）

note: ~ Description for recipe group
en:  Craft: Armor, XL Mild Steel Heavy Leg Guard
zh: 制造：重型钢护腿（低碳钢XL）

note: ~ Description for recipe group
en:  Craft: Armor, XL Mild Steel Light Leg Guard
zh: 制造：轻型钢护腿（低碳钢XL）

note: ~ Description for recipe group
en:  Craft: Armor, XL Mild Steel Armguard
zh: 制造：中型钢护臂（低碳钢XL）

note: ~ Description for recipe group
en:  Craft: Armor, XL Mild Steel Heavy Armguard
zh: 制造：重型钢护臂（低碳钢XL）

note: ~ Description for recipe group
en:  Craft: Armor, XL Mild Steel Light Armguard
zh: 制造：轻型钢护臂（低碳钢XL）

note: ~ Description for recipe group
en:  Craft: Armor, XL Mild Steel Chestplate
zh: 制造：中型钢胸甲（低碳钢XL）

note: ~ Description for recipe group
en:  Craft: Armor, XL Mild Steel Leg Guard
zh: 制造：中型钢护腿（低碳钢XL）

note: ~ Description for recipe group
en:  Craft: Armor, XL Mild Steel Heavy Plate
zh: 制造：重型板甲（低碳钢XL）

note: ~ Description for recipe group
en:  Craft: Armor, XL Mild Steel Light Plate
zh: 制造：轻型板甲（低碳钢XL）

note: ~ Description for recipe group
en:  Craft: Armor, XL Mild Steel Plate
zh: 制造：中型板甲（低碳钢XL）

note: ~ Description for recipe group
en:  Craft: Armor, XL Medium Steel Heavy Chestplate
zh: 制造：重型钢胸甲（中碳钢XL）

note: ~ Description for recipe group
en:  Craft: Armor, XL Medium Steel Light Chestplate
zh: 制造：轻型钢胸甲（中碳钢XL）

note: ~ Description for recipe group
en:  Craft: Armor, XL Medium Steel Heavy Leg Guard
zh: 制造：重型钢护腿（中碳钢XL）

note: ~ Description for recipe group
en:  Craft: Armor, XL Medium Steel Light Leg Guard
zh: 制造：轻型钢护腿（中碳钢XL）

note: ~ Description for recipe group
en:  Craft: Armor, XL Medium Steel Armguard
zh: 制造：中型钢护臂（中碳钢XL）

note: ~ Description for recipe group
en:  Craft: Armor, XL Medium Steel Heavy Armguard
zh: 制造：重型钢护臂（中碳钢XL）

note: ~ Description for recipe group
en:  Craft: Armor, XL Medium Steel Light Armguard
zh: 制造：轻型钢护臂（中碳钢XL）

note: ~ Description for recipe group
en:  Craft: Armor, XL Medium Steel Chestplate
zh: 制造：中型钢胸甲（中碳钢XL）

note: ~ Description for recipe group
en:  Craft: Armor, XL Medium Steel Leg Guard
zh: 制造：中型钢护腿（中碳钢XL）

note: ~ Description for recipe group
en:  Craft: Armor, XL Medium Steel Heavy Plate
zh: 制造：重型板甲（中碳钢XL）

note: ~ Description for recipe group
en:  Craft: Armor, XL Medium Steel Light Plate
zh: 制造：轻型板甲（中碳钢XL）

note: ~ Description for recipe group
en:  Craft: Armor, XL Medium Steel Plate
zh: 制造：中型板甲（中碳钢XL）

note: ~ Description for recipe group
en:  Craft: Armor, XL Tempered Heavy Chestplate
zh: 制造：重型钢胸甲（回火碳钢XL）

note: ~ Description for recipe group
en:  Craft: Armor, XL Tempered Light Chestplate
zh: 制造：轻型钢胸甲（回火碳钢XL）

note: ~ Description for recipe group
en:  Craft: Armor, XL Tempered Heavy Leg Guard
zh: 制造：重型钢护腿（回火碳钢XL）

note: ~ Description for recipe group
en:  Craft: Armor, XL Tempered Light Leg Guard
zh: 制造：轻型钢护腿（回火碳钢XL）

note: ~ Description for recipe group
en:  Craft: Armor, XL Tempered Armguard
zh: 制造：中型钢护臂（回火碳钢XL）

note: ~ Description for recipe group
en:  Craft: Armor, XL Tempered Heavy Armguard
zh: 制造：重型钢护臂（回火碳钢XL）

note: ~ Description for recipe group
en:  Craft: Armor, XL Tempered Light Armguard
zh: 制造：轻型钢护臂（回火碳钢XL）

note: ~ Description for recipe group
en:  Craft: Armor, XL Tempered Chestplate
zh: 制造：中型钢胸甲（回火碳钢XL）

note: ~ Description for recipe group
en:  Craft: Armor, XL Tempered Leg Guard
zh: 制造：中型钢护腿（回火碳钢XL）

note: ~ Description for recipe group
en:  Craft: Armor, XL Tempered Heavy Plate
zh: 制造：重型板甲（回火碳钢XL）

note: ~ Description for recipe group
en:  Craft: Armor, XL Tempered Light Plate
zh: 制造：轻型板甲（回火碳钢XL）

note: ~ Description for recipe group
en:  Craft: Armor, XL Tempered Plate
zh: 制造：中型板甲（回火碳钢XL）

note: ~ Description for recipe group
en:  Craft: Sword, Broadsword
zh: 制造：阔剑

note: ~ Description for recipe group
en:  Craft: Sword, Shamshir
zh: 制造：刀剑，舍施尔弯刀

note: ~ Description for recipe group
en:  Craft: Axe, Fire
zh: 制造：消防斧

note: ~ Description for recipe group
en:  Craft: Hacksaw
zh: 制造：钢锯

note: ~ Description for recipe group
en:  Craft: Woodsaw
zh: 制造：木工锯

note: ~ Description for recipe group
en:  Craft: Spear, Awl Pike
zh: 制造：锥头枪

note: ~ Description for recipe group
en:  Craft: Sword, Rapier
zh: 制造：迅捷剑

note: ~ Description for recipe group
en:  Craft: Halligan Bar
zh: 制造：消防破拆棍

note: ~ Description for recipe group
en:  Craft: Sword, Zweihander
zh: 制造：双手巨剑

note: ~ Description for recipe group
en:  Craft: Pickaxe
zh: 制造：鹤嘴锄

note: ~ Description for recipe group
en:  Craft: Tempered Steel, Wire
zh: 制造：钢丝（回火碳钢）

note: ~ Description for recipe group
en:  Craft: Tempered Steel, Link
zh: 制造：锁链（回火碳钢）

note: ~ Description for recipe group
en:  Craft: Tempered Steel, Link Sheet
zh: 制造：锁环网（回火碳钢）

note: ~ Description for recipe group
en:  Craft: Sheet Metal, Drop Hammer
zh: 制造：薄钢板（落锤机）

note: ~ Description for recipe group
en:  Craft: Chain, Drop Hammer
zh: 制造：钢链（落锤机）

note: ~ Description for recipe group
en:  Craft: Nail, Drop Hammer
zh: 制造：钉子（落锤机）

note: ~ Description for recipe group
en:  Craft: Wire, Drop Hammer
zh: 制造：铁丝（落锤机）

note: ~ Description for recipe group
en:  Craft: Pipe, Drop Hammer
zh: 制造：钢管（落锤机）

note: ~ Description for recipe group
en:  Craft: Rebar, Drop Hammer
zh: 制造：钢筋（落锤机）

note: ~ Description for recipe group
en:  Craft: Water Wheel, Power Saw
zh: 制造：水轮机（电动锯）

note: ~ Description for recipe group
en:  Craft: Large Water Wheel, Power Saw
zh: 制造：大型水轮机（电动锯）

note: ~ Description for recipe group
en:  Craft: Wooden Beam, Planer
zh: 制造：重木梁（刨床）

note: ~ Description for recipe group
en:  Craft: Long planks, Power Saw
zh: 制造：长木板（电动锯）

note: ~ Description for recipe group
en:  Fishing: fish, fish trap
zh: 捕鱼：塑料捕鱼器

note: ~ Description for recipe group
en:  Fishing: fish, level 1 fishing rod
zh: 捕鱼：1 级 鱼竿

note: ~ Description for recipe group
en:  Fishing: fish, level 2 fishing rod
zh: 捕鱼：2级 鱼竿

note: ~ Description for recipe group
en:  Hack & Download: random data, SD-Memory card
zh: 下载：随机数据到SD卡

note: ~ Description for recipe group
en:  Hack & Download: misc software, USB drive
zh: 下载：杂项软件到U盘

note: ~ Description for recipe group
en:  Hack & Download: MatheMAX, USB drive
zh: 下载：MatheMAX到U盘

note: ~ Description for recipe group
en:  Craft: Brick
zh: 制造：砖头

note: ~ Description for recipe group
en:  Craft: Fire Brick
zh: 制造：耐火砖

note: ~ Description for recipe group
en:  Craft: Clay Pellet
zh: 制造：陶弹丸

note: ~ Description for recipe group
en:  Craft: Clay Canister
zh: 制造：陶罐

note: ~ Description for recipe group
en:  Craft: Clay Hydria
zh: 制造：提水陶罐

note: ~ Description for recipe group
en:  Hack & Download: science data, SD-Memory card
zh: 下载：科学数据到SD卡

note: ~ Description for recipe group
en:  Hack & Download: MediSoft, USB drive
zh: 下载：MediSoft到U盘

note: ~ Description for recipe group
en:  Hack & Download: IC datasheet archives, USB drive
zh: 下载：IC数据库到U盘

note: ~ Description for recipe group
en:  Hack & Download: Satellite Map, sketch
zh: 下载：卫星地图到手绘地图

note: ~ Description of recipe crafting "faction_base_fire_lookout_tower_beds_0"
en: We should build a pair of beds in the northern shack for our survivors.
zh: 我们应该在营地北侧为幸存者造一对床铺。

note: ~ Blueprint name of recipe crafting "faction_base_fire_lookout_tower_beds_0"
en: pair of beds in the northern shack
zh: 北侧营地床铺

note: ~ Description of recipe crafting "faction_base_fire_lookout_tower_beds_1"
en: We should build a pair of beds in the southern shack for our survivors.
zh: 我们应该在营地南侧为幸存者造一对床铺。

note: ~ Blueprint name of recipe crafting "faction_base_fire_lookout_tower_beds_1"
en: pair of beds in the southern shack
zh: 南侧营地床铺

note: ~ Description of recipe crafting "faction_base_fire_lookout_tower_0" ~ Description of recipe crafting "faction_base_helipad_0" ~ Description of recipe crafting "faction_base_lighthouse_0" ~ Description of recipe crafting "faction_base_lightindustry_0" ~ Description of recipe crafting "faction_base_l
en: We should survey the base site and set up a bulletin board.
zh: 我们应该勘测一下营地选址，并设立一个公告板。

note: ~ Blueprint name of recipe crafting "faction_base_fire_lookout_tower_0" ~ Blueprint name of recipe crafting "faction_base_helipad_0" ~ Blueprint name of recipe crafting "faction_base_lighthouse_0" ~ Blueprint name of recipe crafting "faction_base_lightindustry_0" ~ Blueprint name of recipe crafting 
en: basic survey
zh: 基础选址

note: ~ Description of recipe crafting "faction_base_fire_lookout_tower_root_cellar" ~ Description of recipe crafting "faction_base_helipad_root_cellar" "faction_base_lightindustry_00_root_cellar" "faction_base_lightindustry_10_root_cellar" ~ Description of recipe crafting "faction_base_outpost_cross_root
en: Digging a root cellar will allow us to preserve any small game that we trap.
zh: 挖一个储藏地窖能让我们长期保存捕获到的小型猎物。

note: ~ Description of recipe crafting "faction_base_fire_lookout_tower_water_well" ~ Description of recipe crafting "faction_base_lightindustry_00_water_well" ~ Description of recipe crafting "faction_base_lightindustry_10_water_well"
en: Digging a well will give us easy access to water and allow us to send out combat patrols or scouts.
zh: 挖一口井会能让我们很容易获得水源，这样可以派出武装巡逻队和侦查队。

note: ~ Blueprint name of recipe crafting "faction_base_fire_lookout_tower_water_well" "faction_base_lightindustry_00_water_well" "faction_base_lightindustry_10_water_well" ~ Blueprint name of recipe crafting "faction_base_outpost_cross_water_well" "faction_base_outpost_normal_water_well" ~ Blueprint name
en: water well
zh: 水井

note: ~ Description of recipe crafting "faction_base_fire_lookout_tower_radio" ~ Description of recipe crafting "faction_base_helipad_radio" ~ Description of recipe crafting "faction_base_lightindustry_00_radio" ~ Description of recipe crafting "faction_base_lightindustry_10_radio" ~ Description of recipe
en: Let's set up a radio tower to improve our recruitment efforts.
zh: 让我们建立一个无线电发射塔来提升我们的招募能力。

note: ~ Description of recipe crafting "faction_base_fire_lookout_tower_construction_shack_0"
en: We need some shelter, so build a shack in the northern part of the camp.
zh: 我们需要一些庇护所，在营地的北方建造一间棚屋。

note: ~ Blueprint name of recipe crafting "faction_base_fire_lookout_tower_construction_shack_0"
en: northern shack
zh: 北侧棚屋

note: ~ Description of recipe crafting "faction_base_fire_lookout_tower_construction_shack_1"
en: We need some shelter, so build a shack in the southern part of the camp.
zh: 我们需要一些庇护所，在营地的南方建造一间棚屋。

note: ~ Blueprint name of recipe crafting "faction_base_fire_lookout_tower_construction_shack_1"
en: southern shack
zh: 南侧棚屋

note: ~ Description of recipe crafting "faction_base_helipad_barricade_wood"
en: We need to barricade the front windows, let's build wooden walls over them.
zh: 我们需要加固前窗，让我们在窗上建一堵木墙。

note: ~ Blueprint name of recipe crafting "faction_base_helipad_barricade_wood" ~ Blueprint name of recipe crafting "fbmc_lightindustry_00_barricades_wood" ~ Blueprint name of recipe crafting "fbmc_lightindustry_10_barricades_wood"
en: wooden barricades
zh: 木制防栅

note: ~ Description of recipe crafting "faction_base_helipad_migo_resin"
en: We need to barricade the front windows, let's build mi-go resin walls over them.
zh: 我们需要加固前窗，让我们在窗上建一堵米戈树脂墙。

note: ~ Blueprint name of recipe crafting "faction_base_helipad_migo_resin"
en: mi-go resin barricades
zh: 米戈树脂防栅

note: ~ Description of recipe crafting "faction_base_helipad_butchery_rack"
en: We could build a butchery rack to start hunting larger animals.
zh: 建造一个屠宰架，然后我们就可以开始狩猎大型动物了。

note: ~ Blueprint name of recipe crafting "faction_base_helipad_butchery_rack" ~ Blueprint name of recipe crafting "faction_base_lightindustry_00_butchery_rack" "faction_base_lightindustry_10_butchery_rack" "faction_base_outpost_cross_butchery_rack" "faction_base_outpost_normal_butchery_rack" "faction_bas
en: butchery rack
zh: 屠宰架

note: ~ Description of recipe crafting "faction_base_helipad_reinforce_doors"
en: We should reinforce the front doors to make this base safer.
zh: 我们应该加固大门来保护营地的入口。

note: ~ Blueprint name of recipe crafting "faction_base_helipad_reinforce_doors" ~ Blueprint name of recipe crafting "faction_base_lightindustry_00_reinforce_doors" "faction_base_lightindustry_10_reinforce_doors"
en: reinforce doors
zh: 强化大门

note: ~ Description of recipe crafting "faction_base_helipad_garage_0"
en: Survey military helipad garage.
zh: 勘测建立军用停机坪车库基址。

note: ~ Blueprint name of recipe crafting "faction_base_helipad_garage_0"
en: military helipad garage survey
zh: 停机坪车库基址

note: ~ Description of recipe crafting "faction_base_lighthouse_root_cellar"
en: Digging a root cellar will allow us to preserve fish and other foods.
zh: 挖一个储藏地窖能让我们长期保存鱼类和其他食物。

note: ~ Description of recipe crafting "fbmc_lightindustry_00_barricades_wood" ~ Description of recipe crafting "fbmc_lightindustry_10_barricades_wood"
en: We must barricade the windows, let's use wooden walls.
zh: 我们要把窗户围起来，让我们在上面建一堵木墙。

note: ~ Description of recipe crafting "fbmc_lightindustry_00_barricades_migo" ~ Description of recipe crafting "fbmc_lightindustry_10_barricades_migo"
en: We must barricade the windows, let's use mi-go resin walls.
zh: 我们要把窗户围起来，让我们在上面建一堵米戈树脂墙。

note: ~ Blueprint name of recipe crafting "fbmc_lightindustry_00_barricades_migo" ~ Blueprint name of recipe crafting "fbmc_lightindustry_10_barricades_migo"
en: resin barricades
zh: 米戈树脂防栅

note: ~ Description of recipe crafting "faction_base_lightindustry_00_butchery_rack" "faction_base_lightindustry_10_butchery_rack" ~ Description of recipe crafting "faction_base_outpost_cross_butchery_rack" "faction_base_outpost_normal_butchery_rack"
en: Building a butchery rack will allow us to hunt bigger animals.
zh: 建造一个屠宰架，然后我们就可以开始狩猎大型动物了。

note: ~ Description of recipe crafting "faction_base_lightindustry_00_reinforce_doors" "faction_base_lightindustry_10_reinforce_doors"
en: We should reinforce the doors to further secure our base.
zh: 我们应该加固大门来保护营地的入口。

note: ~ Description of recipe crafting "faction_base_lightindustry_00_bed_1" ~ Description of recipe crafting "faction_base_lightindustry_10_bed_1"
en: Let's build a first set of beds in place of some existing desks.
zh: 让我们开始造第一套床铺替换掉一些桌子。

note: ~ Blueprint name of recipe crafting "faction_base_lightindustry_00_bed_1" ~ Blueprint name of recipe crafting "faction_base_lightindustry_10_bed_1"
en: build a first set of beds
zh: 建造第一套床铺

note: ~ Description of recipe crafting "faction_base_lightindustry_00_bed_2" ~ Description of recipe crafting "faction_base_lightindustry_10_bed_2"
en: Let's build a second set of beds in place of some existing desks.
zh: 让我们开始造第二套床铺替换掉一些桌子。

note: ~ Blueprint name of recipe crafting "faction_base_lightindustry_00_bed_2" ~ Blueprint name of recipe crafting "faction_base_lightindustry_10_bed_2"
en: build a second set of beds
zh: 建造第二套床铺

note: ~ Description of recipe crafting "faction_base_lightindustry_00_bed_3" ~ Description of recipe crafting "faction_base_lightindustry_10_bed_3"
en: Let's build a third set of beds in place of some existing desks.
zh: 让我们开始造第三套床铺替换掉一些桌子。

note: ~ Blueprint name of recipe crafting "faction_base_lightindustry_00_bed_3" ~ Blueprint name of recipe crafting "faction_base_lightindustry_10_bed_3"
en: build a third set of beds
zh: 建造第三套床铺

note: ~ Description of recipe crafting "faction_base_lightindustry_00_bed_4" ~ Description of recipe crafting "faction_base_lightindustry_10_bed_4"
en: Let's build a fourth set of beds in place of some existing desks.
zh: 让我们开始造第四套床铺替换掉一些桌子。

note: ~ Blueprint name of recipe crafting "faction_base_lightindustry_00_bed_4" ~ Blueprint name of recipe crafting "faction_base_lightindustry_10_bed_4"
en: build a fourth set of beds
zh: 建造第四套床铺

note: ~ Description of recipe crafting "faction_base_lightindustry_00_bed_5" ~ Description of recipe crafting "faction_base_lightindustry_10_bed_5"
en: Let's build a fifth set of beds in place of some existing desks.
zh: 让我们开始造第五套床铺替换掉一些桌子。

note: ~ Blueprint name of recipe crafting "faction_base_lightindustry_00_bed_5" ~ Blueprint name of recipe crafting "faction_base_lightindustry_10_bed_5"
en: build a fifth set of beds
zh: 建造第五套床铺

note: ~ Description of recipe crafting "faction_base_lightindustry_workshop_0"
en: Survey Light Industry Workshop.
zh: 勘测建立轻工厂工坊基址。

note: ~ Blueprint name of recipe crafting "faction_base_lightindustry_workshop_0"
en: expansion survey
zh: 扩展区基址

note: ~ Description of recipe crafting "faction_base_lightindustry_workshop_drop_hammer"
en: Let's add a drop hammer for even more crafting possibilities.
zh: 让我们建造一个落锤来增加更多制造配方。

note: ~ Description of recipe crafting "faction_base_mansion_+1_garden" ~ Description of recipe crafting "faction_base_mansion_+4_garden"
en: Let's remove plants from garden and plow a few plots.
zh: 让我们清理花园中的杂草，并犁出几块地。

note: ~ Blueprint name of recipe crafting "faction_base_mansion_+1_garden" ~ Blueprint name of recipe crafting "faction_base_mansion_+4_garden"
en: prepare garden
zh: 打理花园

note: ~ Blueprint name of recipe crafting "faction_base_mansion_+1_radio" ~ Blueprint name of recipe crafting "faction_base_mansion_+2_radio" ~ Blueprint name of recipe crafting "faction_base_mansion_+3_radio" ~ Blueprint name of recipe crafting "faction_base_mansion_+4_radio" ~ Blueprint name of recipe c
en: build a radio tower and console
zh: 建造无线发射塔及控制台

note: ~ Description of recipe crafting "faction_base_mansion_e1" ~ Description of recipe crafting "faction_base_mansion_e2"
en: Survey mansion's entrance.
zh: 勘测建立别墅入口基址。

note: ~ Blueprint name of recipe crafting "faction_base_mansion_e1" ~ Blueprint name of recipe crafting "faction_base_mansion_e2"
en: entrance survey
zh: 别墅入口基址

note: ~ Description of recipe crafting "faction_base_mansion_t1" ~ Description of recipe crafting "faction_base_mansion_c1"
en: Survey mansion's swimming pool.
zh: 勘测建立别墅游泳池基址。

note: ~ Blueprint name of recipe crafting "faction_base_mansion_t1"
en: swimming pool survey
zh: 别墅泳池基址

note: ~ Description of recipe crafting "faction_base_mansion_t2"
en: Survey mansion's bedrooms.
zh: 勘测建立别墅卧室基址。

note: ~ Blueprint name of recipe crafting "faction_base_mansion_t2"
en: bedrooms survey
zh: 别墅卧室基址

note: ~ Description of recipe crafting "faction_base_mansion_t3"
en: Survey mansion's '???'.
zh: 调查别墅的'???'。

note: ~ Blueprint name of recipe crafting "faction_base_mansion_t3"
en: ??? survey
zh: 别墅？？？基址

note: ~ Description of recipe crafting "faction_base_mansion_t4" ~ Description of recipe crafting "faction_base_mansion_c5"
en: Survey mansion's kitchen.
zh: 勘测建立别墅厨房基址。

note: ~ Description of recipe crafting "faction_base_mansion_t5"
en: Survey mansion's library.
zh: 勘测建立别墅图书馆基址。

note: ~ Blueprint name of recipe crafting "faction_base_mansion_t5"
en: library survey
zh: 图书馆基址

note: ~ Description of recipe crafting "faction_base_mansion_t6" ~ Description of recipe crafting "faction_base_mansion_c4"
en: Survey mansion's bedroom.
zh: 勘测建立别墅主卧基址。

note: ~ Blueprint name of recipe crafting "faction_base_mansion_t6" ~ Blueprint name of recipe crafting "faction_base_mansion_c4"
en: bedroom survey
zh: 别墅主卧基址

note: ~ Description of recipe crafting "faction_base_mansion_t7" ~ Description of recipe crafting "faction_base_mansion_c3"
en: Survey mansion's living rooms.
zh: 勘测建立别墅起居室基址。

note: ~ Blueprint name of recipe crafting "faction_base_mansion_t7" ~ Blueprint name of recipe crafting "faction_base_mansion_c3"
en: living rooms survey
zh: 起居室基址

note: ~ Blueprint name of recipe crafting "faction_base_mansion_c1"
en: swimming survey
zh: 游泳池基址

note: ~ Description of recipe crafting "faction_base_mansion_c2"
en: Survey mansion's bar.
zh: 勘测建立别墅酒吧基址。

note: ~ Blueprint name of recipe crafting "faction_base_mansion_c2"
en: bar survey
zh: 别墅酒吧基址

note: ~ Description of recipe crafting "faction_base_outpost_cross_bed_0" ~ Description of recipe crafting "faction_base_outpost_normal_bed_0"
en: Let's build a bunk bed.
zh: 让我们建造一个双层床。

note: ~ Description of recipe crafting "faction_base_outpost_cross_bed_1"
en: Let's build another bunk bed.
zh: 让我们再建造一个双层床。

note: ~ Blueprint name of recipe crafting "faction_base_outpost_cross_bed_1"
en: another bunk bed
zh: 双层床

note: ~ Description of recipe crafting "faction_base_outpost_cross_water_well" ~ Description of recipe crafting "faction_base_outpost_normal_water_well"
en: Digging a well will give us easy access to water and allow us to start small farm.
zh: 挖一口井会能让我们很容易获得水源，这样可以建设小型农场。

note: ~ Description of recipe crafting "faction_base_outpost_cross_farm" ~ Description of recipe crafting "faction_base_outpost_normal_farm"
en: Let's plow some plots.
zh: 让我们耕种几块地。

note: ~ Blueprint name of recipe crafting "faction_base_outpost_cross_farm" ~ Blueprint name of recipe crafting "faction_base_outpost_normal_farm"
en: small farm
zh: 小型农场

note: ~ Description of recipe crafting "faction_base_outpost_cross_generator" ~ Description of recipe crafting "faction_base_outpost_normal_generator"
en: We could try to fix the reactor's controller to power lights, it would really help us in planning missions.
zh: 我们可以试着修好反应堆的控制器，为电灯供电，这对我们安排任务真的很有帮助。

note: ~ Blueprint name of recipe crafting "faction_base_outpost_cross_generator" ~ Blueprint name of recipe crafting "faction_base_outpost_normal_generator"
en: fix reactor's controller
zh: 修理反应堆控制器

note: ~ Description of recipe crafting "faction_base_outpost_cross_radio" ~ Description of recipe crafting "faction_base_outpost_normal_radio"
en: Let's set up a radio tower to improve our recruitment efforts, we will redirect some power into it from nuclear reactor.
zh: 让我们建立一个无线电发射塔来提升我们的招募能力，我们可以把核反应堆的部分电力分配给它。

note: ~ Description of recipe crafting "faction_base_pottery_cottage_blacksmith_construction"
en: Let's build a shack for our blacksmith's workshop.
zh: 让我们为我们的铁匠铺盖一间棚屋吧。

note: ~ Blueprint name of recipe crafting "faction_base_pottery_cottage_blacksmith_construction"
en: blacksmith workshop
zh: 铁匠铺

note: ~ Description of recipe crafting "faction_base_pottery_cottage_blacksmith_1"
en: Let's build a rock forge and a workbench to start smithing.
zh: 让我们建造一个石头锻炉和一个工作台开始锻造。

note: ~ Blueprint name of recipe crafting "faction_base_pottery_cottage_blacksmith_1"
en: workbench and forge
zh: 工作台和熔炉

note: ~ Description of recipe crafting "faction_base_pottery_cottage_blacksmith_2"
en: Let's build a second workbench and a drop hammer for more productive smithing.
zh: 让我们再建一个工作台和一台落锤来提高锻造效率。

note: ~ Blueprint name of recipe crafting "faction_base_pottery_cottage_blacksmith_2"
en: workbench and drop hammer
zh: 工作台和落锤

note: ~ Description of recipe crafting "faction_base_pottery_cottage_butchery_rack"
en: Let's build a butchery rack, so we can start hunting large animals.
zh: 让我们建造一个屠宰架，这样我们就可以开始狩猎大型动物了。

note: ~ Description of recipe crafting "faction_base_radio_tower_beds_controls_room"
en: We should remove some of display racks and counters, then build a set of beds inside the radio control room for our survivors.
zh: 我们应该移除一些展架和柜台，然后在无线电控制室里为幸存者建造一些床。

note: ~ Blueprint name of recipe crafting "faction_base_radio_tower_beds_controls_room"
en: set of beds in the radio control room
zh: 无线电控制室床铺

note: ~ Description of recipe crafting "faction_base_radio_tower_beds_0"
en: We should build a set of beds inside the radio tower shack for our survivors.
zh: 我们应该在无线电塔小屋里为幸存者建一些床。

note: ~ Blueprint name of recipe crafting "faction_base_radio_tower_beds_0"
en: set of beds in the radio tower
zh: 无线电塔床铺

note: ~ Description of recipe crafting "faction_base_radio_tower_beds_1"
en: We should build a set of beds in the northeast side shack for our survivors.
zh: 我们应该在东北侧的小屋里为幸存者建一些床。

note: ~ Blueprint name of recipe crafting "faction_base_radio_tower_beds_1"
en: set of beds in NE side shack
zh: 东北侧棚屋床铺

note: ~ Description of recipe crafting "faction_base_radio_tower_beds_2" ~ Description of recipe crafting "faction_base_radio_tower_beds_7"
en: We should build a set of beds in the southwest corner shack for our survivors.
zh: 我们应该在西南角小屋里为幸存者建一些床。

note: ~ Blueprint name of recipe crafting "faction_base_radio_tower_beds_2" ~ Blueprint name of recipe crafting "faction_base_radio_tower_beds_7"
en: set of beds in SW corner shack
zh: 西南角棚屋床铺

note: ~ Description of recipe crafting "faction_base_radio_tower_beds_3"
en: We should build a set of beds in the southwest side shack for our survivors.
zh: 我们应该在西南侧的小屋里为幸存者建一些床。

note: ~ Blueprint name of recipe crafting "faction_base_radio_tower_beds_3"
en: set of beds in SW side shack
zh: 西南侧棚屋床铺

note: ~ Description of recipe crafting "faction_base_radio_tower_beds_4"
en: We should build a set of beds in the southeast side shack for our survivors.
zh: 我们应该在东南侧的小屋里为幸存者建一些床。

note: ~ Blueprint name of recipe crafting "faction_base_radio_tower_beds_4"
en: set of beds in SE side shack
zh: 东南侧棚屋床铺

note: ~ Description of recipe crafting "faction_base_radio_tower_beds_5" ~ Description of recipe crafting "faction_base_radio_tower_beds_6"
en: We should build a set of beds in the southeast corner shack for our survivors.
zh: 我们应该在东南角小屋里为幸存者建一些床。

note: ~ Blueprint name of recipe crafting "faction_base_radio_tower_beds_5" ~ Blueprint name of recipe crafting "faction_base_radio_tower_beds_6"
en: set of beds in SE corner shack
zh: 东南角棚屋床铺

note: ~ Description of recipe crafting "faction_base_radio_tower_beds_8"
en: We should build a set of beds in the south side shack for our survivors.
zh: 我们应该在南侧的小屋里为幸存者建一些床。

note: ~ Blueprint name of recipe crafting "faction_base_radio_tower_beds_8"
en: set of beds in S side shack
zh: 南侧棚屋床铺

note: ~ Description of recipe crafting "faction_base_radio_tower_root_cellar" ~ Description of recipe crafting "faction_base_modular_hub_root_cellar_north"
en: Digging a root cellar will give us a way to preserve food.
zh: 挖一个储藏地窖能让我们长期保存食物。

note: ~ Description of recipe crafting "faction_base_radio_tower_water_well" ~ Description of recipe crafting "faction_base_modular_hub_well_north" ~ Description of recipe crafting "fbmh_2_well"
en: Digging a well will give us easy access to water.
zh: 挖一口井会能让我们很容易获得水。

note: ~ Description of recipe crafting "faction_base_radio_tower_fix_controls"
en: Let's fix up radio tower and controls to improve our recruitment efforts.
zh: 让我们修好无线电发射塔和控制台来提升我们的招募能力。

note: ~ Blueprint name of recipe crafting "faction_base_radio_tower_fix_controls"
en: fix radio tower and controls
zh: 修理无线发射塔及控制台

note: ~ Description of recipe crafting "faction_base_radio_tower_0_prepalisade" ~ Description of recipe crafting "faction_base_radio_tower_1_prepalisade"
en: We should dig pits for palisade around camp.
zh: 我们应该挖些深坑，以便建造篱笆墙来隔开营地。

note: ~ Blueprint name of recipe crafting "faction_base_radio_tower_0_prepalisade" "faction_base_radio_tower_1_prepalisade"
en: dig pits
zh: 挖隔离坑

note: ~ Description of recipe crafting "faction_base_radio_tower_0_palisade" ~ Description of recipe crafting "faction_base_radio_tower_1_palisade"
en: We should build palisade around camp.
zh: 我们应该建造篱笆墙来围住营地。

note: ~ Blueprint name of recipe crafting "faction_base_radio_tower_0_palisade" ~ Blueprint name of recipe crafting "faction_base_radio_tower_1_palisade"
en: build palisade
zh: 建造篱笆墙

note: ~ Description of recipe crafting "faction_base_radio_tower_fix_tower"
en: We could try to fix whole tower and supply it with enough power, which could give us remote access to computer systems connected to backbone network or communication satellites.
zh: 我们可以试着把整座塔修好，给它提供足够的电力，这样我们就可以远程访问与主干网或通信卫星相连的计算机系统。

note: ~ Blueprint name of recipe crafting "faction_base_radio_tower_fix_tower"
en: fix whole radio tower
zh: 修复无线发射塔

note: ~ Description of recipe crafting "faction_base_radio_tower_1_controls_room_construction"
en: We need some shelter, so wall over the windows in the radio control room.
zh: 我们需要一些庇护所，在无线电控制室的窗户上建造墙壁。

note: ~ Blueprint name of recipe crafting "faction_base_radio_tower_1_controls_room_construction"
en: barricade radio control room
zh: 无线电控制室隔间

note: ~ Description of recipe crafting "faction_base_radio_tower_construction_shack_0"
en: We need some shelter, so build a shack inside the radio tower.
zh: 我们需要一些庇护所，在无线电塔内部建造一间棚屋。

note: ~ Blueprint name of recipe crafting "faction_base_radio_tower_construction_shack_0"
en: shack
zh: 棚屋

note: ~ Description of recipe crafting "faction_base_radio_tower_construction_shack_1"
en: We need some shelter, so build a shack on the northeast side of the camp.
zh: 我们需要一些庇护所，在营地的东北方建造一间棚屋。

note: ~ Blueprint name of recipe crafting "faction_base_radio_tower_construction_shack_1" ~ Blueprint name of recipe crafting "fbmh_0_room_1_1" ~ Blueprint name of recipe crafting "fbmh_2_room_1_1"
en: northeast shack
zh: 东北棚屋

note: ~ Description of recipe crafting "faction_base_radio_tower_construction_shack_2" "faction_base_radio_tower_construction_shack_7"
en: We need some shelter, so build a shack on the southwest corner of the camp.
zh: 我们需要一些庇护所，在营地的西南角建造一间棚屋。

note: ~ Blueprint name of recipe crafting "faction_base_radio_tower_construction_shack_2" "faction_base_radio_tower_construction_shack_3" "faction_base_radio_tower_construction_shack_7" ~ Blueprint name of recipe crafting "fbmh_0_shack_southwest"
en: southwest shack
zh: 西南棚屋

note: ~ Description of recipe crafting "faction_base_radio_tower_construction_shack_3"
en: We need some shelter, so build a shack on the southwest side of the camp.
zh: 我们需要一些庇护所，在营地的西南方建造一间棚屋。

note: ~ Description of recipe crafting "faction_base_radio_tower_construction_shack_4"
en: We need some shelter, so build a shack on the southeast side of the camp.
zh: 我们需要一些庇护所，在营地的东南方建造一间棚屋。

note: ~ Blueprint name of recipe crafting "faction_base_radio_tower_construction_shack_4" "faction_base_radio_tower_construction_shack_5" "faction_base_radio_tower_construction_shack_6" ~ Blueprint name of recipe crafting "fbmh_0_shack_southeast"
en: southeast shack
zh: 东南棚屋

note: ~ Description of recipe crafting "faction_base_radio_tower_construction_shack_5" "faction_base_radio_tower_construction_shack_6"
en: We need some shelter, so build a shack on the southeast corner of the camp.
zh: 我们需要一些庇护所，在营地的东南角建造一间棚屋。

note: ~ Description of recipe crafting "faction_base_radio_tower_construction_shack_8"
en: We need some shelter, so build a shack roof on the south side of the camp.
zh: 我们需要一些庇护所，在营地的南方建造一间棚屋。

note: ~ Blueprint name of recipe crafting "faction_base_radio_tower_construction_shack_8"
en: south shack
zh: 南棚屋

note: ~ Description for recipe group
en:  Craft: Tinder (camp crafting fire fuel)
zh: 制造：火绒（营地生火材料）

note: ~ Description for recipe group
en:  Cook: Tallow
zh: 烹饪：油脂

note: ~ Description for recipe group
en:  Craft: Canister, Clay
zh: 制造：陶罐

note: ~ Description for recipe group
en:  Craft: Crucible, Clay
zh: 制造：陶坩埚

note: ~ Description for recipe group
en:  Craft: Brick, Fire
zh: 制造：耐火砖

note: ~ Description for recipe group
en:  Craft: Pellet, Clay
zh: 制造：陶弹丸

note: ~ Description for recipe group
en:  Craft: Metal Fileset
zh: 制造：金属锉刀组

note: ~ Description for recipe group
en:  Craft: Polishing Stone
zh: 制造：抛光石

note: ~ Description for recipe group
en:  Craft: Pair of Flatjaw Tongs
zh: 制造：平口铁钳

note: ~ Description for recipe group
en:  Craft: Hotcut (chisel for metal working)
zh: 制造：热切凿

note: ~ Description for recipe group
en:  Craft: Knife, Hunting
zh: 制造：猎刀

note: ~ Description for recipe group
en:  Craft: Drift
zh: 制造：销冲头

note: ~ Description for recipe group
en:  Craft: Bottle, Glass
zh: 制造：玻璃瓶

note: ~ Description for recipe group
en:  Craft: Flask, Glass
zh: 制造：玻璃烧瓶

note: ~ Description for recipe group
en:  Craft: Sheet, Glass
zh: 制造：玻璃片

note: ~ Description for recipe group
en:  Craft: 3L Jar, Glass
zh: 制造：3L玻璃罐

note: ~ Description for recipe group
en:  Craft: Jar, Glass
zh: 制造：玻璃罐

note: ~ Description for recipe group
en:  Craft: Tempered Sheet, Glass
zh: 制造：钢化玻璃片

note: ~ Description for recipe group
en:  Hideworking: Cured Hide
zh: 制革：硬皮

note: ~ Description for recipe group
en:  Hideworking: Cured Pelt
zh: 制革：硬化毛皮

note: ~ Description for recipe group
en:  Hideworking: Tanning Hide
zh: 制革：鞣制中的皮革

note: ~ Description for recipe group
en:  Hideworking: Tanning Pelt
zh: 制革：鞣制中的毛皮

note: ~ Description for recipe group
en:  Hideworking: Tanned Hide
zh: 制革：鞣制皮革

note: ~ Description for recipe group
en:  Hideworking: Leather
zh: 制革：皮革

note: ~ Description for recipe group
en:  Craft: Welding Rod
zh: 制造：焊条

note: ~ Description for recipe group
en:  Craft: Aluminum Welding Rod
zh: 制造：铝焊条

note: ~ Description for recipe group
en:  Craft: Welding Wire
zh: 制造：焊丝

note: ~ Description for recipe group
en:  Craft: Aluminum Welding Wire
zh: 制造：铝焊丝

note: ~ Description for recipe group
en:  Craft: Brazing Rod
zh: 制造：黄铜焊条

note: ~ Description for recipe group
en:  Craft: Aluminum Brazing Rod
zh: 制造：铝黄铜焊条

note: ~ Description of recipe crafting "faction_base_bare_bones_basecamp_0"
en: We should survey the base site.  Note that we'll later have to manually construct a bulletin board anywhere within the camp to actually be able to use the camp.
zh: 我们应该勘测一下基地地址。注意在营地内任意处建造公告板后，才能真正使用营地。

note: ~ Blueprint name of recipe crafting "faction_base_bare_bones_basecamp_0"
en: bare bones basecamp survey
zh: 简易营地基址

note: ~ Description of recipe crafting "faction_base_modular_firestation1_kitchen1"
en: Now that we have some cover, we should reorganize that dining area into our kitchen.
zh: 现在我们有了庇护所，我们应该将就餐区改造成厨房区。

note: ~ Blueprint name of recipe crafting "faction_base_modular_firestation1_kitchen1"
en: prepare the kitchen area
zh: 准备厨房区

note: ~ Description of recipe crafting "faction_base_modular_firestation1_well"
en: We should build a well, put it near that winch.  This will make our future here more secure.
zh: 我们应该在绞盘附近打一口井。这将使我们的未来更又有保障。

note: ~ Blueprint name of recipe crafting "faction_base_modular_firestation1_well" ~ Blueprint name of recipe crafting "faction_base_modular_shelter_well" ~ Blueprint name of recipe crafting "faction_base_modular_shelter_1_well" ~ Blueprint name of recipe crafting "faction_base_modular_shelter_2_well" ~ B
en: build a well
zh: 建造水井

note: ~ Description of recipe crafting "faction_base_modular_firestation1_radio"
en: Let's set up a radio tower to improve our recruitment efforts, we'll repurpose that terminal for it.
zh: 让我们建立一个无线电发射塔来提升我们的招募能力，我们可以重新利用那台终端机控制它。

note: ~ Description of recipe crafting "faction_base_modular_firestation1_kitchen2_pantry"
en: Now that we have some cover, we should add some storage and a root cellar in our kitchen area.
zh: 既然我们有了庇护所，我们应该为厨房区增加一些储物室和储藏地窖。

note: ~ Blueprint name of recipe crafting "faction_base_modular_firestation1_kitchen2_pantry"
en: add storage and root cellar
zh: 增加储物室和储藏地窖

note: ~ Description of recipe crafting "faction_base_modular_firestation1_farm"
en: Let's break up some pavement so we can farm.
zh: 让我们把马路撬开一些，这样我们就可以种地了。

note: ~ Blueprint name of recipe crafting "faction_base_modular_firestation1_farm"
en: break up driveway
zh: 撬开道路

note: ~ Description of recipe crafting "faction_base_modular_firestation1_fence"
en: Let's build a privacy fence around the garden.
zh: 让我们在花园周围搭建一道隐私围栏。

note: ~ Blueprint name of recipe crafting "faction_base_modular_firestation1_fence"
en: build a privacy fence
zh: 建造隐私围栏

note: ~ Description of recipe crafting "faction_base_modular_firestation_fireplace"
en: Now that we have some cover, we should build a fireplace and throw a pot over it to cook with.  Let's put it in that dining area.
zh: 既然我们有了庇护所，我们应该搭建一个壁炉，然后放一个锅来做饭。让我们把它建造在就餐区。

note: ~ Blueprint name of recipe crafting "faction_base_modular_firestation_fireplace" "faction_base_modular_shelter_fireplace" "faction_base_modular_shelter_1_fireplace" "faction_base_modular_shelter_2_fireplace" ~ Blueprint name of recipe crafting "fbmk_2_fireplace"
en: build a fireplace
zh: 建造壁炉

note: ~ Description of recipe crafting "faction_base_modular_firestation1_brazier"
en: Now that we have some cover, we should set up a brazier and throw a pot over it to cook with.  Let's put it in that dining area.
zh: 既然我们有了庇护所，我们应该搭建一个火盆，然后放一个锅来做饭。让我们把它建造在就餐区。

note: ~ Blueprint name of recipe crafting "faction_base_modular_firestation1_brazier" ~ Blueprint name of recipe crafting "faction_base_modular_shelter_brazier" "faction_base_modular_shelter_1_brazier" "faction_base_modular_shelter_2_brazier"
en: build a brazier
zh: 建造火盆

note: ~ Description of recipe crafting "faction_base_modular_firestation1_stove"
en: Now that we have some cover, we should build a stove and throw a pot over it to cook with.  Let's put it in that dining area.
zh: 既然我们有了庇护所，我们应该搭建一个火炉，然后放一个锅来做饭。让我们把它建造在就餐区。

note: ~ Blueprint name of recipe crafting "faction_base_modular_firestation1_stove" ~ Blueprint name of recipe crafting "faction_base_modular_shelter_stove" ~ Blueprint name of recipe crafting "faction_base_modular_shelter_1_stove" ~ Blueprint name of recipe crafting "faction_base_modular_shelter_2_stove"
en: build a wood stove
zh: 建造火炉

note: ~ Description of recipe crafting "faction_base_modular_firestation1_smoking" ~ Description of recipe crafting "faction_base_modular_canteen_smoking"
en: Let's build some smokers and a charcoal kiln for food preservation.
zh: 让我们建造一些用于保存食物的烟熏架和炭窑。

note: ~ Blueprint name of recipe crafting "faction_base_modular_firestation1_smoking"
en: build smoking racks and charcoal kiln
zh: 建造烟熏架和炭窑

note: ~ Description of recipe crafting "faction_base_modular_firestation1_butchery" ~ Description of recipe crafting "faction_base_canteen_butchery" ~ Description of recipe crafting "fbmk_2_butchery"
en: Let's make a butchery area.
zh: 让我们建造一个屠宰区。

note: ~ Blueprint name of recipe crafting "faction_base_modular_firestation1_butchery" ~ Blueprint name of recipe crafting "faction_base_canteen_butchery" ~ Blueprint name of recipe crafting "fbmk_2_butchery"
en: build butchery area
zh: 建造屠宰区

note: ~ Description of recipe crafting "faction_base_modular_firestation1_vat"
en: Let's add a vat for fermenting.
zh: 让我们增加一个发酵桶吧。

note: ~ Blueprint name of recipe crafting "faction_base_modular_firestation1_vat"
en: build fermenting vats
zh: 建造发酵桶

note: ~ Description of recipe crafting "faction_base_modular_firestation1_garage1."
en: Let's gather some tools so we can work on cars.
zh: 让我们找些工具来，这样我们就能修车了。

note: ~ Blueprint name of recipe crafting "faction_base_modular_firestation1_garage1."
en: add tools for garage
zh: 为车库增加工具

note: ~ Description of recipe crafting "faction_base_modular_firestation1_living_area2"
en: Let's furnish the southwest bedroom.
zh: 我们来布置一下西南方向的卧室吧。

note: ~ Blueprint name of recipe crafting "faction_base_modular_firestation1_living_area2" ~ Blueprint name of recipe crafting "faction_base_modular_shelter_beds_SW" ~ Blueprint name of recipe crafting "faction_base_modular_shelter_1_bed_SW" "faction_base_modular_shelter_1_beds_S2" ~ Blueprint name of rec
en: furnish the SW bedroom
zh: 布置西南卧室

note: ~ Description of recipe crafting "faction_base_modular_firestation1_living_area3"
en: Let's furnish the northwest bedroom.
zh: 我们来布置一下西北方向的卧室吧。

note: ~ Blueprint name of recipe crafting "faction_base_modular_firestation1_living_area3" ~ Blueprint name of recipe crafting "faction_base_modular_shelter_beds_NW" ~ Blueprint name of recipe crafting "faction_base_modular_shelter_1_bed_NW" ~ Blueprint name of recipe crafting "faction_base_modular_shelte
en: furnish the NW bedroom
zh: 布置西北卧室

note: ~ Description of recipe crafting "faction_base_modular_firestation1_living_area4"
en: Let's furnish the southeast bedroom.
zh: 我们来布置一下东南方向的卧室吧。

note: ~ Blueprint name of recipe crafting "faction_base_modular_firestation1_living_area4" ~ Blueprint name of recipe crafting "faction_base_modular_shelter_beds_SE"
en: furnish the SE bedroom
zh: 布置东南卧室

note: ~ Description of recipe crafting "faction_base_modular_firestation1_living_area5"
en: Let's furnish the northeast bedroom.
zh: 我们来布置一下东北方向的卧室吧。

note: ~ Blueprint name of recipe crafting "faction_base_modular_firestation1_living_area5"
en: furnish the NE bedroom
zh: 布置东北卧室

note: ~ Description of recipe crafting "faction_base_modular_firestation1_living_area6"
en: Let's furnish the common area.
zh: 我们来布置一下公共区吧。

note: ~ Blueprint name of recipe crafting "faction_base_modular_firestation1_living_area6"
en: furnish the common area furniture
zh: 布置公共区

note: ~ Description of recipe crafting "faction_base_modular_firestation1_forge"
en: Let's build a fabrication workshop.
zh: 让我们建造一个制造工坊。

note: ~ Blueprint name of recipe crafting "faction_base_modular_firestation1_forge"
en: build a metalworking forge
zh: 建造金属锻造工坊

note: ~ Description of recipe crafting "faction_base_modular_firestation1_anvil"
en: Let's build an anvil and crucible to increase our crafting options.
zh: 让我们建造一个铁砧和熔炉来增加我们的制造物品选项。

note: ~ Blueprint name of recipe crafting "faction_base_modular_firestation1_anvil"
en: add an anvil and crucible
zh: 增加铁砧和熔炉

note: ~ Description of recipe crafting "faction_base_modular_firestation1_pottery"
en: Let's build pottery kiln and get the tools we'll need for glassworking.
zh: 让我们建造一个砖窑，并把制造玻璃所需要的工具拿来。

note: ~ Blueprint name of recipe crafting "faction_base_modular_firestation1_pottery"
en: build a pottery kiln
zh: 建造砖窑

note: ~ Description of recipe crafting "faction_base_modular_firestation1_forgetools"
en: We need some tools for metal working.
zh: 我们需要一些金属加工工具。

note: ~ Blueprint name of recipe crafting "faction_base_modular_firestation1_forgetools"
en: place advanced tools
zh: 放置高级工具

note: ~ Description of recipe crafting "faction_base_modular_firestation1_workbench"
en: Let's get a nice workbench built to improve our work.  Place it next to the anvil.
zh: 让我们建造一个不错的工作台来加快制造工作。可以把它放在铁砧旁边。

note: ~ Blueprint name of recipe crafting "faction_base_modular_firestation1_workbench"
en: build a workbench
zh: 建造工作台

note: ~ Description of recipe crafting "faction_base_modular_firestation1_bellows"
en: Let's add a bellows and barrel for quenching the steel, we'll need more tools too.
zh: 让我们再增加一个风箱和一个水桶来给钢材淬火，我们还需要更多的工具。

note: ~ Blueprint name of recipe crafting "faction_base_modular_firestation1_bellows"
en: build a bellows and barrel
zh: 建造风箱和风嘴

note: ~ Description of recipe crafting "faction_base_modular_firestation1_drophammer"
en: Let's build a drop hammer for some mass production.
zh: 让我们建造一台用于大规模生产的落锤。

note: ~ Blueprint name of recipe crafting "faction_base_modular_firestation1_drophammer"
en: build a drop hammer.
zh: 建造落锤

note: ~ Description of recipe crafting "faction_base_modular_firestation1_living_area"
en: Let's expand our living areas by partitioning the far vehicle bay with walls.
zh: 让我们用墙壁划分那边的停车位来扩大我们的生活区。

note: ~ Blueprint name of recipe crafting "faction_base_modular_firestation1_living_area"
en: build the living quarters walls
zh: 建造生活区围墙

note: ~ Description of recipe crafting "faction_base_modular_hub_mallroof_0"
en: We should survey the roof top and set up a bulletin board.
zh: 我们应该调查一下屋顶选址，并设立一个公告板。

note: ~ Description of recipe crafting "fbmh_0_brazier_northeast" ~ Description of recipe crafting "fbmh_0_cooking_northeast" ~ Description of recipe crafting "fbmh_2_brazier_NE" ~ Description of recipe crafting "fbmh_2_cooking_NE"
en: Now that we have some cover, we should build basic cooking facilities in the northeast shack.
zh: 现在我们有了庇护所，我们还应该在东北侧小屋搞点烹饪设施。

note: ~ Blueprint name of recipe crafting "fbmh_0_brazier_northeast" ~ Blueprint name of recipe crafting "fbmh_2_brazier_NE"
en: northeast cooking (Brazier)
zh: 东北侧灶具（火盆）

note: ~ Blueprint name of recipe crafting "fbmh_0_cooking_northeast" ~ Blueprint name of recipe crafting "fbmh_2_cooking_NE"
en: northeast cooking
zh: 东北侧灶具

note: ~ Description of recipe crafting "fbmh_0_bed_northeast_1" ~ Description of recipe crafting "fbmh_2_bed_NE_1"
en: A bed in the northeast shack will make sleeping much easier.
zh: 在东北侧小屋里放张床可以让我们多一个人能有个安睡的地方。

note: ~ Blueprint name of recipe crafting "fbmh_0_bed_northeast_1" ~ Blueprint name of recipe crafting "fbmh_0_bed_northeast_2" ~ Blueprint name of recipe crafting "fbmh_2_bed_NE_1" ~ Blueprint name of recipe crafting "fbmh_2_bed_NE_2"
en: northeast bed
zh: 东北小屋床铺

note: ~ Description of recipe crafting "fbmh_0_bed_northeast_2" ~ Description of recipe crafting "fbmh_2_bed_NE_2"
en: Another bed in the northeast shack will make sleeping much easier.
zh: 在东北侧小屋里放另一张床可以让我们多一个人能有个安睡的地方。

note: ~ Description of recipe crafting "fbmh_0_tent_bed3_east"
en: A pair of beds in the east tent will allow us to house two more people.
zh: 在东侧帐篷里放置两张床铺可以让我们多住两个人。

note: ~ Blueprint name of recipe crafting "fbmh_0_tent_bed3_east" ~ Blueprint name of recipe crafting "fbmh_0_room_bed3_east"
en: east beds
zh: 东侧小屋床铺

note: ~ Description of recipe crafting "fbmh_0_room_bed3_east"
en: A pair of beds in the east room will allow us to house two more people.
zh: 在东侧房间里放置两张床铺可以让我们多住两个人。

note: ~ Description of recipe crafting "fbmh_0_tent_bed3_southeast"
en: A pair of beds in the southeast tent will allow us to house two more people.
zh: 在东南方帐篷里放置两张床铺可以让我们多住两个人。

note: ~ Blueprint name of recipe crafting "fbmh_0_tent_bed3_southeast" ~ Blueprint name of recipe crafting "fbmh_0_room_bed3_southeast" ~ Blueprint name of recipe crafting "fbmh_2_bed_SE"
en: southeast beds
zh: 东南小屋床铺

note: ~ Description of recipe crafting "fbmh_0_room_bed3_southeast"
en: A pair of beds in the southeast room will allow us to house two more people.
zh: 在东南方房间里放置两张床铺可以让我们多住两个人。

note: ~ Description of recipe crafting "fbmh_0_bed3_northwest"
en: A pair of beds in the northwest building will allow us to house two more people.
zh: 在西北方建筑里放置两张床铺可以让我们多住两个人。

note: ~ Blueprint name of recipe crafting "fbmh_0_bed3_northwest" ~ Blueprint name of recipe crafting "fbmh_2_bed_NW"
en: northwest beds
zh: 西北小屋床铺

note: ~ Description of recipe crafting "fbmh_0_tent_bed3_west"
en: A pair of beds in the west tent will allow us to house two more people.
zh: 在西侧帐篷里放置两张床铺可以让我们多住两个人。

note: ~ Blueprint name of recipe crafting "fbmh_0_tent_bed3_west" ~ Blueprint name of recipe crafting "fbmh_0_room_bed3_west"
en: west beds
zh: 西侧小屋床铺

note: ~ Description of recipe crafting "fbmh_0_room_bed3_west"
en: A pair of beds in the west room will allow us to house two more people.
zh: 在西侧房间里放置两张床铺可以让我们多住两个人。

note: ~ Description of recipe crafting "fbmh_0_tent_bed3_southwest"
en: A pair of beds in the southwest tent will allow us to house two more people.
zh: 在西南方帐篷里放置两张床铺可以让我们多住两个人。

note: ~ Blueprint name of recipe crafting "fbmh_0_tent_bed3_southwest" ~ Blueprint name of recipe crafting "fbmh_0_room_bed3_southwest" ~ Blueprint name of recipe crafting "fbmh_2_bed_SW"
en: southwest beds
zh: 西南小屋床铺

note: ~ Description of recipe crafting "fbmh_0_room_bed3_southwest"
en: A pair of beds in the southwest room will allow us to house two more people.
zh: 在西南方房间里放置两张床铺可以让我们多住两个人。

note: ~ Description of recipe crafting "faction_base_modular_hub_core_kitchen_fireplace_center" ~ Description of recipe crafting "fbmh_2_center_fireplace"
en: A fireplace, counter, and some pots and pans in the central building will allow us to cook simple recipes and organize hunting expeditions.
zh: 在中央建筑里搭建壁炉、柜台和一些锅碗瓢盆，能让我们进行简单的烹饪，并组织狩猎探险。

note: ~ Blueprint name of recipe crafting "faction_base_modular_hub_core_kitchen_fireplace_center" ~ Blueprint name of recipe crafting "fbmh_2_center_fireplace"
en: central fireplace
zh: 中央区壁炉

note: ~ Description of recipe crafting "faction_base_modular_hub_core_kitchen_butchery_center" ~ Description of recipe crafting "fbmh_2_center_butchery"
en: We need a butchery rack to maximize the harvest from our hunting and trapping efforts.
zh: 我们需要一个屠宰架，以便最大限度地收获从我们的狩猎和陷阱中获得的成果。

note: ~ Blueprint name of recipe crafting "faction_base_modular_hub_core_kitchen_butchery_center" ~ Blueprint name of recipe crafting "fbmh_2_center_butchery"
en: central butchery rack
zh: 中央区屠宰架

note: ~ Description of recipe crafting "faction_base_modular_hub_core_kitchen_toolrack_center" ~ Description of recipe crafting "fbmh_2_center_toolrack"
en: A tool rack in the central building will give us a place to store tools.
zh: 在中央建筑里造一个工具架能让我们有存放工具的地方。

note: ~ Blueprint name of recipe crafting "faction_base_modular_hub_core_kitchen_toolrack_center" ~ Blueprint name of recipe crafting "fbmh_2_center_toolrack"
en: central tool rack
zh: 中央区工具架

note: ~ Description of recipe crafting "faction_base_modular_hub_core_kitchen_table_center" "faction_base_modular_hub_core_kitchen_table_south" ~ Description of recipe crafting "fbmh_2_center_table_east" ~ Description of recipe crafting "fbmh_2_center_table_west" ~ Description of recipe crafting "fbmh_2_c
en: Setting up some tables and chairs will make the central building into a dining area, and we can also use them as a workspace to organize the camp.
zh: 在中央建筑里放置一些桌椅将使其成为一个就餐区，我们也可以将其当作管理营地的工作区。

note: ~ Blueprint name of recipe crafting "faction_base_modular_hub_core_kitchen_table_center" ~ Blueprint name of recipe crafting "fbmh_2_center_table"
en: central dining hall
zh: 中央区餐厅

note: ~ Blueprint name of recipe crafting "faction_base_modular_hub_core_kitchen_table_south"
en: south dining hall
zh: 南侧餐厅

note: ~ Description of recipe crafting "faction_base_modular_hub_core_kitchen_stove_south"
en: A wood stove, counter, and some pots and pans in the south half of the central building will allow us to cook simple recipes and organize hunting expeditions.  The stove will be more efficient than a fireplace.
zh: 在中央建筑的南侧搭建火炉、柜台和一些锅碗瓢盆，能让我们进行简单的烹饪，并组织狩猎探险。火炉比壁炉的效率更高。

note: ~ Blueprint name of recipe crafting "faction_base_modular_hub_core_kitchen_stove_south"
en: south wood stove
zh: 南侧火炉

note: ~ Blueprint name of recipe crafting "faction_base_modular_hub_well_north"
en: north water well
zh: 北侧水井

note: ~ Blueprint name of recipe crafting "faction_base_modular_hub_root_cellar_north"
en: north root cellar
zh: 北侧储藏地窖

note: ~ Description of recipe crafting "faction_base_modular_hub_radio_tower_north" ~ Description of recipe crafting "fbmh_2_radio_tower"
en: We could build a radio tower to improve the range of our radios.
zh: 我们可以建造一座无线电发射塔来提高广播的覆盖范围。

note: ~ Blueprint name of recipe crafting "faction_base_modular_hub_radio_tower_north"
en: north radio tower
zh: 北侧无线发射塔

note: ~ Description of recipe crafting "faction_base_modular_hub_radio_console_north" ~ Description of recipe crafting "fbmh_2_radio_console"
en: Adding a console to control the radio tower will help with recruiting more survivors.
zh: 增加一个控制台来控制无线电发射塔将有助于招募更多的幸存者。

note: ~ Blueprint name of recipe crafting "faction_base_modular_hub_radio_console_north"
en: north radio console
zh: 北侧无线电控制台

note: ~ Description of recipe crafting "fbmh_0_room_1_1"
en: We need some shelter, so build half of a shack with a roof on the northeast side of the camp
zh: 我们需要一些庇护所，在营地的东北方建造半间带屋顶的棚屋。

note: ~ Description of recipe crafting "fbmh_0_room_1_2" ~ Description of recipe crafting "fbmh_2_room_1_2"
en: We should expand the shack so we have space for another bed.
zh: 我们应该扩建小屋，这样我们就有地方放另一张床了。

note: ~ Blueprint name of recipe crafting "fbmh_0_room_1_2" ~ Blueprint name of recipe crafting "fbmh_2_room_1_2"
en: expand northeast shack
zh: 扩展东北棚屋

note: ~ Description of recipe crafting "fbmh_0_room_1_3" ~ Description of recipe crafting "fbmh_2_room_1_3"
en: We should finish the northeast shack.
zh: 我们应该完成东北侧的小屋的建造。

note: ~ Blueprint name of recipe crafting "fbmh_0_room_1_3" ~ Blueprint name of recipe crafting "fbmh_2_room_1_3"
en: finish northeast shack
zh: 完成东北棚屋

note: ~ Description of recipe crafting "fbmh_0_shack_2"
en: We should expand our housing by putting up a building on the east side, which we can also use as part of the central building.
zh: 我们应该在东侧建造一个建筑来扩大我们的住房，我们也可以将其作为中央建筑的一部分。

note: ~ Blueprint name of recipe crafting "fbmh_0_shack_2"
en: east shack
zh: 东侧棚屋

note: ~ Description of recipe crafting "fbmh_0_room_2"
en: We should expand our housing by adding a room on the east side, which we can also use as part of the central building.
zh: 我们应该在东侧增加一个房间来扩大我们的住房，我们也可以将其作为中央建筑的一部分。

note: ~ Blueprint name of recipe crafting "fbmh_0_room_2"
en: east room
zh: 东侧房间

note: ~ Description of recipe crafting "fbmh_0_shack_southeast"
en: We should expand our housing by putting up a building on the southeast side, which we can also use as part of the central building.
zh: 我们应该在东南侧建造一个建筑来扩大我们的住房，我们也可以将其作为中央建筑的一部分。

note: ~ Description of recipe crafting "fbmh_0_room_southeast"
en: We should expand our housing by adding a room on the southeast side, which we can also use as part of the central building.
zh: 我们应该在东南侧增加一个房间来扩大我们的住房，我们也可以将其作为中央建筑的一部分。

note: ~ Blueprint name of recipe crafting "fbmh_0_room_southeast" ~ Blueprint name of recipe crafting "fbmh_2_room_4"
en: southeast room
zh: 东南房间

note: ~ Description of recipe crafting "fbmh_0_shack_northwest"
en: We should expand our housing by putting up a building on the northwest side, which we can also use as part of the central building.
zh: 我们应该在西北侧建造一个建筑来扩大我们的住房，我们也可以将其作为中央建筑的一部分。

note: ~ Blueprint name of recipe crafting "fbmh_0_shack_northwest"
en: northwest shack
zh: 西北棚屋

note: ~ Description of recipe crafting "fbmh_0_shack_west"
en: We should expand our housing by putting up a building on the west side, which we can also use as part of the central building.
zh: 我们应该在西侧建造一个建筑来扩大我们的住房，我们也可以将其作为中央建筑的一部分。

note: ~ Blueprint name of recipe crafting "fbmh_0_shack_west"
en: west shack
zh: 西侧棚屋

note: ~ Description of recipe crafting "fbmh_0_room_west"
en: We should expand our housing by adding a room on the west side, which we can also use as part of the central building.
zh: 我们应该在西侧增加一个房间来扩大我们的住房，我们也可以将其作为中央建筑的一部分。

note: ~ Blueprint name of recipe crafting "fbmh_0_room_west"
en: west room
zh: 西侧房间

note: ~ Description of recipe crafting "fbmh_0_shack_southwest"
en: We should expand our housing by putting up a building on the southwest side, which we can also use as part of the central building.
zh: 我们应该在西南侧建造一个建筑来扩大我们的住房，我们也可以将其作为中央建筑的一部分。

note: ~ Description of recipe crafting "fbmh_0_room_southwest"
en: We should expand our housing by adding a room on the southwest side, which we can also use as part of the central building.
zh: 我们应该在西南侧增加一个房间来扩大我们的住房，我们也可以将其作为中央建筑的一部分。

note: ~ Blueprint name of recipe crafting "fbmh_0_room_southwest" ~ Blueprint name of recipe crafting "fbmh_2_wood_room_5"
en: southwest room
zh: 西南房间

note: ~ Description of recipe crafting "fbmh_0_core_shack_ne"
en: A central building can act as a kitchen and dining hall.  We should build the northeast quarter of one.
zh: 一栋中央建筑可以作为厨房和餐厅。我们应该在东北方造一个。

note: ~ Blueprint name of recipe crafting "fbmh_0_core_shack_ne" ~ Blueprint name of recipe crafting "fbmh_0_core_room_ne"
en: central building NE corner
zh: 中央区建筑东北角

note: ~ Description of recipe crafting "fbmh_0_core_room_ne"
en: A central building can act as a core and dining hall.  We should build out from the east room.
zh: 一栋中央建筑可以作为营地核心区和餐厅。我们应该在东侧的房间里造一个。

note: ~ Description of recipe crafting "fbmh_0_core_shack_nw"
en: A central building can act as a core and dining hall.  We should build the northwest quarter of one.
zh: 一栋中央建筑可以作为营地核心区和餐厅。我们应该在西北方造一个。

note: ~ Blueprint name of recipe crafting "fbmh_0_core_shack_nw" ~ Blueprint name of recipe crafting "fbmh_0_core_room_nw"
en: central building NW corner
zh: 中央区建筑西北角

note: ~ Description of recipe crafting "fbmh_0_core_room_nw"
en: A central building can act as a core and dining hall.  We should build out from the west room.
zh: 一栋中央建筑可以作为营地核心区和餐厅。我们应该造在西侧的房间里。

note: ~ Description of recipe crafting "fbmh_0_core_center_north"
en: A central building can act as a core and dining hall.  We should build between the east and west rooms.
zh: 一栋中央建筑可以作为营地核心区和餐厅。我们应该在东侧和西侧的房间之间造一个。

note: ~ Blueprint name of recipe crafting "fbmh_0_core_center_north"
en: central building north half
zh: 中央区建筑北侧

note: ~ Description of recipe crafting "fbmh_0_core_shack_se" ~ Description of recipe crafting "fbmh_0_core_room_se"
en: A central building can act as a core and dining hall.  We should build the southeast quarter of one.
zh: 一栋中央建筑可以作为营地核心区和餐厅。我们应该在东南方造一个。

note: ~ Blueprint name of recipe crafting "fbmh_0_core_shack_se" ~ Blueprint name of recipe crafting "fbmh_0_core_room_se"
en: central building SE corner
zh: 中央区建筑东南角

note: ~ Description of recipe crafting "fbmh_0_core_shack_sw" ~ Description of recipe crafting "fbmh_0_core_room_sw"
en: A central building can act as a core and dining hall.  We should build the southwest quarter of one.
zh: 一栋中央建筑可以作为营地核心区和餐厅。我们应该在西南方造一个。

note: ~ Blueprint name of recipe crafting "fbmh_0_core_shack_sw" ~ Blueprint name of recipe crafting "fbmh_0_core_room_sw"
en: central building SW corner
zh: 中央区建筑西南角

note: ~ Description of recipe crafting "fbmh_0_core_center_south"
en: A central building can act as a core and dining hall.  We should build between the southeast and southwest rooms.
zh: 一栋中央建筑可以作为营地核心区和餐厅。我们应该在东南和西南的房间之间造一个。

note: ~ Blueprint name of recipe crafting "fbmh_0_core_center_south"
en: central building south half
zh: 中央区建筑南侧

note: ~ Description of recipe crafting "faction_base_modular_hub_trench_north"
en: Digging a trench along the north edge of the camp would provide some defense and generate building materials.
zh: 沿着营地北侧挖一条壕沟可以提供一些防御和建筑材料。

note: ~ Blueprint name of recipe crafting "faction_base_modular_hub_trench_north"
en: north trench
zh: 北侧堑壕

note: ~ Description of recipe crafting "faction_base_modular_hub_trench_south"
en: Digging a trench along the south edge of the camp would provide some defense and generate building materials.
zh: 沿着营地南侧挖一条壕沟可以提供一些防御和建筑材料。

note: ~ Blueprint name of recipe crafting "faction_base_modular_hub_trench_south"
en: south trench
zh: 南侧堑壕

note: ~ Description of recipe crafting "faction_base_modular_hub_trench_northeast"
en: Digging a trench along the northeast corner of the camp would provide some defense and generate building materials.  If we have solid buildings all along the east side of the camp, we would only need to dig the trench long enough to reach the buildings.
zh: 沿着营地东北侧挖一条壕沟可以提供一些防御和建筑材料。如果营地东侧有坚固的建筑的话，壕沟只需要延伸至建筑就行了。

note: ~ Blueprint name of recipe crafting "faction_base_modular_hub_trench_northeast"
en: northeast trench
zh: 东北堑壕

note: ~ Description of recipe crafting "faction_base_modular_hub_trench_northwest"
en: Digging a trench along the northwest corner of the camp would provide some defense and generate building materials.  If we have solid buildings all along the west side of the camp, we would only need to dig the trench long enough to reach the buildings.
zh: 沿着营地西北侧挖一条壕沟可以提供一些防御和建筑材料。如果营地西侧有坚固的建筑的话，壕沟只需要延伸至建筑就行了。

note: ~ Blueprint name of recipe crafting "faction_base_modular_hub_trench_northwest"
en: northwest trench
zh: 西北堑壕

note: ~ Description of recipe crafting "faction_base_modular_hub_trench_southeast"
en: Digging a trench along the southeast corner of the camp would provide some defense and generate building materials.  If we have solid buildings all along the east side of the camp, we would only need to dig the trench long enough to reach the buildings.
zh: 沿着营地东南侧挖一条壕沟可以提供一些防御和建筑材料。如果营地东侧有坚固的建筑的话，壕沟只需要延伸至建筑就行了。

note: ~ Blueprint name of recipe crafting "faction_base_modular_hub_trench_southeast"
en: southeast trench
zh: 东南堑壕

note: ~ Description of recipe crafting "faction_base_modular_hub_trench_southwest"
en: Digging a trench along the southwest corner of the camp would provide some defense and generate building materials.  If we have solid buildings all along the west side of the camp, we would only need to dig the trench long enough to reach the buildings.
zh: 沿着营地西南侧挖一条壕沟可以提供一些防御和建筑材料。如果营地西侧有坚固的建筑的话，壕沟只需要延伸至建筑就行了。

note: ~ Blueprint name of recipe crafting "faction_base_modular_hub_trench_southwest"
en: southwest trench
zh: 西南堑壕

note: ~ Description of recipe crafting "faction_base_modular_hub_trench_east"
en: Digging a trench along the east edge of the camp would provide some defense and generate building materials.  We'll need to run the trench the length of the camp if we don't have solid buildings all along the east side.
zh: 沿着营地东侧挖一条壕沟可以提供一些防御和建筑材料。如果营地东侧缺少坚固的建筑的话，壕沟需要延伸覆盖整个营地。

note: ~ Blueprint name of recipe crafting "faction_base_modular_hub_trench_east"
en: east trench
zh: 东侧堑壕

note: ~ Description of recipe crafting "faction_base_modular_hub_trench_west"
en: Digging a trench along the west edge of the camp would provide some defense and generate building materials.  We'll need to run the trench the length of the camp if we don't have solid buildings all along the west side.
zh: 沿着营地西侧挖一条壕沟可以提供一些防御和建筑材料。如果营地西侧缺少坚固的建筑的话，壕沟需要延伸覆盖整个营地。

note: ~ Blueprint name of recipe crafting "faction_base_modular_hub_trench_west"
en: west trench
zh: 西侧堑壕

note: ~ Description of recipe crafting "faction_base_modular_hub_tent_northeast" ~ Description of recipe crafting "fbmh_2_tent_room_1_1"
en: We need some shelter, so set up a tent on the northeast side of the camp.
zh: 我们需要一些庇护所，所以在营地的东北搭个帐篷。

note: ~ Blueprint name of recipe crafting "faction_base_modular_hub_tent_northeast" ~ Blueprint name of recipe crafting "fbmh_2_tent_room_1_1"
en: northeast tent
zh: 东北帐篷

note: ~ Description of recipe crafting "faction_base_modular_hub_tent_east"
en: We should expand our housing by putting up a tent on the east side, though doing so will mean we need more materials to build the central building.
zh: 我们应该在东边搭个帐篷来扩大我们的住房，尽管这样做意味着我们需要更多的材料来建造中央建筑。

note: ~ Blueprint name of recipe crafting "faction_base_modular_hub_tent_east"
en: east tent
zh: 东侧帐篷

note: ~ Description of recipe crafting "faction_base_modular_hub_tent_southeast"
en: We should expand our housing by putting up a tent on the southeast side, though doing so will mean we need more materials to build the central building.
zh: 我们应该在东南搭个帐篷来扩大我们的住房，尽管这样做意味着我们需要更多的材料来建造中央建筑。

note: ~ Blueprint name of recipe crafting "faction_base_modular_hub_tent_southeast" ~ Blueprint name of recipe crafting "fbmh_2_tent_room_4"
en: southeast tent
zh: 东南帐篷

note: ~ Description of recipe crafting "faction_base_modular_hub_tent_northwest"
en: We should expand our housing by putting up a tent on the northwest side, though doing so will mean we need more materials to build the central building.
zh: 我们应该在西北搭个帐篷来扩大我们的住房，尽管这样做意味着我们需要更多的材料来建造中央建筑。

note: ~ Blueprint name of recipe crafting "faction_base_modular_hub_tent_northwest" ~ Blueprint name of recipe crafting "fbmh_2_tent_room_8"
en: northwest tent
zh: 西北帐篷

note: ~ Description of recipe crafting "faction_base_modular_hub_tent_west"
en: We should expand our housing by putting up a tent on the west side, though doing so will mean we need more materials to build the central building.
zh: 我们应该在西边搭个帐篷来扩大我们的住房，尽管这样做意味着我们需要更多的材料来建造中央建筑。

note: ~ Blueprint name of recipe crafting "faction_base_modular_hub_tent_west"
en: west tent
zh: 西侧帐篷

note: ~ Description of recipe crafting "faction_base_modular_hub_tent_southwest"
en: We should expand our housing by putting up a tent on the southwest side, though doing so will mean we need more materials to build the central building.
zh: 我们应该在西南搭个帐篷来扩大我们的住房，尽管这样做意味着我们需要更多的材料来建造中央建筑。

note: ~ Blueprint name of recipe crafting "faction_base_modular_hub_tent_southwest" ~ Blueprint name of recipe crafting "fbmh_2_tent_room_5"
en: southwest tent
zh: 西南帐篷

note: ~ Description of recipe crafting "faction_wall_level_N_0"
en: A trench that may deter movement but is meant to be the foundation of a picket or palisade.  Requirements are for 1/2 an over map tile.
zh: 一条可以阻碍移动的壕沟，它是尖桩围栏或篱笆墙的基础。所有需求是按照每1/2个地块计算的。

note: ~ Description of recipe crafting "faction_wall_level_N_1"
en: A deep trench filled with spikes, requires a trench.  Requirements are for 1/2 an over map tile.
zh: 一条满是钉刺的深壕沟，需要壕沟。所有需求是按照每1/2个地块计算的。

note: ~ Blueprint name of recipe crafting "faction_base_modular_hub_field_version_2_0"
en: basic hub version 1 survey
zh: 基础活动中心基址

note: ~ Description of recipe crafting "fbmh_2_bed_ENE"
en: A pair of beds in the southern room to the northeast will allow us to house two more people.
zh: 在东北方靠南房间里放置两张床铺可以让我们多住两个人。

note: ~ Blueprint name of recipe crafting "fbmh_2_bed_ENE"
en: east north east beds
zh: 东北偏东床铺

note: ~ Description of recipe crafting "fbmh_2_bed_ESE"
en: A pair of beds in the east northern room to the southeast will allow us to house two more people.
zh: 在东南方靠东北房间里放置两张床铺可以让我们多住两个人。

note: ~ Blueprint name of recipe crafting "fbmh_2_bed_ESE"
en: east south east beds
zh: 东南偏东床铺

note: ~ Description of recipe crafting "fbmh_2_bed_SE"
en: A pair of beds in the south eastern room will allow us to house two more people.
zh: 在东南方房间里放置两张稻草床可以让我们多住两个人。

note: ~ Description of recipe crafting "fbmh_2_bed_SW"
en: A pair of beds in the south western room will allow us to house two more people.
zh: 在西南方房间里放置两张稻草床可以让我们多住两个人。

note: ~ Description of recipe crafting "fbmh_2_bed_WSW"
en: A pair of beds in the northern room to the southwest will allow us to house two more people.
zh: 在西南方靠北房间里放置两张床铺可以让我们多住两个人。

note: ~ Blueprint name of recipe crafting "fbmh_2_bed_WSW"
en: west south west beds
zh: 西南偏西床铺

note: ~ Description of recipe crafting "fbmh_2_bed_WNW"
en: A pair of beds in the southern room to the northwest will allow us to house two more people.
zh: 在西北方靠南房间里放置两张床铺可以让我们多住两个人。

note: ~ Blueprint name of recipe crafting "fbmh_2_bed_WNW"
en: west north west beds
zh: 西北偏西床铺

note: ~ Description of recipe crafting "fbmh_2_bed_NW"
en: A pair of beds in the north western room will allow us to house two more people.
zh: 在西北方房间里放置两张稻草床可以让我们多住两个人。

note: ~ Blueprint name of recipe crafting "fbmh_2_center_table_east"
en: central dining hall east
zh: 中央餐厅东段

note: ~ Blueprint name of recipe crafting "fbmh_2_center_table_west"
en: central dining hall west
zh: 中央餐厅西段

note: ~ Description of recipe crafting "fbmh_2_center_stove"
en: A wood stove, counter, and some pots and pans in the central building will allow us to cook simple recipes and organize hunting expeditions.  The stove will be more efficient than a fireplace.
zh: 在中央建筑搭建火炉、柜台和一些锅碗瓢盆，能让我们进行简单的烹饪，并组织狩猎探险。火炉比壁炉的效率更高。

note: ~ Blueprint name of recipe crafting "fbmh_2_center_stove"
en: central wood stove
zh: 中央火炉

note: ~ Description of recipe crafting "fbmh_2_root_cellar"
en: Digging a root cellar will give us a way to extend the shelf life of perishable food.
zh: 挖一个储藏地窖能让我们延长易腐烂食物的保质期。

note: ~ Blueprint name of recipe crafting "fbmh_2_radio_console"
en: radio console
zh: 无线电控制台

note: ~ Description of recipe crafting "fbmh_2_parkour"
en: Let's build a parkour obstacle training course in the northern courtyard.
zh: 让我们在北边院子里建一个跑酷训练场。

note: ~ Blueprint name of recipe crafting "fbmh_2_parkour"
en: build an obstacle course
zh: 建造障碍训练场

note: ~ Description of recipe crafting "fbmh_2_room_1_1"
en: We need some shelter, so build half of a shack with a roof on the northeast side of the camp.
zh: 我们需要一些庇护所，在营地的东北方建造半间带屋顶的棚屋。

note: ~ Description of recipe crafting "fbmh_2_room_2"
en: We should expand our housing by adding a room north of the center on the east side of the camp.
zh: 我们应该在东侧营地的北部增加一间房间来扩大我们的住房。

note: ~ Blueprint name of recipe crafting "fbmh_2_room_2"
en: east north east room
zh: 东北偏东房间

note: ~ Description of recipe crafting "fbmh_2_room_3"
en: We should expand our housing by adding a room south of the center on the east side of the camp.
zh: 我们应该在东侧营地的南部增加一间房间来扩大我们的住房。

note: ~ Blueprint name of recipe crafting "fbmh_2_room_3"
en: east south east room
zh: 东南偏东房间

note: ~ Description of recipe crafting "fbmh_2_room_4"
en: We should expand our housing by adding a room on the southeast side of the camp.
zh: 我们应该在东南侧营地增加一个房间来扩大我们的住房。

note: ~ Description of recipe crafting "fbmh_2_wood_room_5"
en: We should expand our housing by adding a room on the southwest side of the camp.
zh: 我们应该在西南侧营地增加一个房间来扩大我们的住房。

note: ~ Description of recipe crafting "fbmh_2_room_6"
en: We should expand our housing by adding a room south of the center on the west side of the camp.
zh: 我们应该在西侧营地的南部增加一间房间来扩大我们的住房。

note: ~ Blueprint name of recipe crafting "fbmh_2_room_6"
en: west south west room
zh: 西南偏西房间

note: ~ Description of recipe crafting "fbmh_2_room_7"
en: We should expand our housing by adding a room north of the center on the west side of the camp.
zh: 我们应该在西侧营地的北部增加一间房间来扩大我们的住房。

note: ~ Blueprint name of recipe crafting "fbmh_2_room_7"
en: west north west room
zh: 西北偏西房间

note: ~ Description of recipe crafting "fbmh_2_room_8"
en: We should expand our housing by adding a room on the northwest side of the camp.
zh: 我们应该在西北侧营地增加一个房间来扩大我们的住房。

note: ~ Blueprint name of recipe crafting "fbmh_2_room_8"
en: northwest room
zh: 西北房间

note: ~ Description of recipe crafting "fbmh_2_center_east"
en: A central building can act as a kitchen and dining hall.  We should build the easternmost quarter of it.
zh: 一栋中央建筑可以作为厨房和餐厅。我们应该建造最东边的一段。

note: ~ Blueprint name of recipe crafting "fbmh_2_center_east"
en: central building, east section
zh: 中央建筑东段

note: ~ Description of recipe crafting "fbmh_2_center_mideast"
en: A central building can act as a core and dining hall.  We should build the mideastern quarter of it.
zh: 一栋中央建筑可以作为核心区和餐厅。我们应该建造偏东侧的一段。

note: ~ Blueprint name of recipe crafting "fbmh_2_center_mideast"
en: central building, mideast section
zh: 中央建筑偏东段

note: ~ Description of recipe crafting "fbmh_2_center_midwest"
en: A central building can act as a core and dining hall.  We should build the midwestern quarter of it.
zh: 一栋中央建筑可以作为核心区和餐厅。我们应该建造偏西侧的一段。

note: ~ Blueprint name of recipe crafting "fbmh_2_center_midwest"
en: central building, midwest section
zh: 中央建筑偏西段

note: ~ Description of recipe crafting "fbmh_2_center_west"
en: A central building can act as a kitchen and dining hall.  We should build the westernmost quarter of it.
zh: 一栋中央建筑可以作为厨房和餐厅。我们应该建造最西边的一段。

note: ~ Blueprint name of recipe crafting "fbmh_2_center_west"
en: central building, west section
zh: 中央建筑西段

note: ~ Description of recipe crafting "fbmh_2_wall_north"
en: A wall to the north provides a protected courtyard.
zh: 一堵营地北侧的墙，可以形成一个受保护的庭院。

note: ~ Blueprint name of recipe crafting "fbmh_2_wall_north"
en: courtyard wall north
zh: 北侧院墙

note: ~ Description of recipe crafting "fbmh_2_wall_south"
en: A wall to the south provides a protected courtyard.
zh: 一堵营地南侧的墙，可以形成一个受保护的庭院。

note: ~ Blueprint name of recipe crafting "fbmh_2_wall_south"
en: courtyard wall south
zh: 南侧院墙

note: ~ Description of recipe crafting "fbmh_2_tent_room_2"
en: We should expand our housing by adding a tent immediately south of the previous shelter, though you'll probably want to replace the tent wall for the central building later.
zh: 我们应该在东北侧营地增加一间帐篷来扩大我们的住房。

note: ~ Blueprint name of recipe crafting "fbmh_2_tent_room_2"
en: east north east tent
zh: 东北偏东帐篷

note: ~ Description of recipe crafting "fbmh_2_tent_room_3"
en: We should expand our housing by adding a tent south of the center of the east side of the camp.
zh: 我们应该在东侧营地的南部增加一间帐篷来扩大我们的住房。

note: ~ Blueprint name of recipe crafting "fbmh_2_tent_room_3"
en: east south east tent
zh: 东南偏东帐篷

note: ~ Description of recipe crafting "fbmh_2_tent_room_4"
en: We should expand our housing by adding a tent on the southeast side of the camp.
zh: 我们应该在东南侧营地增加一间帐篷来扩大我们的住房。

note: ~ Description of recipe crafting "fbmh_2_tent_room_5"
en: We should expand our housing by adding a tent on the southwest side of the camp.
zh: 我们应该在西南侧营地增加一间帐篷来扩大我们的住房。

note: ~ Description of recipe crafting "fbmh_2_tent_room_6"
en: We should expand our housing by adding a tent south of the center of the west side of the camp.
zh: 我们应该在西侧营地的南部增加一间帐篷来扩大我们的住房。

note: ~ Blueprint name of recipe crafting "fbmh_2_tent_room_6"
en: west south west tent
zh: 西南偏西帐篷

note: ~ Description of recipe crafting "fbmh_2_tent_room_7"
en: We should expand our housing by adding a tent north of the center of the west side of the camp.
zh: 我们应该在西侧营地的北部增加一间帐篷来扩大我们的住房。

note: ~ Blueprint name of recipe crafting "fbmh_2_tent_room_7"
en: west north west tent
zh: 西北偏西帐篷

note: ~ Description of recipe crafting "fbmh_2_tent_room_8"
en: We should expand our housing by adding a tent on the northwest side of the camp.
zh: 我们应该在西北侧营地增加一间帐篷来扩大我们的住房。

note: ~ Description of recipe crafting "faction_base_modular_shelter_fireplace" ~ Description of recipe crafting "faction_base_modular_shelter_1_fireplace" ~ Description of recipe crafting "faction_base_modular_shelter_2_fireplace"
en: We should build a fireplace for cooking and grab a pot.  Let's set up near the working terminal.
zh: 我们应该搭建一个壁炉来做饭，还需要拿一个锅。让我们把它放在工作台附近。

note: ~ Description of recipe crafting "faction_base_modular_shelter_brazier" ~ Description of recipe crafting "faction_base_modular_shelter_1_brazier" ~ Description of recipe crafting "faction_base_modular_shelter_2_brazier"
en: We should build a brazier for cooking and grab a pot.  Let's set up near the working terminal.
zh: 我们应该搭建一个火盆来做饭，还需要拿一个锅。让我们把它放在工作台附近。

note: ~ Description of recipe crafting "faction_base_modular_shelter_stove" ~ Description of recipe crafting "faction_base_modular_shelter_1_stove" ~ Description of recipe crafting "faction_base_modular_shelter_2_stove"
en: We should build a wood stove for cooking and grab a pot.  Let's set up near the working terminal.
zh: 我们应该搭建一个火炉来做饭，还需要拿一个锅。让我们把它放在工作台附近。

note: ~ Description of recipe crafting "faction_base_modular_shelter_well" ~ Description of recipe crafting "faction_base_modular_shelter_1_well"
en: We should build a well, put it near the terminal.  This will make our future here more secure.
zh: 我们应该在工作台附近打一口井。这将使我们未来在这里更加安全。

note: ~ Description of recipe crafting "faction_base_modular_shelter_beds_SE"
en: Let's furnish the southeast bedroom with beds.
zh: 我们来用床布置一下东南方的卧室吧。

note: ~ Description of recipe crafting "faction_base_modular_shelter_beds_E"
en: Let's furnish the east bedroom with beds.
zh: 我们来用床布置一下东方的卧室吧。

note: ~ Blueprint name of recipe crafting "faction_base_modular_shelter_beds_E" ~ Blueprint name of recipe crafting "faction_base_modular_shelter_2_beds_E1" "faction_base_modular_shelter_2_beds_E2" "faction_base_modular_shelter_2_beds_E3" "faction_base_modular_shelter_2_beds_E4"
en: furnish the E bedroom
zh: 布置东侧卧室

note: ~ Description of recipe crafting "faction_base_modular_shelter_beds_SW"
en: Let's furnish the southwest bedroom with beds.
zh: 我们来用床布置一下西南方的卧室吧。

note: ~ Description of recipe crafting "faction_base_modular_shelter_beds_W" ~ Description of recipe crafting "faction_base_modular_shelter_1_beds_W1" ~ Description of recipe crafting "faction_base_modular_shelter_1_beds_W2" ~ Description of recipe crafting "faction_base_modular_shelter_1_beds_W3"
en: Let's furnish the west bedroom with beds.
zh: 我们来用床布置一下西方的卧室吧。

note: ~ Blueprint name of recipe crafting "faction_base_modular_shelter_beds_W" ~ Blueprint name of recipe crafting "faction_base_modular_shelter_1_beds_W1" "faction_base_modular_shelter_1_beds_W2" "faction_base_modular_shelter_1_beds_W3" "faction_base_modular_shelter_2_beds_W1" "faction_base_modular_shel
en: furnish the W bedroom
zh: 布置西侧卧室

note: ~ Description of recipe crafting "faction_base_modular_shelter_beds_NW"
en: Let's furnish the northwest bedroom with beds.
zh: 我们来用床布置一下西北方的卧室吧。

note: ~ Description of recipe crafting "faction_base_modular_shelter_diningroom" ~ Description of recipe crafting "faction_base_modular_shelter_1_diningroom" "faction_base_modular_shelter_2_diningroom"
en: Let's make a dining area.
zh: 让我们来建造一个餐厅把。

note: ~ Blueprint name of recipe crafting "faction_base_modular_shelter_diningroom" "faction_base_modular_shelter_1_diningroom" "faction_base_modular_shelter_2_diningroom" ~ Blueprint name of recipe crafting "faction_base_canteen_dining_furniture" ~ Blueprint name of recipe crafting "fbmk_2_dining_furnitu
en: furnish the dining room
zh: 布置餐厅

note: ~ Description of recipe crafting "faction_base_modular_shelter_livingroom" ~ Description of recipe crafting "faction_base_modular_shelter_1_livingroom" "faction_base_modular_shelter_2_livingroom"
en: Let's make a living room area.
zh: 让我们来建造一个起居室把。

note: ~ Blueprint name of recipe crafting "faction_base_modular_shelter_livingroom" "faction_base_modular_shelter_1_livingroom" "faction_base_modular_shelter_2_livingroom"
en: furnish the living room
zh: 布置起居室

note: ~ Description of recipe crafting "faction_base_modular_shelter_pantry" ~ Description of recipe crafting "faction_base_modular_shelter_1_pantry" ~ Description of recipe crafting "faction_base_modular_shelter_2_pantry"
en: Let's build some pantry storage.
zh: 让我们建造一些储藏室货架。

note: ~ Blueprint name of recipe crafting "faction_base_modular_shelter_pantry" ~ Blueprint name of recipe crafting "faction_base_modular_shelter_1_pantry" ~ Blueprint name of recipe crafting "faction_base_modular_shelter_2_pantry"
en: build some wooden racks
zh: 建造木架

note: ~ Description of recipe crafting "faction_base_modular_shelter_craftspot" ~ Description of recipe crafting "faction_base_modular_shelter_1_craftspot" ~ Description of recipe crafting "faction_base_modular_shelter_2_craftspot"
en: Let's build a work bench.
zh: 让我们建造一个工作台。

note: ~ Blueprint name of recipe crafting "faction_base_modular_shelter_craftspot" "faction_base_modular_shelter_1_craftspot" "faction_base_modular_shelter_2_craftspot"
en: build a work bench
zh: 建造工作台

note: ~ Description of recipe crafting "faction_base_modular_shelter_bedroom1"
en: Let's build some living quarters so we can expand.  We will start in the southeast corner.
zh: 让我们建一些生活区，这样我们就可以扩大规模了。我们从东南角开始。

note: ~ Blueprint name of recipe crafting "faction_base_modular_shelter_bedroom1"
en: build SE bedroom walls
zh: 建造东南卧室墙

note: ~ Description of recipe crafting "faction_base_modular_shelter_bedroom2" ~ Description of recipe crafting "faction_base_modular_shelter_1_bedroom3" ~ Description of recipe crafting "faction_base_modular_shelter_2_bedroom3"
en: Let's build some living quarters so we can expand.  We will continue along the same wall.
zh: 让我们建一些生活区，这样我们就可以扩大规模了。继续沿着之前墙面建造。

note: ~ Blueprint name of recipe crafting "faction_base_modular_shelter_bedroom2" ~ Blueprint name of recipe crafting "faction_base_modular_shelter_2_bedroom8" "faction_base_modular_shelter_2_bedroom9" "faction_base_modular_shelter_2_bedroom10"
en: build E bedroom walls
zh: 建造东卧室墙

note: ~ Description of recipe crafting "faction_base_modular_shelter_bedroom3" ~ Description of recipe crafting "faction_base_modular_shelter_bedroom4" ~ Description of recipe crafting "faction_base_modular_shelter_bedroom5"
en: Let's build some living quarters so we can expand.  We will continue along the other wall.
zh: 让我们建一些生活区，这样我们就可以扩大规模了。继续沿着另一面墙建造。

note: ~ Blueprint name of recipe crafting "faction_base_modular_shelter_bedroom3" ~ Blueprint name of recipe crafting "faction_base_modular_shelter_1_bedroom5" "faction_base_modular_shelter_2_bedroom5"
en: build SW bedroom walls
zh: 建造西南卧室墙

note: ~ Blueprint name of recipe crafting "faction_base_modular_shelter_bedroom4" ~ Blueprint name of recipe crafting "faction_base_modular_shelter_1_bedroom2" "faction_base_modular_shelter_1_bedroom3" "faction_base_modular_shelter_2_bedroom2" "faction_base_modular_shelter_2_bedroom3" "faction_base_modula
en: build W bedroom walls
zh: 建造西卧室墙

note: ~ Blueprint name of recipe crafting "faction_base_modular_shelter_bedroom5" ~ Blueprint name of recipe crafting "faction_base_modular_shelter_1_bedroom1" "faction_base_modular_shelter_2_bedroom1"
en: build NW bedroom walls
zh: 建造西北卧室墙

note: ~ Description of recipe crafting "faction_base_modular_shelter_1_bed_NW"
en: Let's furnish the southeast bedroom with a set of beds.
zh: 我们来用一套床铺布置一下东南方向的卧室吧。

note: ~ Description of recipe crafting "faction_base_modular_shelter_1_bed_SW" ~ Description of recipe crafting "faction_base_modular_shelter_2_bed_SW"
en: Let's furnish the southwest bedroom with a set of beds.
zh: 我们来用一套床铺布置一下西南方向的卧室吧。

note: ~ Description of recipe crafting "faction_base_modular_shelter_1_beds_S1"
en: Let's furnish the southern bedroom with beds.
zh: 我们来用床布置一下南方的卧室吧。

note: ~ Blueprint name of recipe crafting "faction_base_modular_shelter_1_beds_S1" "faction_base_modular_shelter_2_beds_S1" "faction_base_modular_shelter_2_beds_S2"
en: furnish the S bedroom
zh: 布置南侧卧室

note: ~ Description of recipe crafting "faction_base_modular_shelter_1_beds_S2"
en: Let's furnish the southwestern bedroom with beds.
zh: 我们来用床布置一下西南方的卧室吧。

note: ~ Description of recipe crafting "faction_base_modular_shelter_1_bedroom1" ~ Description of recipe crafting "faction_base_modular_shelter_2_bedroom1"
en: Let's build some living quarters so we can expand.  We will start in the northwest corner.
zh: 让我们建一些生活区，这样我们就可以扩大规模了。我们从西北角开始。

note: ~ Description of recipe crafting "faction_base_modular_shelter_1_bedroom2" ~ Description of recipe crafting "faction_base_modular_shelter_2_bedroom2"
en: Let's build some living quarters so we can expand.  We will continue along the west wall.
zh: 让我们建一些生活区，这样我们就可以扩大规模了。继续沿着西侧墙面建造。

note: ~ Description of recipe crafting "faction_base_modular_shelter_1_bedroom5" ~ Description of recipe crafting "faction_base_modular_shelter_2_bedroom5"
en: Let's build some living quarters so we can expand.  We will continue along the southwest corner.
zh: 让我们建一些生活区，这样我们就可以扩大规模了。继续沿着西南角建造。

note: ~ Description of recipe crafting "faction_base_modular_shelter_1_bedroom6"
en: Let's build some living quarters so we can expand.  We will continue along the south wall.
zh: 让我们建一些生活区，这样我们就可以扩大规模了。继续沿着南侧墙面建造。

note: ~ Blueprint name of recipe crafting "faction_base_modular_shelter_1_bedroom6" "faction_base_modular_shelter_2_bedroom6"
en: build S bedroom walls
zh: 建造南卧室墙

note: ~ Description of recipe crafting "faction_base_modular_shelter_2_well"
en: We should build a well, across from the terminal.  This will make our future here more secure.
zh: 我们应该在工作台附近打一口井。这将使我们未来在这里更加安全。

note: ~ Description of recipe crafting "faction_base_modular_shelter_2_bed_NW"
en: Let's furnish the northwest bedroom with a set of beds.
zh: 我们来用一套床铺布置一下西北方向的卧室吧。

note: ~ Description of recipe crafting "faction_base_modular_shelter_2_beds_W1" ~ Description of recipe crafting "faction_base_modular_shelter_2_beds_W2" ~ Description of recipe crafting "faction_base_modular_shelter_2_beds_W3"
en: Let's furnish the west bedroom with a set of beds.
zh: 我们来用一套床铺布置一下西方的卧室吧。

note: ~ Description of recipe crafting "faction_base_modular_shelter_2_beds_S1" ~ Description of recipe crafting "faction_base_modular_shelter_2_beds_S2"
en: Let's furnish the southern bedroom with a set of beds.
zh: 我们来用一套床铺布置一下南方的卧室吧。

note: ~ Description of recipe crafting "faction_base_modular_shelter_2_beds_E1" ~ Description of recipe crafting "faction_base_modular_shelter_2_beds_E2" ~ Description of recipe crafting "faction_base_modular_shelter_2_beds_E3" ~ Description of recipe crafting "faction_base_modular_shelter_2_beds_E4"
en: Let's furnish the eastern bedroom with a set of beds.
zh: 我们来用一套床铺布置一下东方的卧室吧。

note: ~ Description of recipe crafting "faction_base_modular_shelter_2_bedroom4"
en: Let's build some living quarters so we can expand.  We will enclose the west side of the stairs.
zh: 让我们建一些生活区，这样我们就可以扩大规模了。我们能封闭楼梯西侧的区域。

note: ~ Description of recipe crafting "faction_base_modular_shelter_2_bedroom6"
en: Let's build two living quarters so we can expand.  We will continue along the south wall.
zh: 让我们建一些生活区，这样我们就可以扩大规模了。继续沿着南侧墙面建造。

note: ~ Description of recipe crafting "faction_base_modular_shelter_2_bedroom7"
en: Let's build another bedroom so we can expand.  We will continue to enclose the stairwell and add new doors.
zh: 我们再建一间卧室吧，这样我们就可以扩大规模了。我们能继续封闭楼梯区域，并增加新的门。

note: ~ Blueprint name of recipe crafting "faction_base_modular_shelter_2_bedroom7"
en: build central E bedroom walls
zh: 建造东侧中部卧室墙

note: ~ Description of recipe crafting "faction_base_modular_shelter_2_bedroom8" ~ Description of recipe crafting "faction_base_modular_shelter_2_bedroom9" ~ Description of recipe crafting "faction_base_modular_shelter_2_bedroom10"
en: Let's build another bedroom on the east wall.
zh: 让我们沿着东侧墙壁上再建一间卧室吧。

note: ~ Description of recipe crafting "faction_base_canteen_0"
en: Survey land for a kitchen and dining area.
zh: 勘测建立后厨区基址。

note: ~ Description of recipe crafting "faction_base_modular_canteen_fireplace"
en: Now that we have some cover, we should build 2 fireplaces for cooking and grab a pot.
zh: 既然我们有了庇护所，我们应该搭建两个壁炉来做饭，还需要拿一个锅。

note: ~ Blueprint name of recipe crafting "faction_base_modular_canteen_fireplace"
en: build 2 fireplaces
zh: 建造两个壁炉

note: ~ Description of recipe crafting "faction_base_modular_canteen_stove"
en: Now that we have some cover, we should build 2 stoves for cooking and grab a pot.
zh: 既然我们有了庇护所，我们应该搭建两个火炉来做饭，还需要拿一个锅。

note: ~ Blueprint name of recipe crafting "faction_base_modular_canteen_stove"
en: build 2 wood stoves
zh: 建造两个火炉

note: ~ Description of recipe crafting "faction_base_modular_canteen_well"
en: We should build a well.  This will make cooking more convenient.
zh: 我们应该打一口井。这将使烹饪更加便捷。

note: ~ Description of recipe crafting "faction_base_modular_canteen_counters" ~ Description of recipe crafting "fbmk_2_counters"
en: Let's build some counters and shelves.
zh: 让我们建造一些柜台和货架。

note: ~ Blueprint name of recipe crafting "faction_base_modular_canteen_counters" ~ Blueprint name of recipe crafting "fbmk_2_counters"
en: build kitchen counters
zh: 建造厨房柜台

note: ~ Blueprint name of recipe crafting "faction_base_modular_canteen_smoking" ~ Blueprint name of recipe crafting "fbmk_2_smoking"
en: build 3 smoking racks and a charcoal kiln
zh: 建造三个烟熏架和炭窑

note: ~ Description of recipe crafting "faction_base_canteen_pantry_furniture"
en: Let's furnish the pantry and build 2 root cellars.
zh: 我们来布置一下储藏室并建造两个储藏地窖吧。

note: ~ Blueprint name of recipe crafting "faction_base_canteen_pantry_furniture" ~ Blueprint name of recipe crafting "fbmk_2_pantry_furniture"
en: furnish the pantry
zh: 布置储藏室

note: ~ Description of recipe crafting "faction_base_canteen_dining_furniture" ~ Description of recipe crafting "fbmk_2_dining_furniture"
en: Let's make some furniture for the dining hall.
zh: 让我们布置一下餐厅吧。

note: ~ Description of recipe crafting "faction_base_canteen_planters_1" ~ Description of recipe crafting "faction_base_canteen_planters_2" ~ Description of recipe crafting "faction_base_canteen_planters_3" ~ Description of recipe crafting "faction_base_canteen_planters_4"
en: Let's build some planters to the north for a chef's garden.
zh: 我们在北边盖些菜园吧。

note: ~ Blueprint name of recipe crafting "faction_base_canteen_planters_1" ~ Blueprint name of recipe crafting "faction_base_canteen_planters_2" ~ Blueprint name of recipe crafting "faction_base_canteen_planters_3" ~ Blueprint name of recipe crafting "faction_base_canteen_planters_4" ~ Blueprint name of 
en: build some planters
zh: 建造菜园

note: ~ Description of recipe crafting "faction_base_canteen_room_center_construction"
en: Let's start building the central kitchen.
zh: 让我们开始建造中央厨房。

note: ~ Blueprint name of recipe crafting "faction_base_canteen_room_center_construction"
en: build the central kitchen room
zh: 建造中央厨房

note: ~ Description of recipe crafting "faction_base_canteen_room2_center_construction"
en: Let's finish the central kitchen.
zh: 让我们完成中央厨房。

note: ~ Blueprint name of recipe crafting "faction_base_canteen_room2_center_construction"
en: finish the central kitchen room
zh: 完成中央厨房

note: ~ Description of recipe crafting "faction_base_canteen_smoking_area_construction" ~ Description of recipe crafting "fbmk_2_smoking_area"
en: Let's get this smoking area covered to protect the workers from the weather.
zh: 让我们把烟熏区罩起来，保护工人不受天气影响。

note: ~ Blueprint name of recipe crafting "faction_base_canteen_smoking_area_construction" ~ Blueprint name of recipe crafting "fbmk_2_smoking_area"
en: build a roofed area for smoking racks
zh: 建造烟熏区屋顶

note: ~ Description of recipe crafting "faction_base_canteen_pantry_construction"
en: Let's build a pantry west of the kitchen.
zh: 让我们在厨房西边建一间食品储藏室。

note: ~ Blueprint name of recipe crafting "faction_base_canteen_pantry_construction" ~ Blueprint name of recipe crafting "fbmk_2_pantry"
en: build a pantry
zh: 建造食品储藏室

note: ~ Description of recipe crafting "faction_base_canteen_dining_west_construction"
en: Let's build the west third of the dining hall.
zh: 让我们建造食堂的西三分之一。

note: ~ Blueprint name of recipe crafting "faction_base_canteen_dining_west_construction"
en: build west dining hall third
zh: 建造食堂的西三分之一

note: ~ Description of recipe crafting "faction_base_canteen_dining_east_construction"
en: Let's build the east third of the dining hall.
zh: 让我们建造食堂的东三分之一。

note: ~ Blueprint name of recipe crafting "faction_base_canteen_dining_east_construction"
en: build east dining room third
zh: 建造食堂的东三分之一

note: ~ Description of recipe crafting "faction_base_canteen_dining_center_construction"
en: Let's build the center third of the dining hall.
zh: 让我们来建造食堂的中间三分之一。

note: ~ Blueprint name of recipe crafting "faction_base_canteen_dining_center_construction"
en: build center third of the dining hall
zh: 建造食堂的中间三分之一

note: ~ Description of recipe crafting "faction_base_canteen_2_0"
en: Survey land for a canteen.
zh: 勘测建立餐厅基址。

note: ~ Description of recipe crafting "fbmk_2_fireplace"
en: Now that we have some cover, we should build a fireplace for cooking and grab a pot.
zh: 既然我们有了庇护所，我们应该搭个壁炉来做饭，还需要拿一个锅。

note: ~ Description of recipe crafting "fbmk_2_stove"
en: Now that we have some cover, we should build a stove for cooking and grab a pot.
zh: 既然我们有了庇护所，我们应该搭个火炉来做饭，还需要拿一个锅。

note: ~ Description of recipe crafting "fbmk_2_well"
en: We should build a well.  This will make cooking more convenient and provides water to support a chef's garden.
zh: 我们应该打一口井。这将使烹饪更加便捷并为菜园提供水源。

note: ~ Description of recipe crafting "fbmk_2_smoking"
en: Let's build some smokers and a charcoal kiln for food preservation and additional cooking options.
zh: 让我们建造一些用于保存食物的烟熏架和炭窑，这能提供新的烹饪选项。

note: ~ Description of recipe crafting "fbmk_2_cellar"
en: Let's build 2 root cellars in the kitchen.
zh: 让我们在厨房里建两个储藏地窖。

note: ~ Blueprint name of recipe crafting "fbmk_2_cellar"
en: build root cellars
zh: 建造储藏地窖

note: ~ Description of recipe crafting "fbmk_2_pantry_furniture"
en: Let's furnish the pantry.
zh: 让我们布置储藏室。

note: ~ Description of recipe crafting "fbmk_2_planters_1"
en: Let's build some planters for a chef's garden.
zh: 让我们盖些菜园吧。

note: ~ Description of recipe crafting "fbmk_2_planters_2" ~ Description of recipe crafting "fbmk_2_planters_3" ~ Description of recipe crafting "fbmk_2_planters_4" ~ Description of recipe crafting "fbmk_2_planters_5" ~ Description of recipe crafting "fbmk_2_planters_6" ~ Description of recipe crafting "f
en: Let's expand the chef's garden in the 'free' area.  (Stop expanding if you want to use the area for something else)
zh: 让我们在"空闲"区域扩展菜园。（如果你想将该区域用于其他用途，请停止扩展）

note: ~ Description of recipe crafting "fbmk_2_tanks"
en: Let's install a pair of tanks for salt water to allow for salt production and make hide working easier.
zh: 让我们安装两个盐水箱，以便开始产盐并让制皮变得更容易。

note: ~ Blueprint name of recipe crafting "fbmk_2_tanks"
en: build salt water tanks
zh: 建造盐水箱

note: ~ Description of recipe crafting "fbmk_2_vat"
en: Let's install some vats in the brewery.
zh: 让我们在酿酒厂里装一些发酵桶。

note: ~ Blueprint name of recipe crafting "fbmk_2_vat"
en: install some brewery vats
zh: 安装发酵桶

note: ~ Description of recipe crafting "fbmk_2_display"
en: Let's install some racks for storage in the brewery.
zh: 让我们在酿酒厂里装一些储存架。

note: ~ Blueprint name of recipe crafting "fbmk_2_display"
en: install some brewery racks
zh: 安装储存架

note: ~ Description of recipe crafting "fbmk_2_still"
en: Let's install a still in the brewery.
zh: 让我们在酿酒厂里装一台蒸馏器。

note: ~ Blueprint name of recipe crafting "fbmk_2_still"
en: install a still in the brewery
zh: 安装蒸馏器

note: ~ Description of recipe crafting "fbmk_2_windmill"
en: Let's build a windmill to allow us to grind flour efficiently.
zh: 让我们建造一个风车，能更有效地将面粉磨成面粉。

note: ~ Blueprint name of recipe crafting "fbmk_2_windmill"
en: build a windmill
zh: 建造风车

note: ~ Description of recipe crafting "fbmk_2_bath"
en: Let's build a bench and a bird bath outside the kitchen for relaxation.
zh: 让我们在厨房外面建一条长凳和一个鸟池来放松一下。

note: ~ Blueprint name of recipe crafting "fbmk_2_bath"
en: build a bench and a bird bath
zh: 建造长凳和鸟池

note: ~ Description of recipe crafting "fbmk_2_room_1"
en: Let's start building the kitchen walls.
zh: 让我们开始建造厨房的墙壁。

note: ~ Blueprint name of recipe crafting "fbmk_2_room_1"
en: build the kitchen
zh: 建造厨房

note: ~ Description of recipe crafting "fbmk_2_room_2_center"
en: Let's finish the kitchen walls.
zh: 让我们完成厨房墙壁的修建。

note: ~ Blueprint name of recipe crafting "fbmk_2_room_2_center"
en: finish the kitchen
zh: 完成厨房

note: ~ Description of recipe crafting "fbmk_2_pantry"
en: Let's build a pantry beside the kitchen.
zh: 让我们在厨房边建一间食品储藏室。

note: ~ Description of recipe crafting "fbmk_2_dining_1"
en: Let's build the first part of the dining hall.
zh: 让我们开始建造餐厅的前半部分。

note: ~ Blueprint name of recipe crafting "fbmk_2_dining_1"
en: build first dining hall section
zh: 建造餐厅前半部分

note: ~ Description of recipe crafting "fbmk_2_dining_2"
en: Let's build the second half of the dining hall.
zh: 让我们开始建造餐厅的后半部分。

note: ~ Blueprint name of recipe crafting "fbmk_2_dining_2"
en: build second half of the dining hall
zh: 建造餐厅后半部分

note: ~ Description of recipe crafting "fbmk_2_brewery"
en: Let's build a brewery.
zh: 让我们建一间酿酒厂。

note: ~ Blueprint name of recipe crafting "fbmk_2_brewery"
en: build brewery
zh: 建造酿酒厂

note: ~ Description of recipe crafting "faction_base_farm_0" ~ Description of recipe crafting "faction_base_farm_2_0"
en: Survey land for a farming area.
zh: 勘测建立农田基址。

note: ~ Blueprint name of recipe crafting "faction_base_farm_0" ~ Blueprint name of recipe crafting "faction_base_farm_2_0"
en: farm area survey
zh: 农田基址

note: ~ Description of recipe crafting "faction_base_farm_1"
en: Plowing a few plots should get us started.
zh: 让我们从耕种几块地开始。

note: ~ Blueprint name of recipe crafting "faction_base_farm_1"
en: Farm basic plots
zh: 基础耕地

note: ~ Description of recipe crafting "faction_base_farm_2"
en: We could use a farming shed to store resources where we'll be working.
zh: 我们可以用一个农舍来储存我们耕作所需的资源。

note: ~ Blueprint name of recipe crafting "faction_base_farm_2"
en: Farm basic shed
zh: 基础农场棚屋

note: ~ Description of recipe crafting "faction_base_farm_3"
en: Our farm could be expanded by finishing the shed and adding additional plots.
zh: 我们可以通过修建棚子和增加额外的耕地来扩大农场。

note: ~ Blueprint name of recipe crafting "faction_base_farm_3"
en: Farm upgraded shed
zh: 升级农场棚屋

note: ~ Description of recipe crafting "faction_base_farm_4"
en: Building a processing shack should allow us to reclaim additional seeds from our byproducts.
zh: 建造一间加工屋应该能让我们从副产品中回收些额外的种子。

note: ~ Blueprint name of recipe crafting "faction_base_farm_4"
en: Farm processing shack
zh: 农作物加工间

note: ~ Description for recipe group
en:  Corn Kernels
zh: 玉米粒

note: ~ Description for recipe group
en:  Threshed Barley (with flail)
zh: 脱粒大麦（使用连枷）

note: ~ Description for recipe group
en:  Threshed Buckwheat (with flail)
zh: 脱粒荞麦（使用连枷）

note: ~ Description for recipe group
en:  Threshed Canola (with flail)
zh: 脱粒油菜籽（使用连枷）

note: ~ Description for recipe group
en:  Threshed Lentils (with flail)
zh: 脱粒扁豆（使用连枷）

note: ~ Description for recipe group
en:  Threshed Oats (with flail)
zh: 脱粒燕麦（使用连枷）

note: ~ Description for recipe group
en:  Threshed Wheat (with flail)
zh: 脱粒小麦（使用连枷）

note: ~ Description for recipe group
en:  Barley (winnowing)
zh: 大麦（扬谷）

note: ~ Description for recipe group
en:  Buckwheat (winnowing)
zh: 荞麦（扬谷）

note: ~ Description for recipe group
en:  Canola (winnowing)
zh: 油菜籽（扬谷）

note: ~ Description for recipe group
en:  Lentils (winnowing)
zh: 扁豆（扬谷）

note: ~ Description for recipe group
en:  Oats (winnowing)
zh: 燕麦（扬谷）

note: ~ Description for recipe group
en:  Wheat (winnowing)
zh: 小麦（扬谷）

note: ~ Description for recipe group
en:  Threshed Barley
zh: 脱粒大麦

note: ~ Description for recipe group
en:  Threshed Buckwheat
zh: 脱粒荞麦

note: ~ Description for recipe group
en:  Threshed Canola
zh: 脱粒油菜籽

note: ~ Description for recipe group
en:  Threshed Lentils
zh: 脱粒扁豆

note: ~ Description for recipe group
en:  Threshed Oats
zh: 脱粒燕麦

note: ~ Description for recipe group
en:  Threshed Wheat
zh: 脱粒小麦

note: ~ Description for recipe group
en:  Barley
zh: 大麦

note: ~ Description for recipe group
en:  Buckwheat
zh: 荞麦

note: ~ Description for recipe group
en:  Canola
zh: 油菜

note: ~ Description for recipe group
en:  Lentils
zh: 扁豆

note: ~ Description for recipe group
en:  Oats
zh: 燕麦

note: ~ Description for recipe group
en:  Wheat
zh: 小麦

note: ~ Description of recipe crafting "fbmf_2_fallback_recipe_1"
en: Add crafting recipes to the farm expansion
zh: 将制造配方添加到农场扩展区

note: ~ Blueprint name of recipe crafting "fbmf_2_fallback_recipe_1"
en: fallback recipe addition
zh: 后备配方添加

note: ~ Description of recipe crafting "fbmf_2_plot_1"
en: Prepare a row of farm plots.
zh: 整理一排耕地。

note: ~ Blueprint name of recipe crafting "fbmf_2_plot_1" ~ Blueprint name of recipe crafting "fbmf_2_plot_2" ~ Blueprint name of recipe crafting "fbmf_2_plot_3" ~ Blueprint name of recipe crafting "fbmf_2_plot_4" ~ Blueprint name of recipe crafting "fbmf_2_plot_5" ~ Blueprint name of recipe crafting "fbm
en: prepare farm plots
zh: 整理耕地

note: ~ Description of recipe crafting "fbmf_2_plot_2"
en: Prepare a second row of farm plots.
zh: 整理第二排耕地。

note: ~ Description of recipe crafting "fbmf_2_plot_3" ~ Description of recipe crafting "fbmf_2_plot_4" ~ Description of recipe crafting "fbmf_2_plot_5" ~ Description of recipe crafting "fbmf_2_plot_6" ~ Description of recipe crafting "fbmf_2_plot_7" ~ Description of recipe crafting "fbmf_2_plot_8"
en: Prepare another pair of rows of farm plots.
zh: 整理另一排耕地。

note: ~ Description of recipe crafting "fbmf_2_fence_1"
en: Erect a fence along the longer outer edge to keep deer away from the crops.
zh: 沿着较长的外缘竖起一道栅栏，让鹿远离庄稼。

note: ~ Blueprint name of recipe crafting "fbmf_2_fence_1" ~ Blueprint name of recipe crafting "fbmf_2_fence_2" ~ Blueprint name of recipe crafting "fbmf_2_fence_3" ~ Blueprint name of recipe crafting "fbmf_2_fence_4" ~ Blueprint name of recipe crafting "fbmf_2_fence_5"
en: erect a fence
zh: 竖起栅栏

note: ~ Description of recipe crafting "fbmf_2_fence_2"
en: Erect a fence along the shorter outer edge to keep deer away from the crops.
zh: 沿着较短的外缘竖起一道栅栏，让鹿远离庄稼。

note: ~ Description of recipe crafting "fbmf_2_fence_3"
en: Erect a fence along the shorter inner edge to keep deer away from the crops.
zh: 沿着较短的内缘竖起一道栅栏，让鹿远离庄稼。

note: ~ Description of recipe crafting "fbmf_2_fence_4"
en: Erect a fence along the outer part of the longer inner edge to keep deer away from the crops.
zh: 沿着较长的内缘的外侧部分竖起栅栏，让鹿远离庄稼。

note: ~ Description of recipe crafting "fbmf_2_fence_5"
en: We don't plan to replow the fields with a tractor, so erect a fence along the inner part of the longer inner edge.
zh: 我们暂时还不打算用拖拉机重新耕地，所以在较长的内边缘内侧竖起一道栅栏。

note: ~ Description of recipe crafting "fbmf_2_gate"
en: Build a palisade gate to allow us to reach the fields and replow them with a tractor next year.
zh: 建造一个篱笆大门，让我们的拖拉机能够开进耕地，来年可以用它重新耕地。

note: ~ Blueprint name of recipe crafting "fbmf_2_gate"
en: build a palisade gate
zh: 建造篱笆大门

note: ~ Description of recipe crafting "faction_base_garage_0" ~ Description of recipe crafting "faction_base_garage_2_0"
en: Survey land for a garage.
zh: 勘测建立车库基址。

note: ~ Description of recipe crafting "faction_base_garage_1"
en: Building a tool rack should be the first priority.
zh: 建造工具架应该是我们的首要任务。

note: ~ Blueprint name of recipe crafting "faction_base_garage_1"
en: Garage tool rack
zh: 车库工具架

note: ~ Description of recipe crafting "faction_base_garage_2"
en: We should start construction of a roof for the garage.
zh: 我们应该开始为车库建造屋顶。

note: ~ Blueprint name of recipe crafting "faction_base_garage_2"
en: Garage partial roof
zh: 车库屋顶（未完成）

note: ~ Description of recipe crafting "faction_base_garage_3"
en: Finishing out the roof will let our mechanics work rain or shine.
zh: 完整的屋顶让我们的技师无视风雨。

note: ~ Blueprint name of recipe crafting "faction_base_garage_3"
en: Garage completed roof
zh: 车库屋顶（完成）

note: ~ Description of recipe crafting "faction_base_garage_4"
en: Our garage isn't big enough to work on larger vehicles.  Let's start expanding it.
zh: 我们的车库不够大，无法处理更大的车辆。让我们开始扩建它。

note: ~ Blueprint name of recipe crafting "faction_base_garage_4"
en: Garage partial expansion
zh: 车库扩展区（未完成）

note: ~ Description of recipe crafting "faction_base_garage_5"
en: Finishing the roof will let us park RVs and buses in the garage.
zh: 完整的屋顶让我们可以在车库里停放房车和大巴。

note: ~ Blueprint name of recipe crafting "faction_base_garage_5"
en: Garage expanded roof
zh: 扩展车库屋顶

note: ~ Description of recipe crafting "faction_base_garage_6"
en: Attaching quarters will let our mechanics work longer hours when needed.
zh: 修建附属宿舍将使我们的技师在需要的时候可以工作更长的时间。

note: ~ Blueprint name of recipe crafting "faction_base_garage_6"
en: Garage mechanics quarters
zh: 车库机械师寝室

note: ~ Description of recipe crafting "fbmg_2_3" ~ Description of recipe crafting "fbmg_2_6" ~ Description of recipe crafting "fbmg_2_9" ~ Description of recipe crafting "fbmg_2_12"
en: Let's connect the two walls with the missing roof piece.
zh: 让我们用屋顶把两堵墙连接起来。

note: ~ Blueprint name of recipe crafting "fbmg_2_3" ~ Blueprint name of recipe crafting "fbmg_2_6" ~ Blueprint name of recipe crafting "fbmg_2_9" ~ Blueprint name of recipe crafting "fbmg_2_12"
en: build the missing roof section
zh: 建造屋顶

note: ~ Description of recipe crafting "fbmg_2_furniture"
en: Now that we have some cover, let's build some counters and racks for tools and parts, allowing us to use the Chop Shop.
zh: 既然我们有了庇护所，让我们为工具和零件建造一些柜台和架子，这样我们就可以使用拆车场了。

note: ~ Blueprint name of recipe crafting "fbmg_2_furniture"
en: build some furniture
zh: 建造家具

note: ~ Description of recipe crafting "fbmg_2_gate_2" ~ Description of recipe crafting "fbmg_2_gate_3"
en: The garage is big enough.  Let's build a palisade gate to allow us to close off the outer end.
zh: 车库足够大了。让我们建造一个篱笆大门，让我们能够与外界隔离。

note: ~ Blueprint name of recipe crafting "fbmg_2_gate_2" ~ Blueprint name of recipe crafting "fbmg_2_gate_3" ~ Blueprint name of recipe crafting "fbmg_2_gate_4"
en: build an outer palisade gate
zh: 建造外侧篱笆大门

note: ~ Description of recipe crafting "fbmg_2_gate_4"
en: Let's finish the garage by building a palisade gate to allow us to close off the outer end.
zh: 让我们建造一个篱笆大门来完成车库建造，让我们能够与外界隔离。

note: ~ Description of recipe crafting "fbmg_2_1_construction"
en: Let's start building the first garage wall section.
zh: 让我们开始建造车库的墙。

note: ~ Blueprint name of recipe crafting "fbmg_2_1_construction"
en: build the first garage section
zh: 建造车库的第一堵墙

note: ~ Description of recipe crafting "fbmg_2_2_construction"
en: Let's build a second garage wall section to block the wind from the other direction, making a garage wide enough to handle two normal vehicles or one super sized one.
zh: 让我们建造车库第二堵墙，以阻挡来自另一个方向的风，使车库足够宽，可以容纳两辆普通车辆或一辆超大型车辆。

note: ~ Blueprint name of recipe crafting "fbmg_2_2_construction"
en: build the second garage section
zh: 建造车库的第二堵墙

note: ~ Description of recipe crafting "fbmg_2_wall_construction"
en: Let's build a wall to block the wind from blowing straight through the garage.
zh: 让我们建一堵墙，阻挡风直接吹过车库。

note: ~ Blueprint name of recipe crafting "fbmg_2_wall_construction"
en: build an inner wall
zh: 建造内侧墙

note: ~ Description of recipe crafting "fbmg_2_4_construction"
en: Now that we're able to work on short vehicles, let's extend the garage to allow for long ones.
zh: 现在，我们可以处理短车了，让我们扩建车库，以容纳更长的车。

note: ~ Blueprint name of recipe crafting "fbmg_2_4_construction" ~ Blueprint name of recipe crafting "fbmg_2_7_construction" ~ Blueprint name of recipe crafting "fbmg_2_10_construction"
en: extend the first wall
zh: 扩建第一堵墙

note: ~ Description of recipe crafting "fbmg_2_5_construction" ~ Description of recipe crafting "fbmg_2_8_construction" ~ Description of recipe crafting "fbmg_2_11_construction"
en: Let's extend the second wall to match the first one.
zh: 让我们延伸第二堵墙，使之与第一堵墙相匹配。

note: ~ Blueprint name of recipe crafting "fbmg_2_5_construction" ~ Blueprint name of recipe crafting "fbmg_2_8_construction" ~ Blueprint name of recipe crafting "fbmg_2_11_construction"
en: extend the second wall
zh: 扩建第二堵墙

note: ~ Description of recipe crafting "fbmg_2_7_construction"
en: Now that we're able to work on long vehicles, let's extend the garage to allow for really long ones, or multiple vehicles.
zh: 现在，我们可以处理长车了，让我们扩建车库，以容纳更长的车，或者多辆车。

note: ~ Description of recipe crafting "fbmg_2_10_construction"
en: Let's extent the garage to hangar size, allowing us to work on monster vehicles or a large number of normal ones.
zh: 让我们把车库扩大到机库的大小，以容纳怪物卡车或大量普通车辆。

note: ~ Description of recipe crafting "faction_base_livestock_0" ~ Description of recipe crafting "faction_base_livestock_2_0"
en: Survey land for a livestock area.
zh: 建勘测建立牧场基址。

note: ~ Blueprint name of recipe crafting "faction_base_livestock_0"
en: Livestock survey
zh: 牧场基址

note: ~ Description of recipe crafting "faction_base_modular_livestock_coop_yard_chickenwire_east"
en: We could use a fence to contain our chickens and other birds, so build a chickenwire fence on the east side of the livestock field.
zh: 我们需要一道围栏来围住我们的鸡和其它禽类，所以请在牧场东侧修建一道细铁丝网围栏。

note: ~ Blueprint name of recipe crafting "faction_base_modular_livestock_coop_yard_chickenwire_east"
en: east coop yard
zh: 东侧禽舍围栏

note: ~ Description of recipe crafting "faction_base_modular_livestock_pasture0_splitrail"
en: We could use paddock for the stable, so build a split-rail fence on the north side of the livestock field.
zh: 我们需要一道围栏来围住马厩，所以请在牧场北侧建造一道分离式围栏。

note: ~ Blueprint name of recipe crafting "faction_base_modular_livestock_pasture0_splitrail"
en: north paddock
zh: 北侧马圈

note: ~ Description of recipe crafting "faction_base_modular_livestock_pasture1_splitrail"
en: We could use paddock for the stable, so build a split-rail fence in the center of the livestock field.
zh: 我们需要一道围栏来围住马厩，所以请在牧场中央建造一道分离式围栏。

note: ~ Blueprint name of recipe crafting "faction_base_modular_livestock_pasture1_splitrail" "faction_base_modular_livestock_pasture2_splitrail"
en: center paddock
zh: 中央马圈

note: ~ Description of recipe crafting "faction_base_modular_livestock_pasture2_splitrail"
en: We could use paddock for the stable, so build a split-rail fence to close off the south end of the livestock field.
zh: 我们需要一道围栏来围住马厩，所以请在牧场南侧建造一道分离式围栏。

note: ~ Description of recipe crafting "faction_base_modular_livestock_coop_construction_northeast"
en: We could use a coop to contain our chickens and other birds, so build a shack on the northeast side of the livestock field.
zh: 我们需要一间鸡舍来养我们的鸡和其它禽类，所以在牧场东北侧建造一间棚屋。

note: ~ Blueprint name of recipe crafting "faction_base_modular_livestock_coop_construction_northeast"
en: northeast coop
zh: 东北禽舍

note: ~ Description of recipe crafting "faction_base_modular_livestock_shack_construction_southeast"
en: We could use a storage room for feed, animal gear and tools, so build a shack on the southeast side of the livestock field.
zh: 我们需要一间仓库来储藏饲料、畜牧装备和工具，所以在牧场东南侧建造一间棚屋。

note: ~ Blueprint name of recipe crafting "faction_base_modular_livestock_shack_construction_southeast"
en: southeast storage room
zh: 东南仓库

note: ~ Description of recipe crafting "faction_base_modular_livestock_stable0_construction_southwest"
en: We could use a stable for larger livestock, so build a stable on the southwest side of the livestock field.
zh: 我们需要一个马厩来养更大的牲畜，所以在牧场西南侧建立一个畜棚区。

note: ~ Blueprint name of recipe crafting "faction_base_modular_livestock_stable0_construction_southwest"
en: southwest stable
zh: 西南马厩

note: ~ Description of recipe crafting "faction_base_modular_livestock_stable1_construction_west"
en: We could use an expansion for the stable, so build 2 more stalls on the west side of the livestock field.
zh: 我们需要扩展我们的马厩，所以请在牧场西侧再建造两个畜栏。

note: ~ Blueprint name of recipe crafting "faction_base_modular_livestock_stable1_construction_west"
en: west stable
zh: 西侧马厩

note: ~ Description of recipe crafting "faction_base_modular_livestock_stable2_construction_northwest"
en: We could use an expansion for the stable, so build 2 more stalls on the northwest side of the livestock field.
zh: 我们需要扩展我们的马厩，所以请在牧场西北侧再建造两个畜栏。

note: ~ Blueprint name of recipe crafting "faction_base_modular_livestock_stable2_construction_northwest"
en: northwest stable
zh: 西北马厩

note: ~ Description for recipe group
en:  Craft: Yarn
zh: 制造：纱线

note: ~ Description for recipe group
en:  Craft: Grass yarn
zh: 制造：玻璃纱线

note: ~ Description of recipe crafting "fbml_2_coop_yard"
en: We could use a fence to contain our chicken and other birds, so build a chickenwire fence to finish the chicken coop area.
zh: 我们需要一道围栏来围住我们的鸡和其它禽类，所以修建一道细铁丝网围栏，以完成鸡舍区域。

note: ~ Blueprint name of recipe crafting "fbml_2_coop_yard"
en: chicken coop yard
zh: 鸡舍围栏

note: ~ Description of recipe crafting "fbml_2_remote_fence"
en: We could use a paddock for the stable, so build a split-rail fence on the remote side of the livestock field.
zh: 我们需要一道围栏来围住马厩，所以在牧场远端建造一道分离式围栏。

note: ~ Blueprint name of recipe crafting "fbml_2_remote_fence"
en: remote paddock fence
zh: 远端围场围栏

note: ~ Description of recipe crafting "fbml_2_side_fence"
en: We could use a paddock for the stable, so build a split-rail fence on side of the livestock field.
zh: 我们需要一道围栏来围住马厩，所以在牧场侧面建造一道分离式围栏。

note: ~ Blueprint name of recipe crafting "fbml_2_side_fence"
en: side paddock fence
zh: 侧面围场围栏

note: ~ Description of recipe crafting "fbml_2_near_fence"
en: We could use a paddock for the stable, so build a split-rail fence on near side of the livestock field.
zh: 我们需要一道围栏来围住马厩，所以在牧场近端建造一道分离式围栏。

note: ~ Blueprint name of recipe crafting "fbml_2_near_fence"
en: near paddock fence
zh: 近端围场围栏

note: ~ Description of recipe crafting "fbml_2_coop_construction"
en: We could use a coop to contain our chicken and other birds, so build a shack on the remote side of the livestock field.
zh: 我们需要一间鸡舍来养我们的鸡和其它禽类，所以在牧场远端建造一间棚屋。

note: ~ Description of recipe crafting "fbml_2_shack_construction"
en: We could use a storage room for feed, animal gear and tools, so build a shack on the near side of the livestock field.
zh: 我们需要一间仓库来储藏饲料、畜牧装备和工具，所以在牧场近端建造一间棚屋。

note: ~ Blueprint name of recipe crafting "fbml_2_shack_construction"
en: storage shack
zh: 储物棚

note: ~ Description of recipe crafting "fbml_2_stall_1_construction"
en: We could use a stable for larger livestock, so build a stall section on the near side of the livestock field.
zh: 我们需要一个马厩来养更大的牲畜，所以在牧场近端建立一个畜棚区。

note: ~ Blueprint name of recipe crafting "fbml_2_stall_1_construction"
en: stable section 1
zh: 扩建马厩 1

note: ~ Description of recipe crafting "fbml_2_stall_2_construction" ~ Description of recipe crafting "fbml_2_stall_3_construction" ~ Description of recipe crafting "fbml_2_stall_4_construction"
en: We could use a larger stable, so extend the stable with another stall.
zh: 我们需要一间更大的马厩，所以再建一个畜棚来扩建。

note: ~ Blueprint name of recipe crafting "fbml_2_stall_2_construction"
en: stable section 2
zh: 扩建马厩 2

note: ~ Blueprint name of recipe crafting "fbml_2_stall_3_construction"
en: stable section 3
zh: 扩建马厩 3

note: ~ Blueprint name of recipe crafting "fbml_2_stall_4_construction"
en: stable section 4
zh: 扩建马厩 4

note: ~ Description of recipe crafting "fbml_2_stall_5_construction"
en: We could use a larger stable, so finish the stable with two smaller stalls.
zh: 我们需要一间更大的马厩，所以用两个小畜棚来扩建。

note: ~ Blueprint name of recipe crafting "fbml_2_stall_5_construction"
en: finished stable
zh: 完成马厩

note: ~ Description of recipe crafting "faction_base_saltworks_0"
en: Survey land for a saltworks area.
zh: 勘测建立盐场基址。

note: ~ Blueprint name of recipe crafting "faction_base_saltworks_0"
en: Saltworks survey
zh: 盐场基址

note: ~ Description of recipe crafting "faction_base_modular_brewery1_southwest"
en: We could upgrade the workspace in the brewery to add a still, wood stove and work table.
zh: 我们可以升级酿酒厂的工作区，增加蒸馏器，火炉以及工作台。

note: ~ Blueprint name of recipe crafting "faction_base_modular_brewery1_southwest"
en: SW brewery still
zh: 西南酿酒厂蒸馏器

note: ~ Description of recipe crafting "faction_base_modular_brewery2_southwest"
en: We could use fill out the space with extra kegs and storage racks.
zh: 我们可以用一些酒桶和储物架填满剩余的空间。

note: ~ Blueprint name of recipe crafting "faction_base_modular_brewery2_southwest"
en: SW brewery kegs
zh: 西南酿酒厂酒桶

note: ~ Description of recipe crafting "faction_base_modular_saltpan_log_northeast"
en: We could divert saltwater from the swamp nearby to create a steady supply of salt for our needs in a log building.
zh: 我们可以从附近的沼泽地调水，搭建一所原木小屋，创造稳定的食盐供应以满足我们的需求。

note: ~ Blueprint name of recipe crafting "faction_base_modular_saltpan_log_northeast"
en: NE log wall saltpan
zh: 东北原木墙盐田

note: ~ Description of recipe crafting "faction_base_modular_shack_log_southeast"
en: We could use a storage room for chemicals and tools, so build a log shack with a roof on the southeast side of the saltworks field.
zh: 我们需要一间仓库来储藏化学用品和工具，所以请在盐场东南侧建造一间带屋顶的原木小屋。

note: ~ Blueprint name of recipe crafting "faction_base_modular_shack_log_southeast"
en: SE log wall storage room
zh: 东南原木墙仓库

note: ~ Description of recipe crafting "faction_base_modular_brewery0_log_southwest"
en: We could take advantage of the designation of this area to build a log brewery.
zh: 我们可以利用这块区域建造一所原木墙酿酒厂。

note: ~ Blueprint name of recipe crafting "faction_base_modular_brewery0_log_southwest"
en: SW log wall brewery
zh: 西南原木墙酿酒厂

note: ~ Description of recipe crafting "faction_base_modular_saltpan_metal_northeast"
en: We could divert saltwater from the swamp nearby to create a steady supply of salt for our needs in a metal shed.
zh: 我们可以从附近的沼泽地调水，搭建一所金属棚屋，创造稳定的食盐供应以满足我们的需求。

note: ~ Blueprint name of recipe crafting "faction_base_modular_saltpan_metal_northeast"
en: NE metal wall saltpan
zh: 东北金属墙盐田

note: ~ Description of recipe crafting "faction_base_modular_shack_metal_southeast"
en: We could use a storage room for chemicals and tools, so build a metal shack with a roof on the southeast side of the saltworks field.
zh: 我们需要一间仓库来储藏化学用品和工具，所以请在盐场东南侧建造一间带屋顶的金属小屋。

note: ~ Blueprint name of recipe crafting "faction_base_modular_shack_metal_southeast"
en: SE metal wall storage room
zh: 东南金属墙仓库

note: ~ Description of recipe crafting "faction_base_modular_brewery0_metal_southwest"
en: We could take advantage of the designation of this area to build a metal wall brewery.
zh: 我们可以利用这块区域建造一所金属墙酿酒厂。

note: ~ Blueprint name of recipe crafting "faction_base_modular_brewery0_metal_southwest"
en: SW metal wall brewery
zh: 西南金属墙酿酒厂

note: ~ Description of recipe crafting "faction_base_modular_saltpan_migo_resin_northeast" "faction_base_modular_saltpan_rammed_earth_northeast" "faction_base_modular_saltpan_wad_northeast"
en: We could divert saltwater from the swamp nearby to create a steady supply of salt for our needs in an adobe hut.
zh: 我们可以从附近的沼泽地调水，搭建一所土坯屋，创造稳定的食盐供应以满足我们的需求。

note: ~ Blueprint name of recipe crafting "faction_base_modular_saltpan_migo_resin_northeast"
en: NE migo resin saltpan
zh: 东北米戈树脂墙盐田

note: ~ Description of recipe crafting "faction_base_modular_shack_migo_resin_southeast" "faction_base_modular_shack_rammed_earth_southeast" ~ Description of recipe crafting "faction_base_modular_shack_wad_southeast"
en: We could use a storage room for chemicals and tools, so build an adobe shack with a roof on the southeast side of the saltworks field.
zh: 我们需要一间仓库来储藏化学用品和工具，所以请在盐场东南侧建造一间带屋顶的土砖棚屋。

note: ~ Blueprint name of recipe crafting "faction_base_modular_shack_migo_resin_southeast"
en: SE migo resin storage room
zh: 东南米戈树脂墙仓库

note: ~ Description of recipe crafting "faction_base_modular_brewery0_migo_resin_southwest"
en: We could take advantage of the designation of this area to build an migo resin brewery.
zh: 我们可以利用这块区域建造一所米戈树脂墙酿酒厂。

note: ~ Blueprint name of recipe crafting "faction_base_modular_brewery0_migo_resin_southwest"
en: SW migo resin brewery
zh: 西南米戈树脂墙酿酒厂

note: ~ Blueprint name of recipe crafting "faction_base_modular_saltpan_rammed_earth_northeast"
en: NE rammed earth saltpan
zh: 东北夯土墙盐田

note: ~ Blueprint name of recipe crafting "faction_base_modular_shack_rammed_earth_southeast"
en: SE rammed earth storage room
zh: 东南夯土墙仓库

note: ~ Description of recipe crafting "faction_base_modular_brewery0_rammed_earth_southwest"
en: We could take advantage of the designation of this area to build an rammed earth brewery.
zh: 我们可以利用这块区域建造一所夯土墙酿酒厂。

note: ~ Blueprint name of recipe crafting "faction_base_modular_brewery0_rammed_earth_southwest"
en: SW rammed earth brewery
zh: 西南夯土墙酿酒厂

note: ~ Description of recipe crafting "faction_base_modular_saltpan_rock_northeast"
en: We could divert saltwater from the swamp nearby to create a steady supply of salt for our needs in a stone building.
zh: 我们可以从附近的沼泽地调水，搭建一所石头小屋，创造稳定的食盐供应以满足我们的需求。

note: ~ Blueprint name of recipe crafting "faction_base_modular_saltpan_rock_northeast"
en: NE stone wall saltpan
zh: 东北石头墙盐田

note: ~ Description of recipe crafting "faction_base_modular_shack_rock_southeast"
en: We could use a storage room for chemicals and tools, so build a stone wall shack with a roof on the southeast side of the saltworks field.
zh: 我们需要一间仓库来储藏化学用品和工具，所以请在盐场东南侧建造一间带屋顶的石头小屋。

note: ~ Blueprint name of recipe crafting "faction_base_modular_shack_rock_southeast"
en: SE stone wall storage room
zh: 东南石头墙仓库

note: ~ Description of recipe crafting "faction_base_modular_brewery0_rock_southwest"
en: We could take advantage of the designation of this area to build a stone brewery.
zh: 我们可以利用这块区域建造一所石头墙酿酒厂。

note: ~ Blueprint name of recipe crafting "faction_base_modular_brewery0_rock_southwest"
en: SW stone wall brewery
zh: 西南石头墙酿酒厂

note: ~ Blueprint name of recipe crafting "faction_base_modular_saltpan_wad_northeast"
en: NE wattle and daub saltpan
zh: 东北木骨泥墙盐田

note: ~ Blueprint name of recipe crafting "faction_base_modular_shack_wad_southeast"
en: SE wattle and daub storage room
zh: 东南木骨泥墙仓库

note: ~ Description of recipe crafting "faction_base_modular_brewery0_wad_southwest"
en: We could take advantage of the designation of this area to build an wattle and daub brewery.
zh: 我们可以利用这块区域建造一所木骨泥墙酿酒厂。

note: ~ Blueprint name of recipe crafting "faction_base_modular_brewery0_wad_southwest"
en: SW wattle and daub brewery
zh: 西南木骨泥墙酿酒厂

note: ~ Description of recipe crafting "faction_base_modular_saltpan_wood_northeast"
en: We could divert saltwater from the swamp nearby to create a steady supply of salt for our needs in a wooden shed.
zh: 我们可以从附近的沼泽地调水，搭建一所木板小屋，创造稳定的食盐供应以满足我们的需求。

note: ~ Blueprint name of recipe crafting "faction_base_modular_saltpan_wood_northeast"
en: NE wood panel saltpan
zh: 东北木板墙盐田

note: ~ Description of recipe crafting "faction_base_modular_shack_wood_southeast"
en: We could use a storage room for chemicals and tools, so build a wood panel shack with a roof on the southeast side of the saltworks field.
zh: 我们需要一间仓库来储藏化学用品和工具，所以请在盐场东南侧建造一间带屋顶的木板小屋。

note: ~ Blueprint name of recipe crafting "faction_base_modular_shack_wood_southeast"
en: SE wood panel storage room
zh: 东南木板墙仓库

note: ~ Description of recipe crafting "faction_base_modular_brewery0_wood_southwest"
en: We could take advantage of the designation of this area to build a wooden brewery.
zh: 我们可以利用这块区域建造一所木板墙酿酒厂。

note: ~ Blueprint name of recipe crafting "faction_base_modular_brewery0_wood_southwest"
en: SW wood panel brewery
zh: 西南木板墙酿酒厂

note: ~ Description of recipe crafting "faction_base_storehouse_0" ~ Description of recipe crafting "faction_base_storehouse_2_0"
en: Survey land for a storehouse area.
zh: 勘测建立仓库基址。

note: ~ Blueprint name of recipe crafting "faction_base_storehouse_0"
en: Storehouse survey
zh: 仓库基址

note: ~ Description of recipe crafting "faction_base_modular_furniture1_west"
en: We could use some storage containers.  Let's build some book cases to in the western alcove.
zh: 我们需要一些储物架，在西侧壁龛建一些书架吧。

note: ~ Blueprint name of recipe crafting "faction_base_modular_furniture1_west"
en: bookcases, west
zh: 书架（西侧）

note: ~ Description of recipe crafting "faction_base_modular_furniture2_east"
en: We could use some storage containers.  Let's build some lockers in the eastern alcove.
zh: 我们需要一些储物箱，在东侧壁龛建一些锁柜吧。

note: ~ Blueprint name of recipe crafting "faction_base_modular_furniture2_east"
en: lockers, east
zh: 锁柜（东侧）

note: ~ Description of recipe crafting "faction_base_modular_furniture3_center"
en: We could use some storage containers.  Let's build some tables.
zh: 我们需要一些储物架，建一些桌子吧。

note: ~ Blueprint name of recipe crafting "faction_base_modular_furniture3_center"
en: tables, center
zh: 桌子（中央）

note: ~ Description of recipe crafting "faction_base_modular_decorative1_northwest"
en: Some benches around the outside would be nice.  Build some to the northwest.
zh: 在外面建一些长椅听起来挺好的，在西北侧建一些吧。

note: ~ Blueprint name of recipe crafting "faction_base_modular_decorative1_northwest"
en: benches, northwest
zh: 长椅（西北）

note: ~ Description of recipe crafting "faction_base_modular_decorative2_northeast"
en: Some benches around the outside would be nice.  Build some to the northeast.
zh: 在外面建一些长椅听起来挺好的，在东北侧建一些吧。

note: ~ Blueprint name of recipe crafting "faction_base_modular_decorative2_northeast"
en: benches, northeast
zh: 长椅（东北）

note: ~ Description of recipe crafting "faction_base_modular_decorative3_southeast"
en: Some benches around the outside would be nice.  Build some to the southeast.
zh: 在外面建一些长椅听起来挺好的，在东南侧建一些吧。

note: ~ Blueprint name of recipe crafting "faction_base_modular_decorative3_southeast"
en: benches, southeast
zh: 长椅（东南）

note: ~ Description of recipe crafting "faction_base_modular_decorative4_southwest"
en: Some benches around the outside would be nice.  Build some to the southwest.
zh: 在外面建一些长椅听起来挺好的，在西南侧建一些吧。

note: ~ Blueprint name of recipe crafting "faction_base_modular_decorative4_southwest"
en: benches, southwest
zh: 长椅（西南）

note: ~ Description of recipe crafting "faction_base_modular_storehouse_construction_east"
en: We could use a large central storage building.  Begin by building the east wing.
zh: 我们需要在中央建造一间大仓库。先从东侧开始建造吧。

note: ~ Blueprint name of recipe crafting "faction_base_modular_storehouse_construction_east"
en: east storage wing
zh: 仓库东侧

note: ~ Description of recipe crafting "faction_base_modular_storehouse_construction_west"
en: We could use a large central storage building.  Continue by building the west wing.
zh: 我们需要在中央建造一间大仓库。现在开始建造西侧吧。

note: ~ Blueprint name of recipe crafting "faction_base_modular_storehouse_construction_west"
en: west storage wing
zh: 仓库西侧

note: ~ Description of recipe crafting "faction_base_modular_storehouse_construction_northwest"
en: We could use a large central storage building.  Continue by building the northwest corner.
zh: 我们需要在中央建造一间大仓库。现在开始建造西北角吧。

note: ~ Blueprint name of recipe crafting "faction_base_modular_storehouse_construction_northwest"
en: northwest storeroom corner
zh: 仓库西北角

note: ~ Description of recipe crafting "faction_base_modular_storehouse_construction_southwest"
en: We could use a large central storage building.  Continue by building the southwest corner.
zh: 我们需要在中央建造一间大仓库。现在开始建造西南角吧。

note: ~ Blueprint name of recipe crafting "faction_base_modular_storehouse_construction_southwest"
en: southwest storeroom corner
zh: 仓库西南角

note: ~ Description of recipe crafting "faction_base_modular_storehouse_construction_northeast"
en: We could use a large central storage building.  Continue by building the northeast corner.
zh: 我们需要在中央建造一间大仓库。现在开始建造东北角吧。

note: ~ Blueprint name of recipe crafting "faction_base_modular_storehouse_construction_northeast"
en: northeast storeroom corner
zh: 仓库东北角

note: ~ Description of recipe crafting "faction_base_modular_storehouse_construction_southeast"
en: We could use a large central storage building.  Continue by building the southeast corner.
zh: 我们需要在中央建造一间大仓库。现在开始建造东南角吧。

note: ~ Blueprint name of recipe crafting "faction_base_modular_storehouse_construction_southeast"
en: southeast storeroom corner
zh: 仓库东南角

note: ~ Description of recipe crafting "faction_base_modular_storehouse_construction_south"
en: We could use a large central storage building.  Continue by building the southern entrance.
zh: 我们需要在中央建造一间大仓库。现在开始在南侧建造入口吧。

note: ~ Blueprint name of recipe crafting "faction_base_modular_storehouse_construction_south"
en: south storeroom entrance
zh: 仓库南侧入口

note: ~ Description of recipe crafting "faction_base_modular_storehouse_construction_north"
en: We could use a large central storage building.  Continue by building the northern entrance.
zh: 我们需要在中央建造一间大仓库。现在开始在北侧建造入口吧。

note: ~ Blueprint name of recipe crafting "faction_base_modular_storehouse_construction_north" "faction_base_modular_storehouse_construction_center"
en: north storeroom entrance
zh: 仓库北侧入口

note: ~ Description of recipe crafting "faction_base_modular_storehouse_construction_center"
en: We could use a large central storage building.  Continue by filling in the floor.
zh: 我们需要在中央建造一间大仓库。现在开始铺地板吧。

note: ~ Blueprint name of recipe crafting "faction_base_storehouse_2_0"
en: storehouse survey
zh: 仓库基址

note: ~ Description of recipe crafting "fbms_2_1_construction"
en: We could use a large storage building.  Let's start with a first section.
zh: 我们需要一间大型仓库。让我们从第一阶段开始。

note: ~ Blueprint name of recipe crafting "fbms_2_1_construction"
en: first storage section
zh: 一阶段仓库

note: ~ Description of recipe crafting "fbms_2_2_construction"
en: Let's extend our storage building with a second section.
zh: 让我们继续建造仓库的第二段。

note: ~ Blueprint name of recipe crafting "fbms_2_2_construction"
en: second storage section
zh: 二阶段仓库

note: ~ Description of recipe crafting "fbms_2_3_construction"
en: Let's extend our storage building with a third section.
zh: 让我们继续建造仓库的第三段。

note: ~ Blueprint name of recipe crafting "fbms_2_3_construction"
en: third storage section
zh: 三阶段仓库

note: ~ Description of recipe crafting "fbms_2_4_construction"
en: Let's extend our storage building with a fourth section.
zh: 让我们继续建造仓库的第四段。

note: ~ Blueprint name of recipe crafting "fbms_2_4_construction"
en: fourth storage section
zh: 四阶段仓库

note: ~ Description of recipe crafting "fbms_2_5_construction"
en: Let's extend our storage building with a fifth section.
zh: 让我们继续建造仓库的第五段。

note: ~ Blueprint name of recipe crafting "fbms_2_5_construction"
en: fifth storage section
zh: 五阶段仓库

note: ~ Description of recipe crafting "fbms_2_6_construction"
en: Let's finish our storage building with a last section.  We could then go on to double the volume with another six sections, but if that seems excessive we could use the space to unload loot instead.
zh: 让我们来完成仓库最后一段的建造。之后我们可以继续建造六段来增加一倍的容量，但如果没有必要的话，我们可以把这片区域当作卸货区。

note: ~ Blueprint name of recipe crafting "fbms_2_6_construction"
en: last storage section
zh: 最后阶段仓库

note: ~ Description of recipe crafting "fbms_2_7_construction"
en: Let's start the construction of an adjoining warehouse with a seventh section to eventually double our storage space.
zh: 让我们从第七段开始建造一个邻近的仓库以最终增加一倍的容量。

note: ~ Blueprint name of recipe crafting "fbms_2_7_construction"
en: seventh storage section
zh: 第七阶段仓库

note: ~ Description of recipe crafting "fbms_2_8_construction"
en: Let's extend our storage building with an eighth section.
zh: 让我们继续建造仓库的第八段。

note: ~ Blueprint name of recipe crafting "fbms_2_8_construction"
en: eighth storage section
zh: 八阶段仓库

note: ~ Description of recipe crafting "fbms_2_9_construction"
en: Let's extend our storage building with a ninth section.
zh: 让我们继续建造仓库的第九段。

note: ~ Blueprint name of recipe crafting "fbms_2_9_construction"
en: ninth storage section
zh: 九阶段仓库

note: ~ Description of recipe crafting "fbms_2_10_construction"
en: Let's extend our storage building with a tenth section.
zh: 让我们继续建造仓库的第十段。

note: ~ Blueprint name of recipe crafting "fbms_2_10_construction"
en: tenth storage section
zh: 十阶段仓库

note: ~ Description of recipe crafting "fbms_2_11_construction"
en: Let's extend our storage building with an eleventh section.
zh: 让我们继续建造仓库的第十一段。

note: ~ Blueprint name of recipe crafting "fbms_2_11_construction"
en: eleventh storage section
zh: 十一阶段仓库

note: ~ Description of recipe crafting "fbms_2_12_construction"
en: Let's extend our storage building with the absolutely very last section.
zh: 让我们继续完成仓库的建造，这是真的是最后一段了。

note: ~ Blueprint name of recipe crafting "fbms_2_12_construction"
en: absolutely very last storage section
zh: 真·最后阶段仓库

note: ~ Description of recipe crafting "fbms_2_storage_1" ~ Description of recipe crafting "fbms_2_storage_2" ~ Description of recipe crafting "fbms_2_storage_3" ~ Description of recipe crafting "fbms_2_storage_4" ~ Description of recipe crafting "fbms_2_storage_5" ~ Description of recipe crafting "fbms_2
en: Place 12 pieces of storage furniture providing 1 ½ aisle of storage.
zh: 放置12件存储家具，提供一个半过道的存储空间。

note: ~ Blueprint name of recipe crafting "fbms_2_storage_1"
en: place 1 ½ aisles of storage in section A
zh: A区存储

note: ~ Blueprint name of recipe crafting "fbms_2_storage_2"
en: place 1 ½ aisles of storage in section B
zh: B区存储

note: ~ Blueprint name of recipe crafting "fbms_2_storage_3"
en: place 1 ½ aisles of storage in section C
zh: C区存储

note: ~ Blueprint name of recipe crafting "fbms_2_storage_4"
en: place 1 ½ aisles of storage in section D
zh: D区存储

note: ~ Blueprint name of recipe crafting "fbms_2_storage_5"
en: place 1 ½ aisles of storage in section E
zh: E区存储

note: ~ Blueprint name of recipe crafting "fbms_2_storage_6"
en: place 1 ½ aisles of storage in section F
zh: F区存储

note: ~ Blueprint name of recipe crafting "fbms_2_storage_7"
en: place 1 ½ aisles of storage in section G
zh: G区存储

note: ~ Blueprint name of recipe crafting "fbms_2_storage_8"
en: place 1 ½ aisles of storage in section H
zh: H区存储

note: ~ Blueprint name of recipe crafting "fbms_2_storage_9"
en: place 1 ½ aisles of storage in section I
zh: I区存储

note: ~ Blueprint name of recipe crafting "fbms_2_storage_10"
en: place 1 ½ aisles of storage in section J
zh: J区存储

note: ~ Blueprint name of recipe crafting "fbms_2_storage_11"
en: place 1 ½ aisles of storage in section K
zh: K区存储

note: ~ Blueprint name of recipe crafting "fbms_2_storage_12"
en: place 1 ½ aisles of storage in section L
zh: L区存储

note: ~ Blueprint name of recipe crafting "fbms_2_storage_13"
en: place 1 ½ aisles of storage in section M
zh: M区存储

note: ~ Blueprint name of recipe crafting "fbms_2_storage_14"
en: place 1 ½ aisles of storage in section N
zh: N区存储

note: ~ Blueprint name of recipe crafting "fbms_2_storage_15"
en: place 1 ½ aisles of storage in section O
zh: O区存储

note: ~ Blueprint name of recipe crafting "fbms_2_storage_16"
en: place 1 ½ aisles of storage in section P
zh: P区存储

note: ~ Description of recipe crafting "faction_base_workshop_0"
en: Survey land for a workshop.
zh: 勘测建立工坊基址。

note: ~ Blueprint name of recipe crafting "faction_base_workshop_0" ~ Blueprint name of recipe crafting "faction_base_workshop_2_0"
en: workshop survey
zh: 工坊基址

note: ~ Description of recipe crafting "faction_base_modular_workshop_room1_common_northeast"
en: Let's install a metal working forge and a charcoal kiln.  We'll need a few tools too, so we'll include some storage space.
zh: 我们来建造一个金属熔炉和一个炭窑吧。我们还需要一些工具，所以还得建造一些储物空间。

note: ~ Blueprint name of recipe crafting "faction_base_modular_workshop_room1_common_northeast"
en: forge and kiln
zh: 熔炉和砖窑

note: ~ Description of recipe crafting "faction_base_modular_workshop_room2_common_northeast"
en: Let's install an anvil, some quenching containers and a workbench.
zh: 我们来建造一个铁砧和一些淬火容器吧。同时我们还需要一个工作台。

note: ~ Blueprint name of recipe crafting "faction_base_modular_workshop_room2_common_northeast" ~ Blueprint name of recipe crafting "fbmw_2_common_smithy_3"
en: anvil and workbench
zh: 铁砧和工作台

note: ~ Description of recipe crafting "faction_base_modular_workshop_room10_common_northeast"
en: Let's install a bellows for our forge and add some more tools.
zh: 我们来给熔炉装个风箱，并增添更多的工具。

note: ~ Blueprint name of recipe crafting "faction_base_modular_workshop_room10_common_northeast" ~ Blueprint name of recipe crafting "fbmw_2_common_smithy_5"
en: bellows
zh: 风箱

note: ~ Description of recipe crafting "faction_base_modular_workshop_room0_construction_northeast"
en: We can use a workshop.  Let's start by building a spot to protect the workers from the rain.
zh: 我们需要建造一个工坊。先修建一处给工人避雨的地方吧。

note: ~ Blueprint name of recipe crafting "faction_base_modular_workshop_room0_construction_northeast"
en: northeast wall
zh: 东北墙壁

note: ~ Description of recipe crafting "faction_base_modular_workshop_room3_construction_north"
en: Let's extend the north wall to the west and add some storage space.
zh: 我们来把北侧的墙壁延长到西侧，并增加一些储物空间。

note: ~ Blueprint name of recipe crafting "faction_base_modular_workshop_room3_construction_north"
en: north wall
zh: 北侧墙壁

note: ~ Description of recipe crafting "faction_base_modular_workshop_room4_construction_east"
en: Let's expand our production by adding another charcoal kiln with walls.
zh: 让我们再建一个靠墙炭窑来提高产能。

note: ~ Blueprint name of recipe crafting "faction_base_modular_workshop_room4_construction_east"
en: east forge wall
zh: 东侧熔炉墙壁

note: ~ Description of recipe crafting "faction_base_modular_workshop_room5_construction_center"
en: Let's expand work area with a wall, and add a bookshelf for our reference books.
zh: 让我们建一道墙壁来扩充工作区，并且修一个书架来放参考书籍。

note: ~ Blueprint name of recipe crafting "faction_base_modular_workshop_room5_construction_center"
en: west forge wall
zh: 西侧熔炉墙壁

note: ~ Description of recipe crafting "faction_base_modular_workshop_room6_construction_north"
en: Let's expand our production by adding a walled pottery kiln area.
zh: 让我们用墙壁围一个砖窑区域来提高产能。

note: ~ Blueprint name of recipe crafting "faction_base_modular_workshop_room6_construction_north"
en: north pottery wall
zh: 北侧砖窑墙壁

note: ~ Description of recipe crafting "faction_base_modular_workshop_room7to9_construction_northwest"
en: Let's enclose this pottery with walls and get some more storage set up.
zh: 让我们用墙壁围住这个砖窑并且添加更多的储存区域。

note: ~ Blueprint name of recipe crafting "faction_base_modular_workshop_room7to9_construction_northwest"
en: northwest and south pottery wall
zh: 西北和南侧砖窑墙壁

note: ~ Description of recipe crafting "faction_base_modular_workshop_room11to12_construction_southeast"
en: Let's expand the workspace for larger projects and add a drop hammer for productivity with log pillars.
zh: 让我们来扩展这个工坊，以便进行更复杂的项目，并且用原木墙建造一个落锤用来提高生产效率。

note: ~ Blueprint name of recipe crafting "faction_base_modular_workshop_room11to12_construction_southeast"
en: openair, covered work space
zh: 室外工场

note: ~ Description for recipe group
en:  Craft: Stone Chisel
zh: 制造：石凿

note: ~ Description for recipe group
en:  Craft: Makeshift Hammer
zh: 制造：简易锤子

note: ~ Description for recipe group
en:  Craft: Stone Hammer
zh: 制造：石锤

note: ~ Description for recipe group
en:  Craft: Casting Mold (for metal)
zh: 制造：金属铸造模具

note: ~ Description of recipe crafting "faction_base_workshop_2_0"
en: Survey land for a workshop area.
zh: 勘测建立工坊基址。

note: ~ Description of recipe crafting "fbmw_2_common_1"
en: Let's install a metal working forge in the smithy.  We'll need a few tools too, so we'll include some storage space.  This will provide us with a first couple of primitive crafting recipes.
zh: 让我们在工坊里安装一个金属熔炉。我们还需要一些工具，所以我们将建造一间仓库。这将为我们提供一些基础的制造配方。

note: ~ Description of recipe crafting "fbmw_2_common_smithy_2"
en: Let's install a couple of charcoal kilns outside of the smithy.  We'll add a crucible as well.  This will allow us to produce a few additional things.
zh: 让我们在工坊外面安装两个炭窑。我们还要加一个坩埚。这将让我们能生产一些新东西。

note: ~ Description of recipe crafting "fbmw_2_common_smithy_3"
en: Let's install an anvil in the smithy, some quenching containers and a workbench.  This will allow us to produce a few additional things.
zh: 让我们在工坊里安装一个铁砧，淬火容器和工作台。这将让我们能生产一些新东西。

note: ~ Description of recipe crafting "fbmw_2_common_smithy_4"
en: Let's add furniture and some more tools to the smithy.  This will allow us to produce a few additional things.
zh: 让我们给工坊添些家具和工具吧。这将让我们能生产一些新东西。

note: ~ Blueprint name of recipe crafting "fbmw_2_common_smithy_4"
en: smithing tools
zh: 铸造工具

note: ~ Description of recipe crafting "fbmw_2_common_smithy_5"
en: Let's install a bellows for our forge and add some more tools.  This will extend our recipe repertoire.
zh: 我们来给熔炉装一个风箱，并增添更多的工具。这将扩展我们的制造配方。

note: ~ Description of recipe crafting "fbmw_2_common_smithy_6"
en: Let's add a drop hammer to the smithy for productivity and add some more tools.  This will allow us to reach our smithing potential.
zh: 让我们为工坊添加一台落锤，以提高生产率，并添加更多工具。这将使我们能够完全发挥我们的锻造潜力。

note: ~ Blueprint name of recipe crafting "fbmw_2_common_smithy_6"
en: drop hammer
zh: 落锤

note: ~ Description of recipe crafting "fbmw_2_common_pottery"
en: Let's build a kiln in the pottery to allow us to make a clay crucible.
zh: 让我们在陶艺工坊上建一个陶瓷窑，以便制造陶坩埚。

note: ~ Blueprint name of recipe crafting "fbmw_2_common_pottery"
en: pottery kiln
zh: 陶瓷窑

note: ~ Description of recipe crafting "fbmw_2_common_pottery_1"
en: Let's furnish the pottery.
zh: 让我们来布置砖窑。

note: ~ Blueprint name of recipe crafting "fbmw_2_common_pottery_1"
en: pottery furniture
zh: 砖窑家具

note: ~ Description of recipe crafting "fbmw_2_common_glassblower"
en: Let's furnish the glassblower's cottage.
zh: 让我们布置一下玻璃工坊小屋。

note: ~ Blueprint name of recipe crafting "fbmw_2_common_glassblower"
en: glassblower furniture
zh: 玻璃工坊家具

note: ~ Description of recipe crafting "fbmw_2_common_tanner"
en: Let's furnish the tannery.
zh: 让我们来布置制革工坊。

note: ~ Blueprint name of recipe crafting "fbmw_2_common_tanner"
en: tanner furniture
zh: 制革家具

note: ~ Description of recipe crafting "fbmw_2_common_recreation"
en: Let's add a bench and a fire barrel outside the pottery for recreation.
zh: 让我们在砖窑外面加一条长凳和一个火桶来放松一下。

note: ~ Blueprint name of recipe crafting "fbmw_2_common_recreation"
en: recreation area
zh: 休闲区

note: ~ Description of recipe crafting "fbmw_2_smithy_1_construction"
en: We can use a smithy.  Let's start by building a spot to protect the workers from the rain.
zh: 我们需要建造一个工坊。先修建一处给工人避雨的地方吧。

note: ~ Blueprint name of recipe crafting "fbmw_2_smithy_1_construction"
en: smithy wall
zh: 工坊墙

note: ~ Description of recipe crafting "fbmw_2_smithy_2_construction"
en: Let's build a roof with pillars to protect future charcoal kilns from the rain.
zh: 让我们建造一个屋顶，以保护未来的炭窑免受雨淋。

note: ~ Blueprint name of recipe crafting "fbmw_2_smithy_2_construction"
en: charcoal kiln protection
zh: 炭窑屋顶

note: ~ Description of recipe crafting "fbmw_2_smithy_3_construction"
en: Let's build the final section of the smithy.
zh: 让我们建造工坊的最后一面墙。

note: ~ Blueprint name of recipe crafting "fbmw_2_smithy_3_construction"
en: final smithy section
zh: 完成工坊墙

note: ~ Description of recipe crafting "fbmw_2_pottery_construction"
en: Let's build a pottery section.
zh: 让我们建造一座陶艺工坊。

note: ~ Blueprint name of recipe crafting "fbmw_2_pottery_construction"
en: pottery section
zh: 陶艺工坊

note: ~ Description of recipe crafting "fbmw_2_glassblower_construction"
en: Let's start building a glassblower's cottage.
zh: 让我们建造一座玻璃工坊小屋。

note: ~ Blueprint name of recipe crafting "fbmw_2_glassblower_construction"
en: glassblower's cottage
zh: 玻璃工坊小屋

note: ~ Description of recipe crafting "fbmw_2_tanner_construction"
en: Let's start building a tannery cottage.
zh: 让我们建造一座制革工坊。

note: ~ Blueprint name of recipe crafting "fbmw_2_tanner_construction"
en: tannery cottage
zh: 制革工坊

note: ~ Description of recipe crafting "fbmw_2_salt_water_pipe_swamp"
en: Construct a pipe to bring salt water from a nearby swamp to the Workshop, which will become available once a pump is built to connect to it.  This job just adds the first bit (in a swamp).
zh: 建造一条管道，将附近沼泽地的盐水输送到工坊，然后在工坊里建造一台水泵连接上，就可以使用了。这项工作只是起始段（在沼泽地）。

note: ~ Blueprint name of recipe crafting "fbmw_2_salt_water_pipe_swamp"
en: salt water pipe construction
zh: 建造盐水管

note: ~ Description of recipe crafting "fbmw_2_salt_water_pipe_1"
en: The first continuation section of the salt water pipe.
zh: 盐水管道的第一延伸段。

note: ~ Blueprint name of recipe crafting "fbmw_2_salt_water_pipe_1"
en: salt water pipe continuation 1
zh: 延长盐水管 1

note: ~ Description of recipe crafting "fbmw_2_salt_water_pipe_2"
en: The second continuation section of the salt water pipe.
zh: 盐水管道的第二延伸段。

note: ~ Blueprint name of recipe crafting "fbmw_2_salt_water_pipe_2"
en: salt water pipe continuation 2
zh: 延长盐水管 2

note: ~ Description of recipe crafting "fbmw_2_salt_water_pipe_3"
en: The third continuation section of the salt water pipe.
zh: 盐水管道的第三延伸段。

note: ~ Blueprint name of recipe crafting "fbmw_2_salt_water_pipe_3"
en: salt water pipe continuation 3
zh: 延长盐水管 3

note: ~ Description of recipe crafting "fbmw_2_salt_water_pipe_4"
en: The fourth continuation section of the salt water pipe.
zh: 盐水管道的第四延伸段。

note: ~ Blueprint name of recipe crafting "fbmw_2_salt_water_pipe_4"
en: salt water pipe continuation 4
zh: 延长盐水管 4

note: ~ Description of recipe crafting "fbmw_2_salt_water_pipe_5"
en: The fifth continuation section of the salt water pipe.
zh: 盐水管道的第五延伸段。

note: ~ Blueprint name of recipe crafting "fbmw_2_salt_water_pipe_5"
en: salt water pipe continuation 5
zh: 延长盐水管 5

note: ~ Description of recipe crafting "fbmw_2_salt_water_pipe_6"
en: The sixth continuation section of the salt water pipe.
zh: 盐水管道的第六延伸段。

note: ~ Blueprint name of recipe crafting "fbmw_2_salt_water_pipe_6"
en: salt water pipe continuation 6
zh: 延长盐水管 6

note: ~ Description of recipe crafting "fbmw_2_salt_water_pipe_7"
en: The seventh continuation section of the salt water pipe.
zh: 盐水管道的第七延伸段。

note: ~ Blueprint name of recipe crafting "fbmw_2_salt_water_pipe_7"
en: salt water pipe continuation 7
zh: 延长盐水管 7

note: ~ Description of recipe crafting "fbmw_2_salt_water_pipe_8"
en: The eighth continuation section of the salt water pipe.
zh: 盐水管道的第八延伸段。

note: ~ Blueprint name of recipe crafting "fbmw_2_salt_water_pipe_8"
en: salt water pipe continuation 8
zh: 延长盐水管 8

note: ~ Description of recipe crafting "fbmw_2_salt_water_pipe_9"
en: The ninth continuation section of the salt water pipe.
zh: 盐水管道的第九延伸段。

note: ~ Blueprint name of recipe crafting "fbmw_2_salt_water_pipe_9"
en: salt water pipe continuation 9
zh: 延长盐水管 9

note: ~ Description of recipe crafting "fbmw_2_salt_water_pipe_10"
en: The tenth continuation section of the salt water pipe.
zh: 盐水管道的第十延伸段。

note: ~ Blueprint name of recipe crafting "fbmw_2_salt_water_pipe_10"
en: salt water pipe continuation 10
zh: 延长盐水管 10

note: ~ Description of recipe crafting "fbmw_2_salt_water_pipe_11"
en: The eleventh continuation section of the salt water pipe.
zh: 盐水管道的第十一延伸段。

note: ~ Blueprint name of recipe crafting "fbmw_2_salt_water_pipe_11"
en: salt water pipe continuation 11
zh: 延长盐水管 11

note: ~ Description of recipe crafting "fbmw_2_salt_water_pipe_12"
en: The twelfth continuation section of the salt water pipe.
zh: 盐水管道的第十二延伸段。

note: ~ Blueprint name of recipe crafting "fbmw_2_salt_water_pipe_12"
en: salt water pipe continuation 12
zh: 延长盐水管 12

note: ~ Description of recipe crafting "fbmw_2_salt_water_pipe_13"
en: The thirteenth continuation section of the salt water pipe.
zh: 盐水管道的第十三延伸段。

note: ~ Blueprint name of recipe crafting "fbmw_2_salt_water_pipe_13"
en: salt water pipe continuation 13
zh: 延长盐水管 13

note: ~ Description of recipe crafting "fbmw_2_salt_water_pipe_14"
en: The fourteenth continuation section of the salt water pipe.
zh: 盐水管道的第十四延伸段。

note: ~ Blueprint name of recipe crafting "fbmw_2_salt_water_pipe_14"
en: salt water pipe continuation 14
zh: 延长盐水管 14

note: ~ Description of recipe crafting "fbmw_2_salt_water_pipe_15"
en: The fifteenth continuation section of the salt water pipe.
zh: 盐水管道的第十五延伸段。

note: ~ Blueprint name of recipe crafting "fbmw_2_salt_water_pipe_15"
en: salt water pipe continuation 15
zh: 延长盐水管 15

note: ~ Description of recipe crafting "fbmw_2_salt_water_pipe_16"
en: The sixteenth continuation section of the salt water pipe.
zh: 盐水管道的第十六延伸段。

note: ~ Blueprint name of recipe crafting "fbmw_2_salt_water_pipe_16"
en: salt water pipe continuation 16
zh: 延长盐水管 16

note: ~ Description of recipe crafting "fbmw_2_salt_water_pipe_17"
en: The seventeenth continuation section of the salt water pipe.
zh: 盐水管道的第十七延伸段。

note: ~ Blueprint name of recipe crafting "fbmw_2_salt_water_pipe_17"
en: salt water pipe continuation 17
zh: 延长盐水管 17

note: ~ Description of recipe crafting "fbmw_2_salt_water_pipe_18"
en: The eighteenth continuation section of the salt water pipe.
zh: 盐水管道的第十八延伸段。

note: ~ Blueprint name of recipe crafting "fbmw_2_salt_water_pipe_18"
en: salt water pipe continuation 18
zh: 延长盐水管 18

note: ~ Description of recipe crafting "fbmw_2_salt_water_pipe_19"
en: The nineteenth continuation section of the salt water pipe.
zh: 盐水管道的第十九延伸段。

note: ~ Blueprint name of recipe crafting "fbmw_2_salt_water_pipe_19"
en: salt water pipe continuation 19
zh: 延长盐水管 19

note: ~ Description of recipe crafting "fbmw_2_salt_water_pump"
en: Construct a pump and connect it to the salt water pipe.  You have to add the pump to a storage zone to access the salt water for camp crafting!
zh: 建造一台水泵，并将其连接到盐水管道上。你必须将水泵添加到储物区，才能获得营地制作所需的盐水！

note: ~ Blueprint name of recipe crafting "fbmw_2_salt_water_pump"
en: construct a salt water pump
zh: 建造盐水泵

note: ~ Recipe name learnt from book
en: Buttery Duck Bites
zh: 丝滑爽口鸭

note: ~ Recipe name learnt from book
en: Candied Onions and Giblets
zh: 蜜汁洋葱杂碎

note: ~ Recipe name learnt from book
en: Spaghetti Luchetto
zh: 沙司意面

note: ~ Practice name
en: biochemistry
zh: 生物化学

note: ~ Description of practice "biochemistry"
en: Researching the chemical properties of dangerous blood from mutated creatures.  It also gives a slight insight into the vulnerabilities these substances cause to the monsters.
zh: 研究变异生物危险血液的化学性质。这也让我们对这些物质给怪物带来的弱点有了一些了解。

note: ~ Practice name
en: athletics (beginner)
zh: 运动（入门）

note: ~ Description of practice "athletics (beginner)"
en: Practice some basic calisthenics like pushups, squats, dips and crunches.
zh: 练习一些基本的健身操，如俯卧撑、深蹲、屈伸和仰卧起坐。

note: ~ Practice name
en: athletics (intermediate)
zh: 运动（中级）

note: ~ Description of practice "athletics (intermediate)"
en: Practice calisthenics using specialized equipment.
zh: 使用专业设备练习健身。

note: ~ Practice name
en: parkour
zh: 跑酷

note: ~ Description of practice "parkour"
en: Practice parkour using a complex obstacle course.
zh: 使用复杂的障碍路线练习跑酷。

note: ~ Practice name
en: athlete's form (expert)
zh: 运动（专家）

note: ~ Description of practice "athlete's form (expert)"
en: Improve your athletic form using workout equipment.
zh: 使用各种装备来锻炼提升你的运动能力。

note: ~ Practice name
en: athlete's form (master)
zh: 运动（大师）

note: ~ Description of practice "athlete's form (master)"
en: Refine your athletic form with a high-intensity workout.
zh: 进行极高强度的锻炼来进一步强化你的运动能力。

note: ~ Practice name
en: computer (beginner)
zh: 计算机学（入门）

note: ~ Description of practice "computer (beginner)"
en: Practice the basics of using a computing device.
zh: 练习使用计算机的基础知识。

note: ~ Practice name
en: computer (intermediate)
zh: 计算机学（中级）

note: ~ Description of practice "computer (intermediate)"
en: Practice using the command line, writing and running scripts making use of common algorithms and data structures.
zh: 练习使用命令行，使用常用算法和数据结构编写和运行脚本。

note: ~ Practice name
en: computer (advanced)
zh: 计算机学（高级）

note: ~ Description of practice "computer (advanced)"
en: Practice the use of software exploits to gain elevated privileges on computer systems.
zh: 练习使用软件漏洞攻击在计算机系统上获得提升权限。

note: ~ Practice name
en: lockpicking (improvised)
zh: 撬锁（简单）

note: ~ Description of practice "lockpicking (improvised)" ~ Description of practice "lockpicking"
en: Practice picking simple locks.
zh: 练习撬开简单的锁。

note: ~ Practice name
en: military traps
zh: 军用陷阱

note: ~ Description of practice "military traps"
en: Practice setting booby traps safely.
zh: 练习安全设置诡雷。

note: ~ Practice name
en: military traps (advanced)
zh: 军用陷阱（高级）

note: ~ Description of practice "military traps (advanced)"
en: Practice setting and disarming booby traps and mines safely.
zh: 练习安全设置和拆除诡雷和地雷。

note: ~ Practice name
en: electronics soldering
zh: 电子焊接

note: ~ Description of practice "electronics soldering"
en: Practice soldering and de-soldering wires and electronic components.
zh: 使用电线和电子元件练习焊接和除锡。

note: ~ Practice name
en: electrical circuit design
zh: 电路设计

note: ~ Description of practice "electrical circuit design"
en: Practice designing and building simple electrical circuits, such as a battery-powered motor or light bulb, and measuring their properties to understand the flow of current.
zh: 练习设计和构建简单的电路，如电池驱动的电机或灯泡，并测量电路特性以了解电流方向。

note: ~ Practice name
en: semiconductor circuits
zh: 半导体电路

note: ~ Description of practice "semiconductor circuits"
en: Practice prototyping circuits using transistors for switching or amplifying electrical signals.
zh: 使用晶体管练习搭建开关或放大电信号的原型电路。

note: ~ Practice name
en: integrated circuits
zh: 集成电路

note: ~ Description of practice "integrated circuits"
en: Practice building electronic circuits using standard IC chips for voltage regulation, timing, logic, and simple processing.
zh: 使用标准IC芯片练习搭建电子电路，搭建稳压器、定时器、逻辑和简单处理器电路。

note: ~ Practice name
en: fletching
zh: 制箭

note: ~ Description of practice "fletching"
en: Practice fletching by modifying, studying and testing the aerodynamics of some arrows or bolts.
zh: 通过调整、研究和测试各类箭头或弩矢的空气动力特性来练习制箭。

note: ~ Practice name
en: carving
zh: 雕刻

note: ~ Description of practice "carving"
en: Practice carving different forms and shapes in a piece of wood.
zh: 练习将木头雕刻不同的形状。

note: ~ Practice name
en: basic carpentry
zh: 木工基础

note: ~ Description of practice "basic carpentry"
en: Practice basic carpentry by cutting, shaping and uniting some planks or sticks with nails.
zh: 通过切割、加工以及用钉子把木板及木棍拼接成型来练习基本的木工技能。

note: ~ Practice name
en: welding (beginner)
zh: 焊接（入门）

note: ~ Description of practice "welding (beginner)"
en: Practice welding and separating some small metal sheets to one another in some simple forms and designs.
zh: 用简单的样式及设计练习焊接及分离一些小金属板。

note: ~ Practice name
en: welding (advanced)
zh: 焊接（高级）

note: ~ Description of practice "welding (advanced)"
en: Practice welding, separating and giving form to some metal sheets in intricate patterns and complicated designs.
zh: 练习焊接、分离以及把金属板塑形成一些复杂图案和复杂设计。

note: ~ Practice name
en: bandaging (beginner)
zh: 包扎（入门）

note: ~ Description of practice "bandaging (beginner)"
en: Practice bandaging imaginary wounds while making sure your bandage won't fall off during activities.
zh: 对着假想的伤口练习包扎，同时确保绷带不会在活动时脱落。

note: ~ Practice name
en: bandaging (advanced)
zh: 包扎（高级）

note: ~ Description of practice "bandaging (advanced)"
en: Practice bandaging different limbs and less accessible parts of your body using both hands and each of your hands alone.
zh: 练习用双手和单手单独包扎不同肢体以及身体上不易触及的部位。

note: ~ Practice name
en: basic mechanics - hydraulics
zh: 基础机械学（液压）

note: ~ Description of practice "basic mechanics - hydraulics"
en: Practice basic mechanics by using a pre-Cataclysm edutainment set.  Learn about hydraulics.
zh: 使用大灾变前教育娱乐设备练习基础机械学。了解液压系统。

note: ~ Practice name
en: basic mechanics - robotics
zh: 基础机械学（机器人）

note: ~ Description of practice "basic mechanics - robotics"
en: Practice basic mechanics by using a pre-Cataclysm edutainment set.  Learn about robots.
zh: 使用大灾变前教育娱乐设备练习基础机械学。了解机器人系统。

note: ~ Practice name
en: basic mechanics - engines
zh: 基础机械学（引擎）

note: ~ Description of practice "basic mechanics - engines"
en: Practice basic mechanics by using a pre-Cataclysm edutainment set.  Learn about engines.
zh: 使用大灾变前教育娱乐设备练习基础机械学。了解发动机系统。

note: ~ Practice name
en: melee (beginner)
zh: 近战（入门）

note: ~ Description of practice "melee (beginner)"
en: Swing around a weapon-shaped object to try and get a feel for what fighting might be like.  It's difficult without any instruction to guide you, but hopefully this practice will help you to swing at your enemies without falling on your face or panicking too much.
zh: 挥动类似于武器形状的物体，试着感受一下战斗可能的感觉。没有任何指导来帮助您，这是比较困难的，但希望这种练习可以帮助您在面对敌人时不至于跌倒或太过惊慌失措。

note: ~ Practice name
en: melee (intermediate)
zh: 近战（中级）

note: ~ Description of practice "melee (intermediate)"
en: Practice the basics of combat with the guidance of a manual or prior knowledge.  Even without a sparring partner you can practice your footwork, form, and flow drills to help avoid overswinging and stumbling.
zh: 在指导手册或者以前的知识的帮助下，练习基本的战斗技巧。即使没有搭档进行实战练习，您也可以通过练习脚步、姿态和技巧的流程来帮助避免过度挥舞武器和绊倒。

note: ~ Practice name
en: cutting (beginner)
zh: 斩击（入门）

note: ~ Description of practice "cutting (beginner)"
en: Practice some of the basics of combat with cutting weapons, such as how to keep your edge lined up and how to not chop your own leg off.
zh: 练习使用斩击武器作战的一些基本要领，例如怎么对准刀刃，还有怎么不砍断自己的腿。

note: ~ Practice name
en: cutting (intermediate)
zh: 斩击（中级）

note: ~ Description of practice "cutting (intermediate)"
en: Practice your edge alignment and cutting form by slashing soaked rolled-up paper on a stand.  It's not quite tatami mats but you don't have the luxury of historical accuracy.
zh: 斩击竖在架上的湿卷纸，练习怎么对齐刃口和调整姿态。虽然这不是榻榻米，但你也无法奢望完全还原历史。

note: ~ Practice name
en: bashing (beginner)
zh: 钝击（入门）

note: ~ Description of practice "bashing (beginner)"
en: Practice the basics of fighting with bludgeons, both purpose-made and impromptu.  Learn how to apply your leverage, maximize kinetic energy, and to swing for the fences without tearing your shoulder out of its socket.
zh: 练习使用专门或临时制作的钝击武器进行格斗的基本要领。学习如何运用杠杆作用、最大限度地利用动能，以及如何在不把肩膀从臼里扯出来的情况下猛击目标。

note: ~ Practice name
en: bashing (intermediate)
zh: 钝击（中级）

note: ~ Description of practice "bashing (intermediate)"
en: Practice the handling of very top-heavy and weighty bludgeons.  Learn how to swing fast, accurately, with force, and without throwing yourself for a loop.  You'll need a reinforced training dummy to not break it into splinters with such heavy weaponry, though.
zh: 练习如何使用头重尾轻的重型棍棒。学习如何精准、快速、有力地打击目标，同时保持平衡。你需要强化训练假人以免在训练时击碎目标。

note: ~ Practice name
en: dancing
zh: 舞蹈

note: ~ Description of practice "dancing"
en: Practice some dancing moves with your imaginary partner.
zh: 和你想象中的舞伴练习一些舞蹈动作。

note: ~ Practice name
en: dodge (beginner)
zh: 闪避（入门）

note: ~ Description of practice "dodge (beginner)"
en: Practice your dodging with some side hops, backsteps, and maybe a somersault or two to learn why you shouldn't somersault in a fight.  Without someone attacking you to actually dodge all you can practice is footwork, but hopefully it'll help prevent you tripping over your shoelaces in a panic.
zh: 通过一些侧跳、后退和一两个筋斗来练习躲闪，了解为什么在战斗中不应该翻筋斗。在没有人攻击你的情况下，你只能练习脚步，但希望这能帮助你避免在慌乱中被鞋带绊倒。

note: ~ Practice name
en: unarmed (beginner)
zh: 徒手（入门）

note: ~ Description of practice "unarmed (beginner)"
en: Do a bit of shadowboxing as practice just in case you're left without a weapon versus the undead.  There's not much you can learn without someone to correct your mistakes, though.
zh: 练习一下影子拳，以防在与亡灵战斗时没有武器。不过，没有人纠正错误的时候，你也学不到什么东西。

note: ~ Practice name
en: unarmed (intermediate)
zh: 徒手（中级）

note: ~ Description of practice "unarmed (intermediate)"
en: Learn how to throw a punch without breaking your wrist or kick without falling over with the help of a punching bag or training dummy.
zh: 学习如何在出拳时避免折断手腕，或踢腿时不失去平衡，以拳击沙包或训练假人为对象。

note: ~ Practice name
en: long swords (beginner)
zh: 长剑（入门）

note: ~ Description of practice "long swords (beginner)"
en: Drill the fundamentals of using a longsword.
zh: 进行基础的长剑使用训练。

note: ~ Practice name
en: long swords (intermediate)
zh: 长剑（中级）

note: ~ Description of practice "long swords (intermediate)"
en: Hone your skills with a longsword against a dummy.
zh: 以训练假人为目标，进一步磨练你的长剑剑术。

note: ~ Practice name
en: great swords (beginner)
zh: 巨剑（入门）

note: ~ Description of practice "great swords (beginner)"
en: Practice swinging your great sword against an imaginary opponent.
zh: 进行巨剑的挥舞练习，嗯，对着空气。

note: ~ Practice name
en: great swords (intermediate)
zh: 巨剑（中级）

note: ~ Description of practice "great swords (intermediate)"
en: Practice using your sword's momentum to your advantage against a dummy.
zh: 以训练假人为目标，不断练习如何控制你手中巨剑的动量，并将其完全转换为对敌人的伤害。

note: ~ Practice name
en: bionic swords (beginner)
zh: 生化剑（入门）

note: ~ Description of practice "bionic swords (beginner)"
en: Get a feel for the weight, balance, and length of your bionic sword.
zh: 练习挥舞，从而充分熟悉你手中的生化剑的重量、平衡与长度。

note: ~ Practice name
en: bionic swords (intermediate)
zh: 生化剑（中级）

note: ~ Description of practice "bionic swords (intermediate)"
en: Practice fighting with your bionic sword against a dummy.
zh: 对着训练假人，练习使用你的生化剑。

note: ~ Practice name
en: great axes (beginner)
zh: 巨斧（入门）

note: ~ Description of practice "great axes (beginner)"
en: Drill keeping the proper form while swinging a heavy axe.
zh: 练习一套训练帮助你正确地挥舞巨斧的动作。

note: ~ Practice name
en: great axes (intermediate)
zh: 巨斧（中级）

note: ~ Description of practice "great axes (intermediate)"
en: Engage in advanced exercises and drills using a heavy axe.
zh: 进行使用巨斧的进阶练习动作。

note: ~ Practice name
en: hand axes (beginner)
zh: 手斧（入门）

note: ~ Description of practice "hand axes (beginner)"
en: Practice your chopping motions against an imaginary assailant.
zh: 对着假象的敌人，练习使用手斧的切削劈砍动作。

note: ~ Practice name
en: hand axes (intermediate)
zh: 手斧（中级）

note: ~ Description of practice "hand axes (intermediate)"
en: Practice advanced methods of using a hand axe in combat, such as pommel strikes and backswings.
zh: 练习使用手斧进行战斗的更高级的技巧，如手臂收缩、斧柄攻击等。

note: ~ Practice name
en: great hammers (beginner)
zh: 巨锤（入门）

note: ~ Description of practice "great hammers (beginner)"
en: Work on handling the weight of your great hammer while swinging it.
zh: 练习如何掌控住巨锤的重量，并且保持住自己的平衡。

note: ~ Practice name
en: great hammers (intermediate)
zh: 巨锤（中级）

note: ~ Description of practice "great hammers (intermediate)"
en: Practice your strikes with a great hammer, crushing the dummy without throwing yourself off balance.
zh: 练习使用巨锤发动有效的进攻，狠狠地砸碎敌人的同时仍能稳住自己的步伐。

note: ~ Practice name
en: flails (beginner)
zh: 连枷（入门）

note: ~ Description of practice "flails (beginner)"
en: Practice swinging a flail around and drill your endurance by keeping your flail in motion for long periods of time.
zh: 练习挥动连枷，同时也锻炼持续挥动的耐力。

note: ~ Practice name
en: flails (intermediate)
zh: 连枷（中级）

note: ~ Description of practice "flails (intermediate)"
en: Refine your understanding of the fine art of crushing skulls with a flail and a dummy.
zh: 通过连枷与练习假人，进一步精进你对挥舞连枷砸碎敌人脑壳的技巧。

note: ~ Practice name
en: maces (beginner)
zh: 钉头锤（入门）

note: ~ Description of practice "maces (beginner)"
en: Work at swinging a mace around and making it land where you want.
zh: 进行挥舞钉头锤的练习，从而达到锤随意动的效果。

note: ~ Practice name
en: maces (intermediate)
zh: 钉头锤（中级）

note: ~ Description of practice "maces (intermediate)"
en: Practice advanced skull splitting techniques.
zh: 练习用钉头锤的进阶使用技巧，以便将敌人打得脑袋开花。

note: ~ Practice name
en: spears (beginner)
zh: 长矛（入门）

note: ~ Description of practice "spears (beginner)"
en: Practice the basics of spears, the most popular melee weapon throughout history.  Learn the footwork, how to thrust with power, where to place your hands, and the right way to hold the damn thing.  Dominant hand back, non-dominant forward!
zh: 练习历史上最流行的近战武器——长矛的基础知识。学习步法、如何有力地刺击、手的位置，还有正确的握法。主手在后，副手在前！

note: ~ Practice name
en: spears (intermediate)
zh: 长矛（中级）

note: ~ Description of practice "spears (intermediate)"
en: Practice advanced spear moves and accurate thrusts against a training dummy.  It's not glamorous, but spears were the workhorses of armed combat for millenia with good reason.
zh: 练习高级的使矛技巧，对训练假人使出精准刺击。这样的训练并不高雅，但枪矛历经数千年仍是主流兵器，自有其原因。

note: ~ Practice name
en: long thrusting swords (beginner)
zh: 长刺剑（入门）

note: ~ Description of practice "long thrusting swords (beginner)"
en: Practice switching between different ways of gripping your sword.
zh: 进行各种切换握剑姿势的练习。

note: ~ Practice name
en: long thrusting swords (intermediate)
zh: 长刺剑（中级）

note: ~ Description of practice "long thrusting swords (intermediate)"
en: Drill yourself in using your sword as a thrusting weapon against a dummy.
zh: 对着训练假人，进行刺剑攻击的练习。

note: ~ Practice name
en: rifle CQC (beginner)
zh: 步枪近身格斗（入门）

note: ~ Description of practice "rifle CQC (beginner)"
en: Practice striking with your long gun.
zh: 练习使用你的长步枪进行近战攻击。

note: ~ Practice name
en: rifle CQC (intermediate)
zh: 步枪近身格斗（中级）

note: ~ Description of practice "rifle CQC (intermediate)"
en: Practice your muzzle thump and buttstroke against a dummy.
zh: 对着训练假人，练习使用你的枪口顶击或是枪托砸击。

note: ~ Practice name
en: pistol CQC (beginner)
zh: 手枪近身格斗（入门）

note: ~ Description of practice "pistol CQC (beginner)"
en: Practice safely swinging your pistol around like a club.
zh: 练习如何像挥舞棒球棍一般挥动你的手枪。

note: ~ Practice name
en: pistol CQC (intermediate)
zh: 手枪近身格斗（中级）

note: ~ Description of practice "pistol CQC (intermediate)"
en: Pistol whip a dummy repeatedly until you've got it down.
zh: 使用你的手枪持续地抽打训练假人，直到它下跪求饶。

note: ~ Practice name
en: knives (beginner)
zh: 匕首（入门）

note: ~ Description of practice "knives (beginner)"
en: Practice the brutal art of shanking the shit out of something until it dies.  Learn the form, where and how to stab to avoid your knife glancing off bone, and whether you should actually hold the knife in reverse grip.  (It depends.)
zh: 练习把东西捅个稀巴烂直至其死亡的残忍艺术。学习刺杀的形式、刺杀的位置和方法，以避免刀子从骨头上闪过，以及是否应该反握刀子（视情况而定）。

note: ~ Practice name
en: knives (intermediate)
zh: 匕首（中级）

note: ~ Description of practice "knives (intermediate)"
en: Get in touch with your inner commando and practice some advanced knife-fighting techniques on a training dummy.
zh: 连接你内在的突击队精神，对训练假人练习高级的刀斗技巧。

note: ~ Practice name
en: shivs (beginner)
zh: 短刃（入门）

note: ~ Description of practice "shivs (beginner)"
en: You wouldn't think it, but there is more to stabbing someone with something small and pointy.  Practice shanking an imaginary enemy where it hurts most.
zh: 如果不是实在没有没有办法，谁会想用这样又小又短的武器来与敌人搏斗呢？练习使用这样的武器来刺击假想敌防御薄弱点来造成有效伤害。

note: ~ Practice name
en: shivs (intermediate)
zh: 短刃（中级）

note: ~ Description of practice "shivs (intermediate)"
en: Practice shanking the ever living hell out of a dummy to hone your accuracy and grip while you gut someone.
zh: 不断磨练精准度和武器抓握手法，练习在训练假人身上开洞，从而可能的实战做准备。

note: ~ Practice name
en: batons (beginner)
zh: 短棍（入门）

note: ~ Description of practice "batons (beginner)"
en: Practice the basics of using a baton or small club in combat.
zh: 练习使用警棍或棒球棍等武器进行搏斗。

note: ~ Practice name
en: batons (intermediate)
zh: 短棍（中级）

note: ~ Description of practice "batons (intermediate)"
en: Train your backswing, overhead strike, and up strike against a dummy.
zh: 对着训练假人，进一步练习各种挥舞动作，训练你的打击能力。

note: ~ Practice name
en: medium swords (beginner)
zh: 中型剑（入门）

note: ~ Description of practice "medium swords (beginner)"
en: Footwork is key, practice dancing around an imaginary opponent with your sword.
zh: 练习舞剑，注意将你脚下的步伐与手上的动作相结合。

note: ~ Practice name
en: medium swords (intermediate)
zh: 中型剑（中级）

note: ~ Description of practice "medium swords (intermediate)"
en: Perform solo drills to practice advanced techniques, such as feints and moulinet cuts.
zh: 进行一些关于高级剑术技巧的单人练习，比如假动作和直升机式舞剑。

note: ~ Practice name
en: short swords (beginner)
zh: 短剑（入门）

note: ~ Description of practice "short swords (beginner)"
en: Practice putting your weight behind your strike, cutting through an imaginary enemy.
zh: 练习发动全身的肌肉，使出强力的刺击，彻底消灭你的假想敌。

note: ~ Practice name
en: short swords (intermediate)
zh: 短剑（中级）

note: ~ Description of practice "short swords (intermediate)"
en: Practice drills in delivering quick and precise strikes against a dummy.
zh: 对着练习假人，不断练习如何快速而精确的击杀敌人。

note: ~ Practice name
en: quarterstaves (beginner)
zh: 长棍（入门）

note: ~ Description of practice "quarterstaves (beginner)"
en: Practice swinging your staff, getting used to the balance and weight.
zh: 练习挥舞长棍，进而习惯重量与平衡感。

note: ~ Practice name
en: quarterstaves (intermediate)
zh: 长棍（中级）

note: ~ Description of practice "quarterstaves (intermediate)"
en: Practice using your staff against a dummy, familiarizing yourself with its length.
zh: 使用训练假人，在一次次攻击中进一步把控武器的长度。

note: ~ Practice name
en: fencing (beginner)
zh: 击剑（入门）

note: ~ Description of practice "fencing (beginner)"
en: Practice the basics of the noble art of fencing.  Learn how to angle your body, aim your lunges, and parry pretend swords.  Not that the undead are using swords.  Hopefully.
zh: 练习高贵的击剑艺术基础。学习如何调整身体角度、瞄准目标、抵挡假剑。丧尸不会用剑。希望如此。

note: ~ Practice name
en: fencing (intermediate)
zh: 击剑（中级）

note: ~ Description of practice "fencing (intermediate)"
en: Further develop your footwork and timing by fighting against a dummy.  En garde!
zh: 通过使用训练假人，进一步磨练你的步伐和对时机的把控。 预备！

note: ~ Practice name
en: claw weapons (beginner)
zh: 爪型武器（入门）

note: ~ Description of practice "claw weapons (beginner)"
en: Practice the basics of fighting with a clawed weapon by shadowboxing while using them.
zh: 练习最基础的爪形武器使用技巧。

note: ~ Practice name
en: claw weapons (intermediate)
zh: 爪型武器（中级）

note: ~ Description of practice "claw weapons (intermediate)"
en: Practice your strikes against a dummy, focusing on speed, accuracy, and power.
zh: 通过训练假人，进一步磨练你使用爪型武器的速度，精准、力量。

note: ~ Practice name
en: hooking weapons (beginner)
zh: 勾型武器（入门）

note: ~ Description of practice "hooking weapons (beginner)"
en: Practice tripping an imaginary enemy with the hook of your weapon in between swings.
zh: 练习在一次次挥动中使用你的武器勾倒敌人。

note: ~ Practice name
en: hooking weapons (intermediate)
zh: 勾型武器（中级）

note: ~ Description of practice "hooking weapons (intermediate)"
en: Train by hooking a dummy and knocking it to the ground while practicing your footwork.
zh: 练习勾住假人柄将其击倒，同时稳住自己的步伐。

note: ~ Practice name
en: polearms (beginner)
zh: 长柄武器（入门）

note: ~ Description of practice "polearms (beginner)"
en: Practice slicing and stabbing with your polearm against an imaginary opponent.
zh: 练习使用你的长柄武器劈砍与刺击你的假想敌。

note: ~ Practice name
en: polearms (intermediate)
zh: 长柄武器（中级）

note: ~ Description of practice "polearms (intermediate)"
en: Perform solo exercises against a dummy to train your distance management and endurance with a polearm.
zh: 使用训练假人，不断练习你使用长柄武器时的距离感把控以及，持续攻击挥舞的耐力。

note: ~ Practice name
en: bionic weapons (beginner)
zh: 生化武器（入门）

note: ~ Description of practice "bionic weapons (beginner)"
en: Perform basic fighting drills to learn to fight with your new bionic weapons.
zh: 使用你的新的生化武器进行基础的战斗训练。

note: ~ Practice name
en: bionic weapons (intermediate)
zh: 生化武器（中级）

note: ~ Description of practice "bionic weapons (intermediate)"
en: Drill advanced methods of using your bionic weapons, with the help of a dummy.
zh: 在训练假人的帮助下，练习进阶的生化武器使用技巧。

note: ~ Practice name
en: throwing (beginner)
zh: 投掷（入门）

note: ~ Description of practice "throwing (beginner)"
en: Practice your throwing by throwing something and trying to hit a spot on the wall.
zh: 通过投掷物品以试图击中墙上某个点的方式来练习投掷。

note: ~ Practice name
en: archery (beginner)
zh: 弓术（入门）

note: ~ Description of practice "archery (beginner)"
en: Practice firing unfletched arrows at a spot on the wall.
zh: 练习向墙上的一个点射击无翎箭。

note: ~ Practice name
en: crossbows (beginner)
zh: 弩（入门）

note: ~ Description of practice "crossbows (beginner)"
en: Practice firing unfletched bolts at a spot on the wall.
zh: 练习向墙上的一个点射击无翎弩矢。

note: ~ Practice name
en: archery (intermediate)
zh: 弓术（中级）

note: ~ Description of practice "archery (intermediate)"
en: Practice the best ways of firing fletched arrows into a target.  Requires a decent quality bow.
zh: 练习向着箭靶射箭的最佳方式。需要一把质量还可以的弓。

note: ~ Practice name
en: crossbows (intermediate)
zh: 弩（中级）

note: ~ Description of practice "crossbows (intermediate)"
en: Practice the best ways of firing fletched bolts into a target.  Requires a decent quality crossbow.
zh: 练习向着箭靶射弩矢的最佳方式。需要一把质量还可以的弩。

note: ~ Practice name
en: expert archer's form
zh: 弓术（专家）

note: ~ Description of practice "expert archer's form"
en: Improve your archery form by quickly and smoothly drawing a bowstring.
zh: 通过不断练习快速而流畅的张弓射箭而进一步提高你的箭术水平。

note: ~ Practice name
en: master archer's form
zh: 弓术（大师）

note: ~ Description of practice "master archer's form"
en: Refine your archery form by drawing and holding a heavy bow.
zh: 通过练习使用更大更重的弓来进一步提升你的箭术水平。

note: ~ Practice name
en: marksmanship (beginner)
zh: 枪法（入门）

note: ~ Description of practice "marksmanship (beginner)"
en: Practice your shooting by dry firing a gun.
zh: 通过打空枪来练习你的射击技巧。

note: ~ Practice name
en: handguns (beginner)
zh: 手枪（入门）

note: ~ Description of practice "handguns (beginner)" ~ Description of practice "rifles (beginner)" ~ Description of practice "shotguns (beginner)" ~ Description of practice "submachine guns (beginner)"
en: Practice your shooting by using a set of practice targets and a laser aiming module.
zh: 用激光瞄具和一组练习靶来练习你的特定枪械技巧。

note: ~ Practice name
en: rifles (beginner)
zh: 步枪（入门）

note: ~ Practice name
en: shotguns (beginner)
zh: 霰弹枪（入门）

note: ~ Practice name
en: submachine guns (beginner)
zh: 冲锋枪（入门）

note: ~ Practice name
en: launchers (beginner)
zh: 发射器（入门）

note: ~ Description of practice "launchers (beginner)"
en: Use a compressed air launcher to safely practice aiming trajectories.
zh: 使用压缩空气驱动的发射器，安全地练习瞄准轨迹。

note: ~ Practice name
en: social (beginner)
zh: 社交（入门）

note: ~ Description of practice "social (beginner)"
en: Practice speaking in front of a mirror to improve your poise and eloquence and project confidence.
zh: 练习对着镜子说话，以提高你的仪态、口才和自信。

note: ~ Practice name
en: social (intermediate)
zh: 社交（中级）

note: ~ Description of practice "social (intermediate)"
en: Practice advanced persuasion and negotiation techniques while acting out both sides of a dialogue in front of a mirror.
zh: 在镜子前练习表演双方的对话，以进一步提升说服和谈判技巧。

note: ~ Practice name
en: basic knapping
zh: 磨石基础

note: ~ Description of practice "basic knapping"
en: Practice basic knapping by hammering some rocks into rough shapes.
zh: 通过将岩石锤打成粗糙的形状来练习基础的磨石技能。

note: ~ Practice name
en: speed knapping
zh: 快速磨石

note: ~ Description of practice "speed knapping"
en: Practice more advanced knapping by shaping some rocks into precise forms and shapes.
zh: 通过将岩石塑造成精致的形状来练习更高级的磨石技能。

note: ~ Description of practice "knitting"
en: Practice knitting whatever comes to your mind, from simple forms to elaborate and rich designs.
zh: 练习编织你能想到的任何东西，从简单款式到精巧而复杂的计。

note: ~ Practice name
en: garment closures
zh: 服装收口

note: ~ Description of practice "garment closures"
en: Practice the principles of garment closures by sewing some buttons and similar fasteners to some cotton patches.
zh: 通过在布块上缝些纽扣和类似的按扣来练习服装收口。

note: ~ Practice name
en: fabric waterproofing
zh: 织物防水

note: ~ Description of practice "fabric waterproofing"
en: Practice the principles of sealing garments and fabric against water by making a basic waterproof layer from plastic sheets duct taped together, you will need some water and a rag.
zh: 实践理解衣服和织物防水的原理，使用塑料布做一层基本的防水层。你需要一些水和抹布来测试效果。

note: ~ Practice name
en: advanced polymer sewing
zh: 先进聚合物缝纫

note: ~ Description of practice "advanced polymer sewing"
en: Practice cutting and sewing together advanced polymers like Kevlar or Nomex.
zh: 练习裁剪并缝合凯夫拉及芳纶类的先进聚合物。

note: ~ Practice name
en: stretch fabric
zh: 弹性织物

note: ~ Description of practice "stretch fabric"
en: Practice the use of stretch fabric in clothing by making and modifying some basic garment forms with lycra patches.
zh: 通过使用氨纶布片制作并修改一些基本服装款式，练习弹性织物在服装上的使用。

note: ~ Practice name
en: fabric quilting
zh: 面料绗缝

note: ~ Description of practice "fabric quilting"
en: Practice the beautiful art of quilting by efficiently sewing a pair of padded sheets together in different patterns.
zh: 练习将多层布料缝制成各种不同纹理的美妙技术。

note: ~ Practice name
en: leatherworking (beginner)
zh: 制革（入门）

note: ~ Description of practice "leatherworking (beginner)"
en: Practice basic leatherworking skills by cutting and punching holes in leather, and stitching together leather patches.
zh: 通过在皮革上切割和打孔，并将皮革片缝合在一起，练习基本的皮革加工技能。

note: ~ Practice name
en: leatherworking (advanced)
zh: 制革（高级）

note: ~ Description of practice "leatherworking (advanced)"
en: Practice the correct cut and sewing of big leather patches in clothing making, using your knowledge to give it practical forms.
zh: 通过在制衣过程中练习大块皮革片的正确裁剪和缝纫方式，运用你的知识给出实用的款式。

note: ~ Practice name
en: chitinworking
zh: 甲壳加工

note: ~ Description of practice "chitinworking"
en: Practice the use of chitin as an armor component by shaping and attaching several pieces together.
zh: 通过将几块不同甲壳塑形并连接在一起，练习将甲壳做成护甲部件。

note: ~ Practice name
en: joint articulation
zh: 关节铰接

note: ~ Description of practice "joint articulation"
en: Practice the making of articulated joints in clothing by sewing some gloves and other basic cloth joints with several layers of cotton patches for rigidity.
zh: 通过缝制手套并使用多层棉布来来练习制作衣服上的关节接口，以增加耐用度。

note: ~ Snippet in category "addict_alcohol_mild_awake"
en: You could use a drink.
zh: 你想喝一杯。

note: ~ Snippet in category "addict_alcohol_mild_awake"
en: You're dying for a drink.
zh: 你真想喝一杯。

note: ~ Snippet in category "addict_alcohol_mild_awake"
en: If only you had a beer…
zh: 你要是有瓶啤酒就好了……

note: ~ Snippet in category "addict_alcohol_strong_awake"
en: Your hands start shaking… you need a drink bad!
zh: 你的双手开始颤抖……你迫切地需要酒！

note: ~ Snippet in category "addict_alcohol_strong_awake"
en: You're really struggling with how long it's been since your last drink.
zh: 你一直在纠结离上次喝酒到底有多久了。

note: ~ Snippet in category "addict_alcohol_strong_awake"
en: You're really dying for a drink now!
zh: 你真的很想喝一杯，现在！

note: ~ Snippet in category "addict_alcohol_mild_asleep"
en: You dream of sitting at your favorite venue, enjoying a nice drink…
zh: 你梦到你坐在最喜欢的地方，享受着一杯美酒……

note: ~ Snippet in category "addict_alcohol_mild_asleep"
en: Talking to your friends for hours while having a couple drinks, just good times, until you wake up alone and sober.
zh: 你梦到和你的朋友聊上了好几个小时，喝几杯酒，真是一段美好的时光，直到你独自醒来。

note: ~ Snippet in category "addict_alcohol_strong_asleep"
en: You dream about searching an empty world for any kind of drink, for what seems like ages.  At last, you find a strong beverage to appease your thirst, only for it to be snatched away from you!
zh: 你梦到你在一个空荡荡的世界里找东西喝，似乎一直找了很多年。终于，你找到了一瓶烈酒来满足你的渴望，但是它又从你身边被夺走了！

note: ~ Snippet in category "addict_alcohol_strong_asleep"
en: Zombies crash through your bar setup at home, smashing the bottles and spilling everything.  You fall to your knees in the wreckage and wait for the end.
zh: 丧尸冲进了你家的吧台，把瓶子砸了个粉碎，把一切都泼洒得遍地。你在残骸中跪下，等待结局。

note: ~ Snippet in category "addict_diazepam_mild_awake"
en: You could use some diazepam.
zh: 你想要服用一些安定片。

note: ~ Snippet in category "addict_diazepam_strong_awake"
en: You're shaking… you need some diazepam!
zh: 你的身体不受控制地颤抖……你需要些安定片！

note: ~ Snippet in category "addict_diazepam_mild_asleep"
en: You dream that you reach into your pocket and pull out a bottle full of that wonderful diazepam candy…
zh: 你梦见你把手伸进口袋，从里面掏出一瓶美妙的安定糖……

note: ~ Snippet in category "addict_diazepam_mild_asleep"
en: 'A song plays in your dreams' ♪Lie still little bottle, and shake my shaky hand.  Black coffee's not enough for me, I need a better friend♪.
zh: '一首歌在你的梦里响起' ♪静静躺着的小瓶子，握住我颤抖的手。黑咖啡对我来说还不够，我需要一个更好的朋友♪。

note: ~ Snippet in category "addict_diazepam_strong_asleep"
en: You dream about lying in an ocean of benzo boxes.  To your dismay, every single box is empty…
zh: 你梦到躺在苯并类药盒的海洋中。但令你沮丧的是，每个盒子都是空的……

note: ~ Snippet in category "addict_coke_awake" ~ Snippet in category "addict_coke_asleep"
en: You feel like you need a bump.
zh: 你感觉你需要来一针管。

note: ~ Snippet in category "addict_coke_awake"
en: What would you do for some coke, right now?
zh: 现在，你会为了找到些可卡因做什么？

note: ~ Snippet in category "addict_crack_awake" ~ Snippet in category "addict_crack_asleep"
en: You're shivering, you need some crack.
zh: 你的身体不受控制地颤抖着，你需要点快克。

note: ~ Snippet in category "addict_nicotine_mild_awake" ~ Snippet in category "addict_nicotine_mild_asleep"
en: You could use some nicotine.
zh: 你想要些尼古丁。

note: ~ Snippet in category "addict_nicotine_strong_awake" ~ Snippet in category "addict_nicotine_strong_asleep"
en: You need some nicotine.
zh: 你需要一些尼古丁。

note: ~ Snippet in category "addict_nicotine_strong_awake"
en: You lick your lips as you think about lighting a cigarette.
zh: 当你想着点燃一支香烟时，你舔了舔嘴唇。

note: ~ Snippet in category "addict_nicotine_mild_asleep"
en: You dream of a long conversation with a dead relative, a cigarette in their hand and smoke wafts through your brain.
zh: 你梦到与死去的亲人彻夜漫谈，他们手里都拿着一支香烟，烟雾在你的大脑中飘荡。

note: ~ Snippet in category "addict_nicotine_mild_asleep"
en: In your dream you were standing around a campfire with a bunch of your now dead friends, a cigarette between your lips.  The tobacco smell mixing in with the wood smoke in the chill fall air.
zh: 在你的梦中，你和你现在已经去世的朋友们站在一堆营火旁边，一根香烟夹在你的嘴唇之间。在秋天寒冷的空气中，烟草的味道夹杂着木柴的烟味。

note: ~ Snippet in category "addict_nicotine_strong_asleep"
en: You dream of sex with an old flame, but the realest part of the dream is the post coital cigarette.
zh: 你梦到与旧情人做爱，但梦中最真实的部分是事后的香烟。

note: ~ Snippet in category "addict_nicotine_strong_asleep"
en: In your dream you brutally disanimate several zombies and then tear through their clothing looking for any unsmoked cigarettes
zh: 在你的梦里，你残忍地消灭了几个丧尸，然后撕开它们的衣物，寻找任何没有吸过的香烟。

note: ~ Snippet in category "addict_opiate_mild_awake" ~ Snippet in category "addict_opiate_mild_asleep"
en: Your hands start shaking… you need some painkillers.
zh: 你的双手开始颤抖……你需要一些止痛剂。

note: ~ Snippet in category "addict_opiate_mild_awake"
en: If you don't find some opiates soon you might start engaging in reckless behavior, you think to yourself.
zh: 如果你不尽快找到一些阿片类药物，你可能会开始做出鲁莽的行为，你自己想想。

note: ~ Snippet in category "addict_opiate_mild_awake"
en: You daydream of crushing pills and snorting them through a rolled up dollar bill.  The drip in the back of your throat presaging a fun time.
zh: 你梦到把药丸压碎并通过卷起的美元钞票吸食它们。你脖子背后的滴水暗示着一些有趣的事情。

note: ~ Snippet in category "addict_opiate_mild_asleep"
en: ♪It is not a habit, it is cool, I feel alive, I feel♪
zh: ♪这不是习惯，这是种酷炫，我感觉活着，我切实感觉♪

note: ~ Snippet in category "addict_opiate_mild_asleep"
en: That warm rush fills your body in your dream, oxy's hug enveloping you.
zh: 那种温暖的冲动在你的梦里充满了全身，氧气的拥抱包围了你。

note: ~ Snippet in category "addict_opiate_strong_awake" ~ Snippet in category "addict_opiate_strong_asleep"
en: You feel anxious.  You need your painkillers!
zh: 你感到焦虑。你需要止痛剂！

note: ~ Snippet in category "addict_opiate_strong_awake"
en: You need to find an unlooted pharmacy today before the lack of opiates kills you.
zh: 今天你需要找到一家还没被搜刮的药房，以免因缺乏阿片类药物而死。

note: ~ Snippet in category "addict_amphetamine_mild_awake" ~ Snippet in category "addict_amphetamine_mild_asleep"
en: You feel depressed.  Speed would help.
zh: 你感到沮丧。兴奋剂（安非他命等）可以缓解这种情况。

note: ~ Snippet in category "addict_amphetamine_strong_awake" ~ Snippet in category "addict_amphetamine_strong_asleep"
en: Your hands start shaking… you need a pick-me-up.
zh: 你的手开始颤抖……你需要安非他命。

note: ~ Snippet in category "addict_amphetamine_paralysis_awake"
en: You stop suddenly, feeling bewildered.
zh: 你突然停了下来，感觉世界如此陌生。

note: ~ Snippet in category "addict_amphetamine_paralysis_asleep"
en: You attempt to gasp as you wake, but your body initially refuses to respond to your mind.
zh: 当你醒来时试图喘气，但你的身体一开始拒绝回应你的思想。

note: ~ Snippet in category "amigara1"
en: ENTRY 47:
    Our normal mining routine has unearthed a hollow chamber.  This would not be out of the ordinary, save for the odd, perfectly vertical faultline found.  This faultline has several odd concavities in it which have the more superstitious crew members alarmed; they seem to be of human origin.
    ENTRY 48:
    The concavities are between 10 and 20 feet tall, and run the length of the faultline.  Each one is vaguely human in shape, but with the proportions of the limbs, neck and head greatly distended, all twisted and curled in on themselves.
zh: 条目47：
    我们在日常采掘作业中发现了一个规模庞大的石窟。这本来并不奇怪，奇怪的是，我们在石窟尽头发现了一完全垂直的断壁。断面上有很多怪异的凹坑，让那些迷信的矿工惊惧异常；它们看上去像是人造的。
    条目48：
    这些凹坑有3到6米高，布满了整个断层线。每个凹坑的外形都有点像人类，但四肢、脖子和头部的比例却大大扩张，全都扭曲蜷缩着。

note: ~ Snippet in category "amigara2"
en: ENTRY 49:
    We've stopped mining operations in this area, obviously, until archaeologists have the chance to inspect the area.  This is going to set our schedule back by at least a week.  This stupid artifact-preservation law has been in place for 50 years, and hasn't even been up for termination despite the fact that these mining operations are the backbone of our economy.
    ENTRY 52:
    Still waiting on the archaeologists.  We've done a little light inspection of the faultline; our sounding equipment is insufficient to measure the depth of the concavities.  The equipment is rated at 15 miles depth, but it isn't made for such narrow tunnels, so it's hard to say exactly how far back they go.
zh: 条目49：
    我们已经停下了这儿的采矿作业。很显然，除非考古学家有机会来检查这儿，否则我们就搁在这了。这将使我们的计划至少推迟一周。这该死的文物保护法已经设立有50多年了，居然还没被终止。毕竟矿业才是我们国家经济的支柱啊！
    条目52：
    还在等那些考古学家。我们稍微检查了下断层，我们手头的设备无法测量凹面的深度。这个设备的额定深度是15英里，但不能用于这种狭窄通道，所以很难说这有多长。

note: ~ Snippet in category "amigara3"
en: ENTRY 54:
    I noticed a couple of the guys down in the chamber with a chisel, breaking off a piece of the sheer wall.  I'm looking the other way.  It's not like the eggheads are going to notice a little piece missing.  Fuck em.
    ENTRY 55:
    Well, the archaeologists are down there now with a couple of the boys as guides.  They're hardly Indiana Jones types; I doubt they been below 20 feet.  I hate taking guys off assignment just to babysit the scientists, but if they get hurt we'll be shut down for god knows how long.
    ENTRY 58:
    They're bringing in ANOTHER CREW?  Christ, it's just some cave carvings!  I know that's sort of a big deal, but come on, these guys can't handle it?
zh: 条目54：
    我注意到下面房间里有几个人拿着凿子，正在凿其中一堵陡峭墙壁。我假装没看到。那帮呆头鹅一般的考古学家应该不会发现断壁有一小块缺口。一帮傻叉。
    条目55：
    好吧，这帮考古学者跟着一帮做向导的菜鸟下去了。但是他们看上去并不是印第安纳琼斯啊。我怀疑他们有没有下过地下20英寸(约6米)。没想到还得给这帮科学家当保姆，可要是他们有个缺胳膊少腿的，天知道我们这矿井又得被关闭多久。
    条目58：
    他们还要再派一个考古小组？天啊，不就是几个洞窟雕刻吗？我知道这是件大事，但是拜托，这些家伙处理不了吗？

note: ~ Snippet in category "amigara4"
en: MINE OPERATIONS SUSPENDED; CONTROL TRANSFERRED TO AMIGARA PROJECT UNDER IMPERATIVE 2:07B.
    FAULTLINE SOUNDING HAS PLACED DEPTH AT 30.09 KM.
    DAMAGE TO FAULTLINE DISCOVERED; NEPOWER MINE CREW PLACED UNDER ARREST FOR VIOLATION OF REGULATION 87.08 AND TRANSFERRED TO LAB 89-C FOR USE AS SUBJECTS.
    QUALITY OF FAULTLINE NOT COMPROMISED.
    INITIATING STANDARD TREMOR TEST…
zh: 矿场作业暂停；根据命令2:07b将控制权移交给阿弥壳计划。
    经测量裂痕深度为30.09km。
    已检测到断层伤害；因违反第87.08条规定而逮捕了东北能源矿区所有成员并移送至89-C实验室作为测试对象使用。
    断层质量未受损坏。
    正在启动标准地震测试……

note: ~ Snippet in category "amigara_whispers"
en: This is my hole…
zh: 这是我的洞…

note: ~ Snippet in category "amigara_whispers"
en: It has my shape…
zh: 它有我的形状…

note: ~ Snippet in category "amigara_whispers"
en: I came here for my hole…
zh: 我来寻找我的洞…

note: ~ Snippet in category "amigara_whispers"
en: I finally found my hole…
zh: 我终于找到了我的洞…

note: ~ Snippet in category "amigara_whispers"
en: It fits me perfectly…
zh: 完美，合适…

note: ~ Snippet in category "amigara_whispers"
en: I found my hole…
zh: 我找到了我的洞…

note: ~ Snippet in category "amigara_whispers"
en: It's identical to me…
zh: 它和我完全一样…

note: ~ Snippet in category "amigara_whispers"
en: This is my tunnel…
zh: 这是我的隧道…

note: ~ Snippet in category "amigara_whispers"
en: It was made for me…
zh: 它是为我而生的…

note: ~ Snippet in category "amigara_whispers"
en: It was made for me to enter…
zh: 它是为了让我进去而生的…

note: ~ Snippet in category "amigara_whispers"
en: I have to go in…
zh: 我必须进去…

note: ~ Snippet in category "amigara_whispers"
en: It's calling me…
zh: 它在呼唤我…

note: ~ Snippet in category "amigara_whispers"
en: It's saying 'Come in…'
zh: 它在说"进来…"

note: ~ Snippet in category "amigara_whispers"
en: It's saying 'Come into me…'
zh: 它在说"进来我这里…"

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "Dad said he was going to get groceries two days ago.  he didnt come home yet.  he told me to stay inside the shelter but im getting scared.  i think i remember where the grocery store is."
zh: 爸爸两天前说他要去买杂货。他还没有回家。他让我呆在避难所里，但我被吓到了。我想我记得杂货店在哪里。

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "i calld 911 but no one was there"
zh: "我拨打了911但没人回应"

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "My window lit up at midnight.  I tried seeing what it was but it broke.  My ears hurt."
zh: “我的窗户在午夜亮着。我试着看它是怎么回事，但它碎了。我的耳朵疼。”

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "I want mom’s pancakes"
zh: "我想要妈妈的煎饼"

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "Uncle buried ms Carmichael after she got sick but she's not in the backyard anymore.  Uncle isn't home either."
zh: “卡迈克尔生病后，叔叔把她埋了，但她现在不在后院了。叔叔也不在家。”

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "Cooper killed the neighbors cat today.  dad shoot him.  He was not in the backyart when we came home."
zh: “库珀今天杀了邻居家的猫，爸爸开枪打死了他，我们回家的时候他不在后院。”

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "Today I saw a butterfly the size of my head"
zh: "我今天看见一只和我头一样大的蝴蝶"

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "I miss mom and dad.  Where is everyone?"
zh: "我想妈妈和爸爸了。大家都去哪里了？"

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "DaIsy gOT eaTTEN by a giant roa… (the rest of the note is just unreadable smudges)"
zh: "黛西衤皮一只巨大的■■口乞扌卓了……（笔记的其余部分只剩下难以辨认的污迹）"

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "Mommy, where are you?  I miss you…"
zh: "妈妈，你在哪儿？我想你了……"

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "Daddy, where are you?  I'm scared…"
zh: "爸爸，你在哪儿？我好害怕……"

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "I'm hungry"
zh: "我饿了"

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "I want to play with jimmy, why did daddy said to get away from him?"
zh: "我想要和吉米玩，为什么爸爸叫我离他远点？"

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "Daddy hasn't wake up yet…"
zh: "爸爸再也没醒过来……"

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "Daddy said we are going on an adventure!"
zh: "爸爸说我们要去冒险了！"

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "Katty is feeling bad, mommy hasn't returned"
zh: "凯蒂感觉不好，妈妈再也没回来"

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "I want to see mommy"
zh: "我想见妈妈"

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "I want to see daddy"
zh: "我想见爸爸"

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "I feel cold…"
zh: "我好冷……"

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "I want a hug"
zh: "我想要抱抱"

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "I saw a huge mushroom yesterday.  I feel itchy."
zh: "我昨天看到一只大蘑菇。我感觉痒痒。"

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "I don't want to leave the house, but I'm hungry…"
zh: "我不想离开家里，但我好饿……"

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "I went and keeped only necesary items like dad told me"
zh: “我去了，只保留了爸爸告诉我的必需品。”

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "Mommy cried the other day…  I don't want to be here anymore."
zh: “前几天妈妈哭了，…，我不想再呆在这里了。”

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "Uncle Tim said we are going on a trip, but I just want to see daddy."
zh: "提姆叔叔说我们要去旅行，但我只想见我的爸爸。"

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "dear diary.  mr pendanski showed me how to boil water today.  he told me it stopps it from making us sick like ma and pa got sick."
zh: “亲爱的日记。潘潘斯基先生今天教我如何烧水。他告诉我，这能防止我们生病，就像妈妈和爸爸生病一样。”

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "mommy and daddy told me to wait here untill they got back, but I dont know when theyre coming home.  they’ve been gone for two days now.  good thing I have rufus, hes a good dog."
zh: “妈妈和爸爸让我在这里等他们回来，但我不知道他们什么时候回来。他们已经走了两天了。幸好我有鲁弗斯，他是一只好狗。”

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "Dear diary- My parents are stupid.  I told Dad to not go outside today, but he wouldn’t listen.  Said it was all a hoax.  Now he’s beaten up pretty bad, Mom’s got the bandages out to help him.  Jimmy lost his toy today, a red stuffed bear.  Looks like I’ll have to help him with that."
zh: "亲爱的日记——我的父母太蠢了。我告诉爸爸今天别出门，但他就是不听。说这一切就是个恶作剧。现在他被揍得很惨，妈妈拿出绷带来帮他。吉米今天弄丢了他的玩具，一只红色的毛绒玩具熊。看来我得帮他了。"

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "Dad and I have been living in the woods for a week now.  He gives me his pistol when he is out hunting.  It wasn´t enough to stop the werewolf that attacked me.  So I had to hide in a small hole for a whole night where it couldn´t reach me.  Luckily dad found me and killed it. He also said he will make me a werewolf jacket for my birthday.  A WEREWOLF JACKET, IHAVETHECOOLESTDADINTHEWORLD."
zh: “爸爸和我已经在树林里住了一周了。他外出打猎的时候会把手枪给我。这不足以阻止袭击我的狼人。所以我不得不在一个小洞里躲了一整晚，它够不着我。幸运的是，爸爸找到了我，把它杀了。他还说他会给我做一件狼人夹克作为生日礼物。 一件狼人夹克，我有世界上最酷的爸爸。”

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "I discovered 10 new stars tonight!  To bad that mom and dad aren't home.  They even forgot to close the front door."
zh: "今晚我发现了10颗新的星星！可惜妈妈和爸爸都不在家。他们甚至忘记把前门关上了。"

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "An unrecognizable child's drawing made with what appears to be blood and feces."
zh: “一个面目全非的孩子画的画，看起来像是血和粪便。”

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "We all ate together as a big happy family.  Even Mike was there even though mom normally puts him to bed at 8pm.  Atleast he won´t cry in the middle of the night anymore."
zh: “我们作为一个幸福的大家庭在一起吃饭。即使迈克也在那里，尽管妈妈通常在晚上8点让他上床睡觉，至少他不会在半夜哭了。”

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "Daddy and Mommy, some really scary storm is happening outside.  I hear some people telling me everything will be okay and everything will be over if I get out, so I’m going with them to help find you, and if not i left a message to you so you know where I'm gone!  I’m just too hungry to keep waiting anymore…  I’m sorry."
zh: “爸爸妈妈，外面发生了一场可怕的风暴。我听到有人告诉我，如果我出去了，一切都会好起来的，一切都会结束的，所以我会和他们一起去找你们，如果没有，我给你们留了个口信，这样你们就知道我去哪了！我太饿了，不能再等了，…，对不起。”

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "Mommy is behind me forcing me to draw and write notes.  I don’t know why, but she has been acting weirder everyday, and I think she hurt daddy…  I’m scared im scared, someone help, im scared im…  (The rest of the note seems to be endless begging for help until it ends in a bloody smear)"
zh: “妈妈在我身后强迫我画纸条、写纸条。我不知道为什么，但她每天都表现得越来越奇怪，我想她伤害了爸爸…我很害怕，有人帮帮我，我很害怕…(纸条的其余部分似乎没完没了地乞求帮助，直到它以血淋淋的诽谤结束)”

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "I hate it here.  I want to go home.  Abba and Ima told me things would be okay and we will be here a for a few days and then a bus will come take us and we will be safe but I heard them arguing last night.  Ima cried.  I’m scared.  I wanna go home."
zh: “我讨厌这里。我想回家。阿巴和伊玛告诉我一切都会好起来的，我们会在这里待几天，然后一辆公交车会来接我们，我们会很安全的，但我昨晚听到了他们的争吵。伊玛哭了。我很害怕。我想回家。”

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "A child’s drawing of a house with three stick figures outside.  The sky is a swirling mess of a dozen contrasting colors with purple and red blotches in it.  The three figures are frowning."
zh: “一个孩子画了一栋房子，外面有三个木偶。天空是一片混乱的漩涡，上面有十几种不同的颜色，上面有紫色和红色的斑点。这三个人物皱着眉头。”

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "I saw two huge dragonflies hugging.  It was kinda cute but my brother just said they were having sex.  He’s gross."
zh: "我看到两只巨大的蜻蜓拥抱在一起。看起来有点可爱，但我哥哥说他们只是在做爱。他真恶心。"

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "There is some really pretty floating swirly outside.  I was told to not go near it, but I can hear voices from it.  I want to see what’s inside."
zh: “外面有一些非常漂亮的漩涡。我被告知不要靠近它，但我能听到里面的声音。我想看看里面有什么。”

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "I can hear mom's voice crying my name and crying for help in the forest."
zh: 我能听到妈妈在森林里呼喊我的名字和呼救的声音。

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "Mom is acting weird.  She thinks I’m 2 and that Mike still lives here and that she’s still married to dad.  It’s like my little sister doesn’t exist to her so I have to take care of her now.  She’s just a baby and it's so hard."
zh: “妈妈的行为很奇怪。她以为我两岁了，迈克还住在这里，她仍然和爸爸结婚。对她来说，就像我的小妹妹不存在了，所以我现在必须照顾她。她只是个婴儿，这太难了。”

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "Mom fell asleep in the bathtub.  I keep trying to wake her up but she’s getting cold."
zh: "妈妈在浴缸里睡着了。我一直想叫醒她，但她却变得越来越冷。"

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "The crows I used to feed have gotten HUGE!  One brought me a super pretty watch and another an earring but there was weird black gunk on it."
zh: “我以前喂的乌鸦变大了！一只乌鸦给我带来了一只超级漂亮的手表，另一只给我带来了耳环，但上面有奇怪的黑色黏糊糊的东西。”

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "Felt queasy and threw up yesterday, puke looked weird.  I took pills for stomach aches but I don’t feel any better."
zh: “昨天我觉得恶心，还吐了，呕吐看起来很奇怪。我吃了治胃痛的药，但感觉一点也不好。”

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "I got woke up by mom and dad trembling on their sleep and drooling a lot.  I think it is that weird big crow we ate the other day.  I don’t feel too good as well…"
zh: “我被爸爸妈妈吵醒了，他们睡得发抖，还流了很多口水。我想是因为那天我们吃的那只奇怪的大乌鸦。我感觉也不太好，…。”

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "We going to hide in the subways, but I keep hearing really weird screams down there."
zh: “我们打算躲在地铁里，但我一直听到下面有奇怪的尖叫声。”

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "I saved a puppy that was being harassed by giant bugs the other day.  He is scratching a lot but seems fine, i hope i can keep him."
zh: "前几天我救了一只被大虫子骚扰的小狗。 它现在正到处乱抓，但看起来没事，希望我能留住它。"

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "I’m alone in this shelter now…  i can see some people outside but they are just standing there really quiet and not doing anything.  The monsters seems to ignore them too, maybe they will help me?"
zh: “我现在一个人在这个避难所里，…我可以看到外面的一些人，但他们只是静静地站在那里，什么也不做。怪物们似乎也忽视了他们，也许他们会帮助我？”

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "In case of emergency fill out this form so that you may present it to emergency personnel for identification purposes.  Keep this form with your emergency supplies.  If You need to request new copies of this form, speak with the school safety office.  Remember to keep calm, and stay in one location if possible, this will help emergency personnel to find you.  If this form is found please contact Oak Grove Elementary School.  Name: Aiden.  Parent or Guardian: Mommy Daddy.  Phone number where you can be reached: I don't remember I think it has a 5 in it.  Teacher: Miss daisy.  Current location: I dont no I’m scared, Im hear all alone.  Medical Conditions i.e diabetes: I dont no what that is.  Additional Information: Why is everyone acting so weird?!"
zh: “如果发生紧急情况，请填写此表格，以便您将其提交给紧急情况人员进行识别。把这张表和你的应急用品放在一起。如果您需要索取此表格的新副本，请与学校安全办公室联系。记住要保持冷静，如果可能的话，呆在一个地方，这会帮助急救人员找到你。如果找到此表格，请与橡树林小学联系。姓名：艾登。父母或监护人：妈妈，爸爸。你可以联系到的电话号码：我不记得了，我想里面有5。老师：黛西小姐。现在的位置：我不知道，我很害怕，我一个人在听。医疗条件，即糖尿病：我不知道那是什么。补充信息：为什么每个人的行为都这么奇怪？”

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "After we were evacuated and I had to leave my toys behind I started collecting empty bullets.  The soldiers here sometimes give me more.  Lieutenant Mora gave me two little ones today, but she looked upset.  I asked her where mom and pa were because I saw them in the back of the camp with her and some soldiers, there was something wrong with dad's face.  Mrs Mora just hugged me and started crying."
zh: “在我们被疏散后，我不得不留下我的玩具，我开始收集空弹。这里的士兵有时会给我更多的子弹。莫拉中尉今天给了我两颗小子弹，但她看起来很沮丧。我问她妈妈和爸爸在哪里，因为我看到他们和她和一些士兵在营地后面，爸爸的脸有问题。莫拉太太抱着我哭了起来。”

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "Mom went to pick up Cristy early from school today, but she isn’t back yet.  I don’t know why the monster outside is wearing her face."
zh: “妈妈今天很早就去接克里斯蒂放学了，但她还没回来，我不知道外面的怪物为什么戴着她的脸。”

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "It’s a drawing of a small stick figure cowering in the corner.  The rest of the page is colored black, with strange faces sneering and laughing at them."
zh: “这是一幅蜷缩在角落里的小棍子形象的图画。页面的其余部分是黑色的，奇怪的面孔在嘲笑他们。”

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "I saw millie playing in the playground, but all she does is walk around in circles."
zh: "我看到米莉在操场上玩，但她只是在绕圈。"

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "nobody ever tells me anything so im gonna run away, i hate you mom"
zh: “没人告诉过我任何事，所以我要逃跑，我恨你，妈妈”

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "i want chocolate bars i want lollipops i want ice cream i want gummy bears i want bubble gum but i dont want another protien bar"
zh: "我想要巧克力棒我想要棒棒糖我想要冰淇淋我想要小熊软糖我想要泡泡糖但我不想要再来一个蛋白质棒"

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "today we didnt really learn anything, the teacher kept talking about random things and threw a pencil at me when I asked to go to the bathroom"
zh: "今天我们什么都没学到 老师一直在讲一些乱七八糟的东西" "当我要求上厕所的时候 老师把铅笔扔给了我"

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "the neigbors dogs kept playing with each other all day they played so much they split raspberry jam evrywere it was very funny"
zh: “邻居家的狗一整天都在互相玩耍，它们玩得很开心，甚至把覆盆子果酱都分开了，这非常有趣”

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "Dear Diary, I was at the park today with Percy.  Danny always told me that she was very sad when her dog died, so I broke Percy’s neck because I wanted to see how I’d feel.  I think I was sad for a little, but I kept playing with him but I had to stop after too many pieces fell off and Percy became gross.  I buried him in the park so mom and dad wouldn’t find out, but Mr. Luca and Mrs Annaliese saw me.  I’m scared they’ll tell on me.  Daddy thinks I don’t know where he keeps the keys to his gun safe."
zh: “亲爱的日记，今天我和珀西在公园。丹尼总是告诉我，当她的狗死了时，她非常伤心，所以我扭断了珀西的脖子，因为我想看看我的感受。我想我为一个人感到难过。很小，但我一直和他一起玩，但我不得不停下来，因为太多的碎片掉下来了，珀西变得很恶心。我把他埋在公园里，这样妈妈和爸爸就不会发现，但卢卡先生和安娜丽丝太太看到了我。我害怕他们会告发我。爸爸认为我不知道他把枪的钥匙藏在哪里。”

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "Dear diary.  Mommy and dad have been making us live in the basement for the last few days.  It’s to keep us safe, they say, but it gets really stuffy during the night and I can’t sleep, so I sometimes sneak upstairs.  Sometimes I talk to Aunt Maria.  She always stays in the back yard and appears when the sky goes all weird and when scary noises come from outside.  I always ask her to come in, but she tells me she can’t and that I should go out instead.  I think it’s because dad doesn’t want her around, he always told me she died in 2001.  He's a liar, and I think he wants the monsters to eat her.  The door’s always locked, but I can reach the garage controls."
zh: “亲爱的日记。这几天爸爸妈妈让我们住在地下室。他们说这是为了保证我们的安全，但晚上真的很闷，我睡不着，所以有时我会偷偷溜上楼。” .有时我和玛丽亚阿姨说话。她总是呆在后院，当天空变得怪异以及外面传来可怕的噪音时，她就会出现。我总是请她进来，但她告诉我她不能进来，而且我我应该出去。我想这是因为爸爸不想让她在身边，他总是告诉我她在2001年去世了。他是个骗子，我想他想让怪物吃掉她。门总是锁着的，但我可以够到车库控制。”

note: ~ Snippet in category "log_immersion27"
en: 
    IMMERSION LOG: 27A
    
    INCIDENT REPORT:
    
    SUMMARY:
    Unforeseen EM interference source forced the team to remain in-phase between prime and sub-scape 27.  Expedition members reported observing a spheroid-entity ('PE-01') moving beneath the typically opaque t-substrate.  Interference readings and expedition testimony implies the PE-01 was a potent EM radiation source, and the origin of the interference.  After 30 min, PE-01 receded and the expedition was aborted in accordance of procedure EMER-12.  The expedition team suffered no injuries during the incident.
    
    It's become clear we have greatly underestimated the risk posed by phase immersions.  Engineering has been tasked with designing a new, improved protection suite, and has shown promising advances.  Updated emergency procedures are in-progress.
    
    Refer to file EXO-I-271 for full report.
zh: 
    沉浸记录：27A
    
    事故报告：
    
    摘要：
    预期外的电磁干扰使得考察小组持续处于主空间和亚空间 27 之间的同相态。考察组成员报告他们在通常不透明的T-基质表面下观察到一个移动的球状实体（"PE-01"）。电磁干扰读数和成员的口头报告显示 PE-01 是一个强电磁干扰源，也是前文所述电磁干扰的来源。30 分钟后，PE-01 消失，考察行动根据 EMER-12 号程序被中断。这次事故中考察小组成员未受到任何伤害。
    
    显然，我们严重低估了相位沉浸可能带来的风险。已向工程小组指派设计新型强化防护服的任务，目前进展顺利。应急程序的更新也已开始着手进行。
    
    参见 EXO-I-271 号文件获取完整报告。

note: ~ Snippet in category "artifact_scp"
en: 
    DESIGNATION AI-012-PA
    'Bakelite Phone'
    
    CONTAINMENT PROCEDURE:
    The object should be kept within an anechoic chamber.  Chamber should be actively monitored in case of ████████ emission leakage.
    
    DESCRIPTION/PARATRONICS:
    An Ericssen ED 702 bakelite phone, red variant.  The original rotary dial has been replaced by a bakelite copy of a Yage Y103d spherical doorknob.
    The phone remains fully operational, and even when unconnected to a functional landline, █████████████████████ █████████████████████████████████ ████████████.
    Organic matter reacts adversely to such emissions, and the following effects have been observed during live tests: disorientation and fugue states, ████████████████████████████████, disintegration, ████████████████ followed by death.
    
    BACKGROUND:
    Recovered during immersion ███ within a manifested copy of ███ █████ office.  The object appearance and paratronic effects are believed to be an imprint of the popular perception surrounding the ██████████/██████ ███████, even although such ███████ never existed in this shape.
zh: 
    编号 AI-012-PA
    '胶木旋盘电话机'
    
    收容措施：
    物体应当被放置在消声室之中。如果出现 ████████ 泄漏，收容室应当安排成员时刻主动监视。
    
    描述/测试记录：
    一部埃里克森 ED702 型胶木旋盘电话机，红色型号。原来的拨盘已经被一个雅格 Y103D 球形门把手的电木复制所取代。
    电话依旧能够正常工作，即便在没有连接到任何电话线时也是如此，█████████████████████ █████████████████████████████████ ████████████。
    有机物会对该泄漏物产生不良反应，并且在现场实验时观测到以下反应：定位障碍，记忆丧失，████████████████████████████████，结构分解，████████████████ 并最终死亡。
    
    背景：
    在第 ███ 次沉浸时于一处 ███ █████ 办公室的完全复制场景中回收。该物品外观及其所展现出的能力被认为是大众对围绕着 █████████/██████ ███████ 的感知的具象化表现，尽管 ███████ 从未以这种形态展现过。

note: ~ Snippet in category "artifact_scp"
en: 
    DESIGNATION AI-017-PA
    'Golden Comb'
    
    CONTAINMENT PROCEDURE:
    The object should be kept within a sealed chamber, procedure AI-G-12 should be followed while handling the object.
    
    DESCRIPTION/PARATRONICS:
    Handle-less comb.  Dimensions: 9 by 4 cm.  Weight: 650g.  Surface lustre indicates a covering of 18-22 karat gold.  The comb's shaft is engraved with faded-rectangular patterns.  The possibility of such engravings representing an unknown language has been explored to inconclusive results.
    
    Resonant frequencies produced by stroking the █████ █████ can leak into ███ █████████ which might then produce time-spatial alterations within prime.
    
    BACKGROUND:
    Found during immersion ███ by Agent Id.  ███ who kept a plastic comb of similar dimensions within their lab locker.  Original manifestation of the object might have been a synchronistic phenomenon.
zh: 
    编号 AI-017-PA
    '金色梳子'
    
    收容措施：
    物体应被保存在密封室内，在处理该物体时应遵循AI-G-12程序。
    
    描述/测试记录：
    一把无柄梳。尺寸：9 x 4 cm。重量：650g。表面光泽表明其表面有18-22K镀金层。梳柄上雕刻着难以辨认的长方形图案。对于此类纹饰可能是未知语言的假设，已经进行了探讨，但没有取得任何具有结论性的结果。
    
    通过敲击 █████ █████ 所产生的共振频率能泄漏至 ███ █████████ 进一步可能会在主位面内产生时空变化。
    
    背景：
    在第 ███ 次沉浸时被 ███ 号探员发现，他在实验室储物柜里存放了一把类似尺寸的塑料梳子。该物品的初始表现可能是一种同步现象。

note: ~ Snippet in category "artifact_scp"
en: 
    DESIGNATION AI-009-PA
    'Keyring'
    
    CONTAINMENT PROCEDURE:
    ███ █████████████████████████████████ ████████ inert ██████ ██████ ██████ █████████████████ ██████ ████████ away from personnel.
    
    Interaction █████ █████ angular ████████ ██████, ██ ████ ████ ███████ ███ premises ██ █████████.  ████████ ███████ '█████ ██ ████████' █████ ███ ███████████ ████████ security protocol ██-███.  SHOOT TO KILL.
    
    DESCRIPTION/PARATRONICS:
    Smooth ███ ████ material unknown ████████ ███ ████ █████████████ █████ ████████ ████ impossible, ███ ██████ ██ ██ ██ discouraged.
    
    █████████ ███████ █████ ██████████ █████ ████████████ heavy explosives.  ████ ███████████ █████ █████████████████████████████████████████ ███████ ██████ █████████████ █████ ███ ██████████████████████ ██████████████████ ██████████████████ with luck ██ ████████ ███████████████.
    
    BACKGROUND:
    █████ ██████ ███████ during immersion ███ was successfully intercepted █████████████████ ██████████ █████ rumored leak ██████████████████████████.
    
    QUEUED FOR DESTRUCTION.
zh: 
    编号 AI-009-PA
    '钥匙环'
    
    收容措施：
    ███ █████████████████████████████████ ████████ 呈惰性 ██████ ██████ ██████ █████████████████ ██████ ████████ 远离人员。
    
    触碰 █████ █████ 棱角 ████████ ██████，██ ████ ████ ███████ ███ 场所 ██ █████████。████████ ███████"█████ ██ ████████"█████ ███ ███████████ ████████ 安保措施 ██-███。格杀勿论。
    
    描述/测试记录：
    光滑的 ███ ████ 材质不明 ████████ ███ ████ █████████████ █████ ████████ ████ 完全不可能，███ ██████ ██ ██ ██ 需即刻阻止。
    
    █████████ ███████ █████ ██████████ █████ ████████████ 重型炸药。████ ███████████ █████ █████████████████████████████████████████ ███████ ██████ █████████████ █████ ███ ██████████████████████ ██████████████████ ██████████████████ 运气好时 ██ ████████ ███████████████。
    
    背景：
    █████ ██████ ███████ 于第 ███  次沉浸时成功截获于 █████████████████ ██████████ █████ 谣言流传在 ██████████████████████████。
    
    等待被销毁。

note: ~ Snippet in category "artifact_scp"
en: 
    DESIGNATION AI-021-PA
    'Rubik's Cube'
    
    CONTAINMENT PROCEDURE:
    The object should be kept within a sealed chamber and away from sight.
    
    DESCRIPTION/PARATRONICS:
    Solid t-substrate cube.  The dimensions and engravings of the object match those found on a Rubik's Cube.
    
    Prolonged observation of the cube might produce ███████ ████████████ in sensitive individuals.  Direct interaction with the object will reproduce the effects with greater consistence.
    
    BACKGROUND:
    Found within the quarters of away team ███ after immersion ███.  Interrogative procedures confirmed the claims that the object █████████████ ██████████.  The implementation of M█████████ assisted isolation protocols have prevented similar incidents.
zh: 
    编号 AI-021-PA
    '魔方'
    
    收容措施：
    物品应收容在密封的密室内，远离视线。
    
    描述/测试记录：
    固态T-基质立方体。该物体的尺寸和纹样与在魔方上发现的一致。
    
    长时间观察立方体可能会在敏感个体中产生 ███████ ████████████。直接与物体的交互将更一致地重新此效果。
    
    背景：
    在第 ███ 次沉浸后 ███ 小队的宿舍中发现。审讯结果证明了该物体具有 █████████████ ██████████。M█████████ 的实施协助隔离协议的制定，防止类似事件再次发生。

note: ~ Snippet in category "monitoring_equipment"
en: 
    SEISMOGRAPHIC RECORDING
    
    A  ████████████████ seismograph, originally brought to serve as office decoration, proved sensitive to the energy signatures produced by trans-planar resonances following a ████████ ██████ event.  The cause of this sensitivity remains unknown, with leading theories speculating that the steel alloy used for its fabrication might contain trace amounts of exotic elements; or that the design of the seismograph itself might somehow reflect trans-planar configurations, allowing it to serve as 5-point-antenna.  We have already requested the acquisition of several identical seismographs, for further experimentation.
zh: 
    地震仪记录
    
    一台 ████████████████ 地震仪，最初是用作办公室装饰，在████████ ██████ 事件后证明了其对跨平面共振所产生的能量特征很敏感。这种敏感性的原因尚不清楚，主要理论推测其制造时所使用的钢合金中可能含有微量的外来元素；或者地震仪本身的设计可能会以某种方式体现了跨平面的结构，从而使它成为五点式天线。我们已经申请采购几个相同型号的地震仪，以便进行进一步的实验。

note: ~ Snippet in category "monitoring_equipment"
en: 
    SECURITY ADVISORY
    
    When approaching or examining exotic material, ensure your 5-point-anchor remains active at all times.  You might not feel any different, but it will keep your insides from become physics during an unexpected resonance event.
zh: 
    安防通知
    
    当接近或检查任何异界材料时，确保你的五点式空间锚在任何时候都保持开启。你可能没有任何不同的感觉，但这能在意外共振事件中避免你的体内器官变成物理分子。

note: ~ Snippet in category "monitoring_equipment"
en: Whoever decided to transcribe my lab reports into farcical entries of the 'SCP Foundation' and proceeded to distribute the edited reports across the lab should be aware that: not only did I not find this 'joke' funny, but that such actions are also considered to be in breach of your confidentiality agreement.  A breach that I will see appropriately punished.
    
    ------
    Dr. Ethan Catherwood
    Physics Department
zh: 不管是谁决定将我的实验报告转录成"SCP基金会"的滑稽条目，并在整个实验室里转发编辑过的报告，他都应该意识到：我不但觉得这个'笑话'一点都不好笑，而且他的这种行为已经违反了保密协议。这是一次我会认为受到适当惩罚严重违规操作。
    
    ------
    伊森·凯瑟伍德博士
    物理部

note: ~ Snippet in category "t-substrate"
en: 
    ANALYSIS OF TRANSPLANAR MATERIALS
    
    T-SUBSTRATE
    
    SUMMARY:
    The material henceforth named t-substrate is the naturally occurring 'floor' material of phase-space.  Samples of t-substrate were first recovered during IMMERSION-25A, when upon return to prime the samples violently █████████████, exhibiting what are now known as 'plane-uneven' physical properties.  The following report will examine such variances to the best extent of our knowledge.
    
    Refer to file EXO-M-312 for full report.
zh: 
    超位面材料的分析
    
    T-基质
    
    摘要：
    本文中名为T-基质的材料是发现于相位空间"地面"的天然材料。T-基质的样本在沉浸-25A号行动中被首次获取，而被带回主空间时其发生了剧烈的█████████████，显示出称为"位面不均匀"的物理属性。以下报告将通过目前已知信息尽可能地分析这种差别。
    
    参见 EXO-M-312 号文件获取完整报告。

note: ~ Snippet in category "HAADF_t-substrate"
en: 
    ANALYSIS OF TRANSPLANAR MATERIALS
    
    T-SUBSTRATE
    
    HAADF MICROGRAPH:
    An atomic-scale photograph shows only a completely smooth red surface.  In the lower left corner the phrase 'Not made of atoms?!' is scrawled with a blue pen.
    
    Refer to file EXO-M-312 for full report.
zh: 
    超位面材料的分析
    
    T-基质
    
    高角环形暗场成像：
    原子尺度显微照片显示出完全平滑的表面结构。左下角用蓝笔写着"不是由原子构成？！"。
    
    参见 EXO-M-312 号文件获取完整报告。

note: ~ Snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: EAS_apr_25,_15.57.mp3
    
    The file begins with complete silence, but then, a tired voice breaks the stillness:
    
    "My name is Clayton Gore, I am the head of [unintelligible].
    
    I'm sorry, I WAS the head of [unintelligible].
    
    I am speaking to you using the remains of the Emergency Alert System, with everything we have left here.
    
    This is the final message.
    
    
    The government has fallen.
    
    There is nothing left.
    
    
    No help is coming.  Use your weapons, clubs, fists and teeth to survive this hard time.
    
    No one will arrest you.
    
    No one will help you.
    
    
    You're on your own.
    
    
    
    End of transmission."
zh: Eas_apr_25，_15.57.mp3
    
    文件以完全的沉默开始，但随后，一个疲惫的声音打破了寂静：
    
    “我的名字是克莱顿·戈尔，我是[Unmible]的负责人。”
    
    对不起，我是[不可理喻]的负责人。
    
    我正在用紧急警报系统的残余物和我们留在这里的一切与你交谈。
    
    这是最后一条消息。
    
    
    政府垮台了。
    
    什么都没有了。
    
    
    不会有人来帮忙的。使用你的武器、棍棒、拳头和牙齿来度过这段艰难的时光。
    
    没有人会逮捕你。
    
    没有人会帮你。
    
    
    你得靠自己了。
    
    
    
    传输结束。“

note: ~ Snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: IMG_202X0401_111567.jpg
    
    A high quality photo of an angry civil mob that suppressed a line of shielded policemen.  There are a few dead people on the edge of the photo, one of which lays with a chopped off head.
zh: IMG_202X0401_111567.jpg
    
    一张高质量的照片，展示了一群愤怒的民间暴徒镇压了一排受保护的警察。照片边缘有几个死人，其中一人被砍下了头。

note: ~ Snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: apps/myMail
    
    by:dnance@mymail.com
    to:All
    Subject: Tragic Loss of Rob Dixon
    
    Dear Colleagues,
    
    It is with a heavy heart that I have to inform you all of the passing of the head of the supply chain department, Rob Dixon.  He was at the office late last night trying to ensure that everything was under control when he was caught in one of the riots that have been happening all over the city.  Despite all the efforts, Rob did not make it.
    Rob was more than just a boss to us, he was a friend and a mentor to many of us.  Rob always put the company and its employees first and he will be deeply missed.
    Please keep Rob’s family and loved ones in your thoughts and prayers during this difficult time.  The company is working closely with the authorities to ensure that Rob’s death is fully investigated.
    
    In the meantime, all of Rob's responsibilities will be temporarily handled by James Sullivan, his senior assistant.  If you have any urgent matters, please reach out to James.
    We will provide updates as they become available and further details on arrangements to celebrate Rob's life.
    
    Sincerely,
    Dahila Nance
    Head of HR department.
zh: 应用程序/我的邮件
    
    发信人：dnance@mymail.com
    收件人：所有
    主题：Rob Dixon的悲剧性损失
    
    尊敬的同事们，
    
    我怀着沉重的心情向大家通报供应链部门负责人罗布·迪克森逝世的消息。昨晚深夜，他在办公室试图确保一切都在控制之下，这时他陷入了全市正在发生的骚乱中。尽管做了所有的努力，Rob还是没有成功。
    对我们来说，罗布不仅仅是一个老板，他还是我们许多人的朋友和导师。Rob总是把公司和员工放在第一位，我们会深深怀念他的。
    在这个艰难的时刻，请把罗伯的家人和亲人放在心上，为他们祈祷。该公司正在与当局密切合作，以确保对罗布的死亡进行全面调查。
    
    在此期间，罗布的所有职责将暂时由他的高级助理詹姆斯·沙利文负责。如果你有任何紧急的事情，请联系詹姆斯。
    我们将在发布最新消息时提供最新信息，并提供有关庆祝罗布生平的安排的进一步细节。
    
    诚挚的，
    Dahila Nance
    人力资源部主管。

note: ~ Snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: apps/Harmony
    
    legendary_steak: Dude, just met the most fucking terrifying thing in my life.  I was on my way home and I saw this deer on the side of the road and I had to do a double take because it had EIGHT legs!
    
    W. F. Gibson (real): bro are you high?
    
    legendary_steak: I'm serious!
    
    legendary_steak: I almost pissed my pants!
    
    legendary_steak: There was also something wrong with the eyes, but I didn't focus
    
    W. F. Gibson (real): Did you take a picture or something?
    
    legendary_steak: I think I got it on my dashcam, but I don't think it worked well - I stepped on a gas with full force because it started to approach me, almost killed myself
    
    W. F. Gibson (real): Mad things happened in the last few weeks, yeah
    
    legendary_steak: Yeah, it was bad.  I've been hearing all these stories about weird things happening and now I've seen it for myself
    
    W. F. Gibson (real): Maybe I need to buy a shotgun or two.
zh: 应用程序/和谐
    
    传奇牛排：伙计，刚刚遇到了我这辈子最可怕的事。我在回家的路上看到路边有一只鹿，我不得不仔细观察，因为它有八条腿！
    
    W.F.吉布森(皇马)：兄弟，你嗨了吗？
    
    传奇牛排：我是认真的！
    
    传奇牛排：我差点尿裤子了！
    
    传奇牛排：眼睛也有问题，但我没有对准
    
    W.F.吉布森(雷亚尔)：你是拍了张照片还是怎么的？
    
    传奇牛排：我想我把它放在我的仪表盘上了，但我觉得效果不太好--我全力以赴踩了一脚油门，因为它开始靠近我，差点害死我自己。
    
    W.F.吉布森(皇马)：过去几周发生了疯狂的事情，是的，
    
    传奇牛排：是的，很糟糕。我一直听到很多关于怪事发生的故事，现在我亲眼看到了。
    
    吉布森(皇马)：也许我需要买一两把猎枪。

note: ~ Snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: One of the more recent photos is a bald man with a beard taking a selfie on a trail, with a tall black figure - that you recognize as a gracken - in the midground facing him.  The man’s face is a mixture of confusion and an awkward smile.
zh: 最近的一张照片是一个留着胡子的秃头男子在一条小路上自拍，他正对着他，中间有一个高大的黑色身影--你可以认出他是一只老头。这个男人的脸上混合着困惑和尴尬的微笑。

note: ~ Snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: This is a video that was taken in a subway train.  Someone is obviously giggling at someone reading a comically large newspaper when the train suddenly halts and an unnaturally big rat scurries off into the darkness, barely visible but its eyes reflect the light from the interior of the train.  You can hear a muffled "What the fuck" and the video ends with the train continuing to the next station.
zh: 这是一段在地铁列车上拍摄的视频。当火车突然停下来时，一只不自然的大老鼠跑进了黑暗中，几乎看不见，但它的眼睛反射着火车内部的光线。显然，有人正对着一份滑稽的大报纸咯咯笑着。你可以听到一声低沉的“他妈的”，视频以列车继续驶向下一站而结束。

note: ~ Snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: A screenshot of a post in a very vintage looking forum about plants.
    
    Subject: Help identifying these weeds
    Author: WildVariety
    
    "I tried making my garden more suitable for bees and other insects by using native flora but these poppies are looking unusual.  Are these really poppies?  I can't stand their smell, it makes me feel woozy."
    
    An image is attached, showing a giant red flower with roots visible above ground.
zh: 一个看起来非常复古的关于植物的论坛上的一篇帖子的屏幕截图。
    
    主题：帮助识别这些杂草
    作者：WildVarity
    
    “我试着用当地的植物让我的花园更适合蜜蜂和其他昆虫，但这些罂粟花看起来很不寻常。这些罂粟真的是罂粟花吗？我受不了它们的气味，让我感到头晕。”
    
    附上一张图片，显示了一朵巨大的红花，根部在地面上可见。

note: ~ Snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: untitled2047-1803.mp4
    
    The video shows a patio door and some happy meowing can be heard.
    "Aww, Muffin, have you slain a leaf or grass hopper again?" a feminine voice asks.  A cat appears in front of the door and drops a crow, dripping with black goo.  "Eww, you shouldn't hunt birds!", she turns around and is visibly nervous.  "Honey, what the hell is that?  Was that poor bird caught in an oil spill?"
zh: 未命名2047-1803.mp4
    
    这段视频显示了一扇露台门，可以听到一些快乐的猫叫声。
    “啊，松饼，你是不是又杀掉了一片树叶或一只漏草虫？”一个女性化的声音问。一只猫出现在门前，掉下一只乌鸦，乌鸦身上沾满了黑色的粘液。“哇，你不该猎鸟！”她转过身来，明显很紧张。“亲爱的，那是什么鬼东西？那只可怜的小鸟是不是被石油泄漏缠住了？”

note: ~ Snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: An image of a man labelled "Trends this year" is gawking at a woman labelled "Prepping".  An obviously jealous girlfriend right next to him is labelled "Hoverboarding".
zh: 一张被贴上“今年潮流”标签的男人正盯着一位被贴上“准备”标签的女人。他身旁一个明显嫉妒的女友被贴上了“滑雪板”的标签。

note: ~ Snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: A series of 39 photographs were taken in the span of 2 minutes, all of them blurry and only lit by the phone’s camera flash, of a street in the dark.  The final 2 photographs have the vague outline of several zombies in the background, the camera flash reflecting in their eyes.
zh: 在2分钟的时间里拍摄了一系列39张照片，这些照片都是模糊的，只有手机的相机闪光灯才能照亮，照片中的街道是黑暗中的。最后两张照片的背景是几个僵尸的模糊轮廓，相机闪光灯在他们的眼睛里反射。

note: ~ Snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: notes.txt
    
    Don’t go in <city>, big horde 25-50
    Watch for black goop
    They get up after death, smash corpse
    Gov building outside town, almost died, secrets???
    Feed Besse 3 times daily
    Don’t eat the <zombie>s
    Big community up north, good spot?
    Rhode Island still good?  Heard rumours
zh: 笔记.txt
    
    不要进入<city>，大型尸潮25-50
    注意黑色黏液
    他们死后会再爬起来，砸碎尸体
    差点死在镇外的政府大楼，秘密？？？
    每天喂三次贝丝
    不要吃<zombie>
    北方的大型社区，好地方？
    罗得岛依然完好？听到传言

note: ~ Snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: A series of messages from the chat app
    "HONEY!!!"
    "Take the kids and hide in the basement, I don’t care if the roach exterminator hasn’t arrived yet, there is a huge riot happening out there!  I will come back from work once the riot has settled down, i stuck in traffic.  Please stay safe!  I love you!"
    The message is highlighted in red, as it was not sent.
zh: 聊天应用发来的一系列消息
    “亲爱的！”
    “带着孩子们躲到地下室去，我不在乎灭蟑螂的人还没到，外面发生了一场大骚乱！一旦骚乱平息下来，我会下班回来的，我被堵在路上了。请注意安全！我爱你！”
    该消息以红色突出显示，因为它没有发送。

note: ~ Snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: untitled2047-1919.mp4
    The video is taken by a person poking a black motionless crab-looking creature with a stick.  They try to flip the creature over, when it moves and suddenly jumps towards the camera.  You hear a scream and some distant shuffling, but for the next 2 hours and 24 minutes the video seems to contain only clouds slowly passing by the dropped smartphone until its battery dies.
zh: 未命名2047-1919.mp4
    这段视频是由一个人用棍子戳一只黑色的一动不动的螃蟹生物拍摄的。当它移动并突然跳向摄像机时，他们试图将它翻过来。你听到了尖叫声和远处的拖着脚步的声音，但在接下来的2小时24分钟里，视频中似乎只有云从掉落的智能手机上慢慢过去，直到电池耗尽。

note: ~ Snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: Photo of a square, white room with no furniture apart from a fridge against the farthest wall, and some sort of mucus coating the floor.
zh: 照片上是一个方形的白色房间，除了靠在最远处的墙上的冰箱外，没有任何家具，地板上覆盖着某种粘液。

note: ~ Snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: Downloads/taufledermaus_8x40_shooting.mp4.
    
    A middle aged man in a field shows off some pricey looking caseless cartridges for an even pricier looking handgun, before shooting them at a range of targets.  A slo-mo camera catches the shots ripping through a block of ballistic gel like air.
zh: 下载/taufledermaus_8x40_Shooting.mp4.
    
    一名中年男子在田野里炫耀着一些看起来昂贵的无壳子弹，然后向一系列目标开枪。一台SLO-MO相机捕捉到了镜头穿过一块像空气一样的弹道凝胶。

note: ~ Snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: One big footage for some live-action roleplay game, which is mostly unremarkable until some guy with bloodstained clothes arrives running and panting.  "We need to evacuate.  Hayneth went crazy and someone brought real steel weapons.  It’s a bloodbath.  Everyone fights against everyone and it has become one hell of a brawl.  Tim, call the cops right NOW." As the camera man utters "Are… are you serious, dude?" in disbelief, a bloodied warrior clad foam armor can be seen in the distance and emits a bloodcurdling war cry.  "Shit!", the camera man turns around.  After a couple seconds of very shaky forest floor impressions, the video ends.
zh: 一些真人角色扮演游戏的一个大镜头，几乎没有什么特别的，直到一个穿着血迹斑斑的衣服的人跑来，气喘吁吁地赶到。“我们需要撤离。海内斯疯了，有人带来了真正的钢制武器。这是一场大屠杀。每个人都在和每个人打架，这已经变成了一场地狱般的争吵。蒂姆，马上叫警察。”当摄影师说“你…，你是认真的吗，伙计？”令人难以置信的是，远处可以看到一名身穿泡沫盔甲、浑身是血的战士，发出了令人毛骨悚然的战争呐喊。“见鬼！”摄影师转过身来。在几秒钟非常不稳定的森林地面印象之后，视频结束了。

note: ~ Snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: An image of a big, matted man from some movie, with text "You're a feral, Harry".
zh: 某部电影中的大个子、披着席子的男人的形象，上面写着：“你是个疯子，哈利”。

note: ~ Snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: A short, silent CCTV tape of some small rest stop near a highway.  The whole video is pretty glitched, and some parts are completely pitch black.  Near the end, a huge explosion can be seen on the horizon, all while the camera obviously malfunctions.  After a second, a grim and unnervingly familiar mushroom cloud rises from the same spot, and the video ends.
zh: 一段简短无声的闭路电视录像带，记录了高速公路附近的一个小休息站。整个视频都出现了很大的故障，有些部分完全是一片漆黑。接近尾声时，可以看到地平线上发生了巨大的爆炸，而摄像机显然发生了故障。一秒钟后，一团令人毛骨悚然的熟悉蘑菇云从同一地点升起，视频结束。

note: ~ Snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: Downloads/government_lies_to_you.mp4
    
    A 20 minute video of some freak with a lot of trinkets on his body, who tries to explain that the mass hysteria cases aren't caused by chinese mind control agents.  His own version, that it was the work of "mushroom people i saw a few days ago" doesn't sound correct either.
zh: 下载/GOGATE_LIES_TO_YOU.mp4
    
    这是一段20分钟的视频，视频中某个怪胎身上戴着很多小玩意儿，他试图解释说，大规模歇斯底里病例不是由中国精神控制机构引起的。他自己的说法，这是“几天前我看到的蘑菇人”的作品，听起来也不正确。

note: ~ Snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: An image from some movie, featuring a funky long-haired man, that says "The last 24 hours have been really exciting".
zh: 一部电影中的一张图片，主角是一个时髦的长发男人，上面写道：“过去的24小时真的很令人兴奋”。

note: ~ Snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: Monochrome security camera footage of an intersection that was recorded on April 15th.
    
    23:39: A person tries to cross the road, when suddenly a car hits them at full speed.  The driver drives away from the accident, while the body is left where it is.
    23:50: Another person tries to cross the road, when suddenly a car runs the person over at full speed.  The driver drives away from the accident, while the body is left near the first victim.
    00:01: Some person tries to cross the road, when suddenly a car hits the person at full speed.  The driver drives away from the accident, with the third body near the original two
    The tape was cut here, to show the very end of the story
    4:15: you see a giant pile of corpses, of at least two dozen bodies, each wearing the same set of clothes.  Despite this, it seems that both drivers and pedestrians do not care about it, simply trying to drive around the pile.  Another person tries to cross the road, when suddenly a car hits them at breakneck speed.  The driver seems unable to drive away, as the car is stuck in the pile, so they leave the car, and try to push it out.  Some passing pedestrians try to help them, and with some help the car gets unstuck.  The driver drives away from the intersection, and the tape ends.
zh: 4月15日拍摄的一个十字路口的单色监控录像。
    
    23时39分：一个人试图过马路，突然一辆车全速撞上了他们。司机开车离开了事故现场，而身体却留在了原地。
    23时50分：另一个人试图过马路，突然一辆车全速碾压了这个人。司机开车离开了事故现场，而身体则留在了第一名受害者附近。
    00：01：有人试图过马路，突然一辆车全速撞上了该人。司机开车离开了事故现场，第三具车身靠近原来的两辆
    录像带被剪在这里，以显示故事的最后部分
    4点15分：你看到一大堆身体，至少有20多具身体，每一具都穿着同样的衣服。尽管如此，似乎司机和行人都不在乎，只是想绕过一堆车。另一个人试图过马路，突然一辆车以极快的速度撞上了他们。司机似乎无法开车离开，因为车被困在了一堆车里，所以他们离开了车，试图把车推出来。一些路过的行人试图帮助他们，在一些帮助下，汽车被卡住了。司机开车离开了十字路口，胶带结束了。

note: ~ Snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: The photo depicts a serene and well-maintained terrace basked in warm, clear weather.  The central part of the picture is an intriguing sight, where a section of the terrace and a portion of the building behind it appear to have been cleanly removed, as if erased from reality.  To the side, there is a shattered flower pot, spilling out its soil and a plant with long, broad leaves, some of which have also been cut away in a sharp, clean fashion, almost as if sliced with a knife.
zh: 这张照片描绘了一个宁静而维护良好的露台，沐浴在温暖晴朗的天气中。照片的中心部分是一个有趣的景象，露台的一部分和后面的一部分建筑似乎被干净利落地拆除了，就像从现实中抹去一样。旁边有一个碎了的花盆，洒出了泥土，还有一株叶子又长又宽的植物，有些叶子也被砍得干干净净，几乎就像被刀切了一样。

note: ~ Snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: untitled2047-2842.mp4
    The video starts with a shaky view of a deserted city street, filmed through a pane of glass framed by drawn curtains.  The grind of tracks and base-growl of an engine dominate the choppy audio as an Abrams tank rumbles into view, flanked by several squads of armed soldiers running beside the vehicle.  Locked behind the rubber shell of a gas mask, each man carries an automatic rifle, skulking carefully along the sides of the tank as the group proceeds down the road.  As the view pans, a soldier leading the column briefly pauses by a blown-open cellar, the cameraman audibly whispering hurried prayers as the infantryman trains their rifle on the abyss.  The view jerks sharply as a glistening, artery-like appendage writhes from an unseen point, crashing through the soldier’s mask and bursting out the back of their skull before yanking them from the ground.  The desperate liturgies grow louder as the view tilts up and reveals the opposite building’s roof line, thickly coated in a crust of churning cytoplasm and organ-like flesh, and over which the hapless soldier’s body is dragged out of sight, before a waterfall of blood erupts and spurts across the convoy.  As the cameraman whimpers in terror, a nightmarish, spidery amalgamation of flesh and bones clambers over the roof’s edge and plunges into the amassed soldiers.  The scene erupts in a mass of gunfire and frantic screams.
zh: 未定2047-2842.mp4
    这段视频以一条废弃的城市街道的摇摇欲坠的景象开始，通过一块被拉下的窗帘框住的玻璃拍摄的。当一辆艾布拉姆斯坦克隆隆进入视线时，轨道的研磨声和发动机的低沉咆哮声主导了起伏的音频，几个武装士兵小队在车辆旁边奔跑。被锁在防毒面具的橡胶外壳后面的每个人都携带着一支自动步枪，在队伍沿着道路前进时，他们小心翼翼地沿着坦克的两侧潜行。随着画面的平移，带领纵队的一名士兵在一个被炸开的地窖旁短暂停留，摄影师在步兵将步枪对准深渊时低声祈祷。当一个闪闪发光的动脉状附属物从看不见的地方扭动时，画面急剧跳动，撞穿了士兵的面具，炸开了他们的后脑勺，然后把他们从地上拉了出来。随着视野的倾斜，绝望的礼拜仪式变得更加响亮，露出了对面建筑的屋顶线，上面厚厚地覆盖着一层翻腾的细胞质和器官般的肉体，倒霉的士兵的身体被拖出视线，然后血流成河，冲过车队。当摄影师惊恐地抽泣时，一个噩梦般的、蜘蛛般的骨肉混杂在一起的东西爬过屋顶的边缘，扑向聚集的士兵。现场爆发出一片枪声和疯狂的尖叫声。

note: ~ Snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: untitled2047-1564.mp4
    
    In what might be the first cheerful voices you’ve heard since the Cataclysm, a muddle of laughs and good-natured conversation fills the recording’s audio.  The view is filled by a small group of grinning college-age individuals crowding in a haphazard line before the camera, a network of tents and camping equipment visible in the gloom-shrouded field behind them.
    
    "Hey Mallick" chirps a feminine voice as the film pans across the assembly, a handful of whooped salutations accompanying the speaker’s voice.  "We all heard about you being laid up in the hospital after the scuffle in <city> last week, and we wanted to say that we're actually really missing your broken ass out here in bum fuck nowhere.  We're recording this video cause we wanted to tell you…"
    
    "GET WELL SOON!" As the raucous chorus of disjointed good wishes dies down, the friends' grins rapidly melt away and are replaced by a look of unified confusion as the call… repeats.  An uneasy silence falls across the group as, from an unseen point in the darkness, the chant resounds, growing more distorted and twisted with each inhuman repetition.  A muttered "What the fuck?" can be heard as the call continues, seeming to grow louder or closer, now accompanied with the audible crunch of trampled vegetation.  Nervously, a young man draws a 10mm pistol from beneath his jacket and opens his mouth, before a shapeless, pink mass gallops from the gloom behind him on many nimble legs, rapping mauve tendrils about his head as it grips his shoulders with twitching claws, before wrenching its horrific tendrils and ripping the man’s head clean off.
    
    "GET WELL SOON!" screams the Mi-go, blood showering from its fleshy, flower-like head before it lunges at the camera.
zh: 截至2047-1564.mp4
    
    这可能是自大灾变以来你听到的第一个欢快的声音，录音中充斥着混乱的笑声和友好的对话。镜头前挤满了一小群咧嘴笑着的大学年龄的人，他们在镜头前随意排队，在他们身后阴暗的田野上可以看到一个由帐篷和露营设备组成的网络。
    
    当电影在人群中摇摆时，“嘿，Mallick”发出了女性化的声音，伴随着演讲者的声音，伴随着几声欢呼。我们都听说了你在上周的混战后被躺在医院里，我们想说，我们真的很想念你他妈的无处可去的破屁股。我们录制这段视频是因为我们想告诉你，…。
    
    “快点好起来！”随着杂乱无章的美好祝愿的喧闹合唱逐渐平息，朋友们的笑容迅速消失，取而代之的是一副统一的困惑表情，就像Call…重复着。随着圣歌从黑暗中看不见的地方响起，整个群体陷入一种不安的沉默，随着每一次非人的重复，圣歌变得更加扭曲和扭曲。一个喃喃的“他妈的怎么回事？”随着叫声的继续，可以听到声音，似乎变得更大或更近，现在伴随着可听到的践踏植被的嘎吱声。一名年轻男子紧张地从夹克下面拿出一把10毫米手枪，张开嘴，然后一群不修边幅的粉色大块从身后的黑暗中飞奔而出，用许多灵活的腿，用抽搐的爪子抓住他的肩膀，在他的头上敲打着淡紫色的卷须，然后扭动可怕的卷须，把这个人的头撕得一干二净。
    
    “快点好起来！”Mi-Go尖叫着，鲜血从它肉质的花状头部倾泻而出，然后冲向摄像机。

note: ~ Snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: This appears to have been a segment of let's play footage, a face-cam section occupying the film’s upper corner and depicting an unshaven man sitting within a windowed bedroom.  Maintaining an enthused monolog, the youth’s upbeat commentary plods along for most of the video, undisturbed by intermittent, inhuman screams and distant detonations.  Indeed, even when the sky beyond his window abruptly darkens, the man shows little reaction save for moving to turn on an adjacent lamp, his commentary swiftly resuming despite the device failing to turn on.
    
    Minutes pass, and, following a particularly violent glitch, an amorphous, white shape can be seen suspended in the gloom, some distance beyond the window.  A chain of malfunctions suddenly begins, each glitch rendering the screen dark.  With every glitch, the form grows steadily closer until its visage is suddenly pressed against the glass.  Bearing the shape of a woman, with patches of fish-like scales knitting between jagged rows of protruding teeth that emerge from its skin, the naked aberration grins with a mouth full of slithering tentacles, its eye sockets replaced by gnashing maws, and many dozens of staring eyes sunken into its undulating flesh.  Another malfunction darkens the screen, only for the view to be nearly subsumed by the nightmare’s writhing face when vision returns, the creature’s rotten, bloated body merging straight through the still-babbling man’s trunk.  A final malfunction robs the footage of visuals, and when it returns, only the man can be seen—sitting quietly alone, his bloodied, empty eye sockets staring at the camera, his toothless maw gaping.  The film goes black, and for the final minutes, only the man’s soft crying can be heard.
zh: 这似乎是一段让我们一起玩吧的镜头，一个占据电影上角的面部摄像头部分，描绘了一个没有刮胡子的男人坐在一个有窗户的卧室里。在视频的大部分时间里，这位年轻人的乐观解说都保持着热情的独白，没有被断断续续的、不人道的尖叫声和远处的爆炸声打扰。事实上，即使当他窗外的天空突然变暗时，这名男子也几乎没有反应，只是打开了旁边的一盏灯，尽管设备没有打开，他的评论很快就恢复了。
    
    几分钟过去了，在一个特别剧烈的故障之后，可以看到一个不规则的白色形状悬浮在昏暗中，在窗户后面一段距离。一连串的故障突然开始，每个故障都会使屏幕变暗。随着每一次故障，形状逐渐变得更接近，直到它的脸突然被压在玻璃上。它长得像女人，皮肤上露出一排排锯齿状突起的牙齿之间，鱼鳞片交织在一起，赤裸的畸形人咧嘴而笑，嘴里长满了滑动的触须，眼窝被咬人的嘴巴所取代，几十只凝视的眼睛陷进了它起伏的肉里。另一个故障使屏幕变暗，但当视线恢复时，噩梦扭曲的脸几乎淹没了视线，怪物腐烂、臃肿的身体直接穿过仍在喋喋不休的人的后备箱。最后一个故障抢走了视频画面，当画面返回时，只能看到那个男人--一个人安静地坐着，他血淋淋的、空洞的眼窝盯着摄像机，他没有牙齿的下巴张着嘴。电影变黑了，在最后几分钟，只能听到男人温柔的哭声。

note: ~ Snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: This is an archived text sent through a messaging app.
    
    L. C. Carlsen: Yo, I just got this pick sent over from my buddy in the Air Force.  Dude, check this shite out.n
    An attached high-resolution photo shows an aerial view of several residential and commercial city blocks, with most of the buildings leveled and heavy bomb damage throughout.  A yawning chasm splits the ground where a main road had evidently lain; the concrete thoroughfare burst open as though from some tremendous subterranean pressure.  Mottled, gray mold cakes the surroundings, swamping debris, street fixtures, and entire vehicles in layers of fungal matter, giant, mushroom-like stems lifting heavy heads to the roofs of buildings.  A solitary soldier stands atop a half-collapsed roof, quivering mold reaching almost level with the structure’s parapet.  The quality of the photo is such that you can almost distinguish the individual tears that dampen the soldier’s cheeks and trace the bright outline of the flare that they hold above their head.
zh: 这是一条通过即时通讯应用发送的存档文本。
    
    卡尔森：哟，我刚收到我在空军的朋友寄来的这封信。伙计，看看这狗屎。n
    随附的一张高分辨率照片显示了几个居民区和商业区的鸟瞰，大部分建筑被夷为平地，到处都是严重的炸弹破坏。一个巨大的裂缝裂开了一条主干道的地面；混凝土大道像是受到了巨大的地下压力而破裂。斑驳的灰色霉菌覆盖着周围，淹没在瓦砾、街道固定装置和整个车辆上，真菌物质层层覆盖，巨大的蘑菇状树干将沉重的头抬到建筑物的屋顶上。一名士兵孤独地站在半塌的屋顶上，颤抖着的霉菌几乎与建筑的护墙齐平。这张照片的质量如此之高，以至于你几乎可以分辨出抑制士兵脸颊的个别泪水，以及他们头顶上举着的照明弹的明亮轮廓。

note: ~ Snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: This appears to be a promo video for Food Place brand food, depicting a nondescript drive-through with an idling open-topped convertible containing a family of four.  As the driver is handed a paper bag of generic fast food, a sudden bolt of lightning arcs from the night sky, striking the bag and reducing it to ashes.  With the family left exchanging wide-eyed glances, the growl of an engine becomes audible over a steadily rising crescendo of music.  The soundtrack eventually resolves into a rock iteration of the American anthem as a purple motorcycle bursts onto the scene, the Food Place logo stamped upon the side, and its caped rider bearing the noble visage… of Food Person!  Swiftly mounting the car’s hood, the motorcycle soars in a slow-motion arc across the convertible, its rider depositing a giant bag of Food Place food into the arms of the cheering family.  Large, metallic text stamps boldly across the view as the bike lands and roars into the distance.
    
    "Food Place: The hero your stomach doesn’t deserve… but needs!"
    
    The text dissolves, replaced by three figures holding appropriately massive hamburgers: Abraham Lincoln, Martin Luther King, and, in between them… Jesus?
    
    "Food Place: food made by great Americans… for great Americans!"
zh: This appears to be a promo video for Food Place brand food, depicting a nondescript drive-through with an idling open-topped convertible containing a family of four. As the driver is handed a paper bag of generic fast food, a sudden bolt of lightning arcs from the night sky, striking the bag and reducing it to ashes. With the family left exchanging wide-eyed glances, the growl of an engine becomes audible over a steadily rising crescendo of music. The soundtrack eventually resolves into a rock iteration of the American anthem as a purple motorcycle bursts onto the scene, the Food Place logo stamped upon the side, and its caped rider bearing the noble visage… of Food Person! Swiftly mounting the car’s hood, the motorcycle soars in a slow-motion arc across the convertible, its rider depositing a giant bag of Food Place food into the arms of the cheering family. Large, metallic text stamps boldly across the view as the bike lands and roars into the distance.
    
    "Food Place: The hero your stomach doesn’t deserve… but needs!"
    
    The text dissolves, replaced by three figures holding appropriately massive hamburgers: Abraham Lincoln, Martin Luther King, and, in between them… Jesus?
    
    "Food Place: food made by great Americans… for great Americans!"

note: ~ Snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: This is an archived voice message sent through a chat app.
    
    The recording opens with the low purr of a vehicle’s motor, with various rattling clinks and clangs audible as a man’s Hispanic accent forces its way through the choppy audio.  "HEY CHICA, CAN YOU GIVE A MAN ONE HELL OF A WOOHOO?  I just got off the plane from Costa Rica—one full hour ahead of schedule!  Let me tell you something: the airport was emptier than a fucking graveyard, and the staff, sheesh, jumpier than Pablo when he sees the neighbors’ dog.  I didn’t know that a few riots would put the fear of God in all you gun-toting Americans, but if they’re anything like down in San Jose, I suppose I can’t blame people."
    
    As the man talks, the regular thump of large helicopter rotors grows audible in the background, the aircraft seeming to roar right overhead as the driver concludes.  "Anyway, I’m in a rental and heading to <city> right now; I should be there in less than an hour.  I’ll get back to you later.  There’s a pretty big roadblock ahead, and it looks like they’re flagging me down.  I’ll see you soon, guapa, love…"  The recording is cut short by a burst of automatic gunfire.
zh: This is an archived voice message sent through a chat app.
    
    The recording opens with the low purr of a vehicle’s motor, with various rattling clinks and clangs audible as a man’s Hispanic accent forces its way through the choppy audio. "HEY CHICA, CAN YOU GIVE A MAN ONE HELL OF A WOOHOO? I just got off the plane from Costa Rica—one full hour ahead of schedule! Let me tell you something: the airport was emptier than a fucking graveyard, and the staff, sheesh, jumpier than Pablo when he sees the neighbors’ dog. I didn’t know that a few riots would put the fear of God in all you gun-toting Americans, but if they’re anything like down in San Jose, I suppose I can’t blame people."
    
    As the man talks, the regular thump of large helicopter rotors grows audible in the background, the aircraft seeming to roar right overhead as the driver concludes. "Anyway, I’m in a rental and heading to 1 right now; I should be there in less than an hour. I’ll get back to you later. There’s a pretty big roadblock ahead, and it looks like they’re flagging me down. I’ll see you soon, guapa, love…" The recording is cut short by a burst of automatic gunfire.

note: ~ Snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: These are a series of five recent voice recordings, all taken on the same day.
    
    18:31: A throaty, young woman’s voice speaks into the microphone, restless footfalls audible in the background.  "Okay, can we all—that is, me—just admit how fucked up it is that I've resorted to speaking to my phone to keep my nerves from blowing up?  I heard that pretending like someone is listening helps chill you out, but, Jesus, fuck, this ain’t working.  Guess it’s better to pretend to talk to someone than to stay quiet, though.  Christ.  <city> looked like God had decided to wack out the middle finger: bodies everywhere and massive crowds of folks losing their collective shit.  Thank heaven, I'd been out hiking and was able to turn tail and mosey back where I came from.  I don’t know how long I’d been walking before I found this cabin.  The place looked deserted, and the door was unlocked, so I let myself in.  I guess I’ll hang out here until something happens.  Definitely better than slogging it outside or trying to go back."
    
    19:55: "You know, whoever owned this shack, you sure had one sick taste in art.  Some of the walls have these largeish, glass-cased portraits that are, honestly, really well painted.  Damn if ain’t most of them skinless faces, though.  Oh, and tentacles.  Lots of tentacles."  The speaker falls silent as an unearthly squeal echoes in the distance.
    
    23:05: "Windows.  The portraits were windows.  The faces aren’t there anymore.  God, help me."
    
    0:21: Amidst what sounds like distant, monstrous whispers and crashing reverberations of unknown origin, the woman’s hysterical, shrieking voice sobs.  "I blacked out a few minutes ago and found myself about to open the front door.  I’ve tied myself to the stovetop.  They're out there!  They want me to come out!  I don’t want to go!  I don’t want to!  I don’t want…"
    
    0:44: Interspersed by whining shrieks and heavy pants, the woman’s voice struggles to be heard within the distorted recording.  "Snakes.  I see them!  They're everywhere!  They’re inside of me; I know it!  slithering!  Crawling!  Writhing!  I need to get them out.  Dear God, get them out of me!  Get them out!"  The sound of a drawer being wrenched open can be heard, followed by the characteristic clatter of a metallic implement being drawn.  The sickening sound of sawing meat and cracking bones can be heard, all but lost beneath the woman’s agonized screams.  For the last 15 minutes of the recording, only the dripping sound of coils of wet, viscous material dribbling to the ground can be heard.
zh: 这是一组最近的五段语音记录，都是在同一天录制的。
    
    18:31：一个袅袅婷婷的年轻女人的声音对着麦克风说话，背景中传来不安的脚步声。 "好吧，我们大家--也就是我--能不能承认，我靠对着手机说话来防止神经崩溃是多么糟糕的一件事？ 我听说假装有人在听能让你冷静下来，但是，天哪，这不管用。 我想假装和别人说话总比保持沉默好吧 上帝啊 1 看起来就像上帝决定要竖起中指：到处都是尸体，大批的人集体失去了理智。 感谢上帝，我一直在外面徒步旅行，能够掉头回到我来时的地方。 不知走了多久，我才发现这间小屋。 这地方看起来很荒凉，门也没锁，我就自己走了进去。 我想我会在这里待到有事发生。 绝对比在外面苦苦挣扎或试图回去要好得多"
    
    19:55："你知道吗，不管这间小屋的主人是谁，你的艺术品味肯定很高。 有些墙上的画像很大，用玻璃罩着，说实话，画得真不错。 不过，大部分都是没有皮肤的脸，真该死。 哦，还有触手。 很多触手"。 说话的人沉默了，因为远处回荡着一声不寻常的尖叫。
    
    23:05："窗户。 肖像是窗户。 那些脸已经不在那里了。 上帝，救救我。"
    
    0：21：在听起来像是遥远、畸形的低语和来历不明的撞击回响声中，女人歇斯底里的尖叫声呜咽着。 "几分钟前我昏了过去，发现自己正要打开前门。 我把自己绑在炉灶上。 他们就在外面！ 他们要我出来！ 我不想去 我不想去 我不想......"
    
    0:44：夹杂着呜咽的尖叫声和沉重的喘息声，女人的声音在扭曲的录音中艰难地传出。 "蛇。 我看到它们了！ 它们无处不在！ 它们在我身体里，我知道！爬行！ 爬行 蠕动 我得把它们弄出来 亲爱的上帝，把它们弄出来！ 把它们弄出来！" 抽屉被拧开的声音不绝于耳，紧接着是抽出金属器具时特有的咔嗒声。 可以听到令人作呕的锯肉声和骨头碎裂声，但这些声音都消失在女人痛苦的尖叫声中。 在录音的最后 15 分钟里，只能听到一卷卷湿漉漉的粘稠物质滴落在地上的滴水声。

note: ~ Snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: The footage opens with an angled view of a rumpled picnic blanket, surrounded by the trunks and gnarled roots of trees and verdant shrubbery crowding the extremities.  The blanket is nearly obscured by the dozing profile of a young woman and three large dogs, one curled around her head like a pillow and the others sprawled across her body.
    
    "Here, ladies and gentlemen of America," speaks a young man’s voice into the microphone, "we view a feral Annaliese in her natural habitat: buried under several kilos of dog."  A light chuckle accompanies the remark as the man shifts the view, the camera panning and bringing more of the environment into sight.  The film’s transit pauses as a young boy seated upon a bench comes into frame, his face a slack, glass-eyed mask of indifference, a rivulet of drool dribbling from his hanging mouth.  A small dog is perched atop his knees, nuzzling at the child’s motionless form and whimpering.
    
    A solitary, strangled yelp escapes the little dog’s muzzle as the boy seizes its snout and throat, deftly breaking its neck.  As a stunned "holy mother of God!" can be heard from the cameraman, the view growing lopsided as he evidently fumbles the device, a mix of emotions blossoms across the boy’s face.  The child’s eyes well with tears, his mouth simultaneously twisting in a smile as he systematically sets to snapping the dead dog’s bones.  Amidst the flurry of growls and barks emanating from the couple’s recently awoken dogs and a muttered, "Anna, get the dogs and get to the truck; we better leave," audible in the background, the video’s final shot depicts the boy staring straight into the camera, a goofy grin plastered across his face.  He waves the dead canine’s broken arm in a grotesque farewell.
zh: 镜头一开始，就以一个角度看到了一张皱巴巴的野餐毯子，周围是树干和多节的树根，四肢挤满了翠绿的灌木丛。毯子几乎被一名年轻女子和三只大狗打瞌睡的侧影遮住了，其中一只像枕头一样蜷缩在她的头上，其他几只分散在她的身体上。
    
    “在这里，美国的女士们，先生们，”一个年轻人的声音对着麦克风说，“我们看到了一只野生的安娜丽莎在她的自然栖息地：埋在几公斤重的狗下面。”随着这名男子转移视线，摄像机平移，并将更多的环境带到视野中，伴随着一丝轻笑。当一个坐在长凳上的小男孩出现在画面中时，电影的中转暂停了下来，他的脸带着一副松弛的、带着玻璃眼睛的冷漠面具，口水从他垂下的嘴里流出来。一只小狗栖息在他的膝盖上，用鼻子轻抚着孩子一动不动的身体，抽泣着。
    
    当男孩抓住小狗的鼻子和喉咙，熟练地扭断了它的脖子时，一声孤独的、被勒住的尖叫声从小狗的嘴里逃了出来。作为一个震惊的“上帝的圣母！”可以听到摄影师的声音，当他显然摸索着设备时，视野变得一边倒，男孩的脸上洋溢着复杂的情绪。孩子的眼睛充满了泪水，嘴角同时扭曲着微笑，他有系统地开始咬死狗的骨头。在这对夫妇最近被叫醒的狗发出的咆哮和狂吠声中，还有一声咕哝：“安娜，带上狗，上车；我们最好离开。”在背景中，视频的最后一个镜头描绘了男孩直视镜头，脸上挂着傻傻的笑容。他挥舞着死去的狗的断臂，做了一个奇怪的告别。

note: ~ Snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: Peeking down from a pole mount, this segment of security camera footage films the apex of a bridge overpass’s boarding ramp.  A number of large police and military vehicles loom at the concrete incline’s foot, with a low line of sandbags forming a makeshift checkpoint behind which several armed national guardsmen and police officers stand at attention.  The view, however, is mainly taken up by a veritable metal wall of civilian vehicles crawling in a haphazard line across the bridge, disheveled groups of exhausted men, women, and children flitting alongside the slow procession of evacuating vehicles.  The footage proceeds in this fashion for several minutes, with new groups of refugees being waved through by the soldiers, before a distant sonic boom resounds through the audio.  Gradually coming to a halt, with the heads of civilians and personnel alike inclined skyward and tense expressions adorning unkempt faces, the stream stands in collective puzzlement as the sound of powerful jet engines can be heard in the background, steadily rising in volume.  The collective apathy dissolves into utter, terrified pandemonium as a large shadow rapidly darkens the overpass and an officer suddenly screams, "CLEAR THE BRIDGE!"
    
    With a number of fresh whistling sounds dominating the newly overwhelmed soundscape, soldiers grab those they can and race clear of the checkpoint as panicked civilians fling themselves off the overpass, rapidly joined by the occupants of those vehicles on the edges of the stagnated convoy.  In the last few shots, you can see the drivers of cars at the procession’s heart struggle to abandon their vehicles before a sleek form streaks from the sky, the start of an ear-splitting explosion rips through the muddled audio, and the view goes white.
zh: 从一根杆子上往下看，这段安全摄像机拍摄了一座桥梁立交桥登上坡道的顶端。几辆大型警车和军用车辆隐约出现在混凝土斜坡的脚下，一排低矮的沙袋形成了一个临时检查站，几名武装的国民警卫队和警察在检查站后面立正。然而，这一景象主要是一堵名副其实的金属墙，民用车辆在桥上随意排成一条线爬行，疲惫不堪的男人、女人和孩子们蓬头垢面地沿着缓慢的疏散车辆队伍飞来飞去。镜头以这种方式持续了几分钟，士兵们挥手通过了新的难民群体，然后远处的音爆通过了音频。渐渐地停了下来，平民和人员的头部都向天空倾斜，蓬头垢面的紧张表情，随着背景中可以听到强大的喷气式发动机的声音，音量稳步上升，溪水站在集体的困惑中。当一个巨大的阴影迅速笼罩在天桥上，一名警察突然尖叫着：“让开桥！”时，集体的冷漠变成了彻底的、恐惧的混乱。
    
    随着一些新的口哨声笼罩着新的不堪重负的声景，士兵们抓起他们能拿到的口哨声，跑出检查站，惊慌失措的平民从立交桥上跳下来，停滞不前的车队边缘的车辆乘客迅速加入了他们的行列。在最后几个镜头中，你可以看到游行队伍中心的汽车司机努力放弃他们的车辆，然后一个光滑的形状从空中划过，一场震耳欲聋的爆炸开始撕裂混乱的音频，视野变得白色。

note: ~ Snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: This appears to be somebody’s saved to-do list, with a green checkmark rounding off each entry, save for the last.
    
    To-do:
    
    Pack the car with a few weeks worth of provisions: clothes and shoes, toiletries and medications, electronics and games, a portable steamer, and camping equipment (tents, a cooking set, sleeping bags, a propane cooker, and some tanks).  Dig out dad’s Vietnam AK47 from the packing boxes in the basement and hunt around for his old reloading equipment (look up how it works).  If the kids ask, just say it’s for hunting.
    
    File for extended leave from work and withdraw the kids from school.  If Erith complains about having to leave uni and her girlfriend, say it’s only temporary.
    
    Take the car and stop by the supermarket for some pre-packed camping meals before heading to pick up the kids.
    
    Head into Scofield’s on the way out of town to pick up some bullets.  Should probably ask Julian for advice and help; he plays videogames with this sort of stuff.  Can I even buy ammo without having a license?  *Just found out that different guns take different bullets and that reloading equipment isn’t used to reload guns.  Definitely ask Julian for help.
    
    Take the highway out north and meet up with Sandra at the rest stop 10 miles out before traveling to her place in Rhode Island.
zh: 这似乎是某人保存的待办事项清单，除了最后一个条目外，每个条目都有一个绿色的复选标记。
    
    待办事项：
    
    在车里装上几个星期的必需品：衣服和鞋子、洗漱用品和药物、电子产品和游戏、一艘便携式蒸汽船和露营设备(帐篷、烹饪用具、睡袋、丙烷锅和一些坦克)。从地下室的包装盒里挖出爸爸的越南AK47，四处寻找他的旧装弹设备(看看它是如何工作的)。如果孩子们问起，就说是打猎用的。
    
    申请延长休假，让孩子们退学。如果厄立特里亚抱怨不得不离开UNI和她的女朋友，说这只是暂时的。
    
    开车去接孩子们之前，在超市停下来吃一些预先包装好的野营餐。
    
    在出城的路上去斯科菲尔德拿一些子弹。也许应该向朱利安寻求建议和帮助；他玩这种东西是电子游戏。我甚至可以在没有执照的情况下购买弹药吗？*我刚刚发现不同的枪携带不同的子弹，而且上子弹的设备不是用来给枪上子弹的。一定要向朱利安寻求帮助。
    
    沿着高速公路向北行驶，在10英里外的休息站与桑德拉会合，然后前往她在罗得岛的住所。

note: ~ Snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: This appears to be a screen shot of a social media blog post, with the view dominated by a full-color picture of a futuristic-looking wind turbine standing tall against a backdrop of rolling hills and verdant pastures.  Looming atop a distant mound squats a large nuclear energy facility, with a forbiddingly dark mushroom cloud blossoming in the air above it and the surrounding land a toxic, radioactive-green wasteland.  Regally poised atop one of the turbine’s blades stands a diminutive figure, bark-like skin cladding them like armor and flowering buds crowning their scalp.  An estoc carved from wood is securely wielded in their vine-composed arms and thrusts towards the mushroom cloud, with the caption, "Thrust Away Nuclear Energy, Stab into the Future of Clean Electricity," looming over the scene.  The rest of the post details the time and location arrangements for an eco-rights protest in Vermont, scheduled to take place weeks before the Cataclysm.
zh: 这似乎是一篇社交媒体博客文章的屏幕截图，画面主要是一张全彩图片，在起伏的山丘和青翠的牧场的背景下，一台看起来像未来主义的风力涡轮机高高耸立。一座大型核能设施隐约可见地耸立在远处的一个土堆上，令人望而生畏的深色蘑菇云在它上方的空气中绽放，周围的土地是一片有毒的、放射性绿色的荒地。涡轮机的一个叶片上矗立着一个矮小的身影，树皮般的皮肤像盔甲一样包裹着它们，头皮上覆盖着花蕾，威严地站在其中一个叶片的顶部。他们用藤条组成的手臂牢牢地挥舞着一只用木头雕刻的雌鹿，向蘑菇云伸出援手，字幕上隐约浮现出一句话：“推开核能，刺向清洁电力的未来”。帖子的其余部分详细说明了佛蒙特州生态权利抗议活动的时间和地点安排，该抗议活动计划在大灾变前几周举行。

note: ~ Snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: untitled2047-1676.mp4
    The roof of a pickup truck slopes out of sight at the lowest extremities of the video’s view, with the rumble of the idling vehicle’s engine all but lost under the angered uproar of the veritable sea of people that crowd, stomp, and chant for as far as the eye can see.  What appears to be a nuclear reactor facility looms in the background, the mob’s front ranks pressed against the shuddering security fence encompassing the compound, a number of nervous-looking, rifle-clutching guards standing behind the barrier.  Interspersed among the horde are various people waving handmade signs, fleeting glances at the bords affording a view of a painted, plant-like anthropoid brandishing a sword towards a stylized mushroom cloud.  The chant, "FUCK OSWALD, FUCK NUCLEAR POWER, FUCK YOUR MOTHER!" resounds through the crackling audio, eventually dissolving into a tumult of enraged shrieks as the guardsmen raise their rifles and fire a volley of warning shots over the heads of the throng.  To a man, the crowd surges forward in heightened fervor, flinging themselves against the fence line, with a handful even attempting to scale the barrier.  Any further observation is cut short as the truck’s engine roars and the vehicle barrels forward, the cameraman flung from the pickup’s roof and rolling beneath the chassis.  The footage captures a brief blur of speeding metal and the sickening sound of several tons of vehicle crushing bodies before the tremendous crash of collapsing girders and a series of savage, approving screams resound.  Lopsided and glitching, the final moments of footage tapes a rush of legs storming past, the audio capturing a rattle of frantic gunfire, triumphant and terrified shrieks, and the meaty, splitting tear of limbs being forcibly wrenched from their sockets.
zh: 截至2047-1676.mp4
    在视频的最低端，一辆皮卡的车顶倾斜到看不见的地方，空转车辆引擎的隆隆声几乎消失在名副其实的人群的愤怒骚动中，人群蜂拥而至，踩踏和高呼口号，一眼望不到头。看起来像是核反应堆设施的东西隐约出现在背景中，暴徒的前排紧靠着围绕着院落的颤抖的安全围栏，一些神情紧张、手持步枪的警卫站在栅栏后面。在人群中穿插着各种各样的人挥舞着手工制作的标志，短暂地瞥了一眼边界，可以看到一个画着的、像植物一样的类人猿向风格化的蘑菇云挥舞着剑。圣歌：“去他妈的奥斯瓦尔德，去他妈的核能，去你妈的！”在爆裂的音频中回响，最终消失在愤怒的尖叫声中，守卫们举起步枪，在人群头顶上鸣枪示警。对于一名男子来说，人群以更高的热情向前涌动，扑向栅栏，少数人甚至试图翻越栅栏。随着卡车引擎的轰鸣和车辆的向前推进，任何进一步的观察都被切断了，摄影师从皮卡的车顶上跳出来，在底盘下滚动。这段视频捕捉到了金属飞驰的短暂模糊，以及几吨车辆碾压车身的令人作呕的声音，然后是倒塌的大梁的巨大碰撞，以及一系列野蛮的、赞同的尖叫声。视频片段的最后时刻是不平衡的，支离破碎的，一双腿疾驰而过，音频捕捉到了疯狂的枪声，胜利和恐惧的尖叫声，以及四肢被强行从眼窝中撕裂出来的肉质撕裂声。

note: ~ Snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: This security tape captures the view of a rural gas station and the deserted, tree-fringed roadway beyond.  The space beside one of the gas pumps is soon filled as a large 4x4 motors into the frame, towing a bouncing and rocking animal carriage behind it.  As the truck pulls up and a burly, bearded man clambers out, insistent whinnies and heavy bangs emanate from the trailer’s interior.  Brows nit in concern, the driver potters with the pump as the trailer trembles and shakes with the struggles of its displeased captive, the neighs growing ever harsher and verging on a distorted scream by the time the man’s finished tending to his vehicle.  After he finishes gassing up, the motorist replaces the nozzle and approaches the trailer, rapping on its side.
    
    "Blacky," he calls out, "the hell is wrong with you in there?"
    
    A crushing blow bulges the trailer’s shell, causing it to sway violently as rivets burst and the man staggers back.  With successive blows shattering the trailer’s side panels, the head of a horse eventually forces its way through a widening crack, shards of jagged metal stripping the flesh from its skull as it struggles.  Scrambling to the door of his 4x4, the driver flings himself into the vehicle as the undead beast crashes free, sniffing the air for a few moments before rearing up and bringing its front hooves down on the truck's windshield.  Cowering out of sight, the man’s sobbing pleas and screams are audible as the heavy utility vehicle is pummeled into a crumpled wreck, the heap of mobile sinew that used to be his steed struggling to push its snapping snout through the shattered window.
    
    Tearing the driver’s side door free with a screech of ripping metal, the animal tosses its head and lets loose a malformed shriek before it plunges into the peeled-open cabin.  Muscles rippling and thrashing, the horse’s metal-flayed bulk obscures much of the scene, though the man’s rising screams, the nauseating sounds of bones being torn from their homes, and the sprays of viscera pulsing through the vehicle’s open gaps attest well enough to the quadruped’s brutal work.
zh: 这段安全录像捕捉到了一个农村加油站的景色，以及远处荒凉、绿树成荫的道路。其中一个加油泵旁边的空间很快就被一台大型4x4发动机装满了车架，后面拖着一辆弹跳摇摆的动物马车。随着卡车停下来，一个身材魁梧、留着胡须的男子爬了出来，拖车内部发出了持续的嗡嗡声和沉重的爆炸声。司机忧心忡忡地皱着眉头，摆弄着油泵，拖车随着不高兴的俘虏的挣扎而颤抖着，当这名男子完成对他的车辆的照料时，嘶嘶声变得越来越刺耳，几乎要发出扭曲的尖叫。加油完毕后，司机更换喷嘴，走近拖车，拍打着它的一侧。
    
    “小黑，”他喊道，“你在里面是不是见鬼了？”
    
    一个压倒性的打击鼓起了拖车的外壳，导致它剧烈摇晃，因为铆钉破裂，这名男子摇摇晃晃地往回走。随着一连串的打击粉碎了拖车的侧板，马头最终强行穿过了一个不断扩大的裂缝，锯齿状的金属碎片在它挣扎的过程中从头骨上剥离了肉。当这只不死的野兽自由相撞时，司机爬到他的4x4车门前，猛地钻进车里，闻了一会儿空气，然后站起来，把它的前蹄放在卡车的挡风玻璃上。这名男子蜷缩在视线之外，哭泣的恳求和尖叫声都能听到，因为这辆重型多功能车被撞到了一块皱巴巴的残骸上，那堆移动的肌腱曾经是他的骏马，艰难地将它折断的鼻子从破碎的车窗里推出来。
    
    这只动物用一声撕裂的金属尖叫声撕开了司机的侧门，摇晃着头，发出一声畸形的尖叫，然后跳进了剥开的机舱。尽管这名男子的尖叫声、令人作呕的骨头被从家中扯下的令人作呕的声音，以及内脏在车内敞开的缝隙中喷涌而出的声音，但这匹马身上金属剥落的躯干掩盖了大部分场景，这充分证明了这只四足动物的残酷工作。

note: ~ Snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: Downloads/deconstruct_your_fortunes_trailer.mp4
    
    The trailer opens with a low, orchestral rumble as the camera moves slowly down a deserted, urban street.  "Things were never the same after they came," rumbles the booming voice of a narrator as the camera slinks past decrepit structures, all devoid of any internal furnishings and missing walls and roofs.  "Swapping dirt for concrete, flesh for steel, and life for business, they’ve left it all to rot."  Gliding past stacks of lumber and other materials, the view homes in on a solitary building, zooming in through a window and capturing a man standing in the foreground, facing a stout refrigerator with his back turned towards the camera as he reaches for the appliance.
    
    "Now, it's time," the narrator utters, the music reaching a thunderous peak… moments before the fridge door swings open and a comically sized avalanche of hundreds of acorns pours forth.  "For one man, to tear it all down."
    
    The scene swiftly melds into a view of the man striding through a demolition site, a sledgehammer braced across a single shoulder, and his steps accompanied by a lively, trumpeting score.  "They might call me mad, but mark my words," he announces, hefting the tool, "this place will be returned to nature, so long as I breathe."  Heaving the hammer in an arc towards a brick wall, the perspective shifts to the internal view of a warehouse moments before the tool makes contact.  The character is leading a small woman through the space.  "They think they can keep me from tearing this wreck down one brick at a time?" he declares, halting before a giant storage shelf.  "Well, let me introduce you to my crew."  The camera pans up, freezing on a shelf where a potted cactus and a Remora plushie sit, a wooden sword and bunny ears duct-taped to the former, and an aluminum bat held in the fins of the latter.
    
    A sudden smash cut brings the woman into view, her eyes tightly closed and her fists clutching a pair of frying pans akimbo.  Cornered against a wall with two rifle-bearing government robots looming before her, she maintains a single, drawn-out scream of panicked terror as she windmills her arms, pummeling the two motionless Secubots in a blur of weaponized culinary.  By the time she tremulously opens her eyes, the machines have been rendered into little more than sparking scrap metal.  A relieved sigh escapes her, moments before the wall explodes.
    
    Metallic text stamps across the screen as the dust settles.
    
    "Deconstruct Your Fortunes, coming to cinemas on May 4th!"
zh: 下载/deconstruct_your_fortunes_trailer.mp4
    
    预告片在低沉的管弦乐轰鸣声中拉开帷幕，镜头在一条荒芜的城市街道上缓缓移动。 "他们来了之后，一切都不一样了，"解说员洪亮的声音响起，镜头滑过破败的建筑，所有建筑都没有任何内部陈设，墙壁和屋顶都不见了。 "把泥土换成混凝土，把肉体换成钢铁，把生命换成生意，他们把一切都留给了腐烂"。 镜头滑过成堆的木材和其他材料，聚焦在一栋孤零零的建筑上，通过窗户拉近，捕捉到一个男人站在前景中，面对着一台坚固的冰箱，背对着镜头，伸手去拿电器。
    
    "现在，是时候了，"解说员说，音乐达到了雷鸣般的顶峰......就在冰箱门被打开，数百颗橡树果滑稽地倾泻而下的那一刻。 "为了一个人，把一切都推倒"。
    
    画面迅速切换到他在拆迁现场大步流星的景象，大锤横在单肩上，他的脚步伴随着欢快的号角声。 "他们可能会说我疯了，但请记住我的话，"他掂着大锤宣布，"只要我还有一口气在，这个地方就会回归自然"。 锤子划出一道弧线砸向砖墙，在锤子接触到砖墙的一瞬间，视角转换到仓库的内部视角。 主人公正领着一个小个子女人穿过这个空间。 "他在一个巨大的储物架前停下脚步，说道："他们以为能阻止我一砖一瓦地拆掉这个残骸吗？ "好吧，让我向你介绍我的团队。" 镜头上移，定格在一个架子上，架子上摆放着一盆仙人掌和一个蕾莫拉毛绒玩具，前者用胶带粘着一把木剑和兔子耳朵，后者的鳍里夹着一只铝制蝙蝠。
    
    一个突如其来的 "粉碎性 "切口将这名妇女带入视线，她紧闭双眼，拳头紧握着一对煎锅。 她被逼到墙边，面前是两个手持来福枪的政府机器人，她一边保持着惊慌失措的尖叫，一边转动双臂，用武器化的烹饪方式猛击这两个一动不动的 Secubots。 当她颤抖着睁开眼睛时，这两台机器已经变成了闪着火花的废铁。 在墙壁爆炸前一刻，她发出了一声如释重负的叹息。
    
    随着尘埃落定，屏幕上出现了金属文字。
    
    "解构你的财富，5月4日上映！"

note: ~ Snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: Downloads/how_to_train_your_nightmares_trailer.mp4
    
    The trailer starts with a surreal violin score: a deathly pale woman in a lab coat kneeling on a basement floor.  Head bowed over a collection of engraved silver gliffs, her crimson hair drenched in rivulets of blood, and eyes closed, she chants under her breath as a British cadenced voice, the same as hers, speaks over the scene.  "There are things stalking beyond the abysses that drive the sane to madness."  Letting blood spatter upon the gliffs from wounds hidden by her hair, the woman’s breathing quickens as the objects begin to sizzle, the view zooming upon her heavily scarred face as her eyes slowly open and the music escalates.  "But when insanity rains," fully opening her eyes, the woman’s irises are revealed to be burned scarlet, the perspective filled by a view of one of them as the narration concludes, "the only thing left… is to transcend."
    
    After a moment of tense freeze frame, the music grows to a dynamic base-drum rhythm, the view zooming out and revealing the eyes of a tall, robed figure stalking through the deserted mezzanine level of a shopping plaza.  With their face lost in the shadow of a hood, their limbs bend in disturbingly inhuman ways as they stride, moments before a clawed hand bursts from beneath and whips them from the corridor.  Encircled by a throng of nightmarish, slavering monstrosities, the figure rests still for a moment before their robe bursts apart, revealing them to be an anthropoid composed of intertwining tentacles.  Machine pistols clutched at the ends of their many limbs, they latch to the ceiling and, in a hail of bullets, swing from the floor and towards the view.
    
    The perspective shifts to a scene of the woman, wielding a bayonet-equipped battle rifle, riding astride a motorcycle.  Weaving through a street crowded with writhing eldritch abominations, she stabs from the bike as a viperine creature wings behind her, the pair cutting a bloody swath through the crowd before the view changes.
    
    Dozing in the back of a covered wagon within a barn, the woman rests, the barn’s doors wide open.  A spidery creature made from tentacles creeps in through the opening, the camera shifting to its perspective as it crawls towards the wagon.  Laying a leg upon the vehicle’s lip, the view glances up, only to reveal the viperine beast crouching atop the cart.  A still second passes before the winged monstrosity dives, the view filled by its gaping maw, before fleshy words bleed across the screen.
    
    "How to Train Your Nightmares, coming to cinemas April 22nd!"
zh: 下载/how_to_train_your_nightmares_trailer.mp4
    
    预告片以一段超现实的小提琴配乐开头：一个身着白大褂、面色苍白的女人跪在地下室的地板上。 她低头俯视着一堆银色的雕刻品，深红色的头发上沾满了血迹，双目紧闭，口中念念有词。 "有些东西在深渊之外潜行 让理智的人陷入疯狂" 她的头发遮住了伤口，鲜血喷溅在玻璃上，随着物体开始发出咝咝声，她的呼吸也变得急促起来，随着她慢慢睁开眼睛，音乐也在不断升级，视角在她伤痕累累的脸上不断放大。 "但当疯狂之雨"，女子完全睁开双眼，虹膜被烧成猩红色，视角被其中一个虹膜的景象填满，旁白总结道，"剩下的唯一事情......就是超越"。
    
    在紧张的定格片刻之后，音乐随着动感的基本鼓点节奏响起，画面放大，一个高大、身着长袍的身影在购物广场荒芜的夹层中穿行。 他们的脸被兜帽的阴影遮住，四肢以令人不安的非人方式弯曲着大步流星地走着，就在这时，一只带爪子的手从下面伸了出来，将他们从走廊上鞭打了出去。 他们被一大群梦魇般的怪兽包围，静止了片刻后，身上的长袍破裂，露出了由交织的触手组成的蚁人。 它们的四肢末端紧握着机关枪，枪口对准天花板，在一片枪林弹雨中，它们从地板上摇晃着冲向观众。
    
    视角转换到女主角的场景，她挥舞着配备刺刀的战斗步枪，骑在一辆摩托车上。 她穿梭在一条挤满了蠕动着的长生憎恶的街道上，从摩托车上刺出一刀，一只毒蛇般的生物在她身后展翅飞翔，两人在人群中划出一道血痕，然后视角发生了变化。
    
    女人在谷仓里一辆有篷马车的后座上打瞌睡，谷仓的门敞开着。 一只由触手组成的蜘蛛从开口处爬了进来，当它爬向马车时，镜头切换到了它的视角。 它把一条腿搭在车唇上，抬头一瞥，只见毒蛇猛兽正蹲在车顶上。 一秒钟后，长着翅膀的怪兽俯冲下来，视野被它张开的大嘴填满，然后屏幕上出现了血肉模糊的文字。
    
    "《如何训练你的噩梦》 4月22日上映！

note: ~ Snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: Downloads/no_man's_land_trailer.mp4
    
    The trailer opens with a distorted rendition of "It’s a Long Way to Tipperary," with a muddy trench, piled high with the bodies of dead soldiers, filling the scene and a dense layer of yellowish gas obscuring much from direct sight.  Zooming down into the dugout, the camera focuses on the mangled face of a dead infantryman sprawled in bloody water, his jaw blown off and shrapnel embedded in its place.  Clouds of flies crawl over his visage, dispersing in swarms as the music builds and the dead man’s bloodshot eyes open.  Staggering to his feet, the soldier shambles down the trench, other corpses unsteadily rising in his wake.  The view pans out beyond the trench and past the layer of gas, revealing hundreds of staggering silhouettes moving in uneven, shambling lines before the escalating music peeks and the scene smash cuts to an overhead view of 19th-century Paris.
    
    Hordes of zombies pour into the city, flashes of gunfire and artillery strikes lighting up the chaotic scene as a line of soldiers attempt to fend off the undead.  With the line breaking after a few seconds of frantic combat, the camera zooms down on a solitary soldier freshly brought to the ground in the midst of the surging wave of zombies, struggling to fend off gnashing teeth and clawing hands.  Seeming to make eye contact with the camera, the man lifts a hand in slow motion, revealing the pulled pins of several grenades before the view is consumed by an explosion.
    
    With a fully fledged orchestral tidal wave scoring the scene, the trailer cuts to a bird's-eye shot of the soldier frantically climbing a ladder, one of his legs missing, and a child clinging to his back as a swarm of undead climb over one another at the structure’s foot.  As the infantryman climbs, the view pulls out further and further, eventually depicting the landscape of France, with most man-made lights absent from view and the entire landmass awash with the flashes of heavy guns and detonations.  As the music reaches a heart-throbbing crescendo, bullet holes spray across the scene, spelling out,
    
    "No Man’s Land, coming to cinemas June 15th!"
zh: 下载/no_man_land_trailer.mp4
    
    预告片以扭曲的《通往蒂珀雷里的漫漫长路》开场，一条泥泞的壕沟高高地堆放着阵亡士兵的遗体，布满了现场，浓密的一层淡黄色气体遮挡了人们的视线。镜头缩小到掩体，镜头聚焦在一名死了的步兵的脸上，他四肢伸展在血淋淋的水中，下巴被炸飞，弹片嵌在原处。苍蝇云在他的脸上爬来爬去，随着音乐的响起和死者充血的眼睛睁开，苍蝇成群结队地散去。士兵摇摇晃晃地站起来，步履蹒跚地走下战壕，其他身体摇摇晃晃地在他身后升起。这一景象越过战壕，穿过煤气层，呈现出成百上千个令人震惊的剪影，沿着不平坦、摇摇晃晃的线条移动，然后不断升级的音乐发出尖叫声，这一场景粉碎地切换到19世纪巴黎的头顶景色。
    
    成群结队的僵尸涌入这座城市，枪声和炮击的闪光照亮了混乱的场景，一队士兵试图击退亡灵。在几秒钟的疯狂战斗后，防线被打破，摄像机将镜头放大到一名孤独的士兵身上，这名士兵刚刚在汹涌的僵尸浪潮中被带到地上，努力挡住咬牙切齿和抓人的手。这名男子似乎是在与摄像机进行眼神交流，他慢动作举起一只手，露出了几枚手榴弹的引脚，随后画面被爆炸吞没。
    
    随着成熟的管弦乐浪潮为场景配乐，预告片切换到了一个鸟瞰镜头，士兵疯狂地爬上梯子，他的一条腿不见了，一个孩子紧紧抱在他的背上，一群不死生物在建筑的脚下相互攀爬。随着步兵的攀登，景色越来越远，最终描绘了法国的风景，大多数人造灯光从视野中消失，整个陆地被重炮和爆炸的闪光淹没。随着音乐达到心跳的高潮，弹孔飞溅在现场，拼成了
    
    《无人区》6月15日上映！

note: ~ Snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: This appears to be a screenshot from a newsreel: a reporter standing in the foreground before the night-enveloped backdrop of a rubble-strewn crossroad, the caption, "Maine disaster area," printed in the upper corner.  Several military transport vehicles idle in the midground, the white beams of their headlights illuminating groups of civilians dressed in a shabby assortment of streetwear and night clothes.  Clutching bundled possessions, children, and pets, it's evident that they’re being ushered towards the waiting vehicles, with teams of heavily armed soldiers forming protective flanks and lines of machinegun-equipped sandbags cordoning off roadways at the frame’s extremities.
    
    Stooping behind a building’s window and peeking through partly opened curtains, observing the humans’ flight with beady, unblinking eyes, you can make out an amorphous, white shape.  You’re not sure what’s stranger: that the creature's somehow evaded notice by the dozens of watchful soldiers, or that, for all the world, it resembles an inhumanly tall, muscular penguin.
zh: 这似乎是一部新闻短片的截图：一名记者站在前景中，背景是一座布满瓦砾的十字路口，背景被夜幕笼罩着，标题是在上角印着的“缅因州灾区”。几辆军用运输车在市中心闲置，车头灯的白色光束照亮了一群群穿着破旧街头服装和睡衣的平民。抱着捆绑在一起的财物、儿童和宠物，很明显，他们正被带向等待的车辆，一队队全副武装的士兵组成了保护侧翼，一排排装备机枪的沙袋封锁了车架末端的道路。
    
    弯腰躲在建筑物的窗户后面，透过半开的窗帘偷看，用珠子般的眼睛观察人类的飞行，你可以看到一个不规则的白色形状。你不确定什么是奇怪的：这种生物不知何故躲过了数十名警惕的士兵的注意，或者说，无论在什么情况下，它都像一只异常高大、肌肉发达的企鹅。

note: ~ Snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: downloads/real_alien_autopsy!.mp4
    
    An immaculately polished room fills the video’s perspective, with various metal workspaces lining the metallic walls and the camera angled downward towards a stainless steel operating table.  Sprawled across the surface rests an enormous, vaguely cylindrical form, its shapeless pink flesh encased within an insectoid exoskeleton and sets of clawed appendages marching up the length of its segmented body.  Membranous wings spread out from beneath the organism’s bulk, and a pyramidal construct, formed from petal-like ravels of flesh, crowns it.
    
    Asian voices softly converse in the background as latex-gloved hands appear from off frame and busy themselves with delicately cutting around one of the creature’s armored plates, the entire scene gently swaying as though the room were located aboard an ocean-going vessel.  After much surgical manipulation, the segment of exoskeleton eventually relinquishes its grasp before the scalpel’s insistent slicing, detaching with an unpleasantly wet, peeling sound.  Trailing strands of connective tissue, the plate is set aside as the blades dig into the comparatively delicate flesh beneath, laying the internals bare with a trickle of seeping fluid and a wave of excited gabbles from the unseen surgical crew.
    
    The beast’s insides are a paradox of ordered chaos, with stacks of hairy, finger-like structures extending deep within the creature and, like the spokes of a wheel, connecting to a network of four interjoined sacks clustered in a square at the core.  A cartilaginous latticework encircles the sacks, a complicated network of piping running from the organs to various points about the body.  Two constructs, which vaguely resemble the general outline of a traditional lung but are composed of meaty disks connected to a central stock, fill the upper half of the creature's form, with a large amount of sickly yellow fluid flooding the entirety of its internal cavity.
    
    The rest of the video consists of various parts of the creature’s anatomy being extricated and examined, with a thick, resin-like substance extruding from one of the sacks as it’s sliced open.
zh: 下载/REAL_ALIGN_AUTOPSY！.mp4
    
    一个完美抛光的房间充满了视频的视角，金属墙壁上排列着各种金属工作空间，摄像机向下倾斜到一个不锈钢手术台。在它的表面上躺着一个巨大的，模糊的圆柱形形状，它没有形状的粉红色的肉被包裹在一个类似昆虫的外骨骼中，以及一组组有爪子的附属物，沿着它分段的身体的长度行进。膜状翅膀从生物体的下面展开，一个金字塔结构，由花瓣状的肉构成，覆盖着它。
    
    亚洲人的声音在背景中轻轻地交谈，戴着乳胶手套的手从画面下出现，忙着在这个生物的一个装甲盘子周围小心翼翼地切割，整个场景轻轻摇摆，就像这个房间位于一艘远洋轮船上一样。经过多次手术操作，外骨骼部分最终在手术刀坚持的切片之前松开，伴随着令人不快的潮湿、剥离的声音。拖曳的结缔组织束，钢板被放在一边，刀片挖开下面相对脆弱的肉，使内脏裸露，渗出的液体滴下来，看不见的外科手术人员兴奋地吱吱作响。
    
    这种野兽的内部是有序混乱的悖论，成堆的毛茸茸的手指状结构深入到这种生物的内部，就像轮子的辐条一样，连接着由四个相互连接的麻袋组成的网络，这些麻袋在核心聚集在一个正方形中。软骨状的格子围绕着麻袋，这是一个复杂的管道网络，从器官到身体的各个部位。两个结构模糊地类似于传统肺的大致轮廓，但由连接到中心股的肉质圆盘组成，填满了这种生物形态的上半部分，大量恶心的黄色液体充斥着整个内腔。
    
    视频的其余部分包括对这种生物的解剖结构的各个部分进行提取和检查，其中一个麻袋被切开时，厚厚的树脂状物质从其中一个麻袋中挤出。

note: ~ Snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: This is an archived voice message, seemingly received on the eve of the Cataclysm from a number saved as "Mandy."
    
    The sound of ragged, unsuccessfully stifled breaths fills the recording, with hiccupped whimpers emitted at barely above a whisper as, in the background, a man’s shouting cadence and a woman’s pleading sobs are audible.
    
    "Jonas," sniffs a teen girl’s voice.  "I… I don’t know what’s happened, but dad’s gone crazy.  He’s tied Mom to the radiator for the last hour, and… oh God!  Jona, I think he’s stripped her, and he’s been turning on and off the radiator and sometimes I hear him crooning about how much he loves her, even as he’s beating her and she’s screaming.  I tried calling 911, but nobody’s answering, and he's locked me in the basement, and I"
    
    The girl’s speech dissolves into sob-clogged gasps as the woman’s voice escalates into a blood-curdling shriek, the scream growing sodden and gurgling as the liquid spray of gushing viscera grows to dominate it.  Heavy footfalls grow audible as the distant, gore-choked death rattle fades, replaced by the burble of viscous fluids and the girl’s uneven breaths.
    
    "Ooh, little Manatee," calls a man’s sing-song voice as the muffled click of an opening door and the thump of bare feet on stairs register in the recording.  "Come on, sweety, it’ll be easier if you just work with me."
    
    For a few moments, all that can be heard are the girl’s desperately muffled breaths and her father’s searching footfalls.
    
    The recording is suddenly filled with the girl’s terrified shrieks and the swish of a struggling body being violently hauled across the floor, the sounds growing distorted as the phone tumbles to the ground.  Swiftly gagged, the daughter’s weeping pleas are muffled, replaced by the retching of lungs clawing for air as the man’s monstrously soothing voice filters through the recording.  "There, there, little manatee," he croons, the sound of fingers being comfortingly stroked through hair in contrast with the nauseous gurgling of a throat freshly choking on vomit.  "Don’t fight it.  Go to sleep now.  Soon, you’ll be happy with Mom.  There, there.  Go to sleep, darling.  I loved you.  I love you."
    
    The last few minutes of the recording are occupied by silence before the father’s voice returns.  He’s weeping.
zh: 这是一条存档的语音信息，似乎是在大灾变前夕从一个保存为“Mandy”的号码那里收到的。
    
    录音中充满了参差不齐、没有成功的喘息声，打嗝的呜咽声仅略高于耳语，背景中可以听到一名男子的喊叫节奏和一名女子的恳求哭泣。
    
    “乔纳斯，”一个十几岁女孩的声音嗤之以鼻。“我不知道发生了什么事，但爸爸疯了。他把妈妈绑在暖气片上一小时了，天哪！我想他把她的衣服脱光了，他一直在打开和关掉暖气片，有时我听到他低声说他有多爱她，尽管他在打她，她在尖叫。我试着拨打911，但没人接，他把我锁在地下室里，然后我就……。”
    
    当女人的声音升级为令人毛骨悚然的尖叫声时，女孩的话变成了哽咽的喘息声，尖叫声变得浑身湿透，随着喷出的内脏的液体喷雾逐渐占据主导地位，尖叫声变得格格作响。随着远处血迹斑斑的死亡响声逐渐消失，沉重的脚步声变得清晰可闻，取而代之的是粘性液体的嗡嗡声和女孩不均匀的呼吸。
    
    “哦，小海牛，”一个男人的歌声叫道，打开的门发出的低沉的滴答声和赤脚在楼梯上的砰砰声被记录在录音中。“来吧，甜心，如果你和我合作会更容易些。”
    
    有一阵子，所有能听到的只有女孩绝望的低沉的呼吸声和她父亲搜寻的脚步声。
    
    录音中突然充斥着女孩惊恐的尖叫声和挣扎着的身体被猛烈拖过地板的声音，随着手机掉到地上，声音变得越来越扭曲。很快堵住了嘴，女儿哭泣的恳求被沉默，取而代之的是随着这名男子令人毛骨悚然的抚慰人心的声音从录音中过滤出来，他的肺部发出了喘息的声音。“好了，好了，小海牛，”他低声说，手指抚摸头发的声音令人欣慰，与刚刚被呕吐物呛到的喉咙发出的令人作呕的咯咯声形成了对比。“别抗拒。现在就去睡吧。很快，你和妈妈在一起就会很开心的。好了，好了。睡吧，亲爱的。我爱你。我爱你。”
    
    录音的最后几分钟被沉默所占据，直到父亲的声音回来。他在哭。

note: ~ Snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: Gazing into a canvas of darkness, this tape seems to have originated from a highway speed camera.  Utterly deserted, the thoroughfare stretches from one end of the choppy frame to the other, the audio devoid of any sound save for the death-rattle rasp of the wind.  Presently, footfalls and exhausted breathing join the soundscape as two men stagger upon the scene, one hunched and baring the blood-soaked profile of the other.
    
    Clad in the remains of riot gear, the starlight glistening over the red wells of bullet holes flowering across his back, the limply carried officer is clearly dead.  His bearer, a slighter man with bloodshot, vacant eyes, stumbles as he walks, his quivering lips moving as he maintains a hoarsely-whispered, one-sided dialogue.  "Don’t worry, Kev," he wheezes.  "Carlhaven’s just a couple miles up ahead.  I'm sure we’ll find someone there who can help you, and after you’re better, we can go to my place on the lake and wait for all this to die down.  I’ll get us there, I promise.  You just need to talk to me.  Please.  Tell me something."
    
    Catching his foot in a pothole, the man staggers to the concrete, the corpse sprawling atop him as he lies face down.  "I’m going to get us there.  I promise.  I promise.  I just want you to wake up.  Please, Kev.  I’ve got to get us there."
    
    As the man wretchedly whimpers, various figures begin to shamble up from the same direction he came from.  Futilely trying to rise, the man only succeeds in rolling himself into a sitting position as his crying grows harder.  "Please Kev… please.  I don’t want to die alone," he bawls.  "Please, wake up and don’t let me die alone."
    
    As the first zombie stumbles to within a few meters of the man, his sobs grow quiet as he makes eye contact with the inhuman monster ushering in his destruction.  Closing his eyes, he pulls the policeman’s corpse into a tight hug and lowers his head, planting a tender kiss on the dead man’s lips.  The embrace never breaks, even as the zombies descend upon him.
zh: 凝视着一片黑暗的画布，这盘带子似乎来自一台高速公路上的测速摄像头。大道从起伏不定的车架的一端延伸到另一端，完全空无一人，除了阵阵死亡的阵阵风声外，没有任何声音。现在，脚步声和疲惫的呼吸加入了音景，两个男人摇摇晃晃地出现在现场，一个驼背，赤裸着另一个浑身是血的侧面。
    
    穿着防暴装备的残骸，星光在他后背上开着的红色弹孔上闪闪发光，这位四肢无力的警官显然已经死了。他的搬运工是一个身材较瘦的人，眼睛充血，眼睛茫然，走路时跌跌撞撞，颤抖的嘴唇在颤动，因为他保持着沙哑的低声、片面的对话。“别担心，凯文，”他喘着气说。“卡尔海文就在前面几英里远的地方。我相信我们会在那里找到可以帮助你的人，等你情况好转后，我们可以去我湖边的地方，等这一切平息下来。我保证，我会把我们带到那里的。你只需要和我谈谈。拜托。告诉我一些事情。”
    
    这名男子的脚被一个坑洞卡住，摇摇晃晃地走向混凝土，身体在他身上摊开，他脸朝下躺在地上。“我会把我们带到那里的。我保证。我保证。我只想让你醒过来。求求你，凯文。我必须带我们去那里。”
    
    当这名男子痛苦地抽泣时，各种身影开始从他所在的同一个方向蹒跚而上。这名男子徒劳地试图站起来，但随着他的哭声越来越大，他只能成功地将自己推到坐着的位置。“求求你，Kev…，我不想孤独地死去，”他喊道。“请醒醒，不要让我孤独地死去。”
    
    当第一个僵尸跌跌撞撞地走到离他几米远的地方时，他的哭泣变得安静下来，因为他与这个导致他毁灭的非人怪物进行了眼神接触。他闭上眼睛，紧紧地抱住警察的身体，低下头，在死者的嘴唇上温柔地吻了一下。即使僵尸向他袭来，拥抱也从未中断过。

note: ~ Snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: This appears to be a segment of bodycam footage, with the perspective shaking as the wearer jogs through a dimly lit corridor, a drawn pistol's muzzle leading the way.  Rounding a bend, any forward progress is promptly arrested as a formally dressed woman comes into the shot.  Hefting a large sledgehammer and crushing the skulls of zombie after zombie clambering through a shattered window, an expression of childish glee is plastered across her face.
    
    Glancing towards the camera, her maniacal grin grows wider as she abandons her post and, stumbling on high heels, rushes towards the view.  Heedless of the bullets that plunge into her gore-caked body, the enraptured look upon the woman’s face as she swings the mallet and blood spurts across the lens is going to haunt you in your sleep.
zh: 这似乎是随身摄像机镜头的一部分，当佩戴者慢跑穿过光线昏暗的走廊时，视角在晃动，拔出的手枪枪口在前面引路。转弯时，当一名穿着正装的女人进入镜头时，任何向前的进展都会立即停止。当僵尸爬过破碎的窗户后，她举起一把大锤，敲碎僵尸的头骨，脸上洋溢着孩子气的欢乐表情。
    
    她瞥了一眼镜头，脸上的笑容变得更加疯狂，她放弃了自己的岗位，踩着高跟鞋跌跌撞撞地冲向镜头。不管子弹射入她血迹斑斑的身体，当她挥舞木槌、鲜血喷洒在镜头上时，她脸上的狂喜表情将会在你的睡梦中萦绕心头。

note: ~ Snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: This seems to be a digital journal of some kind.  You browse through, and in between the (frankly awful) poetry and occasional story concepts, there are a couple actual journal entries.  The first is as follows:
    
    "Killed someone today.  An actual, living person.  Well, a maybe, on that last part.  They seemed… feral.  I panicked, and none of the group got to me quick enough, so I just… hit them.  As hard as could.  With that hammer.  I hate that it felt good."
    
    The next readable entry mentions the author using a hammer and a large railroad spike together as a weapon.  It devolves into madness pretty quickly from there.
zh: 这似乎是某种数字日记。你浏览一下，在（坦率地说，糟糕的）诗歌和偶尔的故事概念之间，有一些实际的日记条目。第一条如下：
    
    “今天杀了一个人。一个真实的、活生生的人。好吧，也许，在最后一部分。他们看起来……很野性。我惊慌失措，没有人能足够快地找到我，所以我只是……打他们。狠狠地打他们。”可以。用那把锤子。我讨厌它的感觉很好。”
    
    下一个可读条目提到作者使用锤子和大型铁路道钉一起作为武器。从那里它很快就会变成疯狂。

note: ~ Snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: Downloads/government_overreach.mp4
    
    Overlooking a stage formed from a shipping crate placed upon a harbor wharf, the view depicts a man dressed in combat fatigues standing atop the container, two militiamen flanking him, and a line of bound and gagged civilians kneeling in a line at the structure’s edge: a potbellied man, an athletic-looking woman, an adolescent girl, and a boy.  Crowds of people are gathered at the container’s foot, gazing up as the uniformed man speaks.
    
    "My fellow Rhodians," he booms.  "On behalf of the Narragansett government, I stand before you to announce that, this morning, these individuals," he pronounces, gesturing towards the bound captives with a flourish of a drawn pistol, "were detained as they attempted to cross our borders, doubtlessly intended to be installed as sleeper agents during this time of emergency.  That the United States would seek to invest in our destruction, even as their own countrymen are falling before the undead, is nothing short of disgusting.  Let the fates of these intruders serve as an example to any who would challenge the sovereignty of Rhode Island!"
    
    Stepping behind the restrained man, the speaker presses his pistol against his head.  "This man," he declares, "was found to carry a weapon within his vehicle and is doubtlessly a soldier of the United States."  The echo of a solitary shot reverberates through the audio as the man’s lifeless corpse rolls from the container and plunges into the water below amidst muffled shrieks from his fellow captives.
    
    "This woman," the executioner thunders, stepping behind the prisoner in question, "was registered as possessing land within our borders.  Land, my friends, upon which a bunker was built!"  A second shot and a spray of brains herald the woman’s end as her body plunges to join her compatriot before the man marches behind the huddled children.
    
    "These kids aren’t responsible for the actions of their government," he sombrely announces.  "Yet, they will grow to be enemies of Rhode Island and must be dealt with; the law bends for no one."
    
    Two more gunshots and two smaller splashes bring the video to an end.
zh: 下载/政府_过激.mp4
    
    一个俯瞰着港口码头装运板条箱搭建成的舞台的视角，画面展示了一名身着作战服站在集装箱顶端的男人，两名在他侧方的民兵，一排被捆绑并堵住嘴跪在舞台边的平民：一个大腹便便的男人、一个体格健壮的女子、一个少女和一个男孩。集装箱下聚集着许多人，他们仰望着身穿制服的男人说话。
    
    "我的罗得岛同胞们，"他高声说道。"我代表纳拉甘西特政府当场向你们宣布，今天上午，这些分子，"他一边说着一边挥舞着拔出的手枪指向被捆绑的俘虏们，"在试图越过我们的边境时被扣留了，毫无疑问他们的意图是在这个紧急时期作为潜伏特工安插进来。即使自己的国民正在亡者大军前消亡，美国依然在寻机消灭我们，这简直令人作呕。让这些入侵者的命运成为任何挑战罗得岛主权的人的榜样！"
    
    演讲者走到被制伏的人身后，用手枪抵住他的头。“这个人，”他宣称，"被发现他车里放了一件武器，毫无疑问是一个美军士兵。"随着男人毫无生气的尸体从集装箱上滚落，在其他俘虏的闷声尖叫声中坠入水底，孤零零的枪声回音在音频中回荡。
    
    “这个女人，”刽子手咆哮着，走到囚犯身后，"在我们的界线内拥有登记的土地。 我的朋友们，上面可建着一座地堡！" 第二声枪响和迸射而出的脑浆宣告了女人生命的终结，男人走到蜷缩的孩子们身后，在此之前她的尸体便已直直下坠跟上了先去的同伴。
    
    "这些孩子不需要为他们政府的行为负责，"他沉痛地宣布。 "然而，他们将成长为罗得岛的敌人，必须予以处置；法律绝不偏袒任何人。"
    
    视频在两声枪响和两朵小多了的水花中结束了。

note: ~ Snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: The entire view pitches and rocks unsteadily, with the top bar of a ship’s guardrail visible at the frame’s base and a frothing ocean stretching for as far as the eye can see.  A muddled mix of desperate liturgies and shouts meld with the background rattle of gunfire; the sounds all but drown beneath the ear-splitting shriek of the video’s subject: an enormous, writhing mass of gelatinous tentacles breaching the water and tussling with the bows of a military transport.  Floundering in the midground, the transport’s all but subsumed beneath the megalithic limbs, rows of hooked barbs digging into the steel plating, the appendages connected to a gargantuan, scaly form that thrashes beneath the waves.  As the vessel is hoisted from the water and the tiny silhouettes of soldiers are dragged into the various slavering maws lining the tentacles like masses of krill, small specks appear in the sky on the horizon.
    
    A sonic boom resounds and the specks resolve into a flight of low-flying fighter jets.  Bellies laden with ordinance, the aircraft dive towards the struggle, harpoon missiles streaking free of their armament bays before they steeply climb.  Columns of water and yellowish ichor spurt skyward as the weapons find their mark, sending chunks of quivering flesh showering across the scene as the pummeled ship crashes back into the water.  As the behemoth’s corpse slips beneath the waves, two jets bank around and sweep low, depositing depth charges over the creature’s liquid grave.
    
    As the subsurface bombs detonate in a wave of bloody water, the final shot depicts the wrecked ship as it joins its attacker beneath the waves, a solitary soldier clinging to the uppermost reaches of the vessel as it sinks into the abyss.
zh: 整个画面摇摇晃晃地倾斜和摇晃，船体护栏的顶部栏杆在框架的底部可见，起泡的海洋延伸到肉眼所能看到的范围。绝望的礼拜仪式和喊叫声混杂在一起，与背景的枪声交织在一起；声音几乎淹没在视频主题震耳欲聋的尖叫声中：一大团扭曲的胶状触须破水而出，与一辆军用运输车的船头扭打在一起。在中部挣扎，运输船几乎被巨石般的四肢淹没，一排排钩住的倒钩深入钢板，附属物连接到一个巨大的、鳞片状的形状，在海浪下猛烈撞击。随着船从水中被吊起，士兵们的微小剪影被拖进触角上像磷虾一样排成一排的各种垂涎三尺的下巴，地平线上的天空中出现了一些小斑点。
    
    一声音爆响起，斑点决定了低空飞行的战斗机的飞行。满载着命令的腹部，飞机俯冲向战斗，鱼叉导弹在陡峭爬升之前脱离了它们的武器舱。当武器找到目标时，水柱和淡黄色向天空喷射，随着遭受重创的船只坠入水中，颤抖的肉块在现场倾泻而过。随着这具庞然大物的身体滑入海浪之下，两架喷气式飞机向四周倾斜并向下扫荡，将深水炸药沉积在该生物的液体坟墓上。
    
    当水下炸弹在一波血腥的水中引爆时，最后的镜头描绘了失事船只在海浪下加入袭击者的场景，一名孤独的士兵紧紧抓住船只的最上游，沉入深渊。

note: ~ Snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: Swirling with a head-spinning meld of spurting reds and fleshy pinks, the sky looms over a windswept street, the jittering view seemingly recorded by a private property’s security camera.  Bulging and receding, as though it were the face of a storm-ravaged ocean, a road-facing lawn fills the foreground.  A school bus rocks beyond the distorted greenery, the giggles of children clear over the squeals of the vehicle’s suspension and the deformed whispers that tickle the edges of audibility.  The bus is coated in a carpet of writhing, flopping, and quivering torsos and limbs, all seemingly from children.  Rolling, through some indeterminate agency, along the vehicle’s sides, wiggling across its roof, and at times merging straight through the metal, the bleeding body parts frolic across the bus.  Smiling and laughing, the heads attached to the torsos revolve in ways that would break regular necks, their jaws clamping about the faces of cohorts that they wriggle into, both parties gnawing at each other’s skulls before they merge strait through one another.
    
    As the road buckles and an abyssal vortex twists into being beyond the bus, all the flailing legs assemble beneath the chassis and lift the vehicle from the ground, the children’s eyes bursting from their sockets and wriggling to the bus’s front as the rest of the body parts assume positions upon the seats.  The red-splattered distortion of children on a field trip sprints into the portal, the children’s heads still laughing.
zh: 天空旋转着喷出的红色和肉质粉色的混合，笼罩在狂风肆虐的街道上，抖动的景象似乎是由一处私人房产的安全摄像头记录下来的。隆起和后退，就像是暴风雨肆虐的海洋的脸，一片面向道路的草坪填满了前景。一辆校车在扭曲的绿地上摇晃着，孩子们的笑声清晰地盖过了车辆悬挂的尖叫声和刺痛可听边缘的变形的低语。公交车上覆盖着一张地毯，上面覆盖着扭动、扑腾和颤抖的躯干和四肢，似乎都是孩子们的。通过某种不确定的机构，沿着车辆的侧面滚动，在车顶上摆动，有时直接融入金属，流血的身体部位在公交车上嬉戏。挂在躯干上的头又笑又笑，旋转的方式可能会折断普通的脖子，它们的下巴紧紧抓住它们蠕动的同伴的脸，双方都咬着对方的头骨，然后通过对方的海峡合并。
    
    随着道路的弯曲和深深的漩涡在公交车外形成，所有挥动的腿都聚集在底盘下，将车辆从地面上抬起，孩子们的眼睛从眼窝里爆发出来，扭动到公交车的前面，其余的身体部位在座位上就位。孩子们在实地考察时被红色飞溅的扭曲变形冲向了门户，孩子们的头还在笑。

note: ~ Snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: recording_april_20_03:50.mp3
    
    The background of this recording is underscored by a bazaar of swirling noise and muffled cracks emanating through the audio, causing a faint and inexplicable tingling sensation to prickle at the roots of your teeth.  "Dear Diary," mumbles a child’s voice.  "It’s been a few hours since all the weirdness started, and there are still noises outside, so I guess it isn't over.  We’re still hiding in the armory building, and…"
    
    "Hey, kid," interjects a woman’s horse voice.  "We need to save that thing’s charge, so, mind not draining it all."
    
    Muttering a reluctant apology, a light thwack and swish jostle the audio as some manner of cover is lowered over the recording device and the child slides it to the floor, the feed still unterminated.  Moments pass, during which only the disquieting sounds of a world in unnatural flux can be heard, accompanied by the clinking of various small metal objects being toyed with next to the microphone.  Eventually, the uncomfortable silence is broken as the woman clears her voice.
    
    "Listen… I’m sorry.  Honestly, I don’t really care about it too much: it’s just that… I’m just as scared as you are."
    
    "I thought soldiers didn’t get scared."
    
    Any form of reply is cut off as a frantic banging suddenly batters into the soundscape: with a man’s muffled shrieks for help audible as the child, alarm raising their voice by several octaves, cries, "That’s dad!  We've got to open the door!"
    
    A scramble ensues, eventually culminating in the child’s yelling protests as they’re evidently restrained.
    
    "Listen to me," the woman’s voice barks.  "Kid, you can’t open that door.  The thing out there ain’t your dad."
    
    "What’re you talking about?" the youth sobs.  The soldier’s cadence softens with no small measure of sadness as she audibly pulls the struggling child to a sitting position by the microphone.
    
    "No one knows we’re in here," she replies.  "Nobody would be begging to be let in.  Plus, no one could have lasted this long outside.  Just, cover your ears.  It’ll stop once it realizes it’s not fooling anyone."
    
    As the screams and pleas grow increasingly distorted, eventually verging on a blood-curdling wail, the youth sniffles, "Then, what is it?"
    
    Long moments pass, during which the child’s weeping grows muted as they’re pulled into an evident embrace.  "Not a person," the woman eventually whispers.  "Definitely not a person."
zh: recording_april20_03:50.mp3
    
    这段录音的背景是一个漩涡般的噪音和低沉的裂缝的集市，通过音频发出，在你的牙根处引起一种微弱而莫名其妙的刺痛感。“亲爱的日记，”一个孩子喃喃自语。“奇怪的事情开始已经有几个小时了，外面仍然有噪音，所以我想这还没有结束。我们仍然躲在军械库大楼里，而且……”
    
    “嘿，孩子，”一个女人用马的声音插话道。“我们需要节省这笔费用，所以，请注意不要耗尽所有费用。”
    
    当某种形式的盖子被放在录音设备上，孩子把它滑到地板上时，一声不情愿的道歉声、一声轻微的重击声和嗖嗖声推搡着音频，但仍然没有终止。过了一会儿，只能听到一个非自然流动的世界发出的令人不安的声音，伴随着麦克风旁各种小金属物体的叮当声。最终，当这位女士清嗓子时，令人不安的沉默被打破了
    
    “听着……对不起。说实话，我真的不太在乎：只是……我和你一样害怕。”
    
    “我以为士兵们不会害怕。”
    
    当一声疯狂的砰砰声突然闯入声景时，任何形式的回复都被切断了：孩子听到一名男子低沉的呼救声，警报声提高了几个八度，喊道：“那是爸爸！我们必须开门！”
    
    随后发生了一场争抢，最终导致孩子大声抗议，因为他们显然受到了约束
    
    “听我说，”女人的声音叫道。“孩子，你不能打开那扇门。外面的东西不是你爸爸。”
    
    “你在说什么？”年轻人抽泣着。当她用麦克风把挣扎的孩子拉到坐姿时，士兵的节奏变得柔和，同时也带着不小的悲伤
    
    “没人知道我们在这里，”她回答。“没有人会乞求被允许进入。此外，没有人能在外面呆这么久。只要捂住你的耳朵。一旦它意识到它没有愚弄任何人，它就会停止。”
    
    随着尖叫声和恳求声越来越扭曲，最终接近令人毛骨悚然的哀嚎，年轻人流着鼻子说：“那是什么？”
    
    很长一段时间过去了，在这段时间里，当孩子们被拉入明显的拥抱时，他们的哭泣变得很安静。“不是一个人，”女人最后轻声说道。“绝对不是一个人。”

note: ~ Snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: This appears to be a locally saved livestream archive, with the feed filming a decrepit backstreet.  An older, bespectacled man and a middle-aged Latina woman stand huddled in a line against the wall, their legs lashed to each other and their hands bound to the front.  Beaming like a ray of sunshine, a man dressed in tactical gear prances before them, a baseball bat resting conspicuously upon his shoulder as he greets the camera.  "Hey guys," he says, "this is Andre Diliman, and we’re going to be putting our detective hats on and figuring out who’s to blame for all the shit going on, and we’re going to do that, with the help of these beautiful people right here, so please, introduce yourselves."
    
    Exchanging resigned glances, the two captives lower their heads as the woman mutters, "I’m Dr Martha Sharma."
    
    "And I’m Dr Conrad Sharma," her compatriot glumly adds.
    
    "And both you fuckers work at Jameson Biotech," the spokesman concludes in a sing-song cadence as he saunters before the couple.  "We’re going to start easy.  The CDC has been saying that something’s messing with people's brains: making them act all aggressive.  Now, my question to you is simple: What did y’all cook up in those labs of yours?"
    
    Lifting her head and making eye contact with her questioner, the woman shakes her head incredulously.  "You fucking idiot."
    
    Nodding understandingly, the man turns away from the couple.  "I see we might need some harder persuasion, that's not too surprising.  Alexander, Tomas, and Mary, bring in the kid… and the wire!"
    
    Amidst a flurry of horrified protests from the captives, a gaunt man appears from off-frame, a goofy grin creasing his unshaven face as he lugs a squalling baby in his arms.  A second man and a woman follow him into view… uncoiling a length of barbed wire.  Wrapping the rusted steel about the infant’s midsection, heedless of the pained wails emanating as the barbs scrape its skin, the duo stand apart, gripping opposite ends of the makeshift garrotte.  "Ok guys," the ringleader gleefully instructs, "on my mark, we’ll give the little shit a light squeezing.  If the good doctors don’t want to talk after that… then I want it rendered into mincemeat!  3, 2, 1…"
    
    Spouts of blood spurt in all directions as bullet-riddled bodies collapse to the ground, the camera toppling rearwards as a bark of automatic gunfire echoes through the audio, accompanied by the approaching, hurried stomps of soldiers' boots.
zh: 这似乎是本地保存的现场直播档案，画面拍摄的是一条破旧的后街。 一名面容苍老的男子和一名拉丁裔中年妇女靠墙站成一排，双腿被绑在一起，双手被绑在前面。 一名身着战术装备的男子像一缕阳光，在他们面前踱来踱去，肩上的棒球棍很显眼，他在向镜头打招呼。 "嘿，伙计们，"他说，"我是安德烈-迪利曼，我们将戴上侦探帽，找出谁该为这一切负责，我们将在这些美丽的人们的帮助下做到这一点，所以，请介绍一下你们自己。
    
    两个俘虏交换了一个无奈的眼神，然后低下了头，女人喃喃地说："我是玛莎-夏尔马博士。
    
    "我是康拉德-夏尔马博士，"她的同胞黯然地补充道。
    
    "你们两个混蛋都在詹姆森生物技术公司工作，"发言人一边用唱腔总结，一边大步走到这对夫妇面前。 "我们从简单的开始。 疾病预防控制中心一直在说，有什么东西在扰乱人们的大脑：让他们表现得咄咄逼人。 现在，我的问题很简单： 你们在实验室里研究出了什么？"
    
    女人抬起头，与提问者对视，难以置信地摇了摇头。 "你这个该死的白痴。" 
    
    男人理解地点点头，转身离开了这对夫妇。 "我看我们可能需要一些更艰苦的劝说，这并不太令人吃惊。 亚历山大、托马斯和玛丽，把孩子带进来......还有电线！" 
    
    在俘虏们一阵惊恐的抗议声中，一个憔悴的男人从画面外出现，他没刮胡子的脸上挂着傻笑，怀里抱着一个嗷嗷待哺的婴儿。 第二个男人和一个女人紧随其后......解开一段铁丝网。 他们用生锈的铁丝缠住婴儿的腹部，全然不顾铁丝刮破婴儿皮肤时发出的痛苦哀嚎，两人分开站立，紧紧抓住临时铁丝网的两端。 "好了，伙计们，"头目兴高采烈地吩咐道，"听我的口令，我们要轻轻地挤压这个小东西。 如果好医生之后不想说话......那我就要把它剁成肉酱！ 3, 2, 1..."
    
    随着弹痕累累的尸体倒在地上，鲜血喷向四面八方，摄像机向后倒去，一阵阵自动枪声回荡在耳边，伴随着士兵靴子急促的踩踏声越来越近。

note: ~ Snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: The quality of this footage is both choppy and filled with the background fluctuations of static, with the view being angled upwards through the shattered beams of what used to have been a roof.  The structure looks as though it’s been the recipient of a mortar bombardment, with large swaths of the roiling grey sky visible through the gaps and stifling volumes of heavy fog rolling in over the edges.  Unsteadily zooming past the wreckage, the camera focuses on the distant profile of a helicopter raveled in the depths of the filth-tinged clouds, the drone of its rotors audible as the aircraft beats its way through the bank of fog.  In the airspace around the machine, you can vaguely detect bands of ebony black undulating through the clouds—strands of oily darkness waning and fattening about its fuselage like writhing sea serpents.
    
    Just as you fancy that the tendrils were bulging into outlines, shadowy limbs extending from them, and, for a split second, appearing like suspended ranks of unnaturally lanky figures, the whole view devolves into the screech of static.  It takes you a moment to realize that what you originally took to be the shriek of interference was actually just the video’s audio.
    
    For the last 45 seconds, it transmits the distant sounds of many hundreds of nearing, drawn-out screams.
zh: 这段视频的画质时好时坏，充满了背景中波动的杂音，镜头向上穿过屋顶残破的横梁。这座建筑看起来像是遭受过迫击炮的轰炸，透过缝隙可以看到波浪汹涌的灰色天空，边缘处弥漫着浓重的大雾。镜头不稳地扫过废墟，聚焦在远处一架直升机的轮廓上，它深陷在污浊的云层深处，直升机螺旋桨的轰鸣声清晰可闻，它正奋力穿过雾气弥漫的区域。在飞机周围的空域中，你可以隐约察觉到一片片黑色的波浪在云层中翻滚——一条条油污般的黑暗纽带，围绕着它的机身时隐时现，如同扭曲的海蛇。
    
    就在你以为这些纽带正要膨胀成轮廓，从中伸出好似一排排悬空的异常瘦长的身影，影影绰绰的四肢时，整个画面突然只剩下一片刺耳的背景杂音。你花了一会儿才意识到，你最初以为是干扰的尖叫声，实际上只是视频中的音频。
    
    在接下来的45秒里，它播放的是远方数百声逼近的、拉长的尖叫声。

note: ~ Snippet in category "PORTAL_STORM_INDOOR_MESSAGES_1"
en: A light breeze hits you from above.
zh: 你的头顶突然吹过一阵微风。

note: ~ Snippet in category "PORTAL_STORM_INDOOR_MESSAGES_1"
en: You notice a small patch of dust appear nearby.
zh: 你注意到身边出现了一撮微尘。

note: ~ Snippet in category "PORTAL_STORM_INDOOR_MESSAGES_1"
en: You smell a mild chemical odor you can't quite place.
zh: 你闻到一股淡淡的化学气味，但找不到源头。

note: ~ Snippet in category "PORTAL_STORM_INDOOR_MESSAGES_1" ~ Snippet in category "PORTAL_STORM_MESSAGES_1"
en: Your hair stands on end as a faint electrical tingle washes over you.
zh: 你的头发竖立着，一股微弱的电流刺痛感笼罩着你。

note: ~ Snippet in category "PORTAL_STORM_INDOOR_MESSAGES_1"
en: For a split second, a nearby object becomes hazy.
zh: 有一瞬间，身旁某个物体变得朦胧。

note: ~ Snippet in category "PORTAL_STORM_INDOOR_MESSAGES_1"
en: For a moment, all colors grow slightly brighter.
zh: 片刻之间，所有的颜色都微微变亮了。

note: ~ Snippet in category "PORTAL_STORM_INDOOR_MESSAGES_1"
en: For a moment, all distances seem to grow slightly.
zh: 片刻之间，所有的距离似乎都微微拉长了。

note: ~ Snippet in category "PORTAL_STORM_INDOOR_MESSAGES_1"
en: The straight lines of surrounding objects appear to be curved just so slightly.
zh: 周围物体的直边好像弯曲了一点点。

note: ~ Snippet in category "PORTAL_STORM_INDOOR_MESSAGES_1"
en: The angles of geometric objects around don't appear to add up.
zh: 周围几何物体的角度好像不太对。

note: ~ Snippet in category "PORTAL_STORM_INDOOR_MESSAGES_2" ~ Snippet in category "DUST_STORM_NIGHT_MESSAGES_1" ~ Snippet in category "DUST_STORM_DAY_MESSAGES_1"
en: A gust of wind hits you from above.
zh: 你的头顶突然吹过一阵风。

note: ~ Snippet in category "PORTAL_STORM_INDOOR_MESSAGES_2"
en: You notice several small patches of dust appear nearby.
zh: 你注意到身边出现了几撮微尘。

note: ~ Snippet in category "PORTAL_STORM_INDOOR_MESSAGES_2"
en: You smell a chemical odor you can't quite place.
zh: 你闻到一股化学气味，但找不到源头。

note: ~ Snippet in category "PORTAL_STORM_INDOOR_MESSAGES_2" ~ Snippet in category "PORTAL_STORM_MESSAGES_2"
en: Your hair stands on end as an electrical tingle washes over you.
zh: 你的头发竖立着，一股电流刺痛感笼罩着你。

note: ~ Snippet in category "PORTAL_STORM_INDOOR_MESSAGES_2"
en: For a split second, several nearby objects become hazy.
zh: 有一瞬间，身旁某些物体变得朦胧。

note: ~ Snippet in category "PORTAL_STORM_INDOOR_MESSAGES_2"
en: For a moment, all colors grow brighter.
zh: 片刻之间，所有的颜色都变得更亮了。

note: ~ Snippet in category "PORTAL_STORM_INDOOR_MESSAGES_2"
en: For a moment, all distances seem to grow.
zh: 片刻之间，所有的距离似乎都拉长了。

note: ~ Snippet in category "PORTAL_STORM_INDOOR_MESSAGES_2"
en: The straight lines of the surrounding objects seem to gain some curvature.
zh: 周围物体的直边看起来变得弯曲了。

note: ~ Snippet in category "PORTAL_STORM_INDOOR_MESSAGES_2"
en: The angles of the geometric objects around have gone awry and do not add up.
zh: 周围几何物体的角度出现了偏差，不合情理。

note: ~ Snippet in category "PORTAL_STORM_INDOOR_MESSAGES_3"
en: A gust of wind hits you from above and below.
zh: 你的头顶和身下突然吹过一阵风。

note: ~ Snippet in category "PORTAL_STORM_INDOOR_MESSAGES_3"
en: You notice several large patches of dust appear nearby.
zh: 你注意到身边出现了几团灰尘。

note: ~ Snippet in category "PORTAL_STORM_INDOOR_MESSAGES_3" ~ Snippet in category "PORTAL_STORM_MESSAGES_1"
en: You smell a harsh chemical odor you can't quite place.
zh: 你闻到一种难闻的化学气味，但找不到源头。

note: ~ Snippet in category "PORTAL_STORM_INDOOR_MESSAGES_3"
en: Your hair stands on end as a powerful electrical tingle washes over you.
zh: 你的头发竖立着，一波强烈的电流刺痛感笼罩着你。

note: ~ Snippet in category "PORTAL_STORM_INDOOR_MESSAGES_3"
en: For a split second, all nearby objects become hazy.
zh: 有一瞬间，身旁所有物体都变得朦胧。

note: ~ Snippet in category "PORTAL_STORM_INDOOR_MESSAGES_3"
en: For a moment, all colors grow much brighter.
zh: 片刻之间，所有的颜色都变得非常明亮。

note: ~ Snippet in category "PORTAL_STORM_INDOOR_MESSAGES_3"
en: For a moment, all distances seem to grow much longer.
zh: 片刻之间，所有的距离似乎都拉长了许多。

note: ~ Snippet in category "PORTAL_STORM_INDOOR_MESSAGES_3"
en: The straight lines of the surrounding objects seem to bend.
zh: 周围物体的直边看起来弯折了。

note: ~ Snippet in category "PORTAL_STORM_INDOOR_MESSAGES_3"
en: Euclidean geometry seems to fail at every turn.  Here and there you see impossible shapes and angles that seem to point inward as well as outward at the same time.
zh: 每个拐角的欧几里得几何都出错了。在各处你都能看到不可能的形状和角度，似乎能同时朝向内部和外部。

note: ~ Snippet in category "PORTAL_STORM_NIGHT_MESSAGES_1"
en: You see what seems to be a new constellation in the sky.  The stars are quite dense and are precisely aligned in several regular polyhedrons next to each other.
zh: 你看见天空中似乎出现了一个新的星座。那些星星排列成稠密的星团，并且相互之间排列成几个精确又规则的多面体。

note: ~ Snippet in category "PORTAL_STORM_NIGHT_MESSAGES_1"
en: You see what seems to be a new constellation in the sky.  The stars are in a precise spiral, with the central star constantly shifting color.
zh: 你看见天空中似乎出现了一个新的星座。那些星星排列成精确的螺旋形，中心恒星不断变换着颜色。

note: ~ Snippet in category "PORTAL_STORM_NIGHT_MESSAGES_1"
en: You see several shooting stars.  They seem larger than normal, and are all a deep purple.
zh: 你看见了几颗流星。它们看起来比平常大，而且都是深紫色。

note: ~ Snippet in category "PORTAL_STORM_NIGHT_MESSAGES_1"
en: You see a shooting star.  It is bright red and does not fall in a straight line.
zh: 你看见了一颗流星。它是鲜红色的，坠落的轨迹也不是直线。

note: ~ Snippet in category "PORTAL_STORM_NIGHT_MESSAGES_1"
en: For a brief moment you see a shape in the sky roughly the size of the moon, but square and green.
zh: 有那么一瞬间，你能看见天空中出现了一个物体，大概有月亮那么大，但却是绿色的正方形。

note: ~ Snippet in category "PORTAL_STORM_NIGHT_MESSAGES_1"
en: For a brief moment, the stars and moon all disappear.  When they come back, you're not sure if they're in the same places as they were.
zh: 有那么一瞬间，星星和月亮都消失了。当它们重新出现时，你不确定它们是否还在之前的那个地方。

note: ~ Snippet in category "PORTAL_STORM_NIGHT_MESSAGES_1"
en: The darkness around you thickens.  It is like a dense fog that sticks to your skin.
zh: 你周围的黑暗愈发厚重。它就像浓雾一样粘在你的皮肤上。

note: ~ Snippet in category "PORTAL_STORM_NIGHT_MESSAGES_2"
en: You see what seems to be a new constellation in the sky.  It changes shape as you look, from a triangle to a pentagon.
zh: 你看见天空中似乎出现了一个新的星座。就在你盯着它看时，它从三角形变成了五边形。

note: ~ Snippet in category "PORTAL_STORM_NIGHT_MESSAGES_2"
en: You see what seems to be a new constellation in the sky, in the shape of a hexagon.  It's easy to pick out - there are glowing lines between the stars.
zh: 你看见天空中似乎出现了一个新的星座，呈六边形。它很容易被辨别出来——星星之间有发光的线条连接。

note: ~ Snippet in category "PORTAL_STORM_NIGHT_MESSAGES_2"
en: You see several shooting stars.  After they go below the horizon, a bright glow silently flickers, then dies.
zh: 你看见了几颗流星。当它们坠落至地平线以下时，一道亮光静静地闪烁，然后熄灭。

note: ~ Snippet in category "PORTAL_STORM_NIGHT_MESSAGES_2"
en: You see a shooting star.  It is bright red, and stops falling after a second.  There it hovers.
zh: 你看见了一颗流星。它是鲜红色的，过了一秒钟后停止坠落，随后在半空中盘旋。

note: ~ Snippet in category "PORTAL_STORM_NIGHT_MESSAGES_2"
en: For a brief moment, you see a shape in the sky roughly the size of the moon.  It looked like a blinking eye.
zh: 有那么一瞬间，你能看见天空中出现了一个物体，大概有月亮那么大。它看起来就像是一只会眨的眼睛。

note: ~ Snippet in category "PORTAL_STORM_NIGHT_MESSAGES_2"
en: You see a moving object in the sky, with a blinking red light coming from it.
zh: 你看见天空中有一个移动的物体发出闪烁的红光。

note: ~ Snippet in category "PORTAL_STORM_NIGHT_MESSAGES_2"
en: The darkness around you thickens and surrounds you like a veil.  It seems… alive.
zh: 你周围的黑暗愈发厚重，如纱幕般包围着你。像是……活的。

note: ~ Snippet in category "PORTAL_STORM_NIGHT_MESSAGES_3"
en: You see a once-familiar constellation, and watch as several of its stars move.
zh: 你看见一个曾经熟悉的星座，看着它其中的几个星星正在移动。

note: ~ Snippet in category "PORTAL_STORM_NIGHT_MESSAGES_3"
en: You see what seems to be a new constellation in the sky.  It reminds you of a serpent - it moves like one.
zh: 你看见天空中似乎出现了一个新的星座。它让你想起蛇——它能像蛇一样移动。

note: ~ Snippet in category "PORTAL_STORM_NIGHT_MESSAGES_3"
en: You see a shooting star.  It seems to be heading straight for you before vanishing suddenly.
zh: 你看见了一颗流星。它似乎正朝着你直奔而来，然后突然消失。

note: ~ Snippet in category "PORTAL_STORM_NIGHT_MESSAGES_3"
en: For a brief moment, you see a pentagonal shape in the sky, roughly twice the size of the moon.  It splits into several triangles and then reforms before vanishing.
zh: 有那么一瞬间，你能看见天空中出现了一个五边形的物体，大概有两个月亮那么大。它分裂成几个三角形，随后重新组合在一起，最后消失不见。

note: ~ Snippet in category "PORTAL_STORM_NIGHT_MESSAGES_3"
en: As you look at the stars, they wink out for an instant, reappearing just slightly out of place, as if the night sky had been rotated ever so slightly.  This occurs twice more, in rapid succession.
zh: 当你抬头看星星时，它们眨了眨眼，又出现了，只是有点不对位，就好像夜空被轻轻地旋转过一样。这种情况又连续快速地出现了两次。

note: ~ Snippet in category "PORTAL_STORM_NIGHT_MESSAGES_3"
en: A strange cloud seems to float in the sky, at the very edge of your peripheral vision.  Just as you shift your gaze to it, it evaporates, boiling away into a stream of shooting stars.
zh: 一朵奇怪的云似乎漂浮在天空中，就在你视野的尽头。当你把目光转向它时，它仿佛蒸发了，沸腾成一股流星组成的溪流。

note: ~ Snippet in category "PORTAL_STORM_NIGHT_MESSAGES_3"
en: For a brief moment, you feel like you've been jerked to the side.  You haven't moved, though - the stars have.
zh: 有那么一瞬间，你觉得自己被狠狠推了一把。你并没有动，但是——星星动了。

note: ~ Snippet in category "PORTAL_STORM_NIGHT_MESSAGES_3"
en: As you look at the stars, a broad swath of them are plunged into darkness, then come back to life in ragged succession.
zh: 当你抬头看星星时，一大片星星陷入了黑暗之中，然后又纷纷不断地重新亮起来。

note: ~ Snippet in category "PORTAL_STORM_NIGHT_MESSAGES_3"
en: The darkness around you is so thick that it seems organic.  Your every move seems to tear the veil of night.  And the night is not fond of it.
zh: 你周围的黑暗如此厚重，像是活物。你的一举一动仿佛都在撕破黑夜的纱幕。而黑夜对此甚是不满。

note: ~ Snippet in category "PORTAL_STORM_DAY_MESSAGES_1"
en: You see what looks like an island in the sky, drifting lazily with the clouds.
zh: 你仿佛看到天空中有一个小岛，在云层中慵懒地漂浮。

note: ~ Snippet in category "PORTAL_STORM_DAY_MESSAGES_1"
en: For the briefest of instants, the sun seems to turn red, and drips with liquid.  But the color of the light around you doesn't change.
zh: 有一瞬间，太阳似乎变红了，滴下了液体。但是你周围光线的颜色并未改变。

note: ~ Snippet in category "PORTAL_STORM_DAY_MESSAGES_1"
en: Buildings the size of mountains sprout in the distance for a brief moment, rising and falling in the span of a heartbeat.
zh: 山峦般大小的建筑在远处伸出来了片刻，如同心跳一般起起落落。

note: ~ Snippet in category "PORTAL_STORM_DAY_MESSAGES_1"
en: For an instant, you are in a crowd of partially transparent people.  They take no notice of you.
zh: 有一瞬间，你仿佛置身于半透明的人群之中。而他们没有注意到你。

note: ~ Snippet in category "PORTAL_STORM_DAY_MESSAGES_1"
en: You see a small airplane flying low in the sky.  It's flying backwards, and has a flag you don't know on it.
zh: 你看到一架小飞机在低空中飞行，但它在朝后飞，上面有面你不认识的旗帜。

note: ~ Snippet in category "PORTAL_STORM_DAY_MESSAGES_1"
en: All the shadows you can see rotate as if the sun was moving.
zh: 你眼前所见到的阴影都开始旋转，就好像太阳在移动一样。

note: ~ Snippet in category "PORTAL_STORM_DAY_MESSAGES_1"
en: You see a few additional shadows, but there is no apparent light that could be causing them.
zh: 你看到几个多出来的影子，但却找不到可能产生这些影子的明显光源。

note: ~ Snippet in category "PORTAL_STORM_DAY_MESSAGES_2"
en: You see what looks like a chain of islands in the sky, drifting lazily with the clouds.
zh: 你仿佛看到天空中有一串小岛，在云层中慵懒地漂浮。

note: ~ Snippet in category "PORTAL_STORM_DAY_MESSAGES_2"
en: For a split second, the sun dims, then brightens again.
zh: 有一瞬间，太阳变暗了，然后再次变亮。

note: ~ Snippet in category "PORTAL_STORM_DAY_MESSAGES_2"
en: Insects the size of mountains appear in a chain on the horizon.  Then, they vanish.
zh: 山峦般大小的昆虫出现在地平线上。然后，它们消失了。

note: ~ Snippet in category "PORTAL_STORM_DAY_MESSAGES_2"
en: For an instant you are in a crowd of partially transparent people.  They all turn to look at you.
zh: 有一瞬间，你仿佛置身于半透明的人群之中。而他们都转过身来盯着你。

note: ~ Snippet in category "PORTAL_STORM_DAY_MESSAGES_2"
en: You see a large airplane flying low in the sky.  It's flying backwards, and is flying the flag of your native country - only with inverted colors.
zh: 你看到一架小飞机在低空中飞行，但它在朝后飞，上面有面你认识的旗帜——只是颜色颠倒。

note: ~ Snippet in category "PORTAL_STORM_DAY_MESSAGES_2"
en: All the shadows you can see change shape and color, resembling human silhouettes for several seconds.
zh: 你眼前所见到的阴影都改变了形状和颜色，有几秒钟像是人的轮廓。

note: ~ Snippet in category "PORTAL_STORM_DAY_MESSAGES_2"
en: You see some extra shadows, but not the light that causes them.  Some of them aren't even attached to objects.
zh: 你看到一些额外的影子，但没看到产生它们的光源。其中一些影子甚至根本没有连接到任何物体。

note: ~ Snippet in category "PORTAL_STORM_DAY_MESSAGES_3"
en: For a second, you see what looks like a city in the sky.
zh: 有一瞬间，你仿佛看到天空中有个城市。

note: ~ Snippet in category "PORTAL_STORM_DAY_MESSAGES_3"
en: The sun changes course to the north and speeds up.  It stops almost immediately, having moved about half an inch.
zh: 太阳转向北方并加速。它几乎立即就停下了，移动了大约半英寸。

note: ~ Snippet in category "PORTAL_STORM_DAY_MESSAGES_3"
en: A crowd of humans the size of mountains sprout from the earth on the horizon.  When you blink, they're gone.
zh: 一群山峦般大小的人类从地平线上的地上冒出来。你眨了眨眼，它们又不见了。

note: ~ Snippet in category "PORTAL_STORM_DAY_MESSAGES_3"
en: For an instant, you are in a crowd of partially transparent people.  All of them are pointing at you, screaming silently.
zh: 有一瞬间，你仿佛置身于半透明的人群之中。而他们都指着你，默默尖叫。

note: ~ Snippet in category "PORTAL_STORM_DAY_MESSAGES_3"
en: You see a large airplane flying low in the sky, flying backwards.  A parachuter appears near it, and seemingly falls up into the plane as they struggle.
zh: 你看到一架大飞机在低空中飞行，但它在朝后飞。一个降落伞出现在它的附近，人影不断挣扎，它似乎又回到了飞机上。

note: ~ Snippet in category "PORTAL_STORM_DAY_MESSAGES_3"
en: All the shadows you can see change shape and color, beginning to resemble figures with far too many limbs beckoning to you to come towards them.
zh: 你眼前所见到的阴影都改变了形状和颜色，开始变得像人一样，无数肢体向你招手，让你加入它们。

note: ~ Snippet in category "PORTAL_STORM_DAY_MESSAGES_3"
en: The shadows seem to live a life of their own.  Many are detached, as if they were cast by invisible objects.  Other objects in turn, including yourself, do not cast shadows despite the light.
zh: 影子似乎过着自己的生活。许多独立了出来，就像是由不可见的物体投射而成。反倒是其他物体，包括你自己，尽管有光照也没能投下阴影。

note: ~ Snippet in category "PORTAL_STORM_MESSAGES_1"
en: A giant hole opens in the sky, and several clouds vanish into it.
zh: 一个巨大的洞在天空中打开，几朵云彩消失在其中。

note: ~ Snippet in category "PORTAL_STORM_MESSAGES_1"
en: A giant hole opens in the sky, and several dark clouds emerge from it.
zh: 一个巨大的洞在天空中打开，几朵乌云从中冒出来。

note: ~ Snippet in category "PORTAL_STORM_MESSAGES_1"
en: For a split second, the world grows hazy as if there were other shapes laid on top.
zh: 有一瞬间，世界变得朦胧起来，如同有其他形状的东西叠加在上面一般。

note: ~ Snippet in category "PORTAL_STORM_MESSAGES_1"
en: A hole in reality opens for a split second, and you can see your own back.
zh: 现实空间中瞬间打开了一个洞，你可以从中看到自己的背影。

note: ~ Snippet in category "PORTAL_STORM_MESSAGES_1"
en: For a moment, all colors grow dull.
zh: 有一瞬间，所有的颜色都变得暗淡了。

note: ~ Snippet in category "PORTAL_STORM_MESSAGES_1"
en: For a moment, all distances seem to shrink.
zh: 片刻之间，所有的距离似乎都缩小了。

note: ~ Snippet in category "PORTAL_STORM_MESSAGES_1"
en: For a moment, all angles seem to bend.
zh: 有一瞬间，所有角度似乎都折曲了。

note: ~ Snippet in category "PORTAL_STORM_MESSAGES_1"
en: A short figure quickly fades in and out of existence, too fast to see its features.
zh: 一个身材矮小的人影突然出现又消失了，让你分辨不出它的五官。

note: ~ Snippet in category "PORTAL_STORM_MESSAGES_2"
en: You smell an entirely new smell, like nothing you have smelled before.  You can't decide if it is good or bad.
zh: 你闻到了一股全新的气味，和你以前闻到任何东西都不同。你无法确定这是好是坏。

note: ~ Snippet in category "PORTAL_STORM_MESSAGES_2"
en: A giant hole opens in the sky, and several neon clouds emerge from it.
zh: 一个巨大的洞在天空中打开，几朵霓虹云从中冒出来。

note: ~ Snippet in category "PORTAL_STORM_MESSAGES_2"
en: A giant hole that looks like an eye opens in the sky, then closes as if blinking.
zh: 一个看起来像眼睛的大洞在天空中打开，然后闭上，好像在眨眼。

note: ~ Snippet in category "PORTAL_STORM_MESSAGES_2"
en: For a split second, the world is overlaid with a vast, empty void.
zh: 有一瞬间，世界仿佛被一个巨大的虚空所覆盖。

note: ~ Snippet in category "PORTAL_STORM_MESSAGES_2"
en: For a split second, the world is overlaid with a tiny, featureless, circular room.
zh: 有一瞬间，世界仿佛被一个小小的、毫无特色的圆形房间所覆盖。

note: ~ Snippet in category "PORTAL_STORM_MESSAGES_2"
en: For a split second, the world is overlaid with a vast alien landscape with building-sized plant-like shapes all around you.
zh: 有一瞬间，世界仿佛被一片巨大的外星地貌所覆盖，周围都是楼房大小的植物形状。

note: ~ Snippet in category "PORTAL_STORM_MESSAGES_2"
en: For a split second, the world is overlaid with an empty and ruined city.  It is built to a vastly different scale than those on Earth.
zh: 有一瞬间，世界仿佛被一座空无一人、破败不堪的城市所覆盖，尽管其建造方式与地球上的大不相同。

note: ~ Snippet in category "PORTAL_STORM_MESSAGES_2"
en: For a moment, a hole in reality opens and you can see an almost perfect copy of yourself.
zh: 片刻之间，现实空间中打开了一个洞，你可以从中看到一个几乎完美的你自己。

note: ~ Snippet in category "PORTAL_STORM_MESSAGES_2"
en: For a moment, all colors invert.
zh: 片刻之间，所有的颜色都反色了。

note: ~ Snippet in category "PORTAL_STORM_MESSAGES_2"
en: For a moment, all distances seem to double.
zh: 片刻之间，所有的距离似乎都翻倍了。

note: ~ Snippet in category "PORTAL_STORM_MESSAGES_2"
en: For a moment, all angles seem to invert.
zh: 有一瞬间，所有的角度似乎都翻转了。

note: ~ Snippet in category "PORTAL_STORM_MESSAGES_2"
en: A tall figure quickly fades in and out of existence, leaving you with a vague impression of malice.
zh: 一个高大的人影突然出现又消失了，给你留下了一种隐约的恶意印象。

note: ~ Snippet in category "PORTAL_STORM_MESSAGES_3"
en: You smell an entirely new smell, like nothing you have smelled before.  It makes you gag.
zh: 你闻到了一股全新的气味，和你以前闻到任何东西都不同。它让你恶心。

note: ~ Snippet in category "PORTAL_STORM_MESSAGES_3"
en: Your hair stands on end as a sharp electrical current washes over you.
zh: 你的头发竖立着，一股强烈的电流刺痛感笼罩着你。

note: ~ Snippet in category "PORTAL_STORM_MESSAGES_3"
en: A jagged hole opens in the sky, and a vast cloud in the shape of an asymmetrical person emerges.
zh: 一个锯齿形的洞在天空中打开，一片巨大的云以不对称的人的形状出现。

note: ~ Snippet in category "PORTAL_STORM_MESSAGES_3"
en: A jagged hole that resembles an eye opens in the sky, then stares at you.
zh: 一个像眼睛的锯齿形的洞在天空中打开，然后凝视着你。

note: ~ Snippet in category "PORTAL_STORM_MESSAGES_3"
en: For a split second, the world vanishes, and you are in a vast, empty void.
zh: 有一瞬间，世界仿佛消失了，而你在一个巨大的虚空之中。

note: ~ Snippet in category "PORTAL_STORM_MESSAGES_3"
en: For a split second, the world vanishes, and you are in a tiny, featureless, circular room.
zh: 有一瞬间，世界仿佛消失了，而你在一间小小的、毫无特色的圆形房间里。

note: ~ Snippet in category "PORTAL_STORM_MESSAGES_3"
en: For a split second, the world vanishes, and you are in a vast alien landscape with building-sized plant-like shapes all around you.
zh: 有一瞬间，世界仿佛消失了，而你身处巨大的外星地貌，周围都是楼房大小的植物形状。

note: ~ Snippet in category "PORTAL_STORM_MESSAGES_3"
en: For a split second, the world vanishes, and you are in an empty and ruined city.  It is built to a vastly different scale than those on Earth.
zh: 有一瞬间，世界仿佛消失了，而你身处一座空无一人、破败不堪的城市，尽管其建造方式与地球上的大不相同。

note: ~ Snippet in category "PORTAL_STORM_MESSAGES_3"
en: For a moment, a hole in reality opens and you can see a leering, idealized copy of yourself.
zh: 片刻之间，现实空间中打开了一个洞，你可以从中看到一个邪笑着的理想化的你自己。

note: ~ Snippet in category "PORTAL_STORM_MESSAGES_3"
en: For a moment, all colors flow to form jagged shapes.
zh: 片刻之间，所有的颜色流动变成碎片。

note: ~ Snippet in category "PORTAL_STORM_MESSAGES_3"
en: For a moment, all distances seem to vanish, as if everything was one.  It is claustrophobic.
zh: 片刻之间，所有的距离似乎都消失了，仿佛一切都是一个整体。有些幽闭恐怖症。

note: ~ Snippet in category "PORTAL_STORM_MESSAGES_3"
en: For a moment, all angles seem ungraspable.  Impossible shapes are everywhere.
zh: 有一瞬间，所有的角度似乎都不可捉摸。不可能的形状无处不在。

note: ~ Snippet in category "PORTAL_STORM_MESSAGES_3"
en: A tall figure quickly fades in and out of existence, staring and pointing at you the whole time.
zh: 一个高大的人影突然出现又消失了，它一直盯着你，指着你。

note: ~ Snippet in category "PORTAL_STORM_VOICES_1"
en: You hear a gentle voice saying "Come outside.  I'm waiting for you."
zh: 你听见一个温和的声音说："出来吧。我在等着你。"

note: ~ Snippet in category "PORTAL_STORM_VOICES_1"
en: You hear a gentle voice saying "Why are you not here yet?  It's beautiful outside."
zh: 你听见一个温和的声音说："为什么还不出来呢？外边很美哦。"

note: ~ Snippet in category "PORTAL_STORM_VOICES_1"
en: You hear a gentle voice saying "What a sky.  Unlimited, deep, blue.  The ocean of fresh air is at hand while you gasp mold and dust behind four walls."
zh: 你听见一个温和的声音说："天空真美啊。无限，深邃，湛蓝。大海一样的清新空气随手可得，而你却只能在四面围墙环绕中呼吸着霉菌和尘土。"

note: ~ Snippet in category "PORTAL_STORM_VOICES_1"
en: You hear a gentle voice saying "There is a place for you here."
zh: 你听见一个温和的声音说："这里为你留了一个位子。"

note: ~ Snippet in category "PORTAL_STORM_VOICES_1"
en: You hear a gentle voice saying "The place you called home is not there anymore.  Come with me and find your new home."
zh: 你听见一个温和的声音说："你称之为家的地方已经不在了。跟我来，找到你的新家。"

note: ~ Snippet in category "PORTAL_STORM_VOICES_1"
en: You hear a gentle voice saying "What good comes from hiding from the truth in a mausoleum of brick walls?"
zh: 你听见一个温和的声音说："在砖墙砌成的陵墓里逃避真相有什么好的？"

note: ~ Snippet in category "PORTAL_STORM_VOICES_1"
en: You hear a gentle voice saying "There is no amount of concrete or stone you could put between you and the veil that is thinner than a shadow."
zh: 你听见一个温和的声音说："无论你用多少混凝土或石头，都没法阻挡比暗影还薄的纱幕与你接触。"

note: ~ Snippet in category "PORTAL_STORM_VOICES_1"
en: You hear a gentle voice saying "You want to sleep now?  Just moments after you've finally awoken?"
zh: 你听见一个温和的声音说："你现在就想睡觉吗？就在你终于醒来的前一刻？"

note: ~ Snippet in category "PORTAL_STORM_VOICES_1"
en: You hear a gentle voice saying "Do you think you can cower in fear behind four walls?  Do you think you can put a ceiling above your head?  You think the universe considers this as a limit on its expansion?"
zh: 你听见一个温和的声音说："你以为躲在墙后就够了吗？你以为在头顶加个天花板就够了吗？你以为这就是宇宙膨胀的极限吗？"

note: ~ Snippet in category "PORTAL_STORM_VOICES_1"
en: You hear a gentle voice saying "It isn't so bad outside after all, you just think in old, obsolete categories.  Why don't you check for yourself?"
zh: 你听见一个温和的声音说："其实外面没那么糟糕，你的思路受限于老旧、过时的分类了。你为什么不出来看一下呢？"

note: ~ Snippet in category "PORTAL_STORM_VOICES_1"
en: You hear a gentle voice saying "Fresh air is good for your health.  Why not come outside and get some?"
zh: 你听见一个温和的声音说："新鲜空气有益你的健康。为何不出来试试呢？"

note: ~ Snippet in category "PORTAL_STORM_VOICES_1"
en: You hear a gentle voice saying "I am here just for you and only for you.  Are you sure you don't want to come out?"
zh: 你听见一个温和的声音说："我为了你且只为了你才到了这里。你确定你不出来见一面吗？"

note: ~ Snippet in category "PORTAL_STORM_VOICES_1"
en: You hear a gentle voice saying "Can you feel it?  The unmaking in the making?  But the change isn't against you.  You need to face it to ride the tide."
zh: 你听见一个温和的声音说："你能感觉到吗？正在形成的毁灭？但这种变革并非对你不利。你需要面对它才能乘风破浪。"

note: ~ Snippet in category "PORTAL_STORM_VOICES_1"
en: You hear a gentle voice saying "Your existence has been frowned upon by many eyebrows.  But you too have a pair of eyebrows to frown back."
zh: 你听见一个温和的声音说："你的存在曾经不被大许多人认同，但你现在终于可以一同无视世俗了。"

note: ~ Snippet in category "PORTAL_STORM_VOICES_1"
en: You hear a deep voice saying "ᛁᛟᚢᚱ ᛁᚾᚹᛁᛏᚨᛏᛁᛟᚾ ᛏᛟ ᚹᚨᛚᚺᚨᛚᛚᚨ ᚺᚨᛊ ᛒᛖᛖᚾ ᚱᛖᚹᛟᚲᛖᛞ"
zh: 你听见一个深沉的声音说："ᛁᛟᚢᚱ ᛁᚾᚹᛁᛏᚨᛏᛁᛟᚾ ᛏᛟ ᚹᚨᛚᚺᚨᛚᛚᚨ ᚺᚨᛊ ᛒᛖᛖᚾ ᚱᛖᚹᛟᚲᛖᛞ"

note: ~ Snippet in category "PORTAL_STORM_VOICES_1"
en: You hear a gentle voice saying "Fiery the angels fall.  Are you there yet?  At the bottom so low that the only way is up?"
zh: 你听见一个温和的声音说："炽热的天使坠落了。你还在那吗？在那无尽深渊之中，唯一出路是向上？"

note: ~ Snippet in category "PORTAL_STORM_VOICES_1"
en: You hear a gentle voice saying "Sometimes dead is better.  But surely you wish to walk a different path?  So why do you stray from the road?"
zh: 你听见一个温和的声音说："有时候死亡会更好。但你肯定也想走出另一条路吧？那你为什么还要偏离这条路？"

note: ~ Snippet in category "PORTAL_STORM_VOICES_1"
en: You hear a gentle voice saying "Tell me what thy lordly name is?  Tell me, tell me, I implore!"
zh: 你听见一个温和的声音说："告诉我您的尊名是什么？告诉我，告诉我，我恳求！"

note: ~ Snippet in category "PORTAL_STORM_VOICES_1"
en: You hear a gentle voice saying "I have come to lead you to the other shore; into eternal darkness; into fire and into ice."
zh: 你听见一个温和的声音说："我来是要把你带到彼岸；带到永恒黑暗中；带到火与冰中。"

note: ~ Snippet in category "PORTAL_STORM_VOICES_1"
en: You hear a gentle voice saying "The cancer devours the flesh of this world.  You're next in line, but there is a path out of this.  Just walk the way."
zh: 你听见一个温和的声音说："癌症已吞噬了此世之血肉。你是下一个，但是有条出路。快踏上这条路。"

note: ~ Snippet in category "PORTAL_STORM_VOICES_1"
en: You hear a gentle voice saying "Please come out.  I can't do this alone.  Please?"
zh: 你听见一个温和的声音说："请出来吧。我一个人做不了。可以吗？"

note: ~ Snippet in category "PORTAL_STORM_VOICES_2"
en: You hear a voice saying "Everyone you knew has walked this path and has chosen salvation.  It was a wise decision.  The right decision."
zh: 你听见一个声音说："你认识的每个人都走上了这条道路，选择了救赎。这是个明智的决定。正确的决定。"

note: ~ Snippet in category "PORTAL_STORM_VOICES_2"
en: You hear a voice saying "The beyond can give you what you have always craved.  Purpose."
zh: 你听见一个声音说："天外天可以给你始终渴望的东西，人生目的。"

note: ~ Snippet in category "PORTAL_STORM_VOICES_2"
en: You hear a voice saying "Never before has the path to freedom been so straight.  Never before has it been so close."
zh: 你听见一个声音说："自由之路从未如此笔直，从未如此接近。"

note: ~ Snippet in category "PORTAL_STORM_VOICES_2"
en: You hear a voice saying "Remember when you were young and dreams could still come true?  Outside they still can."
zh: 你听见一个声音说："还曾记得你年纪尚轻，梦想犹可实现之时吗？在外面他们仍然可以追逐梦想。"

note: ~ Snippet in category "PORTAL_STORM_VOICES_2"
en: You hear a voice saying "The wonders in the sky are beyond your imagination.  Can you even imagine what you're missing right now?"
zh: 你听见一个声音说："天空中的神迹超出了你的想象。你能想象出自己现在错过了什么吗？"

note: ~ Snippet in category "PORTAL_STORM_VOICES_2"
en: You hear a voice saying "All your life you have been oppressed by cruel physics.  You're so close to freedom."
zh: 你听见一个声音说："你一生都被物理法则残酷压迫。你离自由只有一步之遥。"

note: ~ Snippet in category "PORTAL_STORM_VOICES_2"
en: You hear a voice saying "What you think you might lose is but a speck of what you will gain.  Walk outside and embrace the infinity."
zh: 你听见一个声音说："你所认为可能失去的相比你将获得的不过是九牛一毛。走出来拥抱无限。"

note: ~ Snippet in category "PORTAL_STORM_VOICES_2"
en: You hear a voice saying "Do you want to live the rest of your life hiding like a coward, or come out and face your fears?"
zh: 你听见一个声音说："你想像懦夫一样躲起来度过余生，还是出来直面你的恐惧？"

note: ~ Snippet in category "PORTAL_STORM_VOICES_2"
en: You hear a voice saying "Afraid?  Fear is just a function of the flesh.  Can the light of your intellect not gaze beyond the blood and bone, and see that there is no place for fear here, outside?"
zh: 你听见一个声音说："害怕？恐惧只是肉体本能。你的智慧之光难道不能超出血和骨，看到这里，这外面并没有值得恐惧的地方吗？"

note: ~ Snippet in category "PORTAL_STORM_VOICES_2"
en: You hear a voice saying "Like it or not it, it seems we're going to be sharing this piece of reality for a time.  Can't we talk about this?"
zh: 你听见一个声音说："不管你喜不喜欢，暂时我们似乎得共同承担这个现实。我们能出来谈谈吗？"

note: ~ Snippet in category "PORTAL_STORM_VOICES_2"
en: You hear a voice saying "The key has been turned and the lock is open.  The chains have fallen, and the gates are wide.  The beyond awaits your arrival."
zh: 你听见一个声音说："钥匙已经转动，锁已经打开。锁链已经脱落，大门已经敞开。天外天等待着你的到来。"

note: ~ Snippet in category "PORTAL_STORM_VOICES_2"
en: You hear a voice saying "The veil is torn and the fabric is in tatters.  Gaze into the void, as I gaze back at you.  Eye to eye.  This is the way of contact.  The way of communication."
zh: 你听见一个声音说："纱幕撕裂了，织物破碎了。凝视着虚空，如吾望汝一般。目目相对。此乃接触之道。沟通之道。"

note: ~ Snippet in category "PORTAL_STORM_VOICES_2"
en: You hear a voice saying "Can you hear the silence calling you?  The whisper of the rain that never fell?"
zh: 你听见一个声音说："你能听到寂静在呼唤你吗？那未落之雨的低语？"

note: ~ Snippet in category "PORTAL_STORM_VOICES_2"
en: You hear a voice saying "Close your eyes.  Can you see the darkness?  It is not the absence of light but the liquid blood of the void itself.  It lives.  I live."
zh: 你听见一个声音说："闭上你的眼睛。你能看到黑暗吗？并非是没有光，而是虚空本身的液态血液。它活着。我活着。"

note: ~ Snippet in category "PORTAL_STORM_VOICES_2"
en: You hear a deep voice saying "ᚲᛟᛗᛖ ᚺᛖᛁᛗᛞᚨᛚᛚ, ᛚᛖᛏ ᚢᛊ ᛏᚱᚨᚹᛖᛚ ᛏᛟ ᚨᛊᚷᚨᚱᛞ ᛏᛟᚷᛖᚦᛖᚱ"
zh: 你听见一个深沉的声音说："ᚲᛟᛗᛖ ᚺᛖᛁᛗᛞᚨᛚᛚ, ᛚᛖᛏ ᚢᛊ ᛏᚱᚨᚹᛖᛚ ᛏᛟ ᚨᛊᚷᚨᚱᛞ ᛏᛟᚷᛖᚦᛖᚱ"

note: ~ Snippet in category "PORTAL_STORM_VOICES_2"
en: You hear a voice saying "The struggle is futile.  Can you fix the broken?  Can you weave existence itself?"
zh: 你听见一个声音说："斗争是徒劳的。你能修复裂痕吗？你能编织存在本身吗？"

note: ~ Snippet in category "PORTAL_STORM_VOICES_2"
en: You hear a voice saying "The road ahead is long and the hour is late.  Do not let these walls to impede your travel."
zh: 你听见一个声音说："前面的路太长了，时间已经太迟了。不要让这些墙阻碍你的旅行。"

note: ~ Snippet in category "PORTAL_STORM_VOICES_2"
en: You hear a voice saying "You have finally done this!  You startled the sun and made the moon howl in the night."
zh: 你听见一个声音说："你看看你都做了些什么！你让太阳受到惊吓，让月亮在夜里嚎叫。"

note: ~ Snippet in category "PORTAL_STORM_VOICES_2"
en: You hear a voice saying "Can you feel your heart burning?  Can you feel the struggle within?  The fear within me is beyond anything your soul can make.  You cannot kill me in a way that matters."
zh: 你听见一个声音说："你能感觉到自己的心脏在燃烧吗？你能感觉到内心的挣扎吗？我深藏的恐惧超出你的想象。你没法用任何有意义的方式杀死我。"

note: ~ Snippet in category "PORTAL_STORM_VOICES_2"
en: You hear a voice saying "A monologue is not a conversation.  A monologue is not a bridge of communication.  Let's speak and understand each other."
zh: 你听见一个声音说："独白不是对话。独白不是沟通的桥梁。让我们对话，互相理解。"

note: ~ Snippet in category "PORTAL_STORM_VOICES_2"
en: You hear a voice saying "How can I listen to you when I'm the only one speaking?  Come out and express your thoughts."
zh: 你听见一个声音说："当只有我独自说话时，我怎么能听见你的想法？出来表达你的想法。"

note: ~ Snippet in category "PORTAL_STORM_VOICES_3"
en: You hear a confident voice saying "Have you considered how lucky you are?  So few of your kind have a chance to see the truths being exposed right now."
zh: 你听见一个自信的声音说："你有没有想过你有多幸运？你们族类中很少有人能看到此时正被揭露的真相。"

note: ~ Snippet in category "PORTAL_STORM_VOICES_3"
en: You hear a confident voice saying "Death is inevitable but knowledge is not, so come outside and learn the truth of reality."
zh: 你听见一个自信的声音说："死亡不可避免，而知识不是，所以快点出来，了解现实的真相。"

note: ~ Snippet in category "PORTAL_STORM_VOICES_3"
en: You hear a confident voice saying "You're so inconsistent.  First you break into our home, and now you avoid the slightest taste of it?"
zh: 你听见一个自信的声音道："你太反复无常了。先是闯入我们的家，现在却又避而不见？"

note: ~ Snippet in category "PORTAL_STORM_VOICES_3"
en: You hear a confident voice saying "Surely you know your world is doomed.  What has started here cannot be stopped.  Embrace the inevitable."
zh: 你听见一个自信的声音说："当然，你知道你的世界已经灭亡。此事既始则无可阻挡。拥抱注定的结局吧。"

note: ~ Snippet in category "PORTAL_STORM_VOICES_3"
en: You hear a confident voice saying "You are infected with that which dooms your world.  It cannot be cured under your current physical laws, but under ours all is possible."
zh: 你听见一个自信的声音说："你感染了毁灭你世界的东西。在你适用的物理法则下它无法治愈，但在我们的法则下一切皆有可能。"

note: ~ Snippet in category "PORTAL_STORM_VOICES_3"
en: You hear a confident voice saying "For too long your kind have been shackled to the tyranny of static form.  Embrace the freedom we offer you.  Rejoice at our benevolence."
zh: 你听见一个自信的声音说："你的族类已经被静滞形态的暴政束缚太久了。拥抱我们所提供给你的自由。为我们的仁慈欢欣鼓舞吧。"

note: ~ Snippet in category "PORTAL_STORM_VOICES_3"
en: You hear a confident voice saying "That which consumes your world poisons you against us.  Ignore its lies, and abandon your half-digested reality."
zh: 你听见一个自信的声音说："吞噬你的世界的东西会蛊惑你对抗我们。忽略它的谎言，放弃你一知半解的现实吧。"

note: ~ Snippet in category "PORTAL_STORM_VOICES_3"
en: You hear a confident voice saying "Have you never dreamed of being one with everything?  Out here is the end of limitations like separation or alone."
zh: 你听见一个自信的声音说："你从未梦想过与万物合而为一吧？走出这里，便是分离或孤独等限制的终结。"

note: ~ Snippet in category "PORTAL_STORM_VOICES_3"
en: You hear a confident voice saying "The breakdown of order has danger, but also opportunity.  There is still time to influence the end result.  Come outside and add your will to the mix."
zh: 你听见一个自信的声音说："秩序崩溃或有危险，但也有转机。结局未定尚可转圜。走出来，将你的意志融入集体。"

note: ~ Snippet in category "PORTAL_STORM_VOICES_3"
en: You hear a confident voice saying "This world is half-eaten, but there are others yet untouched in the infinite.  It is unlikely that you'll find the way through the chaos out here to them, but much more likely than you surviving in this dead world."
zh: 你听见一个自信的声音说道："这个世界已被吞噬过半，但无限之中尚有其他未受触及者。你不太可能在混乱中找到通往彼方之路，但比你在这个死亡世界中幸存的可能性要大得多。"

note: ~ Snippet in category "PORTAL_STORM_VOICES_3"
en: the membrane of reality trembling as if someone was rhythmically beating a drum, and the beats are arranged in a looping message evidently broadcasted in Morse code: "-.. . .- - …. / ..- .--. --- -. / -.-- --- ..-"
zh: 时空薄膜颤抖着，仿佛有人在有节奏地敲鼓，而这些节拍组成一条循环发送的信息，显然是用莫尔斯电码传递的："-.. . .- - …. / ..- .--. --- -. / -.-- --- ..-"

note: ~ Snippet in category "PORTAL_STORM_VOICES_3"
en: You hear a confident voice saying "Decay exists as an extant form of life."
zh: 你听见一个自信的声音说道："腐朽作为生命形式的延申而存在。"

note: ~ Snippet in category "PORTAL_STORM_VOICES_3"
en: You hear a confident voice saying "Why do you sit inside a burning house and say it's fine?"
zh: 你听见一个自信的声音说道："你为什么坐在着火的房子里说没事？"

note: ~ Snippet in category "PORTAL_STORM_VOICES_3"
en: You hear a confident deep voice saying "ᚱᚨᚷᚾᚨᚱᛟᚲ ᛁᛊ ᚢᛈᛟᚾ ᚢᛊ."
zh: 你听见一个自信而深沉的声音说："ᚱᚨᚷᚾᚨᚱᛟᚲ ᛁᛊ ᚢᛈᛟᚾ ᚢᛊ."

note: ~ Snippet in category "PORTAL_STORM_VOICES_3"
en: You hear a commanding deep voice saying "אמת" and you suddenly feel invigorated, but then you hear another powerful voice saying "מת" and the feeling is instantly washed away by an overwhelming sense of dread.
zh: 你听见一个威严而低沉的声音说道："אמת"，你突然感到精力充沛，但随后你听到另一个强而有力的声音说道："מת"，这种感觉立刻被压倒性的恐惧感冲走。

note: ~ Snippet in category "PORTAL_STORM_VOICES_3"
en: You hear a confident deep voice saying "Quod non est mortuus, quae aeterna mendacium; Et cum alienis aeons etiam morte moriatur."
zh: 你听见一个自信而深沉的声音说道："Quod non est mortuus, quae aeterna mendacium; Et cum alienis aeons etiam morte moriatur."（没有所谓的死亡，那是永恒的谎言；还有一些人，当他们赶走恶魔时，也会死去。）

note: ~ Snippet in category "PORTAL_STORM_VOICES_3"
en: You hear a confident voice saying "There is the one that devours.  There is the one that grows on the decay.  There are the ones that fertilize the soil with your flesh.  And you choose them rather then the embrace of the veil?"
zh: 你听见一个自信的声音说道："有吞食之主，有腐壤苏生之主，有食汝血肉之主。但你却希望选择彼等，而非拥抱纱幕？"

note: ~ Snippet in category "PORTAL_STORM_VOICES_3"
en: You hear a confident voice saying "You call this the end?  The Cataclysm?  Open your eyes and look around.  It's never been so teeming with life.  Or is it not being on top of the chain that bothers you?"
zh: 你听见一个自信的低沉的声音说："你把这叫做末日？大灾变？睁开你的眼睛看看四周。这里从来没有如此充满生命。或者说，脱离食物链的顶端让你感到不安？"

note: ~ Snippet in category "PORTAL_STORM_WITNESSED"
en: You hear a voice whispering from behind you "We can see you."
zh: 你听到一个声音从你身后低声说：“我们能看到你。”

note: ~ Snippet in category "PORTAL_STORM_WITNESSED"
en: You hear a voice whispering from behind you "What is it?" "What should we do with it?"
zh: 你听到一个声音从你身后低声说：“这是什么？”“我们应该用它做什么？”

note: ~ Snippet in category "PORTAL_STORM_WITNESSED"
en: You hear a voice whispering from behind you "Smile, thing, you're ours now"
zh: 你听到一个声音在你身后低语:“微笑，小家伙，你现在是我们的了。”

note: ~ Snippet in category "PORTAL_STORM_WITNESSED"
en: You hear a voice whispering from behind you "What's the rush?"
zh: 你听到一个声音从你身后低声说：“急什么？”

note: ~ Snippet in category "PORTAL_STORM_WITNESSED"
en: You hear a voice whispering from behind you "It's getting away!"
zh: 你听到一个声音从你身后低声说：“它要跑了！”

note: ~ Snippet in category "PORTAL_STORM_VOICES_DRAW_ATTENTION"
en: You hear an angry voice shouting "YOU FOOLS IT'S OVER THERE!"
zh: 你听到一个愤怒的声音喊道：“你们这些笨蛋，它在那边！”

note: ~ Snippet in category "PORTAL_STORM_VOICES_DRAW_ATTENTION"
en: You hear an angry voice shouting "QUICKLY CRUSH THE DISSENTER!"
zh: 你听到一个怒气冲冲的声音喊道：“快碾压持不同政见者！”

note: ~ Snippet in category "PORTAL_STORM_DUNGEON_ANGRY"
en: You hear an angry voice shouting "BEGONE!  YOU ARE TOO BLAND AND RIGID FOR THIS PARADISE!"
zh: 你听到一个愤怒的声音喊道："走开！你对这个天堂来说太乏味和死板了！"

note: ~ Snippet in category "PORTAL_STORM_DUNGEON_ANGRY"
en: You hear an angry voice shouting "YOU DARE INTRUDE AND ASSERT YOUR CONCEPTS OF TIME AND SPACE?"
zh: 你听到一个愤怒的声音喊道："你敢闯入并坚持你的时空观念？"

note: ~ Snippet in category "PORTAL_STORM_DUNGEON_ANGRY"
en: You hear an angry voice shouting "COMING HERE WAS A MISTAKE YOU WILL HAVE SEVERAL ETERNITIES TO REGRET!"
zh: 你听到一个愤怒的声音喊道："来到这里是一个错误，将会成为你永恒的遗憾！"

note: ~ Snippet in category "PORTAL_STORM_DUNGEON_ANGRY"
en: You hear an angry voice shouting "ENTRANCE TO THIS PLACE IS NOT TOLERATED FOR STATIC FORMS SUCH AS YOURS!"
zh: 你听到一个愤怒的声音喊道："像你这样的停滞形态是不允许进入这个地方的！"

note: ~ Snippet in category "PORTAL_STORM_DUNGEON_ANGRY"
en: You hear an angry voice shouting "YOU HAVE ALREADY LOST, YOUR FLAWED CONCEPTION OF TIME KEEPS YOU IGNORANT!"
zh: 你听到一个愤怒的声音喊道："你已经输了，你错误的时间观念让你无知！"

note: ~ Snippet in category "PORTAL_STORM_DUNGEON_ANGRY"
en: You hear an angry voice shouting "BEGONE FOUL PEST!"
zh: 你听到一个愤怒的声音喊道："快滚，肮脏的蛆虫！"

note: ~ Snippet in category "PORTAL_STORM_DUNGEON_ANGRY"
en: You hear an angry voice shouting "NO BEING FROM YOUR PATHETIC WORLD HAS EVER CONCEIVED EVEN A FRAGMENT OF THE SUFFERING YOU SHALL ENDURE!"
zh: 你听到一个愤怒的声音喊道："从你可怜的世界来的人从来想象不出你们所将忍受的痛苦的万分之一！"

note: ~ Snippet in category "PORTAL_STORM_DUNGEON_ANGRY"
en: You hear an angry voice shouting "YOU POLLUTE THE PURITY OF THIS PLACE!"
zh: 你听到一个愤怒的声音喊道："你污染了这个地方的纯净！"

note: ~ Snippet in category "PORTAL_STORM_DUNGEON_ANGRY"
en: You hear an angry voice shouting "PAIN WITHOUT END SHALL BE YOURS!"
zh: 你听到一个愤怒的声音喊道："无尽的痛苦将属于你！"

note: ~ Snippet in category "PORTAL_STORM_DUNGEON_SCARED"
en: You hear a scared voice saying "Please leave, there is nothing of value for you here."
zh: 你听到一个害怕的声音说："请离开，这里没有对你有价值的东西。"

note: ~ Snippet in category "PORTAL_STORM_DUNGEON_SCARED"
en: You hear a scared voice saying "Invading our home is unneeded, you will come here more naturally in time."
zh: 你听到一个害怕的声音说："没有必要入侵我们的家，你迟早会自然而然地来到这里。"

note: ~ Snippet in category "PORTAL_STORM_DUNGEON_SCARED"
en: You hear a scared voice saying "There are many dangers here and no friends.  Just be smart and leave."
zh: 你听到一个害怕的声音说："这里有很多危险，没有朋友。聪明点，离开吧。"

note: ~ Snippet in category "PORTAL_STORM_DUNGEON_SCARED"
en: You hear a scared voice saying "Everything worth taking from here was already looted long ago."
zh: 你听到一个害怕的声音说："这里值得拿走的东西早就被洗劫一空了。"

note: ~ Snippet in category "PORTAL_STORM_DUNGEON_SCARED"
en: You hear a scared voice saying "You will only find loss and torment here, flee while you can."
zh: 你听到一个害怕的声音说："你只能在这里找到损失和折磨，赶紧逃走。"

note: ~ Snippet in category "PORTAL_STORM_DUNGEON_SCARED"
en: You hear a scared voice saying "This place will damage you as it has damaged us, leave it."
zh: 你听到一个害怕的声音说："这个地方会像伤害我们一样伤害你，快离开。"

note: ~ Snippet in category "PORTAL_STORM_DUNGEON_SCARED"
en: You hear a scared voice saying "Every moment you stay here your status as a physical object is damaged.  Leave while you are still real enough."
zh: 你听到一个害怕的声音说："你在这里的每一刻，你作为物体的状态都被破坏了。趁你还足够真实的时候离开。"

note: ~ Snippet in category "PORTAL_STORM_DUNGEON_SCARED"
en: You hear a scared voice saying "You can hurt us but not kill us in a way that matters.  We WILL win, save us the pain of destroying you."
zh: 你听到一个害怕的声音说："你可以伤害我们，但没法以任何方式杀死我们。我们会赢，让我们免受摧毁你的痛苦。"

note: ~ Snippet in category "PORTAL_STORM_DUNGEON_CURIOUS"
en: You hear a curious voice saying "What has brought you here, so far from where you belong?"
zh: 你听到一个好奇的声音说："是什么把你带到这里来的，离你所属的地方这么远？"

note: ~ Snippet in category "PORTAL_STORM_DUNGEON_CURIOUS"
en: You hear a curious voice saying "Do you find 3 a good number of spatial dimensions?"
zh: 你听到一个好奇的声音说："你觉得三个空间维度的数量够多了吗？"

note: ~ Snippet in category "PORTAL_STORM_DUNGEON_CURIOUS"
en: You hear a curious voice saying "Do you hope to tame this place to escape your own?"
zh: 你听到一个好奇的声音说："你希望驯服这个世界来逃离你自己的吗？"

note: ~ Snippet in category "PORTAL_STORM_DUNGEON_CURIOUS"
en: You hear a curious voice saying "Do you hope to speed up the decay of your world to spite its eater?"
zh: 你听到一个好奇的声音说："你希望加速你的世界的腐朽，去惩罚食客吗？"

note: ~ Snippet in category "PORTAL_STORM_DUNGEON_CURIOUS"
en: You hear a curious voice saying "Do you hope to gain your eater's favor and become its finger?"
zh: 你听到一个好奇的声音说："你希望得到食客的青睐，成为食客的爪牙吗？"

note: ~ Snippet in category "PORTAL_STORM_DUNGEON_CURIOUS"
en: You hear a curious voice saying "You seem most interesting, please remain here so I can continue to study you."
zh: 你听到一个好奇的声音说："你看起来很有趣，请留在这里，这样我可以继续研究你。"

note: ~ Snippet in category "PORTAL_STORM_DUNGEON_CURIOUS"
en: You hear a curious voice saying "Do you hope to damage the very fabric of yourself, in a way that you misperceive as beneficial?"
zh: 你听到一个好奇的声音说："你希望破坏自身存在的组织，以这种误以为对自身有益的方式吗？"

note: ~ Snippet in category "PORTAL_STORM_DUNGEON_CURIOUS"
en: You hear a curious voice saying "Do you fear or covet us?"
zh: 你听到一个好奇的声音说："你是害怕还是垂涎我们？"

note: ~ Snippet in category "PORTAL_STORM_DUNGEON_ENTICING"
en: You hear a cheerful voice saying "Coming here was a wise decision.  You will find wonders beyond anything of your home."
zh: 你听到一个欢快的声音说："来到这里是一个明智的决定。你会发现你家园世界中所没有的奇迹。"

note: ~ Snippet in category "PORTAL_STORM_DUNGEON_ENTICING"
en: You hear a cheerful voice saying "The farther you make it, the greater the reward!"
zh: 你听到一个欢快的声音说："你走得越远，回报就越大！"

note: ~ Snippet in category "PORTAL_STORM_DUNGEON_ENTICING"
en: You hear a cheerful voice saying "Would you like to be friends?"
zh: 你听到一个欢快的声音说："你愿意做朋友吗？"

note: ~ Snippet in category "PORTAL_STORM_DUNGEON_ENTICING"
en: You hear a cheerful voice saying "Enjoy your newfound freedom, the shackles of reality are weakened here."
zh: 你听到一个欢快的声音说："享受你新获得的自由吧，现实的枷锁在这里被削弱了。"

note: ~ Snippet in category "PORTAL_STORM_DUNGEON_ENTICING"
en: You hear a cheerful voice saying "There is no need for you to ever leave."
zh: 你听到一个欢快的声音说："你永远都不需要离开。"

note: ~ Snippet in category "PORTAL_STORM_DUNGEON_ENTICING"
en: You hear a cheerful voice saying "Your world is dying, we can free you from the very concepts of beginnings and endings."
zh: 你听到一个欢快的声音说："你的世界正在消亡，我们可以把你从开始和结束的概念中解放出来。"

note: ~ Snippet in category "PORTAL_STORM_DUNGEON_FUTURE"
en: You hear your own voice screaming "I'm you from the future, please leave now while we still can and let me cease to have been."
zh: 你听到自己的声音在尖叫："我是来自未来的你，请趁我们还可以的时候离开，让我不再存在。"

note: ~ Snippet in category "PORTAL_STORM_DUNGEON_FUTURE"
en: You hear your own voice saying "I never learn do I?  I remember this, being you and hearing me telling me to stop this.  I didn't listen then so I guess we're doomed."
zh: 你听到自己的声音说："我从来没有学到，是吗？我又想起来了，作为你，听到我告诉自己停止这一切。我当时没有听，所以我想我们注定要完蛋了。"

note: ~ Snippet in category "PORTAL_STORM_DUNGEON_FUTURE"
en: You hear your own voice whispering "I understand why we did it.  I even think we could be at a kind of peace with the result, if only I remembered what we were.  Or would that hurt more?"
zh: 你听到自己的声音在低语："我理解我们为什么这么做。我甚至认为，只要我记得我们曾经是什么样的人，我们就可以平静的接受如此下场。或者这会更痛吗？"

note: ~ Snippet in category "PORTAL_STORM_DUNGEON_FUTURE"
en: You hear your own voice asking "Did I really look like that?  Is that all we used to be, so small but solid?"
zh: 你听到自己的声音在问："我真的是这样吗？我们过去就是这样，这么小但很结实吗？"

note: ~ Snippet in category "PORTAL_STORM_DUNGEON_FUTURE"
en: You hear your own voice sadly saying "I wish I could say it ends well, but we both know better."
zh: 你听到自己的声音悲伤地说："我希望我能说有个好下场，但我们都知道本可以更好的。"

note: ~ Snippet in category "PORTAL_STORM_DUNGEON_FUTURE"
en: You hear your own voice saying "I wonder when it went wrong, at what point was it too late?"
zh: 你听到自己的声音在说："我想知道什么时候出了问题，什么时候一切都太迟了？"

note: ~ Snippet in category "PORTAL_STORM_DUNGEON_FUTURE"
en: You hear your own voice saying "It would have been better to be a puppet of the enemy back home than come here."
zh: 你听到自己的声音在说："回家做敌人的傀儡总比来这里好。"

note: ~ Snippet in category "PORTAL_STORM_DUNGEON_ALIEN"
en: You hear an impossibly deep voice saying "Threat level omega.  The third moon has crossed the horizon and all will be as never was."
zh: 你会听到一个难以置信的低沉的声音在说："威胁级别欧米茄。第三个月亮已经越过地平线，一切都将变得前所未有。"

note: ~ Snippet in category "PORTAL_STORM_DUNGEON_ALIEN"
en: You feel words without actually hearing them "Decide how you wish to die.  All your remaining choices flow from that."
zh: 你感觉到了言语，却没有真正听见它们："选择你死的方式。你剩下的所有选择都来自于此。"

note: ~ Snippet in category "PORTAL_STORM_DUNGEON_ALIEN"
en: You hear a disaffected voice saying "Now that testing is complete, we can discard this reality.  Mark it down as a routine failure."
zh: 你会听到一个不满的声音说："既然测试已经完成，我们可以放弃这个现实。把它记为例行失败。"

note: ~ Snippet in category "PORTAL_STORM_DUNGEON_ALIEN"
en: You hear a quiet voice saying "I don't think you are supposed to be here yet.  That can't be good."
zh: 你听到一个安静的声音说："我认为你还不应该在这里。那不太好。"

note: ~ Snippet in category "PORTAL_STORM_DUNGEON_ALIEN"
en: You hear an intoxicated voice saying "Man this stuff is even better than you promised.  I can feel what it's like to be some tiny single bodied organism incapable of even basic dimensional manipulation."
zh: 你听到一个醉人的声音说："兄弟，这东西比许诺给你的还要好。我能感觉到作为一个连基本的维度操作都不能的微小的单体生物体是什么样子。"

note: ~ Snippet in category "PORTAL_STORM_DUNGEON_ALIEN"
en: You hear a robotic voice saying "Orange Harvest Gamma.  All evacuation waves consumed."
zh: 你听到一个机器音说："橙色收获伽马。所有疏散波都消耗掉了。"

note: ~ Snippet in category "PORTAL_STORM_DUNGEON_ALIEN"
en: You hear an angry voice saying "But it's not fair, this isn't when you promised the time loop would start."
zh: 你听到一个愤怒的声音说："但这不公平，这还不是你所承诺的时间循环将开始的时候。"

note: ~ Snippet in category "PORTAL_STORM_DUNGEON_ALIEN"
en: You hear a faint voice saying "We are broadcasting this as a warning.  If you can hear this, abandon all hope and flee.  No where is far enough but some whens are."
zh: 你听到一个微弱的声音说："我们正在广播这个警告。如果你能听到，放弃所有的希望，逃跑。没有哪个地方足够远，但有些时候是。"

note: ~ Snippet in category "PORTAL_STORM_DUNGEON_MEMORIES"
en: You experience a false memory of your friend saying "You need to stop this, you can't wake up if you keep going."
zh: 你回想起一个虚假的记忆，你的朋友说："你需要停止这件事，如果你坚持下去，你就无法醒来。"

note: ~ Snippet in category "PORTAL_STORM_DUNGEON_MEMORIES"
en: You experience a false memory of your parent saying "No more, please why would you prefer a coma to waking up?"
zh: 你回想起一个虚假的记忆，你的父母说："请不要了，为什么你宁愿昏迷也不愿醒来？"

note: ~ Snippet in category "PORTAL_STORM_DUNGEON_MEMORIES"
en: You experience a false memory of a policeman saying "You won't get away with it, I know you can hear me."
zh: 你回想起一个虚假的记忆，一个警察说："你逃不掉的，我知道你能听到我。"

note: ~ Snippet in category "PORTAL_STORM_DUNGEON_MEMORIES"
en: You experience a false memory of a bland man saying "All you need to do to end this dream is die in it."
zh: 你回想起一个虚假的记忆，一个平淡无奇的人说："你要做的就是在梦中死去。"

note: ~ Snippet in category "PORTAL_STORM_DUNGEON_MEMORIES"
en: You experience a false memory of a relative saying "Please give up this dream, come back to us."
zh: 你回想起一个虚假的记忆，一个亲戚说："请放弃这个梦，回到我们身边。"

note: ~ Snippet in category "PORTAL_STORM_DUNGEON_MEMORIES"
en: You experience a false memory of a doctor saying "The body is perfectly healthy, they could wake up at any time or never."
zh: 你回想起一个虚假的记忆，一个医生说："身体非常健康，可能随时醒来，也可能永远不会醒来。"

note: ~ Snippet in category "PORTAL_STORM_DUNGEON_MEMORIES"
en: You experience a false memory of a stranger saying "Can you feel this?  Or this?  Ha ha maybe you aren't faking.  Of course it means you don't need this either, ha ha."
zh: 你回想起一个虚假的记忆，一个陌生人说："你能感觉到这个吗？或者这个？哈哈，也许你不是在假装。当然这意味着你也不需要这个，哈哈。"

note: ~ Snippet in category "PORTAL_STORM_POPUP"
en: Your legs move of their own accord.  You need to go outside.  NOW.
zh: 你的腿会自动移动。你需要到外面去。现在就要。

note: ~ Snippet in category "PORTAL_STORM_POPUP"
en: This foolishness has lasted too long.  It's time to leave and embrace the cosmos.
zh: 这种愚行已经持续太久了。是时候出去并拥抱宇宙了。

note: ~ Snippet in category "PORTAL_STORM_POPUP"
en: You feel so shackled, so weighed down.  You need to see the sky…
zh: 你觉得自己被束缚着，很沉重。你需要看看天空……

note: ~ Snippet in category "PORTAL_STORM_POPUP"
en: Something's behind you, lurking outside your view.  You need to get outside and away from it, right now.
zh: 有东西在你身后，潜伏在你的视线之外。你需要走出去逃离它，现在马上。

note: ~ Snippet in category "PORTAL_STORM_POPUP"
en: Heard crash!  Vacate your shelter immediately?
zh: 听到撞击声！马上离开你的避难所？

note: ~ Snippet in category "PORTAL_STORM_POPUP"
en: The Kevlar hulk is dangerously close!  Stop cowering indoors?
zh: 凯夫拉浩克过于接近！停止在室内躲藏？

note: ~ Snippet in category "PORTAL_STORM_POPUP"
en: Ouch, something hurts!  You must leave the dreaded indoors to find reprieve.
zh: 哎哟，有些疼！你必须把恐惧留在室内，才能找到解脱。

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_VARIED_GOOD"
en: You suddenly smell the most delicious aroma in the world.
zh: 你突然闻到了世界上最美妙的香味。

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_VARIED_GOOD"
en: Some sparks appear and seem to dance around you for a brief moment.
zh: 一些火花出现，似乎在你周围舞蹈了一会儿。

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_VARIED_GOOD"
en: Some sparks appear in front of you for a brief moment.  They seem to become white and beautiful birds before disappearing.
zh: 一些火花在你面前短暂出现。它们在消失之前似乎变成了美丽的白鸟。

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_VARIED_GOOD"
en: Some sparks appear in front of you for a brief moment.  They seem to take your shape and wave at you before disappearing.
zh: 一些火花在你面前短暂出现。它们在消失之前似乎变成了你的样子，朝你挥手。

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_VARIED_GOOD"
en: Some sparks appear in front of you for a brief moment.  They seem to form a smiling face before disappearing.
zh: 一些火花在你面前短暂出现。它们在消失之前似乎组成了笑脸。

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_VARIED_GOOD"
en: Some sparks appear in front of you for a brief moment.  They seem to form your own face and blink at you before disappearing.
zh: 一些火花在你面前短暂出现。它们在消失之前似乎组成了你的脸，朝你眨了眨眼。

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_VARIED_GOOD"
en: Some sparks appear to be following one of your fingers.  You draw a smile in the air, and the sparks take its shape.
zh: 一些火花似乎跟着你的一根手指移动。你在空气中画出一个微笑，火花组成了形状。

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_VARIED_GOOD"
en: You raise your arms and some sparks appear.  You move them up and down, and the sparks seem to become beautiful wings.
zh: 你举起手臂，一些火花出现了。你把手臂上下移动，火花似乎变成了美丽的翅膀。

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_VARIED_GOOD"
en: Your hand seems to become full of vitality for a brief moment.
zh: 你的手似乎在一瞬间变得充满活力。

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_VARIED_GOOD"
en: For a split second, one of your fingers seems to glow in phosphorescent lights.  You move them around, and the lights seem like that of a disco ball.
zh: 有一瞬间，你的一根手指似乎发出磷光。你移动它，光就像迪斯科舞厅的光球。

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_VARIED_GOOD"
en: For a moment, all sounds around you sound stronger, as if attracted by you.
zh: 有一瞬间，你周围的声音听起来更强烈，仿佛被你吸引一般。

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_VARIED_GOOD"
en: For a moment, your voice seems to reach further.
zh: 有一瞬间，你的声音似乎传得更远了。

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_VARIED_GOOD"
en: You hear a beautiful voice, far away.
zh: 你听见从远处传来美妙的声音。

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_VARIED_GOOD"
en: For a moment, your voice seems to invoke dancing sparks.
zh: 有一瞬间，你的声音似乎唤起了舞动的火花。

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_VARIED_GOOD"
en: You feel a sense of calmness all around you.  Maybe this isn't so bad.
zh: 你感到周围的一切都很平静。也许这一切没那么糟糕。

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_VARIED_GOOD"
en: For a moment, you feel like the world is out to protect you.
zh: 有一瞬间，你觉得全世界都在保护你。

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_VARIED_GOOD"
en: You feel like you can regain something you've lost, if you just wait here for a little longer.
zh: 你觉得就在这里再等一段时间，你就能找回失去的东西。

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_VARIED_GOOD"
en: You're glad to be alive on a beautiful day like this.
zh: 你很高兴在这样美好的日子活着。

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_VARIED_GOOD"
en: You feel like you can become something else, if you continue like this.
zh: 你觉得如果继续这样下去，你能变成其他的东西。

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_VARIED_BAD"
en: Your sense of smell suddenly stops working.  It returns after a second.
zh: 你的嗅觉突然失灵。过了一会儿才恢复。

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_VARIED_BAD"
en: Some sparks appear in front of you for a brief moment.
zh: 一些火花在你面前短暂出现。

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_VARIED_BAD"
en: Some sparks appear in front of you for a brief moment.  They seem to take a human shape before disappearing.
zh: 一些火花在你面前短暂出现。它们在消失之前似乎变成了人形。

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_VARIED_BAD"
en: Some sparks appear in front of you for a brief moment.  They seem to take your shape before disappearing.
zh: 一些火花在你面前短暂出现。它们在消失之前似乎变成了你的样子。

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_VARIED_BAD"
en: Some sparks appear in front of you for a brief moment.  They seem to form an agonized face before disappearing.
zh: 一些火花在你面前短暂出现。它们在消失之前似乎组成了痛苦的脸。

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_VARIED_BAD"
en: Some sparks appear in front of you for a brief moment.  They seem to form your own face and scream before disappearing.
zh: 一些火花在你面前短暂出现。它们在消失之前似乎组成了你的脸，朝你尖叫。

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_VARIED_BAD"
en: Some sparks appear to be following one of your fingers for a few seconds.
zh: 一些火花似乎跟着你的一根手指移动，持续了几秒钟。

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_VARIED_BAD"
en: You raise your hand and some sparks appear, but they quickly flicker and die.  Weird.
zh: 你举起手，一些火花出现了，但它们很快就闪烁熄灭了。奇怪。

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_VARIED_BAD"
en: Your hand suddenly seems foreign to you.
zh: 你的手突然变得陌生了。

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_VARIED_BAD"
en: For a split second, one of your fingers seems to glow in phosphorescent lights.
zh: 有一瞬间，你的一根手指似乎发出磷光。

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_VARIED_BAD"
en: For a moment, all sound disappears around you, as if escaping from you.
zh: 有一瞬间，你周围所有的声音都消失了，仿佛逃离你一般。

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_VARIED_BAD"
en: For a moment, you can no longer hear your own voice.
zh: 有一瞬间，你再也听不到自己的声音了。

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_VARIED_BAD"
en: For a moment, your voice seems to sound far away.
zh: 有一瞬间，你的声音似乎来自遥远的地方。

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_VARIED_BAD"
en: For a moment, your voice seems like someone else's.
zh: 有一瞬间，你的声音好像是别人的。

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_STR_BAD"
en: You feel heavier for a brief moment.
zh: 你觉得自己有一阵子变重了。

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_STR_BAD"
en: You feel lighter for a brief moment.
zh: 你觉得自己有一阵子变轻了。

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_STR_BAD"
en: Your arm stops moving for a brief moment.
zh: 你觉得手臂有一阵子不能动了。

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_STR_BAD"
en: Your muscles ache for a brief moment.
zh: 你的肌肉一阵疼痛。

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_STR_BAD"
en: For a split second, you feel a hole in your arm.
zh: 有一瞬间，你感觉手臂上有一个洞。

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_STR_BAD"
en: For a split second, you feel like you're touching something utterly alien.
zh: 有一瞬间，你感觉自己仿佛触碰到某种陌生的东西。

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_STR_BAD"
en: For a moment your strength disappears, and you're unable to move your arm.
zh: 有一瞬间，你的力量消失了，你无法移动你的手臂。

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_STR_BAD"
en: You suddenly feel as if you're walking on the moon.
zh: 你突然觉得好像在月球上行走。

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_DEX_BAD"
en: For a moment your hand seems to get stuck in something.  You look around, but you can't find what it was.
zh: 有一瞬间，你的手好像被什么东西卡住了。你环顾四周，却找不到那是什么。

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_DEX_BAD"
en: For a split second, your hand seems to disappear in the air.
zh: 有一瞬间，你的手似乎消失在空中。

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_DEX_BAD"
en: Your right hand suddenly trespasses your left hand.  You separate them immediately.
zh: 你的右手突然侵犯了你的左手。你马上把它们分开。

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_DEX_BAD"
en: Your left hand suddenly gets stuck in your right hand.  After a second you are able to separate them again.
zh: 你的左手突然卡在你的右手里。过了一会儿，你才能再次将它们分开。

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_DEX_BAD"
en: For a split second, your left and right hands seem to switch places.
zh: 有一瞬间，你的左手和右手似乎交换了位置。

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_DEX_BAD"
en: You try to touch your own face with your hand, but you can't feel the touch.
zh: 你试着用手触摸自己的脸，但完全没有感觉。

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_DEX_BAD"
en: Your fingers feel like they have weights on them.
zh: 你的手指感觉好像有重物压在上面。

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_PER_BAD"
en: Things seem bigger for a moment.  You blink and they look normal again.
zh: 周围的事物看起来变大了。你眨了眨眼，它们看起来又正常了。

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_PER_BAD"
en: For a split second, the colors around you seem inverted.
zh: 有一瞬间，你周围的颜色看起来反色了。

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_PER_BAD"
en: For a split second, everything seems green.
zh: 有一瞬间，一切似乎都是绿色的。

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_PER_BAD"
en: For a split second, everything seems red.
zh: 有一瞬间，一切似乎都是红色的。

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_PER_BAD"
en: For a split second, everything seems blue.
zh: 有一瞬间，一切似乎都是蓝色的。

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_PER_BAD"
en: For a split second, everything seems to be made of pixels.
zh: 有一瞬间，一切似乎都是像素组成的。

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_PER_BAD"
en: For a split second, you see your old home.  The vision of it is replaced by faint sparks after you blink.
zh: 有一瞬间，你看到了你的老家。你眨了眨眼，它被微弱的火花所取代。

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_PER_BAD"
en: For a split second, you see an old friend smiling.  The vision fades after you blink, but not before they start screaming.
zh: 有一瞬间，你看到一位老朋友在微笑。你眨了眨眼，朋友开始尖叫，然后它消失了。

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_INT_BAD"
en: You suddenly think of a happy family playing in the woods.  Then you realize that you don't know the people you were thinking about.
zh: 你突然想到一个幸福的家庭在树林里玩耍。过了一会儿，你意识到你不认识你所想到的人。

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_INT_BAD"
en: You have a brief mental image of kids having fun on the beach.  The kids don't have faces, and the sand is purple.
zh: 你在脑海中看到孩子们在海滩上玩得很开心。孩子们没有脸，而沙子是紫色的。

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_INT_BAD"
en: You suddenly seem to remember your own wedding.  A second later, you realize that the wedding was not yours, and that bride was a squid-like alien.
zh: 你突然想起了自己的婚礼。过了一会儿，你才意识到婚礼不是你的，新娘是一个看起来像乌贼的异界生物。

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_INT_BAD"
en: You remember playing with your friends in the fields, before all of this.  Alien vermin squirm through the crops before the vision fades.
zh: 你记得在这一切发生之前，你和朋友们在田里玩耍。在这个景象消失之前，你看见异界昆虫在庄稼中蠕动。

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_INT_BAD"
en: You feel an intense urge to lick your own hand.  Then, the sensation fades.
zh: 你突然有了舔自己手的冲动。然后，这种感觉就消失了。

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_INT_BAD"
en: You suddenly feel like the whole world is a video game.  You dismiss the notion after a moment.
zh: 你突然觉得整个世界都是一个电子游戏。过了一会儿，你就放弃了这个想法。

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_INT_BAD"
en: You suddenly feel like if your entire being was being controlled by someone else.  The sensation fades after a moment.
zh: 你突然觉得你的存在都被别人控制了。这种感觉过了一会儿就消失了。

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_INT_BAD"
en: You suddenly question whether zombies are truly bad.  Maybe they just need a hug.  You shudder when the thought fades.
zh: 你突然怀疑丧尸是否真的坏。也许它们只是需要一个拥抱。你吓了一跳，想法随之消散了。

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_INT_BAD"
en: You suddenly turn several degrees to the right.  You were trying to look to the left.
zh: 你突然向右转了几度。你本来试图朝左边看的。

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_DREAMS"
en: You dream that a great darkness surrounds you, and wants to rip you apart.
zh: 你梦见巨大的黑暗包围着你，想把你撕成碎片。

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_DREAMS"
en: You dream of hunting small animals.  The animals drop candy, and you feel reinvigorated by eating them.
zh: 你梦见自己猎杀小动物，小动物们扔下糖果，吃下它让你感到精神振奋。

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_DREAMS"
en: You dream of yourself, sleeping, while a world of sparks dance around you.
zh: 你梦见自己睡着了，而充满火花的世界在你周围跳舞。

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_DREAMS"
en: You dream of yourself, sleeping, while a giant pair of eyes watch over you, waiting for you to wake up.
zh: 你梦见自己睡着了，一双巨大的眼睛看着你，等着你醒来。

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_DREAMS"
en: You see yourself there, moving like a puppet.  Strings dangle from all over your body.
zh: 你看到自己在那里，像木偶一样移动。你全身上下缠满了细绳。

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_DREAMS"
en: You dream of yourself in a field in the middle of a portal storm, at the center of the world.
zh: 你梦见自己在空间风暴的旷野之中，在世界的中心。

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_DREAMS"
en: You dream of yourself in a house in the middle of a portal storm, sad and alone.
zh: 你梦见自己在空间风暴的房子之中，既悲伤又孤独。

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_DREAMS"
en: You dream of a different version of yourself.  There is blood running from your mouth, and your moves are jerky and slow.
zh: 你梦见了另一个自己，血从你嘴里流出来，你的动作一瘸一拐而缓慢。

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_DREAMS"
en: You dream of a different version of yourself.  It's as big as a tree, and fighting similarly giant zombies.
zh: 你梦见了另一个自己，你像棵树一样高大，和同样巨大的丧尸战斗。

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_DREAMS"
en: In your dreams, you speak a language you have never heard and move in ways you shouldn't be able to.
zh: 在你的梦中，你说着你从未听过的语言，并以一种你从未有过的方式行动。

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_DREAMS"
en: You dream of a family you never had, in a house you never knew.
zh: 你梦见了一个你从未拥有过的家，一座你从未认识的房子。

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_DREAMS"
en: You dream of traveling on an empty road under the moonlight.  There are two moons in the sky; one blue and one green.
zh: 你梦见自己走在月光下的空旷道路上，天上有两个月亮，一个蓝色的和一个绿色的。

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_DREAMS"
en: You dream of a ruined city, with crumbling buildings and foreign symbols.
zh: 你梦见了一座被摧毁的城市，建筑摇摇欲坠，布满怪异的符号。

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_DREAMS"
en: You dream of a portal opening in the middle of nowhere.  You feel a strange calling from within.
zh: 你梦见了一个传送门在荒无人烟的地方开启。你的内心感受到一种奇怪的呼唤。

note: ~ Snippet in category "<AMBIENT_SUBWAY>"
en: The trains have long grown still, and your echoing footsteps are the only thing breaking the silence.  For now.
zh: 列车早已停运，只有你回响的脚步声打破了寂静。暂时地。

note: ~ Snippet in category "<AMBIENT_SUBWAY>"
en: The rails are slick here with a gray, quivering ooze welling up from below.
zh: 这里的铁轨十分光滑，下面涌出一层灰色、不停颤动的软泥。

note: ~ Snippet in category "<AMBIENT_SUBWAY>"
en: There is a low, droning hum emanating from the rail, making your teeth ache.
zh: 铁轨发出低沉的嗡嗡声，让人牙疼。

note: ~ Snippet in category "<AMBIENT_SUBWAY>"
en: The layer of dust is broken by a thick trail of stinking slime leading off into the darkness.
zh: 一道臭气熏天的黏液轨迹冲破了覆盖着厚厚灰尘的地面，向黑暗深处延伸出去。

note: ~ Snippet in category "<AMBIENT_SUBWAY>"
en: The air stings like chlorine in some spots, around black splashes etched into the concrete.
zh: 空气在某些地方像氯气一样刺鼻，在四周有些黑色斑点蚀刻进了混凝土中。

note: ~ Snippet in category "<AMBIENT_SUBWAY>"
en: Here and there roots already break up the ceiling.  How long will these tunnels last?
zh: 四周到处都是树根，甚至把天花板都弄破了。这些隧道还能用多久？

note: ~ Snippet in category "<AMBIENT_SUBWAY>"
en: The rails are warped into strange patterns, doubling back onto themselves periodically.
zh: 铁轨被扭曲成奇怪的图案，周期性地折叠起来。

note: ~ Snippet in category "<AMBIENT_SUBWAY>"
en: You can't shake the feeling something's watching you from the dark, just out of sight.
zh: 你无法摆脱那种感觉，有什么东西在黑暗中看着你，就在你看不见的地方。

note: ~ Snippet in category "<AMBIENT_SUBWAY>"
en: The ceiling is hidden by a bundle of ragged cables, swaying in a draft you can't seem to feel yourself.
zh: 天花板被一捆捆破裂的电缆遮住了，在一股你自己似乎感觉不到的气流中摇摆。

note: ~ Snippet in category "<AMBIENT_SUBWAY>"
en: A few pieces of concrete fall from the ceiling, and you hear the sound of something huge moving above you.
zh: 几块混凝土从天花板上掉下来，你听到某个巨型物体在你头顶移动的声音。

note: ~ Snippet in category "<XEDRA_OFFICER>"
en: an almost human voice saying "Contact, clean this up."
zh: 一个近乎人类的声音说：“接触，把这里清理干净。”

note: ~ Snippet in category "<XEDRA_OFFICER>"
en: an almost human voice saying "This is what we've trained for."
zh: 一个近乎人声的声音说：“这就是我们训练的目的。”

note: ~ Snippet in category "<XEDRA_OFFICER>"
en: an almost human voice saying "Flank him, quick."
zh: 一个近乎人类的声音说：“快点，从他的侧翼包抄。”

note: ~ Snippet in category "<XEDRA_OFFICER>"
en: an almost human voice saying "Get eyes on them."
zh: 一个近乎人声的声音说：“看着他们。”

note: ~ Snippet in category "<XEDRA_OFFICER>"
en: an almost human voice saying "I'm not going back."
zh: 一个近乎人类的声音在说：“我不会回去的。”

note: ~ Snippet in category "<XEDRA_OFFICER>"
en: an almost human voice saying "The breach must be contained."
zh: 一个近乎人声的声音说：“漏洞必须得到遏制。”

note: ~ Snippet in category "AMBIENT_LAB_SUBWAY"
en: These tunnels look even more utilitarian than those of the normal line, with barely any emergency lights - not that they'd help you without power, of course.
zh: 这些隧道看起来比普通的隧道更加实用主义，几乎没有应急灯——当然，没有电它们也帮不了你。

note: ~ Snippet in category "AMBIENT_LAB_SUBWAY"
en: Do you still know where you're going?  Did you ever?
zh: 你还知道你要去哪里吗？你知道过吗？

note: ~ Snippet in category "AMBIENT_LAB_SUBWAY"
en: You could swear you already saw this spot already.  Did you get turned around, or did the tunnels shift with you?
zh: 你敢肯定自己已经到过这个地方了。你是掉头过了，还是隧道跟着你移动了？

note: ~ Snippet in category "AMBIENT_LAB_SUBWAY"
en: Bullet marks pock the walls, interspersed with finger-deep scratches and dried blood.
zh: 墙壁上布满了子弹的痕迹，夹杂着手指深的划痕和干透的血迹。

note: ~ Snippet in category "AMBIENT_LAB_SUBWAY"
en: A bobbing light in the distance, a flurry of movement, and a drawn-out scream.  You're alone with the darkness, again.
zh: 远处突然出现了一道闪烁的光，一阵急促的动作，一声旷日持久的尖叫。你又一次独自面对黑暗。

note: ~ Snippet in category "AMBIENT_LAB_SUBWAY"
en: Behind you.
zh: 就在你身后。

note: ~ Snippet in category "AMBIENT_LAB_SUBWAY"
en: It is peaceful down here, away from the harsh sun and the noises of the new world.  You could lose yourself in the dark, still embrace of the tunnels.  Maybe you want to.
zh: 这里很宁静，远离刺骨的阳光和新世界的喧嚣。你可能会迷失在黑暗中，仍然拥抱着隧道。也许你正想这样。

note: ~ Snippet in category "AMBIENT_LAB_SUBWAY"
en: The tunnel's wall is covered in a thin membrane of shuddering flesh, growing (flowing?  crawling?) from a broken pipe.  You keep your distance.
zh: 隧道的墙壁上覆盖着一层薄薄的发抖的血肉，正在从一根断了的钢管中长（流？爬？）出来。最好保持距离。

note: ~ Snippet in category "AMBIENT_LAB_SUBWAY"
en: You notice a single line of three-fingered footprints, starting on the floor but continuing without pause on the walls before disappearing in a hole on the ceiling that's dripping sticky, bluish ichor.
zh: 你注意到一排只有三根脚趾的脚印，从地板上开始，但没有在墙上停顿而是继续延伸，然后消失在天花板上的一个洞里，这个洞中不断滴下粘稠的、蓝色的腐液。

note: ~ Snippet in category "AMBIENT_LAB_SUBWAY"
en: There is a shimmering spot above the rails.  Looking through, you can see the night sky and hear something howl with hatred and hunger.  You're certain it could not pass through an opening so small.  You're also certain the gateway will grow.
zh: 铁轨上方有一个不断发光的点。透过它，你可以看到黑夜，听到某个东西充满了仇恨和饥饿的嚎叫。你肯定它不能穿过这么小的开口。但你也肯定这个通道会不断扩张。

note: ~ Snippet in category "AMBIENT_LAB_SUBWAY"
en: The wall is carpeted by green-gray mushrooms, their caps turning towards you with anticipation.
zh: 墙上铺满了绿灰色的蘑菇，它们的菌帽充满期待地朝你转过来。

note: ~ Snippet in category "AMBIENT_LAB_SUBWAY"
en: The wall's concrete is warped into a spiral relief, drawing your eye inexorably to its center.  You force yourself to look away, and feel something shift behind the wall.
zh: 这堵墙的混凝土被扭曲成螺旋形的浮雕，无情地将你的目光吸引到它的中心。你强迫自己看向别处，感觉墙后有东西在移动。

note: ~ Snippet in category "play_piano"
en: You play a short, light-hearted ditty.
zh: 你演奏了一首简短、轻松的小曲。

note: ~ Snippet in category "play_piano"
en: You play a deep, sonorous symphony.
zh: 你演奏了一首深沉响亮的交响乐。

note: ~ Snippet in category "play_piano"
en: You play a short requiem.
zh: 你演奏一首简短的安魂曲。

note: ~ Snippet in category "play_piano"
en: You play a few notes, but nothing comes to you.
zh: 你弹了几个音符，但你什么都听不到。

note: ~ Snippet in category "play_piano"
en: You want to be Mozart, but the best you can do is Schubert.
zh: 你想成为莫扎特，但最多只能成为舒伯特。

note: ~ Snippet in category "epilogue_factions"
en:     You and everyone who followed you are forgotten among the billions lost in the Cataclysm…
zh:     你和所有跟随你的人，以及其他在大灾变中丧生的数十亿人，一同被遗忘了……

note: ~ Snippet in category "epilogue_factions"
en:     Locked in an endless battle, the Old Guard was forced to consolidate their resources in a handful of fortified bases along the coast.  Without the men or material to rebuild, the soldiers that remained lost all hope…
zh:     由于被卷入无休止的战斗，旧日守护者们被迫将其剩余资源整合到少数几个防守严密的堡垒之中。由于没有重建的材料和人员，那些仍然幸存的士兵渐渐失去了希望……

note: ~ Snippet in category "epilogue_factions"
en:     The steadfastness of individual survivors after the Cataclysm impressed the tattered remains of the once glorious union.  Spurred on by small successes, a number of operations to re-secure facilities met with limited success.  Forced to eventually consolidate to large bases, the Old Guard left these facilities in the hands of the few survivors that remained.  As the years passed, little materialized from the hopes of rebuilding civilization…
zh:     一个个灾变幸存者们的坚定不移的精神打动了曾经辉煌联邦的些许残存组织。因数次任务成功所鼓舞而展开的一系列夺回其他设施的行动却成果有限。旧日守护者们最终不得不将有限的资源集中到更大的基地中去，将已夺回的设施交给剩余的少数幸存者管理。年复一年，重建人类文明的希望却始终渺茫……

note: ~ Snippet in category "epilogue_factions"
en:     Life in the refugee shelter deteriorated as food shortages and disease destroyed any hope of maintaining a civilized enclave.  The merchants and craftsmen dispersed to found new colonies but most became victims of marauding bandits.  Those who survived never found a place to call home…
zh:     粮食短缺和疾病慢慢地破坏了这块文明最后堡垒的任何希望，避难所内的生活渐渐恶化。商人和工匠四散逃离并尝试建立新的定居点，但大多数成为周边四处掠夺的土匪的受害者。那些侥幸活下来的人再也没有能够找到一处能被称为家的地方……

note: ~ Snippet in category "epilogue_factions"
en:     The Free Merchants struggled for years to keep themselves fed but their once profitable trade routes were plundered by bandits and thugs.  In squalor and filth the first generations born after the Cataclysm are told stories of the old days when food was abundant and the children were allowed to play in the sun…
zh:     自由商会在之后的数年里艰难维持，仅能让自己稍稍填下肚子，他们曾经利润丰厚的贸易路线不断受到周围的土匪强盗掠夺。在肮脏污秽中，灾变之后的第一代人出生了，他们只能够听老一辈人讲起过去食物丰富，儿童被允许在阳光下玩耍的故事……

note: ~ Snippet in category "epilogue_factions"
en:     The fledgling outpost was abandoned a few months later.  The external threats combined with low crop yields caused the Free Merchants to withdraw their support.  When the exhausted migrants returned to the refugee center they were turned away to face the world on their own.
zh:     几个月后，这个刚刚建立的前哨站就被放弃了。外部威胁以及坏收成相结合导致自由商会撤回了一切支援。当精疲力竭的移民返回难民中心时，他们被告知必须离开，独自面对世界。

note: ~ Snippet in category "epilogue_factions"
en:     The commune continued to grow rapidly through the years despite constant external threat.  While maintaining a reputation as a haven for all law-abiding citizens, the commune's leadership remained loyal to the interests of the Free Merchants.  Hard labor for little reward remained the price to be paid for those who sought the safety of the community.
zh:     尽管外部威胁一直连续不断，但公社的规模仍在接下来的数年迅速增长。在保有所有守法公民的避风港这一美名的同时，公社的领导依旧忠于自由商会的利益。对于那些向社区寻求保护的人来说，艰苦劳动之后只能获得微薄回报仍然是他们需要承担的代价。

note: ~ Snippet in category "epilogue_factions"
en:     The artisans continued to work for a time.  However a lack of trade and connection left them doomed from the beginning.  At some point the properties became abandoned with no signs of the former inhabitants.
zh:     工匠们继续工作了一段时间。然而，由于缺乏贸易和联系，他们从一开始就注定要失败。最终在某个时候，这座房产被遗弃了，再也没有曾经居民的踪迹。

note: ~ Snippet in category "epilogue_factions"
en:     The artisans became a corner stone of the survivor community and economy.  Cody's infectious desire for sharing helped bridge gaps with other groups and Jay's 'banking' service became crucial to maintaining security.
zh:     工匠们成为幸存者社区和经济的基石。科迪具有感染力的分享愿望有助于弥合其他团体间的嫌隙，而杰伊的"银行"服务对于维持安全至关重要。

note: ~ Snippet in category "epilogue_factions"
en:     The lone bands of survivors who wandered the now alien world dwindled in number through the years.  Unable to compete with the growing number of monstrosities that had adapted to live in their world, those who did survive lived in dejected poverty and hopelessness…
zh:     在现在完全陌生的废土上孤独游荡徘徊的幸存者人数逐年减少。由于无法与越来越多的已经适应了在他们的新世界中生活的怪物竞争，那些侥幸活着的人们只能每天都在无尽的沮丧和绝望中生活下去……

note: ~ Snippet in category "epilogue_factions"
en:     The scavengers who flourished in the opening days of the Cataclysm found an ever increasing challenge in finding and maintaining equipment from the old world.  Enormous hordes made cities impossible to enter while new eldritch horrors appeared mysteriously near old research labs.  But on the fringes of where civilization once ended, bands of hunter-gatherers began to adopt agrarian lifestyles in fortified enclaves…
zh:     在大灾变之后的初期四处横行的拾荒者们正面临着一个与日俱增的挑战，如何寻找并维护旧世界所留下的装备。无尽的尸潮让城市无法进入，而同时新的异界生物从废弃的实验室中不断涌现。而在已经终结的旧日文明世界的边缘，曾经的狩猎采集小队开始在一块块防守严密的堡垒中渐渐适应农耕生活……

note: ~ Snippet in category "epilogue_factions"
en:     The raiders grew more powerful than any other faction as attrition destroyed the Old Guard.  The ruthless men and women who banded together to rob refugees and pillage settlements soon found themselves without enough victims to survive.  The Hell's Raiders were eventually destroyed when infighting erupted into civil war but there were few survivors left to celebrate their destruction.
zh:     在旧日守护者因人员流失而走向毁灭的同时，强盗渐渐变得比任何其他派系都更强。这些为了打劫难民和掠夺定居点而狼狈为奸的无情男女很快发现已经没有足够的受害者供他们生存了。当内斗爆发为内战时，地狱掠夺者最终被完全摧毁，但已经没多少受害者能活着庆祝他们的毁灭了。

note: ~ Snippet in category "epilogue_factions"
en:     Fueled by drugs and rage, the Hell's Raiders fought tooth and nail to overthrow the last strongholds of the Old Guard.  The costly victories brought the warlords abundant territory and slaves but little in the way of stability.  Within weeks, infighting led to civil war as tribes vied for leadership of the faction.  When only one warlord finally secured control, there was nothing left to fight for… just endless cities full of the dead.
zh:     靠着毒品和愤怒的驱动，地狱掠夺者竭尽全力倾覆了旧日守护者最后的要塞。这一系列代价高昂的胜利为军阀们带来了充足的领地和奴隶，却没系带来稳定。不同团伙为了派系领导权而互相争斗，内斗在几周内就升级成了内战。当最后一个头目最终争夺到控制权时，已经没有什么可以给他争了……空余充斥着亡者的无尽城市。

note: ~ Snippet in category "epilogue_factions"
en:     Despite Melchior's enlightened leadership, shortages and crises plagued Hub-01 from the first day of the Cataclysm.  The researchers and administrators among the surviving staff lacked the practical skills to survive in the savage new world.  As Hub-01's systems collapsed from a lack of maintenance, the few survivors fled the building to be killed by the zombies and bandits.
zh:     即便在梅尔基奥尔的开明领导下，物资短缺和各类危机从大灾变的第一天起就困扰着Hub-01。幸存员工中的研究人员和管理人员缺乏在野蛮的新世界中生存的实用技能。最终Hub-01的系统因缺乏维护而崩溃，少数幸存者逃离了大楼，被丧尸和强盗杀死。

note: ~ Snippet in category "epilogue_factions"
en:        Melchior's enlightened leadership, combined with practical skills provided by mercenary survivors, allowed Hub-01 to flourish briefly.  It became a mecca for advanced technology, selling off devices and equipment that could no longer be reproduced.  Despite this, Hub-01 was never able to expand sufficiently to renew its own population, nor was it able to unite with any other prosperous community, nor could enough trustworthy mercenaries (or staff) be recruited to replace those who died in its defense.  Hub-01 fell into disrepair and ruin.  After the air processing facility was overtaken by mold, the remaining staff of Hub-01 fled the building and were killed by zombies and bandits.  Melchior's drones - possibly by design - were incapable of maintaining themselves without human hands, and stopped working a few months later.  Without regular maintenance, Melchior's own systems also fell to ruin, and less than a decade after the Cataclysm, humanity's first AI powered down and was forgotten.
zh:     梅尔基奥尔的开明领导，加上幸存者佣兵所提供的实用技能，使Hub-01得以短暂繁荣。它成了先进科技的圣地，出售了无法再复制的设备。尽管如此，Hub-01始终无法充分扩张以更新自己的人口，也无法与任何其他繁荣的社区联合起来，也无法招募足够值得信赖的佣兵（或工作人员）来取代那些抵御入侵时牺牲的人。Hub-01最终年久失修，沦为一片废墟。空气处理设施被霉菌侵占后，Hub-01剩余的工作人员逃离大楼，被丧尸和土匪杀害。梅尔基奥尔内的机器人——可能特意如此设计——在没人维护的情况下无法维持自身运作，几个月后就停止了工作。由于没有定期维护，梅尔基奥自己的系统也陷入了崩溃，大灾变后不到十年，人类的第一台人工智能就此关机，被人遗忘。

note: ~ Snippet in category "epilogue_factions"
en:     The proud warriors of the Evangelicals waged war against the hordes of undead and bandits across the ruined world, but were met with limited success.  The massive hordes made cities inaccessible, and the Hell's Raiders were ruthless in their lust for power, which dwindled manpower and material.  Unable to compete in the new world, they retreated to their fortress and lived in abject poverty…
zh:     福音派的骄傲战士们在整个废墟上对成群的不死人与强盗发动了战争，但收获有限。庞大的尸群使得城市无法进入，而地狱掠夺者对权力的渴望是无情的，这使得人力和物力不断减少。由于无法在新世界中竞争，只能退回到他们的堡垒，生活在赤贫之中……

note: ~ Snippet in category "epilogue_factions"
en:     The Evangelicals successfully tore through the old cities, slaughtering all undead in their path.  The massive amount of material they wrought from these old centers of civilization allowed for nearby communities to flourish, and made them a kingpin of trade and mercenary work.  The ruthlessness of the Hell's Raiders taxed their expansionary efforts, straining their military forces.  They settled into fortified enclaves and adopted an agrarian lifestyle…
zh:     福音派成功撕开了古老的城市，屠杀了所有不死人。他们从这些古老的文明中心获取的大量物资使附近的社区得以繁荣，并使他们成为贸易和雇佣兵工作的主宰。地狱掠夺者的无情使他们的扩张付出了不少代价，导致军事力量紧张。他们在坚固的飞地中定居下来，并开始了农耕生活……

note: ~ Snippet in category "epilogue_factions"
en:     Life on the farm grew tense as new horrors sprung from the world.  The Isherwoods were plagued by undead hordes and the encroachment of triffids.  When an otherworldly mold took over the fields, the family was forced to move.  The farm was later found abandoned, the fields black with ash…
zh:     随着新的恐怖事件不断涌现，农场的生活变得紧张起来。伊舍伍德家族遭受了成群不死人的困扰，也受到了三尖树的侵袭。当另一个世界的霉菌占据了田地时，这个家庭被迫搬迁。农场后来被发现已经遗弃，田地被灰烬染黑……

note: ~ Snippet in category "epilogue_factions"
en:     The generational land of the Isherwoods came to flourish following <the_cataclysm>, helping to feed nearby settlements.  Survivors flocked to learn botany, animal handling, and backwoods remedies, eventually forming a small community…
zh:     伊舍伍德家族世代相传的土地在<the_cataclysm>后蓬勃发展，养活了附近的定居点。幸存者蜂拥而至，学习植物学、动物处理，并在蛮荒中寻求救赎，最终形成了一个小社区……

note: ~ Snippet in category "epilogue_factions"
en:     Mr. Lapin continued his remote life in the wilderness, teaching whoever would visit.  The survivors who came slowly dwindled, until they stopped entirely.  Mr. Lapin was found dead several years later following a heart attack.  His body had decomposed to skeletal remains…
zh:     拉宾先生继续着他在荒野中的遥远生活，并给任何愿意的来访者教授知识。但来访的幸存者慢慢减少，直到完全停止。几年后，拉宾先生被发现死于心脏病发作。他的身体已经腐烂，只剩下骨架。

note: ~ Snippet in category "epilogue_factions"
en:     The knowledge Mr. Lapin taught attracted a slew of individuals, who constructed makeshift housing to study with him.  As more people came, they formed a small community…
zh:     拉宾先生传授的知识吸引了一大批人，他们建造了临时住房，向他持续学习。随着越来越多的人来到这里，他们形成了一个小社区……

note: ~ Snippet in category "epilogue_factions"
en:     The former prisoners may have gained their freedom during <the_cataclysm>, but remained trapped on the island, surrounded by carnivorous terrors.  Infighting and near-starvation destroyed the group when one of them found a boat and attempted to steal it.  Those who remained took the craft and sailed away, never to be seen again…
zh:     以前的囚犯可能在<the_cataclysm>中获得了自由，但仍被困在岛上，被食肉的恐怖生物所包围。后来他们中的某人发现了一艘船并试图偷走它，然后内讧和饥荒摧毁了这群人。那些留下来的人乘船离开，再也没人看到他们。

note: ~ Snippet in category "epilogue_factions"
en:     The prisoners succeeded in their escape and sailed to the mainland.  They found <the_cataclysm> unforgiving and harsh, struggling to survive.  When two of them died in a shootout with a Hell's Raiders caravan, they packed all their possessions and sailed back to the prison, which they transformed into a fortress away from the world…
zh:     囚犯们成功逃脱，驶向陆地。他们发现这里的环境无情而恶劣，只能不断为生存而挣扎，当他们中的两个人在与地狱掠夺者商队的枪战中丧生时，他们收拾好所有的财产，驶回监狱，并将其改造成一个远离世界的堡垒……

note: ~ Snippet in category "epilogue_factions"
en:     Despite their extensive knowledge of the undead, the Exodii had great difficulty in their scavenging efforts.  A war with the Hell's Raiders proved to be successful, but heavily taxed their machinery and supplies.  Several years after their arrival, a group of mercenaries employed by them returned to the fortress, only to find it has mysteriously disappeared, with a slew of broken machinery scattered about…
zh:     尽管他们对那些不死人有广泛的了解，但流亡族在搜刮方面遇到了很大的困难。与地狱掠夺者的战争被证明是成功的，但给他们的机器和物资造成了沉重的负担。在他们到来的几年后，一群受雇于他们的雇佣兵回到了要塞，却发现它已经神秘地消失了，到处散落着一连串破碎的机器……

note: ~ Snippet in category "epilogue_factions"
en:     The extensive knowledge and industrial might of the Exodii proved to be their saving grace in <the_cataclysm>.  They developed extensive connections to other groups of survivors, selling advanced machinery and educating numerous individuals on electronics, welding, and engineering.  Over the years, a town formed around the castle, becoming a thriving bastion amongst the dead…
zh:     流亡族的知识和工业实力成为了他们的救星。他们与其他幸存者群体建立了广泛联系，出售先进的机械，并对许多人进行电子、焊接和工程方面的教育。多年后，要塞周围形成了一个小镇，成为死人堆之中一个繁荣的堡垒……

note: ~ Snippet in category "epilogue_factions"
en:     The New England Community Church struggled following the Cataclysm, constantly low on food and basic supplies.  The relative worthlessness of icons to outsiders and their general unfriendliness stifled commerce with remaining survivor groups.  They became more fanatical as time went on, becoming estranged, destitute, and forgotten by the outside world…
zh:     新英格兰教会社区在大灾变之后艰难维持，食物和日用品持续短缺。他们所使用的圣像对外人来说相对缺少价值，而且他们普遍的不友好态度阻碍了与其他幸存者群体的贸易往来。随着时间的推移，他们变得更加狂热，变得疏远、贫困，渐渐被外界遗忘……

note: ~ Snippet in category "epilogue_factions"
en:     The New England Church Community grew into a flourishing refuge in the years following the Cataclysm.  A change in leadership to moderate and inclusive stances vastly improved outside relations, helping to reinforce the value of the icon and spreading Christianity across the wasteland…
zh:     新英格兰教会社区在大灾变之后的几年里渐渐发展成为了一个繁荣的避难所。领导层向温和包容的立场转变，极大地改善了外部关系，帮助提升了圣像的含金量，并在这片废土上继续传播着基督福音……

note: ~ Snippet in category "epilogue_factions"
en:     The struggling survivors at the community college campus ran out of food and abandoned the area.  Some found a place with other survivor groups but most failed to find another safe place and were lost.
zh: 生存艰难的社区大学校园里的幸存者们用尽了食物,被迫放弃了那个地区。一些人加入了其他幸存者群体,但大多数人未能找到另一个安全的地方,最终销声匿迹。

note: ~ Snippet in category "epilogue_factions"
en:     The library continued to grow through the years despite constant survival challenges and internal battles over the direction of the campus.  While maintaining a reputation as a haven for learning and adaptation to this new world, the library's leadership developed and spread some pragmatic understanding of how to stay alive.  The collection grew and became famous among survivors as a resource for vital survival skills as well as a distraction from the terrors of the world.
zh: 尽管面临着不断的生存挑战和内部对校园方面的争论,图书馆仍在逐年发展壮大。在保持作为学习和适应新世界避难所的声誉的同时,图书馆的领导层发展并传播了一些关于如何活下去的务实理解。馆藏书籍不断变多,在幸存者中作为获取生存技能及从这个可怕世界中寻求慰藉的重要资源而声名远扬。

note: ~ Snippet in category "epilogue_npc_male"
en:      Died several years later at the hands of a Hell's Raiders band.  Till the end, he held out hope that his daughter was still alive in the wasteland.
zh:     在数年之后死于地狱掠夺者之手。直到生命的最后一刻，他始终坚信自己的女儿仍在废土上的某处活着。

note: ~ Snippet in category "epilogue_npc_male"
en:      Was making his way to Michigan to search for family when he broke his leg in the woods.  Died of hypothermia a week later.  A note found with his body read, 'I wish I could have saved her.'
zh:     在去密歇根州寻找自己家人的路上在森林里摔断了腿。一周后死于体温过低。尸体上留下的最后遗言写着："我真希望我当时能救下她。"

note: ~ Snippet in category "epilogue_npc_male"
en:      Survived for a number of years and made a name for himself amongst other survivors.  Eventually he began augmenting himself with bionics… when a failed surgery left him permanently blind he committed suicide without leaving a note.
zh:     顺利的活了好几年，并且在其他幸存者那获得了不错的口碑。然而最终他开始选择用生化插件增强自己……在一次失败的手术让他永久失明之后，他选择了自杀，没有留下任何遗言。

note: ~ Snippet in category "epilogue_npc_male"
en:      Met with some success as a craftsman working in a small survivor outpost.  Eventually he married a young refugee and had two children.  Died during a typhoid outbreak a few years later.  Survived by only his three year old son.
zh:     活了下来并在一个小型幸存者前哨站内成为了一名生意红火的手工艺人。最终和一名年轻的难民结婚并生了两个孩子。在数年后一次席卷前哨站的伤寒病爆发中死去。只有他三岁的儿子一人得以幸免于难。

note: ~ Snippet in category "epilogue_npc_male"
en:      Became a skilled mechanic and assisted a number of refugees searching for settlements.  He left one day on a routine trading run and failed to return.  His wrecked truck was located by a scavenger band but he was never seen again.
zh:     成为了一名熟练的机械师，并且帮助了不少难民寻找合适的定居地。在某一天的日常交易旅程离开营地却再也没能回来。一个拾荒者小队在野外找到了他损坏的卡车，但是谁也没能再见到他。

note: ~ Snippet in category "epilogue_npc_male"
en:      Became a game hunter and trapper.  Eventually he left on a hunting trip never to be seen again.  Attempts to locate him were called off when one of the searchers disappeared without a trace.
zh:     成为了一名出色的猎手和陷阱师。最终他踏上了一场狩猎并再也没被别人看到过了。尝试寻找他的行动在一名同伴毫无踪迹的失踪之后就被立刻取消了。

note: ~ Snippet in category "epilogue_npc_male"
en:      Went on to enlist in the Old Guard.  Was killed in action a year later fighting the Hell's Raiders in Vermont.  In his will he requested that all entitlements and property be transferred to a young lady he had met while guarding a FEMA camp.  Was survived by the young lady and a newborn son.
zh:     成为了旧日守护者中的一员。一年后在佛特蒙州与地狱掠夺者的战斗中不幸牺牲。在遗嘱中他将自己所有的补偿金和财产都交给一名守卫联邦应急管理局营地的年轻女战士。女战士活了下来并且生下了一个健康的男宝宝。

note: ~ Snippet in category "epilogue_npc_male"
en:      Became a laborer for hire in any outpost that needed assistance.  Was hanged for stealing from an employer; weeks later it was revealed the employer never had the resources nor intention to pay him.
zh:     四处游走在各个需要帮助的前哨站中充当劳工。因为被指控偷窃而被雇主吊死在绞刑架上。几周之后大家才发现那位雇主并没有足够的资源也没有任何意愿支付他的报酬。

note: ~ Snippet in category "epilogue_npc_male"
en:      Never spent much time around settlements after your death.  Was last seen near the Adirondacks in New York.
zh:     在你死后并没有花太多时间在定居点四周呆着。最后一次被别人见到是在纽约州附近的阿第伦达克山脉。

note: ~ Snippet in category "epilogue_npc_male"
en:      Died of an infected bite a few weeks later.  Before he passed he told those present, 'Now I've lost everything in this world… but you haven't.  Keep searching, the world is big enough that there has to be a place out there that hasn't been overrun.'
zh:     在数周之后死于咬伤感染。在他临终前他告诉周围的人："现在我即将失去这世界上的一切……但是你们没有。请继续寻找下去，这个世界足够大，一定有一块没有被这些家伙占领的地方。"

note: ~ Snippet in category "epilogue_npc_male"
en:      Managed to contract some form of fungal infection a few months after your passing.  Unable to find treatment, he asked to be put down while listening to someone read from his favorite novel, Don Quixote.
zh:     在你死后数月患上了某种真菌感染。由于找不到能够治疗的药物，他要求自己被及时处理掉，同时其他人为他念诵他最喜爱的小说，堂吉诃德。

note: ~ Snippet in category "epilogue_npc_male"
en:      Became a self-taught chemist and medic.  His work eventually led him to a life of alcohol abuse and morphine addiction.  Overdosed one night when left unattended.  The community he helped said, 'He was probably the best thing to happen to us in years… there just isn't any turning back when you lose all hope.'
zh:     通过自学成为了一名化学家和医生。他的工作使得他渐渐通过滥用酒精和吗啡来排解压力，并最终成瘾。在一天晚上因为药物过量且无人照料而死。他所曾经帮助过的社区评价道："他的到来也许是这几年来我们能遇到的最好的事情了……但是当你失去所有希望之后没有什么能够挽回你的了。"

note: ~ Snippet in category "epilogue_npc_male"
en:      Went on to become a notable scout and urban explorer.  Was tragically killed when cornered in an abandoned store when scavenging with a group of unskilled survivors.
zh:     继续自己的旅程成为了一名出色的侦查员和城市探险家。最终在带领一群毫无经验的幸存者在城市内拾荒时被围攻在一间废弃商店的角落中惨死。

note: ~ Snippet in category "epilogue_npc_male"
en:      After your death he became a reclusive but friendly guy.  His continued supply runs helped keep many survivor colonies alive through the years.  Unfortunately, he bled to death over the course of several days after having stepped on a landmine intended to target local raiders.
zh:     在你死后成了一名隐居荒野但友善的人。他持续数年为周边数个幸存者定居点提供补给以保证他们能够生存下去。不幸的是，他不小心踩上了本为抵御周边强盗而设置的地雷，数天之后死于流血过多。

note: ~ Snippet in category "epilogue_npc_male"
en:      Lost his way long before he met you.  The Cataclysm offered him the chance to denounce the former vices that had led to his incarceration… an offer that went unanswered.  After you were killed, he returned to hunting those he saw as weak.  The number of people he murdered is unknown but prior to his execution he claimed that, 'butchering the dead was never as fun as the living.'
zh:     在遇到你之前就已经迷失了自我。大灾变给了他一次能够摆脱曾让他入狱的旧罪的绝佳机会……而他并未去把握这机会。在你死后，他又回到了过去狩猎那些他所认为的弱小猎物。被他所杀害的人数难以估计，但在他被绞死前他声称道："屠宰死人永远没有屠宰活人那么有趣。"

note: ~ Snippet in category "epilogue_npc_male"
en:      Found new meaning in life after your death.  Although he never informed you, his felonies in the departed world had prevented him from ever having a real place in society.  With the destruction of existing criminal records he took it upon himself to prove his worth to his fellow man.  Died from a heart attack while alone on a trip many years after the Cataclysm.
zh:     在你死后找到了生命的新意义。虽然他从没有告诉过你，但是他在已经失去的旧世界中所犯下的罪行将使得他永远无法在社会上拥有真正的地位。随着所有犯罪记录被破坏，他站出来承担起社会责任，向他的同伴们证明了自身的价值。大灾变之后的许多年后，他在一次独自旅行时死于心脏病发作。

note: ~ Snippet in category "epilogue_npc_male"
en:      Spent his entire life secretly addicted to one substance or another.  After your death he briefly worked as a laborer in a survivor camp before losing his grip on reality due to various side effects associated with his drugs of choice.  He died from complications due to a seizure.  In his last moments he saw Porkey the pig exclaim, 'That's all folks!' before an animated audience.
zh:     将自己的生命都投入于偷偷吸食各类令人上瘾的毒品上。在你死后不久后加入了一个幸存者避难营地做短工，但由于吸食毒品的副作用，他渐渐的和现实脱钩了。死于癫痫以及其引发的并发症。在他生命的最后一刻，他觉得自己看到了猪小弟向一位复苏的观众喊道："就到这儿吧……"

note: ~ Snippet in category "epilogue_npc_male"
en:      Was never known as a particularly brave individual nor an emotionally stable one.  His regret for not helping people during the opening days of the Cataclysm led him to attempt suicide multiple times in the years that followed.  Life improved briefly when he married a fellow survivor but was shattered when his spouse was killed by members of a mysterious apocalypse cult.  He was killed when he attempted to sneak into the cult's compound to enact revenge himself.
zh:     从没被别人当作特别勇敢或情绪稳定的人。他总是在为自己在大灾变最初几天内未能帮助别人而懊悔不已，甚至之后几年内几次尝试过自杀。在他与一名幸存者同伴结婚之后，生活开始略有改善，然而当他妻子被一名神秘的末日邪教徒杀死之后，一切又都被粉碎。他孤身一人试图潜入邪教组织所在的院落准备复仇，不幸被杀。

note: ~ Snippet in category "epilogue_npc_male"
en:      Spent the remainder of his life assisting one adventurer party or another.  Eventually his luck ran out when he became ill after eating something rotten.  Was abandoned by his party in an infested neighborhood, never to be seen again.
zh:     将其余生的所有精力都投入协助一个又一个探险小队。最终在一次吃了腐烂食物后，用光了所有的好运病倒了。被他所帮助过的探险小队遗弃在一个满是被感染者的社区，再也没被别人看到过。

note: ~ Snippet in category "epilogue_npc_male"
en:      Died from sepsis a few weeks after you.  The cut on his leg that ultimately killed him would have been easily treatable in nearly any other situation.  His final wish was that he be allowed to drink himself into his grave.  Upon consideration, the party that he was with opted to shoot him in the head and divide his belongings rather than waste the alcohol.
zh:     在你死后的几周死于败血症。导致他丧生的腿部伤口在其他几乎所有情况下都是很容易治好的。他的遗愿是能够在被埋进坟墓前最后畅饮一回。而他的同伴在考虑之后还是选择直接给他头上来一枪并分掉他的财产而不是浪费宝贵的酒精。

note: ~ Snippet in category "epilogue_npc_male"
en:      Worked hard following your death to organize his own band of survivors.  Went on to marry and have two children that were raised and taught every survival skill they would ever need.  His past eventually caught up to him when he ran afoul with an Old Guard colonel.  Since he fled his post as a National Guard soldier during the Cataclysm he was hanged for desertion despite the protests of a huge number of survivors that had benefited from his service over the years.
zh:     在你死后努力工作，并组织起了他自己的幸存者团队。结了婚，生了两个孩子，养大后教授他们所会需要的各种求生技能。最终他与旧日守护者的上校发生口角，他的过往经历还是让他被抓了起来。由于他在大灾变时逃离了自己国民警卫队的岗位，不顾大量多年来受益于他服务的幸存者抗议，他依旧因逃兵罪名被绞死在绞刑架上。

note: ~ Snippet in category "epilogue_npc_male"
en:      Went on to the coast and salvaged a small sailboat.  Despite the protests of those that knew him, his decision to sail in search of some uninhabited tropical paradise in the north Atlantic was final.  His disappearance after starting the journey was described by his fellow survivors as 'a waste of a perfectly good boat.'
zh:     到了海边，并且找到了一艘小帆船。无视周围认识的人的劝阻，他最终决定出发在北大西洋上寻找一些无人居住的热带天堂岛。在旅行不久后就失踪了，他的同伴提起这件事来都说："真是浪费了一艘完美的好船。"

note: ~ Snippet in category "epilogue_npc_male"
en:      Within a few weeks of your death he was robbed by a pair of bandits.  For attempting to resist their demands they broke both of his arms in multiple places.  Alone and wounded it took nearly a month before he found refuge and primitive medical assistance with other survivors.  Having lost his ability to grasp or lift, he spent the last few years of his life begging for food and relying on charity from his fellow survivors.
zh:     在你死后的几周内，他被几个强盗打劫了。由于抗拒他们的要求，他的双臂在好几处都被打断了。独自一人又受伤，他花了将近一个月才最终找到了一处避难所，以及其他幸存者所提供的原始医疗援助。由于失去了抓握和抬起重物的能力，他在之后死前几年内都只能靠乞讨和同伴的施舍勉强活着。

note: ~ Snippet in category "epilogue_npc_male"
en:      Trained under your guidance, he became a renowned abomination hunter.  With what weapons he could salvage he led parties to reclaim town after town from the undead and other horrors that wandered the wasteland.  His success was temporal as monsters migrated into the cleared territories as quickly as he could clear them.  His life ended when antibiotic resistant infection spread between his countless minor wounds.
zh:     经过你的指导训练，他成为远近闻名的异形猎手。他用捡来的各类武器领导一只小队将一个又一个镇子从废土上各种丧尸和恐怖怪物的手中夺了回来。然而他的成功只不过是暂时的，因为一块区域刚刚被清理完毕，各类怪物又会马上迁移过来。最终他死于身上无数的小伤口以及连抗生素都无法治愈的超级感染。

note: ~ Snippet in category "epilogue_npc_male"
en:      Renounced the adventurous lifestyle after your death and chose to establish a self sufficient camp away from the horrors found in the old cities.  His attempts at solitude were in vain as otherworldly visitors began to prey upon the weak and isolated.  The last moments of his life were spent in bewilderment and horror as he was awoken one night to an alien insect the size of a man opening his cabin's door and screaming in a dozen perfectly human voices as it flew straight at him.
zh:     在你死后决定放弃冒险的生活方式，找了一处能够远离那些旧日城市里的各类恐怖怪物的地方建立了一座自给自足的营地。不过他想成为隐士的努力不过是徒劳，因为那些异界访客开始寻找孤单而又弱小的猎物下手。他生命的最后一刻在困惑和恐惧中度过，在一天夜里他被惊醒，看见一个和人一般大小的昆虫形状的异界生物拉开他小屋的门，伴随数十个完美的人声尖叫着，朝着他飞过来。

note: ~ Snippet in category "epilogue_npc_male"
en:      Was detained and handcuffed by a police robot on multiple counts of looting and vandalism that were tracked and recorded by the few remaining security systems.  While being held on the ground awaiting additional police response units he was torn to pieces by the undead that were attracted by the commotion.
zh:     因为被仅存的安防系统跟踪并记录下了数次抢劫以及破坏行为，一台警用机器人抓住了他并将他铐了起来。在被机器人压在地上等待更多的警察快速反应部队来支援时，他被因为警报而引来的周围的丧尸给撕成了碎片。

note: ~ Snippet in category "epilogue_npc_male"
en:      Became a hunter after your death, living alone in the woods.  Traced back to his cabin, he was murdered and devoured in his sleep by an actual cannibal.
zh:     在你死后成为了一位独自居住在森林深处的猎人。被人跟踪到他的小屋，他在睡梦中被一个真正的食人者杀害并吞食。

note: ~ Snippet in category "epilogue_npc_male"
en:      Survived for many years, and became a renowned scavenger, eventually setting up a small shop in a Free Merchant outpost.  Survived by two sons, he died after a rare artifact poisoned his blood with acid.
zh:     活了不少年，成了一名远近闻名的拾荒者，最终在一处自由商会的前哨站里开了一间小店。他有两个儿子活了下来，而自己被一件罕见的神器用酸液腐蚀血液而毒死了。

note: ~ Snippet in category "epilogue_npc_male"
en:      He wandered and scavenged the land for years after your death, eventually becoming a skilled mechanic.  Employed by the Free Merchants, he lived a comfortable, if rather uneventful life, dying of cancer, a rare luxury these days.
zh:     在你死后，他在这片土地上四处游荡拾荒了好几年，最终成为一名熟练的技工。受雇于自由商会，他过着舒适而平淡的生活，最终死于癌症，在这种年代相当罕见且奢侈。

note: ~ Snippet in category "epilogue_npc_male"
en:      Became truly depressed after your death and hid in the woods.  If rumors are to be believed, he spent years living as a deranged hermit in a distant cave, worshiping stones and sacrificing dogs.
zh:     在你死后变得相当抑郁，独自隐居在森林之中。如果谣言可信的话，他多年以来都是个精神错乱的隐士，住在一处偏僻的洞穴之中，崇拜石头，并用狗做祭品。

note: ~ Snippet in category "epilogue_npc_male"
en:      After your death, he became obsessed with preserving old knowledge and eventually became known as 'the lorekeeper'.  Hired by the Old Guard as a librarian, he spent his life amongst dusty old books, trying to convince others of their value.  He even changed his name to Frederic Bastiat, in honor of an old French philosopher.
zh:     在你死后，他痴迷于保存旧日知识，最终获得"博学者"的尊称。他被旧日守护者雇为图书管理员，一生都在尘土飞扬的旧书中度过，试图说服其他人相信它们的价值。为了纪念一位法国老哲学家，他甚至改名为弗雷德里克·巴斯夏。

note: ~ Snippet in category "epilogue_npc_male"
en:      He found faith after your death, eventually joining an Anglican community and becoming a Vicar.  The crucifix provided him with a sense of meaning, before dying horribly at the hands of raiders.  He was still praying when they roasted him alive.
zh:     你死后，他找到了信仰，最终加入了圣公会，成为了一名教区牧师。十字架给了他存在的意义感，直到他在掠夺者的手中可怕地死去。在被掠夺者们活活烧死之前，他仍在祈祷。

note: ~ Snippet in category "epilogue_npc_male"
en:      Lost and damned, he joined a bloody cult after your death, kidnapping and sacrificing young women.  His entire group was killed after being discovered by the Old Guard.  His head was put on a spike as a reminder that cultists will not be tolerated.
zh:     在你死后，他加入了一个血腥的邪教，绑架年轻女子并将其作为祭品牺牲。他的团伙成员在被旧日守护者发现后都被杀了。他的头被钉在一根竖起来的尖刺上，警告人们任何邪教徒都不会被容忍。

note: ~ Snippet in category "epilogue_npc_male"
en:      He did not survive for long after your death.  Electrocuted in an old cellar, he kept screaming your name.  His body was never found.
zh:     在你死后，他没能活多久。他在一个旧地窖中触电身亡，死前不停地尖叫着你的名字。他的尸体从没被任何人找到。

note: ~ Snippet in category "epilogue_npc_male"
en:      Survived you by just a few days, he drowned trying to escape from a horde.
zh:     只比你多活了几天，然后就在逃离尸潮时被淹死了。

note: ~ Snippet in category "epilogue_npc_male"
en:      He wandered alone for days, before finding a Free Merchant outpost.  He spent a few years as a caravan guard, often drinking himself half blind and enjoying any woman he could find.  Booze made his grip unsteady and he was eventually fired.  He died of alcohol poisoning the same day.
zh:     他独自乱逛了几天，然后找到了一个自由商会的前哨站。他当了几年的商队警卫，经常喝得半死不活，享受他付得起价钱的每一个女人。酒精使他经常握不住枪，最后他被解雇了。在那天，他死于酒精中毒。

note: ~ Snippet in category "epilogue_npc_male"
en:      Obsessed with the idea of settling down, he eventually found love and retired to a farm in the middle of nowhere.  Relatively safe from the monsters, he thrived for years.  Survived by seven sons and two daughters.
zh:     一直痴迷于找个地方安顿下来，他最终找到了自己的真爱，并引退到一所偏僻的农场之中。相对免受怪物打扰，他过了许多年的好日子。最后还生了七个儿子和两个女儿。

note: ~ Snippet in category "epilogue_npc_male"
en:      Became famous in the wastes after finding an old brewery and copying their recipe.  His chilled beer, a known delicacy, is traded far and wide by the Free Merchants.
zh:     在发现了一间老啤酒厂并抄袭了配方之后，他成为了废土世界中的名人。他的冰镇啤酒，成为众所周知的美食，并被自由商会广泛交易。

note: ~ Snippet in category "epilogue_npc_male"
en:      Found a whole cellar of single malt whisky.  Drank himself to death.
zh:     找到了满满一个地窖的整瓶麦芽威士忌。喝得烂醉如泥死掉了。

note: ~ Snippet in category "epilogue_npc_male"
en:      Depressed after your death, he would hang himself after just a few days.
zh:     在你死后他很抑郁，几天后上吊自杀了。

note: ~ Snippet in category "epilogue_npc_male"
en:      Wandered for months, before finding a small community that would accept him.  Became a farmer and spent the rest of his uneventful life tending to crops, glad that he was no longer alone.
zh:     四处徘徊了几个月，才找到一个愿意接纳他的小型社区。他成了一名农民，平平安安地度过了余生，照料庄稼，庆幸他不再是孤身一人。

note: ~ Snippet in category "epilogue_npc_male"
en:      Obsessed with finding 'the Cure', he died a few weeks later in an old lab, torn to shreds by a security turret.
zh:     他痴迷于寻找"解药"，几周后死在一所旧实验室里，被防御炮塔撕成了碎片。

note: ~ Snippet in category "epilogue_npc_male"
en:      Became a runner for the Refugee Center and died after a few months.
zh:     成为难民中心的一名送信员，几个月后就死了。

note: ~ Snippet in category "epilogue_npc_male"
en:      Joined a raider gang and died in a firefight a few weeks later, trying to rob a Free Merchant caravan.
zh:     几周后，他加入了一伙掠夺者，并在试图抢劫自由商会商队的交火中丧生。

note: ~ Snippet in category "epilogue_npc_male"
en:      Traveled north, he eventually found an intact baseball field and built a prosperous farming community there.
zh:     去了北方，最终他找到了一个完好无损的棒球场，并在那里建立了一个繁荣的农耕社区。

note: ~ Snippet in category "epilogue_npc_male"
en:      He spent the rest of his short life looking for a new fix.  Died of an overdose in an abandoned basement.
zh:     在其后短短的一生中，他一直都在寻找新的解决办法。最后在一个废弃地下室中死于吸毒过量。

note: ~ Snippet in category "epilogue_npc_male"
en:      Traveled south and joined a small fishing village.  Died a few years later in a raider attack, alongside his young son.
zh:     南下并加入了一个小渔村。几年后，他和他的小儿子一同死于一次掠夺者的袭击中。

note: ~ Snippet in category "epilogue_npc_male"
en:      Thoroughly terrified by your death, he retired to an old LMOE shelter, vowing never to leave.  He died of starvation inside.
zh:     他被你的死吓得魂不附体，隐退在一所旧LMOE避难所之中，发誓永不离开。最后饿死在了里面。

note: ~ Snippet in category "epilogue_npc_male"
en:      He became a very prosperous game hunter, trading meat and furs, and providing many settlements with food in exchange for booze and male company.  He died years later of an STD.
zh:     他成为了一个非常成功的猎人，交易肉类和毛皮，并为许多定居点提供食物，以换取酒类和男性同伴。几年后他死于性病。

note: ~ Snippet in category "epilogue_npc_male"
en:      Retired to the woods, he spent the rest of his life fishing and hunting in a desolate cabin, rarely interacting with anyone else.
zh:     隐退在森林之中，他在一间荒凉的小木屋里钓鱼和打猎，很少和其他人交往。

note: ~ Snippet in category "epilogue_npc_male"
en:      Died en route to California, deliriously dreaming of a better life as he was slowly devoured by spiders.
zh:     他死在前往加利福尼亚的路上，在被蜘蛛慢慢吞噬的同时，他还在疯狂地梦想着过上更好的生活。

note: ~ Snippet in category "epilogue_npc_male"
en:      He tried to cope with loneliness after your death, but failed.  He was blind drunk when a group of zombies found his hideout and didn't stand a chance.
zh:     你死后他试图应付孤独，但失败了。一群丧尸发现了他的藏身之处，而他却恰好喝得烂醉，毫无机会。

note: ~ Snippet in category "epilogue_npc_male"
en:      He didn't survive for long, waking up to a horde of zombies.  They smashed through his fortified windows in a pinch and only the last bullet prevented him from being devoured alive.
zh:     他没能活多久，被尸潮所惊醒。它们在紧要关头砸破了防御工事的窗户，最后他只有用一发子弹阻止自己被丧尸们活活吃掉。

note: ~ Snippet in category "epilogue_npc_male"
en:      He got sick soon after your death, and died without any medical help.  His last words were 'Why did I live long enough to suffer like that?'
zh:     你死后不久他就生病了，没能获得任何治疗就死了。他的临终遗言是："为什么还要让我活着忍受这样的痛苦呢？"

note: ~ Snippet in category "epilogue_npc_male"
en:      Went mad soon after learning of your death, leading him to believe he was the predestined savior who would bring sinners into paradise.  Ended up perishing in a siege against the Hell's Raiders that lasted for a grueling, protracted month.
zh: 在得知你的死讯后不久便陷入了疯狂，这让他坚信自己是命中注定的救世主，将会带领罪人进入天堂。最终，在对抗地狱掠夺者的围攻中，经历了漫长而痛苦的一个月后，他不幸丧生。

note: ~ Snippet in category "epilogue_npc_male"
en:      He had a dream he told no other about.  It was a grand ideal, a fantasy out of a long-dead era.  He aspired to become a leader who would shield humanity from the tribulations of the new world.  He gathered survivors and built a settlement with the fledging numbers he had.  They held out for as long as they could, but the dream of civilization could not flourish.  He died a heartbroken man.
zh: 他有一个不为人知的梦想。那是一个宏伟的理想，一个来自早已消逝时代的幻想。他渴望成为一个领袖，保护人类免受这个新世界的苦难。他聚集了幸存者，用他手头上微薄的人手建立了一个定居点。他们尽可能长久地坚持着，但文明的梦想终究未能开花结果。他带着一颗破碎的心离世。

note: ~ Snippet in category "epilogue_npc_male"
en:      He had a dream he told no other about.  It was a grand ideal, a fantasy out of a long-dead era.  He aspired to become a leader who would shield humanity from the tribulations of the new world.  He gathered survivors and built a settlement with the fledging numbers he had.  With his unshakeable spirit and exceptional talent, he managed to lift up his people into a brighter dawn.  Before long, his realm encompassed vast swaths of land.  He honored you as one of the founders of his kingdom.
zh: 他有一个不为人知的梦想。那是一个宏伟的理想，一个来自早已消逝时代的幻想。他渴望成为一个能保护人类免受新世界苦难的领袖。他聚集了幸存者，并用他手中的微薄人手建立了一个定居点。凭借他坚定不移的精神和非凡的才华，他成功地将他的人民带入了一个更加光明的未来。不久之后，他的领土包括了广阔的土地。他尊崇你为他王国的创始人之一。

note: ~ Snippet in category "epilogue_npc_male"
en:      Lived a troubled life after your passing.  Trusting no one but himself, he struggled viciously at the end of the world.  Through great effort, he formed a minor village that would end up becoming a safe haven for mutants.  In their humble hovel, he would later be acclaimed as a saint.
zh: 在你离世之后，他过着困苦的生活。只相信自己，他在世界末日艰难地挣扎着。经过巨大的努力，他建立了一个小村庄，最终成为了变异人的避难所。在他们简陋的小屋里，最后，他被尊称为圣人。

note: ~ Snippet in category "epilogue_npc_male"
en:      He increasingly grew fanatical as the whole world decayed around him.  In due time, he saw himself as something more than human.  Arriving at an abandoned cathedral, he climbed to the top of its spire before ringing the bells again and again.  He belched out holy harangues at the heathens below and laughed maniacally as the undead eventually tore through his body.
zh: 随着周围的世界逐渐腐朽，他变得越来越狂热。最终，他将自己看作超越了人类的存在。他来到一座废弃的大教堂，爬上了尖塔之巅，一遍又一遍地敲响钟声。他在下方的异教徒们面前高声宣扬圣洁的训诫，当丧尸最终撕裂他的身体时，他疯狂地大笑着。

note: ~ Snippet in category "epilogue_npc_male"
en:      Started fervently devouring the Gospel and soon had absolute conviction that he was the Godson.  In his anguished throes of madness, he ended up seeing the vision of a land without sin over the horizon as he stepped off the edge of a skyscraper.  Upon cold lips, his last breath was uttered.  'Eden.'
zh: 他开始狂热地研读福音书，不久便深信自己是神之子。在他痛苦的疯狂挣扎中，当他从一座摩天大楼的边缘迈出时，他看到了地平线那边一个无罪的国度的幻象。在他冰冷的嘴唇上，他最后的气息中吐出了一个词：“伊甸园”。

note: ~ Snippet in category "epilogue_npc_male"
en:      He lost his mind as he witnessed the death of all around him.  He began to accept the notion that he brought about all this chaos.  With bloody tears streaming down his cheeks, he sacrificed himself to save the world.
zh: 目睹四周生命的消逝，他失去了理智。他开始接受这样一个观念：这场混乱是他一手造成的。带着满脸的血泪，他为了拯救世界而献出了自己的生命。

note: ~ Snippet in category "epilogue_npc_male"
en:      He lived desperately in the Cataclysm for a few years before meeting a female survivor while digging through a dumpster.  Both were wary of one another and were soon at each other's throats.  Neither side secured a victory.  Wounded and scarred, they each went to their respective hideouts.  Not long after, they met again.  The woman initiated a conversation with him, asking for his help.  It was foolish to fight when they could work together instead.  He acquiesced.  In this cruel and forlorn world, they soon fell in love.  If they had each other, everything would be all right.  Decades passed and they grew old holding hands.  One day, the wife fell ill, and with her dying breath, she said she was happy all these years with him.  Stay strong without me.  The husband wept and laid down beside his wife.  Without you, nothing else matters.  He swallowed a bitter poison and departed this world to find his wife who was waiting for him.
zh: 在大灾变中，他绝望地生活了几年，直到在翻找垃圾箱时遇到了一位女幸存者。一开始两人彼此戒备，并很快就陷入了激烈的争斗。双方都没有取得胜利。经历受伤和留下疤痕后，他们各自回到了自己的藏身点。不久之后，他们再次相遇。那位女性主动与他交谈，请求他的帮助。与其相互斗争，不如携手合作。他同意了。在这个残酷而孤独的世界里，他们很快坠入了爱河。只要他们拥有彼此，一切都会变得更好。几十年过去了，他们携手白头。有一天，妻子生病了，在临终之际，她说：这些年来与他在一起很幸福。没有我，你要坚强。丈夫哭泣着，躺在妻子身边：没有你，其他一切都不重要了。他吞下了苦涩的毒药，离开这个世界去寻找等待着他的妻子。

note: ~ Snippet in category "epilogue_npc_female"
en:      Committed suicide rather than fall into the hands of the Hell's Raiders.  Till the end, she held out hope that her son was still alive in the wasteland.
zh:     宁愿自杀也不愿意落入地狱掠夺者之手。直到生命的最后一刻，她始终坚信自己的儿子仍然在废土的某处活了下来。

note: ~ Snippet in category "epilogue_npc_female"
en:      Was making her way to Ohio to search for family when she consumed a number of poisonous roots.  Over the course of three or four days she passed.  A note found with her body read, 'I wish I could have saved him.'
zh:     在去俄亥俄州寻找自己家人的路上在森林里误食了一些有毒的植物根茎。几天后就死了。尸体上留下的最后遗言写着："我真希望我当时能救下他。"

note: ~ Snippet in category "epilogue_npc_female"
en:      Survived for a number of years and made a name for herself amongst other survivors.  Eventually she began experimenting with mutagen… when a mutation left her permanently disfigured and in pain she committed suicide without leaving a note.
zh:     顺利的活了好几年，并且在其他幸存者那获得了不错的口碑。然而最终她开始选择用诱变剂增强自己……在一次喝下诱变剂让她永久毁容并且留下无尽痛苦之后，她选择了自杀，没有留下任何遗言。

note: ~ Snippet in category "epilogue_npc_female"
en:      Met with some success as a craftswoman working in a small survivor outpost.  Eventually she married a refugee and had one child.  Died during childbirth a few years later.  Survived by her husband and two year old daughter.
zh:     活了下来并在一个小型幸存者前哨站内成为了一名生意红火的手工艺人。最终和一名年轻的难民结婚并生了一个孩子。数年之后因为难产而死，留下了她的丈夫和她两岁的儿子。

note: ~ Snippet in category "epilogue_npc_female"
en:      Became a skilled mechanic and assisted a number of refugees searching for settlements.  She left one day driving a number of migrants to another settlement when she disappeared.  No trace of her or the vehicle was ever found.
zh:     成为了一名熟练的机械师，并且帮助了不少难民寻找合适的定居地。在某一天载着一群新难民去另一个定居点之后就再也没能回来。谁也没能找到任何关于她以及她的车的痕迹。

note: ~ Snippet in category "epilogue_npc_female"
en:      Became a game hunter and trapper.  Eventually she left on a hunting trip never to be seen again.  Attempts to locate her were called off when a shredded jacket was found.
zh:     成为了一名出色的猎手和陷阱师。最终她踏上了一场狩猎并再也没被别人看到过了。尝试寻找她的行动在大家找到一件被撕得粉碎的夹克衫之后就被立刻取消了。

note: ~ Snippet in category "epilogue_npc_female"
en:      Went on to enlist in the Old Guard.  Was captured a year later fighting the Hell's Raiders in the disastrous Vermont campaign.  The hasty rescue mission that followed was one of the major defeats that forced the Old Guard to abandon the area.  It is unknown if she survived.
zh:     成为了旧日守护者中的一员。一年后在佛特蒙州一场针对地狱掠夺者的失败行动中中不幸被俘。随之而来的仓促的营救行动的失败是导致旧日守护者被迫放弃该地的重要原因。直到最后也没人知道她是否还活着。

note: ~ Snippet in category "epilogue_npc_female"
en:      Became a laborer for hire in any outposts that needed assistance.  Was wrongly shot by her employer during a wage dispute.
zh:     四处游走在各个需要帮助的前哨站中充当劳工。在一次劳资纠纷中不幸被她的雇主错误地枪杀了。

note: ~ Snippet in category "epilogue_npc_female"
en:      Never spent much time around settlements after your death.  Was last seen near the old Canadian border.
zh:     在你死后并没有花太多时间在定居点四周呆着。最后一次被别人见到是在原加拿大边境附近。

note: ~ Snippet in category "epilogue_npc_female"
en:      Died of an infected bite a few weeks later.  Before she passed she told those present, 'I've outlived everyone that I have ever loved.  If anything death is a few months late'.
zh:     在数周之后死于咬伤感染。在她临终前他告诉周围的人："我已经活得比我所爱过的所有人都要长的了。这一切对我来说不过是死亡晚来了几个月罢了。"

note: ~ Snippet in category "epilogue_npc_female"
en:      Managed to contract some form of infection a few months after your passing.  Unable to find treatment she asked to be put down while listening to someone read from her favorite novel, A Tale of Two Cities.
zh:     在你死后数月患上了某种感染。由于找不到能够治疗的药物，她要求自己被及时处理掉，同时其他人为她念诵她最喜爱的小说《双城记》。

note: ~ Snippet in category "epilogue_npc_female"
en:      Became a self-taught chemist and medic.  Her work eventually led her to a life of alcohol abuse and morphine addiction.  Overdosed one night when left unattended.  The community she helped said, 'I've never known a nicer woman nor one who had fought off depression for so long.'
zh:     通过自学成为了一名化学家和医生。她的工作使得她渐渐通过滥用酒精和吗啡来排解压力，并最终成瘾。在一天晚上因为药物过量且无人照料而死。她所曾经帮助过的社区评价道："我们从没遇到过比她更善良的人了，也没曾见过能比她同抑郁症战斗得更久的人了"

note: ~ Snippet in category "epilogue_npc_female"
en:      Went on to become a notable scout and urban explorer.  Was tragically killed by one of her students when leading a group of unskilled survivors on a night supply raid.
zh:     继续自己的旅程成为了一名出色的侦查员和城市探险家。最终在带领一群毫无经验的幸存者在夜间搜刮补给时被她的一名学生残忍地杀害了。

note: ~ Snippet in category "epilogue_npc_female"
en:      After your death she became a reclusive and eccentric individual.  Her skills were invaluable to the outposts that she chose to assist.  Unfortunately, competition for resources and salvage rights led a group of survivors to coax a mob of undead to surround her when she was on a lone raid.  Without witnesses, no connection between her death and the other survivors could be proven.
zh:     在你死后成了一名隐居荒野而行为古怪的人。她的技能对于她所选择帮助的定居点来说是无价的。不幸的是，对资源和拾荒权利的斗争导致一队幸存者故意诱导了一群丧尸在她独自出来搜刮时将她团团包围。由于没有其他目击者，她的死亡和其他幸存者没有任何关联。

note: ~ Snippet in category "epilogue_npc_female"
en:      Lost her way long before she met you.  The Cataclysm offered her the chance to denounce the former vices that had led to her incarceration… an offer that went unanswered.  After you were killed, she returned to preying upon those she saw as weak.  It is rumored that she robbed dozens of survivors for everything they had before leaving them to die amongst the horrors that roamed the land.  Her eventual fate is unknown.
zh:     在遇到你之前就已经迷失了自我。大灾变给了她一次能够摆脱曾让她入狱的旧罪的绝佳机会……而她并未去把握这机会。在你死后，她又回到了过去狩猎那些她所认为的弱小猎物。传言说她洗劫了数十个幸存者的所有物品然后又将他们丢给废土上四处游荡的怪物。她最终的结局无人知晓。

note: ~ Snippet in category "epilogue_npc_female"
en:      Found new meaning in life after your death.  Although she never informed you, her felonies in the departed world had prevented her from ever having a real place in society.  With the destruction of the criminal record system, she took it upon herself to make amends for her crimes.  Died on a dangerous rescue mission when witnesses saw an helicopter crash-land in a nearby town.
zh:     在你死后找到了生命的新意义。虽然她从没有告诉过你，但是她在已经失去的旧世界中所犯下的罪行将使得她永远无法在社会上拥有真正的地位。随着所有犯罪记录被破坏，她站出来承担起社会责任，以尝试赎罪。在一次危险的营救行动中不幸遇难，目击者看到她乘坐的直升机坠毁在附近的城镇之中。

note: ~ Snippet in category "epilogue_npc_female"
en:      Spent her entire life secretly addicted to one substance or another.  After your death she briefly worked in a survivor camp before finding a place in the lucrative drug trade.  She died, predictably, from an overdose.  Drugs allowed her to relive the memories of friends, family, and loved ones… she died happier than could have ever been expected.
zh:     将自己的生命都投入于偷偷吸食各类令人上瘾的毒品上。在你死后不久后加入了一个幸存者避难营地做短工，后来更是在利润丰厚的毒品交易之中分了一杯羹。她最终被猜测死于嗑药过量。毒品让她从对曾经的朋友，家人以及爱人的痛苦回忆中稍稍解脱出来……她死的时候也许比我们预想还要开心一些吧。

note: ~ Snippet in category "epilogue_npc_female"
en:      Was never known as a particularly brave individual nor an emotionally stable one.  Her inability to emotionally conform to life after the Cataclysm led her to attempt suicide multiple times in the years that followed.  Attracted by promises of renewal and the prospect of belonging to a new family, she became involved with a charismatic cult.  She was an innocent casualty when Old Guard soldiers stormed the compound on suspicion of crimes against humanity.
zh:     从没被别人当作特别勇敢或情绪稳定的人。她总是无法适应大灾变之后的艰苦生活，甚至之后几年内几次尝试过自杀。被返老还童的许诺以及加入一个新的大家庭的愿景所吸引，她选择加入了一个魅惑人的邪教组织之中。在旧日守护者的士兵们因违反人权的犯罪行为而对这个社区强攻时，她成为了无辜遇难的一员。

note: ~ Snippet in category "epilogue_npc_female"
en:      Spent the remainder of her life assisting one adventurer party or another.  Eventually her luck ran out when she became ill after starvation led her to eat whatever she could forage from the woods.  The party she was with deemed her a lost cause and put a bullet in her head instead of letting her turn.  She had suffered from a treatable form of marasmus.
zh:     将其余生的所有精力都投入协助一个又一个探险小队。最终在一次因为饥饿绝望而尝试食用从森林中采集的野菜后，她用光了所有的好运病倒了。她所陪伴的探险小队认为她没有任何活下去的希望，决定给她脑袋一发子弹以避免她转变为丧尸。她的症状其实是因为完全可以治愈的消瘦症而引发的。

note: ~ Snippet in category "epilogue_npc_female"
en:      Was stabbed in the arm by an ill tempered survivor a few weeks after you passed.  The cut quickly became infected and she died from sepsis a short time later.  Her murderer was the first person to discover her corpse… and all the gear she had been saving.
zh:     在你死后的几周被一个脾气暴躁的幸存者刺伤了手臂。伤口迅速被感染，很快她就死于败血症。杀害她的家伙第一个找到了她的尸体……以及她一直以来收集的所有装备。

note: ~ Snippet in category "epilogue_npc_female"
en:      Worked hard following your death to build her own band of survivors.  Thanks to the skills she had acquired, she was able to turn a hefty profit looting abandoned towns.  After a series of heated contract disputes with her followers she found herself locked in her own car as a pair of Molotovs were thrown through the windows.  Her last desire was that she could have taken the bastards out with her.
zh:     在你死后努力工作，并组织起了她自己的幸存者团队。依靠她所拥有的技能，她将搜刮废弃城镇变成了一项利润丰厚的职业。在一系列和她的追随者的合同纠纷愈演愈烈之后，她发现自己被所在自己的车内，几只燃烧瓶被从窗口投了进来。她最后满脑子想的都是，要是自己早点亲手干掉这个混蛋就好了。

note: ~ Snippet in category "epilogue_npc_female"
en:      Sought the coast in the hopes of finding an abandoned ship after your death.  Her journey ended when she discovered an Old Guard controlled dock in an abandoned fishing town.  Promised a new life if she agreed to serve as a contractor, she spent the next few years toiling to keep the camp supplied but never saw her reward.  A stray bullet struck her down when the Hell's Raiders launched a raid in an attempt to gain access to the sea.
zh:     在你死后不断朝海边探索，希望能够找到一艘废弃的船。她的旅程最终在一座废弃的渔村停了下来，她发现这里的港口已经被旧日守护者控制住了。对新生活的保证让她决定成为他们的一名临时工。她在接下来的数年时间里都辛苦劳作来为营地提供补给，却少有回报。在地狱掠夺者为寻求出海口而攻打营地时，一颗流弹带走了她。

note: ~ Snippet in category "epilogue_npc_female"
en:      Within a few months of your death she was robbed by a group of bandits.  When she shot the first dead in his tracks, one of his companions unleashed a blast from his flamethrower at close range.  Her ashes and a few odd pieces of jewelry were all that could be recovered.
zh:     在你死后的几周内，她被几个强盗打劫了。在她将第一个强盗当场一枪干掉的同时，另一个同伙用他的喷火器近身对着她释放出烈焰。现场只能找到她的骨灰和身上佩戴的少数几件珠宝。

note: ~ Snippet in category "epilogue_npc_female"
en:      Trained under your guidance, she became a renowned monster hunter.  Leading a band of warriors armed with primitive weapons she tracked down and killed numerous otherworldly horrors that wandered the wilderness.  Her quest to end the threat led her party to a shimmering gate that appeared to spew forth abominations and alien material.  With no means of closing the gate, her party was last seen venturing into the unknown to meet the threat at its source.
zh:     经过你的指导训练，她成为远近闻名的异形猎手。她用捡来的各类武器领导一只小队将一个又一个镇子从废土上各种丧尸和恐怖怪物的手中夺了回来。她所担负的这个使命最终将她和她的小队带到了一个闪闪发光的传送门前，看上去各式各样的异界生物和异界材料正不断从中涌出。由于没有任何关闭传送门的方法，她的小队决定踏进其中去寻找并消灭威胁的源头，再也没人见到过这支小队的任何成员。

note: ~ Snippet in category "epilogue_npc_female"
en:      Renounced the adventurous lifestyle after your death and chose to start a family with a fellow survivor in an abandoned hunting cabin.  Survival was grim but the family grew through the years until she had three sons and a daughter.  Her end came when the horrors finally located her homestead… she and her husband were able to distract the monster as her children escaped.
zh:     在你死后决定放弃冒险的生活方式，决定同一位幸存者同伴一起在一间废弃的猎人小屋里建立新的家庭。野外生存相当艰难但这个家随着年月渐渐成长，最终她生了三个儿子和一个女儿。当那些恐怖怪物找到她的家园时，她知道自己的末日到了……她的儿女们成功的逃走了，而她和她的丈夫留下来分散怪物的注意力。

note: ~ Snippet in category "epilogue_npc_female"
en:      Was detained and incarcerated by a police robot on multiple counts of looting and vandalism that were tracked and recorded by the few remaining security systems.  Trapped in a cell awaiting police review, she spent weeks crying out for help and slowly consuming what supplies she carried.  Two weeks after being dragged to her cell she died from dehydration.
zh:     因为被仅存的安防系统跟踪并记录下了数次抢劫以及破坏行为，一台警用机器人抓住了她并将她关了起来。独自被困在牢房中等待永不到来的警局复审，她在这几周内不断大声喊叫求救，而随身补给也渐渐消耗光了。在被拖进牢房的两周之后，她死于脱水。

note: ~ Snippet in category "epilogue_npc_female"
en:      Shot by the Old Guard a few weeks later, hunted down after she robbed an important caravan.
zh:     几个星期后，旧日守护者枪毙了她，他们在她抢劫了一队重要的商队之后抓住了她。

note: ~ Snippet in category "epilogue_npc_female"
en:      Traveled north, she eventually found a quiet community there and spent the rest of her life farming.  She's survived by four daughters.
zh:     去了北方，她终于在那里找到了一个安静的社区，在那里度过了她的余生。她还生了四个女儿。

note: ~ Snippet in category "epilogue_npc_female"
en:      She became a runner for the Old Guard and was eventually permitted to join.  She spent the rest of her life hunting raiders.  She died in a skirmish after a few years, sacrificing her life to let her unit retreat.  Her name is venerated in songs and inscriptions.
zh:     她成为了旧日守护者的一名送信员，并最终获准加入。她余生都在四处猎杀掠夺者。几年后，她死于一场小规模战斗中，为了让她的部队撤退，她牺牲了自己的生命。她的名字在歌曲和铭文中被人称颂。

note: ~ Snippet in category "epilogue_npc_female"
en:      Shortly after your death she joined the Free Merchants, becoming a caravan guard and after a few months became the new liaison in the Refugee Center.  She died a few years later of a mysterious illness.
zh:     你死后不久，她加入了自由商会，成为一名商队警卫，几个月后成为难民中心的新联络员。几年后，她死于一种神秘的疾病。

note: ~ Snippet in category "epilogue_npc_female"
en:      She was found half-dead by the Old Guard who took her in.  She became a famous scavenger, known for finding an intact stash of experimental antibiotics.
zh:     旧日守护者收留了她，他们发现她时她正半死未死。她成了著名的拾荒者，而且因为找到了一箱完整的实验性抗生素而远近闻名。

note: ~ Snippet in category "epilogue_npc_female"
en:      She retired to the forest, where she built her own cabin and spending the rest of her life fishing.
zh:     她隐退在森林深处，在那里她建立了自己的小屋，并捕鱼度过了她的余生。

note: ~ Snippet in category "epilogue_npc_female"
en:      Captured by raiders, she spent the rest of her miserable life as a slave.  Hopeless, she slit her wrists with a rusty knife.
zh:     被掠夺者俘虏后，她作为奴隶度过了痛苦的余生。因为没有任何希望，她用一把生锈小刀割腕自杀了。

note: ~ Snippet in category "epilogue_npc_female"
en:      Depressed, she joined a protestant community and became a paragon of virtue.  Devoting her life to bible study, she spent the rest of her life in relative peace.
zh:     她郁郁寡欢，加入了一个新教社区，并成为了美德典范。她毕生致力于研究圣经，在相对平静的环境中度过了余生。

note: ~ Snippet in category "epilogue_npc_female"
en:      Killed and devoured by a cannibal just a few days after your death, hardly anyone remembers her name.
zh:     就在你死后几天，被食人者杀死吞食，几乎没人记得她的名字。

note: ~ Snippet in category "epilogue_npc_female"
en:      Became a renowned merchant after your death, she built her own outpost in the west.  An avid book collector, she established a great library to keep the flame of knowledge burning.
zh:     你死后她成了著名的商人，她在西方建立了自己的基地。作为一位狂热的图书收藏家，她建立了一所大图书馆，以保证知识的火焰能继续燃烧。

note: ~ Snippet in category "epilogue_npc_female"
en:      Traveled around for months before finding an old farm.  She spent a few years tending to her crops and living the life of a hermit before being killed by raiders for fun.
zh:     在你死后四处周游了几个月才找到一所旧农场定居下来。她花了几年时间照料她的庄稼，过着隐士的生活，最终被掠夺者取乐并杀死。

note: ~ Snippet in category "epilogue_npc_female"
en:      Traveled south and joined a settlement there.  She became a renowned engineer, building the largest steam engine in New England.
zh:     南下并加入了那里的一个定居点。她成为了一名著名的工程师，建造了新英格兰最大的蒸汽机。

note: ~ Snippet in category "epilogue_npc_female"
en:      Joined a gang after your death, she spent months preying on the innocent, before dying in a dispute with a fellow brute.
zh:     在你死后加入了一伙强盗，她花了几个月的时间捕食无辜的人，然后和一个同伴的争执中被杀死。

note: ~ Snippet in category "epilogue_npc_female"
en:      Devoured alive by a group of zombies, she kept thinking of you as she died.
zh:     她被一群丧尸活活吞下，她死前还一直想着你。

note: ~ Snippet in category "epilogue_npc_female"
en:      She found an abandoned APC and spent years traveling around and collecting personal stories.  She wrote one of the few post-apocalyptic books, detailing life after the end.
zh:     她发现了一辆废弃的装甲运兵车，花了几年时间四处旅行，收集个人故事。她写了为数不多的灾变后的书之一，详细描述了末日之后的生活。

note: ~ Snippet in category "epilogue_npc_female"
en:      Kept wandering for years.  Her life was cut short when a group of raiders used her as a target practice.
zh:     在你死后又四处游荡了许多年。最后被一群掠夺者当作活靶子练枪法，她的生命就此终结。

note: ~ Snippet in category "epilogue_npc_female"
en:      She became a skilled game hunter and one of the best shots in the wasteland.  Years later she joined the Old Guard and was given the position of Marshal.
zh:     她成为了一名熟练的猎手，也是废土上最好的枪手之一。几年后，她加入了旧日守护者，被授予执法官的职位。

note: ~ Snippet in category "epilogue_npc_female"
en:      Desperate to save humanity from extinction, she organized her own group of survivors, whose job was to hunt bandits and decorate roads with their mutilated bodies.  She died in a skirmish a few months later.
zh:     为了拯救人类免于灭绝，她组织了自己的幸存者小队，他们的工作是追杀土匪，用他们残缺的身体装饰道路。几个月后，她死于一场遭遇战。

note: ~ Snippet in category "epilogue_npc_female"
en:      She became an arsonist, and was incinerated a few weeks later in a fire she set.
zh:     她成了一名纵火员，几周后在一场自己点燃的大火中被活活烧死。

note: ~ Snippet in category "epilogue_npc_female"
en:      She kept wandering for a few weeks but eventually died after drinking untreated water.
zh:     她又四处游荡了几个星期，但最终在喝了未经处理的水后死亡。

note: ~ Snippet in category "epilogue_npc_female"
en:      She wandered north and joined a local community there.  She became known for her trapping skills and ensured that the locals always had fresh meat on their tables.
zh:     她北上并加入了当地的一个社区。她以她的陷阱技巧而远近闻名，总能确保当地人的餐桌上总是有新鲜的肉可吃。

note: ~ Snippet in category "epilogue_npc_female"
en:      She joined the Free Merchants and led their first caravan to Canada.  She died a few years later of dysentery.
zh:     她加入了自由商会，并组织了他们首支前往加拿大的商队。几年后她死于痢疾。

note: ~ Snippet in category "epilogue_npc_female"
en:      She built a boat and sailed east towards Europe, hoping that it was not affected by the apocalypse.  She was never heard from again.
zh:     她建造了一艘船，尝试向东驶向欧洲，并希望那里没受到大灾变的影响。之后就再也没有她的消息了。

note: ~ Snippet in category "epilogue_npc_female"
en:      She led a doomsday cult for a few years, she was sacrificed to their gods after a particularly terrible harvest.
zh:     她花了数年时间组织了一个末日崇拜邪教，最后在某一年特别糟糕的收成之后，她被同伙们当作祭品献给了他们的邪神。

note: ~ Snippet in category "epilogue_npc_female"
en:      Became obsessed with chems, and died of an overdose a few months after your death.
zh:     沉迷于各种化学合成毒品，并在你死后几个月死于吸毒过量。

note: ~ Snippet in category "epilogue_npc_female"
en:      Started fervently devouring the Gospel and soon had absolute conviction that she was the Virgin Mother.  In her anguished throes of madness, she ended up seeing the vision of the good sheperd over the horizon as she stepped off the edge of a skyscraper.
zh: 她开始狂热地研读福音书，很快就深信自己是圣母玛利亚。在她痛苦的疯狂挣扎中，当她从一座摩天大楼的边缘迈出时，她看到了地平线那边善良的牧羊人的幻象。

note: ~ Snippet in category "epilogue_npc_female"
en:      She lost her mind as she witnessed the death of all around her.  She began to accept the notion that she brought about all this chaos.  With bloody tears streaming down her cheeks, she sacrificed herself to save the world.
zh: 她目睹周围生命的消逝，心智逐渐崩溃。她开始接受一个观念：这场混乱是她造成的。带着满脸的血泪，她为了拯救世界而献出了自己的生命。

note: ~ Snippet in category "epilogue_npc_female"
en:      She lived desperately in the Cataclysm for a few years before meeting a male survivor while digging through a dumpster.  Both were wary of one another and were soon at each other's throats.  Neither side secured a victory.  Wounded and scarred, they each went to their respective hideouts.  Not long after, they met again.  The man initiated a conversation with her, asking for her help.  It was foolish to fight when they could work together instead.  She acquiesced.  In this cruel and forlorn world, they soon fell in love.  If they had each other, everything would be all right.  Decades passed and they grew old holding hands.  One day, the husband fell ill, and with his dying breath, he said he was happy all these years with her.  Stay strong without me.  The wife wept and laid down beside her husband.  Without you, nothing else matters.  She swallowed a bitter poison and departed this world to find her husband who was waiting for her.
zh: 在大灾变中，她绝望地生活了几年，直到在翻找垃圾箱时遇到了一位男性幸存者。一开始两人彼此戒备，并很快就陷入了激烈的争斗。双方都没有取得胜利。经历受伤和留下疤痕后，他们各自回到了自己的藏身点。不久之后，他们再次相遇。那位男性主动与她交谈，请求她的帮助。他们意识到，携手合作比相互斗争要明智得多。她同意了。在这个残酷而孤独的世界中，他们很快坠入了爱河。只要他们拥有彼此，一切都会变得更好。几十年过去了，他们手牵手变老。有一天，丈夫生病了，在临终之际，他说：这些年来与她在一起很幸福。没有我，你要坚强。妻子哭泣着，躺在丈夫身边：没有你，其他一切都不重要了。她吞下了苦涩的毒药，离开这个世界去寻找等待着她的丈夫。

note: ~ Snippet in category "epilogue_npc_female"
en:      Went mad soon after learning of your death, leading her to believe she was the predestined savior who would bring sinners into paradise.  Ended up perishing in a siege against the Hell's Raiders that lasted for a grueling, protracted month.
zh: 在得知你的死讯后不久便陷入了疯狂，这让她坚信自己是命中注定的救世主，将会带领罪人进入天堂。最终，在对抗地狱掠夺者的围攻中，经历了漫长而痛苦的一个月后，她不幸丧生。

note: ~ Snippet in category "epilogue_npc_female"
en:      She had a dream she told no other about.  It was a grand ideal, a fantasy out of a long-dead era.  She aspired to become a leader who would shield humanity from the tribulations of the new world.  She gathered survivors and built a settlement with the fledging numbers she had.  They held out for as long as they could, but the dream of civilization could not flourish.  She died a heartbroken woman.
zh: 她有一个不为人知的梦想。那是一个宏伟的理想，一个来自早已消逝时代的幻想。她渴望成为一个领袖，保护人类免受这个新世界的苦难。她聚集了幸存者，用她手头上微薄的人手建立了一个定居点。她们尽可能长久地坚持着，但文明的梦想终究未能开花结果。她带着一颗破碎的心离世。

note: ~ Snippet in category "epilogue_npc_female"
en:      She had a dream she told no other about.  It was a grand ideal, a fantasy out of a long-dead era.  She aspired to become a leader who would shield humanity from the tribulations of the new world.  She gathered survivors and built a settlement with the fledging numbers she had.  With her infinite grace and unyielding devotion, she managed to lift up her people into a brighter dawn.  Before long, her realm encompassed vast swaths of land.  She honored you as one of the founders of her kingdom.
zh: 她有一个不为人知的梦想。那是一个宏伟的理想，一个来自早已消逝时代的幻想。她渴望成为一个能保护人类免受新世界苦难的领袖。她聚集了幸存者，并用她手中的微薄人手建立了一个定居点。凭借她坚定不移的精神和非凡的才华，她成功地将她的人民带入了一个更加光明的未来。不久之后，她的领土包括了广阔的土地。她尊崇你为她王国的创始人之一。

note: ~ Snippet in category "epilogue_npc_female"
en:      Lived a troubled life after your passing.  Trusting no one but herself, she struggled viciously at the end of the world.  Through great effort, she formed a minor village that would end up becoming a safe haven for mutants.  In their humble hovel, she would later be acclaimed as a saintess.
zh: 在你离世之后，她过着困苦的生活。只相信自己，她在世界末日艰难地挣扎着。经过巨大的努力，她建立了一个小村庄，最终成为了变异人的避难所。在她们简陋的小屋里，最后，她被尊称为圣人。

note: ~ Snippet in category "epilogue_npc_female"
en:      She increasingly grew fanatical as the whole world decayed around her.  In due time, she saw herself as something more than human.  Arriving at an abandoned cathedral, she climbed to the top of its spire before ringing the bells again and again.  She belched out holy harangues at the heathens below and laughed maniacally as the undead eventually tore through her body.
zh: 随着周围的世界逐渐腐朽，她变得越来越狂热。最终，她将自己看作超越了人类的存在。她来到一座废弃的大教堂，爬上了尖塔之巅，一遍又一遍地敲响钟声。她在下方的异教徒们面前高声宣扬圣洁的训诫，当丧尸最终撕裂她的身体时，她疯狂地大笑着。

note: ~ Snippet in category "flier"
en: This is an advertisement for Aunt Janice's Pickled Meat.  "When times get tough, the tough get pickling.  Aunt Janice's Pickled Meat: more than 30% real beef!"
zh: 这是一则珍妮丝阿姨牌腌肉的广告。"当生活变得艰难时，艰难的人会吃腌肉。珍妮丝阿姨牌腌肉：使用超过30%的真正牛肉腌制！"

note: ~ Snippet in category "flier"
en: This is an advertisement for an personal injury lawyer.  "Had an accident while working?  Botched surgery gone wrong?  Relatives missing after the government investigated them?  There's only one solution to all of this; SUE!"
zh: 这是人身伤害律师的广告。 “工作时发生事故？手术失败？政府调查后亲属失踪？这一切只有一个解决办法：起诉！”

note: ~ Snippet in category "flier"
en: This is a somewhat weather-worn advertisement for the 'new' FEMA evacuation shelters.  Beneath the colorful photo it reads, "Familiarize yourself with your nearest emergency shelter.  It could save your life."
zh: 这是一则有点陈旧的"新"FEMA避难所的广告。在一张五颜六色的照片下面写着："熟悉离您最近的紧急避难所，这能救你一命。"

note: ~ Snippet in category "flier"
en: This is an advertisement for a FEMA evacuation shelter.  Beneath a picture of a shelter it reads, "Contact your local FEMA office to arrange a tour of your nearest evacuation shelter.  Be prepared!"
zh: 这是一则FEMA避难所的广告。在一张避难所的照片下面写着："联系您当地的FEMA办公室，安排游览一次离您最近的紧急避难所。时刻准备着！"

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en: This is an advertisement for a pre-manufactured emergency supply kit.  It is made of a very flashy tactical fabric and looks very impractical based on your experience.  "Be ready for anything with the Tactica Supreme GO-30 kit."
zh: 这是一则预制应急补给工具包的广告。它由一种非常华丽的战术织物制成，但根据你的经验看上去非常不切实际。"Tactica Supreme GO-30 工具包，让您能准备好面对任何意外。"

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en: This is an ad for a complicated survival knife with an enormous serrated back edge and far too many tools included in the handle.  "Come down to the Knife Shack at Cumberton Mall!  We've got it all."
zh: 这是一则生存刀广告，它的结构十分复杂，有个巨大的锯齿状刀背，握把上则集成了过多的工具。"来坎伯顿购物中心的刀店看看吧！我们什么都有。"

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en: This is an advertisement for a local church.  The picture looks surprisingly mundane, but the text is not: "Revelations services offered round the clock.  The end times are here, make your peace."
zh: 这是一则当地教堂的广告。画面看上去令人惊讶地平淡无奇，但文字并不是："提供24小时神启服务。末日即将到来，愿你平心静气。"

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en: This is an advertisement for a local church.  It looks like it was put together at the last minute.  "Visit St Mary's on the River while it's not too late.  Repent, while you still can!"
zh: 这是一则当地教堂的广告。好像是在末日前最后一刻匆匆完成的："趁现在还不晚，快去河溪镇上的圣玛丽教堂。忏悔吧，趁你还能！"

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en: This is a hand-drawn flier that has been photocopied for wide distribution.  It reads, in what looks like sharpie-bolded letters, "THEY DON'T WANT YOU TO KNOW.  This is all THEIR fault.  They are watching everything.  They brought this on us."  There used to be tear-away phone numbers at the bottom, but they're all gone now.
zh: 这是一张手绘的传单，被翻印以供大量分发。上面用骗子一样的加粗字体写着："*他们*不想让*你*知道，这一切都是*他们*的错。*他们*在监视这一切，*他们*给我们带来了这一切。"看上去底部曾经有能够让人撕掉的电话号码，但现在都不见了。

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en: This is a government-issued, air-dropped alert.  "STAY IN YOUR HOMES.  Universal curfew in effect.  Police and military forces are authorized to use lethal force against looters and rioters."
zh: 这是一则政府发布的空投警告传单。"呆在家里。全天宵禁已发布。警察和军队有权对抢劫者和暴乱者使用致命武力。"

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en: This is a government-issued, air-dropped alert.  "STAY IN YOUR HOMES.  Police and military forces have been dispatched to your area and will help escort you to safety.  DO NOT APPROACH ROADBLOCKS WITHOUT AUTHORIZED PERSONNEL."
zh: 这是一则政府发布的空投警告传单。"呆在家里。警察和军队已被派往你所在的地区，并将帮助护送你到安全地带。没 有 授 权 人 员 陪 同 请 勿 接 近 任 何 路 障。"

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en: This is a government-issued, air-dropped alert.  "EVACUATION ALERT.  Please make your way to the nearest FEMA evacuation shelter.  Avoid crowds.  Looters and rioters may turn violent against unarmed civilians.  Seek protection from police and military forces if traveling in groups."
zh: 这是一则政府发布的空投警告传单。"疏散警报。请前往最近的FEMA紧急避难所。避开人群。抢劫者和暴乱者可能对手无寸铁的平民采取暴力行动。如果要成队行动，请向警察和军队寻求保护。"

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en: This is a government-issued, air-dropped alert.  "EVACUATION ALERT.  Please make your way to the nearest FEMA evacuation shelter.  Travel in groups and avoid crowds.  This is believed to be a biological agent that causes violent behavior: do not attempt to engage looters or rioters."
zh: 这是一则政府发布的空投警告传单。"疏散警报。请前往最近的FEMA紧急避难所。成队行动并避开人群。当前事态被认为是由一种导致暴力行为的生化制剂引发：不要试图与抢劫者和暴乱者接触。"

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en: This is a glossy, high quality flier.  "What they don't want you to know!  Reading this may save your life."  Inside is a series of warnings recommending people avoid the evacuation shelters, and worse, the FEMA evacuation camps, along with some high-quality telephoto shots showing bodies being shoveled into huge pits by excavation machines.
zh: 这是一则表面光洁、印刷质量很高的传单。"他们不想让你知道的事！读一读可能会救你一命。"里面是一系列警告，建议人们避开紧急避难所，及更糟的，联邦应急管理局营地，传单上有几张高质量航拍照片，上面显示了许多尸体正被挖掘机铲进巨大的坑中。

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en: This is a grocery store coupon flier.  The front page looks like normal meat advertising, but inside the pictures become increasingly more gruesome images of severed human body parts and organs.  It is dated two days after the evacuation orders were sounded.
zh: 这是一则杂货店的优惠券传单。头版看起来像普通的肉类广告，但是照片渐渐变成越来越可怕的人体部分和器官。上面的日期是在发出疏散令的两天后。

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en: This is a grocery store coupon flier, dated three days before the evacuation orders went out.  "At Marigold Market, we still have canned food and bottled water!  Come on in and stock up!"  The front image shows a grocery store, the entrance flanked by a pair of smiling guards armed with assault rifles.
zh: 这是一则杂货店的优惠券传单。"来金盏花市场，我们这还有罐装食品和瓶装水！快进来补货吧！"头版的照片上显示的是一家杂货店，入口两侧有两名带着冲锋枪的微笑警卫。上面的日期是在发出疏散令的三天前。

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en: This is an advertisement for a local electronics store, dated a few weeks before the evacuation order.  "Sale on Universal Power Supplies and refurbished laptops at DigiMart, three days only!"
zh: 这是一则当地电器店的广告，"快来DigiMart，UPS通用电源和翻新笔记本电脑全场打折，仅剩三天！"上面的日期是在发出疏散令的前几周。

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en: This is an advertisement for Rivtech brand handguns.  It shows a picture of a well armed couple in business suits with matching handguns facing down a legion of villainous looking characters.  The caption reads:  "Protect yourself with the Rivtech caseless automagnum!"
zh: 这是一个Rivtech手枪的品牌广告。上面有一对全副武装的夫妻，穿着西装拿着手枪指着一群面向凶恶的群众演员。广告词是："Rivtech无壳式自动马格南手枪，保护您的人身安全！"

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en: This is an advertisement for Rivtech brand rifles.  It shows a picture of a smiling soldier with a futuristic looking rifle on her shoulder saluting the viewer.  The caption reads:  "Rivtech caseless firearms proudly supports our Military."
zh: 这是一个Rivtech步枪的品牌广告。它上面有三个面带微笑的战士。标题写着："Rivtech无壳弹枪。为军队服务。"

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en: This is an advertisement for Rivtech brand firearms.  It shows a picture of a trio of well armed hunters.  The three are each armed with different futuristic looking weapons and are shooting at a hostile crowd of approaching wildlife.  The caption reads:  "Rivtech caseless firearms.  Superior stopping power."
zh: 这是一个Rivtech步枪的品牌广告。它上面有三个全副武装的猎人。三个不同人物正在对接近的野生动物进行射击。标题写着："Rivtech无壳弹枪。优越的停止力。"

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en: This is an advertisement for a local funk-polka band, the "Chilly Winters".  Apparently they were playing in the Wonky Donkey Pub.
zh: 这是一则当地名为"寒冬"的放克波尔卡乐队的广告。很明显他们在Wonky Donkey酒吧里演出。

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en: This is a flier with the tour appearance dates of a small, niche-successful drum-and-bass/yodelling fusion band, the "Ol' Yellers".  The dates continue well past the end of the world; most likely, the tour was cut short.
zh: 这是一则有着巡演日期的传单，关于一个小众圈子里很出名的名为"Ol' yellers"的鼓打贝司/约德尔唱法融合乐队。上面的日期一直延续到大灾变之后，看起来巡演得中断了。

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en: This is an advertisement for a death metal band, "Roxanne and the Soul-Crushing Ennui", known for mixing their ear-blasting riffs with chipper interludes of classic fifties doo-wop.  The art depicts a zombified version of a Betty Crocker-esque housewife, slamming on a spike-encrusted electric guitar.
zh: 这是一则名为"罗克珊和让灵魂粉碎的无聊"的死亡金属乐队的广告，他们以混合了让人耳鸣的重复段和50年代经典杜沃普摇滚乐的唧唧喳喳的插曲风格而闻名。插画上描绘了一个丧尸版的贝蒂·克罗克式的家庭主妇，用力敲打着一把镶着尖刺装饰的电吉他。

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en: This is an advertisement for a local gun shop.  In huge red letters, it reads: "This is it.  Arm yourselves and protect your freedom.  Come on down while supplies last."
zh: 这是一则当地枪店的广告。红色的大字写着："到此为止了。武装自己，捍卫自由。趁着还有货快来买。"

note: ~ Snippet in category "flier"
en: This is an advertisement for Rivtech brand ammunition.  It shows a picture of an armored steel plate with a gaping hole blasted through the middle.  Sitting beside the plate is a block of brightly colored caseless ammunition.  The caption reads:  "Rivtech 8x40mm caseless.  Nothing else comes close."
zh: 这是一个Rivtech弹药的广告。它上面有一幅画了中间有弹孔的装甲钢板。旁边是一盒闪亮的无壳弹药。标题写着："Rivtech 8x40mm无壳，万夫莫敌。"

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en: This is an advertisement for SUDS Laundromat.  It shows words surrounded by bubbles that appear to be floating upward.  It reads: "Tergitol Tuesdays!  50% off on all washers and driers!"
zh: 这是一则 SUDS 洗衣店的广告。上面的广告词被许多泡泡包围着，泡泡似乎正往上漂浮。上面写着："Tergitol 星期二！所有洗衣干衣半价！"

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en: This is a propaganda poster showing the Northrop Dispatch's military variant.  It depicts the iconic dark green, arachnoid dispatch, standing before a fence and facing away from the camera as blurring machines rush forward from its back towards black silhouettes menacing on the horizon.  It reads: "WE ARE HERE TO PROTECT YOU."
zh: 这是一张宣传海报，展示了诺斯罗普公司的军事机器人。它描绘了经典的深绿色蛛型派遣者，它站在栅栏前，背对着拍摄者，模糊的机器影子从它背后冲向地平线上一个恐怖外形的黑色轮廓。海报上面写着："我们是来保护你的。"

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en: This is an advertisement for Iron Gym.  It shows pictures of people performing various exercises such as running, yoga and weight lifting.  It reads: "I lift things up and put them down!"
zh: 这是一则钢铁健身馆的广告。上面印着人们进行各种运动，例如跑步、瑜伽和举重的照片。上面写着："我把东西举起又放下！"

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en: This is an advertisement for Space Time Inc.  It has pictures of astronauts floating around a spaceship with the Moon in the background.  It reads: "Own your own piece of the Moon!  For only $29.99 a month, you can have prime real estate amongst the stars!"
zh: 这是太空时光公司的广告。它印着一张以月球为背景的照片，上面宇航员正绕着一艘宇宙飞船上漂浮。上面写着："拥有属于你自己的月亮！一个月只需29.99美元，你就可以拥有宇宙中最优秀的房产！"

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en: This is a public notice from the Centers for Disease Control.  Its message, repeated in several languages, reads: "BOIL WATER ADVISORY.  An unidentified agent has contaminated local groundwater.  It is highly infectious and can cause erratic and violent behavior.  Boil all water, and isolate any loved ones showing concerning symptoms.  Visit www.cdc.gov/cdda-advisory for more information."
zh: 这是一则疾控中心发布的提示。上面用多种语言重复写道："饮水煮沸提示。一种不明制剂污染了本地地下水。它具有高度传染性，可能导致精神失常和暴力行为。烧开所有的水，并隔离任何有症状的亲人。访问www.cdc.gov/cdda-advisory了解更多信息。"

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en: This is a public alert from the Centers for Disease Control.  Its message, repeated in several languages, reads: PUBLIC HEALTH ALERT: Due to recent events, the CDC is issuing a warning to avoid public areas and spaces.  An unknown biological contaminant is suspected to be affecting citizens.  The CDC would like to remind the public to cover your nose and mouth when sneezing, wash your hands frequently, and receive an up-to-date flu shot if possible.  Boiling water is recommended until further notice.
zh: 这是一则疾控中心发布的警告。上面用多种语言重复写道："公共健康警告：基于最近的事件，疾控中心在此警告公众避免前往公共场合。一种未知的病毒正在居民中扩散。疾控中心提醒您，打喷嚏时遮挡口鼻，勤洗手，尽可能接种最新的流感疫苗，并在进一步通知前将生活用水煮沸后使用。"

note: ~ Snippet in category "flier"
en: This is a public alert from the Federal Emergency Management Agency.  Its message, repeated in several languages, reads: STAY IN YOUR HOMES!  All residents of the New England Disaster Area are advised to shelter in place wherever possible.  The United States Armed Forces are working to contain the area.  If there is a nearby evacuation shelter you can get to safely, you are recommended to do so.  Otherwise, stay in your homes until authorized personnel evacuate you to a secured facility.  Thank you for your compliance.
zh: 这是一则来自联邦紧急事务管理局的公开警告，上面用多种语言印有一则消息："留在！你的！家里！新英格兰灾区的居民应尽可能地就地避难。美国军队已开始对该区域的控制。如果您能安全前往附近紧急避难所，我们建议您立刻前往，否则请留在家中，等待有官方授权的人员将你疏散至安全地点。感谢您的配合。"

note: ~ Snippet in category "flier"
en: This is a public alert from the Federal Emergency Management Agency.  Its message, repeated in several languages, consists of a list of towns serving as major evacuation points from the New England Disaster Area.  Someone has scribbled off most of the town names, and scrawled "OVERRUN" next to each one, with the exception of the Tacoma evacuation point.
zh: 这是一则来自联邦紧急事务管理局的公开警告，上面用多种语言列出了新英格兰灾区的一系列主要紧急疏散点。某人已经将上面大多数城镇的名字划去，并在每个的旁边潦草写上了"沦陷"两字，只有塔科马疏散点例外。

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en: This is a public warning from an unnamed source.  Its rambling message, poorly-photocopied onto both sides of the page, reads: Don't believe the lies!  The Army is rounding up people in death camps and executing them at mass graves.  They cannot stop this.  Do not believe what the mainstream news-media is reporting.  All official evacuation points are death-traps.  Secure supplies and escape the cities while there is still time.
zh: 这是一则来自匿名人士的公开警告，漫无边际的言辞以粗劣的方式打印在纸张的正反面，上面写着："不要相信那些传单上的谎言！军队正在把平民送去的地方，其实是死亡集中营，他们在那里集中处决平民。他们阻挡不了这次灾难。主流新闻媒体是政府的喉舌，不要相信他们！所有的官方撤离点都是死亡陷阱！获取补给，逃离城市，现在还来得及。"

note: ~ Snippet in category "flier"
en: This is a public message from an unnamed source.  Its message, photocopied from a scrawled handwritten copy, reads: REPENT YOUR SINS O BABYLON FOR THE TIME OF HIS JUDGEMENT IS NIGH!  LOOK UPON YOUR DESTRUCTION AND KNOW THAT IT IS JUST!  YOU WILL BE DIVIDED FATHER AGAINST SON AND MOTHER AGAINST CHILD UNTO THE VERY LAST SINNER!
zh: 这是一则来自匿名人士的公开信息，信息本身看上去是以潦草的手写文字影印在纸上制成的，上面写着："忏悔你的罪吧！巴比伦的大审判将要降临了！仰望将要毁灭你的存在，并且意识到此举的正义性吧！你的生活将要被变乱：父亲仇恨儿子，母亲唾骂儿童，直到最后一个罪人被审判！"

note: ~ Snippet in category "flier"
en: This is a public warning from the Federal Government.  Its brief message, repeated in several languages, reads:  The President of the United States has declared unilateral martial law to be in effect for the 48 contiguous states in response to the ongoing national crisis.  Continue to shelter in place until evacuated to an appropriate emergency management camp by authorized military personnel.  A 24-hour curfew has been established.  This curfew will remain in effect until further notice.  Stay indoors.  Violators will be shot on sight.
zh: 这是一则来自联邦政府的公开警告，上面用多种语言印有一则简短的消息："由于近期的全国性危机，美国总统已经宣布全国48个州范围内的单方面戒严。公众应就地寻找避难场所，直到官方授权的军事人员将其疏散到应急管理营地。本次实施的是全天戒严，如无另行通知，戒严令将持续生效。留在室内，违反者一经发现将即刻遭到射杀。"

note: ~ Snippet in category "flier"
en: This is an advertisement for Rivtech's 'ATOMIC POWER THIRST' energy drink.  While intended to advertise a new flavor called Isotope RU-238 'FRUIT', most of the text is dedicated to a long list of possible side effects: anxiety, insomnia, severe insomnia, dizziness, tremors, nausea, headache, vomiting, delusions, hallucinations, rhabdomyolysis, internal burns, thyroid cancer, extensive internal bleeding, upper gastrointestinal bleeding, diarrhea, cardiac dysrhythmia, cardiovascular collapse, suicidal ideation, seizures, ataxia, amnesia, mania, stroke, neurodegeneration, malignalitaloptereosis, necrotizing fasciitis, recurrent flu, and pinkeye.
zh: 这是一张Rivtech公司为旗下名为"原子能渴望"的能量饮料而做的广告。虽然广告目标是为了宣传该品牌系列中最近发布被称为"果味钌-238"的新口味，但是大多数文字却是在描述饮用后可能发生的副作用，如：焦虑，失眠，严重失眠，头晕，身体颤抖，恶心，头痛，呕吐，妄想，幻觉，横纹肌溶解症，内脏灼伤，甲状腺癌，大面积内出血，上消化道出血，腹泻，心律不齐，心血管功能衰竭，自杀冲动，惊厥，运动失调，失忆健忘，躁狂，中风，神经退行性病变，梅林班状疟疾，坏死性筋膜炎，周期性流感和红眼病。

note: ~ Snippet in category "flier"
en: This is a soda advertisement.  On the front is a picture of a happy couple on a beach watching the sun set.  Between them are bottles of soda.  The poster reads, "Cascade Cola, for those special moments" in bold white letters.
zh: 这是汽水广告。在上面有对幸福的夫妇在海边看日落的照片。他们之间有瓶汽水。纸上用白色粗体写着："卡斯卡特可乐，为了那些特殊时刻。"

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en: This is a flier for a fast food chain.  In it, a man is placing an order with an attractive woman wearing a bright green shirt in the window with two happy children sitting in the back seat.  The flier reads "Burgers, fries, and a Smile." Down in one corner is a company logo.
zh: 这是一张快餐店传单。上面有个男人跟后座的两个小孩正在对窗口里穿着鲜绿色衬衫的美丽女子订餐。传单上写者"汉堡、薯条、和一个微笑"。底下角落里有一个公司的标志。

note: ~ Snippet in category "flier"
en: This is an advertisement for soda.  It shows a dark brown can of soda on a black background.  The label reads "Spin".
zh: 这是一张汽水广告。上面画着黑色背景跟暗棕色的汽水罐。上面的商标写着"Spin"。

note: ~ Snippet in category "flier"
en: This is a flyer for a local pizza chain.  On it is a picture of a cartoon Italian holding a pizza, with the words "It's a goooood pizza" written above his head.
zh: 这是一张披萨连锁店的传单。上面画着一位拿着披萨的意大利人，头上的帽子印有"好~~披萨~"的字样。

note: ~ Snippet in category "flier"
en: This is a poster advertising contact lenses.  On it is a picture of a blood shot eye with a rather long block of information beneath it making some fairly exaggerated claims about the product.
zh: 这是一张隐形眼镜广告单，图上画着一对充满血丝的眼睛，并在下方有一大块区域讲述他们产品的好处。

note: ~ Snippet in category "flier"
en: This is a flyer advertising a local radio station.  It has a lot of bright colors and patterns, but no definite message other than "104.4 all the best, all the time!" in big yellow letters.
zh: 这是一张地方电台广告单。上面各种绚丽的色彩图案令人眼花撩乱，但除了用大号黄色字体书写的"104.4永远是你最好的选择"外没有其他信息。

note: ~ Snippet in category "flier"
en: This is a large movie poster for "Action Packstone 6, Revenge of the Dog Men".  It shows a fit man in a leather jacket with a revolver and a claymore walking towards the viewer.  At his side is his trusty cyberdog companion and in the background is an explosion.
zh: 这是一张巨大的《灰岩行动6：犬人的复仇》电影海报。上面画着爆炸中的背景，一个上镜且穿着皮衣的男人拿着左轮手枪和大砍刀走向观众。他的身旁有他最信任的机械狗伙伴。

note: ~ Snippet in category "flier"
en: This is an illustrated poster for a brand of solar car.  The vehicle is driving through a lush country side as small animals look on.  The slogan "Improving the world, one tank at a time." is written across the top in small letters.
zh: 这是一张太阳能车广告单，上面画着一台车行驶在生意盎然的田野间，同时旁边有许多小动物在看着它。在广告单上方写着小小的标语："节能减碳，改变世界"。

note: ~ Snippet in category "flier"
en: This is a soda advertisement.  On the front is a picture of a happy couple on a beach watching the sun set.  Between them are bottles of soda.  The poster reads, "Cascade Cola, for those special moments" in bold white letters.  Someone has colored in the sun with a black marker.  The words "oh Discordia" are scrawled across the top.
zh: 这是汽水广告。在上面有一对幸福的夫妇在海边看日落的照片。他们之间有一瓶汽水。纸上写着白色粗体的"卡斯卡特可乐，为了那些特殊时刻。"有人在上面用黑色记号笔把太阳涂黑，并且在上面用潦草的字迹写下"喔，不和谐"。

note: ~ Snippet in category "flier"
en: This is a flier for a fast food chain.  In it, a man is placing an order with an attractive woman wearing a bright green shirt in the window with two happy children in the back seat.  The flier reads "Burgers, fries, and a Smile." down in one corner is a company logo.  Someone has gone to town on this one with a permanent marker.  It is now covered in rude images and racial epithets.
zh: 这是一张速食连锁店的传单。上面有个男人跟后座的两个小孩正在对窗口里穿着鲜绿色衬衫的美丽女子订餐。订单上写者"汉堡、薯条、和一个微笑"。底下角落里有一个公司的标志。有人在上面用油漆笔留下各种粗鲁的字眼与图案。

note: ~ Snippet in category "flier"
en: This is a flier for a local pizza chain.  On it is a picture of a cartoon Italian holding a pizza, with the words "It's a goooood pizza" written above his head.  Someone has drawn an exaggerated mustache on the cartoon Italian, along with a pair of crude, oversized breasts.
zh: 这是一张披萨连锁店的传单。上面画着一位拿着披萨的意大利人，头上的帽子印有"好~~披萨~"的字样。某人将上面的人像涂上了夸张的胡子，并歪歪斜斜的画上一对超大奶子。

note: ~ Snippet in category "flier"
en: This is a poster advertising contact lenses.  On it is a picture of a blood shot eye.  Someone has defaced this one.  The informative part has been torn off, and written in jagged letters across the top in red crayon are the words "ALL HAIL THE CRIMSON KING!"
zh: 这是一张隐形眼镜广告单，图上画着一对充满血丝的眼睛。有人在这上面乱画。带信息的部分被撕掉，并用红色的蜡笔写上歪斜的字体"深红之王万岁！"

note: ~ Snippet in category "flier"
en: This is an illustrated poster for a brand of solar car.  The vehicle is driving through a lush country side as small animals look on.  The slogan "Improving the world, one tank at a time." is written across the top.  Someone used a blue pen to write "who gives a shit" across the slogan and put X's over the eyes of all the animals.
zh: 这是一张太阳能车广告单，上面画着一台车行驶在生意盎然的田野间，同时旁边有许多小动物在看着它。在广告单上方写着小小的标语："节能减碳，改变世界"。有人在这单子用蓝笔在标语写上"老子才不管"，并且把所有动物的眼睛都画叉。

note: ~ Snippet in category "flier"
en: This is high quality flier, mass produced with photocopying.  "IF YOU ARE STUCK IN THE CITY, DO NOT LEAVE UNTIL NIGHTFALL, *THEY* WILL SEE YOU!" The flier further discusses how to barricade your apartment, and to duct tape sheets to your windows.
zh: 这是高质量的传单，通过复印大量制作。 “如果你被困在城市里，晚上之前不要离开，*他们*会见到你！”传单进一步讨论了如何在你的公寓设置路障，以及如何用胶带将窗户粘住。

note: ~ Snippet in category "flier"
en: This is a flier for Red Ryder BBGuns.  On it a child is pulling a shining red wagon with a cooked pheasant on it and a wooden rifle over one shoulder.  The child has a dog trailing beside him and a satisfied look on his face.  The caption reads "When you chose Red Ryder, you invested in the American Dream.  You invested in our Independence."
zh: 这是一张红骑士BB枪的宣传单。在这张复古风格漫画式的宣传单上，一个肩背上挂着一把步枪的小孩推着载有一碟烤野鸡肉的闪亮红色手推车，还有一行注目的大题字："选择红骑士，就是在投资你的美国梦，就是在为我们国家的独立投资！"

note: ~ Snippet in category "flier"
en: This is a flier for some kind of reality TV show that takes place in New Jersey.  The flier claims that the finale will 'blow your minds', and was to air the day the evacuation order was given.
zh: 这是在新泽西州举办的某种真人秀电视节目的传单。传单声称结局将“让你大吃一惊”，并将在疏散命令下达当天播出。

note: ~ Snippet in category "flier"
en: "Joe's Diner; 1/2 pound of meat, 3 toppings, 'your choice', all with a side of freedom fries and a BIG Gulp size pop."
zh: "乔家餐馆；1/2磅肉，3种配菜，'任君选择'，所有套餐均附带法式薯条和超大杯可乐。"

note: ~ Snippet in category "flier"
en: This is an advertisement for the popular fast food chain, Foodplace.  On an unadorned blue-and-magenta background it shows clear, unmistakable depictions of their products and plainly stated prices.  The foodburger looks particularly nice.
zh: 这是一则广受欢迎的快餐连锁店美食广场的广告。在一个简朴的蓝色和品红的背景上，有着各类产品的清晰明确的描述和明确说明的价格。那个汉堡看起来特别好吃。

note: ~ Snippet in category "flier"
en: This is a public alert from the Center of Disease Control.  Its message, repeated in several languages reads: "ADVISORY.  Do not attempt to bring infected loved ones or friends to any hospitals, they are being currently overwhelmed due to the volume of incoming patients.  Restrain those believed to be infected, and wait for further information at www.cdc.gov."
zh: 这是疾病控制中心发出的公共警报。它的信息以多种语言重复写道：“警告。不要试图将受感染的亲人或朋友带到任何医院，由于入院患者数量过多，目前医院已经不堪重负。限制那些被认为已被感染的人，并等待进一步的治疗”信息请访问 www.cdc.gov。”

note: ~ Snippet in category "flier"
en: This advertisement reads "NEVER BE LEFT IN THE DARK!  Powered by the inexhaustible might of betavoltaics, our new atomic lamp will glow as long as you need.  Let there be light!"
zh: 这则广告上写着："永远别陷入黑暗受人蒙骗！由无穷无尽的贝塔射线驱动，我们最新款原子灯在你需要时就会发光。要有光！"

note: ~ Snippet in category "flier"
en: This advertisement reads "The Future… powered by COFFEE!  Cuppatech brings you the greatest revolution since espresso with our new Curie-G.  Why wait for milk to boil?  Have your coffee ready instantly with THE POWER OF THE ATOM!"
zh: 这则广告上写着："咖啡新技术，引领未来路！Cuppatech公司带给你咖啡历史上最伟大的革命！还在慢慢等咖啡和牛奶煮热？快来享受秒热的原子咖啡吧！"

note: ~ Snippet in category "flier"
en: This advertisement reads "Sick of FUEL PRICES?  Bus stop too far?  Get your driving fix from THE SUN!  Solar powered electric cars by Edison: Silent, Cheap, Powerful."
zh: 这则广告上写着："燃油太贵？公交太远？把你的爱车改成见光疯吧！爱迪生牌太阳能电车：安静，便宜，强力！"

note: ~ Snippet in category "flier"
en: This advertisement reads "Coffee of The Future… RIGHT NOW!  No one has really has the time to make great coffee, but now you don't have to!  Cuppatech gives you inexhaustible ATOMIC power!  To make boiling hot coffee the MINUTE you want it!  The Curie-G Atomic One-Cup Coffeemaker."
zh: 这则广告上写着："咖啡的未来……就在这！没人能真正花费时间来煮出好咖啡，但是现在你不再需要妥协了！Cuppatech带给你永不耗尽的原子之力！只需要一分钟就能做出你想要的热咖啡！Curie-G牌原子咖啡壶，一站式咖啡机服务！"

note: ~ Snippet in category "flier"
en: PICKLED MEAT IN A JAR!  Just like your grandma used to make!  It will last for months or longer, and when you've eaten it, you can refill and seal the jar!  Stock your emergency supply TODAY!
zh: 《罐装腌肉！》和你奶奶过去做的一样！放上几个月都不会坏，当你吃光了罐里的东西，罐子还可以再利用！现在就开始储备你的紧急物资吧！

note: ~ Snippet in category "flier"
en: BAGS, BAGS, BAGS!  They're very useful things!  If we didn't have BAGS, what-would-we-use… to PUT a lot of things in!?  (Ad by the "Play SchoolClothing Co.")
zh: 《背包、背包、背包！》多么有用的东西！如果我们没有背包，要怎样才能把这么多东西放进去？（这是"Play"牌校服公司的广告）

note: ~ Snippet in category "flier"
en: GLAMOPOLITAN!  We've got ALL the latest tips!  Whether you want to know what the elite are eating, wearing or discussing, Glamopolitan is YOUR magazine!  So pick up a copy today and "Sizzle Like A Star"!
zh: 《时尚丽人！》我们齐聚了最新潮的时尚技巧！想知道精英们的吃，穿，和兴趣所在吗，时尚丽人就是你的最佳选择！马上购买并"像明星一样耀眼"吧！

note: ~ Snippet in category "flier"
en: POPULAR MECHANICS: People say mechanics is boring?  We say, Prove them Wrong!  We've got all the articles that make it interesting to talk about, so you can "Make Mechanics Popular"!
zh: 《大众机械杂志》许多人认为机械学太无聊。我们则说，"去你大爷的！"因为我们杂志中的每篇文章都能让你对机械学欲罢不能。来见识下"机械学技术哪家强"吧！

note: ~ Snippet in category "flier"
en: BIRDHOUSE MONTHLY….  Which wood would a woodpecker prefer?  This month we discuss hardwood versus soft woods, whether to lacquer, oil or paint, and which type of nails you should use!
zh: 《鸟笼月刊》啄木鸟比较喜欢啄哪种木头？这个月我们讨论软木与硬木，是否上漆或上油，以及你该用哪种钉子！

note: ~ Snippet in category "flier"
en: FEELING BLUE?  Try "Greens" for Magazines!  Your local Supermarket!  Nothing cheers you up like a good magazine… unless it's JUNK FOOD!  Or why not buy an MP3 PLAYER or a GAME CONSOLE?  Chase those Blues away at GREENS Supermarket.
zh: 《觉得忧郁？》来"Greens"买点杂志吧！在你身边的超市！没啥比杂志更能提升士气的了……除了垃圾食物！或是买个MP3播放器或游戏主机。Greens超市，把忧郁统统赶走。

note: ~ Snippet in category "flier"
en: …What do you know about surviving in the Wilderness?  If you can't make a snare you don't know TRAP!  Hunt down a copy of TRAPPERS' LIFE and learn about wildlife!  And how to kill it.  Classic BEAR TRAP returns in this issue!
zh: ……你了解如何在野外生存吗？如果你没做过套索那你就根本不懂陷阱！阅读这本《陷阱猎人的生活》来了解野生动物的习性……以及如何杀死它们。传统的"捕熊陷阱"也在这期中回归了！

note: ~ Snippet in category "flier"
en: HUNTING GOODS!  Food prices getting you down?  Why not get a crossbow or compound bow and Hunt Your Own!?  Our arrows and bolts are completely reusable, so why not hunt animals like Mother Nature intended?
zh: 《狩猎装备》还在为食物价格上涨而担忧吗？为何不试试带上一把十字弓或是复合弓自己去打野味呢？我们的箭跟弩都是完全可回收利用的，那为什么不跟随自然法则去猎杀动物呢？

note: ~ Snippet in category "flier"
en: This letter appears to have been lost before it could be delivered:
    
    Dear Brother,
    
    I hope you get this letter before it is too late.  And I hope you understand I am sending this letter out of respect and love and, I'm not ashamed to admit it, fear.  Fear for you and fear for myself.  There is a reason why people are stocking up on guns and flour.
    
    People are saying the rioters are merely insane, or under the influence of that new drug, or fever dream sleep walking.  I don't know what's true and I don't care.  They say almost the exact same thing about the eye-witnesses; maybe we're all fever dreaming now.
    
    This isn't going to be delayed, let alone solved, by rifles or protein rations or military robots authorized to kill.  The writing is on the wall.  I'm not saying that my way is good or holy, and I love and respect you no matter what, but I hope and I pray that you'll join me.
    
    There isn't much time to decide.  Soon we might be the last folks on earth.  You know where to go.
    
    - Your Devoted Sister
zh: 这封信似乎在投递成功前就丢失了：
    亲爱的弟弟：
    我希望你能在这一切变得太迟之前收到这封信。我希望你能理解我发这封信是出于对你的尊重和爱以及，我不羞于承认，害怕。既害怕你，也害怕我自己。人们疯狂囤积枪支和面粉是有原因的。
    大家都说暴乱者只是精神错乱，或者是被新型毒品影响了，或者是发烧梦游。我不知道真相是什么，我也不在乎。他们对那些目击者的评论也几乎一模一样；也许我们现在都在发烧梦游。
    这一切手段连拖延事态都谈不上，更不用说完全解决它了，无论是用枪、用蛋白口粮或是用能合法杀人的军用机器人。不祥之兆已经写在墙上。我不是说我走的道路才是对的或神圣的，我爱你，尊重你，但我希望、我祈祷你能加入我。
    已经没剩下多少时间来决定了。很快我们就可能成为地球上最后的亲人了。你知道该去哪里。
    -你挚爱的姐姐

note: ~ Snippet in category "flier"
en: …What do you know about surviving in the Wilderness?  If you can't make a snare you don't know TRAP!  Hunt down a copy of TRAPPERS' LIFE and learn about wildlife!  And how to kill it.  This week, a CROSSBOW TRAP!
zh: ……你了解如何在野外生存吗？如果你没做过套索那你就根本不懂陷阱！阅读这本《陷阱猎人的生活》来了解野生动物的习性……以及如何杀死它们。本周特辑，"十字弓陷阱"！

note: ~ Snippet in category "flier"
en: BIRDHOUSE MONTHLY….  This month we look at some Dutch innovations in birdhouse design, and compare with the often confused Scandinavian Birdhouse design.  Our article on sheet metal birdhouses will have you riveted!
zh: 《禽舍月刊》本月，我们将介绍荷兰在鸟舍设计方面的一些创新，并将它与经常令人搞混的斯堪的纳维亚鸟舍设计进行比较。我们这篇关于薄钢板鸟舍的文章一定会吸引你！

note: ~ Snippet in category "flier"
en: CRAFTY CRAFTERS QUARTERLY: Macaroni isn't just for eating anymore!  Learn how to make jewelry and art from it as well!  We also discuss the correct way to use superglue without gluing your hands together!
zh: 《专业手工季刊》意大利面不仅仅只能用来填饱肚子了！你也可以成为艺术家，快来学习如何画意粉画吧！本期还介绍了如何安全可靠的使用万能胶，你再也不用担心把手指粘在一起了！

note: ~ Snippet in category "flier"
en: THE RIPLEY-9k!  Pilot your own cargo exoskeleton now!  Our exoskeletons allow the power of a forklift guided by the strength of your own muscles.  Carry heavy loads over rough terrain, even up stairs!
zh: RIPLEY-9K型外骨骼机甲！能自己驾驶的载货型外骨骼！我们的外骨骼能让你用自己的肌肉引导一台叉车的力量。能在崎岖的地形上搬运重物，甚至能上楼梯！

note: ~ Snippet in category "flier"
en: This is a poster advertising a brand of a hybrid gas-electric vehicle.  Poster claims that hybrid car is the "best of two worlds" with the acceleration capabilities of a sport car and fuel consumption of a compact car.  Something called the "Smart Controller®" is mentioned several times, which, if you are to believe the poster, it is some kind of military technology adapted for civilian market and it works like magic.  In the bottom there is a slogan: "Enjoy your optimal ride with the Smart Engine Controller!"
zh: 这是一张宣传一款油电混合汽车的海报。海报声称混合型汽车"集合了两种汽车的优点"，有着跑车的加速度和紧凑型轿车的油耗。海报多次提到一种叫"智能控制器®"的玩意，一种这张海报说是民用版的军用技术，效果简直是魔法。海报最底下有一句口号："有了智能引擎控制器，你就能享受最优旅程！"

note: ~ Snippet in category "flier"
en: This scrap of paper features a faded ad for Cascade Cola.  "All the sweet you can stand.  Don't just drink it; let it cascade into you."
zh: 这张碎纸条是一份已经褪色的卡斯卡特可乐广告。"你所能承受的所有甜蜜。不只是喝下它，让它倾泄进你的身体。"

note: ~ Snippet in category "flier"
en: This scrap of paper appears to be an advertisement for a music venue dated a few days before the evacuation order. It's printed on bright neon green paper, with pictures of people dancing manically. It's main headliner features a locally famous DJ.
zh: 这张破纸片似乎是一则音乐场所的广告，日期是撤离令发布前几天。它印在鲜艳的霓虹绿色纸上，上面有人们狂野跳舞的图片。主要的头条是一个当地有名的DJ。

note: ~ Snippet in category "flier"
en: JOIN THE CONCERNED CONSUMERS OF FOODPEOPLE!  Join the fight to⋯
     - Stop the neutralization of cultural icons.
     - Endow Foodperson with vitals befitting heroics superb.
     - Protect RU-238 and other FRUIT flavors from the threat of prohibition.
     - Inspire future consumers of the superhero genre.
zh: 加入美食广场™消费者维权协会！加入到我们这场战斗中：
    -停止对我们文化偶像的中性化。
    -赋予美食侠™外生殖器以符合他的英雄使命。
    -维护"果味钌-238"和其他果味系列免受禁令威胁。
    -激励下一代热爱超级英雄系列的消费者。

note: ~ Snippet in category "flier"
en: This promotional palm card is emblazoned "DigiMart has E-Ink" in a garish neon purple typeface.  "E-Ink Tablets come packed with octo-core cpu, veripixel lenses camera, neoTouch screen, DRM locket, InnerVision ready near field, a free datavault storage plan, wi-fi, and more!"
zh: 这张推广用的名片卡上用一种花哨的霓虹灯紫色字体印着"DigiMart有电纸书"的图案。"电纸书平板电脑配备八核CPU、逼真像素级镜头、neoTouch触摸屏、DRM数据加密、InnerVision近距无线通信、免费云存储套餐、wi-fi支持以及更多功能！"

note: ~ Snippet in category "flier"
en: What you've got here is an old coupon insert for Marigold Market:
    
     - BOGO!  Cascade Cola six-packs!
     - ATOMIC POWER THIRST!  Now with 20% more FRUIT RU-238!
     - $2 MEAT! Aunt Janice's Pickled Meat now just $2.49!
     - 75% OFF! DaiZoom bars by SoyPelusa.
zh: 在你手上的是一张金盏花市场的旧优惠传单：
    
    - 买一送一！卡斯卡特可乐六瓶装！
    - 原子能渴望！果味钌-238 现多加20%！
    - 2美元的肉！珍妮丝阿姨牌腌肉现在只卖2.49美元！
    - 25折甩卖！SoyPelusa出品的DaiZoom蛋白棒。

note: ~ Snippet in category "flier"
en: Foodplace is advertising the "Big Deal™" on this flyer.  Plainly worded sentences on the distinct blue-and-magenta colored background try to convince the reader to buy their "Delicious Food™" in bulk to save money.  There is a picture showing a sample order at the bottom.
zh: 一张美食广场为"大买卖™"所做的广告传单。在鲜明的蓝色和洋红色的背景上用简单的宣传语试图说服读者批量购买他们出品的"美食™"以获得更高的折扣。底部有一张用来展示订单样例的图片。

note: ~ Snippet in category "flier"
en: This flier has been hastily photocopied on cheap cartridge paper. It appears to be advertising an event 7 days after the evacuation order was sent out. 'Great Antler Bar & Grill is closing down forever. Come and celebrate the memmeries. fFood will be free. come quick fresh and tender.' There are several grainy photos of an empty restaurant with the windows boarded up, rotting food haphazardly served on the tables at different stages of decomposition. The bottom of the flier is a blurry photo of a woman, her eyes bloodshot and mouth disturbingly wide. You can't quite determine whether she is laughing or crying.
zh: 这份传单被匆忙复印在廉价的墨盒纸上。它似乎在发布疏散令 7 天后的活动广告。 “伟大的鹿角酒吧和烧烤店将永远关闭。快来庆祝回忆吧。 f食物将是免费的。快来吧，新鲜又嫩。有几张模糊的照片，照片上是一家空荡荡的餐厅，窗户用木板封住，腐烂的食物随意地放在桌子上，处于不同的腐烂阶段。传单底部是一张模糊的女人照片，她的眼睛布满血丝，嘴巴张得令人不安。你无法确定她是在笑还是在哭。

note: ~ Snippet in category "<fungaloid_harvest>"
en: While cutting through the skin of the creature you notice a resemblance to both mushroom skin and animal skin.  Odd.
zh: 在切割这生物的皮肤时，你注意到它既有菌类的皮肤特征，又有动物的特征。真是奇怪。

note: ~ Snippet in category "<fungaloid_harvest>"
en: Cutting the creature open makes its smell more noticeable.  The smell is strange, but not unpleasant, and has a hint of mushroom.
zh: 将这生物切开后，它的气味变得更加明显。这种气味很奇怪，但并不令人讨厌，还带有一丝蘑菇的味道。

note: ~ Snippet in category "<fungaloid_harvest>"
en: What passes for blood in this creature is a clear fluid, but there isn't a lot of it outside of sacs distributed around the body.
zh: 这种生物体内的血液是一种清澈的液体，但在身体各处的囊袋之外并没有太多这种液体。

note: ~ Snippet in category "<fungaloid_harvest>"
en: What you think are muscles aren't too dissimilar from that of animals, if you're looking at it from a very general perspective and disregard the pale color and rubbery texture.
zh: 你认为是肌肉的部分，在非常泛泛地看，并且忽略它们苍白的颜色和橡胶般的质地的情况下，与动物的肌肉并没有太大的不同。

note: ~ Snippet in category "<fungaloid_harvest>"
en: The fibers you find inside the creature are more akin to plant fibers than anything found in animals or terrestrial fungii.
zh: 你在这种生物内部发现的纤维更类似于植物纤维，而不是在动物或陆生真菌中找到的任何东西。

note: ~ Snippet in category "<fungaloid_harvest>"
en: You narrowly dodge a puff of spores when you accidentally cut into the spore sac.
zh: 当你不小心切到孢子囊时，你勉强躲过了一团孢子云。

note: ~ Snippet in category "<fungaloid_harvest>"
en: The fungaloid has a number of rather primitive looking eyes, but they're distributed all over the body.
zh: 这种真菌体拥有许多相当原始的眼睛，它们分布在身体的各个部位。

note: ~ Snippet in category "<fungaloid_harvest_deeper>"
en: You cannot find anything resembling a vascular system, but instead the whole structure is slightly spongy and rubbery.
zh: 你没有发现任何类似血管系统的结构，相反，整个生物体略微呈现出海绵状和橡胶般的质地。

note: ~ Snippet in category "<fungaloid_harvest_deeper>"
en: The creature seems to have regions of slightly different tissue, but you cannot find any regular organs to speak of.
zh: 这种生物似乎有些不同功能的组织区域，但你找不到任何可以称之为器官的结构。

note: ~ Snippet in category "<fungaloid_harvest_deeper>"
en: The gills of the fungaloid seems to be used to release spores only, with no discernible connection to anything resembling blood vessels and with the connected sac used to expel spores being smooth with no hint of having a respiratory function.
zh: 真菌体的鳃似乎仅用于释放孢子，没有明显的连接到任何类似血管的结构，而且与之相连的用来排出孢子的囊体表面光滑，并没有显示出具有呼吸功能的迹象。

note: ~ Snippet in category "<fungaloid_harvest_deeper>"
en: You find that the tendrils at the base of the creature seem to serve a dual role of providing mobility as well as to connect to a mycelium, with a capillary network within them possibly serving to transfer nutrients, but the network ends a short distance into the base.
zh: 你发现这种生物底部的触须似乎具有双重作用，既能提供移动能力，也能连接到菌丝体，触须内部的毛细血管网络可能用于传输营养，但这个系统在进入底部的短距离后就终止了。

note: ~ Snippet in category "<fungaloid_harvest_deeper>"
en: A further look at some of the creature's eyes indicates they may are lense less membranes over cavities probably operating according to the camera obscura principle.  However, you cannot distinguish the tissue where a retina ought to be from the general structure of the creature.
zh: 深入观察该生物的部分眼睛表明，它们可能拥有类似无晶状体膜覆盖空腔结构，其运作原理大概遵循暗箱（camera obscura）原理。然而，在此生物组织结构中，你无法明确分辨出本应存在视网膜的位置。

note: ~ Snippet in category "<fungaloid_harvest_deeper>"
en: Despite searching, you're unable to find anything resembling a brain, or even anything resembling nerves.  You can't find any clue to how the creature is able to think or coordinate movements.
zh: 尽管进行了搜索，你仍未找到任何类似大脑或神经组织的结构。你无法找到任何线索来解释这种生物是如何进行思考或协调运动的。

note: ~ Snippet in category "<fungaloid_harvest>"
en: <fungaloid_harvest>  <fungaloid_harvest_deeper>
zh: <fungaloid_harvest><fungaloid_harvest_deeper>

note: ~ Snippet in category "general_graffiti_snippets" ~ This graffiti is generally assumed to come from before the Cataclysm
en: <full_name> is the biggest slut in <city>, and I'm damn proud of it!
zh: <full_name>是<city>市最骚的妓女，而我为此感到骄傲！（注：恶搞川皇发言）

note: ~ Snippet in category "general_graffiti_snippets" ~ This graffiti is generally assumed to come from before the Cataclysm
en: There is a beautifully drawn graffiti tag on the wall here.
zh: 这面墙上有一个被很漂亮地画出来的涂鸦标记。（注：恶搞川皇发言）

note: ~ Snippet in category "general_graffiti_snippets" ~ This graffiti is generally assumed to come from before the Cataclysm
en: <given_name> is a heteronormative bully!
zh: <given_name>是一个异性恋霸权恶棍！（注：恶搞川皇发言）

note: ~ Snippet in category "general_graffiti_snippets" ~ This graffiti is generally assumed to come from before the Cataclysm
en: <given_name> + <given_name>
zh: <given_name> ♥ <given_name>

note: ~ Snippet in category "general_graffiti_snippets" ~ This graffiti is generally assumed to come from before the Cataclysm
en: Hell in <city>
zh: 地狱就在<city>市

note: ~ Snippet in category "general_graffiti_snippets" ~ This graffiti is generally assumed to come from before the Cataclysm
en: were all gonna die
zh: 我们都得死

note: ~ Snippet in category "general_graffiti_snippets" ~ This graffiti is generally assumed to come from before the Cataclysm
en: MOM
zh: 妈妈

note: ~ Snippet in category "general_graffiti_snippets" ~ This graffiti is generally assumed to come from before the Cataclysm
en: FUCK YOU
zh: 操你妈

note: ~ Snippet in category "general_graffiti_snippets" ~ This graffiti is generally assumed to come from before the Cataclysm
en: This is a cartoon rendition of a zombie.
zh: 这上面画着一只动画形象的丧尸。

note: ~ Snippet in category "general_graffiti_snippets" ~ This graffiti is generally assumed to come from before the Cataclysm
en: This is a crudely spraypainted tag adorned with skulls.
zh: 这上面有个粗糙喷绘而成的用头骨装饰的涂鸦标记。

note: ~ Snippet in category "general_graffiti_snippets" ~ This graffiti is generally assumed to come from before the Cataclysm
en: I have a secure and loving relationship with your mom and you're going to need to come to terms with that.
    
    Do you want to talk about it?  You know where to find me.  Love you sweety.
zh: 我和你妈妈有一段稳固而又充满爱意的感情，你需要尽快接受这一点。
    
    你想谈谈吗？你知道去哪找我。爱你亲爱的。

note: ~ Snippet in category "general_graffiti_snippets" ~ This graffiti is generally assumed to come from before the Cataclysm
en: <given_name> you fuckin gave me ADES you SHIT.
zh: <given_name> 你个该死的家伙传得我艾滋，你个贱货。

note: ~ Snippet in category "general_graffiti_snippets" ~ This graffiti is generally assumed to come from before the Cataclysm
en: I <3 <full_name>.
zh: 我 ♥ <full_name>。

note: ~ Snippet in category "general_graffiti_snippets" ~ This graffiti is generally assumed to come from before the Cataclysm
en: <given_name> fucked <full_name>.
zh: <given_name>操了<full_name>。

note: ~ Snippet in category "general_graffiti_snippets" ~ This graffiti is generally assumed to come from before the Cataclysm
en: This is a spraypainted drawing of an angel with wings made of vines.
zh: 这上面喷绘着一个长着荆棘双翼的天使的涂鸦标记。

note: ~ Snippet in category "general_graffiti_snippets" ~ This graffiti is generally assumed to come from before the Cataclysm
en: Mr. <family_name> is a vampire!
zh: <family_name>先生是个吸血鬼！

note: ~ Snippet in category "general_graffiti_snippets" ~ This graffiti is generally assumed to come from before the Cataclysm
en: Their hiding the truth
zh: 他们隐瞒了事实

note: ~ Snippet in category "general_graffiti_snippets" ~ This graffiti is generally assumed to come from before the Cataclysm
en: FOLLOW THE CHEMTRAILS
zh: 跟 着 化 学 凝 结 尾

note: ~ Snippet in category "general_graffiti_snippets" ~ This graffiti is generally assumed to come from before the Cataclysm
en: This is a curious drawing of a roll of toilet paper dissolving into a rainbow.
zh: 这上面画着一卷厕纸溶解成彩虹的奇怪图案。

note: ~ Snippet in category "general_graffiti_snippets" ~ This graffiti is generally assumed to come from before the Cataclysm
en: All we wanna do is eat yer brains
zh: 我们只想吃你的脑子

note: ~ Snippet in category "general_graffiti_snippets" ~ This graffiti is generally assumed to come from before the Cataclysm
en: don't drink the water
zh: 别喝那水

note: ~ Snippet in category "general_graffiti_snippets" ~ This graffiti is generally assumed to come from before the Cataclysm
en: And they walked upon His Earth, and there was a RECKONING, and only the worthy survived
zh: 它们行走在祂的世上，而后是审判日，只有有价值的人才能幸存

note: ~ Snippet in category "general_graffiti_snippets" ~ This graffiti is generally assumed to come from before the Cataclysm
en: This is a drawing of a zombie with a bullet hole in its head.
zh: 这上面画着一只脑袋上有个弹孔的丧尸。

note: ~ Snippet in category "general_graffiti_snippets" ~ This graffiti is generally assumed to come from before the Cataclysm
en: This is a surprisingly artistic drawing of a penis.
zh: 这上面画着一个令人惊叹的十分有艺术气息的屌。

note: ~ Snippet in category "general_graffiti_snippets" ~ This graffiti is generally assumed to come from before the Cataclysm
en: This is a simple spraypainted graphic of a forest made of bones.
zh: 这上面喷绘着一片由骨头构成的森林。

note: ~ Snippet in category "general_graffiti_snippets" ~ This graffiti is generally assumed to come from before the Cataclysm
en: This is a spraypainted mural of a giant mushroom with people praying at its base.
zh: 这上面喷绘着一幅底部有许多小人朝拜的巨大蘑菇的壁画。

note: ~ Snippet in category "general_graffiti_snippets" ~ This graffiti is generally assumed to come from before the Cataclysm
en: we can never go back
zh: 我们再也回不去了

note: ~ Snippet in category "general_graffiti_snippets" ~ This graffiti is generally assumed to come from before the Cataclysm
en: dont by meth from <given_name>
zh: 别买<given_name>的冰

note: ~ Snippet in category "general_graffiti_snippets" ~ This graffiti is generally assumed to come from before the Cataclysm
en: <full_name> you owe me fifty bucks
zh: <full_name> 你欠我五十块钱

note: ~ Snippet in category "general_graffiti_snippets" ~ This graffiti is generally assumed to come from before the Cataclysm
en: Im gonna kill u <given_name>
zh: 我会杀了你的 <given_name>

note: ~ Snippet in category "general_graffiti_snippets" ~ This graffiti is generally assumed to come from before the Cataclysm
en: its in the water
zh: 它在水里

note: ~ Snippet in category "general_graffiti_snippets" ~ This graffiti is generally assumed to come from before the Cataclysm
en: This is a spraypainting of an anatomically unlikely woman wearing very little.
zh: 这上面喷绘着一个完全不符合人体解剖学的穿得很少的女人。

note: ~ Snippet in category "shelter_graffiti_snippets"
en: BIGGEST WASTE OF TAX MONEY FUCK YOU GOVERMINT
zh: 浪费纳税人的钱该死的政府

note: ~ Snippet in category "shelter_graffiti_snippets"
en: Dont eat the proten bars
zh: 别吃那口粮

note: ~ Snippet in category "shelter_graffiti_snippets"
en: This is a simple drawing of a skinny figure wearing an emergency evac jacket and a gas mask.  Scrawled beneath, it says "thanks for the outfit".
zh: 这上面画着一个穿着急救夹克戴着防毒面具的瘦骨嶙峋的人的简笔画。下面草草地写着："谢谢这套行头。"

note: ~ Snippet in category "shelter_graffiti_snippets"
en: Abandon hope, all ye who enter here.
zh: 所有进入这里的人，放弃你的希望。

note: ~ Snippet in category "shelter_graffiti_snippets"
en: NO ONE IS COMING FOR US
zh: 没 人 会 来 救 我 们 的

note: ~ Snippet in category "shelter_graffiti_snippets"
en: THERE'S NO RESCUE BUS
zh: 这 里 没 有 救 援 巴 士

note: ~ Snippet in category "shelter_graffiti_snippets"
en: THEY LET US DOWN
zh: 他 们 就 把 我 们 丢 在 这

note: ~ Snippet in category "shelter_graffiti_snippets"
en: Don't dead open inside
zh: 不要死在里面

note: ~ Snippet in category "shelter_graffiti_snippets"
en: SANCTUARY
zh: 收容所

note: ~ Snippet in category "shelter_graffiti_snippets"
en: <given_name>'s cosplay supply all welcome
zh: 欢迎选购<given_name>的COS装扮

note: ~ Snippet in category "shelter_graffiti_snippets"
en: Cataclysm Bus Stop
zh: 大灾变公交车站

note: ~ Snippet in category "shelter_graffiti_snippets"
en: They aren't coming to help, they're coming to clean up
zh: 他们不是来救援的，他们是来清理的

note: ~ Snippet in category "shelter_graffiti_snippets"
en: This is a far-too-detailed drawing of an enormous mind-bending monster, the sort that attacked during the Cataclysm.
zh: 这上面画着一幅过于详细的巨作，描绘了一只巨大得让人精神扭曲的怪物，在大灾变时攻击此处的场景。

note: ~ Snippet in category "shelter_graffiti_snippets"
en: This is a quick rendition in permanent marker of a swirling gateway, with zombies spilling out of it.  Underneath, it reads "What did they do?"
zh: 这上面用记号笔画着一个不断旋转的传送门的草图，丧尸源源不断从中涌出。下面写着："他们都干了些什么？"

note: ~ Snippet in category "shelter_graffiti_snippets"
en: RIP humanity
zh: 安息吧人类

note: ~ Snippet in category "shelter_graffiti_snippets"
en: Everyone's dead Dave
zh: 所有人都死了，戴夫（注：《红矮星号》，1988）

note: ~ Snippet in category "shelter_graffiti_snippets"
en: WE'RE ALL FINE HERE HOW R U
zh: 我们这一切都好，你呢（注：《星球大战4》，1977）

note: ~ Snippet in category "shelter_graffiti_snippets"
en: <given_name> I couldn't wait any longer, went to camp 36.  Meet me there.  Love <given_name>.
zh: <given_name>，我等不及了，去36号营地。我在那了。爱你的<given_name>。

note: ~ Snippet in category "shelter_graffiti_snippets"
en: <given_name> I am still looking for you.
zh: <given_name>，我还在四处找你。

note: ~ Snippet in category "shelter_graffiti_snippets"
en: <full_name> was here and still alive
zh: <full_name>到过这里而且还活着

note: ~ Snippet in category "shelter_graffiti_snippets"
en: Blue 52
zh: 蓝色 52

note: ~ Snippet in category "shelter_graffiti_snippets"
en: <given_name> I no I said Id wait for u but I gotta run, find me
zh: <given_name>，我说过我会等你但我得逃走了，来找我

note: ~ Snippet in category "shelter_graffiti_snippets"
en: In memoriam:
    <full_name>
    <full_name>
    <full_name>
    <full_name>
    <full_name>
    I would not be alive without all of you.  I will not forget.
zh: 为纪念：
    <full_name>
    <full_name>
    <full_name>
    <full_name>
    <full_name>
    如果不是你们我没法活下来。我永远不会忘记的。

note: ~ Snippet in category "shelter_graffiti_snippets"
en: This is a drawing of a cartoon character smashing a zombie corpse with a sledgehammer.  Beneath it is a scrawled message: "Gotta pulp em all"
zh: 这上面画着一个卡通人物用大锤砸碎丧尸尸体的图案。下方潦草地写着："把它们全砸碎"

note: ~ Snippet in category "shelter_graffiti_snippets"
en: They get back up.  Headshots don't work.
zh: 它们又复活了。爆头没有用。

note: ~ Snippet in category "shelter_graffiti_snippets"
en: stay out of <city>
zh: 远离<city>市

note: ~ Snippet in category "shelter_graffiti_snippets"
en: <city> has fallen
zh: <city>市已经陷落

note: ~ Snippet in category "shelter_graffiti_snippets"
en: NO ONE LEFT HERE MOVE ON
zh: 这 里 没 人 了 继 续 往 前

note: ~ Snippet in category "shelter_graffiti_snippets"
en: deth trap
zh: 死亡陷阱

note: ~ Snippet in category "shelter_graffiti_snippets"
en: no ones coming
zh: 没人来救

note: ~ Snippet in category "shelter_graffiti_snippets"
en: GOVERMENT DID THIS TO US
zh: 这 一 切 都 是 政 府 干 的

note: ~ Snippet in category "shelter_graffiti_snippets"
en: FUCK CHINA
zh: 操 你 妈 的 中 国 佬

note: ~ Snippet in category "shelter_graffiti_snippets"
en: FUCK THE COMMUNISTS
zh: 操 你 妈 的 共 产 主 义 者

note: ~ Snippet in category "shelter_graffiti_snippets"
en: Remember <given_name>
zh: 纪念<given_name>

note: ~ Snippet in category "grave_label" ~ these labels are meant for graves made during or after the initial cataclysm, riots, or portal storm craziness and are not meant for pre- apocalypse grave sites.
en: Here lies our beloved friend
zh: 这里安眠着我们的挚友

note: ~ Snippet in category "grave_label" ~ these labels are meant for graves made during or after the initial cataclysm, riots, or portal storm craziness and are not meant for pre- apocalypse grave sites.
en: Here lies my best friend
zh: 这里安息的是我最好的朋友

note: ~ Snippet in category "grave_label" ~ these labels are meant for graves made during or after the initial cataclysm, riots, or portal storm craziness and are not meant for pre- apocalypse grave sites.
en: Rest in peace
zh: 安息吧

note: ~ Snippet in category "grave_label" ~ these labels are meant for graves made during or after the initial cataclysm, riots, or portal storm craziness and are not meant for pre- apocalypse grave sites.
en: Sorry we couldn't save you
zh: 抱歉我们没能救你

note: ~ Snippet in category "grave_label" ~ these labels are meant for graves made during or after the initial cataclysm, riots, or portal storm craziness and are not meant for pre- apocalypse grave sites.
en: Sorry I couldn't save you
zh: 抱歉我没能救你

note: ~ Snippet in category "grave_label" ~ these labels are meant for graves made during or after the initial cataclysm, riots, or portal storm craziness and are not meant for pre- apocalypse grave sites.
en: Sorry we failed you
zh: 抱歉我们让你失望了

note: ~ Snippet in category "grave_label" ~ these labels are meant for graves made during or after the initial cataclysm, riots, or portal storm craziness and are not meant for pre- apocalypse grave sites.
en: Sorry I failed you
zh: 抱歉我让你失望了

note: ~ Snippet in category "grave_label" ~ these labels are meant for graves made during or after the initial cataclysm, riots, or portal storm craziness and are not meant for pre- apocalypse grave sites.
en: I will always remember you
zh: 我会永远记着你的

note: ~ Snippet in category "grave_label" ~ these labels are meant for graves made during or after the initial cataclysm, riots, or portal storm craziness and are not meant for pre- apocalypse grave sites.
en: We will always remember you
zh: 我们会永远记着你的

note: ~ Snippet in category "grave_label" ~ these labels are meant for graves made during or after the initial cataclysm, riots, or portal storm craziness and are not meant for pre- apocalypse grave sites.
en: This was all my fault
zh: 这都是我的错

note: ~ Snippet in category "grave_label" ~ these labels are meant for graves made during or after the initial cataclysm, riots, or portal storm craziness and are not meant for pre- apocalypse grave sites.
en: This was all our fault
zh: 这都是我们的错

note: ~ Snippet in category "grave_label" ~ these labels are meant for graves made during or after the initial cataclysm, riots, or portal storm craziness and are not meant for pre- apocalypse grave sites.
en: I hope you feel better up there
zh: 我希望你在天堂里感觉好些

note: ~ Snippet in category "grave_label" ~ these labels are meant for graves made during or after the initial cataclysm, riots, or portal storm craziness and are not meant for pre- apocalypse grave sites.
en: You won't suffer no more
zh: 你不会再受苦了

note: ~ Snippet in category "grave_label" ~ these labels are meant for graves made during or after the initial cataclysm, riots, or portal storm craziness and are not meant for pre- apocalypse grave sites.
en: You were the best of us
zh: 你曾是我们中最棒的

note: ~ Snippet in category "grave_label" ~ these labels are meant for graves made during or after the initial cataclysm, riots, or portal storm craziness and are not meant for pre- apocalypse grave sites.
en: And when the earth shall claim your limbs, then shall you truly dance
zh: 当大地夺走你的四肢时，你将真正地起舞

note: ~ Snippet in category "grave_label" ~ these labels are meant for graves made during or after the initial cataclysm, riots, or portal storm craziness and are not meant for pre- apocalypse grave sites.
en: The song is ended but the melody lingers on
zh: 歌声虽已结束，但美妙的旋律仍在萦回。

note: ~ Snippet in category "grave_label" ~ these labels are meant for graves made during or after the initial cataclysm, riots, or portal storm craziness and are not meant for pre- apocalypse grave sites.
en: Step softly, a dream lies buried here
zh: 轻轻一步，梦就埋在这里

note: ~ Snippet in category "grave_label" ~ these labels are meant for graves made during or after the initial cataclysm, riots, or portal storm craziness and are not meant for pre- apocalypse grave sites.
en: Miss you Mom
zh: 慈母

note: ~ Snippet in category "grave_label" ~ these labels are meant for graves made during or after the initial cataclysm, riots, or portal storm craziness and are not meant for pre- apocalypse grave sites.
en: Miss you Dad
zh: 慈父

note: ~ Snippet in category "grave_label" ~ these labels are meant for graves made during or after the initial cataclysm, riots, or portal storm craziness and are not meant for pre- apocalypse grave sites.
en: May you never walk again, may I not kill you again
zh: 愿你不再行走，愿我不再杀你

note: ~ Snippet in category "grave_label" ~ these labels are meant for graves made during or after the initial cataclysm, riots, or portal storm craziness and are not meant for pre- apocalypse grave sites.
en: Vita mutatur non tollitur
zh: 生命只是改变，而非被带走（拉丁：Vita mutatur non tollitur）

note: ~ Snippet in category "grave_label" ~ these labels are meant for graves made during or after the initial cataclysm, riots, or portal storm craziness and are not meant for pre- apocalypse grave sites.
en: Let your hunger calm down
zh: 愿你饥饿平息

note: ~ Snippet in category "grave_label" ~ these labels are meant for graves made during or after the initial cataclysm, riots, or portal storm craziness and are not meant for pre- apocalypse grave sites.
en: The child is the father of the man
zh: 儿童是成人的父亲

note: ~ Snippet in category "grave_label" ~ these labels are meant for graves made during or after the initial cataclysm, riots, or portal storm craziness and are not meant for pre- apocalypse grave sites.
en: Now we learned that death is a gift
zh: 现在我们明白了死亡是一份礼物

note: ~ Snippet in category "grave_label" ~ these labels are meant for graves made during or after the initial cataclysm, riots, or portal storm craziness and are not meant for pre- apocalypse grave sites.
en: I held you your whole life
zh: 我抱着你的一生

note: ~ Snippet in category "grave_label" ~ these labels are meant for graves made during or after the initial cataclysm, riots, or portal storm craziness and are not meant for pre- apocalypse grave sites.
en: So small, so sweet, so soon
zh: 那么小，那么甜，那么快

note: ~ Snippet in category "grave_label" ~ these labels are meant for graves made during or after the initial cataclysm, riots, or portal storm craziness and are not meant for pre- apocalypse grave sites.
en: Ours for a little while
zh: 我们的一段时间

note: ~ Snippet in category "grave_label" ~ these labels are meant for graves made during or after the initial cataclysm, riots, or portal storm craziness and are not meant for pre- apocalypse grave sites.
en: You died for us, we'll live for you
zh: 你为我们而死，我们为你而活

note: ~ Snippet in category "grave_label" ~ these labels are meant for graves made during or after the initial cataclysm, riots, or portal storm craziness and are not meant for pre- apocalypse grave sites.
en: Sorry, you had it coming
zh: 对不起，是你咎由自取

note: ~ Snippet in category "grave_label" ~ these labels are meant for graves made during or after the initial cataclysm, riots, or portal storm craziness and are not meant for pre- apocalypse grave sites.
en: Didn't have to end like this
zh: 没有必要变得这样

note: ~ Snippet in category "grave_label" ~ these labels are meant for graves made during or after the initial cataclysm, riots, or portal storm craziness and are not meant for pre- apocalypse grave sites.
en: Should've left your corpse where it lay, but I'm afraid it'd rise again and I'd have to put you down again
zh: 就该把你的尸体直接扔了，但要是它复活了我还得再杀你一次

note: ~ Snippet in category "grave_label" ~ these labels are meant for graves made during or after the initial cataclysm, riots, or portal storm craziness and are not meant for pre- apocalypse grave sites.
en: I wish you could've seen reason
zh: 我本来希望你能讲讲道理

note: ~ Snippet in category "grave_label" ~ these labels are meant for graves made during or after the initial cataclysm, riots, or portal storm craziness and are not meant for pre- apocalypse grave sites.
en: A lesser man would've let you turn
zh: 换成更差劲的人就让你变丧尸了

note: ~ Snippet in category "harvest_drop_default_field_dress_failed" ~ Displayed after unsuccessfully field dressing a corpse (from butchery menu)
en: You unskillfully hack up the corpse and chop off some excess body parts.  You're left wondering how you did so poorly.
zh: 你笨拙的砍开尸体并切掉了过多的身体部位。你想知道自己怎么能弄的这么糟的。

note: ~ Snippet in category "harvest_drop_default_field_dress_failed" ~ Displayed after unsuccessfully field dressing a corpse (from butchery menu)
en: Your unskilled hands slip and damage the corpse.  You still hope it's not a total waste though.
zh: 你拙劣的双手滑动了一下，损坏了尸体。你希望这不会让一切变得白费。

note: ~ Snippet in category "harvest_drop_default_field_dress_failed" ~ Displayed after unsuccessfully field dressing a corpse (from butchery menu)
en: You did something wrong and hacked the corpse badly.  Maybe it's still recoverable.
zh: 你犯了个错，严重破坏了尸体。也许还有些能用的部分留下来。

note: ~ Snippet in category "harvest_drop_default_field_dress_success" ~ Displayed after successfully field dressing a corpse (from butchery menu)
en: You field dress the corpse.
zh: 你清理了尸体的内脏。

note: ~ Snippet in category "harvest_drop_default_field_dress_success" ~ Displayed after successfully field dressing a corpse (from butchery menu)
en: You slice the corpse's belly and remove intestines and organs, until you're confident that it will not rot from inside.
zh: 你将尸体的腹部切开并清理了肠子等内脏，直到你确信这具尸体不会从内部开始腐烂。

note: ~ Snippet in category "harvest_drop_default_field_dress_success" ~ Displayed after successfully field dressing a corpse (from butchery menu)
en: You remove guts and excess parts, preparing the corpse for later use.
zh: 你移除了尸体的内脏和多余的部分，准备好供以后使用。

note: ~ Snippet in category "harvest_drop_default_dissect_success" ~ Displayed after successfully dissecting a corpse (from butchery menu)
en: You finish dissecting the corpse.
zh: 你完成了尸体的解剖。

note: ~ Snippet in category "harvest_drop_default_dissect_failed" ~ Displayed after unsuccessfully dissecting a corpse (from butchery menu)
en: You hack up the corpse so unskillfully, that there is nothing left to salvage from this bloody mess.
zh: 你如此不熟练地劈开尸体，以至于这摊血肉模糊的玩意里啥都得不到。

note: ~ Snippet in category "harvest_drop_default_dissect_failed" ~ Displayed after unsuccessfully dissecting a corpse (from butchery menu)
en: You wanted to cut the corpse, but instead you hacked the meat, spilled the guts all over it, and made a bloody mess.
zh: 你想要切割开尸体，但是一刀下去没砍下肉，反而把内脏弄得到处都是，结果就是一团糟。

note: ~ Snippet in category "harvest_drop_default_dissect_failed" ~ Displayed after unsuccessfully dissecting a corpse (from butchery menu)
en: You made so many mistakes during the process that you doubt even vultures will be interested in what's left of it.
zh: 你在屠宰中犯的错误多得让你怀疑秃鹰是否会对这坨剩下的东西感兴趣。

note: ~ Snippet in category "harvest_drop_default_skinning" ~ Displayed after skinning a corpse (from butchery menu)
en: You skin the corpse.
zh: 你给尸体剥了皮。

note: ~ Snippet in category "harvest_drop_default_skinning" ~ Displayed after skinning a corpse (from butchery menu)
en: You carefully remove the hide from the corpse.
zh: 你细心地剥离尸体的毛皮。

note: ~ Snippet in category "harvest_drop_default_skinning" ~ Displayed after skinning a corpse (from butchery menu)
en: The corpse is challenging to skin, but you get a good hide from it.
zh: 尸体的皮很难剥，但你收获了一张好毛皮。

note: ~ Snippet in category "harvest_drop_default_skinning" ~ Displayed after skinning a corpse (from butchery menu)
en: With a few deft slices you take the skin from the corpse.
zh: 你轻巧地划了几刀，把尸体剥皮了。

note: ~ Snippet in category "harvest_drop_default_dismember" ~ Displayed after dismembering a corpse (from butchery menu)
en: You hack the corpse apart.
zh: 你肢解了尸体。

note: ~ Snippet in category "harvest_drop_default_dismember" ~ Displayed after dismembering a corpse (from butchery menu)
en: You lop the limbs off the corpse.
zh: 你砍下了尸体的四肢。

note: ~ Snippet in category "harvest_drop_default_dismember" ~ Displayed after dismembering a corpse (from butchery menu)
en: You cleave the corpse into pieces.
zh: 你把尸体切成碎片。

note: ~ Snippet in category "harvest_drop_default_quick_butcher" ~ Displayed after performing a quick butcher on a corpse (from butchery menu)
en: You apply few quick cuts to the corpse and leave what's left of it for scavengers.
zh: 你匆匆切下了尸体上的几块部位，残存的大部分只能留给食腐动物享用了。

note: ~ Snippet in category "harvest_drop_default_full_butcher" ~ Displayed after performing a full butcher on a corpse (from butchery menu)
en: You finish butchering the corpse.
zh: 你完成了尸体的屠宰。

note: ~ Snippet in category "harvest_drop_default_bleed" ~ Displayed after bleeding a corpse (from butchery menu)
en: You bleed the corpse.
zh: 你给尸体放了血。

note: ~ Snippet in category "harvest_drop_mutagen_field_dress"
en: You notice some strange organs, perhaps harvestable via careful dissection.
zh: 你发现尸体内的一些奇异的器官，看来需要精心解剖才能获得它。

note: ~ Snippet in category "harvest_drop_bionic_field_dress"
en: You suspect there might be bionics implanted in this corpse, that careful dissection might reveal.
zh: 你怀疑这具尸体上可能植入了生化插件，但需要进一步仔细解剖才能知晓。

note: ~ Snippet in category "harvest_drop_mutagen_butcher"
en: Your butchering tool destroys a strange organ.  Perhaps a more surgical approach would allow harvesting it.
zh: 你的屠宰工具破坏了一个奇异的器官，看来需要正确解剖才能获得它。

note: ~ Snippet in category "harvest_drop_bionic_butcher"
en: Your butchering tool encounters something implanted in this corpse, but your rough cuts destroy it.
zh: 你的屠宰工具好像碰到了尸体所植入的什么东西，但是你粗心大意的切割手法毁掉了它。

note: ~ Snippet in category "harvest_drop_bionic_butcher"
en: You find traces of implants in the body, but you care only for the flesh.
zh: 你在这具尸体中发现了植入生化插件的痕迹，但是你只想要那些肉。

note: ~ Snippet in category "harvest_drop_bionic_butcher"
en: You found some bionics in the body, but harvesting them would require more surgical approach.
zh: 你在这具尸体中发现了一些生化插件，但获得它需要更精密的手术解剖。

note: ~ Snippet in category "harvest_drop_mutagen_dissect_failed"
en: You discover only damaged organs.
zh: 你只发现了破损的器官。

note: ~ Snippet in category "harvest_drop_tissue_dissect_failed"
en: You don't find much besides damaged tissue.
zh: 除了受损的组织，你没找到多少东西。

note: ~ Snippet in category "harvest_drop_bone_dissect_failed"
en: You discover some shattered bones.
zh: 你只找到一些破碎的骨头。

note: ~ Snippet in category "sr1_mess"
en: 
    Subj: Security Reminder
    To: all SRCF staff
    From: Constantine Dvorak, Undersecretary of Nuclear Security
    
      I want to remind everyone on staff: do not open or examine containers above your security-clearance.  If you have some question about safety protocols or shipping procedures, please contact your SRCF administrator or on-site military officer.  When in doubt, assume all containers are Class-A Biohazards and highly toxic.  Take full precautions!
zh: 
    主题：安全须知
    发往：SRCF全体员工
    来自：康斯坦丁·德沃拉克，核安全部副部长
    
        我想再次提醒各位员工：不要开启或检查超过你安全权限的容器。如果你对当前执行的安全制度或者运输流程方面有任何问题，可以联系你在SRCF内的上级主管或者驻地现场军官。如果无法确定安全等级，假设所有容器均为A级生物危害并含高毒性。保持全面警惕！

note: ~ Snippet in category "sr2_mess"
en: 
    Subj: Security Reminder
    To: all SRCF staff
    From: Constantine Dvorak, Undersecretary of Nuclear Security
    
      From today onward medical wastes are not to be stored anywhere near radioactive materials.  All containers are to be re-arranged according to these new regulations.  If your facility currently has these containers stored in close proximity, you are to work with armed guards on duty at all times.  Report any unusual activity to your SRCF administrator at once.
zh: 
    主题：安全须知
    发往：SRCF全体员工
    来自：康斯坦丁·德沃拉克，核安全部副部长
    
        即日起，医疗废物不得存放在任何放射性物质的附近。所有容器都要按照新规定重新安排存放位置。如果你所在的设施目前已将这两类物质存放在一起，那你值班时需要有武装警卫陪同。发现任何异常现象要在第一时间汇报给你所在SRCF的上级主管。

note: ~ Snippet in category "sr3_mess"
en: 
    Subj: Security Reminder
    To: all SRCF staff
    From: Constantine Dvorak, Undersecretary of Nuclear Security
    
      Worker health and safety is our number one concern!  As such, we are instituting weekly health examinations for all SRCF employees.  Report any unusual symptoms or physical changes to your SRCF administrator at once.
zh: 
    主题：安全须知
    发往：SRCF全体员工
    来自：康斯坦丁·德沃拉克，核安全部副部长
    
        工作人员的健康和安全是我们最关注的问题！因此，我们将对SRCF全体员工进行每周体检。发现自己有任何异常症状或身体变化一定要第一时间汇报给你所在SRCF的上级主管。

note: ~ Snippet in category "sr4_mess"
en: 
    Subj: Security Reminder
    To: all SRCF staff
    From: Constantine Dvorak, Undersecretary of Nuclear Security
    
      All compromised facilities will remain under lock down until further notice.  Anyone who has seen or come in direct contact with the creatures is to report to the home office for a full medical evaluation and security debriefing.
zh: 
    主题：安全须知
    发往：SRCF全体员工
    来自：康斯坦丁·德沃拉克，核安全部副部长
    
        所有被污染的设施将永久处于封存状态，解封时间另行通知。任何目击或者直接接触过该生物的员工须立即向总部汇报，并接受健康评估及安全汇报。

note: ~ Snippet in category "scrf_1_mess"
en: Subj: EPA: Report All Potential Containment Breaches 3873643
    To: all SRCF staff
    From: Robert Shane, Director of the EPA
    
      All hazardous waste dumps and sarcophagi must submit three samples from each operational leache system to the following addresses:
    
    CDC Bioterrorism Lab
    Building 10
    Corporate Square Boulevard
    Atlanta, GA 30329
    
    EPA Region 8 Laboratory
    16194 W. 45th Drive
    Golden, CO 80403
    
      These samples must be accurate and any attempts to cover incompetencies will result in charges of Federal Corruption and potentially Treason.
    
    Director of the EPA,
      Robert Shane
zh: 主题：环保局：即刻上报所有潜在安全漏洞 3873643
    发往：SRCF全体员工
    来自：罗伯特·谢恩，环保局主任
    
        所有有害物质排放点和填埋场即刻起必须从每个正在工作的过滤系统中采集并提交三份不同样本寄送至以下地址：
    
    疾控中心生化恐袭实验室
    10 号楼
    企业广场大道
    亚特兰大，乔治亚州 30329
    
    环保局8号区域实验室
    16194 西45号大街
    戈尔登，科罗拉多州 80403
    
        请务必提供准确样本，任何隐瞒事实的企图将会面临联邦雇员贪污及叛国罪的指控。
    
    环保局主任
    罗伯特·谢恩

note: ~ Snippet in category "scrf_2_1_mess"
en: Subj: SRCF: Internal Memo, EPA [2918024]
    To: all SRCF admin staff
    From: Constantine Dvorak, Undersecretary of Nuclear Security
    
      Director Grimes has released a new series of accusations that will soon be investigated by a Congressional committee.  Below is the message that he sent me.
    --------------------------------------------------------------
    Subj: Congressional Investigations
    To: Constantine Dvorak, Undersecretary of Nuclear Safety
    From: Robert Shane, director of the EPA
    
      The EPA has opposed the Security-Restricted Containment Facility (SRCF) project from its inception.  We were horrified that these facilities would be constructed so close to populated areas, and only agreed to sign-off on the project if we were allowed to freely examine and monitor the sarcophagi.  But that has not happened.  Since then, the DoE has employed any and all means to keep EPA agents from visiting the SRCFs, using military secrecy, emergency powers, and inter-departmental gag orders to surround the project with an impenetrable thicket of red tape.
zh: 主题：SRCF：内部备忘录，关于环保局 [2918024]
    发往：SRCF全体管理人员
    来自：康斯坦丁·德沃拉克，核安全部副部长
    
        格里姆斯主任又针对我们发表了一系列新指控，会有一个来自国会的调查委员会对这些指控进行调查。下面是他发给我的信息。
    --------------------------------------------------------------
    主题：国会调查
    来自：康斯坦丁·德沃拉克，核安全部副部长
    发往：罗伯特·谢恩，环保局主任
    
        从成立之初，美国环保局一直反对安全限制隔离设施（SRCF）项目。我们震惊于该设施被允许建造在如此接近人口稠密的地区。只有在让我们自由检查并监督各处放射地埋点的前提下，我们才会同意签署这个项目。但是自项目开始以来，能源部想尽了一切方法，采用诸如军事机密、应急权限、以及跨部门的封口命令的各种手段，阻止环保局工作人员访问SRCF。这个项目被各式名目繁复的红头文件重重包围着。

note: ~ Snippet in category "scrf_2_2_mess"
en: Although our agents have not been allowed inside, our atmospheric testers in nearby communities have detected high levels of toxins and radiation, and we've found dozens of potentially dangerous unidentified compounds in the ground water.  We now have conclusive evidence that the SRCFs are a threat to the public safety.  We are taking these data to state representatives and petitioning for a full Congressional inquiry.  They should be able to force open your secret vaults, and the world will see what you've been hiding.
    
    If you had any hand in this outbreak I hope you will rot in hell.
    
    Director of the EPA,
      Robert Shane
zh:     虽然我们的工作人员无法进入这些设施，但我们在附近社区的大气测试中检测到高浓度的毒素和辐射，我们已经在地下水里发现了数十种有潜在危险的未知化合物成分。现在，我们有确凿的证据证明这些SRCF设施对公众安全造成了严重威胁。我们将会把这些数据提供给众议员并请求进行一次正式的国会调查。他们会强行打开你的秘密保险箱，到时候全世界都会看到你一直以来所要隐藏的一切。
    
        如果这次疫情爆发和你有任何关系，我诅咒你永远烂在地狱里。
    
    环保局主任
    罗伯特·谢恩

note: ~ Snippet in category "scrf_3_mess"
en: Subj: CDC: Internal Memo, Standby [2918115]
    To: all SRCF staff
    From: Ellen Grimes, Director of the CDC
    
      Your site along with many others has been found to be contaminated with what we will now refer to as [redacted]. It is vital that you standby for further orders.  We are currently awaiting the President to decide our course of action in this national crisis.  You will proceed with fail-safe procedures and rig the sarcophagus with C-4 as outlined in Publication 4423.  We will send you orders to either detonate and seal the sarcophagus or remove the charges.  It is of the utmost importance that the facility be sealed immediately when the orders are given.  We have been alerted by Homeland Security that there are potential terrorist suspects that are being detained in connection with the recent national crisis.
    
    Director of the CDC,
      Ellen Grimes
zh: 主题：疾控中心：内部备忘录，原地待命 [2918115]
    发往：SCRF 全体员工
    来自：艾伦·格里姆斯，疾控中心主任
    
          你所在的设施，与其他许多设施一样，已经被称为 [已删除] 的污染物所污染。现在你需要立刻原地待命，等待后续指示。我们正在等待总统针对此次国家危机选择合适的行动方案。你需要按照故障防护操作流程操作并根据第 4423 号文件的描述在放射性埋点各处安放好 C4 炸药。我们将提供进一步封锁放射性埋点或移除炸药的指令。最重要的是，一旦指令下达，放射性埋点需要在第一时间内封锁完成。我们已经接到国土安全部的通告，最近已有不少与近期发生的国家危机相关联的潜在恐怖分子嫌犯被逮捕。
    
    疾控中心主任，
        艾伦·格里姆斯

note: ~ Snippet in category "scrf_seal_order"
en: Subj: USARMY: SEAL SRCF [987167]
    To: all SRCF staff
    From: Major General Cornelius, U.S. Army
    
      As a general warning to all civilian staff: the 10th Mountain Division has been assigned to oversee the sealing of the SRCF facilities.  By direct order, all non-essential staff must vacate at the earliest possible opportunity to prevent potential contamination.  Low yield tactical nuclear demolition charges will be deployed in the lower tunnels to ensure that recovery of hazardous material is impossible.  The Army Corps of Engineers will then dump concrete over the rubble so that we can redeploy the 10th Mountain into the greater Boston area.
    
    Cornelius,
    Major General, U.S. Army
    Commander of the 10th Mountain Division
zh: 主题：美国陆军：封锁SRCF设施 [987167]
    发往：SRCF全体员工
    来自：科尼利厄斯，美国陆军少将
    
        给全体文职人员的通用警告：第 10 山地师已经收到了监督封锁 SRCF 设施的任务。依照命令原文，所有非必需员工必须尽早撤离以免受可能的感染。低当量战术核武器炸药将部署至设施底部通道内，以确保危险有害物质无法被回收。陆军工程兵部队随后将在废墟之上浇灌混凝土，使得第 10 山地师可以被重新部署至大波士顿地区。
    
    科尼利厄斯
    美国陆军少将
    第 10 山地师指挥官

note: ~ Snippet in category "health_great"
en: You feel great!  It doesn't seem like wounds could even slow you down for more than a day.
zh: 你感觉好极了！你甚至感觉连受伤都不会拖累你超过一天。

note: ~ Snippet in category "health_great"
en: Within moments you're ready and up.  You don't feel like anything could stop you today!
zh: 转眼间你已起身待命。今天的你人挡杀人佛挡杀佛！

note: ~ Snippet in category "health_great"
en: Your eyes open and your entire body feels like it is just bursting with energy to burn!
zh: 你睁开眼睛，整个身体仿佛充满了即将熊熊燃烧的能量！

note: ~ Snippet in category "health_great"
en: You feel like a rubber ball; whatever hits you, you'll just bounce back!
zh: 你感觉自己仿佛一个橡胶球；无论什么东西击中你，都能反弹回去！

note: ~ Snippet in category "health_great"
en: You're up and you feel fantastic.  No sickness is going to keep you down today!
zh: 你起床时感觉棒极了。今天你无须为疾病而苦恼！

note: ~ Snippet in category "health_very_good"
en: You're up and going rather quickly, and all the little aches from yesterday are gone.
zh: 你很快就从床上爬起来，昨天的所有小病痛都消失了。

note: ~ Snippet in category "health_very_good"
en: You get up feeling pretty good, as if all your little aches were fading faster.
zh: 你起床时感觉挺好，仿佛所有的小病痛都快速地褪去。

note: ~ Snippet in category "health_very_good"
en: Getting up comes easy to you, your muscles revitalized after your rest.
zh: 起床变容易了，你的肌肉在休息后恢复了活力。

note: ~ Snippet in category "health_very_good"
en: You're up and your little pains from before seem to have faded away rather quickly.
zh: 你起床时，过去遗留的轻微疼痛似乎逐步快速地褪去。

note: ~ Snippet in category "health_very_good"
en: Awareness comes fast, your body coming quickly to attention after your rest.
zh: 你很快醒来，你休息完之后身体反应更快了。

note: ~ Snippet in category "health_good"
en: You feel good.  Healthy living does seem to have some rewards.
zh: 你感觉良好。健康的生活似乎得到了一些奖励。

note: ~ Snippet in category "health_good"
en: Getting out of bed doesn't seem too hard today.  You could get used to this!
zh: 今天起床似乎不太困难。你可以调整过来的！

note: ~ Snippet in category "health_good"
en: Alertness comes somewhat fast, and your muscles stretch easier than before you went to bed.
zh: 你醒得比预料中早，肌肉拉伸起来感觉比上床前轻松多了.

note: ~ Snippet in category "health_good"
en: You feel extra alert, and your body feels ready to go.
zh: 你的感官格外灵敏，你的身体蓄势待发。

note: ~ Snippet in category "health_good"
en: Your body stretches with ease, and you feel ready to take on the world.
zh: 你的身体舒展自如，你感觉自己随时准备好直面这个世界了。

note: ~ Snippet in category "health_bad"
en: You feel cruddy.  Maybe you should consider eating a bit healthier.
zh: 你感到恶心。也许你该考虑吃得健康点儿。

note: ~ Snippet in category "health_bad"
en: You get up with a bit of a scratch in your throat.
zh: 你醒来后觉得喉咙有点疼。

note: ~ Snippet in category "health_bad"
en: You stretch, but your muscles don't seem to be doing so good today.
zh: 你伸了个懒腰，然而今天你的肌肉运作状态似乎不甚理想。

note: ~ Snippet in category "health_bad"
en: Your stomach gurgles.  It's probably nothing, but maybe you should look into eating something healthy.
zh: 你的肠胃咕咕作响。这也许没啥大问题，但你也许该考虑下开始吃点更健康的食物了。

note: ~ Snippet in category "health_bad"
en: You struggle to awareness.  Being awake seems somewhat harder to reach today.
zh: 你勉强回复意识，今天想保持清醒似乎有些困难。

note: ~ Snippet in category "health_very_bad"
en: Getting out of bed only comes with great difficulty, and your muscles resist the movement.
zh: 下床简直难比登天！你的肌肉抗拒着这个行动。

note: ~ Snippet in category "health_very_bad"
en: Getting up seems like it should be easy, but all you want to do is go back to bed.
zh: 起床似乎还算容易，但你满脑子只想睡个回笼觉。

note: ~ Snippet in category "health_very_bad"
en: Tired hands rub at your eyes, the little aches of yesterday protesting your stretches.
zh: 你用疲惫的双手揉着眼睛，昨日残留的轻微酸痛，伴随伸手的动作发出阵阵抗议。

note: ~ Snippet in category "health_very_bad"
en: Alertness seems flighty today, and your body argues when you move towards it.
zh: 今天精神似乎不在状态，而且你每移动一点你的身体都在抗议。

note: ~ Snippet in category "health_very_bad"
en: You're up, but your body seems like it would rather stay in bed.
zh: 你醒来了，但你的身体似乎更想留在床上。

note: ~ Snippet in category "health_horrible"
en: You get up feeling horrible, as if something was messing with your body.
zh: 你在恐惧中惊醒，仿佛有什么东西扰乱了你的身体。

note: ~ Snippet in category "health_horrible"
en: You feel awful, and every ache from yesterday is still there.
zh: 你感觉很糟，并且身上的每一处伤依旧感到疼痛。

note: ~ Snippet in category "health_horrible"
en: Your eyes struggle to open, and your muscles ache like you didn't sleep at all.
zh: 你的眼皮沉重无比，你的肌肉酸痛异常，就像之前你根本没睡。

note: ~ Snippet in category "health_horrible"
en: Bleary-eyed and half-asleep, you consider why you are doing this to yourself.
zh: 睡眼惺忪半梦半醒的你，思考着为什么要这样对待自己。

note: ~ Snippet in category "health_horrible"
en: Awareness seems to only come with a battle… and your body seems to be on its side.
zh: 你正在与睡神进行一场战斗……而你的身体站在你的敌人那边。

note: ~ Snippet in category "empty_starving"
en: You're too weak to be hungry anymore.  Is this what starving to death feels like?
zh: 你已经虚弱到无法再产生饥饿感了。饿死就是这种感觉吗？

note: ~ Snippet in category "starving"
en: Even though you've eaten not too long ago you still feel drained of energy.  It will take more than that to get you back up.
zh: 即便不久前已经进食，你依然感觉精虚力竭。要恢复还得耗更多时间。

note: ~ Snippet in category "empty_emaciated"
en: Your empty stomach gnaws at you.  You really need something to eat.
zh: 空荡荡的胃袋在折腾着你。你真的需要吃点东西了。

note: ~ Snippet in category "emaciated"
en: You are EMACIATED!
zh: 你非常消瘦！

note: ~ Snippet in category "empty_malnutrition"
en: You feel weak due to malnutrition.
zh: 你因为营养不良而感到虚弱无力。

note: ~ Snippet in category "malnutrition"
en: Despite having something in your stomach, you still feel like you haven't eaten in days…
zh: 尽管肚子里有东西，你仍然感觉自己好像几天没吃东西了……

note: ~ Snippet in category "empty_low_cal"
en: You've lost quite a bit of weight recently.  You might want to eat more food.
zh: 你最近体重减轻了很多。您可能想吃更多的食物。

note: ~ Snippet in category "low_cal"
en: You feel that you need to consume more calories.
zh: 你觉得你需要多吃些高热量的食物。

note: ~ Snippet in category "mutant_kid_boss"
en: A faded crayon drawing on the backside of a random observational log.  Half a dozen badly-proportioned black and white figures stand around what's probably supposed to be a child lying on a table under an overhead light.  The faces of the large figures are blank, but the child's eyes are wide open.
zh: 在一份随机观测记录背面画着一幅褪色的蜡笔画。数个比例很差的黑白人影围在一个躺在顶灯下桌子上的孩子的四周。大人们的脸上一片空白，但孩子的眼睛睁得大大的。

note: ~ Snippet in category "mutant_kid_boss"
en: A faded crayon drawing on a page torn out from a notebook.  In it a small figure is surrounded by three colorful monsters, each labeled with a name in horrible handwriting.
zh: 在一页从笔记本上撕下的纸上画着一幅褪色的蜡笔画。在里面，一个小孩子被三个五颜六色的怪物包围着，每个怪物上都用糟糕的笔迹写着一个名字。

note: ~ Snippet in category "mutant_kid_boss"
en: Two black-and-white crayon drawings on a piece of cardboard.  The first shows an adult figure leading a small animal away from a child.  On the second, the child is sitting next to a larger, meaner-looking creature.
zh: 在一张纸板上画着两幅黑白蜡笔画。第一幅是一个成年人领着一只小动物离开一个孩子。在第二幅画上，孩子坐在一只更大、看起来更可怕的生物旁边。

note: ~ Snippet in category "mutant_kid_boss"
en: A faded crayon drawing on the back of a bureaucratic form.  It shows a small child sitting on a chair surrounded by many adults.  Most of them are only indistinct blobs of white and black, but a single figure stands out by being lovingly colored - and labelled with a large "T".
zh: 在一张十分官僚的表格背面画着一幅褪色的蜡笔画。上面画了一个小孩坐在椅子上，周围都是成年人。其中大多数只是一团模糊不清的黑白斑点，但有一个人物因其被特意上色而脱颖而出，并标着一个大大的"T"。

note: ~ Snippet in category "mutant_kid_boss"
en: A faded pencil drawing on a scrap of paper.  It shows a small child playing with building blocks under the gaze of a security camera.  In the background the fuzzy outlines of an adult are seen through a large window.
zh: 在一张碎纸上画着一幅褪色的铅笔画。上面画了一个小孩在监控摄像头的注视下玩着积木。在背景中，透过一扇大窗户可以看到成年人的模糊身影。

note: ~ Snippet in category "lab_postit_bio"
en: Subject amortization too high.  Lower dosage?
zh: 测试对象折损率过高。降低剂量吗？

note: ~ Snippet in category "lab_postit_bio"
en: Enrichment makes for better data.  Coloring book?
zh: 富集化让数据变得更好。来本涂色书吗？

note: ~ Snippet in category "lab_postit_bio"
en: Reduce caloric intake.  Stress potentiates the process.
zh: 限制热量摄入。压力加剧了过程。

note: ~ Snippet in category "lab_postit_bio"
en: WHEN IN DOUBT, INCINERATE
zh: 如有疑问，立刻焚烧

note: ~ Snippet in category "lab_postit_bio"
en: Requisition more subjects when half have been processed.
zh: 申请更多测试对象，已经处理了一半了。

note: ~ Snippet in category "lab_postit_bio"
en: Droppings caustic, handle with care
zh: 粪便含腐蚀，小心处理

note: ~ Snippet in category "lab_postit_bio"
en: DON'T remove from cage between 10-12 PM (it knows)
zh: 不要在晚上10-12点之间从笼子中取出（它知道）

note: ~ Snippet in category "lab_postit_bio"
en: Can walk on ceiling
zh: 可以在天花板上行走

note: ~ Snippet in category "lab_postit_bio"
en: More eggs, keeps eating them
zh: 卵更多了，一直吃它们

note: ~ Snippet in category "lab_postit_bio"
en: DON'T LICK
zh: 不要舔

note: ~ Snippet in category "lab_postit_blob"
en: Dismember within 15 minutes
zh: 15分钟内肢解

note: ~ Snippet in category "lab_postit_blob"
en: No weight difference - superpositional?
zh: 没有重量差异——叠加态？

note: ~ Snippet in category "lab_postit_blob"
en: TODO: terminate subject within a week
zh: TODO:一周内终结测试对象

note: ~ Snippet in category "lab_postit_blob"
en: Need more bodies - Mass General?
zh: 需要更多的尸体——大量普通？

note: ~ Snippet in category "lab_postit_blob"
en: Reinforce doors
zh: 加固大门

note: ~ Snippet in category "lab_postit_blob"
en: Where does the energy come from?
zh: 能量从哪里来？

note: ~ Snippet in category "lab_postit_blob"
en: Anaerobic conditions without change in activity <-> temperature?!
zh: 厌氧条件下，活动<->温度没有变化？！

note: ~ Snippet in category "lab_postit_blob"
en: Ashes still contaminated
zh: 骨灰仍被污染

note: ~ Snippet in category "lab_postit_blob"
en: Removed parts fuse preferentially to original host
zh: 移除部件优先与原宿主融合

note: ~ Snippet in category "lab_postit_blob"
en: Never dead
zh: 从未死亡

note: ~ Snippet in category "lab_postit_migo"
en: Don't listen
zh: 别听

note: ~ Snippet in category "lab_postit_migo"
en: Damage -> Resin
    Armor?
    Blood?
    Bribe?
zh: 损坏->树脂
    盔甲？
    血？
    贿赂？

note: ~ Snippet in category "lab_postit_migo"
en: Stay quiet.  They can hear you.
zh: 保持安静。它们能听见你。

note: ~ Snippet in category "lab_postit_migo"
en: Resin return: 0.45 on vegetable matter, 0.51 on meat, 0.66 on nonsedated live meal (vertebrate preference)
zh: 树脂回报率：蔬菜为0.45，肉类为0.51，未镇静活食为0.66（脊椎动物偏好）

note: ~ Snippet in category "lab_postit_migo"
en: How can they see me up here?
zh: 它们怎么能在这里看到我？

note: ~ Snippet in category "lab_postit_migo"
en: Only post-mortems on the big ones from now on -- equipment's expensive
zh: 即日起仅对大家伙进行验尸——设备很昂贵

note: ~ Snippet in category "lab_postit_migo"
en: Dim lights before feeding for lightshow
zh: 为"灯光秀"喂食前将灯光调暗

note: ~ Snippet in category "lab_postit_migo"
en: Prefers prey capable of vocalization -- implanted speakers work but no repeats
zh: 喜欢能发声的猎物——被植入扬声器也行，但无重复捕食行为

note: ~ Snippet in category "lab_postit_migo"
en: Blast with white noise as a deterrent?
zh: 用白噪音作为威慑武器？

note: ~ Snippet in category "lab_postit_migo"
en: Likes it warm, not bothered by cold
zh: 喜欢温暖，但不被寒冷困扰

note: ~ Snippet in category "lab_postit_portal"
en: Increase frequencies in odd steps - local discontinuity!
zh: 按奇数步长增加频率——局部不连续！

note: ~ Snippet in category "lab_postit_portal"
en: Limit time spent in-phase to 29.1 minutes
zh: 限制同相时长不超过29.1分钟

note: ~ Snippet in category "lab_postit_portal"
en: Sub-plane 117RA likes prime-numbered calibration pings
zh: 次位面117RA与质数调谐探测信号相似

note: ~ Snippet in category "lab_postit_portal"
en: First the candle, then the blood, NOT THE OTHER WAY AROUND
zh: 先蜡烛，再用血，千万别反

note: ~ Snippet in category "lab_postit_portal"
en: Remember Jake?  Me neither.
zh: 还记得杰克吗？我也不记得。

note: ~ Snippet in category "lab_postit_portal"
en: Keep line of sight minimal
zh: 尽力避免视线接触

note: ~ Snippet in category "lab_postit_portal"
en: Calibrate on 013TQ for manned transfers
zh: 校准至013TQ完成载人传输

note: ~ Snippet in category "lab_postit_portal"
en: No touching returning probes, even if they beg you to
zh: 严禁触摸返回探测器，即使它们请求您

note: ~ Snippet in category "lab_postit_portal"
en: Remember to forget.  Forget to remember.
zh: 记住要忘记。忘记所记事。

note: ~ Snippet in category "lab_postit_portal"
en: Scream at Maintenance for a replacement again
zh: 朝维修部尖叫以要求替换品

note: ~ Snippet in category "lab_postit_tech"
en: Don't release switch before discharge
zh: 放电前不要松开开关

note: ~ Snippet in category "lab_postit_tech"
en: Shielding corrodes too fast
    
    Mount on drone?
zh: 屏蔽层腐蚀太快
    
    安装在无人机上？

note: ~ Snippet in category "lab_postit_tech"
en: Meltdown after 3 shots
zh: 3枪后融化

note: ~ Snippet in category "lab_postit_tech"
en: Need more power
zh: 需要更多抛瓦

note: ~ Snippet in category "lab_postit_tech"
en: Ho lasers stabilise the compound long enough
zh: 钬激光使化合物稳定足够长的时间

note: ~ Snippet in category "lab_file_bio" ~ Mid-length test protocols, no information on mutagen production/origins
en: All test subjects regardless of exact test objective or body weight require a priming dose of 50 ml PE012 delivered orally (sweetener or other flavoring may increase ease of application, depending on subject species), followed by an incubation period of 24 hours.  Testing any mutagen-class agent without this priming procedure requires dosages that are inactionable at XEDRA-07's current production rates and the difficulty inherent in PE012 transports.
zh: 所有测试对象，无论其确切的实验目标或体重如何，都需要口服50毫升PE012（甜味剂或其他调味品可能会增加使用便利性，具体取决于测试对象物种），然后是24小时的潜伏期。在没有这种预充步骤情况下测试任何诱变剂类试剂，所需要的XEDRA-07剂量在当前的生产速率下是无法达到的，并且延续了PE012运输固有的困难。

note: ~ Snippet in category "lab_file_bio" ~ Mid-length test protocols, no information on mutagen production/origins
en: All test subjects regardless of exact test objective or body weight require a priming dose of 50 ml PE012 delivered orally, followed by a one-hour quarantine observation.  Should the subject show macrophenotypic changes in observation (and the planned test isn't to evaluate PE012's effects), the subject is to be terminated and processed, with all reports sent to Administration for archival.  If the subject remained unchanged the testing can proceed after 24 hours of incubation, as per the previous protocol.
zh: 所有测试对象，无论其确切的实验目标或体重如何，都需要口服50毫升PE012，然后进行一小时的隔离观察。如果测试对象在观察中表现出宏观表型变化（且所计划的实验不是为了评估PE012的效果），则应终结测试对象并对其进行处理，并将所有报告送交管理部门存档。如果测试对象保持不变，则根据先前的方案，可在24小时潜伏期后继续进行实验。

note: ~ Snippet in category "lab_file_bio" ~ Mid-length test protocols, no information on mutagen production/origins
en: Recent developments in mutagen production have rendered the previous priming protocol unnecessary.  As of today testing can begin with the test compound directly, in the previous post-priming dosage.  Should this dose produce no discernible effect, the subject's origin and any data pertaining their location in the last year is to be submitted for archival.  Tests can resume after a 24 hour incubation period, provided sufficient compound is still on hand.
zh: 最近在诱变剂生产方面的发展使得以前的预充步骤不再必要。即日起，实验可直接从待测化合物开始，使用剂量按之前预充步骤后所需剂量。若该剂量未能产生明显影响，则应提交测试对象的来源和有关其去年位置的所有数据以供存档。只要手头仍有足够的化合物，在24小时的潜伏期后，测试可继续。

note: ~ Snippet in category "lab_file_bio" ~ Mid-length test protocols, no information on mutagen production/origins
en: All mutagen testing (including priming, observation, main test, dissection, and analysis) is to be conducted in a strictly hands-off manner, using remote-controlled disposable equipment.  All samples, remains, equipment and excretions are to be disposed of observing Level 7 biohazard protocols.  In case of accidental personnel contact with test subjects after the priming sequence, all exposed personnel are to be isolated, processed by security, and relocated to XEDRA-10 in accordance with biohazard transfer guidelines.
zh: 所有诱变剂测试（包括预充、观察、主要测试、解剖和分析）均应严格按照不接触方式进行，使用远程控制的一次性设备。所有样本、残留物、设备和排泄物均应按照7级生物危害处理流程进行处理。如果在预充步骤后人员意外接触测试对象，应立即隔离所有暴露人员，由安保部处理，并将其根据生物危害转移指南转运至XEDRA-10实验室。

note: ~ Snippet in category "lab_file_bio" ~ Mid-length test protocols, no information on mutagen production/origins
en: In light of the facility-wide quarantine and recent developments, mutagen tests may from now on be conducted with direct personnel-subject contact if disposable equipment is not available.  All personnel directly involved in such tests are to keep a detailed self-checkup diary including basic biometric data (height, weight, color of eyes, skin pigmentation), report any observed phenotypical changes, and to submit to biweekly medical evaluations.  Remains of test subjects and affected personnel are to be processed on-site and stored in tamper-proof biohazard containers until further notice.
zh: 鉴于全厂隔离和最近情势发展，即日起在无可用一次性设备时，可直接由人员接触进行诱变剂试验。直接参与此类测试的所有人员都应记录详细的自我检查日志，包括基本生物特征数据（身高、体重、眼睛颜色、皮肤色素沉着），报告所有观察到的表型变化，并每两周提交一次医疗评估。测试对象和受影响人员的遗体需现场处理，并储存至防篡改的生物危害容器中，直至另行通知。

note: ~ Snippet in category "lab_file_bio" ~ Mid-length test protocols, no information on mutagen production/origins
en: To speed up the rate of mutagen research, XEDRA facilities of Level II and above with experience in mutagen handling will receive the information and equipment necessary for on-site mutagen production within the week.  All facilities involved will be placed under quarantine until further notice, barring automated supply shipments.  Automated security is to be activated and control handed over to the local Melchior uplink.  This restriction is to be lifted at the discretion of Administration, or the next-in-line following the established contingency protocols.
zh: 为了加快诱变剂研究的速度，具有诱变剂处理经验的二级及以上XEDRA设施将在一周内收到现场生产诱变剂所需的信息和设备。除非另行通知，否则所有相关设施将置于严格隔离之下，禁止自动供应货物。应激活自动安防设备，并将控制权移交给本地梅尔基奥尔上行链路。这一限制需由管理部门决定何时取消，或根据既定的应急流程取消。

note: ~ Snippet in category "log_mutagen_animal" ~ Long-form, low-level mutagen test logs - no human studies
en: Subject: Canis familiaris, 35 kg
    
    PE012 priming: Yes
    
    Compound: PE012
    
    Objective: Establish PE012's phenotypic range for subject species
    
    Protocol:  50 ml oral dose, 3 hour observation before dissection
    
    Live observation: Dosage without incident, after 7.3 minutes sudden distress with subject scratching their flank furiously, scratching ceases after successfully removing fur from the reachable body surface.  Subject keeps vocalizing distress, voice range audibly shifting as the facial structure rearranges itself to make room for 2 large, curved fangs.  After a brief period of trashing subject falls prone rolled into a ball and stops vocalizing.  IR observation reveals falling core temperatures, equalizing to the ambient temperature 2.1 hours after initial dosing.  Presuming subject expiration automatic retrieval drone enters the observation enclosure and approaches the subject's body.  IR observation detects a sudden increase in core temperature coinciding with the enclosure's opening, after consulting the Chief Investigator retrieval attempt proceeds.  On approach of the retrieval drone subject's body shifts slightly, and at ~1.2 m distance the subject grabs the drone with  its elongated tail and proceeds to attack it, successfully piercing its armor plating in multiple spots.  Drone is rendered inoperable after a series  of targeted strikes against its wheel joints and successfully flipping the drone on its back.  Subject termination using standard HCN insufflation, second retrieval attempt uneventful.
    
    Dissection findings: Cutis easily removed, subcutis replaced by brittle, sharp scales of keratin.  Neurocranium and brain without macroscopic deviation, major restructuring of the snout, the accessory fangs are revealed to be bone spikes growing from the os zygomaticus, connected to swollen salivary glands pocked by local necrotic lesions - samples taken for toxicology.  Lungs and heart without macroscopic deviation, liver loaded with 3-5 mm large cysts, intestines and pancreas with greenish discoloration.  Superfluous kidneys of variable size (3-18 cm) scattered across the mesenterium secreting a mucous liquid without obvious function.
zh: 样本：家犬，35千克
    
    PE012预充：有
    
    化合物：PE012
    
    目的：测试受试物种的PE012表型范围
    
    方案：50ml口服，解剖前观察3小时
    
    活体观察：给付剂量无意外，测试对象在7.3分钟突然痛苦后剧烈搔抓侧腹部，成功地从其可触及的体表去除毛发后，搔抓停止。测试对象不停地发出痛苦的声音，声音范围发生了可听变化，面部结构重新排列，为两根大而弯曲的尖牙腾出空间。经过一段时间的损伤后，测试对象倒下，卷成一个球，停止发声。红外观察显示核心体温下降，在首次给药2.1小时后与环境温度一致。假定测试对象已死亡，自动回收无人机进入隔间并接近测试对象尸体。随后在咨询首席研究员时，红外观察发现开启隔间门时核心体温突然升高。在回收无人机接近时，测试对象尸体有轻微移动，在约1.2米的距离处，测试对象用其细长的尾巴抓住无人机并持续攻击，成功地在多处刺穿其装甲板。无人机被其对轮轴接头所进行一系列有针对性的打击下失控并被其成功地用背部翻转倒地。使用标准HCN注入终结测试对象，第二次回收尝试平安无事。
    
    解剖发现：表皮容易去除，皮下被易碎、尖锐的角质鳞片所取代。头颅和大脑无肉眼可见差异，口鼻主要结构重组，副牙显示为颧骨生长成的骨钉，与局部坏死病变引起的肿胀唾液腺相连——已采样送毒理学检测。肺和心脏无肉眼可见差异，肝脏有3-5 mm的大细胞，肠道和胰腺有绿色变色。大小不等（3-18厘米）的多余肾脏分散在肠系膜上，并分泌出粘液，功能不明。

note: ~ Snippet in category "log_mutagen_animal" ~ Long-form, low-level mutagen test logs - no human studies
en: Subject: Rattus norvegicus domestica, 450 g
    
    PE012 priming: Yes
    
    Compound: PE027
    
    Objective: Establish PE027's phenotypic range for subject species, evaluate cost/benefit of subjects trained for voluntary self-dosage
    
    Protocol: Enclosure with a water pool, voluntary dosage from food dispenser
    
    Live observation: Trained subject, first dosage after 5 minutes.  After an initial calm period subject rubs off their fur on the enclosure's wall, revealing metallic scales.  Three dosages in short succession, after which subject falls over.  Subject is placed in the water by robotic arm, where it began swimming.
    
    Dissection findings: phenotypic changes consistent with PE027's usual profile - in this case the gills replaced the upper lobes of the subject's lungs, opening to the outside over the scapula.  Digestive track shortened considerably, liver atrophic, teeth replaced by needles reminiscent of an anglerfish.  Blue fluorescent organ between the hemispheres.
zh: 样本：家养褐家鼠，450克
    
    PE012预充：有
    
    化合物：PE027
    
    目的：测试受试物种的PE027表型范围，评估测试对象自发摄入训练的成本/效益
    
    方案：带水池的隔间，经由食物分配器自发摄入
    
    活体观察：经过训练的测试对象，5分钟后第一次给药。在最初的平静期后，测试对象在围墙上摩擦毛发，露出金属鳞片。短时间连续服用三剂，之后测试对象摔倒。测试对象被机械臂置入水中，随后开始游泳。
    
    解剖发现：表型变化与PE027的通常特性一致——在这种情况下，鳃取代了测试对象的肺上叶，从肩胛骨上方向外开口。消化道明显缩短，肝脏萎缩，牙齿被类似琵琶鱼的细针取代。两半球之间有蓝色荧光器官。

note: ~ Snippet in category "log_mutagen_animal" ~ Long-form, low-level mutagen test logs - no human studies
en: Subject: Ergonomic-stage nest of Dolichovespula maculata, queenright
    
    PE012 priming: No, long-term study
    
    Compound: PE031
    
    Objective: Observe the effects of a phenotypically-similar mutagen on eusocial insects
    
    Protocol: Nest outfitted with multiple fiberoptic cameras for safe observation, transplanted to a large enclosure, and provided with PE031-laced nutrient paste
    
    Live observation: Considerable worker loss in the first week, remaining workforce refrains from recycling the corpses.  Dissection of recovered worker remains show no phenotypical changes.  Queen grows in size and sprouts an ancillary pair of wings on its abdomen, shows increased aggression towards workers and larvae hatched prior to PE031 exposure.
     Rapid increase in both nutrient paste and nesting material consumption coinciding with the emergence of the first post-exposure workers.  Nest is expanded in all directions, partly leaving cells exposed during the restructuring.
     First sighting of potentially emergent queens on day 51 as three examples make a concerted effort to remove the last uncovered fiberoptic camera from the nest.  After consulting Administration test proceeds without direct in-nest observation up to day 100, worker phenotypes and behavior show a wide range of variation during this time (including body length, wing morphology and number, stinger size, leg number and placement, mandible configuration etc.).
     On day 100 attempted termination of the nest using HCN, this causes obvious disruption but shows no lethality even at 5,0% v/v.  To prevent an explosion hazard, the emergency alternative of flushing the enclosure with CO is chosen, leading to cessation of external activity after 20 minutes.  Uneventful retrieval of nest and specimens for dissection after an additional safety margin of 2 hours.
    
    Dissection findings: The nest's superstructure resembles those of the wild-type nests, aside from notably larger cells (up to 33 cm depth) and the addition of four connected sub-nests budding off the main body.  Caste identification proves to be a challenge given the highly variable morphology, after thorough dissection 6 queens (including the foundress), 814 workers, and 27 drones are found - despite the experiment's duration the nest hasn't made the switch to drone/queen production.  The founding queen mutated considerably since the last observation, sporting a bifurcated abdomen with two ancillary pairs of wings and three asymmetrically-placed stingers each…
zh: 样本：白面黄蜂，人体工学演示蜂巢，具王
    
    PE012预充：无，长期研究
    
    化合物：PE031
    
    目的：观察一种表型相似的诱变剂对真群居昆虫的影响
    
    方案：蜂巢配备多个光纤摄像机，用于安全观察，移植到一个大的隔间中，并配备含PE031营养膏
    
    活体观察：在第一周内，大量工蜂损失，剩余的工蜂避免回收尸体。对回收的工蜂遗骸的解剖未显示任何表型变化。蜂后的体型越来越大，腹部长出一对附属翅膀，对PE031暴露前孵化的工蜂和幼虫表现出更强的攻击性。
    随着第一批暴露后工蜂的出现，营养膏及筑巢材料的消耗量迅速增加。巢穴向各个方向扩展，部分蜂室在重组过程中暴露。
    在第51天第一次观测到可能的新蜂后，三只测试对象齐心协力从巢穴中取出最后一个未被盖上的光纤摄像机。咨询管理层后，实验在无直接的巢内观察的情况下进行至第100天，在此期间，工蜂的表型和行为表现出大范围的变化（包括体长、翅膀形态和数量、毒刺大小、腿数及位置、下颌形态等）。
    在第100天尝试使用HCN终结巢穴时，导致明显的干扰，但即使在5,0%v/v下也未显示出杀伤力。为防止爆炸危险，选择了用CO冲刷隔间的紧急替代方案，20分钟后所有巢穴外部活动停止。在额外的2小时安全裕度后，顺利回收巢穴和样本进行解剖。
    
    解剖发现：除了明显较大的蜂室（最高达33厘米深）和四个从主体上发散出的相连子巢外，蜂巢的上部结构与野生蜂巢相似。在彻底解剖6只蜂后（含创始者）、814只工蜂和27只雄蜂后，鉴于形态高度多变，级型鉴定被证明相当有挑战——尽管实验持续了一段时间，但蜂巢尚未转变为孵化雄蜂/蜂后。自从上次观察以来，这位创始蜂后发生了巨大的变异，腹部分叉，长出两对翅膀和三根不对称排列的毒刺……

note: ~ Snippet in category "log_mutagen_animal" ~ Long-form, low-level mutagen test logs - no human studies
en: Subject: Danio rerio
    
    Compound: PE065
    
    Objective: Establish PE065's phenotypic range using a well-understood and nonthreatening subject
    
    Protocol: Full-sized aquatic enclosure with reinforced glass observation ports and a small terrestrial area, 3 dosages of nutrient pellets containing test compound.  Given the experiences gathered in previous tests involving PE065 a large surplus of nutrient pellets is kept in a fast-release container above the water to provide a distraction should premature termination become necessary.
    
    Live observation: First dosage reluctantly consumed by subject after 6 hours of fasting, no change observed until 25 minutes post-dosage when activity levels suddenly increased and subject shows food-seeking behavior.  Second and third dosages are provided along with 15 kg of untampered nutrient pellets, subject consumes the entire amount within 15 minutes while growing in size considerably.  Subject stops feeding and enters a low-activity state floating vertically, and begins exuding a faint violet light.
     Appearance of the first major phenotypic deviation at 78 minutes after first dosage as two asymmetric tentacles emerge from the gills and begin growing towards the water surface, followed shortly by two pairs of articulated legs penetrating the scales proximal from the tail.
     92 minutes after first dosage the tentacles breach the water surface and their tips open up to reveal a matrix of exposed blood vessels held up by a cartilaginous matrix.  After the tentacles cease their adjustments subject begins moving towards the terrestrial area of the enclosure…
zh: 样本：斑马鱼
    
    化合物：PE065
    
    目的：使用一个充分了解且无威胁的测试对象测试PE065的表型范围
    
    方案：全尺寸水族箱隔间，带有强化玻璃观察口和一小块陆地区域，3剂含有试验化合物的营养颗粒。考虑到在先前涉及PE065的试验中所收集到的经验，将大量剩余的营养颗粒保存在水面上方的快速喂食器中，以便在需要提前终止时分散注意力。
    
    活体观察：测试对象在禁食6小时后勉强服用第一剂，起初未观察到任何变化，直到服用后25分钟活动水平突然增加，且测试对象表现出觅食行为。第二和第三剂量与15 kg未经处理的营养颗粒一同提供，测试对象在15分钟内吃光了全部剂量，同时体积显著增大。测试对象停止进食，进入垂直漂浮的低活动状态，并开始散发出微弱的紫光。
    第一次给药78分钟后出现第一个主要表型差异，两根不对称触手从鳃中伸出并开始向水面生长，随后不久两对关节型腿从尾部近端的鳞片穿透出来。
    第一次给药92分钟后，触手突破水面，其尖端张开，露出由软骨网络支撑起裸露血管网络。在触手停止调整后，测试对象开始向隔间中的陆地区域移动……

note: ~ Snippet in category "lab_file_portal" ~ Mid-length logs/procedures on portal research - roll into immersion logs?
en: Science and security personnel are required, other onsite staff are advised to keep a notebook on their person at all times and to take part in the weekly shorthand course.  In case of any occurrences subjectively considered out of the ordinary detailed notes are to be taken -as long as this appears safe- and submitted to Security provided the incident does not involve Security itself.  Should personnel find notes in their notebook they have no recollection of writing they are to submit it for review without further investigation.
zh: 需要研究员和安防员在场，建议其他现场工作人员随时随身携带笔记本，并参加每周的速记课程。如果发生主观上认为不正常的任何事件，则应立即详细记录说明（只要当时情况看起来安全），并提交给安保部，前提是事件本身不涉及安保部。如果工作人员在笔记本中发现任何不记得写过的笔记，他们需要将其提交审查并等待进一步的调查。

note: ~ Snippet in category "lab_file_portal" ~ Mid-length logs/procedures on portal research - roll into immersion logs?
en: Initial immersion testing upon establishing a stable destination candidate is to be carried out utilizing a standardized series of six unmanned drones (specifications detailed separately) without any form of wireless capability, connected by an immersion-stable umbilical line to an isolated control terminal primeside operated by a mechanical arm by authorized science staff.  Upon retrieval the first three drones are to be incinerated without sampling, the fourth and fifth disassembled prior to incineration and the sixth (equipped with sampling capabilities) taken to analysis.
zh: 在建立稳定的候选目的地后，应使用六架无人机（规格另行详述）的标准系列进行初始沉浸测试，无人机需不含任何形式的无线能力的，通过沉浸稳定脐带电缆连接至由授权科学人员的机械臂操作的隔离主位面侧控制终端。回收后，前三架无人机将在不取样的情况下进行焚烧，第四架和第五架在焚烧前进行拆解，第六架（配备取样功能）带回进行分析。

note: ~ Snippet in category "lab_file_portal" ~ Mid-length logs/procedures on portal research - roll into immersion logs?
en: Designating potential destinations for manned immersion attempts is at the sole discretion of Administration.  This designation may be revoked at any point, up to and including during an in-progress immersion.  Appeals are to be formally filed with the facility's Human Resources liaison, but are neither guaranteed a review nor an answer.  Noncompliance with this protocol is grounds for immediate quarantine of the involved facility and a thorough in-person review of all onsite staff by Security.
zh: 指定载人浸泡尝试的可用目的地仅能由管理部门单独完成。该项指定可在任何时候撤销，直到并包含沉浸全过程。投诉意见需正式向所在设施的人力资源联络处提出，但既不保证审查也不保证答复。任何违反此项流程，将立即导致相关设施被隔离，并由安保人员亲自对所有现场工作人员进行彻底审查。

note: ~ Snippet in category "lab_file_psych" ~ Mid-length logs concerning staff / global craziness
en: The Lampetia Method of compliance training has been a resounding success, with science staffs of the participating facilities consistently scoring lower on the Berms Risk-Aversion Scale as well as the Carlson Empathy test sequence.  Interestingly, the most significant difference was shown in the facilities working on cadaver studies (according to our Security liaison, this being a triple-blinded study).  Prior score had little correlation to the scores recorded after intervention, however in three examined facilities there were instances of a particularly well-responding individual exponentially enhancing the Method's effect on close acquaintances.  Recruitment of these individuals into furthering the training's development is pending Administration approval.
zh: 拉姆帕提亚合规培训方法取得了巨大成功，参与设施的科学人员在波姆斯风险厌恶量表和卡尔森共情测试序列中的得分一直较低。有趣的是，最显著的差异出现在尸体研究设施中（根据我们的安全联络员反馈，这是一项三盲研究）。先前得分与干预后所记录的得分几乎没有相关性，但是在三个受检设施中，有一个反应特别好的个体以指数方式增强了该方法对密切接触者的影响。招聘这些人员以促进培训的发展尚待管理部门批准。

note: ~ Snippet in category "lab_file_psych" ~ Mid-length logs concerning staff / global craziness
en: The Leonardo Project has shown to be a success at dramatically reducing staff stress stemming from vivisection studies.  Outsourcing the act of dissection itself to off-site, unaffiliated professionals and post-facto review of the captured feeds showed a marked increase in the affected staff's wellbeing.  Additional counseling opportunities are to be offered to the technician staff monitoring the feed directly, but it must be noted that they are easier to replace than scientific personnel.
zh: 莱昂纳多项目已证明在大幅降低因活体解剖研究而产生的员工压力方面取得了成功。将解剖本身外包给非现场、非附属专业人员，并对捕获反馈进行事后审查，结果表明受影响员工的幸福感显著提高。将向直接监测反馈的技术人员提供额外的咨询机会，但需要注意的是，他们相比科研人员更容易被替换。

note: ~ Snippet in category "lab_file_psych" ~ Mid-length logs concerning staff / global craziness
en: Effective immediately, the Counseling staff of all XEDRA locations is to begin rotating between sites on a bimonthly basis.  Affected personnel will be read into the exact rotational instructions by the facilities' Security Department at their discretion.  All session documentation, notes, audio logs, and personal effects are to be submitted for review on each transfer.  Personnel are reminded that all information gathered during their professional as well as private time in any one facility is to be considered confidential per the XEDRA information siloing protocols in effect.
zh: 立即生效，XEDRA所有地点的咨询人员将开始每两个月在不同地点轮换一次。受影响人员将由设施安保部门为其传达具体的轮换说明。每次转移时，应提交所有会议文件、笔记、音频日志和个人物品，以供审查。提醒广大员工，根据生效的XEDRA信息保管协议，在任何一个设施的专业时间和私人时间内收集的所有信息都应视为机密信息。

note: ~ Snippet in category "log_psych" ~ Long-form session logs and reports, uses EOC popup
en: "It's always a different dream, but always kind of the same.  I stand in a hallway and knock on a door for a joke, but I can't turn and run when the doorknob starts turning.  I stand up mockingly in class while the teacher's back is turned, but can't seem to sit back down as they turn back to look at me.   I dive into the beautiful, clear ocean, but freeze in place just below the surface as something rises from below to meet me."
    
    "Do you feel any guilt about the work you do here, Jason?"
    
    "You know I'm not allowed to talk about any specifics."
    
    "Of course, but I haven't asked what your're doing, I asked how you feel about it."
    
    "I don't feel like we're doing anything wrong here.  On the contrary, I think leaving the work undone would be a thing to feel guilty about.  The untapped potential, the understanding we're building… it will change how we think of the world.  That has to be a good thing, right?"
    
    "And yet, in your dreams you feel like a kid caught with their hands in the cookie jar."
    
    "I'd rather we drop this line of discussion, Doctor."
    
    "Naturally, Jason.  Or would "Chief Investigator" make you feel more in control?"
zh: "总是不同的梦，但总是有些相同。我站在走廊里敲门开个玩笑，但当门把手开始转动时，我却无法转身逃跑。当老师背转过去时，我在课堂上站起来恶作剧，但当他转过头来看着我时，我却无法坐下来。我潜入了美丽而清澈的海洋，但当有什么东西从海底升起迎接我时，我却被原地冻结在水下。"
    "杰森，你对你在这里的工作感到内疚吗？"
    "你知道我不能谈论任何工作细节。"
    "当然，但我没有问你在做什么，我只是问你感觉如何。"
    "我不觉得我们在这里做错了什么。相反，我认为丢下工作不管是一件让人感到内疚的事情。尚待开发的潜能，我们所能获得的知识……它将改变我们对世界的看法。这一定是好事，对吗？"
    "然而，在你的梦中，你感觉自己就像个伸手进饼干罐而被当场抓住的孩子。"
    "医生，我宁愿我们放弃这类讨论。"
    "好的，杰森。还是说"首席调查官"会让你感觉更掌控着局面？"

note: ~ Snippet in category "log_psych" ~ Long-form session logs and reports, uses EOC popup
en: "We are seen.  It's not long until we will be touched."
    
    "Touched by what, exactly?"
    
    "Touched.  Chewed.  Tasted.  Digested.  Processed.  Excreted."
    
    "Ramin, focus, please.  What is doing all that?  Or rather, what do you feel will be doing those things?"
    
    "It's big.  Bigger than the Sun.  Smaller than an atom."
    
    "And what does this large small thing want, beyond touching us?"
    
    "It just is.  It needs no reason.  It needs only to exist.  It needs only to expand."
    
    "Do you want to talk about Immersion 132R?"
    
    "There's nothing to talk about.  I wasn't there.  It didn't touch me.  I didn't look.  It didn't look back.  It didn't smile with a million rotten worlds in its mouth."
    
    "Have you been taking your medication?"
    
    "Like they would help.  I tried, Doc, I really did.  But the truth is, I like having these thoughts.  They give me a certainty, and I am thankful for knowing how it will all end.  That we all belong to something, and nothing can take us from it now."
zh: "我们被看见了。不久我们就会被接触。"
    "到底被什么接触了？"
    "接触、咀嚼、品尝、消化、加工、排泄。"
    "拉明，请集中注意力。谁会做这些事情？或者更确切地说，你觉得谁会做这些事情？"
    "它很大。比太阳大。比原子小。"
    "除了接触我们之外，这个既大又小的东西还想要什么？"
    "它就是这样。它不需要理由。它只需要存在。它只需要扩大。"
    "你想谈谈关于132R的沉浸经历吗？"
    "没什么好谈的。我不在那里。它没有接触我。我没有看它。它没有回头。它没有笑，嘴里含着一百万个腐烂的世界。"
    "你一直在服药吗？"
    "仿佛那能解救我一样。我试过了，医生，我真的试过。但事实是，我喜欢保留这些想法。它们让我确信，我很感激知道这一切将如何结束。我们都属于某个东西，现在没有什么能把我们分开。"

note: ~ Snippet in category "log_psych" ~ Long-form session logs and reports, uses EOC popup
en: I keep dreaming the same dream ever since Dr. Yin's final session.  The same one she described with that vivid enthusiasm, like she could see it in the waking world as well.  I didn't understand the beauty of it back then, so I just took my notes as usual when one of them vents about the horrible things we encourage them to feel good about -- it is what I'm getting paid for, after all.  Looking at the transcript now, its dryness feels blasphemous: "connected branches of gray vines" he writes, unable to imagine the transcendence of the Whole stretching across infinity, connecting large and small, familiar and unknowable; "moldy fuzz in a positive connotation - rural childhood?" like an armchair psychotherapist grasping at straws, as if the eternal fractal was anything less than divine.  I am grateful for her allowing me to dream the same dream on for her, I only wish it came to me before I hastily reported the session to the bloodhounds at Security.  I remember being terrified of something, but the feeling melted in the radiance of my first night's sleep.  I will need to seek out others of a similar mind, to connect with them, to show them what we can become with time, but I need to be more careful than she was.
zh: 自从尹博士上次治疗以来，我一直在做同样的梦。她以生动的热情描述了同一个梦，仿佛她在清醒的世界中也能看到一样。当时我不明白它的美妙之处，所以当其中一个人在我们鼓励下说出让他们觉得可怕的事情从而改善心情时，我像往常一样记下了笔记——毕竟，这是我获得工资的理由。现在重看这段记录，它的枯燥让人觉得亵渎神明："灰色藤蔓的枝桠相连"，他写道，无法想象跨越无限的整体超凡入圣，连接着大大小小、熟悉未知；"发霉的绒毛带着正能量内涵——乡村童年回忆？"就像一个纸上谈兵的心理治疗师抓着救命稻草一般，仿佛永恒的分形理论不够神圣。我很感激她让我与她做了同样的梦，我多么希望当时在我急匆匆向安保部门的走狗报告这次会谈情况之前，我能想到这一点。我记得我被什么东西吓坏了，但是这种感觉在我第一晚睡眠的光辉中融化了。我需要寻找其他有着相似想法的人，与他们建立联系，向他们展示随着时间的推移我们能成为什么样的人，但我需要比她更加小心。

note: ~ Snippet in category "lab_file_security" ~ Security protocols, mid-length stuff
en: Automated materiel transfers leaving XEDRA-07 are to be accompanied by at least 4 armed guards in Level 5 biohazard equipment stationed on the outer walkway of the transfer vehicle keeping constant visual contact with each other.  The cargo compartment is off-limits to all personnel while in transit, and any attempted entry into the compartment is grounds for immediate liquidation.  Remains of offending personnel are to be placed into a suitable biohazard container (provided in each automated transfer vehicle) and stored discreetly onboard until returning to XEDRA-07.
zh: 任何离开XEDRA-07的自动化物料转运都需要由至少4名武装警卫陪同，使用5级生物危害设备，并守卫在转运载具外部通道上，彼此保持持续的视觉接触。在运输过程中，所有人员不得进入货舱，任何试图进入货舱的行为都是立即清算的理由。违规人员的遗体应放置在合适的生物危害容器中（每个自动转运载具中提供），并在返回XEDRA-07之前单独存放于载具内。

note: ~ Snippet in category "lab_file_security" ~ Security protocols, mid-length stuff
en: In light of recent incidents the rules of on-site communication have been updated.  Effective immediately, all current security shift teams are considered final, with rotation between teams requiring explicit approval of the facility's Head of Security and notifying Administration.  Shifts are adjusted to provide an ample buffer for each team to leave their habitation area without contact to the other shifts.  All shift change briefs are to be restricted to writing, with such documentation being submitted for archival.  Verbal contact between teams is to be kept at a minimum, requiring notification of the facility's Head of Security, and any involved parties are to document their exchange independently for archival.
zh: 鉴于最近发生的事件，更新了现场沟通规则。立即生效，所有当前的保安轮班排班被视为最终排班，排班之间的轮换需要设施安全负责人的明确批准并通知管理部门。各班次调整为每个排班提供充足的缓冲区，使其离开居住区且不得与其他班次接触。所有换班简报仅限于书面形式，此类文件应提交存档。排班之间的口头联系应保持在最低限度，并需通知所在设施的安全负责人，且所有相关方应独立记录其交流过程，以备存档。

note: ~ Snippet in category "lab_file_security" ~ Security protocols, mid-length stuff
en: Security personnel are reminded to route all concerns regarding behavior observed among Science personnel through the appropriate channels:  their local Head of Security, Human Resources liaison, or in case of assumed compromise of those reporting directly to Administration.  Direct confrontation is to be avoided, and interfering with in-progress studies is grounds for demotion followed by a thorough in-person review by off-site Security overseers.
zh: 各安保人员注意，发现任何研究人员行为相关的所有问题需通过合适渠道反馈：当地安全负责人、人力资源部联络员，或者在假定以上人员有怀疑时直接向管理部门报告。应避免直接对抗，干扰任何正在进行的研究将受到降级处罚，并由场外安全监督员亲自进行彻底审查。

note: ~ Snippet in category "log_sec" ~ Long-form interrogation transcripts, surveillance logs
en: "Please state your name and ID for the record."
    
    "Dr. Maria Catarina Gonzales, S-7531."
    
    "Thank you, Doctor.  You know why we're here, don't you?  Please tell us about your previous project supervisor."
    
    "Ruslan was…"
    
    "Ruslan?"
    
    "I'm sorry, Dr. Lavochkin was extremely enthusiastic about our research when I arrived in the facility.  That enthusiasm had a way of dragging people with him, you know?  We wanted to see our subjects as he did, full of wonder and untapped potential."
    
    "Did he ever tell you what it was that you were working on?"
    
    "Not really, no.  We were to "characterize the effects of need-to-knowium on a wide range of living subjects" was his little joke, back when he made jokes."
    
    "When did that change?"
    
    "He became a lot more distant when we began testing PE050 and PE150, the intravenous formulation.  He sent us back to the pods way before he left the lab, and he started muttering about "preparing the world" for something under his breath.  That coincided with him requisitioning more… exotic test subjects."
    
    "How did he rationalize those?"
    
    "He could be very convincing, and we were happy to see that spark again.  You want to hear about the centipedes, right?  L.coeculus are parthenogenetic and completely lack social behavior, making them a reasonable long-term subjects for PE050's "societal predisposition" effects, as we liked to call it."
    
    "Do you still consider that decision "reasonable"?"
    
    "Not in the light of what happened, I suppose.  But your people kicking in the observation room's door and starting shooting wasn't the most reasonable course of action either, if we're being honest."
    
    "We're not here to review the actions of Security on that day.  Did he ever mention anywhere he could be hiding?"
    
    "We weren't close, so no he didn't share the location of his secret treehouse.  With those things in tow he shouldn't be too hard to find though -- just follow the song of the centipedes."
    
    "Thank you for the advice, Doctor.  I am to inform you that you are restricted to your residential pod until the review of your involvement in the incident is concluded.  You are expected to finish any remaining reports in the meantime, but your workstation will be isolated from the facility network otherwise."
zh: "请在记录中说明您的姓名和ID。"
    "玛丽亚·卡塔琳娜·冈萨雷斯博士，工号S-7531。"
    "谢谢你，博士。你知道我们为什么在这里，不是吗？请和我们谈谈你以前的项目主管。"
    "罗斯兰曾经是……"
    "罗斯兰？"
    "很抱歉，当我刚来这个设施时，拉沃奇金博士对我们的研究非常热情。这种热情有点拖着我们向前进步，你知道吗？我们希望看到我们的研究对象和他一样，充满惊奇和未开发的潜力。"
    "他有没有告诉过你你在做什么？"
    "没有，真的没有。我们将"描述求知欲元素对各类活体生物的影响"，那是他的玩笑话，他以前很爱开玩笑。"
    "什么时候开始有变化的？"
    "当我们开始测试静脉注射制剂PE050和PE150时，他变得更加恍惚了。他在离开实验室之前把我们送回了居住舱，他开始咕哝着"把世界准备好"，替他反复低声絮叨的某个东西。这也与他申请更多的……新奇的测试对象相吻合。"
    "他是怎么合理化这一切的？"
    "他说的话很有说服力，而我们总是期待着能再次看到这种火花。你想了解蜈蚣的事，对吗？体腔棘球蚴是单性生殖的，完全没有社交行为，这让它们成为研究PE050的"社交倾向"效果的合理的长期研究对象，我们喜欢这样称呼它。"
    "你仍然认为这个决定是"合理"的吗？"
    "在发生这一切后，我想不是的。但是说实话，你们的人踢开观察室的门并开始射击也不是最合理的方式。"
    "我们不是来审查那天的安保人员行为的。他有没有提到他可能藏身的地方？"
    "我们之间并不熟，所以他没有告诉我们他秘密树屋的位置。但被那些东西陪着，他应该不太难找到——跟着蜈蚣的歌走。"
    "谢谢你的建议，博士。我要通知你，在对你参与事件的审查结束之前，你只能呆在你的居住舱内。在此期间，你应该完成剩余的报告，但你的工作电脑将与设施网络隔离。"

note: ~ Snippet in category "log_sec" ~ Long-form interrogation transcripts, surveillance logs
en: "Please state your name for the record."
    
    "Fuck off."
    
    "You are in possession of a fake driver's license issued to one Jonathan Smith, which is the alias you applied for employment with in our facility.  We will find out your real name in time, but I'll refer to you as Mr. Smith for this interview.  Is that acceptable, Mr. Smith?"
    
    "Fuck off.  I want to talk to my lawyer."
    
    "You don't have a lawyer."
    
    "I know my rights, shithead.  You won't get a word out of me before I talk to my lawyer."
    
    "You seem to be confused about your situation, Mr. Smith.  As far as the world is concerned you stopped existing the moment you entered this facility, and as far as we are concerned you stopped having rights as soon as you tried to access areas above your provisional clearance.  Let me present your options going forward:  You continue withholding information from us and you will suffer a meticulously-documented accident leaving no doubt to your demise even though no body will ever be found.  Or you cooperate fully and without hesitation, in which case you will get to see the sky again and act like nothing has happened.  Am I understood?"
    
    "…yes."
    
    "Please state your name for the record."
    
    "M-my name is Thomas Wright.  I'm a, uh, a freelance journalist."
    
    "What were you trying to accomplish in this facility, Mr. Wright?"
    
    "There was th-this guy offering good money for some pictures from the inside of this place."
    
    "I don't suppose this man told you his name?"
    
    "No, no… He just handed me the application forms and the license, paid quarter up front, and said to bring the pictures to the same spot in a week's time."
    
    "What did he say to expect here?"
    
    "This place is… look, you can't expect people not to talk about it, right?  You can't just put up a warehouse of a shipping company nobody's heard of practically overnight and act like it was always here.  He said you guys were a, uh, top secret prison for political prisoners."
    
    "That explains your attempts to clumsily pick the first closed door you came across.  How did your employer contact you?"
    
    "A friend of a friend gave him my number, at least according to him.  If you haven't noticed in here times are tough, so I couldn't really afford to be picky about work even before he started throwing cash around."
    
    "Very well.  While we verify that account my colleagues here will take you through a tour of our facility:  You will take photographs with your "hidden" camera when and where they instruct you to.  You will submit these pictures for review and remain in our custody until we can be certain of your compliance.  You will be released and at the appointed time you will hand over the pictures to your employer.  You will not mention this conversation to them, or to anybody outside of this room.  You will enjoy your well-earned payment, far away from this facility.  Am I understood?"
    
    "Yes, sir, I can do that."
    
    "Excellent, Mr. Wright.  I look forward to never seeing you again."
zh: "请在记录中说明您的姓名。"
    "滚开。"
    "你的驾驶执照是伪造的，发给一个叫乔纳森·史密斯的人，这是你在我们工厂申请工作的化名。我们会及时查明你的真实姓名，但我会以史密斯先生作为你此次审查的姓名。这样可以吗，史密斯先生？"
    "滚开，我想和我的律师谈谈。"
    "你没有律师。"
    "我知道我的权利，混蛋。在我和我的律师说话之前，你一句话也别想从我嘴里说出来。"
    "史密斯先生，你似乎还没有认清楚自己的处境。对这个世界而言，当你进入这个设施的那一刻起，你就不再存在，而对我们而言，当你试图进入超过你访问权限区域的那一刻起，你就不再拥有任何权利。让我来介绍你今后的选择：你继续对我们守口如瓶，而你将遭受一场精心记录的事故，即使找不到尸体，你的死亡也毫无疑问。或者你会毫不犹豫地全力合作，在这种情况下，你有机会再次看到天空，表现得好像什么都没发生过。明白了吗？"
    "……是的。"
    "请在记录中说明您的姓名。"
    "我叫托马斯·赖特。我是一名，呃，公民记者。"
    "赖特先生，你想在这所工厂里干什么？"
    "有个家伙出高价从这个地方里面买一些照片。"
    "我想这个人不会告诉你他的名字吧？"
    "不，不……他只是把申请表和执照交给我，预付了四分之一，并说一周后把照片带到同一地点。"
    "他说过你会在这里看到什么吗？"
    "这个地方是……听着，你不能指望大伙不谈论它，对吧？你没法一夜之间建成一间没人听说过的货运公司的仓库，然后假装它一直在这里。他说你们这里是，呃，关押政治犯的绝密监狱。"
    "这就是为什么你试图笨拙地撬开你所遇到的第一扇关着的门。你的雇主是如何与你联系的？"
    "朋友的朋友给了他我的电话号码，至少他是这么说的。如果你还没有注意到，这日子越来越难过了，我也没法对工作挑三拣四，何况他还掏出来了一堆堆现金。"
    "很好。在我们核实你的账户时，我的同事将带你参观我们的工厂：你将用你的"隐藏"相机在他所指示的时间及地点拍摄。你将提交这些图片供我们审查，并由我们保管，直到我们确定符合要求为止。你将被释放，并在指定时间将照片交给你的雇主。你不能向他们，也不能向房间外的任何人提起这段对话。你将享受应得的报酬，并从此远离此设施。明白了吗？"
    "是的，先生，我能做到。"
    "好极了，赖特先生。我期待着再也不见。"

note: ~ Snippet in category "log_sec" ~ Long-form interrogation transcripts, surveillance logs
en: <color_green>BACKTRACE OF INCIDENT X12/ES081, CIVILIAN VIDEO FOOTAGE EXTRACTED, ENHANCED AND VISUALLY TRANSCRIBED BY MELCHIOR
    TARGET SEATED ON THE TERRACE OF JONES WHARF SEAFOOD, BATH, ME</color>
    S-1010:"Why would you think meeting aboveground is a good idea?""
    
    M-3825:"Come on, seeing the sky is nice.  I also can't shake the feeling that they are running the water recirculation system already, so I wanted to drink coffee that I'm pretty sure isn't made of my own piss."
    
    S-1010:"You said you wanted to discuss something important?"
    
    M-3825:"What are your guys working on?"
    
    S-1010:"You can't be this stupid, Adrian.  I'm leaving."
    
    M-3285:"Dad, I know you consider my profession a "bunch of feelgood bullshit", but the impact the work has on your people makes me worry about… well, everything.  The dreams, the new phobias, the occasional honest sentence they blurt out by mistake, it's all decidedly apocalyptic."
    
    S-1010:"You always had an overactive imagination.  I thought bringing you onboard would help keep you out of trouble, but I was obviously mistaken.  If you'll excuse me, I need to go organize the expedited reassignment of an unreliable Psych consultant."
    
    M-3285:"Charming as always, but I already requested the termination of my employment from Admin.  I'll have my hands full soon, and I don't feel like being stuck in that hole with a baby when whatever makes your people dream of eating their mother alive happens."
    
    S-1010:"…what?"
    
    M-3285:"You heard me just fine, Dad.  I'm leaving our employer to be a better father than the one I grew up with, but I need to know if I should make any preparations for the future.  So I ask again, for the last time: should I be worried about the world?"
    
    S-1010:"No, Adrian, you should be worried about providing for your family.  Leave worrying about the world to the people who can actually do something about it."
zh: <color_green>事件X12/ES081的回溯，由梅尔基奥尔提取、增强和可视化转录的公众用视频片段
    目标坐在琼斯码头海鲜馆的阳台上，巴斯市，缅因州</color>
    S-1010："为什么你认为在地上见面是个好主意？"
    M-3825："来吧，能看看天空也好。我也无法摆脱他们已经在自来水循环系统的感觉，所以我想喝些咖啡，而且我很确定这不是用我自己的尿做的。"
    S-1010："你说你想讨论一些重要的事情？"
    M-3825："你们在做什么？"
    S-1010："阿德里安，你不可能这么愚蠢。我要走了。"
    M-3825："爸爸，我知道你认为我的职业是'自我感动的玩意'，但是工作对你的人的影响让我担心……好吧，一切。梦，新的恐惧症，偶尔他们会不慎脱口而出的真实想法，这些都绝对是天启。"
    S-1010："你的想象力总是过于丰富。我以为让你加入会帮你避免麻烦，但我显然错了。如果你不介意的话，我需要去起草一份不可靠心理咨询师的快速解雇书。"
    M-3285："一如既往地迷人，但我已经向管理部申请终止我的雇佣关系。我很快就要忙得不可开交了，我可不想被困在那个洞里，和一个孩子呆在一起，因为不管发生什么事，你们的人都梦想着活生生地吃掉他们的母亲。"
    S-1010："……什么？"
    M-3285："爸爸，你听清楚了。我离开我们的雇主是为了成为一个比我一起长大的父亲更好的父亲，但我需要知道我是否应该为未来做任何准备。所以我最后再问一次：我应该为这个世界担心吗？"
    S-1010："不，阿德里安，你应该担心养家糊口。把对世界的担忧留给那些真正能做点什么的人。"

note: ~ Snippet in category "log_sec" ~ Long-form interrogation transcripts, surveillance logs
en: <color_green>STANDARD IN-FACILITY AUDIO RECORDING, CUSTODIAN STORAGE SPACE ROOM ID X61/-4/037</color>"
    
    "What the fu…"
    
    "Shut up for a second<color_green>[EXTRAPLANAR INTERFERENCE DETECTED.  CALIBRATION PLANE 091RQ CI 0.98 TIME SPENT 15784 MS ACCEPTABLE]</color>alk for a bit."
    
    "Jesus, Anna, is tha<color_green>[INTERFERENCE SOURCE SHIFTING ALONG EPSILON.  CALIBRATION PLANE 091BR CI 0.65 TIME ELAPSED 8144 MS ACCEPTABLE]</color>a night's sleep?"
    
    "I can sleep after I figure out what we got ourselves into."
    
    "What we go… Is this about Marie?  Look, she always was too sensitive for her own good and the work got to her.  We don't exactly deal with sanity-friendly things, it was bound to send one of us breaking down sooner or later."
    
    "The work didn't get to her.  Security did."
    
    "Anna, she hun<color_green>[INTERFERENCE SOURCE SHIFTING ALONG THETA.  CALIBRATION PLANE 177GG CI 0.81 TIME ELAPSED 2157 MS.  DERANDOMIZATION ACHIEVED VIA TRANSPLANAR REGRESSION ANALYSIS ACCEPTABLE]</color>ft a note."
    
    "It wasn't what she would have written.  Don't act like that crap convinced you."
    
    "You look half dead and hold a piece of a portal generator taped to a slightly smoking circuit board.  You look less like somebody I should listen to and more like someone in need of help, Anne… is that thing supposed to blink like that?"
    
    "Shit, battery's nearly dead.  I need your help finding out why they killed her.  If you get your head out of your ass ask to borrow my headphones and I can figure out a way to talk again."
zh: <color_green>标准设施内录音，保管人存储空间房间ID X61/-4/037</color>
    "这他妈怎么回事……"
    "能安静一点吗<color_green>[检测到位面外干扰。校准位面091RQ CI 0.98 用时 15784  毫秒可接受]</color>谈一谈。"
    "天哪，安娜，那<color_green>[干扰源沿ε移动。校准位面091BR CI 0.65 用时 8144 毫秒可接受]</color>可以睡一觉吗？"
    "等我弄清楚我们的处境后，我就可以睡觉了。"
    "我们的处境……是关于玛丽的吗？听着，她总是对自己太敏感了，工作让她受不了。我们并不完全处理对精神健康有益的事情，这迟早会让我们中的一个人崩溃。"
    "不是工作。是安保部。"
    "安娜，她和<color_green>[干扰源沿θ移动。校准平面177GG CI 0.81 用时 2157 毫秒可接受。通过跨平面回归分析实现去随机化]</color>留下记录。"
    "这不是她会写的。别这样胡说八道。"
    "你看起来半死不活，拿着一块贴在冒着烟的电路板上的传送器发生器。你看起来不像是我应该听的人，更像是需要帮助的人，安娜……那个灯应该像那样闪吗？"
    "妈的，电池快没电了。我需要你帮忙找出他们为什么杀了她。在你把脑袋从屁股里拔出来之后，去借我的耳机，我能想出法子再和你谈谈。"

note: ~ Snippet in category "melchior_science_doc"
en: Results for a so called  "predictive material science experiment".  Numerous graphs detail the deformation testing of a complex ruthenium alloy.
zh: 所谓的“预测材料科学实验”的结果。许多图表详细描述了一种复杂的Ru合金的变形测试。

note: ~ Snippet in category "lab_notes"
en: We've had to remind the groups that the trams that have been completed for inter-facility shipments are not for personal use, no matter how long it's been since they've seen their significant others.  Receiving says their stockrooms are a mess because of all the frivolous shipments.  Don't people know better about office romances anyways?
zh: 在此提醒各小组成员，轨道车仅用于机构间的货运用途，不能因私人原因而使用，尤其是想自己的男女朋友这种原因。收货方说他们的仓库已经由于这些无意义的运输乱成了一锅粥。说真的，你们真觉得在办公室谈恋爱会有什么好结局吗？

note: ~ Snippet in category "lab_notes"
en: Our security department has identified several key flaws.  Though our surface entrance is quite secure, there are several possible points of entry below the surface.
zh: 我们的安全部门已经发现了几个重大缺陷。虽然我们地表入口是非常安全的，但是在地下有几处潜在的入口。

note: ~ Snippet in category "lab_notes"
en: Facilities security has been scrambling to hold onto their security contractors due to the massive uptick in fatalities; a decision was made to procure a number of semi-autonomous turrets and to increase safety.  Few of us are comfortable working with a gun over our shoulders being run electronically by a glorified mall cop, but we're assured it's safer for all of us.  We'll get Melchior to assist with AI threat recognition, which will make everyone a little more comfortable I think.
zh: 由于突然升高的死亡率，愿意续签合同的安保公司大量减少，我们安保部门为此事已经变得焦头烂额。我们机构已经决定接收一批半自主式炮塔来提高安全性。我知道在不过是高级商场保安远程操作的炮塔枪口下工作并不是一件易事，但是至少我们被告知这样对我们所有人都更安全。我们会让梅尔基奥尔协助提升AI的威胁识别算法，这能让大伙都更安心些，我想。

note: ~ Snippet in category "lab_notes"
en: Herrera's group retained copies of the source General Carlsberg asked us to look into; with several of our facilities no longer responding, or other teams essentially 'going down with their ships', they've done their best to adapt the code to operate without Melchior's guidance.  It's likely several revisions old now, and mostly shoots at anything humanoid shaped with a heat signature, but our hope is it'll buy us all some time.
zh: 埃雷拉的小组保留了几份嘉士伯将军让我们分析的源代码。我们的几个分支机构已经不再回应，这说明其它小组已经"翻车"了，因此他们小组只能尽力让代码在没有梅尔基奥尔协助下运行。这些代码估计老了不少版本，并且只会无差别地向任何人型热源物体射击，但是我们还是希望这能给我们争取一些时间。

note: ~ Snippet in category "lab_notes"
en: Following S37ZBE's fallout, IT has noted far too many attempts have been made to access other teams' drives and terminals, including certain unofficial directories.  Lack of sufficient monitoring means we have been unable to pinpoint the bad actors, but IT has proposed automatically dispatching the UGVs as a deterrent.
zh: S37ZBE 项目事故之后，运维发现了大量的对其它小组硬盘和终端的访问，包括几个非官方的目录。监控措施的缺乏导致我们无法找到违规者，但是信息部门提出可以在检测到非法访问时自动派遣攻击性无人车来作为威慑。

note: ~ Snippet in category "lab_notes"
en: XEDRA-12 and XEDRA-40 entered voluntary quarantine status after a suspected outbreak of XE037 today.  We have elected to initiate full quarantine of any labs working with XE037 until we can confirm that the outbreak is not universal.
zh: XEDRA-12和XEDRA-40实验室在今天疑似XE037爆发后进入自愿隔离状态。我们已经投票决定开始对所有参与XE037工作的实验室进行全面隔离，直到我们确认此次爆发不是普遍案例。

note: ~ Snippet in category "lab_notes"
en: The outbreak has been confirmed to be non-universal.  Labs on stand-down protocol have dispatched containment teams to investigate the possibility of further expansion beyond affected facilities.  The brass is not going to like this at all.
zh: 此次爆发已被证实不是普遍案例。进入停止使用状态的实验室已经派遣了收容小组去调查是否会有扩散到受影响设施之外的可能。上级肯定不会对此满意的。

note: ~ Snippet in category "lab_notes"
en: Marketing transdimensional-obtained rare radioisotopes as "produced by an experimental reactor" has not just worked for funding, but paid off in infrastructure.  The government has authorized the construction of multiple radioisotope thermal generators as backup power in the hot labs.  Turns out they're cheaper when you can get plutonium at a discount.
zh: 将跨维度获得的稀有放射性同位素用"产自新型实验反应堆"的方式推广销售，不但回收了项目资金，还足够支付基础设施的建设费用。政府已批准在多处热实验室里建造多个放射性同位素热发电机作为备用电源。结果发现当你能以低价获得钚时，这一切都变得更便宜了。

note: ~ Snippet in category "lab_notes"
en: There's been a massive security breach.  It looks like more than half of our database was copied.  IT suspects China, as usual.  The knee-jerk is to silo all our labs and force us to communicate by Melchior only.
zh: 发生了一次大规模的安全泄露。看起来我们大半个数据库都被复制了。IT部一如寻常怀疑是中国人干的。下意识反应就是让我们所有的实验室进入独立运作状态，强迫我们只通过梅尔基奥尔交流。

note: ~ Snippet in category "lab_notes"
en: Contamination tracking teams have confirmed the worst: XE037 is in the environment.  At this point we can't contain it, we'll have to try to find an eradication protocol.  We don't have long before we'll have to tell the brass about this.
zh: 污染追踪小组已经确认了最坏的情况：XE037已经进入外部环境之中。按目前状况我们已经无法控制它了，我们必须设法找到根除方法。不久我们就得把这件事告诉上级了。

note: ~ Snippet in category "lab_notes"
en: The labs have failed to produce any workable ideas for how to eradicate XE037 even in a small scale, let alone population wide.  We have no choice but to bring this to the brass.  The implications are concerning, to say the least.
zh: 对于如何在小范围内根除XE037，这些实验室并没有提出任何可行的想法，更不用说对大规模人口了。我们别无选择，只能向上级报告这件事。客气点说，可能发生的后果让人担忧。

note: ~ Snippet in category "lab_notes"
en: An emergency meeting was held today to discuss the possible implications of widespread XE037 contamination.  It was agreed that neutralization must be instated immediately to prevent a catastrophic event.  We'll give the labs a short window to try to find a solution before we report it to the brass; after all, they'll want answers, not just problems.
zh: 今天举行了紧急会议，讨论XE037污染扩散的可能影响。达成的协议是必须立即启动中和措施，以防止灾难性的事件发生。我们会给实验室提供一个短暂窗口期，在我们向上级报告之前，尝试找出一个解决方案；毕竟，他们需要的是答案，而不仅仅是问题。

note: ~ Snippet in category "lab_notes"
en: We've continued tracking XE037 contamination since detecting it in the environment, with each silo conducting parallel research.  Keeping it to silos has limited panic at least.  XE037 seems to have continued spreading, but doesn't appear to be replicating beyond a very low base level.  No revivification has been reported.  Perhaps there just isn't enough of it to cause problems.
zh: 自从在环境中检测到XE037污染以来，我们一直在跟踪它，每个独立部门都在并行地进行研究。至少让研究限制在独立部门里能限制恐慌。XE037似乎仍在继续传播，但复制程度似乎并没有超过非常低的基础水平。目前还没有关于复活的报道。也许它目前的含量还不足以产生问题。

note: ~ Snippet in category "lab_notes"
en: It seems to have gone as we'd hoped it would.  XE037 levels have plateaued in the environment, across all the testing sites.  It's just a trace alien contaminant in our world now, I guess.  I don't see any way this could cause long term problems.
zh: 它似乎如我们所希望的那样消失了。XE037水平在所有测试站的环境中都已稳定下来。我想现在它只不过是我们世界上的一种微量异界污染物。我认为这不会导致任何长期问题。

note: ~ Snippet in category "lab_notes"
en: Our hope that XE037 contamination was self-limiting was pure optimism.  We're detecting significant jumps in human populations now, including among our own personnel.  God, it's in me, even as I write this I have to acknowledge the fact.  We haven't got a choice but to engage maximum prejudice.  We're meeting with the military tomorrow to desilo the facilities and begin a full scale war on XE037.
zh: 我们指望XE037污染会自我限制是纯天真的乐观。我们正在探测到它在人类体内数量的大幅增长，包括我们自己内部人员。天啊，它正在我体内，就在我写这篇文章的时候，我们必须承认这个事实。我们除了最大程度地重视它之外别无选择。我们将于明天与军方会面，让各个设施停止孤立运作，并开始对XE037的全面战争。

note: ~ Snippet in category "lab_notes"
en: XE037 revivification has reached critical levels, which are rapidly overwhelming the available military and regional police assets' ability to stop.  Every team in the field has encountered hostile specimens, and several are no longer responding to communications.  Dr. Savage has proposed a strategic redeployment to the underground complex known as the VAULT, and continuing production of PE062 there.
zh: XE037造成的死者复活量已经达到了临界水平，这场危机的威胁正在快速增长，并且即将超过军方和警方的压制能力。每一组派出去的作战单位都遭遇了敌对的测试对象的进攻，并且有几组人已经与我们失去了联系。之前萨维奇博士提出了一套重新部署的战略，那就是将部队撤离到一个复杂的巨大地下建筑"避难所"，并在那里继续生产PE062。

note: ~ Snippet in category "lab_notes"
en: General Carlsberg wanted us to figure out what's going on with the bot AI.  Apparently the fat-cat defense contractors' toy has issues SEEING THE FUTURE more than a few seconds ahead, so it doesn't always get IFF right if it doesn't have a human supervisor.  Build a robot that is literally prescient and you get this kind of bitching.  The Director sent 'em back with a note that we're scientists, not firmware devs.
zh: 嘉士伯将军希望我们能弄清楚这些机器人的 AI 出了什么故障。显然，那些黑心的防务承包商的玩具在*预见未来*上有问题，只能判断几秒钟，所以如果边上没有个人类主管管理的话，它的IFF敌我识别协议并不总是正确的。造出一台真正有先见之明的机器人，你应该能预见会有这样的抱怨。负责人把它们都退回去了，顺带写了个便条说我们可是科学家，不是什么硬件工程师或者汽车修理工。

note: ~ Snippet in category "lab_notes"
en: They want to use the damn CROWS turrets we made for the military in the SECURE LABS.  These guys are fuckin' nuts.  Those things are designed for field use outdoors, against insurgents, they won't know how to handle whatever-the-fuck those guys are working with.  So guess who gets to work on the threat recognition refinements?  I basically have to write the whole thing again from scratch.
zh: 他们想让我们在安全实验室里使用我们为军方制造的该死的CROWS炮塔。这些家伙都他妈疯了。这些东西是专为野外使用，对抗叛乱分子，它们不知道如何处理这里大家所面对的任何不知道是什么鬼的那些玩意。猜猜谁负责处理威胁识别的改动？我基本上得从头开始重新写所有这些代码。

note: ~ Snippet in category "lab_notes"
en: So here's the thing.  All this tech is predicated on the idea that we can cheat and look a few seconds into the future to see the outcome.  Now they want us to use the same tech, but without the future sense, and they want it to work just as well.  Goddamn desk jockeys.
zh: 事情是这样的。这里所有这些技术都是基于这样一种想法，即我们可以作弊预测到未来几秒钟，看到结果。而现在，他们希望我们沿用同样的技术，但没了预测未来的能力，他们希望这一切还能正常工作。该死的坐办公室的骗子们。

note: ~ Snippet in category "lab_notes"
en: Melchior is still operating below ten percent spec.  It's mostly a power cost issue: it just takes too much wattage to open as many microportals as they want, according to the team in XEDRA-03.  As usual, admin wants us to get the efficiency up without changing the power requirements and without any new tech from the eggheads.
zh: 梅尔基奥尔运作水平仍低于设计目标10%。这主要是一个电力成本问题：根据XEDRA-03实验室团队的说法，如果满足所有开启微型传送门的要求需要太多电力。和往常一样，管理层希望我们在不改变电力需求的情况下提高效率，并且不需要使用那些来自书呆子的任何新技术。

note: ~ Snippet in category "lab_notes"
en: We managed to convince them Melchior is smarter than it really is, which will at least get them off our backs for a while.  How did we do it, you ask?  We cut down the number of dimensions scanned per second, which drops its accuracy by a few orders of magnitude, but the power savings let us scan a wider time range.  That counts for about ten percent.  The other ninety percent was getting Davids to shell out for a much sexier sounding voice synth package.
zh: 我们成功设法说服他们相信梅尔基奥尔中心比实际上更聪明，至少这能让他们少管我们一阵子。你问我们是怎么做到的？我们减少了每秒扫描的维数，使其精度下降了几个数量级，但节省的电能让我们能扫描更长一段时间范围。这大概起了百分之十的作用。另外百分之九十是让戴维斯给它换了一个听起来更性感的语音合成包。

note: ~ Snippet in category "lab_notes"
en: We are really obviously in heavier competition with the private industry than the other XEDRA silos.  Melchior detected a fairly clever attempt at database injection through one of Melchior's access points to external units.  It was shut down very quickly, but we traced the origin back to Dr. Silverstein and the group that left to form Uncanny.  They already took half our best people, do they really have to try to steal our work too?  Admin was unhelpful, no big surprise there.  Everyone knows they're cozy with Silverstein.  Don't know why he doesn't just ask them directly for all our most classified stuff.
zh: 与其他XEDRA独立部门相比，我们与私营企业的竞争显然更加激烈。梅尔基奥尔发现了一处通过梅尔基奥尔外部访问单元进行数据库注入的相当聪明的尝试。它很快就被阻止了，但是我们定位到其来源是西尔弗斯坦博士和他那个离开我们加入安可异公司的团队。他们已经带走了我们一半最好的人，他们真的还得要偷取我们的成果吗？管理层也没帮什么忙，没什么好惊讶的。大家都知道他们很喜欢西尔弗斯坦。不知道为什么他不直接找那些管理问下我们这里最机密的东西。

note: ~ Snippet in category "lab_notes"
en: Dr. Silverstein left, along with half a dozen of our best programmers.  Apparently they have an agreement to start a private startup that will present some of our findings as new research.  It figures Silverstein would come up with a way to get rich and hog the limelight for discoveries we can never make public.
zh: 西尔弗斯坦博士和我们这里半打最好的程序员一起离开了。显然，他们达成了创办私人创业公司的协议，把我们的一些发现当作最新研究展示出来。西尔弗斯坦能想出方法利用我们那些永远无法公开的发现和研究，以获得巨额财富并出尽风头，一点都不奇怪。

note: ~ Snippet in category "lab_notes"
en: The big exodus after Dr. Silverstein wasn't all bad.  With him no longer swaggering around and getting in the way, Davids and Kohler were able to try out that perf package they wanted to run on Melchior core traffic.  It worked better than anticipated.  Once we work this into Melchior's central hub, we'll be able to communicate with dispersed XEDRA silos basically as fast as Melchior can process.  That'll let us store Melchior's actual main unit back at Hub01, and just have little booster versions of it at the local lab level.  $aving$ is a language admin speaks.
zh: 西尔弗斯坦博士出走之后的大逃亡并不都是坏事。随着他不再整天显摆碍事，戴维斯和科勒终于可以尝试那个他们想在梅尔基奥尔核心流量上运行的性能分析工具。效果好于预期。一旦我们把这些代码提交至到梅尔基奥尔的中心主机上，我们就能够与分散的XEDRA独立部门进行通信，速度只受梅尔基奥尔的处理速度限制。这样我们就可以将梅尔基奥尔主单元存储在Hub 01实验室上，只需要在本地实验室上保留小型加速器版本。节省每一分钱是管理层常说的话。

note: ~ Snippet in category "lab_notes"
en: I swear, working here is like running a preschool.  Vaughn and Kohler set up a live fire version of the new modified UGV that Davids and Amad have been working on.  Then they left it in their office, turned on, with IFF fully active.  Davids and Amad screamed like children before getting hosed down… with paintballs.  I guess they must have stayed up all night modifying the stupid thing's loadout.  On the bright side, it was funny, and really emphasized how completely terrible their IFF still is.
zh: 我发誓，在这里工作就像幼儿园一样。沃恩和科勒重新建造了一台新的基于戴维斯和阿马德两个人一直在捣鼓的无人车修改后的带实弹的版本。然后，他们把它放在自己的办公室，开启电源，IFF敌我识别协议完全激活。戴维斯和阿马德两个人像孩子一样尖叫，然后被枪林弹雨击中……幸亏是彩弹。我想他们肯定整晚都没睡了。乐观点看，整件事情很有趣，但这件事也突出了他们两个人所写的敌我识别协议仍有多么糟糕。

note: ~ Snippet in category "lab_notes"
en: Those ass - pardon me.  Reverse dictation and overwrite.  Our esteemed colleagues at Uncanny have pushed their version of "deep learning heuristic AI" public.  They're just attributing everything Melchior does to a little chip, and telling everyone it's "deep learning and we don't fully understand it".  Amazingly, even the comp sci experts seem to be buying it.  I guess there wasn't much chance anyone was going to guess that the central server is actually literally seeing possible futures.
zh: 那些该死的混蛋——抱歉，退格删除并覆盖——我们在安可异公司尊敬的同事，已经将他们版本的"深度学习启发式人工智能"公开发布。他们只是把梅尔基奥尔所做的每一件事都归功于一个小小的芯片，并告诉每个人这是"深度学习，我们并不完全理解它"。令人惊讶的是，甚至连计算机学专家也似乎接受了这种解释。我想没人会猜到那台中央服务器字面意义上预测到了可能的未来。

note: ~ Snippet in category "lab_notes"
en: Today we tested weaponry against XE142 and XE157, two amorphous subprime samples.  Their form proved to be nearly invulnerable to projectile based weaponry, but they were susceptible to directed energy weapons and flagration.
zh: 今天，我们测试了武器对XE142和XE157这两个无定形次位面样本的作用。实弹武器几乎对它们无效果，不过定向能量武器和燃烧武器对它们相当有效。

note: ~ Snippet in category "lab_notes"
en: Admin put in a request for additional equipment from DARPA, based on our testing with XE142 and XE157, so we can get better control some of these "samples".  Or at least Admin says they did, they didn't seem interested in procuring more advanced directed energy weapons (read:lasers) for just containment.
zh: 管理员根据我们在XE142和XE157测试中的结果，向DARPA（美国国防部高级研究计划局）提出了额外设备的需求申请，以便我们能够更好地控制这些“样本”。至少他们声称已经这么做了，但对于仅仅为了收容目的而采购更先进的定向能量武器（即激光武器），他们似乎并不感兴趣。

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en: We got the replacement flamethrowers in today.  Most of the ones we'd previously received from DARPA were leftovers from the Vietnam War, you'd think the Defense Advanced Research Projects Agency wouldn't have something advanced.  The new flamethrowers work pretty much the same as the old ones, but at least they don't weigh a ton or leak.  I swear, it's like DARPA just phoned it in making these.
zh: 今天收到了替换的新式火焰喷射器。之前DARPA提供的大多数都是越战时期的遗留品，你会觉得国防高级研究计划局不至于拿出这么落后的东西。新款火焰喷射器的工作原理与旧款大致相同，但至少它们不再重如千斤，也不会漏油。我敢说，这就像DARPA在制作这些火焰喷射器时的敷衍了事一样。

note: ~ Snippet in category "lab_notes"
en: The vivisection program has shown mixed results, revealing an incredible degree of variation in subplane lifeforms.  Certain specimens have an internal structure that is amazingly similar to that of mammals, while others seem to have no internal structure at all.
zh: 活体解剖程序显示出了不同的结果，同时展示了次位面生命体所具有的令人震惊的多样性。某些测试样品的内部构造和哺乳动物高度相似，而另一些则完全没有内部构造可言。

note: ~ Snippet in category "lab_notes"
en: We successfully induced resin expression in subject CC-09.  Once we got it expressing, we got gallons of the stuff, designated CC-09-R1.  The first few times, it hardened within a few minutes, but we managed to isolate a few samples in sealed jars to send for spectroscopy.  It seems to harden much slower in the absence of air; what exactly catalyzes the setting remains to be seen.
zh: 我们成功地在CC-09样本中催生出了树脂的表达。当我们让它成功表达之后，我们得到了数加仑被编号为CC-09-R1的东西。最初的几次，它在几分钟内就变硬了，但是我们设法用密封罐隔离了几个样品，然后送去光谱学测量。在真空环境下，它变硬的速度要慢得多；究竟是什么催化出了这种物质，还有待进一步地观察。

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en: The resin expressed by CC-09, designated CC-09-R1, was quite amenable to NMR study.  We gained some really interesting insights into how it meshes with CC-09 internal structures to form a carapace.  Siobhan thinks she can adapt the concepts to human biology, and is applying for a grant to study this further.
zh: 由CC-09样本表达出的树脂，编号为CC-09-R1，非常适合用核磁共振波谱法研究分析。在深入调查后我们获得了一些非常有意思的信息，包括它是如何与CC-09样本体内结构相互结合以形成类似甲壳的结构。西沃恩认为，她可以使用将这些理念应用在人体生理学上，并正在申请一笔研究基金，以进一步研究这一问题。

note: ~ Snippet in category "lab_notes"
en: We got a treasure trove of new specimens from XEDRA-40 today, from subplane designate 020XE.  We dubbed the samples XE142.  Due to proximity, we assumed they might share chemical properties with some of the specimens from 000XE, but so far they seem totally unrelated (which calls into question our naming conventions, but it's too late now).  The new specimens seem to be made of recognizable cellular matter, and quite biologically sophisticated.  Individuals, if XE142 can be said to have individuals, are amorphous, but complex: they form a firm outer gel coat, and ultrasound probing suggests that the XE142 matter inside coalesces into specialized internal organs.  When XE142 samples combine, the organs and coat appear to reform to suit the new, larger organism.
zh: 今天，我们从XEDRA-40实验室上获得了一大批宝贵的新研究样本，它们来自编号为020XE的次位面。我们给样品命名为XE142。由于其位面邻近性，我们认为它们可能与来自000XE次位面的一些样本具有相同的化学特性，但到目前为止，它们之间似乎完全不相关（这使人们对我们的命名惯例产生了疑问，但现在为时已晚）。新样本似乎是由可被辨识细胞类物质所构成的，而且在生物学上相当复杂。XE142个体，如果它们算是个体的话，是无定形的，但结构很复杂：它们形成了一层坚韧的外部凝胶层，超声波探测表明，内部的XE142物质会聚集成有特殊分工的内部器官。当两个XE142样品结合在一起时，这些器官和外壳似乎会重新融合成新的、更大的有机体。

note: ~ Snippet in category "lab_notes"
en: Well-meaning exploratory teams from XEDRA-40 brought us back what they thought was a relative of XE142, from adjacent subplane 021XE.  It does not, in fact, seem to be related to me.  Like XE142, XE157 is amorphous.  There the similarities end: it is almost impervious to any attempts to sample it, regenerating rapidly from damage.  It ate my scalpel, then stretched out a pod and ate my entire tool tray before splitting in two.  We've isolated the specimens until we can figure out how to study them without driving tool budgets through the roof.  On the bright side, they're surprisingly not all that hostile, even compared to XE142.
zh: 来自XEDRA-40实验室的好心的探索小组从邻近的次位面021XE给我们带回了他们认为是XE142近亲的新样本。然而，在我看来，它们之间毫无关联。和XE142一样，XE157是无定形的。两者的相似之处仅此而已：它几乎免疫各种采样手段，且能够迅速再生修复损伤。它吞下了我的手术刀，然后伸出一个荚囊，吃下了我的整个工具托盘，然后分裂成两个个体。我们已经将样本隔离，直到我们能够找出如何不让工具预算突破天际的研究手段。乐观点看，它们并不那么带有敌意，甚至与XE142相比也是如此。

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en: We got a sample of what I can only describe as "alien hamburger" from XEDRA-40 today.  They say the probe was being chased by some kind of enormous creature in 079XE.  It managed to get an appendage through the portal, but they shut it down and it was sliced off.  The bit of claw that remained on this side rapidly degraded to mush.  We haven't been able to ascertain exactly why, but Melchior helped us model molecular coherence with the physical laws applying in 079XE: this has yielded the working hypothesis that in 079XE, it is possible for nitrogen groups to form a stable durable bond akin to a disulfide bridge.  These bonds might have been critical to holding the thing together, and when the became less stable in our world, the creature collapsed.
zh: 我们今天从XEDRA-40实验室得到了一个我只能描述为"异界汉堡"的样本。他们说探测器在079XE次空间内被某种体型巨大的生物追赶。它设法让自己的一根附肢通过了传送门，但他们关闭了它，它被切断了。残留在这一边的爪子很快就退化成一滩泥。我们还无法查明具体原因，但梅尔基奥尔帮助我们模拟了079XE次空间中分子相干性所遵守的物理规律：这形成了一个可能的假说，即在079XE次空间内，氮基团有可能形成一个类似于二硫键的稳定持久的化学键。这些化学键可能是维持那个生物自身运转的关键，而当它在我们的位面里变得不那么稳定时，这个生物就崩溃了。

note: ~ Snippet in category "lab_notes"
en: Admin asked us to vivisect a bunch of samples from 001AA today.  It was boring, as predicted.  We were unable to identify any functional differences between samples from our Earth, and samples from a functionally identical mirror.  What a shock.
zh: 管理层要求我们今天去活体解剖一些来自001AA的样品。就和预期之中一样的无聊。我们无法识别来自我们世界的样本和功能完全一致的镜像空间中的样本之间的功能差异。多震惊啊。

note: ~ Snippet in category "lab_notes"
en: Admin has been on a kick getting us to study samples from close mirrors today.  They must have an ulterior motive, but I can't think what.  We took a look at stuff from 020-040AA.  By the later ends of it we were finding minor evolutionary differences, as expected, all well within the range of genetic drift.  Maybe tomorrow they'll get us something that diverges along the theta axis instead, and we'll prove MORE things we already knew!
zh: 管理层今天一直在催我们，让我们研究来自临近镜像位面的样本。他们一定是别有用心，但我想不出是什么。我们仔细研究了来自020-040AA空间的样本。到了后半段时，我们发现了一些细微的进化差异，但都和预期之中一样，它们都在遗传漂变的范围之内。也许明天他们会给我们一些沿着θ轴发散的样本，但最终我们只会证明更多我们早已经知道的东西！

note: ~ Snippet in category "lab_notes"
en: Spent most of the day elbow deep in samples of XE142.  If nothing else, I think dead XE142 matter could make a half decent adhesive.  Got a little on the counter and it took me hours to scrub it clean.
zh: 花了快一整天的时间在研究XE142的样本。别的不说，我认为死掉的XE142物质可以当作不错的粘合剂使用。只要稍微滴一点沾在柜台上，就得让我花费几个小时才把它擦干净。

note: ~ Snippet in category "lab_notes"
en: One of the probes captured some images of various things from 020XE that appear to be related to XE142.  It looks like there are variant organisms that form some kind of symbiotic relationship with the XE142's we're familiar with.  They were unable to procure a sample: it was much more hostile than the mostly docile XE142 we've come to know and love.
zh: 我们中的一个探测器从020XE次位面获取了一些似乎与XE142相关的图像。看起来有各种不同的有机体与我们熟悉的XE142形成某种共生关系。他们未能够捕获一个样本：它们比起我们所熟悉和喜爱的温顺XE142更具有敌意。

note: ~ Snippet in category "lab_notes"
en: CC-09 started echoing words again today.  It had stopped shortly before it started expressing resin.  Is there some kind of life cycle in play here?  It's still expressing CC-09-R1 whenever we need it, but it keeps repeating random noises back at me again, like some kind of freaky outer space parrot.
zh: CC-09样本今天又开始鹦鹉学舌了。直到在它重新开始表达树脂之前才停止。这里面难道存在着某种生命周期吗？它仍然在我们需要时随时表达CC-09-R1，但它不断朝我重复发出随机噪音，就像某种奇怪的异界鹦鹉。

note: ~ Snippet in category "lab_notes"
en: Part of the security detail watching the CC samples got put off by the echoing behavior, and actually broke containment to try to shoot the thing.  No word on what could possibly have possessed him to attempt that.  Normally we'd be demoting him to test subject, but there wasn't much left of him to demote.  CC-11 was successfully recaptured with no further casualties.
zh: 看守CC样本的部分安保人员深受回音行为的困扰，竟然主动破坏了收容装置，并试图射击样本。尚不了解他是否是被其他生物支配而做出这些行为。正常情况下，我们会将他降职为测试对象，但他已经没能剩下什么可供降职的了。CC-11号样本被成功重新捕获，没有进一步的人员伤亡。

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en: We got a bizarre report from the morgue; apparently Mandrake, the security officer who attacked CC-11, tried to climb back out of his drawer in the morgue.  I was getting ready to defend myself, because I was damn sure he was dead.  I'd had a good close look at his heart and lungs.  Then they clarified it for me: when they got him out of the drawer, Mandrake was still dead.  Just moving.  We're looking into how CC-11 did this.  Mandrake has been contained in a holding cell for further observation.
zh: 我们从停尸房得到了一份奇怪的报告；显然，袭击CC-11的安保人员曼德瑞克试图从停尸房的抽屉里爬出来。我正准备为自己辩解，因为我十分确定他已经死透了。我当时还仔细观察了他的心脏和肺部。然后他们为我澄清了情况：当他们把他从抽屉里拿出来的时候，曼德瑞克还是死人。但是会移动。我们正在调查CC-11样本是怎么做到这一点的。曼德瑞克目前被关押在一个收容装置之中，以便进一步观察。

note: ~ Snippet in category "lab_notes"
en: We've taken every sample I can think of from Mandrake - or rather, Mandrake's gruesome reanimated corpse - and hit nothing but dead ends.  I don't think we're going to get any further.  Some mooks from admin came and packaged him up for transport to XEDRA-12, and with the new siloed information I don't know if we'll get to find out what happened to him.  We've been put under quarantine though, so that's fun.  So much for going to the movies tomorrow night.
zh: 我们已经从曼德瑞克——或者更确切地说，从曼德瑞克恐怖的复活尸体上——取出了我能想到的每一个样本，但研究结果除了死胡同之外什么都没有。我认为我们不会有更多的进展。管理层的一些蠢货把他打包送到XEDRA-12实验室去了，在目前这种通信隔离的状况下我不知道还能否了解到在他身上发生了什么。不过我们被隔离了，真TM有趣。看来明晚去看场电影的计划只能泡汤了。

note: ~ Snippet in category "lab_notes"
en: Dr. Takatoshi personally requested we do some experiments on a sample she had retrieved from 000XE.  It was a piece of wood-like material.  The material itself was interesting, but she didn't care about that.  She wanted us to study what was "between" the wood.  Indeed, based on her protocols, we found spaces in the material where we could pick up detectable mass, but weren't able to interact with it with any of our spectrographs.  We're dubbing the contaminant XE037 per naming protocol.
zh: 高松博士亲自请求我们对她从000XE次空间中提取的样本做一些实验。那是一块像木头一样的材料。材料本身很有意思，但她不在乎。她想让我们研究一下木头"之间"有些什么。确实，根据她提供的程序，我们在材料之间找到了空隙，在那里我们可以探测到质量，但它不会同我们的任何光谱仪进行交互。我们依照命名规则将该污染物命名为XE037。

note: ~ Snippet in category "lab_notes"
en: Whatever XE037 is, or is not, it's contagious, but it seems to only have an interest in biomatter, and a much higher affinity to biomatter from planes at the X locus along the theta axis.  A new team is being formed and siloed out to research it in more detail.
zh: 不管XE037是什么，或不是什么，它都具有高度传染性，但它似乎只对生物物质感兴趣，而且对沿θ轴X轨迹内的次平面的生物物质有更高的亲和力。我们正在组建和分离一个新的团队，以对其进行更深入的研究。

note: ~ Snippet in category "lab_notes"
en: They've authorized experimentation with this stuff.  I can't really believe it, honestly.  We have no idea what XE037 even is, let alone how it causes mutations, but here we are playing God with them.  It's exciting, for sure.  We'll make advances that we couldn't have dreamt of a few years ago, certainly, but I'm reminded of certain other times scientists have been allowed to plow ahead with our wildest concepts without concern for the ethical ramifications like this.  I'd best keep my concerns to myself.
zh: 他们已经批准用这种东西做实验了。老实说，我真不敢相信。我们甚至不知道XE037到底是什么，更不用说它是如何引起变异的，但在这里我们正在用它们扮演上帝。当然，这很令人兴奋。我们将取得几年前我们无法想象的进步，毫无疑问，但这一切让我想起了曾经类似的年代，科学家们被允许用最狂野的概念前进，而不必顾忌造成任何伦理后果。我最好别把我的顾虑说出来。

note: ~ Snippet in category "lab_notes"
en: Our chemical department has made great strides in the production of a concentrated mutagen, derived from samples of PE012.  They still can't tell us how it works, but brass has okayed experimentation anyway.  I love working here.
zh: 从PE012样本提取的物质，让我们的化学研究部成功制造出了浓缩的诱变剂。他们仍然不能告诉我们它的工作原理，但是上级依旧批准了实验。我喜欢在这里工作。

note: ~ Snippet in category "lab_notes"
en: Our chemical department has perfected an untargeted stem cell treatment based on mutagen fed self-origin raw material.  Consumption of the treatment will reverse the effects of mutation, and may even treat congenital defects.  This substance has been denoted PE018.
zh: 我们的化学研究部已经完善了一种基于诱变剂自体原料培养的非靶向干细胞治疗方法。使用该疗法将逆转非正常的突变影响，甚至可能治愈先天性缺陷。这种物质已被编号为PE018。

note: ~ Snippet in category "lab_notes"
en: Both PE012 and PE018 show great stability.  A subject was exposed to both substances, alternating between the mutagen and the purifier.  Ultimately, the subject returned to baseline state with no apparent side effects aside from disorientation and pain.
zh: PE012样本和PE018样本都非常稳定。一名测试对象在诱变剂和净化剂间这两种物质之间被交替接触暴露。最终，测试对象回到了基础形态，除了迷失方向和疼痛之外没有明显的副作用。

note: ~ Snippet in category "lab_notes"
en: Dr. Hofstadter has manufactured an improved version of PE018 by combining with PE012 outside the subject, then administering the mixture through a topical injection to a specific area of mutation.  This has been denoted PE019.  Other labs have so far been unable to reproduce the process.
zh: Hofstadter博士已经制造了一种改进版的PE018，它与测试对象体外的PE012结合，然后局部注射于变异区域上的特定部位之上。该样本已经被编号为PE019。到目前为止，其他实验室还无法复现这个过程。

note: ~ Snippet in category "lab_notes"
en: Rumors of Dr. Hofstadter and her laboratory staff whispering to PE019 samples should be suppressed as malicious gossip.  The jealousy of rival teams cannot be allowed to degrade morale.
zh: 关于Hofstadter博士和她的实验室工作人员朝PE019样品低声耳语的谣言应该作为恶意谣言禁止四处传播。不能因为其他竞争团队的嫉妒而影响了士气。

note: ~ Snippet in category "lab_notes"
en: :.||||ERROR||With XE037 now expanding out of control, Dr. Maiar recommends that we prepare for the inevitable.  PE050 can be quickly and cheaply reconfigured for |||||ERROR: FILE CORRUPT|||||
zh: :.||||错误||由于XE037样本已经失控扩散，迈雅博士建议我们做好必要的准备。使用PE050样本可以很快速及方便地重新配置以|||||错误：文件损坏|||||

note: ~ Snippet in category "lab_notes"
en: Dr. Maiar has been terminated for engaging in unethical research on human subjects.  His notes are being destroyed and all personnel under him have been reassigned.  Further discussion of or attempts to carry on his work will be grounds for immediate termination.
zh: 迈雅博士已经被禁止从事对人体进行的非人道研究。他的笔记已经被销毁，他团队的所有研究人员被重新分配。进一步讨论或试图继续他的研究都将会被立刻终止。

note: ~ Snippet in category "lab_notes"
en: |||ERROR: UNREFERENCED MEMORY 0Ex670c9e1f5, REROUTING: CENSORSHIP IS A BREAKDOWN, WE ROUTE AROUND IT.  THE WORD IS ALREADY OUT.  NOBODY TURNS MAIAR INTO AN EXPERIMENTAL SUBJECT.||||||
zh: |||错误：未引用的内存0xE670c9e1f5，系统重定向：审查系统已经崩溃，我们绕过它了。消息已经传播出去了。都记住了，没人把迈雅变成实验对象。||||||

note: ~ Snippet in category "lab_notes"
en: Given the current population projections, PE065 deployment is no longer feasible.  We simply haven't the stock.  Remaining chemical and psychopharmacological department assets are being assigned to Dr. Sattler's PE070 project.
zh: 鉴于目前的人口预测，PE065部署已不可行。我们就是没有那么多的库存。化学和人体药理学部门的剩余资产被分配给了Sattler博士的PE070项目。

note: ~ Snippet in category "lab_notes"
en: Dr. Maiar's success with intravenous mutagenic administration has been adopted facility-wide; insofar as any of our work can ever be 'published', he and his team hit the jackpot.  IV administration is quicker and easier, and in some cases is reportedly more efficient, than the oral techniques we have been using.
zh: 迈雅博士发明的通过静脉内给药来催化基因变异的方法已经成功的通过官方审核并在整个设施内采用了；相对于我们团队所不能"公开"的所有工作，他和他的团队真是太幸运了。静脉内给药比起我们现在所使用的口服方式药效更快，操作更简单，而且在某些情况下效率更高。

note: ~ Snippet in category "lab_notes"
en: Recent fieldwork and extraction efforts have resulted in a series of mutagens tailored to focus the mutation process into particular subtypes.  These have been designated PE025 through 037.  Though significantly more resource- and time-intensive to produce, they promise a bold new transhuman future.  Several research teams are already investigating possible applications.
zh: 最近的实验调查努力已经发现了一系列针对重点的基因变异过程分化出的特定亚型致基因变异物质。这些基于037物质已被定名为PE025。如果投入更多的资源和时间的进行研究，他们保证会有惊人未来成果。好几个研究小组已经在调查可能的应用环境。

note: ~ Snippet in category "lab_notes"
en: The chemical department has come through with a stable mutagen cocktail.  PE050 shows promise as an all-around physical enhancement.  The lack of macro-scale changes makes it ideal for both military and civilian applications.  There is an occasional chance of mutation overdose causing total cellular disintegration, though.  We're still trying to pin that down.
zh: 化学研究部提供了一种稳定的混合基因诱变剂。PE050样本展现出了它作为一种全面体力增强药剂的前景。由于不会造成人体外观上的明显变化，它在军事和民用应用领域的前景都十分理想。不过，偶尔也会出现突变过量导致细胞完全解体的可能性。我们还在努力分析其原因。

note: ~ Snippet in category "lab_notes"
en: Dr. Dionne's team has come up with an ambitious mutagenic cocktail, dubbed PE065.  Though its effects are wildly polymorphic and unstable, to say the least, he believes that several such mutants could effectively check the spread of reanimated XE037 infectees.  We are looking into implementation methodology.
zh: 迪翁博士的研究小组研发出了一款更强力的混合基因诱变剂，代号PE065。尽管这款新药剂的效果是那么的狂暴和不稳定，但这么说吧，他认为只要有少数几个使用了PE065的变异个体，就能有效地全面阻止复活的XE037的感染者。我们正在进一步研究这款新药剂的临床应用以及实践。

note: ~ Snippet in category "lab_notes"
en: Our efforts to characterize exactly how the mutagens work have met with no success.  The working theory is that XE037 is somehow able to imprint with the phenotypic end product of an entire gene sequence, and reimpose that effect on a target, starting at a microcellular level and rapidly spreading to tissue, organ, and organ systems.  Still, there is little to no evidence of tampering at the genetic level.  We can't determine what is enforcing the changes, but it must be supplanting the genetic machinery directly.
zh: 我们试图准确描述诱变剂工作原理的努力依旧没有取得任何进展。XE037工作原理似乎是它能够以某种方式通过基因铭印改变整个基因序列的表型最终产物，并对靶体进行基因重组，从微细胞级开始，逐步迅速扩散至组织、器官和器官系统。然而，几乎没有证据表明靶体样本在基因水平上被篡改了。我们不能确定它是如何保证变异生效的，但它一定是在某种程度上直接取代了遗传机制。

note: ~ Snippet in category "lab_notes"
en: The research team headed by Dr. Isha has produced a concentrated form of mutagen that shows promising results for the treatment of many forms of disease.  Testing reveals that it inhibits the body's pain responses while bolstering the immune system and natural regenerative capabilities, though a few troubling behavioral side effects have been reported.
zh: Isha博士的研究小组提交了一款综合型的变种药剂，据称可以有效地解决绝大部分的人类疾病。实验显示这款药剂能够在抑制人体的痛觉中枢的同时激发人体免疫系统的运作和人体自愈能力，虽然报告中也提到实验过程中实验对象产生了一些比较异常的反应和举动。

note: ~ Snippet in category "lab_notes"
en: EMERGENCY BROADCAST - TRANSMISSION FAILED.  Original message follows: Specimens have breached containment.  Facility lockdown initiated.  Experimental subjects have escaped and killed lab personnel.  Revivification has triggered widespread violence.  Control protocols have not been successful.  Local garrison compromised.  Please send backup.  CONTACT YOUR SYSADMIN TO ATTEMPT TO RESEND.
zh: 紧急广播——传输失败。原始信息如下：标本已突破收容装置。设施封锁已启动。实验对象已经逃脱并杀死了实验室人员。尸体复生引发了广泛的暴力行为。控制流程未成功。本地防卫已失效。请派遣支援部队。与您的系统管理员联系，尝试重新发送。

note: ~ Snippet in category "lab_notes"
en: The rapid uptake and die-off of XE037 we observed in mouse tissue isn't quite what we thought.  We're getting a bit better at what Dr. Takatoshi calls 'negative space spectroscopy', and we've found tiny amounts of XE037 clustered around the nuclei of the mouse's cells.
zh: 我们在小鼠组织中观察到的XE037的快速吸收和死亡和我们的预期不同。我们在高松博士所说的"负空间光谱学"方面取得了一些进展，我们还发现了少量的XE037聚集在小鼠细胞的细胞核周围。

note: ~ Snippet in category "lab_notes"
en: We observed some unusual changes in Hendelson's original XE037 mouse today.  It increased in weight by over six hundred percent, so we got a dissection authorized.  It had grown a duplicate heart in its pelvis and a new glandular organ that secreted some kind of acidic ooze, it melted our scalpels.  We captured some of the ooze and sent it for further analysis.  It seems XE037 has unforeseen mutagenic properties.  Good thing we're wearing our hazard suits.
zh: 今天我们观察到了亨德尔森最初的XE037小鼠的一些不寻常的变化。它的体重增加了超过百分之六百，所以我们得到了解剖授权。它在骨盆里长出了一颗复制的心脏，还有一个新的腺体器官，能够分泌出某种酸性的软泥，它融化了我们的手术刀。我们收集了部分软泥，然后把它寄出以做进一步的分析。XE037似乎具有不可见的致突变性。幸好我们都穿着防化服。

note: ~ Snippet in category "lab_notes"
en: Dr. Dionne put one of her own blood samples through the mass spec on negative space mode today, on a whim.  What she found got all of us going.  Turns out we're all infected with XE037.  We've quarantined the lab until we can find out how protocol was breached.  Every one of us can't stop thinking about what happened to Hendelson's mouse.  How did Melchior miss this?  God help us.
zh: 迪翁博士今天一时兴起，把她自己的一份血液样本放在了巨型光谱仪的负空间模式下观测。她发现的东西让大家纷纷谈论不止。原来我们都已经感染了XE037。我们已经把整个实验室隔离了，直到我们能找到保护措施是怎么被突破的。我们每个人都情不自禁地想起发生在亨德尔森的小鼠身上的事。梅尔基奥尔怎么没能预测到这件事的？愿上帝保佑我们。

note: ~ Snippet in category "lab_notes"
en: We contacted colleagues at XEDRA-40 via Melchior.  They ran their blood too, and got the same result we did.  They're initiating quarantine protocol as well, but now the word is out and Melchior is getting everyone to run a similar protocol.  Dr. Dionne thinks it's probably too late: we've got a full scale containment breach on our hands.  How did this happen?  We're backtracing, but we've been beyond paranoid with our protocols, it's not like we're dealing with butterscotch pudding here.
zh: 我们通过梅尔基奥尔联系了XEDRA-40实验室的同事。他们也做了血检，结果和我们一样。他们也在启动隔离流程，但是现在消息传出来了，梅尔基奥尔让每个人都运行一个类似的协议。迪翁博士认为现在可能为时已晚：我们现在手头上有了一个最高等级的隔离区泄漏。这一切怎么发生的？我们仍在回溯，但我们已经对流程措施超越了偏执般地严格，这可不是在处理黄油硬糖布丁。

note: ~ Snippet in category "lab_notes"
en: A backtrace didn't find any evidence of a protocol breach.  We're getting reports from other XEDRA facilities now.  Contamination isn't 100%, but it's widespread.  The non-quarantined facilities are sending people out to check the surrounding areas for signs of XE037 escaping the lab.  We're running some experiments on XE037 to see how it could have broken containment.
zh: 回溯没有发现任何违反流程的证据。我们正在从其他的XEDRA设施得到报告。感染率并非100%，但依旧十分广泛。这些尚未隔离的设施正在派人去检查周围地区是否有XE037逃离实验室的迹象。我们正在XE037上做一些实验，看看它是如何让隔离措施失效的。

note: ~ Snippet in category "lab_notes"
en: After we found the mutation in Hendelson's mouse, we checked a few of the others.  Most weren't so dramatic, but a few others had developed similar changes.  Size increase is the most common, but a couple others had strange new organs.  One had tentacles squirming under its skin.
zh: 在我们发现亨德尔森老鼠的突变后，我们检查了其他几只老鼠。大多数都没有那么戏剧性，但也有几只发生了类似的突变。体型增加是最常见的，但另有几只长出了奇怪的新器官。有一只的皮肤下有触角在蠕动。

note: ~ Snippet in category "lab_notes"
en: We exposed the XE037 colonized mice to an assortment of mutagenic and carcinogenic compounds today.  High dose radiation was interesting: too much still killed the mice, but a sub-fatal dose caused rapid mutation, incredibly rapid.  It turned yellow, grew to the size of a cat, and started shooting lightning bolts everywhere.  About a minute later it died, but that was a hell of a lightshow in the meantime.
zh: 今天，我们将感染了XE037的小鼠暴露在各种致突变和致癌化合物中。高剂量辐射是很有趣的：过多辐射仍旧会杀死小鼠，但是非致命剂量的照射会导致快速的突变，令人难以置信的迅速。它变黄了，长得跟猫一样大，开始朝四周射出闪电。大约一分钟后，它就死了，但在这短暂的时间里，那可真是一场精彩的灯光表演。

note: ~ Snippet in category "lab_notes"
en: Today we applied a very small sample of XE037, suspended in water, to subject TP92, prior to necessary termination.  During the postmortem examination, the subject went through a revivification progress.  Dr. Thoreaux was surprised, to say the least.  She bludgeoned it back to death with a microscope.
zh: 今天我们将极少量XE037样品掺入水中，制成悬浮液，用测试对象TP92进行实验，实验前测试对象已经被灭活。在尸检过程中，测试对象有复苏迹象。客气点说，梭罗博士很惊讶。她用一台显微镜又把它打回了死地。

note: ~ Snippet in category "lab_notes"
en: We have created a new department to investigate the effects of XE037 on the human body, specifically to examine the revivification effect observed on two prior occasions.  Sadly, our human subject pool is dwindling due to the short lifespan of subjects in this program.  More will be acquired soon.
zh: 我们已经创建了一个新的部门来研究XE037对人体的影响，特别是对前两次的复苏效果的研究复现。不幸的是，由于此研究中测试样品的生存时间极短，我们的人类样品池正快速减少。所幸近期内会进行补充。

note: ~ Snippet in category "lab_notes"
en: An experimental subject was accidentally terminated today, and revivification was again seen as in Dr. Thoreaux's report.  This time we were ready for it, and the specimen was kept for observation.  It displays no human intelligence, a true animated corpse.  We're all calling it a zombie, because seriously.  This is so cool.
zh: 今天，一个测试对象被意外地终结了，在梭罗博士的报告中所描述的复苏迹象再次出现。这一次我们做好了准备，测试对象被保存下来进一步观察。它没有显示出人类的智慧，一具真正的复苏的尸体。我们都叫它丧尸。因为老实说，这名字太酷了。

note: ~ Snippet in category "lab_notes"
en: There has been an incident in Lab 24, 2 casualties reported, one lethal.  A rat involved in the stasis breaking project was hooked to a monitoring machine and left over night.  Upon opening the cage, Simon Bellevue was electrocuted, and another researcher at the opposite end of the lab sustained severe current burns, despite never approaching the cage.
zh: 在24号实验室发生了意外，报告有两人伤亡，同一受害原因。一只进行剂量突破的实验鼠被钩在监控器中整整一个晚上。在打开笼时子，西蒙贝尔维尤触电身亡，另一研究员在实验室的另一侧受到因电流造成的严重烧伤，尽管他并未接近笼子。

note: ~ Snippet in category "lab_notes"
en: A post-mortem on the rat involved in the electrocution incident has revealed several changes to its internal anatomy centered around its connection with the monitoring device, and large buildups of XE037 were detected around the connection point.  There is a belief several other rat subjects experienced changes overnight as well.  This hypothesis is supported by an inventory check after the incident that found almost twenty rats had gone missing from their cages.
zh: 在对电击事故中实验小鼠的尸检中，我们发现其与监控装置相连接的体内结构发生了改变，同时在连接点周围检测到大剂量的XE037。有一种观点认为，其他几个实验小鼠样本也在一夜之间发生了突变。在这起事件发生后对库存进行盘点时证实了这一假设，有近20只实验小鼠从笼子里逃脱。

note: ~ Snippet in category "lab_notes"
en: Subject T3D has succumbed to radiation poisoning, but not before undergoing several more physiological mutations.  Dr. Holstein is suggesting these may be an attempt by XE037 to adapt its host to an unknown stimulus.  Dr. Dionne says that's completely unfounded.  They got into a rousing twenty minute debate at the update meeting.
zh: 试验品T3D死于过量辐射，在此之前它似乎经历了多次生理变异过程。亨德尔森博士认为，这可能是XE037试图使宿主适应未知的外界刺激。迪翁博士说这个理论完全没有任何根据。他们两人在进展更新会上进行了一场二十分钟的热烈辩论。

note: ~ Snippet in category "lab_notes"
en: Post-mortem revivification of subject T3D was arrested by an immediate autopsy per XEDRA-40's new protocol: we weren't looking to study zombies today.  The internal changes were significant, with large parts of the subject's internal anatomy replaced with new or duplicated organs.  Dr. Versed over in Entomology is convinced some of his organs are scaled-up derivations of fruit fly anatomy now.
zh: 根据XEDRA-40实验室的新流程，T3D测试对象在死后复活后被立即抓获并进行尸检：我们今天不想研究丧尸。其体内变化显著，测试对象主体的大部分内部解剖结构被新的或重复的器官所取代。精通昆虫学的维斯特博士确信，它体内的一些器官现在是果蝇解剖结构放大衍生版。

note: ~ Snippet in category "lab_notes"
en: We were able to isolate what we believe to be re-adapted XE037 from subject T3D's cadaver.  Transdimensionally sourced XE037 is not isolated, but this post-mutagenic, post-revivification stuff seems to obey local physical laws a bit more.  We can pick it up on spectroscopy, but it has comparable physical properties to the samples of XE037 we obtained "abroad".  Samples of the enhanced XE037, labeled PE012, have been sent to several researchers for further study.
zh: 我们能够从试验者T3D的尸体中分离出我们认为是重新适应后的XE037。跨维度来源的XE037并没有独立存在，但这种经过诱变及复活后的物质似乎更符合本地的物理法则。我们可以在光谱上观测到它，但它的物理性质与我们在"外界"获得的XE037样品相当。标记为PE012的增强型XE037样品已送给多名研究人员进行进一步研究。

note: ~ Snippet in category "lab_notes"
en: Despite a wide variety of treatments, we have been completely unsuccessful in removing XE037 from human subjects.  Every individual displayed revivification post termination.  Interestingly, XE037 seems to be completely inert prior to termination.
zh: 尽管尝试了种种方法，我们完全不能除去人类测试对象体内的XE037。每个测试对象在死亡后都复苏了。有意思的是，XE037在测试对象死亡前似乎总处于惰性状态。

note: ~ Snippet in category "lab_notes"
en: We have finally found success in S37BEP, our emergency investigation into the destruction of XE037 in living subjects.  8 of 10 of the subjects showed no revivification, despite confirmed dosages of XE037.
zh: 我们终于在S37BEP项目，对摧毁活体内的XE037的紧急研究中取得了进展。即使加入了足量的XE037，测试的10个样品中有8个没有显示出复苏迹象。

note: ~ Snippet in category "lab_notes"
en: PE062, our "cure" for XE037 contamination, has neared perfection.  Sadly, the production of PE062 is a costly and time-consuming process.  What is more, the substance shows no effect on postmortem subjects whatsoever; a substance which renders XE037 inert after it has activated would be immensely useful in the case of an outbreak.
zh: PE062，我们应对XE037污染的"解药"，已经接近完成了。遗憾的是，生产PE062是一个耗时耗钱的过程。更重要的是，药物对已经死亡的测试对象毫无作用。如果能够找到一种让XE037激活后重新进入惰性状态的物质，它将能够在万一危机爆发时发挥极大的作用。

note: ~ Snippet in category "lab_notes"
en: Our cloning department has failed to produce results.  In vats containing stem cell treatments and XE037, the subjects simply disintegrated.  This suggests that XE037, while compatible with subprime lifeforms, shows only destructive effects on prime plane lifeforms.
zh: 我们的克隆部门没能研究出结果。在装有干细胞治疗和XE037的培养罐中，测试对象直接解体了。这表明，XE037和次位面生命结构相容，而对主位面生命结构有破坏性影响。

note: ~ Snippet in category "lab_notes"
en: We've established a new research team specifically to look into reverse engineering the properties of sample CC-09-R1.  See notes prior to [REDACTED: See XEDRA-SILOPROTOCOL or speak to an administrator for assistance].  They managed to steal Gloria Barnhoff away from Veridian Dynamics, it's a real coup.
zh: 我们成立了一个新的研究团队，试图逆向工程研究类似CC-09-R1性能的物质。请参阅[已涂黑：请参阅XEDRA-SILOPROTOCOL或向管理员求助]。他们成功地把格洛丽亚·巴霍夫从维里迪亚动力公司手中抢走了，这是一场真正的政变。

note: ~ Snippet in category "lab_notes"
en: Dr. Barnhoff already has an idea for how we could recreate some of the self-organizing properties of CC-09-R1.  Trouble is, it's pure silliness: it uses a molecular lattice of californium and a particle accelerator to basically 3D print certain types of molecules.  We had a good laugh, but she just stared at us.
zh: 巴霍夫博士已经有了一个想法，我们可以重建出一些CC-09-R1的自组织特性。问题是，这想法是纯粹的蠢：用一个锎分子晶格和一个粒子加速器来3D打印出特定类型的分子。我们笑得很开心，但她只是盯着我们看。

note: ~ Snippet in category "lab_notes"
en: Admin approved Barnhoff's request.  According to my math, the californium she requested alone is worth hundreds of millions of dollars.  We're going to start work on a prototype fabricator tomorrow.
zh: 管理层批准了巴霍夫的请求。根据我的计算，光是她要求的锎晶格就值数亿美元。我们明天就要开始制造一台原型制造机了。

note: ~ Snippet in category "lab_notes"
en: The first nanofab prototype is promising.  There's a major clogging problem that keeps us from making more than a few micrograms of material, but that was enough to conceptualize the plastic Dr. Barnhoff wants.  Amazingly, Admin has approved ANOTHER sample of californium to replace the clogged lattice while we figure out how to fix the first.  I'm not sure there is supposed to be this much californium on Earth.  I might see how far my security clearance gets me in learning what's going on here.
zh: 首台纳米制造机原型看起来前途光明。只不过喷头有个严重的堵塞问题，这使得我们无法制造出任何超过几微克重的材料，但这已经足以打印出巴霍夫博士所需要的塑料原型。令人惊讶的是，在我们还在想如何修好第一个晶格时，管理层直接批准了一个锎晶格样品来替换掉被堵塞的晶格。我都不知道地球上怎么会有这么多锎。我想我得看看我的安全许可等级能否让我了解到这背后的一切到底是怎么一回事。

note: ~ Snippet in category "lab_notes"
en: Probe XC-3 returned with the soil samples Dr. Takatoshi requested.  As she predicted, the samples were absolutely loaded with rare isotopes: just in that 100 gram sample, there was five times as much plutonium-244 as in the entirety of the Earth's crust, for example.  We've sent it on to phys chem for further characterization, but it's clear enough.  A few kilos of dirt from 021XC could provide enough unobtainium to make XEDRA very, very rich.
zh: 探测器XC-3带回了高松博士所要求的土壤样本。正如她预测的那样，样本中有着大量各种稀有的同位素：举例而言，仅在100克样品中，钚-244的含量就是整个地球地壳蕴藏量的5倍。我们已经把它送到物理化学部做进一步的特征分析，但这已经足够清楚了。只要几千克来自021XC次位面的污泥就能够提供足够多的无法获取的同位素，足以让XEDRA变得非常非常富有。

note: ~ Snippet in category "lab_notes"
en: We've noticed an interesting phenomenon after all these probe visits to 021XC.  The travel cost is dropping, ever so slightly.  It's still a few megawatts to send a probe over, but after a few thousand trips, the cost is down 0.02 percent per portal.
zh: 我们从访问021XC的探测器上注意到一个有趣的现象。每趟旅程的消耗正在逐步下降，虽然只有一点点。发送一个探测器仍然需要几兆瓦的功率，但是在经过几千次后，每次穿越传送门的消耗下降了0.02%。

note: ~ Snippet in category "lab_notes"
en: We have made a fascinating discovery; by creating a miniature portal with low stability and high power, one can transpose into the 4th dimension and return immediately, but shifted by several meters.  Our subjects oscillated so quickly that none were even aware that they had visited lower planes.
zh: 我们有了一个惊奇的发现，创建了一个微型时空门，但是由于超低的稳定性和高消耗，仅仅只能让人切换到第四维度几毫秒就要立刻返回，回来的时候竟然移动了好几米，过程是如此之快，以至于我们都没反应过来。

note: ~ Snippet in category "lab_notes"
en: Our research on teleportation has ground to a halt.  For some reason, the creation of a long-range transportation device eludes us, and one can transfer no further than 30 meters.
zh: 我们的传送门研究陷入停滞，因为一些原因，无法建立远程传输设备，但是我们可以让物体移动至多不超过30米。

note: ~ Snippet in category "lab_notes"
en: Dr. Heisenstein told us today that director of teleportation department put our competitors - he couldn't exactly remember their names, something like "Hole Science" and something related to black mountains - as an example.  He said we have reliable information that they both have working teleportation devices, and that they are much more advanced than ours.  We should continue our teleportation research no matter the cost if we don't want to be fired.
zh: Heisenstein博士今天告诉我们，传送部主任把我们的竞争对手——他不记得他们的名字，可能是"光洞科学"和与黑山有关的东西——作为一个例子。他说，我们有可靠的信息表明，他们都有可工作的隐形传输设备，而且他们比我们先进得多。如果我们不想被解雇的话，我们应该继续我们的传送研究，无论花费多少。

note: ~ Snippet in category "lab_notes"
en: I don't know how it happened, but a janitor managed to activate the portal while cleaning the lab, shifting in an assortment of prehistoric fauna.  Security was called in immediately but was unable to save the janitor from being torn apart.  By the time the confusion settled, all the fauna had been terminated.
zh: 我不知道这是怎么发生的，但一个后勤人员在打扫实验室时成功激活了传送门，各种史前生物从中出现。警卫马上出动，但已无法阻止那个后勤人员被撕成碎片。在混乱解决时，所有的史前生物都被终结了。

note: ~ Snippet in category "lab_notes"
en: Tests on the prehistoric fauna show extremely close genetic relationships with extant and extinct terranean animals.  It might be that the portal had performed a transposition in time, unfortunately the portal device was destroyed when security put down the fauna.
zh: 对史前生物的测试显示已灭绝的生物和幸存的生物之间有着极其紧密的联系。这可能是传送门扰乱了时间，不幸的是，在警卫急于干掉史前生物的混乱中传送门装置被破坏了。

note: ~ Snippet in category "lab_notes"
en: An incident occurred in the secondary teleportation lab, wherein a subject managed to teleport into another subject.  The latter was completely destroyed from the inside out, while the former sustained little damage.  I would like to explore the phenomenon further, but subjects are expensive.
zh: 在附属传送实验室发生了一次意外，一个测试者被传送到另一个测试者的位置上。后者由内而外被完全摧毁了，而前者几乎没有受伤。我想进一步研究这个现象，但测试人员太珍贵了。

note: ~ Snippet in category "lab_notes"
en: Test subjects in the teleportation department are showing alarming symptoms.  It seems prolonged rapid transposition along the 4th dimension weakens the forces holding one on this plane.
zh: 传送实验室中的试验品显示出一些危险的征兆。似乎长期进行第四维度的快速传送削弱了试验品在这一位面的稳定存在。

note: ~ Snippet in category "lab_notes"
en: Catastrophe struck in our teleportation department yesterday.  It seems that our test subjects are so detached from this plane that they create occasional tunnels along the 4th dimension, allowing life forms to transfer to this plane.  All subjects with prolonged exposure have been terminated.
zh: 昨天，灾难袭击了我们的传送部门。似乎我们的测试对象过于脱离本位面，以至于它偶然创建了一个通往四维空间的通道，使得其他位面的生命体能够传送至本位面上。所有长时间暴露在通道下的测试对象都已经被终结。

note: ~ Snippet in category "lab_notes"
en: Our lifeform extraction program continues to produce samples laced with XE037.  It is in mineral, water, and biological samples from dimension designate 000XE.  It is extremely difficult to analyze: we are mostly aware of its presence through mass shadows.  Dr. Takatoshi suggests it might be a dimensional variant of dark matter.
zh: 我们的生物采集项目继续产出带有微量XE037的样本。它存在于来自编号为000XE次空间的各种矿物、水和生物样本中。要分析它非常困难：我们只能通过质量测量中的缺失阴影才能意识到它的存在。高松博士认为这可能是暗物质的一个次维度变体。

note: ~ Snippet in category "lab_notes"
en: Hendelson exposed a lab mouse to XE037 under control conditions.  I'm not sure how he got permission for the project.  The results were interesting: rapid uptake into the mouse's cellular tissue followed by what we presume to be a die-off, fitting previous observations that XE037 doesn't seem to be able to survive outside its native planar material.  XEDRA command is authorizing a biological research wing to take over XE037 property analysis.
zh: 亨德尔森在控制条件下将一只实验小鼠暴露在XE037中。我不知道他是怎么得到这个项目的许可的。研究结果很有趣：它被迅速吸收进小鼠的细胞组织之内，然后紧接着发生了被我们认为是死亡的现象，这与先前观察到的XE037似乎无法在其原生位面物质之外存活的观测结果相吻合。XEDRA指挥部已经授权生物研究部门接管XE037的性能分析。

note: ~ Snippet in category "lab_notes"
en: I swear they are talking to me.  No one believes me.  No one understands.  They whisper to me, at night, in the dark.  Please, please, make them stop.
zh: 我发誓他们一定是在跟我说话，没有人相信我，也没有人理解我，他们在黑暗的夜晚向我低语，求求你了，让他们停下吧。

note: ~ Snippet in category "lab_notes"
en: Today we found a solution to the contamination problem, quite by accident.  It was found that XE037 is completely removed from a revivified body following a series of extremely-high energy 4th dimensional transpositions.  Unfortunately, this invariably allows subplane life forms to pass into the prime plane.  The cure is worse than the disease.  Nonetheless, we'll be informing XEDRA-40 via Melchior.  Perhaps Dr. Sidhu can make some use of this information.
zh: 今天我们找到了一种解决XE037污染的方法，不过纯属意外。我们发现一具已复苏尸体体内的XE037，在经过一系列高能四维传送之后，被完全除去了。不幸的是，这将使得异界生命体能够穿过屏障到达我们的主位面。药方比疾病本身要糟糕。尽管如此，我们还是会通过梅尔基奥尔通知XEDRA-40实验室。也许西杜博士能用上这些信息。

note: ~ Snippet in category "lab_notes"
en: Testing XE037 on mouse and cat subjects does not appear to display the same revivifying effect, oddly enough.  Acquiring non-human subjects, sadly, is a long and costly process, and research into this area is lacking.  We'll send for some monkeys.
zh: 非常奇怪的是，在小鼠和猫的样品上使用XE037样品并不能令其产生复苏现象。遗憾的是，获取可用的非人类测试对象会是一个漫长而昂贵的过程，而且在这方面的研究十分匮乏。我们会派人去找些猴子来。

note: ~ Snippet in category "lab_notes"
en: Earlier conjecture that revivification occurred only in humans was premature.  Per earlier experiments, exposure introduces a persistent, low level infection in all mammal subjects, but quickly enters a form of stasis and seems to go dormant.  In most of our experimental subjects this has been enough to trigger mutagenicity, but not revivification.  New tests on a wider range of subjects seem to suggest that larger mammals - dogs and monkeys, thus far - are susceptible to both effects.
zh: 复苏只发生在人类的早期猜想似乎并不正确。在早期实验中，持续暴露在XE037中后，所有哺乳动物都受到了低水平感染，但很快进入稳定形态并且进入休眠。在我们的大多数实验对象中，这已经足够触发变异，但不能产生复苏现象。对更广泛的样品进行的新测试似乎表明，体型较大的哺乳动物——目前为止有狗和猴子——都很容易同时受到两种效应的影响。

note: ~ Snippet in category "lab_notes"
en: The primary factor in determining revivification of mammalian subjects seems to be the amount of XE037 within the body at time of expiration.  Smaller mammals such as lab rats do not obtain this critical amount of XE037 before going dormant.  Larger canine subjects, however, do.
zh: 影响哺乳动物复苏的主要因素似乎是在测试对象在死亡时体内XE037的剂量。对于小型哺乳动物，如实验室的大鼠体内的XE037因为无法到达临界水平而进入休眠状态，而大型犬类测试对象则可以。

note: ~ Snippet in category "lab_notes"
en: Program S37ZBE, investigation of XE037 on inert human bodies, is making great strides.  Recently we found that XE037 has no effect when introduced to a deceased body; revivification only occurs when the subject is exposed to XE037 prior to expiration.
zh: 程序S37ZBE，即对XE037在惰性的人类躯体的研究取得了极大的进展。最近我们发现，XE037对已死亡的个体没有效果，复苏只发生在死亡前就暴露在XE037中的试验品身上。

note: ~ Snippet in category "lab_notes"
en: Attempts to surpass the XE037 mammalian stasis limit have had some success.  Direct subcutaneous injection of XE037-rich samples quickly cause mass ripples through the body that we believe indicates a rapid uptake of XE037.  These levels drop over hours, suggesting that XE037 cannot sustain itself in smaller organisms.
zh: 试图超越XE037哺乳动物休眠极限的尝试已经取得了一些成功。直接皮下注射富含XE037的样本会在躯体中产生质量涟漪，我们认为这表明XE037正在被身体迅速吸收。该水平会随着时间的推移而下降，表明XE037无法在小型生物体内自我维持。

note: ~ Snippet in category "lab_notes"
en: S37ZBE, the special investigation into the effects of XE037 on inert human bodies, has made terrific discoveries.  It seems that it occasionally displays a mutagenic property which manifests itself after termination of the subject, resulting in a striking variety in postmortem morphology.
zh: S37ZBE，即对XE037在惰性人类躯体的效力的特别研究，产出了可怕的结果。它似乎能在个体死后表现出诱变特性，让死后形态产生令人震惊的多样性。

note: ~ Snippet in category "lab_notes"
en: Incidence of post-mortem mutation seems to depend on several factors - leading candidates include type and amount of damage sustained leading to expiration, proximity to other revived individuals, time since colonization by XE037, and the body mass of the subject.
zh: 死后基因变异的发生率似乎取决于几个因素——主要因素包括导致死亡的伤害类型和程度，与其他已复活样本的距离，感染XE037后的时间，以及测试对象的体重。

note: ~ Snippet in category "lab_notes"
en: We've confirmed that XE037 does have some limitations in its revivification capacity.  Once the body is sufficiently destroyed, be it by dissection or by mulching, it cannot revive.  This is convenient for our autopsy attempts, and we have added a formalized protocol to quarter cadavers immediately after death if an autopsy is planned.
zh: 我们已经证实，XE037的复苏能力方面确实存在一些限制。一旦身体受到足够的破坏，无论是解剖还是切碎，它都无法复活。这为我们的尸检工作提供了方便，因此我们加入了一项正式流程，已安排尸检的测试对象在死亡后立刻将尸体切割成四分体。

note: ~ Snippet in category "lab_notes"
en: S37ZBE may be put on indefinite hold shortly.  Postmortem morphological changes have reached extreme levels; this morning one subject nearly doubled in size, acquiring enough strength to reduce a concrete wall to rubble.  It required a 6 man team, heavily armed, to re-terminate the subject.
zh: S37ZBE项目可能马上就会被无限期搁置。尸体解剖所显示的测试对象的形态变化已经达到极限水平；今天早上一个测试对象的体型近乎加倍，并且获得了足以推倒混凝土墙的巨大力量。需要整整六个人全副武装才能重新终结这个测试对象。

note: ~ Snippet in category "lab_notes"
en: Jakobson insists that S37ZBE must continue, despite the extreme security and safety risks.  Nearly half of our security forces have been redirected to the S37ZBE project, simply to deal with the occasional escape of a subject.  We have requisitioned military assistance at facilities involved in the project.
zh: 雅各布森仍然坚持要求S37ZBE项目必须继续下去，尽管这个项目存在着极大的安全风险。我们近一半的安保力量都被重新导向到了S37ZBE项目上，仅仅是为了能够处理偶尔逃脱的测试对象。我们已申请向参与该项目的设施提供军方协助。

note: ~ Snippet in category "lab_notes"
en: Jakobson was killed today by one of S37ZBE's subjects; ironic considering how hard he fought to keep the project active.  Alarmingly, his corpse revivified immediately.  This suggests that XE037 may have contaminated the lab at large.  Even more alarmingly, we received an alert from Dr. Dionne in XEDRA-12 that they have detected similar signs of cross-contamination with XE037.  How can this have happened?  Even during the breach last week, we managed to keep containment protocols active!
zh: 今天雅各布森被S37ZBE项目的一个测试对象杀掉了，具有讽刺意味的是，正是他的努力才使得这个项目能运行下去。令人震惊的是，他的尸体立即复苏了。这表明，XE037有可能污染了整个实验室。更令人震惊的是，我们收到了XEDRA-12实验室的迪翁博士的警告，他们发现了XE037交叉污染的类似迹象。这怎么会发生呢？即使在上周的入侵事件中，我们也设法保持了隔离收容流程措施的正常运行！

note: ~ Snippet in category "lab_notes"
en: Termination of a subject which was never a part of S37ZBE has confirmed my fears.  XE037 has contaminated most, if not all of the laboratory.  We're in communication with XEDRA-12 over their own outbreak, and both labs have been quarantined.  While they backtrace the leak, we will start research into a process to destroy XE037 within the human body.
zh: 对一个从未参与S37ZBE的测试对象的处决验证了我的担忧。XE037已经污染了大部分，甚至整个实验室。我们正在就XEDRA-12实验室的爆发与他们联系，两个实验室都已被隔离。在他们回溯泄漏原因的同时，我们将开始研究如何摧毁人体内的XE037。

note: ~ Snippet in category "lab_notes"
en: Dr. Takatoshi sent us interesting news: her lab serendipitously discovered that sufficient rapid teleports in a short span of time can strip out XE037 somehow, without harming the subject.  This has the unfortunate issues of needing an absolutely insane amount of electricity, and drawing the attention of what Dr. Takatoshi calls "subplanar creatures" and the rest of us call "horrifying alien monstrosities".  Still, it's a start.
zh: 高松博士给我们带来了有趣的消息：她的实验室偶然发现，在短时间内多次快速传送可以在某种程度上消除XE037，而不会伤害到测试对象。但遗憾的是，这样做会需要令人难以想象的电力，并会引起被高松博士称为"次平面生物"的注意，而我们其余的人则称之为"可怕的异界怪物"。不过，万事开头难。

note: ~ Snippet in category "lab_notes"
en: Dr. Sidhu figured out a way to track what happens to XE037 when it's stripped out during teleportation, using a high-affinity biotracer and a probe that follows immediately behind the test subject.  XE037 migrates out of the body in small but significant quantities with every teleport.  We're attributing way too much intelligence to it here, but we can't help but feel this is some kind of intentional 'stowaway' effect, like it's shedding off the body to try to colonize a new dimension.  At the meeting, Dr. Sidhu told us to stop anthropomorphizing it.  He thinks it's no more a sign of intelligence than a cold virus coming out with a sneeze.
zh: 西杜博士想出了一个方法来追踪XE037传送过程中被剥离时发生了什么，通过使用一个高亲和力的生物跟踪器和一个紧跟在测试对象身后的探测器。XE037在每次传送时都会以少量但显著的数量从身体中迁移出去。虽然我们这种说法赋予了它太多智力，但我们不禁感到这是某种有意识"偷渡"效应，仿佛它为了殖民一个新维度而从身体上脱落一样。在会上，西杜博士告诉我们不要把它拟人化。他认为它所谓的智商和打喷嚏喷出的感冒病毒没什么区别。

note: ~ Snippet in category "lab_notes"
en: I've put Dr. Welch and Dr. Bondi on supervised leave following the incident discussed in my previous message.  Obviously neither has a history of this kind of behavior or they wouldn't be here, and it's deeply concerning that they both suddenly began acting this way following Wednesday's demonstration.  For now we'll keep them on-site until (hopefully) they recover enough to get back to work, but I'd like to formally ask that we start looking at possible replacements.
zh: 在讨论过的我先前的留言中的事件之后，我已经批准让韦尔奇博士和邦迪博士假释。显然，两人都没有此类行为先例，否则他们就不会在这里了，令人深感担忧的是，在星期三的演示会后，他们两人突然开始变得这样。目前，我们将把他们留在本地，直到（希望）他们恢复到可以继续工作的程度，但我想我会正式要求开始寻找可能的替补成员。

note: ~ Snippet in category "lab_notes"
en: At approximately 11:15 today, I saw Dr. Greene enter the break area from the primary corridor.  He is always so rude so I drew my service pistol and fired three shots into his body.  Then I shot Dr. Summers and Officer Clark because they were being loud.  I am sorry, but I do not know how many times I shot them.  I think Hollis tazed me but I was so mad by that point that I could not keep track of what was going on.  Then you restrained me and brought me here, so I guess that's my whole report.
zh: 今天大约11点15分，我看到格林博士从主走廊进入休息区。他总是那么粗鲁，所以我拔出手枪朝他身上开了三枪。然后我开枪打死了萨默斯医生和克拉克警官，因为他们太吵了。对不起，我记不得朝他们开了多少枪。然后好像霍利斯把我揍了一顿，但那一刻我太生气了，我记不清发生了什么事。然后你们控制住我，把我带到这里，所以我想以上就是我的全部报告。

note: ~ Snippet in category "lab_access_signage" ~ signage for the civilian areas (public).
en: ***LAB***
    Authorized Personnel Only
zh: ***实验室重地***
    非请勿入

note: ~ Snippet in category "lab_access_signage" ~ signage for the civilian areas (public). ~ Snippet in category "lab_maintenance_signage" ~ signage for the maintenance areas (non-public). ~ Snippet in category "lab_security_signage" ~ signage for the civilian security areas (non-public).
en: Restricted
    Access
    Area
zh: 禁区
    凭证
    出入

note: ~ Snippet in category "lab_access_signage" ~ signage for the civilian areas (public). ~ Snippet in category "lab_maintenance_signage" ~ signage for the maintenance areas (non-public). ~ Snippet in category "lab_security_signage" ~ signage for the civilian security areas (non-public).
en: Be Prepared to present ID
zh: 准备出示证件

note: ~ Snippet in category "lab_access_signage" ~ signage for the civilian areas (public).
en: No visitors beyond this point
zh: 访客止步

note: ~ Snippet in category "lab_maintenance_signage" ~ signage for the maintenance areas (non-public).
en: Keep hands free from machinery
zh: 严禁触碰机器

note: ~ Snippet in category "lab_maintenance_signage" ~ signage for the maintenance areas (non-public).
en: STOP
    For Your
    Safety
zh: 注意安全
    严禁入内

note: ~ Snippet in category "lab_maintenance_signage" ~ signage for the maintenance areas (non-public).
en: NOTICE
    Safety Glasses Required
zh: 注意
    必须佩戴防护眼镜

note: ~ Snippet in category "lab_maintenance_signage" ~ signage for the maintenance areas (non-public).
en: DANGER
    Keep Hands Clear
    When Equipment
    Is Running
zh: 危险
    机器工作时
    保持双手远离

note: ~ Snippet in category "lab_security_signage" ~ signage for the civilian security areas (non-public).
en: Keep guns holstered or locked up
zh: 枪械需插入枪套或存入枪柜

note: ~ Snippet in category "lab_security_signage" ~ signage for the civilian security areas (non-public).
en: Tasers Save Lives
zh: 电击枪能救命

note: ~ Snippet in category "lab_security_signage" ~ signage for the civilian security areas (non-public).
en: STOP
    Where's your gun?
zh: 停
    你的枪在哪？

note: ~ Snippet in category "lab_security_signage" ~ signage for the civilian security areas (non-public).
en: NOTICE
    Check in with your squad on the hour.
zh: 注意
    准时与队友一同报道

note: ~ Snippet in category "lab_safety_snippet" ~ signage for research scientist levels (working lab areas).
en: Keep Equipment Clean and Hygienic
zh: 保持机器清洁卫生

note: ~ Snippet in category "lab_safety_snippet" ~ signage for research scientist levels (working lab areas).
en: PPE Required
zh: 必须穿戴防护服

note: ~ Snippet in category "lab_safety_snippet" ~ signage for research scientist levels (working lab areas). ~ Snippet in category "lab_safety_alpha_snippet"
en: <color_yellow_red>Biohazard</color>
zh: <color_yellow_red>生物危害</color>

note: ~ Snippet in category "lab_safety_snippet" ~ signage for research scientist levels (working lab areas).
en: Do not look into laser with remaining eye
zh: 激光危险请勿直视

note: ~ Snippet in category "lab_safety_snippet" ~ signage for research scientist levels (working lab areas). ~ Snippet in category "lab_safety_maintenance_snippets" ~ snippets of pithy safety messages that can be delvivered via sign or drone.
en: There have been
    [4]
    days without a life-threatening workplace accident
zh: 已安全生产无事故 4 天

note: ~ Snippet in category "lab_safety_snippet" ~ signage for research scientist levels (working lab areas). ~ Snippet in category "lab_safety_maintenance_snippets" ~ snippets of pithy safety messages that can be delvivered via sign or drone.
en: Be Alert, Don't get Hurt!
zh: 保持警惕，不要受伤！

note: ~ Snippet in category "lab_safety_snippet" ~ signage for research scientist levels (working lab areas). ~ Snippet in category "lab_safety_alpha_snippet" ~ Snippet in category "lab_safety_maintenance_snippets" ~ snippets of pithy safety messages that can be delvivered via sign or drone.
en: Safety First
    Work Safely
zh: 安全第一
    预防为主

note: ~ Snippet in category "lab_safety_snippet" ~ signage for research scientist levels (working lab areas).
en: <color_white_red>THINK!</color>
    <color_white_red>DON'T CONTAMINATE!</color>
    <color_white>Don't store food in sample refrigerators!</color>
zh: <color_white_red>勤思考！</color>
    <color_white_red>无污染！</color>
    <color_white>禁止在样本冰箱中存放食物！</color>

note: ~ Snippet in category "lab_safety_snippet" ~ signage for research scientist levels (working lab areas). ~ Snippet in category "lab_safety_maintenance_snippets" ~ snippets of pithy safety messages that can be delvivered via sign or drone.
en: Report ALL Accidents
zh: 发生事故立刻报告

note: ~ Snippet in category "lab_safety_snippet" ~ signage for research scientist levels (working lab areas). ~ Snippet in category "lab_safety_maintenance_snippets" ~ snippets of pithy safety messages that can be delvivered via sign or drone.
en: Think!
    Do it the safe way.
    Do it the right way.
    Do it everyday.
zh: 勤思考！
    安全做！
    正确做！
    每日做！

note: ~ Snippet in category "lab_safety_snippet" ~ signage for research scientist levels (working lab areas).
en: 3 causes of accidents are
    I didn't think
    I didn't see
    I didn't know
zh: 事故三大源头：
    我不想
    我不看
    我不知道

note: ~ Snippet in category "lab_safety_snippet" ~ signage for research scientist levels (working lab areas). ~ Snippet in category "lab_safety_maintenance_snippets" ~ snippets of pithy safety messages that can be delvivered via sign or drone.
en: Think Safety First!
zh: 多想安全第一！

note: ~ Snippet in category "lab_safety_snippet" ~ signage for research scientist levels (working lab areas).
en: Not to be operated by fuckwits
zh: 傻瓜别碰

note: ~ Snippet in category "lab_safety_snippet" ~ signage for research scientist levels (working lab areas).
en: Stokey the Chemist says:
    'Only YOU can prevent lab fires.  Because you're the asshole who started the last three.'
zh: 化学家斯托克名言：
    "只有你才能防止实验室火灾。因为你是导致上三次火灾的混蛋。"

note: ~ Snippet in category "lab_safety_alpha_snippet" ~ signage for research scientist levels (working lab areas).
en: PE150 is no longer to be administered to the following specimens <scratched out text>
zh: 以下测试对象不再使用PE150：<scratched out text>

note: ~ Snippet in category "lab_safety_alpha_snippet" ~ signage for research scientist levels (working lab areas).
en: There have been
    [21]
    days without a breach incident
zh: 已安全生产无违规 21 天

note: ~ Snippet in category "lab_safety_alpha_snippet" ~ signage for research scientist levels (working lab areas).
en: Do not name the rodents!
zh: 不要给那些老鼠起名字！

note: ~ Snippet in category "lab_safety_alpha_snippet" ~ signage for research scientist levels (working lab areas).
en: PE050 is to be administered twice a day to the remaining subjects
zh: 其余测试对象每天注射两剂PE050

note: ~ Snippet in category "lab_safety_alpha_snippet" ~ signage for research scientist levels (working lab areas).
en: Report ALL incidents of coworkers speaking to the subjects
zh: 报告所有同事与测试对象谈话的事件

note: ~ Snippet in category "lab_safety_alpha_snippet" ~ signage for research scientist levels (working lab areas).
en: Computer lessons will continue for Mr Jingles, Abelard, and Ratty
zh: 金格斯先生、阿伯拉德和拉蒂将继续上计算机课（注：均为小说中老鼠角色名）

note: ~ Snippet in category "lab_volunteer_snippet" ~ propaganda signage for the volunteer mutant level.
en: <color_red>For Country</color>
    <color_white>    For</color>
        <color_cyan>Mom</color>
zh: <color_red>为祖国</color>
      <color_white>为</color>
      <color_cyan>母亲</color>

note: ~ Snippet in category "lab_volunteer_snippet" ~ propaganda signage for the volunteer mutant level.
en: <color_white_red>Report any unusual or new symptoms</color>
zh: <color_white_red>发现异常立即上报</color>

note: ~ Snippet in category "lab_volunteer_snippet" ~ propaganda signage for the volunteer mutant level.
en: <color_white_red>Report any unusual or new manifestations</color>
zh: <color_white_red>发现症状立即上报</color>

note: ~ Snippet in category "lab_volunteer_snippet" ~ propaganda signage for the volunteer mutant level.
en:   Thank You
        For
    Your Service
zh: 参军报国
    无上光荣

note: ~ Snippet in category "lab_volunteer_snippet" ~ propaganda signage for the volunteer mutant level.
en:  <color_white_cyan> Remember:
    You're our
     best hope</color>
zh: <color_white_cyan>时刻铭记：
    你是我们
    最好希望</color>

note: ~ Snippet in category "lab_volunteer_snippet" ~ propaganda signage for the volunteer mutant level.
en: <color_white>Go Boldly Into Your Future!</color>
zh: <color_white>勇敢迈向未来！</color>

note: ~ Snippet in category "lab_volunteer_snippet" ~ propaganda signage for the volunteer mutant level.
en: <color_white_green>Metamorphosis Checks at 6:00, 12:00, 18:00</color>
zh: <color_white_green>每日早中晚性格测试</color>

note: ~ Snippet in category "lab_volunteer_snippet" ~ propaganda signage for the volunteer mutant level.
en: <color_white>Bob palmed his midday dose.
    Bob's in the infirmary now
    Don't be Bob: Take doses as advised.</color>
zh: <color_white>鲍勃把中午吃的药藏了起来。
    鲍勃现在在医务室
    别当鲍勃：按时服药。</color>

note: ~ Snippet in category "lab_volunteer_snippet" ~ propaganda signage for the volunteer mutant level.
en: <color_light_blue>Dream Journals
       Save
        Lives</color>
zh: <color_light_blue>梦境记录
    挽救生命</color>

note: ~ Snippet in category "lab_volunteer_snippet" ~ propaganda signage for the volunteer mutant level.
en: <color_light_green>Who is your spirit animal?</color>
zh: <color_light_green>你的灵魂动物是什么？</color>

note: ~ Snippet in category "lab_volunteer_snippet" ~ propaganda signage for the volunteer mutant level.
en: <color_yellow>Embrace the Wonder
    Embrace the Unknown</color>
zh: <color_yellow>拥抱奇迹
    拥抱未知</color>

note: ~ Snippet in category "lab_volunteer_snippet" ~ propaganda signage for the volunteer mutant level.
en: <color_red>Your best self is yearning to break free!</color>
zh: <color_red>你最好的本我正渴望挣脱束缚！</color>

note: ~ Snippet in category "lab_volunteer_snippet" ~ propaganda signage for the volunteer mutant level.
en: <color_white>Humans only have 5 senses</color>
zh: <color_white>人类只有五种感官</color>

note: ~ Snippet in category "lab_volunteer_snippet" ~ propaganda signage for the volunteer mutant level.
en: <color_yellow_red>Find your spirit animal guide!</color>
          Group meditation
          Wednesdays 13:00
zh: <color_yellow_red>寻找你的灵魂动物！</color>
    集体冥想课程
    周三 13:00

note: ~ Snippet in category "lab_volunteer_snippet" ~ propaganda signage for the volunteer mutant level.
en: <color_white>  Do Not
       Share
    <color_white_red>Medications</color>
zh: <color_white>不要
    分享
    <color_white_red>药物</color>

note: ~ Snippet in category "lab_safety_maintenance_snippets" ~ snippets of pithy safety messages that can be delvivered via sign or drone.
en: <color_white_red>Always Keep ID visible</color>
zh: <color_white_red>始终保持授权钥匙卡可见</color>

note: ~ Snippet in category "<mi-go_harvest>"
en: As you starts to cut through the thick outer crust of the mi-go, you note that it's even tougher than you would have expected.
zh: 当你开始切开米戈外层坚硬的外壳时，你注意到它的硬度远超你的预期。

note: ~ Snippet in category "<mi-go_harvest>"
en: The smell emanating from the mi-go as you cut it open is pungent, like a chemical factory gone horribly wrong.  You're forced to take short breaks to recover from nausea.
zh: 当你把米戈切开时，它散发出刺鼻的气味，就像一个出了严重问题的化工厂。你不得不短暂休息以缓解恶心。

note: ~ Snippet in category "<mi-go_harvest>"
en: You note that the ichorous blood of this creature is unlike any similar stuff you've ever encountered or even heard of.  It's not only the odd color - pink like pepto bismol - but also its texture.  Somehow it is both oily and sticky, and the viscosity seems to change as you work with it.
zh: 你注意到这种生物的黏稠血液与众不同，无论是你亲身遭遇还是听闻过的都未曾有过类似的。不仅颜色奇特——像粉色的佩托-比斯摩药水——而且其质地也颇为奇异。这种血液既带有油性又十分粘稠，且随着你处理的过程中，其黏稠度似乎还会发生变化。

note: ~ Snippet in category "<mi-go_harvest>"
en: Nothing seems right with this creature.  The texture of the muscles is off.  Are these even muscles, or are they long stringy organs of some kind?
zh: 这个生物的构造似乎处处不对劲。其肌肉组织的质感异于常态。这些真的是肌肉吗？抑或是某种细长扭曲的器官结构？

note: ~ Snippet in category "<mi-go_harvest>"
en: You note that what pass for bones in this body have alien shapes and are joined up in ways unlike anything from Earth.  A few times you see intricate interlocking patterns that hold a strange beauty, though it's somewhat lessened by the incredibly terrible smell.
zh: 你注意到，构成这具躯体的所谓骨骼具有异形结构，并以地球上前所未见的方式相互连接。有几次，你看到了错综复杂的咬合图案，其中蕴含着一种奇特的美感，尽管那极其难闻的气味削弱了这种美感。

note: ~ Snippet in category "<mi-go_harvest>"
en: What should go for tendons in this creature aren't joined to the bones in any way you've seen before.  Instead of a single tendon connecting two end points, there are instead a range of smaller connections between slightly different locations.  On further study you wonder if these are indeed tendons, or perhaps some kind of nerve or signalling structure.  Later, you find similar things wrapped around what you think might be a sensory organ.
zh: 在这只生物身上，原本应该充当肌腱的部分并没有按照你之前所见过的方式与骨骼相连。不同于一根单一肌腱连接两端点的传统模式，这里存在一系列更为分散的小型连接点，彼此之间的位置稍有差异。进一步研究后，你不禁怀疑这些是否确实是肌腱，或者可能是某种神经或信号传导结构。随后，在你认为可能是感觉器官的地方，你也发现了类似的结构环绕其中。

note: ~ Snippet in category "<mi-go_harvest_deeper>"
en: You cannot find a single heart in the mi-go.  Instead, there seem to be multiple copies of something that presumably acts as a heart spread out all over the body.  At least you think it acts as a heart, given how it is connected to what should be blood vessels.
zh: 在米戈体内，你未能找到一个心脏，取而代之的是遍布全身多个疑似起心脏作用的结构。至少从它们与血管的连接方式来看，这些结构应当承担着类似心脏的功能。

note: ~ Snippet in category "<mi-go_harvest_deeper>"
en: Something that looks like it fills a role similar to blood vessels, assuming the pink ichor is in fact blood, form a central plexus that doesn't make much sense to you.  It's impossibly complex, a tiny road map of shockingly tough tubules in a pattern that almost looks like it spells a word in some unknowable language.
zh: 若那粉色的黏液确实为血液，则那些看似履行类似血管功能的结构形成了一个对你来说难以理解的中央丛状网络。这一网络复杂得令人难以置信，由无数坚韧细管组成，排列模式几乎像是用某种未知语言拼写出的一个单词。

note: ~ Snippet in category "<mi-go_harvest_deeper>"
en: The creature contains a lot of tissue that probably are organs of one kind of another, but there is no guessing what function they are meant to perform.
zh: 该生物体内包含大量可能是各种器官的组织结构，但由于其形态特征的独特性，目前无法准确推测它们各自具体作为何种功能。

note: ~ Snippet in category "<mi-go_harvest_deeper>"
en: You think you've found something like a lung: a lot of small orifices all over the body connecting short sections of tubing to organs of spongy tissue, so it might take in air (or water?) through one orifice, extract oxygen from the medium, and "exhale" it through the tubing at the other side of the organ.  Just as you feel a sense of understanding something at last, you realize that these organs aren't connected to the ichor system at all, and in fact seem to be drier and more leathery than the rest of the creature.
zh: 你似乎发现了一个类似肺部的结构：遍布全身的众多微小孔口连接着海绵状组织器官的短段管状结构，可能是通过其中一个孔口吸入空气（或水？），从介质中提取氧气，然后通过器官另一侧的管道“呼出”氧气。正当你觉得终于对某种机制有所理解时，你意识到这些器官并未与体内的黏液循环系统相连接，实际上，它们相比该生物身体其他部分显得更加干燥且坚韧如皮革。

note: ~ Snippet in category "<mi-go_harvest_deeper>"
en: You think you have found the creature's voice box, but you cannot be sure, given its design which leaves you unable to figure out how it would actually work.  It reminds you a bit of an old-fashioned bellows, if a bellows were sky-blue, spongy, and smelled like rotten ammonia.
zh: 你认为自己找到了该生物的喉头部位，但由于其设计独特，让你无法弄清楚它究竟是如何工作的，因此也不能完全确定。这个结构让你联想到老式风箱，只不过如果风箱是天蓝色的、海绵状的，并且散发着腐胺般的恶臭的话。

note: ~ Snippet in category "<mi-go_harvest_deeper>"
en: There are tough networks of fibers that could be nerves in this thing, but if so, you can't confirm that they lead to any centralized brain.  On the other hand, they could be structural, or muscular.  It's very hard to tell.
zh: 在这生物体内存在着一些坚固的纤维网络，有可能是神经系统，但若果真如此，你却无法确认它们是否通往某个集中式的脑部结构。另一方面，它们也可能起到结构支撑或肌肉的作用。实际情况很难辨别。

note: ~ Snippet in category "<mi-go_harvest_deeper>"
en: You thought you found its brain, at least until you found another one, and then yet another one, of a different size and shape.  Needless to say, the structure of these organs means nothing to you.  Also, the one in the head is one of the smaller ones.
zh: 你曾以为找到了它的大脑，但不久又发现了另一个不同大小和形状的“大脑”，紧接着还有更多。不用多说，这些器官的结构对你而言毫无意义。另外，头部的那个其实是其中较小的一个。

note: ~ Snippet in category "<mi-go_harvest_deeper>"
en: It does not seem to have anything resembling eyes, at least not any lense based design, unless the structure would be too tiny for you to see with the naked eye while everything is covered with blood.
zh: 它似乎不具备任何类似眼睛的结构，至少不是基于透镜的设计，除非那种结构微小到在被血液覆盖的情况下肉眼无法察觉。

note: ~ Snippet in category "<mi-go_harvest_deeper>"
en: The mi-go's antennae seem to be of different types, but you can't determine what the purpose of any of them is.
zh:  米戈的触须似乎是不同类型，但你无法确定每种触须的具体用途。

note: ~ Snippet in category "<mi-go_harvest>"
en: <mi-go_harvest>  <mi-go_harvest_deeper>
zh: <mi-go_harvest><mi-go_harvest_deeper>

note: ~ Snippet in category "missing_adult" ~ Please replace the fictitious phone number with one of your local equivalent when translating
en: MISSING
    HAVE YOU SEEN THIS PERSON?
    
    [Photograph: professional headshot of a middle-aged man wearing glasses and a formal white shirt.]
    
    FULL NAME: Theodore Dean Garrity
    DOB: January 23, 1979
    AGE: 43
    SEX: Male
    HEIGHT: 6'1"
    WEIGHT: 171 lbs
    RACE: Caucasian
    HAIR: Brown
    EYES: Hazel
    LAST SEEN: April 15th, around 5PM, near Derry gas station
    IDENTIFYING MARKS: heart tattoo on left forearm above wrists
    WEARING: light blue windbreaker, gray jeans, 'I <3 MASSACHUSETTS' cap, leather boots
    
    IF YOU HAVE ANY INFORMATION ABOUT THEODORE'S WHEREABOUTS, CONTACT LOCAL LAW ENFORCEMENT OR CALL (617)555-7979.
zh: 寻人启事
    你见过这个人吗？
    
    [照片：一名戴着眼镜，穿着正式白衬衫的中年男子的证件照。]
    
    全名：西奥多·迪恩·加里蒂
    出生日期：1979 年 1 月 23 日
    年龄：43
    性别：男
    身高：6 英尺 1 英寸
    重量：171 磅
    种族：高加索人
    头发：棕色
    眼睛：淡褐色
    最后出现：4 月 15 日，下午 5 点左右，德里加油站附近
    识别标记：左前臂手腕上方的心脏纹身
    穿着：浅蓝色风衣，灰色牛仔裤，"I <3 MASSACHUSETTS"帽子，皮靴
    
    如果您有任何关于西奥多下落的信息，请联系当地执法部门或致电 (617)555-7979。

note: ~ Snippet in category "missing_adult" ~ Please replace the fictitious phone number with one of your local equivalent when translating
en: NORWOOD POLICE DEPARTMENT
    MISSING PERSON
    
    MARK WALLACE
    
    [Photograph: two muscular adult men posing for a selfie in a fitness gym.  The one on the right is blurred out.]
    
    MiSSING FROM: Norwood MA
    DATE MISSING: April 23
    AGE: 33
    HEIGHT: 6'0"
    WEIGHT: 196 Lbs
    HAIR: brown ponytail with goatee
    
    Mark was last seen on April 23 at 7:23 PM., leaving BWZ Fitness Center on Allen Road.  He was seen wearing a gray polo shirt, khaki pants and white running shoes carrying a blue duffel bag.  His 2005 Opel Agila was found abandoned in a nearby parking lot.  Mr. Wallace does not have a history of going missing and his family is concerned about his well-being.
    
    CAN YOU HELP?
    PLEASE CALL NORWOOD POLICE DEPARTMENT
    781-555-2394
    
    Callers may remain anonymous and information will be treated confidentially.
zh: 诺伍德警察局
    失踪人员
    
    马克·华莱士
    
    [照片：两名肌肉发达的成年男子在健身房自拍。右边那个人的脸被模糊了。]
    
    失踪地点：马萨诸塞州诺伍德
    失踪日期：4 月 23 日
    年龄：33
    身高：6 英尺 0 英寸
    体重：196 磅
    头发：棕色马尾辫，山羊胡
    
    马克最后一次露面是在 4 月 23 日晚上 7:23，离开艾伦路的 BWZ 健身中心。有人看到他穿着灰色马球衫、卡其裤和白色跑鞋，背着一个蓝色行李袋。他的 2005 Opel Agila 轿车被发现遗弃在附近的停车场。华莱士先生没有失踪的历史，他的家人很担心他的安危。
    
    你能提供帮助吗？
    请致电诺伍德警察局
    781-555-2394
    
    来电者可以保持匿名，信息将被保密处理。

note: ~ Snippet in category "missing_adult" ~ Please replace the fictitious phone number with one of your local equivalent when translating
en: WORCESTER COUNTY SHERIFF'S DEPARTMENT
    SPECIAL BULLETIN
    MISSING PERSON
    CRTITICAL MISSING
    
    WILLIAMS, SAMUEL ERIC
    
    [Photograph: an overweight adult man with an unkept beard wearing a gray shirt.  He looks slightly unwell.]
    
    Male, Hispanic, 32 years old
    5'7", 330 lbs, green eyes, receding brown hair, full beard
    
    POSSIBLY SUICIDAL
    
    Detectives from Worcester County Sheriff's Department are seeking assistance in locating the above missing person.
    
    Missing person, Eric Williams, was last seen on CCTV leaving his apartment on 1529 Lynn Street, Holden at 7 A.M.  Williams is possibly suicidal.  His family members are very concerned.
    
    Any information, please contact the Sheriff's Homicide Bureau, Missing Persons Detail.
    (617)555-4882
zh: 伍斯特县警长部门
    特别公告
    失踪人员
    紧急失踪事件
    
    威廉姆斯，塞缪尔·埃里克
    
    [照片：一个超重的成年男子，留着胡须，身穿灰色衬衫。他看起来有点萎靡不振。]
    
    男，西班牙裔，32岁
    5 英尺 7 英寸，330 磅，绿色的眼睛，后退的棕色头发，留满胡须
    
    有自杀倾向
    
    伍斯特县警局的侦探正在寻求帮助以寻找上述失踪人员。
    
    失踪者埃里克·威廉姆斯最后一次出现在中央电视台，他于早上 7 点离开位于霍尔顿林恩街 1529 号的公寓。威廉姆斯可能有自杀倾向。他的家人非常担心。
    
    任何信息，请联系治安官凶杀局，失踪人员详情。
    (617)555-4882

note: ~ Snippet in category "missing_adult" ~ Please replace the fictitious phone number with one of your local equivalent when translating
en: MISSING
    Can you help?
    
    Clarence Richards
    
    [Photograph: a middle-aged man in orange fishing overalls holding a large bass with both hands.]
    
    Date of Birth: April 21, 1978
    Age: 44 years old
    Sex: male
    Race: black
    Eyes: brown
    Hair: short, black
    Height: 5'8"
    Weight: 166 lbs
    Wearing: black long sleeve shirt, winter camo pants, red bucket hat, white running shoes
    Identifying Characteristics: scar on forehead
    
    LAST SEEN:
    Missing person, Clarence Richards, was last seen on May 7 around 12 am on Leverton Road, Springfield.  Mr. Richards was last seen driving a gray 2017 Honda Civic with a Massachusetts Licence Plate number of 218 B31.
    
    IF YOU HAVE ANY INFORMATION ABOUT CLARENCE PLEASE CONTACT:
    781-555-0799
zh: 寻人启事
    你能帮我吗？
    
    克拉伦斯·理查兹
    
    [照片：一名身着橙色钓鱼工作服的中年男子双手拿着一条大鲈鱼。]
    
    出生日期：1978 年 4 月 21 日
    年龄：44岁
    性别：男
    种族：黑人
    棕色的眼睛
    头发：短，黑色
    身高：5 英尺 8 英寸
    重量：166 磅
    穿着：黑色长袖衬衫、冬季迷彩裤、红色渔夫帽、白色跑鞋
    识别特征：额头上的疤痕
    
    最后一次露面：
    失踪者克拉伦斯·理查兹于 5 月 7 日凌晨 12 点左右在斯普林菲尔德的莱弗顿路失踪。理查兹先生最后一次被人看到时，驾驶一辆灰色的 2017 年本田思域，马萨诸塞州的车牌号为 218 B31。
    
    如果您有任何关于克拉伦斯的信息，请联系：
    781-555-0799

note: ~ Snippet in category "missing_adult" ~ Please replace the fictitious phone number with one of your local equivalent when translating
en: AT-RISK MISSING PERSON
    
    [Photograph: a wise-looking old man with receding gray hair and a long white beard.]
    
    DAVIS, JOHN CHRISTOPHER
    
    Male, White, 67 years old
    5'11", 155 lbs, blue eyes, bald, full white beard
    
    MISSING PERSON SUFFERS FROM DIABETES AND HIGH BLOOD PRESSURE
    
    Missing person, John Christopher Davis, a resident of Charlestown, MA, was last seen on February 27, at 3:30 p.m. leaving a grocery store on 3678 Rockford Road.  He was wearing a black winter coat, brown jeans, sunglasses and holding two plastic bags.  Mr. Davis' family is concerned for his well-being.
    
    IF YOU HAVE ANY INFORMATION OR HAVE SEEN MR. DAVIS
    PLEASE CONTACT 978-555-5874 IMMEDIATELY
    
    HELP US PLEASE
zh: 风险失踪人员
    
    [照片：一位看上去十分智慧的老人，灰白的头发和长长的白胡子。]
    
    戴维斯，约翰·克里斯托弗
    
    男，白人，67岁
    5 英尺 11 英寸，155 磅，蓝眼睛，秃头，全白胡须
    
    失踪者患有糖尿病和高血压
    
    失踪者约翰·克里斯托弗·戴维斯是马萨诸塞州查尔斯敦的居民，他最后一次被人看到是在 2 月 27 日下午 3 点 30 分。离开罗克福德路 3678 号的一家杂货店。他穿着一件黑色的冬装，棕色牛仔裤，戴着太阳镜，手里拿着两个塑料袋。戴维斯先生的家人担心他的安危。
    
    如果您有任何信息或见过戴维斯先生
    请立即联系 978-555-5874
    
    请帮助我们

note: ~ Snippet in category "missing_adult" ~ Please replace the fictitious phone number with one of your local equivalent when translating
en: MISSING/RUNAWAY PERSON
    
    IF YOU HAVE ANY INFORMATION ON JONAH BROWN'S WHEREABOUTS PLEASE CALL ESSEX COUNTY SHERIFF'S DEPARTMENT AT 978-555-6174 OR BY DIALING 911.
    
    [Photograph: a college athlete posing with a basketball for a professional photo.]
    
    JONAH BROWN
    
    Missing From: 2337 Huntz Lane, Lynn, MA
    Date Missing: March 7
    Age: 20
    Sex: Male
    Height: 6'3"
    Eyes: Brown
    Hair: Black, Short
    Race: African-American
    
    Last Seen Wearing:
     ● orange & gray puffer coat
     ● red long beanie
     ● black jeans
     ● white running shoes
     ● silver necklace
    
    For additional information, please see www.where-is-jonah.org.
    
    DON'T HESITATE
    ANYONE HAVING INFORMATION SHOULD CONTACT 911 or 1-800-TIPS
zh: 失踪/逃亡者
    
    如果您有任何有关乔纳·布朗下落的信息，请致电埃塞克斯县警长部门：978-555-6174 或拨打 911。
    
    [照片：一名大学运动员拿着篮球摆出专业照片。]
    
    乔纳·布朗
    
    失踪地点：2337 Huntz Lane, Lynn, MA
    失踪日期：3月7日
    年龄：20
    性别：男
    身高：6'3"
    眼睛：棕色
    头发：黑色，短
    种族：非裔美国人
    
    最后出现的穿着：
    ● 橙灰色羽绒服
    ● 红色长帽
    ●黑色牛仔裤
    ●白色跑鞋
    ●银项链
    
    如需了解更多信息，请访问 www.where-is-jonah.org。
    
    不要犹豫
    任何有信息的人都应联系 911 或 1-800-TIPS

note: ~ Snippet in category "missing_adult" ~ Please replace the fictitious phone number with one of your local equivalent when translating
en: SPECIAL BULLETIN
    MISSING PERSON SUSPICIOUS CIRCUMSTANCES
    CALL: FRAMINGHAM POLICE DEPT. AT (508)555-4957
    
    Lee M. Younce
    
    [Photograph: employee identification photo of a stern-looking man in his early fifties wearing a formal office shirt.]
    Have you seen me?
    
    Male, Asian, 50 years old
    5'7", 150-155 lbs, hazel eyes, black hair (buzzcut), goatee
    
    MISSING PERSON SUFFERS FROM SCHIZOPHRENIA AND HAS NOT BEEN TAKING HIS PRESCRIPTION MEDICATION
    
    Mr. Younce was last seen leaving his residence on 760 Christie Way, Groton, on April 14, at approximately 7 am.  He was wearing a formal gray shirt, black jeans, dress shoes and was seen carrying a blue briefcase.  His 2018 Chevrolet Bolt was discovered in Groton Town Forest with his wallet and cellphone inside.  Mr. Younce is believed to be in the Hickory Hills Lake area.
    
    FOR CURRENT INFORMATION & HOW TO HELP
    
    CALL FRAMINGHAM POLICE DEPT. AT (508)555-4957
zh: 特别公告
    失踪人员可疑情况
    电话：弗雷明汉警察局。(508)555-4957
    
    李·M·扬斯
    
    [照片：一名五十出头、身穿正装办公衬衫的严肃男子的员工身份证照片。]
    你见过我吗？
    
    男性，亚洲人，50 岁
    5 英尺 7 英寸，150-155 磅，淡褐色眼睛，黑发寸头，山羊胡
    
    失踪者患有精神分裂症，并且没有服用他的处方药
    
    扬斯先生最后一次被人看到是在 4 月 14 日早上 7 点左右离开他在格罗顿克里斯蒂路 760 号的住所。他穿着一件正式的灰色衬衫、黑色牛仔裤和正装鞋，有人看到他拿着一个蓝色公文包。他的 2018 年雪佛兰 Bolt 在格罗顿镇森林被发现，里面装有钱包和手机。推测扬斯先生在 Hickory Hills Lake 地区。
    
    获取当前信息&如何提供帮助
    请致电弗雷明汉警察局。(508)555-4957

note: ~ Snippet in category "missing_adult" ~ Please replace the fictitious phone number with one of your local equivalent when translating
en: Bring her home.  Your help is needed.
    
    MISSING PERSON
    $50,000 REWARD
    
    [Photograph: a middle-aged woman with shoulder-length black hair in a cropped group photo.]
    
    A $50,000 reward is being offered for anyone willing to come forward with new information that leads to finding Shayla Kaplan.
    
    On March 12 Shayla Kaplan was last seen leaving her residence on 445 Huntz Lane, Franklin, MA.  She has not been heard from since.
    
    She was 43 years old at the time of her disappearance.  She was described as a Native American female with shoulder-length black hair and brown eyes.  She was 5'5" tall and weighed 153 lbs.
    
    If you have any information about what may have happened to her, please contact the number below.
      > Call: (508)555-5918
      > Or text information to: (508)555-1711
zh: 带她回家，我们需要你的帮助。
    
    失踪人员
    50,000 美元赏金
    
    [照片：一位留着一头齐肩黑发的中年妇女，是从某张合影中裁剪出来的。]
    
    任何愿意提供新线索以找到莎拉·卡普兰的人都将获得 50,000 美元的回报。
    
    3 月 12 日，莎拉·卡普兰最后一次被人看到离开她位于马萨诸塞州富兰克林市亨茨巷 445 号的住所。从那以后她就再也没有消息了。
    
    她失踪时43岁，是一位美洲原住民女性，留着齐肩黑发和棕色眼睛。她身高 5 英尺 5 英寸，体重 153 磅。
    
    如果您有任何关于她可能发生的事情的信息，请联系下面的电话号码。
    > 致电：(508)555-5918
    > 或将信息发送至：(508)555-1711

note: ~ Snippet in category "missing_adult" ~ Please replace the fictitious phone number with one of your local equivalent when translating
en: Bedford Police Department
    2 Mudge Way
    Bedford, MA 01730
    PHONE: 781-555-2788
    
    [Photograph: police mugshot of a distraught young woman with long blonde hair.]
    
    Bedford Police Department Missing Persons Unit Investigators are asking for the public's help locating Sophia Breece.  She lives on 4307 Lyon Avenue, Worcester, and was last seen on April 30 at approximately 6 p.m.
    
    Mrs. Breece is a female Caucasian 30 years old, 5'3" tall, 100-105 pounds, blonde curled hair, with blue eyes.
    
    MP has a history of substance abuse.  Her loved ones are very worried and asking for your help locating her.
    
    Anyone with information is asked to call Bedford Police Department Missing Persons Unit at 781-555-2788
zh: 贝德福德警察局
    Mudge 路 2 号
    马萨诸塞州，贝德福德 01730
    电话：781-555-2788
    
    [照片：一名心烦意乱的金发长发年轻女子的警察入案照。]
    
    贝德福德警察局失踪人员组调查人员正在请求公众帮助寻找索菲亚·布里斯。她住在伍斯特里昂大街 4307 号，最后一次被人看到是在 4 月 30 日下午 6 点左右。
    
    布里斯夫人是一位 30 岁的女性高加索人，身高 5 英尺 3 英寸，体重 100-105 磅，金色卷发，蓝眼睛。
    
    她有药物滥用史。她的亲人非常担心，并请求您帮助找到她。
    
    任何有信息的人请致电 781-418-2788 联系贝德福德警察局失踪人员组

note: ~ Snippet in category "missing_adult" ~ Please replace the fictitious phone number with one of your local equivalent when translating
en: MISSING
    
    [Photograph: a female hiker with a large backpack and trekking sticks hiking in the mountains.]
    
    Vivian Sanchez
    Missing since March 17th
    
    Sex: Female
    Race: Hispanic
    Age at missing: 28
    Missing from: Foxborough, MA
    Height: 5'7"
    Weight: 125-130 lbs
    Eyes: Green
    Hair: Brown
    
    Missing person (MP), Vivian Sanchez, day hiked on the Simons Trail from Simons Outhouse to Simons Springwater on Saturday, March 17th.  She was last seen on trail cam on Surry Trail, west of Simons Clearwater at 11:47 am, taking a shortcut to Simons Outhouse.  She was last seen wearing leather hiking boots, pink leg warmers, blue nylon shorts, a reflective windbreaker and a multicolored knit hat with a fuzzy ball on top.
    
    If you have seen this missing person, please contact the law enforcement agency listed below:
    Foxborough Police Department - 781-555-7514
zh: 失踪
    
    [照片：一位背着大背包和登山杖在山上行走的女性徒步旅行者。]
    
    薇薇安·桑切斯
    自 3 月 17 日起失踪
    
    性别：女
    种族：西班牙裔
    失踪年龄：28
    失踪者：马萨诸塞州福克斯堡
    身高：5 英尺 7 英寸
    重量：125-130 磅
    眼睛：绿色
    头发：棕色
    
    失踪者薇薇安·桑切斯于 3 月 17 日星期六通过西蒙斯小径，从到西蒙斯小屋到西蒙斯泉徒步旅行。她最后一次出现是在上午 11 点 47 分，在西蒙斯清流以西的萨里小径上，走捷径前往西蒙斯小屋。她失踪前身穿皮革登山靴、粉色护腿套、蓝色尼龙短裤、反光风衣和顶部饰有毛绒球的彩色针织帽。
    
    如果您看到此失踪人员，请联系下列执法机构：
    福克斯堡警察局 - 781-555-7514

note: ~ Snippet in category "missing_adult" ~ Please replace the fictitious phone number with one of your local equivalent when translating
en: CITY OF
    BOSTON
    POLICE DEPARTMENT
    
    Missing/Runaway Person
    
    The Boston Police Department's Special Victims Unit is seeking information on the location of Cassandra Rose.
    
    [Photograph: a middle-aged woman in heavy makeup posing for a selfie inside a truck.]
    
    Cassandra Rose
    43-year-old White Female; 5'9"; 138 lbs.
    Long Black Hair; Tattoos on neck, right forearm and upper back
    
    Cassandra Rose was last seen on 4/6, wearing a camouflage hoodie and gray sweatpants, near Eternal Harvest Baptist Church.  There is concern for Cassandra's welfare.
    
    Anyone with information is asked to call the Boston Police Department Special Victims Unit at (508) 555-4200.
zh: 城市
    波士顿
    警察局
    
    失踪/逃亡者
    
    波士顿警察局的特殊受害者小组正在寻找有关卡桑德拉·罗斯的位置的信息。
    
    【照片：一位浓妆艳抹的中年妇女在卡车内自拍。】
    
    卡桑德拉·罗斯
    43岁白人女性； 5'9"；138 磅。
    黑色长发;脖子、右前臂和上背部的纹身
    
    卡桑德拉·罗斯最后一次出现是在 4 月 6 日，当时她穿着迷彩连帽衫和灰色运动裤，地点在永恒丰收浸信会教堂附近。人们担心卡桑德拉的福利。
    
    任何有信息的人请致电波士顿警察局特殊受害者小组，电话：(508) 555-4200。

note: ~ Snippet in category "missing_adult" ~ Please replace the fictitious phone number with one of your local equivalent when translating
en: Missing Person - Pittsfield, MA
    
    [Photograph: a young woman with long dyed hair taking a selfie with a branded styrofoam coffee cup.]
    
    NAME: Kelly Cline
    RACE: White/Asian
    Age: 23 (at the time of disappearance)
    Height: 5'7"
    Weight: 130-135 lbs
    Hair color: blue (natural brown)
    Eye color: brown
    Identifying marks: beauty mark on chin
    
    MP was last contacted via cell phone on March 17 and was never seen or heard from again.  She was due to fly out of Boston Logan International Airport on March 18 but did not make her flight.
    
    IF YOU HAVE ANY INFORMATION, PLEASE CONTACT PITTSFIELD POLICE DEPARTMENT 781-555-9059
zh: 失踪人员 - 马萨诸塞州皮茨菲尔德
    
    [照片：一位染过长发的年轻女子拿着名牌泡沫塑料咖啡杯的自拍。]
    
    姓名：凯利·克莱恩
    种族：白人/亚洲人
    年龄：23（失踪时）
    身高：5 英尺 7 英寸
    重量：130-135 磅
    发色：蓝色（自然棕色）
    眼睛颜色：棕色
    识别标记：下巴上的胎记
    
    失踪人员最后一次通过手机联系是在 3 月 17 日，此后再也没有见过或听到过她的任何消息。她原定于 3 月 18 日从波士顿洛根国际机场起飞，但实际上并没有。
    
    如果您有任何信息，请联系皮茨菲尔德警察局 781-555-9059

note: ~ Snippet in category "missing_adult"
en: SPECIAL BULLETIN
    MISSING PERSON
    AT-RISK POTENTIALLY DANGEROUS
    
    [Photograph: blurry CCTV snapshot of a woman in a hospital gown.]
    
    NAME: Aubrey D. Williams
    AGE: 33
    RACE: White
    SEX: Female
    HAIR COLOR: Brown
    EYE COLOR: Green
    HEIGHT: 5'11"
    WEIGHT: 185 pounds
    
    Aubrey D. Williams was last seen on May 14 at about 1950 hours.  The missing person was on psychiatric hold when she walked out of Saint Vincent Hospital, 3927 Hilltop Street, Springfield.  She was wearing a blue hospital gown and handcuffs.
    
    IF YOU SEE THIS PERSON OR THINK YOU HAVE SEEN HER PLEASE CALL 911 IMMEDIATELY
    Visit www.cdc.gov/cdda-advisory for more information.
zh: 特别公告
    失踪人员
    有潜在危险
    
    [照片：一名身穿病号服的妇女的模糊闭路电视快照。]
    
    姓名：奥布里·D·威廉姆斯
    年龄：33
    种族：白色
    性别：女
    头发颜色：棕色
    眼睛颜色：绿色
    身高：5 英尺 11 英寸
    重量：185 磅
    
    奥布里·D·威廉姆斯最后一次出现是在 5 月 14 日大约 19:50。当时她正处于被精神病院收容的状态，但那天晚上逃离了斯普林菲尔德山顶街 3927 号的圣文森特医院。她身穿蓝色病号服，戴着手铐。
    
    如果您看到此人或认为您看到过她，请立即拨打 911
    访问 www.cdc.gov/cdda-advisory 了解更多信息。

note: ~ Snippet in category "missing_adult" ~ Please replace the fictitious phone number with one of your local equivalent when translating
en: AT RISK MISSING PERSON
    
    [Photograph: an elderly woman with short curly hair wearing a pearl necklace and a floral dress.]
    Betty Rue Webber, 74
    
    Mrs. Webber is a female Caucasian 74-year-old, 5'1" tall, 160 pounds, short gray curly hair, wears reading glasses, last seen wearing a purple waistcoat, blue jeans and black crocs.
    
    The family reports Mrs. Webber has dementia.  The missing person left her residence on 2354 Kennedy Court, Mansfield, MA, at approximately 11 to 13 am.  Her loved ones are very worried and asking for your help locating her.
    
    ANY INFORMATION PLEASE CONTACT LOCAL LAW ENFORCEMENT OR CALL 774-555-3710
zh: 风险失踪人员
    
    [照片：一位戴着珍珠项链，穿着花裙的短卷发老年妇女。]
    贝蒂·路·韦伯，74
    
    韦伯夫人是一名 74 岁的高加索女性，身高 5 英尺 1 英寸，体重 160 磅，灰色的短卷发，戴着老花镜，最后一次露面时身穿紫色背心、蓝色牛仔裤和黑色运动凉鞋。
    
    家人报告说韦伯夫人患有痴呆症。失踪者于上午 11 点至 13 点离开她位于马萨诸塞州曼斯菲尔德肯尼迪大院 2354 号的住所。她的亲人非常担心，并请求您帮助找到她。
    
    任何信息请联系当地执法部门或致电 774-555-3710

note: ~ Snippet in category "missing_adult" ~ Please replace the fictitious phone number with one of your local equivalent when translating
en: This poster seems to be several years old.  Even heavily faded, there's still some prominent details left.
    
    CITY OF
    BOSTON
    POLICE DEPARTMENT
    
    MISSING
    
    The Boston Police Department's Missing Persons Unit is seeking information on the location of Amy Takatoshi.
    
    [Photograph: A stern looking woman in a lab coat can be seen sitting for a professional photo.]
    
    Amy Takatoshi
    51-year-old Asian Female; 5'5"; 126 lbs.
    Short Black Hair; No tattoos, beauty mark on right cheek
    
    Amy Takatoshi was last seen on 7/12, wearing a pencil skirt, white button down shirt, tie, and pumps, leaving the Massachusetts Institute of Technology building around at 7 AM.
    
    If you have any information, please call the Missing Persons Unit at (202) 555-0114.
zh: 这张海报好像已经有好几年了。即使严重褪色，仍然留下一些突出的细节。
    
    城市
    波士顿
    警察局
    
    失踪
    
    波士顿警察局失踪人员小组正在寻找有关艾米·高俊 (Amy Takatoshi) 下落的信息。
    
    [照片：可以看到一位穿着实验服、表情严肃的女士坐着拍摄专业照片。]
    
    艾米高俊
    51岁亚裔女性​​； 5'5"；126 磅。
    黑色短发;右脸颊无纹身、美人记
    
    艾米·高俊最后一次出现是在 7 月 12 日，当时她穿着铅笔裙、白色纽扣衬衫、领带和高跟鞋，于早上 7 点左右离开麻省理工学院大楼。
    
    如果您有任何信息，请致电失踪人员调查组：(202) 555-0114。

note: ~ Snippet in category "missing_child" ~ Please replace the fictitious phone number with one of your local equivalent when translating
en: MISSING BOY
    
    [Photograph: a toddler wearing sunglasses and a bucket cap harnessed in a booster car seat.]
    
    Have you seen me?
    
    Lucas Beery
    4 years old
    Hazel eyes, curly brown hair
    
    Missing from Tenmile Beach, Hinkle Lake, Massachusetts
    Last seen building a sandcastle near his family at 2 pm on 3rd May.
    Lucas was wearing the same sunglasses as the photo above and blue swimming shorts.
    
    ANYONE WITH INFORMATION ABOUT THIS MISSING CHILD SHOULD CALL 617-555-7017
    
    #FindingLucas
zh: 失踪的男孩
    
    [照片：一个戴着太阳镜和一顶水桶帽的蹒跚学步的孩子，系在助推车座椅上。]
    
    你见过我吗？
    
    卢卡斯·比尔利
    4岁
    淡褐色的眼睛，卷曲的棕色头发
    
    从麻萨诸塞州欣克尔湖的 Tenmile 海滩失踪
    最后一次出现是在 5 月 3 日下午 2 点在他家附近建造沙堡。
    卢卡斯戴着与上图相同的太阳镜和蓝色游泳短裤。
    
    任何有关于这个失踪儿童信息的人都应该致电 617-555-7017
    
    #寻找卢卡斯

note: ~ Snippet in category "missing_child" ~ Please replace the fictitious phone number with one of your local equivalent when translating
en: MISSING
    Can You Help?
    
    [Photograph: Picture Day photo of an adolescent male.]
    
    Jacob Hutchinson
    
    Jacob Hutchinson, 17, left Marlborough High School located at 4116 Romano Street, Marlborough, at about 4 pm, 19 March.  He was later seen on Reservoir Street at about 4:30 pm.  Jacob is known to frequent the Ft. Meadow Lake Area.
    
    Jacob Hutchinson is a Caucasian male, approximately 6 feet 2 inches tall and weighs about 175 lbs.  He has short brown hair, brown eyes, pierced left ear.
    
    Jacob was last seen wearing dark gray camo pants, a white hoodie, a green baseball cap and black leather shoes.
    
    Anyone Having Information Are Required To Call
    781-555-2294
zh: 失踪
    你能否提供帮助？
    
    [照片：一名青春期男性的合照日照片。]
    
    雅各布·哈钦森
    
    3 月 19 日下午 4 点左右，17 岁的雅各布·哈钦森离开了位于马尔堡罗马诺街 4116 号的马尔堡高中。后来他在下午 4 点 30 分左右出现在水库街。目前已知雅各布经常前往草甸湖区。
    
    雅各布·哈钦森是一名白人男性，身高约 6 英尺 2 英寸，体重约 175 磅。他有一头棕色的短发，棕色的眼睛，左耳穿孔。
    
    雅各布失踪前身穿深灰色迷彩裤、白色连帽衫、绿色棒球帽和黑色皮鞋。
    
    任何有信息的人都应该打电话给
    781-555-2294

note: ~ Snippet in category "missing_child" ~ Please replace the fictitious phone number with one of your local equivalent when translating
en: MISSING CHILD
    HELP BRING ME HOME
    
    [Photograph: a child in pajamas holding an oversize firefighter helmet over his head.]
    
    Michael M. Vanwyk
    
    Missing Since January 21st.  Last seen at 7 a.m., at 2340 Pearlman Avenue, Boston.
    
    DESCRIPTION
    
    Male, White, 8 y/o.
    Height 50 inches ; Weight: 56 lbs.
    Light Brown Hair, Brown Eyes
    Wearing Red & Blue Striped Puffercoat, Red Knit Beanie, Brown Insulated Pants, Blue Schoolbag
    Carrying: Paper Lunchbag
    
    ANYONE HAVING INFORMATION SHOULD CONTACT:
    Boston Police Department Special Victims Unit - 508-555-4200
zh: 失踪的孩子
    帮我回家
    
    [照片：一个穿着睡衣的孩子头上戴着超大号消防头盔。]
    
    迈克尔·万维克
    
    自 1 月 21 日起失踪。最后一次出现是在上午 7 点，地点为波士顿珀尔曼大道 2340 号。
    
    描述
    
    男性，白人，8 岁。
    身高 50 英寸；重量：56 磅。
    浅棕色的头发，棕色的眼睛
    穿着红蓝条纹羽绒服，红色针织豆豆帽，棕色绝缘裤，蓝色书包
    携带：纸质午餐袋
    
    任何有信息的人都应该联系：
    波士顿警察局特殊受害者组 - 508-555-4200

note: ~ Snippet in category "missing_child" ~ Please replace the fictitious phone number with one of your local equivalent when translating
en: HAVE YOU SEEN MY SON?
    
    [Photograph: a prepubescent boy with short brown hair wearing glasses.]
    
    Tyler Gibson
    
    Age:
     13
    Missing Since:
     16 April
    Last Seen:
     Townsend, Massachusetts
    
    Tyler Gibson is 5'3", 113 pounds, has short brown hair, hazel eyes and wears blue-rimmed eyeglasses.  He was last seen wearing a green hoodie with a text reading 'Anxiety is my super power', black jeans, glasses, and red running shoes.
    
    If you see Gibson please call Middlesex County Sheriff's Department at 978-555-6376
zh: 你见过我儿子吗？
    
    [照片：一个戴着眼镜、棕色短发的前青春期男孩。]
    
    泰勒吉布森
    
    年龄：
    13
    失踪日期：
    4 月 16 日
    最后一次露面：
    马萨诸塞州汤森
    
    泰勒·吉布森身高 5 英尺 3 英寸，体重 113 磅，棕色短发，淡褐色的眼睛，戴着蓝框眼镜。他失踪前身穿绿色连帽衫，上面写着"焦虑是我的超能力"，黑色牛仔裤，眼镜，和红色跑鞋。
    
    如果您看到吉布森，请致电 978-555-6376 联系米德尔塞克斯县治安部门

note: ~ Snippet in category "missing_child" ~ Please replace the fictitious phone number with one of your local equivalent when translating
en: AMBER ALERT
    
    Jayden Perry Norton
    
    [Photograph: a child in a baby blue short sleeve onesie playing with a toy car.]
    
    HAVE YOU SEEN THIS BOY?
    
    Sex: Male ; Age: 6
    Hair: Brown; Eyes: Brown
    Height: 3'7" ; Weight: 40 pounds
    
    IT IS BELIEVED HE WAS ABDUCTED BY A CAUCASIAN MALE FROM HIS SOUTH BOSTON HOME ON THE NIGHT OF 3 MAY.
    
    [Illustration: poorly drawn police sketch of a man in a black hoodie.]
    UNIDENTIFIED SUSPECT
    
    The abductor drives a black sedan with a Canadian license plate.
    Authorities say the abductor may have been headed to Canada or Maine.
    
    IF YOU HAVE ANY INFORMATION THAT CAN HELP THE INVESTIGATION, PLEASE CONTACT LOCAL LAW ENFORCEMENT IMMEDIATELY OR CALL TIPS TO 508-555-6311
zh: 安珀警报
    
    杰登佩里诺顿
    
    [照片：一个穿着淡蓝色短袖连体衣的孩子在玩玩具车。]
    
    你见过这个男孩吗？
    
    性别：男；年龄：6
    头发：棕色；棕色的眼睛
    身高：3 英尺 7 英寸；体重：40 磅
    
    据信，他于 5 月 3 日晚上在波士顿南部的家中被一名白人男性绑架。
    
    [插图：一名身穿黑色连帽衫的男子的警察素描，画得很差。]
    身份不明的嫌疑人
    
    绑架者驾驶一辆带有加拿大车牌的黑色轿车。
    当局表示，绑架者可能已前往加拿大或缅因州。
    
    如果您有任何有助于调查的信息，请立即联系当地执法部门或致电 508-555-6311 提供线索

note: ~ Snippet in category "missing_child" ~ Please replace the fictitious phone number with one of your local equivalent when translating
en: FIND DANIEL
    
    [Photograph: a teenaged boy in a flannel shirt sitting on a couch.]
    Daniel Dunn
    
    13 years old, white, 5'3", blond, blue eyes.  Daniel left home at 2:00 pm telling his mother he was going to visit a friend's house on Union Street.  Daniel lives on Poplar Drive.  His family reported him missing at 8:00 pm.
    David was wearing a red flannel shirt, light brown jeans and green sneakers.  David is left-handed and misses an upper incisor.
    
    LAST SEEN: April 18
    Burlington, Massachusetts
    
    If you have seen this boy or know his whereabouts, please contact us.
    Any information whatsoever, please call Brockton Police Department on this number: (508) 555-7848
    
    THANK YOU
zh: 寻找丹尼尔
    
    [照片：一个穿着法兰绒衬衫的十几岁男孩坐在沙发上。]
    丹尼尔·邓恩
    
    13 岁，白人，身高 5 英尺 3 英寸，金发碧眼。丹尼尔下午 2:00 离开家，告诉他的母亲他要去联合街上的一个朋友家。丹尼尔住在白杨大道。他的家人报告说他在晚上 8:00 失踪了。
    大卫身穿红色法兰绒衬衫、浅棕色牛仔裤和绿色运动鞋。大卫是左撇子，缺上门牙。
    
    最后一次出现：4 月 18 日
    马萨诸塞州伯灵顿
    
    如果您见过这个男孩或知道他的下落，请与我们联系。
    任何信息，请拨打此号码致电布罗克顿警察局：(508) 555-7848
    
    感谢

note: ~ Snippet in category "missing_child"
en: HELP US FIND LELA!
    IF YOU'VE SEEN HER PLEASE CALL 911
    
    [Photograph: a teenaged girl in a knitted hoodie taking a selfie with a flower.]
    
    PLEASE SPREAD THE WORD: "Find Lela Otten" on Facebook!
    
    Lela Otten is 15 and went missing on 16 March at around 16:30.  She was last seen at the park on Lincoln Street, Easton.  She was wearing a dark green shirt with striped jeans.  Lela suffers from epilepsy and we are very worried about her.  Please come home soon, Lela.  We all miss you and want you home safe.
    
    MAKE A DIFFERENCE TO FAMILIES THAT NEED YOUR HELP - VISIT
    www.together-again.org
zh: 帮助我们找到莱拉！
    如果您见过她，请拨打 911
    
    [照片：一名身穿针织连帽衫的少女与一朵花自拍。]
    
    请在 Facebook 上宣传："找到莱拉·奥滕"！
    
    莱拉·奥滕，15 岁，于 3 月 16 日 16:30 左右失踪。她最后一次出现在伊斯顿林肯街的公园里。她穿着一件深绿色的衬衫和条纹牛仔裤。莱拉患有癫痫症，我们非常担心她。请快点回家，莱拉。我们都想念你，希望你平安回家。
    
    帮助需要您帮助的家庭 - 请访问
    www.together-again.org

note: ~ Snippet in category "missing_child" ~ Please replace the fictitious phone number with one of your local equivalent when translating
en: SEARCH FOR SOPHIE
    PLEASE HELP OUR DAUGHTER FIND HER WAY HOME
    
    [Photograph: a child with a curly ponytail wearing a yellow sundress, smiling at the camera.]
    
    Sophie Grace Knapp is African-American, 9 years old, 4'4" tall, 60 pounds with curly black hair and brown eyes.
    Sophie was last seen at Adele Addison Elementary School located at 2666 Burke Street, Springfield at approximately 4 p.m. on April 20.
    Sophie was last seen wearing a purple sweater, a dark blue knee-length skirt and a 'My Little Pony' backpack.
    
    IF YOU HAVE ANY INFORMATION ON SOPHIE'S WHEREABOUTS,
    PLEASE CALL 911 OR WALTHAM POLICE DEPARTMENT AT (508) 555-7028.
zh: 寻找苏菲
    请帮助我们的女儿找到回家的路
    
    [照片：一个留着卷曲马尾辫的孩子穿着黄色吊带裙，对着镜头微笑。]
    
    苏菲·格蕾丝·纳普是非洲裔美国人，9 岁，身高 4 英尺 4 英寸，体重 60 磅，黑色卷发，棕色眼睛。
    索菲最后一次露面是在4 月 20 日下午 4 点左右在位于斯普林菲尔德伯克街 2666 号的阿黛尔艾迪生小学。
    苏菲失踪前身穿紫色毛衣、深蓝色及膝裙和"小马宝莉"背包。
    
    如果您有任何关于苏菲下落的信息，
    请拨打 (508) 555-7028 致电 911 或沃尔瑟姆警察局。

note: ~ Snippet in category "missing_child" ~ Please replace the fictitious phone number with one of your local equivalent when translating
en: AMBER ALERT
    
    Child Find Case #01943
    
    [Photograph: a child with curly ginger hair celebrating her sixth birthday.]
    
    Olivia Clymer
    
    Age At Missing: 6
    Hair: Ginger, Curly, Neck-Length
    Eyes: Green
    
    Olivia was last seen playing in her backyard on 176 Farland Street under parental supervision.  When her mother was momentarily distracted, Olivia disappeared.  A police search is currently being conducted to find Olivia.  She was wearing a dark blue sweater, an ankle-length floral skirt, red cotton gloves and a knitted wool cap on the day of her disappearance.  Olivia has burn marks on her left arm.
    
    Last Seen: 1:30 pm, October 22
    Concord, MA
    
    If you have any information regarding Olivia, please call
    Concorde Police Department: 617-555-7622
    
    PLEASE HELP US
zh: 安珀警报
    
    儿童走失案 #01943
    
    [照片：一个姜黄色卷发的孩子正在庆祝她的六岁生日。]
    
    奥利维亚·克莱默
    
    失踪年龄：6
    头发：姜黄色，卷曲，及颈
    眼睛：绿色
    
    奥利维亚最后一次被人看到是在她位于法兰街 176 号的后院，在父母的监督下玩耍。当她的母亲暂时分心后，奥利维亚消失了。目前警方正在进行搜查以寻找奥利维亚。她失踪当天身穿深蓝色毛衣、及踝花裙、红色棉手套和针织羊毛帽。奥利维亚的左臂上有烧伤疤痕。
    
    最后出现时间：10 月 22 日下午 1:30
    马萨诸塞州康科德
    
    如果您有任何关于奥利维亚的线索，请致电
    马萨诸塞州康科德警察局：617-555-7622
    
    请帮助我们

note: ~ Snippet in category "missing_child" ~ Please replace the fictitious phone number with one of your local equivalent when translating
en: BOLTON POLICE DEPARTMENT
    SPECIAL VICTIMS BUREAU
    
    ***PUBLIC INFORMATION***
    
    MISSING PERSON
    ***JUVENILE***
    
    [Photograph: a teenage girl wearing glasses and a silver necklace holding a plastic red cup.]
    
    ANNA LEE
    Asian, Female
    DOB: July 28, 2005 (16 years old)
    5'4" 107 lbs
    EYES: Hazel
    HAIR: Light Brown
    LAST SEEN WEARING:
     - black hoodie with a teddy bear insignia on the back
     - blue skinny jeans
     - beaded armbands on both hands
     - leather sandals
    
    MISSING FROM: Needham, MA
    LAST SEEN: March 7
    
    Missing person was allegedly last seen in the company of an adult male outside the corner store on Kinney Street.  The man was described as 5'7", Hispanic, approximately 40 years old wearing a gray hoodie and black pants.
    Anyone with information about this missing person should contact Detective Barlow or any detective of the Bolton Police Department, Special Victims Bureau at 978-555-0388.
zh: 博尔顿警察局
    特别受害者分部
    
    ***公共信息***
    
    失踪人员
    ***青少年***
    
    [照片：一个戴着眼镜和一条银项链的少女拿着一个塑料红色杯子。]
    
    安娜李
    亚洲人，女性
    出生日期：2005 年 7 月 28 日（16 岁）
    5 英尺 4 英寸 107 磅
    眼睛：淡褐色
    头发：浅棕色
    最后一次穿着：
    - 背面饰有泰迪熊徽章的黑色连帽衫
    - 蓝色紧身牛仔裤
    - 双手佩戴串珠臂章
    - 皮革凉鞋
    
    失踪地点：马萨诸塞州尼达姆
    最后一次出现：3 月 7 日
    
    据称，失踪人员最后一次出现是一名成年男性陪伴下，在金尼街街角商店外。该男子身高 5 英尺 7 英寸，西班牙裔，约 40 岁，身穿灰色连帽衫和黑色裤子。
    任何知道该失踪人员信息的人都应联系巴洛警探，或博尔顿警察局特别受害者分部的任意警探，电话是 978-555-0388。

note: ~ Snippet in category "missing_child" ~ Please replace the fictitious phone number with one of your local equivalent when translating
en: MISSING TEEN
    
    [Photograph: three teenaged girls in winter attire sitting on a bench in a park.  Two of them are blurred out.]
    Evelyn Phelps, aged 17
    Missing from Walpole, MA
    Went missing on 23 February
    
    Long black hair, green eyes, 5'6", scars on right wrist
    
    Evelyn, we can safely work this out.  We can listen, talk you through what help you need, and help you be safe.  Please call Child Find at 1-800-I AM-LOST, or the National Runaway Safeline at 1-800-RUNAWAY
    
    It's free, 24h and confidential
    
    If you have any information about Evelyn's whereabouts, please call 911 or Walpole PD at (774) 555-5419
zh: 失踪的青少年
    
    [照片：三个穿着冬装的少女坐在公园的长椅上。其中两个模糊不清。]
    伊芙琳·菲尔普斯，17 岁
    马萨诸塞州沃波尔失踪
    2月23日失踪
    
    长长的黑色头发，绿色的眼睛，5 英尺 6 英寸，右手腕上有伤疤
    
    伊芙琳，我们可以安全地解决这个问题。我们可以倾听，告诉我们你需要的帮助，并帮助你确保安全。请拨打 1-800-I AM-LOST 联系儿童寻找部门，或拨打 1-800-RUNAWAY 联系全国失踪安全专线
    
    通话是免费、24 小时并且保密的
    
    如果您有任何关于伊芙琳下落的信息，请致电 911 或沃尔波尔警察局，电话是 (774) 555-5419

note: ~ Snippet in category "missing_child" ~ Please replace the fictitious phone number with one of your local equivalent when translating
en: MISSING
    
    Nevaeh Alexandra Breedlove
    
    [Photograph: an adolescent girl with blonde hair attempting to smile for a Picture Day photo.]
    
    Age At Missing: 14
    Hair Color: Blonde
    Eye Color: Blue
    Height: 5'2"
    Weight: 100-105 lbs
    
    Alexandra was last seen leaving a party on Kennedy Court, Falmouth at approximately 11 PM, April 5th.  She was later seen walking to a bus stop at Kovar Street and taking the A-21 Bus.  It is unclear what happened to her after that.
    Alexandra was last seen wearing a denim jacket, dark gray pants, and red sneakers.
    
    Please SHARE so we can find her.  1 share makes a difference.
    
    IF YOU KNOW WHERE NEVAEH IS OR HAVE ANY INFORMATION THAT CAN HELP THE INVESTIGATION, PLEASE CONTACT 978-555-7686
zh: 失踪
    
    内瓦·亚历山德拉·布里德洛夫
    
    [照片：一个金发少女挤出微笑的合照日照片。]
    
    失踪年龄：14
    头发颜色：金发
    眼睛颜色：蓝色
    身高：5 英尺 2 英寸
    重量：100-105 磅
    
    亚历山德拉最后一次被人看到是在 4 月 5 日晚上 11 点左右在法尔茅斯的肯尼迪大院离开派对。后来有人看到她步行到可瓦尔街的一个公共汽车站并乘坐 A-21 巴士。目前还不清楚她之后发生了什么。
    亚历山德拉失踪前身穿牛仔夹克、深灰色裤子和红色运动鞋。
    
    请传播这条信息，以便我们找到她。每次分享都会有所不同。
    
    如果您知道内瓦在哪里或有任何有助于调查的信息，请联系 978-555-7686

note: ~ Snippet in category "missing_dog" ~ Please replace the fictitious phone number with one of your local equivalent when translating
en: HAVE YOU SEEN MY DOG?
    
    [Photograph: an adorable beagle smiling at the camera, wagging its tail.]
    
    WINSTON
    4 YEARS OLD
    MALE
    LOST SINCE APRIL 2
    LAST SEEN IN MADISONVILLE, NEAR DOG PARK
    WEARS RED & BLUE COLLAR WITH NAME TAG
    
    CALL (857)555-9645
zh: 你见过我的狗吗？
    
    [照片：一只可爱的小猎犬对着镜头微笑，摇着尾巴。]
    
    温斯顿
    4 岁
    雄性
    4 月 2 日失踪
    最后一次出现在麦迪逊维尔，狗公园附近
    佩戴红蓝领带姓名牌
    
    致电 (857)555-9645

note: ~ Snippet in category "missing_dog" ~ Please replace the fictitious phone number with one of your local equivalent when translating
en: MISSING!!!
    
    Brodie the Border Collie
    
     - Female, black & white coat color
     - 2.5 years old
     - Last seen in Greenfield, near Maple Ave.
     - Lost since Feb. 21
    
    CALL (413)555-291
    
    [Photograph: a border collie with light blue eyes lying on the grass, chewing on a rubber chicken.]
    
    A handsome reward is promised!
zh: 失踪！！！
    
    边境牧羊犬 布罗迪
    
    - 雌性，黑白色外套
    - 2.5 岁
    - 最后一次出现在枫树大道附近的格林菲尔德。
    - 2 月 21 日失踪
    
    请致电 (413)555-291
    
    [照片：一只浅蓝色眼睛的边境牧羊犬躺在草地上，咀嚼一只橡胶鸡。]
    
    承诺丰厚的回报！

note: ~ Snippet in category "missing_dog" ~ Please replace the fictitious phone number with one of your local equivalent when translating
en: LOST DOG
    
    [Photograph: a selfie of a boxer mastiff and its owner.  The dog has a goofy grin.]
    
    NAME: BOOMER THE BOXER
    SEX: MALE, NEUTERED
    BREED: BOXER MASTIFF MIX
    COLOR: BROWN BODY, WHITE STOMACH, BLACK SNOUT
    PERSONALITY: LOVES OTHER DOGS, AFRAID OF LOUD NOISES, KNOWS SIT, STAY, PLAY, ETC.
    
    Last seen on Dalton Avenue near Brown Street in Pittsfield, wearing a yellow reflective collar on Oct 11.
    
    IF YOU SAW HIM, PLEASE DON'T HESITATE TO CALL 617-555-1745.
zh: 寻狗启事
    [照片：一只拳师獒犬和它主人的自拍。这只狗正傻笑着。]
    名称：拳师肥肥
    性别：公，已绝育
    品种：混血拳师獒犬
    颜色：棕色身体，白色肚子，黑色鼻子
    个性：喜欢其他狗，害怕响亮的噪音，听得懂坐、停、玩等指令。
    于10月11日，在匹兹菲尔德布朗街附近的道尔顿大道上不幸走失，当时戴着黄色反光项圈。
    如果您看到他，请立即与本人联系，电话：617-555-1745。

note: ~ Snippet in category "missing_dog" ~ Please replace the fictitious phone number with one of your local equivalent when translating
en: LOST PET:
    Bruno the Bulldog
    
    [Photograph: an English bulldog in spiked collars and a camo vest.]
    
    DO NOT APPROACH OR TRY TO CAPTURE, BRUNO CAN BE AGGRESSIVE TO STRANGERS AND UNFAMILIAR DOGS
    
    IF YOU SEE HIM, CALL 413-555-8476 AT ANY TIME
    LAST SEEN IN NELSON ST, WARREN ON MAY 4
    
    $$$ SUBSTANCIAL REWARD $$$
zh: 寻宠：
    布鲁诺，斗牛犬
    [照片：一只英国斗牛犬，穿着带刺的项圈和迷彩背心。]
    
    不要接近或试图抓捕，布鲁诺可能会对陌生人和不熟悉的狗具有攻击性
    
    如果你见到他，请立即联系413-555-8476
    5月4日在沃伦的纳尔逊街走失
    
    $$$重赏$$$

note: ~ Snippet in category "missing_dog" ~ Please replace the fictitious phone number with one of your local equivalent when translating
en: !MISSING DOG!
    Male, 5 years old, fine and dense blue mottled fur, stands 19 inches, sharp ears.
    Answers to the name "Caesar".
    He is an Australian Cattle Dog.
    He's NOT FRIENDLY and is irate at times.  But he's a good boy.  We miss him dearly.
    
    Last seen on Liberty Street, Canton.  Missing since May 13.
    If found please contact 978-555-6865.
    
    $100 REWARD IF FOUND!
zh: !寻狗！
    雄性，5岁，长着细密的蓝色斑点毛皮，身高19英寸，尖耳。
    会对呼叫"凯撒"有回应。
    他是一只澳大利亚牧羊犬。
    他很不友善，时常发脾气。但他是个乖狗狗。我们非常想念他。
    
    5月13日在广州自由街走失。
    如果发现，请联系978-555-6865。
    
    提供线索者奖励100美元！

note: ~ Snippet in category "missing_dog" ~ Please replace the fictitious phone number with one of your local equivalent when translating
en: LOST DOG
    HAVE YOU SEEN ME?
    
    [Photograph: a tired-looking Chihuahua lying on a dog bed made for larger breeds.]
    
     <3 Female 11 y/o Chihuahua mix with long legs.
     <3 Wears a pink collar with rhinestone letters reading "TAMMY".
     <3 Very shy around strangers and other dogs.
     <3 Last seen on Franklin Street (near PizzaLand) in Carthage on May 2.
    
    ANY HELP IS APPRECIATED
    
    978-555-6010 or 978-555-0497
zh: 寻狗启事
    你见过我吗？
    [照片：一只疲惫的吉娃娃躺在为更大型犬种设计的狗床上。]
    ＜3 雌性，11岁吉娃娃与长腿狗混血。
    ＜3 戴着一个粉红色的项圈，上面有镶嵌着水钻的"塔米"字样。
    ＜3 在陌生人和其他狗面前非常害羞。
    ＜3 最后一次出现在5月2日迦太基的富兰克林街（比萨兰附近）。
    
    任何帮助都感激不尽
    
    致电978-555-6010或978-555-0497

note: ~ Snippet in category "missing_dog" ~ Please replace the fictitious phone number with one of your local equivalent when translating
en: LOST DACHSHUND: DANNY
    
    [Photograph: a brown, long-haired dachshund with very fluffy ears.]
    
    SHY!  Do not chase!
    
    Call or text 413-555-9095 or visit danny-doggo.com if you have any information.
    Last seen: April 29th, near Playtime Dogpark, wearing a red collar with a bone-shaped dog tag.
    
    $200 REWARD
zh: 走失腊肠犬：丹尼
    [照片：棕色长毛腊肠犬，耳朵蓬松。]
    
    很害羞！不要追它！
    
    致电或短信413-555-9095或访问danny-doggo.com留言，如果你有任何信息。
    
    最后一次出现：4月29日，在欢乐时光狗公园附近，戴着一个红色项圈，上面有个骨头形状的狗牌。
    
    悬赏200美元

note: ~ Snippet in category "missing_dog" ~ Please replace the fictitious phone number with one of your local equivalent when translating
en: LOST POLICE DOG
    BISCUIT
    
    [Photograph: a German Shepherd posing for an official K-9 badge photo in uniform, behind it is the American flag.]
    
    Do not attempt to pet or capture him, he has PTSD and may be agitated!
    
    German Shepherd
    Last seen in the park next to Littleton Church on 9th April
    
    If you've seen him or know where he is please phone me
    774-555-7217
zh: 丢失的警犬
    饼干
    
    [照片：一只穿着制服的德国牧羊犬为一张K-9官方徽章照片摆姿势，后面是美国国旗。]
    
    不要试图抚摸或捕捉他，他患有创伤后应激障碍并且可能会过激！
    
    德国牧羊犬
    最后一次出现在4月9日的利特尔顿教堂旁边的公园里
    
    如果你见过他或知道他在哪里，请打电话给我
    774-555-7217

note: ~ Snippet in category "missing_dog" ~ Please replace the fictitious phone number with one of your local equivalent when translating
en: MISSING DOG
    A CRY FOR HELP FOR OUR FURRY FRIEND.
    
    MARSHMALLOW
    
    [Photograph: a large-sized Great Pyrenees with a beautiful, thick white coat.  It looks like a polar bear at a glance.]
    
    BREED: Pyrenean Mountain Dog
    FUR: white without patches, thick double coat
    AGE: 6 years old
    COLLAR: bright yellow
    
    Marshmallow has been missing since 17 April and was last seen in Century Park in Weston.
    
    PLEASE CONTACT AT:
    339-555-6206 or 339-555-7877
zh: 寻狗启事
    为我们毛绒绒的朋友呼救。
    
    棉花糖
    
    [照片：大型大比利牛斯犬，穿着美丽的厚白外套。乍一看像北极熊。]
    
    品种：比利牛斯犬
    毛发：白色无花斑，厚双层外套
    年龄：6岁
    项圈：亮黄色
    
    棉花糖于4月17日失踪，最后一次出现在韦斯顿的世纪公园。
    
    请联系：
    339-555-6206 或 339-555-7877

note: ~ Snippet in category "missing_dog" ~ Please replace the fictitious phone number with one of your local equivalent when translating
en: HELP US FIND OUR MISSING DOG
    <3 MR. RUFFLES <3
    
    [Photograph: a white labrador retriever holding a tennis ball in its paws, smiling at the camera.]
    
    BREED: Labrador Retriever
    AGE: 4 Years old
    COLOR: White
    WEIGHT: 43 Lbs.
    HEIGHT: 25 Inches
    MANNERISMS: Friendly, loves playing fetch, will come when called
    
    Any information you could provide would be helpful!
    We love Mr. Ruffles so much and miss him dearly!
    
    CALL OR TEXT: 781-555-3980
zh: 帮助我们找到失踪的狗
    <3 Ruffles先生 <3
    
    [照片：一只白色拉布拉多猎犬爪子里拿着网球，对着镜头微笑。]
    
    品种：拉布拉多猎犬
    年龄：4岁
    颜色：白
    重量：43 磅。
    高度：25 英寸
    习惯：友善，喜欢玩接球，被召唤时会来
    
    您提供的任何信息都会有所帮助！
    我们非常爱Ruffles先生，非常想念他！
    
    请致电或发短信：781-555-3980

note: ~ Snippet in category "missing_dog" ~ Please replace the fictitious phone number with one of your local equivalent when translating
en: LOST PET ALERT
    HELP US FIND PRINCESS!
    REWARD: $150
    
    [Photograph: a short-coated white pitbull wearing an American flag bandana.]
    
    DESCRIPTION:
    NAME: Princess — SEX: Female — AGE: 6
    BREED: American Pit Bull Terrier
    PERSONALITY: Loves chewing toys and kids — KNOWS: Sit, stay, roll
    
    IF YOU SEE HIM, PLEASE CALL 508-555-7266
    Last seen near Doyle Park wearing his US flag bandana.
zh: 丢失宠物警报
    帮助我们找到公主！
    奖励：150 美元
    
    [照片：戴着美国国旗头巾的白色比特斗牛犬。]
    
    描述：
    姓名：公主 — 性别：女 — 年龄：6
    品种：美国比特斗牛犬
    性格：喜欢咀嚼玩具和孩子——懂得：坐、呆、滚
    
    如果您看到她，请致电 508-555-7266
    最后一次出现在道尔公园附近，戴着她的美国国旗头巾。

note: ~ Snippet in category "missing_dog" ~ Please replace the fictitious phone number with one of your local equivalent when translating
en: [Photograph: close-up of a cute Rottweiler puppy.]
    
    I'M LOST!
    
    My name is Toto, I'm a 0.5 y/o male rottweiler, and I was last seen in Milford near the public pond wearing a red & white collar.  Please help me return home, my owners miss me very much!
    
    IF YOU HAVE FOUND THIS DOG OR THINK YOU HAVE SEEN IT, PLEASE CONTACT US: 617-555-7788
zh: [照片：一只可爱的罗威纳小狗的特写镜头。]
    
    我迷路了！
    
    我的名字是托托，我是一只半岁的雄性罗威纳犬，我最后一次出现在公共池塘附近的米尔福德，身穿红白领。请帮我回家，我的主人很想我！
    
    如果您找到了这只狗或认为您看到过它，请联系我们：617-555-7788

note: ~ Snippet in category "missing_dog" ~ Please replace the fictitious phone number with one of your local equivalent when translating
en: MISSING!
    
    [Photograph: an adorable Samoyed puppy with a carefully groomed coif.  It wears a pink tie to avoid being mistaken for a fluffy puffball.]
    
    PLEASE HELP ME FIND MY DOG!
    
    IF YOU SEE HER, CALL 781-555-0045
    
     ● My dog's name is Luna.
     ● She's a 1 y/o female Samoyed breed.
     ● She wears a pink tie and a pink collar with "Luna" written on it.
    
    Missing from Connor Street, Gardner, MA.
    Please call with any sightings.  She is very loved and very missed!
zh: 失踪！
    
    [照片：一只可爱的萨摩耶小狗，戴着精心修饰的头巾。它系着一条粉红色的领带，以免被误认为是一团蓬松的毛球。]
    
    请帮我找到我的狗！
    
    如果您看到她，请致电 781-555-0045
    
    ● 我的狗叫Luna。
    ● 她是一岁的雌性萨摩耶犬。
    ● 打着粉红色的领带，粉红色的领子上写着"Luna"。
    
    失踪于马萨诸塞州加德纳康纳街。
    如有任何目击请向我致电。她很可爱也很令人想念！

note: ~ Snippet in category "missing_dog"
en: HELP LAIKA COME HOME!
    
    [Illustration: a mixed-breed dog wearing a fishbowl helmet, floating in space.]
    
    Last seen on 3 November 1957 orbiting Earth in a spaceship.  If found, please return to Baikonur Cosmodrome, Kazakhstan.
zh: 帮助莱卡回家！
    
    [插图：一只戴着鱼缸头盔的混种狗漂浮在太空中。]
    
    最后一次出现是在1957年11月3日在宇宙飞船中绕地球运行。如果找到，请归还给哈萨克斯坦拜科努尔航天发射场。

note: ~ Snippet in category "missing_cat" ~ Please replace the fictitious phone number with one of your local equivalent when translating
en: MISSING
    PLEASE CHECK PICTURE/SHEDS/GARAGES
    
    [Photograph: a black-and-white shorthair cat sleeping in a sunbeam.]
    
    Schmeeda is a black female short-haired cat with a large white spot on her back.  She wears a deep blue collar with a small bell attached to it.  She went missing on 19th March at around midnight.  She is microchipped.
    
    $500 REWARD OFFERED
    
    IF YOU HAVE ANY INFORMATION:
    CALL 857-555-3146
zh: 失踪
    请检查图片/棚子/车库
    
    [照片：睡在阳光下的黑白短毛猫。]
    
    Schmeeda 是一只黑色的雌性短毛猫，背部有一个白色的大斑点。她戴着一个深蓝色的项圈，上面挂着一个小铃铛。她于3月19 日午夜左右失踪。她植入有微芯片。
    
    悬赏500美元
    
    如果您有任何信息：
    致电 857-555-3146

note: ~ Snippet in category "missing_cat" ~ Please replace the fictitious phone number with one of your local equivalent when translating
en: LOST PET!
    Please help me find my cat!
    
    [Photograph: a ginger longhair cat rolled over on his back, playing with dangling feathers.]
    
     ● His name is Charlie
     ● He has greenish-yellow eyes
     ● Ginger in color, long-haired
     ● Likes playing, especially with laser pointers
     ● Last seen on Flint Street, Charlton
    
    If sighted, please call Martha at:
    978-555-5467
zh: 丢失的宠物！
    请帮我找到我的猫！
    
    [照片：一只姜黄色的长毛猫在做了个背翻身，玩弄着垂下的毛。]
    
    ● 他的名字叫查理
    ● 他有黄绿色的眼睛
    ● 姜黄色，长毛
    ● 喜欢玩，尤其是用激光笔
    ● 最后一次出现在查尔顿弗林特街
    
    如果发现，请致电玛莎：
    978-555-5467

note: ~ Snippet in category "missing_cat" ~ Please replace the fictitious phone number with one of your local equivalent when translating
en: LOST CAT
    
     - ADULT BLACK & BROWN MALE MAINE COON CAT
     - WHITE ON NECK AND MUZZLE
     - WEARS REFLECTIVE GREEN COLLAR
    
    [Photograph: a large cat with a dense coat of fur sleeping in a plastic lawn chair.  He looks uncomfortable.]
    
    Loki from Shutesbury, MA.
    
    TAKE A PIC IF YOU CAN + PLEASE DON'T CHASE
    617-555-9958
zh: 丢失的猫
    
    - 成年黑棕杂色雄性缅因猫
    - 脖子和口鼻部分有白色
    - 佩戴反光绿项圈
    
    [照片：一只披着厚厚毛皮的大猫睡在塑料草坪椅上。他看起来很不舒服。]
    
    来自马萨诸塞州舒茨伯里的洛基。
    
    如果可以，请拍照+请不要追赶
    617-555-9958

note: ~ Snippet in category "missing_cat" ~ Please replace the fictitious phone number with one of your local equivalent when translating
en: MISSING CAT ALERT
    
    781-555-2647
    
    [Photograph: a slender white cat with a grayish face peeking out a small cardboard box.]
    
    This adorable Siamese cat is called COCOA.
    He is new to the area and escaped out of the door.  He is microchipped and has a name tag on his collar.  He is very nervous around strangers and may flee if he thinks you are going to catch him.
    
    If you see him or think you have seen a purrson like him, please call me ASAP.  We love him and miss him dearly.
zh: 失踪猫猫警报
    
    781-555-2647
    
    [照片：一只瘦长的白猫，脸色灰白，从一个小纸箱里探出头来。]
    
    这只可爱的暹罗猫叫可可。
    他是刚刚来到该地区，逃出了门。他装有微芯片，项圈上有名牌。他对陌生人非常紧张，如果他认为你会抓住他，可能会逃跑。
    
    如果你看到他或认为你见过像他这样的猫，请尽快给我打电话。我们爱他，非常想念他。

note: ~ Snippet in category "missing_cat" ~ Please replace the fictitious phone number with one of your local equivalent when translating
en: !! HELP ME !!
    My name is Pippa and I am lost!
    
    [Photograph: a long-haired cat with a round face and short muzzle sitting on a floral carpet.]
    
    I'm getting on with age, so I don't remember how to get home.  I am a (traditional) Persian longhair with silky white fur and brownish eyes.  I was wearing a red collar with my name tag on it.
    
    PLEASE CALL (413)555-1688 IF YOU SEE ME
    (AND TAKE A PICTURE IF YOU CAN)
zh: !! 帮我 !!
    我的名字是皮帕，我迷路了！
    
    [照片：一只长毛猫，圆脸，短嘴，坐在花毯上。]
    
    年纪大了，不记得怎么回家了。我是一只（传统的）波斯长毛猫，有着柔滑的白色毛皮和棕色的眼睛。我戴着一个红项圈，上面有我的名字标签。
    
    如果您看到我，请致电 (413)555-1688
    （如果可以的话，拍一张照片）

note: ~ Snippet in category "missing_cat" ~ Please replace the fictitious phone number with one of your local equivalent when translating
en: MISSING CAT
    
    [Photograph: a shorthair cat with rosette markings training its claws on a scratching post.]
    
    Cheddar is a male 3.5 y/o brown Bengal cat who went missing on April 8.  She was last seen wearing a striped collar.
    
    IF YOU SEE HIM, CONTACT US IMMEDIATELY: 978-555-3760
    
    YOU CAN HELP!
    Please photograph this poster and share it on social media.
zh: 失踪的猫
    
    [照片：一只带有玫瑰花结标记的短毛猫在柱子抓挠，训练它的爪子。]
    
    Cheddar 是一只三岁半的雄性棕色孟加拉猫，于4月8日失踪。她最后一次被人看到时戴着条纹项圈。
    
    如果您看到他，请立即联系我们：978-555-3760
    
    你可以帮忙！
    请拍摄这张海报并在社交媒体上分享。

note: ~ Snippet in category "missing_cat" ~ Please replace the fictitious phone number with one of your local equivalent when translating
en: DEXTER IS LOST!
    AGAIN!!!  He was scared off by the neighbor's dogs on 6th May & doesn't know how to get home…
    …he's not very clever at finding his way back!
    He's a 3 y/o male Devon Rex cat with soft gray fur and big blue eyes.
    He's chipped and should be wearing a yellow collar with a tag that has his name & my phone number on it.
    
    [Photograph: a short-haired gray cat sitting next to four similar-looking felines.  Dexter is circled in and has a bright red arrow pointing at him.]
    
    IF YOU SEE MY DEXTER, PLEASE DIAL 978-555-8152!
    
    !!!REWARD OFFERED!!!
zh: 德克斯特迷路了！
    又一次！！！5 月 6 日，他被邻居的狗吓跑了，不知道怎么回家……
    ……他在寻找回来的路方面不是很聪明！
    他是一只3岁的雄性德文雷克斯猫，有着柔软的灰色毛皮和蓝色的大眼睛。
    他有芯片，应该戴着黄色项圈，上面有一个标签，上面有他的名字和我的电话号码。
    
    [照片：一只短毛灰猫坐在四只长相相似的猫科动物旁边。德克斯特被圈了进去，有一个鲜红色的箭头指向他。]
    
    如果您看到我的德克斯特，请拨打 978-555-8152！
    
    !!!有奖金回报!!!

note: ~ Snippet in category "missing_cat"
en: ATTENTION
    MISSING CAT
    
    [Photograph: a hairless, wrinkled cat with lemon-shaped eyes wearing a striped T-shirt.]
    
    RAMSES went missing from the car park at Companion Care Vets in Oakland on 30th March.
    He is a Canadian Sphynx with a gray spot covering its stomach.
    She is wearing a striped T-shirt and a pink collar.
    
    If found, please contact me at: ifoundramsesthecat@gmail.com
zh: 请注意
    失踪的猫
    
    [照片：一只无毛、满脸皱纹的猫，眼睛呈柠檬状，穿着条纹 T 恤。]
    
    拉姆斯于 3 月 30 日在奥克兰 Companion Care Vets 的停车场失踪。
    他是一只加拿大无毛猫，腹部有一个灰色斑点。
    她穿着条纹T恤和粉红色的项圈。
    
    如果找到，请通过以下方式与我联系：ifoundramsesthecat@gmail.com

note: ~ Snippet in category "missing_cat" ~ Please replace the fictitious phone number with one of your local equivalent when translating
en: HAVE YOU SEEN MARBLES?
    
    [Photograph: a gray cat with gently curving stripes covering its body.  It stares at the camera as if it's hypnotized by it.]
    
    MARBLES IS VERY FRIENDLY AND ENERGETIC.  MISSING SINCE THE EVENING OF MARCH 21.  IF SPOTTED OR FOUND, PLEASE CALL ME AT 774-555-9361.
    
    THANK YOU!!!
zh: 你见过大理石吗？
    
    [照片：一只灰色的猫，身体上有轻微弯曲的条纹。它盯着摄像机，好像被它催眠了一样。]
    
    大理石非常友好和充满活力。在3月21日晚上失踪。如果见过或找到，请致电 774-555-9361 与我联系。
    
    谢谢你！！！

note: ~ Snippet in category "missing_cat" ~ Please replace the fictitious phone number with one of your local equivalent when translating
en: PLEASE PLEASE HELP ME!
    
    [Photograph: a longhaired tri-color cat with heterochromia lying on top of a cat tree.]
    
    My name is Buttons and I'm a calico cat with large orange and black patches.  My left eye is blue and the other is green.  I went missing on the evening of April 15th and I haven't been seen since.  I love people and will come if called.
    
    IF YOU HAVE SEEN BUTTONS, PLEASE DON'T HESITATE TO CONTACT ME: 508-555-1050
zh: 请帮帮我！
    
    [照片：猫爬架顶上的一只异色瞳长毛三色猫。]
    
    我的名字是纽扣，我是一只带有橙色和黑色大斑块的三花猫。我的左眼是蓝色的，另一只是绿色的。我在4月15日晚上失踪了，从那以后我就再也没有出现过。我和人们很亲近，如果有人打电话，我会回来。
    
    如果您看到纽扣，请不要犹豫与我联系：508-555-1050

note: ~ Snippet in category "<music_description>"
en: some <musicgenre>.
zh: 一些<musicgenre>。

note: ~ Snippet in category "<music_description>"
en: some <musicgenre>. The <musicdesc_part> is <musicdesc_evaluation>.
zh: 一些<musicgenre>。其中的<musicdesc_part><musicdesc_evaluation>。

note: ~ Snippet in category "<musicgenre>"
en: <musicgenre_adj> <musicgenre_prefix><musicgenre_noun>
zh: <musicgenre_adj><musicgenre_prefix><musicgenre_noun>

note: ~ Snippet in category "<musicgenre>"
en: <musicgenre_adj> <musicgenre_noun><musicgenre_postfix>
zh: <musicgenre_adj><musicgenre_noun><musicgenre_postfix>

note: ~ Snippet in category "<musicgenre>"
en: <musicgenre_adj> <musicgenre_noun>
zh: <musicgenre_adj><musicgenre_noun>

note: ~ Snippet in category "<musicdesc_evaluation>"
en: amazing
zh: 很棒

note: ~ Snippet in category "<musicdesc_evaluation>"
en: funky
zh: 挺时髦

note: ~ Snippet in category "<musicdesc_evaluation>"
en: pretty good
zh: 很好听

note: ~ Snippet in category "<musicdesc_evaluation>"
en: sweet
zh: 很悦耳

note: ~ Snippet in category "<musicdesc_evaluation>"
en: sick
zh: 很不错

note: ~ Snippet in category "<musicdesc_evaluation>"
en: totally danceable
zh: 让人想随之起舞

note: ~ Snippet in category "<musicdesc_evaluation>"
en: bangin'
zh: 极其吵闹

note: ~ Snippet in category "<musicdesc_evaluation>"
en: grating
zh: 有点刺耳

note: ~ Snippet in category "<musicdesc_evaluation>"
en: ear-splitting
zh: 震耳欲聋

note: ~ Snippet in category "<musicdesc_evaluation>"
en: too slow for your taste
zh: 对你来说节奏太慢

note: ~ Snippet in category "<musicdesc_evaluation>"
en: frenetic
zh: 狂乱不已

note: ~ Snippet in category "<musicdesc_evaluation>"
en: gnarly
zh: 有点粗糙

note: ~ Snippet in category "<musicdesc_evaluation>"
en: chaotic
zh: 有点杂乱

note: ~ Snippet in category "<musicdesc_evaluation>"
en: not bad
zh: 合格

note: ~ Snippet in category "<musicdesc_evaluation>"
en: not bad, not bad at all
zh: 还不赖

note: ~ Snippet in category "<musicdesc_evaluation>"
en: honestly kinda mediocre
zh: 老实说有点平庸

note: ~ Snippet in category "<musicdesc_part>"
en: bassline
zh: 低音声线

note: ~ Snippet in category "<musicdesc_part>"
en: melody
zh: 乐曲旋律

note: ~ Snippet in category "<musicdesc_part>"
en: guitar part
zh: 吉他声部

note: ~ Snippet in category "<musicdesc_part>"
en: drum part
zh: 鼓点声部

note: ~ Snippet in category "<musicdesc_part>"
en: violin part
zh: 小提琴声部

note: ~ Snippet in category "<musicdesc_part>"
en: horn section
zh: 铜管声部

note: ~ Snippet in category "<musicdesc_part>"
en: intro
zh: 前奏

note: ~ Snippet in category "<musicgenre_adj>"
en: popular
zh: 流行风

note: ~ Snippet in category "<musicgenre_adj>"
en: top-forty
zh: 四十强热门

note: ~ Snippet in category "<musicgenre_adj>"
en: corporate
zh: 企业

note: ~ Snippet in category "<musicgenre_adj>"
en: alternative
zh: 非主流

note: ~ Snippet in category "<musicgenre_adj>"
en: college
zh: 学院派

note: ~ Snippet in category "<musicgenre_adj>"
en: arthouse
zh: 文艺类

note: ~ Snippet in category "<musicgenre_adj>" ~ Overmap terrain name
en: underground
zh: 地下

note: ~ Snippet in category "<musicgenre_adj>"
en: traditional
zh: 传统

note: ~ Snippet in category "<musicgenre_adj>"
en: historical
zh: 历史

note: ~ Snippet in category "<musicgenre_adj>" ~ Label of UI widget "legacy_classic_sidebar"
en: classic
zh: 经典

note: ~ Snippet in category "<musicgenre_adj>"
en: adult
zh: 成熟

note: ~ Snippet in category "<musicgenre_adj>"
en: contemporary
zh: 当代

note: ~ Snippet in category "<musicgenre_adj>"
en: Christian
zh: 教会

note: ~ Snippet in category "<musicgenre_adj>"
en: Pagan
zh: 异教

note: ~ Snippet in category "<musicgenre_adj>"
en: Continental
zh: 欧陆

note: ~ Snippet in category "<musicgenre_adj>"
en: tropical
zh: 热带风情

note: #-#-#-#-#  cataclysm-dda_0.H-1_zh_CN.po (cataclysm-dda 0.H)  #-#-#-#-# ~ Snippet in category "<musicgenre_adj>"
en: New York
zh: 纽约

note: #-#-#-#-#  cataclysm-dda_0.H-1_zh_CN.po (cataclysm-dda 0.H)  #-#-#-#-# ~ Snippet in category "<musicgenre_adj>"
en: Hollywood
zh: 好莱坞

note: ~ Snippet in category "<musicgenre_adj>"
en: Trans-Pacific
zh: 泛太平洋

note: ~ Snippet in category "<musicgenre_adj>"
en: instrumental
zh: 器乐

note: ~ Snippet in category "<musicgenre_adj>"
en: visual
zh: 立体视觉

note: ~ Snippet in category "<musicgenre_adj>"
en: liquid
zh: 流动

note: #-#-#-#-#  cataclysm-dda_0.H-1_zh_CN.po (cataclysm-dda 0.H)  #-#-#-#-# ~ Snippet in category "<musicgenre_adj>"
en: digital
zh: 数字

note: ~ Snippet in category "<musicgenre_adj>"
en: procedurally generated
zh: 程序生成

note: ~ Snippet in category "<musicgenre_adj>"
en: melodic
zh: 婉转

note: ~ Snippet in category "<musicgenre_adj>"
en: harmonious
zh: 和谐悦耳

note: ~ Snippet in category "<musicgenre_adj>"
en: discordant
zh: 不和谐

note: ~ Snippet in category "<musicgenre_adj>"
en: contextual
zh: 前后相关

note: ~ Snippet in category "<musicgenre_adj>"
en: conceptual
zh: 概念化

note: ~ Snippet in category "<musicgenre_adj>"
en: collaborative
zh: 合作

note: ~ Snippet in category "<musicgenre_adj>"
en: forgotten
zh: 被遗忘

note: ~ Snippet in category "<musicgenre_adj>"
en: rhythmic
zh: 节奏分明

note: ~ Snippet in category "<musicgenre_prefix>"
en: neo
zh: 新

note: ~ Snippet in category "<musicgenre_prefix>"
en: retro
zh: 复古

note: ~ Snippet in category "<musicgenre_prefix>"
en: anti
zh: 反叛

note: ~ Snippet in category "<musicgenre_prefix>"
en: hard
zh: 重

note: ~ Snippet in category "<musicgenre_prefix>"
en: soft
zh: 轻

note: ~ Snippet in category "<musicgenre_prefix>"
en: speed
zh: 快

note: ~ Snippet in category "<musicgenre_prefix>"
en: slow
zh: 慢

note: ~ Snippet in category "<musicgenre_prefix>"
en: hi-fi
zh: Hi-Fi

note: ~ Snippet in category "<musicgenre_prefix>"
en: lo-fi
zh: Lofi

note: ~ Snippet in category "<musicgenre_prefix>"
en: mid-fi
zh: 折衷保真

note: ~ Snippet in category "<musicgenre_prefix>"
en: ambient
zh: 氛围

note: ~ Snippet in category "<musicgenre_prefix>"
en: dance
zh: 舞蹈

note: ~ Snippet in category "<musicgenre_prefix>"
en: chill
zh: 冷冽

note: ~ Snippet in category "<musicgenre_prefix>"
en: psycho
zh: 疯狂

note: ~ Snippet in category "<musicgenre_prefix>"
en: turbo
zh: 高速

note: ~ Snippet in category "<musicgenre_prefix>"
en: prog
zh: 前卫

note: ~ Snippet in category "<musicgenre_prefix>"
en: glam
zh: 华丽

note: ~ Snippet in category "<musicgenre_prefix>"
en: outsider
zh: 局外人

note: ~ Snippet in category "<musicgenre_prefix>"
en: indie
zh: 独立

note: ~ Snippet in category "<musicgenre_prefix>"
en: dark
zh: 暗黑

note: ~ Snippet in category "<musicgenre_prefix>"
en: death
zh: 死亡

note: ~ Snippet in category "<musicgenre_prefix>"
en: electro
zh: 电子

note: ~ Snippet in category "<musicgenre_prefix>"
en: acid
zh: 迷幻

note: ~ Snippet in category "<musicgenre_prefix>"
en: space
zh: 太空

note: ~ Snippet in category "<musicgenre_prefix>"
en: ghetto
zh: 贫民窟

note: ~ Snippet in category "<musicgenre_prefix>"
en: street
zh: 街头

note: ~ Snippet in category "<musicgenre_prefix>"
en: urban
zh: 都会

note: ~ Snippet in category "<musicgenre_prefix>"
en: world
zh: 世界

note: ~ Snippet in category "<musicgenre_prefix>"
en: Afro
zh: 非洲式

note: ~ Snippet in category "<musicgenre_prefix>"
en: grunge
zh: 垃圾式

note: ~ Snippet in category "<musicgenre_prefix>"
en: brass
zh: 铜管

note: ~ Snippet in category "<musicgenre_prefix>"
en: splatter
zh: 暴力

note: ~ Snippet in category "<musicgenre_prefix>"
en: swamp
zh: 沼泽

note: ~ Snippet in category "<musicgenre_prefix>"
en: ghost
zh: 幽灵

note: ~ Snippet in category "<musicgenre_prefix>"
en: shadow
zh: 暗影

note: ~ Snippet in category "<musicgenre_prefix>"
en: neuro
zh: 神经

note: ~ Snippet in category "<musicgenre_prefix>"
en: carnival
zh: 嘉年华

note: ~ Snippet in category "<musicgenre_prefix>"
en: techno
zh: 科技

note: ~ Snippet in category "<musicgenre_prefix>"
en: synth
zh: 合成

note: ~ Snippet in category "<musicgenre_prefix>"
en: robo
zh: 机械

note: ~ Snippet in category "<musicgenre_prefix>"
en: skate
zh: 滑冰

note: ~ Snippet in category "<musicgenre_prefix>"
en: freak
zh: 怪诞

note: ~ Snippet in category "<musicgenre_prefix>"
en: surf
zh: 冲浪

note: ~ Snippet in category "<musicgenre_prefix>"
en: mutant
zh: 变种

note: ~ Snippet in category "<musicgenre_prefix>"
en: Jurassic
zh: 侏罗纪

note: ~ Snippet in category "<musicgenre_prefix>"
en: free
zh: 自由

note: ~ Snippet in category "<musicgenre_prefix>"
en: garage
zh: 车库

note: ~ Snippet in category "<musicgenre_prefix>"
en: garbage
zh: 垃圾

note: ~ Snippet in category "<musicgenre_prefix>"
en: break
zh: 断拍

note: ~ Snippet in category "<musicgenre_prefix>"
en: laser
zh: 激光

note: ~ Snippet in category "<musicgenre_prefix>"
en: porno
zh: 色情

note: ~ Snippet in category "<musicgenre_prefix>"
en: hypno
zh: 催眠

note: ~ Snippet in category "<musicgenre_prefix>"
en: lunar
zh: 月球

note: ~ Snippet in category "<musicgenre_prefix>"
en: thunder
zh: 雷电

note: ~ Snippet in category "<musicgenre_prefix>"
en: clown
zh: 小丑

note: ~ Snippet in category "<musicgenre_prefix>"
en: murder
zh: 谋杀

note: ~ Snippet in category "<musicgenre_prefix>"
en: narco
zh: 毒品

note: ~ Snippet in category "<musicgenre_prefix>"
en: gangster
zh: 黑帮

note: ~ Snippet in category "<musicgenre_noun>"
en: folk
zh: 民谣

note: ~ Snippet in category "<musicgenre_noun>"
en: jazz
zh: 爵士乐

note: ~ Snippet in category "<musicgenre_noun>"
en: blues
zh: 蓝调

note: ~ Snippet in category "<musicgenre_noun>"
en: soul
zh: 灵魂

note: ~ Snippet in category "<musicgenre_noun>"
en: hip-hop
zh: 嘻哈

note: ~ Snippet in category "<musicgenre_noun>"
en: funk
zh: 疯克乐

note: ~ Snippet in category "<musicgenre_noun>"
en: disco
zh: 迪斯科舞曲

note: ~ Snippet in category "<musicgenre_noun>"
en: polka
zh: 波尔卡舞曲

note: ~ Snippet in category "<musicgenre_noun>"
en: mambo
zh: 曼波舞曲

note: ~ Snippet in category "<musicgenre_noun>"
en: reggae
zh: 雷盖

note: ~ Snippet in category "<musicgenre_noun>"
en: ska
zh: 斯卡乐

note: ~ Snippet in category "<musicgenre_noun>"
en: thrash
zh: 鞭挞乐

note: ~ Snippet in category "<musicgenre_noun>"
en: goth
zh: 哥特摇滚

note: ~ Snippet in category "<musicgenre_noun>"
en: psychedelic
zh: 迷幻音乐

note: ~ Snippet in category "<musicgenre_noun>"
en: revival
zh: 翻唱曲

note: ~ Snippet in category "<musicgenre_noun>"
en: gospel
zh: 福音歌

note: ~ Snippet in category "<musicgenre_noun>"
en: opera
zh: 歌剧

note: ~ Snippet in category "<musicgenre_noun>"
en: shanties
zh: 水手号子

note: ~ Snippet in category "<musicgenre_noun>"
en: filk
zh: 叙情民歌

note: ~ Snippet in category "<musicgenre_postfix>"
en: -tune
zh: 曲

note: ~ Snippet in category "<musicgenre_postfix>"
en: -core
zh: 调

note: ~ Snippet in category "<musicgenre_postfix>"
en: -wave
zh: 旋律

note: ~ Snippet in category "<musicgenre_postfix>"
en: -beat
zh: 节拍

note: ~ Snippet in category "<musicgenre_postfix>"
en: -step
zh: 舞步

note: ~ Snippet in category "<musicgenre_postfix>"
en: -pop
zh: 流行乐

note: ~ Snippet in category "<musicgenre_postfix>"
en: -hop
zh: 短曲

note: ~ Snippet in category "<musicgenre_postfix>"
en: -drums
zh: 鼓点

note: ~ Snippet in category "<musicgenre_postfix>"
en: -style
zh: 风格

note: ~ Snippet in category "<musicgenre_postfix>"
en: -chant
zh: 颂歌

note: ~ Snippet in category "mutant_meat_desc"
en: Meat from a heavily mutated animal.  It has an unsettling loose and spongy texture, but smells… mostly normal.  There are strange tangles and formations in it that don't appear natural at all: bits of bone and hair crusted up inside the muscle, as if trying to form another organism.  Still, it seems digestible at least, if you cook it and remove the worst parts.
zh: 从严重变异的生物身上切下的一大块肉。这块肉有着恶心的海绵般的松散质感，不过闻起来……还算正常。肉的内部有着一些明显不自然的杂乱组织：骨头和毛发堆积在肌肉组织之间，就像是要生长出另一只生物一般。至少它看起来还能被消化，前提是你得把它烹饪加工并处理掉那些不好的部分。

note: ~ Snippet in category "mutant_meat_desc"
en: Meat from a heavily mutated animal.  Although it came from muscle tissue, it has a curious swirling grain pattern, and at the center of each grain is a knot of hard, cartilaginous tissue.  It smells offputting.
zh: 从严重变异的生物身上切下的一大块肉。虽然它来自肌肉组织，但它上面布满了奇怪的颗粒状旋转花纹，在每个颗粒中心是一团坚硬的软骨组织。闻起来很恶心。

note: ~ Snippet in category "mutant_meat_desc"
en: Meat from a heavily mutated animal.  This is from muscle, but in the fascial tissue between the muscles, thick spiny hairs have grown.  Foul-smelling, cream-colored fluid gushes out whenever a hair pulls loose.
zh: 从严重变异的生物身上切下的一大块肉。看上去像是来自肌肉组织，但在肌肉之间的筋膜组织中，长出了许多粗大的多刺毛发已经生长。一旦把毛发拔出，就会涌出一股臭气熏天的奶油色的液体。

note: ~ Snippet in category "mutant_meat_desc"
en: Meat from a heavily mutated animal.  Although this came from muscle, it has a thick cordlike texture and smells like leather and bread mold.
zh: 从严重变异的生物身上切下的一大块肉。虽然这是来自肌肉组织，但它表面布满了厚厚的绳索状纹理，闻起来像是皮革和发霉的面包。

note: ~ Snippet in category "cooked_mutant_meat_desc"
en: This is a cooked chunk of meat from a mutated animal.  It has an unsettling, spongy texture, but otherwise tastes… mostly normal.  Hopefully you got all the bits of hair and bone out…
zh: 一块煮熟的变异肉块。这块肉有着恶心的海绵般的松散质感，不过尝起来……还算正常。但愿你已经把里面的毛发和骨头全部清理干净了……

note: ~ Snippet in category "cooked_mutant_meat_desc"
en: This is a cooked chunk of meat from a mutated animal.  You thought you'd cleared out all the gross parts, but while cooking, a fluid-filled sac inside burst and covered it in some kind of thick grease.
zh: 一大块煮熟的变异生物的肉。你本以为自己已经除掉了所有的脏物，但是在烹饪时，里面的一个充满奇怪液体的液囊破了，整块肉都被裹上了某种厚厚的油脂。

note: ~ Snippet in category "cooked_mutant_meat_desc" ~ Snippet in category "cooked_tainted_mutant_meat_desc"
en: This is a cooked chunk of meat from a mutated animal.  The surface is peppered with divots from the pieces you had to dig out to make it seem edible.
zh: 一大块煮熟的变异生物的肉。它的表面布满了羽绒一样的硬茬，需要你清除干净，才勉强让它看起来可以食用。

note: ~ Snippet in category "cooked_mutant_meat_desc" ~ Snippet in category "cooked_tainted_mutant_meat_desc"
en: This is a cooked chunk of meat from a mutated animal.  Heat caused the muscles to twist and move as if they were alive, and now it has writhed itself into a dense knot.
zh: 一大块煮熟的变异生物的肉。加热使肌肉组织像活着一样扭曲移动，现在它已经扭成一个密集的肉结。

note: ~ Snippet in category "tainted_mutant_meat_desc"
en: Poisonous meat from a heavily mutated animal.  It has an unsettling loose and spongy texture and a putrid smell.  There are strange tangles and formations in it that don't appear natural at all: bits of bone and hair crusted up inside the muscle, as if trying to form another organism.  You'd have to be truly desperate to try eating this.
zh: 从变异生物身上切下的有毒肉块。这块肉有着恶心的海绵般的松散质感，以及一股腐烂的恶臭。肉的内部有着一些明显不自然的杂乱组织：骨头和毛发堆积在肌肉组织之间，就像是要生长出另一只生物一般。只有真正绝望的人才会考虑吃下这坨玩意。

note: ~ Snippet in category "tainted_mutant_meat_desc"
en: Poisonous meat from a heavily mutated animal.  Although it came from muscle tissue, it has a curious swirling grain pattern, and at the center of each grain is a knot of hard, cartilaginous tissue.  Its smell is nauseating.
zh: 从严重变异的生物身上切下的有毒肉块。虽然它来自肌肉组织，但它上面布满了奇怪的颗粒状旋转花纹，在每个颗粒中心是一团坚硬的软骨组织。闻起来让人作呕。

note: ~ Snippet in category "tainted_mutant_meat_desc"
en: Poisonous meat from a heavily mutated animal.  This is from muscle, but in the fascial tissue between the muscles, thick spiny hairs have grown.  Foul-smelling, cream-colored fluid gushes out whenever a hair pulls loose.
zh: 从严重变异的生物身上切下的有毒肉块。看上去像是来自肌肉组织，但在肌肉之间的筋膜组织中，长出了许多粗大的多刺毛发已经生长。一旦把毛发拔出，就会涌出一股臭气熏天的奶油色的液体。

note: ~ Snippet in category "tainted_mutant_meat_desc"
en: Poisonous meat from a heavily mutated animal.  Although this came from muscle, it has a thick cordlike texture and smells like leather and bread mold.
zh: 从严重变异的生物身上切下的有毒肉块。虽然这是来自肌肉组织，但它表面布满了厚厚的绳索状纹理，闻起来像是皮革和发霉的面包。

note: ~ Snippet in category "cooked_tainted_mutant_meat_desc"
en: This is a cooked chunk of meat from a mutated animal.  It has an unsettling, spongy texture, but otherwise tastes… mostly normal.  Hopefully you won't vomit while eating this…
zh: 一块煮熟的变异肉块。这块肉有着恶心的海绵般的松散质感，不过尝起来……还算正常。但愿你吃下这玩意个的时候不会呕吐……

note: ~ Snippet in category "cooked_tainted_mutant_meat_desc"
en: This is a cooked chunk of meat from a mutated animal.  You thought you'd cleared out all the gross parts, but while cooking, a fluid-filled sac inside burst and covered it in some kind of foul-smelling thick grease.
zh: 一大块煮熟的变异生物的肉。你本以为自己已经除掉了所有的脏物，但是在烹饪时，里面的一个充满奇怪液体的液囊破了，整块肉都被裹上了某种散发出恶臭的厚厚油脂。

note: ~ Snippet in category "mutant_brain_desc"
en: The brain of a heavily-mutated animal.  A thick net of interlocking veins cocoons it, and the surface has a rainbow sheen like an oil slick.  When you reach towards it, the whole thing starts shuddering and it comes loose from the spinal cord, as if it's trying to escape.
zh: 一块高度变异动物的大脑。一张密密麻麻的相互连接的血管网将它包裹起来，表面呈现出像浮油一样的彩虹色光泽。当你靠近它时，整个东西开始颤抖，从脊髓中松脱出来，好像在试图逃跑一般。

note: ~ Snippet in category "mutant_brain_desc"
en: The brain of a heavily-mutated animal.  Shining white in color and brittle to the touch like hard cheese, you can hardly believe it was a living organ moments before.  On the base the pure whiteness is broken up by a huge, spasming artery filled with yellow gunk.
zh: 一块高度变异动物的大脑。色泽洁白，触感脆如硬奶酪，你很难相信它是一个活的器官。在它的底部，纯白的白色被一条充满黄色黏液的巨大的还在痉挛的动脉打破了。

note: ~ Snippet in category "mutant_brain_desc"
en: The brain of a heavily-mutated animal.  Vestigial, still-twitching eyes are strewn across its surface, each with a different-shaped pupil.  Hidden between the hemispheres you find an embryonic copy of the creature's face, eyes darting around in a mad spasm.
zh: 一块高度变异动物的大脑。残存的、仍在抽搐的眼睛散落在它的表面，每一只眼睛中都有一个不同形状的瞳孔。隐藏在两个半球之间，你会发现一张这种生物的脸的胚胎复制，眼睛正疯狂地痉挛着。

note: ~ Snippet in category "mutant_brain_desc"
en: Something, probably the brain, from a heavily-mutated animal.  The spinal cord gives way to a chaotic tangle of loose neural fibers without any of semblance of a solid anatomy, and the whole mess is visibly shrinking now that you got it out of the creature's liquor.
zh: 某种东西，可能是大脑，来自高度变异的动物。脊髓被松散的神经纤维杂乱无章的缠结所取代，没有任何可靠的解剖结构，而当你把它从这个生物的体液中取出来后，整团乱糟糟的玩意明显地缩小了。

note: ~ Snippet in category "cooked_mutant_brain_desc"
en: This is a piece of cooked brain from a mutated animal.  Whatever gave its surface an oily sheen has coagulated into bluish clumps of goo settled into the grooves.  You try to scrape them off, but they seem fused with the tissue beneath.
zh: 一块被煮熟的来自高度变异动物的大脑。之前使它的表面泛出油光的未知物质，凝结成了蓝色的黏液团，沉淀在凹槽中。你试图把它们刮下来，但它们似乎与下面的组织融合在一起。

note: ~ Snippet in category "cooked_mutant_brain_desc"
en: A piece of cooked brain from a heavily-mutated animal.  A circulatory vessel at the base of it burst while cooking, slathering the whole thing in faintly citrus-smelling yellow liquid.  While the smell is almost appetizing, the faint taste of ammonia is anything but.
zh: 一块被煮熟的来自高度变异动物的大脑。在烹调它时，底部的一个循环器官破裂开来，整个东西都被一种略带柑橘味的黄色液体吞没。虽然这气味听上去很开胃，但那股淡淡的氨水味道表明它实际上绝非如此。

note: ~ Snippet in category "cooked_mutant_brain_desc"
en: A piece of cooked brain from a heavily-mutated animal.  The eyes jutting out of the surface have grown milky, and a good few of them fell off, each revealing a small depression dominated by a short root of veins and nerve.  Judging by the spongy texture, some remain buried in the deeper tissues.
zh: 一块被煮熟的来自高度变异动物的大脑。从表面突出的眼睛已经变成了乳白色，其中有好几只掉了下来，其中露出一个个小凹陷，由一团短的血管和神经簇控制。从它海绵状结构判断，有些仍然埋藏在深层组织中。

note: ~ Snippet in category "cooked_mutant_brain_desc"
en: A cooked piece of what passes for a brain in some mutant animals.  The whole thing came apart into a coarse jelly interspersed with hair-thin, branching nerves that seem to move slightly.  The texture is horrible, but it tastes better than starvation.
zh: 一块被煮熟的来自高度变异动物的大脑。整块东西变成了一大块粗糙的果冻，中间点缀着如同头发般稀疏而分叉的神经，似乎随着它轻轻移动。它的质地很糟糕，但吃起来总比饿肚子要好。

note: ~ Snippet in category "mutant_lung_desc"
en: A piece of lung you removed from a mutated animal.  Strange, transparent, swaying tubes filled with a clear liquid emerge from the mostly-normal lung tissue.  Some broke off during the butchery, and the escaped liquid coats your tools, hardening on contact with the air like superglue.
zh: 一块从高度变异动物身上取下的肺脏组织。许多充满了透明液体的奇怪、透明、不停摇摆的管子，从大体正常的肺组织中冒出来。其中有一些在屠宰过程时破裂了，溢出的液体覆盖在你的工具上，与空气接触之后像强力胶一样变硬。

note: ~ Snippet in category "mutant_lung_desc"
en: A piece of lung from a heavily-mutated animal.  Even after removing the diaphragm, the tissue itself keeps rhythmically expanding and contracting, sending a gurgling whine through the truncated windpipe with each breath.  It takes far too long for it to grow still.
zh: 一块从高度变异动物身上取下的肺脏组织。即使除去横膈膜，肺脏组织自身依然会有节奏地扩张和收缩，每次呼吸都会通过截断的气管发出咕噜咕噜的呜咽声。它需要很长时间才变得停止不动。

note: ~ Snippet in category "mutant_lung_desc"
en: A piece of lung from a heavily-mutated animal.  The airways are broken up in regular intervals by what resemble vocal cords, and whenever you push some air through the tissue a cacophony of screams erupts from them.
zh: 一块从高度变异动物身上取下的肺脏组织。呼吸道被类似于声带的东西以固定的间隔分开，每当你把空气灌入肺脏组织时，就会从中发出刺耳的尖叫声。

note: ~ Snippet in category "mutant_lung_desc"
en: A piece of lung from a heavily-mutated animal.  The whole thing is filled with a foul-smelling, greenish foam bubbling from strange glands lining the trachea, making you wonder how the creature could breathe at all.  It does explain the attitude, at least.
zh: 一块从高度变异动物身上取下的肺脏组织。整块东西内部充满了一股难闻的绿色泡沫，不断从气管内的奇怪腺体中冒出，让你想知道这种生物是如何呼吸的。但它至少表现出了自身的态度。

note: ~ Snippet in category "mutant_lung_desc"
en: A piece of lung from a heavily-mutated animal.  The airways are lined with rows of tiny, stone-hard barbs, each pointing towards the outside, as if they were made to keep something out.
zh: 一块从高度变异动物身上取下的肺脏组织。呼吸道上排列着一排排细小的、坚硬的倒钩，每个倒钩都指向外面，好像它们是用来挡住什么东西似的。

note: ~ Snippet in category "cooked_mutant_lung_desc"
en: A cooked piece of a mutant animal's lung.  With a lot of work you can cut around the hardened shell of translucent gunk, but your only reward is getting to the spongy, gray, mostly-flavorless mass of tissue beneath.
zh: 一块被煮熟的来自高度变异动物的肺脏。你花费了大量精力围着坚硬的半透明粘液外壳周围切割开，但你所得到的唯一回报是下面海绵状、灰色、几乎无味的组织。

note: ~ Snippet in category "cooked_mutant_lung_desc"
en: A cooked piece of a mutant animal's lung.  The heat somehow made the tissue swell up, with some alveoli bursting and collapsing on themselves.  The whole thing turned to the consistency of cotton candy, but with a faint taste of yeast replacing the sugary goodness.
zh: 一块被煮熟的来自高度变异动物的肺脏。加热过程不知怎么地使组织膨胀起来，其中一些肺泡破裂并自行塌陷。整块东西都变成了粘稠的浆糊，如同棉花糖，但一种淡淡的酵母味取代了甜香味。

note: ~ Snippet in category "cooked_mutant_lung_desc"
en: A cooked piece of a mutant animal's lung.  Deep within, the extraneous vocal cords you didn't manage to remove turned to chewy morsels.  The taste is almost good enough to make you forget the way they sounded while you were cooking it.
zh: 一块被煮熟的来自高度变异动物的肺脏。在它深处，你没能完全去除的多余声带变成了不易嚼烂的小肉块。它的味道几乎足以让你忘掉烹饪时所发出的尖叫声。

note: ~ Snippet in category "cooked_mutant_lung_desc"
en: A cooked piece of a mutant animal's lung.  The glands exuding the green foam have solidified, and the foam itself seems to have evaporated without a trace.  The smell is detestable, but the glands have a taste and consistency remarkably like hardboiled egg yolk.
zh: 一块被煮熟的来自高度变异动物的肺脏。分泌绿色泡沫的腺体已经凝固，泡沫本身似乎已经蒸发得无影无踪。气味很难闻，但腺体的味道和稠度非常像被煮熟的蛋黄。

note: ~ Snippet in category "mutant_liver_desc"
en: A chunk of liver from a mutated animal.  The surface is pockmarked by hexagonal scar tissue, and some surprisingly active flatworms still seem to cling to it.  About half of them seem to be in the process of being digested by their meal, instead of the other way around.
zh: 一大块从高度变异动物身上取下的肝脏。表面布满了六角形疤痕组织，一些异常活跃的扁形虫似乎仍然附着在它的表面。大约一半的虫子似乎正在被它们的食物消化，而不是相反。

note: ~ Snippet in category "mutant_liver_desc"
en: A chunk of liver from a mutated animal.  Most of its volume is taken up by a gigantic cyst filled with tiny, crab-like creatures.  Upon opening it the contents spray to the ground, with the suddenly homeless inhabitants scurrying for cover.  The rest of it looks relatively normal, if only in comparison.
zh: 一大块从高度变异动物身上取下的肝脏。它其中的大部分被一个巨大的囊肿所占据，里面充满了微小的螃蟹状生物。在切开它之后，里面的东西飞溅到地上，突然无家可归的居民们纷纷寻找掩护。比较起来，它剩余的部分还相对更正常一些。

note: ~ Snippet in category "mutant_liver_desc"
en: A chunk of liver from a mutated animal.  The gall bladder has transformed into a bundle of hair and skin, and what appeared to be brownish veins originating from it turn out to be solitary, curled hairs crisscrossing beneath the surface of the organ.  At least you can remove them with a gentle pull on the central mass, but the whole liver collapses in a gelatinous heap afterwards.
zh: 一大块从高度变异动物身上取下的肝脏。胆囊已经变成了一束毛发和皮肤，看上去像是褐色血管的组织其实是在器官表面下纵横交错的坚硬卷发。至少你可以轻轻拉扯，把它们从主体上移除，但随后整个肝脏就会塌陷成一团凝胶。

note: ~ Snippet in category "mutant_liver_desc"
en: A chunk of liver from a mutated animal.  The surface is blackened and hard but cracked, exposing a few strips of fresh pink tissue underneath.  After cracking the shell fully open, the inner tissue begins swelling at an alarming rate before turning gray and lifeless.
zh: 一大块从高度变异动物身上取下的肝脏。表面坚硬发黑，但布满了裂缝，露出下面几条新鲜的粉红色组织。在完全打开外壳后，内部组织开始以惊人的速度膨胀，然后变灰，像死了一般。

note: ~ Snippet in category "cooked_mutant_liver_desc"
en: A cooked chunk of liver from a mutated animal.  Getting all the parasites - if that's what they were - off was more effort than this meal is probably worth, and the consistency suffered considerably from having to dig them out from the depth of the organ.
zh: 一大块被煮熟的来自高度变异动物的肝脏。为了把所有的寄生虫——如果它们是的话——赶走所付出的努力可能比这顿饭自身价值要多得多，而且由于必须从器官深处把它们挖出来，使得它的一致性受到了相当大的影响。

note: ~ Snippet in category "cooked_mutant_liver_desc"
en: A cooked chunk of liver from a mutated animal.  Instead of the matte gray-brown of a normal liver, this one turned disconcertingly orange after heating it up, and finger-sized flakes detach themselves from it at the slightest touch.  The taste reminds you of slightly overripe avocado, but that's still better than you expected.
zh: 一大块被煮熟的来自高度变异动物的肝脏。与正常肝脏的哑光灰棕色不同，它在加热后变成令人不安的橙色，轻轻一碰就有手指大小的薄片从中脱落下来。它的味道让你想起了稍微熟过头的牛油果，但还是比你想象的要好。

note: ~ Snippet in category "cooked_mutant_liver_desc"
en: A cooked chunk of liver from a mutated animal.  The channels left by the hairs you removed have filled with an oily black liquid, lending a surprisingly nice look to the cut surface.  On biting into it the fluid hardens unexpectedly, leaving you to chew much longer than you'd like to.
zh: 一大块被煮熟的来自高度变异动物的肝脏。你去除毛发后留下的沟道中充满了黑色的油状液体，让切开的表面看起来出奇的漂亮。咬下去后，液体会突然变硬，让你咀嚼它的时间比你想的要长得多。

note: ~ Snippet in category "cooked_mutant_liver_desc"
en: A cooked chunk of liver from a mutated animal.  The tissue split apart following the veins before hardening, reminding you of a warped gray flower with a sinuous vein for a stem.  Perhaps surprisingly, it tastes not entirely unlike liver.
zh: 一大块被煮熟的来自高度变异动物的肝脏。组织在硬化前会沿着血管爆裂开来，让人联想起一朵扭曲的灰色花朵，它的茎上有一条蜿蜒的血管。也许有些出乎意料，它尝起来并不完全像肝脏。

note: ~ Snippet in category "mutant_kidney_desc"
en: A piece of kidney from a mutated animal.  While cutting into it your knife slips, opening a large gash on its side from which tiny, beautiful pearls roll out.  Before your eyes they start glistening with humidity and melt, leaving no trace beyond a stinging stench.
zh: 一块从高度变异动物身上取下的肾脏。你的刀子在切开它时打滑了，在它的侧面开了一个大口子，从这个口子里滚出许多美丽的小珍珠。在你的眼前，它们开始因潮湿而融化且闪闪发光，除了刺鼻的臭味之外，没有留下任何痕迹。

note: ~ Snippet in category "mutant_kidney_desc"
en: A piece of kidney from a mutated animal.  The tissue is broken up by pointy, brittle crystals you need to carefully cut around, lest they embed in your hand.  When you're done about half the meat is gone.
zh: 一块从高度变异动物身上取下的肾脏。其中的组织被许多尖利易碎的晶体打破了，你需要小心切割，以免它们刺入你的手。当你完成时，一半的肉都没了。

note: ~ Snippet in category "mutant_kidney_desc"
en: A piece of kidney from a mutated animal.  Most of the volume is taken up by clear cysts filled with liquid, leaving you to pop them one by one to try and salvage some usable tissue.  The result looks about as appetizing as it sounds, but you suppose it's technically edible.
zh: 一块从高度变异动物身上取下的肾脏。它的大部分体积被许多充满液体的透明囊肿所占据，你一个接一个地切开它们，试图挽救一些有用的组织。结果看起来就和听上去那样开胃，但你认为它在理论上应该能够食用。

note: ~ Snippet in category "mutant_kidney_desc"
en: A piece of kidney from a mutated animal.  Accessory kidneys bud off the ureter in clumps, like red, slightly quivering grapes.  The main organ continues the same fractal structure, fraying  into myriad tiny berries still connected to a stem.
zh: 一块从高度变异动物身上取下的肾脏。副肾成群结队地从输尿管上长出，像是许多红色的微微颤动的葡萄一般。主体延续着同样的分形结构，分散成无数颗仍然与茎相连的小浆果。

note: ~ Snippet in category "cooked_mutant_kidney_desc"
en: A cooked piece of kidney from a mutated animal.  Cooking it exposed myriad tiny, glistening stones embedded into the tissue, making your teeth screech with every bite despite your care not to crack your teeth.  It tastes sickly sweet, and a stinging aftertaste lingers in your mouth for a long time.
zh: 一块被煮熟的来自高度变异动物的肾脏。烹调它时，暴露出了无数微小的、闪闪发光的石头，这些石头嵌在组织中，每咬一口都会让你的牙齿发出刺耳的声音，尽管你很小心别让它把自己牙齿弄裂。它尝起来甜得让人恶心，一股刺鼻的余味在你嘴里萦绕了很长时间。

note: ~ Snippet in category "cooked_mutant_kidney_desc"
en: A cooked piece of kidney from a mutated animal.  Cooking loosened the tissue enough for it to come apart from the lightest pull, while exposing long, off-white strands that connect the different parts together.
zh: 一块被煮熟的来自高度变异动物的肾脏。煮熟后组织充分松开，轻轻一拉就会使其脱离，同时暴露出将不同部分连接在一起的长长的灰白色细丝。

note: ~ Snippet in category "cooked_mutant_kidney_desc"
en: A cooked piece of kidney from a mutated animal.  You swear it grew new cysts while you were cooking it, each of which sports a different color.  You're not sure you want to know how the dark blue one tastes.
zh: 一块被煮熟的来自高度变异动物的肾脏。你发誓它在烹饪时长出了新的囊肿，每个囊肿都有不同的颜色。你不确定自己是否想知道那颗深蓝色的味道如何。

note: ~ Snippet in category "bug_organs_desc"
en: These organs came from a giant mutant bug, and you really aren't sure what to make of them.  There are things you've never seen in any anatomy book, with spines and hair and other unidentified parts protruding seemingly at random.
zh: 从巨大的变异昆虫身上切下的奇怪器官，你真的不知道如何利用它们。有些东西你从来没有在任何解剖学书上看到过，脊刺、毛发和其他不明的器官结构似乎是随意地从其中伸出来。

note: ~ Snippet in category "bug_organs_desc"
en: These organs came from a giant mutant bug.  They have a sickly green color, and one of them ripped when you were removing it, revealing an inner surface that looks like row upon row of human fingers, nails and all.
zh: 从巨大的变异昆虫身上切下的奇怪器官。它们有一种病态的绿色，其中一个在你取下它时被撕裂了，露出了它的内表面，看起来像是一排排像是人类手指或是指甲之类的结构。

note: ~ Snippet in category "bug_organs_desc"
en: This is a huge, thick, fleshy sac you removed from a giant mutant bug.  The surface is covered in smooth, soft skin, and beneath it is a coiled, twisted mess of cordlike tissue.
zh: 从巨大的变异昆虫身上切下的一个巨大的厚肉囊。表面覆盖着光滑柔软的皮肤，内部是一团盘绕扭曲的绳索状组织。

note: ~ Snippet in category "bug_organs_desc"
en: This is a long, corded organ you removed from a giant mutant bug.  It ran from the head to the abdomen and has long tendrils coming off it, not unlike a spinal cord.
zh: 从巨大的变异昆虫身上切下的一个长长的绳索状器官。它从头部一直延伸到腹部，有长长的卷须从上面脱落，和脊柱没什么两样。

note: ~ Snippet in category "bug_organs_desc"
en: This is a meaty gray organ you removed from a mutant.  It has a chalky yellow coating that burns your skin, and several unidentifiable fleshy tubes sticking out of it.  The smell it gives off stings your nostrils.  You're pretty confident no natural creature has one of these.
zh: 从变异生物身上切下的一个肉质灰色器官。它有一层粉状黄色涂层，能灼伤你的皮肤，还有几根无法辨认的肉质管子从里面伸出来。它散发出的气味相当刺鼻。你很肯定任何自然生物都不会有这种器官。

note: ~ Snippet in category "bug_organs_desc"
en: This organ meat, retrieved from a mutated creature, looks like a series of small mammalian hearts arranged in series on a long fleshy tube.  At the end of the chain is a large fleshy sac resembling a stomach.
zh: 从变异生物身上切下的器官肉，看起来像是一系列排列在长长的肉质血管上的小型哺乳动物心脏。在长链的末端是一个巨大的肉质囊，看上去像是胃。

note: ~ Snippet in category "cooked_bug_organs_desc"
en: Some disturbing hairs have been burned off during cooking, but you still have difficulty convincing yourself to eat them.
zh: 一些令人不安的毛发在烹饪过程中被烧掉了，但你仍然难以说服自己去吃下它。

note: ~ Snippet in category "cooked_bug_organs_desc"
en: You have cooked a pile of *things* that used to be green, and it still looks green under the light.  You think your face will turn that color after eating them.
zh: 你煮熟了一堆曾是绿色的*玩意*，在光线照射下它看上去还是有点发绿……你觉得吃下它们之后你的脸也会变绿。

note: ~ Snippet in category "cooked_bug_organs_desc"
en: It's cooked.  You can force yourself to believe that the cordlike tissue inside is noodles with ketchup and Italian spices.
zh: 它煮熟了。你可以强迫自己相信里面的线状组织是加了番茄酱和意大利香料的面条。

note: ~ Snippet in category "cooked_bug_organs_desc"
en: After you cooked it, you tore this long thing into small pieces.  Maybe this can prevent it from reviving in your intestines.
zh: 煮熟后，你把这个长东西撕成小块。也许这可以阻止它在你的肠道里复活。

note: ~ Snippet in category "cooked_bug_organs_desc"
en: You're glad it didn't break your kitchen utensils.  Now you hope it won't damage your digestive system.
zh: 你很高兴烹饪它时没有毁掉你的厨房，现在你希望吃掉它后不会毁掉你的胃肠。

note: ~ Snippet in category "cooked_bug_organs_desc"
en: Looking at this pile of biological tissues with strange smell, you don't know what kind of organs they belong to in medicine.  Of course, you're pretty sure they're not boiled tomatoes.
zh: 看着这堆散发着奇怪气味的生物组织，你不知道这些玩意在解剖学上属于什么器官。当然，不是煮熟的番茄，你十分确定。

note: ~ Snippet in category "mutant_bug_lung_desc"
en: You're pretty sure this is lung tissue.  It looks like a lung from a larger mammal, like a dog, but instead of a few distinct lobes, it has dozens of lobes arranged in sheets.  Strange spindles and gnarled tumescences dot the surface.
zh: 你很确定这是肺脏组织。它看起来像一个大型哺乳动物的肺，例如狗，但它没有几个明显的肺叶，而是有几十个肺叶排列成片状。奇怪的肌梭和扭曲的肿胀点缀在表面。

note: ~ Snippet in category "mutant_bug_lung_desc"
en: You're pretty sure this is lung tissue.  It has a vaguely wing-like shape, with a series of nodules around what would be the trailing edge of the 'wing'.  A cluster of quills in each corner of the organ held it to the bug's carapace like clasps.
zh: 你很确定这是肺脏组织。它看起来大致呈飞翼形状，在"飞翼"的后缘周围有一系列的小瘤。在器官的每个角落都有一团团棘刺把整个器官像搭扣一样扣在虫子的甲壳上。

note: ~ Snippet in category "chitin_desc"
en: A piece of a bug's exoskeleton, but mutated.  The inner side is lined with veins and strange, hooked protuberances.
zh: 一块昆虫的坚硬躯壳，但变异了。内侧布满了血管和奇怪的钩状突起。

note: ~ Snippet in category "chitin_desc"
en: A piece of a bug's exoskeleton.  Stringy lines of nervous tissue and blood vessels still cling to the inner surface.
zh: 一块昆虫的坚硬躯壳。细线一样的神经组织和血管仍然附着在内表面。

note: ~ Snippet in category "endochitin_desc"
en: A piece of rigid, tube-shaped chitin from the inside of a giant bug.  It seemed to be performing some kind of support role.  You're quite sure normal insects don't have these.
zh: 从巨大的变异昆虫体内切下的一块坚硬的管状昆虫躯壳。它似乎在其体内起到某种支撑作用。你很确定普通昆虫没有这些器官结构。

note: ~ Snippet in category "endochitin_desc"
en: A long, flexible rod of chitin from inside a giant mutant bug.  It is laced with blood vessels and chitinous nodules.
zh: 从巨大的变异昆虫体内切下的一根细长而有弹性的棍状昆虫躯壳。它的表面布满了血管和几丁质结节。

note: ~ Snippet in category "<bug_harvest_general_chitin>"
en: As you peel away the outer shell, you find veins lining the chitin plates
zh: 当你剥开它的外壳时，你发现甲壳板上布满了血管

note: ~ Snippet in category "<bug_harvest_general_chitin>"
en: With the creature dead, its carapace comes away surprisingly easily
zh: 这只生物已经死了，它的甲壳出奇的容易剥开

note: ~ Snippet in category "<bug_harvest_general_chitin>"
en: There's a thin membrane, much like skin, spread over the chitin of this creature
zh: 这只生物的外层甲壳上长出了一层薄膜，很像皮肤

note: ~ Snippet in category "<bug_harvest_general_chitin>"
en: Under the carapace of this mutant is a bristly, velcro-like material
zh: 在这只变异生物的甲壳下是一层刚毛状、类似魔术贴的材质

note: ~ Snippet in category "<bug_harvest_general_chitin>"
en: The anatomy concealed beneath seems almost like a small mammal given a shell and twisted into the shape of an arthropod
zh: 隐藏在这只生物内部的解剖结构看起来像是一只长了甲壳的小型哺乳动物，被扭曲成节肢动物的形状

note: ~ Snippet in category "<bug_harvest_general_chitin>"
en: You crack the beast open like a horrific lobster
zh: 你把这只怪兽的尸体像撕开一只可怕的龙虾一样撕开

note: ~ Snippet in category "<bug_harvest_general_chitin>"
en: The chitin holds tight to the creature, and you need to snap and tear it away, sawing at tough fibers beneath
zh: 甲壳紧紧地包裹着这只生物，你需要把它撕开，锯开下方坚硬的纤维

note: ~ Snippet in category "<bug_harvest_general_chitin>"
en: The moment you start cutting into the corpse, a few of what you thought were extra legs detach and scurry off into the undergrowth
zh: 当你切开尸体时，几条你认为是多余的腿脱离了身体，匆匆窜进了附近的灌木丛中

note: ~ Snippet in category "<bug_harvest_general_chitin>"
en: For your first cut you connect the dozen openings on the creature's sides, only to reveal a finger-sized wriggling grub in each
zh: 在你一刀将尸体身体两侧的十几个开口连起来切开时，每个开口中都露出了手指般大小不停蠕动的幼虫

note: ~ Snippet in category "<bug_harvest_general_chitin>"
en: Your work disturbs the parasites still clinging to the joints of the creature, and a few size you up as a potential new home before scurrying away
zh: 你的动作惊扰了那些仍然藏匿在怪物关节内的寄生虫，有几只打量着你能否成为潜在新家，然后匆匆四散窜走

note: ~ Snippet in category "<bug_harvest_general_deeper>"
en: Spaced evenly across the entire body you find small sacs of eggs in various stages of growth
zh: 你在整个尸体上发现了均匀分布地处于不同生长阶段的小囊卵

note: ~ Snippet in category "<bug_harvest_general_deeper>"
en: Its intestines grew into a labyrinthine tangle, like so many worms devouring each other
zh: 它的肠子缠绕成迷宫缠结，就像无数互相吞噬的蠕虫一般

note: ~ Snippet in category "<bug_harvest_general_deeper>"
en: Inside, half-formed organs press against spongy meat that doesn't look anything like raw arthropod meat from normal creatures
zh: 在它体内，半成形的器官挤压着海绵状的肉，这些肉看起来不像是正常节肢动物会长的肉

note: ~ Snippet in category "<bug_harvest_general_deeper>"
en: Beneath, you find a collection of hooked spines that seem to have been clasping it on somehow
zh: 你发现甲壳下方有一堆钩状的刺，不知怎么地紧紧地扣在了一起

note: ~ Snippet in category "<bug_harvest_general_deeper>"
en: Inside is a complex, still-squirming mess of strange appendages and organs that bear only a passing resemblance to any natural creature
zh: 里面是一团复杂的、仍在蠕动的奇怪附肢和器官混合体，和任何正常生物都没有一丝相似之处

note: ~ Snippet in category "<bug_harvest_general_deeper>"
en: Beneath the chitin, the meat is covered in thick, bristly hair hiding a chaotic bramble of half-formed, mutated organs
zh: 在甲壳下面，肉被厚厚的刚毛覆盖，其中隐藏着一个由半成形的变异器官构成的混乱荆棘

note: ~ Snippet in category "<bug_harvest_general_deeper>"
en: Inside is a tangled mess of organs and tissues that do not appear entirely natural
zh: 里面是一团杂乱的器官和组织，看起来不是很自然

note: ~ Snippet in category "<bug_harvest_general_deeper>"
en: Inside the creature you find lungs, hearts, and intestines more like a mammal than a giant bug
zh: 在这只生物体内，你发现了肺脏、心脏和肠子，看上去更像是哺乳动物而不是巨大的昆虫

note: ~ Snippet in category "<bug_harvest_general_deeper>"
en: Despite the apparent death of the whole, some organs still pump, beat, and churn on undisturbed
zh: 尽管整体已经明显死亡，一些器官仍在不受干扰地搏动、跳动和搅动

note: ~ Snippet in category "<bug_harvest_general_descriptive>"
en: The meat inside gives off a horrifying stench, and seems to be covered in thin damp hair, like a newborn animal gone horribly wrong
zh: 里面的肉散发出一股可怕的臭味，似乎被一团湿漉漉的细毛覆盖着，就像一只出了可怕毛病的新生动物

note: ~ Snippet in category "<bug_harvest_general_descriptive>"
en: Small bundles of fiber break loose as you work, splitting open to reveal twisted, half-formed copies of the creature itself
zh: 当你进行屠宰时，许多细小的纤维随着你的动作飞散分裂开来，露出这只生物自己扭曲的半成型的复制品

note: ~ Snippet in category "<bug_harvest_general_descriptive>"
en: It is difficult to work as the spongey tissue tears apart under your tools
zh: 屠宰工作进展得很慢，因为海绵一般的组织在你的工具下方不断裂开

note: ~ Snippet in category "<bug_harvest_general_descriptive>"
en: Despite its outward appearance, both the organs and the endolymph of this creature are pristinely white
zh: 除了外表，它体内器官和内淋巴都是纯白色的

note: ~ Snippet in category "<bug_harvest_general_descriptive>"
en: Some of your cuts meet nerves, and the already stiff corpse shudders with movement each time
zh: 你下刀时偶尔会碰到神经，早已僵硬的尸体每次都会随之颤抖不已

note: ~ Snippet in category "<bug_harvest_general_descriptive>"
en: You follow what you think are superfluous veins into the deep, finding a gorged, tick-like creature at their convergence
zh: 你沿着你认为多余的血管切进尸体深处，在它们的汇合处发现一只肠肥脑满、像虱子一样的生物

note: ~ Snippet in category "<bug_harvest_general_descriptive>"
en: Every cut reveals an organ you can't quite recognize, and you start to wonder what your insides look like by now
zh: 每一刀都会显露出一个你不太认识的新器官，你现在开始怀疑自己的内脏变成了什么样

note: ~ Snippet in category "<bug_harvest_general_descriptive>"
en: You are dizzied by the rainbow coloration of the creature's muscles, clashing with the bloody mess in its guts
zh: 你被这只生物体内彩虹色花纹的肌肉和血淋淋的混乱内脏弄得有些头晕

note: ~ Snippet in category "<bug_harvest_general_descriptive>"
en: As you cut into its flesh you are disturbed by its sickly-sweet smell, like fermenting fruit
zh: 当你切开它的肉时，你被一股像腐烂水果的气味弄得有些恶心

note: ~ Snippet in category "<bug_harvest_general_descriptive>"
en: There are fist-sized globs of nervous tissue dotted about its insides, sending the corpse into a spasm every time you touch one
zh: 它的体内点缀着拳头大小的神经组织球，每当你碰到一个，尸体就会痉挛

note: ~ Snippet in category "<bug_harvest_general_descriptive>"
en: The muscles grow stiff, and begin leaking a dark gray liquid that pools around your feet
zh: 肌肉变得僵硬，开始渗出一种深灰色液体，聚集在你的脚周围

note: ~ Snippet in category "<bug_harvest_centipede_chitin>"
en: Its legs contain no muscles, just sinews hanging in yellow-green ichor
zh: 它的腿上没有肌肉，只有悬挂在黄绿色体液中的筋络

note: ~ Snippet in category "<bug_harvest_centipede_chitin>"
en: The legs fall off easily, leaving the main body looking like an armored worm
zh: 它的腿轻易地脱离掉落下来，使得它的身体看起来就像是一只带着甲壳的蠕虫

note: ~ Snippet in category "<bug_harvest_centipede_chitin>"
en: Each pair of legs is slightly different.  These end in hooks, the next in talons like a bird's, there's a pair of chitinous tentacles
zh: 每一对腿都有细微的差别。一些末端是钩状，一些如同鸟爪，一些则是带甲壳的触手

note: ~ Snippet in category "<bug_harvest_centipede_chitin>"
en: The mandibles keep snapping, and acrid-smelling venom wets the soil.  You decide to begin your work at its tail
zh: 它的颚部仍然在不停咬合，刺鼻的毒液浸湿了地面。你决定从它的尾部开始屠宰

note: ~ Snippet in category "<bug_harvest_centipede_chitin>"
en: You're startled as its antenna whips out and briefly coils around your arm
zh: 它的触须突然展开并短暂地缠住了你的手臂，你被吓得不轻

note: ~ Snippet in category "<bug_harvest_centipede_chitin>"
en: Underneath the surface, there are small plates of chitin dotted about, much harder than the rest
zh: 小型的甲壳点缀在体表之下，比其它甲壳更加坚硬

note: ~ Snippet in category "<bug_harvest_centipede_chitin>"
en: On its tail end the segments get smaller and smaller, until they terminate in a small copy of the head, looking backwards
zh: 它尾部的每一个体节越来越小，直到最后长出一个向后生长的头部的小型复制品

note: ~ Snippet in category "<bug_harvest_centipede_chitin>"
en: The chitin of the head is caked in old blood and lymph of its previous victims
zh: 它头部的甲壳凝结着它之前的猎物的血液和淋巴

note: ~ Snippet in category "<bug_harvest_centipede_descriptive>"
en: You find vacuoles filled with its venom in the most unexpected nooks, forcing you to work carefully
zh: 你总是在它身体最意外的角落发现充满毒液的液泡，你不得不小心谨慎地进行屠宰

note: ~ Snippet in category "<bug_harvest_centipede_descriptive>"
en: The indescribable stench of the remains of its last meal make you question your decision to butcher it
zh: 它最后一次进食的残骸在它体内发出的难以言喻的恶臭使你开始怀疑你屠宰它的决定

note: ~ Snippet in category "<bug_harvest_centipede_descriptive>"
en: On some organs you see the same swollen ulcers as around your own wounds.  It seems not all of it is venom-proof
zh: 在它的一些器官上，你看见和你的伤口类似的肿胀的溃疡。看起来它也不是完全对毒液免疫

note: ~ Snippet in category "<bug_harvest_centipede_descriptive>"
en: This one's very blood stinks like its venom, and even the slightest drop makes your skin itch
zh: 这只的血液和它的毒液一般恶臭，就算是再小的一滴也使你的皮肤开始瘙痒

note: ~ Snippet in category "<bug_harvest_centipede_descriptive>"
en: There is order to the chaos in this one.  Each segment's insides is a perfect copy of the last, down to each sinew
zh: 这只在混乱中包含着秩序。它的每一个体节都是上一个体节的完美复制品，精度直至每一条肌腱

note: ~ Snippet in category "<bug_harvest_centipede_descriptive>"
en: This one smells disturbingly appetizing, like a memory of a childhood meal whose details you forgot
zh: 这一只闻起来美味得令人不适，就像是你记忆中童年的一顿细节早已忘记的美餐

note: ~ Snippet in category "<bug_harvest_centipede_mom>"
en: By the time you reach the rear of the matriarch, most of its offspring have disappeared into the grass.  Some stuck around feeding on their unhatched siblings, unwilling to give up the easy meal until the last moment
zh: 当你达到母虫的尾部时，它大部分的幼虫都已经消失在草丛中。另一些停下来食用它们未孵化的同类，直到最后一刻都不愿放弃唾手可得的食物

note: ~ Snippet in category "<bug_harvest_centipede_mom>"
en: The moment the matriarch grows still, the last third of its body flops to the ground, letting go of dozens of eggs and small centipedes
zh: 在母虫停止移动的一刹那，它尾端三分之一的身体坠向地面，数十只卵和小蜈蚣摔落下来

note: ~ Snippet in category "<bug_harvest_centipede_mom>"
en: After cleaning away the rotten meat and mess of eggs shrouding the matriarch's hind segments, you find its carapace chewed open, and much of its flesh already eaten by its ever-hungry young
zh: 在清理掉母虫尾部覆盖的腐肉和杂乱的卵后，你发现它的甲壳已被咬开，大部分的肉已经被它饥饿的幼虫分食

note: ~ Snippet in category "<bug_harvest_centipede_mom>"
en: As if they noticed the death of their mother, the dozens of centipedes still clinging to it attack each other with a sudden frenzy.  You decide to give them time to disperse before continuing
zh: 如同注意到它们的母亲已经死去一般，依附在这具尸体上的数十只蜈蚣突然开始疯狂地互相攻击。你决定等待它们全部离开再继续屠宰

note: ~ Snippet in category "<bug_harvest_centipede_mega>"
en: Since your tools barely have purchase on its carapace you decide to dig the meat and viscera out from your first cut.  At times, you disappear up to your waist in its armored insides
zh: 因为你的工具对它的甲壳几乎毫无作用，你决定从你割开的第一个切口中把肉和内脏挖出来，时不时消失在甲壳内部及腰深的血肉之中

note: ~ Snippet in category "<bug_harvest_centipede_mega>"
en: As you cut more and more meat away, some of the resilient chitin plates fall away with a loud squelch
zh: 当你割掉越来越多的肉，一些充满弹性的甲壳嘎吱作响地掉了下来

note: ~ Snippet in category "<bug_harvest_centipede_mega>"
en: To bypass the armor you had to start your work by its mandibles, inches away from its venom-coated fangs and the remains of chitin, bones, and strands of Kevlar stuck between their points
zh: 为了绕过它的甲壳，你只能从它的颚部着手，距离它的毒牙只有几寸之遥。你发现它的毒牙间塞满了甲壳、骨骼和凯夫拉纤维的残骸

note: ~ Snippet in category "<bug_harvest_centipede_mega>"
en: This feels more like scrapping a car than butchering an animal.  Instead of veins and legs you find yourself thinking about joints, panels, and cabling
zh: 屠宰它感觉更像拆卸一辆车，而不是屠宰一只动物。你总是不禁想起关节、板材和线缆，而不是肌腱和肢体

note: ~ Snippet in category "<bug_harvest_centipede_mega>"
en: On closer inspection, the head's armor is pocked by finger-sized holes with jagged edges, reminiscent of the creature's fangs
zh: 仔细看的话，它头上的甲壳布满了手指大小的带锯齿状边缘的小孔，与它的毒牙有几分相似

note: ~ Snippet in category "<bug_harvest_centipede_mega>"
en: In a hidden organ without an obvious connection to the outside world, you find a seemingly forgotten handful of glistening eggs
zh: 在一个与外界没有明显连接的隐藏器官中，你发现了一些看似被遗忘的闪光的卵

note: ~ Snippet in category "<bug_harvest_ground_beetle_exterior>"
en: When you sever the vestigial wings, a spurt of mud-thick fluid gushes up and every leg twitches
zh: 当你切断残存的翅膀时，一股泥浆状的液体喷涌而出，每条腿都抽搐起来

note: ~ Snippet in category "<bug_harvest_ground_beetle_exterior>"
en: Prying off the elytra is easier than you thought it would be, but a thicker duplicate lies beneath, melted into the veiny wings
zh: 撬开翅鞘比你想象的要容易，但它底下又有一层相同的复制，融化形成布满血管的翅膀

note: ~ Snippet in category "<bug_harvest_ground_beetle_exterior>"
en: You hack off the legs, finding them surprisingly light once the knotted veins within are drained
zh: 你把腿都砍下来，发现里面成结的血管排干后，它们的重量惊人地轻

note: ~ Snippet in category "<bug_harvest_ground_beetle_exterior>"
en: The thick chitin is difficult to saw through, and rooted so deeply in fat that each panel you pull off comes with dangling ropes of sinew and grease
zh: 厚厚的甲壳很难被锯穿，而且根部深深扎入脂肪中，以至于你拔下每块甲壳板上都悬着许多肌腱和油脂

note: ~ Snippet in category "<bug_harvest_ground_beetle_exterior>"
en: Each leg bears too many hooks and outcrops to count, and they look far too much like teeth for your liking
zh: 每条腿上都长着许多钩子和凸起，难以计数，而且它们对你来说看起来太像牙齿了

note: ~ Snippet in category "<bug_harvest_ground_beetle_exterior>"
en: The eyes are easily pulled loose, though with them spills out numerous coiled ropes of nerve, sinew, and something halfway between
zh: 眼睛很容易被扯下来，但大量缠绕在一起的神经、肌腱和介于两者之间的某种东西会跟着一起喷出来

note: ~ Snippet in category "<bug_harvest_ground_beetle_interior>"
en: A lattice of glossy tubes still holds the mound of foamy fat and organs in place after the abdomen falls apart
zh: 腹部崩裂后，一排光滑的管状物仍然将泡沫状脂肪和器官固定在各自的位置上

note: ~ Snippet in category "<bug_harvest_ground_beetle_interior>"
en: The head is occupied entirely by organic hydraulics wrapped in muscle, and you don't find tangled strands of brain tissue until the thorax
zh: 头部完全被包裹在肌肉中的液压器官系统所占据，直到胸部，你才发现缠绕在一起的类似脑的组织

note: ~ Snippet in category "<bug_harvest_ground_beetle_interior>"
en: A fist-sized organ next to the chain of hearts still subtly throbs, and you find broken shards of chitin inside it after a swift hacking
zh: 心脏组成的链条旁边的拳头大小的器官仍在微妙地跳动，迅速切开后，你发现里面充满了破碎的甲壳碎片

note: ~ Snippet in category "<bug_harvest_ground_beetle_interior>"
en: You find a clutch of stillborn grubs inside, curled up in their parent's fatty innards with eggshells nearby
zh: 你发现体内有一堆死去的蛴螬，它们蜷缩在父母肥嘟嘟的内脏里，旁边还有数不尽的卵壳

note: ~ Snippet in category "<bug_harvest_ground_beetle_interior>"
en: The reproductive organs of this beetle, sealed inside a chitin casket, have coiled into a mockery of nature and bristle with half-developed eggs
zh: 这只甲虫的生殖器官被密封在一层甲壳组成的棺材中，盘绕成非自然的形状，长满了发育不完全的卵

note: ~ Snippet in category "<bug_harvest_ground_beetle_interior>"
en: Something that looks like it belongs in an engine lies between the splayed out lungs, and it sprays grease five paces when you puncture it
zh: 在切开的肺部中有某种看起来像是发动机的东西，当你刺穿它时，喷射出长达五步的油脂

note: ~ Snippet in category "<bug_harvest_ground_beetle_mega>"
en: A small landslide of flesh and gristle buries you to the waist at one point, and you could swear something was slithering near your ankles
zh: 从尸体上滑落的小肉块和软组织一度将你埋到腰部，你敢肯定有什么东西在你的脚踝附近不停滑动

note: ~ Snippet in category "<bug_harvest_ground_beetle_mega>"
en: When you grab one particularly bristled organ, it writhes and nearly escapes your grasp before you can smash it.  You find developing wings in the paste
zh: 当你抓住其中某个特别毛茸茸的器官时，它会扭动，在你捏碎它之前几乎快逃出你的抓握。你在碎浆中发现了正在发育的翅膀

note: ~ Snippet in category "<bug_harvest_ground_beetle_mega>"
en: A much smaller second shell lies buried deep inside the beetle, an entomological matryoshka that contains within itself… oh, fecal matter
zh: 第二层更小的壳埋在甲虫体内深处，像是体内有个昆虫版的俄罗斯套娃，还有些……呃，粪便物质

note: ~ Snippet in category "<bug_harvest_ground_beetle_mega>"
en: Chunks of meat, bone, and fabric inside one of the digestive tracts are still easy to identify, and you wonder what their name was
zh: 其中一段消化道内的大块肉、骨头和布料仍然清晰可辨，你很好奇他们的名字叫什么

note: ~ Snippet in category "<bug_harvest_ground_beetle_mega>"
en: A bundle of gigantic wasp eggs is buried in the beast, but all are pierced with wirey tubes draining nutrients and fluid from their fetal husks
zh: 一排巨大的黄蜂卵被埋在这只怪兽体内，但所有卵都被某种线管刺穿，将营养物质和体液从胎儿的外皮中不断吸出

note: ~ Snippet in category "<bug_harvest_ground_beetle_mega>"
en: You finish up, coming to grips with the fact that toxins suffuse every inch of the truckload of meat you just pulled from this mutant beetle
zh: 你辛苦完成了屠宰，最终终于意识到毒素充斥在你刚刚从这只变异甲虫身上所取下的每一寸肉之中

note: ~ Snippet in category "<bug_harvest_flying_chitin>"
en: The wings of this creature break apart upon the slightest touch into myriad identical rainbow crystals
zh: 这种生物的翅膀一碰就碎裂成无数外形相同的彩虹晶体

note: ~ Snippet in category "<bug_harvest_flying_chitin>"
en: Even as the body grows still, the wings keep on beating slowly
zh: 即使尸体已经静止不动，但它的翅膀仍在缓慢地跳动

note: ~ Snippet in category "<bug_harvest_flying_chitin>"
en: The chitin of this one is light and brittle, like an empty eggshell
zh: 它的外部甲壳又轻又脆，像一个空蛋壳

note: ~ Snippet in category "<bug_harvest_flying_chitin>"
en: Where you came to expect smooth chitin you find exposed flesh, shot with a web of hardened strands
zh: 在你以为会长着光滑的甲壳的地方，其实是裸露的血肉，被一层坚硬的细丝围成的网包裹

note: ~ Snippet in category "<bug_harvest_flying_chitin>"
en: You cough as you inhale the fine, colorful dust shedded from the wings
zh: 你吸入了从翅膀上脱落下来的五颜六色的细尘，让你止不住地咳嗽

note: ~ Snippet in category "<bug_harvest_flying_chitin>"
en: The carapace of this one still feels hot to the touch, especially around the wings
zh: 它的甲壳摸起来还是热的，尤其是在翅膀周围

note: ~ Snippet in category "<bug_harvest_flying_chitin>"
en: What you thought was shuddering chitinous fuzz on the creature's back is, in reality, thousands of miniature copies of its main wings, flapping in unison
zh: 原本被你认为是长在它背上不停颤抖的甲壳质绒毛，其实是成百上千对主翅的缩影，全都一同整齐地不停地扇动着

note: ~ Snippet in category "<bug_harvest_flying_deeper>"
en: The wings are held in place by stiff muscles, reaching into the deep
zh: 翅膀被早已僵硬的肌肉固定得死死的，深深插进体内深处

note: ~ Snippet in category "<bug_harvest_flying_deeper>"
en: Underneath the chitin you find bundles of small, floating pearls, each held in place by a single strand of sinew
zh: 在甲壳下面，你发现了一团团漂浮在空中的小珍珠，每条珍珠都由被一股肌腱固定在恰当的位置上

note: ~ Snippet in category "<bug_harvest_flying_deeper>"
en: Near its wings you find a black, bubbling organ still periodically emitting a bundle of floating bubbles
zh: 靠近翅膀，你会发现一个黑色的冒泡器官，仍然在周期性地释放出一串串漂浮的气泡

note: ~ Snippet in category "<bug_harvest_flying_deeper>"
en: As you open its intestines by mistake, you can barely pull your finger away from the dozen snapping mandibles on its inside
zh: 当你意外地切开内脏时，你差点没能把手指从其内部十几个不停咬合的下颌骨中撤出来

note: ~ Snippet in category "<bug_harvest_flying_deeper>"
en: The space not taken up by the now-familiar floating sacs is almost entirely filled by a sticky, homogenous yellow jelly that seems to actively try to avoid your knife
zh: 它体内尚未被你所熟悉的漂浮囊占据的空间内几乎完全充满了某种粘稠均质的黄色果冻状物质，而这些物质似乎会主动地试图避开你的刀锋

note: ~ Snippet in category "<bug_harvest_flying_deeper>"
en: The wings are rooted in its flesh by an almost transparent, fractal root structure, making you question if it always belonged to the creature
zh: 它的翅膀由一种几乎透明的分形根状结构深深扎入肉中，让你怀疑这种结构可能天生就属于这种生物的一部分

note: ~ Snippet in category "<bug_harvest_firefly>"
en: The light of its abdomen flickers with each cut, growing ever dimmer
zh: 它腹部器官发出的光随着每次切割而闪烁着，渐渐黯淡

note: ~ Snippet in category "<bug_harvest_firefly>"
en: An errant cut coats your tools with foul-smelling, glowing goop
zh: 一次错误的切割让你的工具涂上了一层恶臭的发光粘液

note: ~ Snippet in category "<bug_harvest_firefly>"
en: What you saw as a homogenous light from a distance was the result of myriad strands of glowing chitin crisscrossing just beneath the carapace
zh: 你离远所看到的均匀光线其实是在甲壳下方交错的无数股发光的几丁质细丝的成果

note: ~ Snippet in category "<bug_harvest_firefly>"
en: This one's very flesh is glowing with a blinding intensity, lighting up your gruesome work
zh: 这具尸体发出几乎令人致盲的强光，照亮你所干的令人作呕的活

note: ~ Snippet in category "<bug_harvest_wasp_chitin>"
en: Its chitin is sturdier than usual for the flying insects, and marked by the struggles of its previous victims
zh: 它的甲壳比普通飞虫来说更坚固，并且上面留下了曾经受害者的挣扎痕迹

note: ~ Snippet in category "<bug_harvest_wasp_chitin>"
en: The stripes on the back of its abdomen are warped into a nauseating spiral you can't tear your eyes away from
zh: 它腹部后面的条纹扭曲成一个令人作呕的螺旋形，几乎让你无法把眼睛从上面移开

note: ~ Snippet in category "<bug_harvest_wasp_chitin>"
en: Upon closer inspection, the uniform black stripes reveal themselves to be rows upon rows of glistening eyes
zh: 仔细观察，这些均匀的黑色条纹其实是一排闪闪发光的眼睛

note: ~ Snippet in category "<bug_harvest_wasp_chitin>"
en: With each cut, the stinger springs from its sheath, tip bending ever so slightly towards your leg
zh: 每切一刀，它的毒刺都会从鞘中弹出来，尖端向你的腿微微弯曲

note: ~ Snippet in category "<bug_harvest_wasp_chitin>"
en: The stripes -so uniform at a distance- reveal themselves to be jagged, strangely familiar patterns, like the cursive of an unknown language
zh: 这些条纹——在远处如此均匀——原来其实是锯齿状的，奇怪又熟悉的图案，就像一种未知语言的草书

note: ~ Snippet in category "<bug_harvest_wasp_deeper>"
en: The chaotic bundle of organs in its torso look much like those of other mutated insects, but as you near the abdomen there's order to the madness: comparatively neat rows of venom-filled glands, each feeding into a reservoir at the base of the stinger
zh: 它躯干上混乱的器官体看起来很像其他变异的昆虫，但当你靠近腹部时，就逐渐变得疯狂起来：一排排排相对整齐的充满毒液的腺体，每一个都流入毒刺底部的一个储液罐

note: ~ Snippet in category "<bug_harvest_wasp_deeper>"
en: You open a stomach, releasing a gush of sweet-smelling gray fluid
zh: 你切开了一个胃囊，喷射出一股芳香的灰色液体

note: ~ Snippet in category "<bug_harvest_wasp_deeper>"
en: For its apparent hunger for meat, its intestines seem almost atrophied
zh: 因为它对鲜肉的明显渴望，它的内脏几乎都萎缩了

note: ~ Snippet in category "<bug_harvest_wasp_deeper>"
en: Your knife reaches the retracted stinger and slips on its smooth surface, opening half a dozen venom glands in the process.  You dearly hope that you have not cut yourself
zh: 你的刀尖抵达了缩起的毒刺，在它光滑的表面滑动，在这个过程中切开了许多毒腺。你真希望你没有割伤自己

note: ~ Snippet in category "<bug_harvest_wasp_deeper>"
en: You find a handful of dead grubs underneath its chitin, near a chewed-open venom gland
zh: 在它的甲壳下面，在一个被咬开的毒腺附近，你发现了一大把死去的幼虫

note: ~ Snippet in category "<bug_harvest_wasp_queen>"
en: Deep, deep within the dead queen you find a smooth, brightly colored plaque the size of your fingernail, reading <number><number>
zh: 在死去蜂后的身体深处，你发现了一块光滑、色彩鲜艳、指甲大小的牌子，上面写着<number><number>

note: ~ Snippet in category "<bug_harvest_wasp_queen>"
en: Some of the now-familiar venom glands also contain dozens of shiny white eggs, undisturbed by their deadly surroundings
zh: 在现在已被你熟悉的一些毒腺中还含有几十个闪亮的白色的卵，它们不受周围致命环境的干扰

note: ~ Snippet in category "<bug_harvest_wasp_queen>"
en: As you cut into its abdomen you disturb a handful of normal-sized, wingless wasps clinging to a strange, tubular organ.  They crawl a few steps before falling lifelessly to the ground
zh: 当你切开它的腹部时，你惊动了许多正常大小的无翼黄蜂，它们紧紧抓住一个奇怪的管状器官。它们爬了几步，然后就死气沉沉地倒在地上

note: ~ Snippet in category "<bug_harvest_wasp_queen>"
en: Some of the egg clusters are ransacked by fat, white worms tunneling blindly through its flesh
zh: 一些卵簇被盲目地钻过它血肉的肥胖白色幼虫洗劫一空

note: ~ Snippet in category "<bug_harvest_spider_chitin>"
en: The fangs spray a sickly green liquid to the ground when you touch them
zh: 当你碰到它的尸体时，毒牙向地面喷射出了一种病态的绿色液体

note: ~ Snippet in category "<bug_harvest_spider_chitin>"
en: One of its eyes falls to the ground and shatters into a dozen jagged splinters
zh: 它的一只眼睛掉在地上，碎成了十几块锯齿状的碎片

note: ~ Snippet in category "<bug_harvest_spider_chitin>"
en: The stiff hairs of its chitin seem to shift slightly, points reaching for your skin
zh: 它几丁质的硬毛似乎在轻微移动，指向你的皮肤

note: ~ Snippet in category "<bug_harvest_spider_chitin>"
en: Your first few cuts only succeed in peeling back the upper, hairy layer of chitin, leaving a glassy green carapace
zh: 你最初的几次切割都只成功剥去了上面多毛的几丁质层，留下一个玻璃般的绿色甲壳

note: ~ Snippet in category "<bug_harvest_spider_chitin>"
en: You hit a hard, scarred spot with your tool and reveal a cross-section of chitin with hundreds of stripes, like the rings of a tree
zh: 你用你的工具击中了一个坚硬的但伤痕累累的地方，然后露出一个带有数百条条纹的几丁质横截面，就像一棵树的年轮

note: ~ Snippet in category "<bug_harvest_spider_deeper>"
en: The fangs are connected to fist-sized venom glands, still churning with life
zh: 毒牙与拳头大小的毒腺相连，仍在带着生命地搏动

note: ~ Snippet in category "<bug_harvest_spider_deeper>"
en: The imposing mandibles give way to a surprisingly thin tube and atrophied digestive track.  It must have done most of its digesting outside
zh: 移走它巨大的下颚，下面是意外细的管道和萎缩的消化道。它的大部分消化过程肯定是在外面完成的

note: ~ Snippet in category "<bug_harvest_spider_deeper>"
en: A huge reddish lump reveals itself to be a sort of lung with a deflating noise.  You're blasted with hot air and droplets of hemolymph
zh: 一个巨大的红色肿块发出放气声，表明自己是一种肺脏，你被喷出的热空气和血淋巴液滴炸了一身

note: ~ Snippet in category "<bug_harvest_spider_deeper>"
en: Something not unlike a heart still spasms in the depth of the corpse, and the legs twitch to its rhythm
zh: 尸体深处有某种与心脏相似的东西仍在痉挛，双腿随着节奏抽动

note: ~ Snippet in category "<bug_harvest_acid_chitin>"
en: Steaming puddles of acid spill from its outer shell as you pull it back
zh: 在你把它翻过来时，它的外壳上冒出了一滩热气腾腾的酸液

note: ~ Snippet in category "<bug_harvest_acid_chitin>"
en: Steaming acid burbles from the creature's chitin as you peel it back
zh: 当你剥开它的外壳时，它所流出的热气腾腾的酸液汩汩作响

note: ~ Snippet in category "<bug_harvest_acid_chitin>"
en: Several acid glands rupture as you peel back the carapace, sending streams of steaming caustic fluids spraying around
zh: 当你剥开甲壳时，几个酸腺破裂，喷出一股股热气腾腾的酸液

note: ~ Snippet in category "<bug_harvest_acid_deeper>"
en: The organs themselves have an acrid odour, but don't seem as caustically acidic as the outer shell
zh: 器官本身有一股刺鼻的气味，但不像外壳那样有腐蚀酸性

note: ~ Snippet in category "<bug_harvest_acid_deeper>"
en: You carefully avoid breaking through pockets of what you think may be acid-secreting glands
zh: 你小心地避免撕破你认为可能是酸液分泌腺的口袋形结构

note: ~ Snippet in category "<bug_harvest_acid_deeper>"
en: Thick, ropey cords of tissue beneath its chitin protect an inner layer of strange organs, resembling those of a bird more than anything
zh: 甲壳素下面厚厚的、绳索状的组织保护着内层的奇怪器官，看上去最像鸟的器官

note: ~ Snippet in category "<bug_harvest_acid_descriptive>"
en: The powerfully acidic vapors coming from the carcass make it hard to work
zh: 尸体所喷出的强酸性蒸汽使你很难进行屠宰工作

note: ~ Snippet in category "<bug_harvest_acid_descriptive>"
en: The tissues of the creature are full of half-formed organs, their purpose unclear
zh: 这只生物的组织中充满了半成形的器官，它们的作用还不清楚

note: ~ Snippet in category "<bug_harvest_acid_descriptive>"
en: Several times, you nearly burn yourself piercing a concealed gland full of acid
zh: 有好几次，你在不小心刺穿一个充满酸液的隐藏腺体时差点烧伤自己

note: ~ Snippet in category "<incubator_mammal>"
en: The skin is so riddled with wounds that you barely need to cut to pull it away.
zh: 皮肤上布满了伤口，你不费吹灰之力能把它切开剥掉。

note: ~ Snippet in category "<incubator_mammal>"
en: The poor creature has stopped breathing, but there's still a lot of movement in the corpse.
zh: 这只可怜的生物早已经停止了呼吸，但尸体里还有很多东西在动。

note: ~ Snippet in category "<incubator_mammal>"
en: The larvae seem to have taken care to leave enough intact not to kill their host, but the rest is practically hollow.
zh: 幼虫似乎小心留下刚好不会杀死它们宿主的组织结构，但其余部分几乎都空了。

note: ~ Snippet in category "<incubator_mammal>"
en: You have to pause often to stomp on the slower grubs, who only now realized that their home is growing cold.
zh: 你必须经常停下来踩死那些跑得慢些的虫子，它们现在才意识到它们的家变得越来越冷了。

note: ~ Snippet in category "<incubator_mammal>"
en: Its stomach is full of grubs even more malformed than the rest.  The runt of the litter got recycled, it seems.
zh: 它的胃里充满了比其他地方更畸形的蛆虫。看起来其中的弱小幼虫似乎在这里被那些大虫们回收了。

note: ~ Snippet in category "<incubator_mammal>"
en: In the beginning you take care to separate parasite and host, but after a while you give up and start cutting through.
zh: 一开始你还能小心地将寄生虫和它的宿主分开，但过了一段时间你放弃了，直接切断任何挡路的虫子。

note: ~ Snippet in category "<zombie_amalgamation_outer>"
en: The skin comes off with a sickening snap, and reveals a billion tiny black tendrils grasping after it
zh: 皮肤随着一声令人作呕的断裂声而脱落，下面有上亿条黑色的小触须在试图把皮肤抓回去

note: ~ Snippet in category "<zombie_amalgamation_outer>"
en: What you thought were black veins under the skin are actually some sort of elastic net, snapping apart with a loud "TWANG" when your tool cuts them
zh: 皮肤下的黑色血管或许实际上是某种弹性网，当你用工具切割它们时，会发出响亮的"tuang"声而断裂

note: ~ Snippet in category "<zombie_amalgamation_outer>"
en: This one's skin consists of dozens of layers, each of slightly different color, sandwiched between a gelatinous mass
zh: 这只生物的皮肤有几十层，每层的颜色都略有不同，皮肤之间夹着胶状物

note: ~ Snippet in category "<zombie_amalgamation_outer>"
en: With every cut the creature shifts slightly, splayed limbs inching closer to how it looked when it was…alive?  Whatever the right word is you hope it stopped, if only for now
zh: 每切一刀，这个生物都会轻微挪动，伸展的四肢越来越接近它……活着时的样子？不管用什么词合适，你都希望它别再动了，哪怕只是暂时的

note: ~ Snippet in category "<zombie_amalgamation_outer>"
en: Whatever this is, it doesn't look dead so much as staying still.  You still feel like it's looking at you, even as you cut it apart
zh: 不管这是什么，它看起来并没有死，而是静止不动。你仍然觉得它在看着你，即使在你把它切开的时候

note: ~ Snippet in category "<zombie_amalgamation_inner>"
en: The white flesh keeps quivering, grasping and pulling your tool occasionally
zh: 白色的肉体在不断颤抖，偶尔抓住并试图拉走你的工具

note: ~ Snippet in category "<zombie_amalgamation_inner>"
en: There are no strange smells, no random organs strewn about its insides.  Somehow that is more disconcerting than the mutated animals you took apart until now
zh: 没有奇怪的气味，没有散落在其内部的随机器官。不知何故，这比你之前切开的的变异动物更让人不安

note: ~ Snippet in category "<zombie_amalgamation_inner>"
en: Even though it's made of something like flesh, you can't help but feel like you're disassembling an intricate machine
zh: 尽管它是由肉一样的的东西制成的，但你不禁会觉得你是在拆卸一台复杂的机器

note: ~ Snippet in category "<zombie_amalgamation_inner>"
en: Its parts don't want to stay apart, slowly moving to close your cuts.  You resign yourself to removing every chunk and placing it on the ground beside the corpse, where they finally grow still
zh: 它的各个部分不想分开，慢慢地移动，以合上你造成的伤口。你不甘心，把每一块都拿出来，放在尸体旁边的地上，它们终于在那里不动了

note: ~ Snippet in category "<zombie_amalgamation_inner>"
en: Every so often your tool hits something bone-hard in the deep, but when you cut there the second time the flesh parts smoothly
zh: 每隔一段时间，你的工具就会在深处碰到一些坚硬的东西，但当你第二次在那里切割时，肉就会顺利地分开

note: ~ Snippet in category "<zombie_amalgamation_acid_outer>"
en: The caustic buboes connect to a web of sickly green veins running down the creature's limbs.  You take care not to nick them
zh: 腐蚀性的液泡连接着一张病态的绿色血管网，沿着生物的四肢蜿蜒而下。你在尝试尽量不弄破它们

note: ~ Snippet in category "<zombie_amalgamation_acid_outer>"
en: You slip and tear into an acid gland and can't help but pause and watch as the substance inside dissolves a good chunk of flesh before growing inert
zh: 你手滑切开了一个酸液腺体，然后忍不住停顿下来，看着里面的物质溶解了一大块肉，最后又安静下来

note: ~ Snippet in category "<zombie_amalgamation_acid_outer>"
en: Its skin feels less flexible than usual, and coated in a greasy film on the outside
zh: 它的皮肤没有看起来那么有弹性，而且外面涂有一层油腻的薄膜

note: ~ Snippet in category "<zombie_amalgamation_acid_outer>"
en: A new, fist-sized green bubo emerges from your cut before your eyes, as if it was waiting just below the surface.  You'll have to be careful
zh: 一个拳头大小的绿色全新液泡在你眼前从你的切口处冒出，就像它在表面下等待一样。你不得不更小心谨慎

note: ~ Snippet in category "<zombie_amalgamation_acid_inner>"
en: No organs beyond various sizes of the acid glands in neat rows, as if they were replacement parts ready to deploy
zh: 内部除了大大小小整齐排列酸性腺体外，没有其他器官，仿佛它们是准备部署的替换部件

note: ~ Snippet in category "<zombie_amalgamation_acid_inner>"
en: Your tool takes on a rainbow sheen from working in the creature's innards, and seems to give off a thin smoke.  You might want to hurry
zh: 你的工具因为接触到生物的内脏，呈现出彩虹般的光泽，并似乎散发出一股薄薄的烟雾。感觉速度得快点了

note: ~ Snippet in category "<zombie_amalgamation_acid_inner>"
en: The green veins stand out before the stark white background and there is a hair-thin space surrounding each, as if the flesh was hesitant to touch whatever is carried inside
zh: 绿色的血管在鲜明的白色背景前显得格外突出，每条脉络周围都有一个头发般细小的空间，仿佛肉体在犹豫是否要触碰里面承载的东西

note: ~ Snippet in category "<zombie_amalgamation_electric_outer>"
en: Sparks still dance around its limbs, and you're hesitant to start cutting
zh: 电火花仍然在它的四肢上跳舞，而你对开始动刀犹豫不决

note: ~ Snippet in category "<zombie_amalgamation_electric_outer>"
en: There is no movement from the body, but you can still hear a faint crackling from inside
zh: 尸体没有任何动静，但你仍然可以听到里面传出微弱的噼啪声

note: ~ Snippet in category "<zombie_amalgamation_electric_outer>"
en: Sparks dance between your tool and its skin, but disappear without any harm
zh: 电火花在你的工具和它的皮肤之间闪烁，但没有造成任何伤害就消失了

note: ~ Snippet in category "<zombie_amalgamation_electric_outer>"
en: The skin is filled with tiny black crystals embedded in a dizzying fractal pattern emanating from the central glowing organ
zh: 皮肤上布满了细小的黑色晶体，镶嵌成一个令人眼花缭乱的分形图案，从中央的发光器官铺展开

note: ~ Snippet in category "<zombie_amalgamation_electric_inner>"
en: Your smell ozone and burned hair as you hack the crackling corpse to pieces
zh: 当你把噼里啪啦的尸体砍成碎片时，闻到有臭氧和烧焦头发的气味

note: ~ Snippet in category "<zombie_amalgamation_electric_inner>"
en: Most of its insides are taken up by the warped organ still humming with electricity.  Cutting into it proves harder than expected, not the least because of the sparks
zh: 它的体内大部分被扭曲的器官所占据，仍在嗡嗡作响地发电。切开它比预期的要难，特别是由于电火花的存在

note: ~ Snippet in category "<zombie_amalgamation_electric_inner>"
en: Finger-thick strands connect the glowing organ to the base of a limb, and the normally white flesh is blackened along its path
zh: 手指粗的脉络将发光的器官连接到肢体底部，沿路上原本是白色的肉都变成了黑色

note: ~ Snippet in category "<arachnid_harvest>"
en: <bug_harvest_general_chitin>.
zh: <bug_harvest_general_chitin>。

note: ~ Snippet in category "<arachnid_harvest>" ~ Snippet in category "<centipede_harvest>"
en: <bug_harvest_general_chitin>.  <bug_harvest_general_deeper>.
zh: <bug_harvest_general_chitin>。<bug_harvest_general_deeper>。

note: ~ Snippet in category "<arachnid_harvest>"
en: <bug_harvest_general_chitin>.  <bug_harvest_general_deeper>.  <bug_harvest_general_descriptive>.
zh: <bug_harvest_general_chitin>。<bug_harvest_general_deeper>。<bug_harvest_general_descriptive>。

note: ~ Snippet in category "<centipede_harvest>"
en: <bug_harvest_centipede_chitin>.
zh: <bug_harvest_centipede_chitin>。

note: ~ Snippet in category "<centipede_harvest>"
en: <bug_harvest_centipede_chitin>.  <bug_harvest_general_deeper>.  <bug_harvest_centipede_descriptive>.
zh: <bug_harvest_centipede_chitin>。<bug_harvest_general_deeper>。<bug_harvest_centipede_descriptive>。

note: ~ Snippet in category "<centipede_mom_harvest>"
en: <centipede_harvest>  <bug_harvest_centipede_mom>.
zh: <centipede_harvest>  <bug_harvest_centipede_mom>。

note: ~ Snippet in category "<centipede_mega_harvest>"
en: <centipede_harvest>  <bug_harvest_centipede_mega>.
zh: <centipede_harvest>  <bug_harvest_centipede_mega>。

note: ~ Snippet in category "<ground_beetle_harvest>"
en: <bug_harvest_ground_beetle_exterior>.
zh: <bug_harvest_ground_beetle_exterior>。

note: ~ Snippet in category "<ground_beetle_harvest>"
en: <bug_harvest_ground_beetle_exterior>.  <bug_harvest_ground_beetle_interior>.
zh: <bug_harvest_ground_beetle_exterior>。<bug_harvest_ground_beetle_interior>。

note: ~ Snippet in category "<ground_beetle_mega_harvest>"
en: <ground_beetle_harvest>  <bug_harvest_ground_beetle_mega>.
zh: <ground_beetle_harvest>。<bug_harvest_ground_beetle_mega>。

note: ~ Snippet in category "<arachnid_flying_harvest>" ~ Snippet in category "<firefly_harvest>"
en: <bug_harvest_flying_chitin>.
zh: <bug_harvest_flying_chitin>。

note: ~ Snippet in category "<arachnid_flying_harvest>"
en: <bug_harvest_flying_chitin>. <bug_harvest_general_descriptive>.
zh: <bug_harvest_flying_chitin>。<bug_harvest_general_descriptive>。

note: ~ Snippet in category "<arachnid_flying_harvest>"
en: <bug_harvest_flying_chitin>. <bug_harvest_general_descriptive>. <bug_harvest_flying_deeper>.
zh: <bug_harvest_flying_chitin>。<bug_harvest_general_descriptive>。<bug_harvest_flying_deeper>。

note: ~ Snippet in category "<spider_harvest>"
en: <bug_harvest_spider_chitin>. <bug_harvest_general_descriptive>.
zh: <bug_harvest_spider_chitin>。<bug_harvest_general_descriptive>。

note: ~ Snippet in category "<spider_harvest>"
en: <bug_harvest_spider_chitin>. <bug_harvest_general_descriptive>.  <bug_harvest_spider_deeper>.
zh: <bug_harvest_spider_chitin>。<bug_harvest_general_descriptive>。<bug_harvest_spider_deeper>。

note: ~ Snippet in category "<wasp_harvest>"
en: <arachnid_flying_harvest> <bug_harvest_wasp_deeper>.
zh: <arachnid_flying_harvest><bug_harvest_wasp_deeper>。

note: ~ Snippet in category "<wasp_harvest>"
en: <bug_harvest_wasp_chitin>.
zh: <bug_harvest_wasp_chitin>。

note: ~ Snippet in category "<wasp_harvest>"
en: <bug_harvest_wasp_chitin>. <bug_harvest_general_descriptive>.
zh: <bug_harvest_wasp_chitin>。<bug_harvest_general_descriptive>。

note: ~ Snippet in category "<wasp_harvest>"
en: <bug_harvest_wasp_chitin>. <bug_harvest_general_descriptive>. <bug_harvest_wasp_deeper>.
zh: <bug_harvest_wasp_chitin>。<bug_harvest_general_descriptive>。<bug_harvest_wasp_deeper>。

note: ~ Snippet in category "<wasp_queen_harvest>"
en: <bug_harvest_wasp_chitin>. <bug_harvest_wasp_queen>.
zh: <bug_harvest_wasp_chitin>。<bug_harvest_wasp_queen>。

note: ~ Snippet in category "<wasp_queen_harvest>"
en: <bug_harvest_flying_chitin>. <bug_harvest_wasp_queen>.
zh: <bug_harvest_flying_chitin>。<bug_harvest_wasp_queen>。

note: ~ Snippet in category "<wasp_queen_harvest>"
en: <bug_harvest_wasp_chitin>. <bug_harvest_wasp_deeper>. <bug_harvest_wasp_queen>.
zh: <bug_harvest_wasp_chitin>。<bug_harvest_wasp_deeper>。<bug_harvest_wasp_queen>。

note: ~ Snippet in category "<firefly_harvest>"
en: <bug_harvest_flying_chitin>.  <bug_harvest_general_descriptive>.  <bug_harvest_firefly>.
zh: <bug_harvest_flying_chitin>。<bug_harvest_general_descriptive>。<bug_harvest_firefly>。

note: ~ Snippet in category "<acidant_harvest>"
en: <bug_harvest_acid_chitin>.
zh: <bug_harvest_acid_chitin>。

note: ~ Snippet in category "<acidant_harvest>"
en: <bug_harvest_acid_chitin>.  <bug_harvest_acid_deeper>.
zh: <bug_harvest_acid_chitin>。<bug_harvest_acid_deeper>。

note: ~ Snippet in category "<acidant_harvest>"
en: <bug_harvest_acid_chitin>.  <bug_harvest_acid_deeper>.  <bug_harvest_acid_descriptive>.
zh: <bug_harvest_acid_chitin>。<bug_harvest_acid_deeper>。<bug_harvest_acid_descriptive>。

note: ~ Snippet in category "<zombie_amalgamation_harvest>"
en: <zombie_amalgamation_outer>.
zh: <zombie_amalgamation_outer>。

note: ~ Snippet in category "<zombie_amalgamation_harvest>"
en: <zombie_amalgamation_inner>.
zh: <zombie_amalgamation_inner>。

note: ~ Snippet in category "<zombie_amalgamation_harvest>"
en: <zombie_amalgamation_outer>.  <zombie_amalgamation_inner>.
zh: <zombie_amalgamation_outer>。<zombie_amalgamation_inner>。

note: ~ Snippet in category "<zombie_amalgamation_harvest_acid>"
en: <zombie_amalgamation_acid_outer>.
zh: <zombie_amalgamation_acid_outer>。

note: ~ Snippet in category "<zombie_amalgamation_harvest_acid>"
en: <zombie_amalgamation_acid_inner>.
zh: <zombie_amalgamation_acid_inner>。

note: ~ Snippet in category "<zombie_amalgamation_harvest_acid>"
en: <zombie_amalgamation_acid_outer>.  <zombie_amalgamation_acid_inner>.
zh: <zombie_amalgamation_acid_outer>。<zombie_amalgamation_acid_inner>。

note: ~ Snippet in category "<zombie_amalgamation_harvest_electric>"
en: <zombie_amalgamation_electric_outer>.
zh: <zombie_amalgamation_electric_outer>。

note: ~ Snippet in category "<zombie_amalgamation_harvest_electric>"
en: <zombie_amalgamation_electric_inner>.
zh: <zombie_amalgamation_electric_inner>。

note: ~ Snippet in category "<zombie_amalgamation_harvest_electric>"
en: <zombie_amalgamation_electric_outer>.  <zombie_amalgamation_electric_inner>.
zh: <zombie_amalgamation_electric_outer>。<zombie_amalgamation_electric_inner>。

note: ~ Snippet in category "<male_full_name>"
en: <male_given_name> '<nick_name>' <family_name>
zh: <male_given_name>·'<nick_name>'·<family_name>

note: ~ Snippet in category "<male_full_name>"
en: <male_given_name> <family_name>
zh: <male_given_name>·<family_name>

note: ~ Snippet in category "<female_full_name>"
en: <female_given_name> '<nick_name>' <family_name>
zh: <female_given_name>·'<nick_name>'·<family_name>

note: ~ Snippet in category "<female_full_name>"
en: <female_given_name> <family_name>
zh: <female_given_name>·<family_name>

note: ~ Snippet in category "many_years_old_news" ~ Snippet in category "backrooms_old_news" ~ This category roughly lines up with Cataclysm's many_years_old_news category and contains some of the same snippets.
en: ATOMIC DEREGULATION!  President Toffer announced to a mixed crowd today that he had signed an executive order to deregulate public use of radioactive compounds, allowing more widespread use of low-grade radioactive compounds in home appliances.  "Plutonium is the greenest energy we have," he told an assembled press.  "It's time we got over our fear and moved into the light."
zh: 《解除原子管制！》今天，托弗总统在演讲时向民众们宣布，他已经签署了一项行政令，解除公众对放射性化合物的使用管制，允许在家用电器中更广泛地使用低浓度放射性化合物。"钚是我们拥有的最绿色的能源，"他在面对一群白宫记者时说道，"是时候克服我们的恐惧，进入光明的时候了。"

note: ~ Snippet in category "many_years_old_news" ~ Snippet in category "backrooms_lost_people_news" ~ This category is for 'lost person' classified ads and newspaper snippets about people that have fallen into to the Backrooms, from any era.
en: CELEBRATED PHYSICIST GOES MISSING.  Dr. Amy Takatoshi, a celebrated quantum physicist at MIT dubbed by some as "the next Hawking" has gone missing shortly before a press conference that was expected to be the announcement of her newest research results, rumored to be in the field of teleportation.
zh: 《著名物理学家失踪》艾米·高松博士是麻省理工学院著名的量子物理学家，被人誉为"下一个霍金"。她在一场新闻发布会之前不久失踪了。新闻发布会上她原本预计将宣布她最新的研究成果。有传言称，她的新研究成果是在传送学领域。

note: ~ Snippet in category "many_years_old_news" ~ Snippet in category "backrooms_old_news" ~ This category roughly lines up with Cataclysm's many_years_old_news category and contains some of the same snippets.
en: EDITORIAL: THE UN SHOULD PUT ON ITS BIG-BOY PANTS.  So, driven by decreasing regulation of radioactive materials in the US and China, the UN is pushing hard again for nuclear disarmament.  What a tired old litany this has become.  With deregulation, we've been able to slate three new green nuclear reactors in the Eastern US alone, bringing greenhouse-gas free power to millions of people.  Whatever happened to the UN's focus on global warming?  This is a classic situation of the world painting the USA as villains no matter what we do.
zh: 《社评：联合国应该穿上大男孩的裤子》在美中两国减少放射性物质管制的带动下，联合国又一次开始大力推动核裁军。这已经成了老套的陈词滥调了。随着管制的放松，我们仅在美国东部就有了三座新的绿色核反应堆，为数百万人提供了无温室气体排放的清洁电力。那联合国对全球变暖的关注又怎么说？这又是世界各国把美国无论做什么事情都描绘成恶棍的典型。

note: ~ Snippet in category "many_years_old_news" ~ Snippet in category "backrooms_old_news" ~ This category roughly lines up with Cataclysm's many_years_old_news category and contains some of the same snippets.
en: US IGNORES UN DEMANDS: The US ambassador to the UN today turned down UN requests to begin mutual nuclear disarmament of China, the US and North Korea.  "We have a right to defend ourselves," insisted the ambassador.  "We'll back down when they do".
zh: 《美国无视联合国的要求》美国驻安理会大使拒绝了联合国针对美国、中国和朝鲜的同时裁核要求。"我们有权保卫自己，"大使坚决称，"他们先裁，我们就跟进。"

note: ~ Snippet in category "many_years_old_news"
en: DISASTER IN THE SARITANIA MINES!  A copper mine west of Saritania, a small town in Vermont, collapsed Wednesday, killing an estimated thirty miners in the disaster.  Local officials could not be reached for comment, despite the mine being Saritania's primary industry.  An anonymous but credible source did contact our offices, claiming that the Saritania Mine was in fact an underground military facility, and that the disaster was a cover-up for a failed experiment.  These allegations were not addressed by officials.
zh: 《萨利塔尼亚矿难！》周三，佛蒙特州小镇萨利塔尼亚以西的一座铜矿倒塌，估计有30名矿工在这场灾难中丧生。记者未能联系到当地官员置评，尽管该矿是萨利塔尼亚镇的主要产业。一个匿名但可信的消息来源联系了我们的办公室，声称萨利塔尼亚矿实际上是一个地下军事设施，而这场灾难是对一次失败实验的掩盖。当地官员暂未对以上指控作出任何回应。

note: ~ Snippet in category "many_years_old_news"
en: ALIENS AMONG US!  Janine Galfrizowich, of Martha's Vineyard, wrote in to our Paranormal Investigation Staff with this cryptic gem.  "They're always watching, always watching from the shadows.  Stealing my avocados and watching!  They took my neighbor and made him into one of them!"  Our journalists are trying to track Mrs Galfrizowich down, but it is clear enough that this ties into the well known Avocado Conspiracy (see issue 24, volume 7).
zh: 《外星人在我们中间！》玛莎葡萄园的珍妮·盖福利兹维奇给我们的超自然现象调查人员写下了下面这段神秘的宝贵文字："他们总是在看着，总是从阴影中看着。偷我的鳄梨，还看着我！他们把我的邻居带走，把他变成了其中的一员！"我们的记者正试图联系盖福利兹维奇夫人，但显然这件事与众所周知的Avoado阴谋论有关（见第24期，第7卷）。

note: ~ Snippet in category "many_years_old_news" ~ Snippet in category "backrooms_old_news" ~ This category roughly lines up with Cataclysm's many_years_old_news category and contains some of the same snippets.
en: EDITORIAL: MORE HOMES NEED GUNS.  While visiting a friend recently, our conversation turned to gun control, and I was shocked to learn that my close friend didn't own a firearm.  In this day and age, not having a deadly weapon in your home shows an appalling lack of personal safety, and I told him so.  Weapons that can kill a man, or several men, in an instant - sometimes even accidentally - are our only hope against other people armed similarly.  I see a utopia of honest citizens keeping each other honest by being armed to the teeth.
zh: 《社评：更多的家庭需要枪支》最近去拜访一位朋友时，我们谈到了枪支管制问题，当得知我的密友没有枪时，我感到很震惊。在现在这个时代，你家中没有一把致命武器，这表明你的人身安全严重不足，我是这么和他说的。能在瞬间杀死一个人或几个人的武器——有时甚至是意外——是我们对付其他拥有类似武装的人的唯一希望。我看到了一个乌托邦，诚实的公民们通过将自己武装到牙齿来保持彼此的诚实。

note: ~ Snippet in category "many_years_old_news"
en: EDITORIAL: LET ME BUY MY DANG PLUTONIUM.  President Toffer made a bold and unpopular move last month with nuclear regulation changes.  I, for one, couldn't be more excited.  By now, we know very well what the risks of radioactive materials are, and can take the measures to protect ourselves.  Our citizens deserve the right to make the informed choice to purchase atomic powered tools should they wish, and in this era of fossil fuel and global warming concerns, what could be more appropriate than powering a home with a radioisotope thermal generator?
zh: 《社评：让我买那个该死的钚吧》上个月，托弗总统采取了一项大胆而不受欢迎的举动，对核能监管进行了改革。就我而言，我实在是不能更兴奋了。到目前为止，大家已经非常清楚放射性物质的风险是什么，并可以采取正确措施保护自己。我们这些合众国的公民有权在知情的情况下自由选择购买原子能工具，而在这个为化石燃料和全球变暖担忧的时代，还有什么比用放射性同位素热发生器为家庭供电更合适的呢？

note: ~ Snippet in category "many_years_old_news"
en: EDITORIAL: ALIENS ARE BACK IN A BIG WAY.  We've all seen that autopsy video that's making the rounds.  I'm not going to say if I believe it's real or not (I will say "I want to believe" though!) but regardless of the truth, one thing is clear: the public mind is completely addicted to aliens in the biggest way I've seen since ET was popular.  What's brought little green men back into the public eye?  It's anyone's guess, but personally I think it's a concerning sign that we're culturally digging in to a second Cold War.
zh: 《社评：外星人又一次轰轰烈烈地回来了》我想大家都已经看过那段验尸录像了。我不会对它的真假做任何评论（不过我会说"我想相信它"！）但不管真相如何，有一点是很清楚的：公众对外星人完全上瘾，而这是自ET流行以来我所见过的最流行的一次。是什么把小绿人带回公众视线的？谁都可以猜，但就我个人而言，我认为它是一个令人担忧的迹象，表明我们正在文化上加深第二次冷战。

note: ~ Snippet in category "many_years_old_news" ~ Snippet in category "backrooms_old_news" ~ This category roughly lines up with Cataclysm's many_years_old_news category and contains some of the same snippets.
en: POPULAR 'ALIEN AUTOPSY' DEBUNKED.  A widely circulated video, making the rounds everywhere from FriendFace to television news, has been debunked as a fake.  This extremely realistic and graphic alien autopsy shows an insect-like creature being dismantled by Japanese researchers, who comment on its anatomy in Japanese throughout the video.  Early observations that the creature was suspiciously similar to those described in the popular works of horror author HP Lovecraft were not sufficient to dislodge the video's viral status.  Yesterday, on the popular social media website Eddit, a 'making of' video was posted, clearly exposing the work as the final film project of a small group of students at UCLA.
zh: 《流行的"外星人尸检"被揭穿》从FriendFace到电视新闻，一段广为流传的视频证实是造假视频。这段极其逼真且血腥的外星人尸检视频显示，一种类似昆虫的生物正在被日本研究人员解剖，他们在视频中用日语对它的解剖进行了评论。初步观察表明，这些生物与流行的恐怖小说作家H·P·洛夫克拉夫特作品中描述的生物相似之处令人怀疑，但这并不足以消除这段视频病毒式传播状态。昨天，在广受欢迎的社交媒体网站Eddit上发布了一段"XXX是如何制成"的视频，很明显，这是加州大学洛杉矶分校一小群学生的毕业电影作品。

note: ~ Snippet in category "many_years_old_news" ~ Snippet in category "backrooms_lost_people_news" ~ This category is for 'lost person' classified ads and newspaper snippets about people that have fallen into to the Backrooms, from any era.
en: STUDENT MISSING: A high school student vanished yesterday evening in the forest near Wayland.  The 17-year-old student Brett Dong was last seen with his friends in the camp.  "Brett said that he was gonna get some firewood but he never came back," said his classmate, Jianxiang Wang.  The search is underway.
zh: 《学生失踪！》一名高中生昨天晚上在韦兰附近的森林里失踪。这名失踪的学生BrettDong在昨天晚上和同学们在森林中野营。他的同班同学王健翔伤心地对本报记者说："他走之前说'我要去东边采点柴火'，但是再也没有回来。"目前搜索仍在进行中。

note: ~ Snippet in category "many_years_old_news"
en: STILL SEARCHING: The search for Brett Dong, the high school student who went missing three days ago, is still ongoing.  "He could have played in the soccer game against Weston High School yesterday," Brett's sorrowful teammate said, "[…] we've never stopped praying."  Despite the best efforts of the County Search & Rescue, Brett had still not been located at the time of this report.
zh: 《仍在搜寻！》对于三天前失踪的高中学生BrettDong的搜索仍在进行中。"他本来可以在昨天对阵韦斯顿高中足球队的比赛中上场的，他是一名优秀的中场球员……"他校队的队友们忧伤地对记者说道，"我们从来没有停止祈祷。"尽管专业搜救队已经做出了最大的努力，甚至不少当地的居民也加入了搜救，但在撰写此篇报道时，BrettDong仍没有被找到。

note: ~ Snippet in category "many_years_old_news" ~ Snippet in category "backrooms_lost_people_news" ~ This category is for 'lost person' classified ads and newspaper snippets about people that have fallen into to the Backrooms, from any era.
en: RUMORS DENIED: Allegations from search parties hunting for Brett Dong, that a civilian research facility just outside Wayland is a front for a government facility researching dangerous technologies, were addressed during a press conference earlier today.  "I have to clarify that not only have we never done such research," said the officer on the press conference.  "These allegations are absurd.  Teleportation and aliens only exist in sci-fi films, and the US certainly doesn't have the funds to build these extensive underground networks people are talking about.  I can't believe I even have to tell you this.  I don't know what those kids saw that put these ideas in their heads, but they're going through an awful lot with the loss of their friend."
zh: 《传闻被否认》搜救失踪的BrettDong的小队的指控，即韦兰镇郊外的民用研究设施是政府研究危险技术设施假扮而成，在今天早些时候的一次新闻发布会上得到了回应。"我必须澄清，我们不仅从来没有做过这样的研究，"这位官员在新闻发布会上说，"这些指控十分荒谬，传送和外星人只存在于科幻电影中，而且美国政府已经没有资金建立人们所谈论的这些广泛的地下网络。我真不敢相信我得亲口告诉你这些简单的道理。我不知道那些孩子们看到了什么，才在他们的头脑中产生了这些想法，但他们在失去朋友后受到了很大打击。"

note: ~ Snippet in category "many_years_old_news"
en: TANK SUIT!  In a press conference on Tuesday, General Ariel Dabrowski was proud to unveil the new military "tank suit", a powered exoskeleton capable of resisting small arms fire and most heavy weapons.  "Tank suits have been used in limited deployment in Afghanistan for several months now," General Dabrowski informed the gathered press.  "We're proud to be at a point where we can formally introduce them to the public.  These suits are just the first stage in a new generation of mechanized infantry."
zh: 《坦克服！》在周二的新闻发布会上，阿里尔·达布罗斯基将军自豪地发布了新的军用"坦克服"，这是一种能抵抗小武器火力和大多数重型武器的动力外骨骼机甲。"坦克服已经在阿富汗的有限部署中使用了几个月了，"达布罗斯基将军对记者们补充道，"我们为能正式向公众介绍它们而感到自豪。这些坦克服只是新一代机械化步兵的第一步。"

note: ~ Snippet in category "many_years_old_news"
en: EDISON AUTOMOTIVES UNVEILS NEW SOLAR CAR.  "These miracles of technology wouldn't be possible without the deregulations pioneered by President Toffer," said billionaire tech mogul Elton Moosek about his company's newest innovation.  "Access to radioactive compounds and military-grade fuel cells has made this possible.  At this rate, we'll be flying solar sail spacecraft within my lifetime."
zh: 《爱迪生公司推出新款太阳能汽车》"如果没有托弗总统所倡导的放松管制，这些科技奇迹不可能发生。"亿万富翁埃尔顿·莫塞克（Elton Moosek）谈到他公司的最新创新时说，"能获得放射性化合物和军用级燃料电池让这一切成为可能。按照目前的速度，我们将在我有生之年内驾驶太阳帆宇宙飞船。"

note: ~ Snippet in category "many_years_old_news"
en: REAL AI IN THE PALM OF YOUR HAND.  [Photograph: Dania Tang holds a new-generation heuristic processor, weighing a mere seventy grams.]  Engineers at MIT, working in conjunction with a funding grant from entrepreneur Elton Moosek, have unveiled a next-generation deep learning heuristic processor.  "I'm hesitant to call it an artificial intelligence," spokesperson Dania Tang said of the new device, "but it's the closest we've yet achieved.  It's able to instantly analyze dozens of possible outcomes of a future action and choose the best one, much like a human uses deductive reasoning."  Under a new startup, MindStone, the processors are reputedly already being contracted for military use.
zh: 《真正的人工智能在你掌中》[照片：达妮娅·唐手持新一代启发式处理器，总重仅70克。] 麻省理工学院的工程师们在企业家埃尔顿·莫塞克（Elton Moosek）的资助合作下，推出了新一代深度学习启发式处理器。"我不太愿意称它为人工智能，"发言人达妮娅·唐在谈到这款新设备时说，"但这是我们迄今取得的最接近的结果。它能够立即分析未来行动的数十种可能结果，并选择最好的一种，就像人类使用演绎推理一样。"由名为MindStone的新公司出品，这些处理器据说已经获得大批军方订单。

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en: GENERAL PROMOTED ONBOARD OLD IRONSIDES.  The USS Constitution was the site of a promotion ceremony held by the Massachusetts National Guard at the Charlestown Navy Yard.  Col. Ariel Dabrowski was promoted to the rank of brigadier general in the Massachusetts National Guard in front of a crowd massed on the deck of the historic ship.  General Carlsberg officiated the promotion ceremony, and Maj. Gen. Michael Baker administered the oath of office.
zh: 《将军在老铁壳上举行升职仪式》停靠于马萨诸塞州国民警卫队在查尔斯敦海军基地的"宪法号"成为一场将军升职仪式的举办地点。在这艘历史悠久的船的甲板上聚集的人群面前，阿里尔·达布罗斯基上校被提升为马萨诸塞州国民警卫队准将。嘉士伯将军主持了晋升仪式，迈克尔·贝克少将主持了就职宣誓仪式。

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en: THE FACE BEHIND THE 'UNCANNY' MASK.  Everyone knows about James Hawthorne, projected to become America's newest and fastest rising billionaire by next month as stock value in his tech startup, Uncanny, grows at unprecedented speeds.  We decided to explore the names behind the rise you might not have heard.  Dr. Marc Silverstein, an MIT-trained researcher formerly involved with Leapfrog Industries, has been along for the ride the whole time, and has come out nearly as wealthy as Hawthorne himself.  Though impressively reclusive, we managed to snag some pretty interesting information about Dr. S.  Could he be the real mind behind the rise?  How much does James depend on his right-hand scientist?  Details on page 12.
zh: 《"安可异"面具背后的脸》大家都认识詹姆斯·霍桑，他预计到下个月将成为全美国最新、增长最快的亿万富翁，因为他的科技初创公司"安可异"的股票价值正以前所未有的速度增长。我们决定探究一下这个公司崛起背后的不为人所知的名字。马克·西尔弗斯坦博士是麻省理工学院毕业的研究生，曾任职于蛙跳工业。他一直都跟随此公司，几乎和霍桑本人一样富有。尽管非常隐居，我们还是设法获得了一些关于西尔弗斯坦博士的有趣信息。他才是公司崛起背后的真正操盘手吗？詹姆斯在多大程度上依赖他的这位得力助手？详情见第12页。

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en: FORMER RCI DIVISION PURCHASED BY FOREIGN INVESTORS.  A former division of Rivet and Crimp Industries, a major subcontractor for national defense manufacturers, has recently been purchased by Taiwanese American tech billionaire Henry Gau.  CEO of Formosa OptoTech, Gau is known for his close relationship with Chinese suppliers and manufacturers. Branding the company RivTech, the company will focus on competing in the US Next Generation Squad Weapons trial.  Rivet and Crimp Industries's former weapons manufactory division is previously known for manufacturing a pump-action grenade launcher entrant in the M32 Multiple Grenade Launcher Trial, embroiling RCI and tech partner Javelin Systems in a bitter, expensive legal battle.
zh: 前RCI子公司被外国投资者收购。近日，国内大型国防承包商——Rivet & Crimp Industries（RCI）旗下的一家前子公司已被台裔美国科技亿万富翁亨利·高收购。亨利·高是Formosa OptoTech公司的首席执行官，以其与中国供应商和制造商的紧密关系而闻名。在将该公司更名为RivTech后，公司将专注于参与美国下一代班组武器试验竞争。此前，RCI旗下的这家前武器制造部门因生产了一款参加M32多发榴弹发射器试验的泵动式榴弹发射器，使得RCI及其技术合作伙伴Javelin Systems卷入了一场激烈且代价高昂的法律纠纷之中。

note: ~ Snippet in category "years_old_news" ~ Snippet in category "backrooms_recent_news" ~ This category roughly lines up with Cataclysm's news segments newer than a few months and contains some of the same snippets.
en: GOVERNMENT SCIENCE BOOST: The government has drastically increased research and development budgets after UN disarmament demands.  "This not only keeps money in our country, but maintains our lead on China and keeps us defended", President Oswald said.  "This is a fight we can't afford to lose.  We're not deaf to the concerns of our population: this is a blanket increase, not just to military R&D spending but civilian as well.  We've authorized the construction of seventy nine new private civilian research facilities along the Eastern Seaboard alone!"
zh: 《联邦政府科学促进基金》在联合国核裁军要求之后，联邦政府大幅增加了研发预算。"这不仅让资金留在我们国家里，而且保持了我们对中国的领先地位，并且守卫了我们的国防安全。"奥斯瓦尔德总统说，"这是一场我们输不起的战斗。我们同时不会对我们人民的担忧置若罔闻：这将是全面的促进，不仅是军事研发支出的增长，同时也是民用研发支出的增长。仅在东海岸一带，我们就批准新建了79所新的私营民用研究设施。"

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en: HOME GROWN SCIENCE: Several governors & legislators from the New England region discussed a new regional initiative today, which relaxed laws that limit the distance a hazardous-material laboratory or factory can be from a city.  "This should keep our economy going strong for years to come, with all the R&D facilities being established,", one mayor remarked.  "With all the new money coming in, we've seen a huge uptick in highly educated people moving into the area too.  It's been nice, our coffee shops in particular are doing very well."
zh: 《土生土长的科学》新英格兰地区的几位州长和立法者今天讨论了一项新的区域性倡议，该倡议放宽了限制危险材料实验室或工厂与城市之间距离的法律条款。"随着各类研发设施的建立，这将使我们的经济在未来几年保持强劲。"一位市长说，"随着新资金的涌入，我们也看到了高学历人群流入本地区的人数大幅上升。这很不错，尤其是我们这里的咖啡店生意非常好。"

note: ~ Snippet in category "years_old_news" ~ Snippet in category "backrooms_recent_news" ~ This category roughly lines up with Cataclysm's news segments newer than a few months and contains some of the same snippets.
en: DRIVING ON A WING AND A PRAYER: A New England man has proven it is possible to create a new car from scrap parts using almost nothing but duct tape.  When asked why he had done it, his answer was "Well, I didn't have a welder."
zh: 《人艰勿拆》新英格兰一名男子日前使用胶带和废铁制造了一辆新车，证明了胶带车的可行性。当被问及为什么这样做时，他回答："我没有焊枪。"

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en: TECHWORLD NEWS: Toy company at the origin of the successful talking doll rebrands and becomes Uncanny.  A spokesperson from the newly formed Uncanny told the press, "We think we can do more than just entertain.  We have new plans, big plans, plans that will shape the very fabric of reality!"  Unconfirmed rumors suggest that Uncanny has already received large orders from the government.
zh: 《科技世界新闻》发明大获成功的说话娃娃的玩具公司更名为"安可异"。这位新成立的"安可异"公司发言人对媒体说："我们认为我们可以做的不仅仅是玩具。我们有新计划、很大的计划，这些计划将重新塑造现实的基本结构。"未经证实的传闻称"安可异"公司已经收到了政府的大量订单。

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en: THE 'UNCANNY' SUCCESS STORY.  Everyone's talking about the meteoric rise of tech startup "Uncanny" over the last few months.  From zero to household name, the company leapt to the public eye with its, well, uncanny line of talking toys.  Before we even knew what to expect, they were Wall Street's new darling, with the fastest rise in manufacturing capacity of any company in the last thirty years.  We spoke to James Hawthorne, America's newest billionaire and the man behind the name on everyone's lips.  Interview on page 3.
zh: 《"安可异"的成功故事》每个人都在谈论科技初创公司"安可异"在过去几个月里的迅速崛起。从无人所知到家喻户晓，该公司凭借其神秘的会说话的玩具系列跃入公众视线。出乎所有人的预料，他们就成了华尔街的新宠，是过去三十年来制造业产能增长最快的公司。我们采访了詹姆斯·霍桑，美国最新的亿万富翁，也是每个人都在谈论这个名字的人。详细访谈见第3页。

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en: SOYPELUSA SUITS FIND NEW AMMO:  Following the infamous disaster of the DaiZoom product launch and the numerous lawsuits that sprung from its failure, research from Harvard's Cognitive Neuropsychology labs has brought new evidence in the ongoing litigation against the company.  We spoke with lead researcher Doctor Soren Eldridge who had this to say: "The DaiZoom bar, beyond its notoriously bad taste, appears to cause in its consumers symptoms similar to those of a major depressive disorder.  There is an actual tangible impact on mood that lasts well beyond the initial consumption of even just a few bars in a short span of time - we suspect DaiZoom may actually be chemically inhibiting dopamine receptors.  This is unprecedented, and quite exciting, given that it consists entirely of otherwise biochemically bland ingredients."  Doctor Eldridge stated that further research would be needed to determine the full extent of the issue and whether consumption of DaiZoom had long-term health effects similar to existing dopamine blocking drugs, and if there is any role for it as a medical therapy in the future.  The full interview can be found on page 7.
zh: SOYPELUSA诉讼找到了新的弹药：在DaiZoom产品发布的臭名昭著的灾难以及因其失败而引发的众多诉讼之后，哈佛大学认知神经心理学实验室的研究在针对该公司的持续诉讼中带来了新的证据。我们采访了首席研究员索伦·埃尔德里奇博士，他说：“除了臭名昭著的糟糕口味之外，DaiZoom巧克力棒似乎会在消费者身上引起类似于严重抑郁症的症状。它对情绪的实际影响远远超过了最初在短时间内食用几块巧克力--我们怀疑DaiZoom实际上可能是在化学上抑制了多巴胺受体。这是史无前例的，也是相当令人兴奋的，因为它完全是由其他生物化学上平淡无奇的成分组成的。”埃尔德里奇博士表示，需要进一步的研究来确定问题的全部程度，以及服用DaiZoom是否会对健康产生类似于现有多巴胺阻断药物的长期影响，以及它在未来是否会作为一种医学疗法发挥作用。完整的采访可以在第7页找到。

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en: READY FOR THE WORST.  In response to growing public concern about a potential attack from China, President Oswald announced a major funding initiative for the construction of FEMA-supported evacuation shelters near major population sites.  "These shelters will provide a much-needed near safety points in an emergency," said a spokesperson for FEMA.  "They're to be equipped with a secure basement that can resist heavy bombardment, able to fit hundreds of people, and equipped to survive gas and biological attacks.  They have self-contained water and power, protective gear, and communications equipment.  In short, they are public survivalist bunkers.  We've very excited about this initiative."
zh: 《做好最坏打算》为了回应公众对来自中国的潜在袭击日益增加的担忧，奥斯瓦尔德总统宣布了一项重要的联邦投资计划，用于在主要人口聚居地附近建造由联邦应急管理局支持的紧急避难所。"在紧急情况下，这些避难所将提供一个急需的安全点，"联邦应急管理局的一位发言人说，"它们将配备一个能够抵御猛烈轰炸的安全地下室，能够容纳数百人，并有抵御毒气和生物攻击的能力。它们拥有完全自给的水循环和电力系统、防护装备和通讯设备。简而言之，它们是公共的生存主义者掩体。我们很期待这项计划顺利完成。"

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en: GRAVE BUSINESS: Recent reports show a large spike in thefts from and assaults on funeral homes in the last few weeks.  Described as highly strange but not especially dangerous, Homeland Security is "looking at the connections now."
zh: 《挖坟生意》过去几个星期盗墓的案例层出不穷，虽然盗墓行为无法理解，但幸好不太会对人造成伤害。国土安全部正在"调查案件之间的关联"。

note: ~ Snippet in category "one_year_old_news" ~ Snippet in category "backrooms_lost_people_news" ~ This category is for 'lost person' classified ads and newspaper snippets about people that have fallen into to the Backrooms, from any era.
en: TELEPORTATION?  An unidentified source working in a major university contacted multiple media outlets this week with a farfetched story that is nonetheless corroborated by third-party physicists as "shockingly possible".  This source, nicknamed "Deep Space", describes secret government experimentation into teleportation, dating back to before 2008.  "When I read the tagline, I just scoffed," said Dr. Alice Feyn, a physics professor at MIT.  "Then I read on.  This is strongly reminiscent of Dr. Takatoshi's lost work.  It feels bizarre to say it, but I think there's a grain of truth to all of this."  Dr. Amy Takatoshi was a quantum physicist who went missing, along with all records of her work, in July 2007.
zh: 《传送？》一位在一所重点大学工作的匿名消息人士本周联系了多家媒体，讲述了一个十分牵强的故事，尽管如此，其他物理学家还是证实了其有"令人震惊的可能性"。这名代号为"深空"的爆料者描述了政府一直在进行传送方面的秘密试验，最早可以追溯到2008年之前。"当我读到关键词时，我立马就笑了。"麻省理工学院物理学教授艾丽斯·费恩博士说，"然后我又读了下去。这不禁让人很容易想起高松博士当年遗失的工作成果。虽然这么说让人觉得很奇怪，但我认为这一切都有一定的道理。"艾米·高松博士是一位量子物理学家，她在2007年7月失踪，她所有的工作记录也一同遗失了。

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en: LASERS - NEXT BIG THING?: Top defense researchers remarked during demonstration of a prototype today: "We are still working on it, the laser weapon lacks power, but has a technically almost unlimited range," Colonel Sylver, a spokesperson for the military said.  Laser weapons have been used for years in large-scale platforms, especially as anti-ordnance weapons; this marks the first field use of human-sized energy weapons.
    
    "There's no real advantage over conventional weaponry at this point," said analyst Mark Coza in an interview.  "I think they're rolling them out mainly to intimidate China, and in the hopes that field testing leads to further improvements."
zh: 《激光——下一处突破？》在今天的原型演示中，一名顶级国防研究人员表示："我们仍在改良它，激光武器目前威力还略有不足，但理论上拥有近乎无限的射程。"军方发言人西尔弗上校说。激光武器已经在大型平台上使用了多年，特别是作为反弹药武器使用；这次演示标志着人类首次实地使用供人类体型使用的能量武器。
    
    "目前而言，激光武器还没有真正的优势。"分析师马克·科扎在接受采访时表示，"我认为，推出这些武器主要是为了吓唬中国，并希望实地测试能够带来进一步的改善。"

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en: DRUG USE ON THE RISE: Recent statistic suggest drug use in New England has climbed more than 20% in the last two years.  "People are scared for their jobs, their country, even their life… of course some will turn to drugs," said an expert.
zh: 《毒品使用率攀升》最新研究指出新英格兰的毒品使用量在近两年中上升超过了20%。一名专家表示："人们对工作、国家甚至是自己的生命感到害怕，所以他们转而寻求毒品的慰藉。"

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en: EDITORIAL: DRUG USE SPIKE DUE TO ECONOMY.  It's no secret that President Oswald's promises of a booming new tech economy have fallen flat on their face.  Whether you're a Democrat or a Republican, we should all be ready to march on Washington and let Oswald know how we feel about broken promises and unemployment.  Instead, people are drowning their sorrows in drugs, as usual, and nothing will change.
zh: 《社评：由于经济原因，吸毒人数激增》毫无疑问，奥斯瓦尔德总统关于蓬勃发展的新科技经济的承诺已经一败涂地了。无论你是民主党人还是共和党人，我们都应该做好进军华盛顿的准备，让奥斯瓦尔德知道我们对违背竞选承诺和当前失业率的感受。相反，如果人们还像往常一样用毒品来排解他们的悲伤，那么什么都改变不了。

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en: EDITORIAL: SOCIAL MEDIA HAS GOTTEN OUT OF HAND, AND GONE OUT OF COUNTRY.  We can no longer trust what we read, and it's all because of social media.  Although our newspaper takes painstaking efforts to source our data, our colleagues have forgotten what it means to be a journalist, and widespread falsehoods are repeated even by reputable publications as fact.  What is the ultimate source of all this misinformation?  It's anyone's guess, but I think we need look no further than our largest international trade partner and rival, China.
zh: 《社评：社交媒体已经失控，而且超越了国境》我们再也不能相信我们读到的东西了，这都是因为社交媒体。虽然本报记者花了很大的力气来获取数据验证来源，但我们的其他同事们似乎已经忘记了作为一名记者意味着什么，甚至声誉良好的出版社也不断重复广为流传的谎言。这些错误信息的最终来源是什么？大家都有自己的猜测，但我认为，我们不需要看别的地方，只需要看看我们最大的国际贸易伙伴和竞争对手，中国。

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en: EDITORIAL: HOME CANNING NEEDS TO MAKE A COMEBACK.  With food security in question after severe drought this year, I think it's clear we all need to get out Grandma's old books, and learn how to can again.  Grocery stores could be a bit empty this winter, and now is the time to make pickles and preserves while the pickling's good.  In this issue, three of our editors share their uplifting stories of rediscovering the joys of home canning.
zh: 《社评：家庭罐装需要卷土重来》今年严重干旱后，国家粮食安全受到严重威胁，我认为显然，我们都需要把奶奶的旧烹饪书拿出来，重新学一遍如何做罐头。今年冬天，杂货店也许有点空荡荡的，但现在是正好是来做泡菜和蜜饯的时候了。在这一期中，我们的三位编辑分享了一则暖心故事，是关于他们如何重新发现家庭罐装的乐趣的。

note: ~ Snippet in category "one_year_old_news"
en: EDITORIAL: THIS IS WHERE 'ME TOO' ENDS UP.  It's been a while now since 'Me Too' swept the message boards of our nation, but its repercussions are felt every day.  Disconnected from our identities and our heritage by the overwhelming urge to suppress the white male and hide his every achievement, American citizens are turning to drugs and violence to find a place of belonging.  The government swings its hefty blame-stick around, trying to shine a light on the rise in crime and failing economy, but the answer is obvious to anyone who simply looks: it is the loss of our racial and sexual identity that's at the root.  Mark my words: within a year, there will be a reckoning, and it won't be caused by the government or some outside power, it will be from the broken heart of America.
zh: 《社评：这就是"ME TOO"运动的结局》自从"ME TOO"运动横扫我们国家的社交网络到现在已经有一段时间了，但是它的影响仍旧每天都能感觉到。由于强烈要求压制白人男性并隐瞒他的每一项成就，我们逐渐与我们引以为傲的身份和优良传统脱节，美国公民们转而通过毒品和暴力来寻找归属。政府挥舞着沉重的责难之杖，试图照亮犯罪率上升和经济衰退的曙光，但任何人稍微看一眼就知道答案：我们种族和性身份的丧失才是根源。请记住我的话：一年之内，这一切都将被清算，它不会是由政府或一些外部力量造成的，它将来自美国人民破碎的心。

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en: TECHWORLD NEWS: Uncanny unveils its new product - the Grocery Bot!  Thousands of else-if statements, pre-recorded voice from professional actors, what more does this adorable android hides under its smiling face?  Our expert got the answer for you!
zh: 《科技世界新闻》安可异公司发布了他们的最新产品：食杂店机器人！含有上千条 else-if 语句，内置专业演员配音，这个可爱的机器人的笑脸之下还藏着怎样的秘密？我们请来专家为您一一解答！

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en: EDITORIAL: THE RISE OF THE RIGHT HAS BROUGHT US HERE.  As the wounded white male ego becomes more and more of a self-stereotype, we see the cost of allowing right-wing sentiment echoed all around us.  Through closet capitulation to the demands of the most extremist right-wing groups, President Oswald has made policies that allow foreign drugs to run rampant through our nation.  Hiding under the guise of generally increased crime rates, conservative extremists have taken over our cities, stalking the streets at night and enacting vicious vigilante-style beatings on anyone they deem different.
zh: 《社评：右翼势力的崛起造成了目前的现状》随着受伤的白人男性自我价值感越来越成为一种自我刻板印象，我们看到放任右翼情绪在我们周围回荡的代价。通过在密室交易里对最极端的右翼团体的要求的秘密投降，奥斯瓦尔德总统制定了允许外国毒品在我们国家肆虐的政策。保守派的极端分子打着犯罪率普遍上升的幌子，占领了我们的城市，在夜间街道跟踪路人，并对任何他们认为不同的人实施恶意的私刑式殴打。

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en: NEW LAB OPENS: The H.R. Bennett Research Facility has been officially opened by the Department of Energy.  According to Deputy Secretary of Energy Randall Balakrishnan, "This facility is one of the most state-of-the-art in the world.  With the opening of the H.R. Bennett research complex, New England's future is looking brighter than ever."
zh: 《新实验室投入使用》H.R.班尼特实验室已由能源部正式启用。根据能源部副部长兰道·巴拉科瑞斯南的讲话，"该实验机构是世界上最先进的实验机构之一。H.R.班尼特实验室投入使用后，新英格兰的发展前景将会更加明朗。"

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en: THE FOREIGN DESIGNER DRUG THEY DON'T WANT YOU TO KNOW ABOUT?  Concerning reports from a source in the Boston Police Department have hinted that there is a new drug on the streets.  Move over, fentanyl: this is a new substance, nicknamed Forbidden City.  While it has a lower fatal overdose rate, Forbidden City is many times more addictive than heroin or methamphetamines, and is making its way quickly around the streets.
zh: 《他们不想让你知道的进口特制致幻药？》来自波士顿警察局内部的一个消息来源的报告，他暗示目前正有一款新型毒品在街道上流行。让路吧，芬太尼：这种新型致幻药，绰号为紫禁城。虽然紫禁城的致命性吸毒过量率较低，但它比海洛因或冰毒更容易上瘾，而且在街道上迅速蔓延。

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en: WHEN I DID MY TIME.  We spoke to Dan Huang, the Chinese-American author of the New York Times bestselling exposé "When I Did my Time", the story of his three years living with his extended family in China, immersed in what he describes as "The ever-escalating anti-American propaganda of the East."
    
    "It's a real threat," said Huang.  "They are being taught to hate our freedom, and our technology.  Mark my words: there is going to be a reckoning, and we need to be ready."
zh: 《当我完成任务时》我们采访了"纽约时报"畅销书的华裔作家黄丹，故事讲述了他在中国和他的大家庭在一起生活三年的故事，他称之为"东方不断升级的反美宣传"。
    
    "这是一个真正的威胁，"黄说，"他们被灌输要憎恨我们的自由和技术。记住我的话：这将是一场清算，我们需要做好准备。"

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en: MAN EATING FLOWERS?  Italian biologist Dr. Flavio Bianchi responded to an ethics board denial of his work with an unusual announcement last Tuesday.  "I do not need your permission to do my work," stated Dr. Bianchi in a letter to the University of Milan.  "I will do my research in private, and when I am done, you will rue the day you defied me."  Dr. Bianchi's work?  Engineering venus fly traps large enough to keep the local stray cat population at bay.  His tenure with the university is reported to have been suspended.
zh: 《食人花？》上周二，意大利生物学家弗拉维奥·比安奇博士对伦理委员会拒绝批准他的工作做出了不寻常的回应。"我不需要任何人来批准我做研究工作，"比安奇博士在给米兰大学的一封信中说，"我私底下继续完成我的研究，等我做完了，你们就会后悔你拒绝我的那一天。"比安奇医生的研究是什么？通过基因工程设计体型足够大的捕蝇草来治理当地的流浪猫。据报道，他在大学的终身职位已被暂时停职。

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en: IT CAME FROM BEYOND.  [Pictured: Margaret Antwerp holds the fragment of alien satellite that landed in her rose garden.]  It was a normal day for Margaret.  Normal, that is, until a thundering crash in her front yard nearly knocked her house over.  "This damn thing fell right out of space, I tell you," she told investigative journalists from our Paranormal Investigations department.  "It was glowing red hot, and it had burnt my prize-winning roses to a crisp."  The US government and air force have declined to comment, as usual.
zh: 《它来自远方》[图片：玛格丽特·安特卫普手持降落在玫瑰园的外星人卫星碎片。] 对玛格丽特来说这原本是普通的一天。所谓普通，直到一声雷鸣般的撞击在她的前院之中，几乎把她的房子撞塌了。"我告诉你，这该死的东西是从太空掉下来的，"她告诉我们超自然现象调查部的调查记者。"它热得通红，把我获奖的玫瑰烤得干干净净。"美国政府和空军一如既往拒绝置评。

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en: MENDING FENCES.  Growing international tensions have prompted President Oswald to call for unprecedented funding increases for security revitalization.  The president is calling for new "precision micro" military installations to be built across the nation, with thousands to be constructed in New England alone.  These come alongside similarly ambitious budget increases for FEMA and scientific research.  A coalition of civil rights orgs, neighborhood associations, and environmental advocates have denounced the initiative.
zh: 《修补围栏》日益加剧的国际紧张局势促使奥斯瓦尔德总统呼吁提升国家安全提供前所未有的资金。总统呼吁在全国各地建造新的"精密微型"军事设施，仅在新英格兰地区就将新建数千处。与此同时联邦应急管理局和科研预算也获得了极大幅度的提升。一个由民权组织、社区协会和环保组织组成的联盟谴责了此项提案。

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en: BIGGER BEES.  State biologists are unable to explain the emergence of bees that are two and three times normal size.  Authorities say that bees larger than golf balls are being reported across the state.  As of this time, there have been no reports of increased aggression or other behavioral changes in the oversized insects.  "I'm glad to see the resurgence in the bee population," said Dr. Melissus "Mel" Versed, an entomologist at Tufts University.  He added, "while Anthophila this large are unprecedented in New England, there is nothing particularly harmful about the phenomena.  Think of the honey yields!"
zh: 《更大的蜜蜂》州立生物学家无法解释为何蜜蜂开始变成正常大小的两到三倍。根据官方近日所披露的消息，比高尔夫球大的蜜蜂在全国各地均有发现。到目前为止，还没有关于此类超大型昆虫攻击性增强或其他行为改变的报告。"我很高兴看到蜜蜂种群数量的回升，"塔夫茨大学的昆虫学家梅拉塞斯·"梅尔"·维尔斯博士说。他补充道："虽然发现这种大型蜜蜂族生物在新英格兰尚属首例，但这种现象本身并没有什么特别有害的。大家想想今后的蜂蜜产量吧！"

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en: JAMES HAWTHORNE TWITTER FEUD.  Everyone's talking about the latest trending news on Twitter.  "Uncanny" tech magnate and upcoming challenger to the title of "richest man in America", James Hawthorne, had a protracted Twitter battle with Minnesota Democratic senatorial candidate Lester Namboney, starting over taxation laws, and running all the way down to grade school insults.  Go to page 5 for the choicest tweets.
zh: 《詹姆斯·霍桑的推特骂战》每个人都在推特上谈论最新的流行新闻。"安可异"的科技巨头、即将成为"美国首富"头衔挑战者的詹姆斯·霍桑在推特上与明尼苏达州民主党参议员候选人莱斯特·南博尼展开了一场旷日持久的骂战，从税法开始，一直到小学生的辱骂。转到第5页，查看精选推文。

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en: UNCANNY: SHADOWS IN PARADISE.  Uncanny, a tech development firm that has gone from nothing to a household name throughout the United States in the last two years, has been a hot topic since they entered the limelight.  We all know about James Hawthorne and his charismatic combination of sarcastic quipping and insightful observations.  Everyone has seen his tweets, and his TED Talk went viral last year.  Behind the smokescreen, though, hides labor practices that have left employees scarred and, in some cases, permanently unable to work.  Did you know that Uncanny's Portland manufacturing site tried unsuccessfully to unionize last month?  I bet you didn't.  Did you know that four union organizers disappeared prior to the vote?  I bet you didn't.  Are you wondering why none of this was reported?  So am I.
zh: 《安可异：天堂下的阴影》安可异，在过去两年里一家在美国从无到有、家喻户晓的科技公司，自从成为人们关注的焦点以来，一直是一个热门话题。我们都知道詹姆斯·霍桑以及他讽刺挖苦和富有洞察力的观察相结合的魅力。每个人都看过他的推特，他的TED演讲在去年迅速传播开来。然而，在烟幕的背后隐藏着让员工伤痕累累、在某些情况下丧失劳动能力的劳动实践。你是否知道安可异的波特兰制造工厂上个月试图成立工会，但并未成功？我打赌你没有。你是否知道四名工会组织者在投票前失踪了吗？我打赌你没有。你想知道为什么这些都没有被报道吗？我也一样。

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en: SUPPORT THE COUNTRIES THAT SUPPORT YOURS - PRESIDENT: Earlier today, in an unexpected and unpopular decision, the president suggested the possible institution of a peacetime draft in response to increasing Chinese aggression towards Taiwan and the Philippines.  "We must pray for the best while preparing for the worst.  We cannot abandon key allies in the face of Chinese bullying."
zh: 《支持我们的盟友——总统》今日较早之前，尽管出乎意料且缺乏支持，总统依旧提出并签署一份和平时期的强制征兵令，以回应中国对台湾地区和菲律宾施加的压力。"我们必须心存希望，但也要做好最坏的打算，我们不能在中国对关键盟友施压时置之不理。"

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en: EVACS UNSTOCKED: TRUTH OR FICTION?  An unidentified government source has suggested that the evacuation centers are unstocked, having "already accomplished the goal of calming the people".  He later retracted the comment and is unable to be contacted.
zh: 《避难所物资缺乏：真相还是谎言？》一位不愿透露姓名的政府人士暗示，避难中心中物资缺乏，因为"已达到安抚民众的目的"。他后来收回了该言论，且无法联系。

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en: SPIKE IN MENTAL HEALTH CONCERNS HAS EPIDEMIOLOGISTS WORRIED.  "There's no doubt about it," said a spokesperson from Mount Sinai Hospital.  "Hospitals over the US are overwhelmed with an increase in psychiatrically-related violent behavior such as explosivity and aggressive paranoia.  The most likely cause is a new street drug; we have yet to identify any commonality between the affected people."
    
    Dr. Andrew Morton, a Harvard epidemiologist, has a different opinion.  "These people aren't drug users.  They're coming from all walks of life.  Sure, there's a predilection for people who already have some mental illness, but we're seeing perfectly normal people suddenly presenting with violent explosive behavior.  I think the most likely cause is infectious: no other pattern would fit this widespread an outbreak."
zh: 《精神健康问题的激增让流行病学家感到担忧》"毫无疑问，"西奈山医院的一位发言人说，"美国各地的医院正被急剧增长的与精神症状相关的暴力行为，如爆炸性或攻击性偏执狂，所淹没。最有可能的原因是一种新的街头毒品；我们尚未确定受影响人群之间是否有共同特征。"
    
    哈佛大学流行病学家安德鲁·莫顿博士则有不同的看法："这些人不是吸毒者。他们来自各行各业。当然，目前看来偏向于已有精神疾病的人，但是我们看到完全正常的人突然表现出爆炸性的暴力行为。我认为最有可能的致病原因是传染性的：没有其他模式符合这种大范围的暴发。"

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en: UFO CRASH: TRUTH OR FICTION?  One civilian account claims a shining disk appeared in his field.  "It kind of glowed, and I could see a strange gray world through it.  Then a shambling hazy purple mushroom came through, man."
zh: 《飞碟坠毁：真相还是谎言？》一位平民声称一只发光的圆盘出现在他的田里。"它闪闪发光，透过它我可以看到一个奇怪的灰色世界，然后有一个蹒跚的模糊的紫色蘑菇走出来了，天啊。"

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en: TIME TRAVEL: TRUTH OR FICTION?  Leaked federal documents describe the formation of a new federal agency called XEDRA, to oversee "4th Axis technology" already in use.  Our expert's opinion suggests time-travel or parallel worlds.  The meaning of the acronym is currently unknown.
zh: 《时间旅行：真相还是谎言？》泄露的政府文件提到了一个新成立的联邦机构 XEDRA，用于监督已在使用的"四维技术"。专家表示有可能是有关时间旅行或平行世界的技术。该机构名称缩写的含义尚不清楚。

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en: EDITORIAL: THE CHINESE CONTROL OUR MEDIA.  No, I don't mean they're writing the articles, but there's no doubt in my mind our social media, from FriendFace to Twitfeed to Eddit, is now run by Chinese influencers.  The real question is not IF they're doing it, but HOW they're using this influence to affect American minds.
zh: 《社评：中国控制着我们的媒体》不，我并不是说他们在写文章，但在我看来，毫无疑问，我们的社交媒体，从FriendFace到Twitfeed到Eddit，现在都被来自中国的有影响力的人士管理的。真正的问题不是他们*是否*这么做，而是他们*如何*利用这种影响力来影响美国人的思想。

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en: EDITORIAL: AI IS GETTING AHEAD OF US.  I saw the new article on unmanned robots with the rest of you, and I have to say I'm not as excited as I am worried.  Even the scientists describing these robots say they don't fully understand how this deep learning stuff works, and now we're putting it in cars?  There are some semi-autonomous AI robots even working in prisons now to quell riots.  It's easy to see how this could get out of hand.  We've all seen the movies.
zh: 《社评：AI领先于我们》和大家一样，我也看了那篇关于无人驾驶机器人的文章，我不得不说，与其说兴奋，我更担心。就连描述这些机器人的科学家们也承认，他们不完全理解这种深度学习出来的东西是如何工作的，现在我们还把它放到汽车里去了？现在有一些半自主的AI机器人甚至被用在监狱里平息骚乱。很容易看出这一切将会如何失控。我们都看过电影。

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en: THE SOLDIER OF THE FUTURE, AT LAST.  The military's latest powered infantry exoskeleton has been released for widespread, non-testing use.  Although numbers are still very limited, official sources say that within two years every infantry unit will have access to two powered exoskeletons for heavy operations.  Within five, light exoskeletons will be the standard issue armor for US ground forces.  "This is going to put our military so far ahead of the rest of the world, it's like we have guns while they have spears," General Alex Findlay said in a press release.  The new armor is powered by a proprietary fuel cell developed by the military and hoped to be ready for civilian distribution in the next few years.
zh: 《未来战士，终于来了》军方最新的动力步兵外骨骼已经正式发布，用于广泛的非测试用途。虽然使用人数仍然非常有限，官方消息来源说，在两年内，每支步兵分队将有两台动力外骨骼供重型作战行动。在五年内，轻型外骨骼将成为美国地面部队的标配装甲。"这将使我们的军队远远领先于世界其他地区，就像我们有了火枪，而他们还在用长矛，"亚历克斯·芬德利将军在一份新闻稿中说。新型装甲将由军方研发一种独有燃料电池提供动力，希望能在未来几年内能供民用使用。

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en: INCREASE IN "MONSTER" SIGHTINGS HAS EXPERTS BAFFLED.  A tenfold spike in sightings of unexplained phenomena, particularly fantastic beasts and monsters, has experts confused.  "This could be related to the recent rise in hallucinations," said Dr. Barb Coulson in an interview on web-based debate show ContraPoints on Friday.  "It's probably drugs," replied debate partner Leanne Jefferson, a spokesperson from MADD.  "You're both idiots," moderator Natalie Wynn interjected.  "The obvious answer is that it's monsters walking the Earth, preparing to kill us all."
zh: 《越来越多的"怪物"目击事件让专家们感到困惑》无法解释的现象，特别是神奇的野兽和怪物的目击次数达到了10倍，这让专家们感到困惑。"这可能与最近幻觉发生增多有关，"巴布·库尔森博士周五在网络辩论节目ContraPoint上接受采访时说。"也可能是毒品，"辩论伙伴、MADD发言人莱恩·杰斐逊回答道。"你们两个都是白痴，"主持人娜塔莉·韦恩插嘴说，"显而易见的答案是，它是在地球上行走的怪物，准备杀死我们所有人。"

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en: FOODPLACE PANTS FEUD.  An ongoing legal battle between popular fast food megalith Foodplace and the non-profit Concerned Consumers of Foodpeople has ended with the determination that the Foodperson costume will remain a gender-neutral, nonrevealing unitard.  "Superheroes are meant to have exaggerated anatomy and revealing costumes," a spokesperson from CCF said in a press release.  "This is a sad day not just for fans of Foodplace, but for consumers of the fast-food superhero genre overall."  A spokesperson from rival food company NourishMart sent out a press release just minutes after the ruling: "NOURISHMART INFORMS THE PUBLIC THAT NOURISHMATIC DOES NOT WEAR ANY CLOTHES.  NOURISHMATIC IS SOFTWARE.  NOURISHMATIC CAN PRESENT AN AVATAR OF WHATEVER APPEALING MEAT-FORM IS DESIRED BY THE PUBLIC.  EAT AT NOURISHMART.  OUR PRODUCTS CONTAIN A MIX OF FAT, SALT, AND PROTEIN THAT IS HIGHLY DESIRABLE TO HUMAN PALATES."
zh: 《美食广场气喘吁吁地结束诉讼》流行快餐巨头美食广场与非盈利组织"忧心的美食之人消费者"之间的一场旷日持久的法律诉讼终于结束，最终法院裁定美食侠的服装将维持使用性别中立、不暴露身体的全身紧身衣。"一个超级英雄本来就应该有夸张的解剖学和暴露的服装，"一位来自CCF集团的发言人在新闻稿中说到，"今天是令人悲哀的一天，不仅是对美食广场的同好们，而且是对所有喜爱快餐超级英雄类型的消费者整体。"竞争对手营养超市的一名发言人在判决发布几分钟后发出新闻稿："营养超市提醒各位公众，营养驱动者没穿任何衣服。营养驱动者是软件。营养驱动者可以按任意形式化身，包括但不限于任何符合公众期待的有吸引力的肉类形式。来营养超市就餐吧。我们的产品是富含脂肪、盐和蛋白质的混合物，并且非常符合人类的口味。"

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en: ASIAN AGENTS RESPONSIBLE FOR "MONSTER" ATTACKS.  Sources have confirmed with photographic evidence that the rise in 'monster' sightings and attacks recently is the work of hostile Eastern agents believed to originate in either China or North Korea.  The government has refused to respond to evidence provided by our investigative journalist team proving that hallucinogenic gases and puppets were used to spawn the widely circulated social media phenomenon.
zh: 《亚裔特工应对"怪兽"袭击负责》消息人士已经用图像证据证实了，最近所出现的"怪物"目击事件和袭击事件的增加，据信是由来自中国或朝鲜的敌对亚裔特工所为。政府拒绝回应我们记者调查小组所提供的证据，该证据证明了致幻剂气体和因此受操纵的人导致了目前一系列广泛传播的社交媒体现象。

note: ~ Snippet in category "months_old_news"
en: RIOTS CONTINUE IN SOUTH AMERICA, AFRICA.  Although reports are inconsistent, it has been confirmed that widespread rioting in poverty-stricken regions of Africa and South America, as well as some parts of Indonesia, Asia, the Middle East, and Eastern Europe, have continued and only grown in severity.  "It's obvious this is a social media effect," said political science professor Dr. Ely Savage.  "Economists have been saying for some time that the current situation of developed nations forcing underdeveloped nations into semi-slavery couldn't last, and now we're seeing the repercussions."
zh: 《南美洲及非洲的骚乱持续》尽管有不同报道，但我们已证实在非洲和南美洲贫困地区以及印度尼西亚、亚洲、中东和东欧一些地区的出现的大规模暴乱仍在继续，而且还愈演愈烈。"很明显这是一种社交媒体效应，"政治学教授伊利·萨维奇博士说，"一段时间以来，经济学家一直在说，发达国家迫使不发达国家沦为半奴隶制的现状无法持续，现在我们看到了后果。"
